/*---------------------------------------------------------------------------* Project: NintendoWare File: anim_ResRevision.h Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo and/or its licensed developers and are protected by national and international copyright laws. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. The content herein is highly confidential and should be handled accordingly. $Revision: $ *---------------------------------------------------------------------------*/ #ifndef NW_ANIM_RESREVISION_H_ #define NW_ANIM_RESREVISION_H_ #include namespace nw { namespace anim { namespace res { //! @details :private enum AnimationBinaryRevisions { REVISION_RES_ANIM_DATA = 0x07000000 // ResAnim のバイナリリビジョンです。 }; } /* namespcae res */ } /* namespace anim */ } /* namespace nw */ #endif /* NW_ANIM_RESREVISION_H_ */