/*---------------------------------------------------------------------------* Project: NintendoWare File: ut_ResMetaData.h Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo and/or its licensed developers and are protected by national and international copyright laws. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. The content herein is highly confidential and should be handled accordingly. $Revision: 31311 $ *---------------------------------------------------------------------------*/ #ifndef NW_UT_RES_META_DATA_H_ #define NW_UT_RES_META_DATA_H_ #include #include #include #include #include namespace nw { namespace ut { //! @details :private struct ResMetaDataData { nw::ut::ResTypeInfo typeInfo; nw::ut::BinString toKey; nw::ut::ResS32 m_DataType; }; //! @details :private struct ResIntArrayMetaDataData : public ResMetaDataData { nw::ut::ResS32 m_ValuesCount; nw::ut::ResS32 m_Values[1]; // ValueCount分の値が格納されている }; //! @details :private struct ResFloatArrayMetaDataData : public ResMetaDataData { nw::ut::ResS32 m_ValuesCount; nw::ut::ResF32 m_Values[1]; // ValueCount分の値が格納されている }; //! @details :private struct ResStringArrayMetaDataData : public ResMetaDataData { nw::ut::ResU32 m_Encoding; nw::ut::ResS32 m_ValuesCount; nw::ut::BinString m_Values[1]; // ValueCount分の値が格納されている }; //! @details :private class ResMetaData : public nw::ut::ResCommon< ResMetaDataData > { public: enum { TYPE_INFO = NW_UT_RES_TYPE_INFO(ResMetaData) }; enum DataType { DATATYPE_FLOAT_ARRAY = 0, DATATYPE_INT_ARRAY, DATATYPE_STRING_ARRAY, DATATYPE_UNKOWN = -1 }; NW_RES_CTOR( ResMetaData ) NW_RES_FIELD_STRING_DECL( Key ) // GetKey() NW_RES_FIELD_PRIMITIVE_DECL( s32, DataType ) // GetDataType(), SetDataType() nw::ut::ResTypeInfo GetTypeInfo() const { return ref().typeInfo; } }; //! @details :private class ResIntArrayMetaData : public ResMetaData { public: enum { TYPE_INFO = NW_UT_RES_TYPE_INFO(ResIntArrayMetaData) }; NW_RES_CTOR_INHERIT( ResIntArrayMetaData, ResMetaData ) s32 GetValuesCount() const { return ref().m_ValuesCount; } const s32* GetValues() const { return &(ref().m_Values[0]); } s32* GetValues() { return &(ref().m_Values[0]); } s32 GetValues(int idx) const { return ref().m_Values[idx]; } void SetValues(int idx, s32 value) { ref().m_Values[idx] = value; } nw::ut::ResTypeInfo GetTypeInfo() const { return ref().typeInfo; } }; //! @details :private class ResFloatArrayMetaData : public ResMetaData { public: enum { TYPE_INFO = NW_UT_RES_TYPE_INFO(ResFloatArrayMetaData) }; NW_RES_CTOR_INHERIT( ResFloatArrayMetaData, ResMetaData ) s32 GetValuesCount() const { return ref().m_ValuesCount; } const f32* GetValues() const { return &(ref().m_Values[0]); } f32* GetValues() { return &(ref().m_Values[0]); } f32 GetValues(int idx) const { return ref().m_Values[idx]; } void SetValues(int idx, f32 value) { ref().m_Values[idx] = value; } nw::ut::ResTypeInfo GetTypeInfo() const { return ref().typeInfo; } }; //! @details :private class ResStringArrayMetaData : public ResMetaData { public: enum { TYPE_INFO = NW_UT_RES_TYPE_INFO(ResStringArrayMetaData) }; enum Encoding { ENCODING_ASCII = 0, ENCODING_UTF8 = 1, ENCODING_UTF16LE = 2, ENCODING_UTF16BE = 3 }; NW_RES_CTOR_INHERIT( ResStringArrayMetaData, ResMetaData ) NW_RES_FIELD_PRIMITIVE_DECL( s32, Encoding ) // GetEncoding() s32 GetValuesCount() const { return ref().m_ValuesCount; } const char* GetValues(int idx) const { return ref().m_Values[idx].to_ptr(); } const wchar_t* GetWValues(int idx) const { return reinterpret_cast(ref().m_Values[idx].to_ptr()); } nw::ut::ResTypeInfo GetTypeInfo() const { return ref().typeInfo; } }; } /* namespace ut */ } /* namespace nw */ #endif // NW_UT_RES_META_DATA_H_