nw::gfx::res::ResPixelBasedImage::SetLocationAddress Member Function

Syntax

void SetLocationAddress(
     u32 address
);

Arguments

Name Description
in address The physical address of the copied texture. This may be an address in VRAM.

Return Values

None.

Description

Sets the address of the copied texture.

Set this address before using Setup because after Setup the address is stored in a TextureMapper command.


CONFIDENTIAL