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oryLeakHeaderC2Ev_ZN2nw4demo12DebugUtility10AutoTester16ScreenshotHeaderC1Ev_ZN2nw4demo12DebugUtility10AutoTester16ScreenshotHeaderC2Ev_ZN2nw4demo12DebugUtility10AutoTester18MemoryStatusHeaderC1Ev_ZN2nw4demo12DebugUtility10AutoTester18MemoryStatusHeaderC2Ev_ZN2nw4demo12DebugUtility13SetSilentModeEb_ZN2nw4demo12RenderSystem22GetCumulativeLoadMeterEv_ZN2nw4demo16HioPacketChannel11DescriptionC1Ev_ZN2nw4demo16HioPacketChannel11DescriptionC2Ev_ZN2nw4demo16HioPacketChannel7Builder13ChannelNumberEi_ZN2nw4demo16HioPacketChannel7BuilderC1Ev_ZN2nw4demo16HioPacketChannel7BuilderC2Ev_ZN2nw4demo3Pad14EnableTestModeEb_ZN2nw4demo3Pad16SetTestPadStatusEj_ZNK2nw3dev10Screenshot15GetBufferLengthEv_ZNK2nw3dev10Screenshot5EqualEPKj_ZNK2nw3dev10Screenshot8GetWidthEv_ZNK2nw3dev10Screenshot9GetBufferEv_ZNK2nw3dev10Screenshot9GetHeightEv_ZnwjPv_ZN2nw2ut11SafeDestroyINS_4demo16HioPacketChannelEEEvRPT__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE11SetCapacityEi_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE13destroy_rangeEPS5_S7__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE3endEv_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE4swapERS6__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE5beginEv_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE5clearEv_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE5eraseIPS5_EET_S9__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE6resizeEi_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE7destroyEPS5__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE7reserveEi_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE9constructEPS5__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE9constructEPS5_RKS5__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE9push_backERKS5__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEC1Ev_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEC2Ev_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEED1Ev_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEED2Ev_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEaSES6__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEixEi_ZN2nw2ut9MoveArrayIPNS_3dev10ScreenshotEEixEi_ZN4__rw12__rw_destroyIN2nw4demo12DebugUtility10AutoTester9TestEventEEEvRT__ZN4__rw12__rw_destroyIPN2nw4demo12DebugUtility10AutoTester9TestEventEEEvT_S7__ZN4__rw14__rw_constructIN2nw4demo12DebugUtility10AutoTester9TestEventES5_EEvPT_RKT0__ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE11GetCapacityEv_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE4sizeEv_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE5emptyEv_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3dev10ScreenshotEE4sizeEv_ZSt18uninitialized_copyIPN2nw4demo12DebugUtility10AutoTester9TestEventES5_ET0_T_S7_S6__ZN2nw4demo16CameraController11CameraEntry16DOLLY_SPEED_BASEE_ZN2nw4demo16CameraController11CameraEntry12TUMBLE_SPEEDE_ZN2nw4demo16CameraController11CameraEntry15MOVE_SPEED_BASEE_ZN2nw4demo16CameraController11CameraEntry14ROTATE_X_LIMITE_ZN2nw4demo16CameraController11CameraEntry16DEFAULT_DISTANCEE_ZZNK2nw3gfx3res20ResCameraViewUpdater3refEvE12__FUNCTION___ZN2nw4demo16CameraController11CameraEntry12UpdateCameraEv_ZN2nw4demo16CameraController11CameraEntry6UpdateEv_ZN2nw4demo16CameraController11CameraEntryC1EPNS_3gfx6CameraE_ZN2nw4demo16CameraController11CameraEntryC2EPNS_3gfx6CameraE_ZN2nw4demo16CameraController6UpdateEj_ZN2nw4demo16CameraController7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw4demo16CameraController7DestroyEv_ZN2nw4demo16CameraController8RegisterEPNS_3gfx6CameraEj_ZN2nw4demo16CameraControllerC1EPNS_2os10IAllocatorERKNS1_11DescriptionE_ZN2nw4demo16CameraControllerC2EPNS_2os10IAllocatorERKNS1_11DescriptionE_ZN2nw4demo16CameraControllerD1Ev_ZN2nw4demo16CameraControllerD2Ev_ZN2nn4math14MTX34RotXYZDegEPNS0_5MTX34Efff_ZN2nn4math14VEC3SquareDistEPKNS0_4VEC3ES3__ZN2nn4math19VEC3TransformNormalEPNS0_4VEC3EPKNS0_5MTX34EPKS1__ZN2nn4math4FAbsEf_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math5ARMv616MTX34RotXYZFIdxCEPNS0_5MTX34Efff_ZN2nn4math5FSqrtEf_ZN2nn4math5MTX34C1Ev_ZN2nn4math5MTX34C2Ev_ZN2nn4math7VEC3SubEPNS0_4VEC3EPKS1_S4__ZN2nn4math8AsinFIdxEf_ZN2nn4math8VEC3DistEPKNS0_4VEC3ES3__ZN2nn4math8VEC3DistERKNS0_4VEC3ES3__ZN2nn4math9VEC3ScaleEPNS0_4VEC3EPKS1_f_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx19CalculatedTransform11EnableFlagsEj_ZN2nw3gfx19CalculatedTransform12SetTranslateERKN2nn4math4VEC3E_ZN2nw3gfx19CalculatedTransform12SetTranslateEfff_ZN2nw3gfx3res20ResCameraViewUpdater12GetClassNameEv_ZN2nw3gfx3res20ResCameraViewUpdaterC1EPKv_ZN2nw3gfx3res20ResCameraViewUpdaterC2EPKv_ZN2nw3gfx3res20ResRotateViewUpdater13SetViewRotateERKN2nn4math4VEC3E_ZN2nw3gfx3res20ResRotateViewUpdater3refEv_ZN2nw3gfx3res20ResRotateViewUpdaterC1EPKv_ZN2nw3gfx3res20ResRotateViewUpdaterC2EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res23ResAimTargetViewUpdater3refEv_ZN2nw3gfx3res23ResAimTargetViewUpdater8SetTwistEf_ZN2nw3gfx3res23ResAimTargetViewUpdaterC1EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdaterC2EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res26ResLookAtTargetViewUpdater3refEv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC1EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC2EPKv_ZN2nw3gfx6Camera14GetViewUpdaterEv_ZN2nw4demo16CameraController11CameraEntryD1Ev_ZN2nw4demo16CameraController11CameraEntryD2Ev_ZNK2nn4math4VEC3dvEf_ZNK2nn4math4VEC3miERKS1__ZNK2nn4math4VEC3mlEf_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw3gfx19CalculatedTransform12GetTranslateEPN2nn4math4VEC3E_ZNK2nw3gfx3res20ResCameraViewUpdater11GetTypeInfoEv_ZNK2nw3gfx3res20ResCameraViewUpdater3refEv_ZNK2nw3gfx3res20ResRotateViewUpdater13GetViewRotateEv_ZNK2nw3gfx3res20ResRotateViewUpdater3refEv_ZNK2nw3gfx3res23ResAimTargetViewUpdater17GetTargetPositionEv_ZNK2nw3gfx3res23ResAimTargetViewUpdater3refEv_ZNK2nw3gfx3res23ResAimTargetViewUpdater8GetTwistEv_ZNK2nw3gfx3res26ResLookAtTargetViewUpdater17GetTargetPositionEv_ZNK2nw3gfx3res26ResLookAtTargetViewUpdater3refEv_ZNK2nw4demo3Pad14GetAnalogStickEv_ZSt4asinf_ZnwjPvfabsf_ZN2nw2ut10EnableFlagIjjEET_RKS2_RKT0__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut14ResDynamicCastINS_3gfx3res20ResRotateViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResAimTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res26ResLookAtTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut5ClampIfEET_S2_S2_S2__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE11SetCapacityEi_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE13destroy_rangeEPS5_S7__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE3endEv_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE4swapERS6__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE5beginEv_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE5clearEv_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE5eraseIPS5_EET_S9__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE6AssignEiRKS5__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE6assignEiRKS5__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE7reserveEi_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE9constructEPS5_RKS5__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE9push_backERKS5__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEEC1Ev_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEEC2Ev_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEED1Ev_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEED2Ev_ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEEaSES6__ZN2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEEixEi_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC2EPKv_ZN4__rw12__rw_destroyIN2nw4demo16CameraController11CameraEntryEEEvPPT_S7__ZN4__rw14__rw_constructIPN2nw4demo16CameraController11CameraEntryES5_EEvPT_RKT0__ZNK2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE3GetEv_ZNK2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_4demo16CameraController11CameraEntryEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_4demo16CameraContr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1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res7ResMeshENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res7ResMeshENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8snprintfEPcjjPKcz_ZN2nw2ut9GetIntPtrEPKv_ZN2nw2ut9vsnprintfEPcjjPKcSt9__va_list_ZN2nw3gfx10GfxDeleterC1Ev_ZN2nw3gfx10GfxDeleterC2Ev_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx12MeshRenderer16SetRenderContextEPNS0_13RenderContextE_ZN2nw3gfx12SceneContext11GetFogBeginEv_ZN2nw3gfx12SceneContext17GetParticleSetEndEv_ZN2nw3gfx12SceneContext18GetVertexLightsEndEv_ZN2nw3gfx12SceneContext19GetAmbientLightsEndEv_ZN2nw3gfx12SceneContext19GetParticleSetBeginEv_ZN2nw3gfx12SceneContext20GetFragmentLightsEndEv_ZN2nw3gfx12SceneContext20GetVertexLightsBeginEv_ZN2nw3gfx12SceneContext21GetAmbientLightsBeginEv_ZN2nw3gfx12SceneContext21GetUserRenderNodesEndEv_ZN2nw3gfx12SceneContext22GetFragmentLightsBeginEv_ZN2nw3gfx12SceneContext22GetHemiSphereLightsEndEv_ZN2nw3gfx12SceneContext23GetUserRenderNodesBeginEv_ZN2nw3gfx12SceneContext24GetHemiSphereLightsBeginEv_ZN2nw3gfx12SceneContext7Builder10MaxCamerasEi_ZN2nw3gfx12SceneContext7Builder13MaxSceneNodesEi_ZN2nw3gfx12SceneContext7Builder15MaxParticleSetsEi_ZN2nw3gfx12SceneContext7Builder15MaxVertexLightsEi_ZN2nw3gfx12SceneContext7Builder16MaxAmbientLightsEi_ZN2nw3gfx12SceneContext7Builder17IsFixedSizeMemoryEb_ZN2nw3gfx12SceneContext7Builder17MaxFragmentLightsEi_ZN2nw3gfx12SceneContext7Builder17MaxParticleModelsEi_ZN2nw3gfx12SceneContext7Builder17MaxSkeletalModelsEi_ZN2nw3gfx12SceneContext7Builder18MaxUserRenderNodesEi_ZN2nw3gfx12SceneContext7Builder19MaxHemiSphereLightsEi_ZN2nw3gfx12SceneContext7Builder19MaxParticleEmittersEi_ZN2nw3gfx12SceneContext7Builder7MaxFogsEi_ZN2nw3gfx12SceneContext7Builder9MaxLightsEi_ZN2nw3gfx12SceneContext7Builder9MaxModelsEi_ZN2nw3gfx12SceneContext7BuilderC1Ev_ZN2nw3gfx12SceneContext7BuilderC2Ev_ZN2nw3gfx12SceneContext9GetFogEndEv_ZN2nw3gfx12SceneUpdater7Builder18SkeletonUpdaterPtrEPNS0_15SkeletonUpdaterE_ZN2nw3gfx12SceneUpdater7Builder21WorldMatrixUpdaterPtrEPNS0_18WorldMatrixUpdaterE_ZN2nw3gfx12SceneUpdater7BuilderC1Ev_ZN2nw3gfx12SceneUpdater7BuilderC2Ev_ZN2nw3gfx12SceneUpdater7BuilderD1Ev_ZN2nw3gfx12SceneUpdater7BuilderD2Ev_ZN2nw3gfx13RenderContext15GetActiveCameraEv_ZN2nw3gfx13RenderContext15GetRenderTargetEv_ZN2nw3gfx13RenderContext19GetSceneEnvironmentEv_ZN2nw3gfx13RenderContext7BuilderC1Ev_ZN2nw3gfx13RenderContext7BuilderC2Ev_ZN2nw3gfx13RenderContext7BuilderD1Ev_ZN2nw3gfx13RenderContext7BuilderD2Ev_ZN2nw3gfx13TransformNode11WorldMatrixEv_ZN2nw3gfx15SkeletonUpdater7BuilderC1Ev_ZN2nw3gfx15SkeletonUpdater7BuilderC2Ev_ZN2nw3gfx16SceneEnvironment14SetVertexLightEPNS0_11VertexLightE_ZN2nw3gfx16SceneEnvironment15SetAmbientLightEPNS0_12AmbientLightE_ZN2nw3gfx16SceneEnvironment16SetFragmentLightEPNS0_13FragmentLightE_ZN2nw3gfx16SceneEnvironment18SetHemiSphereLightEPNS0_15HemiSphereLightE_ZN2nw3gfx16SceneEnvironment6SetFogEiPNS0_3FogE_ZN2nw3gfx16SceneInitializer11DescriptionC1Ev_ZN2nw3gfx16SceneInitializer11DescriptionC2Ev_ZN2nw3gfx16SceneInitializer7Builder19MaterialIdGeneratorEPNS0_20IMaterialIdGeneratorE_ZN2nw3gfx16SceneInitializer7BuilderC1Ev_ZN2nw3gfx16SceneInitializer7BuilderC2Ev_ZN2nw3gfx18WorldMatrixUpdater7BuilderC1Ev_ZN2nw3gfx18WorldMatrixUpdater7BuilderC2Ev_ZN2nw3gfx20RenderElementCompareclERKNS0_18BasicRenderElementIyEES5__ZN2nw3gfx23CameraProjectionUpdater17SetPivotDirectionEN2nn4math14PivotDirectionE_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED0Ev_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED1Ev_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED2Ev_ZN2nw3gfx26SortingMaterialIdGenerator11DescriptionC1Ev_ZN2nw3gfx26SortingMaterialIdGenerator11DescriptionC2Ev_ZN2nw3gfx26SortingMaterialIdGenerator7Builder12MaxMaterialsEi_ZN2nw3gfx26SortingMaterialIdGenerator7Builder17IsFixedSizeMemoryEb_ZN2nw3gfx26SortingMaterialIdGenerator7BuilderC1Ev_ZN2nw3gfx26SortingMaterialIdGenerator7BuilderC2Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEED0Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEED1Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEED2Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED0Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED1Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED2Ev_ZN2nw3gfx3Fog13UpdateFunctorC1EPNS0_6CameraE_ZN2nw3gfx3Fog13UpdateFunctorC2EPNS0_6CameraE_ZN2nw3gfx3Fog13UpdateFunctorclEPS1__ZN2nw3gfx3res10ResTexture3ptrEv_ZN2nw3gfx3res10ResTexture3refEv_ZN2nw3gfx3res10ResTextureC1EPKv_ZN2nw3gfx3res10ResTextureC2EPKv_ZN2nw3gfx3res11ResMaterialC1EPKv_ZN2nw3gfx3res11ResMaterialC2EPKv_ZN2nw3gfx3res12ResPrimitive12GetClassNameEv_ZN2nw3gfx3res12ResPrimitive15GetIndexStreamsEv_ZN2nw3gfx3res12ResPrimitive3refEv_ZN2nw3gfx3res12ResPrimitiveC1EPKv_ZN2nw3gfx3res12ResPrimitiveC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResCubeTextureC1EPKv_ZN2nw3gfx3res14ResCubeTextureC2EPKv_ZN2nw3gfx3res14ResIndexStream12GetClassNameEv_ZN2nw3gfx3res14ResIndexStream15SetLocationFlagEj_ZN2nw3gfx3res14ResIndexStream3refEv_ZN2nw3gfx3res14ResIndexStreamC1EPKv_ZN2nw3gfx3res14ResIndexStreamC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1ERKS2__ZN2nw3gfx3res14ResSceneObjectC2ERKS2__ZN2nw3gfx3res15ResGraphicsFile11GetTexturesEv_ZN2nw3gfx3res15ResGraphicsFile3refEv_ZN2nw3gfx3res15ResGraphicsFile5SetupEPNS_2os10IAllocatorE_ZN2nw3gfx3res15ResGraphicsFile9GetModelsEv_ZN2nw3gfx3res15ResImageTextureC1EPKv_ZN2nw3gfx3res15ResImageTextureC2EPKv_ZN2nw3gfx3res15ResPrimitiveSet12GetClassNameEv_ZN2nw3gfx3res15ResPrimitiveSet13GetPrimitivesEv_ZN2nw3gfx3res15ResPrimitiveSet3refEv_ZN2nw3gfx3res15ResPrimitiveSetC1EPKv_ZN2nw3gfx3res15ResPrimitiveSetC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res18LocationFlagSetterC1Ej_ZN2nw3gfx3res18LocationFlagSetterC2Ej_ZN2nw3gfx3res18ResVertexAttribute12GetClassNameEv_ZN2nw3gfx3res18ResVertexAttributeC1EPKv_ZN2nw3gfx3res18ResVertexAttributeC2EPKv_ZN2nw3gfx3res19ResVertexStreamBase15SetLocationFlagEj_ZN2nw3gfx3res19ResVertexStreamBase3refEv_ZN2nw3gfx3res19ResVertexStreamBaseC1EPKv_ZN2nw3gfx3res19ResVertexStreamBaseC2EPKv_ZN2nw3gfx3res20ResPixelBasedTexture15SetLocationFlagEj_ZN2nw3gfx3res20ResPixelBasedTexture3refEv_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv_ZN2nw3gfx3res20ResPixelBasedTextureC2EPKv_ZN2nw3gfx3res20ResSeparateDataShape19GetVertexAttributesEv_ZN2nw3gfx3res20ResSeparateDataShape3refEv_ZN2nw3gfx3res20ResSeparateDataShapeC1EPKv_ZN2nw3gfx3res20ResSeparateDataShapeC2EPKv_ZN2nw3gfx3res7ResMeshC1EPKv_ZN2nw3gfx3res7ResMeshC2EPKv_ZN2nw3gfx3res8ResModel3refEv_ZN2nw3gfx3res8ResModel9GetMeshesEv_ZN2nw3gfx3res8ResModel9GetShapesEv_ZN2nw3gfx3res8ResModelC1EPKv_ZN2nw3gfx3res8ResModelC2EPKv_ZN2nw3gfx3res8ResShape16GetPrimitiveSetsEv_ZN2nw3gfx3res8ResShape3ptrEv_ZN2nw3gfx3res8ResShape3refEv_ZN2nw3gfx3res8ResShapeC1EPKv_ZN2nw3gfx3res8ResShapeC2EPKv_ZN2nw3gfx3res9ResCameraC1EPKv_ZN2nw3gfx3res9ResCameraC2EPKv_ZN2nw3gfx44CreatePriorDepthReverseDepthRenderKeyFactoryEPNS_2os10IAllocatorE_ZN2nw3gfx47CreatePriorMaterialAndZeroDepthRenderKeyFactoryEPNS_2os10IAllocatorE_ZN2nw3gfx47CreateTopPriorDepthReverseDepthRenderKeyFactoryEPNS_2os10IAllocatorE_ZN2nw3gfx5Model11GetResModelEv_ZN2nw3gfx5Model12GetResMeshesEv_ZN2nw3gfx5Model15PreRenderSignalEv_ZN2nw3gfx5Model16PostRenderSignalEv_ZN2nw3gfx6Camera10ViewMatrixEv_ZN2nw3gfx6Camera12GetResCameraEv_ZN2nw3gfx6Camera16ProjectionMatrixEv_ZN2nw3gfx6Camera20GetProjectionUpdaterEv_ZN2nw3gfx8internal19CommandCacheBuilder3EndEv_ZN2nw3gfx8internal19CommandCacheBuilder5BeginEv_ZN2nw3gfx8internal19CommandCacheBuilder6ReportEb_ZN2nw3gfx8internal19CommandCacheBuilder7GetSizeEv_ZN2nw3gfx8internal19CommandCacheBuilderC1Ev_ZN2nw3gfx8internal19CommandCacheBuilderC2Ev_ZN2nw3gfx8internal21NWGetCurrentCmdBufferEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw4demo11ResourceSetD1Ev_ZN2nw4demo11ResourceSetD2Ev_ZN2nw4demo11SceneSystem15GetSceneContextEv_ZN2nw4demo11SceneSystem15GetSceneUpdaterEv_ZN2nw4demo11SceneSystemC1Ev_ZN2nw4demo11SceneSystemC2Ev_ZN2nw4demo12DebugUtility18IsCpuProfilingModeEv_ZN2nw4demo12RenderSystem16GetRenderContextEv_ZN2nw4demo12RenderSystem20EnqueueRenderCommandEPNS_3gfx13RenderCommandENS2_3res11ResMaterial16TranslucencyKindEhh_ZN2nw4demo12RenderSystem20LoadMeterDescriptionC1Ev_ZN2nw4demo12RenderSystem20LoadMeterDescriptionC2Ev_ZN2nw4demo12RenderSystemC1Ev_ZN2nw4demo12RenderSystemC2Ev_ZN2nw4demo12RenderSystemD1Ev_ZN2nw4demo12RenderSystemD2Ev_ZN2nw4demo16CameraController11DescriptionC1Ev_ZN2nw4demo16CameraController11DescriptionC2Ev_ZN2nw4demo16CameraController7BuilderC1Ev_ZN2nw4demo16CameraController7BuilderC2Ev_ZN2nw4demo20DisplayBufferSwapper11DescriptionC1Ev_ZN2nw4demo20DisplayBufferSwapper11DescriptionC2Ev_ZN2nw4demo20DisplayBufferSwapper7Builder11BufferCountEj_ZN2nw4demo20DisplayBufferSwapper7Builder17BufferDescriptionERKNS1_11DescriptionE_ZN2nw4demo20DisplayBufferSwapper7BuilderC1Ev_ZN2nw4demo20DisplayBufferSwapper7BuilderC2Ev_ZN2nw4demo23GraphicsMemoryAllocatorC1Ev_ZN2nw4demo23GraphicsMemoryAllocatorC2Ev_ZN2nw4demo23GraphicsMemoryAllocatorD0Ev_ZN2nw4demo23GraphicsMemoryAllocatorD1Ev_ZN2nw4demo23GraphicsMemoryAllocatorD2Ev_ZN2nw4demo26RenderSceneInternalFunctorC1EPNS_3gfx13RenderContextEPNS2_12MeshRendererE_ZN2nw4demo26RenderSceneInternalFunctorC2EPNS_3gfx13RenderContextEPNS2_12MeshRendererE_ZN2nw4demo26RenderSceneInternalFunctorclERNS_3gfx18BasicRenderElementIyEE_ZNK2nn2os4Tick10ToTimeSpanEv_ZNK2nn2os4TickcvNS_3fnd8TimeSpanEEv_ZNK2nn2os4TickcvxEv_ZNK2nn2os4TickmiES1__ZNK2nn3fnd8TimeSpan14GetNanoSecondsEv_ZNK2nn4math5MTX349GetColumnEi_ZNK2nn6Result9IsFailureEv_ZNK2nn6Result9IsSuccessEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw3gfx11SceneObject17GetResSceneObjectEv_ZNK2nw3gfx13TransformNode11WorldMatrixEv_ZNK2nw3gfx14UserRenderNode10GetLayerIdEv_ZNK2nw3gfx14UserRenderNode11GetPriorityEv_ZNK2nw3gfx14UserRenderNode19GetTranslucencyKindEv_ZNK2nw3gfx14UserRenderNode20GetUserRenderCommandEv_ZNK2nw3gfx3res11ResMaterial13GetMaterialIdEv_ZNK2nw3gfx3res11ResMaterial19GetTranslucencyKindEv_ZNK2nw3gfx3res11ResMaterial3refEv_ZNK2nw3gfx3res12ResPrimitive20GetIndexStreamsCountEv_ZNK2nw3gfx3res12ResPrimitive3refEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res15ResGraphicsFile14GetModelsCountEv_ZNK2nw3gfx3res15ResGraphicsFile16GetTexturesCountEv_ZNK2nw3gfx3res15ResGraphicsFile3refEv_ZNK2nw3gfx3res15ResPrimitiveSet18GetPrimitivesCountEv_ZNK2nw3gfx3res15ResPrimitiveSet3refEv_ZNK2nw3gfx3res18LocationFlagSetterclENS1_10ResTextureE_ZNK2nw3gfx3res18LocationFlagSetterclENS1_14ResIndexStreamE_ZNK2nw3gfx3res18LocationFlagSetterclENS1_19ResVertexStreamBaseE_ZNK2nw3gfx3res18ResVertexAttribute11GetTypeInfoEv_ZNK2nw3gfx3res18ResVertexAttribute3refEv_ZNK2nw3gfx3res20ResSeparateDataShape24GetVertexAttributesCountEv_ZNK2nw3gfx3res20ResSeparateDataShape3refEv_ZNK2nw3gfx3res7ResMesh16GetMaterialIndexEv_ZNK2nw3gfx3res7ResMesh17GetRenderPriorityEv_ZNK2nw3gfx3res7ResMesh3refEv_ZNK2nw3gfx3res8ResModel14GetMeshesCountEv_ZNK2nw3gfx3res8ResModel14GetShapesCountEv_ZNK2nw3gfx3res8ResModel3refEv_ZNK2nw3gfx3res8ResShape21GetPrimitiveSetsCountEv_ZNK2nw3gfx3res8ResShape3refEv_ZNK2nw3gfx3res9ResCamera17GetProjectionTypeEv_ZNK2nw3gfx3res9ResCamera3refEv_ZNK2nw3gfx5Model11GetMaterialEi_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx8Material11GetOriginalEv_ZNK2nw3gfx8Material13GetOwnerModelEv_ZNK2nw3gfx8Material30GetShadingParameterResMaterialEv_ZNK2nw4demo18CommandListSwapper12GetListCountEv_ZnwjPvnnmathMultiplyAndDivide_ZN2nw2os10IAllocator5AllocINS_3gfx16BasicRenderQueueINS3_18BasicRenderElementIyEENS_2ut9MoveArrayIS6_EENS3_21BasicRenderKeyFactoryIyEEEEEEPT_ih_ZN2nw2os10IAllocator5AllocINS_3gfx26PriorDepthRenderKeyFactoryIyNS3_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEEEEPT_ih_ZN2nw2os10IAllocator5AllocINS_3gfx29PriorMaterialRenderKeyFactoryIyNS3_18BasicRenderElementIyE13ZeroQuantizerEEEEEPT_ih_ZN2nw2os10IAllocator5AllocINS_3gfx29TopPriorDepthRenderKeyFactoryIyNS3_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEEEEPT_ih_ZN2nw2ut11DynamicCastIPNS_3gfx5ModelENS2_9SceneNodeEEET_PT0__ZN2nw2ut11SafeCleanupINS_3gfx3res15ResGraphicsFileEEEvT__ZN2nw2ut11SafeDestroyINS0_7Signal1IvPKNS_3gfx6CameraENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot1IvS6_SA_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx12MeshRendererEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx12SceneContextEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx12SceneUpdaterEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx13RenderContextEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx14SceneTraverserEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx16BasicRenderQueueINS2_18BasicRenderElementIyEENS0_9MoveArrayIS5_EENS2_21BasicRenderKeyFactoryIyEEEEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx16SceneInitializerEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx21BasicRenderKeyFactoryIyEEEEvRPT__ZN2nw2ut11SafeDestroyINS_3gfx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ZNK2nw4demo3Pad12IsButtonDownENS1_6ButtonE_ZNK2nw4demo3Pad13IsButtonPressENS1_6ButtonE_ZNK2nw4demo3Pad14IsButtonRepeatENS1_6ButtonE_ZNK2nw4demo3Pad18IsButtonRepeatFastENS1_6ButtonE_ZN2nn3hid3CTR9PadReaderD1Ev_ZN2nn3hid3CTR9PadReaderD2Ev_ZN2nn4math4VEC24ZeroEv_ZN2nn4math4VEC2C1Eff_ZN2nn4math4VEC2C2Eff_ZN2nw2os10IAllocator5AllocEj_ZN2nw4demo3PadC1Ev_ZN2nw4demo3PadC2Ev_ZNK2nw4demo8internal9PadButton10IsButtonUpEj_ZNK2nw4demo8internal9PadButton12IsButtonDownEj_ZNK2nw4demo8internal9PadButton13IsButtonPressEj_ZNK2nw4demo8internal9PadButton14IsButtonRepeatEj_ZNK2nw4demo8internal9PadButton18IsButtonRepeatFastEj_ZnwjPv_ZN2nn4util11ADLFireWall11NonCopyableINS_3hid3CTR9PadReaderEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_3hid3CTR9PadReaderEED2Ev_ZN2nw4demo8internal9PadButton16ClearTriggerFlagEv_ZN2nw4demo8internal9PadButton5ResetEv_ZN2nw4demo8internal9PadButton6UpdateEj_ZN2nw4demo8internal9PadButtonC1Ev_ZN2nw4demo8internal9PadButtonC2Ev_ZSt6fill_nIPhihEvT_T0_RKT1__ZTIN2nw4demo14ParticleHandleE_ZTSN2nw4demo14ParticleHandleE_ZTVN2nw4demo14ParticleHandleE_ZZN2nw2ut14ResDicPatricia3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZN2nw4demo14ParticleEffect16m_ShaderResourceE_ZN2nw4demo14ParticleEffect17m_ShaderAllocatorE_ZN2nw4demo14ParticleHandle10s_TypeInfoE_ZN2nw4demo14ParticleEffect20FinalizeShaderBinaryEv_ZN2nw4demo14ParticleEffect21DestroyParticleHandleEPNS0_14ParticleHandleE_ZN2nw4demo14ParticleEffect22InitializeShaderBinaryEPKwPNS_2os10IAllocatorE_ZN2nw4demo14ParticleEffect32CreateMultiEmitterParticleHandleEj_ZN2nw4demo14ParticleEffect5SetupENS_3gfx3res15ResGraphicsFileEb_ZN2nw4demo14ParticleEffect6CreateEPNS_2os10IAllocatorES4_bPNS_3gfx15ParticleContextE_ZN2nw4demo14ParticleEffect7DestroyEv_ZN2nw4demo14ParticleEffect8AllocateEv_ZN2nw4demo14ParticleEffect8RegisterENS_3gfx3res15ResGraphicsFileE_ZN2nw4demo14ParticleEffect8RegisterENS_3gfx3res15ResGraphicsFileEPPKc_ZN2nw4demo14ParticleHandle14DynamicBuilder6CreateEPNS_2os10IAllocatorE_ZN2nw4demo14ParticleHandleC1EPNS_2os10IAllocatorENS_3gfx3res16ResTransformNodeERKNS5_13TransformNode11DescriptionE_ZN2nw4demo14ParticleHandleC2EPNS_2os10IAllocatorENS_3gfx3res16ResTransformNodeERKNS5_13TransformNode11DescriptionE_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatricia3refEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut18ResDicPatriciaData12GetBeginNodeEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res18ResParticleEmitterENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res18ResParticleEmitterENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11SceneObjectD1Ev_ZN2nw3gfx11SceneObjectD2Ev_ZN2nw3gfx12SceneBuilder8ResourceENS0_3res14ResSceneObjectE_ZN2nw3gfx12SceneBuilderC1Ev_ZN2nw3gfx12SceneBuilderC2Ev_ZN2nw3gfx12SceneBuilderD1Ev_ZN2nw3gfx12SceneBuilderD2Ev_ZN2nw3gfx13TransformNode11DescriptionC1Ev_ZN2nw3gfx13TransformNode11DescriptionC2Ev_ZN2nw3gfx13TransformNode15UpdateDirectionEv_ZN2nw3gfx13TransformNode23InheritTraversalResultsEv_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx13TransformNodeD1Ev_ZN2nw3gfx13TransformNodeD2Ev_ZN2nw3gfx3res10ResTexture3ptrEv_ZN2nw3gfx3res10ResTexture3refEv_ZN2nw3gfx3res10ResTextureC1EPKv_ZN2nw3gfx3res10ResTextureC2EPKv_ZN2nw3gfx3res11ResMaterial3refEv_ZN2nw3gfx3res11ResMaterial8SetFlagsEj_ZN2nw3gfx3res11ResMaterialC1EPKv_ZN2nw3gfx3res11ResMaterialC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res13ResFileHeaderC1EPKv_ZN2nw3gfx3res13ResFileHeaderC2EPKv_ZN2nw3gfx3res14ResCubeTextureC1EPKv_ZN2nw3gfx3res14ResCubeTextureC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1ERKS2__ZN2nw3gfx3res14ResSceneObjectC2ERKS2__ZN2nw3gfx3res15ResGraphicsFile11GetEmittersEv_ZN2nw3gfx3res15ResGraphicsFile11GetTexturesEv_ZN2nw3gfx3res15ResGraphicsFile3refEv_ZN2nw3gfx3res15ResGraphicsFile5SetupEPNS_2os10IAllocatorE_ZN2nw3gfx3res15ResGraphicsFile9GetModelsEv_ZN2nw3gfx3res15ResGraphicsFileC1EPKv_ZN2nw3gfx3res15ResGraphicsFileC2EPKv_ZN2nw3gfx3res15ResImageTextureC1EPKv_ZN2nw3gfx3res15ResImageTextureC2EPKv_ZN2nw3gfx3res16ResParticleModelC1EPKv_ZN2nw3gfx3res16ResParticleModelC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res18LocationFlagSetterC1Ej_ZN2nw3gfx3res18LocationFlagSetterC2Ej_ZN2nw3gfx3res18ResParticleEmitterC1EPKv_ZN2nw3gfx3res18ResParticleEmitterC2EPKv_ZN2nw3gfx3res20ResPixelBasedTexture15SetLocationFlagEj_ZN2nw3gfx3res20ResPixelBasedTexture3refEv_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv_ZN2nw3gfx3res20ResPixelBasedTextureC2EPKv_ZN2nw3gfx3res8ResModel12GetMaterialsEv_ZN2nw3gfx3res8ResModel3ptrEv_ZN2nw3gfx3res8ResModel3refEv_ZN2nw3gfx3res8ResModelC1EPKv_ZN2nw3gfx3res8ResModelC2EPKv_ZN2nw3gfx6ResultaSES1__ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw3gfx9SceneNode11AttachChildEPS1__ZN2nw3gfx9SceneNode11DescriptionC1Ev_ZN2nw3gfx9SceneNode11DescriptionC2Ev_ZN2nw3gfx9SceneNode11DetachChildEPS1__ZN2nw3gfx9SceneNode13DestroyBranchEv_ZN2nw3gfx9SceneNode19SetTraversalResultsEj_ZN2nw3gfx9SceneNode23InheritTraversalResultsEv_ZN2nw3gfx9SceneNode9GetParentEv_ZN2nw3gfx9SceneNode9SetParentEPS1__ZN2nw3gfx9SceneNodeD1Ev_ZN2nw3gfx9SceneNodeD2Ev_ZN2nw4demo11ResourceSetC1Ev_ZN2nw4demo11ResourceSetC2Ev_ZN2nw4demo11ResourceSetD1Ev_ZN2nw4demo11ResourceSetD2Ev_ZN2nw4demo14ParticleEffect8FreePoolEv_ZN2nw4demo14ParticleEffectC1EPNS_2os10IAllocatorES4_bPNS_3gfx15ParticleContextE_ZN2nw4demo14ParticleEffectC2EPNS_2os10IAllocatorES4_bPNS_3gfx15ParticleContextE_ZN2nw4demo14ParticleEffectD1Ev_ZN2nw4demo14ParticleEffectD2Ev_ZN2nw4demo14ParticleHandle14DynamicBuilder11MaxChildrenEi_ZN2nw4demo14ParticleHandle14DynamicBuilder12MaxCallbacksEi_ZN2nw4demo14ParticleHandle14DynamicBuilderC1Ev_ZN2nw4demo14ParticleHandle14DynamicBuilderC2Ev_ZN2nw4demo14ParticleHandle14DynamicBuilderD1Ev_ZN2nw4demo14ParticleHandle14DynamicBuilderD2Ev_ZN2nw4demo14ParticleHandle21RegisterParticleModelEPNS_3gfx13ParticleModelE_ZN2nw4demo14ParticleHandle23RegisterParticleEmitterEPNS_3gfx15ParticleEmitterE_ZN2nw4demo14ParticleHandle5SetIDEi_ZN2nw4demo14ParticleHandleD0Ev_ZN2nw4demo14ParticleHandleD1Ev_ZN2nw4demo14ParticleHandleD2Ev_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw2ut8internal15static_any_basecvbEv_ZNK2nw2ut9BinString6to_ptrEv_ZNK2nw3gfx13TransformNode11WorldMatrixEv_ZNK2nw3gfx13TransformNode14WorldTransformEv_ZNK2nw3gfx13TransformNode20TrackbackWorldMatrixEv_ZNK2nw3gfx13TransformNode23TrackbackLocalTransformEv_ZNK2nw3gfx13TransformNode23TrackbackWorldTransformEv_ZNK2nw3gfx13TransformNode9TransformEv_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj_ZNK2nw3gfx3res11ResMaterial3refEv_ZNK2nw3gfx3res11ResMaterial8GetFlagsEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res14ResSceneObject7GetNameEv_ZNK2nw3gfx3res15ResGraphicsFile14GetModelsCountEv_ZNK2nw3gfx3res15ResGraphicsFile16GetEmittersCountEv_ZNK2nw3gfx3res15ResGraphicsFile16GetTexturesCountEv_ZNK2nw3gfx3res15ResGraphicsFile3refEv_ZNK2nw3gfx3res18LocationFlagSetterclENS1_10ResTextureE_ZNK2nw3gfx3res26ParticleMaterialFlagSetterclENS1_8ResModelENS1_11ResMaterialE_ZNK2nw3gfx3res8ResModel17GetMaterialsCountEv_ZNK2nw3gfx3res8ResModel3refEv_ZNK2nw3gfx6Result14GetDescriptionEv_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZNK2nw3gfx9SceneNode15IsBranchVisibleEv_ZNK2nw3gfx9SceneNode16IsEnabledResultsEj_ZNK2nw3gfx9SceneNode19GetTraversalResultsEv_ZNK2nw3gfx9SceneNode19IsCircularReferenceEPKS1__ZNK2nw3gfx9SceneNode9GetParentEv_ZNK2nw4demo14ParticleEffect13GetActiveSizeEv_ZNK2nw4demo14ParticleHandle18GetRuntimeTypeInfoEv_ZnwjPv_ZN2nw2os10IAllocator15DestructAndFreeINS_4demo11ResourceSetEEEvPT_i_ZN2nw2os10IAllocator17AllocAndConstructINS_4demo11ResourceSetEEEPT_ih_ZN2nw2os10IAllocator8DestructINS_4demo11ResourceSetEEEvPT__ZN2nw2os10IAllocator9ConstructINS_4demo11ResourceSetEEEvPT__ZN2nw2ut10EnableFlagIjNS_3gfx3res15ResMaterialData4FlagEEET_RKS6_RKT0__ZN2nw2ut10EnableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11DisableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11DynamicCastIPNS_3gfx13ParticleModelENS2_9SceneNodeEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx15ParticleEmitterENS2_9SceneNodeEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx9SceneNodeENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx9SceneNodeES3_EET_PT0__ZN2nw2ut11SafeCleanupINS_3gfx3res15ResGraphicsFileEEEvT__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx9SceneNodeEPNS3_12Scen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GetRenderTargetEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw4demo12RenderSystem11DescriptionC1Ev_ZN2nw4demo12RenderSystem11DescriptionC2Ev_ZN2nw4demo12RenderSystem16GetRenderContextEv_ZN2nw4demo20DisplayBufferSwapper11DescriptionC1Ev_ZN2nw4demo20DisplayBufferSwapper11DescriptionC2Ev_ZN2nw2ut11SafeDestroyINS_3gfx13IRenderTargetEEEvRPT__ZN2nw2ut11SafeDestroyINS_4demo12RenderSystemEEEvRPT__ZN2nw4demo7Utility15CAMERA_POSITIONE_ZN2nw4demo7Utility15TARGET_POSITIONE_ZN2nw4demo7Utility9NEAR_CLIPE_ZN2nw4demo7Utility8FAR_CLIPE_ZN2nw4demo7Utility11FOVY_RADIANE_ZN2nw4demo7Utility17PROJECTION_HEIGHTE_ZTIN2nn2fs12IInputStreamE_ZTIN2nn2fs13IPositionableE_ZTIN2nn2fs15FileInputStreamE_ZTIN2nn2fs6detail12FileBaseImplE_ZTIN2nn2fs6detail8FileBaseE_ZTIN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEE_ZTIN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEE_ZTSN2nn2fs12IInputStreamE_ZTSN2nn2fs13IPositionableE_ZTSN2nn2fs15FileInputStreamE_ZTSN2nn2fs6detail12FileBaseImplE_ZTSN2nn2fs6detail8FileBaseE_ZTSN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEE_ZTSN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEE_ZTTN2nn2fs12IInputStreamE_ZTVN2nn2fs12IInputStreamE_ZTVN2nn2fs13IPositionableE_ZTTN2nn2fs15FileInputStreamE_ZTVN2nn2fs15FileInputStreamE_ZZN2nw3gfx3res26ResCameraProjectionUpdater3refEvE12__FUNCTION___ZZNK2nw3gfx3res20ResCameraViewUpdater3refEvE12__FUNCTION___ZZNK2nw3gfx3res26ResCameraProjectionUpdater3refEvE12__FUNCTION___ZN2nw4demo7Utility21FONT_SHADER_FILE_NAMEE_ZN2nw4demo7Utility25SHAPE_2D_SHADER_FILE_NAMEE_ZN2nw4demo7Utility30s_SharedFontAlreadyInitializedE_ZN2nw4demo7Utility17PROJECTION_CENTERE_ZN2nw4demo7Utility12CreateCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_fffNS6_14PivotDirectionEf_ZN2nw4demo7Utility12GetAnimGroupEPNS_3gfx11SceneObjectENS1_13AnimationTypeE_ZN2nw4demo7Utility13LoadResourcesERNS_2ut14FixedSizeArrayINS0_11ResourceSetELj128EEEPKwPNS_2os10IAllocatorE_ZN2nw4demo7Utility15CreateAimCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_fffNS6_14PivotDirectionEf_ZN2nw4demo7Utility15CreateSceneNodeEPNS_2os10IAllocatorENS_3gfx3res14ResSceneObjectEbNS5_5Model12BufferOptionEi_ZN2nw4demo7Utility17CreateOrthoCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_ffRKNS6_4VEC2EfNS6_14PivotDirectionEf_ZN2nw4demo7Utility19BindAnimationObjectEPNS_3gfx11SceneObjectEPNS2_10AnimObjectENS1_13AnimationTypeE_ZN2nw4demo7Utility19CreateFrustumCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_ffRKNS6_4VEC2EfNS6_14PivotDirectionEf_ZN2nw4demo7Utility19CreateStereoCamerasEPPNS_3gfx6CameraES5_S5_PNS_2os10IAllocatorERKN2nn4math4VEC3ESD_ffff_ZN2nw4demo7Utility20InitializeSharedFontEPNS_2os10IAllocatorERNS0_15GraphicsDrawingE_ZN2nw4demo7Utility20SetCameraAspectRatioEPNS_3gfx6CameraEf_ZN2nw4demo7Utility23CreateLowerScreenBufferEPNS_2os10IAllocatorERNS0_12RenderSystem11DescriptionE_ZN2nw4demo7Utility23CreateUpperScreenBufferEPNS_2os10IAllocatorERNS0_12RenderSystem11DescriptionE_ZN2nw4demo7Utility25InitializeGraphicsDrawingEPNS_2os10IAllocatorERNS0_15GraphicsDrawingE_ZN2nw4demo7Utility8LoadFileEPNS_2os10IAllocatorEPKwj_ZN2nw4demo8internal17IsTerminatingImplEv__ARM_common_ll_mullu__ARM_common_switch8_ZN2nn2fs12IInputStreamC2Ev_ZN2nn2fs12IInputStreamD0Ev_ZN2nn2fs12IInputStreamD1Ev_ZN2nn2fs12IInputStreamD2Ev_ZN2nn2fs13IPositionableC2Ev_ZN2nn2fs13IPositionableD0Ev_ZN2nn2fs13IPositionableD1Ev_ZN2nn2fs13IPositionableD2Ev_ZN2nn2fs15FileInputStream11SetPositionEx_ZN2nn2fs15FileInputStream13TryInitializeEPKw_ZN2nn2fs15FileInputStream14TrySetPositionEx_ZN2nn2fs15FileInputStream4ReadEPvj_ZN2nn2fs15FileInputStream4SeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStream7TryReadEPiPvj_ZN2nn2fs15FileInputStream7TrySeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStream8FinalizeEv_ZN2nn2fs15FileInputStreamC1Ev_ZN2nn2fs15FileInputStreamC2Ev_ZN2nn2fs15FileInputStreamD0Ev_ZN2nn2fs15FileInputStreamD1Ev_ZN2nn2fs15FileInputStreamD2Ev_ZN2nn2fs6detail12FileBaseImpl11TryOpenImplEPKwj_ZN2nn2fs6detail12FileBaseImpl12IsNotFlushedEv_ZN2nn2fs6detail12FileBaseImpl8FinalizeEv_ZN2nn2fs6detail12FileBaseImplC1Ev_ZN2nn2fs6detail12FileBaseImplC2Ev_ZN2nn2fs6detail12FileBaseImplD1Ev_ZN2nn2fs6detail12FileBaseImplD2Ev_ZN2nn2fs6detail8FileBase11SetPositionEx_ZN2nn2fs6detail8FileBase13TryInitializeEPKwj_ZN2nn2fs6detail8FileBase4ReadEPvj_ZN2nn2fs6detail8FileBase4SeekExNS0_12PositionBaseE_ZN2nn2fs6detail8FileBaseC1Ev_ZN2nn2fs6detail8FileBaseC2Ev_ZN2nn2fs6detail8FileBaseD1Ev_ZN2nn2fs6detail8FileBaseD2Ev_ZN2nn2os6Thread5SleepENS_3fnd8TimeSpanE_ZN2nn2pl3CTR10InitializeEv_ZN2nn2pl3CTR8FinalizeEv_ZN2nn3fnd8TimeSpan15FromNanoSecondsEx_ZN2nn3fnd8TimeSpan16FromMilliSecondsEx_ZN2nn3fnd8TimeSpanC1EPKNS1_11ZeroOnlyTagE_ZN2nn3fnd8TimeSpanC2EPKNS1_11ZeroOnlyTagE_ZN2nn4math4VEC2C1Eff_ZN2nn4math4VEC2C2Eff_ZN2nn4math4VEC33SetEfff_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn6ResultC1ERKS0__ZN2nn6ResultC2ERKS0__ZN2nn6ResultC1Ej_ZN2nn6ResultC2Ej_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw3gfx10GfxDeleterC1Ev_ZN2nw3gfx10GfxDeleterC2Ev_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11AnimBinding13SetAnimObjectEiPNS0_10AnimObjectEi_ZN2nw3gfx12SceneBuilder12BufferOptionEj_ZN2nw3gfx12SceneBuilder18IsAnimationEnabledEb_ZN2nw3gfx12SceneBuilder22MaxAnimObjectsPerGroupEi_ZN2nw3gfx12SceneBuilder8ResourceENS0_3res14ResSceneObjectE_ZN2nw3gfx12SceneBuilderC1Ev_ZN2nw3gfx12SceneBuilderC2Ev_ZN2nw3gfx12SceneBuilderD1Ev_ZN2nw3gfx12SceneBuilderD2Ev_ZN2nw3gfx13IRenderTarget11DescriptionC1Ev_ZN2nw3gfx13IRenderTarget11DescriptionC2Ev_ZN2nw3gfx13IRenderTarget7Builder10BufferSizeEii_ZN2nw3gfx13IRenderTarget7Builder11ColorFormatENS0_17RenderColorFormatE_ZN2nw3gfx13IRenderTarget7BuilderC1Ev_ZN2nw3gfx13IRenderTarget7BuilderC2Ev_ZN2nw3gfx13SkeletalModel20GetSkeletalAnimGroupEv_ZN2nw3gfx13SkeletalModel21SetSkeletalAnimObjectEPNS0_10AnimObjectEi_ZN2nw3gfx13TransformNode11DescriptionC1Ev_ZN2nw3gfx13TransformNode11DescriptionC2Ev_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx19CalculatedTransform11EnableFlagsEj_ZN2nw3gfx19CalculatedTransform12SetTranslateERKN2nn4math4VEC3E_ZN2nw3gfx19CalculatedTransform12SetTranslateEfff_ZN2nw3gfx23CameraProjectionUpdater17SetPivotDirectionEN2nn4math14PivotDirectionE_ZN2nw3gfx3res13ResFileHeaderC1EPKv_ZN2nw3gfx3res13ResFileHeaderC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResGraphicsFileC1EPKv_ZN2nw3gfx3res15ResGraphicsFileC2EPKv_ZN2nw3gfx3res20ResCameraViewUpdater12GetClassNameEv_ZN2nw3gfx3res20ResCameraViewUpdaterC1EPKv_ZN2nw3gfx3res20ResCameraViewUpdaterC2EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res23ResAimTargetViewUpdater3refEv_ZN2nw3gfx3res23ResAimTargetViewUpdater8SetTwistEf_ZN2nw3gfx3res23ResAimTargetViewUpdaterC1EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdaterC2EPKv_ZN2nw3gfx3res25ResOrthoProjectionUpdater3refEv_ZN2nw3gfx3res25ResOrthoProjectionUpdater7SetRectERKNS1_17ResProjectionRectE_ZN2nw3gfx3res25ResOrthoProjectionUpdaterC1EPKv_ZN2nw3gfx3res25ResOrthoProjectionUpdaterC2EPKv_ZN2nw3gfx3res26ResCameraProjectionUpdater12GetClassNameEv_ZN2nw3gfx3res26ResCameraProjectionUpdater3refEv_ZN2nw3gfx3res26ResCameraProjectionUpdater6SetFarEf_ZN2nw3gfx3res26ResCameraProjectionUpdater7SetNearEf_ZN2nw3gfx3res26ResCameraProjectionUpdaterC1EPKv_ZN2nw3gfx3res26ResCameraProjectionUpdaterC2EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdater15SetUpwardVectorEfff_ZN2nw3gfx3res26ResLookAtTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res26ResLookAtTargetViewUpdater3refEv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC1EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC2EPKv_ZN2nw3gfx3res27ResFrustumProjectionUpdater3refEv_ZN2nw3gfx3res27ResFrustumProjectionUpdater7SetRectERKNS1_17ResProjectionRectE_ZN2nw3gfx3res27ResFrustumProjectionUpdaterC1EPKv_ZN2nw3gfx3res27ResFrustumProjectionUpdaterC2EPKv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdater3refEv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdater7SetFovyEf_ZN2nw3gfx3res31ResPerspectiveProjectionUpdaterC1EPKv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdaterC2EPKv_ZN2nw3gfx5Light12GetAnimGroupEv_ZN2nw3gfx5Light13SetAnimObjectEPNS0_10AnimObjectE_ZN2nw3gfx5Model20GetMaterialAnimGroupEv_ZN2nw3gfx5Model21SetMaterialAnimObjectEPNS0_10AnimObjectEi_ZN2nw3gfx5Model22GetVisibilityAnimGroupEv_ZN2nw3gfx5Model23SetVisibilityAnimObjectEPNS0_10AnimObjectEi_ZN2nw3gfx6Camera11DescriptionC1Ev_ZN2nw3gfx6Camera11DescriptionC2Ev_ZN2nw3gfx6Camera12GetAnimGroupEv_ZN2nw3gfx6Camera13SetAnimObjectEPNS0_10AnimObjectE_ZN2nw3gfx6Camera14DynamicBuilder11MaxChildrenEi_ZN2nw3gfx6Camera14DynamicBuilder11ViewUpdaterEPNS0_17CameraViewUpdaterE_ZN2nw3gfx6Camera14DynamicBuilder12MaxCallbacksEi_ZN2nw3gfx6Camera14DynamicBuilder17ProjectionUpdaterEPNS0_23CameraProjectionUpdaterE_ZN2nw3gfx6Camera14DynamicBuilderC1Ev_ZN2nw3gfx6Camera14DynamicBuilderC2Ev_ZN2nw3gfx6Camera14DynamicBuilderD1Ev_ZN2nw3gfx6Camera14DynamicBuilderD2Ev_ZN2nw3gfx6Camera9SetWScaleEf_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9SceneNode11DescriptionC1Ev_ZN2nw3gfx9SceneNode11DescriptionC2Ev_ZN2nw4demo11ResourceSetC1ERKS1__ZN2nw4demo11ResourceSetC2ERKS1__ZN2nw4demo11ResourceSetC1Ev_ZN2nw4demo11ResourceSetC2Ev_ZN2nw4demo11ResourceSetD1Ev_ZN2nw4demo11ResourceSetD2Ev_ZNK2nn2fs15FileInputStream10TryGetSizeEPx_ZNK2nn2fs15FileInputStream11GetPositionEv_ZNK2nn2fs15FileInputStream14TryGetPositionEPx_ZNK2nn2fs15FileInputStream7GetSizeEv_ZNK2nn2fs6detail12FileBaseImpl6GetPtrEv_ZNK2nn2fs6detail8FileBase11GetPositionEv_ZNK2nn2fs6detail8FileBase14TryGetPositionEPx_ZNK2nn2fs6detail8FileBase7GetSizeEv_ZNK2nn6Result9IsFailureEv_ZNK2nn6Resultcv8nnResultEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw3gfx3res20ResCameraViewUpdater11GetTypeInfoEv_ZNK2nw3gfx3res20ResCameraViewUpdater3refEv_ZNK2nw3gfx3res25ResOrthoProjectionUpdater3refEv_ZNK2nw3gfx3res25ResOrthoProjectionUpdater7GetRectEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater11GetTypeInfoEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater3refEv_ZNK2nw3gfx3res27ResFrustumProjectionUpdater3refEv_ZNK2nw3gfx3res27ResFrustumProjectionUpdater7GetRectEv_ZNK2nw3gfx6Result9IsFailureEv_ZnwjPv_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEED2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEED2Ev_ZN2nn4util5Int64IxvEC1Ex_ZN2nn4util5Int64IxvEC2Ex_ZN2nn6Result5ConstILNS0_5LevelE0ELNS0_7SummaryE0ELNS0_6ModuleE0ELi0EEC1Ev_ZN2nn6Result5ConstILNS0_5LevelE0ELNS0_7SummaryE0ELNS0_6ModuleE0ELi0EEC2Ev_ZN2nw2ut10EnableFlagIjjEET_RKS2_RKT0__ZN2nw2ut11DynamicCastIPNS_3gfx13SkeletalModelENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx5LightENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx5ModelENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx6CameraENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx9SceneNodeENS2_11SceneObjectEEET_PT0__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut13ResStaticCastINS_3gfx3res23ResAimTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res25ResOrthoProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res26ResLookAtTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res27ResFrustumProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res31ResPerspectiveProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResAimTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res25ResOrthoProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res26ResLookAtTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res27ResFrustumProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res31ResPerspectiveProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE4SwapERS5__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC1Ev_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC2Ev_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC1IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC2IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEED2Ev_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE4SwapERS5__ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC1Ev_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC2Ev_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC1IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC2IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEED2Ev_ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx13SkeletalModelEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx5LightEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx5ModelEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx6CameraEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx9SceneNodeEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE11SetCapacityEi_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE3endEv_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE4backEv_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE5beginEv_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE7reserveEi_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE9constructEPS3_RKS3__ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE9push_backERKS3__ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEEixEi_ZN2nw2ut9MoveArrayIhE11SetCapacityEi_ZN2nw2ut9MoveArrayIhE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIhE13destroy_rangeEPhS3__ZN2nw2ut9MoveArrayIhE3endEv_ZN2nw2ut9MoveArrayIhE4swapERS2__ZN2nw2ut9MoveArrayIhE5beginEv_ZN2nw2ut9MoveArrayIhE5clearEv_ZN2nw2ut9MoveArrayIhE5eraseIPhEET_S5__ZN2nw2ut9MoveArrayIhE5frontEv_ZN2nw2ut9MoveArrayIhE6resizeEi_ZN2nw2ut9MoveArrayIhE7releaseEv_ZN2nw2ut9MoveArra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// 0 0 0 0 261 ` demo_AutoTester.o/ demo_CameraController.o/ demo_CommandListSwapper.o/ demo_DebugUtility.o/ demo_DisplayBufferSwapper.o/ demo_GraphicsDrawing.o/ demo_GraphicsMemoryAllocator.o/ demo_GraphicsSystem.o/ demo_HioPacketChannel.o/ demo_PadButton.o/ demo_SimpleApp.o/ /0 1305695317 0 0 100666 281380 ` ELF(t`4(--蠱釦姲妽濆嶅 濏袓嫿饾8F齄8FJF@ F @CF CF C瞤GF C瞤G祩"﹉F齄齄祵"4 齄"3齄/ @@  C   C F$hRh@@CC  hRh@@F  C  C FhRh@@CC !  CC怠FF+煡b`h齄"! 齄 齄" 齄Fbh!h齄郹鄅(裶!}齄#*"褻"F鄅齄(]齄"褻!慔"h齄rI槇B衠JS!j齄"h# 齄F F0齄F齄 F0 齄齄 F0齄F! F0齄"褻"h齄WI槇B蠺JP2c!M齄 齄齄F!齄R F 0齄齄!#"h齄F F0齄F齄<  u *)袀*檴X┦P"┦P@(钲 F0齄  /衼zX┦P"┦P@(疔 F0齄齄F!齄繤"A2!1#H齄F2F! h齄燻爃(!牐h齄 a F0齄`b %梆絅W:Pointer must not be NULL (m_HioPacketChannel)demo_AutoTester.cpp掚?!L饶攇XNW:Pointer Error m_ScreenshotManager(=%p) is not valid pointer.>F鄅( 齄 i""#鄅齄繤>>F F鄅( 齄 i""#鄅齄繤>FA郹jy齄4 !)-4`jF1 F齄-郹jF1 F齄&郹jF1 F齄郹jF1 F齄酄j(小jh齄 F齄 郹jF1 F齄 ⒇!齄繤繤`j 0`b F0齄aj圔衊jh!i圔毙 i@ aNW:Fatal Error Unsupported test eventdemo_AutoTester.cpppF F齄F!h齄p0@-$蠱@犪P犪 斿P3 嶁斿 嶅(斿P (斿戝,愬嶅(斿戝 愴$ 唔 罾 筋  嶅(斿戝 愴 唔 罾 筋 嶅犮嶅(斿戝(愬嶅犮嶅 嶅嶅嶅嶅0犮0嶅0嶁 犮嶁 斿 $袓0借zD鸬壈F F+h齄I 1I"!F爃齄FB"A! F爃齄F9"SIF爃齄F1")F齄  F齄  F齄 梆")F齄  F齄  F齄  F齄彗;! 1A齄繤繤.卩h(齄 i (h""#鄅齄繤溺1F爃齄愢h(齄 i齄齄(h齄齄F;F"┼h齄*郹j纇(裛j纇( 裛j纇(裛j纇(裛j纇(衊jF 1齄F/齄齄齄齄繤pNW:Failed assertion falsedemo_AutoTester.cppNW_SCREENSHOT_TEST: OK NW_SCREENSHOT_TEST: NG p祮F FF鄅(齄 "h齄繤皃祰FFF鄅(%齄 齄F齄8- (F齄F(F齄8 " "h齄繤 梆 h*""KppGF F,! F齄F/ (!齄9F, 齄*F!F0F齄F 橒絅W:Pointer must not be NULL (memory)demo_AutoTester.cpppF%h F齄(h!F耯(F怗pF鄅(朽h齄 F 0齄齄絧F FF%`f` 燻郹 a F0齄F< 燽 FpF!h爃齄 F0齄F< FARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Debug\demo_AutoTester.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppchannelNumber is out of bounds(%d) %d <= channelNumber <= %d not satisfied.NW:Failed assertion testInfoHeader.packetType == TestInfoHeader::PACKET_TYPE_IDNW:Failed assertion scenarioHeader.packetType == ScenarioHeader::PACKET_TYPE_IDXarmcc+|  (A|Xarmcc+|  @AzXarmcc+|   AwAV{Xarmcc+|  A~Xarmcc+|  A~Xarmcc+|  A|Xarmcc+|   Xarmcc+|  (Az`armcc+|     A}Atz}Xarmcc+|  *AzXarmcc+|  A|Xarmcc+|  $A{Aru{ArXarmcc+|  A~Xarmcc+|   2A|AvV|Xarmcc+|   `AwApm{Xarmcc+|  A|Api~Xarmcc+|  "A|AzN~Xarmcc+|  A~Xarmcc+|  A|`armcc+|     $0AA}A|G}AXarmcc+|   Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( (this ^allocator@deviceAllocator"w__result P&8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0W!@allocator>deviceAllocator w__result P>qmemoryWqautoTester 慼<8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolint1this channelNumber&needCustomrenderSystemcorrectHashDisplay0 rcorrectHashDisplay1 _w__resultP`rheaderWrittenSize慏rdataWrittenSize慇rtestInfoHeaderQ戻~rscenarioHeader戰~revent懆TsiLsi9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this "w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "qallocatorUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this )param d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902](q (this " (rheader憀d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H this Vparamm 8rheader憀rdatap慩d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*" *this >paramD  *rheader憀d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this >param d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool this param sscreenshotIndexnsshotDisplayZJpreachParam慞preachParam慞rheader'慣Zrheader'慣ZsresultGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]23 2this vdeviceLeakSize&XparticleLeakSize&:2rheader慼rdata@慲Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`_ `this deviceAllocatorwparticleAllocatorYtiming;`rheader慞rdataP慔,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianU3BSwapval憄w__resultPQrMASK慼rMASK2慲d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"nwutEndianU<BSwap1"val1憄w__result1PQrdata慼d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUNBSwapval"w__resultPqMASK#Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUUBSwap&val&"w__result&Prdata 憄 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW悁 ,rdata 憄 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUeBSwap valw__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp+ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp$''c d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp7&=A'166  [(h'  -,  k  5x  '  /x  ',`-' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp + d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp#& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp 7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp!  &>>/ 1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp 7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp" 4882' & ' &    `+    7&'   g      " 3#  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp  @,,,, !, e%   `21#% d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp& 1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp& > G 7u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3& &Vu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h< &,u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h 8u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h &}枛(}R(VQ(UP(T}@}Q@UP@T}}$}}PVP WSUR慸Q慲PT}枛}PT}枛}PT}枛}PT}枛QP}枛(}P(T}} }0} QU P T}*}Q*UP*T}}QTPV}枛}n}8np}p}8hW慼VVQUPT}枛}PT}枛}0}(02} R 2VQ2UP2T}枛}$^}^`} S `VR`UQ`慲P`T}枛}}}}} } "}}枛}PQ}枛}PT}} } (}(,} ,0}悁 0悎 }枛P Q}枛PQFFpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0UFoperator new>*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M}枛QPR operator newpF F h")F僪 F楪pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ this>size w__resultPs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}} Q UPTF衘h h楤研j@hKh楤 研jh媓楤研j纇薶楤 pG Xarmcc+|   2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]2bool] #2this:hash'x__resulty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.h &&& }% |2},.P2QP2RFHjpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Wthisw__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.h!#4}枛PQF萯pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0ythisw__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.h#%:}枛PQFHkpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.h,}枛PQF坘pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.h.}枛PQFJh坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int % thisEw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }枛P Q|F F- F齄˙ F齄F!+F!1齄`h@|絠ndex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8int8this=>index w__result[P6v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8TpF F)F 齄hpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthis>index w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.h &}}QUPT!`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]1 mthis"w__result"P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.h 2 }P|F F, , "!#FJD!齄,`(F|demo_HioPacketChannel.hXarmcc+|  (Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902](B(this*>channelNumber& w__result&P& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.h  E }(}Q(TP(UF F齄FXarmcc+|  A~FF`0pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]! this3w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h:<e}枛PQx"TpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool fthis)enabledt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.h)A}枛QP羐pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)statust d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.h)C}枛QPIppGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolW isEnabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h0I}PpF hh–h岪h5@(CpXarmcc+|  A|Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutU{SetFlagValueflagsZshiftGmask4value!w__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h8}}SRQPT     祩F ! F 0齄郹Xarmcc+|  A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this.kind憈v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}枛}}PT耯 C耟pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int ( this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & }枛 Q PF ```燻! F齄! F齄 FXarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z= this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }枛 }P T#"! FHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQ%&*)('F FF!F 齄 ")F0F齄Xarmcc+|   Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  e this^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  J}枛 } R UQ TP W,-10/.FJh坔@pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }枛P Q348765F坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQ:;?>=<pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__reftX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}PABFEDCpF F F齄 4珺pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwV[__rw_destroyx__firstx>__lastx X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }}QUPTHIMLKJpF F!F 齄 ")F0F齄pXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVT __rw_construct__px>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryJ}}QUPTOPTSRQUF FF7F!F0F齄 4 6珺餮繤繤0FXarmcc+|  $AzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$Uuninitialized_copyx$xx__firstx^__lastx@__resx"w__resultxP"q__startxW X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}枛$} R $VQ$UP$T%Huninitialized_copyWX\[ZYF奾Hh怋 pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool *this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6}枛 PPQ^_cba`Fhh @菮Xarmcc+|  A~Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueflagsFshift3mask w__resultP q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }}RQPSefjihg8F 恓F! F 0齄8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}枛}PTlmqponF萮pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int G thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }枛P QstxwvuF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int B this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}枛 }P Tz|{~}FF F齄窧  h( F齄( 翮y hh揾 "楪F-#I$齄& F齄( F齄 F齄*F齄 F齄F`h( h(I 1齄ah hh趆怗e`p@燻9F F齄 电NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool]thisRreserveSize4x__result!qelementsU6qelementsCountVFv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '1' 'P" ,(!}} PQWPT蟮伆F% F齄F F齄癇 . 鄍F9F F齄F繤-小h F齄爃 0燻(FXarmcc+|  JAyAxLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Jboolint{Jthis^element?w__resultPHqresultUqcapacityVJsnewCapacity,v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h (-1 ) &}}J} &0WQJ慼PJTpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)elementv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}枛QPpF FF)F F齄 5礏pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this^first-@last-"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}枛}RVQUPTpF F F齄FF)F F齄(FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>first w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTpF F齄FF F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}枛}PTF F齄 h(衊h(衋h hh趆怗 FXarmcc+|  $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this"w__resultP"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}枛$}P$TF FFF&`.⒋!齄-賗0h "僪0F楪```h(⒓!齄 ```h燻)F F齄9F F齄 FNW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)Xarmcc+|  ZAz(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ZYZthiszcapacity\allocator>9kind w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h% & 5/   }Z} S ZWRZVQZUPZTp祦B裵紹h僪膆hNhF`巋哷蝖芵h`J`媊蘞 `礴Xarmcc+|  *A|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]**this5other "qelementsR qendS qcapacityTqallocatorUv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}枛*}*Q*PpF F!F(F齄 FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>rhs w__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }}QUPTF h( h齄 `Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]VSafeDestroyobject"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}枛}PTSafeDestroy|F F- F齄˙ F齄F!+F!1齄i`h@|絠ndex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8int8this>index w__resultP6v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8TI`!A`pG饶攇Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this w__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h  } PpF F!F 齄 "!(F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this>element v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}}QTPVF F F齄˙.F5& 7F鄗`h F齄 F齄窧筌q`h@燻$.F F齄5F癇 1F F齄( F齄F F齄F鄗`h F齄稡鲔q`h@燻繤橒Xarmcc+|  Azxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisfnumberHw__resultPqresult慼 FqminV Dsi5smax"qiWr v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h'   +~+ *   --$ +~+"  }枛}HV"FW Q UPTI`!A`pG掚?!Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this w__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h  } PI`!A`pG缁 Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this w__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h  } PI`!A`pGW臰 Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  M this w__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h  } PI`!A`pG毀8Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this w__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h  } PI`!A`乣羆pG#Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this w__result P } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }P    I`!A`pG OXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this w__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h  } PI`!A`pGNhXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  * this w__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h  } P繼 S: 0掮0掮兝庎/`armcc+|      D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#%$|d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%ibit64K%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h('d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h+*D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h.-,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h10D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex5D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]0__rw??87D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h;:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]std?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]?/E$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsHGd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hJd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallLd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#Nd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#Pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARMT,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Vd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndYXd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h[d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd]d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@LockPolicy@NoLock@LockObjectad:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnoscd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosed:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?nwut?mHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKpod:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLint8iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdevutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool00000nwdev@DisplayDescription&format#&width#&height#&offsetX# &offsetY#&display#@Screenshot<&m_DisplayDescription#&m_Allocator#&m_CopyScreen#&m_SrcScreen# &m_Length#$&m_MaxLength#(&m_Hash#,&m_Writed#0&m_Width#4&m_Height#8Equal65DumpHash6GetBufferLength6GetBuffer6GetWidth6GetHeight6@ScreenshotManager&m_Allocator#&m_Screenshots#&m_NextWrited#iScreenshotArray(cCreate555Take65: : GetScreenshot65Destroy65Z000Zosy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hwd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTR@SerialChannel&m_Ch&#y<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint000nwdemo@HioPacketChannel&m_Allocator5#&m_DeviceAllocator5#&m_SerialWorkMemory#&m_Serial# @Description&channelNumber&#Description"6"@Builder&m_DescriptionF#ChannelNumber&6*5&Create/6*5555*s_DeviceAllocatorForHioWorkMemory5*s_HioWorkMemoryDestroy6/cInitialize55dFinalizeListen6/5&Disconnect6/SendPacket6/5555ReceivePacket6/55555550F?000{d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Optionb#0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListN# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$xn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl&#&m_AllocCount#TiExpHeap5l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xW#&yW#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4#DVEC4_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x#&y#iAnalogStickStatusaB&holdb#&triggerb#&releaseb#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Color8&r#&g#&b#&a#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwfont@CharWriterL&m_ColorMappingT#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingT#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 09&m_UniformAddr=# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'6B&m_UniformTextMtxBuffer;#s&m_UniformTextColorBufferd#@@UniformAddress&addrMtxW#&addrSizeAndVtxW#&addrTexCoordW#&addrColorW# @VertexBufferW &position#*s_StaticInitialized*s_VertexBufferd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0?nwgfx@GfxObject(__vptr#&m_Allocator#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@DisplayBufferSwapper<#osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Model#DTransformNoded:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderKeyTypeoiRenderKeyFactory.| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Camera#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderQueue z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDMeshRendereros&`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6os(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwoskjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwdemo@CommandListSwapperd&m_Allocator#&m_CommandListsM#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntriesh# &m_GpuProfilingResultsh#0&m_ReusableCommandListsM#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper0os0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hmd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnulcdCTRDStereoCamerapod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatintnwdemoDResourceSetiResourceArrayXB@RenderSystem&m_AllocatorR#&m_RenderContextX#&m_PriorMaterialRenderKeyFactory^#&m_PriorDepthRenderKeyFactory^# &m_RenderQueued#&m_MeshRendererj#&m_RenderSortMode#&m_UpperSwapperp#&m_LowerSwapperp# &m_ExtensionSwapperp#$&m_CommandListSwapperv#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera|#&m_Resources#&m_SkyModel#&m_PostRenderCallback#&m_PostRightRenderCallback#@LoadMeterDescription0&startTick1#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount&#,ResetCumulativeLoadMeter63?GetCumulativeLoadMeter630utosgfx0000000000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@DemoAllocatorp#&m_StartAddress<#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#GetFreeSize6GetTotalSize60td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#Uvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|EnableTestMode65SetTestPadStatus65@PadFactory*s_pPadcGetPad00x8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool0nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializedz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]charboolintvoid000nwdemo@DebugUtility@AutoTester,&m_Allocator #&m_DeviceAllocator #&m_ScreenshotManager #&m_HioPacketChannel # &m_FrameCount&#&m_Scenario#&m_CurrentEvent-#$&m_RenderSystem #(NOTIFY_TIMINGTIMING_POST_INITIALIZE_SCENES TIMING_PRE_TERMINATE_SCENES EventTypeEVENT_SCREENSHOT EVENT_SET_PAD_STATUS EVENT_BEACON EVENT_SEND_LOAD_METER EVENT_RESET_LOAD_METER EVENT_TEST_DONE EVENT_SWITCH_CPU_PROFILING_MODE @ScreenshotParam&display&#&hash#@SetPadStatusParam&padStatus#@BeaconParam@SendLoadMeterParam@ResetLoadMeterParam@SwitchCpuProfilingModeParam&isModeEnabled&#@TestEvent &frameCount&#&eventType #¶m#l'screenshot'setPadStatus'beacon&'sendLoadMeter7'resetLoadMeterO'switchCpuProfilingModeh@ TestInfoHeaderH&packetType&#&eventCount&# ?&programName# TestInfoHeader 6 @ ScenarioHeader&packetType&#&eventCount&# ScenarioHeader 6 @ ScreenshotHeader&packetType&#&frameCount&#&width&#&height&# &display&# ScreenshotHeader 6 @ BeaconHeader&packetType&#&frameCount&# BeaconHeader 6 @ LoadMeterHeader&packetType&#&frameCount&# LoadMeterHeader 6 @ LoadMeterData&callCount&#&cpuTime&#&gpuTime&#&otherGpuTime&# &cmdSize&#@MemoryLeakHeader&packetType&#&frameCount&#MemoryLeakHeader 6 @MemoryLeakData&deviceLeakSize&#&particleLeakSize&#@DoneHeader&packetType&#&frameCount&#DoneHeader 6 @MemoryStatusHeader &packetType&#&frameCount&#&timing&#MemoryStatusHeader 6 @MemoryStatusData&deviceMemoryUsed&#&particleMemoryUsed&#cCreate 5 5 Initialize6 5&55 55Finalize6 Destroy6 AdvanceFrame6 NotifyMemoryLeak6 5&5&NotifyMemoryStatus6 555AutoTester 6 5 5 ~AutoTester6 SendScreenshot6 5 ? SetPadStatus6 5 ? SendBeacon6 5D &?@ SendLoadMeter6 5m 7?i NotifyDone6 SwitchCpuProfilingMode6 5 h? 0Q00'00000*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator*s_ParticleAllocator*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount&*s_DebugFrameCount&0*s_AutoTester dSetSilentMode500000 }|@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0030B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayK&m_AllocatorQ#&m_ElementsW#&m_EndW#&m_Capacity# operator[][6=5size6E00A0Z00K?Kd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBased:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0nwfont@TextWriterBased&m_WidthLimitW#L&m_CharSpaceW#P&m_LineSpaceW#T&m_TabWidth#X&m_DrawFlag#\0^&m_TagProcessorD#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor^# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderElementd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderKeyFactory# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray:&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASlot1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASignal1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderQueue,#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapTemplateX##$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6MoveArray655: ~MoveArray6operator= 65operator[]65size6begin-6end-6empty6capacity6reserve65push_back65swap65 resize65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655construct65destroy65destroy_range65-5-erase650?0 00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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P/ p0 x4 5 X6 7 ; <  P= X > ` A h B p C `D Eq H I !J !hK x!L !O !P !Q !R 0"Sq 8"U @"X H"Y X"XZ "[ "_ "` "a X#b `#e h#f p#g #Xh #i #m #n #Po H$pd P$s X$t `$u p$Pv $w $Pz %{ %| 0%} @%p~ %S %  % % %x h& p& x& &` & & & ' 'p ' ' ' ' 'p (G (( 8( @( P(P ( ( ( ( ( (P ()+ 0)  P) X) h) x) * * * * *Z * * * *h 0+ 8+ @+ H+ X+P +q + + + + +` H, P, X, h,X ,u , , , ,` P-# X-@ - - - X. `. h. x.X . . . .X H/ P/ X/ h/X / / / /X 80 @0 H0 X0X 0 0  0  0X  (1 01 81 H1X 1 1 1 1 1 1" 1$ 2' 2* 2- 020 @23 H2 5 h27 x2: 2= 2? 2A 2C 2(E 2 G 3J 3L 3N 03P 83R @3T P3V X3 X x3[ 3] 3_ 3a 3c 3e 3g 3i 3k 3m 3o 4r 4ht p4w 4`y 4{ 4 } 5@ H50 x5 5 5  5 5 5 5 5 5 5 5 5 6 6 6 68 X6 `6 h6 p6( 6 6H 6 6 6 7 7 7  7 P8 X8 `8 h8 x8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8Hq @9 H9 P9 X9 h9 p9 x9 9 9 9 9 9 9 9 9 9 9  9  9  : : : (: 0: 8: P: `:  h:" p:$ x:& ;( (;* 0;, 8;. @;0 H;2 P;4 `;6 h;8 p;: x;< ;> ;@ ;B ;D ;F ;H ;J ;L ;N ;P ;R ;T ;V ;X ;Z ;\ <^ <` <b <d <f (<h 0<Pj <m <o =@r H=Ht =Hv =x =z x?(| ? ? ?  ? ?  @ (@ 0@H x@ @ 楡 癅 繞 谸( A( (A @A( hA( 怉( 窤 華( 餉  B`pB)C檯徻p(`K/19 1305695317 0 0 100666 341020 ` ELF(4(VS--蠱釦姲妽濆嶅 濏袓嫿饾8F齄8FJF@ F @CF CF C瞤GF C瞤G祩"﹉F齄齄祵"4 齄"3齄/ @@  C   C F$hRh@@CC  hRh@@F  C  C FhRh@@CC !  CC餈--蠱@犪斿P犪愬愬犪1/ 嶅 濆嶅 濆嶅 濆嶅嶁P 勨嶁 皂` 邦嶁嶁P 勨嶁 犪P 犪 犪戡 忊E犮忊 皂` 邦隌姲 皂` 邦隌婐 皂` 邦隌毎 皂` 邦隌氿皂*旐(*")B頰邦皂*旐HB頰 痤皂*旐(*"領B頰 邦嶁`犪斿p犪犪袓嫿祓借NW:Fatal Error Invalid type of resource view updaterdemo_CameraController.cpp0@--鞹蠱@犪P犪犪 嶍 晚犮犪P 犮 勨犪 犮,勨 勨 旐 勴p 濏s 唔` 搭 濏n 唔` 搭頵 犮犪P  皂` 邦隌婐铪隺 唔 頏姲 濏 蓓 p 旐  勴R犮犪P)  皂` 邦隌婐铪隢 唔 頏姲 蓓` 耦 `頯邦 蓓 `頯 邦B 唔@嶁4嶁嶁 旐@邦 旐@ 痤7 燀嶁隌 嶁嶁4嶁 旐 蓓 0 勴 旐 蓓 0 勴#犮犪P  皂` 邦隌婐铪 唔 頏姲 濏 蓓 0 皂 0 勴 旐 蓓燀 勴 旐 蓓燀  勴 皂` 邦 燀 唔 勴犪隩袓嫿0借?=増@wwwBwww吗@--4蠱@犪P犪犪@犪 勨 @@P勫 勨 @@,勨,@@U0犪/忊犮忊斿`犪愬愬犪1/0嶅0濆,嶅0濆(嶅0濆$嶅嶁斿p犪嶁,嶁P' ,嶁p犪 犮犪 勨嶁 勨 勴 勨嶁 嶍 晚嶍 皂` 邦 嶁 嶍 晚嶍 蓓` 耦` 邦 勴濏A 痤濏A鳖A 邦 勴,嶁 勴Z(嶁P& (嶁p犪 犮犪 勨嶁 勨 勴 勨嶁 嶍 晚嶍 皂` 邦 嶁 嶍 晚嶍 蓓` 耦` 邦 勴濏A 痤濏A鳖A 邦 勴S 燀 勴/$嶁P' $嶁p犪 犮犪犪隖 燀 勴 皂` 邦隌姲 皂` 邦隌婐 皂` 邦隌毎 皂` 邦隌氿 濏 皂 `顗  勴 濏 皂  勴 濏 皂 `铋  勴陿 忊犮l忊 犮犪 勨 犮 勨,勨 旐 勴犪4袓嫿祓借NW:Pointer Error camera(=%p) is not valid pointer.demo_CameraController.cpp ANW:Fatal Error Invalid type of resource view updater|F F繤`h˙ !bh+FJ~!齄)F F0齄h( )F F0齄h3FJH2!齄)F F0齄h0F齄|demo_CameraController.cppF F-+F*!齄!(F齄F/;F -!齄9F 齄"F)F0F齄F 橒NW:Pointer Error allocator(=%p) is not valid pointer.demo_CameraController.cppNW:Pointer Error memory(=%p) is not valid pointer.pF%h F齄(h!F耯(F怗p金祬FFF繤`h˙ !bh+F*Je!*齄.3F.!&齄!齄*F#ah齄F F0齄F齄 恆h F0齄 F梆絅W:Pointer Error allocator(=%p) is not valid pointer.demo_CameraController.cpppF F0齄F (h((h齄)h hh趆怗- F0齄˙硌 F0齄F< FpARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Debug\demo_CameraController.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp?増@=wwwB AcameraIndex is out of bounds(%d) %d <= cameraIndex < %d not satisfied.NW:Pointer Error m_CameraEntries[cameraIndex](=%p) is not valid pointer.Xarmcc+|  DA|Xarmcc+|  A|`armcc+|     <A{Aw Ajw A{A jXarmcc+|   A{Ava{`armcc+|     4xA{Aw ApYwA{`armcc+|     ,@A}A{Af{A}Xarmcc+|  `AzXarmcc+|   lA{Ats{Xarmcc+|  RAzXarmcc+|  A|Api~Xarmcc+|  "A|AzN~Xarmcc+|  A~Xarmcc+|  A|`armcc+|     $0AA}A|G}AXarmcc+|   Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]k d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0FDthis"w__resultPBDqcameraEntry'Ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UKthis"qallocatorUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thiscamera-x__resultarresViewUpdater-慩rresAimTargetViewUpdater慣rresLookAtTargetViewUpdater慞rresRotateViewUpdater慙rcameraPos慇rlookReverse懆0rlookReverse懆0sxsWsxcWsysWsycWt4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intvoid0`bthiscamera-l9cameraIndex Nsmemory:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]x .xthisRrresViewUpdater-慙rresAimTargetViewUpdater慔rresLookAtTargetViewUpdater慏rresRotateViewUpdater慇qxsW悎 qxcW悎 qysW悏 qycW悏 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@ @thisqpadUrstick慸sdollySpeedWsmoveSpeedWjrdScreen慩rdWorld慙rscreenToWorld>憸@smoveSpeedWRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`unsigned int|`this>9cameraIndex d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]l6lthisvallocatorXdescription:w__resultPh8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Rvoid0&Rthis>allocator w__resultPPqmemoryW qdemoCamera慼N4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianU3BSwapval憄w__resultPQrMASKc慼rMASK2c慲$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"nwutEndianU<BSwap1"val1憄w__result1PQrdata慼 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUNBSwapval"w__resultPqMASKiR d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUUBSwap&val&"w__result&Prdata 憄$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW悁 ,rdata 憄d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUeBSwap valw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp@%  /{% ++ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp%2'>9D8& !2*!,7 &&2  !2*!,7 &&2  !2    !& & "   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp&D-&-7&  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp2 >9D8 ! ' ! ! !# #   !D d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp  ! '   !% '' 8 ,'8D 2!   ' 9 , &'/ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppD7W> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp<%%+-i:& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp(-&"-du d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3& &Vu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h< &,u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h 8u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h &}枛D}PDT}枛}PT}枛} }$ }}$}}P悏 悏 t悎 d悎 QUPT}枛}}(}@慲 R UQVPT}} }$ p}pt}$tx}PxT}}  } 8}8<}<@} 悎 悎 悎 P@T}`}Q`UP`T}枛}j}0jl} R lVQlUPlT}R}QRUPRT}枛}}}}} } "}}枛}PQ}枛}PT}} } (}(,} ,0}悁 0悎 }枛P Q}枛PQjkonml@ 痤 邦/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] floatstdU#fabsf __fw__result悁 xX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.h46J }悁  悁 qrvutswFFpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0UFoperator new>*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M}枛QPRoperator newyz~}|{pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }P  理/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis]fxWEfyW-fzWw__resultP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}悂 悁 悁 P 戫 翼` 0  戫 翼` 0  戫 翼` 0 /`armcc+|      4(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nnmathUVEC3Sub4pOut=p1*p2w__resultP0b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h  !4}枛4R4Q4P0@- 蠱@犪P犪 犪 犪犪 犪 濏 蓓濏 袓0借`armcc+|     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C/C++ Compiler, RVCT4.0 [Build 902]void0!6thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C}枛PQpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this->p w__result-Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPTF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this-"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}枛 }P TF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this5"w__resultP t 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this6w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(<}枛PQFhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]-thisHw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2}枛PQ F F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisH"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}枛 }P T"#'&%$F F齄Xarmcc+|   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| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h13J}枛}PTLMQPONpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this>9p w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%}}QUPTSTXWVUF F齄(!1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"7"this"w__result3P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}枛"}P"TZ[_^]\F F齄(!1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"U"this"w__resultQP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}枛"}P"TabfedcF F齄0Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]kthis"w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}枛}PThimlkjpF F F齄F6 ")F0F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>value | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hC}}QUPToptsrq@-@犪犪 愴借`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultW悁 | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}枛}PTvw{zyx@--@犪@姲犪妧嫿借`armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$thisbvalueW:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}枛} } $}悁 $悎 P $T}~pF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0+this>9p w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%}}QUPTF F齄(!H1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"b"this"w__result^P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}枛"}P"TF F齄(!H1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]""this"w__result|P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}枛"}P"TF F齄0Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}枛}PTpF F F齄F6 ")F0F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>value | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hC}}QUPTpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this>9p w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%}}QUPTF F齄(!z1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"F"this"w__resultBP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}枛"}P"TF F齄(!z1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"d"this "w__result`P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}枛"}P"TF F齄0Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]zthis "w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}枛}PTpF F F齄F6 ")F0F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>value | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hC}}QUPTFHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQF坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisw__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}枛RQPpF F F齄FF)F F齄(FpXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>first w__result#Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTpF F齄FF F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}枛}PTF F齄 h(衊h(衋h hh趆怗 FXarmcc+|  $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this"w__resultP"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}枛$}P$TpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 thisv__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.h}P@--鞞姲頗 邦嫿借`armcc+|      A~A|D~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatUasin__x8w__result悁 X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.h#%8}}}} 悁 悎 asin@--鞞姲 燀缞搭 燀缞搭 忊際 邦 唔 嫿借?緼sinFIdx: Input is out of the domain.凒"B`armcc+|      LA~A|P~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LnnmathUAsinFIdxWLxW8w__resultW悁 He d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.h&}}H}HL} 悁 L悎  0@-蠱@犪P犪T0忊0嶅0忊 犮忊犮U0忊0嶅p0忊 犮|忊犮嶁 旐 枕` 0 嶍 旐 枕` 0 嶍 旐 枕` 0 嶍 濏  蓓濏  蓓濏 袓0借p1%s must not be NULLmath_Vector3.ippp2`armcc+|      A}Axk}Ax0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUVEC3SquareDistWp1zp2\x__resultWDrdiff慼k d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ipp 2 3  !>}} } } } 悁 QU P T   0@--蠱@犪P犪TX0忊0嶅T0忊d 熷d忊犮U`0忊0嶅00忊X 熷@忊犮犪犪隌姲铪袓嫿0借p1%s must not be NULLmath_Vector3.hp2`armcc+|     0A}A{AzZ{ A}A zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUVEC3DistWp1p2tx__resultW\b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h&232}}  } t}tx}x|} |}x|悁 Q|UP|Tp@-@犪P犪犪犪雙借`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUVEC3DistWv1>v2 w__resultW悁 b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h79V}} Q UPT祪齄(!齄h齄!I@圔 齄FF齄h腌!齄h彗Xarmcc+|  LA}AzK~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LnwutUJResDynamicCastL-res-憈x__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 9E}} }}L}P !%$#"祪齄(!齄h齄!@圔 齄FF齄h腌!齄h彗Xarmcc+|  LA}AzK~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LnwutUJResDynamicCastL-res-憈x__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 9E}} }}L}P'(,+*)-祪齄(!齄h齄!圔 齄FF齄h赙!齄h溏Xarmcc+|  NA}AzK~Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]NUJResDynamicCastN-res-憈x__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ ?E}} }}N}P!ResDynamicCast/04321FJh坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }枛P Q67;:98|F F- F齄˙ F齄F!+F!1齄`h@|絠ndex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8int8this>index w__resultP6v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8T=>BA@?@痤纛贏 邦/徉纛*` 邦阛 邦`armcc+|      4(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4floatnwutUClamp4x\lowDhigh,x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.44}悁 4悂 4悁 悁 4悂 DEIHGF@--鞞姲頗 邦隌婐頷 邦嫿借`armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nnmathUFAbsW$xW8w__resultW悁 qretW悎 e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h}} } $} 悁 $悎 KLPONM@--鞞姲 燀缞搭忊際 邦嫿借FSqrt: Input is out of the domain.`armcc+|     $\A~A| J~A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\nnmathUFSqrtW\xW\x__resultWDe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h}}0}04}4\}04悁 悁 4悎 RSWVUT兀-@犪P犪`犪 犪 曧 猪  枕栱  枕栱 嶍 曧 猪  枕栱  枕栱  嶍 曧 猪 枕栱 枕栱  嶍 濏 勴 濏 勴 濏 勴犪䜣借`armcc+|     AxDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUVEC3TransformNormalpOut^pM@pV"w__resultPrtmp慲i d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Types.ipp  DDE}枛} RV Q UPTYZ^]\[_@--蠱@犪@毎頯氿預頽 燀罋搭簁 燀罋搭>忊!熷u忊犮隺 燀罋纛篰 燀罋纛歰?忊!熷忊犮隩 燀廓搭篞 燀廓搭歲?忊/犮[忊犮隝 邦嶁嶁雐 邦嶁 嶁隞 邦 犪嶁 濏@ 鳖 勴 濏 蓓 勴 濏 蓓  勴 濏 蓓 勴 濏 蓓 勴 濏 蓓 頏姲 濏 蓓 頏婐 蓓H 邦  勴 蓓h 邦  勴 濏 蓓 頏姲 濏 蓓 頏婐 蓓H 邦  勴 蓓h 邦  勴; 燀 勴9 燀 勴7 燀 勴犪袓嫿借Floating Point Value Error fIdxX is infinite or nan.Bmath_Matrix34.ippFloating Point Value Error fIdxY is infinite or nan.CFloating Point Value Error fIdxZ is infinite or nan.`armcc+|     <A~AxArrx A~A rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UMTX34RotXYZFIdxCipOutifIdxXWfIdxYWfIdxZWx__resulti_rsinxW慭rcosxW慩rsinyW慣rcosyW慞rsinzW慙rcoszW慔sf1Wsf2Wr r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp2&&%  !   ! !  }枛} } }8} }}8PT悎 D悎 悂 悐 悁 悏 悁 悏 PT#MTX34RotXYZFIdxCabfedc@--@犪@姲頯婐預毎 燀 (頏氿 燀 (頏 燀 )頏頹邦J 痤i 邦犪嫿借a 6?`armcc+|     4\A~Ax S~A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\nnmathUMTX34RotXYZDegi\pOutifDegXWfDegYWfDegZWx__resultiG]<PrZ~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h, =墇%}枛}T} TX}X\} TXP<X悐 0X悐 $X悏 <悂 <X悏 悁 X悎 悁 X悎 P XThimlkj 愴 许/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__result悁 悁 t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.h-C } PoptsrqF FF!F 齄(h0`Xarmcc+|  Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] athis^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  8}枛} R UQTPWvw{zyx耯 C耟pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int $ this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & }枛 Q P}~pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}枛QPpF F!F 齄(h0`pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVT __rw_construct__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory8}}QUPTF FF7F!F0F齄$6珺餮繤繤0FXarmcc+|  $AzTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUuninitialized_copy$__first^__last@__res"w__resultP"q__startW X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}枛$} R $VQ$UP$TF奾Hh怋 pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool "this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6}枛 PPQFhh @菮Xarmcc+|  A~Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueflagsFshift3mask w__resultP q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }}RQPS8F 恓F! F 0齄8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}枛}PTF萮pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int C thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }枛P QF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int : this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}枛 }P TFF F齄窧  h( F齄( 翮 hh揾 "楪F-#I$齄& F齄( F齄 F齄*F齄 F齄F`h( h(I 1齄ah hh趆怗e`@燻9F F齄 电NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolUthisRreserveSize4x__result!qelementsU6qelementsCountVFv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '1' 'P" ,(!}} PQWPT蟮伆F% F齄F F齄癇 . 鄍F9F F齄F繤-小h F齄爃燻(FXarmcc+|  JAyAxTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]JboolintsJthis^element?w__resultPHqresultUqcapacityVJsnewCapacity,v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h (-1 ) &}}J} &0WQJ慼PJT鞯F F F齄)F F齄F. F齄F' F齄疊0FXarmcc+|  8AxHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8intbool8this^size@element!w__resultP6qresultV8qiW$v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h& " ~}8} R8慼Q8UP8TpF FF2F)F F齄pXarmcc+|  A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthis^size@element"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hGIm%}枛}RVQUPTpF hh–h岪h5@(CpXarmcc+|  A|\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutU{SetFlagValueflagsZshiftGmask4value!w__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h8}}SRQPT祩F ! F 0齄郹Xarmcc+|  A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this.kind憈v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}枛}}PTF FFF&`.⒋!齄-侃0h "僪0F楪```h(⒓!齄 ```h燻)F F齄9F F齄 FNW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)Xarmcc+|  ZAz0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ZSZthiszcapacity\allocator>kind w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h% & 5/   }Z} S ZWRZVQZUPZTp祦B裵紹h僪膆hNhF`巋哷蝖芵h`J`媊蘞 `礴Xarmcc+|  *A|8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]**this5other "qelementsR qendS qcapacityTqallocatorUv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}枛*}*Q*PpF F!F(F齄 FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>rhs w__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }}QUPTF ```燻! F齄! F齄 FXarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z7 this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }枛 }P TrefD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatstdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]std0__rw?! D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h$#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]std(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc*D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]std,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatnwut.$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings10d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h3d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall5d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#7d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#9d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd;d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARM=,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager ?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndBAd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hDd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndFd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosHd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosJd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosLd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650Pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndVd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathXd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathZd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xW#&yW#@VEC2#\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath_^d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #iself_typeYVEC36VEC365W5W5Woperator-65H?Doperator*65Woperator/65W00?lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.had:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# cd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathed:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathgd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathid:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathkpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#MTX34i6i0>md:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX44_@&#@BaseData@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<l@''fW'mW'a'vB@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<@MTX44@#od:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathqd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#sd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath>0ud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathwd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session|{d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h~d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x#&y#iAnalogStickStatusaB&holdb#&triggerb#&releaseb#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU32wiResF32WyiResTypeInfoiResVec3#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?nwut???d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResSceneObjectData@ResSceneObject#@ResSceneNode#@ResTransformNode#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxrestd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0? 4this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flagsb#<SetTranslate65W5W5WSetTranslate65GetTranslate65EnableFlags65b00?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#animd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResultsb#8&m_Description##&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignall#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#Transform660| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00? nw gfx res@ResCameraViewUpdaterData&typeInfo;#@ResAimTargetViewUpdaterData#&m_Flags#&m_TargetPositionO#&m_Twist+#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPositionO#&m_UpwardVectorO#@ResRotateViewUpdaterData#&m_Flags#&m_ViewRotateO#@ResCameraViewUpdater#ResCameraViewUpdater6: ref6cGetClassNameGetTypeInfo;6@ResAimTargetViewUpdater-#iResDataType ResAimTargetViewUpdater6: ?ref36?MrefQ6GetTargetPosition6SetTargetPosition65GetTwistW6SetTwist65W@ ResLookAtTargetViewUpdater-#iResDataTypeqResLookAtTargetViewUpdater6: ?ref^6?x ref| 6 GetTargetPosition 6 SetTargetPosition 65@ ResRotateViewUpdater-#iResDataType ResRotateViewUpdater 6: ? refB 6?\ ref` 6  GetViewRotate 6  SetViewRotate 65@ ResCamera#0-?-0000000| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnnmathnwgfx@CameraViewUpdater #&m_IsDynamic#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraProjectionUpdaterutnnmath8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwgfx@Camera#&m_ViewMatrix>#&m_InverseViewMatrix>#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrix>#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup3#&m_OriginalValue#&m_OriginalTransform#&m_WScaleW#&m_IsDynamic#GetViewUpdater6-00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolunsigned intvoid0W0nwdemo@CameraController&m_Allocator#&m_DescriptionL#&m_CameraEntries#&m_UsagePrinted#@Description&maxCameraCount#@Builder&m_DescriptionL#Create65@CameraEntry<&m_Rotate#&m_TargetPos# &m_TargetDistanceW#&m_Camera#&m_InitialRotate# &m_InitialTargetPos#,&m_InitialTargetDistanceW#8*DOLLY_SPEED_BASE*TUMBLE_SPEED*MOVE_SPEED_BASE*ROTATE_X_LIMIT*DEFAULT_DISTANCECameraEntry65~CameraEntry6Update6UpdateCamera6Destroy6Register65: Update6: CameraController655L?~CameraController60u00os0Ed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#UGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress6 5fGetAnalogStick6 @PadFactory*s_pPadcGetPad000LK0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr #&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0B0&tinfo #&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppNd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyablePd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal20X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00[Z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacher`_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hcbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hfed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#n<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001qp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.htsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hwvLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6HPtr6H0Dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hzyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements##&m_End##&m_Capacity# iiterator#g=MoveArray6MoveArray6555~MoveArray6operator= 65operator[]65size6begin'6end'6empty6capacity6reserve65push_back65assign655swap65 clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct65#5destroy65#destroy_range65'5'Assign655erase##65#0?0 000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot2d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34RotXYZFIdxi3ipOut3WfIdxX3WfIdxY3WfIdxZz__resultilc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h"MTX34RotXYZFIdx!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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CCF F F@0齄(!\1 齄 F@0ai齄!h鄊jF#0Fbm!m齄繤齄F. 0F齄FF!f1齄繤NW:Failed assertion !m_ReusableCommandLists.empty()demo_CommandListSwapper.cppGL_ERROR : %s (0x%x)F F@0齄(!I1(齄齄繤齄F- (F齄FF'!L1齄繤#F\3齄繤齄F- (F齄FF!S1齄繤 F齄NW:Failed assertion !m_ReusableCommandLists.empty()demo_CommandListSwapper.cppGL_ERROR : %s (0x%x)8F 恑FH齄(齄iFH齄齄8F F@0齄(!=1齄 F@0ai齄h(F齄齄齄繤齄F- (F齄FF!B1齄繤NW:Failed assertion !m_ReusableCommandLists.empty()demo_CommandListSwapper.cppGL_ERROR : %s (0x%x)F F 0齄FHh(!FHh齄鸬嚢F F齄齄 F00齄&(1F F00齄h˙ 1F F00齄F7"8F齄1F F00齄@h˙ 1F F00齄F7"8F齄v槅B佑梆p@-@犪P犪0勨P犪0勨 愴p借 燀pF F F 0齄˙⑿!齄 F齄F)F F 0齄F`pNW:Failed assertion profilingId < m_GpuProfilingEntries.size()demo_CommandListSwapper.cpp餈-$蠱@犪0勨P犪0勨`犪晷漆 漆P拎歪0犪 犪嶁p犪犪嶁嶁滕歪歪  唔  嗧 `嗏V徭$袓怵借zD鸬彴Fp齄~ 齄﹥H齄(衼鄠F儬齄 ﹟H齄垹 齄 ﹛H@齄崰 齄 ﹕H 0齄敔 齄 ﹣ 齄湢 齄 ﹋H齄 齄ゝH@齄齄゛H齄瓲齄H0齄矤齄H 0齄笭齄﹥ 齄綘齄1! 楥齄 緺齄嗝齄嗌齄 嘞齄嘀齄嘬齄繤繤>H 0齄跔齄鉅齄鉅齄"! F 齄F"n! F 齄&囫Iq严齄!n \挿 n胅耛羃螤齄vI盉蒈聽齄梆絒CommandListSwapper::WaitDone] nngxWaitCmdlistDone Timeout! (Timeout: %lld [msec]) truefalseRunning Command List : %s Binding ID : %d Top address of 3D command buffer : 0x%08x Top address of command request buffer : 0x%08x Max 3D command buffer size : %d [byte(s)] Max command request count : %d Used buffer size : %d [byte(s)] Used command request count : %d Run buffer size : %d [byte(s)] Run command request count : %d Next command request type : NN_GX_CMDLIST_REQTYPE_DMA NN_GX_CMDLIST_REQTYPE_RUN3D NN_GX_CMDLIST_REQTYPE_FILLMEM NN_GX_CMDLIST_REQTYPE_POSTTRANS NN_GX_CMDLIST_REQTYPE_COPYTEX unknown Hardware state : 0x%08x Dump run command list:0x%02x%02x%02x%02x 鸬嫲F F齄F F 0齄(袬 梆 F 0齄F F齄F7`5w F 0齄@扃Hh(Hh齄p@--@犪 燀@姲0勨`犪0勨P犪斟P  曧 0頏姲 P呪U狯H 邦嫿靝借pF F齄F齄pF`i@`a 齄ai圔 `a 齄( F齄F Fd! F齄F/ (!齄9Fd 齄*F!F0F齄F 橒絅W:Pointer must not be NULL (memory)demo_CommandListSwapper.cpppF%h n( !齄)F F`0齄&F F齄(h1F耯(F怗p絅W:Pointer must not be NULL (m_DumpCommandListBuffer)demo_CommandListSwapper.cppF!F01 F 0齄`i燼 w齄(齄F (养 齄h(F齄齄齄齄齄 F齄 w繤齄F- (F齄FF ⅸ!齄繤 F齄 齄( F齄绥GL_ERROR : %s (0x%x)demo_CommandListSwapper.cpp鞯埌F F%` *Fh #齄 `a燼 w *FAi F 0#齄F < *FAi F00#齄F0< F@0齄F@< e`e爀鄀 f h 齄 齄 齄F1F 齄0h齄 殤hPh齄!  @齄1H齄6槅B嫜 樌h(: i(6 *FhhF#齄FF F@0齄 h F@0齄hF齄 F@0齄F F@0齄F9F 齄8h齄 i衕齄!  @齄?稡暄繤 歈h h齄 f 齄齄齄J齄H` F 梆|F H齄繤齄F- (F齄FF!p1 齄繤榺GL_ERROR : %s (0x%x)demo_CommandListSwapper.cppFH齄 F@0ai齄h(F齄 H@齄齄繤齄F- (F齄FF!1 齄繤橚GL_ERROR : %s (0x%x)demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Debug\demo_CommandListSwapper.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppXarmcc+|   A{Al{Xarmcc+|  A~Xarmcc+|   A{At~{Xarmcc+|  A~Xarmcc+|   hAxAp{Xarmcc+|  @AzXarmcc+|  4A|Xarmcc+|  A|Xarmcc+|  &A~Xarmcc+|  A~`armcc+|      A{Arb{Xarmcc+|  rAzXarmcc+|  ,A~Xarmcc+|  ,A|Xarmcc+|  $FA{ApO{ApXarmcc+|  2A|`armcc+|     8A|`armcc+|     $`A|AzU|Xarmcc+|  6AzXarmcc+|  XAxXarmcc+|  ^AzXarmcc+|  AzXarmcc+|  fAxXarmcc+|  A|Api~Xarmcc+|  "A|AzN~Xarmcc+|  A~Xarmcc+|  A|`armcc+|     $0AA}A|G}AXarmcc+|   Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intkthis:rparamIsRunning&慼rparamBinding&慸rparamBufAddr&慲rparamRequestAddr&慭rparamMaxBufSize&慩rparamMaxRequestCount&慣rparamUsedBufSize慞rparamUsedRequestCount慙rparamRunBufSize慔rparamRunRequestCount慏rparamNextRequestType慇rparamState&懠qsize&UqiVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WI(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisVid8rtick1慩qsize慣"qiV$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wid"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 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902]XintXthis6w__resultPVrbufferSize慼rboundId慸0Xserr#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]^^this68^serr#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]!thisF"Tserr3Vserr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fbool?fthisRisCopyBuffer4@fserr!4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianU3BSwapval憄w__resultPQrMASK慼rMASK2慲$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"nwutEndianU<BSwap1"val1憄w__result1PQrdata慼$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUNBSwapval"w__resultPqMASK#R$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUUBSwap&val&"w__result&Prdata 憄(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW悁 ,rdata 憄d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUeBSwap valw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp) GP)&#&#&#&#&#&#&#&#&#& Fq&!PK  3 #ym+ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp !! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp !''  9 Q 9!xO  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp !'X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp?7CC+&(&1   &,!z  / ! 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f}fh},V|VRh慼QhUPhT}@}Q@UP@T}枛4}P4T}枛}PT}枛&}P&T}枛}PT}枛}}8} P T}枛r}>XUPrT}枛,}P,T}枛,}P,T}枛}"}"$}$F} $P Q FUPFT}2} Q 2UP2T}8},0悁 Q8UP8T}枛}\}\`}P`T}枛6}0UP6V}枛X} 6RUPXT}枛^}>ZUP^T}}\xU(DUPT}f} FbV Q fUPfT}枛}}}}} } "}}枛}PQ}枛}PT}} } (}(,} ,0}悁 0悎 }枛P Q}枛PQFt#" 嘈L X圔研@h絉t*筵狔UnknownXarmcc+|  &A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&charint0UnwGlErrorString&err6x__result#B&value#&name#iEnumString;NsrENUM_STRINGSRqNUM_ENUM_STRINGS&qidxRm d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.h  '.w}枛&}PP&Q"nwGlErrorStringFFpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0UFoperator new>*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M}枛QPRoperator new鸬礌F#樍愢!!F齄樍F!樍F 齄F!愯 F:FF(F齄愷  F0F 齄 殌YA 0F)F齄!F 榾YA殌YA%梆Xarmcc+|  (A{AvAVh{td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]U nnmathMultiplyAndDivide1x1慩mul&fdiv&Gw__result1PQrrate慞qr_hiU6qr_lo慙:qx_hiVDqx_lo慔Hi d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Misccellaneous.h "t&&}枛}}(}}S慸RT*xnnmathMultiplyAndDividepF F h")F僪 F楪pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ this>size w__resultPs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}} Q UPTFQhhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]?thisqw__result1PQ|[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h>+}枛PRpF F" F齄 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RVCT4.0 [Build 902]5thisw__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQF萮pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int H thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }枛P Q F F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int c this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}枛 }P T"#'&%$耯 C耟pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int ) this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & }枛 Q P)*.-,+FJh坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }枛P Q015432pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__reftX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}P78<;:9pF F F齄$珺pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwV[__rw_destroyx__firstx>__lastx X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }}QUPT>?CBA@DpF F!F 齄(h0`pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]VT __rw_construct__px>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory8}}QUPT! __rw_constructFGKJIHLF FF7F!F0F齄$6珺餮繤繤0FXarmcc+|  $AzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$Uuninitialized_copyx$xx__firstx^__lastx@__resx"w__resultxP"q__startxW X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}枛$} R $VQ$UP$T%Puninitialized_copyNOSRQPF奾Hh怋 pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool Kthis*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6}枛 PPQUVZYXWFhh @菮Xarmcc+|  A~Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueflagsFshift3mask w__resultP q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }}RQPS\]a`_^8F 恓F! 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F 0齄郹Xarmcc+|  A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this.kind憈v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}枛}}PTF FFF&`.⒋!齄-侃0h "僪0F楪```h(⒓!齄 ```h燻)F F齄9F F齄 FNW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)Xarmcc+|  ZAz0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ZYZthiszcapacity\allocator>9kind w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h% & 5/   }Z} S ZWRZVQZUPZTp祦B裵紹h僪膆hNhF`巋哷蝖芵h`J`媊蘞 `礴Xarmcc+|  *A|8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]**this5other"qelementsR qendS qcapacityTqallocatorUv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}枛*}*Q*PpF F!F(F齄 FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>rhs w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }}QUPTFJh坔@pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }枛P Q|F F- F齄˙ F齄F!+F!1齄i`h@|絠ndex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8int8this>index w__resultP6v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8TF" F齄 FXarmcc+|  AzH~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]3thisi.81tick 憄w__resultiP[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h021%}枛}}PTF齄 FF F齄Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WgMw__resultpx__struct_resulti"[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h>}枛}PTF ```燻! F齄! F齄 FXarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z= this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }枛 }P T祩F ! F 0齄郹Xarmcc+|  A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this.kind憈v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}枛}}PT耯 C耟pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & }枛 Q PF FFF&`.⒋!齄-賗0h "僪0F楪```h(⒓!齄 ```h燻)F F齄9F F齄 FNW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)Xarmcc+|  ZAz0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Z=Zthiszcapacity\allocator>9kind w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h% & 5/   }Z} S ZWRZVQZUPZTFHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQF坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Dthis)elementv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}枛QPpF FF)F F齄 5礏pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] _this^first-@last-"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}枛}RVQUPT     pF F F齄FF)F F齄(FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>first w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTpF F齄FF F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}枛}PTF F齄 h(衊h(衋h hh趆怗 FXarmcc+|  $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0k$this"w__resultP"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}枛$}P$T $#"!F F@0齄F@< F00齄F0< F 0齄F < 齄 FXarmcc+|  4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void04this"w__resultP2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h+++}枛4}P4T&(',+*)pF F h(裵!h(h耯(F怗 `鲧Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwosVSafeFreememory>allocator s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h~&}}QUPT./3210|F F- F齄˙ F齄F!+F!1齄`h@|絠ndex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8int8this>index w__resultP6v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8T56:987F ai齄hXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h%'L%}枛}PT<=A@?>Hx(齄F! 齄(  Xarmcc+|  $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$boolWu$x__result!} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h M = }$} PCDHGFEp祦B裵紹h僪膆hNhF`巋哷蝖芵h`J`媊蘞 `礴Xarmcc+|  *A|8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*v*this5other"qelementsR qendS qcapacityTqallocatorUv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}枛*}*Q*PJKONML|F FJKih(h齄 FF F齄|蕷;Xarmcc+|  "Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"p"thisq>w__resultp x__struct_resultw [ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hV}"}P"TQ"UQRVUTSpF F)F F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]u .thisq>w__resultpx__struct_resultw [ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h }}PTQUXY]\[ZF 萢h h齄Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ?this"w__result1PQa d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.h!#@7}枛}PT_`dcba|F F- F齄˙ F齄F!+F!1齄`h@|絠ndex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8int8this>index w__resultP6v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8TfgkjihF坔 8pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-}枛PQmnrqpo@-@犪犮勫勫 犮,忊勨 犮忊勨 燀 勴犮腻犪借`armcc+|     LA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L zLthis"w__resultPH d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h  }枛L}PLTtuyxwvF FF!F 齄 ")F0F齄Xarmcc+|   Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  # this^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  J}枛 } R UQ TP W{|~}pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__reftX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}PpF F F齄 4珺pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwV[__rw_destroy__first>__last X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }}QUPTpF F!F 齄 ")F0F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVT __rw_construct__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryJ}}QUPTF FF7F!F0F齄 4 6珺餮繤繤0FXarmcc+|  $AzTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUuninitialized_copy$__first^__last@__res"w__resultP"q__startW X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}枛$} R $VQ$UP$TF奾Hh怋 pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6}枛 PPQ8F 恓F! F 0齄8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}枛}PTF萮pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }枛P QF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}枛 }P TFF F齄窧  h( F齄( 翮y hh揾 "楪F-#I$齄& F齄( F齄 F齄*F齄 F齄F`h( h(I 1齄ah hh趆怗e`p@燻9F F齄 电NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  AxDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool8thisRreserveSize4x__result!qelementsU6qelementsCountVFv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '1' 'P" ,(!}} PQWPT蟮伆F% F齄F F齄癇 . 鄍F9F F齄F繤-小h F齄爃 0燻(FXarmcc+|  JAyAxTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]JboolintVJthis^element?w__resultPHqresultUqcapacityVJsnewCapacity,v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h (-1 ) &}}J} &0WQJ慼PJT -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayMode@-0犮借`armcc+|     A~繼 S: 0掮0掮兝庎/`armcc+|       犪拎/`armcc+|       犪佮/`armcc+|      d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2platform.hARM C/C++ Compiler, RVCT4.0 [Build 902]long longiGLint64EXTHh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2platform.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned intunsigned charintiGLvoid{2iGLenum3iGLboolean4iGLbitfield5iGLint8iGLsizei9iGLuint<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?nwut?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]0std?__rw???D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]std$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@TimeSpan&m_NanoSeconds1#DZeroOnlyTag0iZeroOnly.*TimeSpan6: cFromNanoSeconds51cFromMilliSeconds51GetMicroSeconds16GetNanoSeconds1600la d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 902]1&|d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@Tick&m_Tick1#Ticki6i:1 Ticki6i5operator s6416qoperator nn::fnd::TimeSpan6qToTimeSpan6qcGetSystemCurrent00m0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARM,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd"!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd&d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos*d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000?nwos@IAllocator(__vptr#Alloc65010d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0 f4this3element 4this3element?nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h43d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid010nwdemo@CommandListSwapperd&m_Allocator#&m_CommandLists#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandLists#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`@Description&commandListCount#&bufferSize#&requestCount#&reusableBufferSize# &reusableRequestCount#&maxGpuProfilingEntryCount#@GpuProfilingEntry &beginId#&endId#&beginTick1#&endTick1#&costTimeW#&isInTotal#GpuProfilingEntry6iCommandListArray#iGpuProfilingEntryArray.*COMMAND_LIST_WAIT_TIME_OUT*s_CommandListSwappercCreate550?KDestroy6Bind6RunAsync6 WaitDone 6 Swap 6 ResetGpuProfiling 6 AddGpuProfilingStartPoint& 65 SetGpuProfilingEndPoint 65 GetGpuProfilingCostTimeW 65 GetGpuProfilingTotalCostTimeW 6 GetCommandListId 6 GetCommandBufferSize 6 GetReusableCommandBufferSize 6 StartCommandSave 6 EndCommandSave 6 ReuseCommand 65 CommandListSwapper 6550 ~CommandListSwapper 6 CalcGpuProfilingCostTime 6SetGpuProfilingTick 65dCommandListCallback5RegisterCallback6dTimeoutWaitCommandListDoneDumpCommandListParameter6000os0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos8d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTR@SerialChannel&m_Ch&#:pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@HioPacketChannel&m_Allocatorj#&m_DeviceAllocatorj#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryj*s_HioWorkMemory0<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd>d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndBd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xW#&yW#@VEC2#Dd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #Fd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4#DVEC4_Hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathJd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathLd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathNd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathPd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathVd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathXd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathZd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR_^,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x#&y#iAnalogStickStatusaB&holdb#&triggerb#&releaseb#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.had:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRcd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRed:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Color8&r#&g#&b#&a#id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontlk(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hnd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFontpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResourcesrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwfont@CharWriterL&m_ColorMappingT#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingT#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfonty(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0{hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 09&m_UniformAddr=# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'6B&m_UniformTextMtxBuffer;#s&m_UniformTextColorBufferd#@@UniformAddress&addrMtxW#&addrSizeAndVtxW#&addrTexCoordW#&addrColorW# @VertexBufferW &position#*s_StaticInitialized*s_VertexBuffer}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoutosgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoDDemoAllocator!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#U#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65f@PadFactory*s_pPadcGetPad000%8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool0nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitialized'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator*s_ParticleAllocator*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount&*s_DebugFrameCount&0*s_AutoTestercIsCpuProfilingMode0*)@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base##&flags#&base_count# &base_info#F__si_class_type_info &base##&base_type##0i__builtin_va_list0?1B#0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable.d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&10d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6MoveArray655: ~MoveArray6operator=65operator[]65operator[]65size6begin-6end-6empty6capacity6reserve65swap65resize65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct65destroy65destroy_range65-5-erase650?000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h43d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray655: ~MoveArray6operator[]65size6begin-6end-6back6empty6capacity6reserve65push_back65swap65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65-5-erase6500?00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBase98d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0nwfont@TextWriterBased&m_WidthLimitW#L&m_CharSpaceW#P&m_LineSpaceW#T&m_TabWidth#X&m_DrawFlag#\0^&m_TagProcessorD#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor^# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.h;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#?!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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X`@0 笜`@3 @6 H@8 h@; @=槞傽刭p蟪K/71 1305695318 0 0 100666 136148 ` ELF(D4(*'--蠱釦姲妽濆嶅 濏袓嫿饾8F齄8FJF@ F @CF CF C瞤GF C瞤G祩"﹉F齄齄祵"4 齄"3齄/ @@  C   C F$hRh@@CC  hRh@@F  C  C FhRh@@CC !  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#  " 3 !3!  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cpp&&%@-L-MUU  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cpp&&%-/+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3& &Vu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h< &,u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h 8u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h &}枛}  } }(}} PT}枛}PT}} } d}(dh} hl}QlUPlT}枛} } t}8tx} x|}|悎 |悎 d悎 |悎 QU|UPT|T}枛}}}}} } "}}枛}PQ}枛}PT}} } (}(,} ,0}悁 0悎 }枛P Q}枛PQIJNMLK  理/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Z thisEfxW-fyWw__resultPb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h$, } 悁 悁 PPQUTSRF 怈DF菮 @Xarmcc+|  A~Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwutUBitExtractbitsFpos3len w__resultPqmaskT t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}RQPSWX\[ZYpF"! F齄"F F齄C"! F齄C"! F齄(CpXarmcc+|  :A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]:nwutUReverseEndian:x"w__resultP8t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}枛:}P:T^_cba`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]=this\v__resultPr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h}PefjihgpF F(F齄F F齄`pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]!this\>value r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h#%S7}}QUPTlmqponpF F)F F齄 FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Jthis\>color w__result\Pr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h/1F}}QUPTstxwvupGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Zthis\v__resultPr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h}Pz{~}|FF00pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]!this6w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h02Q}枛PQHx(齄F! 齄(  Xarmcc+|  $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$boolWuC$x__result!} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h M = }$} PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit8zH%ibit32J%ibit64K%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwut$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valuem#innHandle{9nn@Handle&m_Handlem#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTR@SerialChannel&m_Ch&#pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@HioPacketChannel&m_Allocatorj#&m_DeviceAllocatorj#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryj*s_HioWorkMemory0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xW#&yW#@VEC2#VEC265W5W0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4#DVEC4_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x#&y#iAnalogStickStatusaB&holdm#&triggerm#&releasem#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.h`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0?nwut@Color8&r#&g#&b#&a#Color8\6\5~Color86\SetU326\5ToU32RawRef6\0(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFontInformationd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwfontinternalDTextureObjectiCharCodev@Font(__vptr#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwfont@CharWriterL&m_ColorMappingT#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingT#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontiTextWriter!{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndexa#iGlyphIndex| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont@ResFont#(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroReg.hARM C/C++ Compiler, RVCT4.0 [Build 902]淴PicaRegPICA_REG_INTERRUPT PICA_REG_CULL_FACE @PICA_REG_VIEWPORT_WIDTH1 APICA_REG_VIEWPORT_WIDTH2 BPICA_REG_VIEWPORT_HEIGHT1 CPICA_REG_VIEWPORT_HEIGHT2 DPICA_REG_FRAGOP_CLIP GPICA_REG_FRAGOP_CLIP_DATA1 HPICA_REG_FRAGOP_CLIP_DATA2 IPICA_REG_FRAGOP_CLIP_DATA3 JPICA_REG_FRAGOP_CLIP_DATA4 KPICA_REG_FRAGOP_WSCALE_DATA1 MPICA_REG_FRAGOP_WSCALE_DATA2 NPICA_REG_VS_OUT_REG_NUM0 OPICA_REG_GS_OUT_REG_NUM0 OPICA_REG_VS_OUT_ATTR0 PPICA_REG_GS_OUT_ATTR0 PPICA_REG_VS_OUT_ATTR1 QPICA_REG_GS_OUT_ATTR1 QPICA_REG_VS_OUT_ATTR2 RPICA_REG_GS_OUT_ATTR2 RPICA_REG_VS_OUT_ATTR3 SPICA_REG_GS_OUT_ATTR3 SPICA_REG_VS_OUT_ATTR4 TPICA_REG_GS_OUT_ATTR4 TPICA_REG_VS_OUT_ATTR5 UPICA_REG_GS_OUT_ATTR5 UPICA_REG_VS_OUT_ATTR6 VPICA_REG_GS_OUT_ATTR6 VPICA_REG_EARLY_DEPTH_FUNC aPICA_REG_EARLY_DEPTH_TEST1 bPICA_REG_EARLY_DEPTH_CLEAR cPICA_REG_VS_OUT_ATTR_MODE dPICA_REG_GS_OUT_ATTR_MODE dPICA_REG_SCISSOR ePICA_REG_SCISSOR_XY fPICA_REG_SCISSOR_SIZE gPICA_REG_VIEWPORT_XY hPICA_REG_EARLY_DEPTH_DATA jPICA_REG_FRAGOP_WSCALE mPICA_REG_RENDER_BUFFER_RESOLUTION1 nPICA_REG_VS_OUT_ATTR_CLK oPICA_REG_GS_OUT_ATTR_CLK oPICA_REG_TEXTURE_FUNC PICA_REG_TEXTURE0_BORDER_COLOR PICA_REG_TEXTURE0_SIZE PICA_REG_TEXTURE0_WRAP_FILTER PICA_REG_TEXTURE0_LOD PICA_REG_TEXTURE0_ADDR1 PICA_REG_TEXTURE0_ADDR2 PICA_REG_TEXTURE0_ADDR3 PICA_REG_TEXTURE0_ADDR4 PICA_REG_TEXTURE0_ADDR5 PICA_REG_TEXTURE0_ADDR6 PICA_REG_TEXTURE0_SHADOW PICA_REG_TEXTURE0_FORMAT PICA_REG_FRAG_LIGHT_EN0 PICA_REG_TEXTURE1_BORDER_COLOR PICA_REG_TEXTURE1_SIZE PICA_REG_TEXTURE1_WRAP_FILTER PICA_REG_TEXTURE1_LOD PICA_REG_TEXTURE1_ADDR PICA_REG_TEXTURE1_FORMAT PICA_REG_TEXTURE2_BORDER_COLOR PICA_REG_TEXTURE2_SIZE PICA_REG_TEXTURE2_WRAP_FILTER PICA_REG_TEXTURE2_LOD PICA_REG_TEXTURE2_ADDR PICA_REG_TEXTURE2_FORMAT PICA_REG_TEXTURE3_PROCTEX0 PICA_REG_TEXTURE3_PROCTEX1 PICA_REG_TEXTURE3_PROCTEX2 PICA_REG_TEXTURE3_PROCTEX3 PICA_REG_TEXTURE3_PROCTEX4 PICA_REG_TEXTURE3_PROCTEX5 PICA_REG_PROCTEX_LUT PICA_REG_PROCTEX_LUT_DATA0 PICA_REG_PROCTEX_LUT_DATA1 PICA_REG_PROCTEX_LUT_DATA2 PICA_REG_PROCTEX_LUT_DATA3 PICA_REG_PROCTEX_LUT_DATA4 PICA_REG_PROCTEX_LUT_DATA5 PICA_REG_PROCTEX_LUT_DATA6 PICA_REG_PROCTEX_LUT_DATA7 PICA_REG_TEX_ENV0 PICA_REG_TEX_ENV0_OPERAND PICA_REG_TEX_ENV0_COMBINE PICA_REG_TEX_ENV0_COLOR PICA_REG_TEX_ENV0_SCALE PICA_REG_TEX_ENV1 PICA_REG_TEX_ENV1_OPERAND PICA_REG_TEX_ENV1_COMBINE PICA_REG_TEX_ENV1_COLOR PICA_REG_TEX_ENV1_SCALE PICA_REG_TEX_ENV2 PICA_REG_TEX_ENV2_OPERAND PICA_REG_TEX_ENV2_COMBINE PICA_REG_TEX_ENV2_COLOR PICA_REG_TEX_ENV2_SCALE PICA_REG_TEX_ENV3 PICA_REG_TEX_ENV3_OPERAND PICA_REG_TEX_ENV3_COMBINE PICA_REG_TEX_ENV3_COLOR PICA_REG_TEX_ENV3_SCALE PICA_REG_GAS_FOG_MODE PICA_REG_TEX_ENV_BUFFER_INPUT PICA_REG_FOG_COLOR PICA_REG_GAS_ATTENUATION PICA_REG_GAS_ACCMAX PICA_REG_FOG_LUT_INDEX PICA_REG_FOG_LUT_DATA0 PICA_REG_FOG_LUT_DATA1 PICA_REG_FOG_LUT_DATA2 PICA_REG_FOG_LUT_DATA3 PICA_REG_FOG_LUT_DATA4 PICA_REG_FOG_LUT_DATA5 PICA_REG_FOG_LUT_DATA6 PICA_REG_FOG_LUT_DATA7 PICA_REG_TEX_ENV4 PICA_REG_TEX_ENV4_OPERAND PICA_REG_TEX_ENV4_COMBINE PICA_REG_TEX_ENV4_COLOR PICA_REG_TEX_ENV4_SCALE PICA_REG_TEX_ENV5 PICA_REG_TEX_ENV5_OPERAND PICA_REG_TEX_ENV5_COMBINE PICA_REG_TEX_ENV5_COLOR PICA_REG_TEX_ENV5_SCALE PICA_REG_TEX_ENV_BUFFER_COLOR PICA_REG_COLOR_OPERATIONPICA_REG_BLEND_FUNCPICA_REG_LOGIC_OPPICA_REG_BLEND_COLORPICA_REG_FRAGOP_ALPHA_TESTPICA_REG_STENCIL_TESTPICA_REG_STENCIL_OPPICA_REG_DEPTH_COLOR_MASKPICA_REG_COLOR_DEPTH_BUFFER_CLEAR0PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1PICA_REG_COLOR_BUFFER_READPICA_REG_COLOR_BUFFER_WRITEPICA_REG_DEPTH_STENCIL_BUFFER_READPICA_REG_DEPTH_STENCIL_BUFFER_WRITEPICA_REG_RENDER_BUFFER_DEPTH_MODEPICA_REG_RENDER_BUFFER_COLOR_MODEPICA_REG_EARLY_DEPTH_TEST2PICA_REG_RENDER_BLOCK_FORMATPICA_REG_RENDER_BUFFER_DEPTH_ADDRPICA_REG_RENDER_BUFFER_COLOR_ADDRPICA_REG_RENDER_BUFFER_RESOLUTION0PICA_REG_GAS_LIGHT_XY PICA_REG_GAS_LIGHT_Z!PICA_REG_GAS_LIGHT_Z_COLOR"PICA_REG_GAS_LUT_INDEX#PICA_REG_GAS_LUT_DATA$PICA_REG_GAS_DELTAZ_DEPTH&PICA_REG_FRAGOP_SHADOW0PICA_FRAG_LIGHT_STRIDE PICA_REG_FRAG_LIGHT_START@PICA_REG_FRAG_LIGHT0_SPECULAR0@PICA_REG_FRAG_LIGHT0_SPECULAR1APICA_REG_FRAG_LIGHT0_DIFFUSEBPICA_REG_FRAG_LIGHT0_AMBIENTCPICA_REG_FRAG_LIGHT0_POSITION_XYDPICA_REG_FRAG_LIGHT0_POSITION_ZEPICA_REG_FRAG_LIGHT0_SPOT_XYFPICA_REG_FRAG_LIGHT0_SPOT_ZGPICA_REG_FRAG_LIGHT0_TYPEIPICA_REG_FRAG_LIGHT0_DIST_ATTN_BIASJPICA_REG_FRAG_LIGHT0_DIST_ATTN_SCALEKPICA_REG_FRAG_LIGHT1_SPECULAR0PPICA_REG_FRAG_LIGHT1_SPECULAR1QPICA_REG_FRAG_LIGHT1_DIFFUSERPICA_REG_FRAG_LIGHT1_AMBIENTSPICA_REG_FRAG_LIGHT1_POSITION_XYTPICA_REG_FRAG_LIGHT1_POSITION_ZUPICA_REG_FRAG_LIGHT1_SPOT_XYVPICA_REG_FRAG_LIGHT1_SPOT_ZWPICA_REG_FRAG_LIGHT1_TYPEYPICA_REG_FRAG_LIGHT1_DIST_ATTN_BIASZPICA_REG_FRAG_LIGHT1_DIST_ATTN_SCALE[PICA_REG_FRAG_LIGHT2_SPECULAR0`PICA_REG_FRAG_LIGHT2_SPECULAR1aPICA_REG_FRAG_LIGHT2_DIFFUSEbPICA_REG_FRAG_LIGHT2_AMBIENTcPICA_REG_FRAG_LIGHT2_POSITION_XYdPICA_REG_FRAG_LIGHT2_POSITION_ZePICA_REG_FRAG_LIGHT2_SPOT_XYfPICA_REG_FRAG_LIGHT2_SPOT_ZgPICA_REG_FRAG_LIGHT2_TYPEiPICA_REG_FRAG_LIGHT2_DIST_ATTN_BIASjPICA_REG_FRAG_LIGHT2_DIST_ATTN_SCALEkPICA_REG_FRAG_LIGHT3_SPECULAR0pPICA_REG_FRAG_LIGHT3_SPECULAR1qPICA_REG_FRAG_LIGHT3_DIFFUSErPICA_REG_FRAG_LIGHT3_AMBIENTsPICA_REG_FRAG_LIGHT3_POSITION_XYtPICA_REG_FRAG_LIGHT3_POSITION_ZuPICA_REG_FRAG_LIGHT3_SPOT_XYvPICA_REG_FRAG_LIGHT3_SPOT_ZwPICA_REG_FRAG_LIGHT3_TYPEyPICA_REG_FRAG_LIGHT3_DIST_ATTN_BIASzPICA_REG_FRAG_LIGHT3_DIST_ATTN_SCALE{PICA_REG_FRAG_LIGHT4_SPECULAR0PICA_REG_FRAG_LIGHT4_SPECULAR1PICA_REG_FRAG_LIGHT4_DIFFUSEPICA_REG_FRAG_LIGHT4_AMBIENTPICA_REG_FRAG_LIGHT4_POSITION_XYPICA_REG_FRAG_LIGHT4_POSITION_ZPICA_REG_FRAG_LIGHT4_SPOT_XYPICA_REG_FRAG_LIGHT4_SPOT_ZPICA_REG_FRAG_LIGHT4_TYPEPICA_REG_FRAG_LIGHT4_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT4_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT5_SPECULAR0PICA_REG_FRAG_LIGHT5_SPECULAR1PICA_REG_FRAG_LIGHT5_DIFFUSEPICA_REG_FRAG_LIGHT5_AMBIENTPICA_REG_FRAG_LIGHT5_POSITION_XYPICA_REG_FRAG_LIGHT5_POSITION_ZPICA_REG_FRAG_LIGHT5_SPOT_XYPICA_REG_FRAG_LIGHT5_SPOT_ZPICA_REG_FRAG_LIGHT5_TYPEPICA_REG_FRAG_LIGHT5_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT5_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT6_SPECULAR0PICA_REG_FRAG_LIGHT6_SPECULAR1PICA_REG_FRAG_LIGHT6_DIFFUSEPICA_REG_FRAG_LIGHT6_AMBIENTPICA_REG_FRAG_LIGHT6_POSITION_XYPICA_REG_FRAG_LIGHT6_POSITION_ZPICA_REG_FRAG_LIGHT6_SPOT_XYPICA_REG_FRAG_LIGHT6_SPOT_ZPICA_REG_FRAG_LIGHT6_TYPEPICA_REG_FRAG_LIGHT6_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT6_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT7_SPECULAR0PICA_REG_FRAG_LIGHT7_SPECULAR1PICA_REG_FRAG_LIGHT7_DIFFUSEPICA_REG_FRAG_LIGHT7_AMBIENTPICA_REG_FRAG_LIGHT7_POSITION_XYPICA_REG_FRAG_LIGHT7_POSITION_ZPICA_REG_FRAG_LIGHT7_SPOT_XYPICA_REG_FRAG_LIGHT7_SPOT_ZPICA_REG_FRAG_LIGHT7_TYPEPICA_REG_FRAG_LIGHT7_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT7_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT_AMBIENTPICA_REG_FRAG_LIGHT_SRC_NUMPICA_REG_FRAG_LIGHT_FUNC_MODE0PICA_REG_FRAG_LIGHT_FUNC_MODE1PICA_REG_FRAG_LIGHT_LUTPICA_REG_FRAG_LIGHT_EN1PICA_REG_FRAG_LIGHT_LUT_DATA0PICA_REG_FRAG_LIGHT_LUT_DATA1PICA_REG_FRAG_LIGHT_LUT_DATA2PICA_REG_FRAG_LIGHT_LUT_DATA3PICA_REG_FRAG_LIGHT_LUT_DATA4PICA_REG_FRAG_LIGHT_LUT_DATA5PICA_REG_FRAG_LIGHT_LUT_DATA6PICA_REG_FRAG_LIGHT_LUT_DATA7PICA_REG_FRAG_LIGHT_ABSLUTINPUTPICA_REG_FRAG_LIGHT_LUTINPUTPICA_REG_FRAG_LIGHT_LUTSCALEPICA_REG_FRAG_LIGHT_SRC_EN_IDPICA_REG_VERTEX_ATTR_ARRAYS_BASE_ADDRPICA_REG_VERTEX_ATTR_ARRAYS0PICA_REG_VERTEX_ATTR_ARRAYS1PICA_LOAD_ARRAY_STRIDE PICA_REG_LOAD_ARRAY0_ATTR_OFFSETPICA_REG_LOAD_ARRAY0_ELEMENT0PICA_REG_LOAD_ARRAY0_ELEMENT1PICA_REG_INDEX_ARRAY_ADDR_OFFSET'PICA_REG_DRAW_VERTEX_NUM(PICA_REG_DRAW_MODE0)PICA_REG_DRAW_VERTEX_OFFSET*PICA_REG_START_DRAW_ARRAY.PICA_REG_START_DRAW_ELEMENT/PICA_REG_VERTEX_FUNC1PICA_REG_VS_FIXED_ATTR2PICA_REG_VS_FIXED_ATTR_DATA03PICA_REG_VS_FIXED_ATTR_DATA14PICA_REG_VS_FIXED_ATTR_DATA25PICA_REG_VS_ATTR_NUM1BPICA_REG_VS_COM_MODEDPICA_REG_START_DRAW_FUNC0EPICA_REG_VS_OUT_REG_NUM1JPICA_REG_VS_OUT_REG_NUM2QPICA_REG_GS_MISC_REG0RPICA_REG_DRAW_MODE1SPICA_REG_GS_MISC_REG1TPICA_REG_VS_OUT_REG_NUM3^PICA_REG_DRAW_MODE2^PICA_REG_GS_OUT_REG_NUM3^PICA_REG_START_DRAW_FUNC1_PICA_REG_GS_BOOLPICA_REG_GS_INT0PICA_REG_GS_INT1PICA_REG_GS_INT2PICA_REG_GS_INT3PICA_REG_GS_ATTR_NUMPICA_REG_GS_START_ADDRPICA_REG_GS_ATTR_IN_REG_MAP0PICA_REG_GS_ATTR_IN_REG_MAP1PICA_REG_GS_OUT_REG_MASKPICA_REG_GS_PROG_UPDATE_ENDPICA_REG_GS_FLOAT_ADDRPICA_REG_GS_FLOAT0PICA_REG_GS_FLOAT1PICA_REG_GS_FLOAT2PICA_REG_GS_FLOAT3PICA_REG_GS_FLOAT4PICA_REG_GS_FLOAT5PICA_REG_GS_FLOAT6PICA_REG_GS_FLOAT7PICA_REG_GS_PROG_ADDRPICA_REG_GS_PROG_DATA0PICA_REG_GS_PROG_DATA1PICA_REG_GS_PROG_DATA2PICA_REG_GS_PROG_DATA3PICA_REG_GS_PROG_DATA4PICA_REG_GS_PROG_DATA5PICA_REG_GS_PROG_DATA6PICA_REG_GS_PROG_DATA7PICA_REG_GS_PROG_SWIZZLE_ADDRPICA_REG_GS_PROG_SWIZZLE_DATA0PICA_REG_GS_PROG_SWIZZLE_DATA1PICA_REG_GS_PROG_SWIZZLE_DATA2PICA_REG_GS_PROG_SWIZZLE_DATA3PICA_REG_GS_PROG_SWIZZLE_DATA4PICA_REG_GS_PROG_SWIZZLE_DATA5PICA_REG_GS_PROG_SWIZZLE_DATA6PICA_REG_GS_PROG_SWIZZLE_DATA7PICA_REG_VS_BOOLPICA_REG_VS_INT0PICA_REG_VS_INT1PICA_REG_VS_INT2PICA_REG_VS_INT3PICA_REG_VS_ATTR_NUM0PICA_REG_VS_START_ADDRPICA_REG_VS_ATTR_IN_REG_MAP0PICA_REG_VS_ATTR_IN_REG_MAP1PICA_REG_VS_OUT_REG_MASKPICA_REG_VS_PROG_UPDATE_ENDPICA_REG_VS_FLOAT_ADDRPICA_REG_VS_FLOAT0PICA_REG_VS_FLOAT1PICA_REG_VS_FLOAT2PICA_REG_VS_FLOAT3PICA_REG_VS_FLOAT4PICA_REG_VS_FLOAT5PICA_REG_VS_FLOAT6PICA_REG_VS_FLOAT7PICA_REG_VS_PROG_ADDRPICA_REG_VS_PROG_DATA0PICA_REG_VS_PROG_DATA1PICA_REG_VS_PROG_DATA2PICA_REG_VS_PROG_DATA3PICA_REG_VS_PROG_DATA4PICA_REG_VS_PROG_DATA5PICA_REG_VS_PROG_DATA6PICA_REG_VS_PROG_DATA7PICA_REG_VS_PROG_SWIZZLE_ADDRPICA_REG_VS_PROG_SWIZZLE_DATA0PICA_REG_VS_PROG_SWIZZLE_DATA1PICA_REG_VS_PROG_SWIZZLE_DATA2PICA_REG_VS_PROG_SWIZZLE_DATA3PICA_REG_VS_PROG_SWIZZLE_DATA4PICA_REG_VS_PROG_SWIZZLE_DATA5PICA_REG_VS_PROG_SWIZZLE_DATA6PICA_REG_VS_PROG_SWIZZLE_DATA7d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataTexEnvSrcPICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_SECONDARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE0 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE1 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE2 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE3 PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_SRC_RGBA_CONSTANT PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS  PicaDataTexEnvOperandPICA_DATA_OPE_RGB_SRC_COLOR PICA_DATA_OPE_RGB_ONE_MINUS_SRC_COLOR PICA_DATA_OPE_RGB_SRC_ALPHA PICA_DATA_OPE_RGB_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_RGB_SRC_R_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_RGB_SRC_G_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_RGB_SRC_B_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_B_DMP PICA_DATA_OPE_ALPHA_SRC_ALPHA PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_ALPHA_SRC_R_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_ALPHA_SRC_G_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_ALPHA_SRC_B_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_B_DMP  PicaDataTexEnvCombinePICA_DATA_TEX_ENV_COMBINE_REPLACE PICA_DATA_TEX_ENV_COMBINE_MODULATE PICA_DATA_TEX_ENV_COMBINE_ADD PICA_DATA_TEX_ENV_COMBINE_ADD_SIGNED PICA_DATA_TEX_ENV_COMBINE_INTERPOLATE PICA_DATA_TEX_ENV_COMBINE_SUBTRACT PICA_DATA_TEX_ENV_COMBINE_DOT3_RGB PICA_DATA_TEX_ENV_COMBINE_DOT3_RGBA PICA_DATA_TEX_ENV_COMBINE_MULT_ADD_DMP PICA_DATA_TEX_ENV_COMBINE_ADD_MULT_DMP PicaDataTexEnvScalePICA_DATA_TEX_ENV_SCALE_1 PICA_DATA_TEX_ENV_SCALE_2 PICA_DATA_TEX_ENV_SCALE_4 PicaDataTexEnvBufferInputPICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataDrawModePICA_DATA_DRAW_TRIANGLE_STRIP PICA_DATA_DRAW_TRIANGLE_FAN PICA_DATA_DRAW_TRIANGLES PICA_DATA_DRAW_GEOMETRY_PRIMITIVE PicaDataVertexAttrTypePICA_DATA_SIZE_1_BYTE PICA_DATA_SIZE_1_UNSIGNED_BYTE PICA_DATA_SIZE_1_SHORT PICA_DATA_SIZE_1_FLOAT PICA_DATA_SIZE_2_BYTE PICA_DATA_SIZE_2_UNSIGNED_BYTE PICA_DATA_SIZE_2_SHORT PICA_DATA_SIZE_2_FLOAT PICA_DATA_SIZE_3_BYTE PICA_DATA_SIZE_3_UNSIGNED_BYTE PICA_DATA_SIZE_3_SHORT PICA_DATA_SIZE_3_FLOAT PICA_DATA_SIZE_4_BYTE PICA_DATA_SIZE_4_UNSIGNED_BYTE PICA_DATA_SIZE_4_SHORT PICA_DATA_SIZE_4_FLOAT  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataAlphaTestPICA_DATA_ALPHA_TEST_NEVER PICA_DATA_ALPHA_TEST_ALWAYS PICA_DATA_ALPHA_TEST_EQUAL PICA_DATA_ALPHA_TEST_NOTEQUAL PICA_DATA_ALPHA_TEST_LESS PICA_DATA_ALPHA_TEST_LEQUAL PICA_DATA_ALPHA_TEST_GREATER PICA_DATA_ALPHA_TEST_GEQUAL PicaDataDepthTestPICA_DATA_DEPTH_TEST_NEVER PICA_DATA_DEPTH_TEST_ALWAYS PICA_DATA_DEPTH_TEST_EQUAL PICA_DATA_DEPTH_TEST_NOTEQUAL PICA_DATA_DEPTH_TEST_LESS PICA_DATA_DEPTH_TEST_LEQUAL PICA_DATA_DEPTH_TEST_GREATER PICA_DATA_DEPTH_TEST_GEQUAL PicaDataBlendEquationPICA_DATA_BLEND_EQUATION_ADD PICA_DATA_BLEND_EQUATION_SUBTRACT PICA_DATA_BLEND_EQUATION_REVERSE_SUBTRACT PICA_DATA_BLEND_EQUATION_MIN PICA_DATA_BLEND_EQUATION_MAX  PicaDataBlendFuncPICA_DATA_BLEND_FUNC_ZERO PICA_DATA_BLEND_FUNC_ONE PICA_DATA_BLEND_FUNC_SRC_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_COLOR PICA_DATA_BLEND_FUNC_DST_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_COLOR PICA_DATA_BLEND_FUNC_SRC_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_ALPHA PICA_DATA_BLEND_FUNC_DST_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_ALPHA PICA_DATA_BLEND_FUNC_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_SRC_ALPHA_SATURATE PicaDataLogicOpPICA_DATA_LOGIC_CLEAR PICA_DATA_LOGIC_AND PICA_DATA_LOGIC_AND_REVERSE PICA_DATA_LOGIC_COPY PICA_DATA_LOGIC_SET PICA_DATA_LOGIC_COPY_INVERTED PICA_DATA_LOGIC_NOOP PICA_DATA_LOGIC_INVERT PICA_DATA_LOGIC_NAND PICA_DATA_LOGIC_OR PICA_DATA_LOGIC_NOR PICA_DATA_LOGIC_XOR PICA_DATA_LOGIC_EQUIV PICA_DATA_LOGIC_AND_INVERTED PICA_DATA_LOGIC_OR_REVERSE PICA_DATA_LOGIC_OR_INVERTED PicaDataStencilTestPICA_DATA_STENCIL_TEST_NEVER PICA_DATA_STENCIL_TEST_ALWAYS PICA_DATA_STENCIL_TEST_EQUAL PICA_DATA_STENCIL_TEST_NOTEQUAL PICA_DATA_STENCIL_TEST_LESS PICA_DATA_STENCIL_TEST_LEQUAL PICA_DATA_STENCIL_TEST_GREATER PICA_DATA_STENCIL_TEST_GEQUAL PicaDataStencilOpPICA_DATA_STENCIL_OP_KEEP PICA_DATA_STENCIL_OP_ZERO PICA_DATA_STENCIL_OP_REPLACE PICA_DATA_STENCIL_OP_INCR PICA_DATA_STENCIL_OP_DECR PICA_DATA_STENCIL_OP_INVERT PICA_DATA_STENCIL_OP_INCR_WRAP PICA_DATA_STENCIL_OP_DECR_WRAP hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 09&m_UniformAddr=# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'6B&m_UniformTextMtxBuffer;#s&m_UniformTextColorBufferd#@@UniformAddress&addrMtxW#&addrSizeAndVtxW#&addrTexCoordW#&addrColorW# @VertexBufferW &position#*s_StaticInitialized*s_VertexBufferd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL &symbolType#&start#&end#&name#@BindSymbolVSInput#@BindSymbolVSFloat#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 902]intm0nngrCTR@Shader柩&m_VtxShaderIndex&#&m_GeoShaderIndex&#&m_ExeImageInfoNum#)#0&m_ExeImageInfo# &m_Instruction#&m_InstructionCount#m&m_Swizzlei#&m_SwizzleCount#&m_DrawMode#)#&m_VtxShaderBoolMapUniformm#&m_GeoShaderBoolMapUniformm#m/&m_CmdCacheOutAttrArray#&m_CmdCacheOutAttrNum#mQ&m_CmdCacheConstArray]#&m_CmdCacheConstNumArray#栊DExeImageInfo\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnngrCTR@Vertex+m_CmdCacheVertexNum#mS+m_CmdCacheVertex# &m_IsEnableReg# &m_LoadArray# &m_AttrConst0# @IndexStream &physicalAddr<#&drawVtxNum#&isUnsignedByte#)#@LoadArrayp&physicalAddr<# &type# &byte#& &bind#@@AttrConst&dimension#)#W¶m?#(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Combiner&stage#&bufferColorR#&bufferColorG#&bufferColorB#&bufferColorA#@Stage&rgb#&alpha# &constColorR#&constColorG#&constColorB#&constColorA#&headRegister#@CombineFunction &combine #Z&operand#&source#&scale#&bufferInput#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool nn gr CTR@ RenderState&blend.#&logicOp #&shadowMapZ#&alphaTest#0&stencilTest#8ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask #P)#P&depthTest#T&cullingTest#\&wBuffer#d&fbAccess#@AlphaTest&isEnable#&refValue#&func#)#&m_RenderState#@Blend&isEnable#&eqRgb#&eqAlpha#&srcRgbm#&srcAlpham#&dstRgbm#&dstAlpham#&colorR#&colorG#&colorB# &colorA# )#&m_RenderState# @LogicOp&isEnable#&opCode#)#&m_RenderState#@ShadowMap&isEnable#&isPerspective#)#&zBiasW#&zScaleW#&penumbraScaleW# &penumbraBiasW#&m_RenderState#@ StencilTest&isEnable#&maskOpb#)#&func#)#&refm#&maskm# &opFail#&opZFail#&opZPass#)#&m_RenderState#@ DepthTest&isEnable#&isEnableWrite#&func#)#&m_RenderState#@ WBuffer&wScaleW#&isEnablePolygonOffset#)#&polygonOffsetUnitW#&depthRangeNearW# &depthRangeFarW#&depthRangeBit#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFace# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFaceC#)#&m_RenderState#@ FBAccess&m_RenderState#?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Viewport&x&#&y&#&width#&height# xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolchar000W00?0nwdemo@GraphicsDrawing堯&m_ScreenSize#&m_LineWidthW#&m_MaxShapeVertexCount&# &m_ShapeVertexCount&#&m_pShapeShaderBinary#&m_ShapeShader#&m_ShapeBindSymbolProjectionMatrix#&m_ShapeBindSymbolModelViewMatrix#堃&m_ShapeBindSymbolPos#愐&m_ShapeBindSymbolColor#樢&m_ShapeViewport#犚&m_ShapeRenderState#耙&m_ShapeCombiner#从&m_ShapeVertex#仍&m_ShapeIndexStreamM#劂&m_ShapePositionStreamArray#溷&m_ShapeColorStreamArray#桡&m_ShapeIndexStreamArray#煦&m_ShapeAllocator#疸&m_Font#翥&m_TextWriter#屼&m_Drawer#痄&m_MaxTextCount&#&m_FontCommandBuffer#&m_IsFontOwner#&m_FontAllocator#勻DrawLine6q555\FillRectangle6q555\DrawStringW6q5&5&5o0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0?nwgfx@GfxObject(__vptr#&m_Allocator#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@DisplayBufferSwapper<#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Model#DTransformNoded:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderKeyTypeziRenderKeyFactory.| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Camera#"!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderQueue z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h$(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT &d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDMeshRenderer(Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#-,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwdemo@CommandListSwapperd&m_Allocator#&m_CommandListsM#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntriesh# &m_GpuProfilingResultsh#0&m_ReusableCommandListsM#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h/d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnulcdCTRDStereoCamera21xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatintnwdemoDResourceSetiResourceArrayXB@RenderSystem&m_Allocator<#&m_RenderContextB#&m_PriorMaterialRenderKeyFactoryH#&m_PriorDepthRenderKeyFactoryH# &m_RenderQueueN#&m_MeshRendererT#&m_RenderSortMode#&m_UpperSwapperZ#&m_LowerSwapperZ# &m_ExtensionSwapperZ#$&m_CommandListSwapper`#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCameraf#&m_Resources#&m_SkyModell#&m_PostRenderCallbackr#&m_PostRightRenderCallbackr#@LoadMeterDescription0&startTick1#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount&#,*MILLI_TO_RATECalcLoadMeter66?GetLoadMeter6600000000000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoDDemoAllocator6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#U8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65f@PadFactory*s_pPadcGetPad000:8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool0nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitialized<hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocatorc*s_ParticleAllocatorc*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount&*s_DebugFrameCount&0*s_AutoTesterdCalcLoadMeter56dDrawLoadMeterText565qdDrawLoadMeter565qdDumpLoadMeter56cIsCpuProfilingMode0?>@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intboolfloat@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listnwdemoB0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppAd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyableCd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&Ed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBaseHGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0nwfont@TextWriterBased&m_WidthLimitW#L&m_CharSpaceW#P&m_LineSpaceW#T&m_TabWidth#X&m_DrawFlag#\0^&m_TagProcessorD#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor^# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Nd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderElementRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderKeyFactory#T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00V d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray:&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00:Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASlot1Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASignal1\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray &m_FixedSizeElements# #`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArraybd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderQueue,#d!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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CCpF% z(褏 z(M z(袮%- ⅹ!齄(F齄bk圶齄`k@`cak k丅 `cpNW:Fatal Error demo_DisplayBufferSwapper.cpp鞯劙FF(梆綘}(1Jq!1齄 j('j@8)JP2r!)齄`j(踘j@8!J2s! 齄hi槇GF齄(!!齄)H齄 悹}(  酄}("H酄}(H@恇k!k齄 F"j挬xX"cj齄齄栫demo_DisplayBufferSwapper.cppNW:Pointer must not be NULL (bufferObject)@F F爅( #!齄allocator w__resultP@qmemory慼 qbufferSwapperW>8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianU3BSwapval憄w__resultPQrMASK慼rMASK2慲(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"nwutEndianU<BSwap1"val1憄w__result1PQrdata慼$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUNBSwapval"w__resultPqMASK#R$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUUBSwap&val&"w__result&Prdata 憄(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW悁 ,rdata 憄d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUeBSwap valw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP 0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp (]&7,7-?'!  !   .C d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp     (- !` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp41+7&&=,&'     #(',! -4|+   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp!')&du d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3& &Vu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h< &,u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h 8u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h &}} }0}}0RVQ慸PT}枛V}RUPVT}} 2}(24}R4慼Q4VP4U}B}QBUPBT}枛}}}}} } "}}枛}PQ}枛}PT}} } (}(,} ,0}悁 0悎 }枛P Q}枛PQNPOTSRQpF F h")F僪 F楪pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ this>size w__resultPs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}} Q UPTVW[ZYX`pGXarmcc+|    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}枛QP]^ba`_FFpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W:>*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ}枛QPRdeihgfpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}PklponmpF FH `e`-! 齄 FpNW:Pointer must not be NULL (allocator)gfx_GfxObject.hXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]P3this>allocator w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h% &}} Q UPTrswvutpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YUthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pyz{pF F齄F齄pXarmcc+|  A|}~FHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dtthisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*>}枛PQFhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>thisw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.h> }枛PQFHpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Ethisw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h}枛PQpF F h(裵!h(h耯(F怗 `鲧Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwosVSafeFreememory>allocator s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h~&}}QUPTpF H `爇( 小k k齄 F齄FF F80齄 F齄F FpXarmcc+|  4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void0 L4this"w__resultP2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h    ?}枛4}P4TpF F齄F齄pXarmcc+|  A|N2nw3gfx9GfxObjectEN2nw4demo20DisplayBufferSwapperED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARM,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000?nwos@IAllocator(__vptr#Alloc650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65~GfxObject6GetAllocator60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intunsigned charintiGLenum{3iGLboolean4iGLint8iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@FrameBufferObject &m_Description#@Description &fboID#&height#&width#&colorFormat# &depthFormat#&colorAddress#&depthAddress#&useBlock32#operator u3260@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT亐 @IRenderTarget#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0 0 nw demoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description=#&m_CurrentDisplay#4&m_DisplayBuffers#8@Description,&screenKind#&width&#&height&#&format# &transferMode4#&memoryArea#&isTransferFlipX#&transferOffsetX&#&transferOffsetY&#&displayOffsetX&# &displayOffsetY&#$&bufferCount#(@Builder,&m_Description=#Create6v5*s_TypeInfo GetRuntimeTypeInfo #6MakeTransferBufferCommand655ActivateBuffer6DisplayBufferSwapper655H=?D~DisplayBufferSwapper60E0{00<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intboolvoid@__type_info&__vptr#&__name!#00F__class_type_info&base#F__vmi_class_type_info&base%#&flags#&base_count# &base_info#F__si_class_type_info &base%#&base_type#%0i__builtin_va_list0 0B%0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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D?\pL?}T?l?粿* XA4] 孉[ ˋ\p癆窤l$B C* 糃4餋 D \pD Dl孌圗* ,F4`F F\p燜‵$蘁xDG\H*  I\vhIt処8\p糏腎x豧鄁坓恎DiLiD恔榢F,p 8p@xrss鄐鑣^磘P紅 H膧P~)    $ 4 D5 \P  瑩  虛 g \ X l X tX |X 剶X 寯X 敂X 湐X X 瑪X 磾X 紨X 臄 虜 軘 鋽 魯  ! " $# 4$ D% T& d' t( 剷) 敃* + 紩x, 4`- 敄. ,p/ 湕`0 鼦X1 T`2 礃`3 `4 tX5 虣X6 $7 ,8 49 <: D; L< T= \> d? l@ tAX |Or 剼P 敋Q `R SX W X $hY 寷ZX 敍^ 湜_ 瑳X` aX e f $Hg lh@ tkX 劀l 寽m 湝hn oX s t $Pu tv! |yX 対z 敐{X ~ 瑵 紳X X  $ 4X 尀 敒X 湠  礊X X   , <` 湡p (X 虩 詿 錈P 4D <X L T d t 尃 ~ 瑺 W 虪# 軤 魻    4 D L T \( 劇  ぁ  摹 浴 堋 臁 簟   ,  L T d tH 饥 蘑H     蹋 埽簦 け(p欄K/121 1305695316 0 0 100666 411116 ` ELF(滬4(B?--蠱釦姲妽濆嶅 濏袓嫿饾8F齄8FJF@ F @CF CF C瞤GF C瞤G祩"﹉F齄齄祵"4 齄"3齄/ @@  C   C F$hRh@@CC  hRh@@F  C  C FhRh@@CC !  CC餉-蠱犪@犪P犪`犪 犮犪嶁嶁嶁p犪嶁犮犪 濏!嗋 傢 濏 佲!嗋 傢 濏 佲!嗋 傢 濏 佲!嗋 傢P犰嶁袓怵伣-@--蠱@犪濆Px 忊熷忊 嶁嶅 勨恂 勨濆 濆隌姲 勨恂勨佲 勨'恂 勨恂際 邦 袓嫿@濅饾銷W:Pointer must not be NULL (format) demo_GraphicsDrawing.cpp-閜@--蠱@犪P犪`犪,濆Pl 忊熷忊j罾 Z罾 割 勨恂0嶁嶅 犮嶁 犪 犪犪犪,0濆隌姲頗 邦 袓嫿靝借饾銷W:Pointer must not be NULL (format)demo_GraphicsDrawing.cppF F齄 F齄>FH 齄H AhH 齄Hd8 齄H Ah齄!H|8 齄(!H|8 齄 H|8 齄 H x(H AhhF齄H Ah齄繤>絧29FH 齄`i( H k(H k F0齄H k( H k H$0 齄 H kH(0 齄H kH,0 齄H*1祪F FF i醜圔J!21齄H @j!iB3F)F F齄F i" 齄H 乯榾 9F F齄齄!i a梆demo_GraphicsDrawing.cpp1 FFF/ I齄"!F8F齄")F齄"1F8F0齄 NW:Pointer must not be NULL (pVecArray)demo_GraphicsDrawing.cpp餑-蠱@犪P犪`犪p犪斿 斿P谠!熷B犮忊犮曧猪!1預 邦曧A 痤嶁牋峒熷愮斿佮1 皂` 邦 犪犪犪堗犪犪 嶍 晚曧猪!1預 邦曧A 痤嶁牋酺熷愮斿佮1 皂` 邦 嶁 犪犪堗曧猪!1預 痤曧A 邦嶁牋犪犪 嶍 晚熷愮斿佮1 皂` 邦 犪嶁犪堗曧猪!1預 痤曧A 邦嶁牋針熷愮斿佮1 皂` 邦 犪 犪犪堗斿憼 犮犪嶁隩熷愮 1 嶁犪犪嶁斿勫袓怵嚱椟demo_GraphicsDrawing.cpp11祦F F i醜圔J!$1齄H @j!iC)F F齄F i"hF齄H jCjF1F F齄hF齄!i a梆絛demo_GraphicsDrawing.cpp1祪F FF-!@1(齄.-!A1$齄 i醜圔0J!C1齄.IaIj"i:F)F齄 i"齄%H 乯榾 1F F齄齄 i a梆絅W:Pointer must not be NULL (pPointArray)demo_GraphicsDrawing.cppNW:Failed assertion pointCount > 041餑- 蠱@犪P犪`犪p犪W 忊犮忊犮曧猪!1預 痤曧A 邦嶁悹犪犪 嶍 晚曧猪!1預 邦曧A 痤嶁牋p嶅悕0嶁 犪犪犪堗犪 袓怵嚱鐽W:Pointer must not be NULL (pVecArray)demo_GraphicsDrawing.cpp祪F FF (I齄 樌 橞3F)F F齄橜樍 ;F2F)F F齄橜梆NW:Pointer must not be NULL (pVecArray)demo_GraphicsDrawing.cpp餉--@犪P犪`犪p犪W 忊#犮忊j罾 Z罾 割 勨恂 勨恂犪 勨 濆隌姲 勨恂勨佲 勨'恂 勨恂際 邦嫿祓伣鐽W:Pointer must not be NULL (format)demo_GraphicsDrawing.cpp祻FF9Ia楬` 7Iap #齄 齄 齄 齄齄*I@9a萩(H@8 纊(&*"2- 齄(F齄h"僪槝G(+!1"齄I@9a坘齄齄F.,"2 齄+FjFC F 齄F齄 齄梆9m_FontCommandBuffer%s must not be NULLdemo_GraphicsDrawing.cppNW:Pointer must not be NULL (drawBuffer)stringBuffer禃F FHH E` FIap)F█#齄)F #齄齄 齄 齄 齄 齄(F齄2I@9a萩0H@8 纊(.3"g26 齄 齄(h"僪(F櫂G(4!k1+齄I@9a坘齄(F齄F/5"o2  齄  ( (  榡F兟 F 齄)F 齄()F 齄 齄齄0F梆9m_FontCommandBuffer%s must not be NULLdemo_GraphicsDrawing.cppNW:Pointer must not be NULL (drawBuffer)stringBuffer@--鞞蠱@犪 犪" 燀@姲! 燀@婐 燀@毎 旐@氿 燀@ 旐@犮*唔*燀唔i邦j 痤 燀 犪 犪 勨'恂嶁嶁嶁 勨'恂隌袓嫿借傀F%Ia iH` i i i@ I9aHj)F齄I9a坖1F齄I9a萰齄iFA 齄齄H 齄 H" H 齄 H 齄齄櫳齄 a1H*餙-蠱@犪P犪`犪熷P 0犮 犪犪嶁嶁P 嶁犮袓怵徑嶁嶅嶁嶅 斿q犪 斿偁 斿悹酨熷戠戠戝 犮0戝犪3/4熷佺 佲戠戠戝 犮0戝犪3/熷佺佲戠戠戝 犮0戝 犪3/犰熷佺牋暝熷戠佮5 唔4 燀 睜2 燀熷愮  - 燀熷愮嬧 ' 燀熷愮嬧 ! 燀t熷愮嬧 爦 斿 P彷犮闘 熷 掔 傕箩 斿Q狩犪犪濊嶅嶁濆牮1111?F F&ea")F F0S齄69H! 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F0齄F.!#齄1IaHj齄F:FH0!-H #齄)Ia坖齄F:FH0!%H #齄"Ia萰齄FH 嘺 I1ar0FuProjection)NW:Failed assertion resultdemo_GraphicsDrawing.cppuModelViewaPositionaColor1H*0@--憩蠱@犪l嶁,嶁隕燀E 唔D 燀 嶁階燀@ 唔? 燀嶁<燀: 唔: 燀嶁 旐@姲 旐@婐3 燀@毎 旐@氿 旐@- 燀@, 燀@喊+ 燀@吼犮(*唔&*燀$唔J邦i 痤! 燀l嶁,嶁0嶁 嶁 嶁,嶁嶁犮P濆l 嶁勨) 濆嶅, 嶁J 勨B濆嶅濆A郃犪犪氍袓嫿0借?嚷菳F!H 齄絧28FiFA 齄H 齄橧齄8)|@-@犪犪犮勫 旐 碱:0嶅 旐 碱: 犮犪 勨恂嶁犮P濆 勨濆嶅濆A郃犪犪犪雦借@--鞵蠱@犪 犮熷H嶁 旐 碱 頿娓歪 旐 碱 頿婧歪H 犮T熷 犪敫葆 頏 割P 唔 頏姲铪嶅葆 頏 割H 唔 頏姲铪雬犪嶅葆 頏 割? 唔 頏姲铪 嶅葆 頏 割7 唔 頏姲铪雬犪嶅葆@夂葆A,嶅, 燀8嶅L蒎P犮犮犮犪@ 罾 割 唔  唔缞0頗 邦隌嶅 犮H犮 犪 犮@犮P熷犮 勨'恂犪 唔 燀 勨恂隤袓嫿借HP@8FiFA 齄 F0齄"H 齄橧齄80)pFFFH +F2F羕H 齄 p8p2pF FF)FH 齄p紧1餩-@犪P犪`犪p犪(爫氳 犪犪犪P犮馃借 犪犪犪P犮 犪 勨}恂勨}佲 勨恂 唔 燀 勨恂犮 勨恂 燀 勨恂,熷愮 犪盃 犪 勨恂犮A(A80!IJt!GJ2QpEJ2憄!CJ2裵!@J2q>J2Qq= 0.fdemo_GraphicsDrawing.cppNW:Pointer must not be NULL (pVecArray)@@-@犪` 唔` 燀犪@犪] 燀 勴犮 勫犮勫勫勨@@勨) 恂H@)LD釰 勨B恂隞K@釨OD 勨恂J@鈶ND釰 勨F恂隞K@釬OD 勨恂J@鈷ND 勨恂J@鈸ND釰 勨m恂隞K@鈓OD釰 勨恂隞K@鈷OD 勨v恂J@鈜OD犮熷佺佲佺A佱佺佲佺 勨}恂J@鈣OD 勨恂J@鈨OD 勨'恂J@'ND 犮<熷佺犮佱佺犮佮羚犮A佱佺犪借pC燙@18F H 齄 IDHd8 齄Id9DH|8 齄I|9D F絧2ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Debug\demo_GraphicsDrawing.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppA(A@b?A?he/mMNNW:Failed assertion ( m_ShapeVertexCount + SHAPE_DRAW_LINE_VERTEX_COUNT ) <= m_MaxShapeVertexCountNW:Failed assertion ( m_ShapeVertexCount + SHAPE_DRAW_RECTANGLE_VERTEX_COUNT ) <= m_MaxShapeVertexCountNW:Failed assertion ( m_ShapeVertexCount + SHAPE_FILL_RECTANGLE_VERTEX_COUNT ) <= m_MaxShapeVertexCountNW:Failed assertion ( m_ShapeVertexCount + SHAPE_FILL_TRIANGLE_VERTEX_COUNT ) <= m_MaxShapeVertexCountNW:Failed assertion ( m_ShapeVertexCount + pointCount ) <= m_MaxShapeVertexCount`armcc+|     A~Xarmcc+|  4A~Xarmcc+|  AzXarmcc+|  fA~Xarmcc+|   A~Xarmcc+|  AzXarmcc+|  *A}`armcc+|     ,Aw ApRwApXarmcc+|  *A|Xarmcc+|  8A|Xarmcc+|  A~`armcc+|     @<A}Au  AJJuA}`armcc+|     AzXarmcc+|  Ax`armcc+|     $AzAtfzXarmcc+|  <AzXarmcc+|   ^AwAtl{`armcc+|     0xAzAxAbYxAz`armcc+|      Ax`armcc+|     (AxArx`armcc+|     (AxAplxXarmcc+|   hAwAvq{Xarmcc+|   rAwAtv{Xarmcc+|   AwAtC{Xarmcc+|  A|Xarmcc+|  A|`armcc+|     $Av Xarmcc+|   *AwAb{Xarmcc+|   AwAhu{`armcc+|     4A~AxAhexA~`armcc+|     (A~A|Ahd|A~`armcc+|     0A|AzAxAvaxAzA{`armcc+|     (AzAxgz`armcc+|     4A|AxAv At`vAxA{呐Xarmcc+|  A~Xarmcc+|  A|Api~Xarmcc+|  "A|AzN~Xarmcc+|  A~Xarmcc+|  A|`armcc+|     $0AA}A|G}AXarmcc+|   Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]!<this "w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void0@^4this "w__resultP20d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this "rstringBuffer4憄DrdrawBuffer憀rresource慼d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ffthis "d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902] F this "Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0Rthis 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"rcommand憄qcommandStartUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this RrprojMtx7憯rviewMtx7懺~rcamPos@懭~raimPos@懠~rcamUp@懓~qwidthW悎 dqheightW悎 lqleftF悏 tqrightW悏 |qbottomW悐 qtopF悐 qznearF悑 qzfarF悑 rcommand懍~qcommandStartUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]%this "rcommand憀qcommandStartUTtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Fthis 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 1thisx=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}枛RQP./3210pF F F齄FF)F F齄(FpXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]V]thisx>first] w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPT56:987pF F齄FF F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisx"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}枛}PT<>=BA@?F F齄 h(衊h(衋h hh趆怗 FXarmcc+|  $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0-$thisx"w__resultP"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}枛$}P$TDEIHGF耯 C耟pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisx)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & }枛 Q PKLPONMQFhh @菮Xarmcc+|  A~8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUjGetFlagValueflagsFshift3mask w__resultP q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }}RQPS<GetFlagValueSTXWVU8F 恓F! F 0齄8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}枛}PTZ[_^]\pF F齄(!!1齄eh ``燻! F齄(FpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.hXarmcc+|  .A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902].J.thisx"w__resultP,qresult]Uv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %,  }枛.}P.TabfedcFJh坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int d thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }枛P QhimlkjF奾Hh怋 pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6}枛 PPQoqputsrpF F h(裵!h(h耯(F怗 `鲧Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0?nwosVSafeFreememory>allocator  s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h~&}}QUPTwx|{zyFPh圔 pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0this:ptr'x__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.h?A\A} PQPR~pF F h(裵!h(h耯(F怗 `鲧Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwosVSafeFreememory>allocator  s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h~&}}QUPTFHlpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisLw__resultbP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h }枛PQpF F h(裵!h(h耯(F怗 `鲧Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwosVSafeFreememory>allocator  s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h~&}}QUPTpF F h(裵!h(h耯(F怗 `鲧Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwosVSafeFreeWmemory>allocator  s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h~&}}QUPTpF F h(裵!h(h耯(F怗 `鲧Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwosVSafeFreememory>allocator  s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h~&}}QUPTp@-蠱`犪@犪P犪V0忊0嶅0忊a 犮忊犮T0忊0嶅0忊b 犮忊犮U0忊0嶅0忊c 犮忊犮嶁 旐 枕  皂曧  嶍 旐 枕 皂曧  嶍 旐 枕  皂曧  嶍 濏 嗧 濏 嗧 濏 嗧犪袓鈖借pOut%s must not be NULLmath_Vector3.ippp1p2`armcc+|      8A|Ax}|Ax8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nnmathU_VEC3Cross8pOutp1xp2Zx__resultGrtmpVec慸k d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ipp&22 3223}枛}} }8} PRUQT P V0@--蠱P犪@犪U0忊0嶅0忊) 犮忊犮T0忊0嶅0忊* 犮忊犮 旐  皂旐  皂旐@姲顏& 燀@姶0忊. 犮h忊犮際 邦' 唔 頏姲 旐 呿 旐  呿 旐  呿犪袓嫿0借pOut%s must not be NULLmath_Vector3.ipppMATHNormalize3(): zero magnitude vector?`armcc+|     0TA}A{Azv{ A}A zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TU'VEC3NormalizeCTpOutpx__result]smagWpq d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Vector3.ipp'&2 3?''}}  } }}} T}P悎 QTPU! VEC3NormalizeC 戫 翼` 0  戫 翼` 0  戫 翼` 0 /`armcc+|      4(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nnmathUVEC3Sub4pOut=p1*p2w__resultP0b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h  !4}枛4R4Q4P餉-(蠱`犪P犪p犪犪V>忊0嶅>忊!熷忊犮U=忊0嶅c?忊!熷g忊犮Wj?忊0嶅Z?忊!熷^忊犮X>忊0嶅Q?忊/犮U忊犮@犪嶁 犪犪嶁嶁嶁嶁 嶁犪嶁嶁嶁嶁 嶁嶁嶁 濏 勴 濏 勴 濏 勴 曧 蓓  枕濏  枕濏  勴 濏 勴 濏 勴 濏 勴 曧 蓓  枕濏  枕濏  勴 濏 勴 濏 勴 濏 勴 曧 蓓  枕濏  枕 濏  勴犪(袓怵伣鑠Out%s must not be NULLmath_Matrix34.ipppCamPospCamUppTarget`armcc+|     (,AzApszApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nnmathARMv6UMTX34LookAtC,pOutpCamPospCamUppTargetlx__resultFW0Q\sm`YrvLook慭rvRight慞rvUp慏r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp,2223     #EEE}}}},}PTSXRWQU P VpF F珺蠤")F F齄 FpXarmcc+|  A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UMMTX44CopyCpOut>p w__resultPr d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ipp (}}QUPTpF F繤)F F齄pXarmcc+|  A|@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUMTX44CopypOut>m w__resultP]8~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.h68 珅V}}QUPT8F, <"  齄齄FF F齄 F8pOut%s must not be NULLmath_Matrix44.ippXarmcc+|  *A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*nnmathU:MTX44Identity*pOut"w__resultP(l d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ipp:93}枛*}P*Tp@--(蠱`犪P犪( 犮8熷 犪U犪(袓嫿靝借 犪姁 犪娦@犪? 燀@姶 旐( 勴 旐(  勴 旐(  勴 旐(  勴 旐(  勴 旐(  勴 旐(  勴 旐(  勴 皂` 邦 皂H鳖 ` 捻 h 捻 皂` 邦 皂H鳖 ` 捻 h 捻 皂` 邦 皂H鳖 ` 捻 h 捻 皂` 邦 皂H鳖 ` 捻 h 捻 犪`armcc+|     0`A|AzApJz A|A pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`nnmathARMv6UMTX44PivotC`pOutpivotx__result)rPIVOT_ROTATION_SIN_COS4慇ssinWscosWW0wsmvXstmpW^r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ipp<(  )Z  !#      }} } 4}48}8<}<`}P悁 XXTTX悎 HX悎 8<PQXUPXV0@--蠱P犪@婐頯毎預氿頰頑頱喊U0忊0嶅0忊 熷忊犮@犪h 9? 唔 頏姲= 燀 ( 勴; 燀 勴9 燀 勴( 9頏 鳖  勴i :0 唔 頏姲/ 燀 勴, 燀 ( 勴* 燀 勴) :頏 鳖  勴$ 燀 勴" 燀 勴j ; 唔 頏姲 妱韴 * 勴 燀 勴 燀 勴 燀 勴 燀 勴犪袓嫿0借pOut%s must not be NULLmath_Matrix44.ipp?@`armcc+|     DdA}Au  AtDu A}A td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnnmathARMv6UMTX44OrthoCdpOutlWbrW:bWtWnWfWx__result\W0fqsmustmpWor d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippD5 ! !!}}  }, }0 }, $} $d}0 $P`$悎 P$T(悅 ($悑 $悅 $$悐 悂 $悐 悂 $悏 悁 $悏 悁 $悎 P$Up@--@犪@姲頯婐預毎頰氿頑頱P犪 鉰*痤J*邦i痤I邦h 痤H 邦犪犪犪犪嫿靝借`armcc+|     4dA|Av V|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnnmathUMTX44OrthoPivotdpOutlWrWbW^tW6nWfW9pivot w__resultP`],LhP8~ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hD 賩7}}`}(`d}(d悐 (d悐 (d悏 (d悏 (d悎 (d悎 HQHdU$悅 $d悐 悅 d悐 悂 d悏 悂 d悏 悁 d悎 悁 d悎 P dT@--鞞姲 燀缞搭忊際 邦 唔 嫿借FrSqrt: Input is out of the domain.?`armcc+|     $hA~A| L~A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hnnmathUFrSqrtWhxW\x__resultWDe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h&}}8}8<}<h}8<悁 悁 <悎 0@--蠱@犪P犪@姲T`0忊0嶅`0忊K/犮l忊犮Uh0忊0嶅<0忊` 熷H忊犮 曧 勴 曧  勴犪袓嫿0借pOut%s must not be NULLmath_Vector2.hp-`armcc+|     0A}A{Az]{ A}A z,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUVEC2ScalepOutpscaleWpx__result]b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h,23}}  } }}} }P悁 悎 QUPTp@--P犪@犪 旐  皂旐 頏痤隌姲犪犪犪嫿靝借`armcc+|     $HA|AzO|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HnnmathUXVEC2NormalizeHpOutVp8w__resultPDk d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector2.ipp K}}D}DH}(Q(HT P HUAdpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisD)bufferb{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h }枛QP      /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisD-widthW{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h;Q}悁 PH"TpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolthisD)isFixed{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h;U}枛QP羉pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ethisD)pFontX{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h7H}枛QP"!  理/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisDExW-yW{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h  } 悁 悁 P$%)('&8F F, 扨" 齄- 扱"  齄0")F F齄 F8絧Out%s must not be NULLmath_Matrix34.ippXarmcc+|  @A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@nnmathARMv6UNMTX34CopyC@pOut>p w__resultP>r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp89 (}@}Q@UP@T+,0/.-pF F繤)F F齄pXarmcc+|  A|@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUMTX34CopypOut>m w__resultP]8~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h68 調V}}QUPT2376548F, :"  齄齄FF F齄 F8pOut%s must not be NULLmath_Matrix34.ippXarmcc+|  *A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*nnmathU8MTX34Identity*pOut"w__resultP(l d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix34.ipp893}枛*}P*T9:>=<;pF F)F F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`> {Pb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h  }}QUPT@AEDCBFFFF#F:F1F(F齄Xarmcc+|  Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`z\> {Pc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h ( +}} S TRWQVPUGHLKJIpF F)F F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`> {Pc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.h  }}QUPTONRQUTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hXWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h[ZD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0~std@__va_list&__ap#iva_list&,dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.h^]xd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit8zH%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalcbD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hfe,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hhD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdkjD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexpoD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hsrD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.huD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdwD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procyD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]std{$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings~}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valuem#innHandle{9nn@Handle&m_Handlem#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@LockPolicy@NoLock@LockObjectd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00??0W?0?0?nwos@IAllocator(__vptr#Alloc6 50d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Optionm#0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListN# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$xn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl&#&m_AllocCount#TiExpHeap5l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector2.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xW#&yW#@VEC2#iself_typeKVEC265W5W?operator*=65Woperator+65G?Coperator-65Goperator/65W00lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #VEC36VEC365W5W5W00d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#cIdentityMTX346MTX3465W5W5W5W5W5W5W5W5W5W5W5W>?0>0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv600d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv60Wd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<l@'`'f7W$'m/W'a>'vOB@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<@MTX44@$#cIdentityMTX446MTX4465W5W5W5W5W5W5W5W5W5W5W5W5W5W5W5W7?070d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned intunsigned charintiGLvoid{2iGLenum3iGLboolean4iGLint8iGLsizei9iGLuint<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Color8&r#&g#&b#&a#~Color86@FloatColor&rW#&gW#&bW#&aW# iSelfTypeFloatColor65~FloatColor6?<operator=65Set65&5&5&:&00|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int??d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IRenderTarget#DGfxObjectresdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4xthis3]elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres ,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroReg.hARM C/C++ Compiler, RVCT4.0 [Build 902]淴PicaRegPICA_REG_INTERRUPT PICA_REG_CULL_FACE @PICA_REG_VIEWPORT_WIDTH1 APICA_REG_VIEWPORT_WIDTH2 BPICA_REG_VIEWPORT_HEIGHT1 CPICA_REG_VIEWPORT_HEIGHT2 DPICA_REG_FRAGOP_CLIP GPICA_REG_FRAGOP_CLIP_DATA1 HPICA_REG_FRAGOP_CLIP_DATA2 IPICA_REG_FRAGOP_CLIP_DATA3 JPICA_REG_FRAGOP_CLIP_DATA4 KPICA_REG_FRAGOP_WSCALE_DATA1 MPICA_REG_FRAGOP_WSCALE_DATA2 NPICA_REG_VS_OUT_REG_NUM0 OPICA_REG_GS_OUT_REG_NUM0 OPICA_REG_VS_OUT_ATTR0 PPICA_REG_GS_OUT_ATTR0 PPICA_REG_VS_OUT_ATTR1 QPICA_REG_GS_OUT_ATTR1 QPICA_REG_VS_OUT_ATTR2 RPICA_REG_GS_OUT_ATTR2 RPICA_REG_VS_OUT_ATTR3 SPICA_REG_GS_OUT_ATTR3 SPICA_REG_VS_OUT_ATTR4 TPICA_REG_GS_OUT_ATTR4 TPICA_REG_VS_OUT_ATTR5 UPICA_REG_GS_OUT_ATTR5 UPICA_REG_VS_OUT_ATTR6 VPICA_REG_GS_OUT_ATTR6 VPICA_REG_EARLY_DEPTH_FUNC aPICA_REG_EARLY_DEPTH_TEST1 bPICA_REG_EARLY_DEPTH_CLEAR cPICA_REG_VS_OUT_ATTR_MODE dPICA_REG_GS_OUT_ATTR_MODE dPICA_REG_SCISSOR ePICA_REG_SCISSOR_XY fPICA_REG_SCISSOR_SIZE gPICA_REG_VIEWPORT_XY hPICA_REG_EARLY_DEPTH_DATA jPICA_REG_FRAGOP_WSCALE mPICA_REG_RENDER_BUFFER_RESOLUTION1 nPICA_REG_VS_OUT_ATTR_CLK oPICA_REG_GS_OUT_ATTR_CLK oPICA_REG_TEXTURE_FUNC PICA_REG_TEXTURE0_BORDER_COLOR PICA_REG_TEXTURE0_SIZE PICA_REG_TEXTURE0_WRAP_FILTER PICA_REG_TEXTURE0_LOD PICA_REG_TEXTURE0_ADDR1 PICA_REG_TEXTURE0_ADDR2 PICA_REG_TEXTURE0_ADDR3 PICA_REG_TEXTURE0_ADDR4 PICA_REG_TEXTURE0_ADDR5 PICA_REG_TEXTURE0_ADDR6 PICA_REG_TEXTURE0_SHADOW PICA_REG_TEXTURE0_FORMAT PICA_REG_FRAG_LIGHT_EN0 PICA_REG_TEXTURE1_BORDER_COLOR PICA_REG_TEXTURE1_SIZE PICA_REG_TEXTURE1_WRAP_FILTER PICA_REG_TEXTURE1_LOD PICA_REG_TEXTURE1_ADDR PICA_REG_TEXTURE1_FORMAT PICA_REG_TEXTURE2_BORDER_COLOR PICA_REG_TEXTURE2_SIZE PICA_REG_TEXTURE2_WRAP_FILTER PICA_REG_TEXTURE2_LOD PICA_REG_TEXTURE2_ADDR PICA_REG_TEXTURE2_FORMAT PICA_REG_TEXTURE3_PROCTEX0 PICA_REG_TEXTURE3_PROCTEX1 PICA_REG_TEXTURE3_PROCTEX2 PICA_REG_TEXTURE3_PROCTEX3 PICA_REG_TEXTURE3_PROCTEX4 PICA_REG_TEXTURE3_PROCTEX5 PICA_REG_PROCTEX_LUT PICA_REG_PROCTEX_LUT_DATA0 PICA_REG_PROCTEX_LUT_DATA1 PICA_REG_PROCTEX_LUT_DATA2 PICA_REG_PROCTEX_LUT_DATA3 PICA_REG_PROCTEX_LUT_DATA4 PICA_REG_PROCTEX_LUT_DATA5 PICA_REG_PROCTEX_LUT_DATA6 PICA_REG_PROCTEX_LUT_DATA7 PICA_REG_TEX_ENV0 PICA_REG_TEX_ENV0_OPERAND PICA_REG_TEX_ENV0_COMBINE PICA_REG_TEX_ENV0_COLOR PICA_REG_TEX_ENV0_SCALE PICA_REG_TEX_ENV1 PICA_REG_TEX_ENV1_OPERAND PICA_REG_TEX_ENV1_COMBINE PICA_REG_TEX_ENV1_COLOR PICA_REG_TEX_ENV1_SCALE PICA_REG_TEX_ENV2 PICA_REG_TEX_ENV2_OPERAND PICA_REG_TEX_ENV2_COMBINE PICA_REG_TEX_ENV2_COLOR PICA_REG_TEX_ENV2_SCALE PICA_REG_TEX_ENV3 PICA_REG_TEX_ENV3_OPERAND PICA_REG_TEX_ENV3_COMBINE PICA_REG_TEX_ENV3_COLOR PICA_REG_TEX_ENV3_SCALE PICA_REG_GAS_FOG_MODE PICA_REG_TEX_ENV_BUFFER_INPUT PICA_REG_FOG_COLOR PICA_REG_GAS_ATTENUATION PICA_REG_GAS_ACCMAX PICA_REG_FOG_LUT_INDEX PICA_REG_FOG_LUT_DATA0 PICA_REG_FOG_LUT_DATA1 PICA_REG_FOG_LUT_DATA2 PICA_REG_FOG_LUT_DATA3 PICA_REG_FOG_LUT_DATA4 PICA_REG_FOG_LUT_DATA5 PICA_REG_FOG_LUT_DATA6 PICA_REG_FOG_LUT_DATA7 PICA_REG_TEX_ENV4 PICA_REG_TEX_ENV4_OPERAND PICA_REG_TEX_ENV4_COMBINE PICA_REG_TEX_ENV4_COLOR PICA_REG_TEX_ENV4_SCALE PICA_REG_TEX_ENV5 PICA_REG_TEX_ENV5_OPERAND PICA_REG_TEX_ENV5_COMBINE PICA_REG_TEX_ENV5_COLOR PICA_REG_TEX_ENV5_SCALE PICA_REG_TEX_ENV_BUFFER_COLOR PICA_REG_COLOR_OPERATIONPICA_REG_BLEND_FUNCPICA_REG_LOGIC_OPPICA_REG_BLEND_COLORPICA_REG_FRAGOP_ALPHA_TESTPICA_REG_STENCIL_TESTPICA_REG_STENCIL_OPPICA_REG_DEPTH_COLOR_MASKPICA_REG_COLOR_DEPTH_BUFFER_CLEAR0PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1PICA_REG_COLOR_BUFFER_READPICA_REG_COLOR_BUFFER_WRITEPICA_REG_DEPTH_STENCIL_BUFFER_READPICA_REG_DEPTH_STENCIL_BUFFER_WRITEPICA_REG_RENDER_BUFFER_DEPTH_MODEPICA_REG_RENDER_BUFFER_COLOR_MODEPICA_REG_EARLY_DEPTH_TEST2PICA_REG_RENDER_BLOCK_FORMATPICA_REG_RENDER_BUFFER_DEPTH_ADDRPICA_REG_RENDER_BUFFER_COLOR_ADDRPICA_REG_RENDER_BUFFER_RESOLUTION0PICA_REG_GAS_LIGHT_XY PICA_REG_GAS_LIGHT_Z!PICA_REG_GAS_LIGHT_Z_COLOR"PICA_REG_GAS_LUT_INDEX#PICA_REG_GAS_LUT_DATA$PICA_REG_GAS_DELTAZ_DEPTH&PICA_REG_FRAGOP_SHADOW0PICA_FRAG_LIGHT_STRIDE PICA_REG_FRAG_LIGHT_START@PICA_REG_FRAG_LIGHT0_SPECULAR0@PICA_REG_FRAG_LIGHT0_SPECULAR1APICA_REG_FRAG_LIGHT0_DIFFUSEBPICA_REG_FRAG_LIGHT0_AMBIENTCPICA_REG_FRAG_LIGHT0_POSITION_XYDPICA_REG_FRAG_LIGHT0_POSITION_ZEPICA_REG_FRAG_LIGHT0_SPOT_XYFPICA_REG_FRAG_LIGHT0_SPOT_ZGPICA_REG_FRAG_LIGHT0_TYPEIPICA_REG_FRAG_LIGHT0_DIST_ATTN_BIASJPICA_REG_FRAG_LIGHT0_DIST_ATTN_SCALEKPICA_REG_FRAG_LIGHT1_SPECULAR0PPICA_REG_FRAG_LIGHT1_SPECULAR1QPICA_REG_FRAG_LIGHT1_DIFFUSERPICA_REG_FRAG_LIGHT1_AMBIENTSPICA_REG_FRAG_LIGHT1_POSITION_XYTPICA_REG_FRAG_LIGHT1_POSITION_ZUPICA_REG_FRAG_LIGHT1_SPOT_XYVPICA_REG_FRAG_LIGHT1_SPOT_ZWPICA_REG_FRAG_LIGHT1_TYPEYPICA_REG_FRAG_LIGHT1_DIST_ATTN_BIASZPICA_REG_FRAG_LIGHT1_DIST_ATTN_SCALE[PICA_REG_FRAG_LIGHT2_SPECULAR0`PICA_REG_FRAG_LIGHT2_SPECULAR1aPICA_REG_FRAG_LIGHT2_DIFFUSEbPICA_REG_FRAG_LIGHT2_AMBIENTcPICA_REG_FRAG_LIGHT2_POSITION_XYdPICA_REG_FRAG_LIGHT2_POSITION_ZePICA_REG_FRAG_LIGHT2_SPOT_XYfPICA_REG_FRAG_LIGHT2_SPOT_ZgPICA_REG_FRAG_LIGHT2_TYPEiPICA_REG_FRAG_LIGHT2_DIST_ATTN_BIASjPICA_REG_FRAG_LIGHT2_DIST_ATTN_SCALEkPICA_REG_FRAG_LIGHT3_SPECULAR0pPICA_REG_FRAG_LIGHT3_SPECULAR1qPICA_REG_FRAG_LIGHT3_DIFFUSErPICA_REG_FRAG_LIGHT3_AMBIENTsPICA_REG_FRAG_LIGHT3_POSITION_XYtPICA_REG_FRAG_LIGHT3_POSITION_ZuPICA_REG_FRAG_LIGHT3_SPOT_XYvPICA_REG_FRAG_LIGHT3_SPOT_ZwPICA_REG_FRAG_LIGHT3_TYPEyPICA_REG_FRAG_LIGHT3_DIST_ATTN_BIASzPICA_REG_FRAG_LIGHT3_DIST_ATTN_SCALE{PICA_REG_FRAG_LIGHT4_SPECULAR0PICA_REG_FRAG_LIGHT4_SPECULAR1PICA_REG_FRAG_LIGHT4_DIFFUSEPICA_REG_FRAG_LIGHT4_AMBIENTPICA_REG_FRAG_LIGHT4_POSITION_XYPICA_REG_FRAG_LIGHT4_POSITION_ZPICA_REG_FRAG_LIGHT4_SPOT_XYPICA_REG_FRAG_LIGHT4_SPOT_ZPICA_REG_FRAG_LIGHT4_TYPEPICA_REG_FRAG_LIGHT4_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT4_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT5_SPECULAR0PICA_REG_FRAG_LIGHT5_SPECULAR1PICA_REG_FRAG_LIGHT5_DIFFUSEPICA_REG_FRAG_LIGHT5_AMBIENTPICA_REG_FRAG_LIGHT5_POSITION_XYPICA_REG_FRAG_LIGHT5_POSITION_ZPICA_REG_FRAG_LIGHT5_SPOT_XYPICA_REG_FRAG_LIGHT5_SPOT_ZPICA_REG_FRAG_LIGHT5_TYPEPICA_REG_FRAG_LIGHT5_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT5_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT6_SPECULAR0PICA_REG_FRAG_LIGHT6_SPECULAR1PICA_REG_FRAG_LIGHT6_DIFFUSEPICA_REG_FRAG_LIGHT6_AMBIENTPICA_REG_FRAG_LIGHT6_POSITION_XYPICA_REG_FRAG_LIGHT6_POSITION_ZPICA_REG_FRAG_LIGHT6_SPOT_XYPICA_REG_FRAG_LIGHT6_SPOT_ZPICA_REG_FRAG_LIGHT6_TYPEPICA_REG_FRAG_LIGHT6_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT6_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT7_SPECULAR0PICA_REG_FRAG_LIGHT7_SPECULAR1PICA_REG_FRAG_LIGHT7_DIFFUSEPICA_REG_FRAG_LIGHT7_AMBIENTPICA_REG_FRAG_LIGHT7_POSITION_XYPICA_REG_FRAG_LIGHT7_POSITION_ZPICA_REG_FRAG_LIGHT7_SPOT_XYPICA_REG_FRAG_LIGHT7_SPOT_ZPICA_REG_FRAG_LIGHT7_TYPEPICA_REG_FRAG_LIGHT7_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT7_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT_AMBIENTPICA_REG_FRAG_LIGHT_SRC_NUMPICA_REG_FRAG_LIGHT_FUNC_MODE0PICA_REG_FRAG_LIGHT_FUNC_MODE1PICA_REG_FRAG_LIGHT_LUTPICA_REG_FRAG_LIGHT_EN1PICA_REG_FRAG_LIGHT_LUT_DATA0PICA_REG_FRAG_LIGHT_LUT_DATA1PICA_REG_FRAG_LIGHT_LUT_DATA2PICA_REG_FRAG_LIGHT_LUT_DATA3PICA_REG_FRAG_LIGHT_LUT_DATA4PICA_REG_FRAG_LIGHT_LUT_DATA5PICA_REG_FRAG_LIGHT_LUT_DATA6PICA_REG_FRAG_LIGHT_LUT_DATA7PICA_REG_FRAG_LIGHT_ABSLUTINPUTPICA_REG_FRAG_LIGHT_LUTINPUTPICA_REG_FRAG_LIGHT_LUTSCALEPICA_REG_FRAG_LIGHT_SRC_EN_IDPICA_REG_VERTEX_ATTR_ARRAYS_BASE_ADDRPICA_REG_VERTEX_ATTR_ARRAYS0PICA_REG_VERTEX_ATTR_ARRAYS1PICA_LOAD_ARRAY_STRIDE PICA_REG_LOAD_ARRAY0_ATTR_OFFSETPICA_REG_LOAD_ARRAY0_ELEMENT0PICA_REG_LOAD_ARRAY0_ELEMENT1PICA_REG_INDEX_ARRAY_ADDR_OFFSET'PICA_REG_DRAW_VERTEX_NUM(PICA_REG_DRAW_MODE0)PICA_REG_DRAW_VERTEX_OFFSET*PICA_REG_START_DRAW_ARRAY.PICA_REG_START_DRAW_ELEMENT/PICA_REG_VERTEX_FUNC1PICA_REG_VS_FIXED_ATTR2PICA_REG_VS_FIXED_ATTR_DATA03PICA_REG_VS_FIXED_ATTR_DATA14PICA_REG_VS_FIXED_ATTR_DATA25PICA_REG_VS_ATTR_NUM1BPICA_REG_VS_COM_MODEDPICA_REG_START_DRAW_FUNC0EPICA_REG_VS_OUT_REG_NUM1JPICA_REG_VS_OUT_REG_NUM2QPICA_REG_GS_MISC_REG0RPICA_REG_DRAW_MODE1SPICA_REG_GS_MISC_REG1TPICA_REG_VS_OUT_REG_NUM3^PICA_REG_DRAW_MODE2^PICA_REG_GS_OUT_REG_NUM3^PICA_REG_START_DRAW_FUNC1_PICA_REG_GS_BOOLPICA_REG_GS_INT0PICA_REG_GS_INT1PICA_REG_GS_INT2PICA_REG_GS_INT3PICA_REG_GS_ATTR_NUMPICA_REG_GS_START_ADDRPICA_REG_GS_ATTR_IN_REG_MAP0PICA_REG_GS_ATTR_IN_REG_MAP1PICA_REG_GS_OUT_REG_MASKPICA_REG_GS_PROG_UPDATE_ENDPICA_REG_GS_FLOAT_ADDRPICA_REG_GS_FLOAT0PICA_REG_GS_FLOAT1PICA_REG_GS_FLOAT2PICA_REG_GS_FLOAT3PICA_REG_GS_FLOAT4PICA_REG_GS_FLOAT5PICA_REG_GS_FLOAT6PICA_REG_GS_FLOAT7PICA_REG_GS_PROG_ADDRPICA_REG_GS_PROG_DATA0PICA_REG_GS_PROG_DATA1PICA_REG_GS_PROG_DATA2PICA_REG_GS_PROG_DATA3PICA_REG_GS_PROG_DATA4PICA_REG_GS_PROG_DATA5PICA_REG_GS_PROG_DATA6PICA_REG_GS_PROG_DATA7PICA_REG_GS_PROG_SWIZZLE_ADDRPICA_REG_GS_PROG_SWIZZLE_DATA0PICA_REG_GS_PROG_SWIZZLE_DATA1PICA_REG_GS_PROG_SWIZZLE_DATA2PICA_REG_GS_PROG_SWIZZLE_DATA3PICA_REG_GS_PROG_SWIZZLE_DATA4PICA_REG_GS_PROG_SWIZZLE_DATA5PICA_REG_GS_PROG_SWIZZLE_DATA6PICA_REG_GS_PROG_SWIZZLE_DATA7PICA_REG_VS_BOOLPICA_REG_VS_INT0PICA_REG_VS_INT1PICA_REG_VS_INT2PICA_REG_VS_INT3PICA_REG_VS_ATTR_NUM0PICA_REG_VS_START_ADDRPICA_REG_VS_ATTR_IN_REG_MAP0PICA_REG_VS_ATTR_IN_REG_MAP1PICA_REG_VS_OUT_REG_MASKPICA_REG_VS_PROG_UPDATE_ENDPICA_REG_VS_FLOAT_ADDRPICA_REG_VS_FLOAT0PICA_REG_VS_FLOAT1PICA_REG_VS_FLOAT2PICA_REG_VS_FLOAT3PICA_REG_VS_FLOAT4PICA_REG_VS_FLOAT5PICA_REG_VS_FLOAT6PICA_REG_VS_FLOAT7PICA_REG_VS_PROG_ADDRPICA_REG_VS_PROG_DATA0PICA_REG_VS_PROG_DATA1PICA_REG_VS_PROG_DATA2PICA_REG_VS_PROG_DATA3PICA_REG_VS_PROG_DATA4PICA_REG_VS_PROG_DATA5PICA_REG_VS_PROG_DATA6PICA_REG_VS_PROG_DATA7PICA_REG_VS_PROG_SWIZZLE_ADDRPICA_REG_VS_PROG_SWIZZLE_DATA0PICA_REG_VS_PROG_SWIZZLE_DATA1PICA_REG_VS_PROG_SWIZZLE_DATA2PICA_REG_VS_PROG_SWIZZLE_DATA3PICA_REG_VS_PROG_SWIZZLE_DATA4PICA_REG_VS_PROG_SWIZZLE_DATA5PICA_REG_VS_PROG_SWIZZLE_DATA6PICA_REG_VS_PROG_SWIZZLE_DATA7d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataTexEnvSrcPICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_SECONDARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE0 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE1 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE2 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE3 PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_SRC_RGBA_CONSTANT PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS  PicaDataTexEnvOperandPICA_DATA_OPE_RGB_SRC_COLOR PICA_DATA_OPE_RGB_ONE_MINUS_SRC_COLOR PICA_DATA_OPE_RGB_SRC_ALPHA PICA_DATA_OPE_RGB_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_RGB_SRC_R_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_RGB_SRC_G_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_RGB_SRC_B_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_B_DMP PICA_DATA_OPE_ALPHA_SRC_ALPHA PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_ALPHA_SRC_R_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_ALPHA_SRC_G_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_ALPHA_SRC_B_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_B_DMP  PicaDataTexEnvCombinePICA_DATA_TEX_ENV_COMBINE_REPLACE PICA_DATA_TEX_ENV_COMBINE_MODULATE PICA_DATA_TEX_ENV_COMBINE_ADD PICA_DATA_TEX_ENV_COMBINE_ADD_SIGNED PICA_DATA_TEX_ENV_COMBINE_INTERPOLATE PICA_DATA_TEX_ENV_COMBINE_SUBTRACT PICA_DATA_TEX_ENV_COMBINE_DOT3_RGB PICA_DATA_TEX_ENV_COMBINE_DOT3_RGBA PICA_DATA_TEX_ENV_COMBINE_MULT_ADD_DMP PICA_DATA_TEX_ENV_COMBINE_ADD_MULT_DMP PicaDataTexEnvScalePICA_DATA_TEX_ENV_SCALE_1 PICA_DATA_TEX_ENV_SCALE_2 PICA_DATA_TEX_ENV_SCALE_4 PicaDataTexEnvBufferInputPICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataDrawModePICA_DATA_DRAW_TRIANGLE_STRIP PICA_DATA_DRAW_TRIANGLE_FAN PICA_DATA_DRAW_TRIANGLES PICA_DATA_DRAW_GEOMETRY_PRIMITIVE PicaDataVertexAttrTypePICA_DATA_SIZE_1_BYTE PICA_DATA_SIZE_1_UNSIGNED_BYTE PICA_DATA_SIZE_1_SHORT PICA_DATA_SIZE_1_FLOAT PICA_DATA_SIZE_2_BYTE PICA_DATA_SIZE_2_UNSIGNED_BYTE PICA_DATA_SIZE_2_SHORT PICA_DATA_SIZE_2_FLOAT PICA_DATA_SIZE_3_BYTE PICA_DATA_SIZE_3_UNSIGNED_BYTE PICA_DATA_SIZE_3_SHORT PICA_DATA_SIZE_3_FLOAT PICA_DATA_SIZE_4_BYTE PICA_DATA_SIZE_4_UNSIGNED_BYTE PICA_DATA_SIZE_4_SHORT PICA_DATA_SIZE_4_FLOAT  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataAlphaTestPICA_DATA_ALPHA_TEST_NEVER PICA_DATA_ALPHA_TEST_ALWAYS PICA_DATA_ALPHA_TEST_EQUAL PICA_DATA_ALPHA_TEST_NOTEQUAL PICA_DATA_ALPHA_TEST_LESS PICA_DATA_ALPHA_TEST_LEQUAL PICA_DATA_ALPHA_TEST_GREATER PICA_DATA_ALPHA_TEST_GEQUAL PicaDataDepthTestPICA_DATA_DEPTH_TEST_NEVER PICA_DATA_DEPTH_TEST_ALWAYS PICA_DATA_DEPTH_TEST_EQUAL PICA_DATA_DEPTH_TEST_NOTEQUAL PICA_DATA_DEPTH_TEST_LESS PICA_DATA_DEPTH_TEST_LEQUAL PICA_DATA_DEPTH_TEST_GREATER PICA_DATA_DEPTH_TEST_GEQUAL PicaDataBlendEquationPICA_DATA_BLEND_EQUATION_ADD PICA_DATA_BLEND_EQUATION_SUBTRACT PICA_DATA_BLEND_EQUATION_REVERSE_SUBTRACT PICA_DATA_BLEND_EQUATION_MIN PICA_DATA_BLEND_EQUATION_MAX  PicaDataBlendFuncPICA_DATA_BLEND_FUNC_ZERO PICA_DATA_BLEND_FUNC_ONE PICA_DATA_BLEND_FUNC_SRC_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_COLOR PICA_DATA_BLEND_FUNC_DST_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_COLOR PICA_DATA_BLEND_FUNC_SRC_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_ALPHA PICA_DATA_BLEND_FUNC_DST_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_ALPHA PICA_DATA_BLEND_FUNC_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_SRC_ALPHA_SATURATE PicaDataLogicOpPICA_DATA_LOGIC_CLEAR PICA_DATA_LOGIC_AND PICA_DATA_LOGIC_AND_REVERSE PICA_DATA_LOGIC_COPY PICA_DATA_LOGIC_SET PICA_DATA_LOGIC_COPY_INVERTED PICA_DATA_LOGIC_NOOP PICA_DATA_LOGIC_INVERT PICA_DATA_LOGIC_NAND PICA_DATA_LOGIC_OR PICA_DATA_LOGIC_NOR PICA_DATA_LOGIC_XOR PICA_DATA_LOGIC_EQUIV PICA_DATA_LOGIC_AND_INVERTED PICA_DATA_LOGIC_OR_REVERSE PICA_DATA_LOGIC_OR_INVERTED PicaDataStencilTestPICA_DATA_STENCIL_TEST_NEVER PICA_DATA_STENCIL_TEST_ALWAYS PICA_DATA_STENCIL_TEST_EQUAL PICA_DATA_STENCIL_TEST_NOTEQUAL PICA_DATA_STENCIL_TEST_LESS PICA_DATA_STENCIL_TEST_LEQUAL PICA_DATA_STENCIL_TEST_GREATER PICA_DATA_STENCIL_TEST_GEQUAL PicaDataStencilOpPICA_DATA_STENCIL_OP_KEEP PICA_DATA_STENCIL_OP_ZERO PICA_DATA_STENCIL_OP_REPLACE PICA_DATA_STENCIL_OP_INCR PICA_DATA_STENCIL_OP_DECR PICA_DATA_STENCIL_OP_INVERT PICA_DATA_STENCIL_OP_INCR_WRAP PICA_DATA_STENCIL_OP_DECR_WRAP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@Float24&m_Float32W#cFloat32ToBits245W@Float31&m_Float32W#cFloat32ToBits315Wd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#*td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosR`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxoshd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosnd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwoszd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResParticleModel#DResModeld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleContextL#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResParticleEmitter#DResTransformNoded:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwdemo@CommandListSwapperd&m_Allocator#&m_CommandListsM#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntriesh# &m_GpuProfilingResultsh#0&m_ReusableCommandListsM#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper0os0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoDResourceSet@RenderSystemutosgfx`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@DemoAllocatorp#&m_StartAddress<#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstance000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFontInformationd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwfontinternalDTextureObjectiCharCodev@Font(__vptr#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResourcehd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0 nw font@CharWriterL&m_ColorMapping_#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode'# &m_Scale7#$&m_CursorPosK#,&m_FixedWidthW#8&m_pFontX#<&m_pTextWriterResource\#@&m_pDispStringBufferb#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#SetFont6D5XSetFontSize6D5W5WEnableFixedWidth6D5SetFixedWidth6D5WSetCursor6D5W5WcGetDispStringBufferSize5cInitDispStringBufferb55GetDispStringBufferb6LSetDispStringBuffer6D5bStartPrint6DEndPrint6DUseCommandBuffer6DB J&m_ColorMapping_#&m_VertexColorsF#&m_TextColorsg#&m_GradationMode'# &m_Scale7#$&m_CursorPosK#,&m_FixedWidthW#8&m_pFontX#<&m_pTextWriterResource\#@&m_pDispStringBufferb#D&m_IsWidthFixed#H&m_Alpha#I00H0R00{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontiTextWriter!{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0000nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndexq#iGlyphIndexIsManaging650| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwfont@ResFont#ResFont6~ResFont6SetResource65RemoveResource6cGetDrawBufferSize5SetDrawBuffer650(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawerCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont@ColorBufferInfo&width#&height#&depth#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool0000 nw font@ RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 0A&m_UniformAddrE# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'>B&m_UniformTextMtxBufferC#s&m_UniformTextColorBufferl#@@UniformAddress&addrMtxW#&addrSizeAndVtxW#&addrTexCoordW#&addrColorW# @VertexBufferW&position%#*s_StaticInitialized*s_VertexBufferc GetVertexBufferCommandBufferSize55 RectDrawer 6 ~RectDrawer 6 Initialize 6555 Finalize# 6 DrawBegin# 6:  DrawEnd# 6:  SetProjectionMtx 65 SetViewMtxForText 65 BuildTextCommand 65D0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR0md:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 902]char00mnngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL &symbolType#&start#&end#&name#BindSymbol655@BindSymbolVSInput#BindSymbolVSInput6@BindSymbolVSFloat#BindSymbolVSFloat6MakeUniformCommand655000770d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidboolcharm000m0nngrCTR@Shader柩&m_VtxShaderIndex&#&m_GeoShaderIndex&#&m_ExeImageInfoNum#)#0<@&m_ExeImageInfoD# &m_Instruction#&m_InstructionCount#m&m_Swizzle#&m_SwizzleCount#&m_DrawMode#)#&m_VtxShaderBoolMapUniformm#&m_GeoShaderBoolMapUniformm#m/&m_CmdCacheOutAttrArray5#&m_CmdCacheOutAttrNum#m~&m_CmdCacheConstArray#&m_CmdCacheConstNumArray#栊DExeImageInfoShader6SetupBinary655&5&MakeFullCommand65SearchBindSymbol65500d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint?0m nn gr CTR@ Vertex+m_CmdCacheVertexNum#mS+m_CmdCacheVertex# &m_IsEnableReg# &m_LoadArray'# &m_AttrConstD# @IndexStream &physicalAddr<#&drawVtxNum#&isUnsignedByte#)#IndexStreami6i@LoadArrayp&physicalAddr<# &type# &byte#& &bind-#@LoadArraym6mIsEnable6uDisableAll6m@AttrConst&dimension#)#W¶m#AttrConsty6yIsEnable6DisableAll6yEnableAttrAsArray655<5MakeEnableAttrCommand65MakeDrawCommand655a?MakeDisableAttrCommand65cMakeDisableCommand5DisableAll6Vertex6MakeEnableAttrCommand_650a00q00}00td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Combiner&stage#&bufferColorR#&bufferColorG#&bufferColorB#&bufferColorA#@Stage&rgb#&alpha# &constColorR#&constColorG#&constColorB#&constColorA#&headRegister#@CombineFunction &combine #Z&operand#&source#&scale#&bufferInput#Combinera6aMakeCommandp6i5p00e0m(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0mnngrCTR@RenderState&blend4#&logicOp#&shadowMap`#&alphaTest#0&stencilTest#8ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask#P)#P&depthTest#T&cullingTest#\&wBuffer$#d&fbAccess#@AlphaTest&isEnable#&refValue#&func#)#&m_RenderState#@Blend&isEnable#&eqRgb#&eqAlpha#&srcRgbm#&srcAlpham#&dstRgbm#&dstAlpham#&colorR#&colorG#&colorB# &colorA# )#&m_RenderState# @LogicOp&isEnable#&opCode#)#&m_RenderState#@ShadowMap&isEnable#&isPerspective#)#&zBiasW#&zScaleW#&penumbraScaleW# &penumbraBiasW#&m_RenderState#@ StencilTest&isEnable#&maskOpb#)#&func#)#&refm#&maskm# &opFail#&opZFail#&opZPass#)#&m_RenderState#@ DepthTest&isEnable#&isEnableWrite#&func#)#&m_RenderState#@ WBuffer&wScaleW#&isEnablePolygonOffset#)#&polygonOffsetUnitW#&depthRangeNearW# &depthRangeFarW#&depthRangeBit#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFace# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFaceI#)#&m_RenderState#@ FBAccess&m_RenderState# RenderState 6MakeCommand6#5: ?00Xd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Viewport&x&#&y&#&width#&height# ViewportD6DMakeCommandS6L5SSet6D5&5&5500H0m d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolunsigned shortchar000W00W0?00nwdemo@GraphicsDrawing堯&m_ScreenSize#&m_LineWidthW#&m_MaxShapeVertexCount&# &m_ShapeVertexCount&#&m_pShapeShaderBinary#&m_ShapeShader#&m_ShapeBindSymbolProjectionMatrix7#&m_ShapeBindSymbolModelViewMatrix7#堃&m_ShapeBindSymbolPos#愐&m_ShapeBindSymbolColor#樢&m_ShapeViewport#犚&m_ShapeRenderState#耙&m_ShapeCombiner#从&m_ShapeVertex#仍&m_ShapeIndexStreama#劂&m_ShapePositionStreamArray#溷&m_ShapeColorStreamArray#桡&m_ShapeIndexStreamArray#煦&m_ShapeAllocator#疸&m_Font#翥&m_TextWriter#屼&m_Drawer#痄&m_MaxTextCount&#&m_FontCommandBuffer#&m_IsFontOwner#&m_FontAllocator#勻*FONT_SIZE*FONT_FIXED_WIDTHGraphicsDrawing 6  ~GraphicsDrawing6  Finalize 6  InitializeShape 6 55 InitializeShape 6 55 DestroyShape 6  SetupShape 6  BeginDrawingShape 6  EndDrawingShape 6  DrawLine 6 555 DrawRectangle 6 555 FillRectangle 6 555 FillTriangle 6 5555 FillTriangles 6 55&5 InitializeFont 6 555 InitializeFont 6 5555 DestroyFont 6  BeginDrawingString 6  DrawStringW 6 5oDrawStringW6 5&5&5oDrawStringArgsW6 5&5&55EndDrawingString6 InitializeShapeGraphicsState6 SetupShapeMaterial6 SetupShapeTexEnv6 SendShapeMatrix6 BuildTriangle&6 5555BuildRectangle&6 555BuildRectangle&6 55555BuildLine&6 555W5BuildColor6 5&55InitializeFontFromBinary6 555555InitializeFontResource6 55InitializeFontShader6 55SendFontMatrix6 0fontosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@Pad@PadFactory*s_pPad0`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool0nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializedcLoadFile5 5: d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTR@SerialChannel&m_Ch&#pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@HioPacketChannel&m_Allocatorj#&m_DeviceAllocatorj#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryj*s_HioWorkMemory0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator*s_ParticleAllocator*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount&*s_DebugFrameCount&0*s_AutoTester0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool000nwdemo@ParticleHandle#DTransformNode@ParticleEffectT&m_NextId#&m_MainAllocator#&m_DeviceAllocator#&m_AutoAlocate# &m_ResModels#&m_ResEmitters# &m_FreeInstances#0&m_ActiveInstances#@&m_ParticleContext#P*m_ShaderResource*m_ShaderAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intunsigned shortvoidbool@__type_info&__vptr&#&__name.#0"0*F__class_type_info&base#F__vmi_class_type_info&base2#&flags#&base_count# `&base_info#F__si_class_type_info &base2#&base_type#20i__builtin_va_list000m?0W0L0W4B20d&tinfoh#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray:&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=~MoveArray6xrelease6xsize6begin6xend6xempty6clear6xGetArrayKind6SetCapacity6x5destroy6x5destroy_range6x55erase6x500|00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapTemplateX##d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBaseLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charintvoid000nwfont@TextWriterBased&m_WidthLimitW#L&m_CharSpaceW#P&m_LineSpaceW#T&m_TabWidth#X&m_DrawFlag#\0q&m_TagProcessorW#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessorqTextWriterBaseH6H~TextWriterBase6HVPrintfW6H55#0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]OVEC3Normalize3pOut3pz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h VEC3Normalize  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34LookAt3pOut3pCamPos3pCamUp3pTargetz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34LookAt  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX44Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hMTX44Copyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX44Pivot3pOut3pivotz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hMTX44Pivotd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX44Ortho3pOut3Wl3Wr3Wb3Wt3Wn3Wfz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hMTX44Orthod:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copy!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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(/ 00 @p1y 皝2- 竵5 葋6 衼7 鄟P8y 09  8< @= H> X? hP@y 競A 纻E 葌F 貍XGy 0H 8L @M PNy 貎O 鄡Q 鑳S 饍T 鴥U XVy `Wp hZ [ 垊\ 槃`]y 鴦^ b c Pdy he pi xj 垍Xky 鄥l 鑵p* 饏q r Psy `t hx py `zy 鄦{ 鑶 饐  `y p x  悋Xy 鑷 饑 鴩  `y x > 垐 槇 ▓`y    ( 8`y 槈 爥  缐 葔 貕y ` h  垔 悐 爦y  ( 0 8 Hxy 缷< 葖` ( 0 @y 鴮    hy 垗 悕 槏 爫 皪y H P h p Xy 貛c 鄮 饚 鴰 y 袕+ 貜 鄰 鑿 鴱y 貝 鄲 饜 鴲 Py X ` p x 垝`y 钂 饞   y 槗e 爴 皳 笓 葥hy 0 8 @ P`y 皵 笖  罃  袛` y 0  8 @ PXy 〞 皶 笗 葧`y ( 0 8 Hp y 笘!/ 罇$ 貣% 鄸& 饢h'y X( `+ h, p- .y / 2 83 @4 PX5y 6 皹9 笜: 罉; 袠h<y 8=c @@ HA PB `Cy 铏D# 饳G 鴻H I hJy xK T 悮W 牃Z 皻] 葰` 袣b 鄽e 饸h 鴼j m o r 8u @w Hy P({ x } 槢 牄 笡 葲 袥 鄾 铔      ( 0 80 h p x  槣@ 販0    @ ` h x8 皾( 貪 酀 铦 饾 鴿@ 8 @ X ` x   ( 0 @ P X ` h p x H 取 小p @ H P h p x ( á 阿 涪 愧 娶 孝 丌 啖  琚  稷   H P X ` h8 牐 ǎ  埃" 溃$ 龋& 校( 啵* 穑, . 0 2 4 6 8 (: 0< 8> @@ HB PD XF `H hJ pL xN P 垽R 0T 8V @X HZ P\ X^ `` hb pd xf h 垾j 惀l 槬n 牓p ēr 哎t 弗v 昆x 去z 啸| 廿~ 啷 瑗 馥      ( 0 8 @ H P XP é 唉0 唳     ( 0    @ ` x  槰  辅 槱 ī( 些 hx 嗒 ` `P 艾 X `   惍 ó0 禺@ ` x 埊 牤 隘  携 喁  ( 8( `8 槹  赴 腊X ( @( h  埍0 副 辣@   0  8 @0 p xX 胁 夭0 稫渠婞pQK/145 1305695315 0 0 100666 53960 ` ELF(甫4(F FF y(!齄 ( ih蔴1F怗嗬F繤[DEMO:GraphicsMemoryAllocator] not initialized. demo_GraphicsMemoryAllocator.cpppF F @齄燻 齄郹%a qpF FF y(袹=!V齄(瑶  愺;齄  鄝  郂     3FLJa!B齄繤繤 (! @ 蠤I(櫴 ih媓櫂G怓唷h F齄橤 @齄嘊8JH2p!-齄 F齄燻爃悺h燻&噌h F齄橤 齄嘊(J2{!齄醜 F齄郹鄅愥h郹+FJ!齄繤繤(!齄榬鏪DEMO:GraphicsMemoryAllocator] not initialized. demo_GraphicsMemoryAllocator.cppNW:Pointer must not be NULL (resultAddr)F @齄燻 齄郹ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Debug\demo_GraphicsMemoryAllocator.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppNW:Fatal Error [DEMO:GraphicsMemoryAllocator] invalid parameter.(0x%X) NW:Fatal Error [DEMO:GraphicsMemoryAllocator] lack of resource on VRAM-A. NW:Fatal Error [DEMO:GraphicsMemoryAllocator] lack of resource on VRAM-B. Xarmcc+|  "A|Xarmcc+|  A~Xarmcc+|  8AxXarmcc+|  4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"%w"this;>allocator d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]1this;"pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8voidint098this;areaaimfidGsize3x__result qaddrAlign慸$qresultAddr慲(0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4void04this;areapaimRid3addr  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp%&' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp1&&` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp9"' :,n M8 W -, ! W -, !,f' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp&) "&|}"} Q "UP"T}枛}PT}8}  P8S8 R8VQ8UP8T}4} 4VS4 R4WQ4UP4T $#"!F F齄Xarmcc+|   A~$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nngxCTRUgGetVramStartAddr area"w__resultP _ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.h }枛 }P T&'+*)(FP@T燙Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int^ this;Fx3base w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h  }}RQPS-.210/F F齄Xarmcc+|   A~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nngxCTRUuGetVramEndAddr area"w__resultP _ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.h }枛 }P T456繼 S: 0掮0掮兝庎/`armcc+|      98D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h<;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#A@d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned intintchariu8z(%iu32*%is32/%iuptr3%ichar85%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalFEd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hIHD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hLK,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hND:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdQPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hSD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexVUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hYXD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h[D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]std]D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc_D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stda$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsdcd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value#innHandle{9nn@Handle&m_Handle#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hfd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallhd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#jd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#ld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndnd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARMp,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager rd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndutd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hwd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos{d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid000nwdemo@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramA#&m_CurrentAddrVramB# &m_DeviceMemoryAllocator#Initialize6;5Finalize6;Allocate6;5555Deallocate6;5555MathRoundup6;550d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngxCTRVramAreaMEM_VRAMAMEM_VRAMB d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count#  &base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list00B 0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&m_v#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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"  "#d d#l#z  $ u,$$dK P% \%&h l& x&0' X(p`( ( ()h *j*e * *+h7 ,  ,, p-|x- -i. ..{ T/l\/(L 0 f0`1d 11 x22 D3L3i 4s45 44 H5P50 6r6  7 ,78t^ 8t8.  9(999T:\:::N;;t<q|<=o==n=Dh@{@3碄粿TA\A鬉麬擝淏[8C~@C%谻郈xDDE E窫繣MXF`F鳩G擥}淕4Hk n@ 8nC @nE PnH `nK pnN xnP 坣S 恘U 爊X 竛[ 纍] 萵_ 衝(a 鴑 c of oh 8oj Hol Pon Xop hor po t 恛w 榦y 爋{ ╫} 皁 竜 纎 萶 衞h 8p @p Hp Pp Xp `p hp pp xp p 坧 恜 榩 爌 皃 竝 纏 萷 衟 豴  鴓 q q19&pjK/177 1305695318 0 0 100666 1592476 ` ELF(匂4('"$"--蠱釦姲妽濆嶅 濏袓嫿饾8F齄8FJF@ F @CF CF C瞤GF C瞤G祩"﹉F齄齄祵"4 齄"3齄/ @@  C   C F$hRh@@CC  hRh@@F  C  C FhRh@@CC !  CCFah鄅hZi怗进F Fah爃齄(hi(F怗爃齄`h齄F`h齄F1F齄pF F i齄!i(hi(F怗 i齄)F F齄p襟弹!/齄 齄.(.齄. 齄0h齄F0楢h8F齄F0榿h0F齄0樍h齄0i齄0楢i齄0榿i齄0樍i齄0j齄F0楢j(F齄F0榿j F齄0樍j齄0k齄 0樍k 齄 怈"0榿V 齄 /齄橦`/齄檲`齄F/齄齄F/齄 齄F齄F 齄F/齄F萡齄"!齄齄@"0榿V齄F0榿k(F齄F/齄 "!齄齄 齄F/齄a"!齄齄/齄橦a繤齄F, F齄FF I 齄繤/`1梆GL_ERROR : %s (0x%x)$demo_GraphicsSystem.cpppF F0齄 F0齄 F 0齄 齄 F0齄%h&F(h1F耯(F怗p襟祴 齄F齄F 齄!F 齄F齄F齄F1F*h齄 i!齄 齄 h!i 槓G 齄 ~! kF ih胕F#F槰G齄F齄Fh齄齄齄F齄;F 齄槹B扪 i齄F i齄F)F齄 梆絧F F( 燕i齄 j齄 B衊j齄N噼 朽i齄 B衊j齄& B j齄Nv0F齄!H齄p@鳣-@犪P犪P犪 燀 犪E犮斿 泾`犪V 犪p犪0犪 忊`嶅0熷0忊 犪滕借?GL_ERROR : %s (0x%x)demo_GraphicsSystem.cpp餙-,蠱@犪P犪`犪p犪犪(嶅(濆犪 泾盃[ 犪$嶅0犪r/忊犮v忊皪妣 犮(斿悹Y猺/忊犮j忊(斿牋 犮犪(濆肜 斿P 犪犪 阩唔j燀i 唔h 燀嶁盃犪犪嶁 W 嶁嶁 斿(濆 嶁盃斿 嶅斿 犮嬧嶅 犪0涘濆 濆嶁嶁犮嶁 斿(濆 嶁盃斿嶅斿 犮嬧嶅 犪0涘濆 濆嶁 (斿 @郮勫(斿 @鄨勫犪 斿膻 犪(斿犪犪,袓怵徑鐶L_ERROR : %s (0x%x)demo_GraphicsSystem.cppNW:Failed assertion profilingId >= 0??0@--4蠱@犪嶁嶁滕歪#尼P拎歪0犪 犪 嶁P犪犪(嶁(嶁腽歪歪  唔 頏姲(斿隌婐 旐 0 勴 旐( 0 勴 旐 0 勴 旐( 0 勴X斿勫\斿鈂勫斿鈱勫4袓嫿0借򜦃鸬嵃F F)F F0"h齄/I 齄Fh0齄+I 齄Fh0齄&I 齄Fh0齄!h0齄齄( 齄FF⑧!(齄1齄齄齄 齄F"" hF9h齄齄F.㈧!齄+  ` 梆NW:Fatal Error Fail to set up model. A result code is 0x%xdemo_GraphicsSystem.cppNW:Pointer must not be NULL (model)\愬钹 ` 邦 许 李 理 许 李 理 许 李 理 唔 理 唔 理 唔 理犮\/pF F爅齄( F齄)F F齄)F F齄 F齄 F齄 F齄 F齄)F F齄)F F齄pFhF齄hF齄ac c!F爅齄金祽F F F齄 (F齄 齄F 齄F 齄嘊 齄h9F0F齄 齄F 齄嘊 齄h9F0F齄(H齄齄 齄F 齄"恏F齄:F齄H0 齄 齄 齄F 齄"恏F齄:F齄 齄F 齄嘊 齄h:F!0F齄梆F F F齄悹j齄( F齄F2F9F鄆齄 B齄F2F9F j齄 B齄F2F9F`j齄p@-- 蠱@犪P犪UB/忊,熷K忊肜 斿P9 犪`犪犮 嶍 晚嶍 斿 濏 砝 斿 濏 砝 斿 濏 犪6 唔 頏姲罾 斿妧砝 斿妧砝 斿 妧砝斿 嶁 嶁嶅 嶁嶅嶁嶅斿*斿濆嶁朐歪P泸 袓嫿靝借NW:Pointer must not be NULL (camera)demo_GraphicsSystem.cpp@FhF齄hF齄ac c絧F F F齄F)F0F齄pF爅齄爅齄@-(蠱@犪犪嶁(斿嶁胴 歪嶁嶁嶁 嶁 嶁腽歪歪霅  旐燀  勴犪(袓借򜦃餙--$蠱@犪P犪`犪p犪@姲頯婐UQ/忊l熷[忊V]/忊犮U忊Wb/忊熷O忊犪犪犪悹犪嶅犪嶅犪牋犪嶅犪 嶅 嶁P犪濆 犪濆犪 犪 犪濆犪盃犮犪盃犮犪盃犮 0犮濆嶈 0嶅h 痤H 邦 0犪斿濆 濆$袓嫿祓徑鐽W:Pointer must not be NULL (leftCamera)wdemo_GraphicsSystem.cppNW:Pointer must not be NULL (rightCamera)NW:Pointer must not be NULL (baseCamera)y0@-4蠱@犪嶁嶁滕歪#尼P拎歪0犪 犪 嶁P犪犪(嶁(嶁腽歪歪霅  旐燀  勴歪霅  旐燀  勴 犮忊0勨4袓0借򜦃餙-,蠱@犪P犪`犪p犪犪(嶅(濆$嶅(斿(斿犪 斿P (濆盃犪犪 隀唔燀 唔 燀嶁盃犪犪嶁 W 嶁嶁 斿(濆嶁盃斿嶅斿 犮嬧嶅 犪0涘濋 嶁嶁犮嶁 斿(濆嶁盃斿嶅斿 犮嬧 嶅 犪0涘 濆 濆嶁 (斿@郮勫(斿犮(斿悹Y狽/忊\熷W忊 犮犪(濆犮(斿犪 斿 犪(斿犮犪 泾盃[ 犪 嶅0犪B/忊皪熷忊 犮(斿牋Z 忊熷忊 犮犪(濆犮(斿犪 斿 犪(斿犮犪 泾盃[ 犪 嶅0犪d 忊皪澶熷@忊 ,袓怵徑??NW:Failed assertion profilerLeft >= 0ndemo_GraphicsSystem.cppGL_ERROR : %s (0x%x)zNW:Failed assertion profilerRight >= 0~pF F%v F 0齄 ~( h齄郹 h齄郹鄅(J!;1齄p礁demo_GraphicsSystem.cpp 燀  燀  燀! 犮/鸬叞F FF F齄(F齄齄0F齄F0F齄 h齄h齄樃B镅梆襟党 FW!I3齄怶 @齄2(2齄2 -齄F3齄FH`-齄3齄+"檳H`3齄F+"榾乣3齄檲`3齄櫲`+齄F!1齄F3齄Fa+齄"榿h憙hF耯i齄3齄橦a歈hPi齄]I]H齄(裓!e齄 o愢m n恅n悹n悹o3齄檲b榾j(榐J!僯V齄檲j齄檲j齄齄,"! 齄 齄!F 齄Fao齄F3齄櫲a,"! 齄 齄!F,1 齄Fao齄F3齄bl![齄l [=I圔:齄 kFr`h悹h悹{榰,"! 齄 齄 齄恆o齄F3齄橦b`!3齄恅 齄(F齄F F0F齄榾0a繤繤齄F- (F齄FF⑻!齄繤3`5梆NW:Fatal Error nngxInitialize failed. demo_GraphicsSystem.cpphGL_ERROR : %s (0x%x)F h齄齄+  齄 F0齄 F0齄 Y( 袗!Y齄 Yh耯槓G F$0齄 F 0齄 F0齄 F0齄 F0齄 F0齄 F 0齄H 齄H 齄 齄 F(0齄H齄齄H齄繤齄F. 0F齄FF !1齄繤%F F齄h)F耯槓G GL_ERROR : %s (0x%x)demo_GraphicsSystem.cppF F-"+F⒚!齄!N 噼& BNv F齄0F齄 F齄screenKind is out of bounds(%d) screenKind <= %d not satisfied.demo_GraphicsSystem.cppF FFF3F*F!FH齄橚H齄Hh齄F FFF3F*F!FH齄FH`齄齄齄"2Hh齄HhH齄%5&"!齄F!8F齄";F!齄齄(I齄NW:Failed assertion result.IsSuccess()demo_GraphicsSystem.cppH齄FJI齄 ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Debug\demo_GraphicsSystem.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp򜦃惵u=NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Pointer Error renderSystem->m_CommandListSwapper(=%p) is not valid pointer.NW:Pointer must not be NULL (this->m_PriorDepthRenderKeyFactory)Xarmcc+|  AzXarmcc+|  AxXarmcc+|  $DAyAF{Xarmcc+|   A{Ang{Xarmcc+|  AxXarmcc+|  A|Xarmcc+|  <A|Xarmcc+|   XA{Avi{Xarmcc+|   A{Aj{Xarmcc+|   AyAnx{Xarmcc+|  jAzXarmcc+|  A|`armcc+|     A}Aph}`armcc+|     |Az`armcc+|     ,,A|AzArFzA|`armcc+|     ,Aw AlwAl`armcc+|     ,pAw AlwAl`armcc+|     A~At]~Xarmcc+|   A~Xarmcc+|  A~Xarmcc+|  A|`armcc+|     (A}A{Ans{A}Xarmcc+|  PAzXarmcc+|  hA|Xarmcc+|  RA|`armcc+|     8xAw Au AlYuAw`armcc+|      X`armcc+|      $Xarmcc+|   AyAJ{Xarmcc+|  :A|Xarmcc+|  6AzXarmcc+|  &A|Xarmcc+|  A~Xarmcc+|  A|Api~Xarmcc+|  "A|AzN~Xarmcc+|  A~Xarmcc+|  A|`armcc+|     $0AA}A|G}AXarmcc+|   Xarmcc+|   Xarmcc+|  A~Xarmcc+|  pAxXarmcc+|  A~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemors_GraphicsMemoryAllocatorrs_DeviceAllocatorT8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemoVcDeallocateGraphicsMemoryareazaim\id>addr \d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemoUOAllocateGraphicsMemoryareazaim\id>size w__resultPqbuffer慸d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0WjODallocatordescriptionlww__result Pqmemory憯qrenderSystem 憪0rswapperDescription:戻~rextensionScreenDescription2憼~scameraMemorybsstereoCameraODserr<dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned short0pthis ZfileName<qresourceSet~慞rresult慙rmodelsZ慏qnode慇qmodelV(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this 6qallocator慸qmemoryUserr#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this >renderTarget qrenderContextHVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this >renderSortMode d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XPXthis vsceneSystem XsceneEnvironmentSettings@:qrenderContextH慸qsceneContextF 慲qsceneEnvironment慭"qendW*XqsceneEnvironmentSetting慩2@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this sceneSystem tsrenderContextH`ssceneContextF LssceneEnvironment9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this sceneSystem qcameraTqsceneContextF 慣sbeginsendsnodesuserRenderNodesuserRenderCommandtstranslucencyKind `spriorityMslayerId90d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]jboolkjthis fscreenKind?HsrenderContextH4sisMultiCommandList!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this :rendTick慩rspanJ慞d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|%|this RclearColor48|serr!hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],floatF,this camerah,rtranslate慭sscalePrmeshArray^慣rendMesh 慞riter 慙d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthis camerascreenKind?9isCommandCacheDump qrenderContextH慩 ssceneEnvironmentsprofilingId[scmdBufferSizeH4lserrnrbuilder慔d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pboolintpthis leftCamerarightCamera9isCommandCacheDump qrenderContextH慩 qsceneEnvironment慣,scmdBufferSizesprofilerLeftsprofilerRight\rbuilder慏,serroserrId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this :rstartTick慩rspanJ慞d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this "d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]float this RrendTick慞rspanJ慔qcurrentTime悎 xqcurrentGpuTime悎 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PPthis >screenKind? qdisplayVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h hthis jscreenKind?Lsdisplay#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]R* Rthis >screenKind? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xM xthis rleftCameraTrightCamera6baseCamera9pdepthLevel?9pdepthRange?sprojOriginalsviewOriginalsprojLsviewLzsprojRgsviewRSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xfloat Xthis qcallCount悁 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$+ $this d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W allocatormdescription Nw__result Pqmemory戣~qsceneSystem 戜~*qworldMatrixUpdater戉~qskeletonUpdater戃~qmaterialIdGenerator懾~serr; d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]:void0 :this "qallocatorU,qmemoryV.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]6 6this >sceneRoot d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]& &this >sceneRoot d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]9 this "0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianU3BSwapval憄w__resultPQrMASK慼rMASK2慲 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"nwutEndianU<BSwapJ"valJ憄w__resultJPQrdata慼 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUNBSwapval"w__resultPqMASKR d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUUBSwap?val?"w__result?Prdata)憄$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp悁 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[Build 902]0h0thisv__xX__y9\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional=  1J}} .}(.0}R0慼Q0UP0T459876pF FF")F F齄0h燻 FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this7^__oper@__x"w__result7P\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional$%&}枛}RVQUPT;<@?>=pF F"h(F﹉齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this?>__y( \ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional+ &}}QTPUBCGFED7F" F齄 F>Xarmcc+|  Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]1this"__fun憀h652w__resultP\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional%}枛}PTIJNMLK鞯偘F F`h@F`h h0h!hG8h0F檺G梆Xarmcc+|   0AxAvU{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0h0thisv__xX__y9\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional=  1J}} .}(.0}R0慼Q0UP0TPQUTSRpF FF")F F齄0h燻 FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this7^__oper@__x"w__result7P\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional$%&}枛}RVQUPTWX\[ZYpF F"h(F﹉齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this?>__y( \ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional+ &}}QTPU^_cba`FhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisw__resultP|W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h }枛PQefjihgF F齄!H@Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"w__resultPW d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h }枛}PTlmqponF" F齄 FXarmcc+|  AzH~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]3this.8Jtick 憄w__resultP[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h021%}枛}}PTstxwvuFQhhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]?thisw__resultJPQ|[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h>+}枛PRz{~}|pF F" F齄 FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902];thisB>9zeroOnly w__resultBPa d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.h8:S%}}QUPT祩F!hF齄"﹉F齄"iF F齄Xarmcc+|  &AzAxP~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&WD&nanoSecondsJ憄w__resultp"rret慲x__struct_resultB:a d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.h6AFg%s%}枛}$} $&}P&T|F FJKih(h齄 FF F齄|蕷;Xarmcc+|  "Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"p"this>w__resultp x__struct_result [ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hV}"}P"TQ"UpF F)F F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]u this>w__resultpx__struct_result [ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h }}PTQUF齄 FF F齄Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wg0w__resultpx__struct_result"[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h>}枛}PTF歛h h橝a` ` FXarmcc+|  AzK~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Y Kthis.rhs憄w__resultP[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h ">7L}枛}}PT祩F F")FhF齄hF齄F"F F齄皃Xarmcc+|   ,AxAvS|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],Z l,thisVrhs慼w__resultp(rret慩x__struct_result8[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h$.7%JI}} *}(*,}P,T Q ,UFQhhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisJw__resultJPQa d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.h "8}枛PRpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }P0@-蠱P犪@犪TT0犮 犮 歪X0忊@嶅 熷忊犮嶁呧 愴 嶍呪 愴 嶍 呪 愴 嶍 濏 蓓濏袓0借index is out of bounds(%d) %d <= index < %d not satisfied.math_Matrix34.h`armcc+|      A}Av`}Avd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int [thisindexpx__resultFrcolumn慼c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h  >    }枛} }(} }(悁 悁 悂 QT P UpF F h")F僪 F楪pXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ this>size w__resultPs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}} Q UPTpF FF-! 齄 h2F僪 F楪p絅W:Failed assertion count >= 0os_Memory.hXarmcc+|  $A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intn$this^count@9alignment "w__resultP"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  &,}枛$}R$VQ$UP$TpF FF-! 齄 h2F僪 F楪p絅W:Failed assertion count >= 0os_Memory.hXarmcc+|  $A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intn:$this^count@9alignment "w__resultP"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  &,}枛$}R$VQ$UP$TpF FF-! 齄 h2F僪 F楪p絅W:Failed assertion count >= 0os_Memory.hXarmcc+|  $A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intne$this^count@9alignment "w__resultP"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  &,}枛$}R$VQ$UP$TpF FF-! 齄, hCF h2F僪 F楪p絅W:Failed assertion count >= 0os_Memory.hXarmcc+|  (A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intn(this^count@9alignment "w__resultP&s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  &8}枛(}R(VQ(UP(TF Fh(hpG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }枛PPQF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0  this"w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }枛 }P T`pGXarmcc+|    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}枛QPFh( pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool Tthis*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5}枛 PPQ FhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0!nthisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C}枛PQ   FhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0!thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C}枛PQ  理理/`armcc+|      4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"thisuredp]greenpEbluep-alphapw__resultPr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h&}悂 悂 悁 悁 PpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Wthisv__resultPr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h}P !%$#"FF0pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]zthis w__resultvPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h$&7}枛PQ'(,+*)pF F)F F齄F FpXarmcc+|  A| 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}CDHGFE8F(F齄( 齄FJF! 齄(F齄8%s::%s: Object not valid.ut_ResDictionary.hXarmcc+|  ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],char,this"w__resultP*r__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h%I}枛,}P,UJKONMLpF F)F F齄F FpXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this->p w__result-Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPTQRVUTSF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this-"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}枛 }P TXY]\[ZF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this5"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}枛 }P T_a`edcbFF!h8hh8FF+Fbh癎Xarmcc+|  Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this>slot! ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi    >}}QWPTghlkjiF FFF0F!h齄$珺Xarmcc+|  Az 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this->p w__result-Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPTF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this-"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}枛 }P TF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this5"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}枛 }P TpF F)F F齄F FpXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this >p w__result Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPTF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this "w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}枛 }P TpF F)F F齄F FpXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this->p w__result-Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPTF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this-"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}枛 }P TF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this5"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}枛 }P TpF F)F F齄F FpXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this->p w__result-Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPTF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this-"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}枛 }P TF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this5"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}枛 }P TpF hh–h岪h5@(CpXarmcc+|  A|Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutU{SetFlagValueflagsZshiftGmask4value!w__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h8}}SRQPT祩F ! F 0齄郹Xarmcc+|  A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisX.kind憈v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}枛}}PT耯 C耟pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisX)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & }枛 Q PpF F,` h`╜,⒂!齄!(F齄!(F齄(Fp絅W:Pointer must not be NULL (allocator)ut_MoveArray.hXarmcc+|  0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]050thisX>allocator w__resultXP.v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h &!!}0}Q0TP0UpF F%`)F 齄 FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pthis>allocator w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi23%}}QUPTpF! F齄F. 1F 齄!F(F齄Fp  Xarmcc+|  2A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]2void0W2allocator6x__result#qmemoryV~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi & I z}枛2}(*PP2TFHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]rthisXw__result%Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQF坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisXw__result%Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisX=first%*last%v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}枛RQP     pF F F齄FF)F F齄(FpXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]6thisX>first w__resultjPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTpF F齄FF F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisX"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}枛}PTF F齄 h(衊h(衋h hh趆怗 FXarmcc+|  $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0U$thisX"w__resultP"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}枛$}P$T $#"!FHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Wthisww__resultSP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9}枛PQ&(',+*)pF F齄F- hAh F圙(h!F耯(F怗pXarmcc+|  $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ <$thisw6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"    '}枛$} "UP$T./3210pF F h齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }}QTPU56:9877F F!F齄$珺>Xarmcc+|  Az0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdUJfor_each__first>__last __f憄z__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  }}QUPT<=A@?>pF F齄F F齄F)F齄 F齄pXarmcc+|  "A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"nwutVwDestroyAllSlots"Marray"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hJ}枛"}P"TCDHGFEF 齄 齄 FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nthis"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi,}枛}PTJLKPONMF F齄 hh蔴!F怗Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}枛}PTRSWVUT`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)arg0w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi,-}枛QPYZ^]\[F F)F齄F 齄F 齄3F:FF齄Xarmcc+|  .Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902].2.this>arg0 rcombiner`慸~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi  y}.} Q.UP.T`aedcbFHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this@w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQghlkjiF坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902])this@w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQnosrqpF FF%`" 齄 F皃Xarmcc+|  AxL| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisjarg0Larg1慼arg2.w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi` %a}枛} }SVQUPTuvzyxwFF鄪B pGh* Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolBthis:s_TypeInfo'x__resultqselfR| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z } PQPS|}~`hC`Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisIpBegin6num?#w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }枛}RQP`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}枛QP8FhF!h齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}枛}PT8FhFah齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}枛}PTpF F)F F齄F! 齄 Fp絅W:Failed assertion !((u32)p & ((4)-1))gfx_ResVertex.hXarmcc+|  $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0]S$this>9p w__resultP"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h%%}$}Q$UP$T8F F齄FFhF齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W}ptr"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O=}枛}PT`hC`Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisIpBegin6num?#w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }枛}RQP`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}枛QP8FhF!h齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}枛}PT8FhFah齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}枛}PTpF F)F F齄F!1 齄 FpNW:Failed assertion !((u32)p & ((4)-1))gfx_ResVertex.hXarmcc+|  &A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&void0&this+>9p w__result+P$| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h%+}&}Q&UP&T8F F齄FFhF齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W}ptr"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O=}枛}PT`hC`Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisIpBegin6num?#w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }枛}RQP`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}枛QP8FhF!h齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}枛}PT8FhFah齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}枛}PTpF F)F F齄F! 齄 Fp絅W:Failed assertion !((u32)p & ((4)-1))gfx_ResShape.hXarmcc+|  $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0h$this>9p w__resultP"{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%%}$}Q$UP$T8F F齄FFhF齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W}ptr"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O=}枛}PT`hC`Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisIpBegin6num?#w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }枛}RQP`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}枛QP     8FhF!h齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}枛}PT8FhFah齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}枛}PTpF F)F F齄F⒙! 齄 Fp絅W:Failed assertion !((u32)p & ((4)-1))gfx_ResShape.hXarmcc+|  $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void04$this>9p w__resultP"{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%%}$}Q$UP$T"! 8F F齄FFhF齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W}ptr"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O=}枛}PT$%)('&`hC`Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this1IpBegin6num?#w__result1P u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }枛}RQP+,0/.-FJhh怋 pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolthis9*x__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-J-}枛 PPQ237654`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this,)p6w__result,Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}枛QP9:>=<;8FhF!h齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this1"w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}枛}PT@AEDCB8FhFah齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this1"w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}枛}PTGHLKJIpF F)F F齄F! 齄 Fp絅W:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.hXarmcc+|  $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0R$this>9p w__resultP" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%%}$}Q$UP$TNOSRQPpF F)F F齄F FpXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Dthisu>9p w__resultuPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h%}}QUPTUVZYXW8F F齄FFhF齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W}ptr"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O=}枛}PT\]a`_^`hC`Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisIpBegin6num?#w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }枛}RQPcdhgfe`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}枛QPjkonml8FhF!h齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}枛}PTqrvuts8FhFah齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}枛}PTxy}|{zpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this3>9p w__result3P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%}}QUPT8F F齄FFhF齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W}ptr"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O=}枛}PT`hC`Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisIpBegin6num?#w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }枛}RQP`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}枛QP8FhF!h齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}枛}PT8FhFah齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}枛}PTpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0<this>9p w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%}}QUPTpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this>9p w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%}}QUPTpF F)F F齄F FpXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0a~thisr>9p w__resultrP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%}}QUPT8F F 0齄FFhF齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W8 ptr"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h375XC}枛}PT`hC`Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisIpBegin6num?#w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }枛}RQP`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}枛QP8FhF!h齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}枛}PT8FhFah齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}枛}PTpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this`>9p w__result`P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%}}QUPT8F F 0齄FFhF齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W8Vptr4"w__resultCPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h375XC}枛}PT8F h(①!齄 h齄8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tthis"w__result@Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,H%q}枛}PTh1`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8F h(①!齄 h齄8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\this("w__resultHPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,H%q}枛}PTh `pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|this,w__resultxPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P 8F h(①!齄 h齄8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tthis"w__result@Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,H%q}枛}PT   h1`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8F h(①!齄 h齄8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tthis"w__result@Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,H%q}枛}PTh `pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P !%$#"8F h(①!齄 h齄8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tthis"w__result@Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,H%q}枛}PT'(,+*)h `pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P./32108F h(①!齄 h齄8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tthis"w__result@Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,H%q}枛}PT56:987h `pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P<=A@?>8F h(①!齄 h齄8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tthis"w__result@Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,H%q}枛}PTCDHGFEh `pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}PJKONML8F h(①!齄 h齄8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tthis"w__result@Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,H%q}枛}PTQRVUTSh `pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}PXZY^]\[F hh F圙`hh蔴!F怗Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902].  this"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}枛}PT`aedcbFFpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W:">*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ}枛QPRghlkjipGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?C>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}PnosrqppF FH `e`-! 齄 FpNW:Pointer must not be NULL (allocator)gfx_GfxObject.hXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]P^this>allocator w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h% &}} Q UPTuvzyxwpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Ythisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}P|}~pF F齄F齄pXarmcc+|  A|!ppGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]zthisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}PpF F x((F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }}QUPTFhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]m thisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }枛PQFhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools thisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }枛PQF坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>thisBw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D}枛PQF坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]AthisJw__resultPPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h46J}枛PQFF0pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this\w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h "8}枛PQFF0pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]=thisdw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h,.D}枛PQpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0  this[ >9p w__result[ P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h %}}QUPT爌GResSceneObjectXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8F(F齄( 齄FJF! 齄(F齄8%s::%s: Object not valid.gfx_ResSceneObject.hXarmcc+|  ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],charR,this"w__resultP*r__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%I}枛,}P,UF F齄hXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__result6P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}枛}PT祪齄(!齄h齄!@圔 齄FF齄h腌!齄h彗Xarmcc+|  LA}AzK~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LnwutUJResDynamicCast L res憈x__result Et d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 9E}} }}L}P祦齄( 齄恏F齄(Jf!齄齄FFhF齄hut_ResUtil.hXarmcc+|  >A}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>UcResStaticCast > res憈w__result P<t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%%&>}} >}  ResStaticCastF F齄齄Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]jthis"w__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h 2}枛}PTF萯pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|thisw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h }枛PQFF,0pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]?thisw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h?Ag}枛PQ|F F齄恏F齄FF齄h|Xarmcc+|   Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__resultTPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h >}枛 }P TF F齄(!齄 F齄絅W:Pointer must not be NULL (void_ptr())gfx_ResModel.hXarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] a thisz"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%%}枛 }P T   F F齄0@kXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisz"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%}枛}PT F F齄(!齄 F齄絅W:Pointer must not be NULL (void_ptr())gfx_ResModel.hXarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] a thisr"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%%}枛 }P TF F(F齄(F齄F78F齄FF F齄Xarmcc+|  ,Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,thisr>w__resultp*x__struct_result1 { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hs},}P,TQ,U 8F F F0q0齄( F齄恏F齄( !1齄iF(F齄8"!F1q1(F齄鲧NW:Failed assertion model.IsValid()gfx_Model.hXarmcc+|  LA|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthisRx__result^ LrmodelT憄x__struct_result4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h 3  %," 1}L}:<pPLU Q LT"#'&%$F Y0@XpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h%'B }枛P Q)*.-,+F ]0@XpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 9 thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h&(D }枛P Q015432FJh坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int % thisAw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }枛P Q78<;:9|F F- F齄˙ F齄F!+F!1齄`h@|絠ndex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8int8thisA>index w__result[P6v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8T>?CBA@pF F)F F0a0齄hpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int\this>index w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h 2}}QUPTEFJIHGF坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902])this@w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQLMQPONFHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this@w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQSTXWVU祰F FF3F)F 齄F 齄 齄;FF齄 梆Xarmcc+|   8AwApY{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 %8thisNvarg0Xarg1慸arg2:rcombinera慙~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi  ( }}$6}68} S 8VQ8UP8TZ[_^]\pF F")F F齄! F0齄F< 郹 FpXarmcc+|  &A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&&this:>key w__result:P$| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h%1}&}Q&UP&TabfedcpF F")F F齄")F1 F0齄鑘郹 FpXarmcc+|  &A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&&this:>elementB w__result:P$| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hN%1O}&}Q&UP&ThimlkjpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this:v__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h}Poptsrq|F F*Fah h齄惱|Xarmcc+|  Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool thisF>shift w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h#%J=}}QUPTvw{zyxF5! F齄Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool >thisF"w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hN}枛}PT}~F坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Zthis:w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h(}枛PQF坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]vthisFw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h#%4}枛PQF萮pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this:w__resultLP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h)}枛PQF萮pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisFw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h#%5}枛PQF F齄(!E1 齄 hNW:Failed assertion this->IsCommand()gfx_RenderElement.hXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this:"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h %,}枛}PTpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisFv__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h6}PpF F)F F齄FH ` FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisQ>allocator w__resultQP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hMN1}}QUPTF F齄F FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 thisQ"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h&'}枛}PTpF F齄F齄pXarmcc+|  A|pF F)F F齄FH ` FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>allocator w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h2}}QUPTpF"! F齄F. !1齄1F 齄!F(F齄Fp NW:Pointer must not be NULL (factoryMemory)gfx_RenderElement.hXarmcc+|  <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0W+9<allocator6x__result#qfactoryMemoryV| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h ,,J }枛<}68PP<TFQhhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ithis1w__resultPQ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h#%3}枛PR F# $#Fh+CFh4CD``Xarmcc+|  $Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$*$this)5layerId"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h   i}枛$} $Q$PF F齄(!齄 F齄絅W:Pointer must not be NULL (void_ptr())gfx_ResMesh.hXarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] D this}"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h%%}枛 }P TF F齄 0@yXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7this}"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h%}枛}PT鸬叞F FF/? 2F2F8F齄#hCbhCa` `梆Xarmcc+|   4A{AvW{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4J4this)vpriorityXshift:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  & ~}枛}2}(24}R4VQ4UP4TF F齄(I齄 F齄絅W:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.hXarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisc "w__result P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h %%}枛 }P TF F齄j啦Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisc "w__result P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h %}枛}PTF F齄 !@@iXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 8 thisc "w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h 1}枛}PT鞯惏F(>⒚!G齄齄齄(袴⑵!@齄齄F 檴CFGhRh@@齄 r 惱CCC : @@ 齄"hCchCa` `齄F"F 齄 齄(,⑿!齄 齄F! 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& 2! 3&}枛} }$ }}$}W R U悁 悎 QTPY)*.-,+| hh0"C+CC`` F# Fh+CFh4CD``| Xarmcc+|  ,Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],K,this)5commandE"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  8 P}枛,},Q,P015432p祮 F# F .hmh3@,@摏$h,CFh3C`C`皃Xarmcc+|   6A|AvX|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]66this)MtranslucencyKind :| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h   }枛}4}(46}6Q6P78<;:9鸬叞F FF/F 2F2F(F齄#hCbhCa` `梆Xarmcc+|   2A{AvV{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]22this)vpriorityXshift:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  & v}枛}0}(02}R2VQ2UP2T>?CBA@鸬叞 FFF 齄9F齄"1F齄)F齄!F齄齄梆Xarmcc+|   BA{Av^{`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]BBthiscommandEtranslucencyKind ipriorityKlayerId8w__resultPQ>rrenderKey慲| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h,  ' !&}}@}(@B} BW S BVRBUQBTPBEFGF F齄FXarmcc+|  A~IJKpF F齄F齄pXarmcc+|  A|MNRQPOpF F)F F齄FH ` FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>allocator w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h2}}QUPTTUYXWVpF"! 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'! 齄1F 齄!F(F齄Fp NW:Pointer must not be NULL (factoryMemory)gfx_RenderElement.hXarmcc+|  <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0W+3<allocator6x__result #qfactoryMemoryV| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h ,,J }枛<}68PP<T餋--蠱悹@犪@姲P犪嶁犮H 邦嶁犪 嶅犪`犪 嶁P V 嶁犪犪犪p犪 犮犪嶁 嶁犪 犮犪嶁 犪嶁嶁腽歪袓嫿祓兘`armcc+|     0AyAw AppwAyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatJthis renderElementdepthlayerIdfw__resultPQrrenderKey慞rmesh慙qmodelVLdsmaterialS| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h2 # & 2  2&}枛} }$ }}$}W R U悁 悎 QTPY鸬叞 FFF 齄9F齄"1F齄)F齄!F齄齄梆Xarmcc+|   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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__result$Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8}枛PQghlkjipF F齄h( F齄h F齄F)F齄 FpXarmcc+|  *A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*void0X*this"w__resultP(t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  -K}枛*}P*TnosrqpF F齄F FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}枛}PTuvzyxwpF F%` 齄 FpXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>pointer w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }} Q UPT|}~pF F)F F齄F FpXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]_this>pointer w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%}}QUPTF F养&h"!hF齄(h `") 齄.`"iF(齄赙Xarmcc+|  4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 s4this>pointer qobjectVrdeleter 慼t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x ''&}4}Q4UP4TpF F)F F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 'this>pointer x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}}QUPT|F F)FhF齄F!F齄hF齄|Xarmcc+|  Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]?this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@I}}QUPTpF F)F F齄 FpXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]:this#>skeletonUpdater2 w__result'P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.h :   }}QUPTpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}PFpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__result$Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8}枛PQpF F齄h( F齄h F齄F)F齄 FpXarmcc+|  *A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*void0X*this"w__resultP(t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  -K}枛*}P*TF F齄F FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}枛}PTpF F%` 齄 FpXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>pointer w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }} Q UPTpF F)F F齄F FpXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]_this>pointer w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%}}QUPTF F养&h"!hF齄(h `") 齄.`"iF(齄赙Xarmcc+|  4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 s4this>pointer qobjectVrdeleter 慼t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x ''&}4}Q4UP4TpF F)F F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 'this>pointer x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}}QUPT|F F)FhF齄F!F齄hF齄|Xarmcc+|  Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]?this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@I}}QUPTpF F)F F0齄 FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Bthis#>worldMatrixUpdater8 w__result'P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.h  & }}QUPTpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}PFpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]mthisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8}枛PQpF F齄h( F齄h F齄F)F齄 FpXarmcc+|  *A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*void0R*this"w__resultP(t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  -K}枛*}P*TF F齄F FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this""w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}枛}PT   F F0齄F<8齄F< F齄FXarmcc+|  $A~    乣pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]I this@)renderContextF{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.h }枛QP     `pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< dthis_)camerapw__result_Pr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.h8;9}枛QP      pF F-(F!h齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>this_>fogd r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.h >  !}}QUPT      FHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]3thishw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQ! " & % $ # F F0齄Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]# thisF "w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }枛}PT( ) - , + * F坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Kthishw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQ/ 0 4 3 2 1 F F0齄Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]#9 thisF "w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }枛}PT6 7 ; : 9 8 FHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pthisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQ= > B A @ ? 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Zthisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQY Z ^ ] \ [ F F0齄Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisF "w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }枛}PT` a e d c b F坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]rthisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQg h l k j i F F0齄Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisF "w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }枛}PTn o s r q p FHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisJw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQu v z y x w F F0齄Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ thisF "w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }枛}PT| }  ~ F坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]-thisJw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQ F F0齄Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$4 thisF "w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }枛}PT FHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this@w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQ F F0齄Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]!_ thisF "w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }枛}PT F坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902])this@w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQ F F0齄Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]! thisF "w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }枛}PT FHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pthisw__resultPv 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisJw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQ F F0齄Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisF "w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }枛}PT F坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]-thisJw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQ F F0齄Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisF "w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }枛}PT !p@!A`!乣@!羆a!Aa!乤羇b!Ab乥羈@!cAc乧羉pGXarmcc+|   2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]2 2this= w__result= P0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  2}2P ppGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolthis= )isFixedSizeMemoryw__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }枛QP A`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h+P}枛QP 乣pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h0Z}枛QP 羆pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h'H}枛QP      apGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]9this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h/X}枛QP AapGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]cthis= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h(J}枛QP      乤pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h'H}枛QP      羇pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h/X}枛QP  " !  bpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h-T}枛QP$ % ) ( ' & AbpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h1\}枛QP+ , 0 / . - 乥pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h.V}枛QP2 3 7 6 5 4 羈pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Othis= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h%D}枛QP9 : > = < ; cpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h-T}枛QP@ A E D C B AcpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h1\}枛QPG H L K J I 乧pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h/X}枛QPN O S R Q P FJh坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int 9 thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }枛P QU V Z Y X W |F F- F齄˙ F齄F!+F!1齄`h@|絠ndex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8int8this>index w__resultP6v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8T\ ] a ` _ ^ FJh坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int C thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }枛P Qc d h g f e |F F- F齄˙ F齄F!+F!1齄`h@|絠ndex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8int"8this>index w__resultP6v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8Tj k o n m l F萮pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }枛P Qq r v u t s F F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}枛 }P Tx y } | { z FJh坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int 9 thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }枛P Q |F F- F齄˙ F齄F!+F!1齄`h@|絠ndex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8int8this>index w__resultP6v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8T F FF- F|0齄˙ F|0齄F!+F恖!齄)F F|0齄`index is out of bounds(%d) %d <= index < %d not satisfied.gfx_SceneEnvironment.hXarmcc+|  BAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Bj Bthiss^index?@fog" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  +\,}枛B} RBVQBUPBT pF F Y(裵饯 Y F 0齄` YIQ蜱Xarmcc+|  (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( (thiss>light  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  ~2 }(} Q (UP(T pF F F0齄! Y圔裵綘 Y F0齄` Y@!Q耒Xarmcc+|  2A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]2 2thiss>light  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h 7 ~2&}2} Q 2UP2T `pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] )thiss)ambientLighty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h }枛QP A`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Lthiss)hemiSphereLight d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h }枛QP F坕pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this^w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h&(E}枛PQ F @XpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this^w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h }枛PQ FF@0pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]3this^w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h }枛PQ !`!A` !乣!羆!apGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] #thisYw__resultYP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  }P pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 =thisYv__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h}P !`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/ thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h 0 }P `pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]:]this)materialIdGeneratorw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h ; }枛QP F F齄FXarmcc+|  A~ pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7 thisv__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.h6}P pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]> thisv__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.h=}P !p!A`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] A  thisPw__resultPP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h   } P ppGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolWthisX)isFixedSizeMemoryw__resultTP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h  }枛QP A`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int^ thisX)maxMaterialsw__resultTP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h  }枛QP   F F齄FXarmcc+|  A~    F I0@\pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ( thisFw__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.h  }枛P Q     F J0@\pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisFw__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.h  }枛P Q      F K0@\pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisFw__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.h  }枛P Q      F M0@XpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisFw__resultLP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.h  }枛P Q! " & % $ # FHpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7this}w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h6}枛PQ( ) - , + * F坔8pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-}枛PQ/ 0 4 3 2 1 F FF!F 齄)F0F齄FXarmcc+|   Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this^element:@valueB"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  J}枛 } R UQ TP W6 7 ; : 9 8 耯 C耟pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & }枛 Q P= > B A @ ? FJh坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }枛P QD E I H G F F坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__result#Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQK L P O N M FHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__result#Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQR S W V U T F F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] __rwVM __rw_destroy __ref"X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}枛 }P TY Z ^ ] \ [ pF F F齄4珺pXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwV[__rw_destroy:__first:>__last: X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }}QUPT` a e d c b pF F!F 齄)F0F齄FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVT __rw_construct__p:>__valB X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryJ}}QUPTg h l k j i F FF7F!F0F齄46珺餮繤繤0FXarmcc+|  $AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUuninitialized_copy:$::__first:^__last:@__res:"w__result:P"q__start:W X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}枛$} R $VQ$UP$Tn o s r q p F奾Hh怋 pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6}枛 PPQu v z y x w Fhh @菮Xarmcc+|  A~Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueflagsFshift3mask w__resultP q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }}RQPS| }  ~ 8F 恓F! F 0齄8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}枛}PT F萮pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }枛P Q F F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}枛 }P T FF F齄窧  h( F齄( 翮9 hh揾 "楪F-#I$齄& F齄( F齄 F齄*F齄 F齄F`h( h(I 1齄ah hh趆怗e`0@燻9F F齄 电NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool-thisRreserveSize4x__result!qelements:U6qelementsCountVFv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '1' 'P" ,(!}} PQWPT 蟮伆F% F齄F F齄癇 . 鄍F9F F齄F繤-小h F齄爃0燻(FXarmcc+|  JAyAxPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]JboolintKJthis^elementB?w__resultPHqresultUqcapacityVJsnewCapacity,v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h (-1 ) &}}J} &0WQJ慼PJT pF F&----唳i噫i鄁j&j嗬F繤. I齄0Fp絅W:Pointer must not be NULL (keyFactory)gfx_RenderQueue.hXarmcc+|  @A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@@@this>translucencyKind w__resultP>qkeyFactoryVz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h+  @T v  &}@}Q@UP@T 祶F FF F齄h胔)FF3F樃G齄F F0齄齄( F0齄梆 Xarmcc+|  $bAwAjl{Ajxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bboolbthiscommandEtranslucencyKind priorityolayerId[x__resultHqkeyFactory懜qpushed懘Dz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h&&'V d  ~}枛}$\}\^}^b}Z^P b S bVRb慸QbUPbT pF F F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] %this>element: v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }}QTPU pF FF)F F齄5礏pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] @this^first#@last#"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}枛}RVQUPT pF F F齄FF)F F齄(FpXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]e:this>first: w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPT pF F齄FF F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] mthis"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}枛}PT pF F F0齄( UpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool Nthis>cacheEnabled z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h  }} Q UPT F FFF F齄-啸a.墟a/'b(榒bXarmcc+|  0Az|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0bool g0thisopacityKeyFactorytranslucentKeyFactoryfadditiveKeyFactoryHsubtractionKeyFactory49cacheEnabled z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h &!       }0} 0 0 S 0WR0VQ0UP0T F F0齄Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h  }枛}PT F F0齄Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h  }枛}PT 祩F ! F 0齄郹Xarmcc+|  A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this.kind憈v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}枛}}PT pF F,` h`╜,⒂!齄!(F齄!(F齄(Fp絅W:Pointer must not be NULL (allocator)ut_MoveArray.hXarmcc+|  0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0a0this>allocator w__resultP.v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h &!!}0}Q0TP0U pF F)F F齄F H `)F F0齄F< 燼郺 b`b!( U FpXarmcc+|  6A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]66this>allocator w__resultP4z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h+11%,}6}Q6UP6T   F FFF&`.⒋!齄-)0h "僪0F楪```h(⒓!齄 ```h燻)F F齄9F F齄 FNW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)Xarmcc+|  ZAz,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Z3Zthiszcapacity\allocator>9kind w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h% & 5/   }Z} S ZWRZVQZUPZT     pF FF)F F齄F H `*F1F F0#齄F< 燼郺 b`b!( U FpXarmcc+|  <A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<int<this^allocator@maxRenderElements"w__resultP:z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h+1=%,}枛<} R <VQ<UP<T     F F齄 h(衊h(衋h hh趆怗 FXarmcc+|  $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this"w__resultP"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}枛$}P$T      FH ` F0齄F< F齄F FXarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0  this"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h!"+}枛 }P T   pF F齄F齄pXarmcc+|  A|  # " ! !p@!A`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  V thisfw__resultfPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hHI } P% & * ) ( ' pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 pthisfv__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h}P, - 1 0 / . A`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthisf)maxw__resultjPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h/X}枛QP3 4 8 7 6 5 F F"!(F齄(!1齄 x(, 齄)F0Fbh齄F , 齄)F8F齄F 橚NW:Pointer must not be NULL (queueMemory)gfx_RenderQueue.hXarmcc+|  jAx8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]jvoid0jthisf>allocator w__resultPhqqueueMemory慸qqueue慲dz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h  ,-k ] }j} QjUPjT: ; < pF F")F F齄 FpXarmcc+|  A|> ? C B A @ F F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this`"w__resultP } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}枛 }P TE F J I H G F F齄(!齄 F齄絅W:Pointer must not be NULL (void_ptr())gfx_ResTexture.hXarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this`"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%%}枛 }P TL M Q P O N pF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0kthisd>9p w__resultdP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%}}QUPTS T X W V U F F齄(⒌!齄 F齄絅W:Pointer must not be NULL (void_ptr())gfx_ResTexture.hXarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisd"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%%}枛 }P TZ [ _ ^ ] \ pF F F齄cpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisd>value } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}QUPTa b f e d c pF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thish>9p w__resulthP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%}}QUPTh i m l k j pF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void08thisl>9p w__resultlP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%}}QUPTo p t s r q 爌GResVertexAttributeXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W]w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}v w { z y x 8F(F齄( 齄FJF! 齄(F齄8%s::%s: Object not valid.gfx_ResVertex.hXarmcc+|  ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],char]~,this#"w__resultP*r__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h%I}枛,}P,U} ~  F F齄hXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this#"w__result6P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h13J}枛}PT pF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this'>9p w__result'P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h%}}QUPT F F齄(! 1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResVertex.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]""this'"w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h%+}枛"}P"T pF F F齄apXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this'>value | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}QUPT 爌GResIndexStreamXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h} 8F(F齄( 齄FJF!1 齄(F齄8%s::%s: Object not valid.gfx_ResVertex.hXarmcc+|  .A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902].char.this+"w__result/P,r__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h%O}枛.}P.U pF F F齄EapXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this+>value | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}QUPT 爌GResPrimitiveXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Whw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h} 8F(F齄( 齄FJF! 齄(F齄8%s::%s: Object not valid.gfx_ResShape.hXarmcc+|  ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],charh,this"w__resultP*r__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%I}枛,}P,U 8F(F齄( 齄FJF! 齄(F齄8%s::%s: Object not valid.gfx_ResShape.hXarmcc+|  ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],charh,this"w__resultP*r__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%I}枛,}P,U F F齄hXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]~this"w__result?P { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}枛}PT F F(F齄(F齄8F齄FF F齄Xarmcc+|  *Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*~B*this>w__resultp(x__struct_result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hm}*}P*TQ*U 爌GResPrimitiveSetXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h} 8F(F齄( 齄FJF⒙! 齄(F齄8%s::%s: Object not valid.gfx_ResShape.hXarmcc+|  ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],char\,this"w__resultP*r__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%I}枛,}P,U 8F(F齄( 齄FJF⒙! 齄(F齄8%s::%s: Object not valid.gfx_ResShape.hXarmcc+|  ,A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],charr,this/"w__result'P*r__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%I}枛,}P,U F F齄纇Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this/"w__result?P { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}枛}PT F F(F齄(F齄F78F齄FF F齄Xarmcc+|  ,Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,this>w__resultp*x__struct_result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hs},}P,TQ,U F F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this3"w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}枛 }P T F F齄(!1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResShape.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]" "this3"w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%+}枛"}P"T      F F齄(!1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResShape.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"*"this;"w__result&P { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%+}枛"}P"T  F F齄纉Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this;"w__result?P { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}枛}PT      F F(F齄(F齄F078F齄FF F齄Xarmcc+|  ,Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],j,this3>w__resultp*x__struct_result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hs},}P,TQ,U      pF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Hthis?>9p w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%}}QUPT  # " ! F F齄(!1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResShape.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"y"this?"w__resultuP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%+}枛"}P"T% & * ) ( ' F F齄(!1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResShape.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]""thisG"w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h%+}枛"}P"T, - 1 0 / . F F齄kXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisG"w__result?P { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}枛}PT3 4 8 7 6 5 F F(F齄(F齄F<78F齄FF F齄Xarmcc+|  ,Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,this?>w__resultp*x__struct_result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hs},}P,TQ,U: ; ? > = < F F齄0@hXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisz"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%}枛}PTA B F E D C F F(F齄(F齄F78F齄FF F齄Xarmcc+|  ,Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],;,thisr>w__resultp*x__struct_result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hs},}P,TQ,UH I M L K J F F齄(I齄 F齄絅W:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisT"w__result P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%%}枛 }P TO P T S R Q F F齄0k啦Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]'thisT"w__resultuP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h+}枛}PTV W [ Z Y X F F齄(!1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"e"this"w__resultaP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%+}枛"}P"T] ^ b a ` _ F F齄(!1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]""this#"w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%+}枛"}P"Td e i h g f F F齄纈Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this#"w__result?P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}枛}PTk l p o n m F F(F齄F 78F齄FF齄(F齄齄(齄F齄 FF F齄Xarmcc+|  PAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PPthis>w__resultpNrdic慸x__struct_result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hU=11}P} PPTQPUr s w v u t F F齄@jXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this#"w__result?P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}枛}PTy z ~ } | { F F(F齄F(78F齄FF齄(F齄齄(齄F齄 FF F齄Xarmcc+|  PAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PPthis>w__resultpNrdic慸x__struct_result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hU=11}P} PPTQPU 8F F)F F"h齄8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Cthis>allocator w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h-/W+}}QUPT 祪齄(!齄h齄 I@圔 齄FF齄h扃!齄h骁 Xarmcc+|  JA}AzK~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]JnwutUJResDynamicCastJres憈x__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 3E}} }}J}P 祦齄( 齄恏F齄(Jf!齄齄FFhF齄hut_ResUtil.hXarmcc+|  >A}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>nwutUcResStaticCast>res憈w__resultP<t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%%&>}} >} 祪齄(!齄h齄 I@圔 齄FF齄h扃!齄h骁 Xarmcc+|  JA}AzK~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]JnwutUJResDynamicCastJres憈x__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 3E}} }}J}P 祦齄( 齄恏F齄(Jf!齄齄FFhF齄hut_ResUtil.hXarmcc+|  >A}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>nwutUcResStaticCast>res憈w__resultP<t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%%&>}} >} 祩F齄h I@ (齄!h齄 齄!h齄嗬F繤Xarmcc+|  BA|Az<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]B KBthis/.resTexture憈@rresImageTexture憀*BrresCubeTexture憀 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h  1A  !/  !x }枛}B}PBT 槇B Xarmcc+|  A}F}(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator==it1"憈it2"憍x__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} P 齄!H@Xarmcc+|  A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"憄it2_"憈w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} 祱F!F齄齄!F齄齄 齄F 齄齄齄(钛 Xarmcc+|  NA|Atd~$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]NzNthis:function憈rend慸Nrtexture慩 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h')0 2  ~7/}枛}L}0LN}PNT F!h齄Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] kthis/"resIndexStream|憈 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h   }枛}PT 槇B Xarmcc+|  A}F}(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator==it1"憈it2"憍x__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} P 齄!H@Xarmcc+|  A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"憄it2_"憈w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} 槇B Xarmcc+|  A}F}(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator==it1"憈it2"憍x__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} P 齄!H@Xarmcc+|  A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"憄it2_"憈w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} 槇B Xarmcc+|  A}F}(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator==it1"憈it2"憍x__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} P 齄!H@Xarmcc+|  A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"憄it2_"憈w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} 槇B Xarmcc+|  A}F}(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator==it1"憈it2"憍x__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} P 齄!H@Xarmcc+|  A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"憄it2_"憈w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} 槇B Xarmcc+|  A}F} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolUoperator==it1"憈it2"憍x__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} Poperator==   齄!H@Xarmcc+|  A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"憄it2_"憈w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} 胆F!F&齄&齄%!F#齄#齄"悞"齄 齄 齄"齄齄齄恜齄齄齄齄齄齄怤齄齄齄齄 齄 齄 , 齄齄齄 齄齄齄 齄F)齄齄齄(钛 齄 齄(萄齄齄(齄齄(堁"齄%"齄(衑*Xarmcc+|  `A|AT~8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]``this:function憈rmodelsEnd慸`rmodel慩(`rshapesEnd慔@Hrshape懜Z6rprimitiveSetsEnd懆r6rprimitiveSet憳$rprimitivesEnd憟$rprimitive戻~rindexStreamsEnd戣~rindexStream懾~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h+-, . /10 2 ACB D?A@ BGIH J=~7)5|+#7|+"%|+"|+1}}^}^`}P`TF!h齄Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this/"resVertexStream憈 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h   }枛}PT 祪齄(!齄h齄!@圔 齄FF齄h腌!齄h彗Xarmcc+|  LA}AzK~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LnwutUJResDynamicCastL2res2憈x__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 9E}} }}L}P"#'&%$槇B Xarmcc+|  A}F}(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator==it1"憈it2"憍x__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} P)*.-,+齄!H@Xarmcc+|  A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"憄it2_"憈w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}015432祪齄(!齄h齄 I@圔 齄FF齄h扃!齄h骁Xarmcc+|  JA}AzK~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]JnwutUJResDynamicCastJres憈x__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 3E}} }}J}P78<;:9禈F!F齄齄!F齄齄怺齄齄齄齄 齄 齄 9 齄齄 齄(* 齄齄 齄齄齄齄齄(齄齄齄(嫜繤 齄 齄(垦齄齄(澭Xarmcc+|  A|Adu~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this:function憈rmodelsEnd慸rmodel慩(rshapesEnd慔@rshape懜ZrresSeparateDataShape懘rrvertexAttributesEnd懆rvertexAttribute憸rresVertexStream憳L d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h+-, . /10 2 ;3K'ML N=3'Az) +%o^|+O+}}}}PT>?CBA@`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this')flagw__result'P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h1 2}枛QPEFJIHG!`A`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Kthisw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h@ A}PLMQPONHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxinternalUNWGetCurrentCmdBufferw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h}STXWVUF齄 `Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  q this"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h  }枛 }P TZ[_^]\F h(齄``Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   }枛}PTabfedcpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PhimlkjpF F(F齄F F齄0pXarmcc+|  A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetOffsetFromPtrstart>end w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h8}}QUPToptsrqF h(衊h(衋h h齄 Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this6x__result?#z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   " }枛}PPTvw{zyx /`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathU?U32AsF32pxw__resultp悁 e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h}P}~F FFF:F1F F齄 i`T橒Xarmcc+|  "Azxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"intchar00nwutUvsnprintf"destzdestCount\srcCount>format vargsw__resultP qresult慼t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h %4}"} S "WR"VQ"UP"T逮F FF "﹉F齄2F)F F 齄F8FGXarmcc+|  ,0A|At S{呐魄A|A td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0intchar00nwutUsnprintf0destdestCountpsrcCountRformat憒ow__resultP(rvargs慣qresultW&t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h'R}枛}*}0*,},.}.0} R 0VQ0UP0T餙--鞟進@犪盃犪PA邖嫿祓徑P斿`斿忊p犮犮0曞,gg0嶅0嶁冟?忊p囙P呪堚X嶁#忊p犮犮U犭:W嶁忊[銀 P斿`斿~忊犪p犪犪}忊雓p犪犪P犪楀犪犮 佮犂爦 Q呧s忊悹 堗P:營Y 犪夃犪Yf忊夆!樼 樼忊悏 Y衢忊楀p鎍忊楀犪 犪 忊楀/犪犪犪^忊楀犪 犪^忊楀犪^忊楀肜 奉@嫲+S靃忊楀悹I饫犪!郃犪PU忊夆樼肜 奉@嫲 樼肜 奉@洶媿夆1樼0嶅 樼+S霧忊悏 Y徙Z E忊陓忊 U釕: 鉥---------- 0x%08x, %s ---- Detail ------ Size : %d Raw Data: 0x%08x, 0x%08x, addr : 0x%x be : 0x%x size : 0x%x (%d) rsv : 0x%x seq : 0x%x data : 0x%x (%f), 0x%x (%f), 0x%x (%f), `armcc+|     DAw As  AGs AwA d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolcharint thisN9detail 00saddrsendAddr rtmpStr4懱}soffset?scount@command_t)data# )addr#)be# )size#)rsv#)seq#saddrsendAddrscommand|scommand_u32scommandSizesirsi_0xz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h  &  >w    -$"!,#'2s%! &,&!;-2ym! A }}$ }4 (}(,}4,0}$0}YtYZXWVUHXDW4V0UQ[PT!p!1A`!乣I亖!乻! a!u乤羇bAb!乥pGQXarmcc+|   .d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902].\ 9.this4w__result4P, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h + .}.PpF F,")F F齄 FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]qythis<>descriptionD w__result8P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h  & }}QUPT乥pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this<)countw__result8P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h._}枛QPF F齄FXarmcc+|  A~ !`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]5 Mthisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.h 6 }PF F齄FXarmcc+|  A~FJh坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }枛P QF 齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  r this!"w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h!#G}枛 }P TFHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902];thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQF坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Sthisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}枛RQPpF F F齄FF)F F齄(FpXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>first w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTpF F齄FF F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ithis"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}枛}PTF F齄 h(衊h(衋h hh趆怗 FXarmcc+|  $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this"w__resultP"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}枛$}P$TF F齄FXarmcc+|  A~F F齄Xarmcc+|   A~4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwgfxUCreatePriorDepthReverseDepthRenderKeyFactoryI allocator"w__resultIP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h}枛 }P TF F齄Xarmcc+|   A~8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwgfxUCreatePriorMaterialAndZeroDepthRenderKeyFactoryI allocator"w__resultIP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h}枛 }P T祩F ! F 0齄郹Xarmcc+|  A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this_.kind憈v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}枛}}PT     耯 C耟pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this_)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & }枛 Q PF FFF'`e`1F F齄 F齄 FXarmcc+|  $AzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$'$bthis_elements pcapacityRallocator4kind w__result_P"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h% #  }$} $ S $WR$VQ$UP$T8F"拃"!F 1 F#齄F F8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hdeC}枛}PT"! @-@犪 犮X忊犪 燀 勴 燀 勴 燀 勴 燀 勴 燀 勴 燀 勴 燀 勴 燀 勴犮(勫,勫犪借`armcc+|     lA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]l 'lthisr "w__resultr Ph d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h  }枛l}PlT$%)('&F ```燻 a`a v郺 b`b燽 F00齄F0< F`0齄F`<! 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, E}枛,}&(PP,T:;?>=<FHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Bthis_w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQABFEDCF坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Zthis_w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQHIMLKJpF F F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this_>element  v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }}QTPUOPTSRQpF FF)F F齄5礏pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this_^first@last"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}枛}RVQUPTVW[ZYXpF F F齄FF)F F齄(FpXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this_>first  w__resultkPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPT]^ba`_pF F齄FF F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] pthis_"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}枛}PTdfejihgF F齄 h(衊h(衋h hh趆怗 FXarmcc+|  $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0%$this_"w__resultP"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}枛$}P$TlmnF F齄FXarmcc+|  A~pqrF F0齄F< FXarmcc+|  A~tuyxwvF h( h齄 `Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVSafeDestroyobject"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}枛}PT{|~}F h( h齄 `Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVSafeDestroyobject"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}枛}PTF h( h齄 `Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVSafeDestroyobject"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}枛}PTF h( h齄 `Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVSafeDestroy*object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}枛}PTF h( h齄 `Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVSafeDestroyobject"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}枛}PTF h( h齄 `Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVSafeDestroyobject"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}枛}PTF h( h齄 `Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVSafeDestroyobject"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}枛}PT礹F齄(衕F齄Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVSafeCleanup1res1憍t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '}}pF F齄F F齄F(i齄5礏pXarmcc+|  $A|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwdemoVSafeCleanupResources$resources "qendV $qitU d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h#'  ~}枛$}P$TF h( h齄 `Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVSafeDestroyobject"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}枛}PTFHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h-/M}枛PQF F齄Xarmcc+|   A~8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwgfxUCreateTopPriorDepthReverseDepthRenderKeyFactoryI allocator"w__resultIP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h}枛 }P TF FFF;F2F)F i齄Xarmcc+|  Az<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this renderCommandEptranslucencyKind Rpriority4layerId  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h &<}}  S WRVQUPTFHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T this w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h,.E}枛PQ7F F齄>Xarmcc+|  AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidstdUmem_fun__fun憀h652w__resultpx__struct_result"\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional&}枛}PTFFF(h恓F1F F齄Xarmcc+|  Az<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdUbind1st__oper^__x@w__resultpx__struct_result7"\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional"*&}枛}PT R UQV磒F FF)F齄-礏 " F齄pGXarmcc+|  ,,A|AxQ{呐艫|A Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first__lastp__f憒w__resultp$x__struct_result7R[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm(  &}枛}&} &(}(*}*,}P,T R ,VQ,U7F F齄>Xarmcc+|  AzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidUmem_fun__fun 憀h652w__resultpx__struct_result"\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional&}枛}PTHmem_funFFF(h恓F1F F齄Xarmcc+|  Az<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdUbind1st__oper^__x@w__resultpx__struct_result7"\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional"*&}枛}PT R UQV磒F FF)F齄-礏 " F齄pGXarmcc+|  ,,A|AxQ{呐艫|A Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,__first__lastp__f憒w__resultp$x__struct_result7R[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm(  &}枛}&} &(}(*}*,}P,T R ,VQ,U鞯FF%F")F F齄,F(F8FF1F齄(镅"1F F齄Xarmcc+|  6AxPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]6stdV__unguarded_linear_insert6:__last:>__val: __comp慼6q__next:U^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC# &4~G&}6} Q6VP6T     pF FF *F:FF2F:FF"齄珺蜓0FpXarmcc+|  (A|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902](stdUncopy_backward:(::__first:^__last:@__res:"w__result:P&` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h"  I}枛(}R(VQ(UP(T祲F FF)F齄"F 齄( *F2)F F齄" F齄 ﹉F齄FF(F齄hF齄繤齄 梆Xarmcc+|   \AwAnk{Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\stdV__linear_insert\:__first:v__last:X>:__comp慼r__value慔[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm &  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Az0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdUJfor_eachDD__first>__last __fD憄w__resultDP[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  }}QUPTpF FF%`f`-!H1齄.!I1 齄 Fp絅W:Pointer must not be NULL (renderContext)demo_GraphicsSystem.cppNW:Pointer must not be NULL (meshRenderer)Xarmcc+|  0A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]090this^renderContextH@meshRendererN"w__resultP. d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp ,,}枛0} R 0VQ0UP0TF F(F齄((F齄F.!Q1(齄!h0hh0F怗(F齄(F齄F0F齄F#h1F齄2F`h齄0F齄F#h1F齄繤繤齄F. 0F齄FF!\1 齄繤NW:Pointer must not be NULL (command)demo_GraphicsSystem.cppGL_ERROR : %s (0x%x)Xarmcc+|  AzTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nthisfelementH4qcommandEV4trmesh慼smodel5vserr" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp )'  , &   >& >O}枛}|VDrVQUPT磒F FF)F齄5礏" F齄pGXarmcc+|  ,,A|AxQ{呐艫|A Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUJfor_each,:__first:__last:p__f憒w__resultp$x__struct_resultR[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm(  &}枛}&} &(}(*}*,}P,T R ,VQ,UHx(齄F! 齄(  Xarmcc+|  $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$boolWu$x__result!} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h M = }$} P槇B Xarmcc+|  A}F}(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator==it1*憈it2*憍x__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} P齄!H@Xarmcc+|  A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_*憄it2_*憈w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}8F F, 扨" 齄- 扱"  齄0")F F齄 F8絧Out%s must not be NULLmath_Matrix34.ippXarmcc+|  @A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@UNMTX34CopyC@pOut>p w__resultP>r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp89 (}@}Q@UP@T MTX34CopyCpF F珺蠤")F F齄 FpXarmcc+|  A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UMMTX44CopyCpOut>p w__resultPr d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ipp (}}QUPT!`A`乣羆aAapGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h+}PF h( h齄 `Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVSafeDestroyobject"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}枛}PTF h( h齄 `Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVSafeDestroyMobject"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}枛}PTF h( h齄 `Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVSafeDestroyobject"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}枛}PTF h( h齄 `Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVSafeDestroyobject"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}枛}PTF h( h齄 `Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVSafeDestroyobject"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}枛}PT鞯FF%F(h `,F(F1Fh齄(笱&`Xarmcc+|  &AxPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&stdV__unguarded_linear_insert&__last>__val __comp慼&q__nextU^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC# 4~A}&} Q&VP&T   FFh"F `婤餮FXarmcc+|  A~<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdUncopy_backward__firstF__last3__res w__resultP` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h  +}}RQPS 祦F FF.h1F"h齄(*)F F齄&`1F(F齄梆Xarmcc+|   4AwAvW{Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4stdV__linear_insert4__first__lastl>N__comp慼s__value;[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm& 2& }枛}$2}(24} 0V R 4WQ4UP4TpF F珺 &"1F F齄6瓸餮pXarmcc+|   A|@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] stdV__insertion_sort __firstR__last4__comp s__i!^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC$  B%3} } VQ UP T pFF%F(F)h齄-礏pXarmcc+|  A|Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdV__unguarded_insertion_sort__first>__last __compq__iU[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  :+}}QVPT"#'&%$pF F(( !F@1 F齄)F F@0齄)F F齄pXarmcc+|  .A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902].stdV__final_insertion_sort.__first>__last __comp^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC !&/ }.} Q .UP.T)*.-,+F FF*h!h齄(2h)h齄((F皃2h!h齄(0F翮 F蜱2h!h齄( F殓2h)h齄(0F噻(F掮Xarmcc+|   hAxS|Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hstdU__medianh__a__bl__cN__comp憀x__result;^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC 21,~91?1,91?}枛(} (*}*h} &*PRhVQhUPhT015432h h` `pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] __rwV __rw_swap __a)__bq__tmpR` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h }枛 Q P78<;:9pF F)F F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdV iter_swap__a>__b ` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h }}QUPT>?CBA@F FF$2F!h齄(餮繤(F1Fh齄(鲅珺 F皃)F F齄$徵Xarmcc+|   FAx[|Ax\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]FstdU__unguarded_partitionF__first__lastl__pivotN__comp憀x__result;^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC"   4 @  }  u}枛8} 8:}:F} 6:PRFVQFUPFTEFJIHG祦F FFh O喔 X`P=Fx O礏莞!X 齄(煅榒P梆Xarmcc+|   DAwAv_{xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DintstdV __push_heapD__first__holeIndex__topIndexj__valK__compDs__parent8^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC &  %-;}}$B}(BD}:W S D慼 R DVQDUPDTLMQPON祪F FF鄕"X!X 齄( X`P=FhF癇贳稡褁 X`P}" ﹉F齄)F F齄梆Xarmcc+|   bAwAtn{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bintstdV __adjust_heapb__first__holeIndexx__distZ__val;__compq__topIndex慩 q__2ndChildW ^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC &  D   |% &J}枛}$`}0`b} S b慼 R bVQbUPbTSTXWVUF FFF h0`"﹉F齄(;F! F齄Xarmcc+|  (AzXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902](stdV __pop_heap(__first__lastp__resR__val4__cmp> [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm &Q}(} ( S (WR(VQ(UP(TZ[_^]\|F F珺 -""﹉F齄*F)F F+h齄|Xarmcc+|  (Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902](stdV pop_heap(__first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  X}(}Q(UP(TabfedcpF F!F(F齄$`(鲕pXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdV sort_heap__first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  " !}}QTPUhimlkjF F( O"﹉F齄#X2F9F F齄/养铉Xarmcc+|  6Azdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]6stdV __make_heap6__firstr__lastT__comp>5>!q__distV q__parentW^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   Q ~ z}6}6S6 Q6UP6Toptsrq8F F`("!F(FF齄8Xarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdV make_heap__first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm   4}} Q TPUvw{zyxF FF)F F齄/F"h9h齄( ""﹉F齄:F)F F;h齄?稡栌)F F齄Xarmcc+|  LAx`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LstdV__partial_sortL__first~__middle`__lastB>#__compLq__iW^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC"    2:~U, }枛L} SL RLVQLUPLT}~F FF,. " ﹉F齄*F)F F#齄"(惱浝@* F齄hF)F F齄F2F)F8F齄=F0FN((诬繤Xarmcc+|  pAxdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pintstdV__introsort_loopp__firstr__lastT__max_depth6__comp  ps__cut#^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   K! &0p  #}枛p} PdWRpVQpUPpTpF F 衊!F(F齄!F(F齄pXarmcc+|   A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] stdVsort __first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm ,!} }Q TP UI`!q乣羆apGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lthishw__resulthP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h }PFH ` F齄 FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0S :thish"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h(*6}枛}PTpF F齄F齄pXarmcc+|  A|pF F)F F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`> {Pc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h  }}QUPTpF F)F F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`> {Pc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.h  }}QUPT -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayModerefrefrefrefrefrefrefrefN2nw3gfx9GfxObjectEN2nw3gfx21BasicRenderKeyFactoryIyEEN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEEEN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEEN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEEN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEEEN2nw4demo23GraphicsMemoryAllocatorE 犪拎/`armcc+|       犪佮/`armcc+|      D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intstdiptrdiff_t~"isize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0~std@__va_list&__ap#iva_list&,dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%ibit64K%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std   D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdi__va_list2D__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]void0?0std0????D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]std__rw?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]std00__rw??D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]std00000d0000000D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intcharvoid000??I?@0?0*???^???<?,?F ?nwut!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnn@Result&m_Code{#IsFailurew6IsSuccessw60#$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings&%d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/svc/svc_Stub.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnsvc*d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#/.Pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@TimeSpan&m_NanoSecondsJ#DZeroOnlyTag0iZeroOnly.*TimeSpanB6B: cFromNanoSeconds5JGetNanoSecondsJ6J00Fla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.h1d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#3d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd5d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 902]J?7d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@Tick&m_TickJ#Tick6:J operator s64J6operator nn::fnd::TimeSpan6ToTimeSpan6cGetSystemCurrentoperator-=65operator-6500?09d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARM;,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager =d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hBd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosDd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@LockPolicy@NoLock@LockObjectFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000000nwos@IAllocator(__vptr#Alloc65Alloc65: Alloc65: Alloc65: Alloc65: 0Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0000L d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?000nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()6500Nd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650Pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Option{#0SRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects #&offset # iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID #&feature #&reuse#)#@ExpHeapImpl<&signature#&link#&childListN# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$xn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hVUd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl&#&m_AllocCount#TiExpHeap5l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hXd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathZd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xp#&yp#@VEC2#]\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #VEC36iVector30lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# @VEC4#bad:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnnmath@MTX34_0&[#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fpj'mup 'a'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#GetColumn65iMatrix34II00Ilc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0Ifd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv60;;0ihld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,&_30p#0&_31p#4&_32p#8&_33p#<l@'d'f;p('m3p'aB'vSB@&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,&_30p#0&_31p#4&_32p#8&_33p#<@MTX44@(#iMatrix44;0;;0clc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hkd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#md:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessionod:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_Api.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfsqd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileSystemBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfsvud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned intunsigned charintiGLvoid{2iGLenum3iGLboolean4iGLbitfield5iGLsizei9iGLuint<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hyx,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x4#&y4#iAnalogStickStatusaB&hold{#&trigger{#&release{#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.h|{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResU8siResS8*tiResU16 uiResS164viResU32wiResS32?xiResF32py@BinString&offset#iBinString@Offset&offset#to_ptr6to_table_ptr6iOffsetiResTypeInfov@ResBool&valueG#iResBoolJiResVec2#iResVec3#iResTransform3#iResMtx34I#0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revisionv#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signaturev#&lengthv#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#GetCode6IsFailure60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Color8&r#&g#&b#&a#@FloatColor&rp#&gp#&bp#&ap# FloatColor65p5p5p5p~FloatColor6iResFloatColor0|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwut@ResDicPatriciaData#&numDatav#&data# @ResDicNodeData&refv#&idxLeftV#&idxRightV#&ofsString'#&ofsData'# 0GetBeginNodev6 @ResDicPatricia#ResDicPatricia6: ref6cGetClassName00?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?nwut?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfo6#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDic'#@ResSceneNodeData0#&m_Flagsv#&m_IsBranchVisibled#&padding_0#&m_ChildrenTableCount# &toChildrenTable'#$&m_AnimGroupsDicCount#(&toAnimGroupsDic'#,@ResTransformNodeDataV#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo66@ResSceneNode#ResSceneNode6: @ResTransformNode##ResTransformNode6: 0?00#0btd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResTextureData#@ResPixelBasedTextureData8#&m_Height#&m_Width#&m_Formatv# &m_FormatTypev#$&m_MipmapSize#(&m_TextureObjectv#,&m_LocationFlagv#0&m_FormatHWv#4@ResTexture#iResDataTypeResTexture`6`: 0ptr6`?ref6`@ResPixelBasedTexture#iResDataTypeResPixelBasedTextured6d: ?Wref6dSetLocationFlag6d5@ResImageTexture6#ResImageTextureh6h: @ResCubeTexture6#ResCubeTexturel6l: 00600} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT亐 @IRenderTarget#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool 4Xthis3element0'0 ~4this3element00bnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0 nwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description2#&m_CurrentDisplay#4&m_DisplayBuffersO#8@Description,&screenKind#&width?#&height?#&format# &transferMode)#&memoryArea#&isTransferFlipX#&transferOffsetX?#&transferOffsetY?#&displayOffsetX?# &displayOffsetY?#$&bufferCount#(Description464@Builder,&m_Description2#BufferDescription86<5DBufferCount86<5CreateI6<5MakeTransferBufferCommand6I55ActivateBuffer6I02?X0X2?@00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#GetResSceneObject6BGetResSceneObjectP6J00Fz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrixI#&m_Scale#0&m_Flags{#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00000$nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0(0?0'0???Md:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResults{#8&m_Description#@Description#WorldMatrix6\WorldMatrix6d00`| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidchar000 nw gfx res@ResVertexAttributeData &typeInfo6#&m_Usage#&m_Flagsv#@ResVertexAttribute#ResVertexAttribute6: ref6#cGetClassNameGetTypeInfo66#@ResVertexStreamBaseData$#&m_BufferObjectv# &m_LocationFlagv#&m_StreamTableCount#&toStreamTable'#&m_LocationAddress#&m_MemoryArea# @ResVertexStreamBase2#iResDataTypeResVertexStreamBase'6': ?ref6'SetLocationFlag6'5@ResIndexStreamData,&m_FormatTypev#&m_PrimitiveMode8#&m_IsVisible#&_padding_0~#&m_StreamTableCount#&toStreamTable'# &m_BufferObjectv#&m_LocationFlagv#&m_CommandCache#&m_CommandCacheSize?#&m_LocationAddress# &m_MemoryArea#$&toBoundingVolume'#(@ ResIndexStream# ResIndexStream+ 6+:  ref/ 6+c GetClassName SetLocationFlag 6+502?2000|?%| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResPrimitiveData&m_IndexStreamsTableCount#&toIndexStreamsTable'#&m_BufferObjectsTableCount#&toBufferObjectsTable'# &m_Flagsv#&m_CommandAllocatorN#@ResPrimitive#ResPrimitive6: ref6ref6cGetClassNameGetIndexStreamsCount?6GetIndexStreams6@ResPrimitiveSetData&m_BoneIndexTableTableCount#&toBoneIndexTableTable'#&m_SkinningMode#&m_PrimitivesTableCount# &toPrimitivesTable'#@ResPrimitiveSet#ResPrimitiveSet6: ref6ref'6/cGetClassNameGetPrimitivesCount?6/GetPrimitives6@ ResShapeData8#&m_Flagsv#&toBoundingVolume'#&m_PositionOffset# &m_PrimitiveSetsTableCount#,&toPrimitiveSetsTable'#0&m_BaseAddress#4@ ResShape#iResDataType ResShape3 63: 0 ptr 63? ref 63?" ref& 6; GetPrimitiveSetsCount? 6; GetPrimitiveSets 63@ ResSeparateDataShapeDataD#&m_VertexAttributesTableCount#8&toVertexAttributesTable'#<&toBlendShape'#@@ResSeparateDataShape#iResDataType ResSeparateDataShape? 6?: ?4 refu 6?4? ref 6G GetVertexAttributesCount? 6GGetVertexAttributes 6?0?? 00?gg?#0+00700C0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolcharint000nwgfx@CommandCacheManager*s_Allocatorinternal@CommandCacheBuilder&m_StartAddr#&m_EndAddr#CommandCacheBuilder6Begin6End6GetSize?6Report6: 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfxres@ResMaterialColorData&m_Emissionv#&m_AmbientAndVertexColorScalev#&m_Diffusev# &m_Specular0v#0&m_Specular1v#@&m_Constant0v#P&m_Constant1v#`&m_Constant2v#p&m_Constant3v#&m_Constant4v#&m_Constant5v#&m_EmissionU32v#&m_AmbientU32v#&m_DiffuseU32v#&m_Specular0U32v#&m_Specular1U32v#&m_Constant0U32v#&m_Constant1U32v#&m_Constant2U32v#&m_Constant3U32v#&m_Constant4U32v#&m_Constant5U32v#&m_CommandCache#@ResRasterizationData&m_Flagsv#&m_CullingModev#&m_PolygonOffsetUnit#v&m_CommandBufferb# @ResBlendOperationData,&m_Mode#&m_BlendColorv#v&m_CommandBuffer#@ResDepthOperationData&m_Flagsv#v&m_CommandBuffer#@ResStencilOperationDatav&m_CommandBufferR#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation6#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scalet#&m_Rotate#&m_Translatet#&m_IsDirtyd#$&m_IsEnabledd#% &_padding_0#&&m_TextureMatrix#(@ResMaterialData#&m_Flagsv#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperationu#&m_ActiveTextureCoordinatorsCount# &m_TextureCoordinators#'&toTextureMappers#&toProceduralTextureMapper'#&toShader'#&toFragmentShader'#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable'#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHashv#&m_ShaderParametersHashv#&m_TextureCoordinatorsHashv#&m_TextureSamplersHashv#&m_TextureMappersHashv#&m_MaterialColorHashv#&m_RasterizationHashv#&m_FragmentLightingHashv#&m_FragmentLightingTableHashv#&m_FragmentLightingTableParametersHashv#&m_TextureCombinersHashv#&m_AlphaTestHashv#&m_FragmentOperationHashv#&m_MaterialIdv#@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterial#TranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END iResDataType ResMaterial[ 6[ :  ? ref 6c GetTranslucencyKind 6c GetMaterialId6c 0  0_ ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwgfxres@ResMeshData#&m_ShapeIndex#&m_MaterialIndex#&toOwnerModel'# &m_IsVisibled#$&m_RenderPriority8#%&m_MeshNodeVisibilityIndexf#&&m_CurrentPrimitiveIndex#(&m_Flagsv#,v &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize?#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize?#l&toMeshNodeName#p&m_RenderKeyCache#x&m_CommandAllocator#@ResMesh#iResDataTypeDResMeshu6u: ?ref6}GetMaterialIndex?6}GetRenderPriority6}iResMeshArray/00yz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResMeshNodeVisibilityData@ResModelData*#&m_MeshesTableCount#&toMeshesTable'#&m_MaterialsDicCount#&toMaterialsDic'#&m_ShapesTableCount#&toShapesTable'#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic'#&m_IsVisibled#&m_IsNonuniformScalabled#&_padding_0!#&m_LayerIdv#@ResModelb#iResDataTypeaResModelr6r: ?kref6rk?ref6zGetMeshesCount?6zGetMeshes6rGetShapesCount?6zGetShapes6riResModelArray30TT0v{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Light#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDShaderProgramd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription# &m_BufferCount?#$&m_ShaderParameterResMaterial #(&m_ShadingParameterResMaterial #,&m_MaterialColorResMaterial #0&m_RasterizationResMaterial #4&m_TextureCoordinatorResMaterial #8&m_TextureMapperResMaterial #<&m_FragmentLightingResMaterial #@&m_FragmentLightingTableResMaterial #D&m_TextureCombinerResMaterial #H&m_AlphaTestResMaterial #L&m_FragmentOperationResMaterial #P&m_SceneEnvironmentResMaterial #TiResMaterialArray(GetOriginal6GetOwnerModel6GetShadingParameterResMaterial6iMaterialArray"0 0?w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0^nwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex?#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex?#03&m_PreRenderSignalW#&m_PostRenderSignalW#&m_Materialsq#&m_MeshBuffers^#&m_MeshNodeVisibilityBuffers#&m_BufferOption{#&m_ModelViewMatrixI#&m_NormalMatrixI#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?&m_Description#&m_UserParameter#iRenderSignal3@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4MULTI_FLAG_LIGHTING_MATERIAL@Description#*s_TypeInfoGetResModelT6GetResMeshes^6?3PreRenderSignal6PostRenderSignal6GetMaterial65000t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidfloat00nwgfx@RenderCommand(__vptr#iRenderKeyTypeiRenderElement+iRenderKeyFactory.00*| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResCameraData*#&m_ViewType#&m_ProjectionType#&toViewUpdater'#&toProjectionUpdater'#&m_WScale#@ResCamerab#ProjTypePROJTYPE_PERSPECTIVE PROJTYPE_FRUSTUM PROJTYPE_ORTHO PROJTYPE_COUNT iResDataTypeResCameraL6L: ? ref 6TGetProjectionTypeu6T0]]0P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraViewUpdaterhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#SetPivotDirection6c50d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool?;?Inwgfx@Camera#&m_ViewMatrixI#&m_InverseViewMatrixI#&m_ProjectionMatrix;#&m_InverseProjectionMatrix;#&m_TextureProjectionMatrixI#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValue]#&m_OriginalTransform#&m_WScalep#&m_IsDynamic#GetResCamera]6ProjectionMatrix6ViewMatrix6GetProjectionUpdaterc6GetFarp6000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SkeletalModel#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid?0*0nwgfxiRenderQueue @RenderElementCompare#operator()66550z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT DepthSortModeSORT_DEPTH_OF_ALL_MESH SORT_DEPTH_OF_TRANSLUCENT_MESH <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneUpdater$#&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#&m_DepthSortMode%# @Builder&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#Builder#6#SkeletonUpdaterPtr'6#52WorldMatrixUpdaterPtr'6#58Create,6#503?3000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor#Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MeshRenderer #&m_RenderContext^#cCreate@5SetRenderContext6@5FRenderMesh6@5500Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode *s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResFogUpdaterDataDResFogData@ResFogb#  |d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog#&m_Resource#&m_UpdaterCache+#&m_Nearp#&m_Farp#&m_WScalep#&m_AnimGroupj#&m_OriginalValue#@UpdateFunctor&camerap#UpdateFunctor_6_5poperator()6_5d@ResFogDataDestroyer#&m_Allocatorv#@ResFogUpdaterDataDestroyer#&m_Allocatorv#iResPtr:iResUpdaterPtrHUpdate6d50D0000|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneEnvironmentSetting<#&m_LightSets:# &m_CamerasW#&m_Fogsr#,DLightSetBinderDCameraBinderDFogBinderiLightSetBinderArrayQ+iCameraBinderArrayR)iFogBinderArrayS&ResolveReference650M? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hL d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfxiSceneNodeArray-#iUserRenderNodeArray0(iModelArray3iSkeletalModelArray6'iLightArray9iFragmentLightArray<'iVertexLightArray?%iHemiSphereLightArrayB)iAmbientLightArrayE&iCameraArrayH iFogArrayKiParticleSetArrayN%iParticleEmitterArrayQ)iParticleModelArrayT'iLightSetArrayW"iAnimatableNodeArrayZ#@SceneContext#&m_SceneNodes#&m_UserRenderNodes#&m_Models#(&m_SkeletalModels#8&m_Cameras]#H&m_Fogsp#X&m_Lights#h&m_FragmentLights#x&m_VertexLights#&m_HemiSphereLights(#&m_AmbientLightsD#&m_ParticleSets#&m_ParticleEmitters#&m_ParticleModels#&m_AnimatableNodes0#iSceneNodeArrayiiModelArraykiSkeletalModelArraym iFragmentLightArray/o iVertexLightArrayKqiHemiSphereLightArrayes"iAmbientLightArrayuiCameraArraywiFogArrayyiParticleSetArray{iParticleEmitterArray}"iParticleModelArray @Builder@&m_IsFixedSizeMemory#&m_MaxSceneNodes?#&m_MaxUserRenderNodes?#&m_MaxModels?# &m_MaxSkeletalModels?#&m_MaxCameras?#&m_MaxLights?#&m_MaxFragmentLights?#&m_MaxVertexLights?# &m_MaxHemiSphereLights?#$&m_MaxAmbientLights?#(&m_MaxFogs?#,&m_MaxParticleSets?#0&m_MaxParticleEmitters?#4&m_MaxParticleModels?#8&m_MaxAnimatableNodes?#< Builder= 6=  IsFixedSizeMemoryA 6= 5 MaxSceneNodesA 6= 5?MaxUserRenderNodesA 6= 5?MaxModelsA 6= 5?MaxSkeletalModelsA 6= 5?MaxCamerasA 6= 5?MaxLightsA 6= 5?MaxFragmentLightsA 6= 5?MaxVertexLightsA 6= 5?MaxHemiSphereLightsA 6= 5?MaxAmbientLightsA 6= 5?MaxFogsA 6= 5?MaxParticleSetsA 6= 5?MaxParticleEmittersA 6= 5?MaxParticleModelsA 6= 5?CreateF 6= 5GetUserRenderNodesBegin6F GetUserRenderNodesEnd6F GetFragmentLightsBegin6F GetFragmentLightsEnd6F GetVertexLightsBegin6F GetVertexLightsEnd6F GetHemiSphereLightsBegin6F GetHemiSphereLightsEnd6F GetAmbientLightsBegin6F GetAmbientLightsEnd6F GetFogBegin6F GetFogEnd6F GetParticleSetBegin6F GetParticleSetEnd6F 0?0M{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiFixedFragmentLightArray%9@LightSet#w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool?0000nwgfx@SceneEnvironment&m_AmbientLighty#&m_HemiSphereLight#&m_VertexLightsK#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndex?#x&m_Fogs#|&m_LightSets#&m_LightSetIndex?#&m_ActiveVertexLightCount?#&m_ActiveFragmentLightCount?#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#ApplyFrom6s5SetFog6s5?5SetFragmentLight6s5SetVertexLight6s5SetAmbientLight6s5ySetHemiSphereLight6s50000dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid0 0000??0 nw gfx@ RenderContext#&m_ShaderProgram#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment#@&m_MaterialHashz#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(@Builder&m_MaxCameras#&m_MaxLightSets#&m_MaxFogs#&m_MaxVertexLights# &m_ParticleMaterialActivator#BuilderY6Y~Builder6YCreate^6Y5 SetRenderTarget 6^5 ClearBuffer 6^555p GetRenderTarget 6^ GetActiveCamera 6^ SetCameraMatrix 6^5:  GetSceneEnvironment 6^00Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneTraverser #&m_SceneContextB#@BuilderCreate<675Begin6<5BEnd6<000Md:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneInitializer#&m_MaterialIdGenerator#@Description0&materialIdGenerator#Description6@Builder&m_Description#MaterialIdGenerator65Create65Begin6End60?<0<00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SkeletonUpdater#@BuilderBuilder6Create6500  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater#@BuilderBuilder6Create6500"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BillboardUpdater#$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IMaterialIdGenerator#'&`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0nwgfxinternalDMaterialKeyValue@SortingMaterialIdGenerator(#&m_MaterialsI#&m_MaterialsWorkSpaceI#iMaterialKeyValueArray67@Description&isFixedSizeMemory#&maxMaterials#DescriptionP6P@Builder&m_Descriptionh#IsFixedSizeMemoryT6X5MaxMaterialsT6X5Create6X50h?0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@UserRenderCommand#&m_Parent#0+Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@UserRenderNode#&m_TranslucencyKind #&m_Priority#&m_LayerId#&m_UserRenderCommandL#&m_DescriptionB#@Description#&translucencyKind #&priority#&layerId#&userRenderCommandL#GetTranslucencyKind 6FGetPriority6FGetLayerId6FGetUserRenderCommandL6F0B0-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight#/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight#1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanim3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleModel#5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleSet#7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleEmitter#9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwgfx@ParticleSetCompare#operator()6550<;4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFileHeaderData&m_Signaturev#&m_ByteOrderV#&m_HeaderSizeV#&m_Revisionv#&m_FileSizev# &m_NumBlocksV#&padding_P#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount#&toModelsDic'# &m_TexturesDicCount#$&toTexturesDic'#(&m_LutSetsDicCount#,&toLutSetsDic'#0&m_MaterialsDicCount#4&toMaterialsDic'#8&m_ShadersDicCount#<&toShadersDic'#@&m_CamerasDicCount#D&toCamerasDic'#H&m_LightsDicCount#L&toLightsDic'#P&m_FogsDicCount#T&toFogsDic'#X&m_SceneEnvironmentSettingsDicCount#\&toSceneEnvironmentSettingsDic'#`&m_SkeletalAnimsDicCount#d&toSkeletalAnimsDic'#h&m_MaterialAnimsDicCount#l&toMaterialAnimsDic'#p&m_VisibilityAnimsDicCount#t&toVisibilityAnimsDic'#x&m_CameraAnimsDicCount#|&toCameraAnimsDic'#&m_LightAnimsDicCount#&toLightAnimsDic'#&m_FogAnimsDicCount#&toFogAnimsDic'#&m_EmittersDicCount#&toEmittersDic'#@ ResFileHeader#@ ResGraphicsFile#iResDataType?M refa 6M?{ ref 6# GetModelsCount? 6# GetModels 6 GetTexturesCount? 6# GetTextures 6 Setup 6551 Setup 65 Cleanup 6 ForeachTexture 65 ForeachIndexStream 65 ForeachVertexStream 65@LocationFlagSetter&m_Flag#LocationFlagSetter'6'5operator()6/5operator()6/5|operator()6/5iTextureLocationFlagSetter iIndexStreamLocationFlagSetter iVertexStreamLocationFlagSetter 011000+ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@CameraController&m_Allocator#&m_Description%#&m_CameraEntries#&m_UsagePrinted#@Description&maxCameraCount#Description6@Builder&m_Description%#Create65DCameraEntryDestroy60%0l00ED,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0 nw demo@ CommandListSwapperd&m_Allocator'#&m_CommandLists#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandLists#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`@Description&commandListCount#&bufferSize#&requestCount#&reusableBufferSize# &reusableRequestCount#&maxGpuProfilingEntryCount#DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwappercCreate5'5o?:Destroy6Bind6RunAsync6WaitDone6Swap6AddGpuProfilingStartPoint?65SetGpuProfilingEndPoint65GetGpuProfilingTotalCostTimep6 GetListCount 6! GetCommandBufferSize 6! StartCommandSave 6 EndCommandSave 6 ReuseCommand 65000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hGd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnnulcdCTR@StereoCamera`&m_BaseCameraj#&m_LimitParallaxp#H&m_LevelWidthp#L&m_DepthLevelp#P&m_DistanceToNearClipp#T&m_DistanceToFarClipp#X&m_CameraIntervalp#\@CameraInfoH&leftp#&rightp#&bottomp#&topp# &nearp#&farp#&position#&rightDir#$&upDir#0&targetDir#<StereoCamera6Initialize6Finalize6CalculateMatricesp65555555p5p500N0~N0~0JI d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatintboolunsigned short0M000000 0nwdemoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@ResourceSet&buffer#&resource1#iResourceArrayXB@RenderSystem&m_Allocator #&m_RenderContext #&m_PriorMaterialRenderKeyFactory #&m_PriorDepthRenderKeyFactory # &m_RenderQueue #&m_MeshRenderer #&m_RenderSortMode#&m_UpperSwapper #&m_LowerSwapper # &m_ExtensionSwapper #$&m_CommandListSwapper #(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera #&m_Resources#&m_SkyModel #0&m_PostRenderCallback^#&m_PostRightRenderCallback^#@ Description|&upperScreenDescription2#&lowerScreenDescription2#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x@ LoadMeterDescription0&startTickJ#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount?#,*NANO_TO_MILLI*MILLI_TO_RATE LoadMeterDescriptionr 6r c Create 5 5l?h LoadSkyModel 6 5 Destroy 6  SetRenderTarget 6 5 GetRenderContext 6 SetRenderSortMode6 5EnqueueRenderCommand6 5E5 55SetSceneEnvironmentSettings6 5 5@SetEnvironment6 5 SubmitView6 5 RenderScene6 55?: RenderStereoScene6 55: ClearBuffer6 5ClearBySkyModel6 5TransferBuffer6 5?WaitCommandList6 RunCommandList6 SwapCommandList6 WaitVSync6 5?SwapBuffer6 5?PresentBuffer6 5?CalcStereoCamera6 555:p?:p?BeginLoadMeter6 EndLoadMeter6 CalcLoadMeter6 SuspendLoadMeter6 ResumeLoadMeter6 ResetCumulativeLoadMeter6 RenderSystem 6 0@SceneSystem&m_Allocator #&m_SceneContext#&m_SceneTraverser#&m_SceneUpdater# &m_SceneInitializer#&m_CameraController#@DescriptionD&maxSceneNodes?#&maxModels?#&maxSkeletalModels?#&maxCameras?# &maxLights?#&maxFragmentLights?#&maxVertexLights?#&maxHemiSphereLights?#&maxAmbientLights?# &maxFogs?#$&maxParticleSets?#(&maxParticleEmitters?#,&maxParticleModels?#0&maxBones?#4&maxMaterials?#8&maxUserRenderNodes?#<&isFixedSizeMemory#@cCreate 5 5  ? Destroy6 InitializeScene6 5TraverseScene6 5UpdateScene6 GetSceneContext6 GetSceneUpdater6 SceneSystem 6 00w ?000*000000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hL`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@DemoAllocatorp#&m_StartAddressU#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#Nd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFontPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResourceSRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwfont@CharWriterL&m_ColorMappingT#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthp#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingT#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthp#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontY(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0[hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 09&m_UniformAddr=# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'6B&m_UniformTextMtxBuffer;#s&m_UniformTextColorBufferd#@@UniformAddress&addrMtxp#&addrSizeAndVtxp#&addrTexCoordp#&addrColorp# @VertexBufferp &position#*s_StaticInitialized*s_VertexBuffer]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#U_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX4#l&m_AnalogStickY4#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65f@PadFactory*s_pPadcGetPad000ad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool00b?nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializedcLoadResources555cCreateSceneNode55: :I :? cd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTR@SerialChannel&m_Ch?#epd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@HioPacketChannel&m_Allocatorj#&m_DeviceAllocatorj#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryj*s_HioWorkMemory0gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator*s_ParticleAllocator*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount?*s_DebugFrameCount?0*s_AutoTestercIsCpuProfilingMode0ild:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid000nwdemo@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramAU#&m_CurrentAddrVramBU# &m_DeviceMemoryAllocator#Initialize6h5Finalize6hAllocate6h5555Deallocate6h5555GraphicsMemoryAllocatorh6h~GraphicsMemoryAllocator6h0kD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]int000000?stdnmod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intlongcharunsigned intvoidunsigned shortboolfloatBh0&tinfo#&offset_flags#@__type_info&__vptr\#&__named#0X0`F__class_type_info&base+#F__vmi_class_type_info&baseh#&flags#&base_count# &base_info#F__si_class_type_info &baseh#&base_type)#h0%i__builtin_va_list000__dso_handleZ00v0b0 ?00?;?I0?nwutinternalgfxdemo@RenderSceneInternalFunctor#&m_RenderContextH#&m_MeshRendererN#RenderSceneInternalFunctor65H5Noperator()650Bh0&f#&d# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp^__dso_handleqd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyablesd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?ud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyablewd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#yd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon 6 5ptr 6 #0~}xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayDicTraits@TraitsTipointerr(8ireferenceT*8cGetValue5@Traitsipointerr(8ireference*8cGetValueC540z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0(0?0'0?nwut@LastValueResultoperator()6N555operator()6N5550d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwut@Signal2F 0M d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacherd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00%nwut@ResCommon%ResCommon 6 5ptr6 #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraits2ipointermireference2ocGetValue50'u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray2&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraits|ipointermireference|ocGetValue50'u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray|&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00gg0nwut@ResCommongResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50'u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50'u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonu#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50'u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent6#iTIt ipointer=ireference=operator*H6(?*operator++x6,iterator,6,56ResArray16155?empty69begin 61end 61 0$0 005u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50'u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayPatriciaTitypeb^z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal3^00~&m_Allocator#&m_SlotsN#iSlotType iResultType iSlotList &iResultCombinerType iAllocatorType @Invoker &m_arg0#&m_arg1#&m_arg2#Invoker6555operator()65!000(operator()6N5550~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_AllocatorL#&m_ElementsR#&m_EndR#&m_Capacity# iiteratorRg=begin6@end6@00(00Fv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayG&m_AllocatorM#&m_ElementsS#&m_EndS#&m_Capacity# operator[][6A5size6A0=000GG?W d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolintfloat00 nw gfx@ BasicRenderElement&m_Key(#&m_Mesh#&m_ModelL# iKeyTypeD@Bit64RenderKey&m_Key(#Bit64RenderKey6SetLayerId65SetPriorityForSimpleMaterial655SetSimpleMaterialIdAndTranslucencyKind655SetTranslucencyKind65 SetDepth655SetCommand65Key6!@ReverseDepth24bitQuantizer#operator()(6%5@ Bit64RenderKey&m_Key(#Bit64RenderKey)6)SetLayerId6)5SetPriorityForDetailedMaterial6)55SetDetailedMaterialIdAndTranslucencyKind6)55SetPriorityForSimpleMaterial6)55SetTranslucencyKind6)5 SetDepth6)55SetCommand6)5Key61@ ZeroQuantizer# operator()( 655 BasicRenderElement: 6:5(? BasicRenderElement: 6:5B ~BasicRenderElement 6: IsCommand 6F GetMesh 6: GetMesh 6F GetModelL 6: GetModel 6F GetCommand 6: Key 6F GetBool 6F50990000-00?>0>0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@BasicRenderKeyFactoryiKeyTypeBasicRenderKeyFactoryQ6Q5~BasicRenderKeyFactory6Q#0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]float0nwgfx@PriorMaterialRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType\cCreate5CreateRenderKey#6555?CreateCommandRenderKey# 655 55PriorMaterialRenderKeyFactory65#0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatnwgfx@PriorDepthRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType9\cCreate5CreateRenderKey#6555?{CreateCommandRenderKey# 65E5 55PriorDepthRenderKeyFactory65#0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatnwgfx@TopPriorDepthRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType9\cCreate 5CreateRenderKey#6 555?~CreateCommandRenderKey# 6 5E5 55TopPriorDepthRenderKeyFactory 6 5#0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6HPtr6H0Dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@binary_function|  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter$60?Ptr6MovePtr650??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter$60?Ptr6MovePtr650??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr"6"~GfxPtr6"0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h#"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0*)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h-,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h0/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h32d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h5 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray!&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00!7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray/&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00/9 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00<;xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayt&m_Allocatorn#0t&m_Elements#&m_End#&m_Capacity# iiteratorg=t0iconst_iteratorh=begin6hend6h0000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000Bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000EDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=operator[]65size6begin6end600000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hHGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorg=operator[]65size6begin6end6capacity6GetCapacity600000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hKJ\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayV&m_AllocatorP#0V&m_Elements#&m_End#&m_Capacity# iiteratorg=begin6Jend6J0000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hNMTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_AllocatorL#&m_ElementsR#&m_EndR#&m_Capacity# iiteratorRg=begin6@end6@0000Fv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000SRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=operator[]65size6begin6end600000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hVU\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayV&m_AllocatorP#0V&m_Elements#&m_End#&m_Capacity# iiteratorg=begin6Jend6J0000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray@ &m_FixedSizeElements# #0^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000a`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hdcd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hgfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hjid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hmld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hpod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00tD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@binary_function|0vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#yxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArrayT&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h|{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer49@iterator&m_pCurrent.#iTItipointer4=ireferenceC=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 0004d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_Allocator(#&m_Elements.#&m_End.#&m_Capacity# size6"000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase65000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArrayb&m_Allocatore#&m_Elementsk#&m_Endk#&m_Capacity# iiteratorkg=~MoveArray6_begin6_end6_clear6_SetArrayKind6_5SetCapacity6_5destroy6_5kdestroy_range6_55erasekk6_5kMoveArray_b6_5k55e5000bv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArrayb &m_FixedSizeElements# FixedSizeArray6#0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid0 nw gfx@BasicRenderQueue,&m_List#0&m_OpacityKeyFactory#&m_TranslucentKeyFactory#&m_AdditiveKeyFactory# &m_SubtractionKeyFactory#$KeyCachingStateUNUSE_CACHED_KEY USE_CACHED_KEY &m_KeyCachingStatez#(iElementType;iElementKeyFactoryType= iiterator#C-@Builder&m_IsFixedSizeMemory#&m_MaxRenderElements#Builderf6f~Builder6fMaxRenderElementsj6f5Create6f5*s_TypeInfoGetRuntimeTypeInfo#6}0EnqueueCommand65E5 55Reset65Reset65555: 0Begin6End6BasicRenderQueue65BasicRenderQueue655~BasicRenderQueue6GetKeyFactory65 0?#0y0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray655: MoveArray65~MoveArray6size6begin#6end#6back6empty6capacity6reserve65push_back65Bclear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655Bdestroy65destroy_range65#5#erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapTemplateX##d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBased:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0nwfont@TextWriterBased&m_WidthLimitp#L&m_CharSpacep#P&m_LineSpacep#T&m_TabWidth#X&m_DrawFlag#\0^&m_TagProcessorD#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor^# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal10}&m_Allocator#&m_SlotsM#iSelfTypeIiSlotTypeiResultTypeiSlotList&iResultCombinerTypeiAllocatorType@Invoker&m_arg0#Invoker65operator()650cCreateVariableSizeSignal50}Destroy6operator()65Signal165~Signal16000'0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hild:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray^&m_Allocatord#&m_Elementsj#&m_Endj#&m_Capacity# ivalue_type^f=iiteratorjg=MoveArrayX6X5d~MoveArray6Xbegin%6Xend%6Xclear6XSetArrayKind6X5SetCapacity6X5destroy6X5jdestroy_range6X5%5%erasejj6X5j00'00^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|?Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_AllocatorL#&m_ElementsR#&m_EndR#&m_Capacity# iiteratorRg=begin6@end6@0000Fv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]void00std@mem_fun1_th652&_C_fn#isecond_argument_typeifirst_argument_typeiresult_typemem_fun1_t65^h652Qoperator()655#00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std@binder1st &op#&value#iargument_typeiresult_typebinder1st7675D5Poperator()6?5(?#00;??Jh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]void00std@mem_fun1_th652&_C_fn#isecond_argument_typeifirst_argument_typeiresult_typemem_fun1_t65^h652Qoperator()655#00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std@binder1st &op#&value#iargument_typeiresult_typebinder1st7675D5Poperator()6?5(?#00;??Jh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0Mnwut@Slot2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00Mnwut@Slot2Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nwut@Slot3(__vptr#02&m_Allocator#iResultType iAllocatorType ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]floatstd@unary_function|(|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot1(__vptr#0$&m_Allocator#iResultTypeiAllocatorTypeDestroy6w0$GetAllocatorS6w0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyeroperator()65#0?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 902]std@iterator_traitsivalue_typeR(idifference_typeS(0l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 902]std@iterator_traitsivalue_typeR(idifference_typeS(00l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX44Copy_3_pOut3gpz__result_lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hMTX44Copy!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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F 0齄! F 0齄齄﹉F齄|絅W:Failed assertion timeOut <= 0demo_HioPacketChannel.cppF FF-+F&!#齄.3F''!齄!(F齄F/;F/*!齄9F 齄(#F2F)F齄 橚絅W:Pointer Error allocator(=%p) is not valid pointer.demo_HioPacketChannel.cppNW:Pointer Error deviceAllocator(=%p) is not valid pointer.NW:Pointer Error memory(=%p) is not valid pointer.8F F 0齄恏F齄8絧F%h F齄(h!F耯(F怗p齄Hhh耯HhHh怗F FFF%`f` F 0齄F < I`h齄燻 F 09h齄恏F齄(!@1 齄 F @NW:Failed assertion result.IsSuccess()demo_HioPacketChannel.cpp8F F 0齄悺h`hh趆怗 F 0齄F < F8ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Debug\demo_HioPacketChannel.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppD痒Xarmcc+|  (A|Xarmcc+|  A|Xarmcc+|  &A|Xarmcc+|  A~Xarmcc+|  HAzXarmcc+|  A|Xarmcc+|  A|Xarmcc+|  $@AwArd{ArXarmcc+|  $AwAr|{ArXarmcc+|  LAzXarmcc+|  hAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0d(this"w__resultP&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4$this"qallocatorUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&boolW?;&deviceAllocator"w__resultP$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WITd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HboolQdHthis>timeOut w__resultPFrresult慼d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booldthis"w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolkthis"w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0r@thisheaderBufferheaderLengthdataBufferkdataLengthXx__resultErresult慩rwrittenSize慣qtotalSize慞rsize慙$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidintboolchar0thisheaderWrittenSizedataWrittenSizeheaderBufferheaderLengthdataBufferdataLengthntimeOutZx__resultGqheaderId慩.qattrV4qreadSizeWVqsize慣description` w__resultPJrresult慼Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hvoid0!hthis^allocator@deviceAllocator"w__resultPfqmemoryW2qhioPacketChannel慲d d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp&&+ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp4' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp?- % d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp' 5.  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp % d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp %d d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp,D  % 2RD  %  D $% D  %  D $% ' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp ,-  P  ! P  ! ,T u P  ! 2T u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp%,'3%, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp$ ,-&(-p}枛(}P(T}枛}PT}枛&}P&T}}}H}QHUPHT}枛}PT}枛}PT}}$L}8LN}N@}8JNP @W S @慼 R @VQ@UP@T}枛}$|}8|~}~}8z~P S慼R慸QUPT}L}SLWRLVQLUPLT}枛h} RhVQhUPhTLMQPONRFFpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0UFoperator new>*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M}枛QPRoperator newTUYXWVI`pG沌Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@thisw__resultPtW d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h}P[\`_^]鸬溚V?'>@5C'>@5C 5C`鸾Xarmcc+|  (A{Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intY(thismlevelZsummaryHGmodule4description!w__resultP&xW d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hn}(}(T(S(R(Q(PbcgfedFhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisw__resultP|W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h }枛PQijnmlkF F齄!H@Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"w__resultPW d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h }枛}PTpqutsrFh h楤 pG Xarmcc+|    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this:rhs'x__resultW d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h/1T1} PQPRwx|{zy!蒀`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< #thisw__resultPj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.h$;%}P~8F h( F齄 F8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0A Cthis"w__resultPj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.h   !}枛}PTF FFF3F*F F齄齄( 繡橖Xarmcc+|  .Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902].void0 J.thisbufpsizeR9attr 4x__result!rread慸j d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.h  '7?% C}.} (*P S .WR.VQ.UP.TpF F h")F僪 F楪pXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ this>size w__resultPs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}} Q UPT""FF齄hXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTRUResultConnectedw__resultPj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.h >}}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned intintchariu8z(%iu32*%is32/%iuptr3%ichar85%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_NN_CARDSPI MMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE Result6Result655H55wIsFailure~6IsSuccess~6operator==~6500?$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value#innHandle{9nn@Handle&m_Handle#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARM,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_Api.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nnhioCTR@SerialChannel&m_Ch#AttributeATTRIBUTE_NONE ATTRIBUTE_NO_WAIT ATTRIBUTE_IN_PC SerialChannel6~SerialChannel6Open655Close6Connect6WaitHost6: Disconnect6Flush6Read6555: Read655: Write6555: 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint000nwdemo@HioPacketChannel&m_Allocator#&m_DeviceAllocator#&m_SerialWorkMemory#&m_Serial# @Description&channelNumber#@Builder&m_DescriptionR#Create655*PACKET_HEADER_ID*BUFFER_SIZE*s_DeviceAllocatorForHioWorkMemory*s_HioWorkMemoryDestroy6cInitialize5dFinalizeListen65Connect6Disconnect6SendPacket65555ReceivePacket65555555HioPacketChannel6555`R?\~HioPacketChannel60z00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr #&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#i__builtin_va_list000B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&m_v#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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F齄)F齄!蒀齄F F齄F繤/ "!;F4!齄7p橚給ffset is out of bounds(%d) %d <= offset <= %d not satisfied.demo_Memory.cppF FFFe`;F2F F0ah齄F F0齄F F0齄絧F F)F F0齄pF F0齄F F0齄絧F!蒀 F齄F.xqB F齄p进F FFFe`;F2F F0ah齄F F0齄8Hx(8 IpE@齄齄F)Fb!FH齄*F!FHS齄骁pF F齄F齄 F齄p进F FF!(F齄F3F*F F齄H齄F F齄F!FH齄|FFp0B !齄.&齄"挕"H#齄F1F(F齄|NW:Failed assertion (alignment & (alignment - 1)) == 0demo_Memory.cpp H齄FJI齄H0齄FJI齄ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Debug\demo_Memory.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp################# Device Memory : 0x%x - 0x%x ################# Xarmcc+|  AzXarmcc+|  A~Xarmcc+|  A~Xarmcc+|  A~Xarmcc+|  A|Xarmcc+|  A~Xarmcc+|  AzXarmcc+|  A~Xarmcc+|  A|Api~Xarmcc+|  "A|AzN~Xarmcc+|  A~Xarmcc+|  A|`armcc+|     $0AA}A|G}AXarmcc+|   Xarmcc+|   Xarmcc+|  PAxXarmcc+|  <A|Xarmcc+|  >AzXarmcc+|  "AzXarmcc+|  A|Xarmcc+|  A~Xarmcc+|  A|Xarmcc+|   A~Xarmcc+|  &A~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemors_IsInitializedrs_MemoryBlockrs_MainMemoryHeapd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]^thiszstartAddress<\size>9moption d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this>address w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4this"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thiszstartAddress<\size>9moption d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianU3BSwapval憄w__resultPQrMASK慼rMASK2慲d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"nwutEndianU<BSwap1"val1憄w__result1PQrdata慼d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUNBSwapval"w__resultPqMASK#Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUUBSwap&val&"w__result&Prdata 憄d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW悁 ,rdata 憄d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUeBSwap valw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pvoid0nwdemoU,AlignMemory_Pmemory>align w__resultPNqtop慼qheadoV&qoffsetW0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<nwdemoVMInitializeDemoMemory<qDEMO_MAIN_MEMORY_SIZEuUqaddress<T",d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>void0nwdemoUrAlloc>size>9alignment  w__resultP<qmemoryU4Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"void0nwdemoV<InitializeDemoAllocator"allocator^size@9moption "qmemoryWqaddress<慼,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemoUgUnAlignMemorymemory"w__resultPqheadoUqoffsetVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemoVFreememory"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoVEFinalizeDemoAllocatorallocator"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwdemoVDump  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp&2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp&2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3& &Vu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h< &,u 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp-  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp!  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp}} S WRVQUPT}枛}PT}枛}PT}枛}PT}}QUPT}枛}PT}} S WRVQUPT}枛}PT}枛}}}}} } "}}枛}PQ}枛}PT}} } (}(,} ,0}悁 0悎 }枛P Q}枛PQ}P} QPUPPT}<}}>} Q >VP>T}枛"} R "VQ"UP"T}枛}PT}枛}PT}枛}PT} }pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$thisv__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.h#}PF F齄F ``` FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>"w__result>Pc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.h/0}枛}PTF F齄F 燻郹 t FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]> thisO"w__resultOPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlockBase.hA=B}枛}PTpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0%thisv__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.h$}P8F h(裛h(捼"  齄 F齄F F8!m_PreviousLink && !m_NextLink%sfnd_LinkedList.hXarmcc+|  ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902],void0%,this>"w__resultP*c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.h <7}枛,}P,TF F齄F FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0@+thisO"w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlockBase.h?}枛}PTpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902](thisE|a d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.h '}PpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*thisE|a d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.h)}PpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 thisI)>Qv__resultIP|a d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.h,/}枛QPpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void01 &thisIv__resultP|a d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.h0}PF F齄F FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Fthis "w__result Pb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.h}枛}PTF F齄 F齄F FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0ethis "w__resultPb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.h"}枛}PTpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$thisv__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.h#}PpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$thisv__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.h#}PF F齄F ` FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]S&thisW"w__resultWPc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.h'(}枛}PTF F齄F ``` FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this""w__result"Pc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.h/0}枛}PT   AapGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Gthish)optionma d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.h%8}枛QP pF F 齄 H ` 郹 F0齄F< `a)F F齄 FpXarmcc+|  2A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]2$2thish>9moption w__resulthP0a d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.h;++=Q}2}Q2UP2T!`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ thisw__resultPn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.h&'}P F! F齄FH ` F0齄F< `e FXarmcc+|  &A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&ud&this"w__resultP$` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h"1+#}枛&}P&T"#'&%$FH ` F齄 F齄F FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this"w__resultP` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h*}枛}PT)*.-,+!乤pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@ -thisZb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.h?#}P015432F FFF;F2F)F F齄 F齄Xarmcc+|  Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thiszaddr<\size>optionm ` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h &,}} S WRVQUPT78<;:9F F齄 F齄Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ,this"` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h }枛}PT>?CBA@FHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisw__result<Pw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.h"$;}枛PQEFJIHG8F!FhF齄 F齄FhF齄(F8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902] (this"w__resultPrlk憄` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h  }枛}PTLMQPON8F!FhF齄 F齄FhF齄(F8Xarmcc+|  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d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h!#,}}QUPT8F!FhF齄 F齄FhF齄(F8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this"w__resultPrlk憄` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h  }枛}PTF F!FhF齄)F F齄FhF齄0FXarmcc+|  "Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"voidbool0M"this>addr w__resultP rlk慼` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h  %}"}Q"UP"TF FFF;F2F)F F齄 F齄Xarmcc+|  Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisgzaddr<\size>optionm b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.h &,}} S WRVQUPTF F齄 F齄Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902] :thisg"b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.h }枛}PTpGXarmcc+|    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}PpF F(F齄F F齄0pXarmcc+|  A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetOffsetFromPtrstart>end w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h8}}QUPTpF F F齄@pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0UAddOffsetToPtrptr>offset w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h }}QUPT!AddOffsetToPtr0FFLFM珻 F0Xarmcc+|  A}Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0nwutURoundUpx6base#w__resultPqvalueSqroundedPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h.}枛} QPR  N2nn3fnd8HeapBaseEN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEEEN2nn3fnd19IntrusiveLinkedListINS0_8HeapBaseEvE4ItemEN2nn2os10LockPolicy6NoLock10LockObjectEN2nn4util11ADLFireWall11NonCopyableINS_3fnd19IntrusiveLinkedListINS3_8HeapBaseEvE4ItemEEED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#xd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit8zH%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintunsigned int00nwutd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]nn@Result&m_Codem#$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valuem#innHandle{9nn@Handle&m_Handlem#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid0nnos@MemoryBlockBase#&m_Addr<#&m_Size# &m_ReadOnly#)#MemoryBlockBaseO6O~MemoryBlockBase6O0,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos Xd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnos@LockPolicy@NoLock@LockObjectInitialize6EFinalize6E@ScopedLockScopedLockI6I5Q~ScopedLock6I00?M d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnos@MemoryBlock#MemoryBlock 6 ~MemoryBlock6 Finalize6 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nnfnd@HeapBase#(__vptr#&m_Parenth# &m_Children#&m_Optionm#~HeapBase6hHeapBaseh6h:m Initialize6h5m0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListN# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$ExpHeapImpl60&xn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nnfnd@ExpHeapBaseX#&m_ExpHeapImpl&#&m_AllocCount#TAllocationModeALLOCATION_MODE_FIRST_FIT ALLOCATION_MODE_BEST_FIT GetSizeOf65ExpHeapBase6Initialize65<55mFinalize6~ExpHeapBase6Allocate65:& :b : : Free65GetStartAddress# 6GetTotalSize#6GetTotalFreeSize6Dump#6HasAddress#65iExpHeap500l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h`d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@FrameHeapBase(#&m_Addr<#&m_Size#&m_CurrentHead<# &m_CurrentTail<#$Initialize6Z5<5:m Finalize6ZiFrameHeap70lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xW#&yW#@VEC2#!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 ##d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4#DVEC4_%d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session'd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil*)d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h-,(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Color8&r#&g#&b#&a#3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IRenderTarget#DGfxObject5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut879d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffer;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#Ctd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW EXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6Gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResParticleModel#DResModelId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleContextL#Kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResParticleEmitter#DResTransformNodeNMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwdemo@CommandListSwapperd&m_Allocator#&m_CommandListsM#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntriesh# &m_GpuProfilingResultsh#0&m_ReusableCommandListsM#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoDResourceSet@RenderSystemRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@DemoAllocatorp#&m_StartAddress<#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#Initialize65<5:m Finalize6GetStartAddress<6GetFreeSize6GetTotalSize6GetMemoryBlockSize65Dump6@FrameHeapAllocatorD#&m_StartAddress<#&m_FrameHeapF#Initialize65<5:m Finalize6000ITd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstance000Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFontXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResource[Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwfont@CharWriterL&m_ColorMappingT#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingT#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfonta(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0chd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 09&m_UniformAddr=# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'6B&m_UniformTextMtxBuffer;#s&m_UniformTextColorBufferd#@@UniformAddress&addrMtxW#&addrSizeAndVtxW#&addrTexCoordW#&addrColorW# @VertexBufferW &position#*s_StaticInitialized*s_VertexBuffered:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@Pad@PadFactory*s_pPad0g8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool0nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializedid:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTR@SerialChannel&m_Ch&#kpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@HioPacketChannel&m_Allocatorj#&m_DeviceAllocatorj#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryj*s_HioWorkMemory0md:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator*s_ParticleAllocator*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount&*s_DebugFrameCount&0*s_AutoTester0od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool000nwdemo@ParticleHandle#DTransformNode@ParticleEffectT&m_NextId#&m_MainAllocator#&m_DeviceAllocator#&m_AutoAlocate# &m_ResModels#&m_ResEmitters# &m_FreeInstances#0&m_ActiveInstances#@&m_ParticleContext#P*m_ShaderResource*m_ShaderAllocatorrqsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# {&base_info#B &base#&flags#&base_count# {&base_info#F__si_class_type_info &base#&base_type"#0i__builtin_va_list__dso_handleAnwdemo00B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppE__dso_handleud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyablewd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyableyPd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink>#&m_NextLink>#Item>6>~Item6>0#{ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyableNonCopyable60\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink"#&m_NextLink"#Item"6"0IntrusiveLinkedListW6W#0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyableNonCopyable60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray:&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00:d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nnfnd@ExpHeapTemplateXiScopedLock-ExpHeapTemplate6Initialize65<55mFinalize6~ExpHeapTemplate6Allocate65:& :b : : Free65FreeV#65GetStartAddress# 6GetTotalSize#6GetTotalFreeSize6HasAddress#65Dump#6##00l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@FrameHeapTemplate<&m_Addr<#(&m_Size#,&m_CurrentHead<#0&m_CurrentTail<#4&m_Optionm#8Initialize6g5<55mFinalize6g##0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBased:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0nwfont@TextWriterBased&m_WidthLimitW#L&m_CharSpaceW#P&m_LineSpaceW#T&m_TabWidth#X&m_DrawFlag#\0^&m_TagProcessorD#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor^# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 鼖鼖鼖鼖鼖鼖鼖鼖鼖鶍&鼖"鶍"鼖)鼖鼖鼖 鶍2 鼖鰦鼖鼖鶍鼖鼖鼖鼖鶍鼖鼖鶍P鼖 鼖 鼖 鼖 鼖 鼖鼖鼖鼖鼖鶍<鼖鼖鼖鶍 鼖鶍鼖鶍>鼖>鼖鶍&鼖0鼖s鼖z鼖l鼖7鼖Z鶍Z鼖h鼖a鼖鼖鼖鼖鼖鼖鶍,鼖鼖鼖鼖鼖鼖鼖鼖L鼖鼖E鼖S駤l2鎷A4瘚i %殜c(7賶5穳NZ$鎴$鄨5詧6泩e$鯂貒粐殗y[=")駟蛦硢 巻sX="靺褏穮梾j >  輨 箘 憚q?靸眱r]G0>鈧槀0Vsz﹣ld7&Z鑰h獉a^^穨[~饈厎^}@}鮸獆L\| |E藍S!{{2鎧X2葄5瓃C抸DwzE\zFAzG&zH zI饄J誽K簓L焬M剏Njy7Py86y9y:y;鑨<蝬=磝>歺?x@fxALxB2x\x]䎱^鋡_蕎`皐a杦b|wcbwdIwP/wewf黺Q鉽R蕍S眝T榲UvVfvWMvX4vYvZvO陁[衭t秛u渦v倁whuxNuy4uzugu{鐃|蛅}磘h泃i倀jitkPtl7tmtnto靤p觭q簊rs坰osVs=s$s s騬賠纑巖vr~^rFr.rr⺮鎞蝢秖瀜唓nqu0Z?$  顓"訁檯P鋫&簨t 0n((7鋲5聣YZ$駡$4q鎝沺Epp蟧漮go1o⺪薾$弉+0n2賛u乵|mn╨9Ul\lj痥cNk騤Uj鷌焛ei,i齢噃h杇g趂爁mf>f辝~eNe穌G`dUd@辌6c萣qb} b漚y,au漙`z_{鎊w~^^歖6]隲乗\綶i[-[馴甖%uZ5Z鑉MmXYP Yk蔢q塜RKXeXo腤T俉gAW;鵙竀uV3V頤猆eUZ&UV酺c朤]MT_TX籗?vS7.SE鏡3濺IVRARC臦K{QGBQ)鸓i筆wP!5P#餙璒 nO /O隢bNN軲濵^MM贚濴bL'L霮盞pKa2K1騄盝=oJ5.J,領/甀'hI9I I獺JHH}℅FGy釬u`F鉋WE{蠨wuDD獵TCC笲VBB華橝jA4A%A誁旲M[@m@P?k?qw?RF?e?o>T>gp>;5>>==^='=<Z<V<cG<] <_;X;?[;7 ;E:3:Io:A7:C9K9G9)U9i 98!8#~8H8 8 77r7>7766n636655x5J554a414P4=453,3/3'H322\22111M110%0,P03/v/}%/o.:z.](.d-m--,x,,++ + +**)a)()((i( (O'E'H&V&An&&%v%)%N$r$]$$#[#8W#*#""\"!"!!-X!! v E  xF& 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貁*t 鄗+d 饅P,T @{-  H{0 X{1t `{2d p{3T 饆4 鴞7 |8t |9d |P:T p|; x|?t |@d 恷XAT 鑭Bm 饇E }Ft }Gd }`HT }I 坿L 爙Mt ▆Nd 竲`OT ~P ~S 8~Tt @~Ud P~XVT ▇W 皛Z 纞[t 葉\d 貇X]T 0^T 8a @bt Hcd XPdT e h it j l mt nd oT █p^ 皜s 葊tt 衻ud 鄝`vT @w Hz P{t X|d hX}T 纴~ 葋 鄟t 鑱d 鴣XT Pv X pt xd 垈`T 鑲& 饌 t d T 槂 爟 皟t 竷d 葍PT  t (d 8PT 垊 悇 爠t ▌d 竸XT   t (d 8HT s 垍 悈t 槄d ▍XT E  @ X8 悊@] 袉 鑶   # 0d @d Pd `d hd d 悋d 爣d ▏d 竾d 绹d 葒d 袊d 鄧(d  d (d 0d Hd Xd ` d d 悎d 槇 d 笀d 缊 d 葓 d 袌d 鄨d 鑸d 饒0d @d `xd 貕Xd 0d H !d h#d p%d 'd 垔)d 槉H,d 鄪/d 鑺(1d 3d 5d H7s h9d p;d x=d ?d 悑Ad 爧Cd 皨Ed XGd `Id pKd xPMd 葘Pd 袑Rd h Td 垗Vd 悕Xd 槏Zd ]d (_d 0 ad Pcd 饚ed 鴰gd id kd (0md X@od 槒(qs 缽sd 葟ud 貜wd 鑿 yd {d }d 0d @ d `d pd 垚d 爯(d 葠(d 饜xd h`d 葢d 袘Hd (d @(d h 垝("ip婫Kdemo_Pad.o/ 1305695315 0 0 100666 90952 ` ELF(4(F Hh(!齄 F齄I`Fh齄NW:Failed assertion s_pPad == NULLdemo_Pad.cppHh(ⅸ!齄HhNW:Pointer must not be NULL (s_pPad)demo_Pad.cpp Hh( !齄Hh齄Hh齄 I`NW:Pointer must not be NULL (s_pPad)demo_Pad.cpp8F齄 F齄8F F齄F,!齄! F齄F. !齄1F 齄(F齄F F糴8FNW:Pointer must not be NULL (allocator)demo_Pad.cppNW:Failed assertion memory != NULL0@-<蠱@犪x藻P |斿犪犮尼尼# 燀 勴! 燀 勴掰P犪犪 犪隲勨 犪隲斿犪敫葬尼葬尼葬 罾 割 唔  勴葬 罾 割 唔  勴 犪 <袓0借CpF-.!齄(h!F耯(F怗p絅W:Failed assertion allocator != NULLdemo_Pad.cppF齄絧F F)F F齄p絧F F)F F齄p絧F F)F F齄p絧F F)F F齄p絧F F)F F齄pARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Debug\demo_Pad.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppXarmcc+|   A~Xarmcc+|  A|Xarmcc+|   A~`armcc+|     A}Ann}Xarmcc+|  A|Xarmcc+|  A|Xarmcc+|  A|Xarmcc+|  A|Xarmcc+|  A|Xarmcc+|  JAzXarmcc+|   A|Xarmcc+|  *A~Xarmcc+|  ,A~Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902] f this8"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]6this8"rresult~憄d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902] C this8"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lthis8:DrpadReader懜d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolmthis@>buttonf w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booltthis@>buttonf w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool{2this@>buttonf w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolSthis@>buttonf w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolxthis@>buttonf w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Jvoid0WJallocator"w__result8PHqmemoryVqpad8WDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902] * this8"qallocatorUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*W *allocator"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902],W ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W &w__result8P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp6} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp  &,,} 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp'}枛 }P T}枛}PT}枛 }P T}} }} P T}}QUPT}}QUPT}}QUPT}}QUPT}}QUPT}枛J}PJT}枛 }P T}枛*}P*T},}}}[\`_^]aFFpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0UFoperator new>*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M}枛QPRoperator newcdhgfepGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0%thisv__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.h$}PjkonmlF F齄F FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0a%thisd"w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_PadReader.h}枛}PTqrvuts  理/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Z thisEfx-fyw__resultPb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h$, } 悁 悁 Pxy}|{z@-8熷愬 (熷P  唔 燀熷熷熷借`armcc+|     PA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PW<Px__result!rzerob d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h<> -}P}@DPFhB pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool; this:buttonBit'x__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.h/:1\1} PQPRFPhB pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool< *this:buttonBit'x__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.h.;0Z0} PQPRF恏B pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool= Othis:buttonBit'x__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.h,<.V.} PQPRF衕B pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool> rthis:buttonBit'x__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.h0=2^2} PQPRFiB pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool? this:buttonBit'x__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.h4>6f6} PQPRpF F齄F!l Sn S齄F"F Fp0齄!x U 鄃 FpXarmcc+|  6A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]66this8"w__result8P4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.h=}枛6}P6TpF F h")F僪 F楪pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ this>size w__resultPs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}} Q UPTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned intshortintlong longcharfloatiu8z(%iu32*%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit8zH%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]nn@Result&m_Code/#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value/#innHandle{9nn@Handle&m_Handle/#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0 nndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRDPadd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&x#&y#@VEC2#cZeroVEC2655?0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x#&y#iAnalogStickStatusaB&hold/#&trigger/#&release/#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Api.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid00nnhidCTR@PadReader8#&m_Padk#&m_IndexOfRead#&m_LatestHold/#&m_MinOfStickClampCircle# &m_MinOfStickClampCross#&m_MinOfStickClampMinimum#&m_MaxOfStickClampCircle#&m_MaxOfStickClampCross#&m_MaxOfStickClampMinimum#&m_IsReadLatestFirst#&m_StickClampMode#&m_Threshold#&m_Scale#&m_Stroke# &m_StrokeVelocity#$&m_LastLength#(&m_LastDiff#,&m_TickOfRead#0STICK_CLAMP_MODE_CIRCLE STICK_CLAMP_MODE_CROSS STICK_CLAMP_MODE_MINIMUM iStickClampModeQPadReaderd6d5k~PadReader6dReadLatest6d50?pf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_PadReader.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#UPadButton6Update65Reset6IsButtonPress65IsButtonDown65IsButtonUp65IsButtonRepeat65IsButtonRepeatFast6500,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARM,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos%d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650)d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd+d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo/d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd1d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session3d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil5Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_AllocatorF#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT Initialize68Finalize68Update68Reset68IsButtonPress6@5fIsButtonDown6@5fIsButtonUp6@5fIsButtonRepeat6@5fIsButtonRepeatFast6@5fcCreate85FDestroy68Pad868@PadFactory*s_pPad8dInitialize5FdFinalizecGetPad800<087$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infov#F__si_class_type_info &base #&base_type# 0i__builtin_va_list00B 0&tinfo#&offset_flags#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp:d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnutilADLFireWall@NonCopyable~NonCopyable60>d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil@SizedEnum$&m_EnumValue$#@d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil@SizedEnum1#Bd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&m_v#D!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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""\#$$p% &&'4(@t(@(@(XL)\)\*\`*\*\+@X+@+@+ + , Eg8,/p@,[H,l,-x0.Hx.#c.Eha./p.c.l0/$00(0EZ0/p0j1tx1l22@K<3E]IX3 /pd3ql3t34p5Xy5E\w5P/p46x<6|67084d8Ed8/p88l9 ::X ;Ec(;/p8;@;l;<\=X=Eb=/p==lT>\?@X\@Eex@/p園怈l麫B珺XJCEfH C/p0C8Cl珼TEX_珽E`]菶6/pFFxFlGH@;\H E_9|H/p怘'楬$糎x4I8J訨\)0KE|#8K DK EPK麷hdL EpLMhME圡h4N E @N@Od9銸E霴 孭 E楶hQd蘍E訯(黂E Sf癝E窼+|TE凾8UE@U銾E霼怴 E淰DWh`琖E碬+糥E腦\YEdY黋EZ燴E╖R@[EH[郲E鑋 \E圽  ]E(]z 繻E萞G `^Eh^ 黕 E_08`x 癭E竊 `aEhai  bEb9 竍E纀 \cE dc 點 Edt|gt 餲E鴊_ 恏E榟1 pk E|k0琹 \mEdm 靘 E鴐h  oEoy 餺 E黲hK  q E q蘱 |rE剅 sEs 詓E躶 `tEhtW uEu% ╱E皍0鄓E鑦w E寃pxt鋢E靫PyE坹zE z磟E紌T{E\{p鴞E|<}E}渳E<~ED~饉E鴡eE2lE tEP` El(攪j E(靾E魣鑹E饓8紛E膴E垕TE}\ dz_ 4 E8 TE d E 劘E 敮E 湳(E| 寞0E\ 舣E; E   E  E  E r E : $E+ ,E+ 4E+ <E+ DE+ LE+ TE+ \E+ dE+ lE+ tE+ |E+ 劙E+ 尠E+ 敯E 湴E E! 及E" 贪E# 馨E$ 彀E% E& E' E( ,E) <E* LE+ \E, lE- |E. 尡E/ けPE0 舯XE1 LPE2 湶hE3 `E4 d`E5 某`E6 $`E7 劥`E8 浯`E9 DXE: 湹PE; 斓@E< ,HE= tE> |E? 劧E@ 尪EA 敹EB 湺EC ざED EE 炊EF 级EG 亩EH 潭EI 远EJ 芏EK+ 涠E\ 於E] PE^ LE_ TEa+ \Ed dEe tPEf 姆Eg 谭Ej+ 苑Ek 芊El 旆PEm <En+ DEr LEs \xEt 愿Eus 芨(Ex+ Ey Ez `E{ |E|+ 劰E 尮E 湽hE E+ E E $hE 尯E+ 敽E 満E hE E+ E $E 4hE 溁E+ せE E 蓟hE $EY ,E+ DE LE \XE 醇E+ 技E# 募E 约E 浼`E DE LE \E lE tE 尳E 溄 E 冀(E 浣E 旖E E E E $E 4(E \E dE lE tE |E 劸E 尵E 斁E 溇E ぞE 8E 渚E 炀E 艟E E E E 纯E 伎xE 4E DE LE \E dE tE  尷E  斃E 溊E だE E 蠢E 睦E 汤 E 炖E 衾E E! E# E% E' $E) ,E+ 4E- <E/ DE1 TE3 \@E5 溋 E7 剂E: 塘E< 芰 E> E@ EB,;pK/225 1305695311 0 0 100666 19604 ` ELF(=4(^[!A`乣羆apG8F!T U ```燻郹 a 恓F ! F0齄 恓F ! F40齄80礣#\+#a胉僠C`$T#T hK@ @C`hK@h#@僠Ch胉Cha`"#1hB&F4鋅d宀F4錞 4鋅d宀F44錞 <鋅,涯hC腵%F4錞F44鋅, iCa%F44錞%F4錞 4錞[R +僳0F F齄 FARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Debug\demo_PadButton.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppXarmcc+|  8A|Xarmcc+|  A~Xarmcc+|  A}Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8N 8this%"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this%"w__result%P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int! this%5buttonStatus"qmaskR:qiS<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ^  this% d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp4,8, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp! !&# &  83! !' * ,k1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp}枛8}P8T}枛}PT}枛} QP } P! xpI@)pGXarmcc+|    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intstdV fill_n__first=__n*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h  }枛RQP#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#&%d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned intiu8z(%iu32*%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h(,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#UPadButton%6%Update6%5ClearTriggerFlag6%Reset6%0*D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]std,|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]}std.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?std04D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]std76d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]inti__builtin_va_list d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp9!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 * ' ' ' ' ' z[ } c I0kS;#9v2:06(s*<,#4.M%206|(L*",#4.g%47& N! 8|+]"""" =2 = 9** * *` d`d `d `d""  "  ""  "  "((   ""  * `d   6  7(777m v5((((;(F(h(((((4%.ARM.attributes.strtab.shstrtab.rel.debug_line.rel.debug_info.rel.debug_frame.rel.ARM.exidx.reli._ZN2nw4demo8internal9PadButtonC1Ev.reli._ZN2nw4demo8internal9PadButton5ResetEv.symtab.debug_abbrev__ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000__ARM_grp.demo_PadButton.cpp.2_wW0000_MQozItsHBk1_400000__ARM_grp.stdlib.h.2_gO0000_JYJa16RGUPf_100000__ARM_grp._algobase.h.2_4T0000_4YUr8G8XFJ8_500000__ARM_grp._mutex.h.2_AP0000_pp4g19MNoGc_100000__ARM_grp.string.h.2_gO0000_$lpef0bEpwb_100000__ARM_grp.new.2_8O0000_s7f7o0UQIk0_100000__ARM_grp.exception.2_gO0000_XHyaa448Fjf_100000__ARM_grp.demo_PadButton.h.2_gZ0000_sU$BXVzLVa1_c00000__ARM_grp.types.h.2_4S0000_DOHyVBn$Wrf_200000__ARM_grp.stdarg.h.2_QO0000_ulXpubbOjif_100000t._ZSt6fill_nIPhihEvT_T0_RKT1_.debug_loc.comment.arm_vfe_headeri._ZN2nw4demo8internal9PadButton6UpdateEji._ZN2nw4demo8internal9PadButton16ClearTriggerFlagEvLib$$Request$$cpplibLib$$Request$$armlib_ZN2nw4demo8internal9PadButtonC2Ev__ARM_grp_.debug_loc$_ZSt6fill_nIPhihEvT_T0_RKT1___ARM_grp_.debug_line$_ZSt6fill_nIPhihEvT_T0_RKT1___ARM_grp..debug_line$types.h$.2_4S0000_DOHyVBn$Wrf_200000__ARM_grp..debug_line$demo_PadButton.cpp$.2_wW0000_MQozItsHBk1_400000__ARM_grp_.debug_info$_ZSt6fill_nIPhihEvT_T0_RKT1___ARM_grp.types.h.2_4S0000_DOHyVBn$Wrf_200000__ARM_grp.string.h.2_gO0000_$lpef0bEpwb_100000__ARM_grp.stdlib.h.2_gO0000_JYJa16RGUPf_100000__ARM_grp.stdarg.h.2_QO0000_ulXpubbOjif_100000__ARM_grp.new.2_8O0000_s7f7o0UQIk0_100000__ARM_grp.exception.2_gO0000_XHyaa448Fjf_100000__ARM_grp.demo_PadButton.h.2_gZ0000_sU$BXVzLVa1_c00000__ARM_grp.demo_PadButton.cpp.2_wW0000_MQozItsHBk1_400000__ARM_grp._mutex.h.2_AP0000_pp4g19MNoGc_100000__ARM_grp._algobase.h.2_4T0000_4YUr8G8XFJ8_500000__ARM_grp..debug_info$types.h$.2_4S0000_DOHyVBn$Wrf_200000__ARM_grp..debug_info$string.h$.2_gO0000_$lpef0bEpwb_100000__ARM_grp..debug_info$stdlib.h$.2_gO0000_JYJa16RGUPf_100000__ARM_grp..debug_info$stdarg.h$.2_QO0000_ulXpubbOjif_100000__ARM_grp..debug_info$new$.2_8O0000_s7f7o0UQIk0_100000__ARM_grp..debug_info$exception$.2_gO0000_XHyaa448Fjf_100000__ARM_grp..debug_info$demo_PadButton.h$.2_gZ0000_sU$BXVzLVa1_c00000__ARM_grp..debug_info$demo_PadButton.cpp$.2_wW0000_MQozItsHBk1_400000__ARM_grp..debug_info$_mutex.h$.2_AP0000_pp4g19MNoGc_100000__ARM_grp..debug_info$_algobase.h$.2_4T0000_4YUr8G8XFJ8_500000__ARM_grp_.debug_frame$_ZSt6fill_nIPhihEvT_T0_RKT1___ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000__ARM_grp_.debug_loc$33__ARM_grp_.debug_loc$26__ARM_grp_.debug_loc$19__ARM_grp_.debug_loc$12__ARM_grp_.debug_line$8__ARM_grp_.debug_line$29__ARM_grp_.debug_line$22__ARM_grp_.debug_line$15__ARM_grp_.debug_info$9__ARM_grp_.debug_info$30__ARM_grp_.debug_info$23__ARM_grp_.debug_info$16__ARM_grp_.debug_frame$34__ARM_grp_.debug_frame$27__ARM_grp_.debug_frame$20__ARM_grp_.debug_frame$13BuildAttributes$$THM_ISAv3$ARM_ISAv6$E$P$J$K$S$VFPv2$PE$FZ_POSZERO$PLD1$A:L22UL41UL21$X:L11$S22US41US21$IEEE1$IW$USESV6$~STKCKD$USESV7$~SHL$OSPACE$EBA8$REQ8$PRES8$EABIv2t._ZSt6fill_nIPhihEvT_T0_RKT1_i._ZN2nw4demo8internal9PadButtonC1Evi._ZN2nw4demo8internal9PadButton6UpdateEji._ZN2nw4demo8internal9PadButton5ResetEvi._ZN2nw4demo8internal9PadButton16ClearTriggerFlagEv$td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppA9aeabi/C2.06MPCore   "ARM \4 @82xg Xp0Xp8Xp@XpH"PTGRxGtG>xGl7" 7 7 7 ' ' 'j'.@n@H( :=<XpLGTl7$'xP:/7| :27'<d[:,70+:-7h:.7p:17:*7qd:)7lB:07  :+7'x: )\ -:c (-:T 0-:T 8-:T @-:T H-:C P-: C `-: C p-: C -:3 -P:3 -X:3 8.x:3 .P:# /:# /:# /:# /:T /:C (/:3 8/p:# /: 3 /:#3 /:%3 /P:(3 0:*3 0:,3 (0:.3 00:03 80:23 P0:43 X0:6p04 p=Kdemo_Particle.o/1305695318 0 0 100666 1008736 ` ELF(橌 4(--蠱釦姲妽濆嶅 濏袓嫿饾8F齄8FJF@ F @CF CF C瞤GF C瞤G祩"﹉F齄齄祵"4 齄"3齄/ @@  C   C F$hRh@@CC  hRh@@F  C  C FhRh@@CC !  CC Hhi齄"HhHh齄 I`I`F(!!1 齄齄NW:Pointer must not be NULL (node)demo_Particle.cppF F,"!o1,齄-/!p1(齄8Hh(6H`"!(F齄2I`"F1HhhF #齄iF-Hh齄FhF齄)Hh齄@(!z1齄#Hh齄FF Hh0齄顽NW:Pointer must not be NULL (shaderFilePath)demo_Particle.cppNW:Pointer must not be NULL (deviceAllocator)NW:Pointer must not be NULL (m_ShaderResource->buffer)蟮0$(蚜!,1薁齄#0齄$橢齄F!齄F)F齄F#楢h F齄齄#hP#F`齄#楢h齄#0齄 F齄(k! F齄齄(_! F齄(F齄(T&I F(=!齄F"F齄0!#0齄F 齄 齄h齄#槀hAh齄F 齄齄齄齄齄&.绦.!齄嗬F.")F齄($w# 0齄齄(j!齄齄(^!齄齄(R%G F(;!齄F"F齄.!# 0齄F齄F齄9h齄#槀hAh齄F齄齄齄齄齄%-涡-!齄嗬F-"齄(d$槃B動齄#m齄齄 F齄(C! F齄(F齄(8! F齄0F齄(-  (!(F齄h 8F齄(9F齄 (裥(!(F齄嗬F("1F(F齄(孕齄%梆NW:Failed assertion particleEmitterNum != 0demo_Particle.cppw祬FF I齄Fh齄-齄繤āh齄齄(%Hh(齄!B Hhi齄F齄齄( 齄FF!齄皃NW:Fatal Error Fail to set up model. A result code is 0x%xdemo_Particle.cpp祪F FF,!齄T! F齄(!齄T 齄 3F*F!F8F齄F 梆絅W:Pointer must not be NULL (mainAllocator)demo_Particle.cppNW:Failed assertion memory != NULLpFeh-!齄 F齄(h!F耯(F怗pNW:Failed assertion allocator != NULLdemo_Particle.cpp竦牥 0齄F 0齄=齄F!齄F)F齄F 楢h F齄齄 hX F`齄 楢h齄 0齄齄(c!齄齄(W!齄 F齄(L%A F(5!齄F"F齄(齄F齄9h齄 槀hAh齄F齄0F齄齄齄齄%-孕-!齄嗬F-"!F齄(葱 0齄齄(h!齄 F齄(]!齄齄(Q 怐 (7! F齄F"F齄)齄F齄9h齄 槀hAh齄FF齄0F齄齄齄齄 (倚(! F齄嗬F(" F齄(靶齄 m齄齄 F齄(?! F齄(F齄(4! F齄0F齄()' F(!(F齄h 齄(齄'/笮/!(F齄嗬F/"1F(F齄(仔齄!梆3祲F 齄齄齄齄齄FH匓 齄齄 F0齄繤齄齄(扪 齄齄 齄 F 0齄齄齄F齄(檠 0@鞯姲F 齄齄齄)齄齄F '(F1h齄('6/0h(蜓/ 齄齄 F0齄繤齄齄(涎 齄齄&齄齄F '(F1h齄('6/0h(蜓/ 齄 F 0齄繤齄齄F齄(窝 梆金祬F F-1!%齄!m1(F齄F.梆1F m0齄( !齄F#F)Fh齄 h)FBj槓G恏F齄(齄 甄樣NW:Pointer must not be NULL (allocator)demo_Particle.cppFFF+F1F F齄F H `1F F0M0齄F(*child))NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()Xarmcc+|  DAx`|Xarmcc+|  $~A{AvR{AvXarmcc+|   \AwAtk{Xarmcc+|  A|Xarmcc+|  &A|Xarmcc+|   AyAtB|Xarmcc+|   AxAny{Xarmcc+|  A{ArO}Xarmcc+|  $AyAV{Xarmcc+|  AxXarmcc+|  &A~Xarmcc+|  $AzAZl{Xarmcc+|  A|Api~Xarmcc+|  "A|AzN~Xarmcc+|  A~Xarmcc+|  A|`armcc+|     $0AA}A|G}AXarmcc+|   Xarmcc+|   Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]E\F(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D Dthis`jallocatorLresObj|慼description@.w__result`P@Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]~void0-!(~thisFvallocatorXx__result`EqmemoryV"rnode`慭X~rresult慩xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\boolvoid0WRt\mainAllocatordeviceAllocatorxautoAlocateZparticleContext;w__resultdPXqmemory慩"qparticleEffectd慣Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisd"nodeh憈d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&f&thisd"qallocatorU d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolsthisdVresourcef慼9useParticleMaterial 8rresult慭d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]charbool00 thisdresourcef慸nodeNamesrmodels9慩rmodelsEnd慣remittersh慙rmodelResource慔 nsresourceNamesnamesfindrremitterResource慔sresourceName_snameLsfind9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]BthisdNresourcef憄rmodels9慸rmodelsEnd慲remittersh慩brmodelResource慣 PsresTypeInfo+;remitterResource慣d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool`thisdparticleEmitterNumw__result`Pqtop`慔FrsceneNodeArray懜j\s_containj\s_curzj\s_endgj\s_continueTj\rresModel懁\ssceneObject$?rnode戶~smodel*Xbsi\bs_contain\bs_cur\bs_end\bs_continue\brresEmitter%憸bssceneObject$rnode戩~semitter+s_containbs_curubs_endbbs_continueMbsnode:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned short0WshaderFilePath>deviceAllocator d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&W &Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool<thisd=w__result`Pqtop`慙*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M}枛QPR operator newpF F h")F僪 F楪pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0\ this>size w__resultPs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}} Q UPT`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}枛QPpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this>p w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPTpF F)F F齄F! 齄 Fp絅W:Failed assertion !((u32)p & ((4)-1))gfx_ResGraphicsFile.hXarmcc+|  $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0c?$thisL>9p w__resultLP" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%%}$}Q$UP$TpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisP>9p w__resultPP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%}}QUPTpF hh–h岪h5@(CpXarmcc+|  A|Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutU{SetFlagValueflagsZshiftGmask4value!w__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h8}}SRQPT祩F ! F 0齄郹Xarmcc+|  A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisq.kind憈v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}枛}}PT耯 C耟pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisq)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & }枛 Q PF ```燻! F齄! F齄 FXarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z` thisq"w__resultqPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }枛 }P TF F齄F!0齄F< FXarmcc+|  A~pF F!F 齄(F齄FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bthis>object s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h D}}QTPV鞯F F-!齄 hCF h僪 F殬GF. ' xC F齄疊鲔0FNW:Failed assertion count >= 0os_Memory.hXarmcc+|  DAxHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DintDthisrcountT9alignment 5w__resultPBqobjectsV&Dsi"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h & ? (~+ }枛D} ,@WRD慼QDUPDTFHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisqw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQF坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisqw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] *thisq=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}枛RQPpF F F齄FF)F F齄(FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Othisq>first w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTpF F齄FF F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] zthisq"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}枛}PTF F齄 h(衊h(衋h hh趆怗 FXarmcc+|  $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0|$thisq"w__resultP"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}枛$}P$TF F齄FXarmcc+|  A~     pF F F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>object s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h }}QTPUF FF. !齄-养' xCA F齄稡鲔 h)F耯 F怗礴NW:Failed assertion count >= 0os_Memory.hXarmcc+|  >Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>int4>this^objects@count">qiWs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h  &{  $~+ &}枛>}R>VQ>UP>TF Fh(hpG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }枛PPQ $#"!F Fh(hpG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h }枛PPQ&'+*)(Fh( pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool Tthis*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5}枛 PPQ-.210/FhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0!nthisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C}枛PQ459876FhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0!thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C}枛PQ;<@?>=FF0pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]zthis w__resultvPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h$&7}枛PQBCGFEDpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this >p w__result Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPTIJNMLKF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this "w__result P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}枛 }P TPQUTSRpF F)F F齄F! 齄 Fp絅W:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.hXarmcc+|  $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h%%}$}Q$UP$TWX\[ZY爌GResDicPatriciaXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}^_cba`8F(F齄( 齄FJF! 齄(F齄8%s::%s: Object not valid.ut_ResDictionary.hXarmcc+|  ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902],char,this"w__resultP*r__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h%I}枛,}P,UefjihgpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this>p w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPTlmqponF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}枛 }P TstxwvuFHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Gthisgw__resultCP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9}枛PQz|{~}pF F齄F- hAh F圙(h!F耯(F怗pXarmcc+|  $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ ,$thisg6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"    '}枛$} "UP$TpF F h齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }}QTPUFHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Kthiskw__resultGP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9}枛PQpF F齄F- hAh F圙(h!F耯(F怗pXarmcc+|  $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ 0$thisk6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"    '}枛$} "UP$TpF F h齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }}QTPU`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@thisI)parentEw__resultIP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}枛QPFF鄪B pGh* Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolBthisE:s_TypeInfoE'x__resultqselfER| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z } PQPSF pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolethisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h }枛PQ h`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]'this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2}枛QP`hC`Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisIpBegin6num?#w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }枛}RQP`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}枛QP8FhF!h齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}枛}PT8FhFah齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}枛}PTpF F)F F齄F! 齄 Fp絅W:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.hXarmcc+|  $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0R$this>9p w__resultP" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%%}$}Q$UP$TpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0  this >9p w__result P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h %}}QUPT8F F 0齄FFhF齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W8 ptr"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h375XC}枛}PT`hC`Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisIpBegin6num?#w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }枛}RQP`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}枛QP8FhF!h齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}枛}PT8FhFah齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}枛}PT     pF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Vthis>9p w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%}}QUPTpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this>9p w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%}}QUPTpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0a~thisQ>9p w__resultQP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%}}QUPT"! 8F F 0齄FFhF齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W8Vptr4"w__resultCPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h375XC}枛}PT$%)('&`hC`Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisIpBegin6num?#w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }枛}RQP+,0/.-`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}枛QP2376548FhF!h齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}枛}PT9:>=<;8FhFah齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}枛}PT@AEDCBpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this`>9p w__result`P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%}}QUPTGHLKJI8F F 0齄FFhF齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]W8ptr"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h375XC}枛}PTNOSRQP`hC`Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisIpBegin6num?#w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }枛}RQPUVZYXW`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}枛QP\]a`_^8FhF!h齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H%}枛}PTcdhgfe8FhFah齄h8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F%}枛}PTjkonmlpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Lthis>9p w__resultP 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2}枛QP h`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]'this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2}枛QP h`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]'this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2}枛QP h`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]'this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2}枛QP h`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]'this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2}枛QP8F h(①!齄 h齄8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tthis"w__result@Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,H%q}枛}PTh1`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8F h(①!齄 h齄8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.hXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tthis"w__result@Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,H%q}枛}PTh1`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}PFhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]m thisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }枛PQF齄 ` hXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthisy"result憈w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h-/JX}枛}PTFhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools thisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }枛PQF F齄!H@Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly ;this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }枛}PTFh瞤GXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Wthisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }枛PQF hh F圙`hh蔴!F怗Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]. this"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}枛}PTFFpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W:>*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ}枛QPR  pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?7>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P  pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YRthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}PpF F x((F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }}QUPTF F齄F FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y this$"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}枛}PT!"&%$#'Fh h@楤 pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolU1CheckFlag{{flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%}PQPRCheckFlag)*.-,+F F<0齄Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this:"flags{憈w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T%}枛}PT015432F萮pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.}枛PQ78<;:9F萮pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.}枛PQ>?CBA@羆pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/this)parentx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.}枛QPEFJIHGFHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__result8Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQLMQPONF 齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ^ this"w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h3}枛 }P TSTXWVUF坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__result8Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQZ[_^]\F 齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] v this"w__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h/}枛 }P TabfedcpF F0齄F F0齄F 0h(!0h齄0h齄 0`6瓸鹧 F齄pXarmcc+|  @A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@ !@this"qendU@qchildVx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h)0& %  ZzL  }枛@}P@ThimlkjF FF!F 齄(h0`Xarmcc+|  Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  8}枛} R UQTPWoptsrq耯 C耟pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & }枛 Q Pvw{zyxFJh坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }枛P Q}~pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>x)>xtX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}枛QPpF F!F 齄(h0`pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVT __rw_construct__px>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory8}}QUPTF FF7F!F0F齄$6珺餮繤繤0FXarmcc+|  $AzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$Uuninitialized_copyx$xx__firstx^__lastx@__resx"w__resultxP"q__startxW X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}枛$} R $VQ$UP$T%Huninitialized_copyF奾Hh怋 pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6}枛 PPQFhh @菮Xarmcc+|  A~Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueflagsFshift3mask w__resultP q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }}RQPS8F 恓F! F 0齄8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]qthis"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}枛}PTF萮pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }枛P QF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}枛 }P TFF F齄窧  h( F齄( 翮 hh揾 "楪F-#I$齄& F齄( F齄 F齄*F齄 F齄F`h( h(I 1齄ah hh趆怗e`@燻9F F齄 电NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Ax8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelementsU6qelementsCountVFv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '1' 'P" ,(!}} PQWPT蟮伆F% F齄F F齄癇 . 鄍F9F F齄F繤-小h F齄爃燻(FXarmcc+|  JAyAxLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]JboolintJthis^element?w__resultPHqresultUqcapacityVJsnewCapacity,v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h (-1 ) &}}J} &0WQJ慼PJTsF齄( |(齄F,)h齄 F耒Xarmcc+|  ,Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902],bool ,this6child憀x__result#qpushedTu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  ' y &  "}枛,}PP,UpF F F齄F.裵疆B)F0F齄麋 蹒Xarmcc+|  &A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&bool e&thisRchild4x__result!qparentVx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!    z  (}&}PQ&UP&TpF F)F F齄( p)F F0齄Xarmcc+|  "A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"bool >"thisRchild4x__result!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  - }"}PQ"UP"TpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] -this=first8*last8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}枛RQPpF F F齄FF)F F齄(FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]qthis>first w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPT0F hh˙ h`$孊跹F0Xarmcc+|  A}Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdU remove_copy__firstZ__lastG__res4__val!w__resultP^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   } }} SRQPT圔hhXarmcc+|  A~,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdUXfind__firstI__last6__value#w__resultP[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  $"}枛}RQPF FF2F)F F齄F'F珺 F9FF3F"F)F齄蹒Xarmcc+|  0Az@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0stdUremove0__firstr__lastT__value6x__result#q__nextW[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm , }枛0}PR0VQ0UP0TF F F齄 F齄*F齄F F齄癇 F1F F齄8FXarmcc+|  >Ax(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>bool P>this>element w__resultP<qremoved8V qIsErasedW2v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hV%  }>} Q>UP>T sF 齄F-!齄(F|Xarmcc+|  Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"child憀w__resultPqresultUu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h &  "}枛}PT   pF F- !R1齄(F齄燘!S1 齄)F F0齄p絅W:Pointer must not be NULL (child)gfx_SceneNode.hNW:Failed assertion child->GetParent() == thisXarmcc+|  8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 `8this>child x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h ,%-&}8}Q8UP8TF坘pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisw__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }枛PQ乧pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)results{x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }枛QP !%$#"F F80齄Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"results{憈w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h &}枛}PT'(,+*)F xh楥pGXarmcc+|   $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutUZDisableFlag{ {|flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }枛 QP R./3210F xhCpGXarmcc+|   $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutUMEnableFlag{ {|flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }枛 QP R56:987F0 @VpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool $thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }枛PQ<=A@?>|F F齄 F齄F F齄F-!(F齄(&. 恑F齄 恑F齄惱F F齄|Xarmcc+|  \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\bool \this"rresults{憀qparentUqisVisibleVx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h !! - +& ,& }枛\}P\TCDHGFEpF F齄FF F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ;this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}枛}PTJLKPONMF F齄 h(衊h(衋h hh趆怗 FXarmcc+|  $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0h$this"w__resultP"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}枛$}P$TRSWVUTpF F,! F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]C this>child u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  !}}QTPUYZ^]\[7F F!h齄$珺>Xarmcc+|  Az(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdUJfor_each__first>__last __f憄z__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  }}QUPT`aedcbpF 齄F 齄F)F齄 齄 FpXarmcc+|  &A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&void0B&this"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h J}枛&}P&TghlkjipGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xthisv__resulttPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}PnosrqpFpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Sthisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8}枛PQuvzyxwpF F齄h( F齄h F齄F)F齄 FpXarmcc+|  *A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*void08*this"w__resultP(t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  -K}枛*}P*T|}~F F齄F FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this "w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}枛}PTFHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Kthisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQF坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]cthisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}枛RQPpF F F齄FF)F F齄(FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>first w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTpF F齄FF F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ythis"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}枛}PTF F齄 h(衊h(衋h hh趆怗 FXarmcc+|  $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0.$this"w__resultP"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}枛$}P$T7F F!F齄$珺>Xarmcc+|  Az(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdUJfor_each__first>__last __f憄z__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  }}QUPTpF F齄F F齄F)F齄 F齄pXarmcc+|  "A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"nwutVwDestroyAllSlots"2array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hJ}枛"}P"TF 齄 齄 FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 tthis"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}枛}PTF F齄 hh蔴!F怗Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ]this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}枛}PTF h( h齄 `Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVSafeDestroyobject"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}枛}PTpFH ` F齄F-!F(F齄 F40齄 F(0齄F(< F0齄F< F齄F FpXarmcc+|  HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hvoid0 FHthis"w__resultPFqparentUx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h    " ++}枛H}PHT!pAp!A`!乣!羆pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Z thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P祩F ! F 0齄郹Xarmcc+|  A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this.kind憈v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}枛}}PTpF F,` h`╜,⒂!齄!(F齄!(F齄(Fp絅W:Pointer must not be NULL (allocator)ut_MoveArray.hXarmcc+|  0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0H0this>allocator w__resultP.v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h &!!}0}Q0TP0UpF F)F F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolRthis>element w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}}QUPTFFL0pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(<}枛PQFFL0pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h24H}枛PQFF0pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h,.D}枛PQ    FF0pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h79W}枛PQpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h%}PF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  Z this"w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }枛 }P T $#"!F F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ( this"w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }枛 }P T&'+*)(F F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ( this"w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }枛 }P T-.210/|F F齄 F齄F F齄 F齄F!齄( 恑F齄- 恑F齄!(F齄( 恑F齄 恑F齄惱F F齄|Xarmcc+|  Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"qparentUrresults{憀| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h ! E+&  ,&  -+& ,& }枛}PT459876FHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Kthisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQ;<@?>=F坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]cthisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQBCGFEDpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}枛RQPIJNMLKpF F F齄FF)F F齄(FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>first w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTPQUTSRpF F齄FF F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ythis"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}枛}PTWYX]\[ZF F齄 h(衊h(衋h hh趆怗 FXarmcc+|  $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0.$this"w__resultP"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}枛$}P$T_`dcba7F F!F齄$珺>Xarmcc+|  Az(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdUJfor_each__first>__last __f憄z__result[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  }}QUPTfgkjihpF F齄F F齄F)F齄 F齄pXarmcc+|  "A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"nwutVwDestroyAllSlots",array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hJ}枛"}P"TmnrqpoF 齄 齄 FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 nthis"w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}枛}PTtvuzyxwF F齄 hh蔴!F怗Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Wthis"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}枛}PT|}~F h( h齄 `Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVSafeDestroy object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}枛}PTFH ` F010齄 F齄F FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 Dthis"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h  &}枛}PTF F齄F FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]5 Ethis"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h4}枛}PTFHpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalUYGetTypeInfoFromPtr_E>w__resultEP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h}枛PQpF 齄F, h乭 F圙F)F齄( Fp Xarmcc+|  ,A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutUgDynamicCast,obj6x__result#qs_TypeInfoUEU | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2 , E}枛,}&(PP,TF F&F'F8h齄(J3!齄9h0h齄?疊钛6瓸檠gfx_SceneHelper.hXarmcc+|  8Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8W-88begin8Rend848qparent8V 8schild8!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.h- " %&9}+7~(}8} 2WQ8UP8TpF F齄F F齄F)F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WInodes2"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.h J}枛}PT祩F ! F 0齄郹Xarmcc+|  A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] pthisw.kind憈v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}枛}}PT耯 C耟pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & }枛 Q PpF F,` h`╜,⒂!齄!(F齄!(F齄(Fp絅W:Pointer must not be NULL (allocator)ut_MoveArray.hXarmcc+|  0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0G0thisw>allocator w__resultwP.v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h &!!}0}Q0TP0UFHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisww__result7Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQF坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisww__result7Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw=first7*last7v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}枛RQPpF F F齄FF)F F齄(FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Othisw>first w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTpF F齄FF F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] :thisw"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}枛}PTF F齄 h(衊h(衋h hh趆怗 FXarmcc+|  $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0g$thisw"w__resultP"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}枛$}P$TFJh坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }枛P QF奾Hh怋 pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6}枛 PPQF萮pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }枛P QF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}枛 }P T    pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}枛QPpF F!F 齄(h0`pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVT __rw_construct__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory8}}QUPTF FF7F!F0F齄$6珺餮繤繤0FXarmcc+|  $AzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUuninitialized_copy$__first^__last@__res"w__resultP"q__startW X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}枛$} R $VQ$UP$T $#"!8F 恓F! F 0齄8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Othis"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}枛}PT&(',+*)FF F齄窧  h( F齄( 翮 hh揾 "楪F-#I$齄& F齄( F齄 F齄*F齄 F齄F`h( h(I 1齄ah hh趆怗e`@燻9F F齄 电NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Ax8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthiswRreserveSize4x__result!qelementsU6qelementsCountVFv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '1' 'P" ,(!}} PQWPT./3210F FF!F 齄(h0`Xarmcc+|  Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisw^element@value!"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  8}枛} R UQTPW56:987蟮伆F% F齄F F齄癇 . 鄍F9F F齄F繤-小h F齄爃燻(FXarmcc+|  JAyAxLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]JboolintJthisw^element!?w__resultPHqresultUqcapacityVJsnewCapacity,v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h (-1 ) &}}J} &0WQJ慼PJT<=A@?>pF F)F F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool0thisw>element! w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}}QUPTCDHGFE祩F ! F 0齄郹Xarmcc+|  A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] pthisw.kind憈v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}枛}}PTJKONML耯 C耟pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & }枛 Q PQRVUTSpF F,` h`╜,⒂!齄!(F齄!(F齄(Fp絅W:Pointer must not be NULL (allocator)ut_MoveArray.hXarmcc+|  0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0G0thisw>allocator w__resultwP.v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h &!!}0}Q0TP0UXY]\[ZFHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisww__result7Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQ_`dcbaF坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisww__result7Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQfgkjihpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw=first7*last7v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}枛RQPmnrqpopF F F齄FF)F F齄(FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]OSthisw>firstS w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTtuyxwvpF F齄FF F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] :thisw"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}枛}PT{}|~F F齄 h(衊h(衋h hh趆怗 FXarmcc+|  $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0g$thisw"w__resultP"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}枛$}P$TFJh坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }枛P QF奾Hh怋 pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6}枛 PPQF萮pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }枛P QF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}枛 }P TpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}枛QPpF F!F 齄(h0`pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVT __rw_construct__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory8}}QUPTF FF7F!F0F齄$6珺餮繤繤0FXarmcc+|  $AzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUuninitialized_copy$__first^__last@__res"w__resultP"q__startW X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}枛$} R $VQ$UP$T8F 恓F! F 0齄8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Othis"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}枛}PTFF F齄窧  h( F齄( 翮 hh揾 "楪F-#I$齄& F齄( F齄 F齄*F齄 F齄F`h( h(I 1齄ah hh趆怗e`@燻9F F齄 电NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Ax8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthiswRreserveSize4x__result!qelementsSU6qelementsCountVFv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '1' 'P" ,(!}} PQWPTF FF!F 齄(h0`Xarmcc+|  Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisw^elementS@value["v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  8}枛} R UQTPW蟮伆F% F齄F F齄癇 . 鄍F9F F齄F繤-小h F齄爃燻(FXarmcc+|  JAyAxLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]JboolintJthisw^element[?w__resultPHqresultUqcapacityVJsnewCapacity,v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h (-1 ) &}}J} &0WQJ慼PJTpF F)F F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool0thisw>element[ w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}}QUPTF! F齄F q 燻 郹 a`a 燼 郺! U FXarmcc+|  2A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]2)2thisT"w__resultTP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h1%}枛2}P2TpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void05thisTv__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h4}PF" F齄 FXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8thisT"resource憈w__resultXP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h577N%\}枛}PT爌GResSceneObjectXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8F(F齄( 齄FJF! 齄(F齄8%s::%s: Object not valid.gfx_ResSceneObject.hXarmcc+|  ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902],charR,this"w__resultP*r__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%I}枛,}P,UpF F齄F 5(F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0bthis"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h7}枛}PTF F齄hXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__result+P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}枛}PT   pF F")F F齄 FpXarmcc+|  A| F F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this`"w__resultP } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}枛 }P TF F齄(!齄 F齄絅W:Pointer must not be NULL (void_ptr())gfx_ResTexture.hXarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this`"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%%}枛 }P T pF F)F F齄F FpXarmcc+|  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A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thish>9p w__resulthP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%}}QUPT78<;:9pF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void08thisl>9p w__resultlP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h%}}QUPT>?CBA@F F齄(I齄 F齄絅W:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.hXarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this "w__result P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h %%}枛 }P TEFJIHGF F齄(I齄 F齄絅W:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.hXarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  6 this "w__result2 P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h %%}枛 }P TLMQPONF F齄iXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] L this "w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }枛}PTSTXWVUpF F F齄卆pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] i this >value ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}QUPTZ[_^]\F F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] a thisQ"w__resultP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}枛 }P TabfedcF F齄(!齄 F齄絅W:Pointer must not be NULL (void_ptr())gfx_ResModel.hXarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] a thisQ"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%%}枛 }P ThimlkjF F齄(!齄 F齄絅W:Pointer must not be NULL (void_ptr())gfx_ResModel.hXarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] a thisY"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%%}枛 }P ToptsrqF F齄0纊Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisY"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h%}枛}PTvw{zyxF F(F齄F78F齄FF齄(F齄齄(齄F齄 FF F齄Xarmcc+|  PAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PPthisQ>w__resultpNrdic慸x__struct_result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hU=11}P} PPTQPU}~pF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void03this>9p w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h2%}}QUPTF F齄(!1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]""thisP"w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%+}枛"}P"TF F齄(!1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]""thisX"w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%+}枛"}P"TF F齄纈Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisX"w__result?P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}枛}PTF F(F齄F 78F齄FF齄(F齄齄(齄F齄 FF F齄Xarmcc+|  PAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PPthisP>w__resultpNrdic慸x__struct_result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hU=11}P} PPTQPUF F齄@jXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7thisX"w__result?P  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}枛}PTF F(F齄F(78F齄FF齄(F齄齄(齄F齄 FF F齄Xarmcc+|  PAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]P\PthisP>w__resultpNrdic慸x__struct_result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hU=11}P} PPTQPUF F齄0@iXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|thisX"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%}枛}PTF F(F齄F78F齄FF齄(F齄齄(齄F齄 FF F齄Xarmcc+|  PAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PPthisP>w__resultpNrdic慸x__struct_result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hU=11}P} PPTQPU8F F)F F"h齄8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisP>allocator w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h-/W+}}QUPT祪齄(!齄h齄 I@圔 齄FF齄h扃!齄h骁 Xarmcc+|  JA}AzK~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]JnwutUJResDynamicCastJres憈x__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 3E}} }}J}P祦齄( 齄恏F齄(Jf!齄齄FFhF齄hDut_ResUtil.hXarmcc+|  >A}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>nwutUcResStaticCast>res憈w__resultP<t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%%&>}} >}祪齄(!齄h齄 I@圔 齄FF齄h扃!齄h骁 Xarmcc+|  JA}AzK~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]JnwutUJResDynamicCastJres憈x__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 3E}} }}J}P祦齄( 齄恏F齄(Jf!齄齄FFhF齄hDut_ResUtil.hXarmcc+|  >A}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>nwutUcResStaticCast>res憈w__resultP<t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%%&>}} >}祩F齄h I@ (齄!h齄 齄!h齄嗬F繤Xarmcc+|  BA|Az8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]B Bthisd.resTexture憈@rresImageTexture憀*BrresCubeTexture憀 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h  1A  !/  !x }枛}B}PBT槇B Xarmcc+|  A}F}$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator==it1"憈it2"憍x__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} P齄!H@Xarmcc+|  A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"憄it2_"憈w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}祱F!F齄齄!F齄齄 齄F 齄齄齄(钛 Xarmcc+|  NA|Atd~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]NNqthisP:functionq憈rend慸Nrtexture慩 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h')0 2  ~7/}枛}L}0LN}PNTF hCpGXarmcc+|   $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutUMEnableFlag  flags*valuew__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }枛 QP Rw祪F齄(I齄齄FI孊齄 齄FF齄繤皃絅W:Failed assertion resMaterial.IsValid()gfx_ResGraphicsFile.h@Xarmcc+|   LAyAvc|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L %LthislNresModelT慼resMaterial 憀sresTypeInfo+; d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h  %%'   I+1 8}枛}J}(JL}"FTPLV     槇B Xarmcc+|  A}F}$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator==it1"憈it2"憍x__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} P齄!H@Xarmcc+|  A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"憄it2_"憈w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}槇B Xarmcc+|  A}F}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolUoperator==it1"憈it2"憍x__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} Poperator== $#"!齄!H@Xarmcc+|  A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"憄it2_"憈w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}&'+*)(祼F!F齄齄 !F 齄 齄 1 齄齄齄 齄齄齄齄 齄F齄齄齄(檠 齄 齄(茄Xarmcc+|  A|AlK~\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]CthisP:function憈rend慸rmodel慩(rmaterialEnd慔@rmaterial懜 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%', . 46 8 ~U|+ +}}}}PT-.210/`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this\)flagw__result\P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h1 2}枛QP4598768F 恓F! F 0齄8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisy"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}枛}PT;<@?>=F萮pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisyw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }枛P QBCGFEDF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int G thisy"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}枛 }P TIJNMLKF F齄( F齄( 繡 Xarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]""thisy6x__result2#v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h $%)}枛"}PP"TPQUTSRp祦B裵紹h僪膆hNhF`巋哷蝖芵h`J`媊蘞 `礴Xarmcc+|  *A|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*b*thisq5other}"qelementsR qendS qcapacityTqallocatorUv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}枛*}*Q*PWX\[ZYpF F!F(F齄 FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisq>rhsq w__result}Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }}QUPT^_cba`FHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/thisqw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-}枛PQefjihgFHpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]'Ythis\w__resultEPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h&}枛PQlmqpon"I2PpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intn this`)idy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h }枛QPstxwvuF F0M0齄Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this`"model憈y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h ,}枛}PTz{~}|F F0]0齄Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this`"emitter憈y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h ,}枛}PTF H ` F0]0齄F<]< F0M0齄Fallocator w__resultP.v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h &!!}0}Q0TP0U祩F ! F 0齄郹Xarmcc+|  A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this.kind憈v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}枛}}PT耯 C耟pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & }枛 Q PpF F,` h`╜,⒂!齄!(F齄!(F齄(Fp絅W:Pointer must not be NULL (allocator)ut_MoveArray.hXarmcc+|  0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0H0this>allocator w__resultP.v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h &!!}0}Q0TP0U祩F ! F 0齄郹Xarmcc+|  A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this.kind憈v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}枛}}PT耯 C耟pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & }枛 Q PpF F,` h`╜,⒂!齄!(F齄!(F齄(Fp絅W:Pointer must not be NULL (allocator)ut_MoveArray.hXarmcc+|  0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0H0this>allocator w__resultP.v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h &!!}0}Q0TP0UF FFF `e`'s)F F0齄F<)F F 0齄F <)F F00齄F0<)F F@0齄F@< e FXarmcc+|  TAzXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TboolTthisdmainAllocatorpdeviceAllocatorRautoAlocate4particleContext w__resultdPRy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h%%1111}T} T S TWRTVQTUPTTFHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__result8Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQ F坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__result8Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQ      pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)elementv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}枛QP   pF FF)F F齄-礏pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] -this^first8@last8"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}枛}RVQUPT      pF F F齄FF)F F齄(FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>first w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPT      pF F齄FF F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] \this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}枛}PT ! % $ # " F F齄 h(衊h(衋h hh趆怗 FXarmcc+|  $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0h$this"w__resultP"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}枛$}P$T' ( , + * ) FHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__result8Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQ. / 3 2 1 0 F坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__result8Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQ5 6 : 9 8 7 pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)elementv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}枛QP< = A @ ? > pF FF)F F齄-礏pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] -this^first8@last8"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}枛}RVQUPTC D H G F E pF F F齄FF)F F齄(FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>first w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTJ K O N M L pF F齄FF F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] \this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}枛}PTQ S R W V U T F F齄 h(衊h(衋h hh趆怗 FXarmcc+|  $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0h$this"w__resultP"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}枛$}P$TY Z ^ ] \ [ FHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQ` a e d c b F坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQg h l k j i pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ithis=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}枛RQPn o s r q p pF F F齄FF)F F齄(FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>first w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTu v z y x w pF F齄FF F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}枛}PT| ~ }  F F齄 h(衊h(衋h hh趆怗 FXarmcc+|  $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0O$this"w__resultP"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}枛$}P$T F h( h齄 `Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxVSafeDestroyBranchOnode"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h~}枛}PT pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Nthis)elementv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}枛QP F奾Hh怋 pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6}枛 PPQ F F齄(褷h F齄爃燻Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '&}枛 }P T F F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h');}枛 }P T F坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-}枛PQ F F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$&;}枛 }P T FJh坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int l thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }枛P Q F F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}枛 }P T pF F00齄h F00齄)F F齄繤 F00齄(胲pXarmcc+|  0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0thisd60snode`#y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h " &   &{+}枛0} UP0T F F@0齄Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisp"w__resultP y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h  }枛}PT F F齄(I齄 F齄 F@0齄F@< F00齄F0< F 0齄F < F0齄F< FNW:Failed assertion this->GetActiveSize() == 0>demo_Particle.hXarmcc+|  RA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Rvoid0Rthisd"w__resultPPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h %&++++}枛R}PRT F FF!F 齄")F0F齄Xarmcc+|   Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  J}枛 } R UQ TP W FJh坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }枛P Q pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__reftX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}P pF F F齄$珺pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwV[__rw_destroy__first>__last X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }}QUPT pF F!F 齄")F0F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVT __rw_construct__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryJ}}QUPT F FF7F!F0F齄$6珺餮繤繤0FXarmcc+|  $AzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUuninitialized_copy$__first^__last@__res"w__resultP"q__startW X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}枛$} R $VQ$UP$T      F奾Hh怋 pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6}枛 PPQ  8F 恓F! F 0齄8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]qthis"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}枛}PT      F萮pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }枛P Q      F F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}枛 }P T  $ # " ! FF F齄窧  h( F齄( 翮 hh揾 "楪F-#I$齄& F齄( F齄 F齄*F齄 F齄F`h( h(I 1齄ah hh趆怗e`@燻9F F齄 电NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Ax8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelementsU6qelementsCountVFv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '1' 'P" ,(!}} PQWPT& ' + * ) ( 蟮伆F% F齄F F齄癇 . 鄍F9F F齄F繤-小h F齄爃燻(FXarmcc+|  JAyAxLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Jboolint<Jthis^element?w__resultPHqresultUqcapacityVJsnewCapacity,v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h (-1 ) &}}J} &0WQJ慼PJT- . 2 1 0 / pF F)F F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolithis>element w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}}QUPT4 5 9 8 7 6 槇B Xarmcc+|  A}F}$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator==it1"憈it2"憍x__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8}} P; < @ ? > = 齄!H@Xarmcc+|  A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"憄it2_"憈w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}B C G F E D 祪齄(!齄h齄 I@圔 齄FF齄h扃!齄h骁@Xarmcc+|  JA}AzK~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]JnwutUJResDynamicCastJTresT憈x__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 3E}} }}J}PI J N M L K F FF!F 齄")F0F齄Xarmcc+|   Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  J}枛 } R UQ TP WP Q U T S R FJh坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }枛P QW X \ [ Z Y pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__reftX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}P^ _ c b a ` pF F F齄$珺pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwV[__rw_destroy__first>__last X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }}QUPTe f j i h g pF F!F 齄")F0F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVT __rw_construct__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryJ}}QUPTl m q p o n F FF7F!F0F齄$6珺餮繤繤0FXarmcc+|  $AzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUuninitialized_copy$__first^__last@__res"w__resultP"q__startW X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}枛$} R $VQ$UP$Ts t x w v u F奾Hh怋 pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6}枛 PPQz {  ~ } | 8F 恓F! F 0齄8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]qthis"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}枛}PT F萮pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }枛P Q F F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}枛 }P T FF F齄窧  h( F齄( 翮 hh揾 "楪F-#I$齄& F齄( F齄 F齄*F齄 F齄F`h( h(I 1齄ah hh趆怗e`@燻9F F齄 电NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Ax8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelementsU6qelementsCountVFv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '1' 'P" ,(!}} PQWPT 蟮伆F% F齄F F齄癇 . 鄍F9F F齄F繤-小h F齄爃燻(FXarmcc+|  JAyAxLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Jboolint<Jthis^element?w__resultPHqresultUqcapacityVJsnewCapacity,v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h (-1 ) &}}J} &0WQJ慼PJT pF F)F F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolithis>element w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}}QUPT pGXarmcc+|    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_castvaluev__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P pF F F齄hpXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU$extract'cur>> w__result'Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h }}QUPT pFF F齄Fh(`pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalVnextcur>> t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h2}}QVPT F FF F齄h(F齄h嘊  Xarmcc+|  $Az0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$boolnwutinternalUdone$currendT>6x__result#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!C}枛$} P R $VQ$UP$T pGXarmcc+|    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast2valuev__result2Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P |FF F齄h(F齄恑F齄h|Xarmcc+|  "Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"nwutinternalU/end"cur>> w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h 7&}"}Q"VP"T |FF F齄h(F齄恑F齄h|Xarmcc+|  "Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"nwutinternalU/begin"cur>> w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h 7&}"}Q"VP"T F攊F齄hXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalUWcontaincol "w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h &}枛}PT FHpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalUYGetTypeInfoFromPtr_E>w__resultEP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h}枛PQ pF 齄F, h乭 F圙F)F齄( Fp Xarmcc+|  ,A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutUgDynamicCast,obj6x__result#qs_TypeInfoUEU | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2 , E}枛,}&(PP,T pF 齄F, h乭 F圙F)F齄( Fp Xarmcc+|  ,A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutUgDynamicCast,obj$6x__result#qs_TypeInfoUEU | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2 , E}枛,}&(PP,T |F F- F齄˙ F齄F!+F!1齄`h@|絠ndex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8int8this>index w__resultP6v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8T pGXarmcc+|    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast,8valuev__result,Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P      pF F F齄hpXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU$extract'cur>> w__result'Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h }}QUPT  pFF F齄Fh(`pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalVnextcur>> t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h2}}QVPT      F FF F齄h(F齄h嘊  Xarmcc+|  $Az0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$boolnwutinternalUdone$currendT>6x__result#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!C}枛$} P R $VQ$UP$T      pGXarmcc+|    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast(valuev__result(Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P  # " ! |FF F齄h(F齄恑F齄h|Xarmcc+|  "Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"nwutinternalU/end"cur>> w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h 7&}"}Q"VP"T% & * ) ( ' |FF F齄h(F齄恑F齄h|Xarmcc+|  "Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"nwutinternalU/begin"cur>> w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h 7&}"}Q"VP"T, - 1 0 / . F攊F齄hXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalUWcontaincol"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h &}枛}PT3 4 8 7 6 5 FHpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalUYGetTypeInfoFromPtr_E>w__resultEP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h}枛PQ: < ; @ ? > = pF 齄F, h乭 F圙F)F齄( Fp Xarmcc+|  ,A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutUgDynamicCast,obj6x__result#qs_TypeInfoUEU | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2 , E}枛,}&(PP,TB C G F E D |F F- F齄˙ F齄F!+F!1齄`h@|絠ndex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8int8this>index w__resultP6v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8TI J N M L K pGXarmcc+|    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast"8valuev__result"Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}PP Q U T S R pF F F齄hpXarmcc+|  A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU$extract'cur>> w__result'Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h }}QUPTW X \ [ Z Y pFF F齄Fh(`pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalVnextcur>> t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h2}}QVPT^ _ c b a ` F FF F齄h(F齄h嘊  Xarmcc+|  $Az0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$boolnwutinternalUdone$currendT>6x__result#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!C}枛$} P R $VQ$UP$Te f j i h g pGXarmcc+|    d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_castvaluev__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}Pl m q p o n |FF F齄h(F齄恑F齄h|Xarmcc+|  "Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"nwutinternalU/end"cur>> w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h 7&}"}Q"VP"Ts t x w v u |FF F齄h(F齄恑F齄h|Xarmcc+|  "Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"nwutinternalU/begin"cur>> w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h 7&}"}Q"VP"Tz {  ~ } | F攊F齄hXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalUWcontaincol"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h &}枛}PT F F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] intR this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}枛 }P T 礹F齄(衕F齄Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVSafeCleanupfresf憍t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '}} F F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] intR this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}枛 }P T  ref ref  N2nw4demo14ParticleHandleE D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]0std0000__rw??????? D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]std0?0000 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0?0 ??` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h $d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd ,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@LockPolicy@NoLock@LockObject d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Option{#0 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects #&offset # iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID #&feature #&reuse#)#@ExpHeapImpl<&signature#&link#&childListN# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$xn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl&#&m_AllocCount#TiExpHeap5l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xp#&yp#@VEC2# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 # d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# @VEC4# Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoid0000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU16 uiResU32wiResS32?xiResF32py@BinString&offset#to_ptr6iBinString@Offset&offset#to_ptr6iOffsetiResTypeInfoq@ResBool&valueR#iResBool?iResVec2#iResTransform3#iResMtx34>#00u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revisionq#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint{?nwut|?? ??? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000nwos@IAllocator(__vptr#Alloc65AllocAndConstruct65: DestructAndFree655Construct65Destruct650 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0? 4this3element 4this3element00 00? 4wthis3element00MM?W 4wthis3Selement0 4qthis3element??0`nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4this3element00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabled Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwutinternal@RuntimeTypeInfo&mParentTypeInfoE#RuntimeTypeInfoI6I5EIsDerivedFrom6E5E0A0 8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0?0?0?0?0?0??0?0?0???8??8?nwutinternal@static_any_baseoperator bool6Q?istatic_any_t+ 0R>encode_type5z__resultR>encode_type5z__resultR>encode_type5 z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut? ? ?2?,  0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Color8&r#&g#&b#&a#@FloatColor&rp#&gp#&bp#&ap# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signatureq#&lengthq#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutinternal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwut@ResDicPatriciaData#&numDataq#&data# @ResDicNodeData&refq#&idxLefta#&idxRighta#&ofsString#&ofsData# 0GetBeginNodev6 @ResDicPatricia#ResDicPatricia6: ref6cGetClassName00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut" ! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnwgfx@Result&m_Code#iself_typeQoperator=6y5GetCode6IsFailure6IsSuccess6GetDescription600}u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5~GfxObject6@GfxDeleter&m_HasOwnership#operator()6500r& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfo+#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0#&m_Flagsq#&m_IsBranchVisibleY#&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeDataV#&m_Transform{#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetName6GetTypeInfo+6@ResSceneNode#ResSceneNode6: @ResTransformNode=#ResTransformNode6: 0?00=0|+ * td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResTextureData#@ResPixelBasedTextureData8#&m_Height#&m_Width#&m_Formatq# &m_FormatTypeq#$&m_MipmapSize#(&m_TextureObjectq#,&m_LocationFlagq#0&m_FormatHWq#4@ResTexture#iResDataTypeResTexture`6`: 0ptr6`?ref6`@ResPixelBasedTexture#iResDataTypeResPixelBasedTextured6d: ?Wref6dSetLocationFlag6d5@ResImageTexture6#ResImageTextureh6h: @ResCubeTexture6#ResCubeTexturel6l: 00600} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h- d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IRenderTarget#0 / (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#~SceneObject6$0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres4 @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#<IsEnabledFlags6:5{066 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#; : Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@AnimBinding,#&m_AnimGroups#&m_AnimObjects4#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h> = d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0?h nw gfx@ SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal.#4&m_TraversalResults{#8&m_Description #<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalK:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacks?#&maxChildren?#&maxAnimObjectsPerGroup?# Description6*s_TypeInfoAGetParent6GetParent6SetParent65DestroyBranch6AttachChild65DetachChild65GetTraversalResults{6SetTraversalResults65{IsEnabledResults65{InheritTraversalResults# 6IsBranchVisible6~SceneNode6 IsCircularReference 650 00x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hA @ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid??6>?0000 nw gfx@ TransformNode#&m_Transform#L&m_WorldMatrix>#&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0 &m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description+#iCalculateMatrixSignal,>@Description #Description6*s_TypeInfoATransform6Transform6WorldMatrix6WorldTransform6UpdateDirection#(6UpdateTransform# 655Accept#65TrackbackWorldMatrix#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode655|5@+?<~TransformNode6 Initialize#$ 650+00| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hD C E d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferG d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00I d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0K d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxM d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#P O d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32q#&m_AmbientU32q#&m_DiffuseU32q#&m_Specular0U32q#&m_Specular1U32q#&m_Constant0U32q#&m_Constant1U32q#&m_Constant2U32q#&m_Constant3U32q#&m_Constant4U32q#&m_Constant5U32q#&m_CommandCache#@ResRasterizationData&m_Flagsq#&m_CullingModeq#&m_PolygonOffsetUnit#q&m_CommandBufferb# @ResBlendOperationData,&m_Mode#&m_BlendColor#q&m_CommandBuffer#@ResDepthOperationData&m_Flagsq#q&m_CommandBuffer#@ResStencilOperationDataq&m_CommandBufferR#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation6#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scalei#&m_Rotate#&m_Translatei#&m_IsDirtyY#$&m_IsEnabledY#% &_padding_0#&&m_TextureMatrix#(@ResMaterialData#&m_Flagsq#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperationu#&m_ActiveTextureCoordinatorsCount# &m_TextureCoordinators#&toTextureMappers#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHashq#&m_ShaderParametersHashq#&m_TextureCoordinatorsHashq#&m_TextureSamplersHashq#&m_TextureMappersHashq#&m_MaterialColorHashq#&m_RasterizationHashq#&m_FragmentLightingHashq#&m_FragmentLightingTableHashq#&m_FragmentLightingTableParametersHashq#&m_TextureCombinersHashq#&m_AlphaTestHashq#&m_FragmentOperationHashq#&m_MaterialIdq#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED FLAG_HAS_BEEN_SETUP @FLAG_HAS_BEEN_SETUP_SHADER FLAG_HAS_BEEN_SETUP_TEXTUREFLAG_HAS_BEEN_SETUP_FRAGMENTSHADER@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterial#iResDataType ResMaterial 6 : ? ref 6  ?. ref2 6 GetFlags6 SetFlags6 50  0 ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hS R d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResMesh#iResMeshArray/z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hV U `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResMeshNodeVisibilityData@ResModelData*#&m_MeshesTableCount#&toMeshesTable#&m_MaterialsDicCount#&toMaterialsDic#&m_ShapesTableCount#&toShapesTable#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic#&m_IsVisibleY#&m_IsNonuniformScalableY#&_padding_0!#&m_LayerIdq#@ResModel|#iResDataTypeaResModelQ6Q: 0kptr6Q?kref6Qk?ref6YGetMaterialsCount?6YGetMaterials6QiResModelArray30TT0U{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hY X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#iMaterialArray"w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h[ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivator^ ] `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Model#&m_MaterialAnimGroupZ#&m_MaterialAnimBindingIndex?#&m_VisibilityAnimGroupZ#&m_VisibilityAnimBindingIndex?#0&&m_PreRenderSignalJ#&m_PostRenderSignalJ#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption{#&m_ModelViewMatrix>#&m_NormalMatrix>#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#<?&m_Description#&m_UserParameter#iRenderSignal3@@Description+#0t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresb 8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneHelperdResolveReferenceImpl55dResolveReference52dResolveReference85858?d d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxf d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor#h Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationModeG *s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6j d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#l d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxn d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater#r \d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00nwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOption{#&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuilderT6T~SceneBuilder6TResourceX6T5CreateObject$6T550?t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResParticleFormData@ResParticleForm#x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResParticleModelT#ResParticleModel6: 0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleShape#} | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_Framep#&m_LastFramep#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFramep#&m_StartFramep#&m_EndFramep#&m_PlayPolicy#&m_UserData# gp5p5p5p50iPlayPolicy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@ParticleModel#&m_MaximumParticleSet#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameController#*s_TypeInfoA d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleRandom&m_Seed# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleSet# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleContextL# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResParticleEmitterParameterData@ResParticleEmitter|#ResParticleEmitter6: @ResParticleEmitterParameter#iResEmitterArray=0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwgfx@ParticleEmitter#&m_IsFirstEmission#&m_EmissionCountp#&m_NextEmissionTime?#&m_ParticleSet#&m_ParticleRandom#&m_ParticleAnimFrameController#&m_ResParameter=#&m_ResForm#*s_TypeInfoA d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleUtildSetupParticleObject550 td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResFileHeaderData&m_Signatureq#&m_ByteOrdera#&m_HeaderSizea#&m_Revisionq#&m_FileSizeq# &m_NumBlocksa#&padding__#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount#&toModelsDic# &m_TexturesDicCount#$&toTexturesDic#(&m_LutSetsDicCount#,&toLutSetsDic#0&m_MaterialsDicCount#4&toMaterialsDic#8&m_ShadersDicCount#<&toShadersDic#@&m_CamerasDicCount#D&toCamerasDic#H&m_LightsDicCount#L&toLightsDic#P&m_FogsDicCount#T&toFogsDic#X&m_SceneEnvironmentSettingsDicCount#\&toSceneEnvironmentSettingsDic#`&m_SkeletalAnimsDicCount#d&toSkeletalAnimsDic#h&m_MaterialAnimsDicCount#l&toMaterialAnimsDic#p&m_VisibilityAnimsDicCount#t&toVisibilityAnimsDic#x&m_CameraAnimsDicCount#|&toCameraAnimsDic#&m_LightAnimsDicCount#&toLightAnimsDic#&m_FogAnimsDicCount#&toFogAnimsDic#&m_EmittersDicCount#&toEmittersDic#@ ResFileHeader# ResFileHeaderL 6L: @ResGraphicsFile##iResDataType ResGraphicsFileP 6P: ? ref 6P? ref 6X GetModelsCount? 6X GetModels 6P GetTexturesCount? 6X GetTextures 6P GetEmittersCount? 6X GetEmitters 6P Setup 6P55fSetup 6P5Cleanup6PForeachTextureq6P5qForeachModelMaterial6P5@LocationFlagSetter&m_Flag#LocationFlagSetter\6\5operator()6d5iTextureLocationFlagSetterq @ParticleMaterialFlagSetteroperator()6l5T5 0#0ff0T0qq0`0h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwdemo@CommandListSwapperd&m_Allocator#&m_CommandListsM#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntriesh# &m_GpuProfilingResultsh#0&m_ReusableCommandListsM#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@ResourceSet&buffer#&resourcef#@RenderSystem `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@DemoAllocatorp#&m_StartAddressU#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstance000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFont d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResource d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwfont@CharWriterL&m_ColorMappingT#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthp#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingT#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthp#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0 hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 09&m_UniformAddr=# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'6B&m_UniformTextMtxBuffer;#s&m_UniformTextColorBufferd#@@UniformAddress&addrMtxp#&addrSizeAndVtxp#&addrTexCoordp#&addrColorp# @VertexBufferp &position#*s_StaticInitialized*s_VertexBuffer d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@Pad@PadFactory*s_pPad0 `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool0nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializedcLoadFile55:  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTR@SerialChannel&m_Ch?# pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@HioPacketChannel&m_Allocatorj#&m_DeviceAllocatorj#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryj*s_HioWorkMemory0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator*s_ParticleAllocator*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount?*s_DebugFrameCount?0*s_AutoTester0 td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoidcharunsigned short000000000 nw demo@ParticleHandle#&m_Id#&m_ModelInstances#&m_EmitterInstances#@DynamicBuilder&m_Description+#DynamicBuilderF6F~DynamicBuilder6FMaxChildrenJ6F5MaxCallbacksJ6F5Create`6F5*s_TypeInfoAGetRuntimeTypeInfoE#6\SetID6`5RegisterParticleModel6`5RegisterParticleEmitter6`5ParticleHandle`6`55|5@~ParticleHandle6`0v?viParticleNode@ ParticleEffectT&m_NextId#&m_MainAllocator#&m_DeviceAllocator#&m_AutoAlocate# &m_ResModels#&m_ResEmitters# &m_FreeInstances#0&m_ActiveInstances#@&m_ParticleContext#P*m_ShaderResource*m_ShaderAllocatorc Created5555 Destroy 6d ParticleEffectd 6d5555 ~ParticleEffect 6d Setup 6d5f:  Register 6d5f5 Register 6d5f CreateMultiEmitterParticleHandle` 6d5 DestroyParticleHandle 6d5h GetActiveSize 6p FreePool 6dd InitializeShaderBinary55d FinalizeShaderBinary Allocate` 6d0X00d0Od0ly d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]std0? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidboolunsigned short@__type_info&__vptr#&__name'#00#F__class_type_info&base#F__vmi_class_type_info&base+#&flags#&base_count# W&base_info#F__si_class_type_info &base+#&base_type#+0i__builtin_va_list000'0001nwutinternalB+0[&tinfo_#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#? d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon 6 5ptr 6 #0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayDicTraits@Traits ipointer (8ireference *8cGetValue5@TraitsTipointer (8ireferenceT*8cGetValueC54@Traitsipointer (8ireference*8cGetValue5@Traitsipointer (8ireference*8cGetValue50z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal200E&m_Allocator#&m_Slots2#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenced=iiteratorg=MoveArray65~MoveArray6size6begin86end86empty6capacity6reserve65push_back65clear6erase_find65GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65858PushBack65erase650000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwut@Children&m_Parent#&m_Children#&m_Deleter,#iiterator8_;ideleter_typei~Children6begin6end6Attach65Detach650u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacheroperator()650 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.~GfxPtr6 0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtrr0&m_Object#&m_Deleter#ielement_type3ideleter_typerideleter_reference~MovePtr6GetDeleter60?pPtrt60?rt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65Q#00?  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal20?&m_Allocator#&m_Slots,#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonu# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointerm0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray &m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayPatriciaTitypeb^z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal30 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtrr0&m_Object#&m_Deleter#ielement_type3ideleter_typert d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity#  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool00?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArrayw6w5~MoveArray6wsize6begin76wend76wempty6capacity6reserve6w5push_back6w5clear6wGetArrayKind6SetArrayKind6w5SetCapacity6w5GetCapacity6construct6w55destroy6w5destroy_range6w5757PushBack6w5erase6w5000{0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool00?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArrayw6w5~MoveArray6wsize6begin76wend76wempty6capacity6reserve6w5push_back6w5clear6wGetArrayKind6SetArrayKind6w5SetCapacity6w5GetCapacity6construct6w55destroy6w5destroy_range6w5757PushBack6w5erase6w5000{0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon## d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000% d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#( ' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayPatriciaitypeb^z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h* d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0- , d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArrayT&m_pBegin#&m_pEnd#ipointer49@iterator&m_pCurrent.#iTItipointer4=ireferenceC=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h0 / d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h3 2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h5 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 007 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray:&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00:: 9 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=2CiSafeBool+#@SafeBoolHelper&x#MoveArrayq6q~MoveArray6qoperator int nw::ut::MoveArray::SafeBoolHelper::*26yoperator=}6q5qbegin6qend6qfront6qcapacity6yswap6q5}clear6qGetArrayKind6ySetArrayKind6q5SetCapacity6q5GetCapacity6ydestroy6q5destroy_range6q55erase6q500u?00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h< d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapTemplateX##> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBaseA @ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0nwfont@TextWriterBased&m_WidthLimitp#L&m_CharSpacep#P&m_LineSpacep#T&m_TabWidth#X&m_DrawFlag#\0^&m_TagProcessorD#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor^# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hD C d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenced=iiteratorg=MoveArray65~MoveArray6operator[]65size6begin86end86empty6capacity6reserve65push_back65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65858Size6PushBack65erase650000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hG F d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenced=iiteratorg=MoveArray65~MoveArray6operator[]65size6begin86end86empty6capacity6reserve65push_back65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65858Size6PushBack65erase650000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hJ I d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator #&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray65 ~MoveArray6size6begin6end6back6empty6pop_back6clear6SetArrayKind65SetCapacity65destroy65destroy_range655Size6Back6PopBack6erase6500000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hL d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65Q#00? N d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_typeP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65Q#00? R d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65Q#00? T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_typeV d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65Q#00? X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65Q#00? Z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_type\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? ^ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? a ` ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hic D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? e d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? h g pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6k0GetAllocatorG6k0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hij d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot3l !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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Z  m # Z m % Z 4 m ' Z Tm * Z l8m , Z と8m / Z 苋8m 2 Z (m 5 Z <(m 7 Z dHm 9 Z  m < Z 躺m > Z 陨Hm @ Z Pm C Z lPm F Z 际0m I Z 焓m L Z m N Z m P Z ,m R Z Dm T Z Tm V Z lm X Z 勊m Z Z 斔m \ Z に m ^ Z 乃0m ` Z 羲m c Z  m e Z $0m g Z T(m j |o雺`ipK K/243 1305695317 0 0 100666 196352 ` ELF(f4(--蠱釦姲妽濆嶅 濏袓嫿饾8F齄8FJF@ F @CF CF C瞤GF C瞤G祩"﹉F齄齄祵"4 齄"3齄/ @@  C   C F$hRh@@CC  hRh@@F  C  C FhRh@@CC !  CC鸬┌F p F0齄 F0齄齄  F0齄```h(,1!7齄 "!!齄!齄jh﹉!齄F齄F!F1齄燻爃(-8!'齄 "!!齄!齄楤h乭!齄F齄F!F1齄郹鄅(*?!齄繤齄F/ 8F齄FF/!齄繤)梆絅W:Pointer must not be NULL (m_pRenderSystem)demo_SimpleApp.cppNW:Pointer must not be NULL (m_pRenderTargetUpper)NW:Pointer must not be NULL (m_pRenderTargetLower)GL_ERROR : %s (0x%x)F F F齄 p ---    帼嚼F`h齄繤齄F/ 8F齄FF! 齄繤骁GL_ERROR : %s (0x%x)demo_SimpleApp.cppF x(( !`h齄!`h齄嗬F繤pF F--!齄 F齄--唷h`h齄 p噌h`h齄 p嗬F繤pNW:Failed assertion display == DISPLAY0 || display == DISPLAY1demo_SimpleApp.cpppF F)F F齄pF F齄絧F F)F F齄pF齄 齄 F0齄 F 0齄絧F`h齄F齄Fhi(F圙pARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Debug\demo_SimpleApp.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppXarmcc+|   A{ARs{Xarmcc+|  *A~Xarmcc+|  JA|Xarmcc+|  A|Xarmcc+|  fAxXarmcc+|   A~Xarmcc+|  A|Xarmcc+|  A|Xarmcc+|   A~Xarmcc+|  A|Api~Xarmcc+|  "A|AzN~Xarmcc+|  A~Xarmcc+|  A|`armcc+|     $0AA}A|G}AXarmcc+|   Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisNrrenderDesc'懶~qupperScreenDescU"qlowerScreenDesc懱~&serr;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*P *this"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Jc Jthis>display d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]| this"w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]f fthisRdisplay4qscreenKind&慸Bfserr!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902] F ! this"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W 9size>9alignment  w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW悁 ,rdata 憄 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUeBSwap valw__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp!)!B.'C`'I`'I d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp .  y  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp' (  x  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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisnw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h-/M}枛PQF F齄F F,0齄F,<IX S 鄀 f `f爁! l S g`g 爂 p 0`` 燻!, U!A1!c!ac FXXarmcc+|  bA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]b bthisi"w__resultiP` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h +  }枛b}PbTF h( h齄 `Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutVSafeDestroyobject"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}枛}PTF h( h齄 `Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]VSafeDestroy6object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~}枛}PTSafeDestroy -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayModeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#|d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%ibit64K%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@LockPolicy@NoLock@LockObjectd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Optionb#0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListN# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$xn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl&#&m_AllocCount#TiExpHeap5l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xW#&yW#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4#DVEC4_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h"d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR&d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR+*(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h-D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]std/D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]std3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]?nnwut?5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutos;8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#Destroy62@GfxDeleter&m_HasOwnership#0>=(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#Bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Color8&r#&g#&b#&a#Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FrameBufferObject Fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8饒RENDER_DEPTH_FORMAT_COUNT駡GraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT亐 ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget#@Description &width&#&height&#&colorFormat#&depthFormat# &colorArea?# &depthArea?#&colorAddress#&depthAddress#&shadowKind#Description6@ Builder &m_Description6#BufferSize65&5&ColorFormat65 Create 6506? 0 0 res0Nd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutPhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description,#&m_CurrentDisplay#4&m_DisplayBuffersa#8@Description,&screenKind#&width&#&height&#&format# &transferMode##&memoryArea?#&isTransferFlipX#&transferOffsetX&#&transferOffsetY&#&displayOffsetX&# &displayOffsetY&#$&bufferCount#(DescriptionR6R0,os0Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresedfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enablednd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwospd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxrestd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#xtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#DLightd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDShaderProgramd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#DSceneObjectd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivatorosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Model#DTransformNoded:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderKeyTypeoiRenderKeyFactory.| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Camera#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderQueue z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDMeshRendereros`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiVertexLightArray?%iCameraArrayH iFogArrayKiLightSetArrayW"{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiFixedFragmentLightArray%9@LightSet#w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneEnvironment&m_AmbientLight#0&m_HemiSphereLight#&m_VertexLights#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndex&#x&m_Fogs#|&m_LightSets#&m_LightSetIndex&#&m_ActiveVertexLightCount&#&m_ActiveFragmentLightCount&#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0000nwgfx@RenderContext#&m_ShaderProgram#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment#@&m_MaterialHashR#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(GetRenderTarget60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResParticleModel#DResModeld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleContextL#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResParticleEmitter#DResTransformNoded:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwdemo@CommandListSwapperd&m_Allocator#&m_CommandListsM#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntriesh# &m_GpuProfilingResultsh#0&m_ReusableCommandListsM#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper0os0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnulcdCTRDStereoCamerad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatint nw demoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREODResourceSetiResourceArrayXB@ RenderSystem&m_Allocator#&m_RenderContext#&m_PriorMaterialRenderKeyFactory#&m_PriorDepthRenderKeyFactory# &m_RenderQueue#&m_MeshRenderer#&m_RenderSortMode#&m_UpperSwapper#&m_LowerSwapper# &m_ExtensionSwapper#$&m_CommandListSwapper#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera#&m_Resources#&m_SkyModel#&m_PostRenderCallback#&m_PostRightRenderCallback#@ Description|&upperScreenDescription,#&lowerScreenDescription,#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x Descriptioni 6i@ LoadMeterDescription0&startTick1#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount&#,c Createn55'? Destroy 6n SetRenderTarget 6n5 GetRenderContext 6n TransferBuffer 6n5& PresentBuffer 6n5&0'06 ut os gfx0000000000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@DemoAllocatorp#&m_StartAddress<#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstanceInitialize6SetRenderingTarget65GetFrameBufferObject6SwapBuffer65Finalize6cAllocate5: cAllocateDeviceMemory5: dFree5TransferBuffer600060?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFont d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResource  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwfont@CharWriterL&m_ColorMappingT#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingT#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 09&m_UniformAddr=# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'6B&m_UniformTextMtxBuffer;#s&m_UniformTextColorBufferd#@@UniformAddress&addrMtxW#&addrSizeAndVtxW#&addrTexCoordW#&addrColorW# @VertexBufferW &position#*s_StaticInitialized*s_VertexBufferd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@Pad@PadFactory*s_pPaddInitialize5dFinalize008d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool0nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializedd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTR@SerialChannel&m_Ch&#!pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@HioPacketChannel&m_Allocatorj#&m_DeviceAllocatorj#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryj*s_HioWorkMemory0#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator*s_ParticleAllocator*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount&*s_DebugFrameCount&0*s_AutoTester0%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool000nwdemo@ParticleHandle#@ParticleEffectT&m_NextId#&m_MainAllocator#&m_DeviceAllocator#&m_AutoAlocate# &m_ResModels#&m_ResEmitters# &m_FreeInstances#0&m_ActiveInstances#@&m_ParticleContext#P*m_ShaderResource*m_ShaderAllocator('(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info|#F__si_class_type_info &base#&base_type#0i__builtin_va_list?,0B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp*d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&.d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#2d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#;:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h>=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hA@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr 0&m_Object#&m_Deleter#ielement_type3ideleter_type t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderElementEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderKeyFactory#Gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000Kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000Md:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000Od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray@ &m_FixedSizeElements# #0Qd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000TSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hWVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hZYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr 0&m_Object#&m_Deleter#ielement_type3ideleter_type t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00^ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray:&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00:`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASlot1bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASignal1d d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray &m_FixedSizeElements# #hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderQueue,#ld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapTemplateX##nd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBaseqpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0nwfont@TextWriterBased&m_WidthLimitW#L&m_CharSpaceW#P&m_LineSpaceW#T&m_TabWidth#X&m_DrawFlag#\0^&m_TagProcessorD#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor^# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00wd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000y!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 軗贀g謸&g訐贀贀謸贀贀贀贀謸贀w謸(w贀~贀贀贀贀o贀謸b贀贀謸.贀謸贀 謸f 贀 贀 謸J 贀 贀 贀贀贀贀贀qk$Tg9钂蛼矑棐jw7~響艖枒uoH銗綈嫄 a ' 鰪 謴 矎弿^&顜D)12髰3貚4緧%&妽'p(V)<*"+,顚-詫.簩/爩0唽BlCRD8E67韹8詪9粙:;墜<p=W>>?%@ 5魥A趭S缞TU崐FtG[HBI)JK鲏L迚M艍N瑝O搲PzQaRHb/cd龍e鍒V蛨W祱X潏Y厛Zm[U\=]%^ _鯂`輫a;0 陹蠏 磼"檼畵箛$ySi箚wy/袇搮Or讋拕H 爟lI,鋫0s*鋪2Z.魛V墍=fO_4魚`剘Y~@u}b }hs:|u趝d`{^{I瀦GGzM韞K憏Q-yw鈞\xx6x8dwjwC祐EYvS鴘:pPunu/豻杢~OtHt衧恠Es鴕眗#brPr蟩剄!Cqq聀%|p'8p鰋祇hqon)o鑞cnn趍沵Rm m 蝜塴>l鮧╧ _kk薺唈ZCjXiV礽hiT(i議宧Ghp鰃筭rg-gD踗榝;Sfd f耬ve(e醖L歞Sdd纁~c3c韇産^bb蒩a9a隸_``胈|_5_館甞|f^v!^x遌z揮I]齖‐f\t"\J豙r梉T[b [肸}Z3Z釿榊UY`YR萖俋;X闣aWW萔}V8V霼砋rU+U$門(&bT"T譙漇-ZSS訰 慠 NR R萉僎CQQ縋}PFPP綩O5;O鶱l礜mN0N馦]M!M錖㎜nL*2L鳮1糑並:K鵍籎B{J3:Jj鳬N窱9wIF6I=鯤@稨^wH\4H7頖矴凣%Gl跢,僃0F*滶2 E.荄ViD= Df獵OfC4C`Y=B@癆bTAh鵃s淍uI@d?^?I4?G>M>KN>Q=w=\\=6<8b<j<C;E~;S*;::p:nm:/>: :~9H9j979888#=8P877!R7!76%6'{6F66h5n5l565544`4$43 33D332 2K221Z1Xm1V010T0y0;00p//U//D..;j.d/.--s-9-L,,,L,,++n+++**t*:*)))N))((Y($(|'v'x|'z=''&z&D&t &J%r%f%b(%$$y$5$##`#RO##""^")"!!l!4!   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  "ARM #40d}8x$b8G8 "fp8*0 yR p8p@ pH pPpX p`phpp px ppppppp78$.8(8  d t xP x |Dtx0xt||txlld@X8( 8 $ 00D d !$"#$%&',())|*(++,,--t.//8P0l80@80\8X1@81p82@8H2\82\83@8@3<8|3883@83@844x844844}5 z{454ph5gp5t578<8Tg8&D8 zB8p8o08809t9:8,;@7l;z7;0p;w;l,<=8=(7=z7>p >~(>l>?8H@Pu7楡zs7碄p窣繞l,A0B8藼<CzCp(C0CtF7zD7繡p菴蠧lI* 攕z 渟z z 磗z 膕zb dt(z 4 宼z  渢 z  紅z  膖z u 蘴zN 詔 z 魌z  uz  uz  uz  uz  $uz  ,uz  4uz   z`z? |zXz@ 詚`zA 4{`zB 攞`zC 魗XzD L|XzE zF 瑋zG 磡zH 紎zI 膢zJ 蘾zK 詜zL 軀zM 鋦zN 靯zO 魘zP 鼃zQ }zR }zS }zT }zUw $}zg  ,}zh 4}zi D}pzj 磢zkc 紏zm  膤zp, 蘿zq 鋧zr 魙Pzs D~zt  L~zx T~zy d~Xzz 紐z{  膥z 虀z 軂xz Tz  \z dz thz z z  z z  z z Xz tz  |z 剙z 攢Xz 靲z  魛z 鼆z Xz dz lz  |z 剚z 攣Xz 靵z 魜z  鼇z z Pz dzW lz  tz |z 寕Pz 軅zc 鋫z# 靷z 寙z 渾z 瑔z 磫z 虇z 詥 z 魡z 鼏(z $z ,z Dz Tz \z lz |z 剣 z z 瑖z 磭z 膰z 虈z 試z 車z 鋰 z @z D0z tz |z 寛z  z 膱z 虉z 詧z 軋z  鋱z  靾z 魣z 鼒z z z z $z 4z <z Lz" Tz$ \z& dz( lz* 剦z- 寜z/ 攭z1 湁z3 磯z5 級z7 膲z9 虊z; 軌Hz= $z@ ,(zB TzD \zF dzH lzJ tHzL 紛zN 膴hzP ,zR 4zT <zV DzX LzZ Tz\ \z^ dz` lzb tHzdc 紜zf 膵zh 虌zj 詪zl 軏zn 鋴zp 魦zr 鼖zt zv zx $zz ,z| 4z~ <z Dz Tz \z dz lz tz |z 剬z 寣 z 瑢z 磳z 紝z 虒z 詫z 軐z 魧z z z z z 膷z 詬z 軑z 鋶0z  z 4pz z Lz Tz \z dz lz tz |z 剰z 審z 攺z z 磸z 紡z 膹z 虖z 詮z 軓z 鋸z 鞆z 魪z 鼜z z z z $z ,z 4z <z Dz Lz Tz \Pz 瑦z 磹z 湋0z 虘Hz z z $z  ,z  磼z 紥z 膾 z 鋻z 創z 寭z 敁z z 瑩z 紦z! 該0z# Hz% L z' lz* |z, 敂z.  z0 臄z2 詳z4 軘z6 魯z8  z: , z= L0z@ |zC 寱zE  zG 臅(zI 鞎 zK  zM ,(zO T zQ t zS 敄 zV 礀0zY 鋿(z\ (z^ 4z` L(zb t(zd 湕(zf 臈zh 詶(zj 鼦 zl zn $Hzp l(zs 敇(zu 紭 zw軜8tIp絜Kdemo_Utility.o/ 1305695317 0 0 100666 701188 ` ELF(鬡4(--蠱釦姲妽濆嶅 濏袓嫿饾8F齄8FJF@ F @CF CF C瞤GF C瞤G祩"﹉F齄齄祵"4 齄"3齄/ @@  C   C F$hRh@@CC  hRh@@F  C  C FhRh@@CC !  CC餙--<蠱@犪P犪`犪@姲頯婐預毎p犪a氿T0犪c/忊a犮o忊犪悹Y 0犪.忊e犮e忊欏愬 犪1/嶅嶅犪嶁雔燀l 唔j 燀嶁犪嶅濆Pc/忊o犮忊0濆犪濆濆愬愬濆1/嶅嶅H 邦嶁雋 邦嶁隝 邦嶁嶁犮嶅犮嶅盃 犪牋濆犪嶅犪 嶅嶁 濆PB/忊犮l忊 0濆 濆牋犪雐 邦 濆 濆<袓嫿祓徑鐽W:Pointer Error allocator(=%p) is not valid pointer.demo_Utility.cppNW:Pointer Error viewUpdater(=%p) is not valid pointer.?NW:Pointer Error projectionUpdater(=%p) is not valid pointer.NW:Pointer Error camera(=%p) is not valid pointer.F F&+F齄&6GX F齄F/,!13齄8F齄FI F齄F/1!I+齄8F齄F8 F齄F/)/I#齄8F齄F( F齄F/)'I齄8F齄F F齄F/'I1齄8F齄F)I1 齄繤繤0FNW:Failed assertion skeletalModeldemo_Utility.cppNW:Failed assertion modelNW:Failed assertion cameraNW:Failed assertion lightNW:Fatal Error Invalid animation type鸬嵃F FF齄'*F1F █#齄 齄 齄齄@齄 梆齄F齄 F齄(! 齄 F齄齄樳鏝W:Failed assertion isPusheddemo_Utility.cpp餙--<蠱@犪P犪`犪@姲頯婐預毎p犪a氿T0犪a/忊犮m忊犪悹Y 0犪j/忊犮c忊欏愬 犪1/嶅嶅犪嶁雑 燀嶁犪嶅濆Pb/忊犮忊0濆犪濆濆愬愬濆1/嶅嶅H 邦嶁雋 邦嶁隝 邦嶁嶁犮嶅犮嶅盃 犪牋濆犪嶅犪 嶅嶁 濆PA/忊犮l忊 0濆 濆牋犪雐 邦 濆 濆<袓嫿祓徑鐽W:Pointer Error allocator(=%p) is not valid pointer.demo_Utility.cppNW:Pointer Error viewUpdater(=%p) is not valid pointer.NW:Pointer Error projectionUpdater(=%p) is not valid pointer.NW:Pointer Error camera(=%p) is not valid pointer.祽FFF齄齄1F齄F齄)F齄"F!F齄齄齄梆餙--鞹蠱@犪P犪`犪@姲頯婐p犪A毎頰氿顖濆T0犪m/忊B犮y忊犪牋Z 0犪v/忊C犮o忊氬愬 犪1/嶅0嶅犪0嶁雟燀v 唔t 燀0嶁犪盃[ 0犪m/忊熷V忊犪 犪涘愬 犪1/嶅,嶅H 邦,嶁雋 邦,嶁,嶁 犮嶅犪嶁 犮犪$嶁殟嶁,嶁4嶁犮嶅犮嶅 犪 嶅 犪嶅犪嶅悹嶅4嶁濆PC/忊K犮l忊0濆濆犪嶅雐 邦濆濆T袓嫿祓徑鐽W:Pointer Error allocator(=%p) is not valid pointer.demo_Utility.cppNW:Pointer Error viewUpdater(=%p) is not valid pointer.?NW:Pointer Error projectionUpdater(=%p) is not valid pointer.NW:Pointer Error camera(=%p) is not valid pointer.鞯偘 FF)F齄F.梆 h1F耯 F怗齄( 痃+F齄'9J[齄F/-5I6齄"!F8F齄L齄F/3-I-齄"!F8F齄:齄F/*$I1$齄"!F8F齄(齄F/('! 齄!F8F齄齄F/'I1齄!F8F齄(! 齄繤繤 堢NW:Failed assertion skeletalModel[demo_Utility.cppNW:Failed assertion modelNW:Failed assertion cameraNW:Failed assertion lightNW:Fatal Error Invalid animation type餙--鞹蠱@犪P犪`犪@姲頯婐p犪A毎頰氿顖濆T0犪m/忊犮y忊犪牋Z 0犪v/忊犮o忊氬愬 犪1/嶅0嶅犪0嶁雟燀v 唔t 燀0嶁犪盃[ 0犪m/忊犮V忊犪 犪涘愬 犪1/嶅,嶅H 邦,嶁雋 邦,嶁,嶁 犮嶅犪嶁 犮犪$嶁殟嶁,嶁4嶁犮嶅犮嶅 犪 嶅 犪嶅犪嶅悹嶅4嶁濆PB/忊犮l忊0濆濆犪嶅雐 邦濆濆T袓嫿祓徑鐽W:Pointer Error allocator(=%p) is not valid pointer.demo_Utility.cppNW:Pointer Error viewUpdater(=%p) is not valid pointer.?NW:Pointer Error projectionUpdater(=%p) is not valid pointer.NW:Pointer Error camera(=%p) is not valid pointer.餙--$蠱@犪P犪`犪p犪@姲頯婐預毎頰氿頧濆T0犪[/忊熷i忊U0犪i/忊Q犮b忊V0犪q/忊熷[忊W0犪z/忊熷忊雲唔0犮I邦h 痤H 邦犪犪\ 濆勫i 邦斿嶁犮嶅盃犮牋犪呭悹嶁曞Pg/忊0曞熷忊雐 邦曞嶁犮嶅盃犮牋犪嗗悹嶁栧P]/忊0栧熷X忊雐 邦栧$袓嫿祓徑鐽W:Pointer Error ppBaseCamera(=%p) is not valid pointer.Cdemo_Utility.cppNW:Pointer Error ppLeftCamera(=%p) is not valid pointer.NW:Pointer Error ppRightCamera(=%p) is not valid pointer.ENW:Pointer Error allocator(=%p) is not valid pointer.FNW:Pointer Error *ppLeftCamera(=%p) is not valid pointer.YNW:Pointer Error *ppRightCamera(=%p) is not valid pointer.cF F+Hx(B齄繤齄齄(欣F$+齄齄0"6齄繤 齄惱F 5齄: 萮F齄齄齄(齄(胙齄(1J2I#齄齄 Ip齄F齄F3F+H!Fh(F齄nn::pl::InitializeSharedFont()RESULT FAILURE: result = %s Unexpected Result Failure.demo_Utility.cpploading SharedFont ... p5@--蠱@犪@姲T0犪P 忊犮|忊0嶁0嶅0嶁 犮 嶁犪蓓濏H 痤 濏犪犪袓嫿借NW:Pointer Error camera(=%p) is not valid pointer.demo_Utility.cpp鸬壈F F "!齄齄*kik齄FX A[8F齄F!F齄 梆鸬嫲F F▄((( &' &' &'!1齄繤繤 "!齄齄hhxCF╤pCF齄怷 A[齄!F齄 梆絅W:Fatal Error Unsupported antialiasing mode demo_Utility.cpppF F&)F F齄F. 4" 齄H!Fh(F齄F.7" 齄pFail to load Font.demo_Utility.cppFail to initialize shape drawing.鸬彴F FFF 齄9F 齄齄( F齄F 齄梆 齄愹(h僪(F櫂G"+F齄齄齄F 齄 齄 F齄F齄 齄嚏 pG@- 燀 唔 燀4熷 燀 唔 燀(熷 唔 燀熷借犂`@郂  ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.small\Debug\demo_Utility.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cpp吞=zD[(??NW:Failed assertion nn::pl::GetSharedFontLoadState() != nn::pl::SHARED_FONT_LOAD_STATE_FAILEDNW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()rom:/nwfont_RectDrawerShader.shbinrom:/nwdemo_Common.shbinFXarmcc+|  AxXarmcc+|  BA|Xarmcc+|  $A{AlY{AlXarmcc+|  $A{An_{An`armcc+|     DAw As  Adns AwA d`armcc+|     <Aw As  AdlsAw`armcc+|     DAw As  A^ys AwA ^`armcc+|     DAw As  A^ys AwA ^`armcc+|     D@Aw As  Ajgs AwA j`armcc+|     (xA~A|AxY|A~Xarmcc+|   tA{Apw{Xarmcc+|   :A{ArZ{Xarmcc+|   RAwAff{Xarmcc+|  AzXarmcc+|  $AxAvJ{AvXarmcc+|  A|Api~Xarmcc+|  "A|AzN~Xarmcc+|  A~Xarmcc+|  A|`armcc+|     $0AA}A|G}AXarmcc+|   Xarmcc+|   Xarmcc+|   `armcc+|     @A~,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]":Vv pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0W ZallocatorT>graphicsDrawingZ w__resultPqfontBufferVqfontSizeWrnn_util_result_try_result慸 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]BboolW, BallocatorTRgraphicsDrawingZ4sresult!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortvoid00W allocatorTfilePath9align zx__resultHrfileReader慣rresult慞qfileSize&慙Dqmemory慔Rrbuffer懜x__cctor_resultq\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortintbool0W> resourceArraylresourcePathxallocatorTZx__resultGrresourceSet慏qresourceAlignmentWqisPushed慇^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]WV  allocatorTcameraPositionxtargetPositionxnearClipW^farClipW6fovyRadianW9pivotDirection 9WwScale 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allocatorTcameraPositionxtargetPositionxnearClipWbfarClipW:projectionCenterprojectionHeightW9pivotDirection 9WwScale x__result^sviewUpdater|rresViewUpdater懆sprojectionUpdaterrresProjectionUpdaterq懁rrect9憯scameraqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@W 8@ppBaseCamerappLeftCamerapppRightCameraRallocatorT4cameraPositionxtargetPositionxanearClipW farClipWfovyRadianW9WwScale d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xW xcamerazaspectRatioWRrfovyW憀rnearW慼rfarW慸4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tW tallocatorTZrenderDescription<w__resultPpqheigthRatio&VqwidthRatio&W d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]:W :allocatorTVrenderDescription8w__resultP6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]RboolW RdeviceAllocatorTresource慲9isAnimationEnabled l9IbufferOption N9&maxAnimObjects :w__resultFPNqsceneObject懓&!+9 ' y9'' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppJ3'8'4>''C:'& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppJ0'5'4>'C:'&  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppP3'8'4:''?4%2 '&  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppP3'8'48''=4%2 '& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppP&&&' Ca'a' 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}(}}(WJdWP R UQTP慲}枛}}}}} } "}}枛}PQ}枛}PT}} } (}(,} ,0}悁 0悎 }枛P Q}枛PQ}FFpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0UFoperator new>*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M}枛QPRoperator new`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this1 )codemw__result1 PtW d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h01}枛QPFhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this9 w__resultP|W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h }枛PQFhXarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, 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F齄F FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result P|W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h%}枛}PT齄Xarmcc+|   A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] W( span憄] d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.h } }pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$thisv__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.h#}PpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0%thisv__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.h$}PpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$thisv__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.h#}PpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0%thisv__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.h$}PpF F" F齄 FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902];this@>9zeroOnly w__result@Pa d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.h8:S%}}QUPT祩F!hF齄"﹉F齄"iF F齄Xarmcc+|  &AzAxP~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&WD&nanoSeconds1憄w__resultp"rret慲x__struct_result@:a d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.h6AFg%s%}枛}$} $&}P&T祫F}%*F齄*F齄 FF F齄皃Xarmcc+|   0AxAtU|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0WV0milliSeconds1慼w__resultp,x__struct_result@:a d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.h8:ny}枛} .}0.0} P 0T  理/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Z thisEfxW-fyWw__resultPb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h$, } 悁 悁 P    理/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthis]fxWEfyW-fzWw__resultP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h$,4<}悂 悁 悁 P    理/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this]fxWEfyW-fzWb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h(08@}悂 悁 悁 PpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 thisv__resultP|d d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_IPositionable.h}PpF F齄F齄pXarmcc+|  A| I`pGXarmcc+|   "#'&%$)##IpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000 this)w__resultPc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_IInputStream.h7}枛QP)*+F! F齄Xarmcc+|  A~-./pF F齄F齄pXarmcc+|  A|123 h`@:Khi働pGXarmcc+|   56:987祩`櫴慉`Xarmcc+|  AzAxH~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]!this9s1憄w__resultP` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hQ R%}}} }P<=A@?>F F齄F ` FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&this"w__resultPj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.h%}枛}PTCDHGFEF F齄F 齄 F 0齄F < FXarmcc+|  ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902],",this"w__resultP*_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.h+!+,7}枛,}P,TJKONMLpF F-  M(h ` F齄F) F齄F 齄 F齄F(h `@8閔i!P FpXarmcc+|  LA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lint001Lthis+> w__result+PJf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.h0U%C}L}QLUPLTQRSF! F齄Xarmcc+|  A~UVZYXWF FF2F)F F齄慀Xarmcc+|  Az$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned short0( this^path@modem"w__resultPj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.h(  ,}枛}RVQUPT\]a`_^F FF'F 7 齄"F8F齄"9F 齄2F)F F齄慆Xarmcc+|  :Ax(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]:unsigned short0C-:this^pathName@modem"w__resultP8_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.h t,}枛:} R:VQ:UP:Tcdhgfe8F F")F 齄8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned short0u 5this+>pathName w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.h35w+}}QUPTjkonmlFh@@pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0 w thisw__resultPj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hv }枛P QqrvutsFhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisw__resultPj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hP }枛P Qxy}|{z8F F齄( F齄( 2"  齄 F齄F齄 `8!IsNotFlushed()%sfs_FileBase.hXarmcc+|  :A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]:- ?:this"j d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.h-  (%9,}枛:}P:TF 齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  [ this+"f d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.h5}枛 }P TF F齄 F齄F FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void08Wthis"w__resultPj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.h7#}枛}PTF F齄FXarmcc+|  A~pF F-  M F齄F 齄) F齄F. 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Fh( pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5}枛 PPQ%&*)('FhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0!thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C}枛PQ,-10/.FhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0!6thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C}枛PQ348765pF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this>p w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPT:;?>=<pF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this->p w__result-Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPTABFEDCF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this-"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}枛 }P THIMLKJF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this5"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}枛 }P TOPTSRQpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this->p w__result-Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPTVW[ZYXF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this-"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}枛 }P T]^ba`_F F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this5"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}枛 }P TdeihgfpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this>p w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;%}}QUPTklponmFF鄪B pGh* Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolBthis:s_TypeInfo'x__resultqselfR| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z } PQPSrswvutpF F)F F齄F! 齄 Fp絅W:Failed assertion !((u32)p & ((4)-1))gfx_ResGraphicsFile.hXarmcc+|  $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0c$thisc>9p w__resultcP" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%%}$}Q$UP$Tyz~}|{pF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0:thisg>9p w__resultgP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%}}QUPTpF hh–h岪h5@(CpXarmcc+|  A|Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutU{SetFlagValue((flagsZshiftGmask4value!w__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h8}}SRQPT祩F ! F 0齄郹Xarmcc+|  A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] \thisq.kind(憈v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C8}枛}}PT耯 C耟pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int ~ thisq)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & }枛 Q PF ```燻! F齄! F齄 FXarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] zh thisq"w__resultqPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }枛 }P TF F齄F!0齄F< FXarmcc+|  A~Fhh @菮Xarmcc+|  A~@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValue(((flagsFshift3mask w__result(P q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }}RQPS8F 恓F! F 0齄8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902];this}"w__result(Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}枛}PTpF F齄(!!1齄eh ``燻! F齄(FpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.hXarmcc+|  .A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902].).thisq"w__resultP,qresultUv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %,  }枛.}P.TpF F h(``hh`爃╜鄅鑐 F齄(FpXarmcc+|   A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisq>arrayy w__resultqPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } }Q TP UpF F)F F齄F")F10齄 FpXarmcc+|   A|FHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Zthisqw__result#Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQF坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]rthisqw__result#Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisq=first#*last#v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}枛RQPpF F F齄FF)F F齄(FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Othisq>first w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h>}}QUPTpF F齄FF F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] &thisq"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$7}枛}PTF F齄 h(衊h(衋h hh趆怗 FXarmcc+|  $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisq"w__resultP"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  '}枛$}P$TF F齄FXarmcc+|  A~F萮pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this}w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }枛P QF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this}"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}枛 }P TF F齄( F齄( 繡 Xarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]""this}6x__result:#v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h $%)}枛"}PP"T p祦B裵紹h僪膆hNhF`巋哷蝖芵h`J`媊蘞 `礴Xarmcc+|  *A|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]**thisq5other"qelementsR qendS qcapacityTqallocatorUv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}枛*}*Q*P   pF F!F(F齄 FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisq>rhsq w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }}QUPTFJh坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int C this}w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }枛P QFHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisqw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-}枛PQ !%$#"F奾Hh怋 pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this}*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6}枛 PPQ'(,+*)pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__reftX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}P./3210pF F F齄d珺pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwV[__rw_destroyx__firstx>__lastx X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }}QUPT56:987pF F!F 齄(x0ppXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVT __rw_construct__px>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory8}}QUPT<=A@?>BF FF7F!F0F齄dv珺餮繤繤0FXarmcc+|  $Az@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$Uuninitialized_copyx$xx__firstx^__lastx@__resx"w__resultxP"q__startxW X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}枛$} R $VQ$UP$T%Duninitialized_copyDFEJIHGFF F齄窧  h( F齄( 翮9F hh揾 "楪F-"I#齄& F齄( F齄 F齄*F齄 F齄F`h( h(I 1齄ah hh趆怗e`燻9F F齄 剁NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Ax8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisqRreserveSize4x__result!qelementsU6qelementsCountVFv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '1' 'P" ,(!}} PQWPTLMQPONF F& F齄˙(F( &ah /F F齄=F窧 9F F齄(& F齄F`h燻繤0FXarmcc+|  TAzdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tintbool TthisqRnumber4w__resultPRqresultV$qminP uiTsmax!uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h'      --  }T}&NW Q TUPTTSTXWVUF FFF'`e`1F F齄 F齄 FXarmcc+|  $AzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisqelementspcapacityRallocator49(kind w__resultqP"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h% #  }$} $ S $WR$VQ$UP$TZ[_^]\Fbh!齄Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 2this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3+}枛} P TabfedcFHhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Ithisw__result"Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+}枛PQhimlkjF坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisw__result"Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$}枛PQoptsrqF坔8pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-}枛PQvw{zyxF奾Hh怋 pG Xarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6}枛 PPQ}~F萮pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int ? thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }枛P QF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}枛 }P T耯 C耟pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int   this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h & }枛 Q PF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] __rwVM __rw_destroy __ref"X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}枛 }P TpF F F齄4珺pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwV[__rw_destroy__first>__last X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }}QUPTpF F!F 齄)F0F齄FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVT __rw_construct__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryJ}}QUPTF FF7F!F0F齄46珺餮繤繤0FXarmcc+|  $AzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUuninitialized_copy$__first^__last@__res"w__resultP"q__startW X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}枛$} R $VQ$UP$T8F 恓F! F 0齄8Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result(Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6,}枛}PTFF F齄窧  h( F齄( 翮"zCF hh揾 "楪F-#I$齄& F齄( F齄 F齄*F齄 F齄F`h( h(I 1齄ah hh趆怗e` pC@燻9F F齄 茬NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_Allocator Xarmcc+|  Ax8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelements U:qelementsCountVJv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h '+X '=' 'P" ,( !}} PQWPTF FF!F 齄)F0F齄FXarmcc+|   Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  ] this^element @value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  J}枛 } R UQ TP W蟮伆F% F齄F F齄癇 . 鄍F9F F齄F繤-小h F齄爃0燻(FXarmcc+|  JAyAxLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]JboolintJthis^element?w__resultPHqresultUqcapacityVJsnewCapacity,v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h (-1 ) &}}J} &0WQJ慼PJTpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnplCTRV Finalizee d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/pl/CTR/pl_SharedFont.h}pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnplCTRV Initializee d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/pl/CTR/pl_SharedFont.h} /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this-wScaleWu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h"5}悁 PFFL0pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7thisXw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(<}枛PQFh hCpGXarmcc+|   $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutUMEnableFlag flags*valuew__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }枛 QP RF F<0齄郼Xarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Tthisv"flagsm憈 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h#%O+}枛}PT@--@犪@姲頯婐預毎妱娔 殑犮犪嫿借`armcc+|     (8A~AzK~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 8thisvxWyWbzW: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ,}枛}4}48},悂 ,8悏 悁 8悎 悁 8悎 P 8Tp@-P犪@犪皂a邦皂a 痤皂a 邦犪雙借`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 40thisv>translate  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ;}0}(Q(0TP0UpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P    FpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__result$Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8}枛PQF hh F圙`hh蔴!F怗Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]. thiss"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}枛}PTpF F x((F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Tthisw>objects x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }}QUPT !%$#"pF F齄h( F齄h F齄F)F齄 FpXarmcc+|  *A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*void0X*this"w__resultP(t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  -K}枛*}P*T'(,+*)F F齄F FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}枛}PT./3210pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P56:987FpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8}枛PQ<=A@?>pF F齄h( F齄h F齄F)F齄 FpXarmcc+|  *A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]*void0R*this"w__resultP(t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  -K}枛*}P*TCDHGFEF F齄F FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}枛}PTJKONMLF F0齄F< 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RVCT4.0 [Build 902]Z thisAw__resultAPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P{|~}F F齄F FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]5 thisS"w__resultSP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h4}枛}PTF F齄F FXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]. Ithis"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h . }枛}PTF F齄F F0齄F< F0齄F< FXarmcc+|  (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902](= (this"w__resultP&u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h<++}枛(}P(T乣pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intNthis)maxChildrenw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h  }枛QPA`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intU)this)maxCallbacksw__resultPu 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hWY%}}QUPTF F齄(!1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]""thish "w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}枛"}P"T@--@犪@姲犪妧嫿借`armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$thish bvalueW:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}枛} } $}悁 $悎 P $T爌GResCameraProjectionUpdaterXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W}w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}    8F(F齄( 齄FJF㈩! 齄(F齄8%s::%s: Object not valid.gfx_ResCamera.hXarmcc+|  ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902],charQ,this( "w__result, P*r__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%I}枛,}P,U@--@犪@姲犪妧嫿借`armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this( bvalueW:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}枛} } $}悁 $悎 P $T@--@犪@姲犪妧嫿借`armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this( bvalueW:| 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Compiler, RVCT4.0 [Build 902],charg,this< "w__result4 P*r__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%I}枛,}P,U126543F F齄hXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this< "w__resultVP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h13J}枛}PT89=<;:祪齄(!齄h齄!I@圔 齄FF齄h腌!齄h彗Xarmcc+|  LA}AzK~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LnwutUJResDynamicCastKLKres憈x__resultKEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 9E}} }}L}P?@DCBA祦齄( 齄恏F齄(Jf!齄齄FFhF齄hut_ResUtil.hXarmcc+|  >A}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>nwutUcResStaticCastK>Kres憈w__resultKP<t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%%&>}} >}FGKJIHrpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L ;thisc)pivot d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h;R}枛QPMNRQPOF F齄(!H1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"&"thisD "w__result"P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}枛"}P"TTUYXWVp@--@犪@姲頯婐預毎犪P釯邦h 痤H 邦犪嫿靝借`armcc+|     ,@A|AxM|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@a@thisD xWyWbzW:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h+7}枛}<} <@}悂 @悏 悁 @悎 悁 @悎 P @T[\`_^]pF F F齄F6 ")F0F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<thisD >value | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hC}}QUPTbcgfedpF F)F F齄F③! 齄 Fp絅W:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.hXarmcc+|  $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0z$this >9p w__result P"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%%}$}Q$UP$TijnmlkpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisD >9p w__resultD P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%}}QUPTpqutsr爌GResCameraViewUpdaterXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}wx|{zy8F(F齄( 齄FJF③! 齄(F齄8%s::%s: Object not valid.gfx_ResCamera.hXarmcc+|  ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902],char,this$ "w__result P*r__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%I}枛,}P,U~F F齄hXarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this$ "w__resultVP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h13J}枛}PT祪齄(!齄h齄!@圔 齄FF齄h腌!齄h彗Xarmcc+|  LA}AzK~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LnwutUJResDynamicCastLWresW憈x__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 9E}} }}L}P祦齄( 齄恏F齄(Jf!齄齄FFhF齄hut_ResUtil.hXarmcc+|  >A}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>nwutUcResStaticCast>WresW憈w__resultP<t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%%&>}} >}F F齄(!1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"Z"this@ "w__resultVP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}枛"}P"T@--@犪@姲犪妧嫿借`armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this@ bvalueW:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}枛} } $}悁 $悎 P $TpF F F齄F6 ")F0F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pthis@ >value | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hC}}QUPTpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0&this@ >9p w__result@ P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%}}QUPT祪齄(!齄h齄!圔 齄FF齄h赙!齄h溏Xarmcc+|  NA}AzK~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]NnwutUJResDynamicCastNWresW憈x__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ ?E}} }}N}P祦齄( 齄恏F齄(Jf!齄齄FFhF齄hut_ResUtil.hXarmcc+|  >A}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>nwutUcResStaticCast>WresW憈w__resultP<t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%%&>}} >}F F齄(!1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]""thisH "w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}枛"}P"TpF F F齄F 6")F0F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UthisH >valueX | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hC}}QUPTF F齄(!1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"%"thisP "w__result!P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}枛"}P"TF F齄 0Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902];thisP "w__resultX P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}枛}PTpF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisH >9p w__resultH P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%}}QUPT祪齄(!齄h齄!圔 齄FF齄h赙!齄h溏Xarmcc+|  NA}AzK~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]NnwutUJResDynamicCastNres憈x__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ ?E}} }}N}P祦齄( 齄恏F齄(Jf!齄齄FFhF齄hut_ResUtil.hXarmcc+|  >A}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>nwutUcResStaticCast>res憈w__resultP<t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%%&>}} >}F F齄(!1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]""this\ "w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}枛"}P"TpF F F齄F 6")F0F齄pXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/this\ >valueX | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hC}}QUPTF F齄(!1齄 F齄NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.hXarmcc+|  "A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]""thisd "w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%+}枛"}P"TF F齄 0Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisd "w__resultX P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}枛}PT    pF F)F F齄F FpXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this\ >9p w__result\ P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h%}}QUPT祪齄(!齄h齄!@圔 齄FF齄h腌!齄h彗Xarmcc+|  LA}AzK~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LnwutUJResDynamicCastqLqres憈x__resultqEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h '%{ 9E}} }}L}P祦齄( 齄恏F齄(Jf!齄齄FFhF齄hut_ResUtil.hXarmcc+|  >A}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]>nwutUcResStaticCastq>qres憈w__resultqP<t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h%%&>}} >} $#"!!1`!A`IIA!I羆! a!Aa乤wpGX饒Xarmcc+|   (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902](w (thisw__resultP&| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h  (}(P&'(F F齄FXarmcc+|  A~*+/.-,`B`pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]+this=width&*height&w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h  }枛RQP126543乸GXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tthis)formatw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h  }枛QP89=<;:FHpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalUYGetTypeInfoFromPtr_>Fw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h}枛PQ?A@EDCBpF 齄F, h乭 F圙F)F齄( Fp Xarmcc+|  ,A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutUgDynamicCastF,Fobj6x__resultF#qs_TypeInfoUU | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2 , E}枛,}&(PP,TGHLKJIpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void05thisv__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h4}PNOSRQPpF F)F F齄F! 齄 Fp絅W:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.hXarmcc+|  $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0R$this\>9p w__result\P" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%%}$}Q$UP$TUVZYXWF! F齄F q 燻 郹 a`a 燼 郺! U FXarmcc+|  2A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]2)2this"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h1%}枛2}P2T\]a`_^F" F齄 FXarmcc+|  A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8this"resource憈w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h577N%\}枛}PTcdhgfeapGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T2this)bufferOptionmw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h6c}枛QPjkonml乤pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fWthis)maxAnimObjects&w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h@y}枛QPqrvuts "TpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booluthis)isAnimationEnabledw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hAz}枛QPxy}|{zF q0@XpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] D thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.h!5 }枛P QFHpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalUYGetTypeInfoFromPtr_>w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h}枛PQpF 齄F, h乭 F圙F)F齄( Fp Xarmcc+|  ,A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutUgDynamicCast,obj6x__result#qs_TypeInfoUU | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2 , E}枛,}&(PP,TF jpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h!5 }枛P QFHpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalUYGetTypeInfoFromPtr_>w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h}枛PQpF 齄F, h乭 F圙F)F齄( Fp Xarmcc+|  ,A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutUgDynamicCast,obj6x__result#qs_TypeInfoUU | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2 , E}枛,}&(PP,TF Q0@XpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ( thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h)+I }枛P QFHpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalUYGetTypeInfoFromPtr_>w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h}枛PQpF 齄F, h乭 F圙F)F齄( Fp Xarmcc+|  ,A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutUgDynamicCast,obj6x__result#qs_TypeInfoUU | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2 , E}枛,}&(PP,TF I0@XpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h')E }枛P QFE @XpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] } thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h')E }枛P QFHpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UYGetTypeInfoFromPtr_>w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h}枛PQ&GetTypeInfoFromPtr_pF 齄F, h乭 F圙F)F齄( Fp Xarmcc+|  ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902],UgDynamicCast,obj6x__result#qs_TypeInfoUU | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2 , E}枛,}&(PP,TDynamicCastFhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__resultOPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2}枛PQF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] S this"w__resultOP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }枛 }P TF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this"w__result P x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h&(G}枛 }P TFJh坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int % thisEw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }枛P Q|F F- F齄˙ F齄F!+F!1齄`h@|絠ndex is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.hXarmcc+|  8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8int8this=>index w__result[P6v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h %\}8}Q8UP8TFJh坔pGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  this7w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 }枛P QF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int this7"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}枛 }P T    F FFF- F0齄˙/蹱j窧 轄jhC F0齄`  Xarmcc+|  @AzTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@intbool [@thisgroupIdxanimObjectf9objectIdx Hx__result!$@sindex4z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h ',   , }@}:<P,<慼 S @WR@VQ@UP@TF F齄(  繡Xarmcc+|  A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pthis6x__result!#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!0%HE}枛}PPTF F齄Xarmcc+|   A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] . this"w__resultP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!G}枛 }P T $#"!pF F F(0齄@ !齄)F F齄(!齄 F(0齄F*F! F齄p絅W:Pointer must not be NULL (m_AnimBinding)gfx_Light.hNW:Fatal Error !ValidateLightAnimType(animObject)Xarmcc+|  HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H] >Hthis>animObject t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.h +&+*D}H} Q HUPHT&'+*)(pF F F(0齄@!H1齄)F F齄(!I1齄 F(0齄F*F! F齄p絅W:Pointer must not be NULL (m_AnimBinding)gfx_Camera.hNW:Fatal Error !ValidateCameraAnimType(animObject)Xarmcc+|  LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L )Lthis>animObject u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h +,+0D}L} Q LUPLT-.210/F FF F(0齄@ !m1齄 F(0齄F U0Y3F*F8F齄NW:Pointer must not be NULL (m_AnimBinding)gfx_Model.hXarmcc+|  <Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<int Q<this^animObject@9objectIndex "t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h  +,V}枛<} R <VQ<UP<T459876F FF F(0齄@ !M1齄 F(0齄F M0Y3F*F8F齄NW:Pointer must not be NULL (m_AnimBinding)gfx_Model.hXarmcc+|  <Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<int <this^animObject@9objectIndex "t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h  +,V}枛<} R <VQ<UP<T;<@?>=F FF F(0齄@ !W1齄 F(0齄F Y3F*F8F齄NW:Pointer must not be NULL (m_AnimBinding)gfx_SkeletalModel.hXarmcc+|  <Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<int <this^animObject@9objectIndex "| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h  +,V}枛<} R <VQ<UP<TBCGFEDFhpGXarmcc+|   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools thisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }枛PQIJ MLN  00QPR   0000TVrefXrefZref\^N2nn2fs12IInputStreamE`bN2nn2fs13IPositionableEdfhN2nn2fs15FileInputStreamEjlN2nn2fs6detail8FileBaseEnN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEEprN2nn2fs6detail12FileBaseImplEtN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEEvwx繼 S: 0掮0掮兝庎/`armcc+|      z{|@-0犮借`armcc+|     A~~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit8zH%ibit32J%ibit64K%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]0std0__rw????D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc< d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool@nnResult&valuem#innResult9nn@Result&m_Codem#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_NN_CARDSPI MMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const y  { Const 6 #Result1 61 5mIsFailure69 operator nnResult69 0qiResultSuccessq005 `W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Enum.hARM C/C++ Compiler, RVCT4.0 [Build 902]nndbgBreakReasonBREAK_REASON_PANIC BREAK_REASON_ASSERT BREAK_REASON_USER d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Break.hARM C/C++ Compiler, RVCT4.0 [Build 902]nndbgd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_DebugString.hARM C/C++ Compiler, RVCT4.0 [Build 902]nndbgdetail$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valuem#innHandle{9nn@Handle&m_Handlem#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#Dd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@TimeSpan&m_NanoSeconds1#DZeroOnlyTag0iZeroOnly.*TimeSpan@6@: cFromNanoSeconds51cFromMilliSeconds510la d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARMTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager dSleep5dSleepImpl5d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int(?nwut???d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0 4qthis3element 4qthis3element00?nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xW#&yW#@VEC2#VEC265W5W0$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #VEC365W5W5WSet65W5W5W0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# @VEC4#Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#Ld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<l@'`'f7W$'m/W'a>'vOB@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<@MTX44@$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutild:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfsPositionBasePOSITION_BASE_BEGIN POSITION_BASE_CURRENT POSITION_BASE_END 8d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned short000nnfsCTRMPCoredetail@UserFileSystemcTryOpenFile555mdCloseFile5d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nnfs@IPositionable(__vptr#~IPositionable60d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nnfs@IInputStream0"~IInputStream66B0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned shortbool00nnfsdetail@FileBaseImpl#&m_P#FileBaseImpl6TryOpenImpl655mFinalize6~FileBaseImpl6GetPtr6IsNotFlushed600d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortvoid00&001nnfsdetail@FileBase#&m_Position#+m_Size# iS64="FileBase6TryInitialize655mTryRead6555TrySeek6515TryGetPosition65TrySetPosition651TryGetSize65Read&655Seek6515GetPosition16SetPosition651GetSize1600h_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.h8d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned shortvoid00000&01nnfs@FileInputStream###FileInputStream+6+6TryInitialize6+5Finalize6+~FileInputStream6+6Read&#,6+55TryRead#(6+555Seek# 6+515TrySeek#6+515GetPosition1#63TryGetPosition#635SetPosition#6+51TrySetPosition#6+51GetSize1#$63TryGetSize# 63500/d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfsiFileReaderla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileReader.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Color8&r#&g#&b#&a#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU32wiResF32Wy@OffsetiOffset;iResTypeInfoiResVec2#iResVec3#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFontInformationd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwfontinternalDTextureObjectiCharCodev@Font(__vptr#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwfont@CharWriterL&m_ColorMappingT#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingT#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontiTextWriter!{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndexa#iGlyphIndex| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont@ResFont# (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0 ,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroReg.hARM C/C++ Compiler, RVCT4.0 [Build 902]淴PicaRegPICA_REG_INTERRUPT PICA_REG_CULL_FACE @PICA_REG_VIEWPORT_WIDTH1 APICA_REG_VIEWPORT_WIDTH2 BPICA_REG_VIEWPORT_HEIGHT1 CPICA_REG_VIEWPORT_HEIGHT2 DPICA_REG_FRAGOP_CLIP GPICA_REG_FRAGOP_CLIP_DATA1 HPICA_REG_FRAGOP_CLIP_DATA2 IPICA_REG_FRAGOP_CLIP_DATA3 JPICA_REG_FRAGOP_CLIP_DATA4 KPICA_REG_FRAGOP_WSCALE_DATA1 MPICA_REG_FRAGOP_WSCALE_DATA2 NPICA_REG_VS_OUT_REG_NUM0 OPICA_REG_GS_OUT_REG_NUM0 OPICA_REG_VS_OUT_ATTR0 PPICA_REG_GS_OUT_ATTR0 PPICA_REG_VS_OUT_ATTR1 QPICA_REG_GS_OUT_ATTR1 QPICA_REG_VS_OUT_ATTR2 RPICA_REG_GS_OUT_ATTR2 RPICA_REG_VS_OUT_ATTR3 SPICA_REG_GS_OUT_ATTR3 SPICA_REG_VS_OUT_ATTR4 TPICA_REG_GS_OUT_ATTR4 TPICA_REG_VS_OUT_ATTR5 UPICA_REG_GS_OUT_ATTR5 UPICA_REG_VS_OUT_ATTR6 VPICA_REG_GS_OUT_ATTR6 VPICA_REG_EARLY_DEPTH_FUNC aPICA_REG_EARLY_DEPTH_TEST1 bPICA_REG_EARLY_DEPTH_CLEAR cPICA_REG_VS_OUT_ATTR_MODE dPICA_REG_GS_OUT_ATTR_MODE dPICA_REG_SCISSOR ePICA_REG_SCISSOR_XY fPICA_REG_SCISSOR_SIZE gPICA_REG_VIEWPORT_XY hPICA_REG_EARLY_DEPTH_DATA jPICA_REG_FRAGOP_WSCALE mPICA_REG_RENDER_BUFFER_RESOLUTION1 nPICA_REG_VS_OUT_ATTR_CLK oPICA_REG_GS_OUT_ATTR_CLK oPICA_REG_TEXTURE_FUNC PICA_REG_TEXTURE0_BORDER_COLOR PICA_REG_TEXTURE0_SIZE PICA_REG_TEXTURE0_WRAP_FILTER PICA_REG_TEXTURE0_LOD PICA_REG_TEXTURE0_ADDR1 PICA_REG_TEXTURE0_ADDR2 PICA_REG_TEXTURE0_ADDR3 PICA_REG_TEXTURE0_ADDR4 PICA_REG_TEXTURE0_ADDR5 PICA_REG_TEXTURE0_ADDR6 PICA_REG_TEXTURE0_SHADOW PICA_REG_TEXTURE0_FORMAT PICA_REG_FRAG_LIGHT_EN0 PICA_REG_TEXTURE1_BORDER_COLOR PICA_REG_TEXTURE1_SIZE PICA_REG_TEXTURE1_WRAP_FILTER PICA_REG_TEXTURE1_LOD PICA_REG_TEXTURE1_ADDR PICA_REG_TEXTURE1_FORMAT PICA_REG_TEXTURE2_BORDER_COLOR PICA_REG_TEXTURE2_SIZE PICA_REG_TEXTURE2_WRAP_FILTER PICA_REG_TEXTURE2_LOD PICA_REG_TEXTURE2_ADDR PICA_REG_TEXTURE2_FORMAT PICA_REG_TEXTURE3_PROCTEX0 PICA_REG_TEXTURE3_PROCTEX1 PICA_REG_TEXTURE3_PROCTEX2 PICA_REG_TEXTURE3_PROCTEX3 PICA_REG_TEXTURE3_PROCTEX4 PICA_REG_TEXTURE3_PROCTEX5 PICA_REG_PROCTEX_LUT PICA_REG_PROCTEX_LUT_DATA0 PICA_REG_PROCTEX_LUT_DATA1 PICA_REG_PROCTEX_LUT_DATA2 PICA_REG_PROCTEX_LUT_DATA3 PICA_REG_PROCTEX_LUT_DATA4 PICA_REG_PROCTEX_LUT_DATA5 PICA_REG_PROCTEX_LUT_DATA6 PICA_REG_PROCTEX_LUT_DATA7 PICA_REG_TEX_ENV0 PICA_REG_TEX_ENV0_OPERAND PICA_REG_TEX_ENV0_COMBINE PICA_REG_TEX_ENV0_COLOR PICA_REG_TEX_ENV0_SCALE PICA_REG_TEX_ENV1 PICA_REG_TEX_ENV1_OPERAND PICA_REG_TEX_ENV1_COMBINE PICA_REG_TEX_ENV1_COLOR PICA_REG_TEX_ENV1_SCALE PICA_REG_TEX_ENV2 PICA_REG_TEX_ENV2_OPERAND PICA_REG_TEX_ENV2_COMBINE PICA_REG_TEX_ENV2_COLOR PICA_REG_TEX_ENV2_SCALE PICA_REG_TEX_ENV3 PICA_REG_TEX_ENV3_OPERAND PICA_REG_TEX_ENV3_COMBINE PICA_REG_TEX_ENV3_COLOR PICA_REG_TEX_ENV3_SCALE PICA_REG_GAS_FOG_MODE PICA_REG_TEX_ENV_BUFFER_INPUT PICA_REG_FOG_COLOR PICA_REG_GAS_ATTENUATION PICA_REG_GAS_ACCMAX PICA_REG_FOG_LUT_INDEX PICA_REG_FOG_LUT_DATA0 PICA_REG_FOG_LUT_DATA1 PICA_REG_FOG_LUT_DATA2 PICA_REG_FOG_LUT_DATA3 PICA_REG_FOG_LUT_DATA4 PICA_REG_FOG_LUT_DATA5 PICA_REG_FOG_LUT_DATA6 PICA_REG_FOG_LUT_DATA7 PICA_REG_TEX_ENV4 PICA_REG_TEX_ENV4_OPERAND PICA_REG_TEX_ENV4_COMBINE PICA_REG_TEX_ENV4_COLOR PICA_REG_TEX_ENV4_SCALE PICA_REG_TEX_ENV5 PICA_REG_TEX_ENV5_OPERAND PICA_REG_TEX_ENV5_COMBINE PICA_REG_TEX_ENV5_COLOR PICA_REG_TEX_ENV5_SCALE PICA_REG_TEX_ENV_BUFFER_COLOR PICA_REG_COLOR_OPERATIONPICA_REG_BLEND_FUNCPICA_REG_LOGIC_OPPICA_REG_BLEND_COLORPICA_REG_FRAGOP_ALPHA_TESTPICA_REG_STENCIL_TESTPICA_REG_STENCIL_OPPICA_REG_DEPTH_COLOR_MASKPICA_REG_COLOR_DEPTH_BUFFER_CLEAR0PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1PICA_REG_COLOR_BUFFER_READPICA_REG_COLOR_BUFFER_WRITEPICA_REG_DEPTH_STENCIL_BUFFER_READPICA_REG_DEPTH_STENCIL_BUFFER_WRITEPICA_REG_RENDER_BUFFER_DEPTH_MODEPICA_REG_RENDER_BUFFER_COLOR_MODEPICA_REG_EARLY_DEPTH_TEST2PICA_REG_RENDER_BLOCK_FORMATPICA_REG_RENDER_BUFFER_DEPTH_ADDRPICA_REG_RENDER_BUFFER_COLOR_ADDRPICA_REG_RENDER_BUFFER_RESOLUTION0PICA_REG_GAS_LIGHT_XY PICA_REG_GAS_LIGHT_Z!PICA_REG_GAS_LIGHT_Z_COLOR"PICA_REG_GAS_LUT_INDEX#PICA_REG_GAS_LUT_DATA$PICA_REG_GAS_DELTAZ_DEPTH&PICA_REG_FRAGOP_SHADOW0PICA_FRAG_LIGHT_STRIDE PICA_REG_FRAG_LIGHT_START@PICA_REG_FRAG_LIGHT0_SPECULAR0@PICA_REG_FRAG_LIGHT0_SPECULAR1APICA_REG_FRAG_LIGHT0_DIFFUSEBPICA_REG_FRAG_LIGHT0_AMBIENTCPICA_REG_FRAG_LIGHT0_POSITION_XYDPICA_REG_FRAG_LIGHT0_POSITION_ZEPICA_REG_FRAG_LIGHT0_SPOT_XYFPICA_REG_FRAG_LIGHT0_SPOT_ZGPICA_REG_FRAG_LIGHT0_TYPEIPICA_REG_FRAG_LIGHT0_DIST_ATTN_BIASJPICA_REG_FRAG_LIGHT0_DIST_ATTN_SCALEKPICA_REG_FRAG_LIGHT1_SPECULAR0PPICA_REG_FRAG_LIGHT1_SPECULAR1QPICA_REG_FRAG_LIGHT1_DIFFUSERPICA_REG_FRAG_LIGHT1_AMBIENTSPICA_REG_FRAG_LIGHT1_POSITION_XYTPICA_REG_FRAG_LIGHT1_POSITION_ZUPICA_REG_FRAG_LIGHT1_SPOT_XYVPICA_REG_FRAG_LIGHT1_SPOT_ZWPICA_REG_FRAG_LIGHT1_TYPEYPICA_REG_FRAG_LIGHT1_DIST_ATTN_BIASZPICA_REG_FRAG_LIGHT1_DIST_ATTN_SCALE[PICA_REG_FRAG_LIGHT2_SPECULAR0`PICA_REG_FRAG_LIGHT2_SPECULAR1aPICA_REG_FRAG_LIGHT2_DIFFUSEbPICA_REG_FRAG_LIGHT2_AMBIENTcPICA_REG_FRAG_LIGHT2_POSITION_XYdPICA_REG_FRAG_LIGHT2_POSITION_ZePICA_REG_FRAG_LIGHT2_SPOT_XYfPICA_REG_FRAG_LIGHT2_SPOT_ZgPICA_REG_FRAG_LIGHT2_TYPEiPICA_REG_FRAG_LIGHT2_DIST_ATTN_BIASjPICA_REG_FRAG_LIGHT2_DIST_ATTN_SCALEkPICA_REG_FRAG_LIGHT3_SPECULAR0pPICA_REG_FRAG_LIGHT3_SPECULAR1qPICA_REG_FRAG_LIGHT3_DIFFUSErPICA_REG_FRAG_LIGHT3_AMBIENTsPICA_REG_FRAG_LIGHT3_POSITION_XYtPICA_REG_FRAG_LIGHT3_POSITION_ZuPICA_REG_FRAG_LIGHT3_SPOT_XYvPICA_REG_FRAG_LIGHT3_SPOT_ZwPICA_REG_FRAG_LIGHT3_TYPEyPICA_REG_FRAG_LIGHT3_DIST_ATTN_BIASzPICA_REG_FRAG_LIGHT3_DIST_ATTN_SCALE{PICA_REG_FRAG_LIGHT4_SPECULAR0PICA_REG_FRAG_LIGHT4_SPECULAR1PICA_REG_FRAG_LIGHT4_DIFFUSEPICA_REG_FRAG_LIGHT4_AMBIENTPICA_REG_FRAG_LIGHT4_POSITION_XYPICA_REG_FRAG_LIGHT4_POSITION_ZPICA_REG_FRAG_LIGHT4_SPOT_XYPICA_REG_FRAG_LIGHT4_SPOT_ZPICA_REG_FRAG_LIGHT4_TYPEPICA_REG_FRAG_LIGHT4_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT4_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT5_SPECULAR0PICA_REG_FRAG_LIGHT5_SPECULAR1PICA_REG_FRAG_LIGHT5_DIFFUSEPICA_REG_FRAG_LIGHT5_AMBIENTPICA_REG_FRAG_LIGHT5_POSITION_XYPICA_REG_FRAG_LIGHT5_POSITION_ZPICA_REG_FRAG_LIGHT5_SPOT_XYPICA_REG_FRAG_LIGHT5_SPOT_ZPICA_REG_FRAG_LIGHT5_TYPEPICA_REG_FRAG_LIGHT5_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT5_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT6_SPECULAR0PICA_REG_FRAG_LIGHT6_SPECULAR1PICA_REG_FRAG_LIGHT6_DIFFUSEPICA_REG_FRAG_LIGHT6_AMBIENTPICA_REG_FRAG_LIGHT6_POSITION_XYPICA_REG_FRAG_LIGHT6_POSITION_ZPICA_REG_FRAG_LIGHT6_SPOT_XYPICA_REG_FRAG_LIGHT6_SPOT_ZPICA_REG_FRAG_LIGHT6_TYPEPICA_REG_FRAG_LIGHT6_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT6_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT7_SPECULAR0PICA_REG_FRAG_LIGHT7_SPECULAR1PICA_REG_FRAG_LIGHT7_DIFFUSEPICA_REG_FRAG_LIGHT7_AMBIENTPICA_REG_FRAG_LIGHT7_POSITION_XYPICA_REG_FRAG_LIGHT7_POSITION_ZPICA_REG_FRAG_LIGHT7_SPOT_XYPICA_REG_FRAG_LIGHT7_SPOT_ZPICA_REG_FRAG_LIGHT7_TYPEPICA_REG_FRAG_LIGHT7_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT7_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT_AMBIENTPICA_REG_FRAG_LIGHT_SRC_NUMPICA_REG_FRAG_LIGHT_FUNC_MODE0PICA_REG_FRAG_LIGHT_FUNC_MODE1PICA_REG_FRAG_LIGHT_LUTPICA_REG_FRAG_LIGHT_EN1PICA_REG_FRAG_LIGHT_LUT_DATA0PICA_REG_FRAG_LIGHT_LUT_DATA1PICA_REG_FRAG_LIGHT_LUT_DATA2PICA_REG_FRAG_LIGHT_LUT_DATA3PICA_REG_FRAG_LIGHT_LUT_DATA4PICA_REG_FRAG_LIGHT_LUT_DATA5PICA_REG_FRAG_LIGHT_LUT_DATA6PICA_REG_FRAG_LIGHT_LUT_DATA7PICA_REG_FRAG_LIGHT_ABSLUTINPUTPICA_REG_FRAG_LIGHT_LUTINPUTPICA_REG_FRAG_LIGHT_LUTSCALEPICA_REG_FRAG_LIGHT_SRC_EN_IDPICA_REG_VERTEX_ATTR_ARRAYS_BASE_ADDRPICA_REG_VERTEX_ATTR_ARRAYS0PICA_REG_VERTEX_ATTR_ARRAYS1PICA_LOAD_ARRAY_STRIDE PICA_REG_LOAD_ARRAY0_ATTR_OFFSETPICA_REG_LOAD_ARRAY0_ELEMENT0PICA_REG_LOAD_ARRAY0_ELEMENT1PICA_REG_INDEX_ARRAY_ADDR_OFFSET'PICA_REG_DRAW_VERTEX_NUM(PICA_REG_DRAW_MODE0)PICA_REG_DRAW_VERTEX_OFFSET*PICA_REG_START_DRAW_ARRAY.PICA_REG_START_DRAW_ELEMENT/PICA_REG_VERTEX_FUNC1PICA_REG_VS_FIXED_ATTR2PICA_REG_VS_FIXED_ATTR_DATA03PICA_REG_VS_FIXED_ATTR_DATA14PICA_REG_VS_FIXED_ATTR_DATA25PICA_REG_VS_ATTR_NUM1BPICA_REG_VS_COM_MODEDPICA_REG_START_DRAW_FUNC0EPICA_REG_VS_OUT_REG_NUM1JPICA_REG_VS_OUT_REG_NUM2QPICA_REG_GS_MISC_REG0RPICA_REG_DRAW_MODE1SPICA_REG_GS_MISC_REG1TPICA_REG_VS_OUT_REG_NUM3^PICA_REG_DRAW_MODE2^PICA_REG_GS_OUT_REG_NUM3^PICA_REG_START_DRAW_FUNC1_PICA_REG_GS_BOOLPICA_REG_GS_INT0PICA_REG_GS_INT1PICA_REG_GS_INT2PICA_REG_GS_INT3PICA_REG_GS_ATTR_NUMPICA_REG_GS_START_ADDRPICA_REG_GS_ATTR_IN_REG_MAP0PICA_REG_GS_ATTR_IN_REG_MAP1PICA_REG_GS_OUT_REG_MASKPICA_REG_GS_PROG_UPDATE_ENDPICA_REG_GS_FLOAT_ADDRPICA_REG_GS_FLOAT0PICA_REG_GS_FLOAT1PICA_REG_GS_FLOAT2PICA_REG_GS_FLOAT3PICA_REG_GS_FLOAT4PICA_REG_GS_FLOAT5PICA_REG_GS_FLOAT6PICA_REG_GS_FLOAT7PICA_REG_GS_PROG_ADDRPICA_REG_GS_PROG_DATA0PICA_REG_GS_PROG_DATA1PICA_REG_GS_PROG_DATA2PICA_REG_GS_PROG_DATA3PICA_REG_GS_PROG_DATA4PICA_REG_GS_PROG_DATA5PICA_REG_GS_PROG_DATA6PICA_REG_GS_PROG_DATA7PICA_REG_GS_PROG_SWIZZLE_ADDRPICA_REG_GS_PROG_SWIZZLE_DATA0PICA_REG_GS_PROG_SWIZZLE_DATA1PICA_REG_GS_PROG_SWIZZLE_DATA2PICA_REG_GS_PROG_SWIZZLE_DATA3PICA_REG_GS_PROG_SWIZZLE_DATA4PICA_REG_GS_PROG_SWIZZLE_DATA5PICA_REG_GS_PROG_SWIZZLE_DATA6PICA_REG_GS_PROG_SWIZZLE_DATA7PICA_REG_VS_BOOLPICA_REG_VS_INT0PICA_REG_VS_INT1PICA_REG_VS_INT2PICA_REG_VS_INT3PICA_REG_VS_ATTR_NUM0PICA_REG_VS_START_ADDRPICA_REG_VS_ATTR_IN_REG_MAP0PICA_REG_VS_ATTR_IN_REG_MAP1PICA_REG_VS_OUT_REG_MASKPICA_REG_VS_PROG_UPDATE_ENDPICA_REG_VS_FLOAT_ADDRPICA_REG_VS_FLOAT0PICA_REG_VS_FLOAT1PICA_REG_VS_FLOAT2PICA_REG_VS_FLOAT3PICA_REG_VS_FLOAT4PICA_REG_VS_FLOAT5PICA_REG_VS_FLOAT6PICA_REG_VS_FLOAT7PICA_REG_VS_PROG_ADDRPICA_REG_VS_PROG_DATA0PICA_REG_VS_PROG_DATA1PICA_REG_VS_PROG_DATA2PICA_REG_VS_PROG_DATA3PICA_REG_VS_PROG_DATA4PICA_REG_VS_PROG_DATA5PICA_REG_VS_PROG_DATA6PICA_REG_VS_PROG_DATA7PICA_REG_VS_PROG_SWIZZLE_ADDRPICA_REG_VS_PROG_SWIZZLE_DATA0PICA_REG_VS_PROG_SWIZZLE_DATA1PICA_REG_VS_PROG_SWIZZLE_DATA2PICA_REG_VS_PROG_SWIZZLE_DATA3PICA_REG_VS_PROG_SWIZZLE_DATA4PICA_REG_VS_PROG_SWIZZLE_DATA5PICA_REG_VS_PROG_SWIZZLE_DATA6PICA_REG_VS_PROG_SWIZZLE_DATA7d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataTexEnvSrcPICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_SECONDARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE0 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE1 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE2 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE3 PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_SRC_RGBA_CONSTANT PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS  PicaDataTexEnvOperandPICA_DATA_OPE_RGB_SRC_COLOR PICA_DATA_OPE_RGB_ONE_MINUS_SRC_COLOR PICA_DATA_OPE_RGB_SRC_ALPHA PICA_DATA_OPE_RGB_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_RGB_SRC_R_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_RGB_SRC_G_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_RGB_SRC_B_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_B_DMP PICA_DATA_OPE_ALPHA_SRC_ALPHA PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_ALPHA_SRC_R_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_ALPHA_SRC_G_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_ALPHA_SRC_B_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_B_DMP  PicaDataTexEnvCombinePICA_DATA_TEX_ENV_COMBINE_REPLACE PICA_DATA_TEX_ENV_COMBINE_MODULATE PICA_DATA_TEX_ENV_COMBINE_ADD PICA_DATA_TEX_ENV_COMBINE_ADD_SIGNED PICA_DATA_TEX_ENV_COMBINE_INTERPOLATE PICA_DATA_TEX_ENV_COMBINE_SUBTRACT PICA_DATA_TEX_ENV_COMBINE_DOT3_RGB PICA_DATA_TEX_ENV_COMBINE_DOT3_RGBA PICA_DATA_TEX_ENV_COMBINE_MULT_ADD_DMP PICA_DATA_TEX_ENV_COMBINE_ADD_MULT_DMP PicaDataTexEnvScalePICA_DATA_TEX_ENV_SCALE_1 PICA_DATA_TEX_ENV_SCALE_2 PICA_DATA_TEX_ENV_SCALE_4 PicaDataTexEnvBufferInputPICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataDrawModePICA_DATA_DRAW_TRIANGLE_STRIP PICA_DATA_DRAW_TRIANGLE_FAN PICA_DATA_DRAW_TRIANGLES PICA_DATA_DRAW_GEOMETRY_PRIMITIVE PicaDataVertexAttrTypePICA_DATA_SIZE_1_BYTE PICA_DATA_SIZE_1_UNSIGNED_BYTE PICA_DATA_SIZE_1_SHORT PICA_DATA_SIZE_1_FLOAT PICA_DATA_SIZE_2_BYTE PICA_DATA_SIZE_2_UNSIGNED_BYTE PICA_DATA_SIZE_2_SHORT PICA_DATA_SIZE_2_FLOAT PICA_DATA_SIZE_3_BYTE PICA_DATA_SIZE_3_UNSIGNED_BYTE PICA_DATA_SIZE_3_SHORT PICA_DATA_SIZE_3_FLOAT PICA_DATA_SIZE_4_BYTE PICA_DATA_SIZE_4_UNSIGNED_BYTE PICA_DATA_SIZE_4_SHORT PICA_DATA_SIZE_4_FLOAT  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataAlphaTestPICA_DATA_ALPHA_TEST_NEVER PICA_DATA_ALPHA_TEST_ALWAYS PICA_DATA_ALPHA_TEST_EQUAL PICA_DATA_ALPHA_TEST_NOTEQUAL PICA_DATA_ALPHA_TEST_LESS PICA_DATA_ALPHA_TEST_LEQUAL PICA_DATA_ALPHA_TEST_GREATER PICA_DATA_ALPHA_TEST_GEQUAL PicaDataDepthTestPICA_DATA_DEPTH_TEST_NEVER PICA_DATA_DEPTH_TEST_ALWAYS PICA_DATA_DEPTH_TEST_EQUAL PICA_DATA_DEPTH_TEST_NOTEQUAL PICA_DATA_DEPTH_TEST_LESS PICA_DATA_DEPTH_TEST_LEQUAL PICA_DATA_DEPTH_TEST_GREATER PICA_DATA_DEPTH_TEST_GEQUAL PicaDataBlendEquationPICA_DATA_BLEND_EQUATION_ADD PICA_DATA_BLEND_EQUATION_SUBTRACT PICA_DATA_BLEND_EQUATION_REVERSE_SUBTRACT PICA_DATA_BLEND_EQUATION_MIN PICA_DATA_BLEND_EQUATION_MAX  PicaDataBlendFuncPICA_DATA_BLEND_FUNC_ZERO PICA_DATA_BLEND_FUNC_ONE PICA_DATA_BLEND_FUNC_SRC_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_COLOR PICA_DATA_BLEND_FUNC_DST_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_COLOR PICA_DATA_BLEND_FUNC_SRC_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_ALPHA PICA_DATA_BLEND_FUNC_DST_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_ALPHA PICA_DATA_BLEND_FUNC_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_SRC_ALPHA_SATURATE PicaDataLogicOpPICA_DATA_LOGIC_CLEAR PICA_DATA_LOGIC_AND PICA_DATA_LOGIC_AND_REVERSE PICA_DATA_LOGIC_COPY PICA_DATA_LOGIC_SET PICA_DATA_LOGIC_COPY_INVERTED PICA_DATA_LOGIC_NOOP PICA_DATA_LOGIC_INVERT PICA_DATA_LOGIC_NAND PICA_DATA_LOGIC_OR PICA_DATA_LOGIC_NOR PICA_DATA_LOGIC_XOR PICA_DATA_LOGIC_EQUIV PICA_DATA_LOGIC_AND_INVERTED PICA_DATA_LOGIC_OR_REVERSE PICA_DATA_LOGIC_OR_INVERTED PicaDataStencilTestPICA_DATA_STENCIL_TEST_NEVER PICA_DATA_STENCIL_TEST_ALWAYS PICA_DATA_STENCIL_TEST_EQUAL PICA_DATA_STENCIL_TEST_NOTEQUAL PICA_DATA_STENCIL_TEST_LESS PICA_DATA_STENCIL_TEST_LEQUAL PICA_DATA_STENCIL_TEST_GREATER PICA_DATA_STENCIL_TEST_GEQUAL PicaDataStencilOpPICA_DATA_STENCIL_OP_KEEP PICA_DATA_STENCIL_OP_ZERO PICA_DATA_STENCIL_OP_REPLACE PICA_DATA_STENCIL_OP_INCR PICA_DATA_STENCIL_OP_DECR PICA_DATA_STENCIL_OP_INVERT PICA_DATA_STENCIL_OP_INCR_WRAP PICA_DATA_STENCIL_OP_DECR_WRAP hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 09&m_UniformAddr=# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'6B&m_UniformTextMtxBuffer;#s&m_UniformTextColorBufferd#@@UniformAddress&addrMtxW#&addrSizeAndVtxW#&addrTexCoordW#&addrColorW# @VertexBufferW &position#*s_StaticInitialized*s_VertexBufferd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL &symbolType#&start#&end#&name#@BindSymbolVSInput#@BindSymbolVSFloat#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 902]intm0nngrCTR@Shader柩&m_VtxShaderIndex&#&m_GeoShaderIndex&#&m_ExeImageInfoNum#)#0&m_ExeImageInfo# &m_Instruction#&m_InstructionCount#m&m_Swizzlei#&m_SwizzleCount#&m_DrawMode#)#&m_VtxShaderBoolMapUniformm#&m_GeoShaderBoolMapUniformm#m/&m_CmdCacheOutAttrArray#&m_CmdCacheOutAttrNum#mQ&m_CmdCacheConstArray]#&m_CmdCacheConstNumArray#栊DExeImageInfo\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnngrCTR@Vertex+m_CmdCacheVertexNum#mS+m_CmdCacheVertex# &m_IsEnableReg# &m_LoadArray# &m_AttrConst0# @IndexStream &physicalAddr<#&drawVtxNum#&isUnsignedByte#)#@LoadArrayp&physicalAddr<# &type# &byte#& &bind#@@AttrConst&dimension#)#W¶m?#(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Combiner&stage#&bufferColorR#&bufferColorG#&bufferColorB#&bufferColorA#@Stage&rgb#&alpha# &constColorR#&constColorG#&constColorB#&constColorA#&headRegister#@CombineFunction &combine #Z&operand#&source#&scale#&bufferInput#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool nn gr CTR@ RenderState&blend.#&logicOp #&shadowMapZ#&alphaTest#0&stencilTest#8ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask #P)#P&depthTest#T&cullingTest#\&wBuffer#d&fbAccess#@AlphaTest&isEnable#&refValue#&func#)#&m_RenderState#@Blend&isEnable#&eqRgb#&eqAlpha#&srcRgbm#&srcAlpham#&dstRgbm#&dstAlpham#&colorR#&colorG#&colorB# &colorA# )#&m_RenderState# @LogicOp&isEnable#&opCode#)#&m_RenderState#@ShadowMap&isEnable#&isPerspective#)#&zBiasW#&zScaleW#&penumbraScaleW# &penumbraBiasW#&m_RenderState#@ StencilTest&isEnable#&maskOpb#)#&func#)#&refm#&maskm# &opFail#&opZFail#&opZPass#)#&m_RenderState#@ DepthTest&isEnable#&isEnableWrite#&func#)#&m_RenderState#@ WBuffer&wScaleW#&isEnablePolygonOffset#)#&polygonOffsetUnitW#&depthRangeNearW# &depthRangeFarW#&depthRangeBit#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFace# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFaceC#)#&m_RenderState#@ FBAccess&m_RenderState#? d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Viewport&x&#&y&#&width#&height# "Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolunsigned short000W000nwdemo@GraphicsDrawing堯&m_ScreenSize#&m_LineWidthW#&m_MaxShapeVertexCount&# &m_ShapeVertexCount&#&m_pShapeShaderBinary#&m_ShapeShader#&m_ShapeBindSymbolProjectionMatrix#&m_ShapeBindSymbolModelViewMatrix#堃&m_ShapeBindSymbolPos#愐&m_ShapeBindSymbolColor#樢&m_ShapeViewport#犚&m_ShapeRenderState#耙&m_ShapeCombiner#从&m_ShapeVertex#仍&m_ShapeIndexStreamM#劂&m_ShapePositionStreamArray#溷&m_ShapeColorStreamArray#桡&m_ShapeIndexStreamArray#煦&m_ShapeAllocator#疸&m_Font#翥&m_TextWriter#屼&m_Drawer#痄&m_MaxTextCount&#&m_FontCommandBuffer#&m_IsFontOwner#&m_FontAllocator#勻InitializeShape6M55InitializeFont6M55550$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut000&|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6s@GfxDeleter&m_HasOwnership#GfxDeleterw6woperator()6w5s00( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650*`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00V,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#IsFailure60.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut2dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResSceneObjectData@ResSceneObject#ResSceneObject\6\: @ResSceneNode#@ResTransformNode$#04d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8饒RENDER_DEPTH_FORMAT_COUNT駡GraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT亐 ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget#@Description &width&#&height&#&colorFormat#&depthFormat# &colorArea?# &depthArea?#&colorAddress#&depthAddress#&shadowKind#Description6@ Builder &m_Description6#BufferSize65&5&ColorFormat65 Create 6506? 0 006<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description,#&m_CurrentDisplay#4&m_DisplayBuffers7#8@Description,&screenKind#&width&#&height&#&format# &transferMode##&memoryArea?#&isTransferFlipX#&transferOffsetX&#&transferOffsetY&#&displayOffsetX&# &displayOffsetY&#$&bufferCount#(08d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut;:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flagsm#<SetTranslate6v5W5W5WSetTranslate6v5EnableFlags6v5m0?|?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#0&m_AnimGroup#&m_AnimType# Ad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#DCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwgfx@AnimBinding,#&m_AnimGroups*#&m_AnimObjectsB#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(SetAnimObject655: 0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutKJLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_ParentF# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResultsm#8&m_Description##&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignall#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#DescriptionS6STransform6X00| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutSRTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx^ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#`td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW cbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResMesh#iResMeshArray/z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResMeshNodeVisibilityDatagd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResLight>#id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Light#&m_OriginalValue#&m_OriginalTransform#&m_AnimGroup#*s_TypeInfoGetAnimGroup6SetAnimObject65ValidateLightAnimType65000kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#iMaterialArray"w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivatorsrd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0nwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex&#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex&#03&m_PreRenderSignalW#&m_PostRenderSignalW#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOptionm#&m_ModelViewMatrix>#&m_NormalMatrix>#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?&m_Description#&m_UserParameter#iRenderSignal3@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4MULTI_FLAG_LIGHTING_MATERIAL@Description#*s_TypeInfoGetMaterialAnimGroup6SetMaterialAnimObject65: GetVisibilityAnimGroup6SetVisibilityAnimObject65: 00t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hvud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderKeyTypeziRenderKeyFactory.| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hyxp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00?nwgfxres@ResCameraViewUpdaterData&typeInfoV#@ResCameraProjectionUpdaterData &typeInfoV#&m_Near+#&m_Far+#@ResAimTargetViewUpdaterData#&m_Flags#&m_TargetPosition|#&m_Twist+#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPosition|#&m_UpwardVector|#@ResProjectionRect&m_AspectRatio+#&m_Height+#&m_Centerj#@ResFrustumProjectionUpdaterData#&m_Rect9# @ResOrthoProjectionUpdaterData#&m_Rect9# @ResPerspectiveProjectionUpdaterData#&m_AspectRatio+# &m_Fovy+#@ResCameraViewUpdater#ResCameraViewUpdater 6 : ref 6$ cGetClassNameGetTypeInfoV6$ @ ResCameraProjectionUpdater#ResCameraProjectionUpdater( 6( : ref, 6( ref4 6< c GetClassName SetNear 6( 5W SetFar 6( 5W GetTypeInfoV 6< @ ResAimTargetViewUpdaterW#iResDataTypee ResAimTargetViewUpdater@ 6@ : ? refV 6@  SetTargetPosition 6@ 5 SetTwist 6@ 5W@ ResLookAtTargetViewUpdaterW#iResDataType ResLookAtTargetViewUpdaterD 6D : ? ref" 6D  SetTargetPosition 6D 5 SetUpwardVector 6D 5W5W5W@ResFrustumProjectionUpdater#iResDataTypeResFrustumProjectionUpdaterH 6H : ?ref6H ?ref!6P GetRectX 6P SetRect6H 5X @ResOrthoProjectionUpdater#iResDataTypeResOrthoProjectionUpdater\ 6\ : ?ref6\ ?ref6d GetRectX 6d SetRect6\ 5X @ResPerspectiveProjectionUpdater#iResDataTypeResPerspectiveProjectionUpdaterh 6h : ?wref6h SetFovy6h 5W@ResCamera>#0W? W0 0??0 08 0000L 9?T 0qq0` 0K| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CameraViewUpdater #&m_IsDynamic#B &m_IsDynamic#}hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#SetPivotDirection6c50d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidint00W000 nw gfx@ Camera#&m_ViewMatrix>#&m_InverseViewMatrix>#&m_ProjectionMatrix7#&m_InverseProjectionMatrix7#&m_TextureProjectionMatrix>#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValue#&m_OriginalTransform#&m_WScaleW#&m_IsDynamic#@Description#Description6@DynamicBuilder &m_Description/#&m_ViewUpdater#&m_ProjectionUpdater#DynamicBuilder6~DynamicBuilder6MaxChildren65MaxCallbacks65ViewUpdater65ProjectionUpdater65cCreate65*s_TypeInfoUpdateCameraMatrix6SetWScale65WGetAnimGroup6SetAnimObject65GetPerspective65555 SetPerspective 65W5W5W5W ValidateCameraAnimType 650/0h?h000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Skeleton#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwgfx@SkeletalModel#&m_Skeleton#&m_SkeletalAnimGroup#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#*s_TypeInfoGetSkeletalAnimGroup6SetSkeletalAnimObject65: 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderQueue z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDMeshRendererXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid0000nwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOptionm#&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuilder6~SceneBuilder6Resource65BufferOption65mMaxAnimObjectsPerGroup65&IsAnimationEnabled65CreateObject6550?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FrustumProjectionUpdater #&m_Resource#cCreate5 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@OrthoProjectionUpdater #&m_Resourceq#cCreate5 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@PerspectiveProjectionUpdater #&m_ResourceK#cCreate500 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AimTargetViewUpdater#&m_Resource# cCreate500d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@LookAtTargetViewUpdater#&m_Resource# cCreate5 00ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResFileHeaderData@ResFileHeader#ResFileHeaderc6c: @ResGraphicsFile#ResGraphicsFileg6g: 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwdemo@CommandListSwapperd&m_Allocator#&m_CommandListsM#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntriesh# &m_GpuProfilingResultsh#0&m_ReusableCommandListsM#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnulcdCTRDStereoCamerad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatint nw demoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@ResourceSet&buffer#&resource#iResourceArrayXB@ RenderSystem&m_Allocator#&m_RenderContext#&m_PriorMaterialRenderKeyFactory#&m_PriorDepthRenderKeyFactory# &m_RenderQueue#&m_MeshRenderer#&m_RenderSortMode#&m_UpperSwapper#&m_LowerSwapper# &m_ExtensionSwapper#$&m_CommandListSwapper#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera#&m_ResourcesE#&m_SkyModel#&m_PostRenderCallback#&m_PostRightRenderCallback#@ Description|&upperScreenDescription,#&lowerScreenDescription,#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x@ LoadMeterDescription0&startTick1#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount&#,0000000000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoDPad@PadFactory*s_pPad0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool00?0?E0??00?M000 nw demo@ UtilityAnimationTypeSKELETAL_ANIMATION MATERIAL_ANIMATION VISIBILITY_ANIMATION CAMERA_ANIMATION LIGHT_ANIMATION FOG_ANIMATION *CAMERA_POSITION*TARGET_POSITION*NEAR_CLIP*FAR_CLIP*FOVY_RADIAN*PROJECTION_CENTER*PROJECTION_HEIGHT*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializeddInitializeGraphicsDrawing55cLoadFile55: cLoadResources555cCreateCamera5555W5W5W: :W cCreateAimCamera5555W5W5W: :W cCreateFrustumCamera5555W5W55W: :W cCreateOrthoCamera5555W5W55W: :W d CreateStereoCameras5555555W5W5W:W d SetCameraAspectRatio55Wc CreateUpperScreenBuffer55c CreateLowerScreenBuffer55c CreateSceneNodeF55: :I :& c GetAnimGroup55c InitializeSharedFont55c BindAnimationObject555W`d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/pl/CTR/pl_SharedFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnplCTRSharedFontLoadStateSHARED_FONT_LOAD_STATE_NULL SHARED_FONT_LOAD_STATE_LOADING SHARED_FONT_LOAD_STATE_LOADED SHARED_FONT_LOAD_STATE_FAILED SHARED_FONT_LOAD_STATE_MAX_BIT,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intboolunsigned shortvoid@__type_info&__vptr#&__name&#00"F__class_type_info&base#F__vmi_class_type_info&base*#&flags#&base_count# &base_info#B(&base*#&flags#&base_count# &base_info#F__si_class_type_info &base*#&base_type5#*01i__builtin_va_list0?0`0?E?r0000?000?M000000nwutdemointernalB*0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#& d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnutil@Int641&lom#&him#Int64651operator s6416 00  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBased:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0nwfont@TextWriterBased&m_WidthLimitW#L&m_CharSpaceW#P&m_LineSpaceW#T&m_TabWidth#X&m_DrawFlag#\0^&m_TagProcessorD#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor^# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray=&m_AllocatorC#&m_ElementsI#&m_EndI#&m_Capacity# size67Size6703000=`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayK&m_AllocatorQ#&m_ElementsW#&m_EndW#&m_Capacity# operator[][6=5size6E00A000K?Kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2F0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00F d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_ParentF#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacherd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/iSafeBool!+0operator-> 6operator int nw::ut::MovePtr::SafeBoolHelper::*60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type22iSafeBool#@SafeBoolHelper&x#0operator->O6operator int nw::ut::MovePtr::SafeBoolHelper::*!6PtrO60t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointerm0Gu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal30d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity#  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderElement d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderKeyFactory# <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter$60?Ptr6MovePtr650??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65cGfxPtr65c0?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter60?Ptr6MovePtr65c0??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0% d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray:&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00:* ) d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool0? nw ut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=2KiSafeBool3#@SafeBoolHelper&x#MoveArrayq6qMoveArrayq6q5y~MoveArray6qoperator int nw::ut::MoveArray::SafeBoolHelper::*:6}operator=6q5qrelease6qsize6}begin#6qend#6qfront6qempty6}capacity6}reserve6q5swap6q5resize6q5clear6qGetArrayKind(6}SetArrayKind6q5(SetCapacity6q5GetCapacity6}construct6q5destroy6q5destroy_range6q5#5#MoveArrayq6q555:( erase6q50?u0u?00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASlot1. d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASignal11 0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=size6begin"6end"6back6empty6capacity6reserve65push_back65GetArrayKind(6SetCapacity65GetCapacity6construct6550000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray &m_FixedSizeElements# #5 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderQueue,#9 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot2F; d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot2= d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot3? !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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