#!/usr/bin/env omake #---------------------------------------------------------------------------- # Project: NintendoWare # File: modulerules.om # # Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc. All rights reserved. # # These coded instructions, statements, and computer programs contain proprietary # information of Nintendo and/or its licensed developers and are protected by # national and international copyright laws. They may not be disclosed to third # parties or copied or duplicated in any form, in whole or in part, without the # prior written consent of Nintendo. # # The content herein is highly confidential and should be handled accordingly. # # $Revision: 31008 $ #---------------------------------------------------------------------------- if $(not $(defined DEFAULT_TARGETS)) DEFAULT_TARGETS = export if $(defined PRECOMPILED_SOURCES) foreach(CONFIG, $(BUILDER.getTargets $(SUPPORTED_TARGETS))) DEFAULT_TARGETS += $(PrecompiledHeader $(CONFIG), $(PRECOMPILED_SOURCES)) export export if $(defined TARGET_LIBRARY_SHADER) DEFAULT_TARGETS += $(VertexShader $(TARGET_LIBRARY_SHADER), $(SOURCES), true) export include $(getenv CTRSDK_ROOT)/build/omake/modulerules