nw::demo::RenderSystem::RenderStereoScene Member Function
void RenderStereoScene(
gfx::Camera * leftCamera,
gfx::Camera * rightCamera,
bool isCommandCacheDump = false
);
| Name | Description | |
|---|---|---|
| in | leftCamera | Camera for the left eye. |
| in | rightCamera | Camera for the right eye. |
| in | isCommandCacheDump | Log output of command cache. |
Renders a scene suitable for stereo display.
Only UPPER_SCREEN is supported.
CONFIDENTIAL