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2DebugUtility10AutoTester9TestEventEE4swapERS6__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE5beginEv_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE5clearEv_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE5eraseIPS5_EET_S9__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE6resizeEi_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE7destroyEPS5__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE7reserveEi_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE9constructEPS5__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE9constructEPS5_RKS5__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE9push_backERKS5__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEC1EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEC2EjPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEC1Ev_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEC2Ev_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEED1Ev_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEED2Ev_ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEaSES6__ZN2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEEixEi_ZN2nw2ut9MoveArrayIPNS_3dev10ScreenshotEEixEi_ZN4__rw12__rw_destroyIN2nw4demo12DebugUtility10AutoTester9TestEventEEEvRT__ZN4__rw12__rw_destroyIPN2nw4demo12DebugUtility10AutoTester9TestEventEEEvT_S7__ZN4__rw14__rw_constructIN2nw4demo12DebugUtility10AutoTester9TestEventES5_EEvPT_RKT0__ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE11GetCapacityEv_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE4sizeEv_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE5emptyEv_ZNK2nw2ut9MoveArrayINS_4demo12DebugUtility10AutoTester9TestEventEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3dev10ScreenshotEE4sizeEv_ZSt18uninitialized_copyIPN2nw4demo12DebugUtility10AutoTester9TestEventES5_ET0_T_S7_S6__ZN2nw4demo16CameraController11CameraEntry16DOLLY_SPEED_BASEE_ZN2nw4demo16CameraController11CameraEntry12TUMBLE_SPEEDE_ZN2nw4demo16CameraController11CameraEntry15MOVE_SPEED_BASEE_ZN2nw4demo16CameraController11CameraEntry14ROTATE_X_LIMITE_ZN2nw4demo16CameraController11CameraEntry16DEFAULT_DISTANCEE_ZZNK2nw3gfx3res20ResCameraViewUpdater3refEvE12__FUNCTION___ZN2nw4demo16CameraController11CameraEntry12UpdateCameraEv_ZN2nw4demo16CameraController11CameraEntry6UpdateEv_ZN2nw4demo16CameraController11CameraEntryC1EPNS_3gfx6CameraE_ZN2nw4demo16CameraController11CameraEntryC2EPNS_3gfx6CameraE_ZN2nw4demo16CameraController6UpdateEj_ZN2nw4demo16CameraController7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw4demo16CameraController7DestroyEv_ZN2nw4demo16CameraController8RegisterEPNS_3gfx6CameraEj_ZN2nw4demo16CameraControllerC1EPNS_2os10IAllocatorERKNS1_11DescriptionE_ZN2nw4demo16CameraControllerC2EPNS_2os10IAllocatorERKNS1_11DescriptionE_ZN2nw4demo16CameraControllerD1Ev_ZN2nw4demo16CameraControllerD2Ev_ZN2nn4math14MTX34RotXYZDegEPNS0_5MTX34Efff_ZN2nn4math14VEC3SquareDistEPKNS0_4VEC3ES3__ZN2nn4math19VEC3TransformNormalEPNS0_4VEC3EPKNS0_5MTX34EPKS1__ZN2nn4math4FAbsEf_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math5ARMv616MTX34RotXYZFIdxCEPNS0_5MTX34Efff_ZN2nn4math5FSqrtEf_ZN2nn4math5MTX34C1Ev_ZN2nn4math5MTX34C2Ev_ZN2nn4math7VEC3SubEPNS0_4VEC3EPKS1_S4__ZN2nn4math8AsinFIdxEf_ZN2nn4math8VEC3DistEPKNS0_4VEC3ES3__ZN2nn4math8VEC3DistERKNS0_4VEC3ES3__ZN2nn4math9VEC3ScaleEPNS0_4VEC3EPKS1_f_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx19CalculatedTransform11EnableFlagsEj_ZN2nw3gfx19CalculatedTransform12SetTranslateERKN2nn4math4VEC3E_ZN2nw3gfx19CalculatedTransform12SetTranslateEfff_ZN2nw3gfx3res20ResCameraViewUpdater12GetClassNameEv_ZN2nw3gfx3res20ResCameraViewUpdaterC1EPKv_ZN2nw3gfx3res20ResCameraViewUpdaterC2EPKv_ZN2nw3gfx3res20ResRotateViewUpdater13SetViewRotateERKN2nn4math4VEC3E_ZN2nw3gfx3res20ResRotateViewUpdater3refEv_ZN2nw3gfx3res20ResRotateViewUpdaterC1EPKv_ZN2nw3gfx3res20ResRotateViewUpdaterC2EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res23ResAimTargetViewUpdater3refEv_ZN2nw3gfx3res23ResAimTargetViewUpdater8SetTwistEf_ZN2nw3gfx3res23ResAimTargetViewUpdaterC1EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdaterC2EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res26ResLookAtTargetViewUpdater3refEv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC1EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC2EPKv_ZN2nw3gfx6Camera14GetViewUpdaterEv_ZN2nw4demo16CameraController11CameraEntryD1Ev_ZN2nw4demo16CameraController11CameraEntryD2Ev_ZNK2n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3refEvE12__FUNCTION___ZZNK2nw3gfx3res14ResSceneObject3refEvE12__FUNCTION___ZZNK2nw3gfx3res15ResPrimitiveSet3refEvE12__FUNCTION___ZZNK2nw3gfx3res18ResVertexAttribute3refEvE12__FUNCTION___ZN2nw4demo11SceneSystem11UpdateSceneEv_ZN2nw4demo11SceneSystem13TraverseSceneEPNS_3gfx9SceneNodeE_ZN2nw4demo11SceneSystem15InitializeSceneEPNS_3gfx9SceneNodeE_ZN2nw4demo11SceneSystem6CreateEPNS_2os10IAllocatorERKNS1_11DescriptionE_ZN2nw4demo11SceneSystem7DestroyEv_ZN2nw4demo12RenderSystem10SubmitViewEPNS0_11SceneSystemE_ZN2nw4demo12RenderSystem10SwapBufferEi_ZN2nw4demo12RenderSystem11ClearBufferENS_2ut10FloatColorE_ZN2nw4demo12RenderSystem11RenderSceneEPNS_3gfx6CameraEib_ZN2nw4demo12RenderSystem12EndLoadMeterEv_ZN2nw4demo12RenderSystem12LoadSkyModelEPKw_ZN2nw4demo12RenderSystem13CalcLoadMeterEv_ZN2nw4demo12RenderSystem13PresentBufferEi_ZN2nw4demo12RenderSystem14BeginLoadMeterEv_ZN2nw4demo12RenderSystem14RunCommandListEv_ZN2nw4demo12RenderSystem14SetEnvironmentEPNS0_11SceneSystemE_ZN2nw4demo12RenderSystem14TransferBufferEi_ZN2nw4demo12RenderSystem15ClearBySkyModelEPKNS_3gfx6CameraE_ZN2nw4demo12RenderSystem15ResumeLoadMeterEv_ZN2nw4demo12RenderSystem15SetRenderTargetEPNS_3gfx13IRenderTargetE_ZN2nw4demo12RenderSystem15SwapCommandListEv_ZN2nw4demo12RenderSystem15WaitCommandListEv_ZN2nw4demo12RenderSystem16CalcStereoCameraEPNS_3gfx6CameraES4_S4_ff_ZN2nw4demo12RenderSystem16SuspendLoadMeterEv_ZN2nw4demo12RenderSystem17RenderStereoSceneEPNS_3gfx6CameraES4_b_ZN2nw4demo12RenderSystem17SetRenderSortModeENS_3gfx13ISceneUpdater14RenderSortModeE_ZN2nw4demo12RenderSystem24ResetCumulativeLoadMeterEv_ZN2nw4demo12RenderSystem27SetSceneEnvironmentSettingsEPNS0_11SceneSystemEPNS_2ut9MoveArrayIPNS_3gfx23SceneEnvironmentSettingEEE_ZN2nw4demo12RenderSystem6CreateEPNS_2os10IAllocatorERKNS1_11DescriptionE_ZN2nw4demo12RenderSystem7DestroyEv_ZN2nw4demo12RenderSystem9WaitVSyncEi_ZN2nw4demo22AllocateGraphicsMemoryEjjji_ZN2nw4demo22FinalizeGraphicsSystemEv_ZN2nw4demo24DeallocateGraphicsMemoryEjjjPv_ZN2nw4demo24InitializeGraphicsSystemEPNS0_13DemoAllocatorE_Z15nwGlErrorStringj_ZN2nn2os4Tick16GetSystemCurrentEv_ZN2nn2os4TickC1Ex_ZN2nn2os4TickC2Ex_ZN2nn2os4TickmIES1__ZN2nn3fnd8TimeSpan15FromNanoSecondsEx_ZN2nn3fnd8TimeSpanC1EPKNS1_11ZeroOnlyTagE_ZN2nn3fnd8TimeSpanC2EPKNS1_11ZeroOnlyTagE_ZN2nn4math4VEC3C1Ev_ZN2nn4math4VEC3C2Ev_ZN2nn4math5ARMv610MTX34CopyCEPNS0_5MTX34EPKS2__ZN2nn4math5ARMv610MTX44CopyCEPNS0_5MTX44EPKS2__ZN2nn4math8U32AsF32Ej_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut10FloatColorC1Effff_ZN2nw2ut10FloatColorC2Effff_ZN2nw2ut10FloatColorD1Ev_ZN2nw2ut10FloatColorD2Ev_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14FixedSizeArrayINS_4demo11ResourceSetELj128EED1Ev_ZN2nw2ut14FixedSizeArrayINS_4demo11ResourceSetELj128EED2Ev_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatricia3refEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut16GetOffsetFromPtrEPKvS2__ZN2nw2ut18ResDicPatriciaData12GetBeginNodeEv_ZN2nw2ut6Offset12to_table_ptrEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res7ResMeshENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res12ResPrimitiveENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res14ResIndexStreamENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res15ResPrimitiveSetENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res18ResVertexAttributeENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res7ResMeshENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res8ResShapeENS1_19ResArrayClassTraitsEE8iteratorES8__ZN2nw2ut8snprintfEPcjjPKcz_ZN2nw2ut9GetIntPtrEPKv_ZN2nw2ut9vsnprintfEPcjjPKcSt9__va_list_ZN2nw3gfx10GfxDeleterC1Ev_ZN2nw3gfx10GfxDeleterC2Ev_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11SceneObject17GetResSceneObjectEv_ZN2nw3gfx12MeshRenderer16SetRenderContextEPNS0_13RenderContextE_ZN2nw3gfx12SceneContext11GetFogBeginEv_ZN2nw3gfx12SceneContext17GetParticleSetEndEv_ZN2nw3gfx12SceneContext18GetVertexLightsEndEv_ZN2nw3gfx12SceneContext19GetAmbientLightsEndEv_ZN2nw3gfx12SceneContext19GetParticleSetBeginEv_ZN2nw3gfx12SceneContext20GetFragmentLightsEndEv_ZN2nw3gfx12SceneContext20GetVertexLightsBeginEv_ZN2nw3gfx12SceneContext21GetAmbientLightsBeginEv_ZN2nw3gfx12SceneContext21GetUserRenderNodesEndEv_ZN2nw3gfx12SceneContext22GetFragmentLightsBeginEv_ZN2nw3gfx12SceneContext22GetHemiSphereLightsEndEv_ZN2nw3gfx12SceneContext23GetUserRenderNodesBeginEv_ZN2nw3gfx12SceneContext24GetHemiSphereLightsBeginEv_ZN2nw3gfx12SceneContext7Builder10MaxCamerasEi_ZN2nw3gfx12SceneContext7Builder13MaxSceneNodesEi_ZN2nw3gfx12SceneContext7Builder15MaxParticleSetsEi_ZN2nw3gfx12SceneContext7Builder15MaxVertexLightsEi_ZN2nw3gfx12SceneContext7Builder16MaxAmbientLightsEi_ZN2nw3gfx12SceneContext7Builder17IsFixedSizeMemoryEb_ZN2nw3gfx12SceneContext7Builder17MaxFragmentLightsEi_ZN2nw3gfx12SceneContext7Builder17MaxParticleModelsEi_ZN2nw3gfx12SceneContext7Builder17MaxSkeletalModelsEi_ZN2nw3gfx12SceneContext7Builder18MaxUserRenderNodesEi_ZN2nw3gfx12SceneContext7Builder19MaxHemiSphereLightsEi_ZN2nw3gfx12SceneContext7Builder19MaxParticleEmittersEi_ZN2nw3gfx12SceneContext7Builder7MaxFogsEi_ZN2nw3gfx12SceneContext7Builder9MaxLightsEi_ZN2nw3gfx12SceneContext7Builder9MaxModelsEi_ZN2nw3gfx12SceneContext7BuilderC1Ev_ZN2nw3gfx12SceneContext7BuilderC2Ev_ZN2nw3gfx12SceneContext9GetFogEndEv_ZN2nw3gfx12SceneUpdater7Builder18SkeletonUpdaterPtrEPNS0_15SkeletonUpdaterE_ZN2nw3gfx12SceneUpdater7Builder21WorldMatrixUpdaterPtrEPNS0_18WorldMatrixUpdaterE_ZN2nw3gfx12SceneUpdater7BuilderC1Ev_ZN2nw3gfx12SceneUpdater7BuilderC2Ev_ZN2nw3gfx12SceneUpdater7BuilderD1Ev_ZN2nw3gfx12SceneUpdater7BuilderD2Ev_ZN2nw3gfx13RenderContext15GetActiveCameraEv_ZN2nw3gfx13RenderContext15GetRenderTargetEv_ZN2nw3gfx13RenderContext19GetSceneEnvironmentEv_ZN2nw3gfx13RenderContext7BuilderC1Ev_ZN2nw3gfx13RenderContext7BuilderC2Ev_ZN2nw3gfx13RenderContext7BuilderD1Ev_ZN2nw3gfx13RenderContext7BuilderD2Ev_ZN2nw3gfx13TransformNode11WorldMatrixEv_ZN2nw3gfx15SkeletonUpdater7BuilderC1Ev_ZN2nw3gfx15SkeletonUpdater7BuilderC2Ev_ZN2nw3gfx16SceneEnvironment14SetVertexLightEPNS0_11VertexLightE_ZN2nw3gfx16SceneEnvironment15SetAmbientLightEPNS0_12AmbientLightE_ZN2nw3gfx16SceneEnvironment16SetFragmentLightEPNS0_13FragmentLightE_ZN2nw3gfx16SceneEnvironment18SetHemiSphereLightEPNS0_15HemiSphereLightE_ZN2nw3gfx16SceneEnvironment6SetFogEiPNS0_3FogE_ZN2nw3gfx16SceneInitializer11DescriptionC1Ev_ZN2nw3gfx16SceneInitializer11DescriptionC2Ev_ZN2nw3gfx16SceneInitializer7Builder19MaterialIdGeneratorEPNS0_20IMaterialIdGeneratorE_ZN2nw3gfx16SceneInitializer7BuilderC1Ev_ZN2nw3gfx16SceneInitializer7BuilderC2Ev_ZN2nw3gfx18WorldMatrixUpdater7BuilderC1Ev_ZN2nw3gfx18WorldMatrixUpdater7BuilderC2Ev_ZN2nw3gfx20RenderElementCompareclERKNS0_18BasicRenderElementIyEES5__ZN2nw3gfx23CameraProjectionUpdater17SetPivotDirectionEN2nn4math14PivotDirectionE_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED0Ev_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED1Ev_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED2Ev_ZN2nw3gfx26SortingMaterialIdGenerator11DescriptionC1Ev_ZN2nw3gfx26SortingMaterialIdGenerator11DescriptionC2Ev_ZN2nw3gfx26SortingMaterialIdGenerator7Builder12MaxMaterialsEi_ZN2nw3gfx26SortingMaterialIdGenerator7Builder17IsFixedSizeMemoryEb_ZN2nw3gfx26SortingMaterialIdGenerator7BuilderC1Ev_ZN2nw3gfx26SortingMaterialIdGenerator7BuilderC2Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEED0Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEED1Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEED2Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED0Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED1Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED2Ev_ZN2nw3gfx3Fog13UpdateFunctorC1EPNS0_6CameraE_ZN2nw3gfx3Fog13UpdateFunctorC2EPNS0_6CameraE_ZN2nw3gfx3Fog13UpdateFunctorclEPS1__ZN2nw3gfx3res10ResTexture3ptrEv_ZN2nw3gfx3res10ResTexture3refEv_ZN2nw3gfx3res10ResTextureC1EPKv_ZN2nw3gfx3res10ResTextureC2EPKv_ZN2nw3gfx3res11ResMaterialC1EPKv_ZN2nw3gfx3res11ResMaterialC2EPKv_ZN2nw3gfx3res12ResPrimitive12GetClassNameEv_ZN2nw3gfx3res12ResPrimitive15GetIndexStreamsEv_ZN2nw3gfx3res12ResPrimitive3refEv_ZN2nw3gfx3res12ResPrimitiveC1EPKv_ZN2nw3gfx3res12ResPrimitiveC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res14ResCubeTextureC1EPKv_ZN2nw3gfx3res14ResCubeTextureC2EPKv_ZN2nw3gfx3res14ResIndexStream12GetClassNameEv_ZN2nw3gfx3res14ResIndexStream15SetLocationFlagEj_ZN2nw3gfx3res14ResIndexStream3refEv_ZN2nw3gfx3res14ResIndexStreamC1EPKv_ZN2nw3gfx3res14ResIndexStreamC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1ERKS2__ZN2nw3gfx3res14ResSceneObjectC2ERKS2__ZN2nw3gfx3res15ResGraphicsFile11GetTexturesEv_ZN2nw3gfx3res15ResGraphicsFile3refEv_ZN2nw3gfx3res15ResGraphicsFile5SetupEPNS_2os10IAllocatorE_ZN2nw3gfx3res15ResGraphicsFile9GetModelsEv_ZN2nw3gfx3res15ResImageTextureC1EPKv_ZN2nw3gfx3res15ResImageTextureC2EPKv_ZN2nw3gfx3res15ResPrimitiveSet12GetClassNameEv_ZN2nw3gfx3res15ResPrimitiveSet13GetPrimitivesEv_ZN2nw3gfx3res15ResPrimitiveSet3refEv_ZN2nw3gfx3res15ResPrimitiveSetC1EPKv_ZN2nw3gfx3res15ResPrimitiveSetC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res18LocationFlagSetterC1Ej_ZN2nw3gfx3res18LocationFlagSetterC2Ej_ZN2nw3gfx3res18ResVertexAttribute12GetClassNameEv_ZN2nw3gfx3res18ResVertexAttributeC1EPKv_ZN2nw3gfx3res18ResVertexAttributeC2EPKv_ZN2nw3gfx3res19ResVertexStreamBase15SetLocationFlagEj_ZN2nw3gfx3res19ResVertexStreamBase3refEv_ZN2nw3gfx3res19ResVertexStreamBaseC1EPKv_ZN2nw3gfx3res19ResVertexStreamBaseC2EPKv_ZN2nw3gfx3res20ResPixelBasedTexture15SetLocationFlagEj_ZN2nw3gfx3res20ResPixelBasedTexture3refEv_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv_ZN2nw3gfx3res20ResPixelBasedTextureC2EPKv_ZN2nw3gfx3res20ResSeparateDataShape19GetVertexAttributesEv_ZN2nw3gfx3res20ResSeparateDataShape3refEv_ZN2nw3gfx3res20ResSeparateDataShapeC1EPKv_ZN2nw3gfx3res20ResSeparateDataShapeC2EPKv_ZN2nw3gfx3res7ResMeshC1EPKv_ZN2nw3gfx3res7ResMeshC2EPKv_ZN2nw3gfx3res8ResModel3refEv_ZN2nw3gfx3res8ResModel9GetMeshesEv_ZN2nw3gfx3res8ResModel9GetShapesEv_ZN2nw3gfx3res8ResModelC1EPKv_ZN2nw3gfx3res8ResModelC2EPKv_ZN2nw3gfx3res8ResShape16GetPrimitiveSetsEv_ZN2nw3gfx3res8ResShape3ptrEv_ZN2nw3gfx3res8ResShape3refEv_ZN2nw3gfx3res8ResShapeC1EPKv_ZN2nw3gfx3res8ResShapeC2EPKv_ZN2nw3gfx3res9ResCameraC1EPKv_ZN2nw3gfx3res9ResCameraC2EPKv_ZN2nw3gfx44CreatePriorDepthReverseDepthRenderKeyFactoryEPNS_2os10IAllocatorE_ZN2nw3gfx47CreatePriorMaterialAndZeroDepthRenderKeyFactoryEPNS_2os10IAllocatorE_ZN2nw3gfx47CreateTopPriorDepthReverseDepthRenderKeyFactoryEPNS_2os10IAllocatorE_ZN2nw3gfx5Model11GetResModelEv_ZN2nw3gfx5Model12GetResMeshesEv_ZN2nw3gfx5Model15PreRenderSignalEv_ZN2nw3gfx5Model16PostRenderSignalEv_ZN2nw3gfx6Camera10ViewMatrixEv_ZN2nw3gfx6Camera12GetResCameraEv_ZN2nw3gfx6Camera16ProjectionMatrixEv_ZN2nw3gfx6Camera20GetProjectionUpdaterEv_ZN2nw3gfx8internal19CommandCacheBuilder3EndEv_ZN2nw3gfx8internal19CommandCacheBuilder5BeginEv_ZN2nw3gfx8internal19CommandCacheBuilder6ReportEb_ZN2nw3gfx8internal19CommandCacheBuilder7GetSizeEv_ZN2nw3gfx8internal19CommandCacheBuilderC1Ev_ZN2nw3gfx8internal19CommandCacheBuilderC2Ev_ZN2nw3gfx8internal21NWGetCurrentCmdBufferEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectC1EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectC2EPNS_2os10IAllocatorE_ZN2nw3gfx9GfxObjectD0Ev_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw4demo11ResourceSetD1Ev_ZN2nw4demo11ResourceSetD2Ev_ZN2nw4demo11SceneSystem15GetSceneContextEv_ZN2nw4demo11SceneSystem15GetSceneUpdaterEv_ZN2nw4demo11SceneSystemC1Ev_ZN2nw4demo11SceneSystemC2Ev_ZN2nw4demo12DebugUtility18IsCpuProfilingModeEv_ZN2nw4demo12RenderSystem16GetRenderContextEv_ZN2nw4demo12RenderSystem20EnqueueRenderCommandEPNS_3gfx13RenderCommandENS2_3res11ResMaterial16TranslucencyKindEhh_ZN2nw4demo12RenderSystem20LoadMeterDescriptionC1Ev_ZN2nw4demo12RenderSystem20LoadMeterDescriptionC2Ev_ZN2nw4demo12RenderSystemC1Ev_ZN2nw4demo12RenderSystemC2Ev_ZN2nw4demo12RenderSystemD1Ev_ZN2nw4demo12RenderSystemD2Ev_ZN2nw4demo16CameraController11DescriptionC1Ev_ZN2nw4demo16CameraController11DescriptionC2Ev_ZN2nw4demo16CameraController7BuilderC1Ev_ZN2nw4demo16CameraController7BuilderC2Ev_ZN2nw4demo20DisplayBufferSwapper11DescriptionC1Ev_ZN2nw4demo20DisplayBufferSwapper11DescriptionC2Ev_ZN2nw4demo20DisplayBufferSwapper7Builder11BufferCountEj_ZN2nw4demo20DisplayBufferSwapper7Builder17BufferDescriptionERKNS1_11DescriptionE_ZN2nw4demo20DisplayBufferSwapper7BuilderC1Ev_ZN2nw4demo20DisplayBufferSwapper7BuilderC2Ev_ZN2nw4demo23GraphicsMemoryAllocatorC1Ev_ZN2nw4demo23GraphicsMemoryAllocatorC2Ev_ZN2nw4demo23GraphicsMemoryAllocatorD0Ev_ZN2nw4demo23GraphicsMemoryAllocatorD1Ev_ZN2nw4demo23GraphicsMemoryAllocatorD2Ev_ZN2nw4demo26RenderSceneInternalFunctorC1EPNS_3gfx13RenderContextEPNS2_12MeshRendererE_ZN2nw4demo26RenderSceneInternalFunctorC2EPNS_3gfx13RenderContextEPNS2_12MeshRendererE_ZN2nw4demo26RenderSceneInternalFunctorclERNS_3gfx18BasicRenderElementIyEE_ZNK2nn2os4Tick10ToTimeSpanEv_ZNK2nn2os4TickcvNS_3fnd8TimeSpanEEv_ZNK2nn2os4TickcvxEv_ZNK2nn2os4TickmiES1__ZNK2nn3fnd8TimeSpan14GetNanoSecondsEv_ZNK2nn4math5MTX349GetColumnEi_ZNK2nn6Result9IsFailureEv_ZNK2nn6Result9IsSuccessEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void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articleEffect8AllocateEv_ZN2nw4demo14ParticleEffect8RegisterENS_3gfx3res15ResGraphicsFileE_ZN2nw4demo14ParticleEffect8RegisterENS_3gfx3res15ResGraphicsFileEPPKc_ZN2nw4demo14ParticleHandle14DynamicBuilder6CreateEPNS_2os10IAllocatorE_ZN2nw4demo14ParticleHandleC1EPNS_2os10IAllocatorENS_3gfx3res16ResTransformNodeERKNS5_13TransformNode11DescriptionE_ZN2nw4demo14ParticleHandleC2EPNS_2os10IAllocatorENS_3gfx3res16ResTransformNodeERKNS5_13TransformNode11DescriptionE_ZN2nw2os10IAllocator5AllocEj_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw2ut14ResDicPatricia12GetClassNameEv_ZN2nw2ut14ResDicPatricia3refEv_ZN2nw2ut14ResDicPatriciaC1EPKv_ZN2nw2ut14ResDicPatriciaC2EPKv_ZN2nw2ut18ResDicPatriciaData12GetBeginNodeEv_ZN2nw2ut6Offset6to_ptrEv_ZN2nw2ut8internal15RuntimeTypeInfoC1EPKS2__ZN2nw2ut8internal15RuntimeTypeInfoC2EPKS2__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res18ResParticleEmitterENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internaleqENS1_8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res11ResMaterialENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res18ResParticleEmitterENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw2ut8internalneENS1_8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratorESB__ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11SceneObjectD1Ev_ZN2nw3gfx11SceneObjectD2Ev_ZN2nw3gfx12SceneBuilder8ResourceENS0_3res14ResSceneObjectE_ZN2nw3gfx12SceneBuilderC1Ev_ZN2nw3gfx12SceneBuilderC2Ev_ZN2nw3gfx12SceneBuilderD1Ev_ZN2nw3gfx12SceneBuilderD2Ev_ZN2nw3gfx13TransformNode11DescriptionC1Ev_ZN2nw3gfx13TransformNode11DescriptionC2Ev_ZN2nw3gfx13TransformNode15UpdateDirectionEv_ZN2nw3gfx13TransformNode23InheritTraversalResultsEv_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx13TransformNodeD1Ev_ZN2nw3gfx13TransformNodeD2Ev_ZN2nw3gfx3res10ResTexture3ptrEv_ZN2nw3gfx3res10ResTexture3refEv_ZN2nw3gfx3res10ResTextureC1EPKv_ZN2nw3gfx3res10ResTextureC2EPKv_ZN2nw3gfx3res11ResMaterial3refEv_ZN2nw3gfx3res11ResMaterial8SetFlagsEj_ZN2nw3gfx3res11ResMaterialC1EPKv_ZN2nw3gfx3res11ResMaterialC2EPKv_ZN2nw3gfx3res12ResSceneNodeC1EPKv_ZN2nw3gfx3res12ResSceneNodeC2EPKv_ZN2nw3gfx3res13ResFileHeaderC1EPKv_ZN2nw3gfx3res13ResFileHeaderC2EPKv_ZN2nw3gfx3res14ResCubeTextureC1EPKv_ZN2nw3gfx3res14ResCubeTextureC2EPKv_ZN2nw3gfx3res14ResSceneObject12GetClassNameEv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1ERKS2__ZN2nw3gfx3res14ResSceneObjectC2ERKS2__ZN2nw3gfx3res15ResGraphicsFile11GetEmittersEv_ZN2nw3gfx3res15ResGraphicsFile11GetTexturesEv_ZN2nw3gfx3res15ResGraphicsFile3refEv_ZN2nw3gfx3res15ResGraphicsFile5SetupEPNS_2os10IAllocatorE_ZN2nw3gfx3res15ResGraphicsFile9GetModelsEv_ZN2nw3gfx3res15ResGraphicsFileC1EPKv_ZN2nw3gfx3res15ResGraphicsFileC2EPKv_ZN2nw3gfx3res15ResImageTextureC1EPKv_ZN2nw3gfx3res15ResImageTextureC2EPKv_ZN2nw3gfx3res16ResParticleModelC1EPKv_ZN2nw3gfx3res16ResParticleModelC2EPKv_ZN2nw3gfx3res16ResTransformNodeC1EPKv_ZN2nw3gfx3res16ResTransformNodeC2EPKv_ZN2nw3gfx3res18LocationFlagSetterC1Ej_ZN2nw3gfx3res18LocationFlagSetterC2Ej_ZN2nw3gfx3res18ResParticleEmitterC1EPKv_ZN2nw3gfx3res18ResParticleEmitterC2EPKv_ZN2nw3gfx3res20ResPixelBasedTexture15SetLocationFlagEj_ZN2nw3gfx3res20ResPixelBasedTexture3refEv_ZN2nw3gfx3res20ResPixelBasedTextureC1EPKv_ZN2nw3gfx3res20ResPixelBasedTextureC2EPKv_ZN2nw3gfx3res8ResModel12GetMaterialsEv_ZN2nw3gfx3res8ResModel3ptrEv_ZN2nw3gfx3res8ResModel3refEv_ZN2nw3gfx3res8ResModelC1EPKv_ZN2nw3gfx3res8ResModelC2EPKv_ZN2nw3gfx6ResultaSES1__ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9GfxObjectD1Ev_ZN2nw3gfx9GfxObjectD2Ev_ZN2nw3gfx9GfxObjectdlEPv_ZN2nw3gfx9GfxObjectnwEjPv_ZN2nw3gfx9SceneNode11AttachChildEPS1__ZN2nw3gfx9SceneNode11DescriptionC1Ev_ZN2nw3gfx9SceneNode11DescriptionC2Ev_ZN2nw3gfx9SceneNode11DetachChildEPS1__ZN2nw3gfx9SceneNode13DestroyBranchEv_ZN2nw3gfx9SceneNode19SetTraversalResultsEj_ZN2nw3gfx9SceneNode23InheritTraversalResultsEv_ZN2nw3gfx9SceneNode9GetParentEv_ZN2nw3gfx9SceneNode9SetParentEPS1__ZN2nw3gfx9SceneNodeD1Ev_ZN2nw3gfx9SceneNodeD2Ev_ZN2nw4demo11ResourceSetC1Ev_ZN2nw4demo11ResourceSetC2Ev_ZN2nw4demo11ResourceSetD1Ev_ZN2nw4demo11ResourceSetD2Ev_ZN2nw4demo14ParticleEffect8FreePoolEv_ZN2nw4demo14ParticleEffectC1EPNS_2os10IAllocatorES4_bPNS_3gfx15ParticleContextE_ZN2nw4demo14ParticleEffectC2EPNS_2os10IAllocatorES4_bPNS_3gfx15ParticleContextE_ZN2nw4demo14ParticleEffectD1Ev_ZN2nw4demo14ParticleEffectD2Ev_ZN2nw4demo14ParticleHandle14DynamicBuilder11MaxChildrenEi_ZN2nw4demo14ParticleHandle14DynamicBuilder12MaxCallbacksEi_ZN2nw4demo14ParticleHandle14DynamicBuilderC1Ev_ZN2nw4demo14ParticleHandle14DynamicBuilderC2Ev_ZN2nw4demo14ParticleHandle14DynamicBuilderD1Ev_ZN2nw4demo14ParticleHandle14DynamicBuilderD2Ev_ZN2nw4demo14ParticleHandle21RegisterParticleModelEPNS_3gfx13ParticleModelE_ZN2nw4demo14ParticleHandle23RegisterParticleEmitterEPNS_3gfx15ParticleEmitterE_ZN2nw4demo14ParticleHandle5SetIDEi_ZN2nw4demo14ParticleHandleD0Ev_ZN2nw4demo14ParticleHandleD1Ev_ZN2nw4demo14ParticleHandleD2Ev_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw2ut8internal15static_any_basecvbEv_ZNK2nw2ut9BinString6to_ptrEv_ZNK2nw3gfx13TransformNode11WorldMatrixEv_ZNK2nw3gfx13TransformNode14WorldTransformEv_ZNK2nw3gfx13TransformNode20TrackbackWorldMatrixEv_ZNK2nw3gfx13TransformNode23TrackbackLocalTransformEv_ZNK2nw3gfx13TransformNode23TrackbackWorldTransformEv_ZNK2nw3gfx13TransformNode9TransformEv_ZNK2nw3gfx19CalculatedTransform14IsEnabledFlagsEj_ZNK2nw3gfx3res11ResMaterial3refEv_ZNK2nw3gfx3res11ResMaterial8GetFlagsEv_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv_ZNK2nw3gfx3res14ResSceneObject3refEv_ZNK2nw3gfx3res14ResSceneObject7GetNameEv_ZNK2nw3gfx3res15ResGraphicsFile14GetModelsCountEv_ZNK2nw3gfx3res15ResGraphicsFile16GetEmittersCountEv_ZNK2nw3gfx3res15ResGraphicsFile16GetTexturesCountEv_ZNK2nw3gfx3res15ResGraphicsFile3refEv_ZNK2nw3gfx3res18LocationFlagSetterclENS1_10ResTextureE_ZNK2nw3gfx3res26ParticleMaterialFlagSetterclENS1_8ResModelENS1_11ResMaterialE_ZNK2nw3gfx3res8ResModel17GetMaterialsCountEv_ZNK2nw3gfx3res8ResModel3refEv_ZNK2nw3gfx6Result14GetDescriptionEv_ZNK2nw3gfx6Result7GetCodeEv_ZNK2nw3gfx6Result9IsFailureEv_ZNK2nw3gfx6Result9IsSuccessEv_ZNK2nw3gfx9SceneNode15IsBranchVisibleEv_ZNK2nw3gfx9SceneNode16IsEnabledResultsEj_ZNK2nw3gfx9SceneNode19GetTraversalResultsEv_ZNK2nw3gfx9SceneNode19IsCircularReferenceEPKS1__ZNK2nw3gfx9SceneNode9GetParentEv_ZNK2nw4demo14ParticleEffect13GetActiveSizeEv_ZNK2nw4demo14ParticleHandle18GetRuntimeTypeInfoEv_ZnwjPv_ZN2nw2os10IAllocator15DestructAndFreeINS_4demo11ResourceSetEEEvPT_i_ZN2nw2os10IAllocator17AllocAndConstructINS_4demo11ResourceSetEEEPT_ih_ZN2nw2os10IAllocator8DestructINS_4demo11ResourceSetEEEvPT__ZN2nw2os10IAllocator9ConstructINS_4demo11ResourceSetEEEvPT__ZN2nw2ut10EnableFlagIjNS_3gfx3res15ResMaterialData4FlagEEET_RKS6_RKT0__ZN2nw2ut10EnableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11DisableFlagIjNS_3gfx9SceneNode16TraversalResultsEEET_RKS5_RKT0__ZN2nw2ut11DynamicCastIPNS_3gfx13ParticleModelENS2_9SceneNodeEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx15ParticleEmitterENS2_9SceneNodeEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx9SceneNodeENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx9SceneNodeES3_EET_PT0__ZN2nw2ut11SafeCleanupINS_3gfx3res15ResGraphicsFileEEEvT__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx13TransformNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS0_7Signal2IvPNS_3gfx9SceneNodeEPNS3_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS5_S7_SB_EEEEEEvRPT__ZN2nw2ut11SafeDestroyINS_4demo14ParticleHandleEEEvRPT__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut13ChildDetacherINS_3gfx9SceneNodeEEclEPS3__ZN2nw2ut13ResStaticCastINS_3gfx3res14ResCubeTextureENS3_10ResTextureEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res15ResImageTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResCubeTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res15ResImageTextureENS3_10ResTextureEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResParticleModelENS3_8ResModelEEET_T0__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx13TransformNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut15DestroyAllSlotsINS0_9MoveArrayIPNS0_5Slot2IvPNS_3gfx9SceneNodeEPNS4_12SceneContextENS_2os10IAllocatorEEEEEEEvRT__ZN2nw2ut5Slot2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS_2os10IAllocatorEE12GetAllocatorEv_ZN2nw2ut5Slot2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS_2os10IAllocatorEE7DestroyEv_ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE12GetAllocatorEv_ZN2nw2ut5Slot2IvPNS_3gfx9SceneNodeEPNS2_12SceneContextENS_2os10IAllocatorEE7DestroyEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEED2Ev_ZN2nw2ut7Signal2IvPNS_3gfx13TransformNodeEPNS2_12SceneContextENS0_15LastValueResultIvEENS_2os10IAllocatorENS0_5Slot2IvS4_S6_SA_EEE7DestroyEv_ZN2nw2ut7Signal2IvPNS_3gfx13TransformNo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ParticleModelEE8capacityEv_ZNK2nw2ut9MoveArrayINS_3gfx3res18ResParticleEmitterEE11GetCapacityEv_ZNK2nw2ut9MoveArrayINS_3gfx3res18ResParticleEmitterEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayINS_3gfx3res18ResParticleEmitterEE4SizeEv_ZNK2nw2ut9MoveArrayINS_3gfx3res18ResParticleEmitterEE4sizeEv_ZNK2nw2ut9MoveArrayINS_3gfx3res18ResParticleEmitterEE5emptyEv_ZNK2nw2ut9MoveArrayINS_3gfx3res18ResParticleEmitterEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx13ParticleModelEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx15ParticleEmitterEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE11GetCapacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE5emptyEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9SceneNodeEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_4demo14ParticleHandleEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_4demo14ParticleHandleEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_4demo14ParticleHandleEE5emptyEv_ZNK2nw2ut9MoveArrayIhE11GetCapacityEv_ZNK2nw2ut9MoveArrayIhE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIhE8capacityEv_ZNK2nw2ut9MoveArrayIhEcvMNS2_14SafeBoolHelperEiEv_ZNK2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEE3ptrEv_ZSt11remove_copyIPPN2nw3gfx9SceneNodeES4_S3_ET0_T_S6_S5_RKT1__ZSt18uninitialized_copyIPN2nw3gfx3res16ResParticleModelES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPN2nw3gfx3res18ResParticleEmitterES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx13ParticleModelES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx15ParticleEmitterES4_ET0_T_S6_S5__ZSt18uninitialized_copyIPPN2nw3gfx9SceneNodeES4_ET0_T_S6_S5__ZSt4findIPPN2nw3gfx9SceneNodeES3_ET_S5_S5_RKT0__ZSt6removeIPPN2nw3gfx9SceneNodeES3_ET_S5_S5_RKT0__ZSt8for_eachIPPN2nw2ut5Slot2IvPNS0_3gfx13TransformNodeEPNS3_12SceneContextENS0_2os10IAllocatorEEENS1_13SlotDestroyerISB_EEET0_T_SG_SF__ZSt8for_eachIPPN2nw2ut5Slot2IvPNS0_3gfx9SceneNodeEPNS3_12SceneContextENS0_2os10IAllocatorEEENS1_13SlotDestroyerISB_EEET0_T_SG_SF__ZSt8for_eachIPPN2nw3gfx9SceneNodeENS0_2ut13ChildDetacherIS2_EEET0_T_S9_S8__ZZ15nwGlErrorStringjE12ENUM_STRINGS_ZN2nw4demo9SimpleApp11s_pInstanceE_ZN2nw4demo9SimpleApp10InitializeEv_ZN2nw4demo9SimpleApp10SwapBufferENS1_7DisplayE_ZN2nw4demo9SimpleApp14TransferBufferEv_ZN2nw4demo9SimpleApp18SetRenderingTargetENS1_7DisplayE_ZN2nw4demo9SimpleApp20AllocateDeviceMemoryEjh_ZN2nw4demo9SimpleApp4FreeEPv_ZN2nw4demo9SimpleApp8AllocateEjh_ZN2nw4demo9SimpleApp8FinalizeEv_ZNK2nw4demo9SimpleApp20GetFrameBufferObjectEv_Z15nwGlErrorStringj_ZN2nw3gfx13IRenderTarget11DescriptionC1Ev_ZN2nw3gfx13IRenderTarget11DescriptionC2Ev_ZN2nw3gfx13IRenderTarget7Builder10BufferSizeEii_ZN2nw3gfx13IRenderTarget7Builder11ColorFormatENS0_17RenderColorFormatE_ZN2nw3gfx13IRenderTarget7BuilderC1Ev_ZN2nw3gfx13IRenderTarget7BuilderC2Ev_ZN2nw3gfx13RenderContext15GetRenderTargetEv_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw4demo12RenderSystem11DescriptionC1Ev_ZN2nw4demo12RenderSystem11DescriptionC2Ev_ZN2nw4demo12RenderSystem16GetRenderContextEv_ZN2nw4demo20DisplayBufferSwapper11DescriptionC1Ev_ZN2nw4demo20DisplayBufferSwapper11DescriptionC2Ev_ZN2nw2ut11SafeDestroyINS_3gfx13IRenderTargetEEEvRPT__ZN2nw2ut11SafeDestroyINS_4demo12RenderSystemEEEvRPT__ZN2nw4demo7Utility15CAMERA_POSITIONE_ZN2nw4demo7Utility15TARGET_POSITIONE_ZN2nw4demo7Utility9NEAR_CLIPE_ZN2nw4demo7Utility8FAR_CLIPE_ZN2nw4demo7Utility11FOVY_RADIANE_ZN2nw4demo7Utility17PROJECTION_HEIGHTE_ZTIN2nn2fs12IInputStreamE_ZTIN2nn2fs13IPositionableE_ZTIN2nn2fs15FileInputStreamE_ZTIN2nn2fs6detail12FileBaseImplE_ZTIN2nn2fs6detail8FileBaseE_ZTIN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEE_ZTIN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEE_ZTSN2nn2fs12IInputStreamE_ZTSN2nn2fs13IPositionableE_ZTSN2nn2fs15FileInputStreamE_ZTSN2nn2fs6detail12FileBaseImplE_ZTSN2nn2fs6detail8FileBaseE_ZTSN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEE_ZTSN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEE_ZTTN2nn2fs12IInputStreamE_ZTVN2nn2fs12IInputStreamE_ZTVN2nn2fs13IPositionableE_ZTTN2nn2fs15FileInputStreamE_ZTVN2nn2fs15FileInputStreamE_ZZN2nw3gfx3res26ResCameraProjectionUpdater3refEvE12__FUNCTION___ZZNK2nw3gfx3res20ResCameraViewUpdater3refEvE12__FUNCTION___ZZNK2nw3gfx3res26ResCameraProjectionUpdater3refEvE12__FUNCTION___ZN2nw4demo7Utility21FONT_SHADER_FILE_NAMEE_ZN2nw4demo7Utility25SHAPE_2D_SHADER_FILE_NAMEE_ZN2nw4demo7Utility30s_SharedFontAlreadyInitializedE_ZN2nw4demo7Utility17PROJECTION_CENTERE_ZN2nw4demo7Utility12CreateCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_fffNS6_14PivotDirectionEf_ZN2nw4demo7Utility12GetAnimGroupEPNS_3gfx11SceneObjectENS1_13AnimationTypeE_ZN2nw4demo7Utility13LoadResourcesERNS_2ut14FixedSizeArrayINS0_11ResourceSetELj128EEEPKwPNS_2os10IAllocatorE_ZN2nw4demo7Utility15CreateAimCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_fffNS6_14PivotDirectionEf_ZN2nw4demo7Utility15CreateSceneNodeEPNS_2os10IAllocatorENS_3gfx3res14ResSceneObjectEbNS5_5Model12BufferOptionEi_ZN2nw4demo7Utility17CreateOrthoCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_ffRKNS6_4VEC2EfNS6_14PivotDirectionEf_ZN2nw4demo7Utility19BindAnimationObjectEPNS_3gfx11SceneObjectEPNS2_10AnimObjectENS1_13AnimationTypeE_ZN2nw4demo7Utility19CreateFrustumCameraEPNS_2os10IAllocatorERKN2nn4math4VEC3ES9_ffRKNS6_4VEC2EfNS6_14PivotDirectionEf_ZN2nw4demo7Utility19CreateStereoCamerasEPPNS_3gfx6CameraES5_S5_PNS_2os10IAllocatorERKN2nn4math4VEC3ESD_ffff_ZN2nw4demo7Utility20InitializeSharedFontEPNS_2os10IAllocatorERNS0_15GraphicsDrawingE_ZN2nw4demo7Utility20SetCameraAspectRatioEPNS_3gfx6CameraEf_ZN2nw4demo7Utility23CreateLowerScreenBufferEPNS_2os10IAllocatorERNS0_12RenderSystem11DescriptionE_ZN2nw4demo7Utility23CreateUpperScreenBufferEPNS_2os10IAllocatorERNS0_12RenderSystem11DescriptionE_ZN2nw4demo7Utility25InitializeGraphicsDrawingEPNS_2os10IAllocatorERNS0_15GraphicsDrawingE_ZN2nw4demo7Utility8LoadFileEPNS_2os10IAllocatorEPKwj_ZN2nw4demo8internal17IsTerminatingImplEv_ZN2nn2fs12IInputStreamC2Ev_ZN2nn2fs12IInputStreamD0Ev_ZN2nn2fs12IInputStreamD1Ev_ZN2nn2fs12IInputStreamD2Ev_ZN2nn2fs13IPositionableC2Ev_ZN2nn2fs13IPositionableD0Ev_ZN2nn2fs13IPositionableD1Ev_ZN2nn2fs13IPositionableD2Ev_ZN2nn2fs15FileInputStream11SetPositionEx_ZN2nn2fs15FileInputStream13TryInitializeEPKw_ZN2nn2fs15FileInputStream14TrySetPositionEx_ZN2nn2fs15FileInputStream4ReadEPvj_ZN2nn2fs15FileInputStream4SeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStream7TryReadEPiPvj_ZN2nn2fs15FileInputStream7TrySeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStream8FinalizeEv_ZN2nn2fs15FileInputStreamC1Ev_ZN2nn2fs15FileInputStreamC2Ev_ZN2nn2fs15FileInputStreamD0Ev_ZN2nn2fs15FileInputStreamD1Ev_ZN2nn2fs15FileInputStreamD2Ev_ZN2nn2fs6detail12FileBaseImpl11TryOpenImplEPKwj_ZN2nn2fs6detail12FileBaseImpl12IsNotFlushedEv_ZN2nn2fs6detail12FileBaseImpl8FinalizeEv_ZN2nn2fs6detail12FileBaseImplC1Ev_ZN2nn2fs6detail12FileBaseImplC2Ev_ZN2nn2fs6detail12FileBaseImplD1Ev_ZN2nn2fs6detail12FileBaseImplD2Ev_ZN2nn2fs6detail8FileBase11SetPositionEx_ZN2nn2fs6detail8FileBase13TryInitializeEPKwj_ZN2nn2fs6detail8FileBase4ReadEPvj_ZN2nn2fs6detail8FileBase4SeekExNS0_12PositionBaseE_ZN2nn2fs6detail8FileBaseC1Ev_ZN2nn2fs6detail8FileBaseC2Ev_ZN2nn2fs6detail8FileBaseD1Ev_ZN2nn2fs6detail8FileBaseD2Ev_ZN2nn2os6Thread5SleepENS_3fnd8TimeSpanE_ZN2nn2pl3CTR10InitializeEv_ZN2nn2pl3CTR8FinalizeEv_ZN2nn3fnd8TimeSpan15FromNanoSecondsEx_ZN2nn3fnd8TimeSpan16FromMilliSecondsEx_ZN2nn3fnd8TimeSpanC1EPKNS1_11ZeroOnlyTagE_ZN2nn3fnd8TimeSpanC2EPKNS1_11ZeroOnlyTagE_ZN2nn4math4VEC2C1Eff_ZN2nn4math4VEC2C2Eff_ZN2nn4math4VEC33SetEfff_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn6ResultC1ERKS0__ZN2nn6ResultC2ERKS0__ZN2nn6ResultC1Ej_ZN2nn6ResultC2Ej_ZN2nw2ut13ResCommonBase8void_ptrEv_ZN2nw2ut13ResCommonBaseC1EPKv_ZN2nw2ut13ResCommonBaseC2EPKv_ZN2nw3gfx10GfxDeleterC1Ev_ZN2nw3gfx10GfxDeleterC2Ev_ZN2nw3gfx10GfxDeleterclEPNS0_9GfxObjectE_ZN2nw3gfx11AnimBinding13SetAnimObjectEiPNS0_10AnimObjectEi_ZN2nw3gfx12SceneBuilder12BufferOptionEj_ZN2nw3gfx12SceneBuilder18IsAnimationEnabledEb_ZN2nw3gfx12SceneBuilder22MaxAnimObjectsPerGroupEi_ZN2nw3gfx12SceneBuilder8ResourceENS0_3res14ResSceneObjectE_ZN2nw3gfx12SceneBuilderC1Ev_ZN2nw3gfx12SceneBuilderC2Ev_ZN2nw3gfx12SceneBuilderD1Ev_ZN2nw3gfx12SceneBuilderD2Ev_ZN2nw3gfx13IRenderTarget11DescriptionC1Ev_ZN2nw3gfx13IRenderTarget11DescriptionC2Ev_ZN2nw3gfx13IRenderTarget7Builder10BufferSizeEii_ZN2nw3gfx13IRenderTarget7Builder11ColorFormatENS0_17RenderColorFormatE_ZN2nw3gfx13IRenderTarget7BuilderC1Ev_ZN2nw3gfx13IRenderTarget7BuilderC2Ev_ZN2nw3gfx13SkeletalModel20GetSkeletalAnimGroupEv_ZN2nw3gfx13SkeletalModel21SetSkeletalAnimObjectEPNS0_10AnimObjectEi_ZN2nw3gfx13TransformNode11DescriptionC1Ev_ZN2nw3gfx13TransformNode11DescriptionC2Ev_ZN2nw3gfx13TransformNode9TransformEv_ZN2nw3gfx19CalculatedTransform11EnableFlagsEj_ZN2nw3gfx19CalculatedTransform12SetTranslateERKN2nn4math4VEC3E_ZN2nw3gfx19CalculatedTransform12SetTranslateEfff_ZN2nw3gfx23CameraProjectionUpdater17SetPivotDirectionEN2nn4math14PivotDirectionE_ZN2nw3gfx3res13ResFileHeaderC1EPKv_ZN2nw3gfx3res13ResFileHeaderC2EPKv_ZN2nw3gfx3res14ResSceneObjectC1EPKv_ZN2nw3gfx3res14ResSceneObjectC2EPKv_ZN2nw3gfx3res15ResGraphicsFileC1EPKv_ZN2nw3gfx3res15ResGraphicsFileC2EPKv_ZN2nw3gfx3res20ResCameraViewUpdater12GetClassNameEv_ZN2nw3gfx3res20ResCameraViewUpdaterC1EPKv_ZN2nw3gfx3res20ResCameraViewUpdaterC2EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res23ResAimTargetViewUpdater3refEv_ZN2nw3gfx3res23ResAimTargetViewUpdater8SetTwistEf_ZN2nw3gfx3res23ResAimTargetViewUpdaterC1EPKv_ZN2nw3gfx3res23ResAimTargetViewUpdaterC2EPKv_ZN2nw3gfx3res25ResOrthoProjectionUpdater3refEv_ZN2nw3gfx3res25ResOrthoProjectionUpdater7SetRectERKNS1_17ResProjectionRectE_ZN2nw3gfx3res25ResOrthoProjectionUpdaterC1EPKv_ZN2nw3gfx3res25ResOrthoProjectionUpdaterC2EPKv_ZN2nw3gfx3res26ResCameraProjectionUpdater12GetClassNameEv_ZN2nw3gfx3res26ResCameraProjectionUpdater3refEv_ZN2nw3gfx3res26ResCameraProjectionUpdater6SetFarEf_ZN2nw3gfx3res26ResCameraProjectionUpdater7SetNearEf_ZN2nw3gfx3res26ResCameraProjectionUpdaterC1EPKv_ZN2nw3gfx3res26ResCameraProjectionUpdaterC2EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdater15SetUpwardVectorEfff_ZN2nw3gfx3res26ResLookAtTargetViewUpdater17SetTargetPositionERKN2nn4math4VEC3E_ZN2nw3gfx3res26ResLookAtTargetViewUpdater3refEv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC1EPKv_ZN2nw3gfx3res26ResLookAtTargetViewUpdaterC2EPKv_ZN2nw3gfx3res27ResFrustumProjectionUpdater3refEv_ZN2nw3gfx3res27ResFrustumProjectionUpdater7SetRectERKNS1_17ResProjectionRectE_ZN2nw3gfx3res27ResFrustumProjectionUpdaterC1EPKv_ZN2nw3gfx3res27ResFrustumProjectionUpdaterC2EPKv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdater3refEv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdater7SetFovyEf_ZN2nw3gfx3res31ResPerspectiveProjectionUpdaterC1EPKv_ZN2nw3gfx3res31ResPerspectiveProjectionUpdaterC2EPKv_ZN2nw3gfx5Light12GetAnimGroupEv_ZN2nw3gfx5Light13SetAnimObjectEPNS0_10AnimObjectE_ZN2nw3gfx5Model20GetMaterialAnimGroupEv_ZN2nw3gfx5Model21SetMaterialAnimObjectEPNS0_10AnimObjectEi_ZN2nw3gfx5Model22GetVisibilityAnimGroupEv_ZN2nw3gfx5Model23SetVisibilityAnimObjectEPNS0_10AnimObjectEi_ZN2nw3gfx6Camera11DescriptionC1Ev_ZN2nw3gfx6Camera11DescriptionC2Ev_ZN2nw3gfx6Camera12GetAnimGroupEv_ZN2nw3gfx6Camera13SetAnimObjectEPNS0_10AnimObjectE_ZN2nw3gfx6Camera14DynamicBuilder11MaxChildrenEi_ZN2nw3gfx6Camera14DynamicBuilder11ViewUpdaterEPNS0_17CameraViewUpdaterE_ZN2nw3gfx6Camera14DynamicBuilder12MaxCallbacksEi_ZN2nw3gfx6Camera14DynamicBuilder17ProjectionUpdaterEPNS0_23CameraProjectionUpdaterE_ZN2nw3gfx6Camera14DynamicBuilderC1Ev_ZN2nw3gfx6Camera14DynamicBuilderC2Ev_ZN2nw3gfx6Camera14DynamicBuilderD1Ev_ZN2nw3gfx6Camera14DynamicBuilderD2Ev_ZN2nw3gfx6Camera9SetWScaleEf_ZN2nw3gfx9GfxObject7DestroyEv_ZN2nw3gfx9SceneNode11DescriptionC1Ev_ZN2nw3gfx9SceneNode11DescriptionC2Ev_ZN2nw4demo11ResourceSetC1ERKS1__ZN2nw4demo11ResourceSetC2ERKS1__ZN2nw4demo11ResourceSetC1Ev_ZN2nw4demo11ResourceSetC2Ev_ZN2nw4demo11ResourceSetD1Ev_ZN2nw4demo11ResourceSetD2Ev_ZNK2nn2fs15FileInputStream10TryGetSizeEPx_ZNK2nn2fs15FileInputStream11GetPositionEv_ZNK2nn2fs15FileInputStream14TryGetPositionEPx_ZNK2nn2fs15FileInputStream7GetSizeEv_ZNK2nn2fs6detail12FileBaseImpl6GetPtrEv_ZNK2nn2fs6detail8FileBase11GetPositionEv_ZNK2nn2fs6detail8FileBase14TryGetPositionEPx_ZNK2nn2fs6detail8FileBase7GetSizeEv_ZNK2nn6Result9IsFailureEv_ZNK2nn6Resultcv8nnResultEv_ZNK2nw2ut13ResCommonBase7IsValidEv_ZNK2nw2ut13ResCommonBase8void_ptrEv_ZNK2nw2ut8internal15RuntimeTypeInfo13IsDerivedFromEPKS2__ZNK2nw3gfx3res20ResCameraViewUpdater11GetTypeInfoEv_ZNK2nw3gfx3res20ResCameraViewUpdater3refEv_ZNK2nw3gfx3res25ResOrthoProjectionUpdater3refEv_ZNK2nw3gfx3res25ResOrthoProjectionUpdater7GetRectEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater11GetTypeInfoEv_ZNK2nw3gfx3res26ResCameraProjectionUpdater3refEv_ZNK2nw3gfx3res27ResFrustumProjectionUpdater3refEv_ZNK2nw3gfx3res27ResFrustumProjectionUpdater7GetRectEv_ZNK2nw3gfx6Result9IsFailureEv_ZnwjPv_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEED2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEC1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEC2Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEED1Ev_ZN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEED2Ev_ZN2nn4util5Int64IxvEC1Ex_ZN2nn4util5Int64IxvEC2Ex_ZN2nn6Result5ConstILNS0_5LevelE0ELNS0_7SummaryE0ELNS0_6ModuleE0ELi0EEC1Ev_ZN2nn6Result5ConstILNS0_5LevelE0ELNS0_7SummaryE0ELNS0_6ModuleE0ELi0EEC2Ev_ZN2nw2ut10EnableFlagIjjEET_RKS2_RKT0__ZN2nw2ut11DynamicCastIPNS_3gfx13SkeletalModelENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx5LightENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx5ModelENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx6CameraENS2_11SceneObjectEEET_PT0__ZN2nw2ut11DynamicCastIPNS_3gfx9SceneNodeENS2_11SceneObjectEEET_PT0__ZN2nw2ut12GetFlagValueINS0_9ArrayKindEjS2_EET_RKT0_iRKT1__ZN2nw2ut12SetFlagValueIjNS0_9ArrayKindES2_EET_RKS3_iRKT0_RKT1__ZN2nw2ut13ResStaticCastINS_3gfx3res23ResAimTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res25ResOrthoProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res26ResLookAtTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res27ResFrustumProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut13ResStaticCastINS_3gfx3res31ResPerspectiveProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res23ResAimTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res25ResOrthoProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res26ResLookAtTargetViewUpdaterENS3_20ResCameraViewUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res27ResFrustumProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut14ResDynamicCastINS_3gfx3res31ResPerspectiveProjectionUpdaterENS3_26ResCameraProjectionUpdaterEEET_T0__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEE4SwapERS5__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC1Ev_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC2Ev_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC1IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEEC2IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx17CameraViewUpdaterENS2_10GfxDeleterEED2Ev_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE10GetDeleterEv_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE3PtrEv_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEE4SwapERS5__ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC1Ev_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC2Ev_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC1IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEEC2IS3_EEPT__ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEED1Ev_ZN2nw2ut7MovePtrINS_3gfx23CameraProjectionUpdaterENS2_10GfxDeleterEED2Ev_ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx13SkeletalModelEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx5LightEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx5ModelEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx6CameraEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut8internal19GetTypeInfoFromPtr_INS_3gfx9SceneNodeEEEPKNS1_15RuntimeTypeInfoEPT__ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE11SetCapacityEi_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE3endEv_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE4backEv_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE5beginEv_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE7reserveEi_ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE9constructEPS3_RKS3__ZN2nw2ut9MoveArrayINS_4demo11ResourceSetEE9push_backERKS3__ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEEixEi_ZN2nw2ut9MoveArrayIhE11SetCapacityEi_ZN2nw2ut9MoveArrayIhE12SetArrayKindENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIhE13destroy_rangeEPhS3__ZN2nw2ut9MoveArrayIhE3endEv_ZN2nw2ut9MoveArrayIhE4swapERS2__ZN2nw2ut9MoveArrayIhE5beginEv_ZN2nw2ut9MoveArrayIhE5clearEv_ZN2nw2ut9MoveArrayIhE5eraseIPhEET_S5__ZN2nw2ut9MoveArrayIhE5frontEv_ZN2nw2ut9MoveArrayIhE6resizeEi_ZN2nw2ut9MoveArrayIhE7releaseEv_ZN2nw2ut9MoveArrayIhE7reserveEi_ZN2nw2ut9MoveArrayIhEC1ERKS2__ZN2nw2ut9MoveArrayIhEC2ERKS2__ZN2nw2ut9MoveArrayIhEC1Ev_ZN2nw2ut9MoveArrayIhEC2Ev_ZN2nw2ut9MoveArrayIhEC1IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIhEC2IvEEPT_jPNS_2os10IAllocatorENS0_9ArrayKindE_ZN2nw2ut9MoveArrayIhED1Ev_ZN2nw2ut9MoveArrayIhED2Ev_ZN2nw2ut9MoveArrayIhEaSES2__ZN2nw2ut9ResCommonINS_3gfx3res17ResFileHeaderDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res17ResFileHeaderDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEEC2EPKv_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEE3ptrEv_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEEC1EPKv_ZN2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEEC2EPKv_ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEE4SwapERS3__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEE5ResetIS2_EEvPT__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC1Ev_ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC2Ev_ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC1IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEEC2IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEED1Ev_ZN2nw3gfx6GfxPtrINS0_17CameraViewUpdaterEED2Ev_ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEE4SwapERS3__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEE5ResetIS2_EEvPT__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC1Ev_ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC2Ev_ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC1IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEEC2IS2_EEPT__ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEED1Ev_ZN2nw3gfx6GfxPtrINS0_23CameraProjectionUpdaterEED2Ev_ZN4__rw12__rw_destroyIN2nw4demo11ResourceSetEEEvRT__ZN4__rw12__rw_destroyIPN2nw4demo11ResourceSetEEEvT_S5__ZN4__rw12__rw_destroyIPhEEvT_S2__ZN4__rw12__rw_destroyIhEEvRT__ZN4__rw14__rw_constructIN2nw4demo11ResourceSetES3_EEvPT_RKT0__ZN4__rw14__rw_constructIhhEEvPT_RKT0__ZNK2nn4util5Int64IxvEcvxEv_ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEE3PtrEv_ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEEcvMNS5_14SafeBoolHelperEiEv_ZNK2nw2ut7MovePtrINS_3gfx11AnimBindingENS2_10GfxDeleterEEptEv_ZNK2nw2ut9MoveArrayINS_4demo11ResourceSetEE11GetCapacityEv_ZNK2nw2ut9MoveArrayINS_4demo11ResourceSetEE12GetArrayKindEv_ZNK2nw2ut9MoveArrayINS_4demo11ResourceSetEE4sizeEv_ZNK2nw2ut9MoveArrayINS_4demo11ResourceSetEE5emptyEv_ZNK2nw2ut9MoveArrayINS_4demo11ResourceSetEE8capacityEv_ZNK2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEE4sizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEE4SizeEv_ZNK2nw2ut9MoveArrayIPNS_3gfx9AnimGroupEE4sizeEv_ZNK2nw2ut9MoveArrayIhE11GetCapacityEv_ZNK2nw2ut9MoveArrayIhE12GetArrayKindEv_ZNK2nw2ut9MoveArrayIhE4sizeEv_ZNK2nw2ut9MoveArrayIhE5emptyEv_ZNK2nw2ut9MoveArrayIhE8capacityEv_ZNK2nw2ut9MoveArrayIhEcvMNS2_14SafeBoolHelperEiEv_ZNK2nw2ut9ResCommonINS_3gfx3res24ResCameraViewUpdaterDataEE3ptrEv_ZNK2nw2ut9ResCommonINS_3gfx3res30ResCameraProjectionUpdaterDataEE3ptrEv_ZNK2nw3gfx6GfxPtrINS0_11AnimBindingEEcvMNS_2ut7MovePtrIS2_NS0_10GfxDeleterEE14SafeBoolHelperEiEv_ZNK2nw3gfx6GfxPtrINS0_11AnimBindingEEptEv_ZSt18uninitialized_copyIPN2nw4demo11ResourceSetES3_ET0_T_S5_S4__ZSt18uninitialized_copyIPhS0_ET0_T_S2_S1_ // 0 0 0 0 261 ` demo_AutoTester.o/ demo_CameraController.o/ demo_CommandListSwapper.o/ demo_DebugUtility.o/ demo_DisplayBufferSwapper.o/ demo_GraphicsDrawing.o/ demo_GraphicsMemoryAllocator.o/ demo_GraphicsSystem.o/ demo_HioPacketChannel.o/ demo_PadButton.o/ demo_SimpleApp.o/ /0 1305694991 0 0 100666 283688 ` ELF(hj4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍO-|M@P`pЊ(p xxx P*.AV  PD 0 H 0` d |P t"S 0hh뀢0 00` d P !ck< 0h h<HLP X T T PHP Y T T PH - P X0$|ЍNW:Pointer must not be NULL (m_HioPacketChannel)demo_AutoTester.cpp?!LĔgXNW:Pointer Error m_ScreenshotManager(=%p) is not valid pointer.>@-@ P 00  >>@-@P P 00  >@-@@$P010  # $) $# $ $ (P (  $ T t $ $$P $P NW:Fatal Error Unsupported test eventdemo_AutoTester.cppp@-`@Pp0@-$M@P P3  (P (,( $   (   (( 000  $Ѝ0zDC-M@PP0CB ( 0 `; 0 A`3 0 ,`+  Ѝ   a/g V P  00  p P   0  $$ P$ P $ P$ P$ P $ X \` NW:Failed assertion false demo_AutoTester.cppNW_SCREENSHOT_TEST: OK NW_SCREENSHOT_TEST: NG p@-M@P` P P `000  ЍpA-M@P`p P pHV H000  Ѝ R  0 /A-@P,pWD (d,`  `NW:Pointer must not be NULL (memory)demo_AutoTester.cppp@-@P 2/p@-@ P p@-@P`P` @@(p@-@@@ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_AutoTester.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppchannelNumber is out of bounds(%d) %d <= channelNumber <= %d not satisfied.NW:Failed assertion testInfoHeader.packetType == TestInfoHeader::PACKET_TYPE_IDNW:Failed assertion scenarioHeader.packetType == ScenarioHeader::PACKET_TYPE_ID`armcc+|     DA|`armcc+|     pAz`armcc+|     ,Aw AXwAX`armcc+|     ,A~`armcc+|     (A~`armcc+|     ,A|`armcc+|      $`armcc+|     DAz`armcc+|     A}Atz}`armcc+|     HAz`armcc+|      A|`armcc+|     (AyArtyAr`armcc+|     HA~`armcc+|      `A|AvU|`armcc+|     $AzAthz`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D Dthis ^allocator@deviceAllocator"w__result P@8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pvoid0W!pallocator>deviceAllocator w__result PlqmemoryWqautoTester Xh8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolint1this channelNumber&needCustomrenderSystemcorrectHashDisplay0 correctHashDisplay1 x__resultIrheaderWrittenSizeDrdataWrittenSize@rtestInfoHeaderQ~rscenarioHeader~reventXsiosi\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,this "d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this "w__resultP$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902], ,this "qallocatorUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this )param d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dq Dthis "Drheaderld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H this Vparamm 8rheaderlrdatapXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H" Hthis >paramD Hrheaderld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this >param d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool this param sscreenshotIndexmsshotDisplayZreachParamL`reachParamL`rheader'Ptrheader'PtsresultGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H Hthis "<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`3 `this vdeviceLeakSize&XparticleLeakSize&: `rheaderhrdata@`Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]_ this deviceAllocatortparticleAllocatorVtiming8$rheader\rdataPT,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK#Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp$!!W d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp721/!160  C"P  m!  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O      " ' ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp W                      e   `2%#% d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp& 1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp, 2 ; 1u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }D},R,DV Q DUPDT}p} Q pUPpT}}$ } }$} PTPDPYXSWRVQU P T},}P,T}(}P(T},}P,T$}$Q$P}D}PDT}} }0} QU P T}H}QHUPHT} } Q TP V}}}8}}8XWVQU P T}H}PHT}}\}(\`}R`VQ`U P `T}}}0}SWRVQU P T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP R operator newp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T ,0P,0P ,0P, 0P/`armcc+|      dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dbool] #dthis:hash'x__resulty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.h &&& }% |d}X\PdQPdR$/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int W thisw__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.h!#4 }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0y thisw__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.h#%: }P Q4/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.h, }P Q8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int  thisw__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.h. }P Q @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int %thisEw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this=>index w__result[PXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int this>index w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.h  } } Q UP T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 1 m this"w__result"P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.h 2  } P|@-P@T T 0 0 D@|demo_HioPacketChannel.h`armcc+|     HAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HBHthis*>channelNumber& w__result&PD d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.h  9 }H} Q HTPHU@-@@`armcc+|     A~`/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] !  this3w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h:<e }P Qx/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool fthis)enabledt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.h)A}QP|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)statust d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.h)C}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolW isEnabled} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h0I } P@-@`armcc+|     (A~Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intnwutU{SetFlagValue(flagsZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\     @-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int (this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z=8this"w__resultP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T#"! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q%&*)('A-p@P ` `armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 e8this^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >}8}R8U Q 8TP8W,-10/. @/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ348765/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q:;?>=</`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__reftX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}PABFEDCp@-@P @Tp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902](__rwV[__rw_destroy(x__firstx>__lastx X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }(} Q (UP(THIMLKJp@-@P ` p`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4__rwVT __rw_construct4__px>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory>}4} Q 4UP4TOPTSRQUA-@P`p @ `T `armcc+|     DAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DUuninitialized_copyxDxx__firstx^__lastx@__resx"w__resultxP@q__startxWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT%Huninitialized_copyWX\[ZYP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool * this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q^_cba`0 0/`armcc+|      Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueflags:shift'maskw__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPSefjihg8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Tlmqpon /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Gthisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQstxwvu@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Bthis"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTz|{~}G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool]thisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V   `armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolint{thisRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)elementv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPp@-@P` PUp`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this^first-@last-"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0Tp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Ythiszcapacity\allocator>9kind w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis5other "qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this>rhs w__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902],VSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,TSafeDestroy|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T /Ĕg`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this w__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }Pp@-`@ P p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this>element v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h >}4} Q 4TP4VA-@P`PpPWp`PpPPP`pX `armcc+|     Azxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisznumber\w__resultPqresultV pqminW4lsiIsmax6si#v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!   +~ $  '' +~" }}XtW8pXQUPT /?!`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this w__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }P / `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this w__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }P /WW `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Mthis w__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }P /ᚧ8`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this w__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }P /ᦊ#`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this w__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }P     / O`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this w__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }P /Nh`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902] *this w__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h }PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#! |d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%ibit64K%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h$#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h'&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h*),D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h-,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h/D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]0__rw??43D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h76D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h9D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]std;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]std?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]?/A$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsDCd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hFd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallHd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#Jd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#Ld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndNd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARMP,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager Rd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndUTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hWd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndYd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos[d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@LockPolicy@NoLock@LockObject]d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosad:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnoscd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650ed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?nwut?iHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKlkd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLint8iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hnd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdevqpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool00000nwdev@DisplayDescription&format#&width#&height#&offsetX# &offsetY#&display#@Screenshot<&m_DisplayDescription#&m_Allocator#&m_CopyScreen#&m_SrcScreen# &m_Length#$&m_MaxLength#(&m_Hash#,&m_Writed#0&m_Width#4&m_Height#8Equal65DumpHash6GetBufferLength6GetBuffer6GetWidth6GetHeight6@ScreenshotManager&m_Allocator#&m_Screenshots#&m_NextWrited#iScreenshotArray(cCreate555Take65: : GetScreenshot65Destroy65Z000Zosy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTR@SerialChannel&m_Ch&#u<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint000nwdemo@HioPacketChannel&m_Allocator5#&m_DeviceAllocator5#&m_SerialWorkMemory#&m_Serial# @Description&channelNumber&#Description"6"@Builder&m_DescriptionF#ChannelNumber&6*5&Create/6*5555*s_DeviceAllocatorForHioWorkMemory5*s_HioWorkMemoryDestroy6/cInitialize55dFinalizeListen6/5&Disconnect6/SendPacket6/5555ReceivePacket6/55555550F?000wd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Optionb#0|{d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListN# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$xn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.h~d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl&#&m_AllocCount#TiExpHeap5l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xW#&yW#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4#DVEC4_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x#&y#iAnalogStickStatusaB&holdb#&triggerb#&releaseb#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Color8&r#&g#&b#&a#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwfont@CharWriterL&m_ColorMappingT#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingT#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 09&m_UniformAddr=# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'6B&m_UniformTextMtxBuffer;#s&m_UniformTextColorBufferd#@@UniformAddress&addrMtxW#&addrSizeAndVtxW#&addrTexCoordW#&addrColorW# @VertexBufferW &position#*s_StaticInitialized*s_VertexBufferd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0?nwgfx@GfxObject(__vptr#&m_Allocator#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@DisplayBufferSwapper<#osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Model#DTransformNode  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderKeyTypeoiRenderKeyFactory.| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Camera#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderQueue z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDMeshRendereros"`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6os$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosFd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosgfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwdemo@CommandListSwapperd&m_Allocator#&m_CommandListsM#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntriesh# &m_GpuProfilingResultsh#0&m_ReusableCommandListsM#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper0os0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hid:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnulcdCTRDStereoCameralkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatintnwdemoDResourceSetiResourceArrayXB@RenderSystem&m_AllocatorR#&m_RenderContextX#&m_PriorMaterialRenderKeyFactory^#&m_PriorDepthRenderKeyFactory^# &m_RenderQueued#&m_MeshRendererj#&m_RenderSortMode#&m_UpperSwapperp#&m_LowerSwapperp# &m_ExtensionSwapperp#$&m_CommandListSwapperv#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera|#&m_Resources#&m_SkyModel#&m_PostRenderCallback#&m_PostRightRenderCallback#@LoadMeterDescription0&startTick1#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount&#,ResetCumulativeLoadMeter63?GetCumulativeLoadMeter630utosgfx0000000000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hnd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@DemoAllocatorp#&m_StartAddress<#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#GetFreeSize6GetTotalSize60pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#Urd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|EnableTestMode65SetTestPadStatus65@PadFactory*s_pPadcGetPad00t8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool0nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializedv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]charboolintvoid000nwdemo@DebugUtility@AutoTester,&m_Allocator #&m_DeviceAllocator #&m_ScreenshotManager #&m_HioPacketChannel # &m_FrameCount&#&m_Scenario#&m_CurrentEvent-#$&m_RenderSystem #(NOTIFY_TIMINGTIMING_POST_INITIALIZE_SCENES TIMING_PRE_TERMINATE_SCENES EventTypeEVENT_SCREENSHOT EVENT_SET_PAD_STATUS EVENT_BEACON EVENT_SEND_LOAD_METER EVENT_RESET_LOAD_METER EVENT_TEST_DONE EVENT_SWITCH_CPU_PROFILING_MODE @ScreenshotParam&display&#&hash#@SetPadStatusParam&padStatus#@BeaconParam@SendLoadMeterParam@ResetLoadMeterParam@SwitchCpuProfilingModeParam&isModeEnabled&#@TestEvent &frameCount&#&eventType #¶m#l'screenshot'setPadStatus'beacon&'sendLoadMeter7'resetLoadMeterO'switchCpuProfilingModeh@ TestInfoHeaderH&packetType&#&eventCount&# ?&programName# TestInfoHeader 6 @ ScenarioHeader&packetType&#&eventCount&# ScenarioHeader 6 @ ScreenshotHeader&packetType&#&frameCount&#&width&#&height&# &display&# ScreenshotHeader 6 @ BeaconHeader&packetType&#&frameCount&# BeaconHeader 6 @ LoadMeterHeader&packetType&#&frameCount&# LoadMeterHeader 6 @ LoadMeterData&callCount&#&cpuTime&#&gpuTime&#&otherGpuTime&# &cmdSize&#@MemoryLeakHeader&packetType&#&frameCount&#MemoryLeakHeader 6 @MemoryLeakData&deviceLeakSize&#&particleLeakSize&#@DoneHeader&packetType&#&frameCount&#DoneHeader 6 @MemoryStatusHeader &packetType&#&frameCount&#&timing&#MemoryStatusHeader 6 @MemoryStatusData&deviceMemoryUsed&#&particleMemoryUsed&#cCreate 5 5 Initialize6 5&55 55Finalize6 Destroy6 AdvanceFrame6 NotifyMemoryLeak6 5&5&NotifyMemoryStatus6 555AutoTester 6 5 5 ~AutoTester6 SendScreenshot6 5 ? SetPadStatus6 5 ? SendBeacon6 5D &?@ SendLoadMeter6 5m 7?i NotifyDone6 SwitchCpuProfilingMode6 5 h? 0Q00'00000*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator*s_ParticleAllocator*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount&*s_DebugFrameCount&0*s_AutoTester dSetSilentMode500000 yx@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0030B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_AutoTester.cpp{d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayK&m_AllocatorQ#&m_ElementsW#&m_EndW#&m_Capacity# operator[][6=5size6E00A0Z00K?Kd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBased:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0nwfont@TextWriterBased&m_WidthLimitW#L&m_CharSpaceW#P&m_LineSpaceW#T&m_TabWidth#X&m_DrawFlag#\0^&m_TagProcessorD#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor^# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderElementd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderKeyFactory# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray:&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASlot1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASignal1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray &m_FixedSizeElements# #d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderQueue,#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapTemplateX##$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6MoveArray655: ~MoveArray6operator= 65operator[]65size6begin-6end-6empty6capacity6reserve65push_back65swap65 resize65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655construct65destroy65destroy_range65-5-erase650?0 00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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-od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_CameraController.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp?@=wwwB AcameraIndex is out of bounds(%d) %d <= cameraIndex < %d not satisfied.NW:Pointer Error m_CameraEntries[cameraIndex](=%p) is not valid pointer.`armcc+|     hA|`armcc+|     ,A|`armcc+|     <A{Aw Ajw A{A j`armcc+|      Av`armcc+|     4xA{Aw ApYwA{`armcc+|     ,@A}A{Af{A}`armcc+|     Az`armcc+|     $AzAthz`armcc+|     Az`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]k d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hvoid0Fhthis"w__resultPdhqcameraEntry'Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902],UK,this"qallocatorUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thiscamera-x__resultarresViewUpdater-XrresAimTargetViewUpdaterTrresLookAtTargetViewUpdaterPrresRotateViewUpdaterLrcameraPos@rlookReverse0rlookReverse0sxsWsxcWsysWsycWt4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intvoid0`bthisrcamera-T9cameraIndex 6smemory#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]x .xthisRrresViewUpdater-LrresAimTargetViewUpdaterHrresLookAtTargetViewUpdaterDrresRotateViewUpdater@qxsW qxcW qysW qycW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@ @thisqpadUrstickdsdollySpeedWsmoveSpeedWjrdScreenXrdWorldLrscreenToWorld>@smoveSpeedWRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned int|this>9cameraIndex d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]6thisvallocatorXdescription:w__resultP8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0&this>allocator w__resultPqmemoryW8qdemoCameraX4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKchrMASK2c`$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKiR d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp@  /{%  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cpp%2'>9D8& !2*!,7 &&2  !2*!,7 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$A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT 0/`armcc+|      ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUMEnableFlagflags*valuew__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR@-@<<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] vthis"flagsbt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h#%O}}PT@--@@`A `armcc+|     (8A~AzK~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 8thisxWyWbzW: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ,}}4}48}, ,8  8  8 P 8Tp@-P@aa a p`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 40this>translate  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ;}0}(Q(0TP0U   p@-P@T$ HH    pNW:Pointer must not be NULL (translate)>gfx_CalculatedTransform.h`armcc+|     @A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@ T@this>translate  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h  }@} Q @TP@U L/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this6w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(< }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisHw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisH"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PT"#'&%$@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PT)*.-,+@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this-"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h)+M}}PT015432p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0P<this>9p w__resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}<} Q <UP<T78<;:9/ResCameraViewUpdater`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}>?CBA@8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResCamera.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hchar}Hthis"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h=}H}PHTEFJIHG@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result;P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h13J}}PTLMQPONp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$TSTXWVU@-@P E8NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]474this"w__result3P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4TZ[_^]\@-@P E8NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4U4this"w__resultQP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4Tabfedc@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]kthis"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PThimlkjp@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,this>value | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,Toptsrq@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultW | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTvw{zyx@--@@`armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$thisbvalueW:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $T}~p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0+$this>9p w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4b4this"w__result^P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__result|P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTp@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,this>value | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T@-@P <<NW:Pointer must not be NULL (void_ptr())ygfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4F4this"w__resultBP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T@-@P <<NW:Pointer must not be NULL (void_ptr())ygfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4d4this "w__result`P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]zthis "w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTp@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,this>value | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__result'Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first'*last'v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__result#P0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 thisv__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.h}P@--@H `armcc+|      A~A|D~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatUasin__x8w__result X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.h#%8}}}}   asin@--@   H  ?AsinFIdx: Input is out of the domain."B`armcc+|      LA~A|P~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LnnmathUAsinFIdxWLxW8w__resultW He d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.h&}}H}HL}  L  0@-M@PT000 U00p0 | ` 0   ` 0   ` 0      Ѝ0p1%s must not be NULLmath_Vector3.ippp2`armcc+|      A}Axk}Ax0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUVEC3SquareDistWp1zp2\x__resultWDrdiffhk d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ipp 2 3  !>}} } } }  QU P T   0@--M@PTX00T0d dU`0000X @@Ѝ0p1%s must not be NULLmath_Vector3.hp2`armcc+|     0A}A{AzZ{ A}A zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUVEC3DistWp1p2tx__resultW\b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h&232}}  } t}tx}x|} |}x| Q|UP|Tp@-@Pp`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUVEC3DistWv1>v2 w__resultW b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h79V}} Q UPT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast-res-tx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P !%$#"@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast-res-tx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P'(,+*)-@- M PЍ P @ `armcc+|     A}AzI~Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UJResDynamicCast-res-tx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P!ResDynamicCast/04321 @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ67;:98|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T=>BA@?@A /*` a `armcc+|      4(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4floatnwutUClamp4x\lowDhigh,x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h#.44} 4 4  4 DEIHGF@--@H @h `armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nnmathUFAbsW$xW8w__resultW qretW e d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h}} } $}  $ KLPONM@--@ H FSqrt: Input is out of the domain.`armcc+|     $\A~A| J~A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\nnmathUFSqrtW\xW\x__resultWDe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h}}0}04}4\}04  4 RSWVUT@-@P`                   `armcc+|     AxDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUVEC3TransformNormalpOut^pM@pV"w__resultPrtmp`i d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Types.ipp  DDE}} RV Q UPTYZ^]\[_@--M@@`An k >!ua ^ o?!T Q q?/[I i  J  @            @ @ H   h    @ @ H   h  ;  9  7 ЍFloating Point Value Error fIdxX is infinite or nan.Bmath_Matrix34.ippFloating Point Value Error fIdxY is infinite or nan.CFloating Point Value Error fIdxZ is infinite or nan.`armcc+|     <A~AxArrx A~A rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UMTX34RotXYZFIdxCipOutifIdxXWfIdxYWfIdxZWx__resulti_rsinxW\rcosxWXrsinyWTrcosyWPrsinzWLrcoszWHsf1Wsf2Wr r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp2&&%  !   ! !  }} } }8} }}8PT D       PT#MTX34RotXYZFIdxCabfedc@--@@`A (@ (@ )@jJ i a 6?`armcc+|     4\A~Ax S~A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\nnmathUMTX34RotXYZDegi\pOutifDegXWfDegYWfDegZWx__resultiG]<PrZ~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h, =z%}}T} TX}X\} TXP<X 0X $X < <X  X  X P XThimlkj  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__result  t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.h-C } PoptsrqA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 a0this^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0Wvw{zyx ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int $this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool " this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q0 0/`armcc+|      Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueflags:shift'maskw__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Cthisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int :this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      AxDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolUthisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintsthisRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTA-@P`XPppW`armcc+|     dAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintbooldthis^size@element"w__resultP`qresultX(dqiW@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h    ~}d}RdV Q dUPdTp@-@P` p`armcc+|     $A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intbool$this^size@element"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hGIm}$}R$V Q $UP$T@-@`armcc+|     (A~\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intnwutU{SetFlagValue(flagsZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Sthiszcapacity\allocator>kind w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis5other "qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this>rhs w__result Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z78this"w__resultP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8TrefD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatstdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]std0__rw?! D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h$#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]std(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc*D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]std,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatnwut.$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings10d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h3d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall5d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#7d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#9d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd;d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARM=,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager ?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndBAd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hDd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndFd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosHd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosJd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosLd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650Pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndVd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathXd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathZd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xW#&yW#@VEC2#\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath_^d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #iself_typeYVEC36VEC365W5W5Woperator-65H?Doperator*65Woperator/65W00?lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.had:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# cd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathed:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathgd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathid:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathkpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#MTX34i6i0>md:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX44_@&#@BaseData@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<l@''fW'mW'a'vB@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<@MTX44@#od:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathqd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#sd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath>0ud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathwd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session|{d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h~d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x#&y#iAnalogStickStatusaB&holdb#&triggerb#&releaseb#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU32wiResF32WyiResTypeInfoiResVec3#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?nwut???d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResSceneObjectData@ResSceneObject#@ResSceneNode#@ResTransformNode#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxrestd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0? 4this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flagsb#<SetTranslate65W5W5WSetTranslate65GetTranslate65EnableFlags65b00?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#animd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResultsb#8&m_Description##&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignall#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#Transform660| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00? nw gfx res@ResCameraViewUpdaterData&typeInfo;#@ResAimTargetViewUpdaterData#&m_Flags#&m_TargetPositionO#&m_Twist+#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPositionO#&m_UpwardVectorO#@ResRotateViewUpdaterData#&m_Flags#&m_ViewRotateO#@ResCameraViewUpdater#ResCameraViewUpdater6: ref6cGetClassNameGetTypeInfo;6@ResAimTargetViewUpdater-#iResDataType ResAimTargetViewUpdater6: ?ref36?MrefQ6GetTargetPosition6SetTargetPosition65GetTwistW6SetTwist65W@ ResLookAtTargetViewUpdater-#iResDataTypeqResLookAtTargetViewUpdater6: ?ref^6?x ref| 6 GetTargetPosition 6 SetTargetPosition 65@ ResRotateViewUpdater-#iResDataType ResRotateViewUpdater 6: ? refB 6?\ ref` 6  GetViewRotate 6  SetViewRotate 65@ ResCamera#0-?-0000000| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnnmathnwgfx@CameraViewUpdater #&m_IsDynamic#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraProjectionUpdaterutnnmath8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwgfx@Camera#&m_ViewMatrix>#&m_InverseViewMatrix>#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrix>#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup3#&m_OriginalValue#&m_OriginalTransform#&m_WScaleW#&m_IsDynamic#GetViewUpdater6-00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolunsigned intvoid0W0nwdemo@CameraController&m_Allocator#&m_DescriptionL#&m_CameraEntries#&m_UsagePrinted#@Description&maxCameraCount#@Builder&m_DescriptionL#Create65@CameraEntry<&m_Rotate#&m_TargetPos# &m_TargetDistanceW#&m_Camera#&m_InitialRotate# &m_InitialTargetPos#,&m_InitialTargetDistanceW#8*DOLLY_SPEED_BASE*TUMBLE_SPEED*MOVE_SPEED_BASE*ROTATE_X_LIMIT*DEFAULT_DISTANCECameraEntry65~CameraEntry6Update6UpdateCamera6Destroy6Register65: Update6: CameraController655L?~CameraController60u00os0Ed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#UGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress6 5fGetAnalogStick6 @PadFactory*s_pPadcGetPad000LK0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr #&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0B0&tinfo #&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CameraController.cppNd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyablePd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal20X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00[Z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacher`_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hcbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hfed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#n<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001qp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.htsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hwvLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6HPtr6H0Dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hzyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements##&m_End##&m_Capacity# iiterator#g=MoveArray6MoveArray6555~MoveArray6operator= 65operator[]65size6begin'6end'6empty6capacity6reserve65push_back65assign655swap65 clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct65#5destroy65#destroy_range65'5'Assign655erase##65#0?0 000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot2d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34RotXYZFIdxi3ipOut3WfIdxX3WfIdxY3WfIdxZz__resultilc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h"MTX34RotXYZFIdx!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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A `C $HE lG tHI  K N P R T $8V \(X HZ ]  _  b 0e L0h |j l (n (p  s 0v L y l | 0 H   $  D@y Gk=pI/44 1305695149 0 0 100666 314720 ` ELF(4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@-@P@P t @ `\&P0 `V p0h `x@ NW:Failed assertion !m_ReusableCommandLists.empty()[demo_CommandListSwapper.cppGL_ERROR : %s (0x%x)e@-@@P R PU `0 P \0X TP PU `0l PD NW:Failed assertion !m_ReusableCommandLists.empty()demo_CommandListSwapper.cppGL_ERROR : %s (0x%x)KR8@-@ ,P 8@-@@P h O@P PU `0d Pt< NW:Failed assertion !m_ReusableCommandLists.empty()demo_CommandListSwapper.cppGL_ERROR : %s (0x%x)A@-@ @-@P A-@P0`p0P0 0P0 pW:p@-@P0P0 p p@-@P P( `` `pNW:Failed assertion profilingId < m_GpuProfilingEntries.size()demo_CommandListSwapper.cpp@-$M@0P0` P0 p   `V$ЍzDp@-@MPUc c<<P bbb8g84k40r0,,(~($ $ $" 4#L1@P0[CommandListSwapper::WaitDone] nngxWaitCmdlistDone Timeout! (Timeout: %lld [msec]) truefalseRunning Command List : %s Binding ID : %d Top address of 3D command buffer : 0x%08x Top address of command request buffer : 0x%08x Max 3D command buffer size : %d [byte(s)] Max command request count : %d Used buffer size : %d [byte(s)] Used command request count : %d Run buffer size : %d [byte(s)] Run command request count : %d Next command request type : U     e i fm0 08 ``000B8 @T  `00` 0  F@!AT@ЍpNN_GX_CMDLIST_REQTYPE_DMA NN_GX_CMDLIST_REQTYPE_RUN3D NN_GX_CMDLIST_REQTYPE_FILLMEM NN_GX_CMDLIST_REQTYPE_POSTTRANS NN_GX_CMDLIST_REQTYPE_COPYTEX unknown Hardware state : 0x%08x Dump run command list:0x%02x%02x%02x%02x A- M@P  P Ѝ `ppP @@-P p@--@ @0`0PP   0@ PUH pp@-@Pp@-@PPA-@PdpWD (dd`  `NW:Pointer must not be NULL (memory)demo_CommandListSwapper.cppp@-@P`P8 jh`` 2/pNW:Pointer must not be NULL (m_DumpCommandListBuffer)demo_CommandListSwapper.cpp@-@0 P@-@PP PU `04 DP PGL_ERROR : %s (0x%x)demo_CommandListSwapper.cppC-M@P`P0 @@0  @@0 00@@@@@@PTX\`p  X P% P" 0 @@ @@  Y `@  $ @Ѝ|@-`D @T P0 @,, |GL_ERROR : %s (0x%x)odemo_CommandListSwapper.cpp@-@p@PP PU `0 P00 GL_ERROR : %s (0x%x)demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_CommandListSwapper.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp`armcc+|     $A|AlB|Al`armcc+|     $A~`armcc+|     Av`armcc+|     ,A~`armcc+|     $AyAryy`armcc+|     pAz`armcc+|     XA|`armcc+|     A|`armcc+|     8A~`armcc+|     A~`armcc+|      A{Arb{`armcc+|     Az`armcc+|     LA~`armcc+|     HA|`armcc+|     $lAzArLzAr`armcc+|     LA|`armcc+|     8A|`armcc+|     $`A|AzU|`armcc+|     XAz`armcc+|     Ax`armcc+|     Az`armcc+|     Az`armcc+|     Ax`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intkthis[rparamIsRunning&lrparamBinding&hrparamBufAddr&drparamRequestAddr&`rparamMaxBufSize&\rparamMaxRequestCount&XrparamUsedBufSizeTrparamUsedRequestCountPrparamRunBufSizeLrparamRunRequestCountHrparamNextRequestTypeDrparamState&@ssize&HqiT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$WI$$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>id rtick1XqsizeV,qiW0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902],W,id"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0_thisallocatordescription0rw__resultPqlistEnd-WrtimeoutTickXscommandList-_scacheEnd-LscommandList-98d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pvoid0W"pallocator>description0 w__resultPlqmemoryWqswapperXhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 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Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`U`this:w__resultW \qtotalW qend-V `qgpuProfilingEntry-U,,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XintXthis6w__resultPTrbufferSizelXserr#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthis6w__resultPrbufferSizehrboundIddDserr#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this6Lserr#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]!thisF0|serr3serr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool?thisRisCopyBuffer4\serr!4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK#R$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata 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' #ym d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp ! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp!  - 9 -!x7  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp !!\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp?%+++&(1 !z  /  >-&5  &{  3' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp$!!!W d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp!& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp*= V #y+   d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppq,= ! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp ' ! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp  9 *x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp!2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp ! ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp*=  #|  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp= d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp-= d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp!,= d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp!=*= d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cpp!I=u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}}}}dV P hUU}$}}}(QUPT},}P,T}}}8}`YTXTXRVQU P T}p} Q pUPpT}X}PXT}}PT}8} P 8T}}PT}}}8} P T}}\UPT}L}PLT}H}PHT}}8}88<}<l}88<PQlU P lT}L}QLUPLT}8},0 Q8UP8T}}\}\`}P`T}X} LT P XV}} LxU P T}}TUPT}}U8dUPT}} dVQUPT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQt 0,P/0tSUnknown`armcc+|      Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dcharint0UnwGlErrorStringDerr*x__resultB&value#&name#iEnumString;NsrENUM_STRINGSRqNUM_ENUM_STRINGRDqidxS m d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.h  !.wD},0PPDQ"nwGlErrorString /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator new_-pM@Pd\`PPX@T@ Pd0l`hptpLH` LT P9)! D4@00 4< 8p7'! ,(0($"%Ѝ`armcc+|     (TAr AVRvpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TU nnmathMultiplyAndDivide1Tx1Hmul&Zdiv&<w__result1PQrrate@qr_hiV\qr_loW\qx_hiXpqx_loYpi d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Misccellaneous.h "b  e}}8P}PT}(0S0TU R TT*tnnmathMultiplyAndDividep@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ? thisqw__result1PQ|[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h>+ }P Rp@-@P p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$;$this>9zeroOnly w__resultP a d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.h8:S}$}Q$UP$T@-M@    Ѝ`armcc+|     @AzAxM~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@WD@nanoSeconds1pw__resultp8rret`x__struct_result:a d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.h6AFgs}}<} <@}P@T@-M@ 2,! 0! 0 0 Ѝ`armcc+|     TAzAvR~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TWVTmilliSeconds1pw__resultpLx__struct_result:a d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.h8:ng}}P}(PT} P TT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  c thisw__result1PQa d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.h "8 }P R@-M@0 Ѝʚ;`armcc+|     4AzAxJ~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4l4thisi:spanpw__resultiP0[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h2}}0} 04} P 4T   /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 5 thisw__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Hthisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int cthis"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT"#'&%$ ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int )this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP)*.-,+ @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ015432/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__reftX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}P78<;:9p@-@P@Tp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902](__rwV[__rw_destroy(x__firstx>__lastx X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }(} Q (UP(T>?CBA@Dp@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902],VT __rw_construct,__px>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,T! __rw_constructFGKJIHLA-@P`p@`T `armcc+|     DAzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DUuninitialized_copyxDxx__firstx^__lastx@__resx"w__resultxP@q__startxWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT%Puninitialized_copyNOSRQPP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool K this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP QUVZYXW0 0/`armcc+|      Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueflags:shift'maskw__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS\]a`_^8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TcedihgfG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      AxDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool~thisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTklponmA-@P`PP`pPPP`p `armcc+|     Azpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRnumber4w__resultPqresultV DqminP uismax! uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!      ''  }}HWQUPTrswvut/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first-*last-v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPyz~}|{p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T@-@`armcc+|     (A~Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intU{SetFlagValue(flagsZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\PSetFlagValue@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Ythiszcapacity\allocator>9kind w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis5other"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this>rhs w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T @/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T@-@ Ѝ`armcc+|     $AzG~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$3$thisi.81tick pw__resultiP [ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h021} } $}P$T@-@0 `armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$WgM$w__resultp x__struct_resulti"[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h,}$}P$T@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z=8this"w__resultP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPA-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]=thiszcapacity\allocator>9kind w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result-Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Dthis)elementv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QPp@-@P` PUp`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 _0this^first-@last-"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0T     p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0k@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T $#"!@-@@@@@00@@ @@@@`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this"w__resultP< d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h}@}P@T&(',+*)p@-@PPp 2/`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<nwosVSafeFree<memory>allocator s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h~&}<}Q<UP<T./3210|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T56:987@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h%'L}}PT<=A@?>@-0P@P `armcc+|     <A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<boolWu<x__result!} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h M + }<}04PCDHGFE@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TvTthis5other"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPJKONML|@-P@ 0 0 |ʚ;`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4p4thisq>w__resultp0x__struct_resultw [ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h>}4}P4UQ4TQRVUTSp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]u .thisq>w__resultpx__struct_resultw [ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h}}PT Q UXY]\[Z@-@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  ? this"w__result1PQa d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.h!#@%} }P T_`dcba|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Tfgkjih @/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-}PQmnrqpo@-@ ,   `armcc+|     LA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L zLthis"w__resultPH d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h  }L}PLTtuyxwvA-p@P ` `armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 #8this^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >}8}R8U Q 8TP8W{|~}/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__reftX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}Pp@-@P @Tp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902](__rwV[__rw_destroy(__first>__last X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }(} Q (UP(Tp@-@P ` p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4__rwVT __rw_construct4__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory>}4} Q 4UP4TA-@P`p @ `T `armcc+|     DAzTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      AxDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool8thisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V   `armcc+|     AzXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintVthisRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPT -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayModed:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2platform.hARM C/C++ Compiler, RVCT4.0 [Build 902]long longiGLint64EXTHh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2platform.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned intunsigned charintiGLvoid{2iGLenum3iGLboolean4iGLbitfield5iGLint8iGLsizei9iGLuint<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?nwut?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]0std?__rw???D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]std$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@TimeSpan&m_NanoSeconds1#DZeroOnlyTag0iZeroOnly.*TimeSpan6: cFromNanoSeconds51cFromMilliSeconds51GetMicroSeconds16GetNanoSeconds1600la d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 902]1& |d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@Tick&m_Tick1#Ticki6i:1 Ticki6i5operator s6416qoperator nn::fnd::TimeSpan6qToTimeSpan6qcGetSystemCurrent00m0 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARM ,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000?nwos@IAllocator(__vptr#Alloc650! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0 f4this3element 4this3element?nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid010nwdemo@CommandListSwapperd&m_Allocator#&m_CommandLists#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandLists#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`@Description&commandListCount#&bufferSize#&requestCount#&reusableBufferSize# &reusableRequestCount#&maxGpuProfilingEntryCount#@GpuProfilingEntry &beginId#&endId#&beginTick1#&endTick1#&costTimeW#&isInTotal#GpuProfilingEntry6iCommandListArray#iGpuProfilingEntryArray.*COMMAND_LIST_WAIT_TIME_OUT*s_CommandListSwappercCreate550?KDestroy6Bind6RunAsync6 WaitDone 6 Swap 6 ResetGpuProfiling 6 AddGpuProfilingStartPoint& 65 SetGpuProfilingEndPoint 65 GetGpuProfilingCostTimeW 65 GetGpuProfilingTotalCostTimeW 6 GetCommandListId 6 GetCommandBufferSize 6 GetReusableCommandBufferSize 6 StartCommandSave 6 EndCommandSave 6 ReuseCommand 65 CommandListSwapper 6550 ~CommandListSwapper 6 CalcGpuProfilingCostTime 6SetGpuProfilingTick 65dCommandListCallback5RegisterCallback6dTimeoutWaitCommandListDoneDumpCommandListParameter6000os0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTR@SerialChannel&m_Ch&#*pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@HioPacketChannel&m_Allocatorj#&m_DeviceAllocatorj#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryj*s_HioWorkMemory0,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd.d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd2d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xW#&yW#@VEC2#4d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #6d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4#DVEC4_8d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath:d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath>d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathBd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathDd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathFd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathHd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathJd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionLd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRON,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x#&y#iAnalogStickStatusaB&holdb#&triggerb#&releaseb#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hQd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRSd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRUd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Color8&r#&g#&b#&a#Yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont\[(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFont`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResourcecbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwfont@CharWriterL&m_ColorMappingT#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingT#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfonti(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0khd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 09&m_UniformAddr=# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'6B&m_UniformTextMtxBuffer;#s&m_UniformTextColorBufferd#@@UniformAddress&addrMtxW#&addrSizeAndVtxW#&addrTexCoordW#&addrColorW# @VertexBufferW &position#*s_StaticInitialized*s_VertexBuffermd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTRod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontosqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwossd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#wd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoutosgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoDDemoAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#Ud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65f@PadFactory*s_pPadcGetPad0008d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool0nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializedd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator*s_ParticleAllocator*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount&*s_DebugFrameCount&0*s_AutoTestercIsCpuProfilingMode0@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base##&flags#&base_count# &base_info#F__si_class_type_info &base##&base_type##0i__builtin_va_list0?1B#0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_CommandListSwapper.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray6MoveArray655: ~MoveArray6operator=65operator[]65operator[]65size6begin-6end-6empty6capacity6reserve65swap65resize65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct65destroy65destroy_range65-5-erase650?000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray655: ~MoveArray6operator[]65size6begin-6end-6back6empty6capacity6reserve65push_back65swap65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65-5-erase6500?00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBase)(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0nwfont@TextWriterBased&m_WidthLimitW#L&m_CharSpaceW#P&m_LineSpaceW#T&m_TabWidth#X&m_DrawFlag#\0^&m_TagProcessorD#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor^# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.h+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#/!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 630D330433330$33330$33330l3<0<<303 0 3 0H 3 0 3m0Lm3 3 0, 330830L3030h30330$30`3330p30X3303033Q3J04J333X0 X3530X30333&3U333333f3C333 3303t330330\3"33r3 3333y3k3c0c303333_0\_3{3373033>3333333\3)3N33.0\.33F%@A\GqV; <R   mv = LM$~Q$QkJT+X5LB(&Uy"]fnCt qt^"rf C"ykcS6_{870o>nv\U)3N.fFNOuPZQ?R$S TUVWXYgZL[2B\]^ƿ_CDxE^FDG*HIJܾK¾LMmtnZo@p&q rsؽtuavqwWx=y#z {|ռ}~bcpdWe>f%g hiڻjk`lv\B(ںsY?% ׹rY@'ܸøx_F-ɷ~eL4жoW?'ߵǵ0s X$="0lr@;A/մa7xC)WUn3h̯Eg )­Qv`a$Ҫtf0{mMfƨ`.a>o^!}V9 2r@=SLդXZ}I ̡^+_P%074Hӟh&#۝ q+-(Y&XyٚJN #kҘo >*{9&w40.i*YZb^֓keBg`^֑H_ɏ:sjЍ}Bh&ۋVq*܉P m&WɆu2{c ՄId!܂No- IBm~Q~Us~N0~S}L}(a},'}|H|:^|<|>{@{DR{B {z8zFBz2z4y6yMyyxxDxww vw9wv v qv1vuuqu5utttHt tsisWQssr rqMrw r[quqKqqpnpp#o fo+o-n(un&FnnmmyymCmJml lPl#lkko[k k*jjjLjji&i{i0Fi.ihhph4hYgbg^gkTgeggf`f[f#feeye9eddd;d dccsXccbbcb})baavaAaa``U``____'_^^k^1^]]]O]]\\^\'\{[[[B[ [ZZOZZYYiY0YXXxXCXXW WGWWVVmyVQDVU VNUSULdU(-U,UTHT:^T<(T>S@SDSBJSS8RFR2uR4@R6RQQQHQQPP mP=P P O OiO.ONNNsNDNNMMMiUMW%MLL LqULw!L[KuKK\K#KJJJFJJII*b>?K>p>"=~D= =:<3h<+<A;T;M;T;;[:=:9t9 988_\8,&8Q771p7866I6r6665$q5!5)44$@43c3}3<32O2w2;2111L110!0\S0(0///P//..Y.+.Y-G-,Z,++j/+G*g*) )*)(xN('k' '&&&B&v&%% n%1%}$o$hp$?$$##cd#@#q"#x""!;!44! 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Load meter will be output to log. To leave profiling mode, turn DBG switch OFF. A--M@PT0/=U0/    `` p 0 ` p 0 @` p 0 ` h` p 0 ` p 0 <` p 0 `r r p o 0 `b b pj W 0 |`\ O pW B 0 0`= h` ; p> 7 0 ;NW:Pointer Error renderSystem(=%p) is not valid pointer.demo_DebugUtility.cppNW:Pointer Error graphicsDrawing(=%p) is not valid pointer.KKKpAC  L ` @= P ( M M J? C ( @ @ 0 ЍpNW:Pointer Error renderSystem(=%p) is not valid pointer.demo_DebugUtility.cppNW:Pointer Error graphicsDrawing(=%p) is not valid pointer.Cmd size : %d bytes CPU :%5.2f ms/f GPU :%5.2f ms/f BAB%.2f %%ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_DebugUtility.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cpp------------------------------------------------------------------------------- | Entering CPU profiling mode. | | Leaving CPU profiling mode. | `armcc+|     0A}AyAvnyA}`armcc+|     <A~`armcc+|     4lA|AxAvVxA|`armcc+|     0|AzAxArZxAz`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool.Hh{nwdemors_LastCpuCountingModed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatW(renderSystem6RqloadRate ,qloadGpuRate xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<W*<renderSystem6"4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lfloatWalrenderSystem6ngraphicsDrawingqPqloadRate qloadGpuRate ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|floatW|renderSystem6graphicsDrawingqsloadRatezsloadGpuRateR0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK#Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cpp 3R3R-  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cpp,'' ' !  - -!  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cpp&&%@-L-MUU  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cpp&&%-/+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }}  } }(}} PT}<}P<T}} } d}(dh} hl}QlUPlT}} } t}8tx} x|}| | d | QU|UPT|T}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQIJNMLK  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Z thisEfxW-fyWw__resultPb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h$, }   PPQUTSR0@3 /`armcc+|      Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwutUBitExtractbits:pos'lenw__resultPqmask\t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}RQPSWX\[ZYp@-@ \ X T p`armcc+|     \A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\nwutUReverseEndian\x"w__resultPXt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}\}P\T^_cba`/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]=this\v__resultPr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h}Pefjihgp@-@P``p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902](!(this\>value r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h#%S+}(}Q(UP(Tlmqponp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] J this\>color w__result\Pr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h/1F} } Q UP Tstxwvu/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Zthis\v__resultPr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h}Pz{~}|0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ! this6w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h02Q }P Q@-0P@P `armcc+|     <A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<boolWuC<x__result!} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h M + }<}04PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit8zH%ibit32J%ibit64K%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintnwut$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valuem#innHandle{9nn@Handle&m_Handlem#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosDIAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTR@SerialChannel&m_Ch&#pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@HioPacketChannel&m_Allocatorj#&m_DeviceAllocatorj#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryj*s_HioWorkMemory0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xW#&yW#@VEC2#VEC265W5W0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4#DVEC4_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x#&y#iAnalogStickStatusaB&holdm#&triggerm#&releasem#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.h`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0?nwut@Color8&r#&g#&b#&a#Color8\6\5~Color86\SetU326\5ToU32RawRef6\0(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFontInformationd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwfontinternalDTextureObjectiCharCodev@Font(__vptr#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwfont@CharWriterL&m_ColorMappingT#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingT#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontiTextWriter!{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndexa#iGlyphIndex| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont@ResFont#(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroReg.hARM C/C++ Compiler, RVCT4.0 [Build 902]XPicaRegPICA_REG_INTERRUPT PICA_REG_CULL_FACE @PICA_REG_VIEWPORT_WIDTH1 APICA_REG_VIEWPORT_WIDTH2 BPICA_REG_VIEWPORT_HEIGHT1 CPICA_REG_VIEWPORT_HEIGHT2 DPICA_REG_FRAGOP_CLIP GPICA_REG_FRAGOP_CLIP_DATA1 HPICA_REG_FRAGOP_CLIP_DATA2 IPICA_REG_FRAGOP_CLIP_DATA3 JPICA_REG_FRAGOP_CLIP_DATA4 KPICA_REG_FRAGOP_WSCALE_DATA1 MPICA_REG_FRAGOP_WSCALE_DATA2 NPICA_REG_VS_OUT_REG_NUM0 OPICA_REG_GS_OUT_REG_NUM0 OPICA_REG_VS_OUT_ATTR0 PPICA_REG_GS_OUT_ATTR0 PPICA_REG_VS_OUT_ATTR1 QPICA_REG_GS_OUT_ATTR1 QPICA_REG_VS_OUT_ATTR2 RPICA_REG_GS_OUT_ATTR2 RPICA_REG_VS_OUT_ATTR3 SPICA_REG_GS_OUT_ATTR3 SPICA_REG_VS_OUT_ATTR4 TPICA_REG_GS_OUT_ATTR4 TPICA_REG_VS_OUT_ATTR5 UPICA_REG_GS_OUT_ATTR5 UPICA_REG_VS_OUT_ATTR6 VPICA_REG_GS_OUT_ATTR6 VPICA_REG_EARLY_DEPTH_FUNC aPICA_REG_EARLY_DEPTH_TEST1 bPICA_REG_EARLY_DEPTH_CLEAR cPICA_REG_VS_OUT_ATTR_MODE dPICA_REG_GS_OUT_ATTR_MODE dPICA_REG_SCISSOR ePICA_REG_SCISSOR_XY fPICA_REG_SCISSOR_SIZE gPICA_REG_VIEWPORT_XY hPICA_REG_EARLY_DEPTH_DATA jPICA_REG_FRAGOP_WSCALE mPICA_REG_RENDER_BUFFER_RESOLUTION1 nPICA_REG_VS_OUT_ATTR_CLK oPICA_REG_GS_OUT_ATTR_CLK oPICA_REG_TEXTURE_FUNC PICA_REG_TEXTURE0_BORDER_COLOR PICA_REG_TEXTURE0_SIZE PICA_REG_TEXTURE0_WRAP_FILTER PICA_REG_TEXTURE0_LOD PICA_REG_TEXTURE0_ADDR1 PICA_REG_TEXTURE0_ADDR2 PICA_REG_TEXTURE0_ADDR3 PICA_REG_TEXTURE0_ADDR4 PICA_REG_TEXTURE0_ADDR5 PICA_REG_TEXTURE0_ADDR6 PICA_REG_TEXTURE0_SHADOW PICA_REG_TEXTURE0_FORMAT PICA_REG_FRAG_LIGHT_EN0 PICA_REG_TEXTURE1_BORDER_COLOR PICA_REG_TEXTURE1_SIZE PICA_REG_TEXTURE1_WRAP_FILTER PICA_REG_TEXTURE1_LOD PICA_REG_TEXTURE1_ADDR PICA_REG_TEXTURE1_FORMAT PICA_REG_TEXTURE2_BORDER_COLOR PICA_REG_TEXTURE2_SIZE PICA_REG_TEXTURE2_WRAP_FILTER PICA_REG_TEXTURE2_LOD PICA_REG_TEXTURE2_ADDR PICA_REG_TEXTURE2_FORMAT PICA_REG_TEXTURE3_PROCTEX0 PICA_REG_TEXTURE3_PROCTEX1 PICA_REG_TEXTURE3_PROCTEX2 PICA_REG_TEXTURE3_PROCTEX3 PICA_REG_TEXTURE3_PROCTEX4 PICA_REG_TEXTURE3_PROCTEX5 PICA_REG_PROCTEX_LUT PICA_REG_PROCTEX_LUT_DATA0 PICA_REG_PROCTEX_LUT_DATA1 PICA_REG_PROCTEX_LUT_DATA2 PICA_REG_PROCTEX_LUT_DATA3 PICA_REG_PROCTEX_LUT_DATA4 PICA_REG_PROCTEX_LUT_DATA5 PICA_REG_PROCTEX_LUT_DATA6 PICA_REG_PROCTEX_LUT_DATA7 PICA_REG_TEX_ENV0 PICA_REG_TEX_ENV0_OPERAND PICA_REG_TEX_ENV0_COMBINE PICA_REG_TEX_ENV0_COLOR PICA_REG_TEX_ENV0_SCALE PICA_REG_TEX_ENV1 PICA_REG_TEX_ENV1_OPERAND PICA_REG_TEX_ENV1_COMBINE PICA_REG_TEX_ENV1_COLOR PICA_REG_TEX_ENV1_SCALE PICA_REG_TEX_ENV2 PICA_REG_TEX_ENV2_OPERAND PICA_REG_TEX_ENV2_COMBINE PICA_REG_TEX_ENV2_COLOR PICA_REG_TEX_ENV2_SCALE PICA_REG_TEX_ENV3 PICA_REG_TEX_ENV3_OPERAND PICA_REG_TEX_ENV3_COMBINE PICA_REG_TEX_ENV3_COLOR PICA_REG_TEX_ENV3_SCALE PICA_REG_GAS_FOG_MODE PICA_REG_TEX_ENV_BUFFER_INPUT PICA_REG_FOG_COLOR PICA_REG_GAS_ATTENUATION PICA_REG_GAS_ACCMAX PICA_REG_FOG_LUT_INDEX PICA_REG_FOG_LUT_DATA0 PICA_REG_FOG_LUT_DATA1 PICA_REG_FOG_LUT_DATA2 PICA_REG_FOG_LUT_DATA3 PICA_REG_FOG_LUT_DATA4 PICA_REG_FOG_LUT_DATA5 PICA_REG_FOG_LUT_DATA6 PICA_REG_FOG_LUT_DATA7 PICA_REG_TEX_ENV4 PICA_REG_TEX_ENV4_OPERAND PICA_REG_TEX_ENV4_COMBINE PICA_REG_TEX_ENV4_COLOR PICA_REG_TEX_ENV4_SCALE PICA_REG_TEX_ENV5 PICA_REG_TEX_ENV5_OPERAND PICA_REG_TEX_ENV5_COMBINE PICA_REG_TEX_ENV5_COLOR PICA_REG_TEX_ENV5_SCALE PICA_REG_TEX_ENV_BUFFER_COLOR PICA_REG_COLOR_OPERATIONPICA_REG_BLEND_FUNCPICA_REG_LOGIC_OPPICA_REG_BLEND_COLORPICA_REG_FRAGOP_ALPHA_TESTPICA_REG_STENCIL_TESTPICA_REG_STENCIL_OPPICA_REG_DEPTH_COLOR_MASKPICA_REG_COLOR_DEPTH_BUFFER_CLEAR0PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1PICA_REG_COLOR_BUFFER_READPICA_REG_COLOR_BUFFER_WRITEPICA_REG_DEPTH_STENCIL_BUFFER_READPICA_REG_DEPTH_STENCIL_BUFFER_WRITEPICA_REG_RENDER_BUFFER_DEPTH_MODEPICA_REG_RENDER_BUFFER_COLOR_MODEPICA_REG_EARLY_DEPTH_TEST2PICA_REG_RENDER_BLOCK_FORMATPICA_REG_RENDER_BUFFER_DEPTH_ADDRPICA_REG_RENDER_BUFFER_COLOR_ADDRPICA_REG_RENDER_BUFFER_RESOLUTION0PICA_REG_GAS_LIGHT_XY PICA_REG_GAS_LIGHT_Z!PICA_REG_GAS_LIGHT_Z_COLOR"PICA_REG_GAS_LUT_INDEX#PICA_REG_GAS_LUT_DATA$PICA_REG_GAS_DELTAZ_DEPTH&PICA_REG_FRAGOP_SHADOW0PICA_FRAG_LIGHT_STRIDE PICA_REG_FRAG_LIGHT_START@PICA_REG_FRAG_LIGHT0_SPECULAR0@PICA_REG_FRAG_LIGHT0_SPECULAR1APICA_REG_FRAG_LIGHT0_DIFFUSEBPICA_REG_FRAG_LIGHT0_AMBIENTCPICA_REG_FRAG_LIGHT0_POSITION_XYDPICA_REG_FRAG_LIGHT0_POSITION_ZEPICA_REG_FRAG_LIGHT0_SPOT_XYFPICA_REG_FRAG_LIGHT0_SPOT_ZGPICA_REG_FRAG_LIGHT0_TYPEIPICA_REG_FRAG_LIGHT0_DIST_ATTN_BIASJPICA_REG_FRAG_LIGHT0_DIST_ATTN_SCALEKPICA_REG_FRAG_LIGHT1_SPECULAR0PPICA_REG_FRAG_LIGHT1_SPECULAR1QPICA_REG_FRAG_LIGHT1_DIFFUSERPICA_REG_FRAG_LIGHT1_AMBIENTSPICA_REG_FRAG_LIGHT1_POSITION_XYTPICA_REG_FRAG_LIGHT1_POSITION_ZUPICA_REG_FRAG_LIGHT1_SPOT_XYVPICA_REG_FRAG_LIGHT1_SPOT_ZWPICA_REG_FRAG_LIGHT1_TYPEYPICA_REG_FRAG_LIGHT1_DIST_ATTN_BIASZPICA_REG_FRAG_LIGHT1_DIST_ATTN_SCALE[PICA_REG_FRAG_LIGHT2_SPECULAR0`PICA_REG_FRAG_LIGHT2_SPECULAR1aPICA_REG_FRAG_LIGHT2_DIFFUSEbPICA_REG_FRAG_LIGHT2_AMBIENTcPICA_REG_FRAG_LIGHT2_POSITION_XYdPICA_REG_FRAG_LIGHT2_POSITION_ZePICA_REG_FRAG_LIGHT2_SPOT_XYfPICA_REG_FRAG_LIGHT2_SPOT_ZgPICA_REG_FRAG_LIGHT2_TYPEiPICA_REG_FRAG_LIGHT2_DIST_ATTN_BIASjPICA_REG_FRAG_LIGHT2_DIST_ATTN_SCALEkPICA_REG_FRAG_LIGHT3_SPECULAR0pPICA_REG_FRAG_LIGHT3_SPECULAR1qPICA_REG_FRAG_LIGHT3_DIFFUSErPICA_REG_FRAG_LIGHT3_AMBIENTsPICA_REG_FRAG_LIGHT3_POSITION_XYtPICA_REG_FRAG_LIGHT3_POSITION_ZuPICA_REG_FRAG_LIGHT3_SPOT_XYvPICA_REG_FRAG_LIGHT3_SPOT_ZwPICA_REG_FRAG_LIGHT3_TYPEyPICA_REG_FRAG_LIGHT3_DIST_ATTN_BIASzPICA_REG_FRAG_LIGHT3_DIST_ATTN_SCALE{PICA_REG_FRAG_LIGHT4_SPECULAR0PICA_REG_FRAG_LIGHT4_SPECULAR1PICA_REG_FRAG_LIGHT4_DIFFUSEPICA_REG_FRAG_LIGHT4_AMBIENTPICA_REG_FRAG_LIGHT4_POSITION_XYPICA_REG_FRAG_LIGHT4_POSITION_ZPICA_REG_FRAG_LIGHT4_SPOT_XYPICA_REG_FRAG_LIGHT4_SPOT_ZPICA_REG_FRAG_LIGHT4_TYPEPICA_REG_FRAG_LIGHT4_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT4_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT5_SPECULAR0PICA_REG_FRAG_LIGHT5_SPECULAR1PICA_REG_FRAG_LIGHT5_DIFFUSEPICA_REG_FRAG_LIGHT5_AMBIENTPICA_REG_FRAG_LIGHT5_POSITION_XYPICA_REG_FRAG_LIGHT5_POSITION_ZPICA_REG_FRAG_LIGHT5_SPOT_XYPICA_REG_FRAG_LIGHT5_SPOT_ZPICA_REG_FRAG_LIGHT5_TYPEPICA_REG_FRAG_LIGHT5_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT5_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT6_SPECULAR0PICA_REG_FRAG_LIGHT6_SPECULAR1PICA_REG_FRAG_LIGHT6_DIFFUSEPICA_REG_FRAG_LIGHT6_AMBIENTPICA_REG_FRAG_LIGHT6_POSITION_XYPICA_REG_FRAG_LIGHT6_POSITION_ZPICA_REG_FRAG_LIGHT6_SPOT_XYPICA_REG_FRAG_LIGHT6_SPOT_ZPICA_REG_FRAG_LIGHT6_TYPEPICA_REG_FRAG_LIGHT6_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT6_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT7_SPECULAR0PICA_REG_FRAG_LIGHT7_SPECULAR1PICA_REG_FRAG_LIGHT7_DIFFUSEPICA_REG_FRAG_LIGHT7_AMBIENTPICA_REG_FRAG_LIGHT7_POSITION_XYPICA_REG_FRAG_LIGHT7_POSITION_ZPICA_REG_FRAG_LIGHT7_SPOT_XYPICA_REG_FRAG_LIGHT7_SPOT_ZPICA_REG_FRAG_LIGHT7_TYPEPICA_REG_FRAG_LIGHT7_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT7_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT_AMBIENTPICA_REG_FRAG_LIGHT_SRC_NUMPICA_REG_FRAG_LIGHT_FUNC_MODE0PICA_REG_FRAG_LIGHT_FUNC_MODE1PICA_REG_FRAG_LIGHT_LUTPICA_REG_FRAG_LIGHT_EN1PICA_REG_FRAG_LIGHT_LUT_DATA0PICA_REG_FRAG_LIGHT_LUT_DATA1PICA_REG_FRAG_LIGHT_LUT_DATA2PICA_REG_FRAG_LIGHT_LUT_DATA3PICA_REG_FRAG_LIGHT_LUT_DATA4PICA_REG_FRAG_LIGHT_LUT_DATA5PICA_REG_FRAG_LIGHT_LUT_DATA6PICA_REG_FRAG_LIGHT_LUT_DATA7PICA_REG_FRAG_LIGHT_ABSLUTINPUTPICA_REG_FRAG_LIGHT_LUTINPUTPICA_REG_FRAG_LIGHT_LUTSCALEPICA_REG_FRAG_LIGHT_SRC_EN_IDPICA_REG_VERTEX_ATTR_ARRAYS_BASE_ADDRPICA_REG_VERTEX_ATTR_ARRAYS0PICA_REG_VERTEX_ATTR_ARRAYS1PICA_LOAD_ARRAY_STRIDE PICA_REG_LOAD_ARRAY0_ATTR_OFFSETPICA_REG_LOAD_ARRAY0_ELEMENT0PICA_REG_LOAD_ARRAY0_ELEMENT1PICA_REG_INDEX_ARRAY_ADDR_OFFSET'PICA_REG_DRAW_VERTEX_NUM(PICA_REG_DRAW_MODE0)PICA_REG_DRAW_VERTEX_OFFSET*PICA_REG_START_DRAW_ARRAY.PICA_REG_START_DRAW_ELEMENT/PICA_REG_VERTEX_FUNC1PICA_REG_VS_FIXED_ATTR2PICA_REG_VS_FIXED_ATTR_DATA03PICA_REG_VS_FIXED_ATTR_DATA14PICA_REG_VS_FIXED_ATTR_DATA25PICA_REG_VS_ATTR_NUM1BPICA_REG_VS_COM_MODEDPICA_REG_START_DRAW_FUNC0EPICA_REG_VS_OUT_REG_NUM1JPICA_REG_VS_OUT_REG_NUM2QPICA_REG_GS_MISC_REG0RPICA_REG_DRAW_MODE1SPICA_REG_GS_MISC_REG1TPICA_REG_VS_OUT_REG_NUM3^PICA_REG_DRAW_MODE2^PICA_REG_GS_OUT_REG_NUM3^PICA_REG_START_DRAW_FUNC1_PICA_REG_GS_BOOLPICA_REG_GS_INT0PICA_REG_GS_INT1PICA_REG_GS_INT2PICA_REG_GS_INT3PICA_REG_GS_ATTR_NUMPICA_REG_GS_START_ADDRPICA_REG_GS_ATTR_IN_REG_MAP0PICA_REG_GS_ATTR_IN_REG_MAP1PICA_REG_GS_OUT_REG_MASKPICA_REG_GS_PROG_UPDATE_ENDPICA_REG_GS_FLOAT_ADDRPICA_REG_GS_FLOAT0PICA_REG_GS_FLOAT1PICA_REG_GS_FLOAT2PICA_REG_GS_FLOAT3PICA_REG_GS_FLOAT4PICA_REG_GS_FLOAT5PICA_REG_GS_FLOAT6PICA_REG_GS_FLOAT7PICA_REG_GS_PROG_ADDRPICA_REG_GS_PROG_DATA0PICA_REG_GS_PROG_DATA1PICA_REG_GS_PROG_DATA2PICA_REG_GS_PROG_DATA3PICA_REG_GS_PROG_DATA4PICA_REG_GS_PROG_DATA5PICA_REG_GS_PROG_DATA6PICA_REG_GS_PROG_DATA7PICA_REG_GS_PROG_SWIZZLE_ADDRPICA_REG_GS_PROG_SWIZZLE_DATA0PICA_REG_GS_PROG_SWIZZLE_DATA1PICA_REG_GS_PROG_SWIZZLE_DATA2PICA_REG_GS_PROG_SWIZZLE_DATA3PICA_REG_GS_PROG_SWIZZLE_DATA4PICA_REG_GS_PROG_SWIZZLE_DATA5PICA_REG_GS_PROG_SWIZZLE_DATA6PICA_REG_GS_PROG_SWIZZLE_DATA7PICA_REG_VS_BOOLPICA_REG_VS_INT0PICA_REG_VS_INT1PICA_REG_VS_INT2PICA_REG_VS_INT3PICA_REG_VS_ATTR_NUM0PICA_REG_VS_START_ADDRPICA_REG_VS_ATTR_IN_REG_MAP0PICA_REG_VS_ATTR_IN_REG_MAP1PICA_REG_VS_OUT_REG_MASKPICA_REG_VS_PROG_UPDATE_ENDPICA_REG_VS_FLOAT_ADDRPICA_REG_VS_FLOAT0PICA_REG_VS_FLOAT1PICA_REG_VS_FLOAT2PICA_REG_VS_FLOAT3PICA_REG_VS_FLOAT4PICA_REG_VS_FLOAT5PICA_REG_VS_FLOAT6PICA_REG_VS_FLOAT7PICA_REG_VS_PROG_ADDRPICA_REG_VS_PROG_DATA0PICA_REG_VS_PROG_DATA1PICA_REG_VS_PROG_DATA2PICA_REG_VS_PROG_DATA3PICA_REG_VS_PROG_DATA4PICA_REG_VS_PROG_DATA5PICA_REG_VS_PROG_DATA6PICA_REG_VS_PROG_DATA7PICA_REG_VS_PROG_SWIZZLE_ADDRPICA_REG_VS_PROG_SWIZZLE_DATA0PICA_REG_VS_PROG_SWIZZLE_DATA1PICA_REG_VS_PROG_SWIZZLE_DATA2PICA_REG_VS_PROG_SWIZZLE_DATA3PICA_REG_VS_PROG_SWIZZLE_DATA4PICA_REG_VS_PROG_SWIZZLE_DATA5PICA_REG_VS_PROG_SWIZZLE_DATA6PICA_REG_VS_PROG_SWIZZLE_DATA7d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataTexEnvSrcPICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_SECONDARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE0 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE1 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE2 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE3 PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_SRC_RGBA_CONSTANT PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS  PicaDataTexEnvOperandPICA_DATA_OPE_RGB_SRC_COLOR PICA_DATA_OPE_RGB_ONE_MINUS_SRC_COLOR PICA_DATA_OPE_RGB_SRC_ALPHA PICA_DATA_OPE_RGB_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_RGB_SRC_R_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_RGB_SRC_G_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_RGB_SRC_B_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_B_DMP PICA_DATA_OPE_ALPHA_SRC_ALPHA PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_ALPHA_SRC_R_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_ALPHA_SRC_G_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_ALPHA_SRC_B_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_B_DMP  PicaDataTexEnvCombinePICA_DATA_TEX_ENV_COMBINE_REPLACE PICA_DATA_TEX_ENV_COMBINE_MODULATE PICA_DATA_TEX_ENV_COMBINE_ADD PICA_DATA_TEX_ENV_COMBINE_ADD_SIGNED PICA_DATA_TEX_ENV_COMBINE_INTERPOLATE PICA_DATA_TEX_ENV_COMBINE_SUBTRACT PICA_DATA_TEX_ENV_COMBINE_DOT3_RGB PICA_DATA_TEX_ENV_COMBINE_DOT3_RGBA PICA_DATA_TEX_ENV_COMBINE_MULT_ADD_DMP PICA_DATA_TEX_ENV_COMBINE_ADD_MULT_DMP PicaDataTexEnvScalePICA_DATA_TEX_ENV_SCALE_1 PICA_DATA_TEX_ENV_SCALE_2 PICA_DATA_TEX_ENV_SCALE_4 PicaDataTexEnvBufferInputPICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataDrawModePICA_DATA_DRAW_TRIANGLE_STRIP PICA_DATA_DRAW_TRIANGLE_FAN PICA_DATA_DRAW_TRIANGLES PICA_DATA_DRAW_GEOMETRY_PRIMITIVE PicaDataVertexAttrTypePICA_DATA_SIZE_1_BYTE PICA_DATA_SIZE_1_UNSIGNED_BYTE PICA_DATA_SIZE_1_SHORT PICA_DATA_SIZE_1_FLOAT PICA_DATA_SIZE_2_BYTE PICA_DATA_SIZE_2_UNSIGNED_BYTE PICA_DATA_SIZE_2_SHORT PICA_DATA_SIZE_2_FLOAT PICA_DATA_SIZE_3_BYTE PICA_DATA_SIZE_3_UNSIGNED_BYTE PICA_DATA_SIZE_3_SHORT PICA_DATA_SIZE_3_FLOAT PICA_DATA_SIZE_4_BYTE PICA_DATA_SIZE_4_UNSIGNED_BYTE PICA_DATA_SIZE_4_SHORT PICA_DATA_SIZE_4_FLOAT  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataAlphaTestPICA_DATA_ALPHA_TEST_NEVER PICA_DATA_ALPHA_TEST_ALWAYS PICA_DATA_ALPHA_TEST_EQUAL PICA_DATA_ALPHA_TEST_NOTEQUAL PICA_DATA_ALPHA_TEST_LESS PICA_DATA_ALPHA_TEST_LEQUAL PICA_DATA_ALPHA_TEST_GREATER PICA_DATA_ALPHA_TEST_GEQUAL PicaDataDepthTestPICA_DATA_DEPTH_TEST_NEVER PICA_DATA_DEPTH_TEST_ALWAYS PICA_DATA_DEPTH_TEST_EQUAL PICA_DATA_DEPTH_TEST_NOTEQUAL PICA_DATA_DEPTH_TEST_LESS PICA_DATA_DEPTH_TEST_LEQUAL PICA_DATA_DEPTH_TEST_GREATER PICA_DATA_DEPTH_TEST_GEQUAL PicaDataBlendEquationPICA_DATA_BLEND_EQUATION_ADD PICA_DATA_BLEND_EQUATION_SUBTRACT PICA_DATA_BLEND_EQUATION_REVERSE_SUBTRACT PICA_DATA_BLEND_EQUATION_MIN PICA_DATA_BLEND_EQUATION_MAX  PicaDataBlendFuncPICA_DATA_BLEND_FUNC_ZERO PICA_DATA_BLEND_FUNC_ONE PICA_DATA_BLEND_FUNC_SRC_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_COLOR PICA_DATA_BLEND_FUNC_DST_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_COLOR PICA_DATA_BLEND_FUNC_SRC_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_ALPHA PICA_DATA_BLEND_FUNC_DST_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_ALPHA PICA_DATA_BLEND_FUNC_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_SRC_ALPHA_SATURATE PicaDataLogicOpPICA_DATA_LOGIC_CLEAR PICA_DATA_LOGIC_AND PICA_DATA_LOGIC_AND_REVERSE PICA_DATA_LOGIC_COPY PICA_DATA_LOGIC_SET PICA_DATA_LOGIC_COPY_INVERTED PICA_DATA_LOGIC_NOOP PICA_DATA_LOGIC_INVERT PICA_DATA_LOGIC_NAND PICA_DATA_LOGIC_OR PICA_DATA_LOGIC_NOR PICA_DATA_LOGIC_XOR PICA_DATA_LOGIC_EQUIV PICA_DATA_LOGIC_AND_INVERTED PICA_DATA_LOGIC_OR_REVERSE PICA_DATA_LOGIC_OR_INVERTED PicaDataStencilTestPICA_DATA_STENCIL_TEST_NEVER PICA_DATA_STENCIL_TEST_ALWAYS PICA_DATA_STENCIL_TEST_EQUAL PICA_DATA_STENCIL_TEST_NOTEQUAL PICA_DATA_STENCIL_TEST_LESS PICA_DATA_STENCIL_TEST_LEQUAL PICA_DATA_STENCIL_TEST_GREATER PICA_DATA_STENCIL_TEST_GEQUAL PicaDataStencilOpPICA_DATA_STENCIL_OP_KEEP PICA_DATA_STENCIL_OP_ZERO PICA_DATA_STENCIL_OP_REPLACE PICA_DATA_STENCIL_OP_INCR PICA_DATA_STENCIL_OP_DECR PICA_DATA_STENCIL_OP_INVERT PICA_DATA_STENCIL_OP_INCR_WRAP PICA_DATA_STENCIL_OP_DECR_WRAP hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 09&m_UniformAddr=# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'6B&m_UniformTextMtxBuffer;#s&m_UniformTextColorBufferd#@@UniformAddress&addrMtxW#&addrSizeAndVtxW#&addrTexCoordW#&addrColorW# @VertexBufferW &position#*s_StaticInitialized*s_VertexBufferd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL &symbolType#&start#&end#&name#@BindSymbolVSInput#@BindSymbolVSFloat#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 902]intm0nngrCTR@Shader&m_VtxShaderIndex&#&m_GeoShaderIndex&#&m_ExeImageInfoNum#)#0&m_ExeImageInfo# &m_Instruction#&m_InstructionCount#m&m_Swizzlei#&m_SwizzleCount#&m_DrawMode#)#&m_VtxShaderBoolMapUniformm#&m_GeoShaderBoolMapUniformm#m/&m_CmdCacheOutAttrArray#&m_CmdCacheOutAttrNum#mQ&m_CmdCacheConstArray]#&m_CmdCacheConstNumArray#DExeImageInfo\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnngrCTR@Vertex+m_CmdCacheVertexNum#mS+m_CmdCacheVertex# &m_IsEnableReg# &m_LoadArray# &m_AttrConst0# @IndexStream &physicalAddr<#&drawVtxNum#&isUnsignedByte#)#@LoadArrayp&physicalAddr<# &type# &byte#& &bind#@@AttrConst&dimension#)#W¶m?#(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Combiner&stage#&bufferColorR#&bufferColorG#&bufferColorB#&bufferColorA#@Stage&rgb#&alpha# &constColorR#&constColorG#&constColorB#&constColorA#&headRegister#@CombineFunction &combine #Z&operand#&source#&scale#&bufferInput#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool nn gr CTR@ RenderState&blend.#&logicOp #&shadowMapZ#&alphaTest#0&stencilTest#8ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask #P)#P&depthTest#T&cullingTest#\&wBuffer#d&fbAccess#@AlphaTest&isEnable#&refValue#&func#)#&m_RenderState#@Blend&isEnable#&eqRgb#&eqAlpha#&srcRgbm#&srcAlpham#&dstRgbm#&dstAlpham#&colorR#&colorG#&colorB# &colorA# )#&m_RenderState# @LogicOp&isEnable#&opCode#)#&m_RenderState#@ShadowMap&isEnable#&isPerspective#)#&zBiasW#&zScaleW#&penumbraScaleW# &penumbraBiasW#&m_RenderState#@ StencilTest&isEnable#&maskOpb#)#&func#)#&refm#&maskm# &opFail#&opZFail#&opZPass#)#&m_RenderState#@ DepthTest&isEnable#&isEnableWrite#&func#)#&m_RenderState#@ WBuffer&wScaleW#&isEnablePolygonOffset#)#&polygonOffsetUnitW#&depthRangeNearW# &depthRangeFarW#&depthRangeBit#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFace# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFaceC#)#&m_RenderState#@ FBAccess&m_RenderState#?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Viewport&x&#&y&#&width#&height# xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolchar000W00?0nwdemo@GraphicsDrawing&m_ScreenSize#&m_LineWidthW#&m_MaxShapeVertexCount&# &m_ShapeVertexCount&#&m_pShapeShaderBinary#&m_ShapeShader#&m_ShapeBindSymbolProjectionMatrix#&m_ShapeBindSymbolModelViewMatrix#&m_ShapeBindSymbolPos#&m_ShapeBindSymbolColor#&m_ShapeViewport#&m_ShapeRenderState#&m_ShapeCombiner#&m_ShapeVertex#&m_ShapeIndexStreamM#&m_ShapePositionStreamArray#&m_ShapeColorStreamArray#&m_ShapeIndexStreamArray#&m_ShapeAllocator#&m_Font#&m_TextWriter#&m_Drawer#&m_MaxTextCount&#&m_FontCommandBuffer#&m_IsFontOwner#&m_FontAllocator#DrawLine6q555\FillRectangle6q555\DrawStringW6q5&5&5o0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0?nwgfx@GfxObject(__vptr#&m_Allocator#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@DisplayBufferSwapper<#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Model#DTransformNoded:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderKeyTypeziRenderKeyFactory.| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Camera#"!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderQueue z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h$(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT &d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDMeshRenderer(Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#-,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwdemo@CommandListSwapperd&m_Allocator#&m_CommandListsM#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntriesh# &m_GpuProfilingResultsh#0&m_ReusableCommandListsM#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h/d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnulcdCTRDStereoCamera21xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatintnwdemoDResourceSetiResourceArrayXB@RenderSystem&m_Allocator<#&m_RenderContextB#&m_PriorMaterialRenderKeyFactoryH#&m_PriorDepthRenderKeyFactoryH# &m_RenderQueueN#&m_MeshRendererT#&m_RenderSortMode#&m_UpperSwapperZ#&m_LowerSwapperZ# &m_ExtensionSwapperZ#$&m_CommandListSwapper`#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCameraf#&m_Resources#&m_SkyModell#&m_PostRenderCallbackr#&m_PostRightRenderCallbackr#@LoadMeterDescription0&startTick1#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount&#,*MILLI_TO_RATECalcLoadMeter66?GetLoadMeter6600000000000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoDDemoAllocator6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#U8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65f@PadFactory*s_pPadcGetPad000:8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool0nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitialized<hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocatorc*s_ParticleAllocatorc*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount&*s_DebugFrameCount&0*s_AutoTesterdCalcLoadMeter56dDrawLoadMeterText565qdDrawLoadMeter565qdDumpLoadMeter56cIsCpuProfilingMode0?>@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intboolfloat@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listnwdemoB0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DebugUtility.cppAd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyableCd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&Ed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBaseHGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0nwfont@TextWriterBased&m_WidthLimitW#L&m_CharSpaceW#P&m_LineSpaceW#T&m_TabWidth#X&m_DrawFlag#\0^&m_TagProcessorD#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor^# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Nd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderElementRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderKeyFactory#T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00V d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray:&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00:Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASlot1Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASignal1\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray &m_FixedSizeElements# #`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArraybd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderQueue,#d!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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-od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_DisplayBufferSwapper.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR 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lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xboolunsigned inthXthis^target@isMultiCommandList"qbufferObjectWqmodeXqtargetCountYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this6sdisplay#hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0-thisallocatordescriptionH}w__resultPsdisplay_smemoryAsi&#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tvoid0 ftthisv>allocator w__resultPpqmemoryX8qbufferSwapperWl8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK#R$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp (] + +!3!     (7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp     "! !d d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp4+7  7  !     "!& 4|%  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cpp!!) Xu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }X}(RXV Q XUPXT}} UPT}} YYXXWWRVV Q UUPTT}t}QtUPtT}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQNPOTSRQp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(TVW[ZYX/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this)parent w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP]^ba`_ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP Rdeihgf/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}Pklponmp@-P@$@T S4pNW:Pointer must not be NULL (allocator)gfx_GfxObject.h`armcc+|     8A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8P38this>allocator w__resultP4x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h%  }8}Q8TP8Urswvut/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YUthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pyz{p@-@Pp`armcc+|     A|}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] dt thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h(*> }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] > thisw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.h>  }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902] E thisw__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h }P Qp@-@PPp 2/`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<nwosVSafeFree<memory>allocator s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h~&}<}Q<UP<Tp@-@D8P 08P8@p`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tvoid0 LTthis"w__resultPP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h   -}T}PTTp@-@Pp`armcc+|     A|N2nw3gfx9GfxObjectEN2nw4demo20DisplayBufferSwapperED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARM,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000?nwos@IAllocator(__vptr#Alloc650d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new55doperator delete5GfxObject65~GfxObject6GetAllocator60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo65 0 0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intunsigned charintiGLenum{3iGLboolean4iGLint8iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@FrameBufferObject &m_Description#@Description &fboID#&height#&width#&colorFormat# &depthFormat#&colorAddress#&depthAddress#&useBlock32#operator u3260@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT @IRenderTarget#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0 0 nw demoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description=#&m_CurrentDisplay#4&m_DisplayBuffers#8@Description,&screenKind#&width&#&height&#&format# &transferMode4#&memoryArea#&isTransferFlipX#&transferOffsetX&#&transferOffsetY&#&displayOffsetX&# &displayOffsetY&#$&bufferCount#(@Builder,&m_Description=#Create6v5*s_TypeInfo GetRuntimeTypeInfo #6MakeTransferBufferCommand655ActivateBuffer6DisplayBufferSwapper655H=?D~DisplayBufferSwapper60E0{00<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intboolvoid@__type_info&__vptr#&__name!#00F__class_type_info&base#F__vmi_class_type_info&base%#&flags#&base_count# &base_info#F__si_class_type_info &base%#&base_type#%0i__builtin_va_list0 0B%0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_DisplayBufferSwapper.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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PЍ-@--M@Px     @  ' H  Ѝ@NW:Pointer must not be NULL (format) demo_GraphicsDrawing.cpp-p@--M@P`,Pl j Z  0   ,0@H  ЍpNW:Pointer must not be NULL (format)demo_GraphicsDrawing.cpp@-@>@-@ 'N  | }P } }4P   >99@-@J P hP XHP 8 y$ z {1G-@P`p( Pڀ 100  T 1  1demo_GraphicsDrawing.cpp11A-@Pp`V@ dd   NW:Pointer must not be NULL (pVecArray)demo_GraphicsDrawing.cppG-M@P`p P!B!1A A 1 `   !1A A T1 `  !1A A   1 ` !1A A 1 `   T 1 Ѝdemo_GraphicsDrawing.cpp11C-@P`p Px xx1   T1   d#demo_GraphicsDrawing.cpp11C-@P`U Y  P q    1   NW:Pointer must not be NULL (pPointArray)?demo_GraphicsDrawing.cppNW:Failed assertion pointCount > 04B11G- M@P`pW !1A A   !1A A p0  ЍNW:Pointer must not be NULL (pVecArray)demo_GraphicsDrawing.cppO-@P`p,(XT xx100 10 0  NW:Pointer must not be NULL (pVecArray)demo_GraphicsDrawing.cppA--@P`pW #j Z     @  ' H NW:Pointer must not be NULL (format)demo_GraphicsDrawing.cppO-4M@P`pXTPL 0 $$ $P000e/B 03/Z f P00t0g/ 000  $ 4Ѝ998m_FontCommandBuffer%s must not be NULLdemo_GraphicsDrawing.cppNW:Pointer must not be NULL (drawBuffer)8stringBufferO-LM@P`pP0 < 0 ,<(<$, ,0PG?0J?8!N$ 03/YF/@8ZE?00!$P P (0[$ ,<LЍ998m_FontCommandBuffer%s must not be NULLfdemo_GraphicsDrawing.cppNW:Pointer must not be NULL (drawBuffer)j8stringBuffern@--@M@ " @! @ @ @ @ @**ij   ' '@ЍC-@Qbp J *v/J J AA111O-M@P`P 0 P Ѝ q 倐P 03/4  03/ 0 3/5 4 2   -  '  ! t  PL   Q1111?A-@P`P0 O/)`VJ/`O.JB`V cCK/`V gB/JF`V jp0 J p0 JFJ pp|uProjectionNW:Failed assertion resultdemo_GraphicsDrawing.cppuModelViewaPositionaColor111110@--M@l,FF E BA @ =; ;  @ @4 @ @ @. @- @, @)*'*%Ji " l, 0 ,Pl ) , J BAAЍ0?B@-@ '8@-@ PJ mAA8|@-@ :0 :  P AA|@--PM@ H  p  pH T  @ P @ @ H @ @ ? @  @ 7 @@A,, 8LP@   0H @ H  @P '  PЍHP@8@-@ P  AA8p@-@P`0  'p8p@-@P` }p_-@P`p( P P  }}       ,  A(A8-!B(   "A! "2  B(  F 0Jˀmό!0Jˀmό1 ,QR 0Jm0Jm 0 0Jm0Jm 00Jm0Jm 0 R: 0Jˀmό1 0Jˀmό1 Q:0)C-@P`p Pڀ |1 `    P 1  demo_GraphicsDrawing.cpp11@-@ 91A--XM@P`@pT Q/hZW]/  AA A H Q    G  ( =   8  3   H  0 00@ PXЍNW:Failed assertion lineWidth >= 0.fdemo_GraphicsDrawing.cppNW:Pointer must not be NULL (pVecArray)@@-@` ` @]  @@) H@)LDJ BJK@BOD J@NDJ FJK@FOD J@ND J@NDJ mJK@mODJ JK@OD vJ@vODA }J@}OD J@OD 'J@'ND <ApCC@18@-@ 'J@'ND J@OD }J@}ODARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_GraphicsDrawing.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppA(A@b?A?he/mMNNW:Failed assertion ( m_ShapeVertexCount + SHAPE_DRAW_LINE_VERTEX_COUNT ) <= m_MaxShapeVertexCountNW:Failed assertion ( m_ShapeVertexCount + SHAPE_DRAW_RECTANGLE_VERTEX_COUNT ) <= m_MaxShapeVertexCountNW:Failed assertion ( m_ShapeVertexCount + SHAPE_FILL_RECTANGLE_VERTEX_COUNT ) <= m_MaxShapeVertexCountNW:Failed assertion ( m_ShapeVertexCount + SHAPE_FILL_TRIANGLE_VERTEX_COUNT ) <= m_MaxShapeVertexCountNW:Failed assertion ( m_ShapeVertexCount + pointCount ) <= m_MaxShapeVertexCount`armcc+|     A~`armcc+|     LA~`armcc+|     Az`armcc+|     A~`armcc+|     0A~`armcc+|     pAz`armcc+|     A`armcc+|     ,Aw ApRwAp`armcc+|     DA|`armcc+|     XA|`armcc+|     A~`armcc+|     @@A}Au  AJKuA}`armcc+|     Az`armcc+|      Ax`armcc+|     $AzAtfz`armcc+|     hAz`armcc+|     $Av `armcc+|     0xAzAxAbYxAz`armcc+|      Ax`armcc+|     (AxArx`armcc+|     (AxAplx`armcc+|      Ax`armcc+|      Av`armcc+|      Ax`armcc+|     4A|`armcc+|     $A|`armcc+|     $Av `armcc+|     (Aw Adpw`armcc+|     (xAw Aj[w`armcc+|     4A~AxAhexA~`armcc+|     (A~A|Ahd|A~`armcc+|     0A|AzAxAvaxAzA{`armcc+|     (AzAxgz`armcc+|     4A|AxAv At`vAxA{`armcc+|     A~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]!<this "w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lvoid0@^Lthis "w__resultPH0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this "rstringBuffer4p`rdrawBufferlrresourcehd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0F0this "Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pvoidbool0Rpthis ^pShaderBinary@binarySize"w__resultPqresultVqphysicalAddr<W$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this 5qstageIndexQpssourceIndex"<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortboolvoid00}this allocator shaderPathx__resultorbufferHqsize&D\qpBuffer@hqshapePositionStreamArraySizeWtqshapeColorStreamArraySizeX|qshapeIndexStreamArraySizeYqindex&ZscolorIndex\sindex&Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthis "rcommandpqcommandStartUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XXthis "rcommandpqcommandStartUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this "4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@@this RrprojMtx7rviewMtx7~rcamPos@~raimPos@~rcamUp@~qwidthW dqheightW lqleftF tqrightW |qbottomW qtopF qznearF qzfarF rcommand~qcommandStartU]~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]%this "rcommandlqcommandStartUTtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Fthis "qshapePositionStreamArraySizeUqshapeColorStreamArraySizeV$qshapeIndexStreamArraySizeW,rcommand`qcommandStartXhpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this vertexCount&colorR~pColorArrayV`rfloatColorTsindex&MHscolorIndex&:8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hhthis pt1$ppt2$Rpt3$4pVecArray!w__result&PdTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]vthis pt1$pt2$fpt3$Hpt4$5pVecArray"w__result&P|qcount&Z8pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xxthis pt1$pt2$lineWidthWrpVecArrayTw__result&Prdirectionrorthoqcount&X,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ethis zp1$\p2$>color qcount&XdqindexYl0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this pos$tsize$Vcolor8qcount&X@qindexY8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Gthis pos$xsize$ZpVecArray<w__result&Pqcount&X40d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this zpos$\size$>color qcount&Y\qindexXd<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this pt1$ppt2$Rpt3$4color!qcount&ZhqindexYp<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this zpPointArray\pointCount&>color qsize&WlqindexX0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4voidbool0 4this ^shaderBinary@shaderSize"w__resultP0,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$voidbool0L $this ^fontData@fontSize"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0 this shaderBinaryshaderSizefontBinarylfontSizeYdrawBufferFstringBuffer3x__result qpDrawStringBuf\[td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortboolvoid00>this allocator xfontShaderPathZfontPath<w__resultPrfontDataLrfontShaderDataqfontSize&\rfontBufferqshaderSize&trshaderBufferqvtxBufCommandBufferSize*qdrawBufferSize*qdrawBufferYqstringBufferSize*qstringBufferZqresult[Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xunsigned shortvoidbool00kxthis allocator fontShaderPathjfontBinaryLfontSize9w__resultPrfontShaderDataLqshaderSize&HLrshaderBufferDqvtxBufCommandBufferSize*@dqdrawBufferSize*qdrawBufferZqstringBufferSize*qstringBufferqresult[dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this |rproj7sznearFszfarFstFsbWslFjsrWR|rmv>Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this R*rs_InitCommandsrcolBufInfo:h*rscreenSettingCommands8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0this jformattow__resultWPrvargs\qwidthW \\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0/this posh&tposv&Vformat8argsw__resultW qwidthW pXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0this posh&posv&jformat|ow__resultWPrvargsTqwidthW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hthis "4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatah d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK#R d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool` thisu*x__resulta d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.h+-G- }PP Qp@-P`@'d.P  /@j.P @(@ T:p2?`armcc+|     A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthis>command w__resultPqindexTa d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.h%..*-H^*&}}QVPUp@-@l`P H@4 P:p?2?`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWcommand6w__resultPqsizeU,si#a d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.h$ !@r&}}LPPT   ! Q:/`armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]00thisy0qindexQa d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.h)V~.0}0Pp@-@  TP:P Ue.j.P U:p`armcc+|     tA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]t tthis"8rindexPtqindexU4a d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.h%M~*% H|*}t}PtT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisyw__resultyPa d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.h } P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902] D thismw__resultmPa d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.h } P@-@ 0p 0N@ 0 jjN@`armcc+|     HA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]H#Hthis"w__resultPDa d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.h+,}H}PHT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]cthisiw__resultiPa d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.h}P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' thisDw__resultDPc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.h+ } P 0 /`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]SthisDax_&Ny_&;width_(height_c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.h%5}\SRQPp@-@P 03/p`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this >size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Zthisv__resultPr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h}P  *  :      /C`armcc+|      X$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XXthisared&Ngreen&;blue&(9&alphar d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h &&&&X}X\XSXRXQXP8@-P@000 8`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]00this>color w__resultP,r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h 6}0} Q 0TP0U@-@P  ` `armcc+|     <Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< M<this>color w__resultP8r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h9;FN+}<}Q<UP<T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nthisv__resultPr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h}P   -!l;ĠĠR 0@0CàSS|`armcc+|     ADd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intWvalueW w__resultP|qbits32QqsignR qexpSqfraction\ qbits24P$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.h !*    }} -!l;ĠĠR 0@0CSS `armcc+|     ADd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intW valueW w__resultP|qbits32QqsignR qexpSqfraction\ qbits31P$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.h !*    }} /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902] { thisxw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q !%$#"/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisxw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q'(,+*)/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 1thisx=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQP./3210p@-@P` Pp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4V4]thisx>first] w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T56:987p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $thisx"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T<>=BA@?@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0-@thisx"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TDEIHGF ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisx)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPKLPONMQ0 0/`armcc+|      8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intUjGetFlagValueflags:shift'maskw__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS<GetFlagValueSTXWVU8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TZ[_^]\p@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LJLthisx"w__resultPHqresult]U(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTabfedc @/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int dthisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQhimlkjP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Qoqputsrp@-@PPp 2/`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0?nwosVSafeFree<memory>allocator  s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h~&}<}Q<UP<Twx|{zy P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902] voidbool0 this:ptr'x__result| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.h?A\A }P QP R~p@-@PPp 2/`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<nwosVSafeFree<memory>allocator  s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h~&}<}Q<UP<TD/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisLw__resultbP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h  }P Qp@-@PPp 2/`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<nwosVSafeFree<memory>allocator  s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h~&}<}Q<UP<Tp@-@PPp 2/`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<nwosVSafeFree<Wmemory>allocator  s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h~&}<}Q<UP<Tp@-@PPp 2/`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<nwosVSafeFree<memory>allocator  s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h~&}<}Q<UP<Tp@-M`@PV000a T000b U000c                  ЍppOut%s must not be NULLmath_Vector3.ippp1p2`armcc+|      8A|Ax}|Ax8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nnmathU_VEC3Cross8pOutp1xp2Zx__resultGrtmpVecdk d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ipp&22 3223}}} }8} PRUQT P V0@--MP@U000) T000*     @& @0. hH ' @        Ѝ0pOut%s must not be NULLmath_Vector3.ipppMATHNormalize3(): zero magnitude vector?`armcc+|     0TA}A{Azv{ A}A zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TU'VEC3NormalizeCTpOutpx__result]smagWpq d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Vector3.ipp'&2 3?''}}  } }}} T}P QTPU! VEC3NormalizeC ` 0   ` 0   ` 0 /`armcc+|      4(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nnmathUVEC3Sub4pOut=p1*p2w__resultP0b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h  !4}4R4Q4PA-(M`PpVn?0n?!rUr?0e?!iW>0>!Xf?0S?/W@                                     (ЍpOut%s must not be NULLmath_Matrix34.ipppCamPospCamUppTarget`armcc+|     (4AzApuzApd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4nnmathARMv6UMTX34LookAtC4pOutpCamPospCamUppTargetlx__resultFW0Q\sm`YrvLook\rvRightPrvUpD]~]~ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h,2223   {   { #EEE}}}}4}PTSXRWQU P Vp@-@PT @ p`armcc+|     ,A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nnmathARMv6UMMTX44CopyC,pOut>p w__resultP(r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ipp "},} Q ,UP,Tp@-@P p`armcc+|      A|@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nnmathUMTX44Copy pOut>m w__resultP]8~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.h68 |V} }Q UP T8@-@T00000< <P8pOut%s must not be NULLmath_Matrix44.ipp`armcc+|     xA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xnnmathU:MTX44IdentityxpOut6x__result#l d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ipp:3'}x}DHPPHTp@--(M`P( 8 U(Ѝp  @? @ (  (   (   (   (   (   (   (  `  H ` h  `  H ` h  `  H ` h  `  H ` h `armcc+|     0`A|AzApJz A|A pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`nnmathARMv6UMTX44PivotC`pOutpivotx__result)rPIVOT_ROTATION_SIN_COS4@ssinWscosWW0wsmvXstmpW^r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ipp<(  )Z  !#      }} } 4}48}8<}<`}P XXTTX HX 8<PQXUPXV0@--MP@`AaBbU000 @h 9? @= ( ;  9  ( 9@   i :0 @/  , ( *  ) :@   $  " j ; @ *       Ѝ0pOut%s must not be NULLmath_Matrix44.ipp?@`armcc+|     DdA}Au  AtDu A}A td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnnmathARMv6UMTX44OrthoCdpOutlWbrW:bWtWnWfWx__result\W0fqsmustmpWor d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippD5 ! !!}}  }, }0 }, $} $d}0 $P`$ P$T( ($ $ $$  $  $  $  $ P$Up@--@@`AaBbP j*J*iIh H  p`armcc+|     4hA|Av W|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hnnmathUMTX44OrthoPivothpOutlWrWbW^tW6nWfW9pivot w__resultPd],LhP8~]P\~ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ippd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hD {7 z}}d}(dh}(h (h (h (h (h (h HQHhU$ $h  h  h  h  h  h P hT@--@ H FrSqrt: Input is out of the domain.?`armcc+|     $hA~A| L~A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hnnmathUFrSqrtWhxW\x__resultWDe d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.h&}}8}8<}<h}8<  < 0@--M@P@T`00`0K/lUh00<0` H     Ѝ0pOut%s must not be NULLmath_Vector2.hp-`armcc+|     0A}A{Az]{ A}A z,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathUVEC2ScalepOutpscaleWpx__result]b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h,23}}  } }}} }P  QUPTp@--P@   @@p`armcc+|     $HA|AzO|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HnnmathUXVEC2NormalizeHpOutVp8w__resultPDk d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector2.ipp K}}D}DH}(Q(HT P HUD/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisD)bufferb{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h }QP      /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisD-widthW{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h;Q} PH/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolthisD)isFixed{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h;U}QP</`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ethisD)pFontX{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h7H}QP"!  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisDExW-yW{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h  }   P$%)('&8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv6UNMTX34CopyCpOutRp4x__result!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtU+,0/.-p@-@P p`armcc+|      A|@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nnmathUMTX34Copy pOut>m w__resultP]8~c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h68 {V} }Q UP T2376548@-@T00000: <P8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     xA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xnnmathU8MTX34IdentityxpOut6x__result#l d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix34.ipp83'}x}DHPPHT:9=<@?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hCBD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hFED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0~std@__va_list&__ap#iva_list&,dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hIHxd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit8zH%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalNMD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hQP,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hSD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdVUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hXD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex[ZD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h^]D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdbD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdf$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsihd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valuem#innHandle{9nn@Handle&m_Handlem#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hkd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWallmd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#od:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#qd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnds,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager ud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndxwd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hzd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd|d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos~d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@LockPolicy@NoLock@LockObjectd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00??0W?0?0?nwos@IAllocator(__vptr#Alloc6 50d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Optionm#0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListN# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$xn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl&#&m_AllocCount#TiExpHeap5l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector2.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xW#&yW#@VEC2#iself_typeKVEC265W5W?operator*=65Woperator+65G?Coperator-65Goperator/65W00lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #VEC36VEC365W5W5W00d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#cIdentityMTX346MTX3465W5W5W5W5W5W5W5W5W5W5W5W>?0>0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv600d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv60Wd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<l@'`'f7W$'m/W'a>'vOB@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<@MTX44@$#cIdentityMTX446MTX4465W5W5W5W5W5W5W5W5W5W5W5W5W5W5W5W7?070d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned intunsigned charintiGLvoid{2iGLenum3iGLboolean4iGLint8iGLsizei9iGLuint<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Color8&r#&g#&b#&a#~Color86@FloatColor&rW#&gW#&bW#&aW# iSelfTypeFloatColor65~FloatColor6?<operator=65Set65&5&5&:&00|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int??d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IRenderTarget#DGfxObjectresdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int 4xthis3]elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroReg.hARM C/C++ Compiler, RVCT4.0 [Build 902]XPicaRegPICA_REG_INTERRUPT PICA_REG_CULL_FACE @PICA_REG_VIEWPORT_WIDTH1 APICA_REG_VIEWPORT_WIDTH2 BPICA_REG_VIEWPORT_HEIGHT1 CPICA_REG_VIEWPORT_HEIGHT2 DPICA_REG_FRAGOP_CLIP GPICA_REG_FRAGOP_CLIP_DATA1 HPICA_REG_FRAGOP_CLIP_DATA2 IPICA_REG_FRAGOP_CLIP_DATA3 JPICA_REG_FRAGOP_CLIP_DATA4 KPICA_REG_FRAGOP_WSCALE_DATA1 MPICA_REG_FRAGOP_WSCALE_DATA2 NPICA_REG_VS_OUT_REG_NUM0 OPICA_REG_GS_OUT_REG_NUM0 OPICA_REG_VS_OUT_ATTR0 PPICA_REG_GS_OUT_ATTR0 PPICA_REG_VS_OUT_ATTR1 QPICA_REG_GS_OUT_ATTR1 QPICA_REG_VS_OUT_ATTR2 RPICA_REG_GS_OUT_ATTR2 RPICA_REG_VS_OUT_ATTR3 SPICA_REG_GS_OUT_ATTR3 SPICA_REG_VS_OUT_ATTR4 TPICA_REG_GS_OUT_ATTR4 TPICA_REG_VS_OUT_ATTR5 UPICA_REG_GS_OUT_ATTR5 UPICA_REG_VS_OUT_ATTR6 VPICA_REG_GS_OUT_ATTR6 VPICA_REG_EARLY_DEPTH_FUNC aPICA_REG_EARLY_DEPTH_TEST1 bPICA_REG_EARLY_DEPTH_CLEAR cPICA_REG_VS_OUT_ATTR_MODE dPICA_REG_GS_OUT_ATTR_MODE dPICA_REG_SCISSOR ePICA_REG_SCISSOR_XY fPICA_REG_SCISSOR_SIZE gPICA_REG_VIEWPORT_XY hPICA_REG_EARLY_DEPTH_DATA jPICA_REG_FRAGOP_WSCALE mPICA_REG_RENDER_BUFFER_RESOLUTION1 nPICA_REG_VS_OUT_ATTR_CLK oPICA_REG_GS_OUT_ATTR_CLK oPICA_REG_TEXTURE_FUNC PICA_REG_TEXTURE0_BORDER_COLOR PICA_REG_TEXTURE0_SIZE PICA_REG_TEXTURE0_WRAP_FILTER PICA_REG_TEXTURE0_LOD PICA_REG_TEXTURE0_ADDR1 PICA_REG_TEXTURE0_ADDR2 PICA_REG_TEXTURE0_ADDR3 PICA_REG_TEXTURE0_ADDR4 PICA_REG_TEXTURE0_ADDR5 PICA_REG_TEXTURE0_ADDR6 PICA_REG_TEXTURE0_SHADOW PICA_REG_TEXTURE0_FORMAT PICA_REG_FRAG_LIGHT_EN0 PICA_REG_TEXTURE1_BORDER_COLOR PICA_REG_TEXTURE1_SIZE PICA_REG_TEXTURE1_WRAP_FILTER PICA_REG_TEXTURE1_LOD PICA_REG_TEXTURE1_ADDR PICA_REG_TEXTURE1_FORMAT PICA_REG_TEXTURE2_BORDER_COLOR PICA_REG_TEXTURE2_SIZE PICA_REG_TEXTURE2_WRAP_FILTER PICA_REG_TEXTURE2_LOD PICA_REG_TEXTURE2_ADDR PICA_REG_TEXTURE2_FORMAT PICA_REG_TEXTURE3_PROCTEX0 PICA_REG_TEXTURE3_PROCTEX1 PICA_REG_TEXTURE3_PROCTEX2 PICA_REG_TEXTURE3_PROCTEX3 PICA_REG_TEXTURE3_PROCTEX4 PICA_REG_TEXTURE3_PROCTEX5 PICA_REG_PROCTEX_LUT PICA_REG_PROCTEX_LUT_DATA0 PICA_REG_PROCTEX_LUT_DATA1 PICA_REG_PROCTEX_LUT_DATA2 PICA_REG_PROCTEX_LUT_DATA3 PICA_REG_PROCTEX_LUT_DATA4 PICA_REG_PROCTEX_LUT_DATA5 PICA_REG_PROCTEX_LUT_DATA6 PICA_REG_PROCTEX_LUT_DATA7 PICA_REG_TEX_ENV0 PICA_REG_TEX_ENV0_OPERAND PICA_REG_TEX_ENV0_COMBINE PICA_REG_TEX_ENV0_COLOR PICA_REG_TEX_ENV0_SCALE PICA_REG_TEX_ENV1 PICA_REG_TEX_ENV1_OPERAND PICA_REG_TEX_ENV1_COMBINE PICA_REG_TEX_ENV1_COLOR PICA_REG_TEX_ENV1_SCALE PICA_REG_TEX_ENV2 PICA_REG_TEX_ENV2_OPERAND PICA_REG_TEX_ENV2_COMBINE PICA_REG_TEX_ENV2_COLOR PICA_REG_TEX_ENV2_SCALE PICA_REG_TEX_ENV3 PICA_REG_TEX_ENV3_OPERAND PICA_REG_TEX_ENV3_COMBINE PICA_REG_TEX_ENV3_COLOR PICA_REG_TEX_ENV3_SCALE PICA_REG_GAS_FOG_MODE PICA_REG_TEX_ENV_BUFFER_INPUT PICA_REG_FOG_COLOR PICA_REG_GAS_ATTENUATION PICA_REG_GAS_ACCMAX PICA_REG_FOG_LUT_INDEX PICA_REG_FOG_LUT_DATA0 PICA_REG_FOG_LUT_DATA1 PICA_REG_FOG_LUT_DATA2 PICA_REG_FOG_LUT_DATA3 PICA_REG_FOG_LUT_DATA4 PICA_REG_FOG_LUT_DATA5 PICA_REG_FOG_LUT_DATA6 PICA_REG_FOG_LUT_DATA7 PICA_REG_TEX_ENV4 PICA_REG_TEX_ENV4_OPERAND PICA_REG_TEX_ENV4_COMBINE PICA_REG_TEX_ENV4_COLOR PICA_REG_TEX_ENV4_SCALE PICA_REG_TEX_ENV5 PICA_REG_TEX_ENV5_OPERAND PICA_REG_TEX_ENV5_COMBINE PICA_REG_TEX_ENV5_COLOR PICA_REG_TEX_ENV5_SCALE PICA_REG_TEX_ENV_BUFFER_COLOR PICA_REG_COLOR_OPERATIONPICA_REG_BLEND_FUNCPICA_REG_LOGIC_OPPICA_REG_BLEND_COLORPICA_REG_FRAGOP_ALPHA_TESTPICA_REG_STENCIL_TESTPICA_REG_STENCIL_OPPICA_REG_DEPTH_COLOR_MASKPICA_REG_COLOR_DEPTH_BUFFER_CLEAR0PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1PICA_REG_COLOR_BUFFER_READPICA_REG_COLOR_BUFFER_WRITEPICA_REG_DEPTH_STENCIL_BUFFER_READPICA_REG_DEPTH_STENCIL_BUFFER_WRITEPICA_REG_RENDER_BUFFER_DEPTH_MODEPICA_REG_RENDER_BUFFER_COLOR_MODEPICA_REG_EARLY_DEPTH_TEST2PICA_REG_RENDER_BLOCK_FORMATPICA_REG_RENDER_BUFFER_DEPTH_ADDRPICA_REG_RENDER_BUFFER_COLOR_ADDRPICA_REG_RENDER_BUFFER_RESOLUTION0PICA_REG_GAS_LIGHT_XY PICA_REG_GAS_LIGHT_Z!PICA_REG_GAS_LIGHT_Z_COLOR"PICA_REG_GAS_LUT_INDEX#PICA_REG_GAS_LUT_DATA$PICA_REG_GAS_DELTAZ_DEPTH&PICA_REG_FRAGOP_SHADOW0PICA_FRAG_LIGHT_STRIDE PICA_REG_FRAG_LIGHT_START@PICA_REG_FRAG_LIGHT0_SPECULAR0@PICA_REG_FRAG_LIGHT0_SPECULAR1APICA_REG_FRAG_LIGHT0_DIFFUSEBPICA_REG_FRAG_LIGHT0_AMBIENTCPICA_REG_FRAG_LIGHT0_POSITION_XYDPICA_REG_FRAG_LIGHT0_POSITION_ZEPICA_REG_FRAG_LIGHT0_SPOT_XYFPICA_REG_FRAG_LIGHT0_SPOT_ZGPICA_REG_FRAG_LIGHT0_TYPEIPICA_REG_FRAG_LIGHT0_DIST_ATTN_BIASJPICA_REG_FRAG_LIGHT0_DIST_ATTN_SCALEKPICA_REG_FRAG_LIGHT1_SPECULAR0PPICA_REG_FRAG_LIGHT1_SPECULAR1QPICA_REG_FRAG_LIGHT1_DIFFUSERPICA_REG_FRAG_LIGHT1_AMBIENTSPICA_REG_FRAG_LIGHT1_POSITION_XYTPICA_REG_FRAG_LIGHT1_POSITION_ZUPICA_REG_FRAG_LIGHT1_SPOT_XYVPICA_REG_FRAG_LIGHT1_SPOT_ZWPICA_REG_FRAG_LIGHT1_TYPEYPICA_REG_FRAG_LIGHT1_DIST_ATTN_BIASZPICA_REG_FRAG_LIGHT1_DIST_ATTN_SCALE[PICA_REG_FRAG_LIGHT2_SPECULAR0`PICA_REG_FRAG_LIGHT2_SPECULAR1aPICA_REG_FRAG_LIGHT2_DIFFUSEbPICA_REG_FRAG_LIGHT2_AMBIENTcPICA_REG_FRAG_LIGHT2_POSITION_XYdPICA_REG_FRAG_LIGHT2_POSITION_ZePICA_REG_FRAG_LIGHT2_SPOT_XYfPICA_REG_FRAG_LIGHT2_SPOT_ZgPICA_REG_FRAG_LIGHT2_TYPEiPICA_REG_FRAG_LIGHT2_DIST_ATTN_BIASjPICA_REG_FRAG_LIGHT2_DIST_ATTN_SCALEkPICA_REG_FRAG_LIGHT3_SPECULAR0pPICA_REG_FRAG_LIGHT3_SPECULAR1qPICA_REG_FRAG_LIGHT3_DIFFUSErPICA_REG_FRAG_LIGHT3_AMBIENTsPICA_REG_FRAG_LIGHT3_POSITION_XYtPICA_REG_FRAG_LIGHT3_POSITION_ZuPICA_REG_FRAG_LIGHT3_SPOT_XYvPICA_REG_FRAG_LIGHT3_SPOT_ZwPICA_REG_FRAG_LIGHT3_TYPEyPICA_REG_FRAG_LIGHT3_DIST_ATTN_BIASzPICA_REG_FRAG_LIGHT3_DIST_ATTN_SCALE{PICA_REG_FRAG_LIGHT4_SPECULAR0PICA_REG_FRAG_LIGHT4_SPECULAR1PICA_REG_FRAG_LIGHT4_DIFFUSEPICA_REG_FRAG_LIGHT4_AMBIENTPICA_REG_FRAG_LIGHT4_POSITION_XYPICA_REG_FRAG_LIGHT4_POSITION_ZPICA_REG_FRAG_LIGHT4_SPOT_XYPICA_REG_FRAG_LIGHT4_SPOT_ZPICA_REG_FRAG_LIGHT4_TYPEPICA_REG_FRAG_LIGHT4_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT4_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT5_SPECULAR0PICA_REG_FRAG_LIGHT5_SPECULAR1PICA_REG_FRAG_LIGHT5_DIFFUSEPICA_REG_FRAG_LIGHT5_AMBIENTPICA_REG_FRAG_LIGHT5_POSITION_XYPICA_REG_FRAG_LIGHT5_POSITION_ZPICA_REG_FRAG_LIGHT5_SPOT_XYPICA_REG_FRAG_LIGHT5_SPOT_ZPICA_REG_FRAG_LIGHT5_TYPEPICA_REG_FRAG_LIGHT5_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT5_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT6_SPECULAR0PICA_REG_FRAG_LIGHT6_SPECULAR1PICA_REG_FRAG_LIGHT6_DIFFUSEPICA_REG_FRAG_LIGHT6_AMBIENTPICA_REG_FRAG_LIGHT6_POSITION_XYPICA_REG_FRAG_LIGHT6_POSITION_ZPICA_REG_FRAG_LIGHT6_SPOT_XYPICA_REG_FRAG_LIGHT6_SPOT_ZPICA_REG_FRAG_LIGHT6_TYPEPICA_REG_FRAG_LIGHT6_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT6_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT7_SPECULAR0PICA_REG_FRAG_LIGHT7_SPECULAR1PICA_REG_FRAG_LIGHT7_DIFFUSEPICA_REG_FRAG_LIGHT7_AMBIENTPICA_REG_FRAG_LIGHT7_POSITION_XYPICA_REG_FRAG_LIGHT7_POSITION_ZPICA_REG_FRAG_LIGHT7_SPOT_XYPICA_REG_FRAG_LIGHT7_SPOT_ZPICA_REG_FRAG_LIGHT7_TYPEPICA_REG_FRAG_LIGHT7_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT7_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT_AMBIENTPICA_REG_FRAG_LIGHT_SRC_NUMPICA_REG_FRAG_LIGHT_FUNC_MODE0PICA_REG_FRAG_LIGHT_FUNC_MODE1PICA_REG_FRAG_LIGHT_LUTPICA_REG_FRAG_LIGHT_EN1PICA_REG_FRAG_LIGHT_LUT_DATA0PICA_REG_FRAG_LIGHT_LUT_DATA1PICA_REG_FRAG_LIGHT_LUT_DATA2PICA_REG_FRAG_LIGHT_LUT_DATA3PICA_REG_FRAG_LIGHT_LUT_DATA4PICA_REG_FRAG_LIGHT_LUT_DATA5PICA_REG_FRAG_LIGHT_LUT_DATA6PICA_REG_FRAG_LIGHT_LUT_DATA7PICA_REG_FRAG_LIGHT_ABSLUTINPUTPICA_REG_FRAG_LIGHT_LUTINPUTPICA_REG_FRAG_LIGHT_LUTSCALEPICA_REG_FRAG_LIGHT_SRC_EN_IDPICA_REG_VERTEX_ATTR_ARRAYS_BASE_ADDRPICA_REG_VERTEX_ATTR_ARRAYS0PICA_REG_VERTEX_ATTR_ARRAYS1PICA_LOAD_ARRAY_STRIDE PICA_REG_LOAD_ARRAY0_ATTR_OFFSETPICA_REG_LOAD_ARRAY0_ELEMENT0PICA_REG_LOAD_ARRAY0_ELEMENT1PICA_REG_INDEX_ARRAY_ADDR_OFFSET'PICA_REG_DRAW_VERTEX_NUM(PICA_REG_DRAW_MODE0)PICA_REG_DRAW_VERTEX_OFFSET*PICA_REG_START_DRAW_ARRAY.PICA_REG_START_DRAW_ELEMENT/PICA_REG_VERTEX_FUNC1PICA_REG_VS_FIXED_ATTR2PICA_REG_VS_FIXED_ATTR_DATA03PICA_REG_VS_FIXED_ATTR_DATA14PICA_REG_VS_FIXED_ATTR_DATA25PICA_REG_VS_ATTR_NUM1BPICA_REG_VS_COM_MODEDPICA_REG_START_DRAW_FUNC0EPICA_REG_VS_OUT_REG_NUM1JPICA_REG_VS_OUT_REG_NUM2QPICA_REG_GS_MISC_REG0RPICA_REG_DRAW_MODE1SPICA_REG_GS_MISC_REG1TPICA_REG_VS_OUT_REG_NUM3^PICA_REG_DRAW_MODE2^PICA_REG_GS_OUT_REG_NUM3^PICA_REG_START_DRAW_FUNC1_PICA_REG_GS_BOOLPICA_REG_GS_INT0PICA_REG_GS_INT1PICA_REG_GS_INT2PICA_REG_GS_INT3PICA_REG_GS_ATTR_NUMPICA_REG_GS_START_ADDRPICA_REG_GS_ATTR_IN_REG_MAP0PICA_REG_GS_ATTR_IN_REG_MAP1PICA_REG_GS_OUT_REG_MASKPICA_REG_GS_PROG_UPDATE_ENDPICA_REG_GS_FLOAT_ADDRPICA_REG_GS_FLOAT0PICA_REG_GS_FLOAT1PICA_REG_GS_FLOAT2PICA_REG_GS_FLOAT3PICA_REG_GS_FLOAT4PICA_REG_GS_FLOAT5PICA_REG_GS_FLOAT6PICA_REG_GS_FLOAT7PICA_REG_GS_PROG_ADDRPICA_REG_GS_PROG_DATA0PICA_REG_GS_PROG_DATA1PICA_REG_GS_PROG_DATA2PICA_REG_GS_PROG_DATA3PICA_REG_GS_PROG_DATA4PICA_REG_GS_PROG_DATA5PICA_REG_GS_PROG_DATA6PICA_REG_GS_PROG_DATA7PICA_REG_GS_PROG_SWIZZLE_ADDRPICA_REG_GS_PROG_SWIZZLE_DATA0PICA_REG_GS_PROG_SWIZZLE_DATA1PICA_REG_GS_PROG_SWIZZLE_DATA2PICA_REG_GS_PROG_SWIZZLE_DATA3PICA_REG_GS_PROG_SWIZZLE_DATA4PICA_REG_GS_PROG_SWIZZLE_DATA5PICA_REG_GS_PROG_SWIZZLE_DATA6PICA_REG_GS_PROG_SWIZZLE_DATA7PICA_REG_VS_BOOLPICA_REG_VS_INT0PICA_REG_VS_INT1PICA_REG_VS_INT2PICA_REG_VS_INT3PICA_REG_VS_ATTR_NUM0PICA_REG_VS_START_ADDRPICA_REG_VS_ATTR_IN_REG_MAP0PICA_REG_VS_ATTR_IN_REG_MAP1PICA_REG_VS_OUT_REG_MASKPICA_REG_VS_PROG_UPDATE_ENDPICA_REG_VS_FLOAT_ADDRPICA_REG_VS_FLOAT0PICA_REG_VS_FLOAT1PICA_REG_VS_FLOAT2PICA_REG_VS_FLOAT3PICA_REG_VS_FLOAT4PICA_REG_VS_FLOAT5PICA_REG_VS_FLOAT6PICA_REG_VS_FLOAT7PICA_REG_VS_PROG_ADDRPICA_REG_VS_PROG_DATA0PICA_REG_VS_PROG_DATA1PICA_REG_VS_PROG_DATA2PICA_REG_VS_PROG_DATA3PICA_REG_VS_PROG_DATA4PICA_REG_VS_PROG_DATA5PICA_REG_VS_PROG_DATA6PICA_REG_VS_PROG_DATA7PICA_REG_VS_PROG_SWIZZLE_ADDRPICA_REG_VS_PROG_SWIZZLE_DATA0PICA_REG_VS_PROG_SWIZZLE_DATA1PICA_REG_VS_PROG_SWIZZLE_DATA2PICA_REG_VS_PROG_SWIZZLE_DATA3PICA_REG_VS_PROG_SWIZZLE_DATA4PICA_REG_VS_PROG_SWIZZLE_DATA5PICA_REG_VS_PROG_SWIZZLE_DATA6PICA_REG_VS_PROG_SWIZZLE_DATA7d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataTexEnvSrcPICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_SECONDARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE0 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE1 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE2 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE3 PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_SRC_RGBA_CONSTANT PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS  PicaDataTexEnvOperandPICA_DATA_OPE_RGB_SRC_COLOR PICA_DATA_OPE_RGB_ONE_MINUS_SRC_COLOR PICA_DATA_OPE_RGB_SRC_ALPHA PICA_DATA_OPE_RGB_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_RGB_SRC_R_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_RGB_SRC_G_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_RGB_SRC_B_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_B_DMP PICA_DATA_OPE_ALPHA_SRC_ALPHA PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_ALPHA_SRC_R_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_ALPHA_SRC_G_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_ALPHA_SRC_B_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_B_DMP  PicaDataTexEnvCombinePICA_DATA_TEX_ENV_COMBINE_REPLACE PICA_DATA_TEX_ENV_COMBINE_MODULATE PICA_DATA_TEX_ENV_COMBINE_ADD PICA_DATA_TEX_ENV_COMBINE_ADD_SIGNED PICA_DATA_TEX_ENV_COMBINE_INTERPOLATE PICA_DATA_TEX_ENV_COMBINE_SUBTRACT PICA_DATA_TEX_ENV_COMBINE_DOT3_RGB PICA_DATA_TEX_ENV_COMBINE_DOT3_RGBA PICA_DATA_TEX_ENV_COMBINE_MULT_ADD_DMP PICA_DATA_TEX_ENV_COMBINE_ADD_MULT_DMP PicaDataTexEnvScalePICA_DATA_TEX_ENV_SCALE_1 PICA_DATA_TEX_ENV_SCALE_2 PICA_DATA_TEX_ENV_SCALE_4 PicaDataTexEnvBufferInputPICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataDrawModePICA_DATA_DRAW_TRIANGLE_STRIP PICA_DATA_DRAW_TRIANGLE_FAN PICA_DATA_DRAW_TRIANGLES PICA_DATA_DRAW_GEOMETRY_PRIMITIVE PicaDataVertexAttrTypePICA_DATA_SIZE_1_BYTE PICA_DATA_SIZE_1_UNSIGNED_BYTE PICA_DATA_SIZE_1_SHORT PICA_DATA_SIZE_1_FLOAT PICA_DATA_SIZE_2_BYTE PICA_DATA_SIZE_2_UNSIGNED_BYTE PICA_DATA_SIZE_2_SHORT PICA_DATA_SIZE_2_FLOAT PICA_DATA_SIZE_3_BYTE PICA_DATA_SIZE_3_UNSIGNED_BYTE PICA_DATA_SIZE_3_SHORT PICA_DATA_SIZE_3_FLOAT PICA_DATA_SIZE_4_BYTE PICA_DATA_SIZE_4_UNSIGNED_BYTE PICA_DATA_SIZE_4_SHORT PICA_DATA_SIZE_4_FLOAT  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataAlphaTestPICA_DATA_ALPHA_TEST_NEVER PICA_DATA_ALPHA_TEST_ALWAYS PICA_DATA_ALPHA_TEST_EQUAL PICA_DATA_ALPHA_TEST_NOTEQUAL PICA_DATA_ALPHA_TEST_LESS PICA_DATA_ALPHA_TEST_LEQUAL PICA_DATA_ALPHA_TEST_GREATER PICA_DATA_ALPHA_TEST_GEQUAL PicaDataDepthTestPICA_DATA_DEPTH_TEST_NEVER PICA_DATA_DEPTH_TEST_ALWAYS PICA_DATA_DEPTH_TEST_EQUAL PICA_DATA_DEPTH_TEST_NOTEQUAL PICA_DATA_DEPTH_TEST_LESS PICA_DATA_DEPTH_TEST_LEQUAL PICA_DATA_DEPTH_TEST_GREATER PICA_DATA_DEPTH_TEST_GEQUAL PicaDataBlendEquationPICA_DATA_BLEND_EQUATION_ADD PICA_DATA_BLEND_EQUATION_SUBTRACT PICA_DATA_BLEND_EQUATION_REVERSE_SUBTRACT PICA_DATA_BLEND_EQUATION_MIN PICA_DATA_BLEND_EQUATION_MAX  PicaDataBlendFuncPICA_DATA_BLEND_FUNC_ZERO PICA_DATA_BLEND_FUNC_ONE PICA_DATA_BLEND_FUNC_SRC_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_COLOR PICA_DATA_BLEND_FUNC_DST_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_COLOR PICA_DATA_BLEND_FUNC_SRC_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_ALPHA PICA_DATA_BLEND_FUNC_DST_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_ALPHA PICA_DATA_BLEND_FUNC_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_SRC_ALPHA_SATURATE PicaDataLogicOpPICA_DATA_LOGIC_CLEAR PICA_DATA_LOGIC_AND PICA_DATA_LOGIC_AND_REVERSE PICA_DATA_LOGIC_COPY PICA_DATA_LOGIC_SET PICA_DATA_LOGIC_COPY_INVERTED PICA_DATA_LOGIC_NOOP PICA_DATA_LOGIC_INVERT PICA_DATA_LOGIC_NAND PICA_DATA_LOGIC_OR PICA_DATA_LOGIC_NOR PICA_DATA_LOGIC_XOR PICA_DATA_LOGIC_EQUIV PICA_DATA_LOGIC_AND_INVERTED PICA_DATA_LOGIC_OR_REVERSE PICA_DATA_LOGIC_OR_INVERTED PicaDataStencilTestPICA_DATA_STENCIL_TEST_NEVER PICA_DATA_STENCIL_TEST_ALWAYS PICA_DATA_STENCIL_TEST_EQUAL PICA_DATA_STENCIL_TEST_NOTEQUAL PICA_DATA_STENCIL_TEST_LESS PICA_DATA_STENCIL_TEST_LEQUAL PICA_DATA_STENCIL_TEST_GREATER PICA_DATA_STENCIL_TEST_GEQUAL PicaDataStencilOpPICA_DATA_STENCIL_OP_KEEP PICA_DATA_STENCIL_OP_ZERO PICA_DATA_STENCIL_OP_REPLACE PICA_DATA_STENCIL_OP_INCR PICA_DATA_STENCIL_OP_DECR PICA_DATA_STENCIL_OP_INVERT PICA_DATA_STENCIL_OP_INCR_WRAP PICA_DATA_STENCIL_OP_DECR_WRAP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@Float24&m_Float32W#cFloat32ToBits245W@Float31&m_Float32W#cFloat32ToBits315W d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresos d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos)d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx+d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmath1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmath3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimres5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxos=`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6os?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxKd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxOd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxQd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosWd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx[d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwoscd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosgd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosid:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwoskd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResParticleModel#DResModelod:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxqd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleContextL#yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResParticleEmitter#DResTransformNode{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwdemo@CommandListSwapperd&m_Allocator#&m_CommandListsM#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntriesh# &m_GpuProfilingResultsh#0&m_ReusableCommandListsM#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper0os0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoDResourceSet@RenderSystemutosgfx`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@DemoAllocatorp#&m_StartAddress<#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstance000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFontInformationd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwfontinternalDTextureObjectiCharCodev@Font(__vptr#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResourcehd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0 nw font@CharWriterL&m_ColorMapping_#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode'# &m_Scale7#$&m_CursorPosK#,&m_FixedWidthW#8&m_pFontX#<&m_pTextWriterResource\#@&m_pDispStringBufferb#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#SetFont6D5XSetFontSize6D5W5WEnableFixedWidth6D5SetFixedWidth6D5WSetCursor6D5W5WcGetDispStringBufferSize5cInitDispStringBufferb55GetDispStringBufferb6LSetDispStringBuffer6D5bStartPrint6DEndPrint6DUseCommandBuffer6DB J&m_ColorMapping_#&m_VertexColorsF#&m_TextColorsg#&m_GradationMode'# &m_Scale7#$&m_CursorPosK#,&m_FixedWidthW#8&m_pFontX#<&m_pTextWriterResource\#@&m_pDispStringBufferb#D&m_IsWidthFixed#H&m_Alpha#I00H0R00{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontiTextWriter!{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0000nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndexq#iGlyphIndexIsManaging650| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwfont@ResFont#ResFont6~ResFont6SetResource65RemoveResource6cGetDrawBufferSize5SetDrawBuffer650(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawerCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont@ColorBufferInfo&width#&height#&depth#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool0000 nw font@ RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 0A&m_UniformAddrE# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'>B&m_UniformTextMtxBufferC#s&m_UniformTextColorBufferl#@@UniformAddress&addrMtxW#&addrSizeAndVtxW#&addrTexCoordW#&addrColorW# @VertexBufferW&position%#*s_StaticInitialized*s_VertexBufferc GetVertexBufferCommandBufferSize55 RectDrawer 6 ~RectDrawer 6 Initialize 6555 Finalize# 6 DrawBegin# 6:  DrawEnd# 6:  SetProjectionMtx 65 SetViewMtxForText 65 BuildTextCommand 65D0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR0md:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 902]char00mnngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL &symbolType#&start#&end#&name#BindSymbol655@BindSymbolVSInput#BindSymbolVSInput6@BindSymbolVSFloat#BindSymbolVSFloat6MakeUniformCommand655000770d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidboolcharm000m0nngrCTR@Shader&m_VtxShaderIndex&#&m_GeoShaderIndex&#&m_ExeImageInfoNum#)#0<@&m_ExeImageInfoD# &m_Instruction#&m_InstructionCount#m&m_Swizzle#&m_SwizzleCount#&m_DrawMode#)#&m_VtxShaderBoolMapUniformm#&m_GeoShaderBoolMapUniformm#m/&m_CmdCacheOutAttrArray5#&m_CmdCacheOutAttrNum#m~&m_CmdCacheConstArray#&m_CmdCacheConstNumArray#DExeImageInfoShader6SetupBinary655&5&MakeFullCommand65SearchBindSymbol65500d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint?0m nn gr CTR@ Vertex+m_CmdCacheVertexNum#mS+m_CmdCacheVertex# &m_IsEnableReg# &m_LoadArray'# &m_AttrConstD# @IndexStream &physicalAddr<#&drawVtxNum#&isUnsignedByte#)#IndexStreami6i@LoadArrayp&physicalAddr<# &type# &byte#& &bind-#@LoadArraym6mIsEnable6uDisableAll6m@AttrConst&dimension#)#W¶m#AttrConsty6yIsEnable6DisableAll6yEnableAttrAsArray655<5MakeEnableAttrCommand65MakeDrawCommand655a?MakeDisableAttrCommand65cMakeDisableCommand5DisableAll6Vertex6MakeEnableAttrCommand_650a00q00}00td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Combiner&stage#&bufferColorR#&bufferColorG#&bufferColorB#&bufferColorA#@Stage&rgb#&alpha# &constColorR#&constColorG#&constColorB#&constColorA#&headRegister#@CombineFunction &combine #Z&operand#&source#&scale#&bufferInput#Combinera6aMakeCommandp6i5p00e0m(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0mnngrCTR@RenderState&blend4#&logicOp#&shadowMap`#&alphaTest#0&stencilTest#8ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask#P)#P&depthTest#T&cullingTest#\&wBuffer$#d&fbAccess#@AlphaTest&isEnable#&refValue#&func#)#&m_RenderState#@Blend&isEnable#&eqRgb#&eqAlpha#&srcRgbm#&srcAlpham#&dstRgbm#&dstAlpham#&colorR#&colorG#&colorB# &colorA# )#&m_RenderState# @LogicOp&isEnable#&opCode#)#&m_RenderState#@ShadowMap&isEnable#&isPerspective#)#&zBiasW#&zScaleW#&penumbraScaleW# &penumbraBiasW#&m_RenderState#@ StencilTest&isEnable#&maskOpb#)#&func#)#&refm#&maskm# &opFail#&opZFail#&opZPass#)#&m_RenderState#@ DepthTest&isEnable#&isEnableWrite#&func#)#&m_RenderState#@ WBuffer&wScaleW#&isEnablePolygonOffset#)#&polygonOffsetUnitW#&depthRangeNearW# &depthRangeFarW#&depthRangeBit#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFace# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFaceI#)#&m_RenderState#@ FBAccess&m_RenderState# RenderState 6MakeCommand6#5: ?00Xd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Viewport&x&#&y&#&width#&height# ViewportD6DMakeCommandS6L5SSet6D5&5&5500H0m d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolunsigned shortchar000W00W0?00nwdemo@GraphicsDrawing&m_ScreenSize#&m_LineWidthW#&m_MaxShapeVertexCount&# &m_ShapeVertexCount&#&m_pShapeShaderBinary#&m_ShapeShader#&m_ShapeBindSymbolProjectionMatrix7#&m_ShapeBindSymbolModelViewMatrix7#&m_ShapeBindSymbolPos#&m_ShapeBindSymbolColor#&m_ShapeViewport#&m_ShapeRenderState#&m_ShapeCombiner#&m_ShapeVertex#&m_ShapeIndexStreama#&m_ShapePositionStreamArray#&m_ShapeColorStreamArray#&m_ShapeIndexStreamArray#&m_ShapeAllocator#&m_Font#&m_TextWriter#&m_Drawer#&m_MaxTextCount&#&m_FontCommandBuffer#&m_IsFontOwner#&m_FontAllocator#*FONT_SIZE*FONT_FIXED_WIDTHGraphicsDrawing 6  ~GraphicsDrawing6  Finalize 6  InitializeShape 6 55 InitializeShape 6 55 DestroyShape 6  SetupShape 6  BeginDrawingShape 6  EndDrawingShape 6  DrawLine 6 555 DrawRectangle 6 555 FillRectangle 6 555 FillTriangle 6 5555 FillTriangles 6 55&5 InitializeFont 6 555 InitializeFont 6 5555 DestroyFont 6  BeginDrawingString 6  DrawStringW 6 5oDrawStringW6 5&5&5oDrawStringArgsW6 5&5&55EndDrawingString6 InitializeShapeGraphicsState6 SetupShapeMaterial6 SetupShapeTexEnv6 SendShapeMatrix6 BuildTriangle&6 5555BuildRectangle&6 555BuildRectangle&6 55555BuildLine&6 555W5BuildColor6 5&55InitializeFontFromBinary6 555555InitializeFontResource6 55InitializeFontShader6 55SendFontMatrix6 0fontosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@Pad@PadFactory*s_pPad0`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool0nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializedcLoadFile5 5: d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTR@SerialChannel&m_Ch&#pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@HioPacketChannel&m_Allocatorj#&m_DeviceAllocatorj#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryj*s_HioWorkMemory0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator*s_ParticleAllocator*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount&*s_DebugFrameCount&0*s_AutoTester0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool000nwdemo@ParticleHandle#DTransformNode@ParticleEffectT&m_NextId#&m_MainAllocator#&m_DeviceAllocator#&m_AutoAlocate# &m_ResModels#&m_ResEmitters# &m_FreeInstances#0&m_ActiveInstances#@&m_ParticleContext#P*m_ShaderResource*m_ShaderAllocatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intunsigned shortvoidbool@__type_info&__vptr&#&__name.#0"0*F__class_type_info&base#F__vmi_class_type_info&base2#&flags#&base_count# `&base_info#F__si_class_type_info &base2#&base_type#20i__builtin_va_list000m?0W0L0W4B20d&tinfoh#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsDrawing.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray:&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=~MoveArray6xrelease6xsize6begin6xend6xempty6clear6xGetArrayKind6SetCapacity6x5destroy6x5destroy_range6x55erase6x500|00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapTemplateX##d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBaseLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 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O" O#9 $OH$ lO0& O'u Ox(N $Pp)' P* P+ P, P- P. P/ P0 P1 P2 P3 P4 P5 Q6 Q7 Q8 Q9 $Q: ,Q; 4Q<  LQ? TQ@ \QA dQB lQC tQD |QE QF QG QH QI QJ QK QL QM QN QO QP QQ QR QS QT QVX RW RX ,R[  ? P@ A E F $XG |H L M N $O ,Q 4S <T DU TXV W Z ̇[ ԇ\ `] D^ Lb Tc dPd e i Ĉj ԈXk ,l 4pz <q Lr \Ps t x y ̉`z ,{ 4 < L \`  Ċ ̊ ܊X 4 < D T d` ċ ̋ ԋ  ` T \: d t `       $    ԍ ܍  l t |  x  ` t |  V    ̐h 4( < D L \     ,`      {     0     < D T \ l` ̖ Ԗ    |    h   $ 4`      `     $ 4X    `    ,p  ! $ % Ě& Ԛp' D(Q L+ T, \- l. /# 2 $3 ,4 <`5 6 ? B ĜE ԜH K M P S U ,X 4Z D] \` db ld t(f  h k ĝm ܝo q s u  w ,z 4| <~ D L T \0     @ 0 , 4 < D@   8 ԟ(     @ \ d |   < D L T d t |     H  p d l t    ( ̤ Ԥ ܤ         $ ,H t |  8 ĥ  ̥  ԥ        $ , 4 <! D# L% T' \) d+ l- t/ |1 3 5 7 9 ; = T? \A dC lE tG |I K M O Q S U W Y ħ[ ̧] ԧ_ ܧa c e g i k m o q $s ,u 4w Dy L{ T} \ d l t |P ̨ Ԩ0   $ , 4 L T  $ , D@      ܪ  ̫(  x   P Ԯ |     ̰0 @ <`   ı Ա     4( \( 8   ܲ X <( d(   0 ܳ @ $ ,0 \ d0  X  0 ,4K;YpI/145 1305695175 0 0 100666 53800 ` ELF(4(A-@Pp`P8 dU 2/ [DEMO:GraphicsMemoryAllocator] not initialized. demo_GraphicsMemoryAllocator.cppp@-@P Pp_-@P`(pP.=W FP0      @   0!a_ U U U9 03/6  [,!p   [ {    0 \ Yt < [DEMO:GraphicsMemoryAllocator] not initialized. demo_GraphicsMemoryAllocator.cppHNW:Pointer must not be NULL (resultAddr)@-@ ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_GraphicsMemoryAllocator.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppNW:Fatal Error [DEMO:GraphicsMemoryAllocator] invalid parameter.(0x%X) NW:Fatal Error [DEMO:GraphicsMemoryAllocator] lack of resource on VRAM-A. NW:Fatal Error [DEMO:GraphicsMemoryAllocator] lack of resource on VRAM-B. `armcc+|     4A|`armcc+|     $A~`armcc+|     $Av `armcc+|     dAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4%w4this;>allocator d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$1$this;"pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidint09this;areaaimidlsizeYx__resultFsaddrAlign3sresultAddr 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dvoid0dthis;areapaimRid4addr! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp% d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp1p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp9.!E       &n3 2 ? !&  ? !&  &f! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cpp,# & |}4}Q4UP4T}$}P$T}}(LYHX@DPWSZRV Q UPT}d}dVSdXRdW Q dUPdT $#"!@-@`armcc+|     A~$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nngxCTRUgGetVramStartAddrarea"w__resultP_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.h }}PT&'+*)(0BB /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int^ this;:x'basew__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h  }RQPS-.210/@-@`armcc+|     A~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsMemoryAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nngxCTRUuGetVramEndAddrarea"w__resultP_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_Vram.h }}PT54D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h87D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#=<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned intintchariu8z(%iu32*%is32/%iuptr3%ichar85%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalBAd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hEDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hHG,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdMLD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexRQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hUTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdYD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc[D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]std]$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings`_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value#innHandle{9nn@Handle&m_Handle#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hbd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalldd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#fd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndjd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARMl,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager nd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndqpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnoswd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos{d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid000nwdemo@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramA#&m_CurrentAddrVramB# &m_DeviceMemoryAllocator#Initialize6;5Finalize6;Allocate6;5555Deallocate6;5555MathRoundup6;550d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 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Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&m_v#!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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X!"hh"p" # (#$d $$z <% pH%&dK l& x& 'h ' '0( t)k|) * **h +e$+e ,  ,,h7 - (-- .w. /d / //{ p0gx0(L 1 a1|2d 22 33 `4h4i 5n$55 55 d6l60 7m7 <8 H8,9t^ 9o9. <:D:::p;x;<<N<<=l=0>j8>>i>Dh0Av8A3AApBxBCCCC[TDy\D%DzDE{E4F|= 0??0@--4M@#P0 P((  @(@  0  ( 0   0 ( 0 X\\4Ѝ075C-,M@P `($ P 0 000 pXp P,ЍNW:Fatal Error Fail to set up model. A result code is 0x%xdemo_GraphicsSystem.cppNW:Pointer must not be NULL (model)\ `             \/p@-@P(P  p@-@ X@-@(G-8M@P` p W p p W p0,`, 0 p    0 $,`, $ p    0 p W p 8ЍA-@Pp(P`       $p@-- M@PUB/,K P9 `        6 @    *P ЍpNW:Pointer must not be NULL (camera)demo_GraphicsSystem.cpp@@-@ p@-@P`p@-@((@-(M@(     (Ѝ75O--$M@P`p@`UU/|_Va/YWf/S P     0 0h H 0 $ЍNW:Pointer must not be NULL (leftCamera)wdemo_GraphicsSystem.cppNW:Pointer must not be NULL (rightCamera)NW:Pointer must not be NULL (baseCamera)y0@-4M@#P0 P((         04Ѝ075O-,M@P`p(($(( P (   W  (  0  (  0   (@X((YN/\W (( ( [ 0B/ (Z  (( ( [ 0d @ ,Ѝ??NW:Failed assertion profilerLeft >= 0ndemo_GraphicsSystem.cppGL_ERROR : %s (0x%x)zNW:Failed assertion profilerRight >= 0~p@-P@@ P  P  p:demo_GraphicsSystem.cpp    ! /_-@P` p  XO-M@Pxx` `p   0 0 ((P/p`\d`hdlhpxt`((P"(0((, |||t, ||,|t @Q, , 444t$``  됐 X 0l H @ЍNW:Fatal Error nngxInitialize failed. demo_GraphicsSystem.cpphGL_ERROR : %s (0x%x)C-@P+ P  2/$    (ld pW 0< FLp ` 2/GL_ERROR : %s (0x%x)demo_GraphicsSystem.cpp@-@PU000P  ` k t`screenKind is out of bounds(%d) screenKind <= %d not satisfied.demo_GraphicsSystem.cppC-@P`p0 p@- @-@P`p0 pA-@@,xt\`  p000  P 4NW:Failed assertion result.IsSuccess()demo_GraphicsSystem.cpp@-@  ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_GraphicsSystem.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp75u=NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()NW:Pointer Error renderSystem->m_CommandListSwapper(=%p) is not valid pointer.NW:Pointer must not be NULL (this->m_PriorDepthRenderKeyFactory)`armcc+|     0Az`armcc+|      8Ax`armcc+|     ,Aw AFwAF`armcc+|     $<AyAnLy`armcc+|      (Ax`armcc+|     (A|`armcc+|     `A|`armcc+|     $xAv `armcc+|     (AxAjdx`armcc+|     (tAw AnZw`armcc+|     Az`armcc+|      A|`armcc+|     A}Aph}`armcc+|     |Az`armcc+|     ,,A|AzArFzA|`armcc+|     ,Aw AlwAl`armcc+|     ,pAw AlwAl`armcc+|     A~At]~`armcc+|     A~`armcc+|     A~`armcc+|     (A|`armcc+|     (A}A{Ans{A}`armcc+|     xAz`armcc+|     A|`armcc+|     |A|`armcc+|     8Aw Au Al]uAw`armcc+|      X`armcc+|      $`armcc+|     (Aw AJw`armcc+|     PA|`armcc+|     XAz`armcc+|     @A|`armcc+|      A~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~`armcc+|     Ax`armcc+|      A~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemors_GraphicsMemoryAllocatorrs_DeviceAllocatorT8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0void0nwdemoVcDeallocateGraphicsMemory0areazaim\id>addr \d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8void0nwdemoUOAllocateGraphicsMemory8areazaim\id>size w__resultP4qbufferX0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0WjOallocatordescriptionlx__result GqmemorysrenderSystem mrswapperDescription:~8rextensionScreenDescription2~qcameraMemory~tqstereoCameraY8serrZ`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<unsigned short0p<this ZfileName<qresourceSet~V$rresultHrmodelsZ@qnodeWqmodelX(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0(this 6qallocatorUqmemoryVserr#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]((this >renderTarget qrenderContextHVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]``this >renderSortMode d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xPxthis ^sceneSystem @sceneEnvironmentSettings@"qrenderContextHYqsceneContextF Z(qsceneEnvironment[4qendW@xqsceneEnvironmentSettingXL@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this sceneSystem tsrenderContextHassceneContextF NssceneEnvironment;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ttthis sceneSystem qcameraX$qsceneContextF T,tsbeginsendLsnode@suserRenderNodesuserRenderCommandwstranslucencyKind cspriorityOslayerId;0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolkthis fscreenKind?HsrenderContextH5sisMultiCommandList"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this "d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this :rendTickXrspanJPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|%|this RclearColor48|serr!hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],floatF,this camerah,rtranslate\sscalePrmeshArray^TrendMesh Priter Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthis camerascreenKind?9isCommandCacheDump qrenderContextHX ssceneEnvironmentsprofilingId[scmdBufferSizeH4lserrnrbuilderHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pboolintpthis leftCamerarightCamera9isCommandCacheDump qrenderContextHX qsceneEnvironmentT,scmdBufferSizesprofilerLeftsprofilerRight\rbuilderD,serroserrId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this :rstartTickXrspanJPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( (this "<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]float this RrendTickPrspanJHqcurrentTime xqcurrentGpuTime d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xxthis >screenKind? qdisplayV d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this jscreenKind?Lsdisplay#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|* |this >screenKind? Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]M this rleftCameraTrightCamera6baseCamera9pdepthLevel?9pdepthRange?sprojOriginalsviewOriginalsprojLsviewLzsprojRgsviewRS] ~] ~] ~] ~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xfloat Xthis qcallCount d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$+ $this d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W allocatorjdescription Lw__result Pqmemory~qsceneSystem ~LqworldMatrixUpdaterVqskeletonUpdater~qmaterialIdGeneratorWPserr9 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pvoid0 Pthis "qallocatorU0qmemoryV8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]X Xthis >sceneRoot d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@ @this >sceneRoot d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 9 this "0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatah d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKR d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?Prdata)p$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdata)pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoVFinalizeGraphicsSystemd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0nwdemoVInitializeGraphicsSystemdeviceAllocatorTnsMAX_FILE[sMAX_DIRECTORYHsworkingMemorySize?5sworkingMemory"rresultd d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp&, d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp' 1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp   K@S7 '$"'$1B$1B5! ,1=3  J= d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp '223  !#;  S! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp (=& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp $  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp' %-@Y } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp'"%- 3. 3.N(uL(u 33  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp"%& [ 7< [A A Wx1J 7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp' 6 6 5 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppa34  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp )=  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp&! 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Compiler, RVCT4.0 [Build 902]HZ lHthisVrhshw__resultp@rretXx__struct_result8[ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.h$.7J7}} D}(DH} P HTQHU /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisJw__resultJPQa d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.h "8 }P R/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisv__resultP|b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.h }P0@-MP@TT0 X0@         Ѝ0index is out of bounds(%d) %d <= index < %d not satisfied.math_Matrix34.h`armcc+|      A}Av`}Avd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int [thisindexpx__resultFrcolumnhc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.h  >    }} }(} }(   QT P Up@-@P 03/p`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(Tp@-@P`U$ p< 03/pNW:Failed assertion count >= 0os_Memory.h`armcc+|     DA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DintnDthis^count@9alignment "w__resultP@s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h   ,}D}RDV Q DUPDTp@-@P`U$ p< 03/pNW:Failed assertion count >= 0os_Memory.h`armcc+|     DA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dintn:Dthis^count@9alignment "w__resultP@s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h   ,}D}RDV Q DUPDTp@-@P`U$ p< 03/pNW:Failed assertion count >= 0os_Memory.h`armcc+|     DA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DintneDthis^count@9alignment "w__resultP@s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h   ,}D}RDV Q DUPDTp@-@P`U( p@, 03/pNW:Failed assertion count >= 0os_Memory.h`armcc+|     HA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HintnHthis^count@9alignment "w__resultPDs 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >p w__result P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T./3210@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT56:987p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<T<=A@?>/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}CDHGFE8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHTJKONMLp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TQRVUTS@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTXY]\[Z@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PT_a`edcbp@-@P0 slot! ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi    2},} Q ,UP,TghlkjiA-p@P`@T`armcc+|     4Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4<4thisNzfirst\last>invoker s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h< & }}4}S4VR4U Q 4TP4Wnpotsrqp@-@P 2/p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this>slot ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi   &}$} Q $UP$Tvw{zyxA-p@P`@T`armcc+|     4Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4<4thisNzfirst\last>invoker s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h< & }}4}S4VR4U Q 4TP4W}~p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >p w__result P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT@-@`armcc+|     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@A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0U@thisX"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T $#"!/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] W thisww__resultSP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Q&(',+*)p@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D <Dthisw6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDT./3210p@-P@p`armcc+|     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$A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0n$this"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi,}$}P$TJLKPONM@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( (this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(TRSWVUT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)arg0w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi,-}QPYZ^]\[A-@P`p0  `armcc+|     LAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L2Lthis>arg0 rcombiner``~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi  a}L} Q LUPLT`aedcb/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this@w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Qghlkji/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ) this@w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Qnosrqp@-@P`P `Ѝp`armcc+|     4AxK| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisjarg0Larg1harg2.w__resultP0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi` a}0} 04} S 4V Q 4UP4Tuvzyxw0 R/ R`armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0boolB0this:s_TypeInfo'x__resultqselfR| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z 0}P0QP0S|}~010/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this=pBegin*num?w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@  ]0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResVertex.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0]S<this>9p w__resultP8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T010/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this=pBegin*num?w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResVertex.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this+>9p w__result+P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T010/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this=pBegin*num?w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@  h0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShape.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0h<this>9p w__resultP8{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}<} Q <UP<T8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T010/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this=pBegin*num?w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP     8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResShape.h`armcc+|     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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool this9*x__resultu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-J- }PP Q237654/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this,)p6w__result,Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP9:>=<;8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this1"w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT@AEDCB8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this1"w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTGHLKJIp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<TNOSRQPp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0D$thisu>9p w__resultuP z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}$} Q $UP$TUVZYXW8@-@P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T\]a`_^010/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this=pBegin*num?w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQPcdhgfe/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QPjkonml8@-@ 8`armcc+|     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(A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W}(ptr"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h24O1}(}P(T020/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this=pBegin*num?w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  }RQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this )p.w__result Pu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h:;}QP8@-@ 8`armcc+|     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$A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0a~$thisr>9p w__resultrP { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}$} Q $UP$T8@-@ P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W8 (ptr"w__resultP$z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h375X1}(}P(T020/`armcc+|      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C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this`>9p w__result`P } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T8@-@ P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W8V(ptr4"w__resultCP$z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h375X1}(}P(T8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4T4this"w__result@P0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4\4this("w__resultHP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|this,w__resultxP u 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P./32108@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4T4this"w__result@P0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T56:987/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P<=A@?>8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4T4this"w__result@P0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4TCDHGFE/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}PJKONML8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4T4this"w__result@P0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4TQRVUTS/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpP u 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] > thisBw__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h.=0D }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] A thisJw__resultPPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h46J }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this\w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h "8 }P Q/`armcc+|      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dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dUcResStaticCast d restw__result P`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}  ResStaticCast@-@`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] j this"w__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h &} }P T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] | thisw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h  }P Q,/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ? thisw__resultPw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h?Ag }P Q|@-@ P|`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this"w__resultTP0t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h 2}4}P4T@-@P a8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4a4thisz"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4T   @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisz"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PT @-@P a8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4a4thisr"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4TA-@Pp` `armcc+|     DAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthisr>w__resultp@x__struct_result1 { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hU}D}PDTQDU 8@-@PP  P0 L 8  NW:Failed assertion model.IsValid()gfx_Model.h`armcc+|     pA|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ppthisRx__result^ prmodelTpx__struct_result4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h !   ~}p}TXpPpTQpU"#'&%$X/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h%'B }P Q)*.-,+\/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 9 thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h&(D }P Q015432 @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int %thisAw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ78<;:9|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\thisA>index w__result[PXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T>?CBA@p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int\ this>index w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h  } } Q UP TEFJIHG/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ) this@w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P QLMQPON/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this@w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QSTXWVUC-M@P`0 p0 $Ѝ`armcc+|     $`AuApUy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]` %`thisNvarg0Xarg1\arg2:rcombineraD~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi  ( m}},\}\`}S`VQ`U P `TZ[_^]\p@-@P @@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this:>key w__result:P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h}<}Q<UP<Tabfedcp@-@P   p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<this:>elementB w__result:P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hNO}<}Q<UP<Thimlkj/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this:v__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h}Poptsrq|@-@P |`armcc+|     $Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$intbool $thisF>shift w__resultP | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h#%J%}$}Q$UP$Tvw{zyx@-@5`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool >thisF"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hN}} P T}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  Z this:w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h( }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] v thisFw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h#%4 }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this:w__resultLP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h) }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisFw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h#%5 }P Q@-@P Q0NW:Failed assertion this->IsCommand()gfx_RenderElement.h`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]00this:"w__resultP,| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  }0}P0T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisFv__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h6}Pp@-@P@p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,thisQ>allocator w__resultQP(| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hMN+},} Q ,UP,T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 thisQ"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h&'}}PTp@-@Pp`armcc+|     A|p@-@P@p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,this>allocator w__resultP(| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h,},} Q ,UP,Tp@-@ `V8 ``P PpNW:Pointer must not be NULL (factoryMemory)gfx_RenderElement.h`armcc+|     dA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dvoid0W+9dallocator6x__result#qfactoryMemoryV| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h & > }d}X\PPdT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] i this1w__resultPQ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h#%3 }P R@- 0 0<0@00`armcc+|     @Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@*@this)5layerId"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h   ]}@}@Q@P@-@P D8NW:Pointer must not be NULL (void_ptr())gfx_ResMesh.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4D4this}"w__resultP0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}4}P4T@-@%`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7this}"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h}}PTA-@P`p p `armcc+|     TAvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TJTthis)^priority@shift"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h    l}T}(RTV Q TUPTT@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4  4thisc "w__result P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4T@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisc "w__result P~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 8 thisc "w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTC-}D}DQDP015432@-M 0L@0@ 0 0 ;0@00Ѝ`armcc+|     dA~AxV~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ddthis)MtranslucencyKind :| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h   }}`} `d}dQdP78<;:9A-@P`p P `armcc+|     HAvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HHthis)^priority@shift"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h    X}H}(RHV Q HUPHT>?CBA@A-@P`(p Ѝ`armcc+|      hAvXz`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hhthiscommandE|translucencyKind ^priority@layerId-w__resultPQdrrenderKey`| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h, ! }d}(dh}hWShVRhU Q hTPhXEFG@-@@`armcc+|     A~IJKp@-@Pp`armcc+|     A|MNRQPOp@-@P@p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],,this>allocator w__resultP(| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h,},} Q ,UP,TTUYXWVp@-@ `V8 ``P PpNW:Pointer must not be NULL (factoryMemory)gfx_RenderElement.h`armcc+|     dA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dvoid0W(0dallocator6x__result#qfactoryMemoryV| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h & > }d}X\PPdT[\`_^] /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this!w__resultPQ| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h#%3 }P Rbcgfed@- 0 0<0@00`armcc+|     @Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@@this5layerId"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h   ]}@}@Q@PijnmlkA-@P`p P `armcc+|     HAvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HHthis^priority@shift"| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h    X}H}(RHV Q HUPHTpqutsrA- M@P`U. P.E뀅ᨅ   P pp         ЍNW:Pointer must not be NULL (material)gfx_RenderElement.hNW:Failed assertion resMaterial.IsValid()NW:Failed assertion shadingParametersResMaterial.IsValid()`armcc+|     $DAzArNzdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthisvmaterialXmaterialIdShift:rresMaterial drshadingParametersResMaterial `qtranslucencyKind W| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  &%! !6| 2<!  }}@}8@D}RDVQDU P DTwx|{zy@--M@@ p ``  00 Ѝ?K`armcc+|     (hA~A|AxU|A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hfloaththis%zdepthRw__result(PQd| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  & }} } `} `d}dh}$ $h PhT~0@--M@@PH  Ѝ0`armcc+|     (PA}A{AvO{A}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PfloatBPthisdepthnshiftP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h  , J}}  } H}(HL}LP} $Q$PU P PPT@-@ `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  ^ this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h%&} }P TC--M@@PH  ` P V p    Ѝ`armcc+|     0AyAw AppwAyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatGthisrenderElementdepthlayerIdfw__resultPQrrenderKeyPrmeshLqmodelVLdsmaterialS| 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AppwAyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]floatJthis renderElementdepthlayerIdfw__resultPQrrenderKeyPrmeshLqmodelVLdsmaterialS| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h2 # & 2  2&}} }$ }}$}W R U  QTPYA-@P`(p Ѝ`armcc+|      hAvXz`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hhthis commandE|translucencyKind ^priority@layerId-w__resultPQdrrenderKey`| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h, ! }d}(dh}hWShVRhU Q hTPhX@-@@`armcc+|     A~p@-@Pp`armcc+|     A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L ;thisc)pivot 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h!6 }P Q  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisHw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q  @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisH"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!/}}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!9}}PT@-@&`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]rthis"w__resultcPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h57_}}PT!"&%$#A-@Pp` P*`armcc+|     LAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool Lthis6rlhsTrhs6x__result#z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h  I }L}@DPRLU Q LTPLX()-,+*@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$8$this"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}P$T/04321@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this""w__result"Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT67;:98@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$>$this"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}P$T=>BA@?@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTDEIHGF@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$>$this"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}P$TKLPONM@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTRSWVUT@-@@@@@@`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]46 4this#"w__result#P0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.h5}4}P4TYZ^]\[/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P`aedcb/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result$Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qghlkjip@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0XDthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDTnosrqp@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTuvzyxwp@-P@@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this>pointer w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}Q$TP$U|}~p@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$_$this>pointer w__resultP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$T@-@`VP   P `armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ s\this>pointer qobjectUrdeleter ht d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x !! }\} Q \VP\Tp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 'this>pointer x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}} Q UPT|@-@P ` |`armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0?0this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@7}0} Q 0UP0Tp@-@Pp`armcc+|      A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] : this#>skeletonUpdater2 w__result'P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.h :  } } Q UP T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result$Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0XDthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTp@-P@@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this>pointer w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}Q$TP$Up@-@P@p`armcc+|     $A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$_$this>pointer w__resultP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$T@-@`VP   P `armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ s\this>pointer qobjectUrdeleter ht d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x !! }\} Q \VP\Tp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 'this>pointer x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}} Q UPT|@-@P ` |`armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0?0this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@7}0} Q 0UP0Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] B this#>worldMatrixUpdater8 w__result'P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.h   } } Q UP T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Qp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0RDthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this""w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT   @-@@@@@@@`armcc+|     0A~    /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]I this@)renderContextF{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.h }QP     /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< dthis_)camerapw__result_Pr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.h8;9}QP      p@-@PU p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$>$this_>fogd r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.h >  }$} Q $UP$T      /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 3 thishw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q! 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] P thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q= > B A @ ? @-@x`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]"c thisF "w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PTD E I H G F /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] h thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P QK L P O N M @-@x`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]" thisF "w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PTR S W V U T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Z thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QY Z ^ ] \ [ @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisF "w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT` a e d c b /`armcc+|      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A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ thisF "w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT| }  ~ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisJw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$4 thisF "w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this@w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]!_ thisF "w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ) this@w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]! thisF "w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] P thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q @-@X`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisF "w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] h thisw__resultPv 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] - thisJw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisF "w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h }}PT @@  $(,@048</`armcc+|      dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d dthis= w__result= P`{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  d}dP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolthis= )isFixedSizeMemoryw__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h  }QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h+P}QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h0Z}QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h'H}QP      /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]9this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h/X}QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]cthis= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h(J}QP      /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h'H}QP      /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h/X}QP  " !  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h-T}QP$ % ) ( ' & $/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h1\}QP+ , 0 / . - (/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]&this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h.V}QP2 3 7 6 5 4 ,/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Othis= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h%D}QP9 : > = < ; 0/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]othis= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h-T}QP@ A E D C B 4/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h1\}QPG H L K J I 8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this= )max?w__resultA P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.h/X}QPN O S R Q P  @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 9thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQU V Z Y X W |@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T\ ] a ` _ ^  @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Cthisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQc d h g f e |@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int"\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\Tj k o n m l  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQq r v u t s @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTx y } | { z  @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int 9thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ |@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T A-@P`U|P |p 0 lP|`index is out of bounds(%d) %d <= index < %d not satisfied.gfx_SceneEnvironment.h`armcc+|     hAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hj hthiss^index?@fog" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  J }h} RhV Q hUPhT p@-@PPp P`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]< <thiss>light  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h  ~ }<}Q<UP<T p@-@PPpP`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D Dthiss>light  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h % ~ }D}QDUPDT /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] )thiss)ambientLighty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h }QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Lthiss)hemiSphereLight d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h }QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this^w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h&(E }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this^w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  }P Q @/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 3 this^w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  }P Q   /`armcc+|      ,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902], #,thisYw__resultYP(| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h  ,},P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 =thisYv__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h}P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] /  thisw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h 0  } P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]:]this)materialIdGeneratorw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h ; }QP @-@@`armcc+|     A~ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7 thisv__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.h6}P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]> thisv__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.h=}P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]A thisPw__resultPP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h  }P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolWthisX)isFixedSizeMemoryw__resultTP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h  }QP /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int^ thisX)maxMaterialsw__resultTP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h  }QP   @-@@`armcc+|     A~    H/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ( thisFw__result P} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.h  }P Q     I/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisFw__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.h  }P Q      J/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisFw__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.h  }P Q      L/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisFw__resultLP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.h  }P Q! " & % $ # /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 7 this}w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h6 }P Q( ) - , + * @/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-}PQ/ 0 4 3 2 1 A-p@P` ``armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 8this^element:@valueB"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >}8}R8U Q 8TP8W6 7 ; : 9 8 ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP= > B A @ ?  @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQD E I H G F /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result#Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P QK L P O N M /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result#Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QR S W V U T @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__ref"X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}}PTY Z ^ ] \ [ p@-@P@Tp`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902](__rwV[__rw_destroy(:__first:>__last: X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }(} Q (UP(T` a e d c b p@-@P` `p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4__rwVT __rw_construct4__p:>__valB X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory>}4} Q 4UP4Tg h l k j i A-@P`p@`T `armcc+|     DAzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copy:D::__first:^__last:@__res:"w__result:P@q__start:WX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTn o s r q p P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Qu v z y x w 0 0/`armcc+|      Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueflags:shift'maskw__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS| }  ~ 8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool-thisRreserveSize4x__result!qelements:VdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT A-@P`pP W` V  `armcc+|     AzTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintKthisRelementB4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPT p@-@P`U U U U  ` ` $` ` V 88pNW:Pointer must not be NULL (keyFactory)gfx_RenderQueue.h`armcc+|     A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this>translucencyKind w__resultPqkeyFactoryVz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h+ ?        T v   }}QUPT O-$M@P`pH0   L  ~}}$}}$}PXSWRVQU P T p@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] %this>element: v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }}QTPU p@-@P`PUp`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 @0this^first#@last#"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h "#~}0}R0V Q 0UP0T p@-@P` Pp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4e4:this>first: w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ m$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T p@-P@(@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool Nthis>cacheEnabled z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h }}QTPU G-@P`pЂ U PV `W pX $`armcc+|      XAx|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Xbool gXthisopacityKeyFactorytranslucentKeyFactoryfadditiveKeyFactoryHsubtractionKeyFactory59cacheEnabled "z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h ,       }X} XYXXSXWRXV Q XUPXT @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h }}PT @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h }}PT @-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T p@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TaTthis>allocator w__resultPPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU p@-@P@0@@ $(p`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthis>allocator w__resultPPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h++,%}T} Q TUPTT   A-@P`p`V| U 03/Pt \NW:Pointer must not be NULL (allocator)ut_MoveArray.hNW:Pointer must not be NULL (m_Elements)`armcc+|     Az0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]3thiszcapacity\allocator>9kind w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h%   5) }}SWRV Q UPT     p@-@P`@80 @@ $(p`armcc+|     `A|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]`int`this^allocator@maxRenderElements"w__resultP\z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h+++,%}`}R`V Q `UP`T     @-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T      @-@ @@@`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0void0 0this"w__resultP,z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h!"}0}P0T   p@-@Pp`armcc+|     A|  # " ! @/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Vthisfw__resultfPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hHI}P% & * ) ( ' /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 pthisfv__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h}P, - 1 0 / . /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthisf)maxw__resultjPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h/X}QP3 4 8 7 6 5 G-@P X P ,`  ` ,p p NW:Pointer must not be NULL (queueMemory)gfx_RenderQueue.h`armcc+|      Ax8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisf>allocator w__resultPqqueueMemoryX qqueueYz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h  &!_ Q }} QUPT: ; < p@-@P p`armcc+|     $A|> ? C B A @ @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this`"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PTE F J I H G @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this`"w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4TL M Q P O N p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0k$thisd>9p w__resultdP } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$TS T X W V U @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisd"w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4TZ [ _ ^ ] \ p@-@P0Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisd>value } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}QUPTa b f e d c p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thish>9p w__resulthP } 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902]Hchar]~Hthis#"w__resultPDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h=}H}PHT} ~  @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this#"w__result6P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h13J}}PT p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this'>9p w__result'P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}$} Q $UP$T @-@P B8NW:Pointer must not be NULL (void_ptr())gfx_ResVertex.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this'"w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}4}P4T p@-@PPp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this'>value | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}QUPT /ResIndexStream`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h} 8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResVertex.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis+"w__result/PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h=}H}PHT p@-@PPp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this+>value | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.h}}QUPT /ResPrimitive`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Whw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h} 8@-@PP 000 h,8%s::%s: Object not valid.gfx_ResShape.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharhHthis"w__resultPDr__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h=}H}PHT 8@-@PP 000 h,8%s::%s: Object not valid.gfx_ResShape.h`armcc+|     HA| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharhHthis"w__resultPDr__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h=}H}PHT @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]~this"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT A-@Pp` `armcc+|     DAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D~BDthis>w__resultp@x__struct_result { 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902]HcharrHthis/"w__result'PDr__FUNCTION__{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h=}H}PHT @-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this/"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT A-@Pp` `armcc+|     DAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthis>w__resultp@x__struct_result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hU}D}PDTQDU @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this3"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT @-@P <<NW:Pointer must not be NULL (void_ptr()) gfx_ResShape.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this3"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T      @-@P <<NW:Pointer must not be NULL (void_ptr()) gfx_ResShape.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4*4this;"w__result&P0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T  @-@,`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@this;"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT      A-@P0p` `armcc+|     DAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DjDthis3>w__resultp@x__struct_result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hU}D}PDTQDU      p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0H$this?>9p w__result?P { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}$} Q $UP$T  # " ! @-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResShape.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4y4this?"w__resultuP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T% & * ) ( ' @-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResShape.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisG"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}4}P4T, - 1 0 / . @-@8`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisG"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.h}}PT3 4 8 7 6 5 A-@Pw__resultp@x__struct_result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hU}D}PDTQDU: ; ? > = < @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisz"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PTA B F E D C A-@Pp` `armcc+|     DAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D;Dthisr>w__resultp@x__struct_result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hU}D}PDTQDUH I M L K J @-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisT"w__result P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4TO P T S R Q @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]'thisT"w__resultuP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTV W [ Z Y X @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4e4this"w__resultaP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}4}P4T] ^ b a ` _ @-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this#"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}4}P4Td e i h g f @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this#"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTk l p o n m C-@P p` p P ` `armcc+|      |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]||this>w__resultpxrdic`x__struct_result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|Ur s w v u t @-@$`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this#"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTy z ~ } | { C-@P(p` p P ` `armcc+|      |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]||this>w__resultpxrdic`x__struct_result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|U 8@-@P 8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ C$this>allocator w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h-/W%}$} Q $UP$T @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P @-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} @- M PЍ @P @  `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P @-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} @-M@ P @P   `armcc+|     xA|Az<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]x Kxthis/.resTexturet,trresImageTexturelLxrresCubeTexturel d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h  1;  /   x }}x} P xT @-P `armcc+|      A}E}(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it1"tit2"xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P @- `armcc+|     A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"pit2_"tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} @- M@ $P(Ѝ`armcc+|     |A|At\~$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|z|this:functiontrendd|rtextureX d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h')02  ~+)}}x}0x|}P|T @-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] kthis/"resIndexStream|t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h  }}PT @-P `armcc+|      A}E}(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it1"tit2"xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P @- `armcc+|     A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"pit2_"tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} @-P `armcc+|      A}E}(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it1"tit2"xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P @- `armcc+|     A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"pit2_"tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} @-P `armcc+|      A}E}(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it1"tit2"xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P @- `armcc+|     A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"pit2_"tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} @-P `armcc+|      A}E}(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it1"tit2"xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P @- `armcc+|     A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"pit2_"tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} @-P `armcc+|      A}E} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolUoperator== it1"tit2"xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } Poperator==   @- `armcc+|     A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"pit2_"tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}} @-M@o||xllpphUh\\``XhLLPPH;H<<@@8H,,00(!( ( P((8PHHXPhhxPPЍ`armcc+|     A|AT~8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this:functiontrmodelsEnddrmodelX@rshapesEndHdrshaperprimitiveSetsEndrprimitiveSetrprimitivesEndrprimitive~$rindexStreamsEnd~HrindexStream~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h+-,. /102 ACBD?A@BGIHJ=~+)5|%#7|%"%|%"|%%}}}}PT@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this/"resVertexStreamt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h  }}PT @- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCast2res2tx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P"#'&%$@-P `armcc+|      A}E}(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it1"tit2"xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P)*.-,+@- `armcc+|     A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"pit2_"tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}015432@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P78<;:9@-`M@XXTLLHEH<<@@8H,,00(+( $$P $$ P d P ((8PHHTPhЍ`armcc+|     tA|AdZ~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]ttthis:functiontrmodelsEnddtrmodelX@trshapesEndHdPrshape4rresSeparateDataShape4rvertexAttributesEnd0rvertexAttributerresVertexStreamL d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h+-,. /102 ;'K!MLN='!Az) %%o^|%O%}}p}pt}PtT>?CBA@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this')flagw__result'P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h1 2}QPEFJIHG/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Kthisw__resultP z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h@ A}PLMQPON/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0nwgfxinternalUNWGetCurrentCmdBuffer w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h }STXWVU@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] qthis"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h  }}PTZ[_^]\@-@P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   this"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h   } }P Tabfedc/`armcc+|      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A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutVSafeCleanup 1res1xt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} }p@-@P``Vp`armcc+|     <A|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<nwdemoVSafeCleanupResources<resources "qendU<qitV  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h#' ~}<}P<T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h-/M }P Q@-@`armcc+|     A~8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxUCreateTopPriorDepthReverseDepthRenderKeyFactoryIallocator"w__resultIP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h}}PTC-@P`p 0 `armcc+|      4Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4this renderCommandEptranslucencyKind Rpriority4layerId! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h ,0}4} 4XS4WR4V Q 4UP4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] T this w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h,.E }P Q7@-@>`armcc+|     AzPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidstdUmem_fun__funlh652w__resultpx__struct_result"\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional}}PT@-@`P `armcc+|     ,Az<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUbind1st,__oper^__x@w__resultp(x__struct_result7"\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional"* },}P,TR,U Q ,V-p@-@P`PU p`armcc+|      HA|AxO{Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HstdUJfor_eachH__firstv__lastX__f|w__resultp@x__struct_result7:[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm(   }}D} DH} P HTRHVQHU7@-@>`armcc+|     AzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidUmem_fun__fun lh652w__resultpx__struct_result"\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional}}PTHmem_fun@-@`P `armcc+|     ,Az<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],stdUbind1st,__oper^__x@w__resultp(x__struct_result7"\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functional"* },}P,TR,U Q ,V-p@-@P`PU p`armcc+|      HA|AxO{Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HstdUJfor_eachH__firstv__lastX__f|w__resultp@x__struct_result7:[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm(   }}D} DH} P HTRHVQHU@-@`P @EP P `armcc+|     \AxPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\stdV__unguarded_linear_insert\:__last:>__val: __comph\q__next:U^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC#  4~; }\} Q\VP\T     p@-`P@ EP D@ Vp`armcc+|     DA|<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUncopy_backward:D::__first:^__last:@__res:"w__result:P@` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h"  7}D}RDT Q DUPDV@-$M@Pp 0P     ` 4Ѝ`armcc+|      AwAnb{Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdV__linear_insert:__first:v__last:X>:__comphr__valueH[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm & , (>}}$}}RWQU P Tp@-@`T P PUp`armcc+|     <A|@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdV__insertion_sort<:__first:R__last:4__comp<s__i:!^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC$  B3}<}8U Q <VP<T"! A-@P`  p `V`armcc+|     HAvHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HstdV__unguarded_insertion_sortH:__first:>__last: __compHq__i:V[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  :=+}H}(QHUPHT$%)('&p@-P@D@Q p`armcc+|     HA|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HstdV__final_insertion_sortH:__first:>__last: __comp^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC !#}H}QHTPHU+,0/.-@-@P`  P   P Ѝp  P   P   P `armcc+|      AxQ|Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdU__medianB__aB__bBl__cBN__complx__resultB;^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC ,+,~9+?+,9+?}H} HL}L} HLPRV Q UPT237654@-@P    `armcc+|     DAxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D__rwV __rw_swapD__a>__b r__tmp`` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h   }D} Q DUPDT9:>=<;p@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdV iter_swap::__a:>__b: ` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h}} Q UPT@AEDCB@-@P`@  P EP  PT:Ѝp@`armcc+|      AxY|Ax\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdU__unguarded_partition::__first:__last:l__pivot:N__complx__result:;^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC"   . :  } u}h} hl}l} hlPRV Q UPTGHLKJIA-@P`pE PHU P `armcc+|     xAzxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xintstdV __push_heapx:__first:__holeIndexp__topIndexR__val:4__compxs__parent!^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC &  -/ }x} dX S xWRxV Q xUPxTNOSRQPG-M@P`p I" 8P I  PPY I PI 8 0 Ѝ`armcc+|     (AxArpx|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intstdV __adjust_heap:__first:__holeIndext__distV__val:8__compq__topIndexXq__2ndChildY^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC ,  2   |% &b}} }8} SWRVQU P TUVZYXWC-M@P`p<  8 E@" 0Ѝ`armcc+|     $tAyArZyXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tstdV __pop_heapt:__first:__last:__res:j__val:L__cmp>9[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm 2 i}}p}8pt}tXStWRtVQtU P tT\]a`_^p@-M@PT PE`0 00 0  Ѝp`armcc+|      lA|AvX|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lstdV pop_heapl:__first:V__last:8__comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm " o}}h}(hl}QlU P lTcdhgfep@-P@@DD@Qp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4stdV sort_heap4:__first:>__last: __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  " !}4} Q 4TP4UjkonmlG-M@P8`E@rG @ 0 XЍH `armcc+|     (AxAr\xArdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdV __make_heap:__first:__last:x__comp>Z>Gq__distW q__parentX,^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC . c ~ y}} x}8x|} |}8VSYQU P Tqrvuts8@-P@D@Q008`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4stdV make_heap4:__first:>__last: __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm   (}4}Q4TP4Uxy}|{zC-M@P`p 8P 0 08 0  pW:Ѝ`armcc+|     $AyArhy`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdV__partial_sort:__first:__middle:t__last:V>8__compq__i:W(^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC.   ,o:|,}}}8} S YRVQU P TO-M@P`(V  L 0  E@ E p P`E@Q Ѝ`armcc+|     (Aw Apswdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intstdV__introsort_loop:__first:__last:l__max_depthN__comp s__cut:;^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC&  ?!  0p  #}}$}}$XRVQU P Tp@-P@U D@"p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8stdVsort8:__first:>__last: __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm &}8} Q 8TP8U /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] v this w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h+-D }P Q7@-@P@T>`armcc+|     0Az0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0stdUJfor_eachD0D__first>__last __fDpw__resultDP,[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  }0} Q 0UP0Tp@-@P`P`U( PPVX R8pNW:Pointer must not be NULL (renderContext)Gdemo_GraphicsSystem.cppNW:Pointer must not be NULL (meshRenderer)`armcc+|     PA|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]P9Pthis^renderContextH@meshRendererN"w__resultPL d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp   }P}RPV Q PUPPT@-@PP `V  2/`p0  p0 `V p0T `d0 NW:Pointer must not be NULL (command)demo_GraphicsSystem.cppGL_ERROR : %s (0x%x)[`armcc+|     AzTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nthisRelement4XqcommandEV XrmeshhqmodelVserr! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp )!   & 2  2=}}VQUPT-p@-@P`PU p`armcc+|      HA|AxO{Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HstdUJfor_eachH:__first:v__last:X__f|w__resultp@x__struct_result:[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm(   }}D} DH} P HTRHVQHU@-0P@P `armcc+|     <A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<boolWu<x__result!} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.h M + }<}04P@-P `armcc+|      A}E}(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it1*tit2*xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P@- `armcc+|     A|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_*pit2_*tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}8@-P@UX00X0P dT`0040Q @T 0 8pOut%s must not be NULLmath_Matrix34.ipp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]UNMTX34CopyCpOutRp4x__result!r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ipp23 "}}ptP Q tTPtU MTX34CopyCp@-@PT @ p`armcc+|     ,A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nnmathARMv6UMMTX44CopyC,pOut>p w__resultP(r d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ipp "},} Q ,UP,T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h+ } P@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,Mobject"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T@-@`P@EP P``armcc+|     HAxPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HstdV__unguarded_linear_insertH__last>__val __comphHq__nextU^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC# 4~;}H} QHVPHT   0AB S/`armcc+|      0<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0stdUncopy_backward0__first:__last'__resw__resultP,` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h  +0}0R0QP0S A-@Pp` P  ``armcc+|     TAvHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TstdV__linear_insertT__firstr__lastT>6__compds__value#[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  , }T}(PVRTW Q TUPTTp@-@`T P PUp`armcc+|     <A|@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdV__insertion_sort<__firstR__last4__comp<s__i!^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC$  B3}<}8U Q <VP<T p@-@`PPUp`armcc+|     0A|Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0stdV__unguarded_insertion_sort0__first>__last __comp0q__iU[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  :+}0}Q0VP0T"#'&%$p@-P@D@Q@@p`armcc+|     HA|,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HstdV__final_insertion_sortH__first>__last __comp^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC !#}H}QHTPHU)*.-,+@-@P` P P Ѝp P  P  P `armcc+|      AxQ|Ax@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdU__median__a__bl__cN__complx__result;^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC ,+,~9+?+,9+?}H} HL}L} HLPRV Q UPT015432 00 /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwV __rw_swap__a)__br__tmpR` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h}QP78<;:9p@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdV iter_swap__a>__b ` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h}} Q UPT>?CBA@@-@P`@ P EP PT:Ѝp@`armcc+|      AxY|Ax\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdU__unguarded_partition__first__lastl__pivotN__complx__result;^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC"   . :  } u}h} hl}l} hlPRV Q UPTEFJIHGA-@P`pEPHU Pq`armcc+|     dAzxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dintstdV __push_heapd__first__holeIndexp__topIndexR__val4__compds__parent!^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC &  -/}d} \X S dWRdV Q dUPdTLMQPONC-@P`p I!  P I  PPYIPI  0 `armcc+|      Ax|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intstdV __adjust_heap__firstz__holeIndex\__dist>__val __compq__topIndexXq__2ndChildY^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC &  2  |% >}} SWRV Q UPTSTXWVUC-@P`p$  E@!0`armcc+|      LAxXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LstdV __pop_heapL__first__lastp__resR__val4__cmp>![ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm ,E}L} LXSLWRLV Q LUPLTZ[_^]\|@-@PT PE0 0  0 |`armcc+|     HAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HstdV pop_heapH__first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  L}H} Q HUPHTabfedcp@-P@@DD@Qp`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4stdV sort_heap4__first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  " !}4} Q 4TP4UhimlkjC-@P `E@qG  ( 1 XH`armcc+|      dAxdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dstdV __make_heapd__firstr__lastT__comp>6>#q__distWq__parentX(^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC ( ? ~ z}d} dVSdY Q dUPdToptsrq8@-P@D@Q008`armcc+|     4A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4stdV make_heap4__first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm   (}4}Q4TP4Uvw{zyxA-@P`p P 0 0  0 pW:`armcc+|     Ax`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]stdV__partial_sort__firstz__middle\__last>> __compq__iW$^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC(   ,:~I,}} SXRV Q UPT}~C-@P`!V  , 0 E@ E p P`E@Q `armcc+|      Axdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intstdV__introsort_loop__firstr__lastT__max_depth6__comp s__cut#^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   ?! [ 0p  #}} |WRV Q UPTp@-P@U D@!p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8stdVsort8__first>__last __comp[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm &}8} Q 8TP8U /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] L thishw__resulthP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h  } P@-@`armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0S : thish"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.h(*6} }P Tp@-@Pp`armcc+|     A| -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayModerefrefrefrefrefrefrefrefN2nw3gfx9GfxObjectEN2nw3gfx21BasicRenderKeyFactoryIyEEN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE13ZeroQuantizerEEEN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEEN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEEEN2nw3gfx16BasicRenderQueueINS0_18BasicRenderElementIyEENS_2ut9MoveArrayIS3_EENS0_21BasicRenderKeyFactoryIyEEEEN2nw4demo23GraphicsMemoryAllocatorED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned intstdiptrdiff_t~"isize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0~std@__va_list&__ap#iva_list&,dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%ibit64K%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdi__va_list2D__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]void0?0std0????D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]std__rw?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]std00__rw??D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]std00000d0000000D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]intcharvoid000??I?@0?0*???^???<?,?F ?nwut d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnn@Result&m_Code{#IsFailurew6IsSuccessw60 $d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/svc/svc_Stub.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnsvcd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#Pd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@TimeSpan&m_NanoSecondsJ#DZeroOnlyTag0iZeroOnly.*TimeSpanB6B: cFromNanoSeconds5JGetNanoSecondsJ6J00Fla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 902]J?!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@Tick&m_TickJ#Tick6:J operator s64J6operator nn::fnd::TimeSpan6ToTimeSpan6cGetSystemCurrentoperator-=65operator-6500?0#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARM%,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager 'd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd*)d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos.d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@LockPolicy@NoLock@LockObject0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000000nwos@IAllocator(__vptr#Alloc65Alloc65: Alloc65: Alloc65: Alloc65: 02d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut00006 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?000nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()65008d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650:d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Option{#0=<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects #&offset # iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID #&feature #&reuse#)#@ExpHeapImpl<&signature#&link#&childListN# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$xn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.h@?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl&#&m_AllocCount#TiExpHeap5l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hBd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathDd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xp#&yp#@VEC2#GFd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 #VEC36iVector30lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hId:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# @VEC4#LKd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnnmath@MTX34_0&[#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fpj'mup 'a'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340#GetColumn65iMatrix34II00Ilc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hNd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 902]0IPd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathARMv60;;0SRld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,&_30p#0&_31p#4&_32p#8&_33p#<l@'d'f;p('m3p'aB'vSB@&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,&_30p#0&_31p#4&_32p#8&_33p#<@MTX44@(#iMatrix44;0;;0clc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hUd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#Wd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionYd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_Api.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfs[d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil]d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileSystemBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfs`_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned intunsigned charintiGLvoid{2iGLenum3iGLboolean4iGLbitfield5iGLsizei9iGLuint<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hcb,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x4#&y4#iAnalogStickStatusaB&hold{#&trigger{#&release{#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hfed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResU8siResS8*tiResU16 uiResS164viResU32wiResS32?xiResF32py@BinString&offset#iBinString@Offset&offset#to_ptr6to_table_ptr6iOffsetiResTypeInfov@ResBool&valueG#iResBoolJiResVec2#iResVec3#iResTransform3#iResMtx34I#0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hih0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revisionv#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hlkd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signaturev#&lengthv#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hnd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#GetCode6IsFailure60qpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Color8&r#&g#&b#&a#@FloatColor&rp#&gp#&bp#&ap# FloatColor65p5p5p5p~FloatColor6iResFloatColor0|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutinternalud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwut@ResDicPatriciaData#&numDatav#&data# @ResDicNodeData&refv#&idxLeftV#&idxRightV#&ofsString'#&ofsData'# 0GetBeginNodev6 @ResDicPatricia#ResDicPatricia6: ref6cGetClassName00?wd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?nwut?yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfo6#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDic'#@ResSceneNodeData0#&m_Flagsv#&m_IsBranchVisibled#&padding_0#&m_ChildrenTableCount# &toChildrenTable'#$&m_AnimGroupsDicCount#(&toAnimGroupsDic'#,@ResTransformNodeDataV#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetTypeInfo66@ResSceneNode#ResSceneNode6: @ResTransformNode##ResTransformNode6: 0?00#0btd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResTextureData#@ResPixelBasedTextureData8#&m_Height#&m_Width#&m_Formatv# &m_FormatTypev#$&m_MipmapSize#(&m_TextureObjectv#,&m_LocationFlagv#0&m_FormatHWv#4@ResTexture#iResDataTypeResTexture`6`: 0ptr6`?ref6`@ResPixelBasedTexture#iResDataTypeResPixelBasedTextured6d: ?Wref6dSetLocationFlag6d5@ResImageTexture6#ResImageTextureh6h: @ResCubeTexture6#ResCubeTexturel6l: 00600} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT @IRenderTarget#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool 4Xthis3element0'0 ~4this3element00bnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0 nwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description2#&m_CurrentDisplay#4&m_DisplayBuffersO#8@Description,&screenKind#&width?#&height?#&format# &transferMode)#&memoryArea#&isTransferFlipX#&transferOffsetX?#&transferOffsetY?#&displayOffsetX?# &displayOffsetY?#$&bufferCount#(Description464@Builder,&m_Description2#BufferDescription86<5DBufferCount86<5CreateI6<5MakeTransferBufferCommand6I55ActivateBuffer6I02?X0X2?@00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#GetResSceneObject6BGetResSceneObjectP6J00Fz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrixI#&m_Scale#0&m_Flags{#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimBinding,#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00000$nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0(0?0'0???Md:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResults{#8&m_Description#@Description#WorldMatrix6\WorldMatrix6d00`| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidchar000 nw gfx res@ResVertexAttributeData &typeInfo6#&m_Usage#&m_Flagsv#@ResVertexAttribute#ResVertexAttribute6: ref6#cGetClassNameGetTypeInfo66#@ResVertexStreamBaseData$#&m_BufferObjectv# &m_LocationFlagv#&m_StreamTableCount#&toStreamTable'#&m_LocationAddress#&m_MemoryArea# @ResVertexStreamBase2#iResDataTypeResVertexStreamBase'6': ?ref6'SetLocationFlag6'5@ResIndexStreamData,&m_FormatTypev#&m_PrimitiveMode8#&m_IsVisible#&_padding_0~#&m_StreamTableCount#&toStreamTable'# &m_BufferObjectv#&m_LocationFlagv#&m_CommandCache#&m_CommandCacheSize?#&m_LocationAddress# &m_MemoryArea#$&toBoundingVolume'#(@ ResIndexStream# ResIndexStream+ 6+:  ref/ 6+c GetClassName SetLocationFlag 6+502?2000|?%| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResPrimitiveData&m_IndexStreamsTableCount#&toIndexStreamsTable'#&m_BufferObjectsTableCount#&toBufferObjectsTable'# &m_Flagsv#&m_CommandAllocatorN#@ResPrimitive#ResPrimitive6: ref6ref6cGetClassNameGetIndexStreamsCount?6GetIndexStreams6@ResPrimitiveSetData&m_BoneIndexTableTableCount#&toBoneIndexTableTable'#&m_SkinningMode#&m_PrimitivesTableCount# &toPrimitivesTable'#@ResPrimitiveSet#ResPrimitiveSet6: ref6ref'6/cGetClassNameGetPrimitivesCount?6/GetPrimitives6@ ResShapeData8#&m_Flagsv#&toBoundingVolume'#&m_PositionOffset# &m_PrimitiveSetsTableCount#,&toPrimitiveSetsTable'#0&m_BaseAddress#4@ ResShape#iResDataType ResShape3 63: 0 ptr 63? ref 63?" ref& 6; GetPrimitiveSetsCount? 6; GetPrimitiveSets 63@ ResSeparateDataShapeDataD#&m_VertexAttributesTableCount#8&toVertexAttributesTable'#<&toBlendShape'#@@ResSeparateDataShape#iResDataType ResSeparateDataShape? 6?: ?4 refu 6?4? ref 6G GetVertexAttributesCount? 6GGetVertexAttributes 6?0?? 00?gg?#0+00700C0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolcharint000nwgfx@CommandCacheManager*s_Allocatorinternal@CommandCacheBuilder&m_StartAddr#&m_EndAddr#CommandCacheBuilder6Begin6End6GetSize?6Report6: 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfxres@ResMaterialColorData&m_Emissionv#&m_AmbientAndVertexColorScalev#&m_Diffusev# &m_Specular0v#0&m_Specular1v#@&m_Constant0v#P&m_Constant1v#`&m_Constant2v#p&m_Constant3v#&m_Constant4v#&m_Constant5v#&m_EmissionU32v#&m_AmbientU32v#&m_DiffuseU32v#&m_Specular0U32v#&m_Specular1U32v#&m_Constant0U32v#&m_Constant1U32v#&m_Constant2U32v#&m_Constant3U32v#&m_Constant4U32v#&m_Constant5U32v#&m_CommandCache#@ResRasterizationData&m_Flagsv#&m_CullingModev#&m_PolygonOffsetUnit#v&m_CommandBufferb# @ResBlendOperationData,&m_Mode#&m_BlendColorv#v&m_CommandBuffer#@ResDepthOperationData&m_Flagsv#v&m_CommandBuffer#@ResStencilOperationDatav&m_CommandBufferR#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation6#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scalet#&m_Rotate#&m_Translatet#&m_IsDirtyd#$&m_IsEnabledd#% &_padding_0#&&m_TextureMatrix#(@ResMaterialData#&m_Flagsv#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperationu#&m_ActiveTextureCoordinatorsCount# &m_TextureCoordinators#'&toTextureMappers#&toProceduralTextureMapper'#&toShader'#&toFragmentShader'#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable'#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHashv#&m_ShaderParametersHashv#&m_TextureCoordinatorsHashv#&m_TextureSamplersHashv#&m_TextureMappersHashv#&m_MaterialColorHashv#&m_RasterizationHashv#&m_FragmentLightingHashv#&m_FragmentLightingTableHashv#&m_FragmentLightingTableParametersHashv#&m_TextureCombinersHashv#&m_AlphaTestHashv#&m_FragmentOperationHashv#&m_MaterialIdv#@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterial#TranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END iResDataType ResMaterial[ 6[ :  ? ref 6c GetTranslucencyKind 6c GetMaterialId6c 0  0_ ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwgfxres@ResMeshData#&m_ShapeIndex#&m_MaterialIndex#&toOwnerModel'# &m_IsVisibled#$&m_RenderPriority8#%&m_MeshNodeVisibilityIndexf#&&m_CurrentPrimitiveIndex#(&m_Flagsv#,v &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize?#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize?#l&toMeshNodeName#p&m_RenderKeyCache#x&m_CommandAllocator#@ResMesh#iResDataTypeDResMeshu6u: ?ref6}GetMaterialIndex?6}GetRenderPriority6}iResMeshArray/00yz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResMeshNodeVisibilityData@ResModelData*#&m_MeshesTableCount#&toMeshesTable'#&m_MaterialsDicCount#&toMaterialsDic'#&m_ShapesTableCount#&toShapesTable'#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic'#&m_IsVisibled#&m_IsNonuniformScalabled#&_padding_0!#&m_LayerIdv#@ResModelb#iResDataTypeaResModelr6r: ?kref6rk?ref6zGetMeshesCount?6zGetMeshes6rGetShapesCount?6zGetShapes6riResModelArray30TT0v{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Light#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDShaderProgramd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription# &m_BufferCount?#$&m_ShaderParameterResMaterial #(&m_ShadingParameterResMaterial #,&m_MaterialColorResMaterial #0&m_RasterizationResMaterial #4&m_TextureCoordinatorResMaterial #8&m_TextureMapperResMaterial #<&m_FragmentLightingResMaterial #@&m_FragmentLightingTableResMaterial #D&m_TextureCombinerResMaterial #H&m_AlphaTestResMaterial #L&m_FragmentOperationResMaterial #P&m_SceneEnvironmentResMaterial #TiResMaterialArray(GetOriginal6GetOwnerModel6GetShadingParameterResMaterial6iMaterialArray"0 0?w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivatord:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0^nwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex?#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex?#03&m_PreRenderSignalW#&m_PostRenderSignalW#&m_Materialsq#&m_MeshBuffers^#&m_MeshNodeVisibilityBuffers#&m_BufferOption{#&m_ModelViewMatrixI#&m_NormalMatrixI#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?&m_Description#&m_UserParameter#iRenderSignal3@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4MULTI_FLAG_LIGHTING_MATERIAL@Description#*s_TypeInfoGetResModelT6GetResMeshes^6?3PreRenderSignal6PostRenderSignal6GetMaterial65000t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidfloat00nwgfx@RenderCommand(__vptr#iRenderKeyTypeiRenderElement+iRenderKeyFactory.00*| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResCameraData*#&m_ViewType#&m_ProjectionType#&toViewUpdater'#&toProjectionUpdater'#&m_WScale#@ResCamerab#ProjTypePROJTYPE_PERSPECTIVE PROJTYPE_FRUSTUM PROJTYPE_ORTHO PROJTYPE_COUNT iResDataTypeResCameraL6L: ? ref 6TGetProjectionTypeu6T0]]0P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDCameraViewUpdaterhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#SetPivotDirection6c50d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool?;?Inwgfx@Camera#&m_ViewMatrixI#&m_InverseViewMatrixI#&m_ProjectionMatrix;#&m_InverseProjectionMatrix;#&m_TextureProjectionMatrixI#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValue]#&m_OriginalTransform#&m_WScalep#&m_IsDynamic#GetResCamera]6ProjectionMatrix6ViewMatrix6GetProjectionUpdaterc6GetFarp6000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SkeletalModel#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid?0*0nwgfxiRenderQueue @RenderElementCompare#operator()66550z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT DepthSortModeSORT_DEPTH_OF_ALL_MESH SORT_DEPTH_OF_TRANSLUCENT_MESH <d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneUpdater$#&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#&m_DepthSortMode%# @Builder&m_SkeletonUpdater#&m_WorldMatrixUpdater#&m_BillboardUpdater#Builder#6#SkeletonUpdaterPtr'6#52WorldMatrixUpdaterPtr'6#58Create,6#503?3000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor#Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MeshRenderer #&m_RenderContext^#cCreate@5SetRenderContext6@5FRenderMesh6@5500Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode *s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResFogUpdaterDataDResFogData@ResFogb#|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog#&m_Resource#&m_UpdaterCache+#&m_Nearp#&m_Farp#&m_WScalep#&m_AnimGroupj#&m_OriginalValue#@UpdateFunctor&camerap#UpdateFunctor_6_5poperator()6_5d@ResFogDataDestroyer#&m_Allocatorv#@ResFogUpdaterDataDestroyer#&m_Allocatorv#iResPtr:iResUpdaterPtrHUpdate6d50D0000|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneEnvironmentSetting<#&m_LightSets:# &m_CamerasW#&m_Fogsr#,DLightSetBinderDCameraBinderDFogBinderiLightSetBinderArrayQ+iCameraBinderArrayR)iFogBinderArrayS&ResolveReference650M? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hL d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfxiSceneNodeArray-#iUserRenderNodeArray0(iModelArray3iSkeletalModelArray6'iLightArray9iFragmentLightArray<'iVertexLightArray?%iHemiSphereLightArrayB)iAmbientLightArrayE&iCameraArrayH iFogArrayKiParticleSetArrayN%iParticleEmitterArrayQ)iParticleModelArrayT'iLightSetArrayW"iAnimatableNodeArrayZ#@SceneContext#&m_SceneNodes#&m_UserRenderNodes#&m_Models#(&m_SkeletalModels#8&m_Cameras]#H&m_Fogsp#X&m_Lights#h&m_FragmentLights#x&m_VertexLights#&m_HemiSphereLights(#&m_AmbientLightsD#&m_ParticleSets#&m_ParticleEmitters#&m_ParticleModels#&m_AnimatableNodes0#iSceneNodeArrayiiModelArraykiSkeletalModelArraym iFragmentLightArray/o iVertexLightArrayKqiHemiSphereLightArrayes"iAmbientLightArrayuiCameraArraywiFogArrayyiParticleSetArray{iParticleEmitterArray}"iParticleModelArray @Builder@&m_IsFixedSizeMemory#&m_MaxSceneNodes?#&m_MaxUserRenderNodes?#&m_MaxModels?# &m_MaxSkeletalModels?#&m_MaxCameras?#&m_MaxLights?#&m_MaxFragmentLights?#&m_MaxVertexLights?# &m_MaxHemiSphereLights?#$&m_MaxAmbientLights?#(&m_MaxFogs?#,&m_MaxParticleSets?#0&m_MaxParticleEmitters?#4&m_MaxParticleModels?#8&m_MaxAnimatableNodes?#< Builder= 6=  IsFixedSizeMemoryA 6= 5 MaxSceneNodesA 6= 5?MaxUserRenderNodesA 6= 5?MaxModelsA 6= 5?MaxSkeletalModelsA 6= 5?MaxCamerasA 6= 5?MaxLightsA 6= 5?MaxFragmentLightsA 6= 5?MaxVertexLightsA 6= 5?MaxHemiSphereLightsA 6= 5?MaxAmbientLightsA 6= 5?MaxFogsA 6= 5?MaxParticleSetsA 6= 5?MaxParticleEmittersA 6= 5?MaxParticleModelsA 6= 5?CreateF 6= 5GetUserRenderNodesBegin6F GetUserRenderNodesEnd6F GetFragmentLightsBegin6F GetFragmentLightsEnd6F GetVertexLightsBegin6F GetVertexLightsEnd6F GetHemiSphereLightsBegin6F GetHemiSphereLightsEnd6F GetAmbientLightsBegin6F GetAmbientLightsEnd6F GetFogBegin6F GetFogEnd6F GetParticleSetBegin6F GetParticleSetEnd6F 0?0M{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiFixedFragmentLightArray%9@LightSet#w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool?0000nwgfx@SceneEnvironment&m_AmbientLighty#&m_HemiSphereLight#&m_VertexLightsK#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndex?#x&m_Fogs#|&m_LightSets#&m_LightSetIndex?#&m_ActiveVertexLightCount?#&m_ActiveFragmentLightCount?#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#ApplyFrom6s5SetFog6s5?5SetFragmentLight6s5SetVertexLight6s5SetAmbientLight6s5ySetHemiSphereLight6s50000dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid0 0000??0 nw gfx@ RenderContext#&m_ShaderProgram#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment#@&m_MaterialHashz#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(@Builder&m_MaxCameras#&m_MaxLightSets#&m_MaxFogs#&m_MaxVertexLights# &m_ParticleMaterialActivator#BuilderY6Y~Builder6YCreate^6Y5 SetRenderTarget 6^5 ClearBuffer 6^555p GetRenderTarget 6^ GetActiveCamera 6^ SetCameraMatrix 6^5:  GetSceneEnvironment 6^00Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneTraverser #&m_SceneContextB#@BuilderCreate<675Begin6<5BEnd6<000Md:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneInitializer#&m_MaterialIdGenerator#@Description0&materialIdGenerator#Description6@Builder&m_Description#MaterialIdGenerator65Create65Begin6End60?<0<00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SkeletonUpdater#@BuilderBuilder6Create6500  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater#@BuilderBuilder6Create6500 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BillboardUpdater#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IMaterialIdGenerator#`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0nwgfxinternalDMaterialKeyValue@SortingMaterialIdGenerator(#&m_MaterialsI#&m_MaterialsWorkSpaceI#iMaterialKeyValueArray67@Description&isFixedSizeMemory#&maxMaterials#DescriptionP6P@Builder&m_Descriptionh#IsFixedSizeMemoryT6X5MaxMaterialsT6X5Create6X50h?0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@UserRenderCommand#&m_Parent#0Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@UserRenderNode#&m_TranslucencyKind #&m_Priority#&m_LayerId#&m_UserRenderCommandL#&m_DescriptionB#@Description#&translucencyKind #&priority#&layerId#&userRenderCommandL#GetTranslucencyKind 6FGetPriority6FGetLayerId6FGetUserRenderCommandL6F0B0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleModel#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleSet#!d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleEmitter##d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwgfx@ParticleSetCompare#operator()6550&%4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFileHeaderData&m_Signaturev#&m_ByteOrderV#&m_HeaderSizeV#&m_Revisionv#&m_FileSizev# &m_NumBlocksV#&padding_P#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount#&toModelsDic'# &m_TexturesDicCount#$&toTexturesDic'#(&m_LutSetsDicCount#,&toLutSetsDic'#0&m_MaterialsDicCount#4&toMaterialsDic'#8&m_ShadersDicCount#<&toShadersDic'#@&m_CamerasDicCount#D&toCamerasDic'#H&m_LightsDicCount#L&toLightsDic'#P&m_FogsDicCount#T&toFogsDic'#X&m_SceneEnvironmentSettingsDicCount#\&toSceneEnvironmentSettingsDic'#`&m_SkeletalAnimsDicCount#d&toSkeletalAnimsDic'#h&m_MaterialAnimsDicCount#l&toMaterialAnimsDic'#p&m_VisibilityAnimsDicCount#t&toVisibilityAnimsDic'#x&m_CameraAnimsDicCount#|&toCameraAnimsDic'#&m_LightAnimsDicCount#&toLightAnimsDic'#&m_FogAnimsDicCount#&toFogAnimsDic'#&m_EmittersDicCount#&toEmittersDic'#@ ResFileHeader#@ ResGraphicsFile#iResDataType?M refa 6M?{ ref 6# GetModelsCount? 6# GetModels 6 GetTexturesCount? 6# GetTextures 6 Setup 6551 Setup 65 Cleanup 6 ForeachTexture 65 ForeachIndexStream 65 ForeachVertexStream 65@LocationFlagSetter&m_Flag#LocationFlagSetter'6'5operator()6/5operator()6/5|operator()6/5iTextureLocationFlagSetter iIndexStreamLocationFlagSetter iVertexStreamLocationFlagSetter 011000+ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@CameraController&m_Allocator#&m_Description%#&m_CameraEntries#&m_UsagePrinted#@Description&maxCameraCount#Description6@Builder&m_Description%#Create65DCameraEntryDestroy60%0l00/.,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0 nw demo@ CommandListSwapperd&m_Allocator'#&m_CommandLists#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandLists#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`@Description&commandListCount#&bufferSize#&requestCount#&reusableBufferSize# &reusableRequestCount#&maxGpuProfilingEntryCount#DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwappercCreate5'5o?:Destroy6Bind6RunAsync6WaitDone6Swap6AddGpuProfilingStartPoint?65SetGpuProfilingEndPoint65GetGpuProfilingTotalCostTimep6 GetListCount 6! GetCommandBufferSize 6! StartCommandSave 6 EndCommandSave 6 ReuseCommand 65000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h1d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnnulcdCTR@StereoCamera`&m_BaseCameraj#&m_LimitParallaxp#H&m_LevelWidthp#L&m_DepthLevelp#P&m_DistanceToNearClipp#T&m_DistanceToFarClipp#X&m_CameraIntervalp#\@CameraInfoH&leftp#&rightp#&bottomp#&topp# &nearp#&farp#&position#&rightDir#$&upDir#0&targetDir#<StereoCamera6Initialize6Finalize6CalculateMatricesp65555555p5p500N0~N0~043 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatintboolunsigned short0M000000 0nwdemoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@ResourceSet&buffer#&resource1#iResourceArrayXB@RenderSystem&m_Allocator #&m_RenderContext #&m_PriorMaterialRenderKeyFactory #&m_PriorDepthRenderKeyFactory # &m_RenderQueue #&m_MeshRenderer #&m_RenderSortMode#&m_UpperSwapper #&m_LowerSwapper # &m_ExtensionSwapper #$&m_CommandListSwapper #(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera #&m_Resources#&m_SkyModel #0&m_PostRenderCallback^#&m_PostRightRenderCallback^#@ Description|&upperScreenDescription2#&lowerScreenDescription2#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x@ LoadMeterDescription0&startTickJ#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount?#,*NANO_TO_MILLI*MILLI_TO_RATE LoadMeterDescriptionr 6r c Create 5 5l?h LoadSkyModel 6 5 Destroy 6  SetRenderTarget 6 5 GetRenderContext 6 SetRenderSortMode6 5EnqueueRenderCommand6 5E5 55SetSceneEnvironmentSettings6 5 5@SetEnvironment6 5 SubmitView6 5 RenderScene6 55?: RenderStereoScene6 55: ClearBuffer6 5ClearBySkyModel6 5TransferBuffer6 5?WaitCommandList6 RunCommandList6 SwapCommandList6 WaitVSync6 5?SwapBuffer6 5?PresentBuffer6 5?CalcStereoCamera6 555:p?:p?BeginLoadMeter6 EndLoadMeter6 CalcLoadMeter6 SuspendLoadMeter6 ResumeLoadMeter6 ResetCumulativeLoadMeter6 RenderSystem 6 0@SceneSystem&m_Allocator #&m_SceneContext#&m_SceneTraverser#&m_SceneUpdater# &m_SceneInitializer#&m_CameraController#@DescriptionD&maxSceneNodes?#&maxModels?#&maxSkeletalModels?#&maxCameras?# &maxLights?#&maxFragmentLights?#&maxVertexLights?#&maxHemiSphereLights?#&maxAmbientLights?# &maxFogs?#$&maxParticleSets?#(&maxParticleEmitters?#,&maxParticleModels?#0&maxBones?#4&maxMaterials?#8&maxUserRenderNodes?#<&isFixedSizeMemory#@cCreate 5 5  ? Destroy6 InitializeScene6 5TraverseScene6 5UpdateScene6 GetSceneContext6 GetSceneUpdater6 SceneSystem 6 00w ?000*000000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h6`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@DemoAllocatorp#&m_StartAddressU#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFont:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResource=<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwfont@CharWriterL&m_ColorMappingT#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthp#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingT#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthp#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontAd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontC(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0Ehd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 09&m_UniformAddr=# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'6B&m_UniformTextMtxBuffer;#s&m_UniformTextColorBufferd#@@UniformAddress&addrMtxp#&addrSizeAndVtxp#&addrTexCoordp#&addrColorp# @VertexBufferp &position#*s_StaticInitialized*s_VertexBufferGd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#UId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_Allocator#X&m_PadStatus#\&m_AnalogStickX4#l&m_AnalogStickY4#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT IsButtonPress65f@PadFactory*s_pPadcGetPad000Kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool00b?nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializedcLoadResources555cCreateSceneNode55: :I :? Md:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTR@SerialChannel&m_Ch?#Opd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@HioPacketChannel&m_Allocatorj#&m_DeviceAllocatorj#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryj*s_HioWorkMemory0Qd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator*s_ParticleAllocator*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount?*s_DebugFrameCount?0*s_AutoTestercIsCpuProfilingMode0Sld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsMemoryAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid000nwdemo@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramAU#&m_CurrentAddrVramBU# &m_DeviceMemoryAllocator#Initialize6h5Finalize6hAllocate6h5555Deallocate6h5555GraphicsMemoryAllocatorh6h~GraphicsMemoryAllocator6h0UD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]int000000?stdXWYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intlongcharunsigned intvoidunsigned shortboolfloatBh0&tinfo#&offset_flags#@__type_info&__vptr\#&__named#0X0`F__class_type_info&base+#F__vmi_class_type_info&baseh#&flags#&base_count# &base_info#F__si_class_type_info &baseh#&base_type)#h0%i__builtin_va_list000__dso_handleZ00v0b0 ?00?;?I0?nwutinternalgfxdemo@RenderSceneInternalFunctor#&m_RenderContextH#&m_MeshRendererN#RenderSceneInternalFunctor65H5Noperator()650Bh0&f#&d# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_GraphicsSystem.cpp^__dso_handle[d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable]d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#?_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyablead:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#cd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyableed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon 6 5ptr 6 #0hgxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayDicTraits@TraitsTipointerr(8ireferenceT*8cGetValue5@Traitsipointerr(8ireference*8cGetValueC540z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hj<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001lTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0(0?0'0?nwut@LastValueResultoperator()6N555operator()6N5550nd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwut@Signal2F 0Mp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00sr d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hud:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacherxwd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h{zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00%nwut@ResCommon%ResCommon 6 5ptr6 #0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraits2ipointermireference2ocGetValue50'u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray2&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraits|ipointermireference|ocGetValue50'u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray|&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00gg0nwut@ResCommongResCommon-6-5ptr6-ptr65#001d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50'u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50'u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonu#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50'u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent6#iTIt ipointer=ireference=operator*H6(?*operator++x6,iterator,6,56ResArray16155?empty69begin 61end 61 0$0 005u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointermireferenceocGetValue50'u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayPatriciaTitypeb^z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal3^00~&m_Allocator#&m_SlotsN#iSlotType iResultType iSlotList &iResultCombinerType iAllocatorType @Invoker &m_arg0#&m_arg1#&m_arg2#Invoker6555operator()65!000(operator()6N5550~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_AllocatorL#&m_ElementsR#&m_EndR#&m_Capacity# iiteratorRg=begin6@end6@00(00Fv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayG&m_AllocatorM#&m_ElementsS#&m_EndS#&m_Capacity# operator[][6A5size6A0=000GG?W d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolintfloat00 nw gfx@ BasicRenderElement&m_Key(#&m_Mesh#&m_ModelL# iKeyTypeD@Bit64RenderKey&m_Key(#Bit64RenderKey6SetLayerId65SetPriorityForSimpleMaterial655SetSimpleMaterialIdAndTranslucencyKind655SetTranslucencyKind65 SetDepth655SetCommand65Key6!@ReverseDepth24bitQuantizer#operator()(6%5@ Bit64RenderKey&m_Key(#Bit64RenderKey)6)SetLayerId6)5SetPriorityForDetailedMaterial6)55SetDetailedMaterialIdAndTranslucencyKind6)55SetPriorityForSimpleMaterial6)55SetTranslucencyKind6)5 SetDepth6)55SetCommand6)5Key61@ ZeroQuantizer# operator()( 655 BasicRenderElement: 6:5(? BasicRenderElement: 6:5B ~BasicRenderElement 6: IsCommand 6F GetMesh 6: GetMesh 6F GetModelL 6: GetModel 6F GetCommand 6: Key 6F GetBool 6F50990000-00?>0>0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@BasicRenderKeyFactoryiKeyTypeBasicRenderKeyFactoryQ6Q5~BasicRenderKeyFactory6Q#0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]float0nwgfx@PriorMaterialRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType\cCreate5CreateRenderKey#6555?CreateCommandRenderKey# 655 55PriorMaterialRenderKeyFactory65#0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatnwgfx@PriorDepthRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType9\cCreate5CreateRenderKey#6555?{CreateCommandRenderKey# 65E5 55PriorDepthRenderKeyFactory65#0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatnwgfx@TopPriorDepthRenderKeyFactoryiKeyTypeiRenderElementType)iBit64RenderKeyType9\cCreate 5CreateRenderKey#6 555?~CreateCommandRenderKey# 6 5E5 55TopPriorDepthRenderKeyFactory 6 5#0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/0Get60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6HPtr6H0Dt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@binary_function|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter$60?Ptr6MovePtr650??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter$60?Ptr6MovePtr650??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr"6"~GfxPtr6"0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray!&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00!! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray/&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00/# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00&%xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayt&m_Allocatorn#0t&m_Elements#&m_End#&m_Capacity# iiteratorg=t0iconst_iteratorh=begin6hend6h0000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000*d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000/.d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=operator[]65size6begin6end600000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h21d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorg=operator[]65size6begin6end6capacity6GetCapacity600000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h54\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayV&m_AllocatorP#0V&m_Elements#&m_End#&m_Capacity# iiteratorg=begin6Jend6J0000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h87Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_AllocatorL#&m_ElementsR#&m_EndR#&m_Capacity# iiteratorRg=begin6@end6@0000Fv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000=<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=operator[]65size6begin6end600000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h@?\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayV&m_AllocatorP#0V&m_Elements#&m_End#&m_Capacity# iiteratorg=begin6Jend6J0000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hBd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000Fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray@ &m_FixedSizeElements# #0Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000KJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hNMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hQPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hTSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hWVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hZYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00^D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]boolstd@binary_function|0`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#cbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArrayT&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hfed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer49@iterator&m_pCurrent.#iTItipointer4=ireferenceC=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000j4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray&m_Allocator(#&m_Elements.#&m_End.#&m_Capacity# size6"000l d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00ond:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase65000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hrqpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArrayb&m_Allocatore#&m_Elementsk#&m_Endk#&m_Capacity# iiteratorkg=~MoveArray6_begin6_end6_clear6_SetArrayKind6_5SetCapacity6_5destroy6_5kdestroy_range6_55erasekk6_5kMoveArray_b6_5k55e5000bv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.ht d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArrayb &m_FixedSizeElements# FixedSizeArray6#0wvd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid0 nw gfx@BasicRenderQueue,&m_List#0&m_OpacityKeyFactory#&m_TranslucentKeyFactory#&m_AdditiveKeyFactory# &m_SubtractionKeyFactory#$KeyCachingStateUNUSE_CACHED_KEY USE_CACHED_KEY &m_KeyCachingStatez#(iElementType;iElementKeyFactoryType= iiterator#C-@Builder&m_IsFixedSizeMemory#&m_MaxRenderElements#Builderf6f~Builder6fMaxRenderElementsj6f5Create6f5*s_TypeInfoGetRuntimeTypeInfo#6}0EnqueueCommand65E5 55Reset65Reset65555: 0Begin6End6BasicRenderQueue65BasicRenderQueue655~BasicRenderQueue6GetKeyFactory65 0?#0y0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hzyd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray655: MoveArray65~MoveArray6size6begin#6end#6back6empty6capacity6reserve65push_back65Bclear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655Bdestroy65destroy_range65#5#erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapTemplateX##~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBased:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0nwfont@TextWriterBased&m_WidthLimitp#L&m_CharSpacep#P&m_LineSpacep#T&m_TabWidth#X&m_DrawFlag#\0^&m_TagProcessorD#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor^# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal10}&m_Allocator#&m_SlotsM#iSelfTypeIiSlotTypeiResultTypeiSlotList&iResultCombinerTypeiAllocatorType@Invoker&m_arg0#Invoker65operator()650cCreateVariableSizeSignal50}Destroy6operator()65Signal165~Signal16000'0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hild:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0nwut@MoveArray^&m_Allocatord#&m_Elementsj#&m_Endj#&m_Capacity# ivalue_type^f=iiteratorjg=MoveArrayX6X5d~MoveArray6Xbegin%6Xend%6Xclear6XSetArrayKind6X5SetCapacity6X5destroy6X5jdestroy_range6X5%5%erasejj6X5j00'00^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|?Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_AllocatorL#&m_ElementsR#&m_EndR#&m_Capacity# iiteratorRg=begin6@end6@0000Fv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]void00std@mem_fun1_th652&_C_fn#isecond_argument_typeifirst_argument_typeiresult_typemem_fun1_t65^h652Qoperator()655#00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std@binder1st &op#&value#iargument_typeiresult_typebinder1st7675D5Poperator()6?5(?#00;??Jh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeI00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]void00std@mem_fun1_th652&_C_fn#isecond_argument_typeifirst_argument_typeiresult_typemem_fun1_t65^h652Qoperator()655#00h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std@unary_functioniargument_type:iresult_type;h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std@binder1st &op#&value#iargument_typeiresult_typebinder1st7675D5Poperator()6?5(?#00;??Jh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionald:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0Mnwut@Slot2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00Mnwut@Slot2Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nwut@Slot3(__vptr#02&m_Allocator#iResultType iAllocatorType ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]floatstd@unary_function|(|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot1(__vptr#0$&m_Allocator#iResultTypeiAllocatorTypeDestroy6w0$GetAllocatorS6w0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyeroperator()65#0?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 902]std@iterator_traitsivalue_typeR(idifference_typeS(0l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 902]std@iterator_traitsivalue_typeR(idifference_typeS(00l` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_iterbase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX34Copy3pOut3pz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hMTX34Copyd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]OMTX44Copy_3_pOut3gpz__result_lc d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hMTX44Copy!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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A C E ` HG @I HK 0 M @ O X 0Q XS 0U  WP Y [ ] _ М a c e @g ` (j 8l 8n (p Hr h u x w z 0} 0  ( @  ` ( 8 ( (  8 H ( p ( 8 Р ( 8 0  H  `  x  ( 8 ( 8 X  x (  ( ( P  p (   أ 0    0 0 x x x   ئ 0  ( 0  P 0  8 Ч  H 8 8 p  H ب     8  P  `  p  0  0  ( 8 (! ` (# 0% ( ت * ,  (. @ 81 x 04 (7 Ы : (<  0? H (B p (D (F H J M 0P P S p V 0Y (\ ^ `  8b H 8e h (j Ȯ (l 0n Pq p (t v 8 hy | ~ Ȱ H  P ` 0  ( ȱ  X @ 0 p P  X 8 0 h P  س  8 0  @ ( h  x  (  0P    0P H P ( mMpt+I/200 1305694976 0 0 100666 76544 ` ELF(4(8@-@ 88@-@0@,$ 8 @G-@P`p0 000!  PP cЍ`000   PP V 000   PP 000   PP |X 000   PP SendPacket() : Failed to send packet O-M@P`p8U0).V0-.D    [  @PP Ѝ   [  @PX*W0v/] [  @P   [  @PZ*Y 0K/` [  @PNW:Pointer Error headerWrittenSize(=%p) is not valid pointer.demo_HioPacketChannel.cppNW:Pointer Error dataWrittenSize(=%p) is not valid pointer.DNW:Pointer Error headerBuffer(=%p) is not valid pointer.NW:Pointer Error dataBuffer(=%p) is not valid pointer."|@-@PUT Sp U   |NW:Failed assertion timeOut <= 0demo_HioPacketChannel.cppG-@P`U0 &V0 'X0 *xp 0 p NW:Pointer Error allocator(=%p) is not valid pointer.demo_HioPacketChannel.cppNW:Pointer Error deviceAllocator(=%p) is not valid pointer.NW:Pointer Error memory(=%p) is not valid pointer.8@-@ 8p@-@P 2/p@- 2/@-@P`pP` @@@  P 88 @NW:Failed assertion result.IsSuccess()?demo_HioPacketChannel.cpp8@-@ 0 2/ @@8ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_HioPacketChannel.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppD`armcc+|     8A|`armcc+|     ,A|`armcc+|     @A|`armcc+|     4A~`armcc+|     pAz`armcc+|      A|`armcc+|      A|`armcc+|     (At]xAt`armcc+|     ,Aw ArxwAr`armcc+|     tAz`armcc+|      Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8void0d8this"w__resultP4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902],4$,this"qallocatorUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolW?;@deviceAllocator"w__resultP<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4WIT4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pboolQdpthis>timeOut w__resultPlrresulthd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boold this"w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolk this"w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0rthisheaderBufferheaderLength~dataBuffer`dataLengthMx__result:rresult\rwrittenSizeXqtotalSizeY$rsizeT(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidintboolchar0thisheaderWrittenSizedataWrittenSizebheaderBufferDheaderLength1dataBufferdataLength timeOutx__resultEsheaderIdsattrsreadSizeXssizekstotalReadSizerintBuffer HLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]t-tthiszallocator\deviceAllocator>description` w__resultPprresulthXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0!this^allocator@deviceAllocator"w__resultPqmemoryXXqhioPacketChannelY d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp4' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp?'  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp! )" d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp d d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp,8  2R8   8$ 8   8$  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp8&'  ,  ! ,   &0 u ,   &0 u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp%!'  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cpp$ &' ('^}8}P8T},}P,T}@}P@T}4}}p} Q pUPpT} }P T} }P T}x}0x|} |}0x|PXSWRV Q UPT}}$}8}$}8P[|PPtLLlTT\XX   ZYXSWRVQU P T}t} S tWRtV Q tUPtT}} RV Q UPTLMQPONR /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator newTUYXWV/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] @ thisw__resultPtW d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h } P[\`_^]@->~FJKE K$K`armcc+|     <A~Hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<intY<thismlevelZsummaryHGmodule4description!w__resultP8xW d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hP}<}<\<S<R<Q<Pbcgfed/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool thisw__resultP |W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h }PQijnmlk@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"w__resultP|W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h }}PTpqutsr 0P/`armcc+|      $ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$bool $this:rhs'x__resultW d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.h/1T1$}P$QP$Rwx|{zy/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902] < # thisw__resultPj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.h$;% } P~8@-@P8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0A C(this"w__resultP$j d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.h   }(}P(T@-@P`p0 pP `armcc+|     PAx<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pvoid0 JPthisbufpsizeR9attr 4x__result!rreaddj d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.h  '1? C}P} DHPSPWRPV Q PUPPTp@-@P 03/p`armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T@-000 `armcc+|     (A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nnhioCTRUResultConnected(w__resultP$j d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.h 8}(}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned intintchariu8z(%iu32*%is32/%iuptr3%ichar85%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_NN_CARDSPI MMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE Result6Result655H55wIsFailure~6IsSuccess~6operator==~6500?$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value#innHandle{9nn@Handle&m_Handle#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARM,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_Api.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nnhioCTR@SerialChannel&m_Ch#AttributeATTRIBUTE_NONE ATTRIBUTE_NO_WAIT ATTRIBUTE_IN_PC SerialChannel6~SerialChannel6Open655Close6Connect6WaitHost6: Disconnect6Flush6Read6555: Read655: Write6555: 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint000nwdemo@HioPacketChannel&m_Allocator#&m_DeviceAllocator#&m_SerialWorkMemory#&m_Serial# @Description&channelNumber#@Builder&m_DescriptionR#Create655*PACKET_HEADER_ID*BUFFER_SIZE*s_DeviceAllocatorForHioWorkMemory*s_HioWorkMemoryDestroy6cInitialize5dFinalizeListen65Connect6Disconnect6SendPacket65555ReceivePacket65555555HioPacketChannel6555`R?\~HioPacketChannel60z00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr #&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#i__builtin_va_list000B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_HioPacketChannel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 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--diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp################# Device Memory : 0x%x - 0x%x ################# `armcc+|     0Az`armcc+|     A~`armcc+|     A~`armcc+|     A~`armcc+|     A|`armcc+|     A~`armcc+|     0Az`armcc+|     A~`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     Ax`armcc+|     dA|`armcc+|     hAz`armcc+|     <Az`armcc+|     ,A|`armcc+|     $A~`armcc+|     $A|`armcc+|     A~`armcc+|     8A~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemors_IsInitializedrs_MemoryBlockrs_MainMemoryHeapd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0^0thiszstartAddress<\size>9moption d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this>address w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4this"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]00thiszstartAddress<\size>9moption d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK#Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultPHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemoU,AlignMemory_memory>align w__resultPqtopXqheadoV9alignment  w__resultPdqmemoryUXLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0nwdemoV<InitializeDemoAllocator<allocator^size@9moption "qmemoryV qaddress<X$,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902],void0nwdemoUgUnAlignMemory,memory"w__resultP(qheadoUqoffsetVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0nwdemoVFree$memory"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwdemoVEFinalizeDemoAllocator$allocator"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoVDump d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp&& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cpp&& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u 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d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.h,/}QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void01 &thisIv__resultP|a d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.h0}P@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Fthis "w__result Pb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.h}}PT@-@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0e$this "w__resultP b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.h"}$}P$T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$thisv__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.h#}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$thisv__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.h#}P@-@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$S&$thisW"w__resultWP c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.h'(}$}P$T@-@@`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( (this""w__result"P$c d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.h/0}(}P(T   /`armcc+|      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d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h"+#}<} P <T"#'&%$@-@@`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902],void0 ,this"w__resultP(` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h*},}P,T)*.-,+/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902] @ - thisZb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.h?# } P015432A-@P`p0 `armcc+|     4Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thiszaddr<\size>optionm ` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h &&}4}S4WR4V Q 4UP4T78<;:9@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ,this"` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h }}PT>?CBA@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__result<Pw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.h"$; }P QEFJIHG8@-@ P 8`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 (0this"w__resultP,rlkp` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h }0} P 0TLMQPON8@-@ P 8`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]00this"w__resultP,rlkp` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h }0} P 0TSTXWVU8@-@  8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902](r(this"rlkp` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h }(} P (TZ[_^]\@-@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__resultP ` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h%}$}P$Tabfedc@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 Dthis"w__resultP` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h !}}PThijp@-@Pp`armcc+|     A|lmqponO-@P`pЃ0  `armcc+|     $PAt hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pboolvoid0 iPthisbyteSize9&alignment f9bgroupId H9mode 59reuse "w__resultPLrlkX` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h, 1}P}0PYPXSPWRPV Q PUPPTstxwvu8@-@P  8`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0void0 0this>p rlkp` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h }0} Q 0UP0Tz{~}|p@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this>p ` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h!#,}} Q UPT8@-@ P 8`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0void00this"w__resultP,rlkp` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h }0} P 0T@-@P ` `armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8voidbool0M8this>addr w__resultP4rlkh` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h }8} Q 8UP8TA-@P`p0 `armcc+|     4Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 4thisgzaddr<\size>optionm b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.h &&}4}S4WR4V Q 4UP4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902] :thisg"b d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.h }}PT/`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutUGetIntPtrptrv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}Pp@-@P`Fp`armcc+|     (A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0nwutUGetOffsetFromPtr(start>end w__resultP$t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h,}(}Q(UP(Tp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]voidint0UAddOffsetToPtrptr>offset w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h}}QUPT!AddOffsetToPtr- 0A A`armcc+|     $ADd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$voidunsigned int0nwutURoundUp$x6base#w__resultP qvalueS qroundedP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h(}$}$QP$R  N2nn3fnd8HeapBaseEN2nn3fnd15ExpHeapTemplateINS_2os10LockPolicy6NoLockEEEN2nn3fnd19IntrusiveLinkedListINS0_8HeapBaseEvE4ItemEN2nn2os10LockPolicy6NoLock10LockObjectEN2nn4util11ADLFireWall11NonCopyableINS_3fnd19IntrusiveLinkedListINS3_8HeapBaseEvE4ItemEEED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#xd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit8zH%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longlongnwiIntPtr7iPtrDiff8xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintunsigned int00nwutd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]nn@Result&m_Codem#$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valuem#innHandle{9nn@Handle&m_Handlem#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid0nnos@MemoryBlockBase#&m_Addr<#&m_Size# &m_ReadOnly#)#MemoryBlockBaseO6O~MemoryBlockBase6O0,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos Xd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnos@LockPolicy@NoLock@LockObjectInitialize6EFinalize6E@ScopedLockScopedLockI6I5Q~ScopedLock6I00?M d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnos@MemoryBlock#MemoryBlock 6 ~MemoryBlock6 Finalize6 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nnfnd@HeapBase#(__vptr#&m_Parenth# &m_Children#&m_Optionm#~HeapBase6hHeapBaseh6h:m Initialize6h5m0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListN# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$ExpHeapImpl60&xn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nnfnd@ExpHeapBaseX#&m_ExpHeapImpl&#&m_AllocCount#TAllocationModeALLOCATION_MODE_FIRST_FIT ALLOCATION_MODE_BEST_FIT GetSizeOf65ExpHeapBase6Initialize65<55mFinalize6~ExpHeapBase6Allocate65:& :b : : Free65GetStartAddress# 6GetTotalSize#6GetTotalFreeSize6Dump#6HasAddress#65iExpHeap500l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h`d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@FrameHeapBase(#&m_Addr<#&m_Size#&m_CurrentHead<# &m_CurrentTail<#$Initialize6Z5<5:m Finalize6ZiFrameHeap70lb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xW#&yW#@VEC2#!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 ##d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4#DVEC4_%d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session'd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil*)d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h-,(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h/d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#1d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Color8&r#&g#&b#&a#3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IRenderTarget#DGfxObject5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut879d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_buffer;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0A d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#Ctd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW EXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6Gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResParticleModel#DResModelId:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleContextL#Kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResParticleEmitter#DResTransformNodeNMd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwdemo@CommandListSwapperd&m_Allocator#&m_CommandListsM#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntriesh# &m_GpuProfilingResultsh#0&m_ReusableCommandListsM#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoDResourceSet@RenderSystemRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@DemoAllocatorp#&m_StartAddress<#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#Initialize65<5:m Finalize6GetStartAddress<6GetFreeSize6GetTotalSize6GetMemoryBlockSize65Dump6@FrameHeapAllocatorD#&m_StartAddress<#&m_FrameHeapF#Initialize65<5:m Finalize6000ITd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstance000Vd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFontXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResource[Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwfont@CharWriterL&m_ColorMappingT#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingT#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfonta(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0chd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 09&m_UniformAddr=# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'6B&m_UniformTextMtxBuffer;#s&m_UniformTextColorBufferd#@@UniformAddress&addrMtxW#&addrSizeAndVtxW#&addrTexCoordW#&addrColorW# @VertexBufferW &position#*s_StaticInitialized*s_VertexBuffered:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@Pad@PadFactory*s_pPad0g8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool0nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializedid:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTR@SerialChannel&m_Ch&#kpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@HioPacketChannel&m_Allocatorj#&m_DeviceAllocatorj#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryj*s_HioWorkMemory0md:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator*s_ParticleAllocator*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount&*s_DebugFrameCount&0*s_AutoTester0od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool000nwdemo@ParticleHandle#DTransformNode@ParticleEffectT&m_NextId#&m_MainAllocator#&m_DeviceAllocator#&m_AutoAlocate# &m_ResModels#&m_ResEmitters# &m_FreeInstances#0&m_ActiveInstances#@&m_ParticleContext#P*m_ShaderResource*m_ShaderAllocatorrqsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# {&base_info#B &base#&flags#&base_count# {&base_info#F__si_class_type_info &base#&base_type"#0i__builtin_va_list__dso_handleAnwdemo00B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Memory.cppE__dso_handleud:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyablewd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyableyPd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink>#&m_NextLink>#Item>6>~Item6>0#{ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60}d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyableNonCopyable60\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink"#&m_NextLink"#Item"6"0IntrusiveLinkedListW6W#0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyableNonCopyable60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray:&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00:d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nnfnd@ExpHeapTemplateXiScopedLock-ExpHeapTemplate6Initialize65<55mFinalize6~ExpHeapTemplate6Allocate65:& :b : : Free65FreeV#65GetStartAddress# 6GetTotalSize#6GetTotalFreeSize6HasAddress#65Dump#6##00l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@FrameHeapTemplate<&m_Addr<#(&m_Size#,&m_CurrentHead<#0&m_CurrentTail<#4&m_Optionm#8Initialize6g5<55mFinalize6g##0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBased:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0nwfont@TextWriterBased&m_WidthLimitW#L&m_CharSpaceW#P&m_LineSpaceW#T&m_TabWidth#X&m_DrawFlag#\0^&m_TagProcessorD#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor^# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 <",") P $l d$h>80szl7Z$ZhaPLESl2܋A4_ Y(7ω5DZ$܈$ֈ5ʈ6[·oQ3" )Æ iN3Dž` 4  ӄ  g5hS=&>؂0Ls zlZ7ZހhaT T~Q~}{}T}6}||LR||E{S!{{2zX2z5zCzDwzE\zFAzG&zH zIyJyKyLyMyNjy7Py86y9y:y;x<x=x>x?x@fxALxB2x\x]w^w_w`wawb|wcbwdIwP/wewfvQvRvSvTvUvVfvWMvX4vYvZvOu[utuuuvuwhuxNuy4uzugu{t|t}thtitjitkPtl7tmtntospsqsrsssosVs=s$s srrrrrvr~^rFr.rrqqqqqqnqk0P 5$0Ʌlڂ8j &d(7ډ5OZ $$4qppEppoogo1onn$n+0n2mum|mnl9Ul\ljkcNkjjUjiiei,ihhhggffmf>fe~eNedG`dUd@cc6cbqb} bay,au``z_{^w~^^]6]\\\[i[-[ZZ%uZ5ZYMYmXYP YkXqXRKXeXoWTWgAW;VVuV3VUUeUZ&UVTcT]MT_TXS?vS7.SER3RIVRARCQK{QGBQ)PiPwP!5P#OO nO /ONNbNNMM^MMLLbL'LKKpKa2K1JJ=oJ5.J,I/I'hI9I IHJHH}GFGyFu`FEWE{DwuDDCTCCBVBBAAjA4A%A@@M[@m@P?k?qw?RF?e?o>T>gp>;5>>==^='=<Z<V<cG<] <_;X;?[;7 ;E:3:Io:A7:C9K9G9)U9i 98!8#~8H8 8 77r7>7766n636655x5J554a414P4=453,3/3'H322\22111M110%0,P03/v/}%/o.:z.](.d-m--,x,,++ + +**)a)()((i( (O'E'H&V&An&&%v%)%N$r$]$$#[#8W#*#""\"!"!!-X!! v E  xF& -4Ww~p);^e%z/{B  gxS%gPILWBr|H 'x.5xpq<J_f@N    Y  v  z @    L  Q + JXCKs9b0 6  Մ  i,70 d$j<U?$(h\4tR3 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Xk" `k# hk$ pk% xk& k' k( k) k* k+ k, k- k. k/ k0 k6t k7t k8t k9t l:t l;t (l<t 8l=t Hl>t Xl?t hl@t xlAt lBt lCt lDt lEt lFt lGt lHt lIt mJt mKt (mLt 8mMt HmNd Xm0Od mPd nPQd XnXRd nXSd o`Td hoPUd oVd 8pPWd p`Xd pXYd @q`Zd q`[d r`\d `rX]d rX^d s`_d psH`d sXad tpbd tPcd t@dd uHed Xu8fT ugT uhT uiT ujT ukT ulT umT unT uoT upT uqT urT usT utT vuT vvT vwT vxT vyT (vzT 0v{T 8v|T @v} Hvt Pvd `vXT v v vt vd vXT 8w @w Hwt Pwd `wXT w wt wd wPT (x 0x @xt Hxd XxPT xv x xt xd xPT y (yt 0yd @yPT y yt yd yPT z zt zd zhT z zt zd zPT zU { {t {d {XT x{4 { {t {d {PT { |t |d |XT p| x|t |d |XT | | |t }d }XT h} p} x}t }d }XT } }t }d ~` T h~  p~   ~t ~d ~hT  t d 0XT y  t d XT W " 8#t @$d PP%T & *t +d P,T -  0 (1t 02d @3T 4 ȁ7 ؁8t 9d P:T @; H?t P@d `XAT Bm E ؂Ft Gd `HT PI XL pMt xNd `OT P S Tt Ud XVT xW Z [t \d X]T ^T a bt cd (PdT xe h it j l mt ȅnd ؅oT xp^ s tt ud `vT w z {t (|d 8X}T ~  t d ȇXT v ( @t Hd X`T &  Јt ؈d T h p t d PT  t d PT X ` pt xd XT   t d HT Ps X `t hd xXT ЋE ؋ @ (8 `@]    ، # d d d 0d 8d Pd `d pd xd d d d d (d ؍ d d d d (d 0 d Pd `d h d d  d  d d d d 0d @d 0xd Xd d  !d 8#d @%d P'd X)d hH,d /d (1d 3d 5d H7s 89d @;d H=d P?d `Ad pCd Ed (Gd 0Id @Kd HPMd Pd Rd 8 Td XVd `Xd hZd ]d _d  ad cd ed Ȕgd Дid kd 0md (@od h(qs sd ud wd  yd ؕ{d }d d  d 0d @d Xd p(d (d xd 8`d d Hd (d (d 8 X(\pNMIdemo_Pad.o/ 1305695196 0 0 100666 91512 ` ELF(84(@-@8P , HNW:Failed assertion s_pPad == NULLdemo_Pad.cpp@-$P 8NW:Pointer must not be NULL (s_pPad)demo_Pad.cpp@-@P4 T NW:Pointer must not be NULL (s_pPad)demo_Pad.cpp8@-@8@-@A-@Th `Vx `P PpX@NW:Pointer must not be NULL (allocator)demo_Pad.cppNW:Failed assertion memory != NULL0@-buttonf w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booltthis@>buttonf w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool{2this@>buttonf w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolSthis@>buttonf w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolxthis@>buttonf w__resultPd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Wallocator"w__result8P|qmemoryV0qpad8Wtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<*<this8"qallocatorUd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HW Hallocator"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LW Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0W &0w__result8P,} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp6} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp  &,,} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp!  K} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp*"&} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp! } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp!} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp!}}PT}}PT}}PT}} }} P T}} Q UPT}} Q UPT}} Q UPT}} Q UPT}} Q UPT}}PT}<}P<T}H}PHT}L}}0}[\`_^]a /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP Roperator newcdhgfe/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0%thisv__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.h$}Pjkonml@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0a%thisd"w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_PadReader.h}}PTqrvuts  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Z thisEfx-fyw__resultPb d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h$, }   Pxy}|{z@-8 (P   `armcc+|     PA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PW<Px__result!rzerob d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.h<> -}P}@DP  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool;  this:buttonBit'x__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.h/:1\1 }P QP R  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool< * this:buttonBit'x__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.h.;0Z0 }P QP R  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool= O this:buttonBit'x__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.h,<.V. }P QP R  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool> r this:buttonBit'x__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.h0=2^2 }P QP R  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool?  this:buttonBit'x__resultz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.h4>6f6 }P QP Rp@-@@P px|p`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]LLthis8"w__result8PHt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.h+}L}PLTp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(TD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned intshortintlong longcharfloatiu8z(%iu32*%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit8zH%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]nn@Result&m_Code/#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value/#innHandle{9nn@Handle&m_Handle/#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0 nndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRDPadd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&x#&y#@VEC2#cZeroVEC2655?0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRB&x#&y#iAnalogStickStatusaB&hold/#&trigger/#&release/#&stick# iPadStatuspti d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DeviceStatus.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Api.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilpd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid00nnhidCTR@PadReader8#&m_Padk#&m_IndexOfRead#&m_LatestHold/#&m_MinOfStickClampCircle# &m_MinOfStickClampCross#&m_MinOfStickClampMinimum#&m_MaxOfStickClampCircle#&m_MaxOfStickClampCross#&m_MaxOfStickClampMinimum#&m_IsReadLatestFirst#&m_StickClampMode#&m_Threshold#&m_Scale#&m_Stroke# &m_StrokeVelocity#$&m_LastLength#(&m_LastDiff#,&m_TickOfRead#0STICK_CLAMP_MODE_CIRCLE STICK_CLAMP_MODE_CROSS STICK_CLAMP_MODE_MINIMUM iStickClampModeQPadReaderd6d5k~PadReader6dReadLatest6d50?pf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_PadReader.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#UPadButton6Update65Reset6IsButtonPress65IsButtonDown65IsButtonUp65IsButtonRepeat65IsButtonRepeatFast6500,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiFILEWisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_procD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARM,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos!d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos%d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos'd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwos@IAllocator(__vptr#Alloc650)d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd+d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd-d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo/d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd1d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session3d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil5Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@Pad&m_PadButton#&m_AllocatorF#X&m_PadStatus#\&m_AnalogStickX#l&m_AnalogStickY#n&m_AnalogStick#p&m_IsTestMode#x&m_TestPadStatus#|ButtonBUTTON_A BUTTON_B BUTTON_START BUTTON_RIGHT BUTTON_LEFT BUTTON_UP @BUTTON_DOWN BUTTON_RBUTTON_LBUTTON_XBUTTON_YBUTTON_DEBUGBUTTON_EMULATION_RIGHT BUTTON_EMULATION_LEFT BUTTON_EMULATION_UP BUTTON_EMULATION_DOWN BUTTON_SELECT Initialize68Finalize68Update68Reset68IsButtonPress6@5fIsButtonDown6@5fIsButtonUp6@5fIsButtonRepeat6@5fIsButtonRepeatFast6@5fcCreate85FDestroy68Pad868@PadFactory*s_pPad8dInitialize5FdFinalizecGetPad800<087$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infov#F__si_class_type_info &base #&base_type# 0i__builtin_va_list00B 0&tinfo#&offset_flags#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Pad.cpp:d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable<d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnutilADLFireWall@NonCopyable~NonCopyable60>d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil@SizedEnum$&m_EnumValue$#@d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil@SizedEnum1#Bd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&m_v#D!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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DE# LE% TE' dE) lE+ tE- |E/ E1 E3 @E5 E7 E: E<  E> <E@ TEBlE;pI/225 1305694938 0 0 100666 19848 ` ELF(>4(^[ /8@-@T   48-T0S 00 000T0 00#0000# 000 000 0( L4L4\  4\ 440 S@-@ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_PadButton.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp`armcc+|     \A|`armcc+|     A~`armcc+|      A`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\N \this%"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this%"w__result%Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int!  this%5buttonStatus"qmaskRh qiSld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]^ this% d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp4 8  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp! & &  &'! ! $,k1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp}\}P\T}}PT} } Q P}P! 00AQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 902] intstdV fill_n __first=__n*__value` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.h   } R Q P#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#&%d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned intiu8z(%iu32*%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h(,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_PadButton.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemointernal@PadButtonX&m_ButtonPress#&m_ButtonDown#&m_ButtonUp#&m_ButtonRepeat# &m_ButtonRepeatFast#&m_RepeatCounterB#&m_RepeatCounterFastd#4&m_ResetFlag#T&padding#UPadButton%6%Update6%5ClearTriggerFlag6%Reset6%0*D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]std,|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]}std.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int?std04D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]std76d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppARM C/C++ Compiler, RVCT4.0 [Build 902]inti__builtin_va_list d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cpp9!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4      pQ } c I0kS;#9v2:06(s*<,#4.M%206|(L*",#4.g%47& N!\ r+S """<=T= 9** * *h lhl hl hl""  "  ""  "  "((   ""  * hl   6  7(777m v5((((;(F(h(((((4%.ARM.attributes.strtab.shstrtab.rel.debug_line.rel.debug_info.rel.debug_frame.rel.ARM.exidx.reli._ZN2nw4demo8internal9PadButtonC1Ev.reli._ZN2nw4demo8internal9PadButton5ResetEv.symtab.debug_abbrev__ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000__ARM_grp.demo_PadButton.cpp.2_wW0000_MQozItsHBk1_400000__ARM_grp.stdlib.h.2_gO0000_JYJa16RGUPf_100000__ARM_grp._algobase.h.2_4T0000_4YUr8G8XFJ8_500000__ARM_grp._mutex.h.2_AP0000_pp4g19MNoGc_100000__ARM_grp.string.h.2_gO0000_$lpef0bEpwb_100000__ARM_grp.new.2_8O0000_s7f7o0UQIk0_100000__ARM_grp.exception.2_gO0000_XHyaa448Fjf_100000__ARM_grp.demo_PadButton.h.2_gZ0000_sU$BXVzLVa1_c00000__ARM_grp.types.h.2_4S0000_DOHyVBn$Wrf_200000__ARM_grp.stdarg.h.2_QO0000_ulXpubbOjif_100000t._ZSt6fill_nIPhihEvT_T0_RKT1_.debug_loc.comment.arm_vfe_headeri._ZN2nw4demo8internal9PadButton6UpdateEji._ZN2nw4demo8internal9PadButton16ClearTriggerFlagEvLib$$Request$$cpplibLib$$Request$$armlib_ZN2nw4demo8internal9PadButtonC2Ev__ARM_grp_.debug_loc$_ZSt6fill_nIPhihEvT_T0_RKT1___ARM_grp_.debug_line$_ZSt6fill_nIPhihEvT_T0_RKT1___ARM_grp..debug_line$types.h$.2_4S0000_DOHyVBn$Wrf_200000__ARM_grp..debug_line$demo_PadButton.cpp$.2_wW0000_MQozItsHBk1_400000__ARM_grp_.debug_info$_ZSt6fill_nIPhihEvT_T0_RKT1___ARM_grp.types.h.2_4S0000_DOHyVBn$Wrf_200000__ARM_grp.string.h.2_gO0000_$lpef0bEpwb_100000__ARM_grp.stdlib.h.2_gO0000_JYJa16RGUPf_100000__ARM_grp.stdarg.h.2_QO0000_ulXpubbOjif_100000__ARM_grp.new.2_8O0000_s7f7o0UQIk0_100000__ARM_grp.exception.2_gO0000_XHyaa448Fjf_100000__ARM_grp.demo_PadButton.h.2_gZ0000_sU$BXVzLVa1_c00000__ARM_grp.demo_PadButton.cpp.2_wW0000_MQozItsHBk1_400000__ARM_grp._mutex.h.2_AP0000_pp4g19MNoGc_100000__ARM_grp._algobase.h.2_4T0000_4YUr8G8XFJ8_500000__ARM_grp..debug_info$types.h$.2_4S0000_DOHyVBn$Wrf_200000__ARM_grp..debug_info$string.h$.2_gO0000_$lpef0bEpwb_100000__ARM_grp..debug_info$stdlib.h$.2_gO0000_JYJa16RGUPf_100000__ARM_grp..debug_info$stdarg.h$.2_QO0000_ulXpubbOjif_100000__ARM_grp..debug_info$new$.2_8O0000_s7f7o0UQIk0_100000__ARM_grp..debug_info$exception$.2_gO0000_XHyaa448Fjf_100000__ARM_grp..debug_info$demo_PadButton.h$.2_gZ0000_sU$BXVzLVa1_c00000__ARM_grp..debug_info$demo_PadButton.cpp$.2_wW0000_MQozItsHBk1_400000__ARM_grp..debug_info$_mutex.h$.2_AP0000_pp4g19MNoGc_100000__ARM_grp..debug_info$_algobase.h$.2_4T0000_4YUr8G8XFJ8_500000__ARM_grp_.debug_frame$_ZSt6fill_nIPhihEvT_T0_RKT1___ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000__ARM_grp_.debug_loc$33__ARM_grp_.debug_loc$26__ARM_grp_.debug_loc$19__ARM_grp_.debug_loc$12__ARM_grp_.debug_line$8__ARM_grp_.debug_line$29__ARM_grp_.debug_line$22__ARM_grp_.debug_line$15__ARM_grp_.debug_info$9__ARM_grp_.debug_info$30__ARM_grp_.debug_info$23__ARM_grp_.debug_info$16__ARM_grp_.debug_frame$34__ARM_grp_.debug_frame$27__ARM_grp_.debug_frame$20__ARM_grp_.debug_frame$13BuildAttributes$$ARM_ISAv6$E$P$J$K$S$VFPv2$PE$FZ_POSZERO$PLD1$A:L22UL41UL21$X:L11$S22US41US21$IEEE1$IW$USESV6$~STKCKD$USESV7$~SHL$OSPACE$EBA8$REQ8$PRES8$EABIv2t._ZSt6fill_nIPhihEvT_T0_RKT1_i._ZN2nw4demo8internal9PadButtonC1Evi._ZN2nw4demo8internal9PadButton6UpdateEji._ZN2nw4demo8internal9PadButton5ResetEvi._ZN2nw4demo8internal9PadButton16ClearTriggerFlagEv$ad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_PadButton.cppA7aeabi-C2.06MPCore  "ARM \4L\2 gXpXpXpXp"GG|G |G t7 7 7 7 ' ''R'j@V@H(:=$ XpDGLt7$'xP:/7| :27'<d[:,70+:-7h:.7p:17:*7qd:)7lB:07  :+7'x: *\ .:c (.:T 0.:T 8.:T @.:T H.:C P.: C `.: C p.: C .:3 .P:3 .X:3 8/x:3 /P:# 0:# 0:# 0:# 0:T 0:C (0:3 80p:# 0: 3 0:#3 0:%3 0P:(3 1:*3 1:,3 (1:.3 01:03 81:23 P1:43 X1:6p15 p>Idemo_Particle.o/1305694858 0 0 100666 1020400 ` ELF((! 4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8Ѝ@-8 $ @-@P 0NW:Pointer must not be NULL (node)demo_Particle.cpp@-@PT  UA/0(P P  0  ` p \`NW:Pointer must not be NULL (shaderFilePath)ndemo_Particle.cppNW:Pointer must not be NULL (deviceAllocator)oNW:Pointer must not be NULL (m_ShaderResource->buffer)yO-|M@T/|pl`|Pdl| 00d|T|PP`PVLLHHPLDDpPC9P. H @#| |  TdX X H X HP `q| PPLLPfLHHpP]LDDPTJP?  @4NW:Failed assertion particleEmitterNum != 0+demo_Particle.cpp| |  T dY Y  Y P `V:T|PTTPP`P5LLpP,HHP#P  P dY Y  Y P dhThЍw@-M@P`U   P P  `   P `0 L ЍpNW:Fatal Error Fail to set up model. A result code is 0x%xdemo_Particle.cppO-@P`pTt WTX ZpT 0  p NW:Pointer must not be NULL (mainAllocator)demo_Particle.cppNW:Failed assertion memory != NULLp@-@PU( jH 2/pNW:Failed assertion allocator != NULLdemo_Particle.cppO-pMpp p``p@\`p 00\pLpHH`PSDDpPJ@@<<P@6P+  8 8p  L \X X  X <P p HH`PRDDpPI@@P@6P+  < <p L \ Y Y  Y P LpPLLHH`P5DDpP,@@P#P  P \Y Y  Y P \PLtЍ3@-$M@(  P EP  P(    P,Ѝ0A-$M@P( ! `pPpXPX  P(  `pPpXPX   P0ЍC-@PU 1[pW[ `0 $ 2/ PNW:Pointer must not be NULL (allocator)demo_Particle.cpp@-@P`0 @,SSO@WWO@Ѝp@-ARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_Particle.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_BUILD_NOOPT -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_AUTO_TEST=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --dollar --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppNW:Pointer must not be NULL (ut::DynamicCast(*child))NW:Failed assertion (! res.IsValid()) || ResDynamicCast( res ).IsValid()`armcc+|     \AxU|`armcc+|      Av`armcc+|     $Av `armcc+|     0A|`armcc+|     DA|`armcc+|      AyAtv|`armcc+|     $AwAncz`armcc+|     A{Ar|}`armcc+|     ,(Au AVGw`armcc+|     Ax`armcc+|     DA~`armcc+|     ,Av AZ&w`armcc+|     lA|ApX~`armcc+|     0A|AzI~`armcc+|      $`armcc+|      A|`armcc+|     $0AA}A|G}A`armcc+|      `armcc+|      `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]E\F(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ \this`jallocatorLresObj|hdescription@.w__result`PXDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0-!(thisFRallocator4x__result`!qmemoryW4rnode`\rresultXxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0WRtmainAllocatorzdeviceAllocator\autoAlocate>particleContext w__resultdPqmemoryX,s_contain,s_cur,s_end,s_continue,rresEmitter%ssceneObject$rnode~semitter+(s_contain(s_curr(s_end_(s_continueL(snode9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned short0WshaderFilePath>deviceAllocator d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DW DTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool<thisd5w__result`P qtop`DdrsceneNodeArray q_containV q_curW8 q_end\ q_continueXt rresModelDssceneObject$"rnode~smodel  s_contain s_cur s_end s_continue rresEmitter%ssceneObject$rnode~semitter+s_contains_curss_end`s_continueMsnode:,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lnwutEndianU3BSwaplvalpw__resultPQrMASKhrMASK2`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU<BSwapJ0valJpw__resultJPQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASKRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap? val?"w__result?PrdataCpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapp0valpPw__resultp ,rdataCp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwap val w__result P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwap4val4w__result4P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp&7! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp/!! qs 2 ! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp&! $ f d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp!& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp!4 ! !) " L !:t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp# 09"$  ' y   "% %m'%="$  ' y   $ ,m7 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp#09)+  "% %z' %=  ,~; d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp",3"7+" ' v+ 7/& /  v-}+"  !|+ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp ! w, +3%!> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp - d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp,3"7+" ' v+7+" + v+"  !|+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h3   bu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h !u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h  }X} X\}S\V Q \UP\T}}(@DP Q UPT}}(SWRV Q UPT}0}P0T}D}PDT}}}0}RU P T}}$}}hX hWhVRU P T}}}8} PT}},$}$(}$Z Yl XH W$ V~p~YYXXhWW@(V$V~Z$X$W$$Vp( Q T(TPT(T}} Q UPT}D}}}(}}$ PZYXWV$8~8[||Yh|XD|W |V~ZPX}}h}hl}}},},0}$}P$Q} } P T}} } (}(,} ,0} 0 }PQ}PQ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0UFoperator new >*__ptrw__resultPtU D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\new=?M } QP R operator newp@-@P 03/p`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0\ (this>size w__resultP$s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h O+}(}Q(UP(T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void00this)pw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QPp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tp@-@P@  c0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResGraphicsFile.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0c?<thisL>9p w__resultLP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisP>9p w__resultPP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}$} Q $UP$T@-@`armcc+|     (A~Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intnwutU{SetFlagValue(flagsZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0thisq.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisq)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8z`8thisq"w__resultqP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T@-@@@@`armcc+|     ,A~p@-`@P Pp`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0b0this>object s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h 8}0} Q 0TP0VA-@P`U\ t 03/pW XNW:Failed assertion count >= 0os_Memory.h`armcc+|     |AzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|int|thisrcountT9alignment 6w__resultPxqobjectsWH|si#s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h    9 (~ }|}TtXR|V Q |UP|T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisqw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisqw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] *thisq=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4O4thisq>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ z$thisq"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0|@thisq"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T@-@@`armcc+|     A~     p@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this>object s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h }}QTPUA-@PpWP hU``V 2/NW:Failed assertion count >= 0os_Memory.h`armcc+|     pAz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]pint4pthis^objects@count"pqiV8s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.h   {  $~ &}p}RpW Q pUPpT P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902](char0(this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q $#"! P /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0 (this*x__resultqpRu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h (} PP(Q&'+*)(P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool T this*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q-.210//`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!n thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q459876/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q;<@?>=/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z this w__resultvPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h$&7 }P QBCGFEDp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this >p w__result P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TIJNMLK@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this "w__result Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTPQUTSRp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))ut_ResDictionary.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this>9p w__resultP8z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}<} Q <UP<TWX\[ZY/ResDicPatricia`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h}^_cba`8@-@PP 000 ,8%s::%s: Object not valid.ut_ResDictionary.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis"w__resultPDr__FUNCTION__z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h=}H}PHTefjihgp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tlmqpon@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTstxwvu/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] G thisgw__resultCP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi#%9 }P Qz|{~}p@-@PU 1/ 2/p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D ,Dthisg6sallocator#~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi"   '}D}@UPDTp@-P@p`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]h this>slot s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h }} Q TPU/`armcc+|      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C/C++ Compiler, RVCT4.0 [Build 902]@thisI)parentEw__resultIP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hg?h}QP0 R/ R`armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0boolB0thisE:s_TypeInfoE'x__resultqselfER| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z 0}P0QP0S/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boole thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  }P Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt 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A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PTp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this>9p w__resultP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0  $this >9p w__result P ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }$} Q $UP$T8@-@ P 8`armcc+|     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Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-H}}PT8@-@ 8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h+-F}}PT     p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0V$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}$} Q $UP$Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>9p w__resultP  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Compiler, RVCT4.0 [Build 902]$void0L$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h}$} Q $UP$Tqrvuts8@-@ P 8`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902](W8(ptr"w__resultP$z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h375X1}(}P(Txy}|{z8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4T4this"w__result@P0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4T4this"w__result@P0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ' this)itemw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1&2 } Q P8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4T4this"w__result@P0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P8@-@P <8NW:Pointer must not be NULL (m_pCurrent)ut_ResArray.h`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4T4this"w__result@P0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h*,Hq}4}P4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]tthis w__resultpP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h#?}P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] m  thisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h  }P Q@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fthisy"resulttw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h-/JX}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools thisw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booly ;this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }}PTp/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Wthisw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQ@-@1/ 2/`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0. 0this"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}0}P0T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0W: >*bufw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hC9EQ } QP R  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0W?7>x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h;>}P  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0YRthisv__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}Pp@-@PP p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0Y this$"w__resultPz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h}}PT!"&%$#' 0P/`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902](boolU1CheckFlag({{flags:mask'x__resultq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h1%(} P(QP(RCheckFlag)*.-,+@-@<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this:"flags{tw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h,.T}}PT015432 /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q78<;:9 /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] / thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h. }P Q>?CBA@ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]/this)parentx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h.}QPEFJIHG/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result8Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P QLMQPON@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]^this"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h3}}PTSTXWVU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result8Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P QZ[_^]\@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]vthis"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h/}}PTabfedcp@-@`P P PUp`armcc+|     dA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]d !dthis"qendVdqchildU x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h)0  ZzL  }d}PdThimlkjA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0Woptsrq ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPvw{zyx @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ}~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>x)>xtX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__px>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzDd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DUuninitialized_copyxDxx__firstx^__lastx@__resx"w__resultxP@q__startxWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT%Huninitialized_copyP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q0 0/`armcc+|      Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValueflags:shift'maskw__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$q$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-@P`pP W` V  `armcc+|     AzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthisRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTs@-PP |@T `armcc+|     LAzd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Lbool Lthis6childlx__result#qpushedT0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  ! y    }L} PPLUp@-@P`VpV `armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Hbool eHthisRchild4x__result!qparentVx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h!    z  "}H}$(PQHUPHTp@-@PP p`armcc+|     8A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8bool >8thisRchild4x__result!x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  ' }8}$(P Q 8UP8T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] -this=first8*last8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4q4this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T-P  \`armcc+|     <ALd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<stdU remove_copy<__firstZ__lastG__res4__val!w__resultP8^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CC   } }<}<S<R<QP<\P 0 S/`armcc+|      $,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$stdUXfind$__first=__last*__valuew__resultP [ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm  $"$}$R$Q$PA-@P` @pTp0 `armcc+|     XAz@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XstdUremoveX__firstr__lastT__value6x__result#q__nextW([ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm & }X}48PRXV Q XUPXTG-@P `P p`armcc+|      hAx(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hbool Phthis>element w__resultPdqremoved8V4qIsErasedWTv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD }h} QhUPhT s@-@PU |`armcc+|     4Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4bool 4this"childlw__resultP0qresultUu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h    }4}P4T   p@-@PU8 XXP P |8pNW:Pointer must not be NULL (child)Qgfx_SceneNode.hNW:Failed assertion child->GetParent() == thisR`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T `Tthis>child x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  !}T} Q TUPTT8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__result{Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q8/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this)results{x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }QP !%$#"@-@8`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"results{tw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h }}PT'(,+*) 0/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUZDisableFlag{{|flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR./3210 0/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUMEnableFlag{{|flags*valuew__result{Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR56:987/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool $ thisw__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  }P Q<=A@?>|@-@P`U P`V    |`armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool this"rresults{lqparentU qisVisibleV,x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h ' +  , }}PTCDHGFEp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ ;$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$TJLKPONM@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0h@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TRSWVUTp@-P@T p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$C $this>child u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h  }$} Q $TP$UYZ^]\[7@-@P@T>`armcc+|     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Compiler, RVCT4.0 [Build 902] S thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Quvzyxwp@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid08Dthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT|}~@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this "w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] K thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] c thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this=first*lastv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     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C/C++ Compiler, RVCT4.0 [Build 902]4nwutVwDestroyAllSlots42array"s d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.h8}4}P4T@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 t$this"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$T@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( ](this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t 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0Tp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]THTthis>allocator w__resultPPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolRthis>element w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}} Q UPTL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] w thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(< }P QL/`armcc+|      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RVCT4.0 [Build 902]this| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h%}P@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Zthis"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT $#"!@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902](this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h }}PT&'+*)(@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902](this"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h 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$A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0 n$this"w__resultP ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi ,}$}P$Ttvuzyxw@-@ 2/`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]( W(this"~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi(G%}(}P(T|}~@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy, object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T@-@@`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902],void0 D,this"w__resultP(| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h  },}P,T@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]5 Ethis"w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h4}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutinternalUYGetTypeInfoFromPtr_E >w__resultEP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Qp@-@PT 1/`P p`armcc+|     PA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PnwutUgDynamicCastPobj6x__result#qs_TypeInfoUEU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPTA-`p@P P0 3,PU@Tgfx_SceneHelper.h`armcc+|     dAz$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dW-d8begin8Rend84dqparent8Tdschild8!z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.h- "  9}+7~(}d}XUQdWPdVp@-@P`p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902],WI,nodes2"z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.h 8},}P,T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 p0thisw.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TGTthisw>allocator w__resultwPPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisww__result7Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisww__result7Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw=first7*last7v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4O4thisw>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ :$thisw"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0g@thisw"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT    /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT $#"!8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$O$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T&(',+*)G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthiswRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT./3210A-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0thisw^element@value!"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0W56:987A-@P`pP W` V  `armcc+|     AzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthiswRelement!4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPT<=A@?>p@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool0thisw>element! w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}} Q UPTCDHGFE@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 p0thisw.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0TJKONML ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPQRVUTSp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TGTthisw>allocator w__resultwPPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUXY]\[Z/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisww__result7Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q_`dcba/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisww__result7Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Qfgkjih/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw=first7*last7v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPmnrqpop@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4O4Sthisw>firstS w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Ttuyxwvp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ :$thisw"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T{}|~@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0g@thisw"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVf __rw_destroy>)>tX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}QPp@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,TA-@P`p@`T `armcc+|     DAzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$O$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthiswRreserveSize4x__result!qelementsSVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTA-p@P` `armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0thisw^elementS@value["v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  2}0}R0U Q 0TP0WA-@P`pP W` V  `armcc+|     AzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthiswRelement[4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPTp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bool0thisw>element[ w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}} Q UPT@-@@  `armcc+|     \A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\)\thisT"w__resultTPX{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h1}\} P \T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void05thisTv__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h4}P@-@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 8 thisT"resourcetw__resultXP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h577N\} }P T/ResSceneObject`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0WRw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}8@-@PP 000 R,8%s::%s: Object not valid.gfx_ResSceneObject.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharRHthis"w__resultPDr__FUNCTION__ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h=}H}PHTp@-@ Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] char0b this"w__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h%} }P T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthis"w__result+P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h13J}}PT   p@-@P p`armcc+|     $A| @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this`"w__resultP} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}PT@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this`"w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0k$thisd>9p w__resultdP } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T"#'&%$@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResTexture.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisd"w__resultP0} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}4}P4T)*.-,+p@-@P0Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisd>value } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}}QUPT015432p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thish>9p w__resulthP } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T78<;:9p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void08$thisl>9p w__resultlP } d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h}$} Q $UP$T>?CBA@@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4  4this "w__result P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4TEFJIHG@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResMaterial.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 6 4this "w__result2 P0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }4}P4TLMQPON@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] L this "w__resultP~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}PTSTXWVUp@-@PPp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] i this >value ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h }}QUPTZ[_^]\@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]athisQ"w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PTabfedc@-@P a8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4a4thisQ"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4Thimlkj@-@P a8NW:Pointer must not be NULL (void_ptr())gfx_ResModel.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4a4thisY"w__resultP0{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}4}P4Toptsrq@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisY"w__result?P{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h}}PTvw{zyxC-@Pp` p P ` `armcc+|      |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]||thisQ>w__resultpxrdic`x__struct_result { d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h=1%+}|} P|TQ|U}~p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void03$this>9p w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h2}$} Q $UP$T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisP"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}4}P4T@-@P 8NW:Pointer must not be NULL (void_ptr())gfx_ResGraphicsFile.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisX"w__resultP0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}4}P4T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisX"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTC-@P p` p P ` `armcc+|      |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]||thisP>w__resultpxrdic`x__struct_result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|U@-@$`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]7thisX"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTC-@P(p` p P ` `armcc+|      |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|\|thisP>w__resultpxrdic`x__struct_result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|U@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]|thisX"w__result?P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}}PTC-@Pp` p P ` `armcc+|      |Axd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]||thisP>w__resultpxrdic`x__struct_result  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h=1%+}|} P|TQ|U8@-@P 8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ $thisP>allocator w__resultP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h-/W%}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ Dut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@- M PЍ @P @  `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0P@-MP  P( f$@ Dut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-M@ P @P   `armcc+|     xA|Az8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]x xthisd.resTexturet,trresImageTexturelLxrresCubeTexturel d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h  1;  /   x }}x} P xT@-P `armcc+|      A}E}$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it1"tit2"xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P@- `armcc+|     A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"pit2_"tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}@- M@ $P(Ѝ`armcc+|     |A|At\~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]||qthisP:functionqtrendd|rtextureX d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h')02  ~+)}}x}0x|}P|T 0/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUMEnableFlag flags*valuew__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPRw@- M`P\ @ DQ  P ЍpNW:Failed assertion resMaterial.IsValid()gfx_ResGraphicsFile.h`armcc+|      AyAv]|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] %thislNresModelThresMaterial lsresTypeInfo+; d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h  %!  I%1 ,}}|}(|}8xT P V     @-P `armcc+|      A}E}$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it1"tit2"xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P@- `armcc+|     A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"pit2_"tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}@-P `armcc+|      A}E}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolUoperator== it1"tit2"xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } Poperator== $#"!@- `armcc+|     A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"pit2_"tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}&'+*)(@-@M@884,,(%( (  ( DP((4PHЍ`armcc+|     A|Alz~\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]CthisP:functiontrenddrmodelX@rmaterialEndHdrmaterial d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h%',. 468 ~C|% %}}}}PT-.210//`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this\)flagw__result\P d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h1 2}QP4598768@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$thisy"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T;<@?>= /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisyw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQBCGFED@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Gthisy"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PTIJNMLK@-@PP `armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]88thisy6x__result2#v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h $#}8},0PP8TPQUTSR@-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TbTthisq5other}"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTPWX\[ZYp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisq>rhsq w__result}Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T^_cba`/`armcc+|      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RVCT4.0 [Build 902] this`"modelty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h }}PTz{~}|@-@W`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this`"emitterty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h }}PT@-@,WWO@SSO@@`armcc+|     <A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0 "<this`"w__resultP8y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h!}<}P<Tp@-@Pp`armcc+|     A|@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4 thisF"w__resultFPy 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  ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0  0this.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int /this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T/Tthis>allocator w__resultPPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]THTthis>allocator w__resultPPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTU@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 0this.kindtv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QPp@-P@@T( HpNW:Pointer must not be NULL (allocator)ut_MoveArray.h`armcc+|     TA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]THTthis>allocator w__resultPPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }T}QTTPTUA-@P`pP` p@@ @@00@@@@@@P`armcc+|     xAzXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]xboolxthisdmainAllocatorpdeviceAllocatorRautoAlocate4particleContext!w__resultdPty d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h+%}x}xXSxWRxV Q xUPxT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result8Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q /`armcc+|      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C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4T      p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ \$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T ! % $ # " @-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0h@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T' ( , + * ) /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result8Pv 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0UP0TC D H G F E p@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4TJ K O N M L p@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ \$this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$TQ S R W V U T @-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0h@this"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@TY Z ^ ] \ [ /`armcc+|      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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h~},}P,T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Nthis)elementv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}QP P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q @-@P@@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]88this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h ! }8}P8T @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h');}}PT @/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-}PQ @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$&;}}PT  @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int lthisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthis"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT p@-@0P0 0Pp`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]D Dthisd6 Dsnode`#y d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h "  &{}D}0UPDT @-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisp"w__resultPy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h }}PT @-@P H tt@@@@00@@ @@@@NW:Failed assertion this->GetActiveSize() == 0>demo_Particle.h`armcc+|     hA~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]hvoid0hthisd"w__resultPdy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h  }h}PhT A-p@P`  `armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 8this^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >}8}R8U Q 8TP8W  @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__reftX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}P p@-@P@Tp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902](__rwV[__rw_destroy(__first>__last X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }(} Q (UP(T p@-@P`  p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4__rwVT __rw_construct4__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory>}4} Q 4UP4T A-@P`p@`T `armcc+|     DAzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT      P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q  8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$q$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T       /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ      @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT  $ # " ! G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT& ' + * ) ( A-@P`pP W` V  `armcc+|     AzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolint<thisRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPT- . 2 1 0 / p@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolithis>element w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}} Q UPT4 5 9 8 7 6 @-P `armcc+|      A}E}$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] boolnwutinternalUoperator== it1"tit2"xx__result!u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h68a8} } P; < @ ? > = @- `armcc+|     A|$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternalUoperator!=it1_"pit2_"tw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h8:R}}B C G F E D @- M PЍ @P @ @`armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastTresTtx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y -8}} ,},0}0},0PI J N M L K A-p@P`  `armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 8this^element@value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >}8}R8U Q 8TP8WP Q U T S R  @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQW X \ [ Z Y /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__reftX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}P^ _ c b a ` p@-@P@Tp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902](__rwV[__rw_destroy(__first>__last X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }(} Q (UP(Te f j i h g p@-@P`  p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4__rwVT __rw_construct4__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory>}4} Q 4UP4Tl m q p o n A-@P`p@`T `armcc+|     DAzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDTs t x w v u P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Qz {  ~ } | 8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$q$this"w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$T  /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT G-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPT A-@P`pP W` V  `armcc+|     AzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolint<thisRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPT p@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolithis>element w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h?Ad}} Q UPT /`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_castvaluev__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P p@-@Pp`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU$extract'cur>> w__result'Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPT p@-@`Pp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nwutinternalVnext(cur>> t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(T A-@P`pW`armcc+|     @Az0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolnwutinternalUdone@currendT>6x__result#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@T /`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast2valuev__result2Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P |@-@`P |`armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/end8cur>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T |@-@`P |`armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/begin8cur>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T @-@@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutinternalUWcontain col "w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P T /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutinternalUYGetTypeInfoFromPtr_E >w__resultEP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Q p@-@PT 1/`P p`armcc+|     PA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PnwutUgDynamicCastPobj6x__result#qs_TypeInfoUEU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPT p@-@PT 1/`P p`armcc+|     PA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PnwutUgDynamicCastPobj$6x__result#qs_TypeInfoUEU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPT |@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T /`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast,8valuev__result,Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P      p@-@Pp`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU$extract'cur>> w__result'Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPT  p@-@`Pp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nwutinternalVnext(cur>> t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(T      A-@P`pW`armcc+|     @Az0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolnwutinternalUdone@currendT>6x__result#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@T      /`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast(valuev__result(Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}P  # " ! |@-@`P |`armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/end8cur>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T% & * ) ( ' |@-@`P |`armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/begin8cur>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8T, - 1 0 / . @-@@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutinternalUWcontain col"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P T3 4 8 7 6 5 /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutinternalUYGetTypeInfoFromPtr_E >w__resultEP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Q: < ; @ ? > = p@-@PT 1/`P p`armcc+|     PA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PnwutUgDynamicCastPobj6x__result#qs_TypeInfoUEU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPTB C G F E D |@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this>index w__resultPXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\TI J N M L K /`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_cast"8valuev__result"Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}PP Q U T S R p@-@Pp`armcc+|     A| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU$extract'cur>> w__result'Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h}}QUPTW X \ [ Z Y p@-@`Pp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902](nwutinternalVnext(cur>> t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h,}(}Q(VP(T^ _ c b a ` A-@P`pW`armcc+|     @Az0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@boolnwutinternalUdone@currendT>6x__result#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h!7}@}48PR@V Q @UP@Te f j i h g /`armcc+|       d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalU/static_any_castvaluev__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h1}Pl m q p o n |@-@`P |`armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/end8cur>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8Ts t x w v u |@-@`P |`armcc+|     8Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8nwutinternalU/begin8cur>> w__resultP4t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h + }8}Q8VP8Tz {  ~ } | @-@@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutinternalUWcontain col"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h  } }P T @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intRthis"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT @- P `armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutVSafeCleanup fresfxt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !} } @-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intRthis"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT  ref ref  N2nw4demo14ParticleHandleE D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intiuint-z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/config/platform/ctr.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 902]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0u D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]0std0000__rw??????? D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 902]std0?0000 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut0?0 ??` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&value{#innHandle{9nn@Handle&m_Handle{#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.h $d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0cnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStrings d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd ,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@LockPolicy@NoLock@LockObject d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Option{#0 d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects #&offset # iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID #&feature #&reuse#)#@ExpHeapImpl<&signature#&link#&childListN# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$xn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl&#&m_AllocCount#TiExpHeap5l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.h d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xp#&yp#@VEC2# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xp#&yp#&zp#@VEC3 # d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xp#&yp#&zp#&wp# @VEC4# Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,l0''fp_'mjp 'ay'vB0&_00p#&_01p#&_02p#&_03p# &_10p#&_11p#&_12p#&_13p#&_20p# &_21p#$&_22p#(&_23p#,@MTX340# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Session d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutil d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]charvoid0000nwutEndianl'UInt64'SInt64JiType64$l'UInt32'SInt32?'Float32piType32+iResS8*tiResU16 uiResU32wiResS32?xiResF32py@BinString&offset#to_ptr6iBinString@Offset&offset#to_ptr6iOffsetiResTypeInfoq@ResBool&valueR#iResBool?iResVec2#iResTransform3#iResMtx34>#00u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h 0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutiSigWordO @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revisionq#} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint{?nwut|?? ??? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid000nwos@IAllocator(__vptr#Alloc65AllocAndConstruct65: DestructAndFree655Construct65Destruct650 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0? 4this3element 4this3element00 00? 4wthis3element00MM?W 4wthis3Selement0 4qthis3element??0`nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4this3element00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabled Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwutinternal@RuntimeTypeInfo&mParentTypeInfoE#RuntimeTypeInfoI6I5EIsDerivedFrom6E5E0A0 8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0?0?0?0?0?0??0?0?0???8??8?nwutinternal@static_any_baseoperator bool6Q?istatic_any_t+ 0R>encode_type5z__resultR>encode_type5z__resultR>encode_type5 z__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut? ? ?2?,  0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Color8&r#&g#&b#&a#@FloatColor&rp#&gp#&bp#&ap# iResFloatColor|r d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@DataBlockHeader&signatureq#&lengthq#iDataBlockHeaderq@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwutinternal d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwut@ResDicPatriciaData#&numDataq#&data# @ResDicNodeData&refq#&idxLefta#&idxRighta#&ofsString#&ofsData# 0GetBeginNodev6 @ResDicPatricia#ResDicPatricia6: ref6cGetClassName00? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResMetaData.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut" ! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnwgfx@Result&m_Code#iself_typeQoperator=6y5GetCode6IsFailure6IsSuccess6GetDescription600}u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new55doperator delete5~GfxObject6@GfxDeleter&m_HasOwnership#operator()6500r& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00nwgfxres@ResSceneObjectData&typeInfo+#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0#&m_Flagsq#&m_IsBranchVisibleY#&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeDataV#&m_Transform{#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObject6: ref6cGetClassNameGetName6GetTypeInfo+6@ResSceneNode#ResSceneNode6: @ResTransformNode=#ResTransformNode6: 0?00=0|+ * td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResTextureData#@ResPixelBasedTextureData8#&m_Height#&m_Width#&m_Formatq# &m_FormatTypeq#$&m_MipmapSize#(&m_TextureObjectq#,&m_LocationFlagq#0&m_FormatHWq#4@ResTexture#iResDataTypeResTexture`6`: 0ptr6`?ref6`@ResPixelBasedTexture#iResDataTypeResPixelBasedTextured6d: ?Wref6dSetLocationFlag6d5@ResImageTexture6#ResImageTextureh6h: @ResCubeTexture6#ResCubeTexturel6l: 00600} d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.h- d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@IRenderTarget#0 / (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#~SceneObject6$0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres4 @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flags{#<IsEnabledFlags6:5{066 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#; : Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@AnimBinding,#&m_AnimGroups#&m_AnimObjects4#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h> = d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid0?h nw gfx@ SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal.#4&m_TraversalResults{#8&m_Description #<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalK:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacks?#&maxChildren?#&maxAnimObjectsPerGroup?# Description6*s_TypeInfoAGetParent6GetParent6SetParent65DestroyBranch6AttachChild65DetachChild65GetTraversalResults{6SetTraversalResults65{IsEnabledResults65{InheritTraversalResults# 6IsBranchVisible6~SceneNode6 IsCircularReference 650 00x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hA @ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoid??6>?0000 nw gfx@ TransformNode#&m_Transform#L&m_WorldMatrix>#&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0 &m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description+#iCalculateMatrixSignal,>@Description #Description6*s_TypeInfoATransform6Transform6WorldMatrix6WorldTransform6UpdateDirection#(6UpdateTransform# 655Accept#65TrackbackWorldMatrix#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode655|5@+?<~TransformNode6 Initialize#$ 650+00| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hD C E d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferG d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00I d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0K d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxM d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#P O d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32q#&m_AmbientU32q#&m_DiffuseU32q#&m_Specular0U32q#&m_Specular1U32q#&m_Constant0U32q#&m_Constant1U32q#&m_Constant2U32q#&m_Constant3U32q#&m_Constant4U32q#&m_Constant5U32q#&m_CommandCache#@ResRasterizationData&m_Flagsq#&m_CullingModeq#&m_PolygonOffsetUnit#q&m_CommandBufferb# @ResBlendOperationData,&m_Mode#&m_BlendColor#q&m_CommandBuffer#@ResDepthOperationData&m_Flagsq#q&m_CommandBuffer#@ResStencilOperationDataq&m_CommandBufferR#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation6#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scalei#&m_Rotate#&m_Translatei#&m_IsDirtyY#$&m_IsEnabledY#% &_padding_0#&&m_TextureMatrix#(@ResMaterialData#&m_Flagsq#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperationu#&m_ActiveTextureCoordinatorsCount# &m_TextureCoordinators#&toTextureMappers#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHashq#&m_ShaderParametersHashq#&m_TextureCoordinatorsHashq#&m_TextureSamplersHashq#&m_TextureMappersHashq#&m_MaterialColorHashq#&m_RasterizationHashq#&m_FragmentLightingHashq#&m_FragmentLightingTableHashq#&m_FragmentLightingTableParametersHashq#&m_TextureCombinersHashq#&m_AlphaTestHashq#&m_FragmentOperationHashq#&m_MaterialIdq#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED FLAG_HAS_BEEN_SETUP @FLAG_HAS_BEEN_SETUP_SHADER FLAG_HAS_BEEN_SETUP_TEXTUREFLAG_HAS_BEEN_SETUP_FRAGMENTSHADER@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW @ResMaterial#iResDataType ResMaterial 6 : ? ref 6  ?. ref2 6 GetFlags6 SetFlags6 50  0 ~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hS R d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResMesh#iResMeshArray/z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hV U `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResMeshNodeVisibilityData@ResModelData*#&m_MeshesTableCount#&toMeshesTable#&m_MaterialsDicCount#&toMaterialsDic#&m_ShapesTableCount#&toShapesTable#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic#&m_IsVisibleY#&m_IsNonuniformScalableY#&_padding_0!#&m_LayerIdq#@ResModel|#iResDataTypeaResModelQ6Q: 0kptr6Q?kref6Qk?ref6YGetMaterialsCount?6YGetMaterials6QiResModelArray30TT0U{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hY X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#iMaterialArray"w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.h[ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivator^ ] `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Model#&m_MaterialAnimGroupZ#&m_MaterialAnimBindingIndex?#&m_VisibilityAnimGroupZ#&m_VisibilityAnimBindingIndex?#0&&m_PreRenderSignalJ#&m_PostRenderSignalJ#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOption{#&m_ModelViewMatrix>#&m_NormalMatrix>#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#<?&m_Description#&m_UserParameter#iRenderSignal3@@Description+#0t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h` d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresb 8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneHelperdResolveReferenceImpl55dResolveReference52dResolveReference85858?d d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxf d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneVisitor#h Xd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationModeG *s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearp*s_DepthRangeFarp*s_DepthRange24*s_PolygonOffsetUnitp*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6j d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#l d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxn d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@WorldMatrixUpdater#r \d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid00nwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOption{#&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuilderT6T~SceneBuilder6TResourceX6T5CreateObject$6T550?t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResParticleFormData@ResParticleForm#x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResParticleModelT#ResParticleModel6: 0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleShape#} | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nwanim@AnimFrame (__vptr#&m_Framep#&m_LastFramep#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFramep#&m_StartFramep#&m_EndFramep#&m_PlayPolicy#&m_UserData# gp5p5p5p50iPlayPolicy d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwgfx@ParticleModel#&m_MaximumParticleSet#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameController#*s_TypeInfoA d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleRandom&m_Seed# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleSet# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleContextL# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResParticleEmitterParameterData@ResParticleEmitter|#ResParticleEmitter6: @ResParticleEmitterParameter#iResEmitterArray=0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwgfx@ParticleEmitter#&m_IsFirstEmission#&m_EmissionCountp#&m_NextEmissionTime?#&m_ParticleSet#&m_ParticleRandom#&m_ParticleAnimFrameController#&m_ResParameter=#&m_ResForm#*s_TypeInfoA d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleUtildSetupParticleObject550 td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResFileHeaderData&m_Signatureq#&m_ByteOrdera#&m_HeaderSizea#&m_Revisionq#&m_FileSizeq# &m_NumBlocksa#&padding__#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount#&toModelsDic# &m_TexturesDicCount#$&toTexturesDic#(&m_LutSetsDicCount#,&toLutSetsDic#0&m_MaterialsDicCount#4&toMaterialsDic#8&m_ShadersDicCount#<&toShadersDic#@&m_CamerasDicCount#D&toCamerasDic#H&m_LightsDicCount#L&toLightsDic#P&m_FogsDicCount#T&toFogsDic#X&m_SceneEnvironmentSettingsDicCount#\&toSceneEnvironmentSettingsDic#`&m_SkeletalAnimsDicCount#d&toSkeletalAnimsDic#h&m_MaterialAnimsDicCount#l&toMaterialAnimsDic#p&m_VisibilityAnimsDicCount#t&toVisibilityAnimsDic#x&m_CameraAnimsDicCount#|&toCameraAnimsDic#&m_LightAnimsDicCount#&toLightAnimsDic#&m_FogAnimsDicCount#&toFogAnimsDic#&m_EmittersDicCount#&toEmittersDic#@ ResFileHeader# ResFileHeaderL 6L: @ResGraphicsFile##iResDataType ResGraphicsFileP 6P: ? ref 6P? ref 6X GetModelsCount? 6X GetModels 6P GetTexturesCount? 6X GetTextures 6P GetEmittersCount? 6X GetEmitters 6P Setup 6P55fSetup 6P5Cleanup6PForeachTextureq6P5qForeachModelMaterial6P5@LocationFlagSetter&m_Flag#LocationFlagSetter\6\5operator()6d5iTextureLocationFlagSetterq @ParticleMaterialFlagSetteroperator()6l5T5 0#0ff0T0qq0`0h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBlender.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwdemo@CommandListSwapperd&m_Allocator#&m_CommandListsM#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntriesh# &m_GpuProfilingResultsh#0&m_ReusableCommandListsM#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@ResourceSet&buffer#&resourcef#@RenderSystem `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@DemoAllocatorp#&m_StartAddressU#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstance000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFont d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResource d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwfont@CharWriterL&m_ColorMappingT#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthp#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingT#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthp#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0 hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 09&m_UniformAddr=# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'6B&m_UniformTextMtxBuffer;#s&m_UniformTextColorBufferd#@@UniformAddress&addrMtxp#&addrSizeAndVtxp#&addrTexCoordp#&addrColorp# @VertexBufferp &position#*s_StaticInitialized*s_VertexBuffer d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@Pad@PadFactory*s_pPad0 `d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool0nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializedcLoadFile55:  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTR@SerialChannel&m_Ch?# pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@HioPacketChannel&m_Allocatorj#&m_DeviceAllocatorj#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryj*s_HioWorkMemory0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator*s_ParticleAllocator*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount?*s_DebugFrameCount?0*s_AutoTester0 td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoidcharunsigned short000000000 nw demo@ParticleHandle#&m_Id#&m_ModelInstances#&m_EmitterInstances#@DynamicBuilder&m_Description+#DynamicBuilderF6F~DynamicBuilder6FMaxChildrenJ6F5MaxCallbacksJ6F5Create`6F5*s_TypeInfoAGetRuntimeTypeInfoE#6\SetID6`5RegisterParticleModel6`5RegisterParticleEmitter6`5ParticleHandle`6`55|5@~ParticleHandle6`0v?viParticleNode@ ParticleEffectT&m_NextId#&m_MainAllocator#&m_DeviceAllocator#&m_AutoAlocate# &m_ResModels#&m_ResEmitters# &m_FreeInstances#0&m_ActiveInstances#@&m_ParticleContext#P*m_ShaderResource*m_ShaderAllocatorc Created5555 Destroy 6d ParticleEffectd 6d5555 ~ParticleEffect 6d Setup 6d5f:  Register 6d5f5 Register 6d5f CreateMultiEmitterParticleHandle` 6d5 DestroyParticleHandle 6d5h GetActiveSize 6p FreePool 6dd InitializeShaderBinary55d FinalizeShaderBinary Allocate` 6d0X00d0Od0ly d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 902]std0? d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoidboolunsigned short@__type_info&__vptr#&__name'#00#F__class_type_info&base#F__vmi_class_type_info&base+#&flags#&base_count# W&base_info#F__si_class_type_info &base+#&base_type#+0i__builtin_va_list000'0001nwutinternalB+0[&tinfo_#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Particle.cpp d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable?&m_v#? d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0# d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon 6 5ptr 6 #0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayDicTraits@Traits ipointer (8ireference *8cGetValue5@TraitsTipointer (8ireferenceT*8cGetValueC54@Traitsipointer (8ireference*8cGetValue5@Traitsipointer (8ireference*8cGetValue50z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@ResCommonResCommon65ptr6#00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal200E&m_Allocator#&m_Slots2#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenced=iiteratorg=MoveArray65~MoveArray6size6begin86end86empty6capacity6reserve65push_back65clear6erase_find65GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65858PushBack65erase650000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool0nwut@Children&m_Parent#&m_Children#&m_Deleter,#iiterator8_;ideleter_typei~Children6begin6end6Attach65Detach650u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacheroperator()650 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.~GfxPtr6 0x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtrr0&m_Object#&m_Deleter#ielement_type3ideleter_typerideleter_reference~MovePtr6GetDeleter60?pPtrt60?rt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65Q#00?  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal20?&m_Allocator#&m_Slots,#iSlotTypeiSlotList&iAllocatorTypeDestroy6~Signal260~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ivalue_typef=iiteratorg=~MoveArray6begin6end6clear6destroy65destroy_range655erase650000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommonu# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointerm0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray &m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayPatriciaTitypeb^z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal30 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtrr0&m_Object#&m_Deleter#ielement_type3ideleter_typert d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity#  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool00?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArrayw6w5~MoveArray6wsize6begin76wend76wempty6capacity6reserve6w5push_back6w5clear6wGetArrayKind6SetArrayKind6w5SetCapacity6w5GetCapacity6construct6w55destroy6w5destroy_range6w5757PushBack6w5erase6w5000{0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool00?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArrayw6w5~MoveArray6wsize6begin76wend76wempty6capacity6reserve6w5push_back6w5clear6wGetArrayKind6SetArrayKind6w5SetCapacity6w5GetCapacity6construct6w55destroy6w5destroy_range6w5757PushBack6w5erase6w5000{0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon## d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000% d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#( ' d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayPatriciaitypeb^z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h* d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0- , d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArrayT&m_pBegin#&m_pEnd#ipointer49@iterator&m_pCurrent.#iTItipointer4=ireferenceC=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h0 / d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h3 2 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent.#iTItipointer=ireference=operator*@6?"operator++p6 iterator 6 5.ResArray655?begin6end6000u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.h5 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 007 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray:&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00:: 9 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=2CiSafeBool+#@SafeBoolHelper&x#MoveArrayq6q~MoveArray6qoperator int nw::ut::MoveArray::SafeBoolHelper::*26yoperator=}6q5qbegin6qend6qfront6qcapacity6yswap6q5}clear6qGetArrayKind6ySetArrayKind6q5SetCapacity6q5GetCapacity6ydestroy6q5destroy_range6q55erase6q500u?00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h< d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapTemplateX##> d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBaseA @ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0nwfont@TextWriterBased&m_WidthLimitp#L&m_CharSpacep#P&m_LineSpacep#T&m_TabWidth#X&m_DrawFlag#\0^&m_TagProcessorD#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor^# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hD C d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenced=iiteratorg=MoveArray65~MoveArray6operator[]65size6begin86end86empty6capacity6reserve65push_back65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65858Size6PushBack65erase650000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hG F d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# ireferenced=iiteratorg=MoveArray65~MoveArray6operator[]65size6begin86end86empty6capacity6reserve65push_back65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65858Size6PushBack65erase650000?v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hJ I d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidintbool0?nwut@MoveArray&m_Allocator #&m_Elements#&m_End#&m_Capacity# iiteratorg=MoveArray65 ~MoveArray6size6begin6end6back6empty6pop_back6clear6SetArrayKind65SetCapacity65destroy65destroy_range655Size6Back6PopBack6erase6500000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hL d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65Q#00? N d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_typeP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65Q#00? R d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65Q#00? T d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_typeV d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65Q#00? X d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@static_any+m_Item#static_any65Q#00? Z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalAcontain_type\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? ^ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? a ` ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hic D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 902]voidstd@unary_function|? e d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@SlotDestroyer operator()65#0? h g pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6k0GetAllocatorG6k0~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hij d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot3l !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Z  m # Z m % Z  m ' Z m * Z 8m , Z D8m / Z |8m 2 Z (m 5 Z (m 7 Z Hm 9 Z L m < Z lm > Z tHm @ Z Pm C Z Pm F Z \0m I Z m L Z m N Z m P Z m R Z m T Z m V Z m X Z $m Z Z 4m \ Z D m ^ Z d0m ` Z m c Z  m e Z 0m g Z (m j oSip I/243 1305694906 0 0 100666 197400 ` ELF( j4(--M@ Ѝ8@-@@8 0#!/ p/Ap/@-M  Ѝ@-0M V(  O/0  "$ !04 $! 0 !040  "(  04 (!0p   0400  8ЍA-M@P0`PC/1M  pP 8  p P ?t pW 0 A@p ЍNW:Pointer must not be NULL (m_pRenderSystem)demo_SimpleApp.cppNW:Pointer must not be NULL (m_pRenderTargetUpper)NW:Pointer must not be NULL (m_pRenderTargetLower)GL_ERROR : %s (0x%x)C-@P`U U U  ` ` `  pW 0 $p GL_ERROR : %s (0x%x)demo_SimpleApp.cpp@-@P P    p@-@PU U h eU U     pNW:Failed assertion display == DISPLAY0 || display == DISPLAY1demo_SimpleApp.cppp@-@Pp@-@p@-@Pp@-@ p@-@`P1/pARM C/C++ Compiler, RVCT4.0 [Build 902]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\objects\libraries\demo\CTR-TS.Process.MPCore.fast\Debug\demo_SimpleApp.o --retain=calls --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O0 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,optimizations,2815,3007,3017,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include -Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS 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RVCT4.0 [Build 902]d dthisNrrenderDesc'~qupperScreenDescU0qlowerScreenDescV4$dserr;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]XP Xthis"d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]c this>display d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0| 0this"w__resultP,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisrdisplayTsscreenKind&6|serr#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902](F 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902]0nwutEndianU<BSwap10val1pw__result1PQ,rdatahd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$nwutEndianUNBSwap$valw__resultP qMASK#Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutEndianUUBSwap& val&"w__result&Prdata p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0nwutEndianU]BSwapW0valWPw__resultW ,rdata p d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUeBSwapvalw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianUjBSwapvalw__resultP 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902] + this=width&*height&w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h   } R Q P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tthis)formatw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h  }QP@-@@`armcc+|     A~/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902] x thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h&(E }P Q4 $(/Q`armcc+|      Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T\ 3TthisRw__resultRPP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.h + T}TP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisnw__resultP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h-/M }P Q@-@@,,@@p\ `dh ptx, 04X`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisi"w__resultiP d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h   }}PT@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902],nwutVSafeDestroy,object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,T@-@P`armcc+|     ,A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902],VSafeDestroy,6object"t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.h~},}P,TSafeDestroy -BStt  8Uss4 I!b"b#b$b%b&~'()*+,-./0123456 7"8"9":";9<9=9>9?9@9ANBNCNDNENFcGHIJKLMNOPQRSTUVWXYZ[\]^_`bcde?fWghliljlkllWGL_NO_ERRORGL_INVALID_ENUMGL_INVALID_VALUEGL_INVALID_OPERATIONGL_OUT_OF_MEMORYGL_INVALID_FRAMEBUFFER_OPERATIONin nngxGemCmdlistsin nngxDeleteCmdlistsin nngxBindCmdlistin nngxCmdlistStoragein nngxRunCmdlistin nngxReserveStopCmdlistin nngxSplitDrawCmdlistin nngxClearCmdlistin nngxSetCmdlistCallbackin nngxEnableCmdlistCallbackin nngxDisableCmdlistCallbackin nngxSetCmdlistParameteriin nngxGetCmdlistParameteriin nngxCheckVSyncin nngxWaitVSyncin nngxSetVSyncCallbackin nngxGenDisplaybuffersin nngxGetDisplaybuffersin nngxDeleteDisplayBuffersin nngxActiveDisplayin nngxBindDisplaybufferin nngxDisplaybufferStoragein nngxDisplayEnvin nngxTransferRenderImagein nnwxSwapBuffersin nngxSwapBuffersin nngxGetDisplaybufferParameteriin nngxStartCmdlistSavein nngxStopCmdlistSavein nngxUseSavedCmdlistin nngxExportCmdlistin nngxImportCmdlistin nngxGetExportedCmdlistInfoin nngxCopyCmdlistin nngxSetCommandGenerationModein nngxAdd3DCommandin nngxAddCmdlistin nngxTransferLinearImagein nngxAddVramDmaCommandsrcAddr alignment error in nngxAddVramDmaCommandin nngxClearFillCmdlistin nngxValidateStatein nngxFilterBlockImagein nngxSetDisplayModeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#|d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit32J%ibit64K%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/assert.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valueb#innHandle{9nn@Handle&m_Handleb#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@LockPolicy@NoLock@LockObjectd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nnfnd@HeapBase#(__vptr#&m_Parent# &m_Children#&m_Optionb#0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects#&offset# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0`@NNSiFndExpHeapHead&mbFreeListz#&mbUsedListz#&groupID#&feature#&reuse#)#@ExpHeapImpl<&signature#&link#&childListN# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$xn d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/detail/fnd_DetailHeapHead.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapBaseX#&m_ExpHeapImpl&#&m_AllocCount#TiExpHeap5l` d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xW#&yW#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4#DVEC4_d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_SessionD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdD__FILEiFILEXisize_t}& D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutex d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\gles2/gl2.h"d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR&d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhidCTR+*(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstd__stdin__stdout__stderr__aeabi_stdin __aeabi_stdout __aeabi_stderr iFILEXisize_t}&00 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\wchar.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h-D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 902]std/D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stringARM C/C++ Compiler, RVCT4.0 [Build 902]std3d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 902]?nnwut?5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutos;8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?nwgfx@GfxObject(__vptr#&m_Allocator#Destroy62@GfxDeleter&m_HasOwnership#0>=(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.h@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonBase&mpData#Bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Color8&r#&g#&b#&a#Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FrameBufferObject Fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresJd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget#@Description &width&#&height&#&colorFormat#&depthFormat# &colorArea?# &depthArea?#&colorAddress#&depthAddress#&shadowKind#Description6@ Builder &m_Description6#BufferSize65&5&ColorFormat65 Create 6506? 0 0 res0Nd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutPhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description,#&m_CurrentDisplay#4&m_DisplayBuffersa#8@Description,&screenKind#&width&#&height&#&format# &transferMode##&memoryArea?#&isTransferFlipX#&transferOffsetX&#&transferOffsetY&#&displayOffsetX&# &displayOffsetY&#$&bufferCount#(DescriptionR6R0,os0Rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxanimZd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx\d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut^d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxbd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresedfd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00jd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enablednd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Screenshot.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwospd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0rd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxrestd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresosv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#xtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FragmentLight#DLightd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AmbientLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDShaderProgramd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#DSceneObjectd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivatorosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Model#DTransformNoded:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderKeyTypeoiRenderKeyFactory.| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Camera#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxnnmathd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwanimresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderQueue z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDMeshRendereros`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6osd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Fog#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiVertexLightArray?%iCameraArrayH iFogArrayKiLightSetArrayW"{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiFixedFragmentLightArray%9@LightSet#w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneEnvironment&m_AmbientLight#0&m_HemiSphereLight#&m_VertexLights#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndex&#x&m_Fogs#|&m_LightSets#&m_LightSetIndex&#&m_ActiveVertexLightCount&#&m_ActiveFragmentLightCount&#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#000d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0000nwgfx@RenderContext#&m_ShaderProgram#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment#@&m_MaterialHashR#&m_ParticleMaterialActivator#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(GetRenderTarget60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_DirectMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_UserRenderCommand.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@VertexLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@HemiSphereLight#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResParticleModel#DResModeld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ParticleContextL#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResParticleEmitter#DResTransformNoded:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleSceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformAnimEvaluator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CameraController.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwdemo@CommandListSwapperd&m_Allocator#&m_CommandListsM#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntriesh# &m_GpuProfilingResultsh#0&m_ReusableCommandListsM#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper0os0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnulcdCTRDStereoCamerad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatint nw demoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREODResourceSetiResourceArrayXB@ RenderSystem&m_Allocator#&m_RenderContext#&m_PriorMaterialRenderKeyFactory#&m_PriorDepthRenderKeyFactory# &m_RenderQueue#&m_MeshRenderer#&m_RenderSortMode#&m_UpperSwapper#&m_LowerSwapper# &m_ExtensionSwapper#$&m_CommandListSwapper#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera#&m_Resources#&m_SkyModel#&m_PostRenderCallback#&m_PostRightRenderCallback#@ Description|&upperScreenDescription,#&lowerScreenDescription,#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x Descriptioni 6i@ LoadMeterDescription0&startTick1#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount&#,c Createn55'? Destroy 6n SetRenderTarget 6n5 GetRenderContext 6n TransferBuffer 6n5& PresentBuffer 6n5&0'06 ut os gfx0000000000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.h`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@DemoAllocatorp#&m_StartAddress<#&m_BreakAllocAddress#&m_BreakAllocSize# &m_BreakFreeAddress#&m_BreakFreeSize#&m_Heap#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_SimpleApp.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@SimpleAppDisplayDISPLAY0 DISPLAY1 DISPLAY_BOTH DISPLAY_MAX &m_CurrentDisplay#&m_pRenderSystem#&m_pRenderTargetUpper#&m_pRenderTargetLower# &m_DeviceAllocator#*s_pInstanceInitialize6SetRenderingTarget65GetFrameBufferObject6SwapBuffer65Finalize6cAllocate5: cAllocateDeviceMemory5: dFree5TransferBuffer600060?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFont d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResource  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwfont@CharWriterL&m_ColorMappingT#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingT#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 09&m_UniformAddr=# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'6B&m_UniformTextMtxBuffer;#s&m_UniformTextColorBufferd#@@UniformAddress&addrMtxW#&addrSizeAndVtxW#&addrTexCoordW#&addrColorW# @VertexBufferW &position#*s_StaticInitialized*s_VertexBufferd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemo@Pad@PadFactory*s_pPaddInitialize5dFinalize008d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool0nwdemo@Utility*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializedd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnhioCTR@SerialChannel&m_Ch&#!pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_HioPacketChannel.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwdemo@HioPacketChannel&m_Allocatorj#&m_DeviceAllocatorj#&m_SerialWorkMemory#&m_Serial# *s_DeviceAllocatorForHioWorkMemoryj*s_HioWorkMemory0#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DebugUtility.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemo@DebugUtility@AutoTester,*s_DeviceMemoryFreeSize*s_ParticleMemoryFreeSize*s_DeviceAllocator*s_ParticleAllocator*s_IsForceCpuProfilingMode*s_SilentMode*s_ProfileCallCount&*s_DebugFrameCount&0*s_AutoTester0%d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Particle.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool000nwdemo@ParticleHandle#@ParticleEffectT&m_NextId#&m_MainAllocator#&m_DeviceAllocator#&m_AutoAlocate# &m_ResModels#&m_ResEmitters# &m_FreeInstances#0&m_ActiveInstances#@&m_ParticleContext#P*m_ShaderResource*m_ShaderAllocator('(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intvoid@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info|#F__si_class_type_info &base#&base_type#0i__builtin_va_list?,0B0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_SimpleApp.cpp*d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#&.d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #0#2d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyable4d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResult6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#;:d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h>=d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hA@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr 0&m_Object#&m_Deleter#ielement_type3ideleter_type t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hCd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderElementEd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderKeyFactory#Gd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000Id:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity# 000Kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000Md:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000Od:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray@ &m_FixedSizeElements# #0Qd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000TSd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hWVd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hZYd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr 0&m_Object#&m_Deleter#ielement_type3ideleter_type t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h\ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00^ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray:&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00:`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASlot1bd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASignal1d d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00fd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray &m_FixedSizeElements# #hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderQueue,#ld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@ExpHeapTemplateX##nd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBaseqpd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0nwfont@TextWriterBased&m_WidthLimitW#L&m_CharSpaceW#P&m_LineSpaceW#T&m_TabWidth#X&m_DrawFlag#\0^&m_TagProcessorD#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor^# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hs d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00wd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000y!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DaDthis.w__result1PQ@rret1p DrresultLocall_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.h}@}@D}PDT@-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Bthis3"w__result1PQf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.h%'O}}PT8@-@P8`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] f this3>pOut w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.h46e} } Q UP T@-M@ !P  Ѝ`armcc+|     DAzAxN~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthis:position1pDrresultLocald_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.h}}@} @D} P DT@-@ `armcc+|     Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this+"position1pf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.h,.W}}PT@-M@!Ѝ`armcc+|     $AzAxF~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this+:position1pw__resultP f d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.h13f%}} } $} P $T@-@ P  Ѝ`armcc+|     DAzO~ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DDthis.w__result1PQ@rret1p DrresultLocall_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.h}@}@D}PDT     @-@`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this3"w__result1PQf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.h!#G}}PT8@-@P8`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  this3>pOut w__resultPf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.h02]} } Q UP T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0thisR)pw__resultRPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hJK}QP#"! P /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  thisZ*x__resultt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h5 }PP Q%&*)('/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0! thisRw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q,-10/./`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] void0!6 thisZw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h24C }P Q348765p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$T:;?>=<p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TABFEDC@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PTHIMLKJ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTOPTSRQp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this->p w__result-P t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$TVW[ZYX@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this-"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h I}}PT]^ba`_@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this5"w__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h*,[}}PTdeihgfp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this>p w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h:;}$} Q $UP$Tklponm0 R/ R`armcc+|      0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0boolB0this:s_TypeInfo'x__resultqselfR| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h%   }z 0}P0QP0Srswvutp@-@P@  c0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResGraphicsFile.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0c<thisc>9p w__resultcP8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}<} Q <UP<Tyz~}|{p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0:$thisg>9p w__resultgP  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h}$} Q $UP$T@-@`armcc+|     (A~Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902](intnwutU{SetFlagValue(((flagsZshiftGmask4value!w__resultP$q d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h2}(}(S(R(QP(\@-M@ 0  `armcc+|     0A|Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 \0thisq.kind(tv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h C&}}0} P 0T ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int ~thisq)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP@-@`armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8zh8thisq"w__resultqP4v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }8}P8T@-@@@@`armcc+|     ,A~0 0/`armcc+|      @d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intnwutUjGetFlagValue(((flags:shift'maskw__result(Pq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h }RQPS8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$;$this}"w__result(P v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$Tp@-@P, XPpNW:Failed assertion GetArrayKind() != ARRAY_FIXEDut_MoveArray.h`armcc+|     LA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L)Lthisq"w__resultPHqresultU(v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h   }L}PLTp@-P@ p`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<<thisq>arrayy w__resultqP8v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }<}0Q0<TP<Up@-@P@ p`armcc+|     4A|/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Z thisqw__result#Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] r thisqw__result#Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] thisq=first#*last#v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h}RQPp@-@P` Pp`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4O4thisq>first w__resultP0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}4}Q4UP4Tp@-@Pp`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ &$thisq"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$+}$}P$T@-@P P 0 2/`armcc+|     @A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@void0@thisq"w__resultP<v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  !}@}P@T@-@@`armcc+|     A~ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this}w__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this}"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT@-@PP `armcc+|     8A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]88this}6x__result:#v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h $#}8},0PP8T @-Q 0 @@@@ @ @@@ 0 `armcc+|     TA~0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]TTthisq5other"qelementsRqendSqcapacity\qallocator^v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hr}T}TQTP   p@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisq>rhsq w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h } } Q UP T @/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int Cthis}w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisqw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h- }P Q !%$#"P/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this}*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q'(,+*)/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__reftX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}P./3210p@-@P@Tp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902](__rwV[__rw_destroy(x__firstx>__lastx X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }(} Q (UP(T56:987p@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902],__rwVT __rw_construct,__px>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory2},} Q ,UP,T<=A@?>BA-@P`p@`T `armcc+|     DAz@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DUuninitialized_copyxDxx__firstx^__lastx@__resx"w__resultxP@q__startxWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT%Duninitialized_copyDFEJIHGG-@PPP P  0 3/`V pP  pP Pp X0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intboolthisqRreserveSize4x__result!qelementsVdqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !1! !>  "}} $PQUPTLMQPONA-@P`PP`pPPP`p `armcc+|     Azdd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intbool thisqRnumber4w__resultPqresultV DqminP uismax! uiv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h!      ''  }}HWQUPTSTXWVUA-@P`ppPP`armcc+|     DAzHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0DthisqelementspcapacityRallocator49(kind !w__resultqP@v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ #}D}DXSDWRDV Q DUPDTZ[_^]\@-@ A`armcc+|      A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] int 2 this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3%} }P Tabfedc/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] I thisw__result"Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ }P Qhimlkj/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] a thisw__result"Pv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ }P Qoptsrq@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]wthisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h-}PQvw{zyxP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] bool  this*x__resultv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h6 }PP Q}~ /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int ?thisw__resultP v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h }PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h2}}PT ! /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int  this)capacityv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  }QP@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]__rwVM __rw_destroy__ref"X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory}}PTp@-@P@Tp`armcc+|     (A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902](__rwV[__rw_destroy(__first>__last X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory  }(} Q (UP(Tp@-@P` `p`armcc+|     4A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4__rwVT __rw_construct4__p>__val X D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory>}4} Q 4UP4TA-@P`p@`T `armcc+|     DAzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]DstdUuninitialized_copyD__first^__last@__res"w__resultP@q__startWX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memory   #.}D}RDV Q DUPDT8@-@  8`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this"w__result(P v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h 6 }$}P$TG-@PPP P ! 0 3/`V pP  pP Pt \0 2/`NW:Failed assertion 0 != elements;ut_MoveArray.hNW:Failed assertion 0 != m_AllocatorF `armcc+|      Ax8d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] intbool thisRreserveSize4x__result!qelements VhqelementsCountWv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h !+X !7! !>  "} } $PQ UP TA-p@P` ``armcc+|     8Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 ]8this^element @value"v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h  >}8}R8U Q 8TP8WA-@P`pP W` V  `armcc+|     AzLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]boolintthisRelement4w__resultPqresultVqcapacityW,snewCapacity!v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h"-1 #  }}DXXQUPT/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnplCTRV Finalizee d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/pl/CTR/pl_SharedFont.h}/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nnplCTRV Initializee d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/pl/CTR/pl_SharedFont.h} /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] this-wScaleWu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h"5} PL/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 7 thisXw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h&(< }P Q 0/`armcc+|      $d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUMEnableFlagflags*valuew__resultPq d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.h}QPR@-@<<`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] Tthisv"flagsmt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h#%O}}PT@--@@`A `armcc+|     (8A~AzK~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]8 8thisvxWyWbzW: d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ,}}4}48}, ,8  8  8 P 8Tp@-P@aa a p`armcc+|     0A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0 40thisv>translate  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h ;}0}(Q(0TP0U/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P    /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__result$Pt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Q@-@1/ 2/`armcc+|     0A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0. 0thiss"x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h-*D%}0}P0Tp@-@PP p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$ T$thisw>objects x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  }$}Q$UP$T !%$#"p@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0XDthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDT'(,+*)@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0 this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PT./3210/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisv__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h-}P56:987/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h$&8 }P Q<=A@?>p@-@P P`p`armcc+|     DA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dvoid0RDthis"w__resultP@t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  '9}D}PDTCDHGFE@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void0this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTJKONML@-@@@@@`armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902](void0@ (this"w__resultP$u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h?}(}P(TQRVUTS/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] z7 thisww__resultwPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h } PXY]\[Z@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$8$this"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}P$T_`dcba@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTfgkjih@-@@@`armcc+|     $A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$>$this"w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}P$Tmnrqpo@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}}PTtuyxwv /`armcc+|      (d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902](Z (thisAw__resultAP$x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h  (}(P{|~}@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]5 thisS"w__resultSP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h4}}PT@-@@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]. Ithis"w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h . }}PT@-@@@@@@`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4= 4this"w__resultP0u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h<}4}P4T/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intNthis)maxChildrenw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h  }QP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intU)this)maxCallbacksw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h  }QPp@-P@@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this>pointer w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}Q$TP$Up@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$_$this>pointer w__resultP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$T@-@`VP   P `armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ s\this>pointer qobjectUrdeleter ht d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x !! }\} Q \VP\Tp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 'this>pointer x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}} Q UPT|@-@P ` |`armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]0?0this>object x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@7}0} Q 0UP0Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ]L this>viewUpdater w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hEGiw} } Q UP Tp@-P@@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this>pointerc w__resultP t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h}$}Q$TP$Up@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$[$this>pointerc w__resultP x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h}$} Q $UP$T@-@`VP   P `armcc+|     \Az d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\ m\this>pointer qobjectUrdeleterht d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  x !! }\} Q \VP\Tp@-@Pp`armcc+|     A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] !this>pointer x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h "E}} Q UPT|@-@P ` |`armcc+|     0Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]090this>objectc x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h"$@7}0} Q 0UP0Tp@-@Pp`armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] an this>projectionUpdaterc w__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hWY} } Q UP T@-@P z8NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thish "w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T@--@@`armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$thish bvalueW:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $T/ResCameraProjectionUpdater`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0W}w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}    8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResCamera.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharQHthis( "w__result, PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h=}H}PHT@--@@`armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this( bvalueW:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $T@--@@`armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this( bvalueW:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $T! p@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0<this( >9p w__result( P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}<} Q <UP<T#$('&%p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thish >9p w__resulth P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T*+/.-,8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResCamera.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HchargHthis< "w__result4 PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h=}H}PHT126543@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this< "w__resultVP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h13J}}PT89=<;:@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastKKrestx__resultKEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P?@DCBA@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastKdKrestw__resultKP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}FGKJIH/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]L ;thisc)pivot d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.h;R}QPMNRQPO@-@P <<NW:Pointer must not be NULL (void_ptr())Ggfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4&4thisD "w__result"P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4TTUYXWVp@--@@`APIh H p`armcc+|     ,@A|AxM|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]@a@thisD xWyWbzW:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h+7}}<} <@} @  @  @ P @T[\`_^]p@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902],<,thisD >value | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,Tbcgfedp@-@P@  0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResCamera.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0z<this >9p w__result P8| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}<} Q <UP<Tijnmlkp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisD >9p w__resultD P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$Tpqutsr/ResCameraViewUpdater`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]char0Ww__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}wx|{zy8@-@PP 000 ,8%s::%s: Object not valid.gfx_ResCamera.h`armcc+|     HA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]HcharHthis$ "w__result PDr__FUNCTION__| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h=}H}PHT~@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this$ "w__resultVP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h13J}}PT@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastWresWtx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdWresWtw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@P E8NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4Z4this@ "w__resultVP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T@--@@`armcc+|      $A~A|F~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$$this@ bvalueW:| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}} } $} $ P $Tp@-@P` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902],p,this@ >value | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,Tp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0&$this@ >9p w__result@ P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastWresWtx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdWresWtw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisH "w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4Tp@-@P ` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902],U,thisH >valueX | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,T@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]4%4thisP "w__result!P0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902];thisP "w__resultX P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PTp@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$thisH >9p w__resultH P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastrestx__resultEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastdrestw__resultP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d}@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44this\ "w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4Tp@-@P ` p`armcc+|     ,A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902],/,this\ >valueX | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h1},}Q,UP,T@-@P <<NW:Pointer must not be NULL (void_ptr())gfx_ResCamera.h`armcc+|     4A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]44thisd "w__resultP0| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}4}P4T@-@ `armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]thisd "w__resultX P| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}}PT    p@-@P@p`armcc+|     $A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]$void0$this\ >9p w__result\ P | d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.h}$} Q $UP$T@- M PЍ P @ `armcc+|     A}AzI~Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]nwutUJResDynamicCastqqrestx__resultqEt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h !%y '8}} ,},0}0},0P@-MP  P( f$@ ut_ResUtil.h`armcc+|     dA}A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]dnwutUcResStaticCastqdqrestw__resultqP`t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.h 2}} d} $#"!,( /X`armcc+|      Dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Dw Dthisw__resultP@| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h  D}DP&'(@-@@`armcc+|     A~*+/.-, /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] + this=width&*height&w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h   } R Q P126543/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Tthis)formatw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.h  }QP89=<;:/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutinternalUYGetTypeInfoFromPtr_ >Fw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Q?A@EDCBp@-@PT 1/`P p`armcc+|     PA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PnwutUgDynamicCastFPFobj6x__resultF#qs_TypeInfoUU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPTGHLKJI/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]void05thisv__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h4}PNOSRQPp@-@P@  R0pNW:Failed assertion !((u32)p & ((4)-1))gfx_ResSceneObject.h`armcc+|     <A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]<void0R<this\>9p w__result\P8 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h}<} Q <UP<TUVZYXW@-@@  `armcc+|     \A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\)\this"w__resultPX{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h1}\} P \T\]a`_^@-@ `armcc+|      A|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] 8 this"resourcetw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h577N\} }P Tcdhgfe/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]T2this)bufferOptionmw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h6c}QPjkonml/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]fWthis)maxAnimObjects&w__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h@y}QPqrvuts /`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]booluthis)isAnimationEnabledw__resultP{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hAz}QPxy}|{zp/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] D thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.h!5 }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutinternalUYGetTypeInfoFromPtr_ >w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Qp@-@PT 1/`P p`armcc+|     PA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PnwutUgDynamicCastPobj6x__result#qs_TypeInfoUU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPTh/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]   thisw__resultPu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h!5 }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutinternalUYGetTypeInfoFromPtr_ >w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Qp@-@PT 1/`P p`armcc+|     PA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PnwutUgDynamicCastPobj6x__result#qs_TypeInfoUU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPTP/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] ( thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h)+I }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] nwutinternalUYGetTypeInfoFromPtr_ >w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Qp@-@PT 1/`P p`armcc+|     PA|(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PnwutUgDynamicCastPobj6x__result#qs_TypeInfoUU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPTH/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h')E }P Q(/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] } thisw__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h')E }P Q/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902] UYGetTypeInfoFromPtr_ >w__resultP| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h }P Q&GetTypeInfoFromPtr_p@-@PT 1/`P p`armcc+|     PA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]PUgDynamicCastPobj6x__result#qs_TypeInfoUU| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h2, ?}P}DHPPPTDynamicCast/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]  thisw__resultOPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!2 }P Q@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Sthis"w__resultOPt d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h }}PT@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]this"w__result Px d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h&(G}}PT @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int %thisEw__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ|@-@PUP ` 0  LL|index is out of bounds(%d) %d <= index < %d not satisfied.ut_MoveArray.h`armcc+|     \Azd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]\int\this=>index w__result[PXv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h J}\} Q \UP\T @@/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]int this7w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h3}PQ@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]intthis7"w__resultPv d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h*,A}}PT    A-@P`pUP W (P(p(` `armcc+|     lAzTd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]lintbool [lthisgroupIdxanimObjectf9objectIdx Hx__result"@lsindex5z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h '     ~}l}\`PH`XSlWRlV Q lUPlT@-@P `armcc+|     (A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902](p(this6x__result!#t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h!0HE}(} PP(T@-@`armcc+|     A~d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902].this"w__resultPx d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h!G}}PT $#"!p@-@P(pL _pP` `L(`0 pNW:Pointer must not be NULL (m_AnimBinding)gfx_Light.hNW:Fatal Error !ValidateLightAnimType(animObject)`armcc+|     pA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]p] >pthis>animObject t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.h  %$2}p}QpUPpT&'+*)(p@-@P(pL ttPh RP(`0 pNW:Pointer must not be NULL (m_AnimBinding)Ggfx_Camera.hNW:Fatal Error !ValidateCameraAnimType(animObject)`armcc+|     pA|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]p )pthis>animObject u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.h  %$2}p}QpUPpT-.210/A-@P`(p( [L(p0 TNW:Pointer must not be NULL (m_AnimBinding)gfx_Model.h`armcc+|     PAz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pint QPthis^animObject@9objectIndex "t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h   2}P}RPV Q PUPPT459876A-@P`(p( SL(p0 LNW:Pointer must not be NULL (m_AnimBinding)gfx_Model.h`armcc+|     PAz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pint Pthis^animObject@9objectIndex "t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.h   2}P}RPV Q PUPPT;<@?>=A-@P`(p( PP(p0 ,NW:Pointer must not be NULL (m_AnimBinding)Vgfx_SkeletalModel.h`armcc+|     PAz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]Pint Pthis^animObject@9objectIndex "| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h   2}P}RPV Q PUPPTBCGFED/`armcc+|      d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]bools thisw__resultP u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.h }PQIJ MLN  00QPR   0000TVrefXrefZref\^N2nn2fs12IInputStreamE`bN2nn2fs13IPositionableEdfhN2nn2fs15FileInputStreamEjlN2nn2fs6detail8FileBaseEnN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEEprN2nn2fs6detail12FileBaseImplEtN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEEwvD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdint.hzyD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stddef.h|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0zstd@__va_list&__ap#~d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned charunsigned shortunsigned intunsigned long longshortintlong longcharfloatiu8z(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%ichar85%if32B%ibit8zH%ibit32J%ibit64K%`V d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned longnwiIntPtr7xl d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/types.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwosinternal D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 902]stdD__FILEiFILEW__stdin__stdout__stderr0__aeabi_stdin__aeabi_stdout__aeabi_stderrdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\stdio.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\newARM C/C++ Compiler, RVCT4.0 [Build 902]void0uD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 902]__rw@__rw_mutex_base@__rw_mutex#@__rw_synchronized*_C_mutexD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 902]0std0__rw????D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b902_20101209\include\rw/_error.hARM C/C++ Compiler, RVCT4.0 [Build 902]intchar0__rwh5}50__rw_throw_proc< d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool@nnResult&valuem#innResult9nn@Result&m_Codem#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_NN_CARDSPI MMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const y  { Const 6 #Result1 61 5mIsFailure69 operator nnResult69 0qiResultSuccessq005 `W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Enum.hARM C/C++ Compiler, RVCT4.0 [Build 902]nndbgBreakReasonBREAK_REASON_PANIC BREAK_REASON_ASSERT BREAK_REASON_USER d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Break.hARM C/C++ Compiler, RVCT4.0 [Build 902]nndbgd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_DebugString.hARM C/C++ Compiler, RVCT4.0 [Build 902]nndbgdetail$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/dbg/dbg_Logger.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0Jnndbgdetail@Logger*s_UpperLevel*s_LowerLevel*s_ShowFlag*s_Initialized*s_LevelStringsd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 902]@nnHandle&valuem#innHandle{9nn@Handle&m_Handlem#`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@HandleObject#&m_Handle#Dd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@TimeSpan&m_NanoSeconds1#DZeroOnlyTag0iZeroOnly.*TimeSpan@6@: cFromNanoSeconds51cFromMilliSeconds510la d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosARMTd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnnos@Thread#&m_CanFinalize}#&m_UsingAutoStack}#)#DAutoStackManager*s_MainThread0*s_pAutoStackManager dSleep5dSleepImpl5d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnos@WaitableCounter&m_Value#iValueType#/*s_Handlepf d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnosd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwos@IAllocator(__vptr#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/os/platform/os_MutexCTR.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwosinternal@Interrupts*m_Enabledd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 902]int(?nwut???d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intboolvoid0 4qthis3element 4qthis3element00?nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK0v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned intintiGLenum{3iGLsizei9iGLuint{<`W d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\GLES2/gl2.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC2_&xW#&yW#@VEC2#VEC265W5W0$d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC3_ &xW#&yW#&zW#@VEC3 #VEC365W5W5WSet65W5W5W0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@VEC4_&xW#&yW#&zW#&wW# @VEC4#Td:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@MTX34_0&P#@BaseData0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,l0''fW_'mjW 'ay'vB0&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,@MTX340#Ld:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<l@'`'f7W$'m/W'a>'vOB@&_00W#&_01W#&_02W#&_03W# &_10W#&_11W#&_12W#&_13W#&_20W# &_21W#$&_22W#(&_23W#,&_30W#0&_31W#4&_32W#8&_33W#<@MTX44@$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nncameraCTRdetail@Camera*s_Sessiond:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutild:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfsPositionBasePOSITION_BASE_BEGIN POSITION_BASE_CURRENT POSITION_BASE_END 8d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned short000nnfsCTRMPCoredetail@UserFileSystemcTryOpenFile555mdCloseFile5d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoid00nnfs@IPositionable(__vptr#~IPositionable60d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidint000nnfs@IInputStream0"~IInputStream66B0d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned shortbool00nnfsdetail@FileBaseImpl#&m_P#FileBaseImpl6TryOpenImpl655mFinalize6~FileBaseImpl6GetPtr6IsNotFlushed600d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortvoid00&001nnfsdetail@FileBase#&m_Position#+m_Size# iS64="FileBase6TryInitialize655mTryRead6555TrySeek6515TryGetPosition65TrySetPosition651TryGetSize65Read&655Seek6515GetPosition16SetPosition651GetSize1600h_ d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileBase.h8d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 902]intunsigned shortvoid00000&01nnfs@FileInputStream###FileInputStream+6+6TryInitialize6+5Finalize6+~FileInputStream6+6Read&#,6+55TryRead#(6+555Seek# 6+515TrySeek#6+515GetPosition1#63TryGetPosition#635SetPosition#6+51TrySetPosition#6+51GetSize1#$63TryGetSize# 63500/d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileReader.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfsiFileReaderla d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fs/fs_FileReader.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Color8&r#&g#&b#&a#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutEndianl'UInt64'SInt641iType64$l'UInt32'SInt32&'Float32WiType32+iResU32wiResF32Wy@OffsetiOffset;iResTypeInfoiResVec2#iResVec3#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDFontInformationd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 902]int0nwfontinternalDTextureObjectiCharCodev@Font(__vptr#u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_Font.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontDDispStringBufferDTextWriterResourced:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwfont@CharWriterL&m_ColorMappingT#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleiCursorPos@ColorMapping&min#&max#BJ&m_ColorMappingT#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale,#$&m_CursorPos@#,&m_FixedWidthW#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I000{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_CharWriter.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfontiTextWriter!{ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriter.hxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwfont@ResFontBase#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode#+m_LastGlyphIndexa#iGlyphIndex| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFontBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwfont@ResFont#(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwutinternal@CmdCache&m_CmdBuffer!#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0,d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroReg.hARM C/C++ Compiler, RVCT4.0 [Build 902]XPicaRegPICA_REG_INTERRUPT PICA_REG_CULL_FACE @PICA_REG_VIEWPORT_WIDTH1 APICA_REG_VIEWPORT_WIDTH2 BPICA_REG_VIEWPORT_HEIGHT1 CPICA_REG_VIEWPORT_HEIGHT2 DPICA_REG_FRAGOP_CLIP GPICA_REG_FRAGOP_CLIP_DATA1 HPICA_REG_FRAGOP_CLIP_DATA2 IPICA_REG_FRAGOP_CLIP_DATA3 JPICA_REG_FRAGOP_CLIP_DATA4 KPICA_REG_FRAGOP_WSCALE_DATA1 MPICA_REG_FRAGOP_WSCALE_DATA2 NPICA_REG_VS_OUT_REG_NUM0 OPICA_REG_GS_OUT_REG_NUM0 OPICA_REG_VS_OUT_ATTR0 PPICA_REG_GS_OUT_ATTR0 PPICA_REG_VS_OUT_ATTR1 QPICA_REG_GS_OUT_ATTR1 QPICA_REG_VS_OUT_ATTR2 RPICA_REG_GS_OUT_ATTR2 RPICA_REG_VS_OUT_ATTR3 SPICA_REG_GS_OUT_ATTR3 SPICA_REG_VS_OUT_ATTR4 TPICA_REG_GS_OUT_ATTR4 TPICA_REG_VS_OUT_ATTR5 UPICA_REG_GS_OUT_ATTR5 UPICA_REG_VS_OUT_ATTR6 VPICA_REG_GS_OUT_ATTR6 VPICA_REG_EARLY_DEPTH_FUNC aPICA_REG_EARLY_DEPTH_TEST1 bPICA_REG_EARLY_DEPTH_CLEAR cPICA_REG_VS_OUT_ATTR_MODE dPICA_REG_GS_OUT_ATTR_MODE dPICA_REG_SCISSOR ePICA_REG_SCISSOR_XY fPICA_REG_SCISSOR_SIZE gPICA_REG_VIEWPORT_XY hPICA_REG_EARLY_DEPTH_DATA jPICA_REG_FRAGOP_WSCALE mPICA_REG_RENDER_BUFFER_RESOLUTION1 nPICA_REG_VS_OUT_ATTR_CLK oPICA_REG_GS_OUT_ATTR_CLK oPICA_REG_TEXTURE_FUNC PICA_REG_TEXTURE0_BORDER_COLOR PICA_REG_TEXTURE0_SIZE PICA_REG_TEXTURE0_WRAP_FILTER PICA_REG_TEXTURE0_LOD PICA_REG_TEXTURE0_ADDR1 PICA_REG_TEXTURE0_ADDR2 PICA_REG_TEXTURE0_ADDR3 PICA_REG_TEXTURE0_ADDR4 PICA_REG_TEXTURE0_ADDR5 PICA_REG_TEXTURE0_ADDR6 PICA_REG_TEXTURE0_SHADOW PICA_REG_TEXTURE0_FORMAT PICA_REG_FRAG_LIGHT_EN0 PICA_REG_TEXTURE1_BORDER_COLOR PICA_REG_TEXTURE1_SIZE PICA_REG_TEXTURE1_WRAP_FILTER PICA_REG_TEXTURE1_LOD PICA_REG_TEXTURE1_ADDR PICA_REG_TEXTURE1_FORMAT PICA_REG_TEXTURE2_BORDER_COLOR PICA_REG_TEXTURE2_SIZE PICA_REG_TEXTURE2_WRAP_FILTER PICA_REG_TEXTURE2_LOD PICA_REG_TEXTURE2_ADDR PICA_REG_TEXTURE2_FORMAT PICA_REG_TEXTURE3_PROCTEX0 PICA_REG_TEXTURE3_PROCTEX1 PICA_REG_TEXTURE3_PROCTEX2 PICA_REG_TEXTURE3_PROCTEX3 PICA_REG_TEXTURE3_PROCTEX4 PICA_REG_TEXTURE3_PROCTEX5 PICA_REG_PROCTEX_LUT PICA_REG_PROCTEX_LUT_DATA0 PICA_REG_PROCTEX_LUT_DATA1 PICA_REG_PROCTEX_LUT_DATA2 PICA_REG_PROCTEX_LUT_DATA3 PICA_REG_PROCTEX_LUT_DATA4 PICA_REG_PROCTEX_LUT_DATA5 PICA_REG_PROCTEX_LUT_DATA6 PICA_REG_PROCTEX_LUT_DATA7 PICA_REG_TEX_ENV0 PICA_REG_TEX_ENV0_OPERAND PICA_REG_TEX_ENV0_COMBINE PICA_REG_TEX_ENV0_COLOR PICA_REG_TEX_ENV0_SCALE PICA_REG_TEX_ENV1 PICA_REG_TEX_ENV1_OPERAND PICA_REG_TEX_ENV1_COMBINE PICA_REG_TEX_ENV1_COLOR PICA_REG_TEX_ENV1_SCALE PICA_REG_TEX_ENV2 PICA_REG_TEX_ENV2_OPERAND PICA_REG_TEX_ENV2_COMBINE PICA_REG_TEX_ENV2_COLOR PICA_REG_TEX_ENV2_SCALE PICA_REG_TEX_ENV3 PICA_REG_TEX_ENV3_OPERAND PICA_REG_TEX_ENV3_COMBINE PICA_REG_TEX_ENV3_COLOR PICA_REG_TEX_ENV3_SCALE PICA_REG_GAS_FOG_MODE PICA_REG_TEX_ENV_BUFFER_INPUT PICA_REG_FOG_COLOR PICA_REG_GAS_ATTENUATION PICA_REG_GAS_ACCMAX PICA_REG_FOG_LUT_INDEX PICA_REG_FOG_LUT_DATA0 PICA_REG_FOG_LUT_DATA1 PICA_REG_FOG_LUT_DATA2 PICA_REG_FOG_LUT_DATA3 PICA_REG_FOG_LUT_DATA4 PICA_REG_FOG_LUT_DATA5 PICA_REG_FOG_LUT_DATA6 PICA_REG_FOG_LUT_DATA7 PICA_REG_TEX_ENV4 PICA_REG_TEX_ENV4_OPERAND PICA_REG_TEX_ENV4_COMBINE PICA_REG_TEX_ENV4_COLOR PICA_REG_TEX_ENV4_SCALE PICA_REG_TEX_ENV5 PICA_REG_TEX_ENV5_OPERAND PICA_REG_TEX_ENV5_COMBINE PICA_REG_TEX_ENV5_COLOR PICA_REG_TEX_ENV5_SCALE PICA_REG_TEX_ENV_BUFFER_COLOR PICA_REG_COLOR_OPERATIONPICA_REG_BLEND_FUNCPICA_REG_LOGIC_OPPICA_REG_BLEND_COLORPICA_REG_FRAGOP_ALPHA_TESTPICA_REG_STENCIL_TESTPICA_REG_STENCIL_OPPICA_REG_DEPTH_COLOR_MASKPICA_REG_COLOR_DEPTH_BUFFER_CLEAR0PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1PICA_REG_COLOR_BUFFER_READPICA_REG_COLOR_BUFFER_WRITEPICA_REG_DEPTH_STENCIL_BUFFER_READPICA_REG_DEPTH_STENCIL_BUFFER_WRITEPICA_REG_RENDER_BUFFER_DEPTH_MODEPICA_REG_RENDER_BUFFER_COLOR_MODEPICA_REG_EARLY_DEPTH_TEST2PICA_REG_RENDER_BLOCK_FORMATPICA_REG_RENDER_BUFFER_DEPTH_ADDRPICA_REG_RENDER_BUFFER_COLOR_ADDRPICA_REG_RENDER_BUFFER_RESOLUTION0PICA_REG_GAS_LIGHT_XY PICA_REG_GAS_LIGHT_Z!PICA_REG_GAS_LIGHT_Z_COLOR"PICA_REG_GAS_LUT_INDEX#PICA_REG_GAS_LUT_DATA$PICA_REG_GAS_DELTAZ_DEPTH&PICA_REG_FRAGOP_SHADOW0PICA_FRAG_LIGHT_STRIDE PICA_REG_FRAG_LIGHT_START@PICA_REG_FRAG_LIGHT0_SPECULAR0@PICA_REG_FRAG_LIGHT0_SPECULAR1APICA_REG_FRAG_LIGHT0_DIFFUSEBPICA_REG_FRAG_LIGHT0_AMBIENTCPICA_REG_FRAG_LIGHT0_POSITION_XYDPICA_REG_FRAG_LIGHT0_POSITION_ZEPICA_REG_FRAG_LIGHT0_SPOT_XYFPICA_REG_FRAG_LIGHT0_SPOT_ZGPICA_REG_FRAG_LIGHT0_TYPEIPICA_REG_FRAG_LIGHT0_DIST_ATTN_BIASJPICA_REG_FRAG_LIGHT0_DIST_ATTN_SCALEKPICA_REG_FRAG_LIGHT1_SPECULAR0PPICA_REG_FRAG_LIGHT1_SPECULAR1QPICA_REG_FRAG_LIGHT1_DIFFUSERPICA_REG_FRAG_LIGHT1_AMBIENTSPICA_REG_FRAG_LIGHT1_POSITION_XYTPICA_REG_FRAG_LIGHT1_POSITION_ZUPICA_REG_FRAG_LIGHT1_SPOT_XYVPICA_REG_FRAG_LIGHT1_SPOT_ZWPICA_REG_FRAG_LIGHT1_TYPEYPICA_REG_FRAG_LIGHT1_DIST_ATTN_BIASZPICA_REG_FRAG_LIGHT1_DIST_ATTN_SCALE[PICA_REG_FRAG_LIGHT2_SPECULAR0`PICA_REG_FRAG_LIGHT2_SPECULAR1aPICA_REG_FRAG_LIGHT2_DIFFUSEbPICA_REG_FRAG_LIGHT2_AMBIENTcPICA_REG_FRAG_LIGHT2_POSITION_XYdPICA_REG_FRAG_LIGHT2_POSITION_ZePICA_REG_FRAG_LIGHT2_SPOT_XYfPICA_REG_FRAG_LIGHT2_SPOT_ZgPICA_REG_FRAG_LIGHT2_TYPEiPICA_REG_FRAG_LIGHT2_DIST_ATTN_BIASjPICA_REG_FRAG_LIGHT2_DIST_ATTN_SCALEkPICA_REG_FRAG_LIGHT3_SPECULAR0pPICA_REG_FRAG_LIGHT3_SPECULAR1qPICA_REG_FRAG_LIGHT3_DIFFUSErPICA_REG_FRAG_LIGHT3_AMBIENTsPICA_REG_FRAG_LIGHT3_POSITION_XYtPICA_REG_FRAG_LIGHT3_POSITION_ZuPICA_REG_FRAG_LIGHT3_SPOT_XYvPICA_REG_FRAG_LIGHT3_SPOT_ZwPICA_REG_FRAG_LIGHT3_TYPEyPICA_REG_FRAG_LIGHT3_DIST_ATTN_BIASzPICA_REG_FRAG_LIGHT3_DIST_ATTN_SCALE{PICA_REG_FRAG_LIGHT4_SPECULAR0PICA_REG_FRAG_LIGHT4_SPECULAR1PICA_REG_FRAG_LIGHT4_DIFFUSEPICA_REG_FRAG_LIGHT4_AMBIENTPICA_REG_FRAG_LIGHT4_POSITION_XYPICA_REG_FRAG_LIGHT4_POSITION_ZPICA_REG_FRAG_LIGHT4_SPOT_XYPICA_REG_FRAG_LIGHT4_SPOT_ZPICA_REG_FRAG_LIGHT4_TYPEPICA_REG_FRAG_LIGHT4_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT4_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT5_SPECULAR0PICA_REG_FRAG_LIGHT5_SPECULAR1PICA_REG_FRAG_LIGHT5_DIFFUSEPICA_REG_FRAG_LIGHT5_AMBIENTPICA_REG_FRAG_LIGHT5_POSITION_XYPICA_REG_FRAG_LIGHT5_POSITION_ZPICA_REG_FRAG_LIGHT5_SPOT_XYPICA_REG_FRAG_LIGHT5_SPOT_ZPICA_REG_FRAG_LIGHT5_TYPEPICA_REG_FRAG_LIGHT5_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT5_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT6_SPECULAR0PICA_REG_FRAG_LIGHT6_SPECULAR1PICA_REG_FRAG_LIGHT6_DIFFUSEPICA_REG_FRAG_LIGHT6_AMBIENTPICA_REG_FRAG_LIGHT6_POSITION_XYPICA_REG_FRAG_LIGHT6_POSITION_ZPICA_REG_FRAG_LIGHT6_SPOT_XYPICA_REG_FRAG_LIGHT6_SPOT_ZPICA_REG_FRAG_LIGHT6_TYPEPICA_REG_FRAG_LIGHT6_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT6_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT7_SPECULAR0PICA_REG_FRAG_LIGHT7_SPECULAR1PICA_REG_FRAG_LIGHT7_DIFFUSEPICA_REG_FRAG_LIGHT7_AMBIENTPICA_REG_FRAG_LIGHT7_POSITION_XYPICA_REG_FRAG_LIGHT7_POSITION_ZPICA_REG_FRAG_LIGHT7_SPOT_XYPICA_REG_FRAG_LIGHT7_SPOT_ZPICA_REG_FRAG_LIGHT7_TYPEPICA_REG_FRAG_LIGHT7_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT7_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT_AMBIENTPICA_REG_FRAG_LIGHT_SRC_NUMPICA_REG_FRAG_LIGHT_FUNC_MODE0PICA_REG_FRAG_LIGHT_FUNC_MODE1PICA_REG_FRAG_LIGHT_LUTPICA_REG_FRAG_LIGHT_EN1PICA_REG_FRAG_LIGHT_LUT_DATA0PICA_REG_FRAG_LIGHT_LUT_DATA1PICA_REG_FRAG_LIGHT_LUT_DATA2PICA_REG_FRAG_LIGHT_LUT_DATA3PICA_REG_FRAG_LIGHT_LUT_DATA4PICA_REG_FRAG_LIGHT_LUT_DATA5PICA_REG_FRAG_LIGHT_LUT_DATA6PICA_REG_FRAG_LIGHT_LUT_DATA7PICA_REG_FRAG_LIGHT_ABSLUTINPUTPICA_REG_FRAG_LIGHT_LUTINPUTPICA_REG_FRAG_LIGHT_LUTSCALEPICA_REG_FRAG_LIGHT_SRC_EN_IDPICA_REG_VERTEX_ATTR_ARRAYS_BASE_ADDRPICA_REG_VERTEX_ATTR_ARRAYS0PICA_REG_VERTEX_ATTR_ARRAYS1PICA_LOAD_ARRAY_STRIDE PICA_REG_LOAD_ARRAY0_ATTR_OFFSETPICA_REG_LOAD_ARRAY0_ELEMENT0PICA_REG_LOAD_ARRAY0_ELEMENT1PICA_REG_INDEX_ARRAY_ADDR_OFFSET'PICA_REG_DRAW_VERTEX_NUM(PICA_REG_DRAW_MODE0)PICA_REG_DRAW_VERTEX_OFFSET*PICA_REG_START_DRAW_ARRAY.PICA_REG_START_DRAW_ELEMENT/PICA_REG_VERTEX_FUNC1PICA_REG_VS_FIXED_ATTR2PICA_REG_VS_FIXED_ATTR_DATA03PICA_REG_VS_FIXED_ATTR_DATA14PICA_REG_VS_FIXED_ATTR_DATA25PICA_REG_VS_ATTR_NUM1BPICA_REG_VS_COM_MODEDPICA_REG_START_DRAW_FUNC0EPICA_REG_VS_OUT_REG_NUM1JPICA_REG_VS_OUT_REG_NUM2QPICA_REG_GS_MISC_REG0RPICA_REG_DRAW_MODE1SPICA_REG_GS_MISC_REG1TPICA_REG_VS_OUT_REG_NUM3^PICA_REG_DRAW_MODE2^PICA_REG_GS_OUT_REG_NUM3^PICA_REG_START_DRAW_FUNC1_PICA_REG_GS_BOOLPICA_REG_GS_INT0PICA_REG_GS_INT1PICA_REG_GS_INT2PICA_REG_GS_INT3PICA_REG_GS_ATTR_NUMPICA_REG_GS_START_ADDRPICA_REG_GS_ATTR_IN_REG_MAP0PICA_REG_GS_ATTR_IN_REG_MAP1PICA_REG_GS_OUT_REG_MASKPICA_REG_GS_PROG_UPDATE_ENDPICA_REG_GS_FLOAT_ADDRPICA_REG_GS_FLOAT0PICA_REG_GS_FLOAT1PICA_REG_GS_FLOAT2PICA_REG_GS_FLOAT3PICA_REG_GS_FLOAT4PICA_REG_GS_FLOAT5PICA_REG_GS_FLOAT6PICA_REG_GS_FLOAT7PICA_REG_GS_PROG_ADDRPICA_REG_GS_PROG_DATA0PICA_REG_GS_PROG_DATA1PICA_REG_GS_PROG_DATA2PICA_REG_GS_PROG_DATA3PICA_REG_GS_PROG_DATA4PICA_REG_GS_PROG_DATA5PICA_REG_GS_PROG_DATA6PICA_REG_GS_PROG_DATA7PICA_REG_GS_PROG_SWIZZLE_ADDRPICA_REG_GS_PROG_SWIZZLE_DATA0PICA_REG_GS_PROG_SWIZZLE_DATA1PICA_REG_GS_PROG_SWIZZLE_DATA2PICA_REG_GS_PROG_SWIZZLE_DATA3PICA_REG_GS_PROG_SWIZZLE_DATA4PICA_REG_GS_PROG_SWIZZLE_DATA5PICA_REG_GS_PROG_SWIZZLE_DATA6PICA_REG_GS_PROG_SWIZZLE_DATA7PICA_REG_VS_BOOLPICA_REG_VS_INT0PICA_REG_VS_INT1PICA_REG_VS_INT2PICA_REG_VS_INT3PICA_REG_VS_ATTR_NUM0PICA_REG_VS_START_ADDRPICA_REG_VS_ATTR_IN_REG_MAP0PICA_REG_VS_ATTR_IN_REG_MAP1PICA_REG_VS_OUT_REG_MASKPICA_REG_VS_PROG_UPDATE_ENDPICA_REG_VS_FLOAT_ADDRPICA_REG_VS_FLOAT0PICA_REG_VS_FLOAT1PICA_REG_VS_FLOAT2PICA_REG_VS_FLOAT3PICA_REG_VS_FLOAT4PICA_REG_VS_FLOAT5PICA_REG_VS_FLOAT6PICA_REG_VS_FLOAT7PICA_REG_VS_PROG_ADDRPICA_REG_VS_PROG_DATA0PICA_REG_VS_PROG_DATA1PICA_REG_VS_PROG_DATA2PICA_REG_VS_PROG_DATA3PICA_REG_VS_PROG_DATA4PICA_REG_VS_PROG_DATA5PICA_REG_VS_PROG_DATA6PICA_REG_VS_PROG_DATA7PICA_REG_VS_PROG_SWIZZLE_ADDRPICA_REG_VS_PROG_SWIZZLE_DATA0PICA_REG_VS_PROG_SWIZZLE_DATA1PICA_REG_VS_PROG_SWIZZLE_DATA2PICA_REG_VS_PROG_SWIZZLE_DATA3PICA_REG_VS_PROG_SWIZZLE_DATA4PICA_REG_VS_PROG_SWIZZLE_DATA5PICA_REG_VS_PROG_SWIZZLE_DATA6PICA_REG_VS_PROG_SWIZZLE_DATA7d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataTexEnvSrcPICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_SECONDARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE0 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE1 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE2 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE3 PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_SRC_RGBA_CONSTANT PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS  PicaDataTexEnvOperandPICA_DATA_OPE_RGB_SRC_COLOR PICA_DATA_OPE_RGB_ONE_MINUS_SRC_COLOR PICA_DATA_OPE_RGB_SRC_ALPHA PICA_DATA_OPE_RGB_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_RGB_SRC_R_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_RGB_SRC_G_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_RGB_SRC_B_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_B_DMP PICA_DATA_OPE_ALPHA_SRC_ALPHA PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_ALPHA_SRC_R_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_ALPHA_SRC_G_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_ALPHA_SRC_B_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_B_DMP  PicaDataTexEnvCombinePICA_DATA_TEX_ENV_COMBINE_REPLACE PICA_DATA_TEX_ENV_COMBINE_MODULATE PICA_DATA_TEX_ENV_COMBINE_ADD PICA_DATA_TEX_ENV_COMBINE_ADD_SIGNED PICA_DATA_TEX_ENV_COMBINE_INTERPOLATE PICA_DATA_TEX_ENV_COMBINE_SUBTRACT PICA_DATA_TEX_ENV_COMBINE_DOT3_RGB PICA_DATA_TEX_ENV_COMBINE_DOT3_RGBA PICA_DATA_TEX_ENV_COMBINE_MULT_ADD_DMP PICA_DATA_TEX_ENV_COMBINE_ADD_MULT_DMP PicaDataTexEnvScalePICA_DATA_TEX_ENV_SCALE_1 PICA_DATA_TEX_ENV_SCALE_2 PICA_DATA_TEX_ENV_SCALE_4 PicaDataTexEnvBufferInputPICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataDrawModePICA_DATA_DRAW_TRIANGLE_STRIP PICA_DATA_DRAW_TRIANGLE_FAN PICA_DATA_DRAW_TRIANGLES PICA_DATA_DRAW_GEOMETRY_PRIMITIVE PicaDataVertexAttrTypePICA_DATA_SIZE_1_BYTE PICA_DATA_SIZE_1_UNSIGNED_BYTE PICA_DATA_SIZE_1_SHORT PICA_DATA_SIZE_1_FLOAT PICA_DATA_SIZE_2_BYTE PICA_DATA_SIZE_2_UNSIGNED_BYTE PICA_DATA_SIZE_2_SHORT PICA_DATA_SIZE_2_FLOAT PICA_DATA_SIZE_3_BYTE PICA_DATA_SIZE_3_UNSIGNED_BYTE PICA_DATA_SIZE_3_SHORT PICA_DATA_SIZE_3_FLOAT PICA_DATA_SIZE_4_BYTE PICA_DATA_SIZE_4_UNSIGNED_BYTE PICA_DATA_SIZE_4_SHORT PICA_DATA_SIZE_4_FLOAT   d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 902]PicaDataAlphaTestPICA_DATA_ALPHA_TEST_NEVER PICA_DATA_ALPHA_TEST_ALWAYS PICA_DATA_ALPHA_TEST_EQUAL PICA_DATA_ALPHA_TEST_NOTEQUAL PICA_DATA_ALPHA_TEST_LESS PICA_DATA_ALPHA_TEST_LEQUAL PICA_DATA_ALPHA_TEST_GREATER PICA_DATA_ALPHA_TEST_GEQUAL PicaDataDepthTestPICA_DATA_DEPTH_TEST_NEVER PICA_DATA_DEPTH_TEST_ALWAYS PICA_DATA_DEPTH_TEST_EQUAL PICA_DATA_DEPTH_TEST_NOTEQUAL PICA_DATA_DEPTH_TEST_LESS PICA_DATA_DEPTH_TEST_LEQUAL PICA_DATA_DEPTH_TEST_GREATER PICA_DATA_DEPTH_TEST_GEQUAL PicaDataBlendEquationPICA_DATA_BLEND_EQUATION_ADD PICA_DATA_BLEND_EQUATION_SUBTRACT PICA_DATA_BLEND_EQUATION_REVERSE_SUBTRACT PICA_DATA_BLEND_EQUATION_MIN PICA_DATA_BLEND_EQUATION_MAX  PicaDataBlendFuncPICA_DATA_BLEND_FUNC_ZERO PICA_DATA_BLEND_FUNC_ONE PICA_DATA_BLEND_FUNC_SRC_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_COLOR PICA_DATA_BLEND_FUNC_DST_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_COLOR PICA_DATA_BLEND_FUNC_SRC_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_ALPHA PICA_DATA_BLEND_FUNC_DST_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_ALPHA PICA_DATA_BLEND_FUNC_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_SRC_ALPHA_SATURATE PicaDataLogicOpPICA_DATA_LOGIC_CLEAR PICA_DATA_LOGIC_AND PICA_DATA_LOGIC_AND_REVERSE PICA_DATA_LOGIC_COPY PICA_DATA_LOGIC_SET PICA_DATA_LOGIC_COPY_INVERTED PICA_DATA_LOGIC_NOOP PICA_DATA_LOGIC_INVERT PICA_DATA_LOGIC_NAND PICA_DATA_LOGIC_OR PICA_DATA_LOGIC_NOR PICA_DATA_LOGIC_XOR PICA_DATA_LOGIC_EQUIV PICA_DATA_LOGIC_AND_INVERTED PICA_DATA_LOGIC_OR_REVERSE PICA_DATA_LOGIC_OR_INVERTED PicaDataStencilTestPICA_DATA_STENCIL_TEST_NEVER PICA_DATA_STENCIL_TEST_ALWAYS PICA_DATA_STENCIL_TEST_EQUAL PICA_DATA_STENCIL_TEST_NOTEQUAL PICA_DATA_STENCIL_TEST_LESS PICA_DATA_STENCIL_TEST_LEQUAL PICA_DATA_STENCIL_TEST_GREATER PICA_DATA_STENCIL_TEST_GEQUAL PicaDataStencilOpPICA_DATA_STENCIL_OP_KEEP PICA_DATA_STENCIL_OP_ZERO PICA_DATA_STENCIL_OP_REPLACE PICA_DATA_STENCIL_OP_INCR PICA_DATA_STENCIL_OP_DECR PICA_DATA_STENCIL_OP_INVERT PICA_DATA_STENCIL_OP_INCR_WRAP PICA_DATA_STENCIL_OP_DECR_WRAP  hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool000nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#& #&m_UniformDataBuffer#&m_UniformAddress# 09&m_UniformAddr=# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'6B&m_UniformTextMtxBuffer;#s&m_UniformTextColorBufferd#@@UniformAddress&addrMtxW#&addrSizeAndVtxW#&addrTexCoordW#&addrColorW# @VertexBufferW &position#*s_StaticInitialized*s_VertexBufferd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 902]char0nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL &symbolType#&start#&end#&name#@BindSymbolVSInput#@BindSymbolVSFloat#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 902]intm0nngrCTR@Shader&m_VtxShaderIndex&#&m_GeoShaderIndex&#&m_ExeImageInfoNum#)#0&m_ExeImageInfo# &m_Instruction#&m_InstructionCount#m&m_Swizzlei#&m_SwizzleCount#&m_DrawMode#)#&m_VtxShaderBoolMapUniformm#&m_GeoShaderBoolMapUniformm#m/&m_CmdCacheOutAttrArray#&m_CmdCacheOutAttrNum#mQ&m_CmdCacheConstArray]#&m_CmdCacheConstNumArray#DExeImageInfo\d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintnngrCTR@Vertex+m_CmdCacheVertexNum#mS+m_CmdCacheVertex# &m_IsEnableReg# &m_LoadArray# &m_AttrConst0# @IndexStream &physicalAddr<#&drawVtxNum#&isUnsignedByte#)#@LoadArrayp&physicalAddr<# &type# &byte#& &bind#@@AttrConst&dimension#)#W¶m?#(d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Combiner&stage#&bufferColorR#&bufferColorG#&bufferColorB#&bufferColorA#@Stage&rgb#&alpha# &constColorR#&constColorG#&constColorB#&constColorA#&headRegister#@CombineFunction &combine #Z&operand#&source#&scale#&bufferInput#d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool nn gr CTR@ RenderState&blend.#&logicOp #&shadowMapZ#&alphaTest#0&stencilTest#8ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask #P)#P&depthTest#T&cullingTest#\&wBuffer#d&fbAccess#@AlphaTest&isEnable#&refValue#&func#)#&m_RenderState#@Blend&isEnable#&eqRgb#&eqAlpha#&srcRgbm#&srcAlpham#&dstRgbm#&dstAlpham#&colorR#&colorG#&colorB# &colorA# )#&m_RenderState# @LogicOp&isEnable#&opCode#)#&m_RenderState#@ShadowMap&isEnable#&isPerspective#)#&zBiasW#&zScaleW#&penumbraScaleW# &penumbraBiasW#&m_RenderState#@ StencilTest&isEnable#&maskOpb#)#&func#)#&refm#&maskm# &opFail#&opZFail#&opZPass#)#&m_RenderState#@ DepthTest&isEnable#&isEnableWrite#&func#)#&m_RenderState#@ WBuffer&wScaleW#&isEnablePolygonOffset#)#&polygonOffsetUnitW#&depthRangeNearW# &depthRangeFarW#&depthRangeBit#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFace# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFaceC#)#&m_RenderState#@ FBAccess&m_RenderState#?d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 902]nngrCTR@Viewport&x&#&y&#&width#&height# Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsDrawing.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidboolunsigned short000W000nwdemo@GraphicsDrawing&m_ScreenSize#&m_LineWidthW#&m_MaxShapeVertexCount&# &m_ShapeVertexCount&#&m_pShapeShaderBinary#&m_ShapeShader#&m_ShapeBindSymbolProjectionMatrix#&m_ShapeBindSymbolModelViewMatrix#&m_ShapeBindSymbolPos#&m_ShapeBindSymbolColor#&m_ShapeViewport#&m_ShapeRenderState#&m_ShapeCombiner#&m_ShapeVertex#&m_ShapeIndexStreamM#&m_ShapePositionStreamArray#&m_ShapeColorStreamArray#&m_ShapeIndexStreamArray#&m_ShapeAllocator#&m_Font#&m_TextWriter#&m_Drawer#&m_MaxTextCount&#&m_FontCommandBuffer#&m_IsFontOwner#&m_FontAllocator#InitializeShape6M55InitializeFont6M55550d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut000|d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6s@GfxDeleter&m_HasOwnership#GfxDeleterw6woperator()6w5s00  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool0nwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650"`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidbool00nwut@ResCommonBase&mpData#ResCommonBaseR6R5IsValid6Zvoid_ptr6Rvoid_ptr6Z00V$d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Result&m_Code#IsFailure60&d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut*dd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxres@ResSceneObjectData@ResSceneObject#ResSceneObject\6\: @ResSceneNode#@ResTransformNode$#0,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 902] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTarget#@Description &width&#&height&#&colorFormat#&depthFormat# &colorArea?# &depthArea?#&colorAddress#&depthAddress#&shadowKind#Description6@ Builder &m_Description6#BufferSize65&5&ColorFormat65 Create 6506? 0 00.<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_DisplayBufferSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwdemoScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN NORMAL_SCREENS BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description,#&m_CurrentDisplay#4&m_DisplayBuffers7#8@Description,&screenKind#&width&#&height&#&format# &transferMode##&memoryArea?#&isTransferFlipX#&transferOffsetX&#&transferOffsetY&#&displayOffsetX&# &displayOffsetY&#$&bufferCount#(00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut32d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiSceneNodeChildren(K@SceneObject #&m_ResObject#z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h5d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CalculatedTransform@&m_TransformMatrix>#&m_Scale#0&m_Flagsm#<SetTranslate6v5W5W5WSetTranslate6v5EnableFlags6v5m0?|7d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimObject#0&m_AnimGroup#&m_AnimType# 9d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AnimGrouph#<;d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwgfx@AnimBinding,#&m_AnimGroups*#&m_AnimObjectsB#&m_AnimObjectCountPerGroup#(iAnimGroupArray-'iAnimObjectArray2(SetAnimObject655: 0z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AnimBinding.h>d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutCBLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@SceneNodeL#&m_ParentF# &m_Children#&m_AnimBinding#(&m_BranchVisible#00k&m_PreUpdateSignal#4&m_TraversalResultsm#8&m_Description##&m_CalculatedTransform#+m_InverseWorldMatrix>#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignall#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal,>@Description#DescriptionS6STransform6X00| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hHd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutKJLd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidunsigned int0g55550idmpgl_allocator_t-h55550idmpgl_deallocator_t.__dmpgl_allocator__dmpgl_deallocator0__cb_current_command_bufferb__cb_current_max_command_bufferbz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GlImplement.h.__dmpgl_allocatorG__dmpgl_deallocatorf__cb_current_command_buffer__cb_current_max_command_bufferNd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/dev/dev_Profile.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdev@ProfileManager@ProfileCenter&m_ProfileManager#*m_Instance00Pd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternalRd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@CommandCacheManager*s_Allocator0Td:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxV d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResLookupTableData@ResLookupTable#@ResImageLookupTable#Xtd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResFragmentOperationDataP@ResFragmentOperation#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW [Zd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResMesh#iResMeshArray/z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h]d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresDResMeshNodeVisibilityData_d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxres@ResLight>#ad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@Light#&m_OriginalValue#&m_OriginalTransform#&m_AnimGroup#*s_TypeInfoGetAnimGroup6SetAnimObject65ValidateLightAnimType65000cd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxfed:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@MaterialX#iMaterialArray"w d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Material.hhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDIMaterialActivatorkjd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolint0nwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex&#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex&#03&m_PreRenderSignalW#&m_PostRenderSignalW#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffers#&m_BufferOptionm#&m_ModelViewMatrix>#&m_NormalMatrix>#&m_MaterialActivator#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?&m_Description#&m_UserParameter#iRenderSignal3@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4MULTI_FLAG_LIGHTING_MATERIAL@Description#*s_TypeInfoGetMaterialAnimGroup6SetMaterialAnimObject65: GetVisibilityAnimGroup6SetVisibilityAnimObject65: 00t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Model.hnmd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderKeyTypeziRenderKeyFactory.| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hqpp d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidchar00?nwgfxres@ResCameraViewUpdaterData&typeInfoV#@ResCameraProjectionUpdaterData &typeInfoV#&m_Near+#&m_Far+#@ResAimTargetViewUpdaterData#&m_Flags#&m_TargetPosition|#&m_Twist+#@ResLookAtTargetViewUpdaterData #&m_Flags#&m_TargetPosition|#&m_UpwardVector|#@ResProjectionRect&m_AspectRatio+#&m_Height+#&m_Centerj#@ResFrustumProjectionUpdaterData#&m_Rect9# @ResOrthoProjectionUpdaterData#&m_Rect9# @ResPerspectiveProjectionUpdaterData#&m_AspectRatio+# &m_Fovy+#@ResCameraViewUpdater#ResCameraViewUpdater 6 : ref 6$ cGetClassNameGetTypeInfoV6$ @ ResCameraProjectionUpdater#ResCameraProjectionUpdater( 6( : ref, 6( ref4 6< c GetClassName SetNear 6( 5W SetFar 6( 5W GetTypeInfoV 6< @ ResAimTargetViewUpdaterW#iResDataTypee ResAimTargetViewUpdater@ 6@ : ? refV 6@  SetTargetPosition 6@ 5 SetTwist 6@ 5W@ ResLookAtTargetViewUpdaterW#iResDataType ResLookAtTargetViewUpdaterD 6D : ? ref" 6D  SetTargetPosition 6D 5 SetUpwardVector 6D 5W5W5W@ResFrustumProjectionUpdater#iResDataTypeResFrustumProjectionUpdaterH 6H : ?ref6H ?ref!6P GetRectX 6P SetRect6H 5X @ResOrthoProjectionUpdater#iResDataTypeResOrthoProjectionUpdater\ 6\ : ?ref6\ ?ref6d GetRectX 6d SetRect6\ 5X @ResPerspectiveProjectionUpdater#iResDataTypeResPerspectiveProjectionUpdaterh 6h : ?wref6h SetFovy6h 5W@ResCamera>#0W? W0 0??0 08 0000L 9?T 0qq0` 0K| d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hsd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CameraViewUpdater #&m_IsDynamic#B &m_IsDynamic#uhd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScale# &m_TextureTranslate#SetPivotDirection6c50wd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolvoidint00W000 nw gfx@ Camera#&m_ViewMatrix>#&m_InverseViewMatrix>#&m_ProjectionMatrix7#&m_InverseProjectionMatrix7#&m_TextureProjectionMatrix>#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValue#&m_OriginalTransform#&m_WScaleW#&m_IsDynamic#@Description#Description6@DynamicBuilder &m_Description/#&m_ViewUpdater#&m_ProjectionUpdater#DynamicBuilder6~DynamicBuilder6MaxChildren65MaxCallbacks65ViewUpdater65ProjectionUpdater65cCreate65*s_TypeInfoUpdateCameraMatrix6SetWScale65WGetAnimGroup6SetAnimObject65GetPerspective65555 SetPerspective 65W5W5W5W ValidateCameraAnimType 650/0h?h000yd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@Skeleton#{d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwgfx@SkeletalModel#&m_Skeleton#&m_SkeletalAnimGroup#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#*s_TypeInfoGetSkeletalAnimGroup6SetSkeletalAnimObject65: 00~}d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxiRenderQueue z d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.h(d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxDMeshRendererXd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolnwgfx@GraphicsDevice*s_FragOperationMode*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs*s_LutInput*s_LutScale*s_DepthFormat*s_WScale24*s_DepthRangeNearW*s_DepthRangeFarW*s_DepthRange24*s_PolygonOffsetUnitW*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled*m_LutTargets6d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@SceneContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@RenderContext#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 902]boolintvoid0000nwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOptionm#&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuilder6~SceneBuilder6Resource65BufferOption65mMaxAnimObjectsPerGroup65&IsAnimationEnabled65CreateObject6550?d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@FrustumProjectionUpdater #&m_Resource#cCreate5 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@OrthoProjectionUpdater #&m_Resourceq#cCreate5 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@PerspectiveProjectionUpdater #&m_ResourceK#cCreate500 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@AimTargetViewUpdater#&m_Resource# cCreate500d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@LookAtTargetViewUpdater#&m_Resource# cCreate5 00ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfxresDResFileHeaderData@ResFileHeader#ResFileHeaderc6c: @ResGraphicsFile#ResGraphicsFileg6g: 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfxresd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool0nwdemo@CommandListSwapperd&m_Allocator#&m_CommandListsM#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntriesh# &m_GpuProfilingResultsh#0&m_ReusableCommandListsM#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\&m_DumpCommandListBuffer#`DGpuProfilingEntryiCommandListArray#iGpuProfilingEntryArray.*s_CommandListSwapper00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_CommandListSwapper.hd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnulcdCTRDStereoCamerad:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hARM C/C++ Compiler, RVCT4.0 [Build 902]floatint nw demoUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@ResourceSet&buffer#&resource#iResourceArrayXB@ RenderSystem&m_Allocator#&m_RenderContext#&m_PriorMaterialRenderKeyFactory#&m_PriorDepthRenderKeyFactory# &m_RenderQueue#&m_MeshRenderer#&m_RenderSortMode#&m_UpperSwapper#&m_LowerSwapper# &m_ExtensionSwapper#$&m_CommandListSwapper#(&m_LoadMeterDescription#0&m_CumulativeLoadMeterDescription#`&m_StereoCamera#&m_ResourcesE#&m_SkyModel#&m_PostRenderCallback#&m_PostRightRenderCallback#@ Description|&upperScreenDescription,#&lowerScreenDescription,#,&renderColorFormat#X&commandBufferSize#\&commandRequestCount#`&reusableCommandBufferSize#d&reusableCommandRequestCount#h&upperScreenMode#l&commandListCount#p&displayBufferCount#t&maxGpuProfilingEntryCount#x@ LoadMeterDescription0&startTick1#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&drawCommandBufferSize#(&callCount&#,0000000000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_GraphicsSystem.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwdemoDPad@PadFactory*s_pPad0d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/demo/demo_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 902]unsigned shortbool00?0?E0??00?M000 nw demo@ UtilityAnimationTypeSKELETAL_ANIMATION MATERIAL_ANIMATION VISIBILITY_ANIMATION CAMERA_ANIMATION LIGHT_ANIMATION FOG_ANIMATION *CAMERA_POSITION*TARGET_POSITION*NEAR_CLIP*FAR_CLIP*FOVY_RADIAN*PROJECTION_CENTER*PROJECTION_HEIGHT*FONT_SHADER_FILE_NAME*SHAPE_2D_SHADER_FILE_NAME*s_SharedFontAlreadyInitializeddInitializeGraphicsDrawing55cLoadFile55: cLoadResources555cCreateCamera5555W5W5W: :W cCreateAimCamera5555W5W5W: :W cCreateFrustumCamera5555W5W55W: :W cCreateOrthoCamera5555W5W55W: :W d CreateStereoCameras5555555W5W5W:W d SetCameraAspectRatio55Wc CreateUpperScreenBuffer55c CreateLowerScreenBuffer55c CreateSceneNodeF55: :I :& c GetAnimGroup55c InitializeSharedFont55c BindAnimationObject555W`d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/pl/CTR/pl_SharedFont.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnplCTRSharedFontLoadStateSHARED_FONT_LOAD_STATE_NULL SHARED_FONT_LOAD_STATE_LOADING SHARED_FONT_LOAD_STATE_LOADED SHARED_FONT_LOAD_STATE_FAILED SHARED_FONT_LOAD_STATE_MAX_BIT,d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppARM C/C++ Compiler, RVCT4.0 [Build 902]longintcharunsigned intboolunsigned shortvoid@__type_info&__vptr#&__name&#00"F__class_type_info&base#F__vmi_class_type_info&base*#&flags#&base_count# &base_info#B(&base*#&flags#&base_count# &base_info#F__si_class_type_info &base*#&base_type5#*01i__builtin_va_list0?0`0?E?r0000?000?M000000nwutdemointernalB*0&tinfo#&offset_flags# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\sources\libraries\demo\demo_Utility.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 902]nnfnd@InterlockedVariable&&m_v#& d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnnutil@Int641&lom#&him#Int64651operator s6416 00  d:\devenv\CTR\CTR_SDK\CTR_SDK-2_3_4-20110518\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charnwfontATagProcessorBased:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 902]charint0nwfont@TextWriterBased&m_WidthLimitW#L&m_CharSpaceW#P&m_LineSpaceW#T&m_TabWidth#X&m_DrawFlag#\0^&m_TagProcessorD#`iTagProcessor)*s_FormatBuffer*s_FormatBufferSize*s_DefaultTagProcessor^# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/font/font_TextWriterBase.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0Ld:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArray=&m_AllocatorC#&m_ElementsI#&m_EndI#&m_Capacity# size67Size6703000=`d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MoveArrayK&m_AllocatorQ#&m_ElementsW#&m_EndW#&m_Capacity# operator[][6=5size6E00A000K?Kd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 902]voidnwutALastValueResultd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2F0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArrayF&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00F d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@Children&m_ParentF#&m_Children#&m_Deleter#ideleter_typeiu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ChildDetacherd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type/iSafeBool!+0operator-> 6operator int nw::ut::MovePtr::SafeBoolHelper::*60x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]intnwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_type22iSafeBool#@SafeBoolHelper&x#0operator->O6operator int nw::ut::MovePtr::SafeBoolHelper::*!6PtrO60t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Signal2d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResCommon#d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@ResArrayClassitypeRFz d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArrayClassTraitsipointerm0Gu d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9u d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Signal30d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements #&m_End #&m_Capacity# 000 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderElementd:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderKeyFactory#<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001<d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void000nwut@ResCommonResCommon-6-5ptr6-ptr65#001 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter$60?Ptr6MovePtr650??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset65cGfxPtr65c0?x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter60?Ptr6MovePtr65c0??t d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.x d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@remove_boundsitypeYw d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h  d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typet d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@ResCommonResCommon65#0 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray:&m_Allocator#&m_Elements#&m_End#&m_Capacity# 00:" ! d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intvoidbool0? nw ut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=2KiSafeBool3#@SafeBoolHelper&x#MoveArrayq6qMoveArrayq6q5y~MoveArray6qoperator int nw::ut::MoveArray::SafeBoolHelper::*:6}operator=6q5qrelease6qsize6}begin#6qend#6qfront6qempty6}capacity6}reserve6q5swap6q5resize6q5clear6qGetArrayKind(6}SetArrayKind6q5(SetCapacity6q5GetCapacity6}construct6q5destroy6q5destroy_range6q5#5#MoveArrayq6q555:( erase6q50?u0u?00v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h$ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASlot1& d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwutASignal1) ( d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]intbool??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity# iiteratorg=size6begin"6end"6back6empty6capacity6reserve65push_back65GetArrayKind(6SetCapacity65GetCapacity6construct6550000v d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.h+ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@FixedSizeArray &m_FixedSizeElements# #- d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwut@MoveArray/ d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 902]nwgfx@BasicRenderQueue,#1 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void0nwut@Slot2F3 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot25 d:\build\hudson\workspace\NW4C-2_0_3-sdk2_3_4\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 902]void00nwut@Slot37 !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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