Detailed Vertex UV Translation Information

You can set detailed information for varying the UV translation of particles.

This page describes the following features.
Animations
Texture pattern
Overwrite previous value

Animations

Vertex UV Translation default values

    This panel appears when Do not animate has been selected in the Animation combo box.

  1. Sets whether to enable settings made on this panel.
  2. Sets whether to copy resources.
  3. Sets the x and y values for UV translation.

Texture Patterns

Texture Patterns

    This panel appears when Overwrite previous value has been selected in the Animation combo box.

  1. Sets whether to enable settings made on this panel.
  2. Sets whether to copy resources.
  3. Sets the texture pattern.
  4. Sets the playback order.
    Enter a range of consecutive texture numbers of the form "1-3".
    Or, enter texture numbers one at a time in the form "1,3".

  5. Sets the sync type for playback options.
  6. Sets the number of frames per loop cycle when Specify frame count is selected for Playback Options.

  7. Sets whether to use a random offset when Specify frame count is selected for Playback Options.

Overwrite previous value

Overwrite previous value

    This panel appears when Overwrite previous value has been selected in the Animation combo box.

  1. Sets whether to enable settings made on this panel.
  2. Sets whether to copy resources.
  3. Sets the default value.
  4. Opens Curve Editor
  5. Sets the sync type for playback options.
  6. Sets the number of frames per loop cycle when Specify frame count is selected for Playback Options.

  7. Sets whether to use a random offset when Specify frame count is selected for Playback Options.


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