nw::gfx::BasicRenderQueue::Reset Member Function
void Reset(
bool cacheEnabled = false
);
void Reset(
ElementKeyFactoryType * opacityKeyFactory,
ElementKeyFactoryType * translucentKeyFactory,
ElementKeyFactoryType * additiveKeyFactory,
ElementKeyFactoryType * subtractionKeyFactory,
bool cacheEnabled = false
);
| Reset ( bool ) | Deletes all items in the queue. |
| Reset ( ElementKeyFactoryType *, ElementKeyFactoryType *, ElementKeyFactoryType *, ElementKeyFactoryType *, bool ) | Deletes all elements in the queue, and configures a key factory. |
Deletes all items in the queue.
If all key factories are set to NULL no changes will be made to the factory.
CONFIDENTIAL