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Animation data are defined by key frames. The method used to interpolate between key frames depends on the segment type. As shown in the figure, values before the first key always take the value of the first key. Values after the last key always take the value of the last key. |
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The time axis for the animation is expressed in units of frames. The figure examines a single frame of animation. If you extract and inspect frame 0, it goes from 0.0 to 0.9999.... It does not include 1.0. That value (i.e., 1.0) is included in the next frame. |
Animations are classified by the way frame playback is controlled into one-time animations and loop animations.
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In a one-time animation, the end frame contains a termination. |
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In loop animation, the end frame does not contain a termination. |
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