nw::demo::RenderSystem::RenderStereoScene Member Function

Syntax

void RenderStereoScene(
     gfx::Camera * leftCamera,
     gfx::Camera * rightCamera,
     bool isCommandCacheDump = false
);

Arguments

Name Description
in leftCamera Camera for the left eye.
in rightCamera Camera for the right eye.
in isCommandCacheDump Log output of command cache.

Return Values

None.

Description

Renders a scene suitable for stereo display.

Only UPPER_SCREEN is supported.


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