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dd$`AxV|d(A~ d  Lh L0/\ ԡ ` f `  <\A~ P\A| \(A~ ]LA| T] A~ t]XA|` 1D|Pz ` df(` PD~ $A~ ]XA{CzQ D@A|AxM{ 0TA| 0HA| TB|, P!A{Ez`A0 .A{Cxg}A .0A|I . . 4 4A{Dv {A0 d#A{Dx b}A 4 $A{Bv e{C( A{Dx]}8 XA{Bv FtbyA~` 4DD~` xDD~ x  P$ <8 tDA~ L 4lC~ B} ``( PA{CzO D  ( PTA{CzP ` 0 `  `  ` P{@` x~T` THp,` ;tDxH` hH~` xD~` B, ~ ` ( j8A|$ {4Av  D,A| @4A|  XCAz, d*DAs FjuwAj Ax$ tA|At K{A X TXPAx @Az $f<Az Ԡ X @fx @ @X @ @"@dR(A~C| G~B D~A D~A b~C HdStD~C| H~A d~D E~D G~A o~M d4ddA~$dػA|Exc|BxA|0dAw ArwAr^wTd|HAw Du Abu AwA bnu AwA bGuAw dhYLAx d"dSB| d  dG  d d$/(dTAxAvQx 4S0A~<dAzFv Ar^v BzA rd PA~4d|Av Dt vA d_Azd^Az ddB~(dAs Br{wdLZ A~ LAz dx  d3A|Bxw|4dA{DyAZxy A{A Z dT dPdAx d d dܳ d d dز dl d d d  d8@A|AxM{ dx/ d. d8/ d/ dL/ d/ d/ dZdAxd8(B~dDA~N$dlAv 4d|PAw DfwAfJwAf ddAxdDB~ ddAx d d  d d5 dDA|tdHtB~ZdXhB| d@, TAxC~cxA~ dxdبAz d dq dxt dy dd]dAx4d+PAw BtwAtCwAt Sd2Azd4>Az$d*E|AvS|BvL|d0I~ d dt6$ dd(Z B~E dL" d$dSB| xA dC}Bz{}Az d,@ d#(d,Aw ApHw d7A|f e$A~F |8 dlB~ @tA| d dz dz dz eA~ d( |D @dL8A~ d2 d #d0*(A~ \@ A~ ?A~B ܷ d00 d" d*(A~dPA|  RHAz d$*  `@A~ E4B~ <Az Az Az 0Az x;HAvPz PA~PA~A0 <Au A~bwA~, HAxC~cxA~ <A~ < ,8A| ԉ HA~ DB  A~ h @ ;A~ <A~ |S X dS S,A~I T0Az \ A~ (,A~I @DA~ `DA~ $A| 4C P; p; \D `<\A~   A~ EA~B ?$A~ 6 B8A~  ,A~ b|A| `<Av eA~ C8A~ A~ A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon! ptr6#00! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00) nwut@ResCommon) ResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00 nwut@ResCommon ResCommon 6 5ptr6 #08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00vv0nwut@ResCommonvResCommon)6)5ptr6)ptr61#00-8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFileHeaderData@ResFileHeader#@ResGraphicsFile#$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoidbool0 4thisz__result  4thisz__result 01'nwgfxres@ResFragmentLightingData&m_FlagsO#&m_LayerConfigO#&m_FresnelConfig_#&m_BumpTextureIndexO# &m_BumpModeO#&m_IsBumpRenormalize# &_padding_0#FlagFLAG_CLAMP_HIGH_LIGHT_SHIFT FLAG_DISTRIBUTION0_ENABLED_SHIFT FLAG_DISTRIBUTION1_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR0_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR1_ENABLED_SHIFT FLAG_REFLECTION_ENABLED_SHIFT FLAG_CLAMP_HIGH_LIGHT FLAG_DISTRIBUTION0_ENABLED FLAG_DISTRIBUTION1_ENABLED FLAG_GEOMETRIC_FACTOR0_ENABLED FLAG_GEOMETRIC_FACTOR1_ENABLED FLAG_REFLECTION_ENABLED @ResLightingLookupTableData &m_InputO#&m_ScaleO#&toSampler#@ ResFragmentLightingTableData&toReflectanceRSampler#&toReflectanceGSampler#&toReflectanceBSampler#&toDistribution0Sampler# &toDistribution1Sampler#&toFresnelSampler#@ ResAlphaTestData O&m_CommandBuffer#@ ResTextureCombinerData&m_ConstantO#&!#l 'I O'm_CommandBuffer*B &m_CmdSourceO#&m_CmdHeaderO#&m_CmdOperandO#&m_CmdCombineO# &m_CmdConstantO#&m_CmdScaleO#@ ResFragmentShaderData&m_BufferColor #&m_FragmentLighting&#&toFragmentLightingTable#( &m_TextureCombiners>#,&m_AlphaTest# O&m_BufferCommandu#@ResFragmentLighting#LutTypeLUT_RR_SHIFT LUT_RG_SHIFT LUT_RB_SHIFT LUT_D0_SHIFT LUT_D1_SHIFT LUT_FR_SHIFT LUT_SP_SHIFT LUT_DA_SHIFT LUT_RR LUT_RG LUT_RB LUT_D0 LUT_D1 LUT_FR LUT_SP @LUT_DA ConfigDetailCONFIG_DETAIL0 CONFIG_DETAIL1 CONFIG_DETAIL2 CONFIG_DETAIL3 CONFIG_DETAIL4 CONFIG_DETAIL5 CONFIG_DETAIL6 CONFIG_DETAIL7 CONFIG_DETAIL8 CONFIG_DETAIL9 CONFIG_DETAIL10 ConfigCONFIG_TYPE0 CONFIG_TYPE1 CONFIG_TYPE2 CONFIG_TYPE3 CONFIG_TYPE4 CONFIG_TYPE5 CONFIG_TYPE6 CONFIG_TYPE7 CONFIG_TYPE8 CONFIG_TYPE9 CONFIG_TYPE10 FresnelConfigCONFIG_NO_FRESNEL CONFIG_PRI_ALPHA_FRESNEL CONFIG_SEC_ALPHA_FRESNEL CONFIG_PRI_SEC_ALPHA_FRESNEL ResFragmentLighting 6 : ref 6 ref 6GetFlags 6SetFlags6 5 GetLayerConfigq6GetFresnelConfig. 6SetFresnelConfig6 5. cToConfigDetail5q@ResLightingLookupTableo#ResLightingLookupTable 6 : ref6 GetSampler6 Cleanup6 @ResFragmentLightingTable[#ResFragmentLightingTable6: ref6GetReflectanceRSampler 6GetReflectanceGSampler 6GetReflectanceBSampler 6GetDistribution0Sampler 6GetDistribution1Sampler 6GetFresnelSampler 6Setup965 5-Cleanup6@ResFragmentShaderb#ref6GetFragmentLighting6GetFragmentLightingTablel 6Setup965 5-Cleanup6CheckFragmentShader60?&&? 00 ?0l ??0 Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0H4Nthisz__resultFO4Nthisz__resultnwgfxres@ResLookupTableData&typeInfo#@ResLookupTable#ResLookupTable>6>: refF6NGetTypeInfo6NSetup96>Cleanup6>@ResReferenceLookupTable=#ResReferenceLookupTableR6R: 0=?B=0J0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00!o4thisz__result!4thisz__result4=thisz__result4thisz__resulto4thisz__result{4thisz__result[4thisz__resultGw4thisz__resultnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00 nwutiResS8 riResU32 uiResS32 v@Offset&offset#to_ptr6ciOffsetiResTypeInfo@ResBool&value#iResBool90d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegEx*cLoadRegEx*5cStoreRegEx5*5*0 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabler%NonCopyable60Hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?&?%??nnfnd@InterlockedVariable&m_vC#@AssignFunc&m_operand#operator()685AssignFunc8685InterlockedVariable=6=operator=6=5AtomicUpdateConditional&6=5AtomicUpdateConditional%6=5AtomicUpdateConditional6=54?00d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable!d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolnnfnd@IntrusiveLinkedListr,0&m_Head#@Item #&m_PreviousLink#&m_NextLink#0IntrusiveLinkedList6IsEmpty6PushBack656-PushFront656-GetFront6-6GetBack6-6GetNext6-656-GetPrevious6-656-Insert656-56-Erase656-dClearLinks5dInsertBefore55M$#00d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable!d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Jboolvoid?<4cthis3xz__resultM4gthis3xz__result0nnos@CriticalSection #&m_Counter(#&m_ThreadUniqueValue #&m_LockCount#@ReverseIfPositiveUpdateroperator()6c5@ReverseUpdater&afterUpdate#operator()6g5@ScopedLock&m_Referencep#ScopedLockk6k5p~ScopedLock6kCriticalSectiont6tInitialize6tEnter6tLeave6tEnterImpl6tTryEnterImpl6tcGetThreadUniqueValue cGetInvalidThreadUniqueValue LockedByCurrentThread6|0i00?00xxd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]Knnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*6r0operator->6rSignal6r5ArbitrateAddress6r5 50,d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoidboolint00U 00?&?%T!3{ptrz__resulthT" 3hval3{ptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecteriType9!h0vcAtomicUpdate55, : cAtomicUpdate&55: cAtomicUpdate%55: detaild:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]xLboolintnnnosMemoryBlockBaseinnosMemoryBlockBaseqnnos@MemoryBlockBase!#&m_Addr #&m_Size # &m_ReadOnly#)#SetAddressAndSize65 5 GetAddress 6GetSize 600 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable$/NonCopyable6~NonCopyable60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]dboolvoidB 4thisz__result0nnos@HandleObject-#&m_Handle0#GetHandle06IsValid6HandleObject6~HandleObject6SetHandle650Close600\d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]eboolf -4Tthisz__resultz@nnHandle&valueJ#innHandle9nn@Handle&m_HandleJ#HandleL6LHandleL6L5IsValidz6T00Pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@StackBuffer  &m_Buffer2#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnnutil@aligned_storage  itypekUnionType 'c'an<d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1>{4#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum_>&m_EnumValue_#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1fESizedEnum16SizedEnum165fEC6#0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum_fE&m_EnumValue_#SizedEnum65fESet65fE0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable7Nd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable_&m_v#_d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable9d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedListvR0&m_Head#@Item8#&m_PreviousLink #&m_NextLink #0:#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable9d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable8Td:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutildetail@AlignmentType itype_d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_InterruptReceiver.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnngxlowCTR@InterruptRelayQueueRxJ#@InterruptReceiver K#&m_RxEventP#,&m_RelayQ#0&m_SharedWorkMem0B#8&m_CmdReqQ%A#X&m_SwapInfoPad@#\)#d &m_AnyHandlerDoneEvent.O#h&m_ReceiverThreadQ#l&m_GspContextIndex_#t&m_IsFirstConnection#u&m_HandlerWaitStatus3#v&m_FinalizeRequest#w&m_ThreadStack1#xHandlerWaitStatusRECEIVER_NOT_WAITING RECEIVER_WAITING RECEIVER_ANY_HANDLER_DONE GetCmdReqQueueeA6GetSwapInfoPadc@60 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_DisplaySwapInfoPadTx.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTR@DisplaySwapInfoPadTxC#PushU655_0)C0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_CmdReqQueueTx.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTR@CmdReqQueueTxI#TryEnqueueU650H0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gxlow/CTR/detail/gxlow_SharedWorkMem.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTRdetail@SharedWorkMem &m_SharedMemoryGM#@d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gxlow/CTR/detail/gxlow_DisplaySwapInfoPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnngxlowCTRdetail@DisplaySwapInfo&nextBank_#&address_#&addressB_#&size # &mode_#&swap_#&attribute_#@DisplaySwapInfoPadBase0g&m_pBodyk#@PadControl¤tIndexd_#&update#_&pad#kPadControlPacker'pc'packed32_@PadBody@&control#&info#&reserved_#<d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gxlow/CTR/detail/gxlow_CmdReqQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool nn gxlow CTR detailCmdReqIdREQ_ID_DMA REQ_ID_3D_CMD REQ_ID_MEM_FILL REQ_ID_DISP_COPY REQ_ID_TEX_COPY REQ_ID_CACHE_FLUSH @DmaReq&srcAddr_#&dstAddr_#&size_#&rsv3_# &rsv4_#&rsv5_#&cacheFlush_#@P3dReq&addr_#&size_#&control_#&rsv3_# &rsv4_#&rsv5_#&cacheFlush_#@FillReq&start0_#&data0_#&end0_#&start1_# &data1_#&end1_#&ctrl0_#&ctrl1_#@PpfReq&srcAddr_#&dstAddr_#&srcSize_#&dstSize_# &mode_#&rsv5_#&rsv6_#@PpfTcReq&srcAddr_#&dstAddr_#&dmaSize_#&srcInterval_# &dstInterval_#&mode_#&rsv6_#@CfReq&addr0_#&size0_#&addr1_#&size1_# &addr2_#&size2_#&rsv6_#@ CmdReq &idG5#&callbackEnabled#&stopEnabled#&sync#¶m#k CmdReqParam'data'dma;'ren'mf,'pf'ctx+'cfB  _&d#@ CmdReqQueueBase0&m_pBody#DQueueBodyd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gxlow/CTR/detail/gxlow_InterruptRelayQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTRdetail@InterruptRelayQueueBase&m_RxEventP#0&m_pBody#DQueueBody$d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/drivers/gxlow/CTR/gxlow_InterruptTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnndriversgxlowCTR@InterruptTable,&m_HandlerLock7N#)#  L&m_InterruptHandlerTable#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gxlow/CTR/gxlow_CTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]h0inngxlowFuncPtrd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@SharedMemoryBlock vR#8T#&m_SpaceAllocated#)#)# d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection ]7#&m_CounterO#&m_ThreadUniqueValue_#&m_LockCount_#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_CounterO#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnnos@WaitableCounter&m_Value#iValueType8#/d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Event.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@EventBaseS#@Event#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@ThreadkS#&m_CanFinalize|#&m_UsingAutoStack|#)#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@MemoryBlockBase9#&m_Addr_#&m_Size # &m_ReadOnly#)#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject8T#@InterruptEvent#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject;#&m_HandleT#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle_#| d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool  4x thisz__resultnn@Result&m_Code_#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const q  z ConstQ 6Q #@Const q  zConstU 6U #Resultp 6p 5_Resultp 6p IsFailure6x IsSuccess6x 0T0iResultSuccessT00t Hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dunsigned charunsigned shortunsigned intunsigned long longsigned charintiu8y(%iu16)%iu32*%iu64+%is8-%is32/%iuptr 3%ibit8yH%ibit16I%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExcLoadRegEx5cStoreRegEx550 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@StackBuffer  &m_Bufferb#GetStackBottom60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]xcharnnutil@aligned_storage  itypekUnionType 'c'a"nd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1pSizedEnum165pSd#0xd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnump&m_EnumValue#SizedEnumj6j5poperator nn::gxlow::CTR::InterruptReceiver::HandlerWaitStatusp6rSet6j5pGetp6r00nd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1%f#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum%&m_EnumValue#operator nngxlowInterrupt%6Get%60 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable~$d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint???Y?nnfnd@InterlockedVariable&m_v#@AssignFunc&m_operand#operator()6O5AssignFuncO6O50operator=65AtomicUpdateConditionalY65AtomicUpdateConditional65AtomicUpdateConditional65?0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablekd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList-0&m_Head#@Itemj#&m_PreviousLink #&m_NextLink #0l#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableTkd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutildetail@AlignmentType itype`d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_InterruptReceiver.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0%nngxlowCTR@InterruptRelayQueueRxiy#TryDequeue 6V5@InterruptReceiver {#&m_RxEvent#,&m_RelayQ#0&m_SharedWorkMemHt#8&m_CmdReqQ4s#X&m_SwapInfoPadPr#\)#d &m_AnyHandlerDoneEventZ#h&m_ReceiverThread #l&m_GspContextIndex#t&m_IsFirstConnection#u&m_HandlerWaitStatussc#v&m_FinalizeRequest#w&m_ThreadStack~a#xHandlerWaitStatusRECEIVER_NOT_WAITING RECEIVER_WAITING RECEIVER_ANY_HANDLER_DONE dReceiverThreadFunc5CallHandlerFunc6Z5Initialize6ZFinalize6ZWaitAnyHandlerDone6Z00d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_DisplaySwapInfoPadTx.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTR@DisplaySwapInfoPadTxv#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_CmdReqQueueTx.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nngxlowCTR@CmdReqQueueTxfx#Initialize6 5Finalize6 0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gxlow/CTR/detail/gxlow_SharedWorkMem.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTRdetail@SharedWorkMem &m_SharedMemory}#Initialize65Finalize6GetBufferForRelayQueue65GetBufferForCmdReqQueue65GetBufferForDisplaySwapInfoPad650Xd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gxlow/CTR/detail/gxlow_DisplaySwapInfoPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nngxlowCTRdetail@DisplaySwapInfo&nextBank#&address#&addressB#&size # &mode(#&swap(#&attribute(#@DisplaySwapInfoPadBase0r&m_pBodyv#@PadControl¤tIndex۝#&update#&pad#@PadBody@&control#&info#&reserved(#<Initialize6R5Finalize6R0Wd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gxlow/CTR/detail/gxlow_CmdReqQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTRdetail@CmdReqQueueBase0&m_pBody#DQueueBody8d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gxlow/CTR/detail/gxlow_InterruptRelayQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nngxlowCTRdetail@InterruptRelayQueueBase&m_RxEvent#0&m_pBody#@QueueControl&head۝#&usedCount۝#&status#&pad#kQueueControlPacker'qc 'packed32(@QueueBody@&control #&droppedPdc0Count#&droppedPdc1Count#e3&data# Initialize6/55Finalize6/0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/drivers/gxlow/CTR/gxlow_InterruptTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnndriversgxlowCTR@InterruptTable,&m_HandlerLock~#)#  $&m_InterruptHandlerTable#LockTable6UnlockTable6InitializeTable6FinalizeTable60@d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@SharedMemoryBlock -##&m_SpaceAllocated#)#)# Finalize6<AttachAndMap6<55 50d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?<{4this3xz__resultM4this3xz__resultnnos@CriticalSection g#&m_Counterg#&m_ThreadUniqueValue#&m_LockCount#@ReverseIfPositiveUpdateroperator()65@ReverseUpdater&afterUpdate#operator()65Initialize6Finalize6Enter6Leave6EnterImpl6TryEnterImpl6cGetThreadUniqueValuecGetInvalidThreadUniqueValueLockedByCurrentThread60^000d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnos@LightEvent&m_Counterg#Initialize65Wait6Signal60xd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]\nnos@WaitableCounter&m_Value#iValueTypeh#/*s_Handle?operator*6r0operator->6rSignal 6r5ArbitrateAddress 6r5500d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]@voidboolint0?h0U 00?Y?T!`3ptrz__resultnT" `3nval3ptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecteriType9!n0|cAtomicUpdateh55: cAtomicUpdateY55: cAtomicUpdate55: detaild:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Event.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnos@EventBase#Initialize65Finalize6Signal6ClearSignal6TryInitializeImpl 65@Event#Initialize65{Finalize6Signal6Wait6ClearSignal600?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidunsigned int00?~a0U nnos@ThreadG#&m_CanFinalize|#&m_UsingAutoStack|#)#@TypeInfo&size #h550.©:#h50J&destroyR#h550e&invokes# SetData6: dCopy55dDestroy5dInvoke55Finalize6Join6FinalizeImpl6TryInitializeAndStartImpl 65555555|?Start~a65555: h5000Pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintN (4Lthisz__resultnnos@MemoryBlockBasek#&m_Addr#&m_Size # &m_ReadOnly#)#GetAddress6L0H d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#WaitOne6WaitOneImpl 65@InterruptEvent#0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],boolB  4thisz__resultnnos@HandleObjectEm#&m_Handle#GetHandle6IsValid6SetHandle65Close6Finalize6ClearHandle600d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BITResetTypeRESET_TYPE_ONESHOT RESET_TYPE_STICKY RESET_TYPE_PULSE RESET_TYPE_MAX_BITd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_SvcTypes.autogen.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosh50iThreadFunc%Td:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolf -4Othisz__resultz@nnHandle&value(#innHandle9nn@Handle&m_Handle(#HandleG6GHandleG6G5IsValidz6O00K d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]tintbool - 4 thisz__result  4 this3(mask3shiftz__result(nn@Result&m_Code(#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const   z Const 6 #@Const   zConst 6 #@Const   zConst 6 #@Const   zConst 6 #@Const   zConst 6 #Result 6 5(Result 6 IsFailure6 GetLevel6 operator==6 5 GetCodeBits(6 5(5000 0g 0 iResultSuccess00 ? ,d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]ؾunsigned charunsigned long longsigned charintlong longunsigned intiu8y(%iu64+%is8-%is32/%is640%iuptr 3%ibit8yH%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum &m_EnumValue #0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gxlow/CTR/detail/gxlow_CmdReqQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0 nn gxlow CTR detailCmdReqIdREQ_ID_DMA REQ_ID_3D_CMD REQ_ID_MEM_FILL REQ_ID_DISP_COPY REQ_ID_TEX_COPY REQ_ID_CACHE_FLUSH @DmaReq&srcAddr!#&dstAddr!#&size!#&rsv3!# &rsv4!#&rsv5!#&cacheFlush!#@P3dReq&addr!#&size!#&control!#&rsv3!# &rsv4!#&rsv5!#&cacheFlush!#@FillReq&start0!#&data0!#&end0!#&start1!# &data1!#&end1!#&ctrl0#&ctrl1#@PpfReq&srcAddr!#&dstAddr!#&srcSize!#&dstSize!# &mode!#&rsv5!#&rsv6!#@PpfTcReq&srcAddr!#&dstAddr!#&dmaSize!#&srcInterval!# &dstInterval!#&mode!#&rsv6!#@CfReq&addr0!#&size0!#&addr1!#&size1!# &addr2!#&size2!#&rsv6!#@ CmdReq &id˞#&callbackEnabled#&stopEnabled#&sync#¶m#k CmdReqParam'data'dmaF'ren'mf7'pf'ctx6'cfB  !&d#@ CmdReqQueueBase0&m_pBody#@ QueueControl&head#&usedCount#&status #&control #k QueueControlPacker'qc'packed32!@ QueueBody&control#&lastResultx# !&pad# 0&data#  Initialize 6)5 Finalize 6)0@ d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnn@Result&m_Code!#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const C  z Const 6 #@Const C  zConst 6 #@Const C  zConst! 6! #Result< 6< 5!0&0l0iResultSuccess&0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]0unsigned charintunsigned shortunsigned intiu8y(%is32/%iuptr 3%ibit8yH%ibit16I%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExDcLoadRegExD5cStoreRegEx5D5D0  d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60Hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?P???nnfnd@InterlockedVariable&m_vC#@AssignFunc&m_operand#operator()685AssignFunc8685InterlockedVariable=6=operator=6=5AtomicUpdateConditionalP6=5AtomicUpdateConditional6=5AtomicUpdateConditional6=54?00d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?<4this3xz__resultM4this3xz__resultnnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#@ReverseIfPositiveUpdateroperator()65@ReverseUpdater&afterUpdate#operator()65@ScopedLock&m_Reference#ScopedLock65~ScopedLock6CriticalSection65Initialize6~CriticalSection6Enter6Leave6EnterImpl6TryEnterImpl6cGetThreadUniqueValuecGetInvalidThreadUniqueValueLockedByCurrentThread60i00?00i ?xd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nnos@WaitableCounter&m_Value#iValueType#/*s_Handleϼ?operator*6r0operator->6rSignal׾6r5ArbitrateAddress׾6r5 50,d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint00U 00?P?T!3{ptrz__resulthT" 3hval3{ptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecteriType9!h0vcAtomicUpdateA55: cAtomicUpdateP55: cAtomicUpdate55: detailTd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolf -4Othisz__resultz@nnHandle&value#innHandle9nn@Handle&m_Handle#HandleG6GHandleG6G5IsValidz6O00K` d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]`intbool  4Z thisz__result  4Z thisz__resultz 4Z thisz__result\ur\  4Z this3mask3shiftz__result@nnResult&value#innResult?9nn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const . | z Const7 67 s#ResultR 6R 5ResultR 6R IsFailure6Z IsSuccess6Z GetDescriptionz6Z operator nnResult\6Z GetCodeBits6Z 550 iResultSuccess 0ss0V 0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintlong longunsigned long longiu8y(%iu32*%is32/%is640%iuptr 3%ibit32J%ibit64K%nniProgramId _8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00^^0nwut@ResCommon^ResCommon)6)5ptr6)ptr61A#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]Evoid0[4thisz__resultz4thisz__resultf$4thisz__result4thisz__resultf$H4thisz__resultf$l4thisz__resultq$0]$ 4thisz__resultf$}4thisz__resultyL4thisz__resultHnwgfxres@ResVertexAttributeData &typeInfo #&m_Usage#&m_Flags#@ResVertexAttribute#ResVertexAttribute6: ref6GetFlagsf$6Setup6Cleanup6@ResVertexParamAttributev#ResVertexParamAttribute6: Setup6Cleanup6@ResVertexStreamBaseData$&#&m_BufferObject# &m_LocationFlag#&m_StreamTableCount#&toStreamTable#&m_LocationAddressf$#&m_MemoryAreaf$# @ ResVertexStreamData4#&m_FormatType#$&m_Dimension#( ]$&_padding_0#)&m_Scale#,&m_Offset#0@ ResInterleavedVertexStreamData0#&m_Stride#$&m_VertexStreamsTableCount#(&toVertexStreamsTable#,@ResVertexStreamBasev#iResDataType ResVertexStreamBase 6: ? ref 6? ref 6 GetBufferObjectf$ 6 SetBufferObject 65f$ GetLocationFlagf$ 6 GetStreamCountq$ 6 GetStream 6 GetLocationAddressf$ 6 SetLocationAddress 65f$SetLocationAddress65@ResVertexStreamg#iResDataType\ResVertexStream6: 0=ptry6?=ref6Setup6Cleanup6@ResInterleavedVertexStreamg#iResDataTypeResInterleavedVertexStream6: 0ptrH6?refb6Setup6Cleanup60v&?v00"0gg00!0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Evoid00!q4thisz__result!4thisz__result4-thisz__resultnwut@ResCommonBase&mpData#ResCommonBase65void_ptr6void_ptr60--0ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] Fvoid00]$nwutiResU8]$qiResU32f$uiResS32q$viResF32$w@Offset&offset#to_ptr6hto_table_ptr6hiOffsetiResTypeInfo0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonQ#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6#008d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0'0nwut@ResCommon'ResCommon 6 5ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0n0nwut@ResCommonnResCommon 6 5ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFileHeaderData@ResFileHeader#@ResGraphicsFile#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]d^voidint00&0i4thisz__result~4this3idxz__result0 nw gfx res@ResShaderProgramDescriptionData&m_Flags#&m_VertexShaderObject#&m_GeometryShaderObject#&m_VertexShaderIndexȫ# &m_GeometryShaderIndexȫ#&m_SymbolsTableCountȫ#&toSymbolsTable# &toAttributeSymbols#&m_AttributeIndices9#Lɳ&_padding_0^#b&m_MaxBoneCountȫ#d&m_MaxVertexLightCountȫ#h&m_VertexLightEndUniformȫ#l&m_GeometryShaderModeȫ#p&m_ProgramObject#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSizeݳ#&toOwnerShader#@ResShaderData'#@ ResBinaryShaderDataHo#&m_BinaryDataTableCountȫ#&toBinaryDataTable#&m_ShaderKindsTableCountȫ# &toShaderKindsTable#$&m_DescriptionsTableCountȫ#(&toDescriptionsTable#,&m_ShaderObjectsTableCountȫ#0&toShaderObjectsTable#4&m_CommandCache#8&m_CommandCacheSize#<&m_ShaderBinaryInfo#@&m_CommandAllocator#D@ ResShaderProgramDescription# ResShaderProgramDescriptionv 6v:  ref~ 6 GetAttributeIndices 65@ ResShader# ResShader 6:  Dereference 6@ ResBinaryShader#iResDataType?! ref5 6 GetDescriptions  650 /?z 000 os d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]_voidint0[4 thisz__result y04 thisz__resultzM4 thisz__resultݳ4 thisz__result4 thisz__resultɳ? 4 thisz__result; U 4 thisz__resultɳv 4 thisz__result!$ 4 thisz__result : 4 thisz__result0nwgfxres@ResVertexAttributeData &typeInfo#&m_Usageȫ#&m_Flags#@ ResVertexAttribute# VertexAttributeUsageUSAGE_POSITION USAGE_NORMAL USAGE_TANGENT USAGE_COLOR USAGE_TEXTURECOODINATE0 USAGE_TEXTURECOODINATE1 USAGE_TEXTURECOODINATE2 USAGE_BONEINDEX USAGE_BONEWEIGHT USAGE_USERATTRIBUTE0 USAGE_USERATTRIBUTE1 USAGE_USERATTRIBUTE2 USAGE_USERATTRIBUTE3 USAGE_USERATTRIBUTE4 USAGE_USERATTRIBUTE5 USAGE_USERATTRIBUTE6 USAGE_USERATTRIBUTE7 USAGE_USERATTRIBUTE8 USAGE_USERATTRIBUTE9 USAGE_USERATTRIBUTE10 USAGE_USERATTRIBUTE11 USAGE_INTERLEAVE USAGE_QUANTITY USAGE_NONE  ResVertexAttribute 6 :  ref 6  GetUsage 6  GetFlagsݳ 6 @ ResVertexParamAttributeData T#&m_FormatType# &m_Dimensionz# ɳ&_padding_0#&m_Scaleث#&m_AttributeTableCount#&toAttributeTable#@ ResVertexParamAttribute#iResDataTypek ResVertexParamAttribute 6 : J? ref 6  GetDimensionɳ 6 @ResVertexStreamBaseData$T#&m_BufferObject# &m_LocationFlag#&m_StreamTableCountȫ#&toStreamTable#&m_LocationAddressݳ#&m_MemoryAreaݳ# @ResVertexStreamData4#&m_FormatType#$&m_Dimensionz#(ɳ&_padding_0#)&m_Scaleث#,&m_Offset#0@ResInterleavedVertexStreamData0#&m_Stride#$&m_VertexStreamsTableCountȫ#(&toVertexStreamsTable#,@ResVertexStreamBase#ResVertexStreamBase 6 : @ResVertexStream#iResDataTypeResVertexStream 6 : ?7 ref; 6 GetDimensionɳ6 GetScale!6 @ResInterleavedVertexStream#iResDataTypeResInterleavedVertexStream 6 : ? ref 6  ? ref 6 GetVertexStreamsCount6 GetVertexStreams6 50T? 0 0&&0 000 0  0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]|`void0P4thisz__resultu'4thisz__resultnwgfxres@ResSceneObjectData&typeInfo#&m_Headerp#&toName# &m_UserDataDicCountȫ#&toUserDataDic#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#ɳ&padding_0#&m_ChildrenTableCountȫ# &toChildrenTable#$&m_AnimGroupsDicCountȫ#(&toAnimGroupsDic#,@ResTransformNodeData#&m_Transform#0&m_LocalMatrix #T&m_WorldMatrix #@ResSceneObject#ResSceneObject6: ref6GetTypeInfo6@ResSceneNode#@ResTransformNodeH#0?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaDatam#&numData#&data# @ResDicNodeData&ref#&idxLeft#&idxRight#&ofsString#&ofsData# @ResDicPatricia3#ResDicPatricia6: ref6operator[]650n?n0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]avoidbool00 L4thisz__result!4thisz__resulth4thisz__result!H4qthisz__result(4Qthisz__result4thisz__resultnwut@DataBlockHeader&signature#&length#iDataBlockHeadero@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonE=#8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00  0nwut@ResCommon ResCommon)6)5ptr6)ptr61E=#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 E=#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 E=#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00@nwut@ResCommon@ResCommon 6 5ptr6 E=#08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00`#`#0nwut@ResCommon`#ResCommon)6)5ptr6)ptr61E=#00-8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00))0nwut@ResCommon)ResCommon)6)5ptr6)ptr61E=#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 (0nwut@ResCommon (ResCommon 6 5ptr6E=#008d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00((0nwut@ResCommon(ResCommon)6)5ptr6)ptr61E=#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutinternal@ResArray-&m_pBegin#&m_pEnd#ipointer9ireference9ResArrayz6z55 operator[]6z5size 600~(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],nwutinternal@ResArrayClassTraits-ipointer"kireference-mcGetValue5cValueSize'0@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClass-itype6PFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void020nwut@ResCommon2ResCommon 6 5ptr6E=#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void080nwut@ResCommon8ResCommon 6 5ptr6E=#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFileHeaderData@ResFileHeader#@ResGraphicsFile#`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint00  4Mthisz__resultE  4Ythisz__result  4Ythisz__resultR 4Ythisz__result   4Ythisz__result   4Ythisz__result  74Qthis3idxz__result--utbl_ptr0@ c4Ythisz__result  4Ythisz__result 01'&nw&gfx&res@ ResMaterialColorData&m_Emission #&m_AmbientAndVertexColorScale #&m_Diffuse # &m_Specular0 #0&m_Specular1 #@&m_Constant0 #P&m_Constant1 #`&m_Constant2 #p&m_Constant3 #&m_Constant4 #&m_Constant5 #&m_EmissionU32?#&m_AmbientU32?#&m_DiffuseU32?#&m_Specular0U32?#&m_Specular1U32?#&m_Constant0U32?#&m_Constant1U32?#&m_Constant2U32?#&m_Constant3U32?#&m_Constant4U32?#&m_Constant5U32?#&m_CommandCache#@ ResRasterizationData&m_Flags?#&m_CullingMode?#&m_PolygonOffsetUnit@# ?&m_CommandBuffer# @ ResBlendOperationData,&m_Mode@#&m_BlendColor # ?&m_CommandBufferR#@ ResDepthOperationData&m_Flags?# ?&m_CommandBuffer#@ ResStencilOperationData ?&m_CommandBuffer#@ ResFragmentOperationDataP&m_DepthOperationu#&m_BlendOperation#&m_StencilOperation#@@ResTextureCoordinatorDataX&m_SourceCoordinate@#&m_MappingMethod@#&m_ReferenceCamera@#&m_MatrixMode@# &m_ScaleA#&m_Rotate@#&m_TranslateA#&m_IsDirtyzA#$&m_IsEnabledzA#% &_padding_0N#&&m_TextureMatrixA#(@ResMaterialData8#&m_Flags?#&m_TextureCoordinateConfig@#&m_TranslucencyKind@# &m_MaterialColorY#$&m_Rasterization#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCount@#j&m_TextureCoordinatorsj#@&toTextureMappers#&toProceduralTextureMapper@#&toShader@#&toFragmentShader@#&m_ShaderProgramDescriptionIndex@#&m_ShaderParametersTableCount@#&toShaderParametersTable@#&m_LightSetIndex@#&m_FogIndex@#&m_ShadingParameterHash?#&m_ShaderParametersHash?#&m_TextureCoordinatorsHash?#&m_TextureSamplersHash?#&m_TextureMappersHash?#&m_MaterialColorHash?#&m_RasterizationHash?#&m_FragmentLightingHash?#&m_FragmentLightingTableHash?#&m_FragmentLightingTableParametersHash?#&m_TextureCombinersHash?#&m_AlphaTestHash?#&m_FragmentOperationHash?#&m_MaterialId?#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED FLAG_HAS_BEEN_SETUP @FLAG_HAS_BEEN_SETUP_SHADER FLAG_HAS_BEEN_SETUP_TEXTUREFLAG_HAS_BEEN_SETUP_FRAGMENTSHADER@ResTextureCoordinator#MappingMethodMAPPINGMETHOD_UV_COORDINATE MAPPINGMETHOD_CAMERA_CUBE_ENV MAPPINGMETHOD_CAMERA_SPHERE_ENV MAPPINGMETHOD_PROJECTION MAPPINGMETHOD_SHADOW MAPPINGMETHOD_SHADOW_CUBE ResTextureCoordinator969: ref=69refE6MGetMappingMethod 6MSetEnabled695@&ResMaterialk9#TextureCoordinateConfigCONFIG_0120 CONFIG_0110 CONFIG_0111 CONFIG_0112 CONFIG_0121 CONFIG_0122 CONFIG_NUM iResDataType ?ref6Q?ref 6YGetFlags 6YEnableFlags6Q5 DisableFlags6Q5 GetTextureCoordinateConfigR6YGetTextureCoordinatorsCount 6Y GetTextureCoordinators 6Q5 GetTextureMappersCount 6Y GetTextureMappers4 6Q5!GetProceduralTextureMapper4!6Q!GetShader)/!6Q!GetFragmentShaderA!!6Q"GetShaderProgramDescriptionIndex "6Y"GetShaderParametersCount "6Y"GetShaderParameters--"6Q5#GetTextureSamplersHash #6Y#SetTextureMappersHash#6Q5 #SetFragmentLightingTableHash#6Q5 $GetFragmentLightingTableParametersHash $6Y$Setup9$6Q5<5%$Cleanup$6Q%SetShader$6Q5)/%SetupShader9%6Q5<5)/5%%SetupTextures9%6Q5<585%&CacheUserUniformIndex%6Q5'&CalcFragmentLightingTableHash&6Q0 ?jj?A 0I0880Uxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void001'nwgfxres@ResFragmentLightingData&m_Flags?#&m_LayerConfig?#&m_FresnelConfig@#&m_BumpTextureIndex?# &m_BumpMode?#&m_IsBumpRenormalizezA# &_padding_0v#@ResLightingLookupTableData &m_Input?#&m_Scale?#&toSampler@#@ResFragmentLightingTableData&toReflectanceRSampler@#&toReflectanceGSampler@#&toReflectanceBSampler@#&toDistribution0Sampler@# &toDistribution1Sampler@#&toFresnelSampler@#@ResAlphaTestData?&m_CommandBuffer#@ResTextureCombinerData&m_Constant?#&1#l'Y?'m_CommandBuffer:B&m_CmdSource?#&m_CmdHeader?#&m_CmdOperand?#&m_CmdCombine?# &m_CmdConstant?#&m_CmdScale?#@ ResFragmentShaderData&m_BufferColor #&m_FragmentLighting#&toFragmentLightingTable@#(&m_TextureCombinersN#,&m_AlphaTest# ?&m_BufferCommand#@ ResLightingLookupTable?# ResLightingLookupTable\ 6\:  ref` 6\ GetSampler$ 6\@ ResFragmentLightingTable+# ResFragmentLightingTabled 6d:  refh 6d GetReflectanceRSampler 6d GetReflectanceGSampler 6d GetReflectanceBSampler 6d GetDistribution0Sampler 6d GetDistribution1Sampler 6d GetFresnelSampler 6d@ResFragmentShader# ResFragmentShaderl 6l:  refp 6lGetFragmentLightingTable36lSetup96l55%Cleanup6l0?03?0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoid0H"4thisz__resultH84thisz__resultON4thisz__result Anwgfxres@ResLookupTableData&typeInfo A#DResImageLookupTableData@ResReferenceLookupTableData8#&toPathe@#&toTableNamee@#&toTargetLut@# @ResLookupTable]#ResLookupTable6: ref6ref6GetTypeInfo A6Dereference6@ResImageLookupTable#iResDataTypebmResImageLookupTable6: 0ptr6@ResReferenceLookupTable#iResDataType{ResReferenceLookupTable6: ?+refo6GetTargetLut60?88?000t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԏvoidcharint001'04 thisz__result 04 this3 value24A thisz__result9 H4A thisz__result4Y thisz__resultQ 0@nwgfxresiResShaderSymbolArray+2@ResShaderParameterValueData&m_UniformType@#@&m_Value#@ResShaderSymbolData&toNamee@#&m_IsEnabledzA#&m_IsGeometryUniformzA# &_padding_0o#&m_Location@#&m_DefaultValue# @ResShaderParameterData&toNamee@#&m_SymbolIndex@#&m_Parameter#@ ResShaderProgramDescriptionData&m_Flags?#&m_VertexShaderObject?#&m_GeometryShaderObject?#&m_VertexShaderIndex@# &m_GeometryShaderIndex@#&m_SymbolsTableCount@#&toSymbolsTable@#e@ &toAttributeSymbols#?&m_AttributeIndices#L &_padding_0<#b&m_MaxBoneCount@#d&m_MaxVertexLightCount@#h&m_VertexLightEndUniform@#l&m_GeometryShaderMode@#p&m_ProgramObject?#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSize #&toOwnerShader@#@ ResShaderData8#@ ResBinaryShaderDataHM#&m_BinaryDataTableCount@#&toBinaryDataTable@#&m_ShaderKindsTableCount@# &toShaderKindsTable@#$&m_DescriptionsTableCount@#(&toDescriptionsTable@#,&m_ShaderObjectsTableCount@#0&toShaderObjectsTable@#4&m_CommandCache#8&m_CommandCacheSize #<&m_ShaderBinaryInfo#@&m_CommandAllocator#D@ResReferenceShaderData M#&toPathe@#&toTargetShader@#@ResShaderParameter#ResShaderParameter 6 : ref 6 ref% 6- GetName6- SetSymbolIndex6 5 @ResShaderSymbol#ResShaderSymbol1 61 : ref9 6A GetName6A @ResShaderProgramDescription#ResShaderProgramDescriptionE 6E : refI 6E refQ 6Y GetSymbolsCount 6Y GetSymbols66E @ResShaderk9#iResDataTypeMResShader] 6] : 0I ptr 6] Setup96] 55%Cleanup6] Dereference 6] @ResBinaryShader1 #iResDataTypej0 ptr# 6a ? ref= 6a GetDescriptionsc6a 5@ResReferenceShader1 #iResDataTypeResReferenceShadere 6e : ? ref 6e GetTargetShader1 6e 05??! 50) 0?5 0= 0c?  ?M c0U 01 0 0~ osd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]\void04thisz__result0  24thisz__resultnwgfxres@ResTextureMapperData &typeInfo A#&m_DynamicAllocator#&toTexture@#@ResPixelBasedTextureMapperDataL#&toSampler@# ? &m_CommandCache#&m_CommandSizeToSend?#H@ResTextureMapper#ResTextureMapper6: ref6GetTexture76Setup9655%Cleanup6@ResPixelBasedTextureMapper#iResDataTypetResPixelBasedTextureMapper6: ?ref6GetCommandCache6@ResProceduralTextureMapper#ResProceduralTextureMapper6: 0?000U01'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultnwgfxres@ResTextureData8#@ResReferenceTextureData #&toPathe@#&toTargetTexture@#@ResTexturek9#iResDataTypeResTexture6: 0nptr6n?ref6Dereference6@ResReferenceTextureU#iResDataTypeResReferenceTexture6: ?ref\6GetTargetTextureU60UU00osd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid0P4thisz__resultnwgfxres@ResSceneObjectData&typeInfo A#&m_Header>#&toNamee@# &m_UserDataDicCount@#&toUserDataDic@#@ResSceneObject#ResSceneObject6: ref6GetTypeInfo A60k?k0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00!4thisz__result!4thisz__result 45thisz__result4thisz__result*4athisz__result@4ithisz__result4-thisz__result4thisz__result{4 thisz__result4thisz__resultKt4thisz__result+`4thisz__resultL4mthisz__result4Qthisz__result04Ythisz__resultnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60EE0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]|nwutiSigWord M @BinaryRevisionHeader&signature#&revision?#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoidbool0 0000 M4thisz__resultnwutiResS8 riResU32 uiResS32 viResF32 w@BinString&offset##to_ptr6iBinStringC@Offset&offset##set_ptr65to_ptr6to_ptr6to_table_ptr6iOffsetiResTypeInfo@ResBool&value#operator bool6operator=65iResBool4iResVec2 #iResMtx34$ #C0004004d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0aGnwut@Slot2'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# MoveArray65SetArrayKind65ISetCapacity65MoveArray655'5:I 00E0'04d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]pvoidint0aG0nwut@Signal2l@''B0Q&m_Allocator#&m_Slots>#iSelfTypePiSlotTypeBiSlotListjC&iAllocatorType'0cCreateInvalidateSignali50QcCreateFixedSizedSignali5'5cCreateVariableSizeSignali5Signal2/6/55'5Signal2/6/50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwgfx@SkeletonI#0O&m_OwnerSkeletalModel# 0J&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal8E6/*s_TypeInfoCreateCallbacks65̃'550d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneObject  !#&m_ResObject\m'#*s_TypeInfo8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0ߋ0&gnwut@Slot21'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0&gnwut@Slot2M1' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0f01'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@' I&m_FixedSizeElements# #0?y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0g01'0<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray(&m_Allocator.#&m_Elements4#&m_End4#&m_Capacity'# operator[]86"500i01'0(?(Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]|nwut@MovePtrl0&m_Object#&m_Deleter#ielement_typeR3ideleter_type0Get6DPtr6D0@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundslitypelWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]|nwgfx@GfxPtrl&m_MovePtr#iGfxMovePtrBQ.ielement_typeQ/0Get60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtrT.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonOmptr6s#00Om8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00ss0nwut@ResCommonsResCommon)6)5ptr6)ptr61s#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonptr6s#008d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61s#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon4~ptr6s#04~0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00$nwut@ResCommon$ResCommon 6 5ptr6 s#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonӊs#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0ߋnwut@Signal2odl@'1'CKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwut@MovePtr0&m_Object#&m_Deleter#ielement_type_3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwgfx@GfxPtr&m_MovePtr#iGfxMovePtrr^.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwut@Children;ac&m_ParentM#&m_Childrenc#&m_Deleter#ideleter_type;agd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayM&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 01'0Md:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0&gnwut@Signal2Ml@'1'L0&gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommons#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ nwgfxiFixedFragmentLightArrayM#9@LightSet# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwgfxiVertexLightArray9%iCameraArrayPB iFogArrayNEiLightSetArrayLQ"@SceneContext#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fogߋ#@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865](bool_43thisz__result~43thisz__resultl0nwgfx@Cameraߋ#&m_ViewMatrix#&m_InverseViewMatrix#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrix#&m_ViewUpdaterU#&m_ProjectionUpdatergS#&m_AnimGroup9#&m_OriginalValuem#&m_OriginalTransform=#&m_WScaleI#&m_IsDynamic#ViewMatrix63InverseViewMatrix63TextureProjectionMatrix63GetProjectionUpdater63GetNearI63GetFarI630/0Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnmathnwgfx@CameraProjectionUpdater#&m_Pivot#&m_IsDynamic# &m_TextureScaleH# &m_TextureTranslateH#utd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResCameraProjectionUpdaterData &typeInfo#&m_Near #&m_Far #@ResCameraProjectionUpdatervV#refa6e@ResCamera#?014ethisz__resultad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]0voidboolint00H?  4thisz__resultI? \4 thisz__result  4 thisz__resultInwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit #&m_CommandBuffer# @ResBlendOperationData,&m_Mode#&m_BlendColor#&m_CommandBufferV#@ ResDepthOperationData&m_Flags# &m_CommandBuffer#@ ResStencilOperationData &m_CommandBuffer#@ ResFragmentOperationDataP&m_DepthOperationy#&m_BlendOperation#&m_StencilOperation#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scale%#&m_Rotate #&m_Translate%#&m_IsDirty#$&m_IsEnabled#% I&_padding_0R#&&m_TextureMatrix7#(@ResMaterialData#&m_Flags#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor]#$&m_Rasterization#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCount#n&m_TextureCoordinatorsn#&toTextureMappers#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#@ResTextureCoordinatoryW#MappingMethodMAPPINGMETHOD_UV_COORDINATE MAPPINGMETHOD_CAMERA_CUBE_ENV MAPPINGMETHOD_CAMERA_SPHERE_ENV MAPPINGMETHOD_PROJECTION MAPPINGMETHOD_SHADOW MAPPINGMETHOD_SHADOW_CUBE MappingMatrixModeMAPPINGMATRIXMODE_MAYA MAPPINGMATRIXMODE_SOFTIMAGE MAPPINGMATRIXMODE_3DSMAX ResTextureCoordinator6: ref6ref6GetScale6GetRotateI6GetTranslate6GetSourceCoordinateI6GetMappingMethod 6GetReferenceCameraI6GetMatrixModee 6IsDirty6SetDirty65IsEnabled6GetTextureMatrix6@ResMaterialg#TextureCoordinateConfigCONFIG_0120 CONFIG_0110 CONFIG_0111 CONFIG_0112 CONFIG_0121 CONFIG_0122 CONFIG_NUM iResDataType *?>refB6 GetTextureCoordinateConfig 6 GetActiveTextureCoordinatorsCountI6 GetTextureCoordinators6 50z ?nn?z 0 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04_thisz__resultWnwgfxres@ResFragmentLightingData&m_Flags#&m_LayerConfig#&m_FresnelConfig#&m_BumpTextureIndex# &m_BumpMode#&m_IsBumpRenormalize#I&_padding_0#FlagFLAG_CLAMP_HIGH_LIGHT_SHIFT FLAG_DISTRIBUTION0_ENABLED_SHIFT FLAG_DISTRIBUTION1_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR0_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR1_ENABLED_SHIFT FLAG_REFLECTION_ENABLED_SHIFT FLAG_CLAMP_HIGH_LIGHT FLAG_DISTRIBUTION0_ENABLED FLAG_DISTRIBUTION1_ENABLED FLAG_GEOMETRIC_FACTOR0_ENABLED FLAG_GEOMETRIC_FACTOR1_ENABLED FLAG_REFLECTION_ENABLED @ResLightingLookupTableData &m_Input#&m_Scale#&toSampler#@ResFragmentLightingTableData&toReflectanceRSampler#&toReflectanceGSampler#&toReflectanceBSampler#&toDistribution0Sampler# &toDistribution1Sampler#&toFresnelSampler#@ ResFragmentLightingZ# FresnelConfigCONFIG_NO_FRESNEL CONFIG_PRI_ALPHA_FRESNEL CONFIG_SEC_ALPHA_FRESNEL CONFIG_PRI_SEC_ALPHA_FRESNEL  ref? 6G GetFlagsI 6G GetFresnelConfig 6G@ResLightingLookupTableY# InputINPUT_NH INPUT_VH INPUT_NV INPUT_LN INPUT_SP INPUT_CP INPUT_NUM  ScaleSCALE_1 SCALE_2 SCALE_4 SCALE_8 SCALE_0_25 SCALE_0_5 SCALE_MAX  ResLightingLookupTableK 6K:  refO 6K refW 6_ GetInput 6_ GetScale 6_GetSamplerS6K@ResFragmentLightingTableX#refg6oGetReflectanceRSampler[6oGetReflectanceGSampler[6oGetReflectanceBSampler[6oGetDistribution0Sampler[6oGetDistribution1Sampler[6oGetFresnelSampler[6o?;|0C0u?NN?Su0[?c 0k4Gthisz__result?44Gthisz__resultIQ4Gthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoidbool0Hg4thisz__resultnwgfxres@ResLookupTableData&typeInfo#@ResImageLookupTableData#&toName:#&m_IsAbs#I&_padding_0c# &m_CommandCacheTableCount# &toCommandCacheTable#@ResReferenceLookupTableData#&toPath:#&toTableName:#&toTargetLut# @ResLookupTable[#ResLookupTable6: ref6Dereference6@ResImageLookupTable##iResDataTypemResImageLookupTable6: ?ref6IsAbs6@ResReferenceLookupTable##iResDataTypeResReferenceLookupTable6: ?Vref6GetTargetLut60#?0002d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription\#osd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xboolnwgfx@TransformNode#&m_Transform#L&m_WorldMatrix#&m_CalculatedTransform#+m_InverseWorldMatrix#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalb#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal]*>@Description#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeL#&m_Parent # &m_Children#&m_AnimBinding_`#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResultsJ#8&m_Description}#0F0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale|#&rotate|# &translate|#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00I#&_01I#&_02I#&_03I# &_10I#&_11I#&_12I#&_13I#&_20I# &_21I#$&_22I#(&_23I#,&_30I#0&_31I#4&_32I#8&_33I#<l@'b'f9I&'m1I'a@D'vQB@&_00I#&_01I#&_02I#&_03I# &_10I#&_11I#&_12I#&_13I#&_20I# &_21I#$&_22I#(&_23I#,&_30I#0&_31I#4&_32I#8&_33I#<@MTX44@&#cIdentityMTX4465I5I5I5I5I5I5I5I5I5I5I5I5I5I5I5I9?090RMTX44Copy3pOut3pz__result4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dnnmath@MTX34_0&R#@BaseData0&_00I#&_01I#&_02I#&_03I# &_10I#&_11I#&_12I#&_13I#&_20I# &_21I#$&_22I#(&_23I#,l0''fIa'mlI 'a{D'vB0&_00I#&_01I#&_02I#&_03I# &_10I#&_11I#&_12I#&_13I#&_20I# &_21I#$&_22I#(&_23I#,@MTX340#cIdentityMTX3465MTX3465I5I5I5I5I5I5I5I5I5I5I5Ioperator f32 *&6iMatrix34@@?0@00I|0,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xI#&yI#&zI#&wI# @VEC4#operator f32 *600Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xI#&yI#&zI#@VEC3 #VEC3 6 5I5I5IiVector30d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExcLoadRegEx5cStoreRegEx550 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablepd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink#&m_NextLink#0IntrusiveLinkedLista6a~IntrusiveLinkedList6aIsEmpty6iPushBack6a5GetFront6iGetBack6iGetNext6i5Erase6a5Clear6adClearLinks5dInsertBefore55ɫ#00ed:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableZ d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableVNonCopyable6~NonCopyable60Hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool???Q?nnfnd@InterlockedVariableQ&m_vC#@AssignFunc&m_operandQ#operator()685AssignFunc8685InterlockedVariable=6=operator=6=5AtomicUpdateConditional6=5AtomicUpdateConditional6=5AtomicUpdateConditional6=54?00Q d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/srv/srv_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]int{00u0nnsrv@NotificationHandler#(__vptr#&m_AttachedMessage# d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]kvoidbool0?Q<4this3xz__resultM4this3xz__resultnnos@CriticalSection #&m_Counter#&m_ThreadUniqueValueg#&m_LockCountQ#@ReverseIfPositiveUpdateroperator()65@ReverseUpdater&afterUpdateQ#operator()65@ScopedLock&m_Reference#ScopedLock65~ScopedLock6CriticalSection65Initialize6~CriticalSection6Enter6Leave6EnterImpl6TryEnterImpl6cGetThreadUniqueValuegcGetInvalidThreadUniqueValuegLockedByCurrentThread60i00?00i ?xd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]8lnnos@WaitableCounter&m_Value#iValueType#/*s_HandleS?operator*6r0operator->6rSignal>6r5QArbitrateAddress>6r5 5Q0,d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]mvoidboolintQ00U 00??T!3{ptrz__resulthT" 3hval3{ptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecterQiTypeQ9!h0vcAtomicUpdateQݭ55,: cAtomicUpdateQ55: cAtomicUpdateQ55: detaild:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nboolvoidB 4thisz__result0nnos@HandleObject#&m_Handlej#GetHandlej6IsValid6HandleObject6~HandleObject6SetHandle65jClose600;4thisz__resultj\d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]oboolf -4Tthisz__resultz@nnHandle&value#innHandle9nn@Handle&m_Handle#HandleL6LHandleL6L5IsValidz6T00P d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]0pintbool  4 thisz__result" 4 thisz__result7ur7 F 4 this3mask3Qshiftz__result@nnResult&value#innResult9nn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Consti   W z Constr 6r N#Result 6 5Result 6 Result 6 5i5 5W5zIsFailure6 IsSuccess6 GetLeveli6 GetSummary 6 GetDescriptionz6 operator nnResult76 GetCodeBits6 55Q0iResultSuccess0NN0 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]punsigned long longintlong longcharunsigned intiu64y+%is32/%is640%iuptr 3%ichar85%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable*Ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedListQ0&m_Head#@Item9#&m_PreviousLink=#&m_NextLink=#Item=6=~Item6=0M#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]pboolintvoidnnnosMemoryBlockBaseinnosMemoryBlockBaseq00nnos@MemoryBlockBase*#&m_Addr #&m_Size # &m_ReadOnly#)#MemoryBlockBase6~MemoryBlockBase6GetAddress 6GetSize 600 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableLd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink=#&m_NextLink=#Item=6=~Item6=0 #d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]؎boolvoidB 4thisz__result0nnos@HandleObject#&m_Handle#GetHandle6IsValid6HandleObject6~HandleObject6SetHandle65Close600Pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hboolintvoid0U 4Jthisz__result \ $4Jthisz__resultnnos@MemoryBlockBase#&m_Addr #&m_Size # &m_ReadOnly#)#MemoryBlockBaseB6B~MemoryBlockBase6BSetAddressAndSize6B5 5 SetReadOnly6B5GetAddress 6JGetSize 6JIsReadOnly6J00Fd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolf 4thisz__resultznn@Handle&m_Handle#Handle6IsValidz600d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableLd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink=#&m_NextLink=#Item=6=~Item6=0#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidnnnosMemoryBlockBaseinnosMemoryBlockBaseq0N 4xthisz__result U 64xthisz__result \ R4xthisz__result0nnos@MemoryBlockBase#&m_Addr #&m_Size # &m_ReadOnly#)#MemoryBlockBasep6p~MemoryBlockBase6pSetReadOnly6p5GetAddress 6xGetSize 6xIsReadOnly6x0XX0tdetaild:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue #&m_LockCount#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueTypen#/d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExhcLoadRegExh5cStoreRegEx5h5h0 Dd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoidboolint??nnfnd@InterlockedVariable&m_v<#@StorageSelecteriTypeA@CompareAndSwapFunc &m_comparand#&m_value#&m_result#operator()65CompareAndSwapFunc655@AssignFunc&m_operand#operator()6#5AssignFunc#6#500InterlockedVariable.6.operator s3266CompareAndSwap6.55operator=6.5AtomicUpdateConditional6.5?AtomicUpdateConditional6.5)?002d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0?/0U 00?T!3{ptrz__resulthT" 3hval3{ptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecteriType9!h0vcAtomicUpdate/55: cAtomicUpdate55: detail d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidB 4thisz__result0nnos@HandleObject#&m_Handle#GetHandle6IsValid6HandleObject6~HandleObject6SetHandle65Close6Finalize600d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolf 4thisz__resultznn@Handle&m_Handle#Handle6IsValidz600d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intunsigned long longintlong longiu32y*%iu64+%is32/%is640%iuptr 3%ibit32yJ%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExcLoadRegEx5cStoreRegEx550  d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865](voidboolint???d?%nnfnd@InterlockedVariable&m_v#@StorageSelecteriTypeA@AssignFunc&m_operand#operator()65AssignFunc650InterlockedVariable6operator s326operator=65AtomicUpdateConditionald65AtomicUpdateConditional%65AtomicUpdateConditional65?00d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?<4ethis3xz__resultM4ithis3xz__resultnnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue #&m_LockCount#@ReverseIfPositiveUpdateroperator()6e5@ReverseUpdater&afterUpdate#operator()6i5CriticalSectionn6n5Initialize6nTryInitialize6n~CriticalSection6nEnter6nTryEnter6nLeave6nEnterImpl6nTryEnterImpl6ncGetThreadUniqueValue cGetInvalidThreadUniqueValue LockedByCurrentThread6v0i000rnnnosCriticalSectioninnosCriticalSection|i ?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*60operator->6DecrementAndWaitIfLessThan65Signal65ArbitrateAddress65 50d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandlez9nn@Handle&m_Handle#Handle6500d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]йvoidboolint0?+0U 00?d?%T!3ptrz__resultnT" 3nval3ptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecteriType9!n0|cAtomicUpdate+55: cAtomicUpdated55: cAtomicUpdate%55: detail d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hintbool 4 thisz__resultnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const q  z Const6#Result 6 5IsFailure6 IsSuccess6 0TiResultSuccessT00 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableLd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedList0&m_Head#@Item #&m_PreviousLink=#&m_NextLink=#Item=6=~Item6=0!#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/srv/srv_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]int{0nnsrv@NotificationHandler#(__vptr#&m_AttachedMessage# NotificationHandler 6 0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegEx.cLoadRegEx.5cStoreRegEx5.5.0 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@StackBuffer  &m_Buffer#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]dcharnnutil@aligned_storage  itypekUnionType 'c'ad:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1SizedEnum16#0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum:&m_EnumValue:#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1VSizedEnum16SizedEnum165Vg #0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum:V&m_EnumValue:#SizedEnum65VSet65V0 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyablev(NonCopyable6~NonCopyable60Hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint?9??)?(nnfnd@InterlockedVariable9&m_vC#@AssignFunc&m_operand9#operator()6O5AssignFuncO6O50InterlockedVariable=6=operator=6=5AtomicUpdateConditional)6=5AtomicUpdateConditional(6=5AtomicUpdateConditional6=58?09d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableLd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedList20&m_Head#@Item#&m_PreviousLink=#&m_NextLink=#Item=6=~Item6=0#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyablel5NonCopyable6~NonCopyable60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutildetail@AlignmentType itype9d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_InterruptReceiver.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid04thisz__resultnngxlowCTR@InterruptRelayQueueRx!#InterruptRelayQueueRx6~InterruptRelayQueueRx6@InterruptReceiver ##&m_RxEventM0#,&m_RelayQ#0&m_SharedWorkMem#8&m_CmdReqQ#X&m_SwapInfoPad#\)#d &m_AnyHandlerDoneEventn+#h&m_ReceiverThreadD1#l&m_GspContextIndex9#t&m_IsFirstConnection#u&m_HandlerWaitStatus#v&m_FinalizeRequest#w&m_ThreadStack#xHandlerWaitStatusRECEIVER_NOT_WAITING RECEIVER_WAITING RECEIVER_ANY_HANDLER_DONE InterruptReceiver6~InterruptReceiver6Initialize6Finalize6GetCmdReqQueue6WaitAnyHandlerDone6IsFirstConnection600kd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_DisplaySwapInfoPadTx.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTR@DisplaySwapInfoPadTx!#DisplaySwapInfoPadTx60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_CmdReqQueueTx.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTR@CmdReqQueueTxx #CmdReqQueueTx 6 TryEnqueued86 5008d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gxlow/CTR/detail/gxlow_SharedWorkMem.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nngxlowCTRdetail@SharedWorkMem &m_SharedMemory&#SharedWorkMem/6/~SharedWorkMem6/00d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gxlow/CTR/detail/gxlow_DisplaySwapInfoPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTRdetail@DisplaySwapInfoPadBase0&m_pBody#DPadBodyDisplaySwapInfoPadBase'6'0<d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gxlow/CTR/detail/gxlow_CmdReqQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool nn gxlow CTR detailCmdReqIdREQ_ID_DMA REQ_ID_3D_CMD REQ_ID_MEM_FILL REQ_ID_DISP_COPY REQ_ID_TEX_COPY REQ_ID_CACHE_FLUSH @DmaReq&srcAddr':#&dstAddr':#&size':#&rsv3':# &rsv4':#&rsv5':#&cacheFlush':#@P3dReq&addr':#&size':#&control':#&rsv3':# &rsv4':#&rsv5':#&cacheFlush':#@FillReq&start0':#&data0':#&end0':#&start1':# &data1':#&end1':#&ctrl0:#&ctrl1:#@PpfReq&srcAddr':#&dstAddr':#&srcSize':#&dstSize':# &mode':#&rsv5':#&rsv6':#@PpfTcReq&srcAddr':#&dstAddr':#&dmaSize':#&srcInterval':# &dstInterval':#&mode':#&rsv6':#@CfReq&addr0':#&size0':#&addr1':#&size1':# &addr2':#&size2':#&rsv6':#@ CmdReq &idk #&callbackEnabled#&stopEnabled#&sync#¶m#k CmdReqParam'data'dma;'ren'mf,'pf'ctx+'cfB  ':&d#@ CmdReqQueueBase0&m_pBody#DQueueBody CmdReqQueueBase5 650td:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gxlow/CTR/detail/gxlow_InterruptRelayQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nngxlowCTRdetail@InterruptRelayQueueBase&m_RxEventM0#0 &m_pBody#DQueueBodyInterruptRelayQueueBasel6l~InterruptRelayQueueBase6l0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/drivers/gxlow/CTR/gxlow_InterruptTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0nndriversgxlowCTR@InterruptTable,&m_HandlerLockv(#)#  $&m_InterruptHandlerTable#InterruptTable6~InterruptTable6RegisterInterruptHandler$65$5%LockTable6UnlockTable60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gxlow/CTR/gxlow_CTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]h0inngxlowFuncPtrnngxlowInterruptNN_GXLOW_INTERRUPT_GPU_PSC_0 NN_GXLOW_INTERRUPT_GPU_PSC_1 NN_GXLOW_INTERRUPT_GPU_PDC_0 NN_GXLOW_INTERRUPT_GPU_PDC_1 NN_GXLOW_INTERRUPT_GPU_PPF NN_GXLOW_INTERRUPT_GPU_P3D NN_GXLOW_INTERRUPT_DMAC_0 NN_GXLOW_NUM_INTERRUPTS inngxlowInterrupt'hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nnos@SharedMemoryBlock 2#l5#&m_SpaceAllocated#)#)# SharedMemoryBlockd6d~SharedMemoryBlock6dFinalize6d0ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoidbool0?9<4Jthis3xz__resultM4Nthis3xz__resultnnos@CriticalSection  #&m_CounterO,#&m_ThreadUniqueValue9#&m_LockCount9#@ReverseIfPositiveUpdateroperator()6J5@ReverseUpdater&afterUpdate9#operator()6N5CriticalSectionS6SCriticalSectionS6S5gInitialize6S~CriticalSection6SEnter6SLeave6SEnterImpl6STryEnterImpl6ScGetThreadUniqueValue9cGetInvalidThreadUniqueValue9LockedByCurrentThread6[0i000Wi ?ad:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_CounterO,#LightEvent60xd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType #/*s_Handle6?operator*6r0operator->6rSignald86r59ArbitrateAddressd86r5 5900d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint90? 0U 00?)?(T!"3ptrz__resultnT" <3nval3ptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecter9iType99!n0|cAtomicUpdate9 55: cAtomicUpdate9)55: cAtomicUpdate9(55: detail4d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Event.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0{nnos@EventBase34#EventBase)6)~EventBase6)@Event#Event-6-~Event6-00Dd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nnos@Thread3#&m_CanFinalize|#&m_UsingAutoStack|#)#Thread?6?~Thread6?FinalizeImpl6?0Td:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nnos@MemoryBlockBase#&m_Addr9#&m_Size # &m_ReadOnly#)#MemoryBlockBaseN6N~MemoryBlockBase6N0\d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnos@WaitObjectl5#WaitObjectR6R~WaitObject6R@InterruptEvent#InterruptEventV6V~InterruptEvent6V00td:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidB 4lthisz__result0nnos@HandleObject#&m_Handle6#IsValid6lHandleObjectp6p~HandleObject6pClose6p0h0\d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolf -4Tthisz__resultz@nnHandle&value':#innHandle9nn@Handle&m_Handle':#HandleL6LHandleL6L5IsValidz6T00Pxd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]int  4uthisz__resultz @4uthis3':mask39shiftz__result':nn@Result&m_Code':#Resultm6mGetDescriptionz6uGetCodeBits':6u5':5900q@d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lunsigned long longsigned charintcharunsigned charunsigned shortunsigned intiu64y+%is8-%is32/%iuptr 3%ichar85%ibit8H%ibit16I%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable;d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList=0&m_Head#@Item:#&m_PreviousLink #&m_NextLink #0<#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable;(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfndHeapFillTypeHEAP_FILL_TYPE_NOUSE HEAP_FILL_TYPE_ALLOC HEAP_FILL_TYPE_FREE HEAP_FILL_TYPE_MAX @HeapBase;#(__vptr#&m_Parent$# &m_Children;#&m_Option#~HeapBase6$Initialize6$5cRoundDown 5 5cRoundUp 5 5DebugFillMemory6$5 5 50 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyablenCNonCopyable6~NonCopyable60Hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?D?C?RJ?nnfnd@InterlockedVariableRJ&m_vC#@AssignFunc&m_operandRJ#operator()685AssignFunc8685InterlockedVariable=6=operator=6=5AtomicUpdateConditionalD6=5AtomicUpdateConditionalC6=5AtomicUpdateConditional6=54?00RJHd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoidbool0?RJ<4(this3xz__resultM4,this3xz__resultnnos@CriticalSection ?#&m_CounterKF#&m_ThreadUniqueValuehJ#&m_LockCountRJ#@ReverseIfPositiveUpdateroperator()6(5@ReverseUpdater&afterUpdateRJ#operator()6,5CriticalSection1615EInitialize61~CriticalSection61Enter61Leave61EnterImpl61TryEnterImpl61cGetThreadUniqueValuehJcGetInvalidThreadUniqueValuehJLockedByCurrentThread690i0005i ??xd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dqnnos@WaitableCounter&m_Value#iValueType@#/*s_HandleG?operator*6r0operator->6rSignalH6r5RJArbitrateAddressH6r5 5RJ0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]q@nnHandle&valueJ#innHandlez9nn@Handle&m_HandleJ#Handle650 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]rbool 4thisz__resultznn@Result&m_CodeJ#Result6IsFailurez600ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]runsigned charunsigned shortunsigned intunsigned long longsigned charintlong longfloatiu8y(%iu16)%iu32*%iu64+%is8-%is32/%is640%iuptr 3%if32B%ibit32J%ibit64K%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExVcLoadRegExV5cStoreRegEx5V5V0 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableRMLd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedListT0&m_Head#@ItemaL#&m_PreviousLink=#&m_NextLink=#Item=6=~Item6=0uN#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableMd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?\?nnfnd@InterlockedVariable\&m_v#@AssignFunc&m_operand\#operator()65AssignFunc65InterlockedVariable6operator=65AtomicUpdateConditional65?00\d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableQd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedListW0&m_Head#@ItemQ#&m_PreviousLink #&m_NextLink #0R#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableQ d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableXNonCopyable6~NonCopyable60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/srv/srv_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]int{0C\0nnsrv@NotificationHandlerRM#(__vptr#&m_AttachedMessage[\# NotificationHandler60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint\00U 00T!nK3optrz__result\T" K3\val3optrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecter\iType\9!\0jcAtomicUpdate\mO55RP: detaild:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@MemoryBlockBaseQ#&m_Addr5\#&m_Size # &m_ReadOnly#)#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]ЎboolvoidB 4thisz__result0nnos@HandleObjectS#&m_HandleZ#GetHandleZ6IsValid6HandleObject6~HandleObject6SetHandle65ZClose6Finalize600\d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@boolf -4Tthisz__resultz@nnHandle&value[\#innHandle9nn@Handle&m_Handle[\#HandleL6LHandleL6L5IsValidz6T00PXd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]|unsigned charunsigned intunsigned long longintlong longchariu8y(%iu32*%iu64+%is32/%is640%iuptr 3%ichar85%ibit8yH%ibit32J%ibit64K%nniProgramId4_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratora^8^'M^?8^dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]|nwut@LinkList n' ivalue_typen 0ipointer iiterator_categoryX'-iTIt_base_ۥ!iIterator*%@iterator<]#&it_#iTIt*operator->6?Loperator++u6iterator65*00*begin*6Xend*6XcGetPointerFromNode5^GetBeginIter*6XGetEndIter*6X^#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList g' ^#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortintnwfont@TextWriterBased&m_WidthLimit #L&m_CharSpace #P&m_LineSpace #T&m_TabWidth#X&m_DrawFlag #\0`&m_TagProcessorF#`iTagProcessor#)C#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList d' ^#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator'ipointerI0?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Window.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidchar01ӌ0?0Į0??#?0ϴ 0A=4Othisz__resultnwlyt@Windown#+m_IsTexCoordInited#+m_UniformTexCoordNum #C +m_UniformTexCoords#&m_ContentInflation#&m_Content#0T&m_Frames#&m_FrameNumϴ #&m_pMaterial#@ContentĮ&vtxColors"#&texCoordAry#@Frame&textureFlipϴ #&pMaterial#FrameK6K~Frame6KGetTextureFlip6O*s_TypeInfoGetRuntimeTypeInfo#6TWindowX6X5ϴ 5ϴ WindowX6X5ϴ 5ϴ 5ϴ 5ϴ 5ϴ WindowX6X5ϴ 5ϴ 5ϴ 5ϴ 5ϴ 5ϴ 5ϴ 5ϴ 5ϴ WindowX6X55~Window6XGetVtxColor# 6T5 SetVtxColor#6X5 5 GetVtxColorElementϴ #6T5  SetVtxColorElement# 6X5 5ϴ  GetMaterialNumϴ #$ 6T GetMaterial#( 6T5  GetContentMaterial 6T SetContentMaterial 6X5 GetFrameMaterial 6T5+ SetFrameMaterial 6X5+5 ReserveTexCoord 6X5ϴ  GetTexCoordNumϴ 6T SetTexCoordNum 6X5ϴ  GetTexCoord 6T5 5ް SetTexCoord 6X5 5 FindMaterialByName#0 6X5:  DrawSelf#d 6X5 DrawContent#p 6X5555ϴ DrawFrame#t 6X55555ϴ T?DrawFrame4#x6X555O55ϴ 0DrawFrame8#|6X555O55ϴ GetFrameSize6T5ϴ 5OInitTexNum6X5ϴ 55ϴ InitContent6X5ϴ InitFrame6X5ϴ MakeUniformDataSelf#h6T55n0T00P00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865] intcharvoidbool0]0500/?d ?00g0dv??nwlytinternal@PaneBase (__vptr#&m_Link#iPaneList^>D@ Pane%#&m_pParent`# &m_ChildListS#&m_AnimLists#&m_Translate #(&m_Rotate #4&m_Scalea#@&m_Size/#H&m_Mtxd #P&m_GlbMtxd #&m_pExtUserDataList#&m_Alphaϴ #&m_GlbAlphaϴ #&m_BasePositionϴ #&m_Flagϴ #&m_Name#&m_UserData#*s_TypeInfoPane`6`Pane`6`5~Pane6`GetSize6GetGlobalMtx6GetGlobalAlphaϴ 6GetColorElementϴ #65 SetColorElement#6`5 5ϴ GetChildList6`FindPaneByName`#,6`5: Animate#46`5 AnimateSelf#86`5  BindAnimation#< 6`5: :  UnbindAnimation#@ 6`5:  UnbindAllAnimation#D 6`:  UnbindAnimationSelf#H 6`5 FindAnimationLinkSelf#L 6`5 FindAnimationLinkSelf#P 6`5 SetAnimationEnable#T 6`55:  SetAnimationEnable#X 6`55:  CalculateMtx#\ 6`5 Draw#` 6`5 LoadMtx#l 6`5 GetVtxPos 60eB&m_pParent`# &m_ChildListS#&m_AnimLists#&m_Translate #(&m_Rotate #4&m_Scalea#@&m_Size/#H&m_Mtxd #P&m_GlbMtxd #&m_pExtUserDataList#&m_Alphaϴ #&m_GlbAlphaϴ #&m_BasePositionϴ #&m_Flagϴ #&m_Namew#&m_UserData#e0?Sdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0000gnwlytDGroupContaineriAnimTransformList`EF@Layout (__vptr#&m_AnimTransList#0n&m_pRootPane.#&m_pGroupContainer]#&m_LayoutSize/#cAllocMemory5 :ϴ dFreeMemory5dDeleteObj15RcNewObjR155cNewObjR1cNewArrayg5 dDeleteArrayg55 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_GraphicsResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0  4 this3uniformNamez__resultnwlyt@GraphicsResource&m_pRectShaderBinary#&m_RectShaderBinarySize #&m_TextWriterResource#&m_TextWriters#&m_GlProgram#&m_GlProgramDebug#&m_MtxModelViewd # &m_TexCoordSrc#&m_NumTexEnvϴ #&m_NumTexMapϴ #&m_GlVertexBufferObject#N&m_UniformLocationG#&m_TexEnvAuto#&m_MtxModelViewLoaded#&m_FirstDraw#&m_Initialized#UniformUNIFORM_uProjection UNIFORM_uModelView UNIFORM_uTexMtx0 UNIFORM_uTexMtx1 UNIFORM_uTexMtx2 UNIFORM_uColor UNIFORM_uTransform UNIFORM_uFrameSpec UNIFORM_uVertexColor UNIFORM_uVertexTexCoord0 UNIFORM_uVertexTexCoord1 UNIFORM_uVertexTexCoord2 UNIFORM_uRcpTexSize0 UNIFORM_dmp_Texture0_samplerType UNIFORM_dmp_Texture1_samplerType UNIFORM_dmp_Texture2_samplerType UNIFORM_dmp_Texture3_samplerType UNIFORM_dmp_TexEnv0_combineRgb UNIFORM_dmp_TexEnv1_combineRgb UNIFORM_dmp_TexEnv2_combineRgb UNIFORM_dmp_TexEnv3_combineRgb UNIFORM_dmp_TexEnv4_combineRgb UNIFORM_dmp_TexEnv5_combineRgb UNIFORM_dmp_TexEnv0_combineAlpha UNIFORM_dmp_TexEnv1_combineAlpha UNIFORM_dmp_TexEnv2_combineAlpha UNIFORM_dmp_TexEnv3_combineAlpha UNIFORM_dmp_TexEnv4_combineAlpha UNIFORM_dmp_TexEnv5_combineAlpha UNIFORM_dmp_TexEnv0_srcRgb UNIFORM_dmp_TexEnv1_srcRgb UNIFORM_dmp_TexEnv2_srcRgb UNIFORM_dmp_TexEnv3_srcRgb UNIFORM_dmp_TexEnv4_srcRgb !UNIFORM_dmp_TexEnv5_srcRgb "UNIFORM_dmp_TexEnv0_srcAlpha #UNIFORM_dmp_TexEnv1_srcAlpha $UNIFORM_dmp_TexEnv2_srcAlpha %UNIFORM_dmp_TexEnv3_srcAlpha &UNIFORM_dmp_TexEnv4_srcAlpha 'UNIFORM_dmp_TexEnv5_srcAlpha (UNIFORM_dmp_TexEnv0_operandRgb )UNIFORM_dmp_TexEnv1_operandRgb *UNIFORM_dmp_TexEnv2_operandRgb +UNIFORM_dmp_TexEnv3_operandRgb ,UNIFORM_dmp_TexEnv4_operandRgb -UNIFORM_dmp_TexEnv5_operandRgb .UNIFORM_dmp_TexEnv0_operandAlpha /UNIFORM_dmp_TexEnv1_operandAlpha 0UNIFORM_dmp_TexEnv2_operandAlpha 1UNIFORM_dmp_TexEnv3_operandAlpha 2UNIFORM_dmp_TexEnv4_operandAlpha 3UNIFORM_dmp_TexEnv5_operandAlpha 4UNIFORM_dmp_TexEnv0_scaleRgb 5UNIFORM_dmp_TexEnv1_scaleRgb 6UNIFORM_dmp_TexEnv2_scaleRgb 7UNIFORM_dmp_TexEnv3_scaleRgb 8UNIFORM_dmp_TexEnv4_scaleRgb 9UNIFORM_dmp_TexEnv5_scaleRgb :UNIFORM_dmp_TexEnv0_scaleAlpha ;UNIFORM_dmp_TexEnv1_scaleAlpha <UNIFORM_dmp_TexEnv2_scaleAlpha =UNIFORM_dmp_TexEnv3_scaleAlpha >UNIFORM_dmp_TexEnv4_scaleAlpha ?UNIFORM_dmp_TexEnv5_scaleAlpha @UNIFORM_dmp_TexEnv0_constRgba AUNIFORM_dmp_TexEnv1_constRgba BUNIFORM_dmp_TexEnv2_constRgba CUNIFORM_dmp_TexEnv3_constRgba DUNIFORM_dmp_TexEnv4_constRgba EUNIFORM_dmp_TexEnv5_constRgba FUNIFORM_dmp_TexEnv0_bufferColor GUNIFORM_dmp_TexEnv1_bufferInput HUNIFORM_dmp_TexEnv2_bufferInput IUNIFORM_dmp_TexEnv3_bufferInput JUNIFORM_dmp_TexEnv4_bufferInput KUNIFORM_dmp_FragOperation_enableAlphaTest LUNIFORM_dmp_FragOperation_alphaRefValue MUNIFORM_dmp_FragOperation_alphaTestFunc NUNIFORM_MAX OGetUniformLocation6 50 <d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_DrawInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00Hx 46thisz__resultnwlyt@DrawInfo(__vptr#&m_ProjMtx #&m_ViewMtxd #D&m_LocationAdjustScalea#t&m_GlobalAlpha #|0Hx&m_pGraphicsResourceZ#0u+m_pLayout|#&m_Flag#@Flag)influencedAlphaϴ #)locationAdjustϴ #)invisiblePaneCalculateMtxϴ #GetGraphicsResource6602Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidm 4thisz__result0Į0nwlyt@ResBlockSet&pTextureList4#&pFontList>#&pMaterialListH#0 &pResAccessor4# internal@TexCoordAry&m_Capϴ #&m_Numϴ #a0&m_pData#TexCoordAry6IsEmpty6Free6Reserve65ϴ GetSizeϴ 6SetSize65ϴ 0JGetArrayU6GetCoord65 5ްSetCoord65 5Copy655ϴ 0\\0RGetVtxColorElementϴ 3cols3 idxz__resultϴ 0.08'0Bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Resources.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwlytresDFontListDTextureList@Color&r' #&g' #&b' #&a' #operator nw::ut::Color8Į6DMaterialDMaterialList@PaneL&blockHeader#&flag' #&basePosition' # &alpha' # ' &padding# &name# &userData#&translate#$&rotate#0&scale#<&size/#D@WindowFrame&materialIdx6 #&textureFlip' #' &paddingY#@WindowContent&vtxCols#&materialIdx6 #&texCoordNum' #' &padding#@WindowhE#&inflation#L&frameNum' #\' &padding#]&contentOffsetF #`&frameOffsetTableOffsetF #dDExtUserDataList0~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidcharbool000?0 4thisz__resultϴ ?nwlytinternal@MatMemNums)texMap #)texSRT #)texCoordGen #)tevStage #)alpComp #)blendMode #@MaterialP(__vptr#&m_AnimLists#Į&m_Colors#&m_MemCap'#,&m_MemNum'#0&m_pMem#4&m_Name.#8&m_Flagϴ #Mϴ &m_PaddingU#NMaterial6Material655ReserveMem65ϴ 5ϴ 5ϴ :ϴ : : GetName6GetTexMapNumϴ 6GetTexMap65 IsUserAllocated6IsTextureDirty6SetTextureDirty6: GetTexMapAry600Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_TexMap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlyt@TexMap &m_TexObject #&m_PhysicalAddress #&m_Widthش #&m_Heightش # &m_RealWidthش # &m_RealHeightش #&m_Bits#&m_u32WrapFilter #&m_u32WidthHeight #&m_u32Format #@Bits)wrapS #)wrapT #)minFilter #)magFilter #)format #GetWidthش 6FGetHeightش 6FGetSizeL6F0B0Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Drawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool10C 0Į0d ?/??0C nwlyt@Drawer ӝ#&m_PrevTexObj# &m_ActiveTexureNum# &m_TexCoordNum# &m_IsBlendDefault# &m_AlphaTestEnable# TEX_ENV_TYPETEX_ENV_TYPE_0_TEX TEX_ENV_TYPE_1_TEX TEX_ENV_TYPE_2_TEX TEX_ENV_TYPE_3_TEX TEX_ENV_TYPE_TEXT TEX_ENV_TYPE_USER TEX_ENV_TYPE_NUM &m_CurrentTexEnvType}# SetUpTexEnv65SetUpTextures65: SetUpTextureCoords655SetUpVtxColors655ϴ SetUpMtx65SetUpQuad655SetUniformDataEnd6CalcTextureCoordsϴ 655s50hFlushBuffer6UniformAndDraw600|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned intϴ d00 000 nw lytTextureFlipTEXTUREFLIP_NONE TEXTUREFLIP_FLIPH TEXTUREFLIP_FLIPV TEXTUREFLIP_ROTATE90 TEXTUREFLIP_ROTATE180 TEXTUREFLIP_ROTATE270 TEXTUREFLIP_MAX WindowFrameWINDOWFRAME_LT WINDOWFRAME_RT WINDOWFRAME_LB WINDOWFRAME_RB WINDOWFRAME_L WINDOWFRAME_R WINDOWFRAME_T WINDOWFRAME_B WINDOWFRAME_MAX res@Vec2&xV #&yV #@Vec3 &xV #&yV #&zV #@Size&widthV #&heightV #Size+6+Size+6+5 5 @TexSize&widthش #&heightش #TexSize/6/5ش 5ش @InflationLRTB&lV #&rV #&tV #&bV # @WindowFrameSize&lV #&rV #&tV #&bV # DAnimationLinkiAnimationListbFaiTexCoordQuad 00 internalR ConvertOffsToPtrd3baseAddress3offsetz__resultR ConvertOffsToPtr 3baseAddress3offsetz__resultR ConvertOffsToPtr3baseAddress3offsetz__resultR ConvertOffsToPtr3baseAddress3offsetz__result0ϴ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00C 0 nw font@RectDrawer (__vptr#&m_CmdCacheDrawBeginԣ#&m_CmdCacheDrawEndԣ#&m_UniformAddrIndexϴ #$&m_UniformMtxIndexϴ #%&m_UniformDataIndexϴ #&&m_UniformTextColorIndexϴ #' &m_UniformProjBuffer#( k&m_UniformAddrBuffer#&# &m_UniformDataBuffer#&m_UniformAddress# 05&m_UniformAddr9# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr # &m_IsColorDirty# l 'm_UniformMtxBuffer '2B &m_UniformTextMtxBuffer7# s&m_UniformTextColorBuffer`#@@UniformAddress&addrMtx #&addrSizeAndVtx #&addrTexCoord #&addrColor # 0B (__vptr#&m_CmdCacheDrawBeginԣ#&m_CmdCacheDrawEndԣ#&m_UniformAddrIndexϴ #$&m_UniformMtxIndexϴ #%&m_UniformDataIndexϴ #&&m_UniformTextColorIndexϴ #'  &m_UniformProjBuffer#(  k&m_UniformAddrBuffer#&#  &m_UniformDataBuffer#&m_UniformAddress# &m_UniformAddr# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr # &m_IsColorDirty# $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0ϴ xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6tinternal@LinkListImpl &m_SizeG#&m_BaseNodeZ#isize_type k%iNodeo%ivalue_typeZp%iiterator_categoryX'u1@iteratorc#&m_pPointerc#iTItoperator->c6^?operator++6biteratorb6b5cbegin6kend6k0Z00Z00pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_WideTextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontiWideTextWriterta!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwfont@CharWriterL&m_ColorMappingP#Į&m_VertexColors#Į&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidth #8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alphaϴ #IiCharScaleaiCursorPos @ColorMapping&minĮ#&maxĮ#BJ&m_ColorMappingP#Į&m_VertexColors#Į&m_TextColors#&m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidth #8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alphaϴ #I 000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0nwfontDDispStringBuffer@TextWriterResourced#&m_ProgramId #&m_TextureId#ӭ&m_VtxAttrs+#&m_UniformLocationsH#Xk&m_TexEnvUniformLocationst#p&m_LoadingTexture#&m_PosZ #&m_IsInitialized#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontinternal@VertexAttribute &pos#&colorĮ# &tex# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&rϴ #&gϴ #&bϴ #&aϴ #Color8w6wColor8w6w5 Color8w6w5 5 5 5 SetU326w5 ToU32RawRef}6w0? Ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x #&y #@VEC2#VEC2.6.5 5 operator f32 *<6.operator const f32 *H660020  0Bd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned intfloatiGLinty8iGLsizeiy9iGLuint<iGLfloat=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorx'(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]1nwut@LinkList  ' ivalue_type  0ipointer ?ireference iiterator_categoryX'-iTIt_base_!iIterator@%@iterator#&it_#iTIt@operator*6 operator->6 ?boperator++6iterator65begin@6end@6front6insert@65@5push_back65erase@65cGetNodeFromPointer#5cGetPointerFromNode5#GetBeginIter@6GetEndIter@6@00@Z#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865](2nwutinternal@iteratorϾ'ipointerI?4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_TextureContainer.hARM C/C++ Compiler, RVCT4.0 [Build 865]<3charvoid00S4*thisz__result^4"thisz__resultz__cctor_resultnwlyt@TextureRefLink&m_Linkн#&m_NameO#&m_TexInfo#TextureRefLink"6"~TextureRefLink6"Set6"55GetResourceName6*GetTextureInfo6"@TextureContainer [#~TextureContainer6.Finalize6.RegistTexture6.55UnregistTexture6.5FindTextureByName6.5FindTextureByKey6.50++0&0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]D4void0'4this3srcz__result I4this3src `4thisz__result$nwlyt@Size&width $#&height $#@TexSize&width$#&height$#TexSize6@TextureInfo&m_TexObject$#&m_PhysicalAddress$#&m_SizeQ#&m_RealSizeQ# &m_Format$#TextureInfo6TextureInfo65Set65GetTextureObject$6iTextureKey0Q0?0hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4voidbool04thisz__resultU4thisz__result¶nwut@LinkListNode07&m_pNext#&m_pPrev#iSelf.LinkListNode607GetNextb6internal@LinkListImpl &m_Size#&m_BaseNode#isize_type$k%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryX'u1@iterator#&m_pPointer¶#iTItoperator->¶6?Ioperator++t6iterator65¶0~LinkListImpl6empty6begin6end6insert655erase65erase655clear6000000δ4յthisz__resultTa3pz__result&4µthisz__resultupB4µthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList ' #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList ' #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList g' #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]$Lunsigned shortintvoid00#0nwfont@TextWriterBased&m_WidthLimit #L&m_CharSpace #P&m_LineSpace #T&m_TabWidth#X&m_DrawFlag #\0y&m_TagProcessor_#`iTagProcessor#)TextWriterBase6~TextWriterBase6SetLineSpace65 SetCharSpace65 SetWidthLimit65 SetDrawFlag65 SetTagProcessor65CalcStringRect65D55Print 655"#00d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]Mintcharvoidbool0000)??00g0v?? nwlytinternal@PaneBase (__vptr#&m_Link#iPaneList>D@ Pane+#&m_pParent[# &m_ChildListY#&m_AnimList#&m_Translate #(&m_Rotate #4&m_Scale #@&m_Size)#H&m_Mtx#P&m_GlbMtx#&m_pExtUserDataList#&m_Alphaϴ #&m_GlbAlphaϴ #&m_BasePositionϴ #&m_Flagϴ #&m_Name#&m_UserData#*s_TypeInfoPane[6[Pane[6[5~Pane6[GetSize6GetGlobalMtx6GetGlobalAlphaϴ 6GetColorElementϴ #65 SetColorElement#6[5 5ϴ FindPaneByName[#,6[5: FindMaterialByName#06[5: Animate#46[5  AnimateSelf#86[5  BindAnimation#< 6[5: :  UnbindAnimation#@ 6[5:  UnbindAllAnimation#D 6[:  UnbindAnimationSelf#H 6[5 FindAnimationLinkSelf#L 6[5 FindAnimationLinkSelf#P 6[5 SetAnimationEnable#T 6[55:  SetAnimationEnable#X 6[55:  CalculateMtx#\ 6[5 Draw#` 6[5 GetVtxPos  60kB&m_pParent[# &m_ChildListY#&m_AnimList#&m_Translate #(&m_Rotate #4&m_Scale #@&m_Size)#H&m_Mtx#P&m_GlbMtx#&m_pExtUserDataList#&m_Alphaϴ #&m_GlbAlphaϴ #&m_BasePositionϴ #&m_Flagϴ #&m_Namer#&m_UserData#k08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlyt@ResBlockSet&pTextureList#&pFontList%#&pMaterialList/#0$&pResAccessor# internal0 00)0ϴ pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Resources.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwlytres@Font&nameStrOffsetu#DFontListDTextureList@Color&r' #&g' #&b' #&a' #operator nw::ut::Color8T6kDMaterialDMaterialList@PaneL&blockHeader#&flag' #&basePosition' # &alpha' # ' &padding# &name# &userData#&translate#$&rotate#0&scale#<&size)#D@TextBoxtf#&textBufBytes6 #L&textStrBytes6 #N&materialIdx6 #P&fontIdx6 #R&textPosition' #T&textAlignment' #U' &padding#V&textStrOffsetF #X&textCols#\&fontSize)#d&charSpaceV #l&lineSpaceV #pDExtUserDataList0g@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]0Nintvoidcharbool000??O4;this3 idxz__resultnwlytinternal@MatMemNums)texMap #)texSRT #)texCoordGen #)tevStage #)alpComp #)blendMode #@MaterialP(__vptr#&m_AnimList#T&m_Colors#&m_MemCap'#,&m_MemNum'#0&m_pMem#4&m_Name.#8&m_Flagϴ #Mϴ &m_PaddingU#NMaterial363Material36355ReserveMem635ϴ 5ϴ 5ϴ :ϴ : : GetColor6;5 IsUserAllocated6;007$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]NboolR4 thisz__resultnwfont@DispStringBuffer &charCountMax#&charCountش #&drawCharCountش #&generatedCommandϴ #ϴ &paddingK# &drawFlags# &commandBuffer#&commandBufferSize #&commandBufferCapacity #&textColorCommandOffset #IsGeneratedCommand6 0 0ϴ 0 ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]6?boperator++6iterator65LinkList6begin@6end@6insert@65@5push_back65cGetNodeFromPointer5cGetPointerFromNode5@00@p#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]xtnwutinternal@iterator'ipointerI?td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Stopwatch.hARM C/C++ Compiler, RVCT4.0 [Build 865]uintchar0H4hthisz__result 4hthisz__resultnwlytinternal@Stopwatch8#&m_Count#&m_No# &m_Label#&m_TotalTick#&m_StartTick# &m_MinSample#(&m_MaxSample#0iList_E,*s_TargetNoMin*s_TargetNoMaxStopwatch`6`: : Reset6`dResetAllGetNo6hGetLabel6hGetElapsedTime6hGetCount6hGetMinSample6hGetMaxSample6h?cGetListdEnabledDisabledSetTargetNo55dDump5ldDumpdDumpHeader00d?dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]vvoidbool0/4wthisz__resultrnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext<6internal@LinkListImpl &m_Size#&m_BaseNode#isize_typefk%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryX'u1@iteratorD#&m_pPointerr#iTItoperator->r6w?#operator++N6{iterator{6{5r0LinkListImpl6~LinkListImpl6begin6end6insert655erase655clear6Initialize_60s00h00TL3pz__result*4qthisz__resultupF4qthisz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#Tick6: operator nn::fnd::TimeSpan6ToTimeSpan600pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]vnnfnd@TimeSpan&m_NanoSeconds#DZeroOnlyTag0iZeroOnly.*TimeSpand6d: cFromNanoSeconds5GetMicroSeconds6lGetNanoSeconds6l00hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]vunsigned intunsigned long longintlong longiu32x*%iu64+%is32/%is640%iuptr'3%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList a ' t%#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList u#' t%#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_ResourceAccessor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDResourceAccessord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]|intcharvoidbool0p0%00L"?00g0u#v??-nwlytinternal@PaneBase (__vptr#&m_Link'%#iPaneListC >D@ Pane%#&m_pParentp# &m_ChildListS#&m_AnimList##&m_Translate,#(&m_Rotate,#4&m_Scale-#@&m_SizeL"#H&m_Mtx<+#P&m_GlbMtx<+#&m_pExtUserDataList#&m_Alpha.#&m_GlbAlpha.#&m_BasePosition.#&m_Flag.#&m_Name#&m_UserData#*s_TypeInfoPanep6pPanep6p5~Pane6pGetSize6SetSize6p5GetGlobalAlpha.6GetColorElement.#65.SetColorElement#6p5.5.FindPaneByNamep#,6p5: FindMaterialByNameM#06p5: Animate#46p5.AnimateSelf#86p5. BindAnimation#< 6p5: :  UnbindAnimation#@ 6p5:  UnbindAllAnimation#D 6p:  UnbindAnimationSelf#H 6p5 FindAnimationLinkSelf#L 6p5 FindAnimationLinkSelf#P 6p5 SetAnimationEnable#T 6p55:  SetAnimationEnable#X 6p55:  CalculateMtx#\ 6p5 Draw#` 6p5 LoadMtx#l 6p5 GetVtxPos 60eB&m_pParentp# &m_ChildListS#&m_AnimList##&m_Translate,#(&m_Rotate,#4&m_Scale-#@&m_SizeL"#H&m_Mtx<+#P&m_GlbMtx<+#&m_pExtUserDataList#&m_Alpha.#&m_GlbAlpha.#&m_BasePosition.#&m_Flag.#&m_Name#&m_UserData#e0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Animation.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDAnimTransformDAnimResourceTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]}boolvoidm 4thisz__result-0-00h&0nwlyt@ResBlockSet&pTextureList>#&pFontListH#&pMaterialListR#0 &pResAccessorD# internal@TexCoordAry&m_Cap.#&m_Num.#-0&m_pData#TexCoordAry6IsEmpty6Free6Reserve65.GetSize.6SetSize65.0ZGetArrayc6GetCoord65.5SetCoord65.5Copy655.0ll0RGetVtxColorElement.3cols3.idxz__result.080B0Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Resources.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwlytresDFontListDTextureList@Color&r(#&g(#&b(#&a(#operator nw::ut::Color8h&6DMaterialDMaterialList@PaneL&blockHeader'#&flag(#&basePosition(# &alpha(# (&padding# &name# &userData#&translate "#$&rotate "#0&scale"#<&sizeL"#D@Picture`E#&vtxCols3#L&materialIdx(#\&texCoordNum(#^(&paddingu#_DExtUserDataList0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidcharbool00 0??g "?0 nw lytinternal@MatMemNums)texMap.#)texSRT.#)texCoordGen.#)tevStage.#)alpComp.#)blendMode.#@ MaterialP(__vptr#&m_AnimList##h&&m_Colors#&m_MemCap#,&m_MemNum#0&m_pMem#4&m_Name #8&m_Flag.#M.&m_Padding1#NMaterial6Material655ReserveMem65.5.5.:. : : GetTexMapCap.6GetTexCoordGenCap.6GetTexMapNum.6SetTexMapNum65.GetTexCoordGenNum.6SetTexCoordGenNum65.GetTexMap65.SetTexMap65.5SetTexCoordGen65.5IsUserAllocated6SetTextureDirty6: GetTexMapAryk 6 GetTexMapAry 6 GetTexCoordGenAry# 600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_TexMap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlyt@TexMap &m_TexObject.#&m_PhysicalAddress.#&m_Width.#&m_Height.# &m_RealWidth.# &m_RealHeight.#&m_Bits#&m_u32WrapFilter.#&m_u32WidthHeight.#&m_u32Format.#@Bits)wrapS.#)wrapT.#)minFilter.#)magFilter.#)format.#GetSize6 0"0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]T~intboolvoidunsigned int..00 0nwlytTexGenTypeTEXGENTYPE_MTX2x4 TEXGENTYPE_MAX TexGenSrcTEXGENSRC_TEX0 TEXGENSRC_TEX1 TEXGENSRC_TEX2 TEXGENSRC_MAX res@Vec2&x(#&y(#@Vec3 &x(#&y(#&z(#@Size&width(#&height(#Size<6<5.5.@TexSize&width.#&height.#TexSize@6@5.5.@TexCoordGen&texGenType(#&texGenSrc(#(&reserve#TexCoordGenD6DSet6D55"DAnimationLinkiAnimationList F-iTexCoordQuad000jinternalRConvertOffsToPtr.3baseAddress3offsetz__resultRConvertOffsToPtr 3baseAddress3offsetz__result?0.Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]~nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_type.k%iNodeo%dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r.#&g.#&b.#&a.#Color8X6XColor8X6X5.5.5.5.SetU326X5.ToU32RawRef^6X0?.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]TnwutiSigWord.M @BinaryBlockHeader&kind#&size.#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU8.qiResU16.siResF32.wPd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00.#&_01.#&_02.#&_03.# &_10.#&_11.#&_12.#&_13.#&_20.# &_21.#$&_22.#(&_23.#,l0''f.]'mh. 'aw+'vB0&_00.#&_01.#&_02.#&_03.# &_10.#&_11.#&_12.#&_13.#&_20.# &_21.#$&_22.#(&_23.#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x.#&y.#&z.#&w.# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x.#&y.#&z.#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x.#&y.#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]\unsigned charunsigned shortunsigned intintlong longfloatiu8x(%iu16)%iu32*%is32/%is640%iuptr'3%if32B%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator00'0?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]<nwut@LinkList 5[' ivalue_type5[ 0ipointer iiterator_categoryX'-iTIt_base_`_!iIterator*%@iterator/#&it_#iTIt*operator->6?Loperator++u6iterator65*00*LinkList6begin*6end*6insert*65*5push_back65cGetNodeFromPointer5cGetPointerFromNode5GetBeginIter*6GetEndIter*6PushBack65^#00_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorE_ _'2_ipointer2_I? _d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablea,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Animation.hARM C/C++ Compiler, RVCT4.0 [Build 865]int090nwlyt@AnimTransform(__vptr#&m_LinkF^#&m_pRes# &m_Frame #DAnimResourceinternalTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Resources.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pcharbool 4>thisz__resultQH 4>thisz__resultQH4>thisz__resultH<4>thisz__resultHnwlytresDFontList@Texture&nameStrOffsetsD#DTextureList@TexMap&texIdx6 #&wrapSflt' #&wrapTflt' #GetWarpModeSQH6>GetWarpModeTQH6>GetMinFilterH6>GetMagFilterH6>@MaterialResourceNum&bitsF #GetTexMapNumϴ 6FGetTexSRTNumϴ 6FGetTexCoordGenNumϴ 6FGetTevStageNumϴ 6FHasAlphaCompare6FHasBlendMode6FIsTextureOnly6F@Color&r' #&g' #&b' #&a' #operator nw::ut::Color8d6N@Material4&name#q&colors#&resNum^#0DMaterialListDAnimationBlock0:^0Bq0Jd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_TexMap.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tnwlyt@TexMap &m_TexObject #&m_PhysicalAddress #&m_Widthش #&m_Heightش # &m_RealWidthش # &m_RealHeightش #&m_Bits#&m_u32WrapFilter #&m_u32WidthHeight #&m_u32Format #@Bits)wrapS #)wrapT #)minFilter #)magFilter #)format #TexMapm6mGetTextureObject 6uGetWrapModeSQH6uGetWrapModeTQH6uSetWrapMode6m5QH5QHGetMinFilterH6uGetMagFilterH6uSetFilter6m5H5HGetWidthش 6uGetHeightش 6uSet6m5ResetU32Info6m00qO  4uthisz__result i .4uthisz__resultQHt O4uthisz__resultQH p4mthis3QHwrapS3QHwrapT4uthisz__resultH4uthisz__resultH  4mthis3HminFlt3HmagFlt   4uthisz__resultش    4uthisz__resultش ?p]  9 4mthis3src\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]԰boolunsigned intintunsigned charvoidchar \4 thisz__result; 4thisz__result  4thisz__result  4thisz__results  /4thisz__results  L4thisz__results  i4thisz__results  4thisz__results  4thisz__results 4thisz__result+ 4thisz__result+ 4thisz__result+ )4thisz__result L4thisz__result o4thisz__result 4thisz__result 4thisz__result  4thisz__result 54thisz__result0H5`48thisz__result 48thisz__result c4Dthisz__result 4Dthisz__resultL4Dthisz__resultL  4Dthisz__result   4Dthisz__result   4>this3 x3 yz__result> 0ϴ ϴ 0 %7000&6>5 5 0@&Size&widthV #&heightV #@'TexSize&widthش #&heightش #@'TexSRT&translate#&rotateV #&scale# @(TexCoordGen&texGenType' #&texGenSrc' #(' &reserve #(TexCoordGen(6(Set(655;(GetTexGenSrc;(6 @4TevStage &bits0F #&bits1F #&bits2F #)TevStage)6*Set)65 5 5s 5s 5s 5s 5s 5s 5+ 5+ 5+ 5 5 5 5 5 5 5 55*SetCombineRgb*65 *SetCombineAlpha*65 +SetSrcRgb0+65s +SetSrcRgb1+65s +SetSrcRgb2+65s +SetSrcAlpha0+65s ,SetSrcAlpha1,65s ,SetSrcAlpha2,65s ,SetOperandRgb0,65+ ,SetOperandRgb1,65+ -SetOperandRgb2-65+ -SetOperandAlpha0-65 -SetOperandAlpha1-65 .SetOperandAlpha2-65 .SetScaleRgb.65 .SetScaleAlpha.65 .SetKonstSelRgb.65 /SetKonstSelAlpha/65 /SetSavePrevRgb/65/SetSavePrevAlpha/65/GetCombineRgb /60GetCombineAlpha 060GetSrcRgb0s 060GetSrcRgb1s 060GetSrcRgb2s 061GetSrcAlpha0s 161GetSrcAlpha1s 161GetSrcAlpha2s 161GetOperandRgb0+ 162GetOperandRgb1+ 262GetOperandRgb2+ 262GetOperandAlpha0 262GetOperandAlpha1 263GetOperandAlpha2 363GetScaleRgb 363GetScaleAlpha 363GetKonstSelRgb 364GetKonstSelAlpha 464GetSavePrevRgb464GetSavePrevAlpha46@5AlphaCompare&funcϴ #&refV #5AlphaCompare565Set565 5 5GetFunc 56$5GetRef 56$@8BlendMode&blendOp' #&srcFactor' #&dstFactor' #&logicOp' #6BlendMode(66(7Set66(5^5R5X57GetBlendOp^7607GetSrcFactorR7607GetDstFactorX7608GetLogicOp760@9AnimationLink&m_LinkF^#0H5&m_AnimTrans'#&m_Idxش # &m_Disable#9GetAnimTransform8689GetIndexش 9689IsEnable9689SetEnable96<5iAnimationLists0F@36K?operator++&6OiteratorO6O53LinkListImplX6X~LinkListImpl6Xbegin6Xend6Xinsert6X55erase6X55clear6XInitialize_6X0G000@00ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0nwfontDDispStringBuffer@TextWriterResourcel4#&m_ProgramId #&m_TextureId[f#c&m_VtxAttrs+#&m_UniformLocationsH#Xk&m_TexEnvUniformLocationst#p&m_LoadingTexture#&m_PosZ #&m_IsInitialized#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontinternal@VertexAttribute &pos#&colord# &tex# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&rϴ #&gϴ #&bϴ #&aϴ #iSelfType"Color86Color865 Color865 5 5 5 ?operator=P65 SetU3265 ToU32RawRef60? d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܳunsigned intintfloatiGLenumy3iGLint8iGLuinty<iGLfloat=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorJi i' i4id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorll'llpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@LinkList Hs' ivalue_typeHs 0ipointer ?ireference iiterator_categoryX'-iTIt_base_(~!iIteratorG%@iterator(g#&it_"#iTItGoperator*6operator->6?ioperator++6operator++i65iterator65"G00GbeginG6iendG6iinsertG6i5G5push_back6i5eraseG6i5GcGetNodeFromPointer5cGetPointerFromNode5GetBeginIterG6iGetEndIterG6iPushBack6i5EraseG6i5G}#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0}nwut@LinkList s' ivalue_types 0ipointer ?ireference iiterator_categoryX'-iTIt_base_(~!iIteratorM%@iterator h#&it_(#iTItMoperator*6operator->6?ooperator++6operator++o65iterator65(M00MLinkList6beginM6endM6insertM65M5push_back65eraseM65McGetNodeFromPointer5cGetPointerFromNode5GetBeginIterM6GetEndIterM6PushBack65EraseM65M}#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList `v' }#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList y' }#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator ~}'}ipointer}I?}pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Group.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoidbool0x000oM4hthisz__result 4hthisz__resultnwlyt@PaneLink &link}#&targetw#iPaneLinkListhl6:@Group,(__vptr#&m_Link_}#&m_PaneLinkListV# &m_Name#&m_UserAllocated$#)$&m_Padding#*Group`6`Group`6`55w~Group6`GetName6hAppendPane6`5wIsUserAllocated6hInit6`iGroupListh7@GroupContainer &m_GroupList#~GroupContainer6lAppendGroup6l5`FindGroupByName`6l50ll0d0ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]$intchar0sx0nwlytinternal@PaneBase (__vptr#&m_Link}#iPaneListo>D@Pane#&m_pParente# &m_ChildList#&m_AnimListy#&m_Translate$#(&m_Rotate$#4&m_Scale$#@&m_Sizey#H&m_Mtx\$#P&m_GlbMtx\$#&m_pExtUserDataList#&m_Alpha$#&m_GlbAlpha$#&m_BasePosition$#&m_Flag$#&m_Name0#&m_UserDataH#0(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Resources.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwlytresDExtUserDataList@Group&blockHeader`#&name#&paneNumJ#;&padding #|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoidunsigned int00nwlyt@Size&widthZ#&heightZ#DAnimationLinkiAnimationListpFinternalRConvertOffsToPtr3baseAddress3offsetz__result4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] intvoidbool'mi4Xjthisz__result8iup$ii4Xjthisz__result$i j4\jthis5z__resultiuitHi04Sthisz__resultqan4>othis3mitz__resultmTn3[pz__resultlo4>othis3mitz__resultmj4kthis3iitz__resultiT k3[pz__result$ik4kthis3iitz__resulti nw ut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNodee6e0GetNext6m internal@ LinkListImpl &m_Size]#&m_BaseNodep#isize_type$k%iNodeo%ivalue_typepp%0|ipointerq%iiterator_categoryX'u1@iteratorq#&m_pPointerq#iTItoperator->q6S?operator++6WiteratorW6W5qLinkListImpl`6` ~LinkListImplN 6` begin 6` end 6` insert 6`55 erase 6`5 erase 6`55 clear 6` Initialize_ 6`0O00p0,00i 3m 4mthisz__resultlupl Om 4mthisz__resultl pm 4mthisz__resultlm  m 4mthis5z__result'muitd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWord$M @BinaryBlockHeader&kind#&size$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865](nwutiResU8$qiResU16$siResF32$wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator\)'0)?) d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList ' iSelfivalue_type 0iconst_pointer iiterator_categoryX'-iTIt_base_$!iTItC_base_"iIterator_alias_iConstIterators%@const_iterator#&it_0#iTIts ipointerconst_iterator]6]5Eoperator->6e?operator++6]@iterator#&it_#iteratori6i50ss0a0begin6begins6end6ends6cGetPointerFromNode5 #00Υ0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList ' #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]<nwutinternal@iterator ڥ'ipointerI0ڥ?ڥd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_TextBox.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lunsigned short0 00ٓ00nwlyt@TextBox#&m_TextBuf#&m_TextColors#&m_pFont#&m_FontSizeG#&m_LineSpace$#&m_CharSpace$#0&m_pTagProcessorq#&m_TextBufBytes$#&m_TextLen$#&m_TextPosition$#&m_Bits%#&m_pMaterial#&m_pDispStringBuf#iTagProcessor#?-@Bits)textAlignment$#)isPTDirty$#MakeUniformDataSelf#h655UpdateDrawCharDataImpl65SetupDrawCharData6500font$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolR4 thisz__resultnwfont@DispStringBuffer &charCountMax#&charCount$#&drawCharCount$#&generatedCommand$#$&paddingK# &drawFlags# &commandBuffer#&commandBufferSize$#&commandBufferCapacity$#&textColorCommandOffset$#IsGeneratedCommand6 0$0$0$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xintcharbool0K$0G?|? 4thisz__result0 nw lytinternal@PaneBase (__vptr#&m_Link#iPaneList>D@Pane#&m_pParent# &m_ChildListF#&m_AnimList*#&m_Translate$#(&m_Rotate$#4&m_Scale5#@&m_SizeG#H&m_Mtx|#P&m_GlbMtx|#&m_pExtUserDataList#&m_Alpha$#&m_GlbAlpha$#&m_BasePosition$#&m_Flag$#&m_Namex#&m_UserData#GetSize6GetGlobalMtx6GetGlobalAlpha$6IsVisible6MakeUniformData655MakeUniformDataSelf#h655GetVtxPosǮ60XB &m_pParent# &m_ChildListF#&m_AnimList*#&m_Translate$#(&m_Rotate$#4&m_Scale5#@&m_SizeG#H&m_Mtx|#P&m_GlbMtx|#&m_pExtUserDataList#&m_Alpha$#&m_GlbAlpha$#&m_BasePosition$#&m_Flag$# &m_Name# &m_UserData#X0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidcharbool00?; p??b0nwlytinternal@MatMemNums)texMap$#)texSRT$#)texCoordGen$#)tevStage$#)alpComp$#)blendMode$#@MaterialP(__vptr#&m_AnimList*#&m_Colors#&m_MemCap#,&m_MemNum#0&m_pMem#4&m_Name#8&m_Flag$#M$&m_Padding!#NGetTexCoordGenNum$6GetTexMap65$GetTexSRT65$GetTexCoordGen65$IsTextureDirty6SetTextureDirty6: GetTexMapAry? 6GetTexSRTAry6GetTexCoordGenAryf60{0res d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Drawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolٓ0g00?|?G??Ǯ0gnwlyt@Drawer #&m_PrevTexObj# &m_ActiveTexureNum# &m_TexCoordNum# &m_IsBlendDefault# &m_AlphaTestEnable# TEX_ENV_TYPETEX_ENV_TYPE_0_TEX TEX_ENV_TYPE_1_TEX TEX_ENV_TYPE_2_TEX TEX_ENV_TYPE_3_TEX TEX_ENV_TYPE_TEXT TEX_ENV_TYPE_USER TEX_ENV_TYPE_NUM &m_CurrentTexEnvType# SetUpTexEnv65SetUpTextures65: SetUpTextureCoords655SetUpVtxColors655$SetUpTextBox6555SetUpMtx65SetUpQuad655SetUniformDataEnd6SetCurrentUniformAlpha65$CalcTextureCoords$6555Ǯ0FlushBuffer6UniformAndDraw600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00g0 nw font@RectDrawer (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex$#$&m_UniformMtxIndex$#%&m_UniformDataIndex$#&&m_UniformTextColorIndex$#'$&m_UniformProjBuffer#($k&m_UniformAddrBuffer#&#$&m_UniformDataBuffer#&m_UniformAddress# 05&m_UniformAddr9# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr$# &m_IsColorDirty# l$'m_UniformMtxBuffer '2B$&m_UniformTextMtxBuffer7#$s&m_UniformTextColorBuffer`#@@UniformAddress&addrMtx$#&addrSizeAndVtx$#&addrTexCoord$#&addrColor$# 0B (__vptr#&m_CmdCacheDrawBegin#&m_CmdCacheDrawEnd#&m_UniformAddrIndex$#$&m_UniformMtxIndex$#%&m_UniformDataIndex$#&&m_UniformTextColorIndex$#' $&m_UniformProjBuffer#( $k&m_UniformAddrBuffer#&# $&m_UniformDataBuffer#&m_UniformAddress# &m_UniformAddr# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr$# &m_IsColorDirty# $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize#&m_CmdMaxBufferSize#&m_IsCopy# 0$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDDrawInfout`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool$nwlytTexGenSrcTEXGENSRC_TEX0 TEXGENSRC_TEX1 TEXGENSRC_TEX2 TEXGENSRC_MAX res@Vec2&x*#&y*#@Size&width*#&height*#@TexSRT&translate#&rotate*#&scale# @TexCoordGen&texGenType#&texGenSrc#&reserve#GetTexGenSrc6VDAnimationLinkiAnimationList F5iTexCoordQuad20R0$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tboolnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6internal@LinkListImpl &m_SizeG#&m_BaseNodeZ#isize_type$k%iNodeo%ivalue_typeZp%f0xiconst_pointer|r%iiterator_categoryX'u1@iterator#&m_pPointer#iterator65iIterator_alias_@const_iterator#&m_pPointerP#iTIt$ipointer#const_iterator65operator->P6?Doperator++6begin6 end6 000Z00084thisz__result4thisz__resultPT%3pz__resultFld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r$#&g$#&b$#&a$#operator u32$6ToU32$60{4thisz__result$4thisz__result$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]PnwutiResU8$qiResF32$w\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,l0''f$]'mh$ 'aw0'vB0&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,@MTX340#0<<0Sd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x$#&y$#&z$#&w$# @VEC4#|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnmath@VEC2_&x$#&y$#@VEC2#iself_typeCVEC2C6C5$5$operator+6K5?operator-6K500Gl4Kthis3rhsz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned intiGLsizeiy9iGLuint<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList ' #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList L' #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]<2intchar0K$0nwlytinternal@PaneBase (__vptr#&m_Link#iPaneListO>D@Pane#&m_pParent# &m_ChildList#&m_AnimList[#&m_Translate#(&m_Rotate#4&m_ScaleŌ#@&m_Size/#H&m_Mtx#P&m_GlbMtx#&m_pExtUserDataList#&m_Alpha#&m_GlbAlpha#&m_BasePosition#&m_Flag#&m_Name0#&m_UserDataH#GetGlobalAlpha60B&m_pParent# &m_ChildList#&m_AnimList[#&m_Translate#(&m_Rotate#4&m_ScaleŌ#@&m_Size/#H&m_Mtx#P&m_GlbMtx#&m_pExtUserDataList#&m_Alpha#&m_GlbAlpha#&m_BasePosition#&m_Flag#&m_Name#&m_UserData#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]D4bool  4 thisz__result  4 thisz__resultnwlytTevModeTEVMODE_REPLACE TEVMODE_MODULATE TEVMODE_ADD TEVMODE_ADD_SIGNED TEVMODE_INTERPOLATE TEVMODE_SUBTRACT TEVMODE_ADD_MULT TEVMODE_MULT_ADD TEVMODE_MAX TevSrcTEVSRC_TEXTURE0 TEVSRC_TEXTURE1 TEVSRC_TEXTURE2 TEVSRC_TEXTURE3 TEVSRC_CONSTANT TEVSRC_PRIMARY TEVSRC_PREVIOUS TEVSRC_PREVIOUS_BUFFER TEVSRC_MAX TevOpRgbTEVOPRGB_RGB TEVOPRGB_INV_RGB TEVOPRGB_ALPHA TEVOPRGB_INV_ALPHA TEVOPRGB_RRR TEVOPRGB_INV_RRR TEVOPRGB_GGG TEVOPRGB_INV_GGG TEVOPRGB_BBB TEVOPRGB_INV_BBB TEVOPRGB_MAX TevOpAlpTEVOPALP_ALPHA TEVOPALP_INV_ALPHA TEVOPALP_R TEVOPALP_INV_R TEVOPALP_G TEVOPALP_INV_G TEVOPALP_B TEVOPALP_INV_B TEVOPALP_MAX TevScaleTEVSCALE_1 TEVSCALE_2 TEVSCALE_4 TEVSCALE_MAX  TevKonstSelTEVKONSTSEL_BUFFER TEVKONSTSEL_K0 TEVKONSTSEL_K1 TEVKONSTSEL_K2 TEVKONSTSEL_K3 TEVKONSTSEL_K4 TEVKONSTSEL_K5 TEVKONSTSEL_MAX  AlphaTestALPHATEST_NEVER ALPHATEST_LESS ALPHATEST_LEQUAL ALPHATEST_EQUAL ALPHATEST_NEQUAL ALPHATEST_GEQUAL ALPHATEST_GREATER ALPHATEST_ALWAYS ALPHATEST_MAX  BlendFactorSrcBLENDFACTORSRC_0 BLENDFACTORSRC_1 BLENDFACTORSRC_DST_COLOR BLENDFACTORSRC_INV_DST_COLOR BLENDFACTORSRC_SRC_ALPHA BLENDFACTORSRC_INV_SRC_ALPHA BLENDFACTORSRC_DST_ALPHA BLENDFACTORSRC_INV_DST_ALPHA BLENDFACTORSRC_MAX BlendFactorDstBLENDFACTORDST_0 BLENDFACTORDST_1 BLENDFACTORDST_SRC_COLOR BLENDFACTORDST_INV_SRC_COLOR BLENDFACTORDST_SRC_ALPHA BLENDFACTORDST_INV_SRC_ALPHA BLENDFACTORDST_DST_ALPHA BLENDFACTORDST_INV_DST_ALPHA BLENDFACTORDST_MAX BlendOpBLENDOP_DISABLE BLENDOP_ADD BLENDOP_SUBTRACT BLENDOP_REVERSE_SUBTRACT BLENDOP_MAX LogicOpLOGICOP_DISABLE LOGICOP_NOOP LOGICOP_CLEAR LOGICOP_SET LOGICOP_COPY LOGICOP_INV_COPY LOGICOP_INV LOGICOP_AND LOGICOP_NAND LOGICOP_OR LOGICOP_NOR LOGICOP_XOR LOGICOP_EQUIV LOGICOP_REV_AND LOGICOP_INV_AND LOGICOP_REV_OR LOGICOP_INV_OR LOGICOP_MAX @Size&widthz#&heightz#@TevStage &bits0j#&bits1j#&bits2j#GetCombineRgb6 GetCombineAlpha6 GetSrcRgb06 GetSrcRgb16 GetSrcRgb26 GetSrcAlpha06 GetSrcAlpha16 GetSrcAlpha26 GetOperandRgb0j6 GetOperandRgb1j6 GetOperandRgb2j6 GetOperandAlpha0@6 GetOperandAlpha1@6 GetOperandAlpha2@6 GetScaleRgb6 GetScaleAlpha6 GetKonstSelRgb.6 GetKonstSelAlpha.6 GetSavePrevRgb6 GetSavePrevAlpha6 @AlphaCompare&func#&refz#GetFunc6 GetRef֍6 @BlendMode&blendOp[#&srcFactor[#&dstFactor[#&logicOp[#GetBlendOp6 GetSrcFactor6 GetDstFactor6 GetLogicOp 6 DAnimationLinkiAnimationListFl 0 / 0  0   4 thisz__result  4 thisz__result 4 thisz__resultj 4 thisz__resultj 4 thisz__resultj 4 thisz__result@" 4 thisz__result@E 4 thisz__result@h 4 thisz__result 4 thisz__resultDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typek%iNodeo%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0nwfont@TextWriterResource#&m_ProgramId#&m_TextureId #&m_VtxAttrs#&m_UniformLocations6#XY&m_TexEnvUniformLocationsb#p&m_LoadingTexture#&m_PosZ֍#&m_IsInitialized#Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontinternalTextColorTEXTCOLOR_START TEXTCOLOR_END TEXTCOLOR_MAX @VertexAttribute֍&pos#&color#֍&tex,# Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]P6nwut@Color8&r#&g#&b#&a#operator u326ToU32604thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]6nwutiResU8qiResU32uiResF32֍wPd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00֍#&_01֍#&_02֍#&_03֍# &_10֍#&_11֍#&_12֍#&_13֍#&_20֍# &_21֍#$&_22֍#(&_23֍#,l0''f֍]'mh֍ 'awt'vB0&_00֍#&_01֍#&_02֍#&_03֍# &_10֍#&_11֍#&_12֍#&_13֍#&_20֍# &_21֍#$&_22֍#(&_23֍#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x֍#&y֍#&z֍#&w֍# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablegd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0nwfontDDispStringBuffer@TextWriterResourceh#&m_ProgramId#&m_TextureIdj#&m_VtxAttrs+#&m_UniformLocationsH#Xk&m_TexEnvUniformLocationst#p&m_LoadingTexture#&m_PosZ=#&m_IsInitialized#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontinternal@VertexAttribute=&pos#&color #=&tex# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]TWunsigned charunsigned intsigned charlong longfloatiu8x(%iu32*%is8-%is640%iuptr'3%if32B%Ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]Wunsigned intunsigned charshortintunsigned shortfloatiGLenumy3iGLboolean4iGLshort7iGLint8iGLsizei9iGLushort;iGLuinty<iGLfloat=iGLsizeiptrDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList _' 0#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList ' 0#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_DrawInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlyt@DrawInfoxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]aintcharvoidbool0 000$0$0000??00A nwlytinternal@PaneBase (__vptr#&m_Link#iPaneList;>D@Pane3#&m_pParent## &m_ChildLista#&m_AnimList"#&m_Translate#(&m_Rotate#4&m_Scale-$#@&m_Size#H&m_Mtx<#P&m_GlbMtx<#&m_pExtUserDataList#&m_Alpha$#&m_GlbAlpha$#&m_BasePosition$#&m_Flag$#&m_Name#&m_UserData#*s_TypeInfoPane#6#5~Pane6#GetVtxColor# 6s5$SetVtxColor#6#5$5GetColorElement$#6s5$SetColorElement#6#5$5$GetVtxColorElement$#6s5$SetVtxColorElement# 6#5$5$GetMaterialNum$#$6sGetMaterial#(6s5$ FindPaneByName##, 6#5:  FindMaterialByName#0 6#5:  Animate#4 6#5$ AnimateSelf#8 6#5$ BindAnimation#< 6#5: :  UnbindAnimation#@ 6#5:  UnbindAllAnimation#D 6#:  UnbindAnimationSelf#H 6#5 FindAnimationLinkSelf#L 6#5 FindAnimationLinkSelf#P 6#5 SetAnimationEnable#T 6#55:  SetAnimationEnable#X 6#55:  CalculateMtx#\ 6#5 Draw#` 6#5MakeUniformDataSelf#h 6s5 5LoadMtx#l6#50sB&m_pParent## &m_ChildLista#&m_AnimList"#&m_Translate#(&m_Rotate#4&m_Scale-$#@&m_Size#H&m_Mtx<#P&m_GlbMtx<#&m_pExtUserDataList#&m_Alpha$#&m_GlbAlpha$#&m_BasePosition$#&m_Flag$#&m_Name:#&m_UserDataR#s0od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Resources.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwlytres@PaneL&blockHeader#&flag#&basePosition# &alpha# &padding# &name# &userData3#&translate#$&rotate#0&scale#<&size#D@BoundingL#DExtUserDataListd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDAnimResourceDMaterialXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@bnwlytres@Vec2&x#&y#@Vec3 &x#&y#&z#@Size&width#&height#DAnimTransformDAnimationLinkiAnimationListFDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_type$k%iNodeo%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]@cnwutiSigWord$M @BinaryBlockHeader&kind#&size$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]cnwutiResU8$qiResF32$wd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x$#&y$#&z$#@VEC3 #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonB#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0w0nwut@ResCommonwResCommon 6 5ptr6B#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0C0nwut@ResCommonCResCommon 6 5ptr6B#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65B#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]|char04dthisz__result  nw gfx res@ResFileHeaderData&m_Signature#&m_ByteOrder#&m_HeaderSize#&m_Revision#&m_FileSize# &m_NumBlocks# &padding_#&m_BlockHeader#@ ResGraphicsFileData#&m_ModelsDicCount#&toModelsDic# &m_TexturesDicCount#$&toTexturesDic#(&m_LutSetsDicCount#,&toLutSetsDic#0&m_MaterialsDicCount#4&toMaterialsDic#8&m_ShadersDicCount#<&toShadersDic#@&m_CamerasDicCount#D&toCamerasDic#H&m_LightsDicCount#L&toLightsDic#P&m_FogsDicCount#T&toFogsDic#X&m_SceneEnvironmentSettingsDicCount#\&toSceneEnvironmentSettingsDic#`&m_SkeletalAnimsDicCount#d&toSkeletalAnimsDic#h&m_MaterialAnimsDicCount#l&toMaterialAnimsDic#p&m_VisibilityAnimsDicCount#t&toVisibilityAnimsDic#x&m_CameraAnimsDicCount#|&toCameraAnimsDic#&m_LightAnimsDicCount#&toLightAnimsDic#&m_FogAnimsDicCount#&toFogAnimsDic#&m_EmittersDicCount#&toEmittersDic#@ ResFileHeaderb#@ ResGraphicsFileH#iResDataType? ref 6\? ref 6d GetTextures 6\5 GetLutSetsCount 6d GetLutSets3 6\5 GetShaders7 6\50ee0`  4dthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]D}voidchar0H 4thisz__resultO#4thisz__result0 nw gfx res@ResLookupTableData&typeInfo#DResImageLookupTableData@ResReferenceLookupTableData##&toPathT#&toTableNameT#&toTargetLut# @ResLookupTable?#ResLookupTablez6z: ref6GetTypeInfo6@ResImageLookupTable#iResDataTypeMmResImageLookupTable6: 0dptr6@ResReferenceLookupTable#iResDataTypef?ref6?ref6GetPath6GetTableName6GetTargetLutD6@ResLookupTableSetData C#&m_SamplersDicCount#&toSamplersDic#@ResLookupTableSet#iResDataTypeResLookupTableSet6: ?ref=6GetSamplersD650#?~00D000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]}voidchar00nwgfxres@ResShaderDataC#@ResReferenceShaderData #&toPathT#&toTargetShader#@ResShader#iResDataTypeResShaderw6w: 0Sptr6w@ResReferenceShader;#iResDataTypeResReferenceShader{6{: ?ref6{?ref 6GetPath6GetTargetShader;6{0;00osd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]X~voidchar00nwgfxres@ResTextureDataC#@ResReferenceTextureData #&toPathT#&toTargetTexture#@ResTexture#iResDataTypeResTexture6: 0Xptr6@ResReferenceTexture?#iResDataTypeResReferenceTexture6: ?ref 6?$ref(6GetPath6GetTargetTexture?60?00os$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]~void0P4thisz__resultu4thisz__resultnwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toNameT# &m_UserDataDicCount#&toUserDataDic#@ResSceneObject_#ResSceneObject 6 : ref6GetTypeInfo60?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar000nwut@ResDicPatriciaData#&numData#&data# @ResDicNodeData&ref#&idxLeft#&idxRight#&ofsString#&ofsData# 0@ResDicPatriciau#ResDicPatricia6: operator[]6 5Getv6 55'0{{0xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00 4sthisz__result!44kthisz__result!O4sthisz__result4thisz__resultMt4thisz__result-nwut@DataBlockHeader&signature#&length#iDataBlockHeadero@ResCommonBase&mpData#ResCommonBasek6k5IsValid6svoid_ptr6kvoid_ptr6s00o,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutiSigWord M @BinaryBlockHeader&kind#&size #@BinaryRevisionHeader&signature#&revision#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoid0 0000 nwutiResU16 siResU32 uiResS32 v@BinString&offset#to_ptr6iBinString@Offset&offset#set_ptr65to_ptr6iOffsetNiResTypeInfo00Nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 ,#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 ,#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65,#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 ,#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon,#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65,#08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00LL0nwut@ResCommonLResCommon)6)5ptr6)ptr61,#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0(0nwut@ResCommon(ResCommon 6 5ptr6,#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResProceduralTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0 nw gfx res@ResProceduralNoiseData &m_IsNoiseEnabled/2# &_padding_0 #&m_NoiseU?2#&m_NoiseV?2#&toNoiseTable1#@ResProceduralClampShiftData&m_ClampU0#&m_ClampV0#&m_ShiftU0#&m_ShiftV0# @ResProceduralMappingData&m_IsAlphaSeparate/2# &_padding_0#&m_MappingFunction0#&m_AlphaMappingFunction0#&toMappingTable1# &toAlphaMappingTable1#@ResProceduralColorData &m_TextureWidth0#&m_TextureOffset0#&m_TextureLodBias0#&m_MinFilter0# 1&toColorTables #@ResProceduralTextureData|b#&m_Noise#&m_ClampShifta#8&m_Mapping#H&m_Color#\@ResProceduralNoise #ResProceduralNoise6: ref6GetNoiseTable76@ResProceduralClampShift #ResProceduralClampShift6: @ ResProceduralMapping# ResProceduralMapping 6:  ref 6 GetMappingTable7 6 GetAlphaMappingTable7 6@ ResProceduralColor# ResProceduralColor 6:  ref 6 GetColorTables7 65@ ResProceduralTexture#iResDataType, ResProceduralTexture 6: ? ref 6 GetNoise 6 GetClampShift 6 GetMappings 6 GetColor' 60?00s?0'?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFileHeaderData@ResFileHeader #@ResGraphicsFile#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResLookupTableData@ResLookupTable #ResLookupTable6: Cleanup6@ResImageLookupTable#ResImageLookupTable6: 003d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid04thisz__result4thisz__result *4thisz__result 0  00 f4thisz__result  4thisz__result  4this3 facez__resultOnwgfxres@ResTextureData(#@ResPixelBasedTextureData8#&m_Height0#&m_Width0#&m_Format0# &m_FormatType0#$&m_MipmapSize0#(&m_TextureObject0#,&m_LocationFlag0#0&m_FormatHW0#4@ResPixelBasedImageData &m_Height0#&m_Width0#&m_ImageDataTableCount0#&toImageDataTable1# &m_DynamicAllocator#&m_BitsPerPixel #&m_LocationAddress #&m_MemoryArea #@ResImageTextureData<#&toImage1#8@ ResCubeTextureDataP#&#8l '1'toImagesTablesB &toPositiveXImage1#&toNegativeXImage1#&toPositiveYImage1#&toNegativeYImage1# &toPositiveZImage1#&toNegativeZImage1#@ ResShadowTextureDataH#&toImage1#8&m_IsPerspectiveShadow/2#<&m_ShadowZBias0#@&m_ShadowZScale0#D@ ResReferenceTextureData #&toPath0#&toTargetTexture1#@ ResTexture.)#iResDataType ResTexture 6: 0 ptr 6? ref 6 Setupd* 655 Cleanup 6@ResPixelBasedTexture#iResDataType ResPixelBasedTexture 6: ?f ref 6f? ref 6GetTextureObject 6SetTextureObject65 GetLocationFlag 6@ResPixelBasedImage #ResPixelBasedImage6: ref6ref6GetHeight 6GetWidth 6GetImageDataCount 6GetImageData*6GetImageData66GetLocationAddress 6SetLocationAddress65 SetLocationAddress65GetBitsPerPixel 6CheckMemoryLocation6@ResImageTextureE#iResDataType@Description&height #&width #&mipmapSize #&locationFlag # &locationAddress #&formatHW #&executingMemoryFill#&isDynamicAllocation#@DynamicBuilder&m_DescriptionV #Create& 6 5ResImageTexture6: 0B ptr 6?B ref 6GetImageO6DynamicDestroy60 @ResCubeTextureE#CubeFaceCUBE_FACE_POSITIVE_X CUBE_FACE_NEGATIVE_X CUBE_FACE_POSITIVE_Y CUBE_FACE_NEGATIVE_Y CUBE_FACE_POSITIVE_Z CUBE_FACE_NEGATIVE_Z MAX_CUBE_FACE iResDataTypeResCubeTexture6: ? ref 6GetImageO65 @ResShadowTextureE#iResDataType@Description &height #&width #&locationFlag #&locationAddress # &executingMemoryFill#&isPerspectiveShadow#&shadowZBias #&shadowZScale #&isDynamicAllocation#@DynamicBuilder &m_Descriptiona #Create0 65ResShadowTexture6: 0M ptr 6?M ref 6GetImageO6DynamicDestroy60< @ResReferenceTexture#iResDataType7ResReferenceTexture6: ?=ref}6GetTargetTexture600EE00O??O00& 0 00 0os0;.$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0P4thisz__resultu4thisz__result1nwgfxres@ResSceneObjectData&typeInfo1#&m_Header#ResVertexAttribute6: Setup6Cleanup6@ResIndexStreamData,&m_FormatTypeV#&m_PrimitiveModeV#&m_IsVisible#]$&_padding_0\#&m_StreamTableCountV#&toStreamTableDW# &m_BufferObjectV#&m_LocationFlagV#&m_CommandCache#&m_CommandCacheSizeq$#&m_LocationAddressf$# &m_MemoryAreaf$#$&toBoundingVolumeDW#(@ ResIndexStream=#ResIndexStream6: ref6ref6GetStreamCountq$6GetStream6GetLocationFlagf$6GetLocationAddressf$6SetLocationAddress65f$ SetLocationAddress 65iResIndexStreamArray<600Z??Z0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData&typeInfoSW#&m_HeaderU#&toNameV# &m_UserDataDicCountV#&toUserDataDicDW#@ResSceneObject?#ResSceneObject6: 0Bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Result&m_Codef$#Result65f$0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865],voidbool00 U4thisz__result!4thisz__result=4>thisz__result==4>thisz__result=;4<thisz__result{;;4 <thisz__result;646thisz__result?6646thisz__resultK6nwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000nwos@IAllocator(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordf$M @BinaryRevisionHeader&signature#&revisionV#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]4void00]$nwutiResU8]$qiResU32f$uiResS32q$v@BinString&offset#iBinString@Offset&offset#to_ptr6to_table_ptr6iOffsetiResTypeInfoiResVec3$#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SafeCleanupper[operator()65[X#0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function[|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonb#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsYlipointer kireferenceYlmcGetValue50?(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayYl&m_pBegin#&m_pEnd#ivalue_typeYl9ipointerZ9@iterator&m_pCurrent?#iTItipointerZ=ireferenceZ=operator*Q6?3operator++6iterator65?ResArray"6"55begin6"end6"0008d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00=g=g0nwut@ResCommon=gResCommon)6)5ptr6)ptr61#00-8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00ff0nwut@ResCommonfResCommon)6)5ptr6)ptr61#00-D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]std@pairu&first#&second#ifirst_type_isecond_typeu`pair655 ??0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0/z0nwut@ResCommon/zResCommon 6 5ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFileHeaderData@ResFileHeaderY#@ResGraphicsFile#,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]xvoidcharboolint00&04thisz__result4thisz__result04thisz__result 4this3value7 4thisz__resultW 4this3value 4this3value. 4this3value 4thisz__result 4this3idxz__resultutbl_ptr^0?0un 4thisz__resultj  4 thisz__result 0 4thisz__result04this3idx3valueutbl_ptr&04thisz__result& nw gfx res@ResShaderParameterValueData&m_UniformTypeM#]&m_Value#@ResShaderSymbolData&toName#&m_IsEnabled#&m_IsGeometryUniform#&_padding_0#&m_LocationM#&m_DefaultValuei# @ ResShaderProgramDescriptionData&m_Flags=#&m_VertexShaderObject=#&m_GeometryShaderObject=#&m_VertexShaderIndexM# &m_GeometryShaderIndexM#&m_SymbolsTableCountM#&toSymbolsTable?#  &toAttributeSymbolsB# .&m_AttributeIndicesg#L &_padding_0#b&m_MaxBoneCountM#d&m_MaxVertexLightCountM#h&m_VertexLightEndUniformM#l&m_GeometryShaderModeM#p&m_ProgramObject=#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSize#&toOwnerShader?#@ ResShaderData/z#@ResBinaryShaderDataH#&m_BinaryDataTableCountM#&toBinaryDataTable?#&m_ShaderKindsTableCountM# &toShaderKindsTable?#$&m_DescriptionsTableCountM#(&toDescriptionsTable?#,&m_ShaderObjectsTableCountM#0&toShaderObjectsTable?#4&m_CommandCache#8&m_CommandCacheSize#<&m_ShaderBinaryInfo#@&m_CommandAllocator#D@ResReferenceShaderData #&toPath#&toTargetShader?#@ResShaderSymbol!_#ResShaderSymbol6: ref6ref6GetName6SetGeometryUniform65GetLocation6SetLocation65@ResShaderProgramDescription]#ResShaderProgramDescription6: ref6ref6SetVertexShaderObject65SetGeometryShaderObject65GetVertexShaderIndex6GetGeometryShaderIndex6GetSymbolsCount6GetSymbols65GetOwnerShaderData6GetOwnerShaderData6GetShaderBinaryInfoy6GetVertexUniformIndex655dGetGeometryUniformIndex655dSetup{65Cleanup6@ResShaderz#iResDataTypeResShader6: 0 ptrP 6? refj 6 ? ref 6 Setup{655bCleanup6Dereference 6Dereference6 @ResBinaryShader #iResDataTypeResBinaryShader6: ?6 refr 66 ? ref 6GetBinaryData6GetShaderKindsCount6GetDescriptionsCount6GetDescriptionsy 65GetDescriptions[6GetShaderObjectsCount6GetShaderObjects65SetShaderObjects655GetShaderObjects&6GetShaderBinaryInfox6@ResReferenceShader #iResDataType9ResReferenceShader6: ?Mref6GetTargetShader 60??00y ?]]?y 0000  0  0 00. osd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintchar0004this3shaderIndexz__result nw gfx@ ShaderBinaryInfo&m_pShaderBinary#&m_ExeImageCount#0X\&m_ExeImageInfo`#&m_pInstruction#&m_InstructionCount#&m_Swizzle#&m_SwizzleCount#&m_GeometryShaderCount#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INT SYMBOL_TYPE_BOOL @ExeImageInfo@&signature#&version#&isGeometryShader#&outputMaps#&mainAddress#&endAddress# &inputMask#&outputMask#&gsDataMode#&gsVertexStartIndex#&gsPatchSize#&gsVertexNum#&setupOffset#&setupCount#&labelOffset# &labelCount#$&outmapOffset#(&outmapCount#,&bindSymbolOffset#0&bindSymbolCount#4&stringOffset#8&stringCount#< ShaderBinaryInfo 65 GetCommonCommandSize 6 BuildCommonCommand 655 GetShaderProgramCommandSize 655 BuildShaderProgramCommand 65555 SearchUniformIndex%` 6550 AnalyzeBinary 6 GetShaderProgramInfo 65000$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0P4thisz__resultu4thisz__resultNnwgfxres@ResSceneObjectData&typeInfoN#&m_Header#&toName# &m_UserDataDicCountM#&toUserDataDic?#@ResSceneObjectoa#ResSceneObject 6 : ref6GetTypeInfoN60?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Result&m_Code#iself_typeNResultP6P5operator|=6P5operator|=6P5GetCode6X00T_4Pthis3codez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00 u4thisz__result!4thisz__result!4thisz__resulta4athisz__result]aV_4_thisz__result_l_4_thisz__result_^4Q^thisz__result]0^4Y^thisz__result] 6>: refF6NGetTypeInfo6NSetup96>Cleanup6>@ResReferenceLookupTable=#ResReferenceLookupTableR6R: 0=?B=0J0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]dmvoid0P4thisz__resultu'4thisz__resultnwgfxres@ResSceneObjectData&typeInfo#&m_Header #&toNamet# &m_UserDataDicCount7#&toUserDataDic#@ResSceneNodeData0#&m_Flags'#&m_IsBranchVisible# &padding_0#&m_ChildrenTableCount7# &toChildrenTable#$&m_AnimGroupsDicCount7#(&toAnimGroupsDic#,@ResTransformNodeData#&m_Transform#0&m_LocalMatrix0#T&m_WorldMatrix0#@ResSceneObject#ResSceneObject6: ref6GetTypeInfo6@ResSceneNode#ResSceneNode6: @ResTransformNodeH#ResTransformNode6: 0?00H0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]mboolp |4thisz__resultnwgfx@Result&m_Code #iself_typeNResult65 operator|=65 operator|=65GetCode 6IsFailure6IsSuccess6000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]pnvoidbool00!4"thisz__result!4*thisz__result4=thisz__result4thisz__result4thisz__resultwnwut@ResCommonBase&mpData#ResCommonBase"6"5IsValid6*void_ptr6"void_ptr6*00&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnwutiSigWord M @BinaryRevisionHeader&signature#&revision'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]xovoid00 nwutiResS8 riResU32 uiResS32 viResF32 w@BinString&offset#iBinString@Offset&offset#to_ptr6iOffset"iResTypeInfo@ResBool&value#iResBoolxiResVec3#iResTransform3#iResMtx34$ #0"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFileHeaderData@ResFileHeader#@ResGraphicsFile#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0H4thisz__resultO4thisz__resultnwgfxres@ResLookupTableData&typeInfo#DResImageLookupTableData@ResLookupTable#ResLookupTable6: ref6GetTypeInfo6Setup6Cleanup6@ResImageLookupTableV#iResDataType=mResImageLookupTable6: 0"ptra6@ResReferenceLookupTableV#ResReferenceLookupTable6: 0V?V000|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName`# &m_UserDataDicCount3#&toUserDataDic#@ResSceneNodeData0#&m_Flags##&m_IsBranchVisible# &padding_0|#&m_ChildrenTableCount3# &toChildrenTable#$&m_AnimGroupsDicCount3#(&toAnimGroupsDic#,@ResTransformNodeData3#&m_Transform#0&m_LocalMatrix #T&m_WorldMatrix #@ResSceneObject#@ResSceneNoden#@ResTransformNode#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]tboolp Y4thisz__resultnwgfx@Result&m_Code #iself_typeNResult65 operator|=65GetCode 6IsFailure6IsSuccess600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00 4thisz__result!4thisz__result!4thisz__result4%thisz__resultnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60[[0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]tnwutiSigWord M @BinaryRevisionHeader&signature#&revision##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00 nwutiResS8 riResU32 uiResS32 v@BinString&offset#iBinString@Offset&offset#to_ptr6iOffsetiResTypeInfo@ResBool&value#iResBoolhiResTransform3#iResMtx34$ #0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x #&y #&z #@VEC3 #hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]hvoidint0"0nwut@Slot2'(__vptr#0&m_Allocator#iAllocatorType'Destroy6a0GetAllocator=6a0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray,&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray65'5:  MoveArray65~MoveArray6release6begin6end6clear6SetArrayKind65 SetCapacity65destroy65destroy_range655PushBackFast,65erase650?0'0,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray65'5:  MoveArray65~MoveArray6release6begin6end6clear6SetArrayKind65 SetCapacity65destroy65destroy_range655PushBackFast!65erase650?0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase65000'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]pvoidint0"0nwut@Signal2l@''0@&m_Allocator#&m_Slots-#iSlotTypeiSlotList&iAllocatorType'Destroy6~Signal260d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon( #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0O0nwgfx@Skeleton#0O&m_OwnerSkeletalModel# 0[&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal6/@TransformPose&m_Transforms#iTransform!C%iTransformArrayE*TransformPose65?@MatrixPose&m_Matrices#iMatrixArray,MatrixPose65L?@OriginalPose&m_Resource-#OriginalPose65-0[*s_TypeInfoGetRuntimeTypeInfo#6 SetOwnerSkeletalModel65Skeleton65̃'5-55~Skeleton6CreateCallbacks65̃'550z00QB&m_OwnerSkeletalModel# &m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#00xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix,#&m_Scale#0&m_Flags!#3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]pnwgfx@GfxPtr&m_MovePtr#iGfxMovePtr2=.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children?A&m_Parent#&m_ChildrenA#&m_Deleter#ideleter_type?gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0.0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Fnwut@Signal2l@'.y0Fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00 nwut@ResCommon ResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLightcO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiFixedFragmentLightArray#9@LightSet# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwgfxiVertexLightArray9%iCameraArrayB iFogArrayEiLightSetArrayQ"@SceneContext#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fogs#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Cameras#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfxGeometryShaderModeGEOMETRY_SHADER_MODE_UNINITIALIZED GEOMETRY_SHADER_MODE_NONE GEOMETRY_SHADER_MODE_USED GEOMETRY_SHADER_MODE_COUNT @ShaderProgramL#&m_Descriptionx#&m_ProgramObject&# &m_GeometryShaderMode#I+m_VertexIntUniforms#I+m_GeometryIntUniforms#,I+m_DisableGeometry#DGetActiveDescription6SetUserVertexUniform65I5SetUserGeometryUniform65I5SetVertexUniformBool655SetGeometryUniformBool655L0 xdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLightcO#&m_Resource#@ResAmbientLightDataDestroyer#&m_AllocatorY#iResPtr LGetResAmbientLight_6S0O0.Vd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hnwgfx@FragmentLightcO#&m_Resource1#&m_DirectionH#@ResFragmentLightDataDestroyerw"#&m_Allocators#iResPtr NGetResFragmentLighty6m0i0.UB4mthisz__resultyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Lights#&m_OriginalValuetU#&m_OriginalTransform D#&m_AnimGroup#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0?4thisz__result;U4thisz__resultIv4thisz__resultI4thisz__resultI4thisz__resultI4thisz__resultIc4thisz__result_nwgfxres@ResLightData\#&m_IsLightEnabledB#I&padding_ #@ ResFragmentLightData#&m_LightKindA#&m_Ambiento?#&m_Diffuseo?#&m_Specular0o?#&m_Specular1o?#&m_AmbientU32yA#&m_DiffuseU32yA#&m_Specular0U32yA#&m_Specular1U32yA#&m_DirectionB#&toDistanceSamplerbB#&toAngleSamplerbB#&m_DistanceAttenuationStartA#&m_DistanceAttenuationEndA#&m_DistanceAttenuationScaleyA#&m_DistanceAttenuationBiasyA#&m_IsDirtyB#I&padding_# FlagFLAG_TWO_SIDE_DIFFUSE_ENABLED_SHIFT FLAG_DISTANCE_ATTENUATION_ENABLED_SHIFT FLAG_INHERITING_DIRECTION_ROTATE_SHIFT FLAG_SHIFT_MAX FLAG_TWO_SIDE_DIFFUSE_ENABLED FLAG_DISTANCE_ATTENUATION_ENABLED FLAG_IS_INHERITING_DIRECTION_ROTATE @ ResAmbientLightData#&m_Ambiento?#&m_AmbientU32yA#&m_IsDirtyB# I&padding_#@ ResLight# ResLight 6: @ResFragmentLight#iResDataType) ResFragmentLight 6: ?7 ref; 6 GetLightKindI 6 GetAmbientU32I 6 GetDiffuseU32I 6 GetSpecular0U32I 6GetSpecular1U32I 6@ResAmbientLight#iResDataType'ResAmbientLight6: ?[ref_6GetAmbientU32I600000@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoidboolint00 4thisz__result??.4thisz__resultIm4thisz__resultI4thisz__resultI4thisz__resultI4thisz__resultI4thisz__resultI!4thisz__resultIE4thisz__resultIi4thisz__resultI 4thisz__resultS 46thisz__resultI0nw0gfx0res@ ResMaterialColorData&m_Emissiono?#&m_AmbientAndVertexColorScaleo?#&m_Diffuseo?# &m_Specular0o?#0&m_Specular1o?#@&m_Constant0o?#P&m_Constant1o?#`&m_Constant2o?#p&m_Constant3o?#&m_Constant4o?#&m_Constant5o?#&m_EmissionU32yA#&m_AmbientU32yA#&m_DiffuseU32yA#&m_Specular0U32yA#&m_Specular1U32yA#&m_Constant0U32yA#&m_Constant1U32yA#&m_Constant2U32yA#&m_Constant3U32yA#&m_Constant4U32yA#&m_Constant5U32yA#&m_CommandCache#@ ResRasterizationData&m_FlagsyA#&m_CullingModeyA#&m_PolygonOffsetUnitA# yA&m_CommandBufferO#  FlagFLAG_POLYGON_OFFSET_ENABLED @ ResBlendOperationData,&m_ModeA#&m_BlendColoro?# yA&m_CommandBuffer#@ ResDepthOperationData&m_FlagsyA# yA&m_CommandBuffer)# FlagFLAG_TEST_ENABLED FLAG_MASK_ENABLED @ ResStencilOperationData yA&m_CommandBuffer#@ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation#@@ResTextureCoordinatorDataX&m_SourceCoordinateA#&m_MappingMethodA#&m_ReferenceCameraA#&m_MatrixModeA# &m_ScaleB#&m_RotateA#&m_TranslateB#&m_IsDirtyB#$&m_IsEnabledB#%I&_padding_0 #&&m_TextureMatrix C#(@ResMaterialData #&m_FlagsyA#&m_TextureCoordinateConfigA#&m_TranslucencyKindA# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCountA#'&m_TextureCoordinators' #bB&toTextureMappersN #&toProceduralTextureMapperbB#&toShaderbB#&toFragmentShaderbB#&m_ShaderProgramDescriptionIndexA#&m_ShaderParametersTableCountA#&toShaderParametersTablebB#&m_LightSetIndexA#&m_FogIndexA#&m_ShadingParameterHashyA#&m_ShaderParametersHashyA#&m_TextureCoordinatorsHashyA#&m_TextureSamplersHashyA#&m_TextureMappersHashyA#&m_MaterialColorHashyA#&m_RasterizationHashyA#&m_FragmentLightingHashyA#&m_FragmentLightingTableHashyA#&m_FragmentLightingTableParametersHashyA#&m_TextureCombinersHashyA#&m_AlphaTestHashyA#&m_FragmentOperationHashyA#&m_MaterialIdyA#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED FLAG_HAS_BEEN_SETUP @FLAG_HAS_BEEN_SETUP_SHADER FLAG_HAS_BEEN_SETUP_TEXTUREFLAG_HAS_BEEN_SETUP_FRAGMENTSHADER@ResMaterialColor,#ResMaterialColor6: ref6GetAmbient6GetAmbientU32I6GetEmissionU32I6GetDiffuseU32I6GetDiffuse6GetSpecular0U32I6GetSpecular1U32I6GetConstant0U32I6GetConstant1U32I6GetConstant2U32I6GetConstant3U32I6GetConstant4U32I6GetConstant5U32I6@ ResRasterization_+#ResRasterization6: ref6 GetFlagsI 6 GetPolygonOffsetUnitI 6@"ResBlendOperation)*#!ModeMODE_NOT_USE MODE_BLEND MODE_SEPARATE_BLEND MODE_LOGIC !ResBlendOperation!6: !ref!6!ref!6"GetModeS"6@#ResDepthOperation)#"ResDepthOperation"6: "ref"6#GetFlagsI#6@$ResStencilOperation'##ResStencilOperation#6: #ref#6$IsTestEnabled$6@'ResFragmentOperation&#%FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW %ResFragmentOperation%6: %ref"%6*&GetFragmentOperationMode7&6*&GetDepthOperation&6*&GetBlendOperation&6*'GetStencilOperation'6*@/ResMaterialÓ#iResDataTypeB 'ResMaterial.'6.: 0'ptr'66?(ref(6.?(ref(66(operator==(665:(GetFlagsI(66)GetMaterialColorn )6.)GetRasterization)6.)GetFragmentOperation)6.*GetTextureMappersCountI*66*GetTextureMappers*665*GetFragmentShader{*6.*GetFragmentShader2}*66+GetShaderParametersCountI+66+GetShaderParameters$+66+GetShadingParameterHashI+66,GetShaderParametersHashI,66,GetTextureCoordinatorsHashI,66-GetTextureMappersHashI,66-GetMaterialColorHashI-66-GetRasterizationHashI-66.GetFragmentLightingHashI-66.GetFragmentLightingTableHashI.66.GetAlphaTestHashI.66/GetTextureCombinersHashI.66/GetFragmentOperationHashI/660n ?n 00?003??300?00? 00?0&002?2h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0# 4 thisz__resultD 4 thisz__resultg 4 thisz__resulto 4 thisz__result$9 46 this7p z__result6 d 46 thisz__result: z 4J thisz__resultB  4J thisz__result   46 this3Irgba 4b this3idxz__resultF nwgfxres@ ResFragmentLightingData&m_FlagsyA#&m_LayerConfigyA#&m_FresnelConfigA#&m_BumpTextureIndexyA# &m_BumpModeyA#&m_IsBumpRenormalizeB#I&_padding_0 # FlagFLAG_CLAMP_HIGH_LIGHT_SHIFT FLAG_DISTRIBUTION0_ENABLED_SHIFT FLAG_DISTRIBUTION1_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR0_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR1_ENABLED_SHIFT FLAG_REFLECTION_ENABLED_SHIFT FLAG_CLAMP_HIGH_LIGHT FLAG_DISTRIBUTION0_ENABLED FLAG_DISTRIBUTION1_ENABLED FLAG_GEOMETRIC_FACTOR0_ENABLED FLAG_GEOMETRIC_FACTOR1_ENABLED FLAG_REFLECTION_ENABLED DResFragmentLightingTableData@ ResAlphaTestData yA&m_CommandBuffer#@ ResTextureCombinerData&m_ConstantyA#&M#l 'u yA'm_CommandBufferVB &m_CmdSourceyA#&m_CmdHeaderyA#&m_CmdOperandyA#&m_CmdCombineyA# &m_CmdConstantyA#&m_CmdScaleyA#@ ResFragmentShaderData&m_BufferColoro?#&m_FragmentLightingb#&toFragmentLightingTablebB#( &m_TextureCombinersj#,&m_AlphaTest# yA&m_BufferCommand#@ResFragmentLighting/2#ConfigCONFIG_TYPE0 CONFIG_TYPE1 CONFIG_TYPE2 CONFIG_TYPE3 CONFIG_TYPE4 CONFIG_TYPE5 CONFIG_TYPE6 CONFIG_TYPE7 CONFIG_TYPE8 CONFIG_TYPE9 CONFIG_TYPE10 FresnelConfigCONFIG_NO_FRESNEL CONFIG_PRI_ALPHA_FRESNEL CONFIG_SEC_ALPHA_FRESNEL CONFIG_PRI_SEC_ALPHA_FRESNEL BumpModeBUMPMODE_NOT_USED BUMPMODE_AS_BUMP BUMPMODE_AS_TANG BumpTextureBUMP_TEXTURE0 BUMP_TEXTURE1 BUMP_TEXTURE2 BUMP_TEXTURE3 ResFragmentLighting 6 : ref 6 GetFlagsI6 GetLayerConfig6 GetFresnelConfig6 GetBumpTextureIndexo6 GetBumpMode$6 IsBumpRenormalize6 @ResFragmentLightingTable-1#ResFragmentLightingTable 6 : @ResAlphaTest0#ResAlphaTest" 6" : ref* 62 @ResTextureCombiner.#ConstantCONSTANT0 CONSTANT1 CONSTANT2 CONSTANT3 CONSTANT4 CONSTANT5 EMISSION AMBIENT DIFFUSE SPECULAR0 SPECULAR1 ResTextureCombiner6 66 : ref: 66 refB 6J GetConstant 6J SetConstantCmd66 5I@ResFragmentShader-#ResFragmentShaderN 6N : refR 6N refZ 6b GetFragmentLighting6N GetFragmentLighting 6b GetFragmentLightingTable 6N GetTextureCombinersF 6b 5GetAlphaTest) 6N 0b? 0 0 0) ?& ) 0. 0 ??>  0F 0 ??V  0^ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoidbool004 thisz__result )4 thisz__result 0I4 thisz__result 4 thisz__resultI#4 thisz__result ! 4 thisz__result nwgfxresiResShaderSymbolArray}:+2@ResShaderParameterValueData&m_UniformTypeA#A&m_Value#@ResShaderSymbolData&toNameA#&m_IsEnabledB#&m_IsGeometryUniformB#I&_padding_0#&m_LocationA#&m_DefaultValue# @ResShaderParameterData&toNameA#&m_SymbolIndexA#&m_Parameter#@ ResShaderProgramDescriptionData&m_FlagsyA#&m_VertexShaderObjectyA#&m_GeometryShaderObjectyA#&m_VertexShaderIndexA# &m_GeometryShaderIndexA#&m_SymbolsTableCountA#&toSymbolsTablebB#A &toAttributeSymbols#jA&m_AttributeIndices,#LI&_padding_0Q#b&m_MaxBoneCountA#d&m_MaxVertexLightCountA#h&m_VertexLightEndUniformA#l&m_GeometryShaderModeA#p&m_ProgramObjectyA#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSizeI#&toOwnerShaderbB#@ ResShaderParameterValue6# UniformTypeTYPE_BOOL1 TYPE_FLOAT1 TYPE_FLOAT2 TYPE_FLOAT3 TYPE_FLOAT4  ResShaderParameterValue 6 :  ref 6  ref 6  GetUniformType 6  GetValueF32 6  GetValueBool 6 @ResShaderParameter5# ResShaderParameter 6 : ref 6 GetSymbolIndexI6 GetParameter 6 @ResShaderSymbola4#ResShaderSymbol 6 : ref 6 ref 6 IsEnabled6 GetDefaultValueb6 IsGeometryUniform6 GetLocationI6 @ResShaderProgramDescription63#FlagFLAG_IS_SUPPORTING_RIGID_SKINNING FLAG_IS_SUPPORTING_SMOOTH_SKINNING FLAG_IS_SUPPORTING_HEMISPHERE_LIGHTING FLAG_IS_SUPPORTING_VERTEX_MORPH_SHADER ref 6 ref 6 GetFlagsI6 GetSymbolsCountI6 GetSymbols76 GetMaxVertexLightCountI6 0b?? b0 0? 0 0C?**? C0 ?"08"? 80 Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04Jthisz__resultI04Jthisz__result4Jthisz__resultInwgfxres@ResTextureMapperData &typeInfoqB#&m_DynamicAllocatorQ#&toTexturebB#@ResPixelBasedTextureMapperDataLG#&toSamplerbB# yA &m_CommandCache#&m_CommandSizeToSendyA#H@ResTextureMapperC;#ResTextureMapper>6>: @ResPixelBasedTextureMapper#iResDataTypeResPixelBasedTextureMapperB6B: ?ref6JGetCommandCache6JGetCommandSizeToSendI6J00ff0F0.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@TransformNode#&m_Transform1#L&m_WorldMatrixhF#&m_CalculatedTransform1#+m_InverseWorldMatrixhF#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalb#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignalY<*>@DescriptionQ#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeL#&m_Parent # &m_Childrenq#&m_AnimBinding?#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResultsJ#8&m_Description}##&m_End>#&m_Capacity'# iiterator>e=MoveArray"6"MoveArray"6"58MoveArray"6"5*~MoveArray6"operator=.6"5"release>6"size62begin#6"end#6"empty62capacity62reserve6"5push_back6"5swap6"5.clear6"erase_find6"5GetArrayKind62SetArrayKind6"5SetCapacity6"5GetCapacity62construct6"5>5destroy6"5>destroy_range6"5#5#erase>>6"5>MoveArray"6"55'5850?&?0&0'0I|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]cvoidbool0nwut@Children$$Ƿ&m_ParentI#&m_Children#&m_Deleter9#ireferencexZ;iiterators];ideleter_typeǷgChildrenr6rChildrenr6r5I55'5̃': Childrenr6r5I5̃'~Children6rbegin'6rend'6rAttach6r5IDetach6r5ISetParent6r5I0?Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hdvoidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=MoveArray65~MoveArray6begin!6end!6clear6SetArrayKind65SetCapacity65destroy65destroy_range65!5!MoveArray655'5: erase65000'0hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid00nwut@Signal2Il@''p00R&m_Allocator#&m_Slots?#iSelfTypePiSlotTypepiSlotListο&iAllocatorType'0cCreateInvalidateSignalj50RcCreateFixedSizedSignalj5'5cCreateVariableSizeSignalj5Destroy6bSignal2b6b55'5Signal2b6b5~Signal26b0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pevoidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray6~MoveArray6operator=65begin6end6swap65clear6SetArrayKind65SetCapacity65destroy65destroy_range655MoveArray655'5: PushBackFast65erase650?030'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]evoidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray6~MoveArray6operator=65begin6end6swap65clear6SetArrayKind65SetCapacity65destroy65destroy_range655MoveArray655'5: PushBackFast65erase650?00'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00tnwut@ResCommontResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void020nwut@ResCommon2ResCommon 6 5ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater{#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext{#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor{#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]fboolvoid,4thisz__result,4thisz__result000 ~4thisz__results# #4thisz__result0nwgfx@SceneNodeL_#&m_Parent# &m_ChildrenD#&m_AnimBindingj#(&m_BranchVisible#00&m_PreUpdateSignal#4&m_TraversalResultss##8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalyH:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacksO##&maxChildrenO##&maxAnimObjectsPerGroupO## @DynamicBuilder&m_Description#Create65̃'*s_TypeInfoGetParent6GetParent6SetParent65GetRuntimeTypeInfo#6cCreate555?5̃'?;UpdateTransform# 655 AttachChild 65 DetachChild 65 Accept# 65 TrackbackWorldMatrixbR# 6 TrackbackWorldTransform# 6 TrackbackLocalTransform# 6 SetAnimBinding 65+ GetTraversalResultss# 6 SetTraversalResults 65s# IsEnabledResults 65s# InheritTraversalResults# 6 IsBranchVisible 6 SceneNode 65̃'5 5? ~SceneNodeQ 6 IsCircularReference 65 AcceptChildren 65Initialize]#$ 65̃'CreateChildren]65̃'CreateCallbacks]65̃'CreateAnimBinding]65̃'0;0dd0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]`gintvoid0nwgfx@AnimGrouph{#@AnimObject{#@AnimBinding,{#&m_AnimGroupsU#&m_AnimObjectsn#&m_AnimObjectCountPerGroup#(iAnimGroupArray'iAnimObjectArray(@Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup#Builder6MaxAnimGroups65MaxAnimObjectsPerGroup65Create65̃'AnimBinding65̃'5~AnimBinding6Initialize]6550?000Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrixQ#&m_Scale0S#0&m_Flagss##3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds itype Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<nwgfx@GfxPtr &m_MovePtr#iGfxMovePtr.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children  &m_Parent #&m_Children#&m_Deleter#ideleter_typegd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 nwut@Signal2 l@' 0 8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr617#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]нnwgfx@ParticleSet #0( &m_ParticleCollection#L&m_ParticleRandom#P&m_Initializers#T&m_Updaters#d&m_ScaleOffseth<#t&m_RotateOffseth<#DInitializerDUpdaterGetResParticleSetq6GetParticleCollection600( 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_SeedA=#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܾvoid0nwgfxres@ResParticleSetDataTV#&toParticleCollection!#0&m_ParticleInitializersTableCount#4&toParticleInitializersTable!#8&m_ParticleUpdatersTableCount#<&toParticleUpdatersTable!#@&toParticleShapeBuilder!#D&m_ParticleShapeIndex#H&m_ParticleSetPriority#L&m_IsForceWorld^#P&m_IsBufferFlushEnabled^#Q&m_IsInheritParentVelocity^#R@ResParticleSet#iResDataTypeDResParticleSet6: ?rref6GetParticleShapeBuilder 60Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0/4thisz__result nwgfxres@ResParticleShapeBuilderData&typeInfo0#&m_IsAscendingOrder^#8=&padding_0C#&m_DrawOffsetn#@ResParticleShapeBuilder#ResParticleShapeBuilder6: ref 6GetTypeInfo060v?v0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeL#&m_Parent # &m_Children#&m_AnimBinding#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResultsz=#8&m_Description}#6>: @ResPixelBasedTextureMapper#iResDataTypeResPixelBasedTextureMapperB6B: ?ref6JGetCommandCache6JGetCommandSizeToSend6J00ff0F0.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData&typeInfoX#&m_HeaderV#&toNameBX# &m_UserDataDicCountX#&toUserDataDicX#@ResSceneObject*#ResSceneObject6: 0Bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?.04thisz__resultnwgfx@GfxObject(__vptr#&m_Allocator#coperator new5'5doperator delete5GfxObject65.~GfxObject6@GfxDeleter&m_HasOwnership#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]\voidbool00 4thisz__result!4thisz__result!4thisz__result4(4](thisz__result'&45'this3pz__result5'&45'thisz__result&'4='thisz__result&%4%thisz__resulto%%4&thisz__result{%$4$thisz__resultU$|#4#thisz__result5#F"4}"thisz__result!\"4"thisz__result! !4I!thisz__result  4) thisz__result4 thisz__resultnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60qq0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FloatColor&r#&g#&b#&a# iResFloatColord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryRevisionHeader&signature#&revisionW#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]\void0000nwutiResS8riResU32uiResS32viResF32w@BinString&offset#iBinString@Offset&offset#to_ptr6to_ptr6iOffset4iResTypeInfo@ResBool&value#iResBooliResVec2\#iResMtx34`[#0440Pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''f]'mh 'aw\'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray?t&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0;0?td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray2t&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0;02td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$void0nwutinternal@ResArray%~&m_pBegin#&m_pEnd#ipointerb9@iterator&m_pCurrent*#iTItipointerb=ireferenceb=operator*<6?operator++l6iterator65*ResArray 6 55&%begin6 end6 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<%nwutinternal@ResArrayClassTraits%~ipointer kireference%~mcGetValue50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon?ptr6ptr6 #000??0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]%nwut@ResArrayClass%~itype`PF8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00}}0nwut@ResCommon}ResCommon)6)5ptr6)ptr61 #00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]@&nwut@MovePtrY0&m_Object#&m_Deleter#ielement_typeh3ideleter_typeYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]@'nwgfx@GfxPtr&m_MovePtr#iGfxMovePtrf.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]'nwut@Childrenik&m_Parent#&m_Childrenk#&m_Deleter#ideleter_typeigd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0;0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2l@';]0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865](intboolvoid00Ix0s0;0&% 4thisz__result&%0 nw gfx@ ParticleCollection#&m_ParticleAttribute4#&m_Capacity#&m_Count#&m_BufferSide#&m_IsStream#&m_StreamPtr#&m_StreamStride#&m_MinActiveIndex&%#&m_MaxActiveIndex&%#&m_ResParticleCollection#&m_ParticleShape#&m_ParticleSet#&m_DeviceAllocator#&m_DeviceMemory#@ParticleAttribute &m_Usage&%#&m_IsStream#&m_Stream#*s_TypeInfoGetRuntimeTypeInfo#6cCreate 55555dGetMemorySizeInternal5<5dGetDeviceMemorySizeInternal5<5GetCapacity6SetCount6 5SetMinActiveIndex6 5&%SetMaxActiveIndex6 5&%GetStreamPtr6 5\5x SetParameter6 5\5x5 Clear 6  ParticleCollection  6 5555 ~ParticleCollection 6 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nnwgfx@ParticleSet#0n&m_ParticleCollection#L&m_ParticleRandom(u#P&m_Initializers_#T&m_Updaters^#d&m_ScaleOffset#t&m_RotateOffset#DInitializerDUpdaterAttachParticleCollection650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_Seed&%#hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]d)voidintboolunsigned int00{&%0;00&% G4bthisz__result r4Zthis3indexz__result&%4Zthis3indexz__result{&% 4Zthis3indexz__result&%0 4Zthis3index3side3ptrucountufdata&%udatautargetpubits32usignuexpufractionubits24u_ZN2nw2ut7Float2415Float32ToBits24Ef__1 uj0&% -4Zthis3sidez__resultnwgfxParticleBufferPARTICLE_BUFFER_FRONT PARTICLE_BUFFER_BACK @ParticleShape#&m_CommandCache# &%&m_CommandCacheSize5#&m_DeactivateVertexCommandCache#&m_DeactivateVertexCommandCacheSize&%# &m_PrimitiveCommandCache#$&m_PrimitiveCommandCacheSize&%#(&m_Capacity#,&m_BufferSide#0&m_ResVertexAttributeDataCount#4&m_VertexAttribute;#8&m_PrimitiveBuffer]# &%&m_PrimitiveBufferOffset#&m_DeviceAllocator#&m_DeviceMemory#@ VertexAttribute&m_Usage&%#&m_FormatType&%#&m_Dimension{&%#&m_IsStream#  &m_Stream>#  &m_CommandPtrW#c AddVertexStreamSize5&%555c AddVertexParamSize5&%550 AddVertexStream 6Z5&%5&%555 AddVertexParam 6Z5&%5&%555 GetVertexAttributesCount 6b GetVertexAttributeUsage&% 6Z5 GetVertexAttributeDimension{&% 6Z5 GetVertexParameter 6Z5SetVertexParameter6Z555GetPrimitiveStreamPtr6Z500^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865])void0,4thisz__result0&%&%0{+4thisz__result nw gfx res@ResParticleAttributeData&typeInfo#&m_Usagen#@ResParticleAttributee#ResParticleAttribute6: ref6GetUsage&%6GetTypeInfo6iResParticleAttributeArrayd8<@ResParticleParameterAttributeData(#&m_Dimensionn#&m_DataTableCountn# &toDataTable#@ResParticleParameterAttributei#iResDataType0^ResParticleParameterAttribute6: ?ref6?0ref46GetData6GetData6@ResParticleCollectionData &m_Capacityn#&m_AttributesTableCountn#&toAttributesTable#@ ResParticleCollectionc#ref6ref6GetCapacity&%6 GetAttributesCount&% 6 GetAttributes` 60i(?i000?0?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresParticleUsagePARTICLEUSAGE_TRANSLATEPARTICLEUSAGE_SCALEPARTICLEUSAGE_ROTATEPARTICLEUSAGE_COLORPARTICLEUSAGE_ALPHAPARTICLEUSAGE_TEXTURETRANSLATE0PARTICLEUSAGE_TEXTURESCALE0PARTICLEUSAGE_TEXTUREROTATE0PARTICLEUSAGE_SCALE_EXTPARTICLEUSAGE_ID PARTICLEUSAGE_BIRTH PARTICLEUSAGE_LIFE PARTICLEUSAGE_VELOCITY PARTICLEUSAGE_ACTIVEINDEX PARTICLEUSAGE_FREEINDEXPARTICLEUSAGE_NEG_TIMELIMITPARTICLEUSAGE_COUNTPARTICLEUSAGE_IS_INTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]+boolnwgfx@SceneNodeL#&m_Parent # &m_Children#&m_AnimBindingh#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResults&%#8&m_Description}#0nwut@ResCommon>ResCommon 6 5ptr6?=#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommon ResCommon65?=#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6?=#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon ptr6ptr6?=#000  08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61?=#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0nwut@ResCommon ResCommon 6 5ptr6?=#008d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61?=#00-hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidint0nwutinternal@ResArray%&m_pBegin#&m_pEnd#ipointerg9ireferencev9ResArraya6a55Ioperator[]6a50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraits%ipointer kireference%mcGetValue50bBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwut@ResArrayClass%itypePFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00;)nwut@ResCommon;)ResCommon 6 5ptr6 ?=#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0,nwut@Signal2l@'.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr90980&m_Object#&m_Deleter#ielement_typeR3ideleter_type98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwut@remove_bounds90itype90Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr90&m_MovePtr#iGfxMovePtr".d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865](nwut@Children..&m_Parentq/#&m_Children#&m_Deleter#ideleter_typegd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayq/&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0.0q/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2q/l@'.i0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void003nwut@ResCommon3ResCommon 6 5ptr6 ?=#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLightS#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiFixedFragmentLightArray#9@LightSet7# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]TnwgfxiVertexLightArray9%iCameraArrayB iFogArray|EiLightSetArraypQ"@SceneContext7#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog,#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera,#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfxGeometryShaderModeGEOMETRY_SHADER_MODE_UNINITIALIZED GEOMETRY_SHADER_MODE_NONE GEOMETRY_SHADER_MODE_USED GEOMETRY_SHADER_MODE_COUNT @ShaderProgramL7#&m_Description&#&m_ProgramObject&# &m_GeometryShaderMode#I+m_VertexIntUniforms#I+m_GeometryIntUniforms#,I+m_DisableGeometry#DGetActiveDescription6SetUserVertexUniform65I52#SetUserGeometryUniform65I52#SetVertexUniformBool655SetGeometryUniformBool655L0 &dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLightS#&m_Resource#@ResAmbientLightDataDestroyer#&m_AllocatorY#iResPtrLGetResAmbientLight_6S0O0.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]xnwgfx@FragmentLightS#&m_Resource1#&m_DirectionH#@ResFragmentLightDataDestroyerg#&m_Allocators#iResPtrNGetResFragmentLighty6m0i0.B4mthisz__resultyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light,#&m_OriginalValued#&m_OriginalTransform D#&m_AnimGroup#0 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0?4thisz__result;U4thisz__resultIv4thisz__resultI4thisz__resultI4thisz__resultI4thisz__resultIc4thisz__result_nwgfxres@ResLightData4#&m_IsLightEnabledB#I&padding_ #@ ResFragmentLightData#&m_LightKindA#&m_Ambiento?#&m_Diffuseo?#&m_Specular0o?#&m_Specular1o?#&m_AmbientU32yA#&m_DiffuseU32yA#&m_Specular0U32yA#&m_Specular1U32yA#&m_DirectionB#&toDistanceSamplerbB#&toAngleSamplerbB#&m_DistanceAttenuationStartA#&m_DistanceAttenuationEndA#&m_DistanceAttenuationScaleyA#&m_DistanceAttenuationBiasyA#&m_IsDirtyB#I&padding_# FlagFLAG_TWO_SIDE_DIFFUSE_ENABLED_SHIFT FLAG_DISTANCE_ATTENUATION_ENABLED_SHIFT FLAG_INHERITING_DIRECTION_ROTATE_SHIFT FLAG_SHIFT_MAX FLAG_TWO_SIDE_DIFFUSE_ENABLED FLAG_DISTANCE_ATTENUATION_ENABLED FLAG_IS_INHERITING_DIRECTION_ROTATE @ ResAmbientLightData#&m_Ambiento?#&m_AmbientU32yA#&m_IsDirtyB# I&padding_#@ ResLight.6# ResLight 6: @ResFragmentLight#iResDataType) ResFragmentLight 6: ?7 ref; 6 GetLightKindI 6 GetAmbientU32I 6 GetDiffuseU32I 6 GetSpecular0U32I 6GetSpecular1U32I 6@ResAmbientLight#iResDataType'ResAmbientLight6: ?[ref_6GetAmbientU32I600000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint00 4cthisz__result[??.4cthisz__resultIm4cthisz__resultI4cthisz__resultI4cthisz__resultI4cthisz__resultI4cthisz__resultI!4cthisz__resultIE4cthisz__resultIi4cthisz__resultI 4thisz__resultS ~4thisz__resultI/nw/gfx/res@ ResMaterialColorData&m_Emissiono?#&m_AmbientAndVertexColorScaleo?#&m_Diffuseo?# &m_Specular0o?#0&m_Specular1o?#@&m_Constant0o?#P&m_Constant1o?#`&m_Constant2o?#p&m_Constant3o?#&m_Constant4o?#&m_Constant5o?#&m_EmissionU32yA#&m_AmbientU32yA#&m_DiffuseU32yA#&m_Specular0U32yA#&m_Specular1U32yA#&m_Constant0U32yA#&m_Constant1U32yA#&m_Constant2U32yA#&m_Constant3U32yA#&m_Constant4U32yA#&m_Constant5U32yA#&m_CommandCache#@ ResRasterizationData&m_FlagsyA#&m_CullingModeyA#&m_PolygonOffsetUnitA# yA&m_CommandBufferO#  FlagFLAG_POLYGON_OFFSET_ENABLED @ ResBlendOperationData,&m_ModeA#&m_BlendColoro?# yA&m_CommandBuffer#@ ResDepthOperationData&m_FlagsyA# yA&m_CommandBuffer)# FlagFLAG_TEST_ENABLED FLAG_MASK_ENABLED @ ResStencilOperationData yA&m_CommandBuffer#@ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperation#@@ResTextureCoordinatorDataX&m_SourceCoordinateA#&m_MappingMethodA#&m_ReferenceCameraA#&m_MatrixModeA# &m_ScaleB#&m_RotateA#&m_TranslateB#&m_IsDirtyB#$&m_IsEnabledB#%I&_padding_0 #&&m_TextureMatrix C#(@ResMaterialData3#&m_FlagsyA#&m_TextureCoordinateConfigA#&m_TranslucencyKindA# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCountA#'&m_TextureCoordinators' #bB&toTextureMappersN #&toProceduralTextureMapperbB#&toShaderbB#&toFragmentShaderbB#&m_ShaderProgramDescriptionIndexA#&m_ShaderParametersTableCountA#&toShaderParametersTablebB#&m_LightSetIndexA#&m_FogIndexA#&m_ShadingParameterHashyA#&m_ShaderParametersHashyA#&m_TextureCoordinatorsHashyA#&m_TextureSamplersHashyA#&m_TextureMappersHashyA#&m_MaterialColorHashyA#&m_RasterizationHashyA#&m_FragmentLightingHashyA#&m_FragmentLightingTableHashyA#&m_FragmentLightingTableParametersHashyA#&m_TextureCombinersHashyA#&m_AlphaTestHashyA#&m_FragmentOperationHashyA#&m_MaterialIdyA#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED FLAG_HAS_BEEN_SETUP @FLAG_HAS_BEEN_SETUP_SHADER FLAG_HAS_BEEN_SETUP_TEXTUREFLAG_HAS_BEEN_SETUP_FRAGMENTSHADER@ResMaterialColoro#ResMaterialColorS6S: ref[6cGetAmbient6cGetAmbientU32I6cGetEmissionU32I6cGetDiffuseU32I6cGetDiffuse6cGetSpecular0U32I6cGetSpecular1U32I6cGetConstant0U32I6cGetConstant1U32I6cGetConstant2U32I6cGetConstant3U32I6cGetConstant4U32I6cGetConstant5U32I6c@ ResRasterizationO#ResRasterizationg6g: refo6w GetFlagsI 6w GetPolygonOffsetUnitI 6w@"ResBlendOperation#!ModeMODE_NOT_USE MODE_BLEND MODE_SEPARATE_BLEND MODE_LOGIC !ResBlendOperation{!6{: !ref!6{!ref!6"GetModeS"6@#ResDepthOperation#"ResDepthOperation"6: "ref"6#GetFlagsI#6@$ResStencilOperation##ResStencilOperation#6: #ref#6$IsTestEnabled$6@'ResFragmentOperation#%FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW %ResFragmentOperation%6: %ref%6&GetFragmentOperationMode7&6&GetDepthOperation&6&GetBlendOperation&6'GetStencilOperation'6@.ResMaterial[5#iResDataTypeB ?'ref'6?'ref'6(GetFlagsI(6(GetMaterialColor_(6(GetRasterizations(6(GetFragmentOperation(6)GetTextureMappersCountI)6)GetTextureMappers:+)65)GetFragmentShader3)6*GetFragmentShader*6*GetShaderParametersCountI*6*GetShaderParameters*6+GetShadingParameterHashI+6+GetShaderParametersHashI+6+GetTextureCoordinatorsHashI+6,GetTextureMappersHashI,6,GetMaterialColorHashI,6,GetRasterizationHashI,6-GetFragmentLightingHashI-6-GetFragmentLightingTableHashI-6-GetAlphaTestHashI-6.GetTextureCombinersHashI.6.GetFragmentOperationHashI.60n ?Wn 0_0?k0s03??300?00?00?000l d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidboolint0# 4 thisz__resultD 4 thisz__resultg 4 thisz__resulto 4 thisz__result$9 46 this7p z__result6 d 46 thisz__result: z 4J thisz__resultB  4J thisz__result   46 this3Irgba 4b this3idxz__resultF nwgfxres@ ResFragmentLightingData&m_FlagsyA#&m_LayerConfigyA#&m_FresnelConfigA#&m_BumpTextureIndexyA# &m_BumpModeyA#&m_IsBumpRenormalizeB#I&_padding_0 # FlagFLAG_CLAMP_HIGH_LIGHT_SHIFT FLAG_DISTRIBUTION0_ENABLED_SHIFT FLAG_DISTRIBUTION1_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR0_ENABLED_SHIFT FLAG_GEOMETRIC_FACTOR1_ENABLED_SHIFT FLAG_REFLECTION_ENABLED_SHIFT FLAG_CLAMP_HIGH_LIGHT FLAG_DISTRIBUTION0_ENABLED FLAG_DISTRIBUTION1_ENABLED FLAG_GEOMETRIC_FACTOR0_ENABLED FLAG_GEOMETRIC_FACTOR1_ENABLED FLAG_REFLECTION_ENABLED DResFragmentLightingTableData@ ResAlphaTestData yA&m_CommandBuffer#@ ResTextureCombinerData&m_ConstantyA#&M#l 'u yA'm_CommandBufferVB &m_CmdSourceyA#&m_CmdHeaderyA#&m_CmdOperandyA#&m_CmdCombineyA# &m_CmdConstantyA#&m_CmdScaleyA#@ ResFragmentShaderData&m_BufferColoro?#&m_FragmentLightingb#&toFragmentLightingTablebB#( &m_TextureCombinersj#,&m_AlphaTest# yA&m_BufferCommand#@ResFragmentLighting#ConfigCONFIG_TYPE0 CONFIG_TYPE1 CONFIG_TYPE2 CONFIG_TYPE3 CONFIG_TYPE4 CONFIG_TYPE5 CONFIG_TYPE6 CONFIG_TYPE7 CONFIG_TYPE8 CONFIG_TYPE9 CONFIG_TYPE10 FresnelConfigCONFIG_NO_FRESNEL CONFIG_PRI_ALPHA_FRESNEL CONFIG_SEC_ALPHA_FRESNEL CONFIG_PRI_SEC_ALPHA_FRESNEL BumpModeBUMPMODE_NOT_USED BUMPMODE_AS_BUMP BUMPMODE_AS_TANG BumpTextureBUMP_TEXTURE0 BUMP_TEXTURE1 BUMP_TEXTURE2 BUMP_TEXTURE3 ResFragmentLighting 6 : ref 6 GetFlagsI6 GetLayerConfig6 GetFresnelConfig6 GetBumpTextureIndexo6 GetBumpMode$6 IsBumpRenormalize6 @ResFragmentLightingTable#ResFragmentLightingTable 6 : @ResAlphaTest#ResAlphaTest" 6" : ref* 62 @ResTextureCombiner#ConstantCONSTANT0 CONSTANT1 CONSTANT2 CONSTANT3 CONSTANT4 CONSTANT5 EMISSION AMBIENT DIFFUSE SPECULAR0 SPECULAR1 ResTextureCombiner6 66 : ref: 66 refB 6J GetConstant 6J SetConstantCmd66 5I@ResFragmentShader#ResFragmentShaderN 6N : refR 6N refZ 6b GetFragmentLighting6N GetFragmentLighting 6b GetFragmentLightingTablef 6b GetTextureCombinersF 6b 5GetAlphaTest. 6b 0b? 0 0 0) ?& ) 0. 0 ??>  0F 0 ??V  0^  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool004 thisz__result )4 thisz__result 0I4 thisz__result 4 thisz__resultI#4 thisz__result ! 4 thisz__result nwgfxresiResShaderSymbolArraym+2@ResShaderParameterValueData&m_UniformTypeA#A&m_Value#@ResShaderSymbolData&toNameA#&m_IsEnabledB#&m_IsGeometryUniformB#I&_padding_0#&m_LocationA#&m_DefaultValue# @ResShaderParameterData&toNameA#&m_SymbolIndexA#&m_Parameter#@ ResShaderProgramDescriptionData&m_FlagsyA#&m_VertexShaderObjectyA#&m_GeometryShaderObjectyA#&m_VertexShaderIndexA# &m_GeometryShaderIndexA#&m_SymbolsTableCountA#&toSymbolsTablebB#A &toAttributeSymbols#jA&m_AttributeIndices,#LI&_padding_0Q#b&m_MaxBoneCountA#d&m_MaxVertexLightCountA#h&m_VertexLightEndUniformA#l&m_GeometryShaderModeA#p&m_ProgramObjectyA#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSizeI#&toOwnerShaderbB#@ ResShaderParameterValue# UniformTypeTYPE_BOOL1 TYPE_FLOAT1 TYPE_FLOAT2 TYPE_FLOAT3 TYPE_FLOAT4  ResShaderParameterValue 6 :  ref 6  ref 6  GetUniformType 6  GetValueF32 6  GetValueBool 6 @ResShaderParameter# ResShaderParameter 6 : ref 6 GetSymbolIndexI6 GetParameter 6 @ResShaderSymbolQ#ResShaderSymbol 6 : ref 6 ref 6 IsEnabled6 GetDefaultValueb6 IsGeometryUniform6 GetLocationI6 @ResShaderProgramDescription&#FlagFLAG_IS_SUPPORTING_RIGID_SKINNING FLAG_IS_SUPPORTING_SMOOTH_SKINNING FLAG_IS_SUPPORTING_HEMISPHERE_LIGHTING FLAG_IS_SUPPORTING_VERTEX_MORPH_SHADER ref 6 ref 6 GetFlagsI6 GetSymbolsCountI6 GetSymbols6 GetMaxVertexLightCountI6 0b?? b0 0? 0 0C?**? C0 ?"08"? 80 Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]$void04Jthisz__resultI04Jthisz__result4Jthisz__resultInwgfxres@ResTextureMapperData &typeInfoqB#&m_DynamicAllocatorQ#&toTexturebB#@ResPixelBasedTextureMapperDataLG#&toSamplerbB# yA &m_CommandCache#&m_CommandSizeToSendyA#H@ResTextureMapper3#ResTextureMapper>6>: @ResPixelBasedTextureMapper#iResDataTypeResPixelBasedTextureMapperB6B: ?ref6JGetCommandCache6JGetCommandSizeToSendI6J00ff0F0.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]4boolnwgfx@TransformNode.#&m_Transform1#L&m_WorldMatrixhF#&m_CalculatedTransform1#+m_InverseWorldMatrixhF#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalb#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignalI*>@Description.#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeL$2#&m_Parent # &m_Children 2#&m_AnimBinding#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResultsJ#8&m_Description}##&m_MeshBuffersD#&m_MeshNodeVisibilityBuffersS#&m_BufferOptionz=#&m_ModelViewMatrix#&m_NormalMatrix#&m_MaterialActivatorR#&m_LayerId8=#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilitiesP#&m_MeshNodeOriginalVisibilitiesP#?&m_Description#&m_UserParameterA=#iRenderSignalU1@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4MULTI_FLAG_LIGHTING_MATERIAL@Description̪#GetBufferOptionz=600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]6 boolvoid0?4this3Ydatanwgfx@ MaterialX#&m_Buffers# 0v&m_Owner#&m_ProgramDescription¤# &m_BufferCountV=#$&m_ShaderParameterResMaterial#(&m_ShadingParameterResMaterial#,&m_MaterialColorResMaterial#0&m_RasterizationResMaterial#4&m_TextureCoordinatorResMaterial#8&m_TextureMapperResMaterial#<&m_FragmentLightingResMaterial#@&m_FragmentLightingTableResMaterial#D&m_TextureCombinerResMaterial#H&m_AlphaTestResMaterial#L&m_FragmentOperationResMaterial#P&m_SceneEnvironmentResMaterial#T@ResMaterialDestroyerY#&m_Allocator#ResMaterialDestroyer6: operator()65YiResMaterialArrayV(*s_TypeInfoGetRuntimeTypeInfo#6cCreate55V=55dGetMemorySizeInternal5/55V=5z=GetOriginal6 GetOwnerModel 6 GetOwnerModel 6 GetBuffer 6 Material 6555V=5 ~Material 6 Initializea 65 CreateBuffersa 65 CopyResMaterialmO 655z=d DestroyResMaterial55d DestroyResFragmentShader55d DestroyResShaderParameter55 CopyResFragmentLightingTableUN 655" CopyResLightingLookupTable=M 655 GetAnimTargetObject 655 CanUseBuffer 65A=0"iMaterialArrayT"000}0vv0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]6 nwgfxres@ResMesh#iResMeshArray\/\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] 7 voidint00 @ 4Wthisz__result<   4Wthisz__resultV=0)nwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32)#&m_AmbientU32)#&m_DiffuseU32)#&m_Specular0U32)#&m_Specular1U32)#&m_Constant0U32)#&m_Constant1U32)#&m_Constant2U32)#&m_Constant3U32)#&m_Constant4U32)#&m_Constant5U32)#&m_CommandCache#@ResRasterizationData&m_Flags)#&m_CullingMode)#&m_PolygonOffsetUnitI#)&m_CommandBuffer# @ResBlendOperationData,&m_Mode9#&m_BlendColor#)&m_CommandBuffer#@ ResDepthOperationData&m_Flags)#)&m_CommandBufferj#@ ResStencilOperationData )&m_CommandBuffer#@ ResFragmentOperationDataP&m_DepthOperation?#&m_BlendOperation#&m_StencilOperation#@@ ResTextureCoordinatorDataX&m_SourceCoordinate9#&m_MappingMethod9#&m_ReferenceCamera9#&m_MatrixMode9# &m_Scalev#&m_RotateI#&m_Translatev#&m_IsDirtyf#$&m_IsEnabledf#% 8=&_padding_0#&&m_TextureMatrix#(@ResMaterialData#&m_Flags)#&m_TextureCoordinateConfig9#&m_TranslucencyKind9# &m_MaterialColor##$&m_Rasterization[#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCount9#4&m_TextureCoordinators4#)&toTextureMappers[#&toProceduralTextureMapper)#&toShader)#&toFragmentShader)#&m_ShaderProgramDescriptionIndex9#&m_ShaderParametersTableCount9#&toShaderParametersTable)#&m_LightSetIndex9#&m_FogIndex9#&m_ShadingParameterHash)#&m_ShaderParametersHash)#&m_TextureCoordinatorsHash)#&m_TextureSamplersHash)#&m_TextureMappersHash)#&m_MaterialColorHash)#&m_RasterizationHash)#&m_FragmentLightingHash)#&m_FragmentLightingTableHash)#&m_FragmentLightingTableParametersHash)#&m_TextureCombinersHash)#&m_AlphaTestHash)#&m_FragmentOperationHash)#&m_MaterialId)#@ResMaterialColor`#ResMaterialColor;6;: @ResBlendOperation_#ResBlendOperation?6?: @ResFragmentOperation^#ResFragmentOperationC6C: refG6CGetBlendOperation 6C@ResTextureCoordinator]#ResTextureCoordinatorK6K: @ResMaterial#iResDataTypeO ResMaterialO6O: 0 ptr 6O? ref 6O ?8 ref< 6WGetMaterialColor@ 6OGetFragmentOperation 6OGetTextureCoordinators_ 6O5GetTextureMappersCountV=6WGetTextureMappersڧ6O5GetProceduralTextureMapperc6OGetShader!6OGetFragmentShader6OGetShaderProgramDescriptionIndexV=6WGetShaderParametersCountV=6WGetShaderParameters6O5Cleanup6O0@ 0 0 ?0_ 0  0S|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]7 void04dthisz__result\nwgfxres@ResFragmentLightingData&m_Flags)#&m_LayerConfig)#&m_FresnelConfig9#&m_BumpTextureIndex)# &m_BumpMode)#&m_IsBumpRenormalizef#8=&_padding_0#@ResLightingLookupTableData &m_Input)#&m_Scale)#&toSampler)#@ResFragmentLightingTableData&toReflectanceRSampler)#&toReflectanceGSampler)#&toReflectanceBSampler)#&toDistribution0Sampler)# &toDistribution1Sampler)#&toFresnelSampler)#@ResAlphaTestData)&m_CommandBuffer#@ResTextureCombinerData&m_Constant)#&U#l'})'m_CommandBuffer^B&m_CmdSource)#&m_CmdHeader)#&m_CmdOperand)#&m_CmdCombine)# &m_CmdConstant)#&m_CmdScale)#@ ResFragmentShaderData&m_BufferColor#&m_FragmentLighting#&toFragmentLightingTable)#(&m_TextureCombinersr#,&m_AlphaTest# )&m_BufferCommand#@ ResLightingLookupTable d# InputINPUT_NH INPUT_VH INPUT_NV INPUT_LN INPUT_SP INPUT_CP INPUT_NUM  ScaleSCALE_1 SCALE_2 SCALE_4 SCALE_8 SCALE_0_25 SCALE_0_5 SCALE_MAX  ResLightingLookupTableP 6P:  refT 6P ref\ 6d GetInput 6d GetScaleR 6d GetSampler 6P@ResFragmentLightingTableb# ResFragmentLightingTableh 6h:  refl 6h GetReflectanceRSampler 6hGetReflectanceGSampler6hGetReflectanceBSampler6hGetDistribution0Sampler6hGetDistribution1Sampler6hGetFresnelSampler6h@ResFragmentShadera#ResFragmentShaderp6p: reft6pGetFragmentLightingTableb6p0??X0`0b? 0?Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]$8 voidchar00nwgfxres@ResLookupTableData&typeInfo8#DResImageLookupTableData@ResReferenceLookupTableData#&toPath#&toTableName#&toTargetLut)# @ResLookupTable;e#ResLookupTable565: @ResImageLookupTable}#iResDataTypemResImageLookupTable969: 0ptr!69@ResReferenceLookupTable}#iResDataTypeResReferenceLookupTable=6=: ?`ref6=`?ref6EGetPath6EGetTableName6EGetTargetLut6=0}00<<0Ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 voidint00}0;4[thisz__result_Q4othisz__resultg0) nw gfx res@ResShaderParameterValueData&m_UniformType9#I&m_Value\#@ResShaderParameterData&toName#&m_SymbolIndex9#&m_Parameter%#DResShaderProgramDescriptionData@ResShaderData#@ResBinaryShaderDataH#&m_BinaryDataTableCount9#&toBinaryDataTable)#&m_ShaderKindsTableCount9# &toShaderKindsTable)#$&m_DescriptionsTableCount9#(&toDescriptionsTable)#,&m_ShaderObjectsTableCount9#0&toShaderObjectsTable)#4&m_CommandCache#8&m_CommandCacheSizeV=#<&m_ShaderBinaryInfo#@&m_CommandAllocator#D@ ResShaderParameterValueeh#UniformTypeTYPE_BOOL1 TYPE_FLOAT1 TYPE_FLOAT2 TYPE_FLOAT3 TYPE_FLOAT4 ResShaderParameterValue[6[: ref_6[refg6o GetUniformType 6o@ ResShaderParameterGg# ResShaderParameters 6s:  refw 6s GetParameter 6s GetParameterLengthV= 6s@ ResShaderProgramDescriptionIf# ResShaderProgramDescription{ 6{: @ ResShader# ResShader 6:  Dereference 6@ ResBinaryShader#iResDataType ? ref 6 GetDescriptions2 650?%%?c0k0?w0200d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]89 void0nwgfxresDResTextureMapperDataDResPixelBasedTextureMapperData@ResTextureMapperi#ResTextureMapper6: CloneDynamic65+GetMemorySizeForCloneInternal65/DestroyDynamic6@ResPixelBasedTextureMapper#iResDataTypeResPixelBasedTextureMapper6: 0ptr,6@ResProceduralTextureMapper#ResProceduralTextureMapper6: 0000Gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]9 boolnwgfx@TransformNode#&m_Transform#L&m_WorldMatrix#&m_CalculatedTransform#+m_InverseWorldMatrix#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalb#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignalj*>@Descriptioni#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]L: boolnwgfx@SceneNodeL#&m_Parent # &m_Children#&m_AnimBindingsm#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResultsz=#8&m_Description}# nwutiSigWordA=M @BinaryRevisionHeader&signature#&revision)#hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]\? charvoid08=00008=nwutiResS8L=riResU32A=uiResS32V=viResF32o=w@BinString&offset#to_ptr6[set_ptr6_5iBinString@Offset&offset#set_ptr6c5to_ptr6cto_table_ptr6ciOffsetxiResTypeInfo@ResBool&value#iResBooliResVec2#iResMtx34#0W00x|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00o=#&_01o=#&_02o=#&_03o=# &_10o=#&_11o=#&_12o=#&_13o=#&_20o=# &_21o=#$&_22o=#(&_23o=#,l0''fo=]'mho= 'awp;'vB0&_00o=#&_01o=#&_02o=#&_03o=# &_10o=#&_11o=#&_12o=#&_13o=#&_20o=# &_21o=#$&_22o=#(&_23o=#,@MTX340#MTX34k6k5s0<<?o0od:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xo=#&yo=#@VEC2#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0&0nwut@ResCommon&ResCommon 6 5ptr65#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865] void04thisz__result4thisz__resultnwgfxres@ResCameraProjectionUpdaterData &typeInfo#&m_Near#&m_Far#@ResProjectionRect&m_AspectRatio#&m_Height#&m_Center*#GetHeight$6GetWidth$6GetCenterI6@ResFrustumProjectionUpdaterData#&m_Rectc# @ResCameraProjectionUpdater#ResCameraProjectionUpdater6: ref6GetNear$6GetFar$6@ResFrustumProjectionUpdaterI#iResDataTypeResFrustumProjectionUpdater6: 0ptrc6?}ref6GetRect6c00I?I000?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]l voidbool00!4thisz__result!4thisz__result4 thisz__resultnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60550`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]t nwutiResU8]$qiResU32f$uiResS32q$viResF32$w@BinString&offset#iBinString@Offset&offset#iOffsetiResTypeInfoiResVec2I#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]H nwgfxres@ResBoneData&toNameD#&m_Flags#&m_Index#&m_ParentBoneIndex# &toParentBonep#&toChildBonep#&toPrevSiblingp#&toNextSiblingp#&m_Transform# &m_LocalMatrix#D&m_WorldMatrix#t&m_InverseBaseMatrix#&m_BillboardMode#&m_UserDataDicCount#&toUserDataDicp#FlagFLAG_IS_IDENTITY FLAG_IS_TRANSLATE_ZERO FLAG_IS_ROTATE_ZERO FLAG_IS_SCALE_ONE FLAG_IS_UNIFORM_SCALE FLAG_IS_SEGMENTSCALE_COMPENSATE FLAG_IS_NEED_RENDERING @FLAG_IS_LOCAL_MATRIX_CALCULATE FLAG_IS_WORLD_MATRIX_CALCULATEFLAG_HAS_SKINNING_MATRIX@ResBone#ref6GetFlags6GetTransform6?90bO4thisz__result?Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]и void00!'4Gthisz__result4thisz__result$nwut@ResCommonBase&mpData#void_ptr6G0CHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]̹ nwutiResU32uiResS32v@BinString&offset#iBinString@Offset&offset#iOffsetiResTransform3#iResMtx34#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]L nnmath@MTX34_0&R#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fa'ml 'a{'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#0@RMTX34RotXYZFIdxS3SpOut3fIdxX3fIdxY3fIdxZz__resultSd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned shortunsigned intintfloatiu16x)%iu32*%is32/%iuptr'3%if32B%ibit32J%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommona'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResBoneData@ResBone#BillboardModeBILLBOARD_MODE_OFF BILLBOARD_MODE_WORLD BILLBOARD_MODE_WORLD_VIEWPOINT BILLBOARD_MODE_SCREEN BILLBOARD_MODE_SCREEN_VIEWPOINT BILLBOARD_MODE_Y_AXIAL BILLBOARD_MODE_Y_AXIAL_VIEWPOINT  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable]NonCopyable6~NonCopyable60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00?<?nwfont@TextWriterResource#&m_ProgramId$#&m_TextureId&#&m_VtxAttrs1#&m_UniformLocationsN#Xq&m_TexEnvUniformLocationsz#p&m_LoadingTexture#&m_PosZ$#&m_IsInitialized#TextWriterResource6~TextWriterResource6InitResource655$Finalize6dFinalizeGXSetProjectionMtx6 5SetViewMtx6 5ResetLoadingTexture6SetPosZ65$00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontinternalLOC_PROJECTION LOC_MODELVIEW LOC_FRAGMENTLIGHTING_ENABLED LOC_TEXTURE0_SAMPLERTYPE LOC_FOG_MODE LOC_FRAGOPERATION_ENABLEALPHATEST LOC_MAX TCLOC_SRCRGB TCLOC_SRCALPHA TCLOC_OPERANDRGB TCLOC_OPERANDALPHA TCLOC_COMBINERGB TCLOC_COMBINEALPHA TCLOC_SCALERGB TCLOC_SCALEALPHA TCLOC_CONSTRGBA TCLOC_MAX TEXENV_3 TEXENV_4 TEXENV_5 TEXENV_MAX @VertexAttribute$&pos_#&color#$&tex# 4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r$#&g$#&b$#&a$#Color8'6'SetU326'5$ToU32RawRef-6'0?$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intintfloatiGLenumy3iGLint8iGLsizei9iGLuinty<iGLfloat=d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,&_30$#0&_31$#4&_32$#8&_33$#<l@''f$'m$'a'vB@&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,&_30$#0&_31$#4&_32$#8&_33$#<@MTX44@#Pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,l0''f$]'mh$ 'aw'vB0&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x$#&y$#&z$#&w$# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned shortintnwfont@TextWriterBased&m_WidthLimit$#L&m_CharSpace$#P&m_LineSpace$#T&m_TabWidth#X&m_DrawFlag$#\0`&m_TagProcessorF#`iTagProcessor)GetLineHeight$6GetTabWidth6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0$nwfont@PrintContext0&writer#&str#&xOrigin#&yOrigin# &flags$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865] charintnwfont@TextWriterBased&m_WidthLimit$#L&m_CharSpace$#P&m_LineSpace$#T&m_TabWidth#X&m_DrawFlag$#\0V&m_TagProcessor<#`iTagProcessor)GetLineHeight$6GetTabWidth6#0(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0$nwfont@PrintContext0&writer#&str#&xOrigin#&yOrigin# &flags$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned shortintvoid0000nwfont@TagProcessorBase(__vptr#OperationOPERATION_DEFAULT OPERATION_NO_CHAR_SPACE OPERATION_CHAR_SPACE OPERATION_NEXT_LINE OPERATION_END_DRAW NUM_OF_OPERATION iContextType%TagProcessorBase6~TagProcessorBase6Process#65$5CalcRect# 655$5ProcessLinefeed650ProcessTab650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865], charintvoid0000nwfont@TagProcessorBase(__vptr#OperationOPERATION_DEFAULT OPERATION_NO_CHAR_SPACE OPERATION_CHAR_SPACE OPERATION_NEXT_LINE OPERATION_END_DRAW NUM_OF_OPERATION iContextType%TagProcessorBase6~TagProcessorBase6Process#65$5CalcRect# 655$5ProcessLinefeed65w0ProcessTab65w0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&left$#&top$#&right$#&bottom$# Normalize60$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]L bool nw font@CharWriterL&m_ColorMappingP#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidth$#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha$#IiCharScale$iCursorPos$@ColorMapping&min#&max#GetFontWidth$6GetFontHeight$6IsWidthFixed6GetFixedWidth$6SetCursor65$5$SetCursorX65$GetCursorX$6GetCursorY$6B J&m_ColorMappingP#&m_VertexColors#&m_TextColors#&m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidth$#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha$#I00 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r$#&g$#&b$#&a$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0+0/nwut@Slot3S41'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0B07Dnwut@Slot21'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void07Dnwut@Slot2E1'8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00b"b"0nwut@ResCommonb"ResCommon)6)5ptr6)ptr61]#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void02"0nwut@ResCommon2"ResCommon 6 5ptr6]#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865][ nwut@MovePtrqn'0&m_Object#&m_Deleter#ielement_type3ideleter_typeqn'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865][ nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr .d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray0&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 01'00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0/01'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0+0/nwut@Signal3S4l@'1'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ nwutinternal@ResArrayS4&m_pBegin#&m_pEnd#ipointer9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ nwutinternal@ResArrayClassTraitsS4ipointerk0ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommon0ResCommon 6 5ptr6 ]#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]] nwut@ResArrayClassS4itypePFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00k8nwut@ResCommonk8ResCommon 6 5ptr6 ]#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void008nwut@ResCommon8ResCommon 6 5ptr6 ]#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void005nwut@ResCommon5ResCommon 6 5ptr6 ]#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonG>ResCommon65]#0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]] std@pairq<&first#&second#ifirst_typeq<_isecond_type`0q<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommon=ResCommon65]#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0B07Dnwut@Signal2l@'1'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherEDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]^ nwut@ChildrenEDEDh&m_ParentE#&m_Childrenh#&m_Deleter#ideleter_typegd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayE&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 01'0Ed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void07Dnwut@Signal2El@'1'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonkLResCommon65]#08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00FPFP0nwut@ResCommonFPResCommon)6)5ptr6)ptr61]#00- d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]_ void04 thisz__result B4 thisz__result #&m_Flags.a#&m_TargetPositionxb#&m_TwistNa#@ResLookAtTargetViewUpdaterData >#&m_Flags.a#&m_TargetPositionxb#&m_UpwardVectorxb#@ResRotateViewUpdaterData>#&m_Flags.a#&m_ViewRotatexb#@ResProjectionRect&m_AspectRatioNa#&m_HeightNa#&m_Centerfb#GetHeight<6 GetAspectRatio<6 GetCenterh6 Set6 5<5<5 @ResOrthoProjectionUpdaterDatan#&m_Rect# @ResPerspectiveProjectionUpdaterDatan#&m_AspectRatioNa# &m_FovyNa#@ ResCameraViewUpdater # ResCameraViewUpdater 6 :  ref 6  GetTypeInfoa 6 @ ResCameraProjectionUpdateri # ResCameraProjectionUpdater 6 :  ref 6  ref 6  SetNear 6 5< SetFar 6 5< GetTypeInfoa 6 @ ResAimTargetViewUpdaterI#iResDataType ResAimTargetViewUpdater 6 : ? ref 6  SetTargetPosition 6 5 SetTwist 6 5<@ResLookAtTargetViewUpdaterI#iResDataType( ResLookAtTargetViewUpdater 6 : ?ref 6 SetTargetPosition6 5SetUpwardVector6 5@ResRotateViewUpdaterI#iResDataTypeResRotateViewUpdater 6 : ?jref6 SetViewRotate6 5@ResOrthoProjectionUpdater#iResDataTypeResOrthoProjectionUpdater 6 : ? refS6  ?mrefq6 GetRect 6 SetRect6 5 @ResPerspectiveProjectionUpdater#iResDataTypeResPerspectiveProjectionUpdater 6 : ?ref9 6 SetAspectRatio6 5<SetFovy6 5<0 00I>? I0 0?nn? 0 00x0I00 ? 0?h|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]$` boolnwgfx@ModelB#&m_MaterialAnimGroupx#&m_MaterialAnimBindingIndex<#&m_VisibilityAnimGroupx#&m_VisibilityAnimBindingIndex<#0"&m_PreRenderSignalF#&m_PostRenderSignalF#&m_Materials*/#&m_MeshBuffers4#&m_MeshNodeVisibilityBuffers #&m_BufferOption<#&m_ModelViewMatrixf#&m_NormalMatrixf#&m_MaterialActivator #&m_LayerId]<#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities2/'#&m_MeshNodeOriginalVisibilities2/'#8?&m_Description#&m_UserParameterq<#iRenderSignal1@@DescriptionFC#SetVisible6r500lh'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]` nwgfx@MaterialXF#iMaterialArray"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDRenderContextd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwgfxres@ResMeshNodeVisibilityData&toName{a#&m_IsVisibleVb#@ResMeshNodeVisibility#ResMeshNodeVisibility6: ref6SetVisible650 ?Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]a voidbool001'0nwgfxres@ResMeshDatakL#&m_ShapeIndex>a#&m_MaterialIndex>a#&toOwnerModela# &m_IsVisibleVb#$&m_RenderPrioritya#%&m_MeshNodeVisibilityIndexa#&&m_CurrentPrimitiveIndex>a#(&m_Flags.a#,.a &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize<#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize<#l&toMeshNodeName{a#p&m_RenderKeyCache|<#x&m_CommandAllocator#@ResMesh%N#iResDataTypeBResMeshH6H: ?ref6HSetVisible6H5iResMeshArray/0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00?^?hnwgfxres@ResMaterialColorData&m_Emission^#&m_AmbientAndVertexColorScale^#&m_Diffuse^# &m_Specular0^#0&m_Specular1^#@&m_Constant0^#P&m_Constant1^#`&m_Constant2^#p&m_Constant3^#&m_Constant4^#&m_Constant5^#&m_EmissionU32.a#&m_AmbientU32.a#&m_DiffuseU32.a#&m_Specular0U32.a#&m_Specular1U32.a#&m_Constant0U32.a#&m_Constant1U32.a#&m_Constant2U32.a#&m_Constant3U32.a#&m_Constant4U32.a#&m_Constant5U32.a#&m_CommandCache#@ResBlendOperationData,&m_Mode>a#&m_BlendColor^#.a&m_CommandBufferP#@ ResTextureCoordinatorDataX&m_SourceCoordinate>a#&m_MappingMethod>a#&m_ReferenceCamera>a#&m_MatrixMode>a# &m_Scalefb#&m_RotateNa#&m_Translatefb#&m_IsDirtyVb#$&m_IsEnabledVb#%]<&_padding_0W#&&m_TextureMatrixb#(@ ResMaterialColor# ResMaterialColor 6:  ref 6 SetAmbient 65<5<5< SetEmission 65 SetDiffuse 65 SetSpecular0 65 SetSpecular1 65 SetConstant0 65 SetConstant1 65 SetConstant2 65 SetConstant3 65 SetConstant4 65 SetConstant5 65@ ResBlendOperation# ResBlendOperation 6:  ref 6 SetBlendColor 65@ResTextureCoordinator#ResTextureCoordinator6: ref6SetScale65SetRotate65<SetTranslate65SetDirty650?0V?0?sxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865],b void0?^nwgfxres@ResTextureSamplerData &typeInfoa#&toOwnera#&m_MinFilter>a#@ResStandardTextureSamplerData #&m_BorderColor^# &m_LodBiasNa#@ResTextureMapperData &typeInfoa#&m_DynamicAllocatorr#&toTexturea#@ResPixelBasedTextureMapperDataLw#&toSamplera# .a &m_CommandCache#&m_CommandSizeToSend.a#H@ResTextureSampler#ResTextureSamplerW6W: GetOwnerCommand6_@ResStandardTextureSamplerM#iResDataType"ResStandardTextureSamplerc6c: ?ref(6cSetBorderColor6c5@ResTextureMapper#ResTextureMapperg6g: SetTexture6g5G@ResPixelBasedTextureMappere#iResDataTypeResPixelBasedTextureMapperk6k: ?ref<6k0MM0[00e001'8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]b bool?Inwgfx@TransformNodeED#&m_TransformI#L&m_WorldMatrixf#&m_CalculatedTransformI#+m_InverseWorldMatrixf#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalh#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@DescriptionE#Transform620Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]@c boolnwgfxDSceneContext@SceneNodeLF#&m_Parent?# &m_ChildrenyF#&m_AnimBinding;'#(&m_BranchVisible#00u&m_PreUpdateSignal'#4&m_TraversalResults<#8&m_Description#a#&toUserDataDica#@ResSceneNodeData0#&m_Flags.a#&m_IsBranchVisibleVb#]<&padding_0#&m_ChildrenTableCount>a# &toChildrenTablea#$&m_AnimGroupsDicCount>a#(&toAnimGroupsDica#,@ResTransformNodeDataB#&m_Transformb#0&m_LocalMatrixb#T&m_WorldMatrixb#@ResSceneObjectm#ResSceneObjectH6H: @ResSceneNode}#ResSceneNodeL6L: @ResTransformNode#ResTransformNodeP6P: 0}00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]d void0I4 thisz__result _4 thisz__resultq<4 thisz__resultq<0nwanimres@ResAnimGroupMemberData&typeInfoa#&toPath{a#&m_MemberOffset>a#&m_BlendOperationIndex>a# &m_ObjectType.a#&m_MemberType.a#&m_ResMaterialPtr.a#@ResAnimGroupMemberu #ResAnimGroupMember 6 : ref 6 GetObjectTypeq<6 GetMemberTypeq<6 SetValueForType6 5&5@ResBoneMember#ResBoneMember 6 : SetValue6 5&5@ResMaterialColorMember#ResMaterialColorMember 6 : SetValue6 5&5@ResTextureSamplerMember#ResTextureSamplerMember 6 : SetValue6 5&5@ ResTextureMapperMember#ResTextureMapperMember 6 :  SetValue6 5&5@ ResBlendOperationMember# ResBlendOperationMember 6 :  SetValue 6 5&5@ ResTextureCoordinatorMember# ResTextureCoordinatorMember 6 :  SetValue 6 5&5@ ResModelMember# ResModelMember 6 :  SetValue 6 5&5@ ResMeshMember# ResMeshMember 6 :  SetValue 6 5&5@ ResMeshNodeVisibilityMember# ResMeshNodeVisibilityMember 6 :  SetValue 6 5&5@ResTransformMember#ResTransformMember 6 : SetValue6# 5&5@ResViewUpdaterMember#ResViewUpdaterMember' 6' : SetValue6/ 5&5@ResProjectionUpdaterMember#ResProjectionUpdaterMember3 63 : SetValue6; 5&5@ResLightMember#ResLightMember? 6? : SetValue6G 5&5@ResFragmentLightMember#ResFragmentLightMemberK 6K : SetValue6S 5&5@ResAmbientLightMember#ResAmbientLightMemberW 6W : SetValue6_ 5&5@ResVertexLightMember#ResVertexLightMemberc 6c : SetValue6k 5&5@ResHemiSphereLightMember#ResHemiSphereLightMembero 6o : SetValue6w 5&5@ResFogMember#ResFogMember{ 6{ : SetValue6 5&50B? 0 00 0,,0 00 00 00 00 0yy0 00 0==0 00 0%%0+ 007 00C 0rr0O 00[ 0V V 0g 0  0s 0< < 0 gfxresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]\e void00!4thisz__result!4thisz__result 4 thisz__resultc 4thisz__result4thisz__result4thisz__result4thisz__result 4 thisz__result  4 thisz__resultK  4 thisz__resultW nwut@ResCommonBase&mpData#ResCommonBase65void_ptr6void_ptr60aa0xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]e nwut@FloatColor&r<#&g<#&b<#&a<# Set6j5<5<5<:<?SetColor6j5<5<5<ToPicaU32q<6riResFloatColor00nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]f nwutiSigWordq<M @BinaryRevisionHeader&signature#&revision.a#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]\g voidbool00]<0]<0 4thisz__resultnwutiResU8]<qiResS8<riResS16<tiResU32q<uiResS32<viResF32<w@BinString&offset2#iBinStringR@Offset&offset2#to_ptr6to_ptr6iOffsetiResTypeInfo"@ResBool&value#operator bool6operator=65iResBooliResVec2h#iResVec3  GetFrameF32(& 6>  GetSlope(& 6> @ ResFloatSegmentCVData&m#l 'cv32='cv16'cv8~@ResFloatSegmentFVData &m_NumFrameValues# &&m_Padding_#&m_InvDuration*#&#l'fvss128}'fvss64u|'fvss48-{'fvs96=z'fvs48x'fvs32w'fv64v'fv32uu@ResFloatSegmentData,&m_StartFrame*#&m_EndFrame*#&m_Flags #&# l 'constantValue*'fv'cvK@ResAnimCurveData &m_StartFrame*#&m_EndFrame*#&m_InRepeatMethod̒#&m_OutRepeatMethod̒# &&m_Paddingb# @ResFloatCurveData#&m_Flags # @ResSegmentFloatCurveData#&#l'm_ConstantValue*'segmentsTable B&m_NumSegments#m&toSegments# #@ResCompositeFloatCurveData$#&toLeftCurvem#&toRightCurvem#&toLeftBoolCurvem#&toRightBoolCurvem#&m_CompositeMode̒# &&padding #!@ResIntKeyFV64Data&m_Frame*#&m_Value#GetFrame(&6F GetValue&6F @ResIntKeyFV32Data&m_Frame#&m_Value#GetFrame&6N GetValue&6N @ResIntKeyFV16Data&m_Frame̒#&m_Valueے#@ResIntCurveFVData&m_NumFrameValues#&&m_Padding_K #&m_InvDuration*#& #l'fv64t'fv32s'fv16r@ResIntCurveCVData& #l'cv32q'cv16p'cv8o@ResIntCurveData #&m_Flags # &' #l'constantValue'fv 'cv @ResBoolCurveData #&m_Flags # & #l'cvn'fv @ResFullBakedCurveData<#&framesm# iResVector3CurveDatal)iResVector4CurveDataj(0 N0 <0 -0" 0* 02 0:  0B o 0J internalR-CastS7_8ToF32(&3&valuez__result(&R9CastS10_5ToF32(&3&valuez__result(&R?CastF32ToS10_5&3(&valuez__result&RECastS6_5ToF32(&3&valuez__result(&Y 4 thisz__result(&Z 4 thisz__result(&[ 04 thisz__result(& 4 thisz__result(&  4 thisz__result(& k4. thisz__result(& 4. thisz__result(& 4. thisz__result(& 4. thisz__result(& /46 thisz__result& 46 thisz__result(&  4 4F thisz__result(&  Q 4F thisz__result&   4N thisz__result&!  4N thisz__result&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ void0&0nwutiResU8&qiResS8&riResU16&siResS16&tiResU32&uiResS32&viResF32(&w@Offset&offset #to_ptr6iOffset*iResVec4#iResVec3_#iResMtx34_U#*0hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00(&#&_01(&#&_02(&#&_03(&# &_10(&#&_11(&#&_12(&#&_13(&#&_20(&# &_21(&#$&_22(&#(&_23(&#,l0''f(&]'mh(& 'aw̗'vB0&_00(&#&_01(&#&_02(&#&_03(&# &_10(&#&_11(&#&_12(&#&_13(&#&_20(&# &_21(&#$&_22(&#(&_23(&#,@MTX340#0<<0S0]d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@QUAT_&x(&#&y(&#&z(&#&w(&# @QUAT#QUAT650(&0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x(&#&y(&#&z(&#&w(&# @VEC4#operator const f32 *60(&0 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x(&#&y(&#&z(&#@VEC3 #VEC3650?0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] intlong longcharunsigned charunsigned intis32y/%is640%iuptr 3%ichar85%ibit8H%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum4# d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum&m_EnumValue#operator nn::pl::CTR::SharedFontType6Get60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum4<#$d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum<&m_EnumValue#operator nn::pl::CTR::SharedFontLoadState<6Get<60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/pl/CTR/pl_SharedFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnplCTRSharedFontTypeSHARED_FONT_TYPE_NULL SHARED_FONT_TYPE_STD SHARED_FONT_TYPE_CN SHARED_FONT_TYPE_KR SHARED_FONT_TYPE_TW SharedFontLoadStateSHARED_FONT_LOAD_STATE_NULL SHARED_FONT_LOAD_STATE_LOADING SHARED_FONT_LOAD_STATE_LOADED SHARED_FONT_LOAD_STATE_FAILED SHARED_FONT_LOAD_STATE_MAX_BITdetail@SharedFontBufferHeader&state˜#&type#&size #s&padding7# @SharedFontBuffer&header#&fontx# d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]H intunsigned charunsigned intunsigned long longis32y/%iuptr 3%ibit8H%ibit32J%ibit64K%nniProgramId_ d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable$NonCopyable6~NonCopyable60`d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_Thread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# 1&base_infof#i__builtin_va_list+__dso_handle00V0V00UU000?٩1&4thisz__resultGO= ConvertLibraryToSvcPriority131libz__result1 uoffset uoffset% 4this3GstackBottomz__resultQ3spanO, ConvertSvcToLibraryPriority131svcz__result1 uoffset uoffset N4this5oz__resultuhandle uresultLocallnnos@StackBufferAdapter&stackBottomG#StackBufferAdapter65GGetStackBottomG600detailB05&tinfo9#&offset_flags#h d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolintvoidunsigned int000nnnosThreadinnosThread0UU0Tz__result1?o0U nnos@ThreadJ#&m_CanFinalize#&m_UsingAutoStack#)#@AutoStackManager(__vptr#@InitializeAsCurrentTag@TypeInfo&size #h550©#h50&destroy#h550&invoke # SetDataG6N :  dCopyG55dDestroyG5dInvokeG55@FunctionInfoh50&destroy#h550&invoke#h5G0&f#&p# &pStackBottom#&isAutoStack#)#Invoke6R Destroy6R *s_MainThread0k*s_pAutoStackManagerThreadW 6W ~Thread6W Join6W IsAlive6_ dSleep5dYieldGetIda6_ cGetCurrentIdaGetPriority16_ c GetCurrentPriority1 ChangePriority 6W 51d ChangeCurrentPriority51 GetAffinityMask 6_ 551d GetCurrentAffinityMask551d GetDefaultAffinityMask551 ChangeAffinityMask 6W 551d ChangeCurrentAffinityMask551d SetDefaultAffinityMask551 GetIdealProcessor1 6_ c GetCurrentIdealProcessor1c GetDefaultIdealProcessor1 ChangeIdealProcessor 6W 51d ChangeCurrentIdealProcessor51d SetDefaultIdealProcessor51c GetCurrentProcessorNumber1c GetMainThreadc dSetAutoStackManager5ThreadW 6W 57?3FinalizeImpl6W TryInitializeAndStartImpll6W 5555G51515?TryInitializeAndStartImplUsingAutoStackl6W 5555 5151dOnThreadStartdOnThreadExitdThreadStart5GdNoParameterFunc5mh0idSleepImpl5dCallDestructorAndExit5StartGo6W 5555151h5G0TryStartlGo6W 5I 555151h5G0? 0000[ ?\d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nnos@WaitObject$#WaitOne6XWaitOne6X5WaitObjectX6X~WaitObject6XWaitOneImpll6X5<0Pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865] nnfnd@TimeSpan&m_NanoSeconds<#DZeroOnlyTag0iZeroOnly.*TimeSpanA6A: cFromNanoSeconds5<GetNanoSeconds<6I00Ed:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolvoidB 4thisz__result0nnos@HandleObjectt#&m_Handle#GetHandle6IsValid6HandleObject6~HandleObject6SetHandle65Close600d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_SvcTypes.autogen.hARM C/C++ Compiler, RVCT4.0 [Build 865]d nnosh5G0iThreadFunc%\d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolf -4Tthisz__resultz@nnHandle&valuea#innHandle9nn@Handle&m_Handlea#HandleL6LHandleL6L5IsValidz6T00P( d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]< intbool _ 4" thisz__result  4" thisz__result  4" thisz__resultz  4" this3amask31shiftz__resultann@Result&m_Codea#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const[  I z Const 6 @#Result 6 5aIsFailure6" IsSuccess6" GetLevel[6" GetSummary6" GetDescriptionz6" GetCodeBitsa6" 5a510iResultSuccess0@@0 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intunsigned long longintlong longunsigned chariu32y*%iu64+%is32/%is640%iuptr 3%ibit8H%ibit32yJ%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]- intunsigned intis32y/%iuptr 3%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]D unsigned intiuptr 3%ibit32yJ%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExcLoadRegEx5cStoreRegEx550  d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable6NonCopyable6~NonCopyable60Hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint?D ???nnfnd@InterlockedVariableD &m_vC#@AssignFunc&m_operandD #operator()6O5AssignFuncO6O50InterlockedVariable=6=operator=6=5AtomicUpdateConditional6=5AtomicUpdateConditional6=5AtomicUpdateConditional6=58?0D d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable\d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList!0&m_Head#@Item#&m_PreviousLink!#&m_NextLink!#Item!6!0IntrusiveLinkedListV6V#0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]W voidbool0?D <4this3xz__resultM4this3xz__resultnnos@CriticalSection #&m_Countero#&m_ThreadUniqueValueO #&m_LockCountD #@ReverseIfPositiveUpdateroperator()65@ReverseUpdater&afterUpdateD #operator()65@ScopedLock&m_Reference#ScopedLock65~ScopedLock6CriticalSection6Initialize6~CriticalSection6Enter6Leave6EnterImpl6TryEnterImpl6cGetThreadUniqueValueO cGetInvalidThreadUniqueValueO LockedByCurrentThread60i00?00xd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]W nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*6r0operator->6rSignale6r5D ArbitrateAddresse6r5 5D 00d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]lX voidboolintD 0?0U 00??T!3ptrz__resultnT" 3nval3ptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecterD iTypeD 9!n0|cAtomicUpdateD 55: cAtomicUpdateD 55: cAtomicUpdateD 55: detaild:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]`Y @nnHandle&valuei #innHandlez9nn@Handle&m_Handlei #Handle650ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfnd@HeapBase#(__vptr#&m_Parentg# &m_Children#&m_Optioni #~HeapBase6gHeapBaseg6g:i Initialize6g5i 0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Codei #d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable(hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_TouchPanelReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnhidCTR@TouchPanelReader)#&m_TouchPanelV#&m_IndexOfRead#&m_TickOfRead#Read6O5\5b5ReadLatest6O5\0?0W0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]h intnnhidCTRB&x#&y#&touch#)#iTouchPanelStatuszd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR@TouchPanel#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_HidBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR@HidBase#&m_pResource#GetResource60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Event.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@EventBaseu#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject(#@InterruptEvent#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle!#0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned charunsigned shortsigned charshortintlong longunsigned intiu8y(%iu16)%is8-%is16.%is32/%is640%iuptr 3%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1SizedEnum165#0ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnumQ&m_EnumValueQ#SizedEnum]6]5operator nn::hid::CTR::PadReader::StickClampMode6eSet6]5Get6e00ad:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableNonCopyable60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool00"0F0nnhidCTR@PadReader8%#&m_Pad{#&m_IndexOfRead"#&m_LatestHold]#&m_MinOfStickClampCircle# &m_MinOfStickClampCross#&m_MinOfStickClampMinimum#&m_MaxOfStickClampCircle#&m_MaxOfStickClampCross#&m_MaxOfStickClampMinimum#&m_IsReadLatestFirst#&m_StickClampMode#&m_Threshold#&m_ScaleF#&m_StrokeF# &m_StrokeVelocityF#$&m_LastLengthF#(&m_LastDiffF#,&m_TickOfRead-#0STICK_CLAMP_MODE_CIRCLE STICK_CLAMP_MODE_CROSS STICK_CLAMP_MODE_MINIMUM iStickClampModebPadReaderl6l5{Read6l555"ReadLatest6l5SetStickClamp6l55NormalizeStickF6l5NormalizeStickWithScale6l5555SetNormalizeStickScaleSettings6l5F5GetNormalizeStickScaleSettings6t5500p?r,d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]T nnhidCTRB&x#&y#iAnalogStickStatusZB&hold]#&trigger]#&release]#&stick# iPadStatusid:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR@Pad&#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_HidBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR@HidBase#&m_pResource8#GetResource860d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Event.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@EventBase#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#@InterruptEvent#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject #&m_Handle5#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle]#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]̑ shortintlong longfloatunsigned charunsigned intis16y.%is32/%is640%iuptr 3%if32B%ibit8H%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1#0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum&m_EnumValue#operator nn::hid::CTR::DebugPadReader::StickClampMode6+Get6+0'd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable,d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_DebugPadReader.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolint00nnhidCTR@DebugPadReader#&m_DebugPad%#&m_IndexOfRead#&m_LatestHold#&m_IsReadLatestFirst# &m_StickClampMode# )#  &m_TickOfRead#STICK_CLAMP_MODE_CIRCLE_WITH_PLAY STICK_CLAMP_MODE_CIRCLE_WITHOUT_PLAY iStickClampModer:Read6555ReadLatest650?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR@DebugPad#Td:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865] intnnhidCTRB&hold#&trigger#&release#)#&leftStickX#&leftStickY# &rightStickX#&rightStickY#iDebugPadStatusd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_HidBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR@HidBase#&m_pResource#GetResource60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Event.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@EventBasee#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#@InterruptEvent#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle)#Hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]t signed charshortintlong longfloatunsigned charunsigned shortunsigned intis8y-%is16.%is32/%is640%iuptr 3%if32B%ibit8H%ibit16I%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableLd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink=#&m_NextLink=#Item=6=~Item6=0#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable NonCopyable6~NonCopyable60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_MemoryBlockBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]L boolintvoid0N x4thisz__result  nnos@MemoryBlockBase#&m_Addr  #&m_Size # &m_ReadOnly#)#MemoryBlockBase6~MemoryBlockBase6GetAddress  600d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolvoidB 4thisz__result0nnos@HandleObject#&m_Handler #GetHandler 6IsValid6HandleObject6~HandleObject6SetHandle65r Close6ClearHandle600\d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]0 boolf -4Tthisz__resultz@nnHandle&valueF #innHandle9nn@Handle&m_HandleF #HandleL6LHandleL6L5IsValidz6T00P\d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned charunsigned shortsigned charshortintlong longcharfloatunsigned intiu8y(%iu16)%is8-%is16.%is32/%is640%iuptr 3%ichar85%if32B%ibit32J% d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable NonCopyable6~NonCopyable60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_AccelerometerReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00 0  0 0 0  0 nn hid CTR@ AccelerometerReaderX #&m_Accelerometer#&m_Play #&m_Sensitivity #&m_LatestCalculatedStatus #&m_OffsetAccStatus #)# &m_RotateMtx #&m_EnableOffset#H&m_EnableRotate#I)#H&m_IndexOfRead  #L&m_TickOfRead #PAccelerometerReader65~AccelerometerReader6Read6555  ReadLatest65EnableAxisRotation6DisableAxisRotation6IsEnableAxisRotation6SetAxisRotationMatrix65GetAxisRotationMatrix 6ResetAxisRotationMatrix6EnableOffset6DisableOffset6IsEnableOffset6SetOffset65 5 5 SetOffsetFromBaseStatus65 GetOffset6555ResetOffset6 ConvertToAcceleration 655  5 Transform 650? d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR@Accelerometer" #(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865] nnhidCTRB&x #&y #&z #iAccelerometerStatusB &x1 #&y1 #&z1 #iAccelerationFloatd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]t boolRVEC3Transform 3 pOut3pM3pVz__result E 0nnmath@MTX34_0&#@BaseData0&_001 #&_011 #&_021 #&_031 # &_101 #&_111 #&_121 #&_131 #&_201 # &_211 #$&_221 #(&_231 #,l0'f1 'm1  'aM 'v@MTX340#cIdentityMTX3465MTX34651 51 51 51 51 51 51 51 51 51 51 51 IsIdentity6?00d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x1 #&y1 #&z1 #&w1 # d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x1 #&y1 #&z1 #@VEC3 #VEC3651 51 51 0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_HidBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR@HidBase #&m_pResource# #GetResource# 60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Event.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@EventBase #d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject #@InterruptEvent#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject  #&m_Handle1 #d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle< #d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] shortintlong longfloatunsigned intis16y.%is32/%is640%iuptr 3%if32B%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ voidbool00Z' ? 4this3pOut3d' offset3buffer3-( sizez__result~ 0@ 4this3pOut3d' offset3buffer3-( size7flush z__result~ 0d'  4thisnnfsdetail@FileBaseImpl # #&m_P#TryRead~ 655d' 55-( TryWrite~ 655d' 55-( : TryGetSize~ 65`TrySetSize~ 65d' TryFlush~ 6GetPtr6NeedFlush6DoneFlush600d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000d' nnfsCTRMPCoredetail@UserFileSystemcTryReadFile~ 555d' 55-( cTryWriteFile~ 555d' 55-( : cTryGetFileSize~ 55cTrySetFileSize~ 55d' cTryFlush~ 50Z' d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865] intbool w 4 thisz__resultnn@Result&m_Code' #LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const q  z Const 6 #@ConstRange q  zzzConstRange 6 #@ConstRange q  zzzConstRange 6 #Result 6 5' IsFailure6 IsSuccess6 0T00iResultSuccessT00 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] intlong longunsigned charunsigned intis32y/%is640%iuptr 3%ibit8H%ibit32J%D:\Program Files (x86)\RVCT_Nintendo-4_0-20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]d unsigned intstdisize_t}0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExt cLoadRegExt 5cStoreRegEx5t 5t 0 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fslow/fslow_Path.hARM C/C++ Compiler, RVCT4.0 [Build 865]charunsigned shortvoid000t 0h 0]r 0^i 0 k 0mk 00j nnfslow@LowPath &m_PathType #&m_Data#&m_BinarySize #LowPath6LowPath65GetWStringRaw6GetPathType 6GetDataBuffer6GetDataSize 6cMake h 5cMake ]r 5cMake ^i 5cMake  k 5cMake mk 5cMake g 5SetBinaryh 65SetBinary]r 65SetBinary^i 65SetBinary k 65SetBinarymk 65SetBinaryg 650  0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_UnitHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]8E voidbool00nnfnd@UnitHeapTemplate< iScopedLocke -UnitHeapTemplate6UnitHeapTemplate65 5f 5 :P : Initialize65 5f 5 :P : ~UnitHeapTemplate6Allocate6Free65FreeV#65GetStartAddress# 6GetTotalSize #6Dump#6HasAddress#65y #+ #000pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dbm/dbm_KeyValueRomStorageTemplate.hARM C/C++ Compiler, RVCT4.0 [Build 865]E intvoid000 nndbm@KeyValueRomStorageTemplate(9 9 s< M= &m_OffsetBucketjL #&m_CountBucket: #0&m_pBufBucket7# &m_OffsetKeyValuejL #&m_SizeKeyValue: #0&m_pBufKeyValue#&m_TotalEntrySize: # &m_EntryCount: #$iBucketStorage9 AiEntryStorage9 BiKeys< CiValueM= DiPosition: EiIndexBucket: F@StorageElement &key#&value#&next#&size: #cQueryBucketCount: 5: KeyValueRomStorageTemplatea6aInitializeO 6a55[ 5: 55[ 5: 00GetInternalO 6i5T5X5`5: 55 00?\GetByPositionO 6i55X5550HashToBucket&6i5: FindInternalO 6i5T5T55`5: 55 0;ReadBucketO 6i5T5&ReadKeyValueO 6i555500eLd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dbm/dbm_KeyValueRomStorageTemplate.hARM C/C++ Compiler, RVCT4.0 [Build 865](F intvoid000 nndbm@KeyValueRomStorageTemplate(9 9 s< = &m_OffsetBucketjL #&m_CountBucket: #0&m_pBufBucket7# &m_OffsetKeyValuejL #&m_SizeKeyValue: #0&m_pBufKeyValue#&m_TotalEntrySize: # &m_EntryCount: #$iBucketStorage9 AiEntryStorage9 BiKeys< CiValue= DiPosition: EiIndexBucket: F@StorageElement&key#&value#&next#&size: #KeyValueRomStorageTemplate>6>InitializeO 6>55[ 5: 55[ 5: 00GetInternalO 6F51555=5: 55 00?9GetByPositionO 6F5w555550HashToBucket&6F5: FindInternalO 6F515155=5: 55 0;ReadBucketO 6F515&ReadKeyValueO 6F555500B$ d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dbm/dbm_HierarchicalRomFileTableTemplate.hARM C/C++ Compiler, RVCT4.0 [Build 865]F boolvoid00 0nndbm@HierarchicalRomFileTableTemplatePZ Z Z Z &m_TableDirectory#&m_TableFile#(iDirectoryBucketStorageZ ;%iDirectoryEntryStorageZ <$iFileBucketStorageZ = iFileEntryStorageZ >iStoragePosition: BiFileInfoe L!iDirectoryEntryMapTableqiFileEntryMapTableb@EntryMapTable(8XgiKeyiKey2giValueiPosition: GetO 65550b0TG?GetByPositionO 655555b0;4 #@EntryMapTable(wgiKeyiKey2giValueiPosition: GetO 65w5{50@02%?GetByPositionO 655{555@0a0 #@FindPosition&nextPositionDirectory#&nextPositionFile#@RomEntryKey&parentDir#IsEqual6555 55 @ EntryKey &key#&namea # Hash: 6@ DirectoryEntry &posNext#&posDirectory#&posFile#@ FileEntry&posNext#&info#c PositionToFileIdd 5c FileIdToPosition5d  HierarchicalRomFileTableTemplate 6 InitializeO 655[ 5: 55[ 5: 55[ 5: 55[ 5: 080X0w0 OpenFileO 6 5 5 0 OpenFileO 6 5 5d  FindOpenO 6 5p5 0 FindNextDirectoryO 6 5 5p FindNextFileO 6 5 5pGetGrandparentO 6 55 555a 5 00g0FindParentDirRecursiveO 6 55 55 5 FindPathRecursiveO 6 5 55 55 FindDirectoryRecursiveO 6 5 55 5 FindFileRecursiveO 6 5 55 5 GetDirectoryEntryO 6 5554g?0GetFileEntryO 6 55e540GetFileEntryO 6 5e5d OpenFileO 6 5 54FindOpenO 6 5p5400000?00 d 0 0d ?b d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableg d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum4i SizedEnum46SizedEnum465i C #0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum i &m_EnumValue #SizedEnum65i Set65i 0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum4h SizedEnum46SizedEnum465h E #0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum h &m_EnumValue #SizedEnum65h Set65h 0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum4&h SizedEnum46SizedEnum465&h G #0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum &h &m_EnumValue #SizedEnum65&h Set65&h 0$d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnutil@Int64 &lo #&hi #Int646Int6465 Int64650?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum4 SizedEnum46SizedEnum465 K #0Td:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum  &m_EnumValue #SizedEnumG6G5 operator nn::fs::MediaType 6OSet6G5 Get 6O00Kd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnutil@Int64[ &lo #&hi #Int6465[ operator s64[ 6 00(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@Int64 G &lo #&hi #Int646Int6465 operator bit64 6!00d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableym d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1 SizedEnum16SizedEnum165 gP #0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnumt  &m_EnumValuet #SizedEnum65 Set65 0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablenR \d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList4} 0&m_Head#@ItemQ #&m_PreviousLink!#&m_NextLink!#Item!6!0IntrusiveLinkedListV6VS #0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable8R d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable NonCopyable6~NonCopyable60Hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?` ?! ?P ?nnfnd@InterlockedVariableP &m_vC#@AssignFunc&m_operandP #operator()685AssignFunc8685InterlockedVariable=6=operator=6=5AtomicUpdateConditional` 6=5AtomicUpdateConditional! 6=5AtomicUpdateConditional6=54?00P d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable NonCopyable6~NonCopyable60 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\CTR\MPCore\fs_RomFsArchive.impl.hARM C/C++ Compiler, RVCT4.0 [Build 865]H intvoidboolunsigned intunsigned short0t 0T\3 maxFile3 maxDirectoryz__result 0 00p 0#0P 030[ 0 nnfsCTRMPCoredetail@RomFsArchivep #&m_BaseFile #&m_RomFileTableg#&m_StorageDirectoryBucket#X&m_StorageDirectoryEntry#h&m_StorageFileBucket#x&m_StorageFileEntry#&m_EntrySize: #)# &m_FileHeap{ #&m_DirectoryHeap{ #iPaths #'@RomFsStorage&m_Buffer#&m_Size #&m_BaseFile #&m_Offset: # RomFsStorage655 RomFsStorage65 5 5: ReadBytesO 65[ 55 iRomFileTable,9 Xo@ File%p #&m_Parent#&m_Head: #&m_Tail: # GetSize 6File655: 5: TryReadO 65-5[ 55 TryWriteO #65-5[ 575 5 TryGetSizeO # 65; TrySetSizeO # 65[  TryFlushO # 6 DuplicateHandleO # 65S 5[ 5[  Close# 6@ Directoryp #&m_Parent#&m_FindPosition,< #&m_FileIdP # Directory 655>  TryReadO  65-5A5P  Close# 6c GetMetaDataRequiredSizeP 5  RomFsArchive 6 ~RomFsArchive#, 6c GetFileDirectoryRequiredSize 5 5 c GetRequiredWorkingMemorySizeP 5 5 5 5DuplicateHandleO 65S 5[ 5[ InitializeO 65 5 5 55 5OpenFileO 655r5 }?nOpenDirectoryO #65)5rDeleteFileO #65rRenameFileO # 65r5rDeleteDirectoryO #65rDeleteDirectoryRecursivelyO #65rCreateFileO #65r5[ CreateDirectoryO #65rRenameDirectoryO # 65r5r0}00}030s0%p d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dbm/dbm_RomPathTool.hARM C/C++ Compiler, RVCT4.0 [Build 865]I boolintnndbmRomPathTool@RomEntryName&length #&path#@PathParser&m_pPrevStartPath#&m_pPrevEndPath#&m_pNextPath#&m_bParseFinished# )# PathParserY6YInitializeO 6Y5IsParseFinished6aIsDirectoryPath6aGetNextDirectoryNameO 6Y5eGetAsDirectoryNameO 6a5eGetAsFileNameO 6a5e00]0?iRvIsEqualPath3pExtraKey13pExtraKey23 lengthz__resultd 0dd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dbm/dbm_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]J unsigned shortnndbmiRomPathChar.iRomFileIdP l detail@S64: &m_value#Get[ 6^@RomFileInfo&offset#&size#@RomFileSystemInformation(&size: #&offsetBucketDirectory: #&sizeBucketDirectory: #&offsetDirectoryEntry: # &sizeDirectoryEntry: #&offsetBucketFile: #&sizeBucketFile: #&offsetFileEntry: #&sizeFileEntry: # &offsetFileBody: #$0Zd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfs@FileInputStreamdn #l #-B #d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/CTR/fs_PathNamesForSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsCTR@ExeFsSectionNames@ContentPath #&tagF #&idH #TagTAG_ROMFS TAG_EXEFS TAG_SYSTEM_MENU_DATA TAG_PROGRAM_INFO cMakeSystemMenuDataPath5nI cMakeRomfsPath@ProgramDataPath #&tagD #&idH #TagTAG_ROMFS TAG_EXEFS TAG_SYSTEM_MENU_DATA TAG_SAVE_DATA TAG_CONTENT cMakeRomFsPathy@TitleDataPath&tagB #&contentIdxIr #&contentPath#TagTAG_CONTENT_FILE TAG_SAVE_DATA_FILE cMakeContentDataPath"5Ir 500y?0"d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/CTR/fs_ArchiveTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsCTR@DataContentArchivePath&titleId #&mediaTypeJ #&contentIdxIr # @ExtSaveDataArchivePath &mediaTypeJ #&extSaveDataIdH #cMake5 5q @SystemSaveDataArchivePath&mediaTypeJ #&systemSaveDataId/r #cMakeQ5 5/r 00Qd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]K nnfsdetail@FileBaseym #&m_Position#+m_Size# iS64jL >"d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfsdetail@FileBaseImplN #s #&m_P#OpenDirect65 0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfs@IInputStream0o 0"Bd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnfs@IPositionable(__vptr#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/CTR/MPCore/fs_UserArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00[ nnfsCTRMPCoredetail@IFile(__vptr#GetFileHandle #6DetachFileHandle#6@IDirectory(__vptr#@IArchive(__vptr#GetFreeBytesO #$6500Pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_ParametersForSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]K boolintnnfs@WriteOption&flush#&updateTimeStamp#&reserved2t #&reserved3t #WriteOption6: : iSystemSaveDataId :iContentIdx ;@TitleDataSpecifier&id #&mediakO #)#)#  cMake]5 5 00],d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]dL voidunsigned shortbool0000P 00[ 0  nn fs CTR MPCoreiPathh* "9 detail@ UserFileSystemcInitializeO 5 dFinalizedOpenDirect55 dCloseDirect5cGetFileHandle 5dDetachHandle5cDuplicateHandleForFileO 5S 55[ 5[ cTryOpenFileO 555 dCloseFile5cTryReadFileO 555[ 55 cTryWriteFileO 555[ 55 : cTryGetFileSizeO 55cTrySetFileSizeO 55[ cTryFlushO 5cTryOpenDirectoryO 55dCloseDirectory5cTryReadDirectoryO 5555P cTryDeleteFileO 5cTryRenameFileO 55cTryDeleteDirectoryO 5cTryDeleteDirectoryRecursivelyO 5cTryCreateFileO 55[ cTryCreateDirectoryO 5cTryRenameDirectoryO 55c TryOpenFileRawO 55Z 5%5 c TryOpenFileRawDirectlyO 55 5%5%5 c TryOpenDirectoryRawO 55Z 5%c TryDeleteFileRawO 5Z 5%c TryRenameFileRawO 5Z 5%5Z 5%c TryDeleteDirectoryRawO 5Z 5%c TryDeleteDirectoryRecursivelyRawO 5Z 5%c TryCreateDirectoryRawO 5Z 5%c TryRenameDirectoryRawO 5Z 5%5Z 5%?!d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_UnitHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]PM voidbool00Qc4thisz__resultS4thisz__result nnfnd@UnitHeapBase04} #&m_Unit #&m_Addrf #&m_Size # 0&m_FreeNodeE#$&m_AlignmentP #(&m_Count #,@Node&next#0UnitHeapBase 6 Initialize6 5 5f 5 :P : Finalize6 ~UnitHeapBase6 Allocate6 Free6 5GetStartAddress# 6GetTotalSize #6Dump#6HasAddress#65iThreadSafeUnitHeap- P00 \d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfndHeapFillTypeHEAP_FILL_TYPE_NOUSE HEAP_FILL_TYPE_ALLOC HEAP_FILL_TYPE_FREE HEAP_FILL_TYPE_MAX @HeapBasenR #(__vptr#&m_ParentU# &m_Children8R #&m_Option #~HeapBase6UHeapBaseU6U: Initialize6U5 FillMemoryZero6U5f 5 DebugFillMemory6U5f 5 5dFillMemory325f 5f 5 08d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@Object @LockObject +mutex #Initialize60@ScopedLock #ScopedLock$6$5,0?(0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]M voidbool0?P <4this3xz__resultM4this3xz__resultnnos@CriticalSection tT #&m_Counter' #&m_ThreadUniqueValuef #&m_LockCountP #@ReverseIfPositiveUpdateroperator()65@ReverseUpdater&afterUpdateP #operator()65@ScopedLock&m_Reference#ScopedLock65~ScopedLock6CriticalSection6CriticalSection65Initialize6~CriticalSection6Enter6Leave6EnterImpl6TryEnterImpl6cGetThreadUniqueValuef cGetInvalidThreadUniqueValuef LockedByCurrentThread60i00?00i ?xd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]4N nnos@WaitableCounter&m_Value#iValueTypeU #/*s_Handleό ?operator*6r0operator->6rSignalO 6r5P ArbitrateAddressO 6r5 5P 0,d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]O voidboolintP 00U 00?` ?! T!) 3{ptrz__resulthT" () 3hval3{ptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecterP iTypeP 9!h0vcAtomicUpdateP U 55W : cAtomicUpdateP ` 55: cAtomicUpdateP ! 55: detaild:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]P boolvoidB 4thisz__result0nnos@HandleObjectW #&m_Handle #GetHandle 6IsValid6HandleObject6~HandleObject6SetHandle65 Close6ClearHandle600d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]pP boolcharunsigned shortnnfs@Transaction&dummy #@Attributes&isDirectory#&isHidden#&isArchive#&isReadOnly#@ShortName &body8#&extM# &valid#&padt #@DirectoryEntry&entryName#&shortName*#&attributes#&entrySize[ #MediaTypeMEDIA_TYPE_NAND MEDIA_TYPE_SDMC MEDIA_TYPE_CTRCARD detailDArchiveHandleTagiArchiveHandlewM j:iExtSaveDataId liTitleId mCTR@DUMMY1t &data#iDummy1w@DUMMY2Gt G&data#iDummy2|Td:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]P boolf -4Othisz__resultz@nnHandle&value #innHandle9nn@Handle&m_Handle #HandleG6GHandleG6G5IsValidz6O00Kd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]DQ intbool D4this3 mask3P shiftz__result  4thisz__result 4thisz__resultT 3resultz__result 4thisz__resultT 3resultz__resultRoperator<=3lhs5 z__resultRoperator<=3lhs5 z__result%nn@%Result&m_Code #LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const   z Constp6p#@ConstRange   zzz ConstRanget6t#@ConstRange   z z z ConstRangex6xcIncludes5#@ConstRange   zTzTzgConstRange|6|#@ConstRange   zYzYzYConstRange6#@ConstRange   zzzConstRange6#@ConstRange   zzzConstRange6cIncludes5#@ConstRange   zzzConstRange6#@ConstRange   zzzConstRange6cIncludes5#@ConstRange   z ez ez eConstRange6#@ConstRange   zzzConstRange6#@ConstRange   z7z7z7ConstRange6cIncludes5#@ConstRange   z2z2z2ConstRange6#@ConstRange   z dz dzConstRange6cIncludes5#@ConstRange   z1z1z1ConstRange6#@ConstRange   z4z4z4ConstRange6#@ ConstRange   z3z3z3 ConstRange 6#@!ConstRange   zzz !ConstRange 6#@!ConstRange   z oz oz o!ConstRange!6c!Includes5#@"ConstRange   z qz qz q"ConstRange"6#@#ConstRange   z pz pz p#ConstRange#6##Result#65 #Result#6$IsFailure$6$GetModule$6$GetDescriptionz$6$GetCodeBits $65 5P 0 0 0. 0 0 0_ 0 04 0 0 0e 0 0:00 0l00*000XiResultSuccess 00d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q unsigned charunsigned shortunsigned intunsigned long longintlong longiu8y(%iu16)%iu32*%iu64+%is32/%is640%iuptr 3%ibit8yH%ibit16I%ibit32J%ibit64K%nniProgramIDI^iProgramIdI_Pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/srv/srv_API.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsrv@EventNotificationHandlerBase^ &m_pEventJ#EventNotificationHandlerBaseD6DInitialize6D5JHandleNotification6D5 n #00^ d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable Ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnd@IntrusiveLinkedListn 0&m_Head#@Itemͣ #&m_PreviousLink=#&m_NextLink=#Item=6=~Item6=0 #d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariablet &m_v#t d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/srv/srv_API.hARM C/C++ Compiler, RVCT4.0 [Build 865] int0 0nnsrv@NotificationHandler #(__vptr#&m_AttachedMessage # NotificationHandler@6@iLightEventNotificationHandler^ yA0RGetServiceHandle 3 pOut3pNamez__result ulengtht RSubscribe 3 messagez__result RUnsubscribe 3 messagez__result d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter7 #Signal60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865] nnos@WaitableCounter&m_Value#iValueType #/Dd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]` boolf 4;thisz__resultz@nnHandle&value #innHandle9nn@Handle&m_Handle #Handle3635IsValidz6;007 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]ę intbool f 4 thisz__result4 thisz__result nn@Result&m_Code #LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const   z Const 6 #@ConstRange   zzzConstRange 6 #Result 6 5 Result 6 5555zIsFailure6 operator!=6 5 0z0iResultSuccessz00 ? ,d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]( unsigned charunsigned intintlong longcharunsigned long longiu8y(%iu32*%is32/%is640%iuptr 3%ichar85%ibit32J%ibit64K%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableb hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nnfnd@IntrusiveLinkedListл 0&m_Head#@Itemi #&m_PreviousLink.#&m_NextLink.#~Item6.0~IntrusiveLinkedList6YIsEmpty6aPushBack6Y5 GetFront 6aGetBack 6aGetNext 6a5 Erase6Y5 Clear6YdClearLinks5.dInsertBefore5.5. #00]d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable, d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfndHeapFillTypeHEAP_FILL_TYPE_NOUSE HEAP_FILL_TYPE_ALLOC HEAP_FILL_TYPE_FREE HEAP_FILL_TYPE_MAX @HeapBaseb #(__vptr#&m_Parent# &m_Children, #&m_Option\ #dSetFillValue55- cGetFillValue- 5~HeapBase6GetRoot6FindHeap65Destroy65SetParent65cRoundDownB 5B 57 cRoundUpB 5B 57 dFillMemory5B 5B 5P dFillMemory325B 5B 5\ 0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intintunsigned chariu32y*%is32/%iuptr 3%ibit8H%ibit32yJ%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList 0&m_Head#@Item #&m_PreviousLink #&m_NextLink #0 #d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableȿ dd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfndHeapAdjustModeHEAP_ADJUST_TAILHEAP_ADJUST_HEAD@HeapBase #(__vptr#&m_Parent^# &m_Childrenȿ #&m_Optioni #~HeapBase6^0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Т unsigned shortunsigned intintunsigned chariu16y)%iu32*%is32/%iuptr 3%ibit8H%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExj cLoadRegExj 5cStoreRegEx5j 5j 0 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolvoidnnutil@enable_if itype'd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1  #d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum\  &m_EnumValue\ # d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable2 NonCopyable6~NonCopyable60Hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint?6 ?? ? nnfnd@InterlockedVariable6 &m_vC#@AssignFunc&m_operand6 #operator()6O5AssignFuncO6O50InterlockedVariable=6=operator=6=5AtomicUpdateConditional 6=5AtomicUpdateConditional 6=5AtomicUpdateConditional6=58?06 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ARM/os_ExceptionHandler.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnosARMExceptionTypeEXCEPTION_TYPE_PABT EXCEPTION_TYPE_DABT EXCEPTION_TYPE_UNDEF EXCEPTION_TYPE_VFP EXCEPTION_TYPE_MAX_BIT @ExceptionContextDg &rE#&cpsrg #@@ExceptionInfo&type #)#&fsrg #&farg #&fpexcg # &fpinstg #&fpinst2g #d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidbool0?6 <4this3xz__resultM4this3xz__resultnnos@CriticalSection  #&m_Counter #&m_ThreadUniqueValueA #&m_LockCount6 #@ReverseIfPositiveUpdateroperator()65@ReverseUpdater&afterUpdate6 #operator()65@ScopedLock&m_Reference#ScopedLock65~ScopedLock6CriticalSection65Initialize6~CriticalSection6Enter6Leave6EnterImpl6TryEnterImpl6cGetThreadUniqueValueA cGetInvalidThreadUniqueValueA LockedByCurrentThread60i00?00i ?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/WithInitialize.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@WithInitializexd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865] nnos@WaitableCounter&m_Value#iValueType #/*s_Handle+ ?operator*6r0operator->6rSignal 6r56 ArbitrateAddress 6r5 56 00d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidboolint6 0? 0U 00? ? T!F 3ptrz__resultnT" ` 3nval3ptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecter6 iType6 9!n0|cAtomicUpdate6  55: cAtomicUpdate6  55: cAtomicUpdate6  55: detail4d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BITDd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]l boolf 4;thisz__resultz@nnHandle&valueg #innHandle9nn@Handle&m_Handleg #Handle3635IsValidz6;007 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]г intbool 4~ thisz__result@nnResult&valueg #innResult9nn@Result&m_Codeg #LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const   z Const[ 6[ #Resultv 6v 5g Resultv 6v IsFailure6~ IsSuccess6~ operator nnResult6~ 0iResultSuccess00z Hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 unsigned charunsigned shortsigned charintcharunsigned intunsigned long longiu8y(%iu16)%is8-%is32/%iuptr 3%ichar85%ibit8yH%ibit32J%ibit64K%D:\Program Files (x86)\RVCT_Nintendo-4_0-20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intstdisize_t}&D:\Program Files (x86)\RVCT_Nintendo-4_0-20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intstdiuintptr_t}O d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonx ptr60 #0x 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon ptr60 #0 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0nwut@ResCommon ResCommon 6 5ptr60 #00,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865] char04thisz__resultnwut@ResDicLinearData #&numDataq ##&data# @ResDicNodeData&toName #&ofsDatab #@ResDicLinear^ #ref6GetIndex 65@ResDicPatriciaData #&numData #&data# @ResDicNodeData&ref #&idxLeftx #&idxRightx #&ofsStringb #&ofsDatab # 0@ResDicPatriciar #iResDataTyperef6Get[655'Get[65 ?Y0?`0kt4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]P voidcharbool00 x4thisz__result!4thisz__result4thisz__result M4thisz__result 0Qk4thisz__resultUs 4 thisz__result  4 thisz__result nwut@DataBlockHeader&signature #&length #iDataBlockHeadero@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6@ResNameData&len #&str#@ResNamec #ResName6: ref6operator==65GetLength 6GetNameU604400?0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] charvoid0 00nwutiResU16 siResU32 uiResS32 v@BinString&offset#to_ptr6iBinString@Offset&offset#operator s32 6to_ptr6to_ptr6iOffsetDiSize0D0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternal@iterator ` 'r ipointerr I?` d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool4thisz__result4thisz__result4this3pnwut@LinkListNode0H&m_pNext&#&m_pPrev&#iSelf.0HGetNextT6internal@LinkListImpl &m_Size#&m_BaseNode#isize_type$jk%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryX'u1@iteratorD #&m_pPointerr #iTIt?;operator++G6iterator65r empty6begin6push_front65insert655erase65erase65erase655reverse6Initialize_60000|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]X nwutinternal@reverse_iteratorw &m_Currentw #ireference g.iSelfl(reverse_iteratoro6o5w operator*6w?operator++C6od #00sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwutinternal@iterator  '  ireference Jd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator X 'm ?X `d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]X nwut@LinkList 7 ' ivalue_type7  0ipointer iiterator_categoryX'-iTIt_base_ !iIterator*%@iterator\ #&it_#iTIt*operator->6?Loperator++u6iterator65*00*begin*6Zend*6ZcGetPointerFromNode5 GetBeginIter*6ZGetEndIter*6Z4 #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwut@LinkList < ' ivalue_type<  0ipointer ?ireference iiterator_categoryX'-iTIt_base_ !ireverse_iterator 2iIterator{%iReverseIterator7%@iteratord #&it_##iTIt{operator*6'operator->6'?operator--6+iterator+6+5#{0#0{begin{6~end{6~rbegin76~rend76~cGetIteratorFromPointer{5cGetPointerFromNode5IsEmpty6GetBeginIter{6~GetEndIter{6~GetBeginReverseIter76~GetEndReverseIter76~4 #000x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList % ' 4 #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]X nwutinternal@iterator  ' ipointer I? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Group.hARM C/C++ Compiler, RVCT4.0 [Build 865]` intchar0z4thisz__resultnwlyt@PaneLink &link #&target% #iPaneLinkList; 6:@Group,(__vptr#&m_Link_ #&m_PaneLinkList # &m_Namea#&m_UserAllocated$#)$&m_Padding#*GetPaneList6DGroupContainer? 0!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Bounding.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlyt@Bounding< #*s_TypeInfo ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]` intcharbool0/ 0 ? nwlytinternal@PaneBase (__vptr#&m_Link #iPaneList >D@Pane#&m_pParent# &m_ChildList#&m_AnimList4 #&m_Translate #(&m_Rotate #4&m_Scale #@&m_SizeV #H&m_Mtx #P&m_GlbMtx #&m_pExtUserDataList#&m_Alpha$#&m_GlbAlpha$#&m_BasePosition$#&m_Flag$#&m_NameH#&m_UserData`#GetGlobalMtx6aGetPaneRect6aGetParent6aGetChildListe6IsVisible6a0(B&m_pParent# &m_ChildList#&m_AnimList4 #&m_Translate #(&m_Rotate #4&m_Scale #@&m_SizeV #H&m_Mtx #P&m_GlbMtx #&m_pExtUserDataList#&m_Alpha$#&m_GlbAlpha$#&m_BasePosition$#&m_Flag$#&m_Name(#&m_UserData@#(0]?Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Resources.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytresDExtUserDataList@Image&blockHeaderG #&width> #&height> # &format/ # / &padding # @ImageSize&imageSizeN #|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_TexMap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlyt@TexMap &m_TexObject$#&m_PhysicalAddress$#&m_Width$#&m_Height$# &m_RealWidth$# &m_RealHeight$#&m_Bits#&m_u32WrapFilter$#&m_u32WidthHeight$#&m_u32Format$#@Bits)wrapS$#)wrapT$#)minFilter$#)magFilter$#)format$#GetWidth$6oGetHeight$6oGetRealWidth$6oGetRealHeight$6o0kresdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidunsigned int0nwlytTexFormatTEXFORMAT_L8 TEXFORMAT_A8 TEXFORMAT_LA4 TEXFORMAT_LA8 TEXFORMAT_HILO8 TEXFORMAT_RGB565 TEXFORMAT_RGB8 TEXFORMAT_RGB5A1 TEXFORMAT_RGBA4 TEXFORMAT_RGBA8 TEXFORMAT_ETC1 TEXFORMAT_ETC1A4 TEXFORMAT_L4 TEXFORMAT_A4 TEXFORMAT_MAX res@Vec2&x^ #&y^ #@Size&width^ #&height^ #@TexSize&width$#&height$#TexSize6TexSize65$5$@TexSRT&translate#&rotate^ #&scale# DAnimationLinkiAnimationList/ F@TextureInfo&m_TexObject$#&m_PhysicalAddress$#&m_Size/#&m_RealSize/# &m_Format$#TextureInfo6TextureInfo65$5$555Set65$5$5550/0/?internal 0RConvertOffsToPtr 3baseAddress3offsetz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0 nwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom6504d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ bool4"thisz__result03 nwut@LinkListNode0 &m_pNext#&m_pPrev#iSelf.0 GetNext6/GetPrev6/internal@LinkListImpl &m_Size#&m_BaseNode#isize_type$k%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryX'u1@iterator #&m_pPointer: #iTItoperator->: 6?operator++B6operator--B6iterator65: empty6"begin6&end6&cGetIteratorFromPointer50 00\00\0+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&left$#&top$#&right$#&bottom$# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwutiSigWord$M @BinaryFileHeader&signature#&byteOrder$#&headerSize> #&versionN #&fileSizeN # &dataBlocks> #&reserved$#@BinaryBlockHeader&kind#&size$#S00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]d nwutiResU8$qiResU16$siResU32$uiResF32$whd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,l0''f$]'mh$ 'aw$'vB0&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,@MTX340#0<<0S 0]d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x$#&y$#&z$#@VEC3 #VEC365$5$5$0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x$#&y$#@VEC2#VEC265$5$0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator" " '" ?" d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator  '  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList ( ' ?I #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortintnwfont@TextWriterBased&m_WidthLimit֍#L&m_CharSpace֍#P&m_LineSpace֍#T&m_TabWidth#X&m_DrawFlag#\0`&m_TagProcessorF#`iTagProcessor#)N #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hintnwut@LinkList D2 ' ivalue_typeD2  0ipointer ?ireference iiterator_categoryX'-iTIt_base_I !iIteratorG%@iteratord #&it_"#iTItGoperator*6operator->6?ioperator++6operator++i65iterator65"G00GLinkList6beginG6endG6insertG65G5eraseG65GeraseG65cGetIteratorFromPointerG5K cGetIteratorFromPointerG5cGetNodeFromPointerK 5cGetPointerFromNode5K GetBeginIterG6GetEndIterG6InsertG65G5EraseG65GEraseG65?I #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList $F ' ivalue_type$F  0ipointer iiterator_categoryX'-iTIt_base_I !iIterator*%@iterator| #&it_#iTIt*operator->6?Loperator++u6iterator65*00*LinkList6begin*6end*6insert*65*5push_back65cGetNodeFromPointer5cGetPointerFromNode5GetBeginIter*6GetEndIter*6PushBack65?I #00I d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hnwutinternal@iteratorI I 'I ipointerI I?I d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableR d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pintvoid00nwlytDGroupContaineriAnimTransformList; EF@Layout (__vptr#&m_AnimTransList#&m_pRootPane; #&m_pGroupContainer#&m_LayoutSize5E #dFreeMemory5dDeleteObj 5 0,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Animation.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0= 0nwlyt@AnimTransform(__vptr#&m_LinkH #&m_pRes# &m_Frame֍#DAnimResourceinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_GraphicsResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00J] nwlyt@GraphicsResource&m_pRectShaderBinary#&m_RectShaderBinarySize#&m_TextWriterResourceR #&m_TextWriterL #&m_GlProgramȵ #&m_GlProgramDebugȵ #&m_MtxModelView\ #&m_TexCoordSrc#&m_NumTexEnv#&m_NumTexMap#ȵ &m_GlVertexBufferObject# N&m_UniformLocation #&m_TexEnvAuto#&m_MtxModelViewLoaded#&m_FirstDraw#&m_Initialized#SetMtxModelView650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_DrawInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0Oi4thisz__resultN] i 4thisz__result_ ?03* 4thisz__resultnwlyt@DrawInfo(__vptr#&m_ProjMtxTZ #&m_ViewMtx\ #D&m_LocationAdjustScale_ #t&m_GlobalAlpha֍#|03* &m_pGraphicsResource#0' +m_pLayout#&m_Flag#@Flag)influencedAlpha#)locationAdjust#)invisiblePaneCalculateMtx#GetViewMtxN] 6IsInfluencedAlpha6SetInfluencedAlpha65IsLocationAdjust6GetLocationAdjustScale6GetGlobalAlpha֍6SetGlobalAlpha65֍IsInvisiblePaneCalculateMtx6GetGraphicsResource6?00? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pintcharvoidbool0= 0< 000_ ?4 thisz__result4 thisz__result4 thisz__resultM 4U 0? 0( M) ?qg- ?{  4 thisz__result0g- 0A nwlytinternal@PaneBase (__vptr#&m_LinkH #PaneBase969~PaneBase690iPaneList >D@Pane#&m_pParent # &m_ChildList>#&m_AnimListF #&m_Translate^ #(&m_Rotate^ #4&m_Scale_ #@&m_Size5E #H&m_Mtx\ #P&m_GlbMtx\ #&m_pExtUserDataList#&m_Alpha#&m_GlbAlpha#&m_BasePosition#&m_Flag#&m_Namep#&m_UserData#*s_TypeInfoGetRuntimeTypeInfo#6 Pane 6 Pane 6 5~Pane6 SetName6 5SetUserData6 5 IsInfluencedAlpha 6  IsLocationAdjust 6  GetScale 6  GetBasePositionH 6  GetBasePositionV 6  IsUserMtx 6  GetGlobalMtxN] 6  IsUserGlobalMtx 6  GetPaneRectY 6  GetVtxColor_# 6 5 SetVtxColor# 6 55U  GetColorElement# 6 5 SetColorElement# 6 55 GetVtxColorElement# 6 5 SetVtxColorElement# 6 55 GetMateriale 6  GetMaterialNum#$ 6 GetMateriale#(6 5GetExtUserDataNum6 GetExtUserDataArrayG 6 FindExtUserDataByNameG 6 5AppendChild6 5 PrependChild6 5 InsertChild6 5 5 InsertChild6 5& 5 RemoveChild6 5 FindPaneByName #,6 5: FindMaterialByNamee#06 5: Animate#46 5AnimateSelf#86 5BindAnimation#<6 5k: : UnbindAnimation#@6 5k: UnbindAllAnimation#D6 : UnbindAnimationSelf#H6 5kAddAnimationLink6 5$G FindAnimationLinkSelf$G #L6 5kFindAnimationLinkSelf$G #P6 5wSetAnimationEnable#T6 5k5: SetAnimationEnable#X6 5w5: IsVisible6 SetVisible6 5CalculateMtx#\6 5IsUserAllocated6 Draw#`6 5DrawSelf#d6 5MakeUniformDataSelf#h6 55LoadMtx#l6 5GetVtxPos6 GetMtxConditionB 6 SetMtxCondition6 5B Init6 0PP0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Resources.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwlytres@PaneL&blockHeaderV #&flagkW #&basePositionkW # &alphakW # kW &padding# &name# &userData3#&translateD #$&rotateD #0&scaleyD #<&size5E #D@ExtUserDataList &blockHeaderV #&numzW #kW &padding# DAnimationBlockpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidchar000M4lthisz__resultnwlytinternal@MatMemNums)texMap#)texSRT#)texCoordGen#)tevStage#)alpComp#)blendMode#@MaterialP(__vptr#&m_AnimListF #4U &m_Colors#&m_MemCap#,&m_MemNum#0&m_pMem#4&m_Name #8&m_Flag#M&m_Padding1#NGetName6l0hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Drawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDDrawerdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]L boolcharvoidunsigned intintunsigned char04thisz__result0( _4thisz__result 4thisz__result_ ^ RConvertOffsToPtr3baseAddress3offsetz__result00 nw lytMtxConditionMTXCONDITION_DIRTY MTXCONDITION_CLEAN MTXCONDITION_CLEAN_LOCATION_ADJUST MTXCONDITION_MAX HorizontalPositionHORIZONTALPOSITION_LEFT HORIZONTALPOSITION_CENTER HORIZONTALPOSITION_RIGHT HORIZONTALPOSITION_MAX VerticalPositionVERTICALPOSITION_TOP VERTICALPOSITION_CENTER VERTICALPOSITION_BOTTOM VERTICALPOSITION_MAX res@Vec2&xW #&yW #operator const nn::math::VEC2S6@Vec3 &xW #&yW #&zW #operator const nn::math::VEC3Y6Y00 @Size&widthW #&heightW #Size6Size65֍5֍@ ExtUserData &m_NameStrOffsetW #&m_DataOffsetW #&m_NumzW #&m_TypekW # &m_PaddingkW #  GetName 6@ AnimationLink&m_LinkH #0( &m_AnimTrans&#&m_Idx# &m_Disable# GetAnimTransform 6 GetIndex 6 IsEnable 6 SetEnable 65iAnimationList" F0x000 internalR ConvertOffsToPtr3baseAddress3offsetz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] intvoidboolY 0v 4! this37 itz__result7 ! 4! this37 itz__result7 nwut@LinkListNode0`&m_pNext>#&m_pPrev>#iSelf-.LinkListNode1610`GetNext69internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNode-o%ivalue_typep%0ipointerq%iiterator_categoryX'u1@iterator% #&m_pPointer% #iTItGoperator->% 6?roperator++6#iterator#6#5% LinkListImpl,6,~LinkListImpl6,beginG6,endG6,insertG6,5G5eraseG6,5eraseG6,5GeraseG6,5G5Gclear6,cGetIteratorFromPointerG5Initialize_6,G00G000--05e 4 thisz__result up    4 this5z__resultY uitd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_WideTextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]L!nwfontiWideTextWriter0 !d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&left֍#&top֍#&right֍#&bottom֍# Rect60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]!boolnwfont@CharWriterL&m_ColorMappingP#4U &m_VertexColors#4U &m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidth֍#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScale_ iCursorPos^ @ColorMapping&min4U #&max4U #BJ&m_ColorMappingP#4U &m_VertexColors#4U &m_TextColors#&m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidth֍#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I 00R 0}R d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0nwfontDDispStringBuffer@TextWriterResource& #&m_ProgramId#&m_TextureIdȵ #CT &m_VtxAttrs+#&m_UniformLocationsH#Xk&m_TexEnvUniformLocationst#p&m_LoadingTexture#&m_PosZ֍#&m_IsInitialized#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontinternal@VertexAttribute֍&pos#&color4U #֍&tex# 8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#Color8-6-5SetU326-5ToU32RawRef36-0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]X"nwutiSigWordM @BinaryBlockHeader&kind#&size#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutiResU8qiResU16siResU32uiResF32֍wd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00֍#&_01֍#&_02֍#&_03֍# &_10֍#&_11֍#&_12֍#&_13֍#&_20֍# &_21֍#$&_22֍#(&_23֍#,&_30֍#0&_31֍#4&_32֍#8&_33֍#<l@''f֍'m֍'a] 'vB@&_00֍#&_01֍#&_02֍#&_03֍# &_10֍#&_11֍#&_12֍#&_13֍#&_20֍# &_21֍#$&_22֍#(&_23֍#,&_30֍#0&_31֍#4&_32֍#8&_33֍#<@MTX44@#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00֍#&_01֍#&_02֍#&_03֍# &_10֍#&_11֍#&_12֍#&_13֍#&_20֍# &_21֍#$&_22֍#(&_23֍#,l0''f֍]'mh֍ 'aw] 'vB0&_00֍#&_01֍#&_02֍#&_03֍# &_10֍#&_11֍#&_12֍#&_13֍#&_20֍# &_21֍#$&_22֍#(&_23֍#,@MTX340#cIdentityMTX3465MTX3465֍5֍5֍5֍5֍5֍5֍5֍5֍5֍5֍5֍<?0<0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x֍#&y֍#&z֍#&w֍# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x֍#&y֍#&z֍#@VEC3 #VEC365֍5֍5֍0 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x֍#&y֍#@VEC2#VEC265֍5֍Set65֍5֍0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorc c 'c c d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorih @h 'Uh ?@h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorkl ,l 'Al Ul d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]gintnwut@LinkList 7 ' ivalue_type7  0ipointer ?ireference iiterator_categoryX'-iTIt_base_ !iIteratorG%@iterator` #&it_"#iTItGoperator*6operator->6?ioperator++6operator++i65iterator65"G00GLinkList6beginG6endG6insertG65G5push_back65eraseG65GeraseG65cGetNodeFromPointerx 5cGetPointerFromNode5x GetBeginIterG6GetEndIterG6PushBack65EraseG65G- #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  ' LinkList6- #0`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865](hnwut@LinkList h ' ivalue_typeh  0ipointer iiterator_categoryX'-iTIt_base_ !iIterator*%@iteratora #&it_#iTIt*operator->6?Loperator++u6iterator65*00*begin*6Zend*6ZcGetPointerFromNode5x GetBeginIter*6ZGetEndIter*6Z- #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]hunsigned shortintnwfont@TextWriterBased&m_WidthLimit #L&m_CharSpace #P&m_LineSpace #T&m_TabWidth#X&m_DrawFlag #\0`&m_TagProcessorF#`iTagProcessor#)O #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]0inwut@LinkList  ' ivalue_type  0ipointer ?ireference iiterator_categoryX'-iTIt_base_ !iIterator@%@iteratorb #&it_#iTIt@operator*6operator->6?boperator++6iterator65@00@begin@6end@6cGetPointerFromNode5GetBeginIter@6GetEndIter@6- #00q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  ' - #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]inwutinternal@iterator } ' ipointer I?} d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Window.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0 [ 0, ?nwlyt@Window #+m_IsTexCoordInited#+m_UniformTexCoordNum #C +m_UniformTexCoords#&m_ContentInflation) #&m_Content#0&m_Framesj#&m_FrameNumϴ #&m_pMaterial#@Content &vtxColors#&texCoordAry #DFrameWindow6550d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_TextBox.hARM C/C++ Compiler, RVCT4.0 [Build 865]junsigned shortbool0 00 0e'R 0, ?nwlyt@TextBox #&m_TextBuf# &m_TextColors#&m_pFont#&m_FontSizeݘ #&m_LineSpace #&m_CharSpace #0%&m_pTagProcessor#&m_TextBufBytesش #&m_TextLenش #&m_TextPositionϴ #&m_Bits;#&m_pMaterial#&m_pDispStringBuf#iTagProcessor#?-@Bits)textAlignmentϴ #)isPTDirtyϴ #*s_TypeInfoW#TextBox655SetTagProcessor650%UpdatePTDirty650fontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_ResourceAccessor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDResourceAccessorfontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Picture.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0 I 0, ?nwlyt@Picture #+m_IsTexCoordInited#+m_UniformTexCoordNum #C +m_UniformTexCoords#&m_pMaterial# &m_VtxColorsQ#&m_TexCoordAry #Picture65508d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]kintboolvoid00 0&000Zv 07 ? ?ʈ  0#, ?ݘ ?~ 0C 0 0?w I 00s R 0-0Rq [ 0=c 0GnwlytiAnimTransformListc EF@Layout (__vptr#&m_AnimTransList`#&m_pRootPane. #&m_pGroupContainer#&m_LayoutSizeݘ #*s_pAllocator*s_pDeviceMemoryAllocator*s_LayoutDrawEnabledSetAllocator5dSetDeviceMemoryAllocator5cAllocMemory5 :ϴ cAllocDeviceMemory5 :ϴ dFreeMemory5dFreeDeviceMemory5Layout 6 ~Layout6 Build#6 55CreateAnimTransform# 6 CreateAnimTransform#6 55CreateAnimTransform#6 55DeleteAnimTransform#6 5BindAnimation#6 5UnbindAnimation# 6 5UnbindAllAnimation#$6  BindAnimationAuto#( 6 55 SetAnimationEnable#, 6 55 Animate#0 6 :  CalculateMtx#4 6 5 Draw#8 6 5 GetRootPane. 6( GetGroupContainer 6( GetLayoutRect 6( SetTagProcessor#< 6 5 GetAnimTransformList, 6  BuildPaneObj. #@ 6 5 55 SetRootPane 6 5.  SetGroupContainer 6 5 SetLayoutSize 6 5d DeleteObj 5d DeleteObj 5. d DeleteObjc 5c c NewObj cNewObj:   . 5 5. cNewObjߗ  cNewObj.  5cNewObj?w #, 5#5, cNewObj's 3, 535, cNewObj7Rq C, 5C5, cNewObj z M, 5M5, 0{{0$?`utd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Group.hARM C/C++ Compiler, RVCT4.0 [Build 865]?(0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_GraphicsResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0 ?nwlyt@GraphicsResource&m_pRectShaderBinary#&m_RectShaderBinarySize #&m_TextWriterResource #&m_TextWriterg #&m_GlProgramȵ #&m_GlProgramDebugȵ #&m_MtxModelViewd # &m_TexCoordSrc#&m_NumTexEnvϴ #&m_NumTexMapϴ #ȵ &m_GlVertexBufferObject# N&m_UniformLocation#&m_TexEnvAuto#&m_MtxModelViewLoaded#&m_FirstDraw#&m_Initialized#SetProjectionMtx65ResetGlProgramState6ResetGlState60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_DrawInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]lint00 4thisz__result0y  ?nwlyt@DrawInfo(__vptr#&m_ProjMtx #&m_ViewMtxd #D&m_LocationAdjustScale #t&m_GlobalAlpha #|0 &m_pGraphicsResourcej#0y +m_pLayout#&m_Flag#@Flag)influencedAlphaϴ #)locationAdjustϴ #)invisiblePaneCalculateMtxϴ #GetGraphicsResource6SetLayout65GetProjectionMtx60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Bounding.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlyt@Bounding #Bounding6550c 0, ?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]D@Pane#&m_pParentZ# &m_ChildList6#&m_AnimList #&m_Translate #(&m_Rotate #4&m_Scale #@&m_Sizeݘ #H&m_Mtxd #P&m_GlbMtxd #&m_pExtUserDataList#&m_Alphaϴ #&m_GlbAlphaϴ #&m_BasePositionϴ #&m_Flagϴ #&m_Nameh#&m_UserData#PaneZ6Z5GetParentZ6GetChildList6ZAppendChild6Z5ZIsUserAllocated6SetExtUserDataList6Z50HB &m_pParentZ# &m_ChildList6#&m_AnimList #&m_Translate #(&m_Rotate #4&m_Scale #@&m_Sizeݘ #H&m_Mtxd #P&m_GlbMtxd #&m_pExtUserDataList#&m_Alphaϴ #&m_GlbAlphaϴ #&m_BasePositionϴ #&m_Flagϴ #&m_Nameq# &m_UserData#H0?6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlyt@ResBlockSet&pTextureListh#&pFontListr#&pMaterialList|#0Zv &pResAccessor# internal@TexCoordAry&m_Capϴ #&m_Numϴ # 0@&m_pDataK#( 0b 0l5 0vHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Resources.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytres@Layout&blockHeaderO #&originType' #' &padding# &layoutSizeݘ # DFontListDTextureListDMaterialListDPaneDPictureDTextBoxDWindowDBoundingDExtUserDataListDGroupDAnimationTagBlockDAnimationShareBlock@AnimationBlock&blockHeaderO #&frameSize6 #&loop' # ' &padding# &fileNum6 # &animContNum6 #&animContOffsetsOffsetF #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDMaterialresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Animation.hARM C/C++ Compiler, RVCT4.0 [Build 865]mintvoidbool00 0  00 00 0Zv  4thisz__result nw lyt@AnimTransform(__vptr#&m_Link # 0P&m_pResV# &m_Frame #@AnimTransformBasic #&m_pTexAry#&m_pAnimLinkAry#&m_AnimLinkNumش #AnimTransformBasic6@AnimResource&m_pFileHeader#&m_pResBlockV# 06&m_pTagBlock<# 0S&m_pShareBlockY# AnimResource65Set65GetResourceBlock6GetGroupNumش 6GetGroupArrayƚ 6IsDescendingBind6GetAnimationShareInfoNumش 6GetAnimationShareInfoArrayΚ 6CalcAnimationNumش 655 internal@ AnimPaneTree(&m_AnimRes#&m_AnimPaneIdxش #&m_LinkNumش #ش &m_AnimMatIdxs#&m_AnimMatCntϴ #&AnimPaneTree65. 5 Bind 65P 5. 5 IsEnabled 6000z00?0 resd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]o 6?operator++;6iterator65o LinkListImpl6~LinkListImpl6begin6end6insert655erase65erase65erase655clear6 Initialize_ 60000U00 l 4Xm thisz__resultYl upEl  l 4Xm thisz__resultEl  ad 4e thisz__resultc upc  }d 4e thisz__resultc  d 4e thisz__resultd   d 4e this5z__resultUd uitd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_WideTextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]6 ?boperator++6iterator65begin@6end@6front6insert@65@5push_back65erase@65cGetNodeFromPointer#5cGetPointerFromNode5#GetBeginIter@6GetEndIter@6@00@ #00" d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]Чnwutinternal@iteratorS . '@ ipointer@ I?. d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_FontContainer.hARM C/C++ Compiler, RVCT4.0 [Build 865]`charboolvoid0 00]4thisz__resulth4thisz__resultnwlyt@FontRefLink&m_LinkT #&m_FontName?#&m_pFont#&m_Own#FontRefLink6~FontRefLink6Set6555GetFontName6GetFont6@FontContainer ˿ #~FontContainer6Finalize6RegistFont; 6555UnregistFont65; FindFontByName65FindFontByKey65; 000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwlyt@Size&width $#&height $#iFontKeyhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoidbool04thisz__resultU4thisz__result2 nwut@LinkListNode07&m_pNext#&m_pPrev#iSelf.LinkListNode607GetNextb6internal@LinkListImpl &m_Size#&m_BaseNode#isize_type$k%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryX'u1@iterator #&m_pPointer2 #iTItoperator->2 6?Ioperator++t6iterator652 0~LinkListImpl6empty6begin6end6insert655erase65erase655clear6000000> 4E thisz__result T 3pz__result  42 thisz__result up  42 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwfontinternalDTextureObjectiCharCode$t@Font(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortintnwfont@TextWriterBased&m_WidthLimit #L&m_CharSpace #P&m_LineSpace #T&m_TabWidth#X&m_DrawFlag #\0`&m_TagProcessorF#`iTagProcessor#) #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  ' H #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList , ' H #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList %' H #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_GraphicsResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwlyt@GraphicsResource&m_pRectShaderBinary#&m_RectShaderBinarySize #&m_TextWriterResource #&m_TextWriterO #&m_GlProgram #&m_GlProgramDebug #&m_MtxModelView # &m_TexCoordSrc#&m_NumTexEnv #&m_NumTexMap # &m_GlVertexBufferObject# N&m_UniformLocation #&m_TexEnvAuto#&m_MtxModelViewLoaded#&m_FirstDraw#&m_Initialized#GetRectShaderBinary6GetRectShaderBinarySize 60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_DrawInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00m 8 ?nwlyt@DrawInfo(__vptr#&m_ProjMtx8 #&m_ViewMtx #D&m_LocationAdjustScale #t&m_GlobalAlpha #|01 &m_pGraphicsResource:#+m_pLayout#&m_Flag~#@Flag)influencedAlpha #)locationAdjust #)invisiblePaneCalculateMtx #GetProjectionMtx6 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865](intcharbool0K$00 nwlytinternal@PaneBase (__vptr#&m_Link #iPaneList >D@Pane#&m_pParent# &m_ChildList #&m_AnimList; #&m_Translate@ #(&m_Rotate@ #4&m_Scale #@&m_Size #H&m_Mtx #P&m_GlbMtx #&m_pExtUserDataList#&m_Alpha #&m_GlbAlpha #&m_BasePosition #&m_Flag #&m_Name>#&m_UserDataV#IsVisible6MakeUniformData655 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDMateriald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Drawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid?1 0 ??  0 0nwlyt@Drawer  #&m_PrevTexObj # &m_ActiveTexureNum# &m_TexCoordNum# &m_IsBlendDefault# &m_AlphaTestEnable# TEX_ENV_TYPETEX_ENV_TYPE_0_TEX TEX_ENV_TYPE_1_TEX TEX_ENV_TYPE_2_TEX TEX_ENV_TYPE_3_TEX TEX_ENV_TYPE_TEXT TEX_ENV_TYPE_USER TEX_ENV_TYPE_NUM &m_CurrentTexEnvTypet# Drawer6Drawer65Initialize65: Finalize#6DrawBegin65DrawBegin# 6: Draw65U 5Draw655DrawEnd#6: SetUpTextures65: FlushBuffer6UniformAndDraw60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00k 0T ,z__result 08 ?nwfont@ RectDrawer (__vptr#&m_CmdCacheDrawBegin #&m_CmdCacheDrawEnd #&m_UniformAddrIndex #$&m_UniformMtxIndex #%&m_UniformDataIndex #&&m_UniformTextColorIndex #' &m_UniformProjBuffer#( k&m_UniformAddrBuffer#&6# &m_UniformDataBuffer%#&m_UniformAddress# 0f&m_UniformAddrj# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr # &m_IsColorDirty# l 'm_UniformMtxBuffer;'cB &m_UniformTextMtxBufferh# s&m_UniformTextColorBuffer#@@UniformAddress&addrMtx #&addrSizeAndVtx #&addrTexCoord #&addrColor # 0$cGetVertexBufferSize cGetCommandBufferSize 55  RectDrawer 6 ~RectDrawer 6 Initialize 6555  Initialize 65555  Finalize# 6 DrawBegin# 6:  DrawEnd# 6:  SetProjectionMtx 65B (__vptr#&m_CmdCacheDrawBegin #&m_CmdCacheDrawEnd #&m_UniformAddrIndex #$&m_UniformMtxIndex #%&m_UniformDataIndex #&&m_UniformTextColorIndex #'  &m_UniformProjBufferQ#(  k&m_UniformAddrBufferw#&6#  &m_UniformDataBuffer#&m_UniformAddress# &m_UniformAddr(# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr # &m_IsColorDirty# 0$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize #&m_CmdMaxBufferSize #&m_IsCopy# 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865](intvoid00nwlytDGroupContaineriAnimTransformList{ EF@Layout (__vptr#&m_AnimTransList#0 &m_pRootPane#&m_pGroupContainer#&m_LayoutSize #cAllocDeviceMemory5 : dFreeDeviceMemory5GetRootPane( 600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlyt@Size&width #&height #DAnimationLinkiAnimationList FDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865](nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_type k%iNodeo%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_WideTextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontiWideTextWriter !d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]0boolnwfont@CharWriterL&m_ColorMappingP# &m_VertexColors# &m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidth #8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha #IiCharScale iCursorPos@ @ColorMapping&min #&max #BJ&m_ColorMappingP# &m_VertexColors# &m_TextColors#&m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidth #8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha #I 00 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0nwfontDDispStringBuffer@TextWriterResourceL #&m_ProgramId #&m_TextureId # &m_VtxAttrs+#&m_UniformLocationsH#Xk&m_TexEnvUniformLocationst#p&m_LoadingTexture#&m_PosZ #&m_IsInitialized#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontinternal@VertexAttribute &pos#&color # &tex# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r #&g #&b #&a #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResF32 wd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<l@''f 'm 'a4 'vB@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<@MTX44@#Pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,l0''f ]'mh  'aw4 'vB0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x #&y #&z #&w # @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x #&y #&z #@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x #&y #@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]4unsigned charunsigned intsigned charfloatiu8x(%iu32*%is8-%iuptr'3%if32B%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned intiGLinty8iGLsizeiy9iGLuint<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator l '  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  ' ivalue_type  0ipointer ?ireference iiterator_categoryX'-iTIt_base_ !iIterator@%@iteratort #&it_#iTIt@operator*6operator->6?boperator++6iterator65@00@LinkList6begin@6end@6insert@65@5push_back65erase@65@erase@65cGetNodeFromPointer5cGetPointerFromNode5GetBeginIter@6GetEndIter@6PushBack65Erase@65@Erase@65Clear61 #00u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList K ' LinkList61 #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  ' LinkList61 #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]tnwutinternal@iterator  ' ipointer I? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_ArcResourceAccessor.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned shortboolchar000 0 ?0 004thisz__result44thisz__result  nw lyt@ArcResourceAccessor #&m_ArcHandlex #&m_ArcBuf# &m_FontList #$&m_TextureList[ #0?&m_ResRootDir#<?&m_ResNameWork#ArcResourceAccessor6Attach655Detach6GetResource#65 5: RegistFont  655UnregistFont65  RegistTexture 655UnregistTexture65 GetTexture0 #65GetFont# 65@ArcResourceLink&m_Link #&m_ArcHandlex #?&m_ResRootDir#$Set655GetArchiveDataStart6GetResRootDir6GetArcHandle 6internaliArcResourceListO J@ MultiArcResourceAccessor #&m_ArcListc#&m_FontList #&m_TextureList[ # ?&m_ResNameWork#( MultiArcResourceAccessor 6 ~MultiArcResourceAccessor 6 Attach 65 Detach 65 Detach 65 DetachAll 6 GetResource# 65 5:  RegistFont  655 UnregistFont 65   RegistTexture 655 UnregistTexture 65  GetTexture0 # 65 GetFont# 650V0yy00~Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Arc.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned shortbool00nwlytB&archiveStartAddr#&FSTStart#&fileStart#&entryNum # &FSTStringStart#&FSTLength #&currDir #iARCHandle9B &handle#&startOffset #&length #0TiARCFileInfoeAB&handle#&entryNum #&location #&next # iARCDirIB&handle#&entryNum #&isDir#&name# iARCDirEntryQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_TextureContainer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00?0 nwlytDTextureRefLink@TextureContainer  #~TextureContainer6RegistTexture 655UnregistTexture65 FindTextureByName0 650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_FontContainer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidcharbool000 nwlytDFontRefLink@FontContainer  #~FontContainer6RegistFont  6555UnregistFont65  FindFontByName650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_ResourceAccessor.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidchar0000 nwlytiResType / @ResourceAccessor(__vptr#ResourceAccessor6~ResourceAccessor6LoadTexture0 #65LoadFont#650fontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0 ~4thisz__resultnwlyt@TexSize&width #&height #@TextureInfo&m_TexObject #&m_PhysicalAddress #&m_Size#&m_RealSize# &m_Format #IsValid6iFontKeyiTextureKey 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool048thisz__result ' 4Q this3 itz__result T 3@pz__result  4Q this3 itz__result nwut@LinkListNode0&m_pNext|#&m_pPrev|#iSelfk.LinkListNodeJ6J0GetNext6Rinternal@LinkListImpl &m_Size&#&m_BaseNode9#isize_type k%iNodeko%ivalue_type9p%0EipointerWq%iiterator_categoryX'u1@iterator #&m_pPointer #iTItoperator-> 68?operator++6<iterator<6<5 LinkListImplE6E~LinkListImpl6Ebegin6Eend6Einsert6E55[erase6E5[erase6E5erase6E55clear6EInitialize_6E0400900kk0N  4 thisz__result up  6 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@Fontd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator| = 'R f d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator)  ' ? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList S' ' K #`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList / ' ivalue_type/  0ipointer iiterator_categoryX'-iTIt_base_K !iIterator*%@iterator8 #&it_#iTIt*operator->6?Loperator++u6iterator65*00*begin*6Zend*6ZcGetPointerFromNode5L GetBeginIter*6ZGetEndIter*6ZK #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 1 ' K #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0cK nwut@LinkList !D ' ivalue_type!D  0ipointer ?ireference iiterator_categoryX'-iTIt_base_K !iIteratorM%@iteratorT #&it_(#iTItMoperator*6operator->6?ooperator++6operator++o65iterator65(M00MbeginM6endM6eraseM65McGetPointerFromNode5GetBeginIterM6GetEndIterM6EraseM65MK #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorK oK 'ipointerI0oK ?oK ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00x0 0iF ]F nwlytiAnimTransformList EF@Layout (__vptr#&m_AnimTransList#&m_pRootPane3 #&m_pGroupContainer#&m_LayoutSizeQC #cAllocMemory5!V : V dFreeMemory5dDeleteArray!D 5]F 5!V dDeletePrimArrayE 5iF cNewArrayiF E 5!V cNewArray]F !D 5!V  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Animation.hARM C/C++ Compiler, RVCT4.0 [Build 865] intvoidboolchar06 00E 0!D N 04 05 00 4thisz__result0$: 4this3< pTarget3pAnimLink3V idx3bDisablez__result00C 0 D 00S$ nwlyt@AnimTransform(__vptr#&m_LinkJ #&m_pRes# &m_FrameEV #AnimTransform6~AnimTransform6GetFrameEV 6GetFrameSizeV 6GetAnimResource6IsLoopData6SetAnimResource65@ AnimTransformBasic #&m_pTexAry#&m_pAnimLinkAry#&m_AnimLinkNumV #AnimTransformBasic6~AnimTransformBasic6Animate#65!V 53 Animate# 65!V 5< SetResource#655SetResource#6555V Bind#653 5:  Bind#65< :  FindUnbindLink 65 Bind 1 653 55V 5 Bind : 65< 55V 5@AnimResource&m_pFileHeader#&m_pResBlock#&m_pTagBlock#&m_pShareBlock#  AnimResource 6  Set 6 5 GetResourceBlock 6  GetTagOrderV 6  GetTagName 6  GetGroupNumV 6  GetGroupArray 6  IsDescendingBind 6  GetAnimationShareInfoNumV 6  GetAnimationShareInfoArray 6  CalcAnimationNumV 6 53 5CalcAnimationNumV 6 5< CalcAnimationNumV 6 50 5Init6 CheckResource6 internal@AnimPaneTree(&m_AnimRes#&m_AnimPaneIdxV #&m_LinkNumV #V &m_AnimMatIdxs#&m_AnimMatCnt V #&AnimPaneTree6AnimPaneTree653 5 Set653 5 Bind6553 5cFindAnimContentV 555 V Init600000000 ? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Group.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0z4thisz__resultnwlyt@PaneLink &linkJ #&target3 #iPaneLinkList 6:@Group,(__vptr#&m_Link_J #&m_PaneLinkList # &m_Namea#&m_UserAllocated V #) V &m_Padding#*GetPaneList6DGroupContainer? 0!td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]$intcharbool04 000EV  4gthis3bVisiblenwlytinternal@PaneBase (__vptr#&m_LinkJ #iPaneListC >D@Pane #&m_pParentg# &m_ChildList9#&m_AnimListD #&m_TranslatepT #(&m_RotatepT #4&m_Scale9U #@&m_SizeQC #H&m_MtxR #P&m_GlbMtxR #&m_pExtUserDataList#&m_Alpha V #&m_GlbAlpha V #&m_BasePosition V #&m_Flag V #&m_Namek#&m_UserData#GetName6oSetSRTElement6g5!V 5EV AddAnimationLink6g5]F SetVisible6g5SetMtxDirty6gSetMtxCondition6g5A 0KK0ktd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Resources.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwlytresDExtUserDataList@AnimationTagBlock&blockHeadergO #&tagOrderNP #&groupNumNP # &nameOffsetnP # &groupsOffsetnP #&startFrame^P #&endFrame^P #&flag?P #?P &paddingq#@AnimationShareBlock&blockHeadergO #&animShareInfoOffsetnP #&shareNumNP # ?P &padding#@AnimationBlock&blockHeadergO #&frameSizeNP #&loop?P # ?P &paddingL# &fileNumNP # &animContNumNP #&animContOffsetsOffsetnP #@AnimationContent&name#&num?P #&type?P #?P &padding#@AnimationInfo&kindnP #&num?P #?P &padding9#@AnimationTarget &id?P #&target?P #&curveType?P #?P &padding#&keyNumNP #?P &padding2#&keysOffsetnP #@HermiteKey &frame~P #&value~P #&slope~P #@StepKey&frame~P #&valueNP #NP &paddingX#8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidcharbool004-thisz__result V 04-thisz__result V ?mF  41this3!V idx3value0EV K0C nwlytinternal@MatMemNums)texMap!V #)texSRT!V #)texCoordGen!V #)tevStage!V #)alpComp!V #)blendMode!V #@MaterialP(__vptr#&m_AnimListD #M &m_Colors5#&m_MemCapw#,&m_MemNumw#0&m_pMem#4&m_Name~#8&m_Flag V #M V &m_Padding#NGetTexSRTCap V 6-GetName6-GetTexMapNum V 6-SetTexMap615!V 5SetTexSRTElement615!V 5!V 5EV SetColorElement615!V 5 V AddAnimationLink615]F SetTextureDirty61: GetTexMapAry> 61GetTexSRTAryU610)0Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_TexMap.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwlyt@TexMap &m_TexObject!V #&m_PhysicalAddress7V #&m_WidthV #&m_HeightV # &m_RealWidthV # &m_RealHeightV #&m_Bits#&m_u32WrapFilter!V #&m_u32WidthHeight!V #&m_u32Format!V #@Bits)wrapS!V #)wrapT!V #)minFilter!V #)magFilter!V #)format!V #Set6$5*ResetU32Info6$0?mF  4$this3*src8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolcharvoidunsigned intintunsigned char0S'  4]thisz__result!V 4]thisz__resulte4]thisz__resulte 4]thisz__result7V 4]thisz__result *4]thisz__result0RConvertOffsToPtr3baseAddress3offsetz__result00 V  V !V `7 027 0<:8 0F0(6 0T7 0^gO 0hnwlytMtxConditionMTXCONDITION_DIRTY MTXCONDITION_CLEAN MTXCONDITION_CLEAN_LOCATION_ADJUST MTXCONDITION_MAX TexFormatTEXFORMAT_L8 TEXFORMAT_A8 TEXFORMAT_LA4 TEXFORMAT_LA8 TEXFORMAT_HILO8 TEXFORMAT_RGB565 TEXFORMAT_RGB8 TEXFORMAT_RGB5A1 TEXFORMAT_RGBA4 TEXFORMAT_RGBA8 TEXFORMAT_ETC1 TEXFORMAT_ETC1A4 TEXFORMAT_L4 TEXFORMAT_A4 TEXFORMAT_MAX res@Vec2&x~P #&y~P #@Size&width~P #&height~P #@ TexSize&widthV #&heightV # TexSizeE 6E@ TexSRT&translate#&rotate~P #&scale# DAnimationGroupRefDAnimationShareInfo@ AnimationLink&m_LinkJ #0S' &m_AnimTrans/#&m_IdxV # &m_Disable# AnimationLinkI 6I Reset 6I Set 6I55V 5 GetAnimTransform 6QiAnimationList F@TextureInfo&m_TexObject!V #&m_PhysicalAddress7V #&m_Sizef#&m_RealSizef# &m_Format V # TextureInfoU 6U GetTextureObject!V 6] GetSizee 6] GetRealSizee 6]GetPhysicalAddress7V 6]GetFormat6]IsValid6]0f0  0M00Yf?ainternalRConvertOffsToPtr8`7 3baseAddress3offsetz__result8RConvertOffsToPtrB7 3baseAddress3offsetz__resultBRConvertOffsToPtrL:8 3baseAddress3offsetz__resultLRConvertOffsToPtrP!V 3baseAddress3offsetz__resultPRConvertOffsToPtrZ6 3baseAddress3offsetz__resultZRConvertOffsToPtrd7 3baseAddress3offsetz__resultdRConvertOffsToPtrngO 3baseAddress3offsetz__resultnRConvertOffsToPtr, ( 3baseAddress3offsetz__result, RConvertOffsToPtr4 0 3baseAddress3offsetz__result4 0( 00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] intbool ! 4`" this3 itz__result 9" 4`" this3 itz__result T0 3;pz__result nwut@LinkListNode0x&m_pNextV#&m_pPrevV#iSelfE.LinkListNodeE6E0xGetNext6Minternal@LinkListImpl &m_Size#&m_BaseNode#isize_type!V k%iNodeEo%ivalue_typep%iiterator_categoryX'u1@iterator# #&m_pPointerD# #iTItLoperator->D# 63?woperator++67iterator7675D# beginL6@endL6@eraseL6@5LL0/0L000EE0I 4 thisz__result  4! thisz__resultj upV  E! 4! this5z__result uitd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r V #&g V #&b V #&a V #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWord!V M @BinaryFileHeader&signature#&byteOrderV #&headerSizeNP #&versionnP #&fileSizenP # &dataBlocksNP #&reservedV #@BinaryBlockHeader&kind#&size!V #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865](nwutiResU8 V qiResU16V siResS16,V tiResU32!V uiResF32EV wPd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00EV #&_01EV #&_02EV #&_03EV # &_10EV #&_11EV #&_12EV #&_13EV #&_20EV # &_21EV #$&_22EV #(&_23EV #,l0''fEV ]'mhEV  'awxS 'vB0&_00EV #&_01EV #&_02EV #&_03EV # &_10EV #&_11EV #&_12EV #&_13EV #&_20EV # &_21EV #$&_22EV #(&_23EV #,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xEV #&yEV #&zEV #&wEV # d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xEV #&yEV #&zEV #@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xEV #&yEV #@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortfloatiu8x(%iu16)%iu32*%is16.%iuptr'3%if32B%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon] )y #8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00_ _ 0nwut@ResCommon_ ResCommon)6)5ptr6)ptr61)y #00-D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]Dstd@pair &first#&second#ifirst_type _isecond_type`pair 6 55??00 8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00_ _ 0nwut@ResCommon_ ResCommon)6)5ptr6)ptr61)y #00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0*j 0nwut@ResCommon*j ResCommon 6 5ptr6)y #00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0t 0nwut@ResCommont ResCommon 6 5ptr6)y #00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFileHeaderData@ResFileHeaderV #@ResGraphicsFile#4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]Evoid0z4thisz__result| l x4$ thisz__resultt0 nwgfxres@ResTextureSamplerData &typeInfo| #&toOwner| #&m_MinFilter{ #@ResStandardTextureSamplerData ##&m_BorderColor # &m_LodBias{ #@ResTextureMapperData &typeInfo| #&m_DynamicAllocator/ #&toTexture| #@ResPixelBasedTextureMapperDataL#&toSampler| # {  &m_CommandCacheb#&m_CommandSizeToSend{ #HADDRESS_INDEX @ResProceduralTextureMapperData #@ ResTextureSampler-Z #MinFilterMINFILTER_NEAREST MINFILTER_LINEAR MINFILTER_NEAREST_MIPMAP_NEAREST MINFILTER_NEAREST_MIPMAP_LINEAR MINFILTER_LINEAR_MIPMAP_NEAREST MINFILTER_LINEAR_MIPMAP_LINEAR ResTextureSampler6: ref6ref6GetMinFilter6GetOwnerData6GetOwnerData 6 GetTypeInfo| 6 GetOwnerCommandX 6 SetTextureMipmapCommand 6@ ResStandardTextureSampler#iResDataTypev ResStandardTextureSampler 6 : ?  refR 6 @ ResTextureMapperW # ResTextureMapper 6 :  ref 6  ref 6  SetTexture 6 5l  GetTexture 6  Setupv 6 5/ 5]  Cleanup 6  CloneDynamicm 6 5/  GetMemorySizeForCloneInternal 6 5 DestroyDynamic 6 @ResPixelBasedTextureMapperm#iResDataType$ResPixelBasedTextureMapper 6 : 0ptr<6 ?refV6 ?preft6$ GetSampler6 GetCommandCache6 GetCommandSizeToSend 6$ SetCommandSizeToSend6 5 ResetCommand6 @ResProceduralTextureMapperm#iResDataTypeResProceduralTextureMapper( 6( : 0dptr6( ?dref6( 0?##?00000m??m0 00 0=0Sl d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865](Fvoidbool094 thisz__result54+ thisz__result4+ thisz__result 4+ thisz__result  0P.4? thisz__resultV M4? thisz__result 0 4G thisz__result, F 4G this3B facez__resultnwgfxres@ResTextureDatat #@ResPixelBasedTextureData8#&m_Height{ #&m_Width{ #&m_Format{ # &m_FormatType{ #$&m_MipmapSize{ #(&m_TextureObject{ #,&m_LocationFlag{ #0&m_FormatHW{ #4@ResPixelBasedImageData &m_Height{ #&m_Width{ #&m_ImageDataTableCount{ #&toImageDataTable| # &m_DynamicAllocatorf #&m_BitsPerPixel #&m_LocationAddress #&m_MemoryArea #@ResImageTextureData<2#&toImage| #8@ ResCubeTextureDataP2#&2#8l 'Y| 'toImagesTables;B &toPositiveXImage| #&toNegativeXImage| #&toPositiveYImage| #&toNegativeYImage| # &toPositiveZImage| #&toNegativeZImage| #@ ResShadowTextureDataH2#&toImage| #8&m_IsPerspectiveShadow} #<&m_ShadowZBias{ #@&m_ShadowZScale{ #D@ ResReferenceTextureData #&toPath%| #&toTargetTexture| #@ ResTexture.u #iResDataType ResTexture 6 : 0 ptr 6 ? ref5 6  Dereference 6  Setupv 6 5f 5]  Cleanup 6 @ResPixelBasedTexture#iResDataType2ResPixelBasedTexture# 6# : ? ref6+ GetHeight 6+ GetWidth 6+ GetMipmapSize 6+ GetTextureObject 6+ GetFormatHW 6+ @ResPixelBasedImagec[ #ResPixelBasedImage/ 6/ : ref7 6? GetImageDataV6? GetLocationAddress 6? GetImageAddress 6? @ResImageTexture#iResDataTypeResImageTextureC 6C : ?ref6C GetImage6C @ResCubeTexture#CubeFaceCUBE_FACE_POSITIVE_X CUBE_FACE_NEGATIVE_X CUBE_FACE_POSITIVE_Y CUBE_FACE_NEGATIVE_Y CUBE_FACE_POSITIVE_Z CUBE_FACE_NEGATIVE_Z MAX_CUBE_FACE iResDataType ResCubeTextureG 6G : ? ref, 6G GetImage6G 5B @ResShadowTexture#iResDataTypeResShadowTextureK 6K : ? ref 6K  ? ref 6S GetImage6K IsPerspectiveShadow6S GetShadowZBias 6S GetShadowZScale 6S @ResReferenceTexture#iResDataType}ResReferenceTextureW 6W : ? ref 6W GetTargetTexture6W 000' 0?3 0; 00' 0f f 0O 0 os0S$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Fvoid0P4thisz__resultu4thisz__result| nwgfxres@ResSceneObjectData&typeInfo| #&m_Headerz #&toName%| # &m_UserDataDicCount{ #&toUserDataDic| #@ResSceneObject\ #ResSceneObject 6 : ref6GetTypeInfo| 60?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865] 0nwut@ResCommon> ResCommon 6 5ptr6Z #00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]#voidchar00C 0 nw gfx@ VertexLight #&m_Resource+#&m_Direction0S#@Description- #@DynamicBuilder&m_Description#Create65GetMemorySize'6:' @ResVertexLightDataDestroyer #&m_Allocator#ResVertexLightDataDestroyer6: operator()65 iResPtr J*s_TypeInfoGetRuntimeTypeInfo#6Direction6cCreate5 5n 55?dGetMemorySizeInternal5 5Q 5UpdateDirection#(6Accept#65 GetResVertexLightQ 6GetResVertexLight6VertexLight655Q 5VertexLight65550+~VertexLight6Initialize@#$65cCreateResVertexLight5: dDestroyResVertexLight55 CreateOriginalValue@ 65 GetLightType:##, 6 GetLightKind:##0 60))00000 ?0S0 Q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@Light #&m_OriginalValue #&m_OriginalTransform O#&m_AnimGroup #@Description #*s_TypeInfoLight65 5 5g ?c~Light6CreateAnimGroup@65 DestroyOriginalValue604d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]D$void04,thisz__result0S? nw gfx res@ResLightData #&m_IsLightEnabled! #&#&padding_(#@ResFragmentLightData#&m_LightKind #&m_AmbientD##&m_DiffuseD##&m_Specular0D##&m_Specular1D##&m_AmbientU32 #&m_DiffuseU32 #&m_Specular0U32 #&m_Specular1U32 #&m_Direction:! #&toDistanceSampler #&toAngleSampler #&m_DistanceAttenuationStart #&m_DistanceAttenuationEnd #&m_DistanceAttenuationScale #&m_DistanceAttenuationBias #&m_IsDirty! #&#&padding_!#FlagFLAG_TWO_SIDE_DIFFUSE_ENABLED_SHIFT FLAG_DISTANCE_ATTENUATION_ENABLED_SHIFT FLAG_INHERITING_DIRECTION_ROTATE_SHIFT FLAG_SHIFT_MAX FLAG_TWO_SIDE_DIFFUSE_ENABLED FLAG_DISTANCE_ATTENUATION_ENABLED FLAG_IS_INHERITING_DIRECTION_ROTATE @ ResVertexLightData#&m_LightKind #&m_AmbientD##&m_DiffuseD##&m_Direction:! #&m_DistanceAttenuation:! #&m_IsDistanceAttenuationEnabled #&m_SpotFactor(! #@ ResLight # ResLight  6 : @ ResVertexLight#iResDataTypeC ResVertexLight$ 6$: ?l ref 6$l? ref 6, GetLightKindO# 6, GetDirection 6,00QQ0((d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]$boolvoid?5?*6 4#thisz__result4#thisz__resultbR 64#thisz__result0h 06 0?0S0S?A nw gfx@ TransformNode #&m_Transform5#L&m_WorldMatrixQ#&m_CalculatedTransform5#+m_InverseWorldMatrixQ#+m_IsInverseWorldMatrixValid#0|&m_PostCalculateWorldMatrixSignal #&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal *>@Description #GetResTransformNode 6Transform6Transform6#WorldMatrixbR6#WorldTransform6#UpdateTransform# 65+51TrackbackWorldMatrixbR#6#TrackbackWorldTransform#6#TrackbackLocalTransform#6#InheritTraversalResults# 6TransformNode65 5 5j?f ~TransformNode7 6 Initialize@#$ 65  CalcInheritingDiretion 6#5;5Gd GetMemorySizeForInitialize5 5 50ZZ0Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]P%boolintvoid,:4=thisz__result=,V45thisz__result5 4=thisz__results# u4=thisz__result00  nw gfx@ SceneNodeL #&m_Parent5# &m_Childrenq #&m_AnimBindingr #(&m_BranchVisible#00&m_PreUpdateSignal#4&m_TraversalResultss##8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignal H:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacksO##&maxChildrenO##&maxAnimObjectsPerGroupO## GetParent=6=GetParent565SetParent6555AttachChild6555DetachChild6555GetTraversalResultss#6=SetTraversalResults655s#IsEnabledResults6=5s#InheritTraversalResults# 65 IsBranchVisible 6=d GetMemorySizeForInitialize5 5 5 ~SceneNodeJ 65 IsCircularReference 6=5= AcceptChildren 655N0cc09d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]%boolint nw gfx@AnimGrouph #&m_ResAnimGroup #&m_BlendOperations # 0 &m_SceneNode#&m_TargetObjectIndicies # &m_TargetObjects #0&m_TargetPtrs #@&m_OriginalValues #P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallbacki@Builder &m_SceneNode#&m_ResAnimGroup #&m_UseOriginalValue#Builder6ResAnimGroup 65 UseOriginalValue 65GetMemorySizeInternal65 dGetMemorySizeForInitialize5 5 50?00@AnimObject #@ AnimBinding, #&m_AnimGroups#&m_AnimObjects#&m_AnimObjectCountPerGroup#(iAnimGroupArray 'iAnimObjectArray (@ Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup#Builder6MaxAnimGroups65MaxAnimObjectsPerGroup65 GetMemorySizeInternal 65 d GetMemorySizeForInitialize5 550?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]X&void0W m4thisz__resultnwgfxiSceneNodeChildren &K@SceneObject  #&m_ResObjectn #GetResSceneObjectn 6GetResSceneObject6~SceneObject600n |d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]&voidintbool0Pr4fthisz__result^u4fthisz__result 4rthisz__result 4vthisz__result? O nw gfx res@ResSceneObjectData&typeInfo #&m_Header #&toNameb # &m_UserDataDicCount #&toUserDataDic #@ResSceneNodeData0t#&m_Flags #&m_IsBranchVisible! #&#&padding_0<#&m_ChildrenTableCount # &toChildrenTable #$&m_AnimGroupsDicCount #(&toAnimGroupsDic #,@ResTransformNodeData#&m_TransformL! #0&m_LocalMatrixd! #T&m_WorldMatrixd! #@ResSceneObject #ResSceneObjectV6V: ref^6fGetTypeInfo 6f@ ResSceneNode.#iResDataTypeResSceneNodej6j: ?ref6j?ref6rGetFlags:#6rGetAnimGroupsCountO#6r GetAnimGroups 6j5 SetBranchVisible 6j5@ ResTransformNode#iResDataType ResTransformNodev 6v: ? ref 6v GetTransformW 6v0.t?Z.0b00n0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwanimresDResAnimGroupData@ResAnimGroup5 #ResAnimGroup6: 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0? 0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5'5doperator delete5@GfxDeleter&m_HasOwnership#operator()6500Od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaData  #&numData #&data# @ResDicNodeData&ref #&idxLeft #&idxRight #&ofsString #&ofsData # @ResDicPatricia7 #ResDicPatricia6: ref6operator[]650n?n0xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]h'voidbool00 4sthisz__result!44kthisz__result!O4sthisz__resultl 4 thisz__result% T 4} thisz__result nwut@DataBlockHeader&signature #&length #iDataBlockHeadero@ResCommonBase&mpData#ResCommonBasek6k5IsValid6svoid_ptr6kvoid_ptr6s00ohd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l)longintbool  4 thisz__result a 4 thisz__result0  ? 0 4 thisz__result o 4 this3element  48 this3element0e 00 nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK b 4 this3]element0 0W0 |d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865])intvoidchar00 :4xthis3'alignmentz__result'0C 0&#00nwos@IAllocator(__vptr#Alloc6h5'@MemorySizeCalculator &m_Size'#&m_Alignment'#&m_MaxAlignment'#MemorySizeCalculatorl6l5'operator+=p6l5'ChangeAlignment6l5'Add6l5'5'GetSizeWithPadding'6x5'00P?PP0td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]*nwutiSigWord:#M @BinaryRevisionHeader&signature#&revision #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]l+charvoid0&#0000&#nwutiResS8E#riResU16/#siResU32:#uiResS32O#viResF32h#w@BinString&offset#to_ptr6set_ptr65iBinString%@Offset&offset#set_ptr65to_ptr6to_ptr6iOffsetiResTypeInfo@ResBool&value#iResBooliResVec2E##iResVec30S#iResTransform3 O#iResMtx34Q#%00%00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoidint0@ 0> 0nwut@Slot2'(__vptr#0'&m_Allocator#iResultTypeiAllocatorType'Destroy6z0'GetAllocatorV6z0hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]؍voidint0> 0nwut@Slot2|K '(__vptr#0&m_Allocator#iAllocatorType'Destroy6c0GetAllocator?6c0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`voidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=MoveArray65~MoveArray6begin!6end!6clear6SetArrayKind65h] SetCapacity65destroy65destroy_range65!5!MoveArray655'5:h] erase6500T( 0'04d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0@ 0> 0nwut@Signal27 < 'b" 0&m_Allocator#&m_SlotsR#iSelfTypePiSlotTypeb" iResultTypeiSlotList:% &iResultCombinerType< iAllocatorType'@Invoker&m_arg0#&m_arg1#Invoker655operator()6 5000,0cCreateInvalidateSignal5<0cCreateFixedSizedSignal5'5<cCreateVariableSizeSignal5<Destroy6-operator()6-55Signal2-6-55'5<Signal2-6-5<~Signal26-0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0nwut@MovePtrrL W 0&m_Object#&m_Deleter#ielement_type, 3ideleter_typeW ideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?W d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsrL ityperL W$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0nwgfx@GfxPtrrL &m_MovePtr#iGfxMovePtr + .GfxPtr6~GfxPtr60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher?G ChildDetacher6operator()65|K 0td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0|K ?nwut@MoveArray|K &m_Allocatori#&m_Elementso#&m_Endo#&m_Capacity'# iiteratoroe=MoveArray[6[~MoveArray6[size6cbegin#6[end#6[empty6ccapacity6creserve6[5push_back6[5clear6[erase_find6[5GetArrayKindh] 6cSetArrayKind6[5h] SetCapacity6[5GetCapacity6cconstruct6[5o5destroy6[5odestroy_range6[5#5#eraseoo6[5o00_0'0|K d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoidbool0nwut@Children?G ?G . / &m_Parent|K #&m_Children/ #&m_Deleter9#ireferenceZ;iiterator70 ];ideleter_type. gChildren6~Children6begin'6end'6Attach65|K Detach65|K 0?|K d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase65007 0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid00> nwut@Signal2|K < '# 0> 0A&m_Allocator#&m_Slots.#iSlotType# iSlotList?5 &iAllocatorType'Destroy6~Signal260 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0XL 0'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0?L 0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00R nwut@ResCommonR ResCommon 6 5ptr6 [ #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0T( 0( ?nwut@LastValueResultoperator()( 65550d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatnwgfx@WorldMatrixUpdaterW #UpdateBasic6|5d 5O 5O 5O 5O CalculateWorldBasic6|5d 5kS5O 5O 5O CompensateScale6|50x?0Sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContextW #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitorW #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid?M  4|thisz__resultO ?c 4|thisz__resultd  4|thisz__resultO 0!= 0> 0c? 0 nw gfx@ TransformNode?G #&m_TransformM #L&m_WorldMatrixc #&m_CalculatedTransformM #+m_InverseWorldMatrixc #+m_IsInverseWorldMatrixValid#0v&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal' *>@DescriptionH #@DynamicBuilder&m_Description#Create6s5̃'*s_TypeInfoGetRuntimeTypeInfo#6|cCreate5|K 5T 5a5̃'?]Transform6TransformO 6|WorldMatrix6WorldMatrixd 6|WorldTransform6WorldTransformO 6|InverseWorldMatrixd 6|InvalidateInverseWorldMatrix6 UpdateDirection#( 6 UpdateTransform# 65/55 Accept# 65; TrackbackWorldMatrixd # 6| TrackbackWorldTransformO # 6| TrackbackLocalTransformO # 6| InheritTraversalResults# 6?v PostCalculateWorldMatrixSignal 6 TransformNode 65̃'5iU 5a ~TransformNodeA 6 Initialize Y #$ 65̃' CreateCallbacks Y 65̃'0T0x0T|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolvoid,4xthisz__resultx 4xthisz__results# 4xthisz__result00c?  nw gfx@ SceneNodeLP #&m_Parentp# &m_ChildrenP #&m_AnimBinding- #(&m_BranchVisible#00e&m_PreUpdateSignal#4&m_TraversalResultss##8&m_Description{#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalQ7 H:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacksO##&maxChildrenO##&maxAnimObjectsPerGroupO## *s_TypeInfoGetParentx6xGetParentp6pSetParent6p5pAttachChild6p5pDetachChild6p5pGetTraversalResultss#6xSetTraversalResults6p5s#IsEnabledResults6x5s#DisableTraversalResults6p5s# InheritTraversalResults# 6p IsBranchVisible 6x SceneNodep 6p5̃'5T 5{? ~SceneNode 6p IsCircularReference 6x5x AcceptChildren 6p5 Initialize Y #$ 6p5̃'0330td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@AnimGrouphW #@AnimObjectW #@AnimBinding,W #&m_AnimGroupsJ#&m_AnimObjectsc#&m_AnimObjectCountPerGroup#(iAnimGroupArray9 'iAnimObjectArray8 (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrixc #&m_Scale0S#0&m_Flagss##iResTransform3a #iResMtx34c #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale0S#&rotate0S# &translate0S#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00h##&_01h##&_02h##&_03h## &_10h##&_11h##&_12h##&_13h##&_20h## &_21h##$&_22h##(&_23h##,l0''fh#a'mlh# 'a{#'vB0&_00h##&_01h##&_02h##&_03h## &_10h##&_11h##&_12h##&_13h##&_20h## &_21h##$&_22h##(&_23h##,@MTX340#cIdentityMTX3465MTX3465h#5h#5h#5h#5h#5h#5h#5h#5h#5h#5h#5h#@?0@0RMTX34Inverse:#3pOut3pz__result:#RMTX34MultScale3pOut3pM3tpSz__result0S0nRMTX34RotXYZFIdx3pOut3h#fIdxX3h#fIdxY3h#fIdxZz__result?nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0 nwut@Slot2'\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0 0? ?nwut@MoveArray &m_AllocatorR#&m_ElementsX#&m_EndX#&m_Capacity'# iiteratorXe=MoveArray@6@~MoveArray6@operator=D6@5@Elements6Loperator[]6@5operator[]6L5size6Lbegin-6@end-6@empty6Lcapacity6Lreserve6@5swap6@5Dresize6@5clear6@GetArrayKind 6LSetArrayKind6@5 SetCapacity6@5GetCapacity6Lconstruct6@5Xdestroy6@5Xdestroy_range6@5-5-Empty6LResize6@5MoveArray@6@55':R : eraseXX6@5X0?0H0'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0 nwut@Signal2l@''Hf Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@floatvoidint0'00??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=~MoveArray6Eoperator=I6E5Eoperator[]6E5operator[]6Q5size6Qbegin.6Eend.6Eswap6E5Iclear6ESetArrayKind6E5 SetCapacity6E5destroy6E5destroy_range6E5.5.Size6QMoveArrayE6E55'5: PushBackFast6E5erase6E50?0M0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0??nwut@MoveArray&m_Allocator%#&m_Elements+#&m_End+#&m_Capacity'# iiterator+e=~MoveArray6 operator=6 5 operator[]6 5operator[]65size6begin6 end6 swap6 5clear6 SetArrayKind6 5 SetCapacity6 5destroy6 5+destroy_range6 55Size6MoveArray 6 55'5%: erase++6 5+0?00 0'0Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00'0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# operator[]6G50CHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00'0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# operator[]6C50?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@intvoid0'00??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=~MoveArray6operator=65operator[]65operator[]65begin%6end%6swap65clear6SetArrayKind65 SetCapacity65destroy65destroy_range65%5%MoveArray655'5: erase650?0Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray,&m_Allocator2#&m_Elements8#&m_End8#&m_Capacity'# operator[]@6&50"0h 0'0,,?<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommony ptr6ptr6 #000y y 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0nwut@ResCommon ResCommon 6 5ptr6 #00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresAResBakedCurveData d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresAResBakedCurveData d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon ptr6 #0 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void09 0nwut@ResCommon9 ResCommon 6 5ptr6 #00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0nwut@ResCommon ResCommon 6 5ptr6 #00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@Skeleton #0O&m_OwnerSkeletalModel# 0C&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignalk 6/@TransformPose&m_Transforms#iTransformY C%iTransformArrayBg E*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneNodeL # d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xboolintvoidfloath 00 +4 this3memberIdxz__result0 4 thisz__result ?,0nwgfx@AnimGrouphӰ #&m_ResAnimGroupc #&m_BlendOperationsx # 0c &m_SceneNode#&m_TargetObjectIndiciesu # &m_TargetObjectsht #0&m_TargetPtrsht #@&m_OriginalValuess #P&m_PreEvaluateCallbackh#`&m_FullBakedAnimEnabled#dg5v50UiPreEvaluateCallbackdiGetResAnimGroupMemberծ 6 5GetMemberCount&%6 GetBlendOperationInGroup6 5GetBlendOperation6 5GetTargetPtr6 5GetOriginalValue6 50M@AnimObjectӰ #&m_AnimGroupv#&m_AnimType&%# ~AnimObject6 Bind6 5vGetAnimGroup 6 @ BaseAnimEvaluator\z#&m_BindIndexTableu #&m_ReverseBindIndexTableu # &m_AnimFrameController #0&m_AnimData #T&m_IsCacheDirty#X&m_IsCacheExternal#Y*s_TypeInfo*NotFoundIndex ~BaseAnimEvaluator 6  TryBind # 6 5v Release# 6  UpdateFrame# 6  ChangeAnim#$ 6 5  GetStepFrame 6  Initialize #4 6 5255 SetResAnim 6 5 B Z&m_BindIndexTableu #&m_ReverseBindIndexTableu # &m_AnimFrameController #0&m_AnimData #T&m_IsCacheDirty#X&m_IsCacheExternal#Y@AnimBlender z#&m_AnimObjects#iAnimObjectArrayo  (*s_TypeInfoGetRuntimeTypeInfo#6 ~AnimBlender6 TryBind # 6 5vRelease#6 UpdateFrame#6 HasMemberAnim#6 5UpdateCache# 6 Initialize #$6 5@AnimInterpolatorD#&m_Weightsl # +m_NormalizedWeightsl #0&m_IsOldMethod#@+m_IsWeightDirty#A&m_IsWeightNormalizationEnabled#B*s_TypeInfo~AnimInterpolator6 Initialize #(6 55NormalizeWeight6 BC&m_Weightsl # +m_NormalizedWeightsl #0&m_IsOldMethod#@+m_IsWeightDirty#A&m_IsWeightNormalizationEnabled#B@AnimAdder0#&m_Weightsl # *s_TypeInfo~AnimAdder6 Initialize #$6 5@AnimOverrider #*s_TypeInfo~AnimOverrider6 M0 0zz0 00 0 00 0$$0 0 0U X d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintfloat04 thisz__result 0&% 0nwanimres@ResAnimData(&m_Header #&toName #&toTargetAnimGroupName # &m_LoopMode #{&%&padding_n#&m_FrameSizeU #&m_MemberAnimSetDicCountE #&toMemberAnimSetDic #&m_UserDataDicCountE # &toUserDataDic #$@ResMemberAnimData&m_Flags5 #&toPath #&toTargetName #&toBaseObjectPath # &m_PrimitiveType5 #@ ResTransformAnimData<#&#&/#&]#&# &#$&#(&#,&K#0&#4&#8l'constantValueScaleXU 'toScaleX l'constantValueScaleYU 'toScaleY l'constantValueScaleZU 'toScaleZ l'constantValueRotateXU 'toRotateX l'constantValueRotateYU 'toRotateY l'constantValueRotateZU 'toRotateZ l'constantValueRotateWU 'toRotateW l 'constantValueTranslateXU 'toTranslateX l 'constantValueTranslateYU 'toTranslateY l 'constantValueTranslateZU 'toTranslateZ @ ResBakedTransformAnimData #&toRotate #&toTranslate #&toScale #@ ResFullBakedAnimData#&toTransform #@ ResMemberAnimz # ResMemberAnim 6 :  ref 6  GetFlags&% 6  GetPrimitiveType&% 6 @ResAnimy # ref 6  ref% 6-  GetLoopMode{&% 6-  GetFrameSize&% 6-  GetMemberAnimSetCount&% 6-  GetMemberAnimSet 6 5GetMemberAnimSet 6- 5@ResTransformAnim#iResDataType8?LrefP65 ResTransformAnim9 69 5EvaluateScaleX&%65 5&%EvaluateScaleY&%65 5&%EvaluateScaleZ&%65 5&%EvaluateRotateX&%65 5&%EvaluateRotateY&%65 5&%EvaluateRotateZ&%65 5&%EvaluateTranslateX&%65 5&%EvaluateTranslateY&%65 5&%EvaluateTranslateZ&%65 5&%@ResBakedTransformAnim#iResDataType4 ?H refL 6A ResBakedTransformAnimE 6E 5EvaluateScale6A 5 55&%EvaluateRotate6A 56 55&%EvaluateTranslate6A 56 55&%dApplyBakedFlags5 5&%@ResFullBakedAnim#iResDataTypeM _ ?s refw 6M ResFullBakedAnimQ 6Q 5GetTransform6M EvaluateTransform6M 56 5&%0? 0 ? 0 ?! 0) 01 0 0= 0 B 0I 0B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]dintfloatboolvoid000 4thisz__result00nwanim@AnimResultH(__vptr#&m_Flags&%#&m_ValueBuf>#GetValueBuffer6GetValueBuffer6@AnimBlendOp(__vptr#&m_HasBlend#&m_HasPostBlend#HasPostBlend6Blend#65555PostBlend# 655B(__vptr#&m_HasBlend#&m_HasPostBlend#000td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4Qthisz__result&%nwgfx@CalculatedTransform@&m_TransformMatrix #&m_ScaleD #0&m_Flags&%#<FlagFLAG_IS_WORLDMATRIX_CALCULATION_ENABLED_SHIFTFLAG_IS_VALID_SHIFTFLAG_IS_IGNORE_TRANSLATE_SHIFTFLAG_IS_IGNORE_SCALE_SHIFTFLAG_IS_IGNORE_ROTATE_SHIFTFLAG_IS_IDENTITY_SHIFTFLAG_IS_ROTATE_TRANSLATE_ZERO_SHIFTFLAG_IS_ROTATE_ZERO_SHIFTFLAG_IS_TRANSLATE_ZERO_SHIFTFLAG_IS_SCALE_ONE_SHIFT FLAG_IS_UNIFORM_SCALE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_FORCE_VIEW_CALCULATION_ENABLED_SHIFT FLAG_CONVERTED_FOR_BLEND_SHIFTFLAG_IS_WORLDMATRIX_CALCULATION_ENABLEDFLAG_IS_VALIDFLAG_IS_IGNORE_TRANSLATEFLAG_IS_IGNORE_SCALEFLAG_IS_IGNORE_ROTATEFLAG_IS_IDENTITY FLAG_IS_ROTATE_TRANSLATE_ZEROFLAG_IS_ROTATE_ZEROFLAG_IS_TRANSLATE_ZEROFLAG_IS_SCALE_ONEFLAG_IS_UNIFORM_SCALEFLAG_IS_DIRTYFLAG_FORCE_VIEW_CALCULATION_ENABLED FLAG_CONVERTED_FOR_BLENDFLAG_DEFAULT CalculatedTransformI 6I DirectTransformMatrixW 6I TransformMatrix2 6Q SetTransformMatrix 6I52  SetRotateMatrix 6I5&%5&%5&%5&%5&%5&%5&%5&%5&% DirectScale] 6I Scalec 6Q SetScale 6I5c SetTranslate 6I5&%5&%5&% SetTranslate 6I5c GetTranslate 6Q5  SetRotateXYZ 6I5&%5&%5&% SetRotateAndTranslate 6I5c5c SetTransform 6I5o RotateMatrixToQuaternion 6I GetFlags&% 6QIsEnabledFlags6Q5&%EnableFlags6I5&%DisableFlags6I5&%EnableFlags6I5&%5UpdateFlags6IUpdateScaleFlags6IUpdateRotateFlags6IUpdateTranslateFlags6IUpdateCompositeFlags6ISetRotateMatrix 6I52 00M? ?D ?  ?i d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimCurve.hARM C/C++ Compiler, RVCT4.0 [Build 865]tnwanimresDResFloatCurveDataDResFullBakedCurveDataiResVector3CurveData| )iResVector4CurveData| (8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid009 4thisz__resultB 4$thisz__result&% X44thisz__result&%nwanim@AnimFrame (__vptr#&m_Frame&%#&m_LastFrame&%#~AnimFrame6GetFrame&%6$SetFrame65&%ResetFrame65&%@AnimFrameController$(__vptr#&m_AnimFrameB#&m_StepFrame&%#&m_StartFrame&%#&m_EndFrame&%#&m_PlayPolicy#&m_UserData# g&%5&%5&%5&%50iPlayPolicy~AnimFrameController6(GetAnimFrame,6(GetFrame&%64SetFrame6(5&%GetStepFrame&%64SetStepFrame6(5&%SetStartFrame6(5&%SetEndFrame6(5&%SetPlayPolicy6(5UpdateFrame6(0BB0 0?B00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneObject Ӱ #&m_ResObject #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneObjectData@ResSceneObject} #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint04thisz__resultx4thisz__result&%nwanimres@ResAnimGroupMemberData&typeInfo #&toPath #&m_MemberOffsetE #&m_BlendOperationIndexE # &m_ObjectType5 #&m_MemberType5 #&m_ResMaterialPtr5 #@ResAnimGroupData &typeInfo #&m_Flags5 #&toName #&m_TargetTypeE # &m_MemberInfoSetDicCountE #&toMemberInfoSetDic #&m_BlendOperationsTableCountE #&toBlendOperationsTable #@ResAnimGroupMember{ #ResAnimGroupMember6: ref6GetBlendOperationIndex&%6@ResAnimGroupv~ #ref6GetMemberInfoSetCount&%6GetMemberInfoSet650?0?G04d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?'0nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5GetAllocator6.0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolp 4thisz__resultnwgfx@Result&m_Code&%#iself_typeNResult6Result65&%operator|=65&%operator=65GetCode&%6IsFailure6IsSuccess600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaData7 #&numData5 #&data# @ResDicNodeData&ref5 #&idxLeft% #&idxRight% #&ofsString #&ofsData # @ResDicPatricia #ResDicPatricia6: ref6operator[]650n?n0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00 4thisz__result!4thisz__result!4thisz__resultЀ 4 thisz__result  4 thisz__resulti ~ 4~ thisz__result~ 0{ 4Y{ thisz__resultz y 4"z thisz__result0z nwut@DataBlockHeader&signature5 #&length5 #iDataBlockHeader o@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60ZZ0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intlongvoidfloatboolbv 4w this3indexz__result'v 4w this3indexz__result/0 @w 4w this3%element0t 4t this3indexz__result7us 4s this3indexz__resultG p 49r thisz__result0.  }q 4-r this3elementq 49r thisz__result?m 4 o this3indexz__resultK`m 4o this3indexz__resultS m 4o thisz__result0 4n 4 o this3elementn 4 o this3arg0h 4j thisz__result&g  ch 4j thisz__result h 4j thisz__result0  i 4j thisz__result i 4j this3element i 4j this3element??+Q?30;??C??O nw ut ArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK x 4y this3indexz__result0y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWord&%M @BinaryRevisionHeader&signature#&revision5 #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00{&%0{&%0nwutiResU8{&%qiResU16&%siResU32&%uiResS32&%viResF32&%w@BinString&offset#iBinString@Offset&offset#to_ptr6to_ptr6iOffsetDiResTypeInfoiResVec4c #iResVec3_ #0DD0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scaleD #&rotateD # &translateD #@Transform3$#Transform3 6 0Ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865] nnmath@MTX34_0&R#@BaseData0&_00&%#&_01&%#&_02&%#&_03&%# &_10&%#&_11&%#&_12&%#&_13&%#&_20&%# &_21&%#$&_22&%#(&_23&%#,l0''f&%a'ml&% 'a{, 'vB0&_00&%#&_01&%#&_02&%#&_03&%# &_10&%#&_11&%#&_12&%#&_13&%#&_20&%# &_21&%#$&_22&%#(&_23&%#,@MTX340#cIdentityMTX3465MTX3465&%5&%5&%5&%5&%5&%5&%5&%5&%5&%5&%5&%@?0@0RMTX34RotXYZFIdx3pOut3&%fIdxX3&%fIdxY3&%fIdxZz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x&%#&y&%#&z&%#&w&%# @VEC4#8d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnmath@VEC3_ &x&%#&y&%#&z&%#@VEC3 #VEC3,6,5&%5&%5&%IsZero64iVector3000Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]46voidintbool0?  ?nwut@MoveArray &m_Allocator7#&m_Elements=#&m_End=#&m_Capacitya$# iiterator=e=MoveArray!6!MoveArray!6!5a$57:Y MoveArray!6!57MoveArray!6!5)~MoveArray6!operator=-6!5!operator[]6!5release=6!size61begin)6!end)6!empty61capacity61reserve6!5push_back6!5swap6!5-clear6!GetArrayKindY 61SetArrayKind6!5Y SetCapacity6!5GetCapacity61construct6!5=5destroy6!5=destroy_range6!5)5)erase==6!5=0?%?0%0#0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayi &m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 0#0i d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon~ ptr6c #00~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00 nwut@ResCommon ResCommon 6 5ptr6 c #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]6boolintnwgfxinternal@MaterialKeyValue&uniqueId #&key #&subKey #&material# @SortingMaterialIdGenerator( #&m_Materials#&m_MaterialsWorkSpace#iMaterialKeyValueArray 47@Description&isFixedSizeMemory#&maxMaterials#@Builder&m_Description#CreateA 65X#*s_TypeInfoGetRuntimeTypeInfo#6Accept# 65Generate#6SortingMaterialIdGenerator65X#5500*00*0 td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]H7nwgfx@IMaterialIdGenerator #*s_TypeInfoGetRuntimeTypeInfo#6EIMaterialIdGeneratorI6I5X#0A0%4Ethisz__resultxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]7nwgfx@MaterialX #&m_Buffers# 0&m_Owner#&m_ProgramDescription # &m_BufferCount #$&m_ShaderParameterResMateriali #(&m_ShadingParameterResMateriali #,&m_MaterialColorResMateriali #0&m_RasterizationResMateriali #4&m_TextureCoordinatorResMateriali #8&m_TextureMapperResMateriali #<&m_FragmentLightingResMateriali #@&m_FragmentLightingTableResMateriali #D&m_TextureCombinerResMateriali #H&m_AlphaTestResMateriali #L&m_FragmentOperationResMateriali #P&m_SceneEnvironmentResMateriali #TiResMaterialArray (GetOriginali 6?GetDescriptionM6G00C '4Gthisz__resultM d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]T8void00  4v thisz__result   4~ thisz__result  ! 4~ thisz__result  R 4v this3 valuenwgfxres@ResMaterialColorData&m_Emission #&m_AmbientAndVertexColorScale #&m_Diffuse # &m_Specular0 #0&m_Specular1 #@&m_Constant0 #P&m_Constant1 #`&m_Constant2 #p&m_Constant3 #&m_Constant4 #&m_Constant5 #&m_EmissionU32 #&m_AmbientU32 #&m_DiffuseU32 #&m_Specular0U32 #&m_Specular1U32 #&m_Constant0U32 #&m_Constant1U32 #&m_Constant2U32 #&m_Constant3U32 #&m_Constant4U32 #&m_Constant5U32 #&m_CommandCache#@ResRasterizationData&m_Flags #&m_CullingMode #&m_PolygonOffsetUnit # &m_CommandBuffer# @ResBlendOperationData,&m_Mode #&m_BlendColor # &m_CommandBufferY#@ ResDepthOperationData&m_Flags #  &m_CommandBuffer#@ ResStencilOperationData  &m_CommandBuffer#@ ResFragmentOperationDataP&m_DepthOperation|#&m_BlendOperation#&m_StencilOperation#@@ ResTextureCoordinatorDataX&m_SourceCoordinate #&m_MappingMethod #&m_ReferenceCamera #&m_MatrixMode # &m_Scale #&m_Rotate #&m_Translate #&m_IsDirty #$&m_IsEnabled #%  &_padding_0U#&&m_TextureMatrix #(@ResMaterialData #&m_Flags #&m_TextureCoordinateConfig #&m_TranslucencyKind # &m_MaterialColor`#$&m_Rasterization#&m_FragmentOperation #&m_ActiveTextureCoordinatorsCount #q&m_TextureCoordinatorsq#m &toTextureMappers#&toProceduralTextureMapperm #&toShaderm #&toFragmentShaderm #&m_ShaderProgramDescriptionIndex #&m_ShaderParametersTableCount #&toShaderParametersTablem #&m_LightSetIndex #&m_FogIndex #&m_ShadingParameterHash #&m_ShaderParametersHash #&m_TextureCoordinatorsHash #&m_TextureSamplersHash #&m_TextureMappersHash #&m_MaterialColorHash #&m_RasterizationHash #&m_FragmentLightingHash #&m_FragmentLightingTableHash #&m_FragmentLightingTableParametersHash #&m_TextureCombinersHash #&m_AlphaTestHash #&m_FragmentOperationHash #&m_MaterialId #@ResMaterial #iResDataType ResMaterialv 6v : 0 ptr 6v ? ref 6v  ? ref 6~ GetFragmentLightingTableHash 6~ SetMaterialId6v 5 0} } 0z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]8void04thisz__result4thisz__resultnwgfxres@ResShaderProgramDescriptionData&m_Flags #&m_VertexShaderObject #&m_GeometryShaderObject #&m_VertexShaderIndex # &m_GeometryShaderIndex #&m_SymbolsTableCount #&toSymbolsTablem #(  &toAttributeSymbols# &m_AttributeIndices#L &_padding_09#b&m_MaxBoneCount #d&m_MaxVertexLightCount #h&m_VertexLightEndUniform #l&m_GeometryShaderMode #p&m_ProgramObject #t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSize #&toOwnerShaderm #DResBinaryShaderData@ResShaderProgramDescription #ref6GetOwnerShaderData6? 0_0Jd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneObject  #&m_ResObject #GetResSceneObject 60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData&typeInfo| #&m_Header #&toName( # &m_UserDataDicCount #&toUserDataDicm #@ResSceneObject #ResSceneObject6: 0Bxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?#0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5a$5doperator delete5GfxObjectq6q5X#~GfxObject6q0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]d9void00!f4thisz__result 4 thisz__result nwut@ResCommonBase&mpData#ResCommonBase65void_ptr6void_ptr600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]9nwut@FloatColor&r #&g #&b #&a # iResFloatColor,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`:intboollong0   4 thisz__result P 4 thisz__result ? 8 4 thisz__result w 4 this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4 this3indexz__resulth d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]\;nwutiSigWord M @BinaryRevisionHeader&signature#&revision #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865];void00 nwutiResS8 riResU32 uiResS32 viResF32 w@BinString&offset#iBinString@Offset&offset#to_ptr6iOffset"iResTypeInfo@ResBool&value#iResBoolxiResVec2 #iResMtx34$ #0"Pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,l0''f ]'mh  'aw 'vB0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x #&y #&z #&w # d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x #&y #@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]<unsigned charunsigned intsigned charintfloatiu8x(%iu32*%is8-%is32/%iuptr'3%if32B%<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]$Tvoidint0Z 0nwut@Slot2'(__vptr#0!&m_Allocator#iResultTypeiAllocatorType'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0 nwut@Slot3" 'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0# 0J nwut@Slot2'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0J nwut@Slot2' 'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tnwut@MovePtrZ 8 0&m_Object#&m_Deleter#ielement_type 3ideleter_type8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865],Unwut@remove_boundsZ itypeZ Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Unwgfx@GfxPtrZ &m_MovePtr#iGfxMovePtrR .D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]0Vstd@pair  &first#&second#ifirst_type _isecond_type `pair655 ??0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Vintnwut@MoveArrayD &m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=operator[]65begin6end6Begin6End600'0D ?D <d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray4 &m_Allocator*#&m_Elements0#&m_End0#&m_Capacity'# operator[]66$500'04 ?4 Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Wnwut@MoveArrayB&m_AllocatorH#&m_ElementsN#&m_EndN#&m_Capacity'# iiteratorNe=begin6<end6<00 0'0B$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Wvoidint0Z nwut@Signal2 ' 0l&m_Allocator#&m_Slots<#iSlotType iResultTypeiSlotList( &iResultCombinerType iAllocatorType'@Invoker&m_arg0#&m_arg1#Invoker655operator()65000operator()6 550d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865](Znwut@MovePtr8 0&m_Object#&m_Deleter#ielement_type3ideleter_type8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Znwgfx@GfxPtr&m_MovePtr#iGfxMovePtr . d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0! 0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0 nwut@Signal3"  ' 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],[nwutinternal@ResArray" &m_pBegin#&m_pEnd#ipointer 9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865][nwutinternal@ResArrayClassTraits" ipointerk0A@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865],\nwut@ResArrayClass" itype PFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0# nwut@Signal2O  ' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]\nwut@MovePtr( 8 0&m_Object#&m_Deleter#ielement_type 3ideleter_type8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]0]nwut@remove_bounds( itype( Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]]nwgfx@GfxPtr( &m_MovePtr#iGfxMovePtrR .d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetachers& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]4^nwut@Childrens& s&   &m_Parent' #&m_Children #&m_Deleter#ideleter_type gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray' &m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0'0' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0J nwut@Signal2'  ' 0J 8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00Y. Y. 0nwut@ResCommonY. ResCommon)6)5ptr6)ptr61*= #00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00w6 nwut@ResCommonw6 ResCommon 6 5ptr6 *= #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void09 0nwut@ResCommon9 ResCommon 6 5ptr6*= #00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0\ ?nwut@LastValueResultoperator()\ 65550d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContextG8 #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContextG8 #|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfx@SkeletalModel #&m_Skeleton? #&m_SkeletalAnimGroupv#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#animres0( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]_boolint0" S4thisz__result4thisz__result{4thisz__result{ew4this3indexz__resultsnnmathnwgfx@SkeletonT5 #0" &m_OwnerSkeletalModel# 0&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal 6/@TransformPose&m_Transforms[#iTransformW* C%iTransformArray E*0HGetTransforms65@MatrixPose&m_Matrices#iMatrixArray? ,iMatrixRange IGetMatrixE 65GetAllMatrices60GetResSkeletonz3 6GetOwnerSkeletalModel6?PreCalculateMatrixSignal{6PostCalculateMatrixSignal{60"00n\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]`boolnwgfx@Model# #&m_MaterialAnimGroupV#&m_MaterialAnimBindingIndex&%#&m_VisibilityAnimGroupV#&m_VisibilityAnimBindingIndex&%#0"&m_PreRenderSignalF#&m_PostRenderSignalF#&m_Materials! #&m_MeshBuffers" #&m_MeshNodeVisibilityBuffers-!#&m_BufferOption&%#&m_ModelViewMatrixD #&m_NormalMatrixD #&m_MaterialActivator #&m_LayerId{&%#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities$#&m_MeshNodeOriginalVisibilities$#8?&m_Description#&m_UserParameter&%#iRenderSignal 1@@Description:% #0( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]Panwgfx@MaterialXT5 #iMaterialArray "d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]anwgfxres@ResMesh6 #iResMeshArray /d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tbbool?W* a4thisz__result4thisz__resultnwgfx@TransformNodes& #&m_TransformW* #L&m_WorldMatrixD #&m_CalculatedTransformW* #+m_InverseWorldMatrixD #+m_IsInverseWorldMatrixValid#0'&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_DescriptionF#iCalculateMatrixSignaly *>@DescriptionA' #Transform6WorldMatrixE 6WorldTransform600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bboolnwgfx@SceneNodeLT5 #&m_Parent # &m_Children95 #&m_AnimBinding? #(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResults&%#8&m_Description}# #&toName? # &m_UserDataDicCount? #&toUserDataDicA@ #@ResSceneObjectK #ResSceneObject6: @ResSceneNodeB#@ResTransformNode#0Bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?'0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5'5doperator delete5GfxObject65̃'~GfxObject6@GfxDeleter&m_HasOwnership#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaData< #&numData? #&data# @ResDicNodeData&ref? #&idxLeft? #&idxRight? #&ofsStringA@ #&ofsDataA@ # @ResDicPatriciac #ResDicPatricia6: ref6operator[]650n?n0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]dvoidbool00 F4thisz__result!`4thisz__result!{4thisz__result 4 thisz__resultQ N 4 thisz__result d 4 thisz__result nwut@DataBlockHeader&signature? #&length? #iDataBlockHeadero@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]enwutiSigWord&%M @BinaryRevisionHeader&signature#&revision? #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]|fvoid00{&%0{&%0nwutiResU16&%siResU32&%uiResS32&%v@BinString&offset#iBinString@Offset&offset#to_ptr6to_ptr6iOffset%iResTypeInfoiResTransform3uA #iResMtx34D #0%%0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale\#&rotate\# &translate\#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]fint\?*4Tthis3scalez__result&RMTX34MultScaleT3TpOut3XpM3pSz__resultT0RMTX34ScaleT3TpOut3pSz__resultTRMTX34MultScaleT3TpOut3Pm3vSz__resultTnnmath@MTX34_0&K#@BaseData0&_00&%#&_01&%#&_02&%#&_03&%# &_10&%#&_11&%#&_12&%#&_13&%#&_20&%# &_21&%#$&_22&%#(&_23&%#,l0''f&%Z'me&% 'ato!'vB0&_00&%#&_01&%#&_02&%#&_03&%# &_10&%#&_11&%#&_12&%#&_13&%#&_20&%# &_21&%#$&_22&%#(&_23&%#,@MTX340#iself_type9cIdentityPMTX34T6TMTX34T6T5PMTX34T6T5&%5&%5&%5&%5&%5&%5&%5&%5&%5&%5&%5&%GetColumn\6X5?KSetupScale&6T59?L090L p4Tthisz__resultTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0# nwut@Slot2'pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0 0nwut@Slot3Q  '(__vptr#0&m_Allocator#iAllocatorType' Destroy6j0GetAllocatorF6j0ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]xvoidint0: 0Š 0nwut@Slot2'(__vptr#0&m_Allocator#iAllocatorType'Destroy6g0GetAllocatorC6g0hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0Š 0nwut@Slot2 '(__vptr#0&m_Allocator#iAllocatorType'Destroy6c0GetAllocator?6c0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtr#  0&m_Object#&m_Deleter#ielement_typeO 3ideleter_type ideleter_referenceideleter_const_referenceMovePtr6MovePtr65~MovePtr60Get6operator->6Release6Swap65GetDeleter6GetDeleter46?PtrJ6Ptr6MovePtr#  65 5 MovePtrg 65. 0?0??  ?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds# itype# WXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwgfx@GfxPtr# &m_MovePtr#iGfxMovePtrK .ielement_typeY6MSwap6A5QReset# 6A5 5Resetg 6A5. GfxPtrA# 6A5 5GfxPtrAg 6A5. 0?E0E?<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayQ&m_Allocator*#&m_Elements0#&m_End0#&m_Capacity'# operator[]66$500'0Q?Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidint0? nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray65'5: MoveArray65~MoveArray6operator[]65release6begin6end6clear6SetArrayKind65 SetCapacity65destroy65destroy_range655PushBackFastK 65K erase650?0'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0# nwut@Signal2l@''F Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint0'00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArrayP6P~MoveArray6Pbegin!6Pend!6Pclear6PSetArrayKind6P5 SetCapacity6P5destroy6P5destroy_range6P5!5!erase6P50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0nwut@MovePtr  0&m_Object#&m_Deleter#ielement_typev[ 3ideleter_type ideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds itype W$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0nwgfx@GfxPtr &m_MovePtr#iGfxMovePtrY .GfxPtr6~GfxPtr60Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray &m_AllocatorF#&m_ElementsL#&m_EndL#&m_Capacity'# iiteratorLe=MoveArray@6@~MoveArray6@begin6@end6@clear6@SetArrayKind6@5 SetCapacity6@5destroy6@5Ldestroy_range6@55eraseLL6@5L00'0 dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArrayV&m_Allocator\#&m_Elementsb#&m_Endb#&m_Capacity'# ivalue_typeVd=iiteratorbe=MoveArrayP6P~MoveArray6Pbegin!6Pend!6Pclear6PSetArrayKind6P5 SetCapacity6P5destroy6P5bdestroy_range6P5!5!erasebb6P5b00֚ 0'0Vd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500d 0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 00 nwut@Signal3 l@''G 0 0L&m_Allocator#&m_Slots9#iSlotTypeG  iSlotListb  &iAllocatorType' Destroy6~Signal360d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray͢ &m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0'0͢ ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray &m_pBegin#&m_pEnd#ipointerh 9ResArray%6%55O#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraits ipointerk01 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClass itypef PFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon x #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500l 0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0: 0nwut@Signal2Oz l@''BI 0;&m_Allocator#&m_Slots(#iSlotTypeBI iSlotListj &iAllocatorType'Destroy6~Signal260d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]$void0nwut@MovePtr  0&m_Object#&m_Deleter#ielement_typeo 3ideleter_type ideleter_reference~MovePtr60GetO6GetDeleter6?OPtr6PtrO600? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds itype WDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$void0nwgfx@GfxPtr &m_MovePtr#iGfxMovePtrn .ielement_typeTn /~GfxPtr660Get6>00:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherة operator()65 08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0 ?nwut@MoveArray &m_Allocator+#&m_Elements1#&m_End1#&m_Capacity'# iiterator1e=~MoveArray6size6%begin#6end#6empty6%capacity6%reserve65push_back65clear6erase_find65GetArrayKind 6%SetCapacity65GetCapacity6%construct6515destroy651destroy_range65#5#erase1165100!0'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865](voidbool0nwut@Childrenة ة q s &m_Parent #&m_Childrens #&m_Deleter9#ireferenceZ;iiterator[s ];ideleter_typeq g~Children6begin'6end'6Attach65 Detach65 0? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500{z 0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865](void00Š nwut@Signal2 l@''J 0Š 0A&m_Allocator#&m_Slots.#iSlotTypeJ iSlotList x &iAllocatorType'Destroy6~Signal260 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0q 0'0<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArraym &m_Allocator*#&m_Elements0#&m_End0#&m_Capacity'# operator[]66$500'0m ?m d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 040'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayK &m_pBegin#&m_pEnd#ipointer 9@iterator&m_pCurrent*#iTItipointer =ireference =operator*<6?operator++l6iterator65*ResArray 6 55O#begin6 end6 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwut@ResArrayPatriciaK itype `^8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00[ [ 0nwut@ResCommon[ ResCommon)6)5ptr6)ptr61x #00-8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00  0nwut@ResCommon ResCommon)6)5ptr6)ptr61x #00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0nwut@ResCommon ResCommon 6 5ptr6x #008d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00  0nwut@ResCommon ResCommon)6)5ptr6)ptr61x #00-(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayDicTraits& @TraitsK ipointer"&8ireferenceK (8cGetValue50m 4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0& 0nwut@ResCommon& ResCommon%6%5ptr 6%ptr6-x #00)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0# 0 ?O 0 ?nwgfx@SkeletalModel #&m_SkeletonO #&m_SkeletalAnimGroupm #&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#@Description3 #&sharedSkeleton#@Builder&m_Description#Create65 5F 5̃'*s_TypeInfoGetRuntimeTypeInfo#6Accept#65GetResSkeletalModel 6GetSkeleton6SetFullBakedAnimEnabled65Initialize2 #$65̃'SkeletalModel65̃'5 5559?5~SkeletalModel6CreateSkeletalAnimGroup2 65̃'GetAnimTargetObject65SetupAnimGroup65m 5000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0 nwgfx@StandardSkeleton`# #&m_Poseג #&m_WorldTransformPoseג #,&m_WorldMatrixPoseP #<&m_SkiningMatrixPoseP #L&m_OriginalPose #\cCreate5 5555̃'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0 4+this3indexz__resultnwgfx@Skeletonl #0 &m_OwnerSkeletalModel# 0&m_PreCalculateMatrixSignal$#&m_PostCalculateMatrixSignal$#&m_IsUpdated#iCalculateMatrixSignaltV 6/@TransformPose&m_Transforms#iTransform C%iTransformArray|S E*0GetTransform6#5@MatrixPose&m_Matrices9#iMatrixArray'R ,GetMatrixfR6'5@OriginalPose&m_Resource #iTransform5#"0GetTransform6+50GetResSkeleton 6SetOwnerSkeletalModel65000rB&m_OwnerSkeletalModel# &m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#0ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hboolvoid0nwgfx@Model: #&m_MaterialAnimGroupm #&m_MaterialAnimBindingIndexO##&m_VisibilityAnimGroupm #&m_VisibilityAnimBindingIndexO##01&m_PreRenderSignalU#&m_PostRenderSignalU#&m_Materials. #&m_MeshBuffers #&m_MeshNodeVisibilityBuffersj] #&m_BufferOptions##&m_ModelViewMatrixQ#&m_NormalMatrixQ#&m_MaterialActivator>\ #&m_LayerId&##&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilitiestW #&m_MeshNodeOriginalVisibilitiestW #G?&m_Description#&m_UserParameter:##iRenderSignal7d 1@@Description{ #&bufferOptions##&sharedMaterialModele#*s_TypeInfoSetVisible6e5Initialize2 #$6e5̃'Modele6e5̃'5 5G?~Model6eDestroyResMeshes6e5̃'5 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IMaterialActivator #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialXl #&m_Buffers# 0 &m_Owner#&m_ProgramDescription # &m_BufferCountO##$&m_ShaderParameterResMaterial͢ #(&m_ShadingParameterResMaterial͢ #,&m_MaterialColorResMaterial͢ #0&m_RasterizationResMaterial͢ #4&m_TextureCoordinatorResMaterial͢ #8&m_TextureMapperResMaterial͢ #<&m_FragmentLightingResMaterial͢ #@&m_FragmentLightingTableResMaterial͢ #D&m_TextureCombinerResMaterial͢ #H&m_AlphaTestResMaterial͢ #L&m_FragmentOperationResMaterial͢ #P&m_SceneEnvironmentResMaterial͢ #TiResMaterialArraye (iMaterialArray_ "d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoidbool0nwgfxres@ResMeshNodeVisibilityData&toName #&m_IsVisible #@ResModelData #&m_MeshesTableCount #&toMeshesTable1 #&m_MaterialsDicCount #&toMaterialsDic1 #&m_ShapesTableCount #&toShapesTable1 #&m_MeshNodeVisibilitiesDicCount #&toMeshNodeVisibilitiesDic1 #&m_IsVisible #&m_IsNonuniformScalable #&#&_padding_0N#&m_LayerId} #@ResSkeletalModelData #&toSkeleton1 #@ResModel #iResDataType _ResModel6: ?ref6IsVisible6@ResSkeletalModel#iResDataTypeResSkeletalModel6: ?\ref6GetSkeleton 6000?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResMeshF #iResMeshArrayh /d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResMaterialF #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescriptioni #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pboolvoid? ?ն  4thisz__result4thisz__resultbR 4thisz__result0( 0Š 0 nw gfx@TransformNodeة #&m_Transform #L&m_WorldMatrixQ#&m_CalculatedTransform #+m_InverseWorldMatrixQ#+m_IsInverseWorldMatrixValid#0l&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignall *>@Description #Transform6}Transform6WorldMatrixbR6WorldTransform6UpdateDirection#(6}UpdateTransform# 6}5+51TrackbackWorldMatrixbR#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6}TransformNode}6}5̃'5 5U?Q~TransformNode76}0JJ0(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid,/4#thisz__result#,K4thisz__result 4#thisz__results# 4#thisz__result00  nw gfx@ SceneNodeLl #&m_Parent# &m_ChildrenQ #&m_AnimBindingp #(&m_BranchVisible#00&m_PreUpdateSignal#4&m_TraversalResultss##8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalz H:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacksO##&maxChildrenO##&maxAnimObjectsPerGroupO## GetParent#6#GetParent6SetParent65AttachChild65DetachChild65GetAnimBindingO 6GetTraversalResultss#6#SetTraversalResults65s#IsEnabledResults6#5s# InheritTraversalResults# 6 IsBranchVisible 6# ~SceneNode? 6 IsCircularReference 6#5# AcceptChildren 65C0XX0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\boolintvoidL4this3memberIdxz__result  4this3memberIdx3targetObjIdx0 4this3memberIdx3 object 4this3memberIdx3 target0 4this3memberIdx3valuet 4thisz__resulty4this3 resAnimGroupz__result4this3 sceneNodez__result4this3usez__result,4this3̃'allocatorz__resultubuf uanimGroupuresult2  v4this3groupIdx3animGroupnwgfx@ AnimGrouph #&m_ResAnimGroup #&m_BlendOperations} # 0ة &m_SceneNodee#&m_TargetObjectIndicieso# &m_TargetObjectsn#0&m_TargetPtrsn#@&m_OriginalValues@m#P&m_PreEvaluateCallback5#`&m_FullBakedAnimEnabled#dg550"iPreEvaluateCallback1i@ Builder &m_SceneNodee#&m_ResAnimGroup #&m_UseOriginalValue# Builder 6 ResAnimGroup 65  SetSceneNode 65  UseOriginalValue 65 Create 65̃' GetResAnimGroupMember 65 GetMemberCountO# 6 SetTargetObjectIndex 655 SetTargetObject 655  SetTargetPtr 655  SetOriginalValue 655 SetFullBakedAnimEnabled 65 AnimGroup 65 5 5̃' Initialize2 650P?P0@ AnimObject #@AnimBinding, #&m_AnimGroupsC#&m_AnimObjects\#&m_AnimObjectCountPerGroup#(iAnimGroupArray| 'iAnimObjectArray{ (SetAnimGroup65500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrixQ#&m_Scale|##0&m_Flagss##<CalculatedTransformy6y5K Setup6y5K IsEnabledFlags65s#00}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintchar0b4hthisz__resultlb4|thisz__resultt?5#4hthisz__result4thisz__result0X nw gfx res@ResBoneData&toName #&m_Flags} #&m_Index #&m_ParentBoneIndex # &toParentBone1 #&toChildBone1 #&toPrevSibling1 #&toNextSibling1 #&m_Transform # &m_LocalMatrix #D&m_WorldMatrix #t&m_InverseBaseMatrix #&m_BillboardMode #&m_UserDataDicCount #&toUserDataDic1 #@ResSkeletonData, #&m_BonesDicCount #&toBonesDic1 #&toRootBone1 # &m_ScalingRule #$&m_Flags} #(@ResBone #ResBoneh6h: refl6hreft6|GetIndexO#6|GetTransform6hiResBoneArray0 2@ ResSkeletonF #iResDataTypeResSkeleton6: ?7 refo 67? ref 6 GetBonesCountO# 6 GetBonesg 65 GetBonesg 65\ GetBones 6 EnableFlags 65:# DisableFlags 65:#0g?ww?pg0x00pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0W I4kthisz__resultnwgfxiSceneNodeChildren*v &K@SceneObject  #&m_ResObjectF #GetResSceneObjectF 6k~SceneObject6k0Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0P42thisz__result*u42thisz__result@ +46thisz__result'I4>thisz__resultE46this3idxz__result udic  nw gfx res@ResSceneObjectData&typeInfo@ #&m_Header< #&toName # &m_UserDataDicCount #&toUserDataDic1 #@ResSceneNodeData0#&m_Flags} #&m_IsBranchVisible #&#&padding_0h#&m_ChildrenTableCount # &toChildrenTable1 #$&m_AnimGroupsDicCount #(&toAnimGroupsDic1 #,@ResTransformNodeData#&m_Transform #0&m_LocalMatrix #T&m_WorldMatrix #@ResSceneObject= #ResSceneObject"6": ref*62GetTypeInfo@ 62@ ResSceneNodeZ#iResDataTypeResSceneNode666: ?ref'66?ArefE6> GetAnimGroupsCountO# 6> GetAnimGroups 665@ ResTransformNode#iResDataType ResTransformNodeB 6B: 0 ptr 6B0Z?&Z0.00:0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]xvoidcharint04thisz__resulty04thisz__result4thisz__resultO#I4this3idxz__result}udic  nw anim res@ResAnimGroupMemberData&typeInfo@ #&toPath #&m_MemberOffset #&m_BlendOperationIndex # &m_ObjectType} #&m_MemberType} #&m_ResMaterialPtr} #@ResBoneMemberData #&toBoneName #@ResAnimGroupData &typeInfo@ #&m_Flags} #&toName #&m_TargetType # &m_MemberInfoSetDicCount #&toMemberInfoSetDic1 #&m_BlendOperationsTableCount #&toBlendOperationsTable1 #@ResAnimGroupMember #ResAnimGroupMemberq6q: refy6GetPath6GetObjectType:#6@ ResBoneMemberZ#iResDataTypeFResBoneMember6: ?MrefQ6 GetBoneName 6@ ResAnimGroups # ResAnimGroup 6:  ref 6 GetFlags:# 6 GetTargetTypeO# 6 GetMemberInfoSetCountO# 6 GetMemberInfoSet} 650Z?uZ0}000y?0Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?'0+q 4Jq thisz__result'q P 4qQ thisz__result}P nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6Lcoperator new5'5doperator delete5GetAllocator6L@GfxDeleter&m_HasOwnership#GfxDeleterP6PGfxDeleterP6P5operator()6P5L0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolp 4thisz__resultv 4thisz__resultnwgfx@Result&m_Code:##iself_typeNResult65:#operator|=65:#operator|=65GetCode:#6IsFailure6IsSuccess600_A4this3:#codez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintchar000nwut@ResDicPatriciaData) #&numData} #&data# @ResDicNodeData&ref} #&idxLeftm #&idxRightm #&ofsString1 #&ofsData1 # 0GetBeginNode}6t@ResDicPatricia #ResDicPatriciax6x: ref|6xref6operator[]65operator[]65Get}655'00??00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00!4!thisz__result!4)thisz__result0 4i thisz__result H 4q thisz__result  4 thisz__result  4ф thisz__resulta  4 thisz__result+ 6 4m thisz__result L 4u thisz__result nwut@DataBlockHeader&signature} #&length} #iDataBlockHeader=o@ResCommonBase&mpData#ResCommonBase!6!5IsValid6)void_ptr6!void_ptr6)00%\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] intlongbool} 4(} this3indexz__result:}  x 4Hy this3element0{z 0 0GK  s 4]u thisz__result s 4]u thisz__result0  ?u t 4]u thisz__result t 4Uu this3oelement ^k 4k this3element0l 00I  b 4\c this37element0d 010jH  ` 4Xa this3oelement0֚ 0i ^ 4^ this3element0  X 4X this3element0RT 4U this3indexz__resulthS  U 4U this3( elementQU K 4U this3K arg0R 4R this3indexz__resultR ?nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKp48pthis3indexz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWord:#M @BinaryRevisionHeader&signature#&revision} #hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoidbool0&#000&#0nwutiResS8E#riResU16/#siResU32:#uiResS32O#v@BinString&offset #to_ptr6MiBinString@Offset&offset #to_ptr6Qto_ptr6YiOffseteiResTypeInfo@ResBool&value#operator bool6aiResBooliResTransform35##iResMtx34Q#0I0ee0U0]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@zintbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=size6ybegin6}end6}back6}empty6ycapacity6yreserve6}5push_back6}5GetArrayKind6ySetCapacity6}5GetCapacity6yconstruct6}550u00'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0k6nwut@Slot2'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0=0,nwut@Slot3O'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0b0.nwut@Slot2'<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]D{voidint0.0nwut@Slot2Pg'(__vptr#0#&m_Allocator#iResultTypeiAllocatorType' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0&0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity'# 0%0'0%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity'# 0#0'0#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity'# 0M$0'0M$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0%30'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 080'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0F0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity'# 0}'0'0}'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity'# 0I(0'0I( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0gG0'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0+H0'0Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]|nwut@MoveArrayB&m_AllocatorH#&m_ElementsN#&m_EndN#&m_Capacity'# iiteratorNe=begin6<end6<00F40'0BPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$}nwut@MoveArrayB&m_AllocatorH#&m_ElementsN#&m_EndN#&m_Capacity'# iiteratorNe=begin6<end6<00=0'0B`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00!+nwut@MovePtr!+w0&m_Object#&m_Deleter#ielement_type 3ideleter_typewideleter_referenceOideleter_const_reference[2yiSafeBoola#@SafeBoolHelper&x#MovePtr9695A~MovePtr690Get6Eoperator->6ERelease69operator int nw::ut::MovePtr::SafeBoolHelper::*h6ESwap695IGetDeleter'69GetDeleterA6E?Ptr69Ptr6EMovePtr9!+6950?=0=??ww?Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865],nwut@remove_bounds!+itype!+Wld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00!+nwgfx@GfxPtr!+&m_MovePtr#iGfxMovePtr .ielement_type /iSafeBool@ +GfxPtrV6V5^~GfxPtr6V0GetQ6boperator->Q6boperator int nw::ut::MovePtr::SafeBoolHelper::*6bSwap6V5fReset!+6V5GfxPtrV!+6V50?Z0Z?Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrk6w0&m_Object#&m_Deleter#ielement_type 3ideleter_typew0Get6DPtr6D0@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsk6itypek6Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtrk6&m_MovePtr#iGfxMovePtr" .ielement_typea /0Get60<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray)&m_Allocator*#&m_Elements0#&m_End0#&m_Capacity'# operator[]66$500'0)?)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0k6nwut@Signal2"'< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwut@MovePtrI!w0&m_Object#&m_Deleter#ielement_type.!3ideleter_typewd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtrI!&m_MovePtr#iGfxMovePtr .d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwut@MovePtr!w0&m_Object#&m_Deleter#ielement_typez!3ideleter_typewd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr!&m_MovePtr#iGfxMovePtr .d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865](nwgfx@BasicRenderKeyFactory;iKeyType;iRenderElementType)Qv#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElement;&m_Key#&m_MeshO#&m_Model# iKeyType;@BasicRenderElement65O5BasicRenderElement65GetMeshO6?Keyz60?0=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]8nwut@MovePtr4]'w0&m_Object#&m_Deleter#ielement_typeb1'3ideleter_typewd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr4]'&m_MovePtr#iGfxMovePtr>.dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwut@MoveArrayZI&m_AllocatorR#&m_ElementsX#&m_EndX#&m_Capacity'# operator[]^6D5empty6L00H0'0ZI?ZI<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray(&m_Allocator.#&m_Elements4#&m_End4#&m_Capacity'# operator[]86"500"C0'0(?(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0=0,nwut@Signal3O"' 0,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrays[&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0'0s[<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<voidbool0nwutinternal@ResArrayO&m_pBegin#&m_pEnd#ipointerW 9@iterator&m_pCurrent2#iTItipointerW =ireferencef =operator*D6$?&operator++t6(iterator(6(52ResArray-6-55 empty65begin6-end6-0 0001d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsOipointer kireferenceOmcGetValue50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0ZI0nwut@ResCommonZIResCommon 6 5ptr6}#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]<nwut@ResArrayClassOitype PFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon]}#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0^0nwut@ResCommon^ResCommon 6 5ptr6}#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0bnwut@Signal2"' Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrqhw0&m_Object#&m_Deleter#ielement_typej3ideleter_typew0Get6DPtr6D0@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nwut@remove_boundsqhitypeqhWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtrqh&m_MovePtr#iGfxMovePtr.ielement_typeA/0Get60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetachereed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dnwut@Childreneeee?$&m_ParentPg#&m_Children$#&m_Deleter#ideleter_type?gPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ċnwut@MoveArrayPg&m_AllocatorD#&m_ElementsJ#&m_EndJ#&m_Capacity'# iiteratorJe=begin6>end6>00'0PgPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dnwut@MoveArrayB&m_AllocatorH#&m_ElementsN#&m_EndN#&m_Capacity'# iiteratorNe=begin6<end6<00A0'0B0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Čvoid0.nwut@Signal2Pg2"' 0.0o&m_Allocator#&m_Slots?#iSlotType iResultTypeiSlotListx&iResultCombinerType"iAllocatorType'@Invoker&m_arg0Pg#&m_arg1#Invoker65Pg5operator()65000operator()6)5Pg50pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray^&m_Allocatord#&m_Elementsj#&m_Endj#&m_Capacity'# operator[]n6P5size6XSize6X00T0,h0'0^?^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArraymh&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0'0mhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00pnwut@ResCommonpResCommon 6 5ptr6 }#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon=t}#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonixResCommon65}#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0z0nwut@ResCommonzResCommon 6 5ptr6}#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0A0?nwut@LastValueResultoperator()65550d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleEmitterb#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSetee#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@ParticleModel=#&m_MaximumParticleSet p'#&m_ParticleSetCount#&m_ParticleSetsD #&m_ParticleShapeCount#&m_ParticleShapes #&m_ParticleAnimFrameControllerm#*s_TypeInfod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleShapeo#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight+H#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight+H#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BillboardUpdaterQv#cCreate5̃'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdaterQv#@BuilderBuilder6Create65̃'00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletonUpdaterQv#@BuilderBuilderZ6ZCreateg6Z5̃'UpdateWorld6c575sUpdateView6c575}500_0*?m)?w?f:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContextQv#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]h nw gfxiSceneNodeArray$*#iModelArray( -iSkeletalModelArray 0'iLightArray 3iFragmentLightArray 6'iVertexLightArray 9%iHemiSphereLightArray <)iAmbientLightArrayx ?&iCameraArrayh B iFogArrayX EiParticleSetArrayD H%iParticleEmitterArray0 K)iParticleModelArray N'iAnimatableNodeArray$T#@ SceneContextQv#&m_SceneNodesZ#&m_Modelsp#&m_SkeletalModels#(&m_Cameras#8&m_Fogs#H&m_Lights#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights#&m_ParticleSets&#&m_ParticleEmitters>#&m_ParticleModelsZ#&m_AnimatableNodes#iSceneNodeArrayciModelArrayeiSkeletalModelArrayg iFragmentLightArrayi iVertexLightArray"kiHemiSphereLightArray<m"iAmbientLightArrayZoiCameraArrayuqiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArrayy  GetSceneNodesBegin 6 GetSceneNodesEnd 6 GetModelsBegin 6 GetModelsEnd 6 GetSkeletalModelsBegin- 6 GetSkeletalModelsEnd- 6 GetAnimatableNodesBegin 6 GetAnimatableNodesEnd 60 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fogb#@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool 4<thisz__result  4<thisz__resultnwgfx@SkeletalModel=#&m_SkeletonG #&m_SkeletalAnimGroupmh#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#*s_TypeInfoGetSkeleton764IsSharingSkeleton6<GetFullBakedAnimEnabled6<008`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintMl 4[thisz__result0)nwgfx@Skeletono#0F4&m_OwnerSkeletalModel# 0|&m_PreCalculateMatrixSignal #&m_PostCalculateMatrixSignal #&m_IsUpdated#iCalculateMatrixSignal 6/@MatrixPose&m_Matrices#iMatrixArrayg ,GetMatrix6N5GetResSkeleton6WIsUpdated6[SetUpdated6[500S0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?=4thisz__result?^nwgfx@Camerab#&m_ViewMatrix)#&m_InverseViewMatrix)#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrix)#&m_ViewUpdater #&m_ProjectionUpdater #&m_AnimGroupmh#&m_OriginalValue#;#&m_OriginalTransform#&m_WScale%#&m_IsDynamic#ProjectionMatrix6ViewMatrix60~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResCamera-s#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiRenderKeyType=iRenderKeyFactory.Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0GQ4Dthis3idxz__resultK umodelK?)?^4Lthisz__result͔ 4Lthisz__result 4Dthis3Omeshz__resultuindex uvisibilityK4?this3Lmodelz__result nw gfx@ Modelb#&m_MaterialAnimGroupmh#&m_MaterialAnimBindingIndex #&m_VisibilityAnimGroupmh#&m_VisibilityAnimBindingIndex #0M&m_PreRenderSignalq#&m_PostRenderSignalq#&m_MaterialsE#&m_MeshBuffersGQ#&m_MeshNodeVisibilityBuffersC#&m_BufferOption0#&m_ModelViewMatrix)#&m_NormalMatrix)#&m_MaterialActivatorW#&m_LayerId͔#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities$#&m_MeshNodeOriginalVisibilities$#c?&m_Description#&m_UserParameter#iRenderSignal1@@Description,d#@ IsVisibleModelDefaultFunctor IsVisible 6?5L GetResModelK 6D GetResMeshesGQ 6D GetResMeshNodeVisibilitiesK 6D5 GetMaterialE 6D5 NormalMatrix 6D UpdateModelViewMatrixAndNormalMatrix 6D55 GetLayerId͔ 6L GetRenderLayerId[ 6D5O IsVisible 6L IsMeshVisible 6D5O0~00Hxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialXo#&m_Buffers# 0=&m_Owner#&m_ProgramDescription]# &m_BufferCount #$&m_ShaderParameterResMaterials[#(&m_ShadingParameterResMaterials[#,&m_MaterialColorResMaterials[#0&m_RasterizationResMaterials[#4&m_TextureCoordinatorResMaterials[#8&m_TextureMapperResMaterials[#<&m_FragmentLightingResMaterials[#@&m_FragmentLightingTableResMaterials[#D&m_TextureCombinerResMaterials[#H&m_AlphaTestResMaterials[#L&m_FragmentOperationResMaterials[#P&m_SceneEnvironmentResMaterials[#TiResMaterialArray(GetShaderParameterResMaterialL6FiMaterialArray"0?s[4Fthisz__resultLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight+H#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight+H#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Lightb#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0054xthis3idxz__resultudicz{ nw gfx res@ResMeshNodeVisibilityData&toNamee#&m_IsVisible^#@ResModelDataBr#&m_MeshesTableCount(#&toMeshesTable#&m_MaterialsDicCount(#&toMaterialsDic#&m_ShapesTableCount(#&toShapesTable#&m_MeshNodeVisibilitiesDicCount(#&toMeshNodeVisibilitiesDic#&m_IsVisible^#&m_IsNonuniformScalable^#͔&_padding_0#&m_LayerId#@ResMeshNodeVisibilityS #ResMeshNodeVisibilityd6d: refl6tIsVisible6t@ResModel-s#iResDataTypeV_ResModelx6x: ?fref6xf?ref6GetMeshesCount 6GetMeshes 6xGetShapesb65GetMeshNodeVisibilities6x50?h0p0OO0|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00'04thisz__result  nw gfx res@ResMeshDatap#&m_ShapeIndex(#&m_MaterialIndex(#&toOwnerModel# &m_IsVisible^#$&m_RenderPriorityچ#%&m_MeshNodeVisibilityIndex#&&m_CurrentPrimitiveIndex(#(&m_Flags#, &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize #d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize #l&toMeshNodeNamee#p&m_RenderKeyCache#x&m_CommandAllocator#@ResMeshr#iResDataTypeBResMesh6: ?ref 6?:ref>6GetShapeIndex 6GetMaterialIndex 6IsVisible6GetFlags6SetFlags65GetMeshNodeVisibilityIndex 6GetRenderKeyCache6SetRenderKeyCache65iResMeshArray}/00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 j 4 thisz__result nwgfxres@ResMaterialColorData&m_Emissionp#&m_AmbientAndVertexColorScalep#&m_Diffusep# &m_Specular0p#0&m_Specular1p#@&m_Constant0p#P&m_Constant1p#`&m_Constant2p#p&m_Constant3p#&m_Constant4p#&m_Constant5p#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit8#&m_CommandBuffer|# @ResBlendOperationData,&m_Mode(#&m_BlendColorp#&m_CommandBuffer#@ResDepthOperationData&m_Flags#&m_CommandBuffer-#@ ResStencilOperationData&m_CommandBufferl#@ ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperationP#@@ ResTextureCoordinatorDataX&m_SourceCoordinate(#&m_MappingMethod(#&m_ReferenceCamera(#&m_MatrixMode(# &m_Scalen#&m_Rotate8#&m_Translaten#&m_IsDirty^#$&m_IsEnabled^#% ͔&_padding_0#&&m_TextureMatrix#(@ResMaterialDatap#&m_Flags#&m_TextureCoordinateConfig(#&m_TranslucencyKind(# &m_MaterialColor#$&m_Rasterization#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCount(#&m_TextureCoordinators#&toTextureMappers#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex(#&m_ShaderParametersTableCount(#&toShaderParametersTable#&m_LightSetIndex(#&m_FogIndex(#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#@ResMaterialr#TranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END iResDataType 8 ?L refP 6 GetTranslucencyKind 6  0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription.#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0 00?nwgfxres@ResPrimitiveSetData&m_BoneIndexTableTableCount(#&toBoneIndexTableTable#&m_SkinningMode(#&m_PrimitivesTableCount(# &toPrimitivesTable#@ResPrimitiveSet #ResPrimitiveSet6: ref6GetBoneIndexTable 65@ResShapeData8p#&m_Flags#&toBoundingVolume#&m_PositionOffset# &m_PrimitiveSetsTableCount(#,&toPrimitiveSetsTable#0&m_BaseAddress#4@ResShaper#iResDataTypeResShape 6 : ?ref6 ?7ref;6GetOrientedBoundingBoxz6GetPrimitiveSetsCount 6GetPrimitiveSets6 5GetCenterPosition60?000`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?)? jnwgfx@TransformNodeee#&m_Transform j#L&m_WorldMatrix)#&m_CalculatedTransform j#+m_InverseWorldMatrix)#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignaln#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal)*>@Description3f#WorldMatrix6[WorldTransform6[0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool64thisz__result2nwgfx@SceneNodeLo#&m_Parent# &m_Childreno#&m_AnimBinding'#(&m_BranchVisible#00&m_PreUpdateSignal?#4&m_TraversalResults0#8&m_Description#GetResSceneObjectL6F00BrXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData&typeInfo#&m_Headerȅ#&toNamee# &m_UserDataDicCount(#&toUserDataDic#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible^#͔&padding_0#&m_ChildrenTableCount(# &toChildrenTable#$&m_AnimGroupsDicCount(#(&toAnimGroupsDic#,@ResTransformNodeDataB#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObjectH6H: @ResSceneNode}#ResSceneNodeL6L: @ResTransformNode#ResTransformNodeP6P: 0}00`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresDResAnimGroupData@ResAnimGroup#@ResGraphicsAnimGroup#EvaluationTimingEVALUATION_BEFORE_WORLD_UPDATE EVALUATION_AFTER_SCENE_CULLING d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hintboolvoid0?'0z4thisz__resultv 4 thisz__result { 4r thisz__resulta 0!+0*0)nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5'5doperator delete5GfxObject65̃'~GfxObject6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()650e0*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hARM C/C++ Compiler, RVCT4.0 [Build 865]̘void0L94thisz__result5?nwut@ResBoundingVolumeData&typeInfo#@ResOrientedBoundingBoxData@#&m_CenterPosition#&m_OrientationMatrix#&m_Size#4@ResBoundingVolumea #ResBoundingVolumet6t: @ResOrientedBoundingBox#iResDataTypeLResOrientedBoundingBoxx6x: ?1ref56GetCenterPosition6000|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaData}#&numData#&data# @ResDicNodeData&ref#&idxLeft#&idxRight#&ofsString#&ofsData# @ResDicPatriciac!#ResDicPatricia6: ref6operator[]650n?n0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoidbool00  4ythisz__result!U4ythisz__result!4!thisz__resultQ!@4ithisz__result 4 thisz__resultA nwut@DataBlockHeader&signature#&length#iDataBlockHeadero@ResCommonBase&mpData#ResCommonBaseq6q5IsValid6yvoid_ptr6qvoid_ptr6y00ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]Йnwut@FloatColor&r%#&g%#&b%#&a%# iResFloatColor@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@RuntimeTypeInfo&mParentTypeInfo5#RuntimeTypeInfo96955IsDerivedFrom65550108d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]̚intbool }4thisz__result4thisz__result4thisz__result4thisz__result4thisz__result4this3indexz__result44this3indexz__result 4thisz__result 4 this3indexz__result  4 thisz__result  4 thisz__result = 4l thisz__result- U 4l thisz__result-   4e thisz__resultU 4i thisz__result   4e thisz__result  4e thisz__resultnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]țnwutiSigWordM @BinaryRevisionHeader&signature#&revision#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoidbool00͔0͔0nwutiResU8͔qiResS8riResU16֔siResS16tiResU32uiResS32 viResF32%w@BinString&offset#iBinString<@Offset&offset#to_ptr6to_ptr6to_table_ptr6to_table_ptr6iOffsetkiResTypeInfo @ResBool&value#operator bool6iResBooliResVec2͓#iResVec3#iResTransform3#iResMtx33b#iResMtx34)#0kk00d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00%#&_01%#&_02%#&_03%# &_10%#&_11%#&_12%#&_13%#&_20%# &_21%#$&_22%#(&_23%#,&_30%#0&_31%#4&_32%#8&_33%#<l@''f%'m%'a 'vB@&_00%#&_01%#&_02%#&_03%# &_10%#&_11%#&_12%#&_13%#&_20%# &_21%#$&_22%#(&_23%#,&_30%#0&_31%#4&_32%#8&_33%#<@MTX44@#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]МintRMTX34Inverse3pOut3pz__result00nnmath@MTX34_0&#@BaseData0&_00%#&_01%#&_02%#&_03%# &_10%#&_11%#&_12%#&_13%#&_20%# &_21%#$&_22%#(&_23%#,l0''f%'m% 'a 'vB0&_00%#&_01%#&_02%#&_03%# &_10%#&_11%#&_12%#&_13%#&_20%# &_21%#$&_22%#(&_23%#,@MTX340#GetColumn6500?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX33_$&'#@BaseData$&_00%#&_01%#&_02%#&_10%# &_11%#&_12%#&_20%#&_21%#&_22%# l$'r'f%6'mA%'aPؒ'vaB$&_00%#&_01%#&_02%#&_10%# &_11%#&_12%#&_20%#&_21%#&_22%# @MTX33$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x%#&y%#&z%#&w%# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x%#&y%#&z%#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x%#&y%#@VEC2#dd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@unsigned charunsigned shortunsigned intunsigned long longsigned charshortintfloatiu8x(%iu16)%iu32*%iu64+%is8-%is16.%is32/%iuptr'3%if32B%ibit32J%ibit64K%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00wnwut@Slot3!'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot2'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2 'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon0'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0#0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]p@nwut@MovePtr-'0&m_Object#&m_Deleter#ielement_type3ideleter_type'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nwut@remove_bounds-itype-WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]pAnwut@MovePtru0&m_Object#&m_Deleter#ielement_typeJ3ideleter_typeud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Anwut@remove_boundsitypeWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pBintbool0?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity'# iiteratore=size6begin(6end(6empty6capacity6reserve65push_back65clear6GetArrayKind}6SetCapacity65GetCapacity6construct655destroy65destroy_range65(5(erase650000'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Bintbool0{?00{nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity'# iiteratore=size6begin(6end(6empty6capacity6reserve65push_back65clear6GetArrayKind}6SetCapacity65GetCapacity6construct655destroy65destroy_range65(5(erase650{000'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pCintbool0)?00)nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity'# iiteratore=size6begin(6end(6empty6capacity6reserve65push_back65clear6GetArrayKind}6SetCapacity65GetCapacity6construct655destroy65destroy_range65(5(erase650)000'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Cintbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind}6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase650000'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pDintbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind}6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase650000'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dintbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind}6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase65000Z0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pEintbool0?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity'# iiteratore=size6begin(6end(6empty6capacity6reserve65push_back65clear6GetArrayKind}6SetCapacity65GetCapacity6construct655destroy65destroy_range65(5(erase650000'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Eintbool01?001nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity'# iiteratore=size6begin(6end(6empty6capacity6reserve65push_back65clear6GetArrayKind}6SetCapacity65GetCapacity6construct655destroy65destroy_range65(5(erase6501000'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pFintbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind}6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase650000'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Fintbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind}6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase650000'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pGintbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind}6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase650000'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Gintbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind}6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase650000'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]pHnwut@MovePtr0&m_Object#&m_Deleter#ielement_typev3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hnwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]pInwut@MovePtr0&m_Object#&m_Deleter#ielement_type^3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Inwut@remove_boundsitypeWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]pJnwut@MovePtrJ0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Jnwut@remove_boundsJitypeJWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]pKnwgfx@GfxPtrJ&m_MovePtr#iGfxMovePtr~.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Knwut@MovePtrI!0&m_Object#&m_Deleter#ielement_type.!3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]tLnwgfx@GfxPtrI!&m_MovePtr#iGfxMovePtrJ.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lnwut@MovePtr!0&m_Object#&m_Deleter#ielement_typez!3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]xMnwgfx@GfxPtr!&m_MovePtr#iGfxMovePtrB.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Mnwut@MovePtr4]'0&m_Object#&m_Deleter#ielement_typeb1'3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]|Nnwgfx@GfxPtr4]'&m_MovePtr#iGfxMovePtr:. d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0z0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00wnwut@Signal3!l@''0wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Onwut@MovePtr0&m_Object#&m_Deleter#ielement_typer3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Onwut@remove_boundsitypeWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pnwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pnwut@remove_boundsitypeWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2l@''Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qnwut@MovePtr 0&m_Object#&m_Deleter#ielement_type3ideleter_type0Get6DPtr6D0@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qnwut@remove_bounds itype Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Rnwgfx@GfxPtr &m_MovePtr#iGfxMovePtrf.ielement_type/0Get60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]Rnwut@Children--&m_Parent #&m_Children#&m_Deleter#ideleter_typegd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Sintbool ?nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind}6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase65000'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwut@Signal2 [l@''ɗ0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0)nwgfx@ParticleEmitter#&m_IsFirstEmission#&m_EmissionCount!#&m_NextEmissionTimem!#&m_ParticleSet#&m_ParticleRandom #&m_ParticleAnimFrameController #&m_ResParameterQ#&m_ResFormF #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResParticleEmitterParameterData@ResParticleEmitterParameter#pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet-#0( &m_ParticleCollection#L&m_ParticleRandom #P&m_Initializers`#T&m_UpdatersT#d&m_ScaleOffset!#t&m_RotateOffset!#DInitializerDUpdaterd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@ParticleModel#&m_MaximumParticleSet p'#&m_ParticleSetCount#&m_ParticleSetsߧ#&m_ParticleShapeCount#&m_ParticleShapesl#&m_ParticleAnimFrameController #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleShape #<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tnwgfx@HemiSphereLight#&m_Resource!#@ResHemiSphereLightDataDestroyerO#&m_Allocator5#iResPtr~R0'Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tnwgfx@VertexLight#&m_Resource+#&m_Direction!#@ResVertexLightDataDestroyer#&m_Allocator?#iResPtrJ0'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] Ubool00000100Z000)0{0 nw gfxiSceneNodeArray*#iModelArrayo-iSkeletalModelArray0'iLightArray3iFragmentLightArray6'iVertexLightArray9%iHemiSphereLightArray<)iAmbientLightArray?&iCameraArrayB iFogArrayϪEiParticleSetArrayߧH%iParticleEmitterArrayߤK)iParticleModelArrayߡN'iAnimatableNodeArrayT#@ SceneContext #&m_SceneNodes#&m_Models#&m_SkeletalModels#(&m_CamerasS#8&m_Fogsf#H&m_LightsB#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights:#&m_ParticleSetsv#&m_ParticleEmitters#&m_ParticleModels#&m_AnimatableNodes@#iSceneNodeArrayciModelArrayeiSkeletalModelArray&g iFragmentLightArrayVi iVertexLightArrayrkiHemiSphereLightArraym"iAmbientLightArrayoiCameraArrayqiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArray$y  Clear 6 PushSceneNode 65  PushModel 65 PushSkeletalModel 65 PushLight 65 PushFragmentLight 65 PushVertexLight 65 PushHemiSphereLight 65 PushAmbientLight 65 PushCamera 65 PushFog 65 PushParticleSet 65 PushParticleEmitter 65 PushParticleModel 65 PushAnimatableNode 65 0]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]Unwgfx@Fog#&m_Resource#&m_UpdaterCache#&m_Near!#&m_Far!#&m_WScale!#&m_AnimGroup#&m_OriginalValue#@ResFogDataDestroyer#&m_Allocator#@ResFogUpdaterDataDestroyer#&m_Allocator#iResPtr.:iResUpdaterPtrFH0 0'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFogUpdaterDataDResFogData@ResFogL'#hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfx@SkeletalModel#&m_Skeletonk#&m_SkeletalAnimGroupc#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Skeleton #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@Camera#&m_ViewMatrix!#&m_InverseViewMatrix!#&m_ProjectionMatrixp#&m_InverseProjectionMatrixp#&m_TextureProjectionMatrix!#&m_ViewUpdater[#&m_ProjectionUpdaterc#&m_AnimGroup#&m_OriginalValue'#&m_OriginalTransform#&m_WScale!#&m_IsDynamic#0 \d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]Vboolnwgfx@Model#&m_MaterialAnimGroupV#&m_MaterialAnimBindingIndexm!#&m_VisibilityAnimGroupV#&m_VisibilityAnimBindingIndexm!#0"&m_PreRenderSignalF#&m_PostRenderSignalF#&m_Materials#&m_MeshBuffers,!#&m_MeshNodeVisibilityBuffers-!#&m_BufferOption!#&m_ModelViewMatrix!#&m_NormalMatrix!#&m_MaterialActivatorS#&m_LayerIdY!#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities$#&m_MeshNodeOriginalVisibilities$#8?&m_Description#&m_UserParameterb!#iRenderSignal[1@@DescriptionX#0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865](Wnwgfx@MaterialX #iMaterialArray0"0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]Wnwgfx@AmbientLight#&m_Resource#@ResAmbientLightDataDestroyer#&m_Allocator,#iResPtrBL0'Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865],Xnwgfx@FragmentLight#&m_Resource1#&m_Direction!#@ResFragmentLightDataDestroyer#&m_AllocatorE#iResPtrN0'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light#&m_OriginalValueE#&m_OriginalTransform#&m_AnimGroup#0  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFragmentLightDataDResAmbientLightDataDResVertexLightDataDResHemiSphereLightData@ResLightL'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xboolnwgfx@TransformNode-#&m_Transformi !#L&m_WorldMatrix!#&m_CalculatedTransformi !#+m_InverseWorldMatrix!#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalb#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]@Descriptionu3#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeL5#&m_Parent # &m_Children5#&m_AnimBinding$#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResults!#8&m_Description}#&m_ParentVF#&m_ChildrenY>#&m_Deleter #ideleter_type/<gAttach6A5VF0xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolVF?nwut@MoveArrayVF&m_Allocatorl#&m_Elementsr#&m_Endr#&m_Capacity'# iiteratorre=size6bbegin6fend6fempty6bcapacity6breserve6f5push_back6f5GetArrayKindeM6bSetCapacity6f5GetCapacity6bconstruct6f5r50^00&0VFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Bnwut@Signal2VFl@'&80Bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00JInwut@ResCommonJIResCommon 6 5ptr6 !#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext`&#|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]$bool,4vthisz__resultv,4nthisz__resultn,4nthis3nparent !4nthis3nchildz__resultnwgfx@SceneNodeLG#&m_Parentn# &m_ChildrenG#&m_AnimBindingS;#(&m_BranchVisible#00&m_PreUpdateSignal#4&m_TraversalResultsQ#8&m_Description#4?thisz__result !?4?thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]8nwutiSigWordQM @BinaryRevisionHeader&signature#&revisionP#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00QnwutiResS8QriResU32QuiResS32Qv@BinString&offset#iBinString@Offset&offset#to_ptr6to_table_ptr6iOffsetiResTypeInfo@ResBool&value#iResBool0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@unsigned charunsigned intsigned charintiu8x(%iu32*%is8-%is32/%iuptr'3%ibit32J%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void030nwut@Slot2Sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2SD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@unary_function|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@unary_function|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@unary_function|ŤD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@unary_function|vD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@unary_function|1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@unary_function|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwut@MovePtrI0&m_Object#&m_Deleter#ielement_typeY3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]` nwut@remove_boundsIitypeIWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwut@MovePtr5E0&m_Object#&m_Deleter#ielement_typeZ\3ideleter_typeEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]` nwut@remove_bounds5itype5WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|05d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@' Y!&m_FixedSizeElements# k#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity'# 00S0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity'# 0]0S0]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity'# 0)0S0)dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwut@MoveArrayL&m_AllocatorR#&m_ElementsX#&m_EndX#&m_Capacity'# iconst_iterator`f=begin6Fend6F0B010S0LL0\dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]` nwut@MoveArrayL&m_AllocatorR#&m_ElementsX#&m_EndX#&m_Capacity'# iconst_iterator`f=begin6Fend6F0B00S0LL0\dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwut@MoveArrayL&m_AllocatorR#&m_ElementsX#&m_EndX#&m_Capacity'# iconst_iterator`f=begin6Fend6F0B0v0S0LL0\hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]` nwut@MoveArrayd&m_Allocator^#0d&m_Elements#&m_End#&m_Capacity'# d0iconst_iteratorf=begin 6Xend 6X0Ť0T0S0ŤHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] intbool0?00nwut@MoveArray&m_AllocatorD#0&m_Elements#&m_End#&m_Capacity'# iiteratore=08iconst_iterator<f=size6:begin(6>begin@6:end(6>end@6:empty6:capacity6:reserve6>5push_back6>5clear6>GetArrayKind6:SetCapacity6>5GetCapacity6:construct6>55destroy6>5destroy_range6>5(5(erase6>500600S4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`intbool?.nwut@MoveArray&m_Allocator$#&m_Elements*#&m_End*#&m_Capacity'# iiterator*e=iconst_iterator2f=size6begin6begin 6end6end 6empty6capacity6reserve65push_back65clear6GetArrayKind6SetCapacity65GetCapacity6construct65*5destroy65*destroy_range655erase**65*0000S00. d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00S0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00S0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00S0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray6~MoveArray6operator=65operator[]65size6begin6end6empty6capacity6reserve65swap65resize65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct65destroy65destroy_range655MoveArray655'5: erase650?00S0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray6~MoveArray6operator=65size6begin#6end#6empty6capacity6reserve65push_back65swap65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65#5#Clear6MoveArray655'5: erase650?00S0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0j?nwut@MoveArrayj&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray6~MoveArray6operator=65size6begin#6end#6empty6capacity6reserve65push_back65swap65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65#5#Clear6MoveArray655'5: erase650?00S0jd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void00gnwut@MovePtrg0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceideleter_const_referenceMovePtr6MovePtr65~MovePtr6operator=650Get6Release6Swap65GetDeleter 6GetDeleter:6?PtrS6Ptr6MovePtrg650??0??d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsgitypegWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void00gnwgfx@GfxPtrg&m_MovePtr#iGfxMovePtr}.ielement_typeF}/GfxPtr6GfxPtr65~GfxPtr6operator=650Getw6GfxPtrg650??0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer9@iterator&m_pCurrent*#iTItipointer=ireference„=operator*<6?operator++l6iterator65*ResArray 6 55m!begin6 end6 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dnwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayw&m_pBegin#&m_pEnd#ipointer߇9@iterator&m_pCurrent*#iTItipointer߇=ireference=operator*<6?operator++l6iterator65*ResArray 6 55m!begin6 end6 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dnwutinternal@ResArrayClassTraitswipointer kireferencewmcGetValue508d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00SS0nwut@ResCommonSResCommon)6)5ptr6)ptr613#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr63#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr,0&m_Object#&m_Deleter#ielement_typeR3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]dnwut@remove_bounds,itype,Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr?0&m_Object#&m_Deleter#ielement_type:3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]dnwut@remove_bounds?itype?WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrI!0&m_Object#&m_Deleter#ielement_type.!3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]dnwgfx@GfxPtrI!&m_MovePtr#iGfxMovePtrZ.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr!0&m_Object#&m_Deleter#ielement_typez!3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]hnwgfx@GfxPtr!&m_MovePtr#iGfxMovePtrR.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr 0&m_Object#&m_Deleter#ielement_typez3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnwut@remove_bounds itype WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr 0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnwut@remove_bounds itype WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void03nwut@Signal2kl@'SRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtri0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnwut@remove_boundsiitypeiWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtri&m_MovePtr#iGfxMovePtrn.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]pnwut@ChildrenCC7&m_Parent#&m_Children#&m_Deleter#ideleter_type7gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0S0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2l@'SS08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr613#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleEmitter3#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSetC#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleModel#<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight#&m_Resource!#@ResHemiSphereLightDataDestroyer_Z#&m_Allocator5#iResPtrXR0SDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight#&m_Resource+#&m_Direction!#@ResVertexLightDataDestroyer\#&m_Allocator?#iResPtr*[J0S4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiFixedFragmentLightArray]#9@LightSet!#&m_Resource#&m_AmbientLightF# &m_HemiSphereLight.#&m_VertexLights#&m_FragmentLights#@cCreate@55 dGetMemorySizeInternal55SetAmbientLight6@5FSetHemiSphereLight6@5SetVertexLight6@5SetFragmentLight6@5ClearAll6@00vT|o3pSize3resourceusize 4@this3Flight0Ť 4@this3light0 4@this3light0 4@this3light '4@this0Ť0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw gfxiSceneNodeArray*#iModelArrayDp-iSkeletalModelArray4o0'iLightArray$n3iFragmentLightArrayk6'iVertexLightArrayg9%iHemiSphereLightArray8f<)iAmbientLightArrayd?&iCameraArrayhcB iFogArraybEiParticleSetArray`H%iParticleEmitterArray_K)iParticleModelArray^N'iAnimatableNodeArrayT#@ SceneContext!#&m_SceneNodesZ#&m_Modelsp#&m_SkeletalModels#(&m_Cameras#8&m_Fogs#H&m_Lights#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights#&m_ParticleSets&#&m_ParticleEmitters>#&m_ParticleModelsZ#&m_AnimatableNodes#iSceneNodeArrayciModelArrayeiSkeletalModelArrayg iFragmentLightArrayi iVertexLightArray"kiHemiSphereLightArray<m"iAmbientLightArrayZoiCameraArrayuqiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArrayy  GetFragmentLightsBeginlk 6I GetFragmentLightsEndlk 6I GetVertexLightsBegin@h 6I GetVertexLightsEnd@h 6I GetHemiSphereLightsBeginf 6I GetHemiSphereLightsEndf 6I GetAmbientLightsBegin)e 6I GetAmbientLightsEnd)e 6I GetCameraBeginc 6I GetCameraEndc 6I GetFogBeginYb 6I GetFogEndYb 6I 0E (t 4Ithisz__resultlk ( 4Ithisz__resultlk & 4Ithisz__result@h & 4Ithisz__result@h* 4Ithisz__resultf*E4Ithisz__resultf'p4Ithisz__result)e'4Ithisz__result)e!4Ithisz__resultc!4Ithisz__resultc4Ithisz__resultYb&4Ithisz__resultYbt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0: 4thisz__resultF 4thisz__result 4this3wreferenceSceneObjectz__result0E  4this3wreferenceSceneObjectz__result0K  4this3wreferenceSceneObjectz__result0Q  4 this3wreferenceSceneObjectz__result 0W  4 this3wreferenceSceneObjectz__result 0]  4 this3wreferenceSceneObjectz__result 0c nwgfx@SceneEnvironmentSetting<g#&m_LightSets# &m_Cameras#&m_Fogs)#,@LightSetBinder &indexm!#&lightSet#LightSetBinder6@CameraBinder&indexm!#&camera9 #CameraBinder6@FogBinder&indexm!#&fog? #FogBinder6iLightSetBinderArrayxqO+iCameraBinderArray@Description#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]!boolnwgfx@SceneNodeLg#&m_Parent # &m_ChildrenL#&m_AnimBinding[#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResults!#8&m_Description}#|thisz__result c{42|this3element3value {42|this3element0  v4^xthisz__result }v4^xthisz__resultv4Rxthis3helementz__resulturesultucapacity unewCapacity?b ew4^xthisz__result w4Rxthis3element3hvalue w4Rxthis3element ]r4tthisz__result r4tthisz__result s4tthisz__result s4stthis3element s4stthis3element k4`mthisz__resultk4`mthisz__resultlkk4`mthisz__resultlk  l4`mthisz__result00r Fl 4dmthis3elementz__resulturesultucapacity unewCapacityr?  fl 4dmthis  l 4`mthisz__result  l 4dmthis3xelement3value  l 4dmthis3xelement  m 4dmthis3\kfirst3\klastufirst__442xub__441uelement__439x :m x4dmthis3xfirstz__resultvm  Vh 4:jthisz__result h 4:jthisz__result@h h 4:jthisz__result@h  h 4:jthisz__result00i 4>jthis3;elementz__resulturesultucapacity unewCapacity?7 :i4>jthis i4:jthisz__result i4>jthis3element3;value i4>jthis3element i4>jthis3(hfirst3(hlastufirst__449ub__448uelement__446j4>jthis3firstz__resultgf4fthisz__resultff4fthisz__resultf?e4rethisz__result)eWe4rethisz__result)ec4 dthisz__resultcc4 dthisz__resultcob4bthisz__resultYbb4bthisz__resultYbnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK z4>|thisz__result ]z4>|thisz__result|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc6n5'@MemorySizeCalculator &m_Size'#&m_Alignment'#&m_MaxAlignment'#operator+=r6v5'0?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]%nwutiSigWordb!M @BinaryRevisionHeader&signature#&revision#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]l&charvoid0Y!000Y!nwutiResU32b!uiResS32m!v@BinString&offset#to_ptr6iBinString@Offset&offset#to_ptr6to_table_ptr6iOffset6iResTypeInfo006d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale!#&rotate!# &translate!#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00!#&_01!#&_02!#&_03!# &_10!#&_11!#&_12!#&_13!#&_20!# &_21!#$&_22!#(&_23!#,&_30!#0&_31!#4&_32!#8&_33!#<l@''f!'m!'a!'vB@&_00!#&_01!#&_02!#&_03!# &_10!#&_11!#&_12!#&_13!#&_20!# &_21!#$&_22!#(&_23!#,&_30!#0&_31!#4&_32!#8&_33!#<@MTX44@#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0)0nwut@Slot21'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2-1'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]_nwut@MovePtr'C0&m_Object#&m_Deleter#ielement_type3ideleter_typeCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]`nwut@remove_bounds'itype'WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]`nwut@MovePtr'0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]anwut@remove_bounds'itype'WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0'|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]aintnwut@MoveArrayj&m_Allocatorp#&m_Elementsv#&m_Endv#&m_Capacity'# iiteratorve=operator[]z6d5begin6dend6d00 01'0j?jd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@' 8=&m_FixedSizeElements# o#0#|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bintnwut@MoveArrayj&m_Allocatorp#&m_Elementsv#&m_Endv#&m_Capacity'# iiteratorve=operator[]z6d5begin6dend6d00 01'0j?j|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bintnwut@MoveArrayj&m_Allocatorp#&m_Elementsv#&m_Endv#&m_Capacity'# iiteratorve=operator[]z6d5begin6dend6d00!01'0j?jd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]cintnwut@MoveArray3&m_Allocator#03&m_Elements#&m_End#&m_Capacity'# iiteratore=operator[]65begin 6end 6capacity6GetCapacity60y0001'0y?|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]cintnwut@MoveArrayj&m_Allocatorp#&m_Elementsv#&m_Endv#&m_Capacity'# iiteratorve=operator[]z6d5begin6dend6d00#01'0j?jdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dnwut@MoveArray&m_AllocatorN#&m_ElementsT#&m_EndT#&m_Capacity'# iconst_iterator`f=begin6Hend6H0D01'00Zdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dnwut@MoveArray&m_AllocatorN#&m_ElementsT#&m_EndT#&m_Capacity'# iconst_iterator`f=begin6Hend6H0D01'00Zdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]enwut@MoveArray&m_AllocatorN#&m_ElementsT#&m_EndT#&m_Capacity'# iconst_iterator`f=begin6Hend6H0D01'00ZHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]enwut@MovePtr 40&m_Object#&m_Deleter#ielement_type3ideleter_type40Get6DPtr6D0@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]fnwut@remove_bounds itype Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]fnwgfx@GfxPtr &m_MovePtr#iGfxMovePtr.ielement_type]/0Get60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon( !#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]gnwut@MovePtr&"0&m_Object#&m_Deleter#ielement_typeR3ideleter_type"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]gnwut@remove_bounds&itype&WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]hnwut@MovePtr&!$0&m_Object#&m_Deleter#ielement_type 3ideleter_type!$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]hnwut@remove_bounds&itype&WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0)nwut@Signal2Cl@'1'Cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]inwut@MovePtr-40&m_Object#&m_Deleter#ielement_typev3ideleter_type4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]inwut@remove_bounds-itype-Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]jnwgfx@GfxPtr-&m_MovePtr#iGfxMovePtrF .d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]jnwut@Children++&m_Parent-#&m_Children#&m_Deleter#ideleter_typegd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray-&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 01'0-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2-l@'1'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommon0ResCommon 6 5ptr6 !#0hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]knwgfx@HemiSphereLightK%#&m_Resource!#@ResHemiSphereLightDataDestroyer#&m_Allocatorc#iResPtrRGetResHemiSphereLight(6]001'pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]8lnwgfx@VertexLightK%#&m_Resource+#&m_Directionh<#@ResVertexLightDataDestroyerS#&m_Allocatori#iResPtrJGetResVertexLightD(6c001'<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnwgfxiFixedFragmentLightArray#9@LightSett4#&m_Resource9 #&m_AmbientLightF# 0&m_HemiSphereLight #&m_VertexLights.#&m_FragmentLights#@GetAmbientLightF6@GetHemiSphereLightr6@GetVertexLightBegin6@GetVertexLightEnd6@GetFragmentLightBegin6@GetFragmentLightEnd6@00z"X4@thisz__resultF0z4@thisz__resultr 4@thisz__result 4@thisz__result'4@thisz__result'4@thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]2#&m_IsLightEnabledP7#8=&padding_#DResFragmentLightDataDResAmbientLightDataDResVertexLightDataDResHemiSphereLightData@ResLight)3#iResDataTypeResLight6: ?ref6"IsLightEnabled6"@ResFragmentLightt#ResFragmentLight&6&: @ResAmbientLightt#ResAmbientLight*6*: @ResVertexLightt#ResVertexLight.6.: @ResHemiSphereLightt#ResHemiSphereLight262: 0tt000G00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]oboolnwgfx@TransformNode+#&m_Transform.#L&m_WorldMatrix:#&m_CalculatedTransform.#+m_InverseWorldMatrix:#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalb#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignalm *>@Description,#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]hpboolnwgfx@SceneNodeL/#&m_Parent # &m_Children/#&m_AnimBinding3#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResultsz=#8&m_Description}##Descriptionq6q@ResFogDataDestroyerc#&m_Allocator|#@ResFogUpdaterDataDestroyer#&m_Allocator|#iResPtr}:iResUpdaterPtr{HcCreatev5 55@5|B?<dGetMemorySizeInternal555B0B00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResFogUpdaterDataDResFogData@ResFog#ResFog6: 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned int00000 nwgfx@SkeletalModel#&m_Skeleton#&m_SkeletalAnimGroup#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#@Description#&sharedSkeleton#Description6@Builder&m_Description#Builder6IsFixedSizeMemory 65MaxChildren 65MaxCallbacks 65BufferOption 65s#SharedMaterialModel 65MaxAnimObjectsPerGroup 65O#IsAnimationEnabled 65Create65 55GetMemorySizeInternal655GetDeviceMemorySizeInternal655dGetMemorySizeForInitialize55500?0 0animresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]x0boolintnnmathnwgfx@Skeleton#0&m_OwnerSkeletalModel# 0\&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal@6/@TransformPose&m_Transforms#iTransform#C%iTransformArrayE*@MatrixPose&m_Matrices#iMatrixArray,@OriginalPose&m_ResourceB#0\dGetMemorySizeForConstruct55B&m_OwnerSkeletalModel# &m_PreCalculateMatrixSignal+#&m_PostCalculateMatrixSignal+#&m_IsUpdated#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]0boolintunsigned intvoid0 O#0000 nw gfx@ Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndexO##&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndexO##0j&m_PreRenderSignal#&m_PostRenderSignal#&m_Materials#&m_MeshBuffers#&m_MeshNodeVisibilityBuffersȌ#&m_BufferOptions##&m_ModelViewMatrix##&m_NormalMatrix##&m_MaterialActivator#&m_LayerId&##&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?2&m_Description6#&m_UserParameter:##iRenderSignal71@@Description>#&bufferOptions##&sharedMaterialModel#Description6cCreate5 555?dGetMemorySizeInternal555GetMaterialCount6d GetMemorySizeForInitialize555000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IMaterialActivatorH#osLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]x1nwgfx@MaterialX#&m_Buffers# 0&m_Owner#&m_ProgramDescription # &m_BufferCountO##$&m_ShaderParameterResMaterial#(&m_ShadingParameterResMaterial#,&m_MaterialColorResMaterial#0&m_RasterizationResMaterial#4&m_TextureCoordinatorResMaterial#8&m_TextureMapperResMaterial#<&m_FragmentLightingResMaterial#@&m_FragmentLightingTableResMaterial#D&m_TextureCombinerResMaterial#H&m_AlphaTestResMaterial#L&m_FragmentOperationResMaterial#P&m_SceneEnvironmentResMaterial#TiResMaterialArray(dGetMemorySizeInternal555O#5s#iMaterialArrayۍ"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]1nwgfx@AmbientLightK#&m_ResourceQ#@Description#Description6@ResAmbientLightDataDestroyerϔ#&m_Allocator#iResPtrLcCreate5 555?dGetMemorySizeInternal555000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]|2nwgfx@FragmentLightK#&m_Resourcej#&m_Direction|##@Description#Description6@ResFragmentLightDataDestroyerk#&m_Allocator#iResPtrNcCreate5 555?dGetMemorySizeInternal55=5000 @d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light#&m_OriginalValue#&m_OriginalTransform5##&m_AnimGroup#@Description>#Description;6;0|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResFragmentLightDataDResAmbientLightDataDResVertexLightDataDResHemiSphereLightData@ResLight#ResLightg6g: @ResFragmentLight#ResFragmentLightk6k: @ResAmbientLight#ResAmbientLighto6o: @ResVertexLight#ResVertexLights6s: @ResHemiSphereLight#ResHemiSphereLightw6w: 00M000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]3voidint0_b4thisz__result^_4thisz__result|4this3idxz__resultudic nw gfx resDResMeshNodeVisibilityData@ResModelData#&m_MeshesTableCount#&toMeshesTable#&m_MaterialsDicCount#&toMaterialsDic#&m_ShapesTableCount#&toShapesTable#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic#&m_IsVisible#&m_IsNonuniformScalable#&#&_padding_0#&m_LayerId#@ResSkeletalModelDatag#&toSkeleton#@ResModel#iResDataTypeg_ResModel6: ?*ref^6*?xref|6GetMeshesCountO#6GetMaterialsCountO#6GetMaterials65GetMeshNodeVisibilitiesCountO#6@ ResSkeletalModel#iResDataType ResSkeletalModel 6: ?S ref 6 GetSkeletonB 60006d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]3nwgfxres@ResMesh#iResMeshArray=/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResMaterial#ResMaterial6: 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription#osd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4bool0 nwgfx@TransformNode#&m_Transform##L&m_WorldMatrix##&m_CalculatedTransform##+m_InverseWorldMatrix##+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalh#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignalݜ*>@Description#Description6cCreate5 55\5?XdGetMemorySizeInternal555dGetMemorySizeForInitialize55500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]4boolint0 nwgfx@SceneNodeL#&m_Parent# &m_Children#&m_AnimBinding{#(&m_BranchVisible#00x&m_PreUpdateSignal*#4&m_TraversalResultss##8&m_Description#6|Release6pGetDeleter6pGetDeleter46|?Ptr6pPtr6|MovePtrp,6p50?t0t??d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds,itype,Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865](void0nwgfx@GfxPtr,&m_MovePtr#iGfxMovePtry .ielement_type /GfxPtr65~GfxPtr60Get86operator->86GfxPtr,650?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray6MoveArray65'5:% MoveArray65~MoveArray6operator=65release6size6begin6end6empty6capacity6reserve65swap65resize65clear6GetArrayKind%6SetArrayKind65%SetCapacity65GetCapacity6construct65destroy65destroy_range655erase650??00;i0.0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@' ]<&m_FixedSizeElements# FixedSizeArray6"#00#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray6MoveArray65'5:% MoveArray65~MoveArray6operator=65operator[]65release6size6begin6end6empty6capacity6reserve65swap65resize65clear6GetArrayKind%6SetArrayKind65%SetCapacity65GetCapacity6construct65destroy65destroy_range655erase650??00k0.0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray6MoveArray65'5:% MoveArray65~MoveArray6operator=65release6size6begin6end6empty6capacity6reserve65swap65resize65clear6GetArrayKind%6SetArrayKind65%SetCapacity65GetCapacity6construct65destroy65destroy_range655erase650??00r0.0$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],voidintbool00U?00Unwut@MoveArray&m_Allocator #0&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray 6 MoveArray 6 5'5 :% MoveArray 6 5~MoveArray6 operator=6 5 operator[]65release6 size6begin36 end36 empty6capacity6reserve6 5swap6 5resize6 5clear6 GetArrayKind%6SetArrayKind6 5%SetCapacity6 5GetCapacity6construct6 5destroy6 5destroy_range6 5353erase6 50U0??00.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0w?nwut@MoveArrayw&m_Allocator}#&m_Elements#&m_End#&m_Capacity'# iiteratore=~MoveArray6ioperator[]6q5size6qbegin6iend6iempty6qcapacity6qreserve6i5resize6i5clear6iGetArrayKind%6qSetArrayKind6i5%SetCapacity6i5GetCapacity6qconstruct6i5destroy6i5destroy_range6i55erase6i5MoveArrayiw6i55'5}5%00m0#0.0wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865],nwut@MovePtr~mk0&m_Object#&m_Deleter#ielement_type~'3ideleter_typekd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds~mitype~mWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865],nwut@MovePtrmk0&m_Object#&m_Deleter#ielement_typef)3ideleter_typekd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsmitypemWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0~mD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0mHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865],nwut@MovePtrq0&m_Object#&m_Deleter#ielement_type,3ideleter_type0Get6DPtr6D0@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsqitypeqWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],nwgfx@GfxPtrq&m_MovePtr#iGfxMovePtr+.ielement_type+/0Get60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0qnwut@Signal2l@'.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrI!0&m_Object#&m_Deleter#ielement_type.!3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwgfx@GfxPtrI!&m_MovePtr#iGfxMovePtr/.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr!0&m_Object#&m_Deleter#ielement_typez!3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4nwgfx@GfxPtr!&m_MovePtr#iGfxMovePtr1.xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@MovePtr0&m_Object#&m_Deleter #ielement_typeB63ideleter_typeideleter_referenceiideleter_const_referenceuMovePtrW6W5_~MovePtr6W0Get6cRelease6WGetDeleter 6WGetDeleter:6c?Ptr6WPtr6cMovePtrW6W50?[0[??od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]8nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr3.ielement_type3/GfxPtr}6}5~GfxPtr6}0Get>6GfxPtr}6}50?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArraynL!&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0.0nL! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00.0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0wnwut@Signal3al@'.0Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0.0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]<nwut@MovePtri0&m_Object#&m_Deleter#ielement_type=3ideleter_typeid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointerw@9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointerk0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]<nwut@ResArrayClassitype\?PF8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00xx0nwut@ResCommonxResCommon)6)5ptr6)ptr61 #00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00tnwut@ResCommontResCommon 6 5ptr6  #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0h0nwut@ResCommonhResCommon 6 5ptr6 #00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointerG9@iterator&m_pCurrent*#iTItipointerG=ireferenceG=operator*<6?operator++l6iterator65*ResArray 6 55<begin6 end6 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonptr6ptr6 #0000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassitypeEPF8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61 #00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2Rl@'.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dnwut@MovePtr)0&m_Object#&m_Deleter#ielement_typeM3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds)itype)Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dnwgfx@GfxPtr)&m_MovePtr#iGfxMovePtrL.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher߹d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children߹߹wOXQ&m_ParentY#&m_ChildrenXQ#&m_Deleter#ideleter_typewOgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayY&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0.0Yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Zjnwut@Signal2Yl@'.m0Zjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6  #0pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight#&m_Resource!#@ResHemiSphereLightDataDestroyer #&m_Allocatore#iResPtr6RGetResHemiSphereLightk6_0[0.-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]`nwgfx@VertexLight#&m_Resource+#&m_Direction#@ResVertexLightDataDestroyer #&m_Allocator#iResPtr JDirection6GetResVertexLight60}0.? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00w00r0I?/v? 4 thisz__result0U0q<nwgfx@RenderContext#&m_ShaderProgram#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderModeq<#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironmentc#@&m_MaterialHash#&m_ParticleMaterialActivator7#RenderModeRENDERMODE_DEFAULT RENDERMODE_IGNORE_MATERIAL RENDERMODE_IGNORE_SHADER RENDERMODE_IGNORE_SCENEENVIRONMENT  ResetStateModeRESETSTATEMODE_MODEL_CACHE RESETSTATEMODE_MATERIAL RESETSTATEMODE_MATERIAL_CACHE RESETSTATEMODE_ACTIVE_CAMERA RESETSTATEMODE_CAMERA_CACHE RESETSTATEMODE_SCENE_ENVIRONMENT RESETSTATEMODE_SHADER_PROGRAM @RESETSTATEMODE_LOOK_UP_TABLE RESETSTATEMODE_HASHRESETSTATEMODE_VERTEX_ATTRIBUTERESETSTATEMODE_ALL@ MaterialHash,&shaderParameterq<#&shadingParameterq<#&materialColorq<#&rasterizationq<# &textureCoordinatorq<#&textureMapperq<#&fragmentLightingq<#&fragmentLightingTableq<#&textureCombinerq<# &fragmentOperationq<#$&alphaTestq<#( MaterialHash 6  ResetMaterialHash 6 5<@ Builder&m_MaxCameras#&m_MaxLightSets#&m_MaxFogs#&m_MaxVertexLights# &m_ParticleMaterialActivator# Create 6 5.*NULL_AMBIENT SetRenderTarget 6 55SetRenderTarget 6 5ResetState6 ResetState6 5<5<ClearBuffer6 555<ActivateContext6 : ActivateParticleContext6 RenderPrimitive6 5KGetActiveCamera6 SetCameraMatrix6 5: SetModelMatrixForModel6 5SetModelMatrixForSkeletalModel6 5UpGetShaderProgram6 ActivateVertexAttribute6 5RenderContext 6 5.5575UfActivateShaderProgram6 ActivateSceneEnvironment6 ActivateMaterial6 5ActivateParticleMaterial6 ActivateFog6 ActivateHemiSphereLight6 ActivateFragmentLights6 ActivateFragmentLight6 55ActivateVertexLights6 ActivateVertexLight6 55 TransformToViewCoordinate6 555000$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]lboolint 4thisz__result<4this3indexz__resultU04this3indexz__result 4thisz__result<yT0j=4thisz__resultp 4thisz__result 4thisz__result 4thisz__result =4thisz__result nw gfx@ SceneEnvironment&m_AmbientLight#0yT&m_HemiSphereLightm#&m_VertexLightsj#&m_FragmentLightsi# &m_Fog#`&m_Camera#d&m_Camerasj#h&m_CameraIndex<#x&m_Fogs1j#|&m_LightSetsCj#&m_LightSetIndex<#&m_ActiveVertexLightCount<#&m_ActiveFragmentLightCount<#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#@Description@&camerasj#&fogs1j#&lightSetsCj# &vertexLightsj#0 SceneEnvironment 65? GetFragmentLightCount< 6 GetFragmentLight 65 GetVertexLight 65 GetVertexLightCount< 6 GetHemiSphereLightp 6 SetActiveLightSet 65 SetActiveFog 65 GetActiveFog 6 IsFragmentLightsDirty 6 IsVertexLightsDirty 6 IsHemiSphereLightDirty 6 IsFogDirty 6 SetAllFlagsDirty 65 Reset 60AA00V0k0rd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiFixedFragmentLightArrayp#9@LightSet# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]tnwgfxiVertexLightArray9%iCameraArrayB iFogArrayEiLightSetArrayQ"@SceneContext# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog#&m_Resource#&m_UpdaterCache#&m_Near<#&m_Far<#&m_WScale<#&m_AnimGroup#&m_OriginalValuem#@ResFogDataDestroyer*#&m_Allocator#@ResFogUpdaterDataDestroyer*#&m_Allocator#iResPtr6(:iResUpdaterPtrN&HGetResFogm6000.Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]tvoidbool0{4?thisz__result?`nwgfxresDResFogUpdaterData@ResFogData,#&m_ColorB#&toFogSampler#&toFogUpdater#@ResFogf#iResDataType{ResFog767: ?uref67u?ref6?GetColor6?GetFogSampler67IsZFlip6?0``0;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfx@SkeletalModelw#&m_Skeleton-#&m_SkeletalAnimGroup#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#GetSkeletonq600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@Skeletonl#0o&m_OwnerSkeletalModel# 0C&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal.6/GetResSkeleton 60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]xbool??y4thisz__result nwgfx@Camera#&m_ViewMatrix#&m_InverseViewMatrix#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrix#&m_ViewUpdater2#&m_ProjectionUpdater0#&m_AnimGroup#&m_OriginalValuev#&m_OriginalTransform#&m_WScale<#&m_IsDynamic#ProjectionMatrix6ViewMatrix6ViewMatrix 6000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]float?3nwgfx@Viewport&m_RectO#&m_DepthNear<#&m_DepthFar<#Viewport6555555GetBound6GetDepthNear<6GetDepthFar<600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResCameraf# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0?nwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex<#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex<#0.&m_PreRenderSignalR#&m_PostRenderSignalR#&m_Materials#&m_MeshBuffers;#&m_MeshNodeVisibilityBuffers8#&m_BufferOption<#&m_ModelViewMatrix#&m_NormalMatrix#&m_MaterialActivator7#&m_LayerId]<#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities^#&m_MeshNodeOriginalVisibilities^#?&m_Description#&m_UserParameterq<#iRenderSignal:1@BufferOptionFLAG_BUFFER_SHADER_PARAMETER_SHIFT FLAG_BUFFER_SHADING_PARAMETER_SHIFT FLAG_BUFFER_MATERIAL_COLOR_SHIFT FLAG_BUFFER_RASTERIZATION_SHIFT FLAG_BUFFER_TEXTURE_COORDINATOR_SHIFT FLAG_BUFFER_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE_SHIFT FLAG_BUFFER_TEXTURE_COMBINER_SHIFT FLAG_BUFFER_ALPHA_TEST_SHIFT FLAG_BUFFER_FRAGMENT_OPERATION_SHIFT FLAG_BUFFER_SCENE_ENVIRONMENT_SHIFT FLAG_BUFFER_SHADER_PARAMETER FLAG_BUFFER_SHADING_PARAMETER FLAG_BUFFER_MATERIAL_COLOR FLAG_BUFFER_RASTERIZATION FLAG_BUFFER_TEXTURE_COORDINATOR FLAG_BUFFER_TEXTURE_MAPPER FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER @FLAG_BUFFER_FRAGMENT_LIGHTING FLAG_BUFFER_FRAGMENT_LIGHTING_TABLEFLAG_BUFFER_TEXTURE_COMBINERFLAG_BUFFER_ALPHA_TESTFLAG_BUFFER_FRAGMENT_OPERATIONFLAG_BUFFER_SCENE_ENVIRONMENTFLAG_BUFFER_NOT_USE MULTI_FLAG_BUFFER_FRAGMENT_SHADERMULTI_FLAG_BUFFER_MATERIALMULTI_FLAG_ANIMATABLE_MATERIAL4MULTI_FLAG_LIGHTING_MATERIAL@DescriptionƸ#GetMaterialActivator6NormalMatrix600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IMaterialActivator#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]xnwgfx@MaterialXl#&m_Buffers# 0w&m_Owner#&m_ProgramDescription# &m_BufferCount<#$&m_ShaderParameterResMaterial#(&m_ShadingParameterResMaterial#,&m_MaterialColorResMaterial#0&m_RasterizationResMaterial#4&m_TextureCoordinatorResMaterial#8&m_TextureMapperResMaterial#<&m_FragmentLightingResMaterial#@&m_FragmentLightingTableResMaterial#D&m_TextureCombinerResMaterial#H&m_AlphaTestResMaterial#L&m_FragmentOperationResMaterial#P&m_SceneEnvironmentResMaterial#TiResMaterialArray;(GetOriginal6GetOwnerModel6GetDescription6GetSceneEnvironmentResMaterial6iMaterialArray9"000w?^4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfxGeometryShaderModeGEOMETRY_SHADER_MODE_UNINITIALIZED GEOMETRY_SHADER_MODE_NONE GEOMETRY_SHADER_MODE_USED GEOMETRY_SHADER_MODE_COUNT @ShaderProgramL#&m_Description#&m_ProgramObject# &m_GeometryShaderMode#q<+m_VertexIntUniforms#q<+m_GeometryIntUniforms#,q<+m_DisableGeometry#DActivateDescription65DeactivateDescription6GetActiveDescription6SetWorldMatrix65 SetModelNormalMatrix65 SetUniversal655SetVertexUniformBool655SetVertexUniformInt655<5<5<FlushUniform6ShaderProgram65.0LL0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight#&m_Resource1#&m_Direction#@ResFragmentLightDataDestroyer>#&m_Allocator#iResPtr<NDirection6GetResFragmentLight600.?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light#&m_OriginalValue#&m_OriginalTransform#&m_AnimGroup#0( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0A4 thisz__result=4 thisz__result<4 thisz__result8?`?"?g 4" thisz__resultc ?Xnwgfxres@ResLightData,#&m_IsLightEnabled#]<&padding_#@ ResFragmentLightDatay#&m_LightKind#&m_AmbientB#&m_DiffuseB#&m_Specular0B#&m_Specular1B#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Direction#&toDistanceSampler#&toAngleSampler#&m_DistanceAttenuationStart#&m_DistanceAttenuationEnd#&m_DistanceAttenuationScale#&m_DistanceAttenuationBias#&m_IsDirty#]<&padding_# FlagFLAG_TWO_SIDE_DIFFUSE_ENABLED_SHIFT FLAG_DISTANCE_ATTENUATION_ENABLED_SHIFT FLAG_INHERITING_DIRECTION_ROTATE_SHIFT FLAG_SHIFT_MAX FLAG_TWO_SIDE_DIFFUSE_ENABLED FLAG_DISTANCE_ATTENUATION_ENABLED FLAG_IS_INHERITING_DIRECTION_ROTATE @ ResVertexLightDatay#&m_LightKind#&m_AmbientB#&m_DiffuseB#&m_Direction#&m_DistanceAttenuation#&m_IsDistanceAttenuationEnabled#&m_SpotFactor#@ ResHemiSphereLightDatay#&m_GroundColorB#&m_SkyColorB#&m_Direction#&m_LerpFactor# FlagFLAG_INHERITING_DIRECTION_ROTATE_SHIFT FLAG_SHIFT_MAX FLAG_IS_INHERITING_DIRECTION_ROTATE @ ResLightf# ResLight 6 : @ResFragmentLight#iResDataTypeResFragmentLight 6 : ?ref6 ?9ref=6 GetLightKind<6 GetDistanceSampler6 GetAngleSamplerͥ6 @ResVertexLight#iResDataTypeResVertexLight 6 : ?ref6 ?4ref86 GetLightKind<6 GetAmbient6 GetDiffuse6 GetSpotFactor(6 GetDistanceAttenuationAndEnabled,6 @ResHemiSphereLight#iResDataTypeResHemiSphereLight 6 :  ?_ refc 6" GetGroundColor6" GetSkyColor6" GetDirection^6" GetLerpFactor<6" 000 00 0  0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00.nwgfxres@ResMeshData#&m_ShapeIndex#&m_MaterialIndex#&toOwnerModel# &m_IsVisible#$&m_RenderPriority#%&m_MeshNodeVisibilityIndex#&&m_CurrentPrimitiveIndex#(&m_Flags#, &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize<#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize<#l&toMeshNodeName#p&m_RenderKeyCache|<#x&m_CommandAllocator#@ResMesh#iResDataTypeB?ref6iResMeshArrayUA/0( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00  4! thisz__result nwgfxres@ResMaterialColorData&m_EmissionB#&m_AmbientAndVertexColorScaleB#&m_DiffuseB# &m_Specular0B#0&m_Specular1B#@&m_Constant0B#P&m_Constant1B#`&m_Constant2B#p&m_Constant3B#&m_Constant4B#&m_Constant5B#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit#&m_CommandBuffer# @ResBlendOperationData,&m_Mode#&m_BlendColorB#&m_CommandBuffer#@ResDepthOperationData&m_Flags#&m_CommandBuffer5#@ ResStencilOperationData&m_CommandBuffert#@ ResFragmentOperationDataP&m_DepthOperation #&m_BlendOperation#&m_StencilOperationX#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scale#&m_Rotate#&m_Translate#&m_IsDirty#$&m_IsEnabled#% ]<&_padding_0#&&m_TextureMatrix(#(@ResMaterialData#&m_Flags#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_Rasterization&#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCount#&m_TextureCoordinators#&toTextureMappers&#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#FlagFLAG_FRAGMENTLIGHT_ENABLED FLAG_VERTEXLIGHT_ENABLED FLAG_HEMISPHERELIGHT_ENABLED FLAG_HEMISPHERE_OCCLUSION_ENABLED FLAG_FOG_ENABLED FLAG_PARTICLE_MATERIAL_ENABLED FLAG_HAS_BEEN_SETUP @FLAG_HAS_BEEN_SETUP_SHADER FLAG_HAS_BEEN_SETUP_TEXTUREFLAG_HAS_BEEN_SETUP_FRAGMENTSHADER@ResMaterial#iResDataType ResMaterial 6 : ` ? ref 6! GetFlagsq<6! GetLightSetIndex<6! GetFogIndex<6! 0F F 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0n4thisz__resultnwgfxres@ResLightingLookupTableData &m_Input#&m_Scale#&toSampler#@ResLightingLookupTable%B#InputINPUT_NH INPUT_VH INPUT_NV INPUT_LN INPUT_SP INPUT_CP INPUT_NUM ScaleSCALE_1 SCALE_2 SCALE_4 SCALE_8 SCALE_0_25 SCALE_0_5 SCALE_MAX ResLightingLookupTable6: ref6ref6GetInputj6GetScale6GetSampler60E??E0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0Hg4thisz__resultnwgfxres@ResLookupTableData&typeInfo#@ResImageLookupTableData#&toName#&m_IsAbs#]<&_padding_0c# &m_CommandCacheTableCount# &toCommandCacheTable#@ResReferenceLookupTableData#&toPath#&toTableName#&toTargetLut# @ResLookupTableWC#ResLookupTable6: ref6Dereference6@ResImageLookupTable##iResDataTypemResImageLookupTable6: ?ref6IsAbs6@ResReferenceLookupTable##iResDataTypeResReferenceLookupTable6: ?Vref6GetTargetLut60#?0002Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865],voidbool00;4Othisz__resultG nw gfx res@ResShaderProgramDescriptionData&m_Flags#&m_VertexShaderObject#&m_GeometryShaderObject#&m_VertexShaderIndex# &m_GeometryShaderIndex#&m_SymbolsTableCount#&toSymbolsTable# &toAttributeSymbols#&m_AttributeIndices#L]<&_padding_0##b&m_MaxBoneCount#d&m_MaxVertexLightCount#h&m_VertexLightEndUniform#l&m_GeometryShaderMode#p&m_ProgramObject#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSizeq<#&toOwnerShader#@ ResShaderProgramDescriptionoD#FlagFLAG_IS_SUPPORTING_RIGID_SKINNING FLAG_IS_SUPPORTING_SMOOTH_SKINNING FLAG_IS_SUPPORTING_HEMISPHERE_LIGHTING FLAG_IS_SUPPORTING_VERTEX_MORPH_SHADER ResShaderProgramDescription?6?: refG6Ooperator!=6O5S GetFlagsq< 6O GetGeometryShaderObjectq< 6O GetGeometryShaderIndex< 6O GetMaxVertexLightCount< 6O GetVertexLightEndUniform< 6O04?C40K?Kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]8boolnwgfxres@ResPrimitiveData&m_IndexStreamsTableCount#&toIndexStreamsTable#&m_BufferObjectsTableCount#&toBufferObjectsTable# &m_Flags#&m_CommandAllocatorl#@ResPrimitiveH#refQ6Uref]6eGetIndexStreamsCount<6eGetIndexStreamsE6UGetFlagsq<6eSetupDrawCommand6U5?0{?Y{0a0.f4ethisz__result]\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid004Bthisz__resultF4Vthisz__resultN4Vthisz__resultnwgfxres@ResIndexStreamData,&m_FormatType#&m_PrimitiveMode#&m_IsVisible#]<&_padding_0#&m_StreamTableCount#&toStreamTable# &m_BufferObject#&m_LocationFlag#&m_CommandCache#&m_CommandCacheSize<#&m_LocationAddressq<# &m_MemoryAreaq<#$&toBoundingVolume#(@ResIndexStreamJ#ResIndexStreamB6B: refF6BrefN6VIsVisible6ViResIndexStreamArrayI60?@@?J0R`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dbool?nwgfx@TransformNode߹#&m_Transform#L&m_WorldMatrix#&m_CalculatedTransform#+m_InverseWorldMatrix#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalh#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignalK*>@Description#WorldMatrix6TWorldMatrix 6\00X8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeLl#&m_Parent)# &m_ChildrenQ#&m_AnimBindingN#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResults<#8&m_Description}#GetResSceneObjectL6F00Bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @IRenderTarget#@Description &width<#&height<#&colorFormat#&depthFormat# &colorArea;# &depthArea;#&colorAddressq<#&depthAddressq<#&shadowKind#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\void0F4thisz__resultBnwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#]<&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeDatal#&m_Transform#0&m_LocalMatrix(#T&m_WorldMatrix(#@ResSceneObjectkS#ResSceneObject6: @ResSceneNode#iResDataTypelResSceneNode6: ?>refB6GetFlagsq<6@ResTransformNode#ResTransformNode6: 0000z0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?.00-4.thisz__result-nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6'coperator new5'5doperator delete5GfxObject'6'5.~GfxObject6'@GfxDeleter&m_HasOwnership#GfxDeleter+6+operator()6+5'00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoidbool00!o4thisz__result!4thisz__resultJ4 Kthisz__resultJJ4Kthisz__resultJH4Hthisz__resultHH4Hthisz__resultIZB4Bthisz__resultBpB4Bthisz__resultBnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&left<#&top<#&right<#&bottom<# Rect{6{5<5<5<5<GetWidth<6GetHeight<6GetX<6GetY<600\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r]<#&g]<#&b]<#&a]<#Color865<5<5<5<@FloatColor&r<#&g<#&b<#&a<# FloatColor6operator const f32 *06$operator nw::ut::Color86$operator const nn::math::VEC4 &6$ToVEC46$iResFloatColor 00  0 <0*4$thisz__result@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboollong #4%thisz__result0#0 $4%thisz__result $4%this3element $4%this3element4"this3indexz__result0U0  4"thisz__result _!4"thisz__result }!4"this3element !4"this3element0t 4thisz__result 24thisz__result P4this3?element m4this3?element4this3indexz__result0wl 4thisz__result C4thisz__result a4this3element ~4this3element0;i0 4thisz__result  4thisz__result (4this3element E4this3element nw ut ArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK l# 4%this3indexz__result"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordq<M @BinaryRevisionHeader&signature#&revision#dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoidbool00]<nwutiResU8]<qiResS8<riResS16<tiResU32q<uiResS32<viResF32<w@BinString&offset#iBinString@Offset&offset#to_ptr6Wto_table_ptr6WiOffsetIiResTypeInfo@ResBool&value#operator bool6_iResBooliResVec2#iResVec3#iResTransform3#iResMtx34#0I0[d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiGLbitfieldy5iGLuinty<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00<#&_01<#&_02<#&_03<# &_10<#&_11<#&_12<#&_13<#&_20<# &_21<#$&_22<#(&_23<#,&_30<#0&_31<#4&_32<#8&_33<#<l@''f<'m<'a'vB@&_00<#&_01<#&_02<#&_03<# &_10<#&_11<#&_12<#&_13<#&_20<# &_21<#$&_22<#(&_23<#,&_30<#0&_31<#4&_32<#8&_33<#<@MTX44@#operator f32 *600<Td:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmath@MTX34_0&U#@BaseData0&_00<#&_01<#&_02<#&_03<# &_10<#&_11<#&_12<#&_13<#&_20<# &_21<#$&_22<#(&_23<#,l0''f<d'mo< 'a~'vB0&_00<#&_01<#&_02<#&_03<# &_10<#&_11<#&_12<#&_13<#&_20<# &_21<#$&_22<#(&_23<#,@MTX340#cIdentity7MTX34;6;5<5<5<5<5<5<5<5<5<5<5<5<operator f32 *E6;operator const f32 *Q6?GetColumn6?5C?30C030<<0Kd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pnnmath@VEC4_&x<#&y<#&z<#&w<# @VEC4#iself_typeUcZeroVEC465<5<5<5<VEC465operator f32 *6operator const f32 *6operator-6?00?0<<0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x<#&y<#&z<#@VEC3 #VEC3650<0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x<#&y<#@VEC2#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6#00xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]xvoid04ethisz__result]4qthisz__resultnwgfxres@ResCameraProjectionUpdaterData &typeInfo~#&m_Near#&m_Far#@ResPerspectiveProjectionUpdaterData#&m_AspectRatio# &m_Fovy#@ResCameraProjectionUpdater#ResCameraProjectionUpdaterU6U: ref]6eGetNear$6eGetFar$6e@ResPerspectiveProjectionUpdater#iResDataTypecResPerspectiveProjectionUpdateri6i: 0ptr6i?ref6qGetAspectRatio$6qGetFovy$6q0?Y0a0ee0md:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]pyvoidbool00!4thisz__result!4thisz__result4thisz__resultqnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60550Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]xznwutiResU8]$qiResU32f$uiResS32q$viResF32$w@BinString&offset#iBinString@Offset&offset#iOffsetiResTypeInfod:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x$#&y$#@VEC2#VEC265$5$0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0k(0&nwut@Slot3,;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0-0'nwut@Slot2;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0'nwut@Slot2%1;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonu:#Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8nwut@MoveArray&m_AllocatorD#&m_ElementsJ#&m_EndJ#&m_Capacity'# iiteratorJe=begin6>end6>00;0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0;0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonptr6u:#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0c0nwut@ResCommoncResCommon 6 5ptr6u:#008d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61u:#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6u:#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0!0nwut@ResCommon!ResCommon 6 5ptr6u:#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0,%0nwut@ResCommon,%ResCommon 6 5ptr6u:#00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0;0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr80&m_Object#&m_Deleter#ielement_type3ideleter_type8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]8nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArraynL!&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0;0nL! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0+0;0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0k(0&nwut@Signal3,l@';C0&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArray,&m_pBegin#&m_pEnd#ipointer9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<nwutinternal@ResArrayClassTraits,ipointerk0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClass,itypePFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0-nwut@Signal2 l@';+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nwut@MovePtr180&m_Object#&m_Deleter#ielement_type3ideleter_type8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds1itype1Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nwgfx@GfxPtr1&m_MovePtr#iGfxMovePtrf.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher/,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]ĭnwut@Children///$ &m_Parent%1#&m_Children$ #&m_Deleter#iiterator ];ideleter_type/gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dnwut@MoveArray%1&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ireferenceb=iiteratore=begin6}end6}Begin6}End6}00;0%1?%1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0'nwut@Signal2%1l@';0'8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00440nwut@ResCommon4ResCommon)6)5ptr6)ptr61u:#00-ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoidchar00nwgfxres@ResParticleEmitterData5#&m_Id>#&toParticleSetPath ?#&toParticleForm?#&m_IsResourceCopyEnabled?#&#&padding_0g#&m_EmissionRatio>#&m_EmissionRatioRandom>#&m_EmissionInterval>#&m_EmissionIntervalRandom>#&m_EmissionSpanInfinity?#&#&padding_1#&m_EmissionSpan>#&m_EmissionStart>#DResParticleEmitterParameterData@ResParticleEmitterd7#iResDataTypeJResParticleEmitter_6_: ?ref6gGetParticleSetPath6g@ResParticleEmitterParameter#00cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]lboolvoid00N04thisz__result 4this3:#seednwgfx@ParticleSet/#0( &m_ParticleCollection6#L&m_ParticleRandomP#P&m_Initializers#T&m_Updaters#d&m_ScaleOffset|##t&m_RotateOffset|##DInitializer@Updater&m_IsCopied#&resource#&work:##&m_Type?# &m_TargetStreams'#&m_Flags:##GetResParticleSetN6GetResParticleSet6GetUpdaters6Srand65:#00(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_Seed:##Srand6#5:#Next/#6#5/#MixRandomSeed6#0(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]xvoid0D4#thisz__resultnwgfxres@ResParticleSetDataT'5#&toParticleCollection?#0&m_ParticleInitializersTableCount>#4&toParticleInitializersTable?#8&m_ParticleUpdatersTableCount>#<&toParticleUpdatersTable?#@&toParticleShapeBuilder?#D&m_ParticleShapeIndex>#H&m_ParticleSetPriority>#L&m_IsForceWorld?#P&m_IsBufferFlushEnabled?#Q&m_IsInheritParentVelocity?#R@ResParticleSet6#iResDataTypeDResParticleSet6: ?ref6#GetParticleSetPriority:#6#0zz0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResParticleInitializerData &typeInfo?#&m_IsResourceCopyEnabled?#&m_InitializerEnabled?#&#&padding_00#&m_TargetStream>#@ResParticleInitializer#ref6GetTypeInfo?6?e014thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar04thisz__result0 nw gfx res@ResParticleUpdaterData&typeInfo?#&m_IsResourceCopyEnabled?#&m_UpdaterEnabled?#&#&padding_0i#&m_TargetStream>#&toParticleAnimation?# @ResParticleUpdater#ResParticleUpdater6: ref6GetParticleAnimation$$6GetTypeInfo?6@ResParticleChildUpdaterOptionData&typeInfo?#@ResParticleChildUpdaterOption#ResParticleChildUpdaterOption6: ref6GetTypeInfo?6@ResParticleChildUpdaterData #&toParticleSetPath ?#&toParticleForm?#&toTiming?#&m_EmissionRatio>#@ ResParticleChildUpdater#iResDataType9ResParticleChildUpdater6: ?(ref,6GetParticleSetPath6 GetParticleForm  6 GetTiming 60?00g?000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865](void0.4thisz__resultnwgfxres@ResParticleFormData&typeInfo?#&m_IsResourceCopyEnabled?#&#&padding_08#@ResParticleFormO#ResParticleForm6: ref6GetTypeInfo?60U?U0`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00h#0nwgfxres@ResParticleAnimationData$&typeInfo?#&toParticleAnimationOption?#&m_AnimationLength>#&m_AnimationDimension># &m_AnimationStride>#&m_AnimationEnabledTableCount>#&toAnimationEnabledTable?#&m_AnimationDataTableCount>#&toAnimationDataTable?# @ResParticleAnimationo#ResParticleAnimationH6H: refP6XGetParticleAnimationOption&6XGetAnimationEnabledCountO#6XGetAnimationEnabled6XGetAnimationDataCountO#6XGetAnimationData6X0?L0Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0-4thisz__resultnwgfxres@ResParticleAnimationOptionData&typeInfo?#&m_AnimationDuration>#@ResParticleAnimationOption#ResParticleAnimationOption6: ref6GetTypeInfo?60K?K0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext8#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext8#\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lboolnwgfx@Model-#&m_MaterialAnimGroupV#&m_MaterialAnimBindingIndexO##&m_VisibilityAnimGroupV#&m_VisibilityAnimBindingIndexO##0"&m_PreRenderSignalF#&m_PostRenderSignalF#&m_Materials+#&m_MeshBuffers,#&m_MeshNodeVisibilityBuffers#&m_BufferOptions##&m_ModelViewMatrix##&m_NormalMatrix##&m_MaterialActivator#&m_LayerId&##&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#8?&m_Description#&m_UserParameter:##iRenderSignal1@@Description.#01d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]̴nwgfx@MaterialX2#iMaterialArray"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lnwgfxres@ResMeshb6#iResMeshArray/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]еboolnwgfx@TransformNode/#&m_Transform##L&m_WorldMatrix##&m_CalculatedTransform##+m_InverseWorldMatrix##+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalb#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Descriptionq0#8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xboolnwgfx@SceneNodeL2#&m_Parent1# &m_Children2#&m_AnimBindingS#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResultss##8&m_Description}#GetResSceneObjectL6F00Bb6hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]`voidchar0PF4[thisz__resultS0`\4[thisz__resultuv4[thisz__result?nwgfxres@ResSceneObjectData&typeInfo?#&m_Header=#&toName ?# &m_UserDataDicCount>#&toUserDataDic?#@ResSceneNodeData0H#&m_Flags>#&m_IsBranchVisible?#&#&padding_0#&m_ChildrenTableCount># &toChildrenTable?#$&m_AnimGroupsDicCount>#(&toAnimGroupsDic?#,@ResTransformNodeData#&m_Transform?#0&m_LocalMatrix@#T&m_WorldMatrix@#@ResSceneObject #ResSceneObjectK6K: refS6[GetName6[GetTypeInfo?6[@ResSceneNode#iResDataTypeResSceneNode_6_: 0ptr6_@ResTransformNode#ResTransformNodec6c: 0H?O0W00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?;nwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00 4*thisz__result!4*thisz__result 4= thisz__result d4thisz__result4(thisz__result4nwut@ResCommonBase&mpData#ResCommonBase"6"5IsValid6*void_ptr6"void_ptr6*00&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000nwos@IAllocator(__vptr#@MemorySizeCalculator &m_Size'#&m_Alignment'#&m_MaxAlignment'#operator+=65'ChangeAlignment65'Add65'5'?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWord:#M @BinaryRevisionHeader&signature#&revision>#ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]tcharvoid0&#00nwutiResS8E#riResU32:#uiResS32O#viResF32h#w@BinString&offset#to_ptr6Wset_ptr6[5iBinString @Offset&offset#set_ptr6_5to_ptr6gto_table_ptr6giOffsetniResTypeInfo@ResBool&value#iResBooliResTransform35##iResMtx34## 0S0 0nn0cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot3%Cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void070Nnwut@Slot2Chd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]^voidint0N0nwut@Slot2UC(__vptr#0&m_Allocator#iAllocatorTypeCDestroy6c0GetAllocator?6c0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$_intboolnwut@MoveArray/#&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=size6begin6end6empty6capacity6reserve65resize65GetArrayKind6SetCapacity65GetCapacity6construct65destroy65Begin6000C0/#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]_intboolnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=size6begin6end6empty6capacity6reserve65resize65GetArrayKind6SetCapacity65GetCapacity6construct65destroy65Begin6Capacity6000C0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$`voidintbool0?Z0&#nwut@MoveArrayÇ&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray6~MoveArray6operator=65size6begin%6end%6empty6capacity6reserve65push_back65swap65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65%5%MoveArray&#655': : erase650?00C0Çd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`voidintbool0R?0&#nwut@MoveArrayR&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray6~MoveArray6operator=65size6begin)6end)6empty6capacity6reserve65push_back65swap65clear6GetArrayKind6SetArrayKind65SetCapacity65GetCapacity6construct655destroy65destroy_range65)5)MoveArray&#655': : erase650?00C0R<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$avoidint0nwutinternal@ResArray(&m_pBegin#&m_pEnd#ipointeroS9@iterator&m_pCurrent1#iTItipointeroS=ireference~S=operator*C6,?%operator++s60operator++%605iterator06051ResArray56555O#begin65end650(00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]anwutinternal@ResArrayClassTraits(ipointer kireference(mcGetValue50#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]$bnwut@ResArrayClass(itype"QPF<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bvoidint0nwutinternal@ResArrayM&m_pBegin#&m_pEnd#ipointer#9@iterator&m_pCurrent1#iTItipointer#=ireference2=operator*C6,?%operator++s60operator++%605iterator06051ResArray56555O#begin65end650(00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865](cnwut@ResArrayClassMitypeJUPFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0<0nwut@ResCommon<ResCommon 6 5ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61#00-8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nn0nwut@ResCommonnResCommon)6)5ptr6)ptr61#00-8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61#00-8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00  0nwut@ResCommon ResCommon)6)5ptr6)ptr61#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonnResCommon65#0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0C0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]cnwut@MovePtr4]'0&m_Object#&m_Deleter#ielement_typeb1'3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],dnwgfx@GfxPtr4]'&m_MovePtr#iGfxMovePtrnb.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArraynL!&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0C0nL! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0>0C0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal3%l@'C@0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dnwutinternal@ResArray%&m_pBegin#&m_pEnd#ipointerh9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0enwutinternal@ResArrayClassTraits%ipointerk0#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]enwut@ResArrayClass%itypegPFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void07nwut@Signal2wl@'CAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]fvoid0nwut@MovePtrN0&m_Object#&m_Deleter#ielement_typel3ideleter_typeideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]$gnwut@remove_boundsNitypeNW$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]gvoid0nwgfx@GfxPtrN&m_MovePtr#iGfxMovePtr5k.GfxPtr6~GfxPtr60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher[ChildDetacher6operator()65U0td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoidintbool0U?nwut@MoveArrayU&m_Allocatori#&m_Elementso#&m_Endo#&m_Capacity'# iiteratoroe=MoveArray[6[~MoveArray6[size6cbegin#6[end#6[empty6ccapacity6creserve6[5push_back6[5clear6[erase_find6[5GetArrayKind6cSetArrayKind6[5SetCapacity6[5GetCapacity6cconstruct6[5o5destroy6[5odestroy_range6[5#5#eraseoo6[5o00_0C0Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]4ivoidbool0nwut@Children[[np&m_ParentU#&m_Childrenp#&m_Deleter9#ireferenceZ;iiterator_p];ideleter_typengChildren6~Children6begin'6end'6Attach65UDetach65U0?Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ivoid0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500w0C0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]4jvoid00Nnwut@Signal2Ul@'CB0N0A&m_Allocator#&m_Slots.#iSlotTypeBiSlotListgu&iAllocatorTypeCDestroy6dGetMemorySizeForInvalidateSignalInternal5FdGetMemorySizeForFixedSizedSignalInternal5F5'~Signal260d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]float0C0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 040C0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00C08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61#00-4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hkinth 4,thisz__resultnwgfx@ParticleContext<##&m_EmissionPositionWorkd#&m_EmissionParentWork#&m_ParticleWorkF32w#(&m_ParticleRandom$#8iVEC3ArrayF(+iF32Arraywy+ iU16ArrayD. GetEmissionWorkCapacity6,GetEmissionPositionWorkG60: GetEmissionParentWorkvD60: 0(0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]kintboolvoidunsigned int000V0C0h# 4this3usagez__result 4thisz__result0;00C nw gfx@ ParticleCollection##&m_ParticleAttribute~#&m_Capacity#&m_Count#&m_BufferSide#&m_IsStream#&m_StreamPtr#&m_StreamStride#&m_MinActiveIndex/##&m_MaxActiveIndex/##&m_ResParticleCollection#&m_ParticleShape#&m_ParticleSet#&m_DeviceAllocator#&m_DeviceMemory#@ParticleAttribute &m_UsageO##&m_IsStream#&m_Stream#cCreate55555dGetMemorySizeInternal5F5dGetDeviceMemorySizeInternal5F5GetCapacity6GetCount6SetCount65GetMinActiveIndex/#6GetMaxActiveIndex/#6 SetMinActiveIndex65/# SetMaxActiveIndex 65/# IsStream 65 GetBufferSide 6 GetStreamPtr 655c GetParameterPtr? 65 Clear 6 SwapBuffer 6 GetStreamOrParameter 655I5C5c0\\0Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]\lboolvoidint00n00m0Ȁ/#00 ~?c742this3s#flags nw gfx@ ParticleSet[#0Ȁ&m_ParticleCollectionA#L&m_ParticleRandom$#P&m_InitializersZM#T&m_UpdatersI#d&m_ScaleOffset#t&m_RotateOffset#@Description#&maxInitializersO##&maxUpdatersO##@Initializer&m_IsCopied#&resource#&work:##&m_Type2# &m_TargetStreamsr#@Updater&m_IsCopied#&resource#&work:##&m_Type2# &m_TargetStreams#&m_Flags:##IsEnabledFlags6.5s#EnableFlags625s#*s_TypeInfoGetRuntimeTypeInfo#6;cCreate?5U555>5>5l?dGetMemorySizeInternal5F5m5dGetDeviceMemorySizeInternal5F5mAccept#6?5GetResParticleSetm6? GetResParticleSet 6; GetParticleCollection 6? AddParticles 6?5 5~5?55 UpdateParticles 6?5 ClearParticleCollection 6? WorldMatrix  6? InverseWorldMatrix  6? IsAscendingOrder 6; InitializeParticles 6?5555 ParticleSet? 6?5>5m5 ~ParticleSet 6?0*0&070&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnwgfx@ParticleRandom&m_Seed:##ParticleRandom6Next/#65/#NextFloath#6NextFloatSignedOneh#6NextFloatSignedHalfh#6MixRandomSeed60: 4this3/#maxValuez__result/#C 4thisz__resulth#] |4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00&#0C0VnwgfxParticleBufferPARTICLE_BUFFER_FRONT PARTICLE_BUFFER_BACK @ParticleShape'#&m_CommandCache5# O#&m_CommandCacheSizeT#&m_DeactivateVertexCommandCache#&m_DeactivateVertexCommandCacheSizeO## &m_PrimitiveCommandCache#$&m_PrimitiveCommandCacheSizeO##(&m_Capacity#,&m_BufferSide#0&m_ResVertexAttributeDataCount#4&m_VertexAttributeZ#8&m_PrimitiveBuffer|#:#&m_PrimitiveBufferOffset#&m_DeviceAllocator#&m_DeviceMemory#@VertexAttribute&m_UsageO##&m_FormatType:##&m_Dimension&##&m_IsStream# &m_Stream]# &m_CommandPtrv#SetBufferSide65CreateCommandCache650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]hmvoidbool0 nw gfx resiResParticleInitializerArrayIteratorU CiResParticleInitializerArrayW"9iResParticleUpdaterArrayIteratorfQ%?iResParticleUpdaterArrayuT'5@ResParticleSetDataT(#&toParticleCollection##0&m_ParticleInitializersTableCounti#4&toParticleInitializersTable##8&m_ParticleUpdatersTableCounti#<&toParticleUpdatersTable##@&toParticleShapeBuilder##D&m_ParticleShapeIndexi#H&m_ParticleSetPriorityY#L&m_IsForceWorld#P&m_IsBufferFlushEnabled#Q&m_IsInheritParentVelocity#R@ ResParticleSetw#iResDataTypekDResParticleSet6: ?refP6?jrefn6GetParticleCollection6GetParticleInitializersCountO#6GetParticleInitializersJU6GetParticleUpdatersCountO#6GetParticleUpdaters"Q6 GetParticleShapeBuilderY 6 GetIsForceWorld 6 GetIsInheritParentVelocity 600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwgfxres@ResParticleShapeBuilderData&typeInfo2#&m_IsAscendingOrder#&#&padding_0"#&m_DrawOffset#@ResParticleShapeBuilderSX#ResParticleShapeBuilder6: ref6IsAscendingOrder60U?U0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]mvoidbool03O4'thisz__result54'thisz__result<4'thisz__result2P43thisz__resultjG4?thisz__resultC4Kthisz__result 4Wthisz__result  4cthisz__result  4othisz__result  4{thisz__result 4thisz__result54thisz__result1E#?P4thisz__resultLt4thisz__resultp4thisz__result4thisz__result)nw)gfx)res@ResParticleInitializerData &typeInfo2#&m_IsResourceCopyEnabled#&m_InitializerEnabled#&#&padding_0#&m_TargetStreami#@ ResParticleInitializersY#ResParticleInitializer6: ref6'GetIsResourceCopyEnabled6' GetInitializerEnabled 6' GetTargetStream 6' GetTypeInfo2 6'@ ResParticleDirectionalVelocityInitializerData@#&m_Powery# &m_Direction#@ ResParticleDirectionalVelocityInitializer#iResDataTypeP ResParticleDirectionalVelocityInitializer+ 6+: ~? ref 63 GetPowerh# 63 GetDirection 63@ ResParticleRandomDirectionalVelocityInitializerData @#&m_Powery# &m_Direction#&m_Angley#@ResParticleRandomDirectionalVelocityInitializer#iResDataType0jResParticleRandomDirectionalVelocityInitializer767: ??refC6?GetPowerh#6?GetDirection6?GetAngleh#6?@ResParticleOriginVelocityInitializerData@#&m_Powery# @ResParticleOriginVelocityInitializer#iResDataTypeResParticleOriginVelocityInitializerC6C: 1?ref6KGetPowerh#6K@ResParticleRandomVelocityInitializerData@#&m_Powery# @ResParticleRandomVelocityInitializer#iResDataTypeResParticleRandomVelocityInitializerO6O: 6 ? ref 6WGetPowerh#6W@ResParticleYAxisVelocityInitializerData@#&m_Powery# @ResParticleYAxisVelocityInitializer#iResDataType ResParticleYAxisVelocityInitializer[6[: 9 ? ref 6cGetPowerh#6c@ResParticleFloatRandomInitializerData@#&m_BaseValuey# &m_Randomy#@ResParticleFloatRandomInitializer#iResDataType ResParticleFloatRandomInitializerg6g: M ? ref 6oGetBaseValueh#6oGetRandomh#6o@ResParticleFloatRangeRandomInitializerData@#&m_MaxValuey# &m_MinValuey#@ResParticleFloatRangeRandomInitializer#iResDataType ResParticleFloatRangeRandomInitializers6s:  ? ref 6{GetMaxValueh#6{GetMinValueh#6{@ResParticleFloatImmediateInitializerData@#&m_ImmediateValuey# @ResParticleFloatImmediateInitializer#iResDataType> ResParticleFloatImmediateInitializer6:  ?ref6GetImmediateValueh#6@ResParticleVector2ImmediateInitializerData@#&m_ImmediateValue# @ResParticleVector2ImmediateInitializer#iResDataTypeUResParticleVector2ImmediateInitializer6: ?-ref16GetImmediateValue6@ResParticleVector3ImmediateInitializerData@#&m_ImmediateValue# @!ResParticleVector3ImmediateInitializer#iResDataTypep ResParticleVector3ImmediateInitializer 6: ?H refL 6!GetImmediateValue!6@!ResParticleVector3Random1InitializerData@#&m_BaseValue# &m_Randomy#@#ResParticleVector3Random1Initializer#iResDataType"ResParticleVector3Random1Initializer"6: ?l#refp#6#GetBaseValue#6#GetRandomh##6@$ResParticleVector3Random3InitializerData$@#&m_BaseValue# &m_Random#@&ResParticleVector3Random3Initializer#iResDataType%ResParticleVector3Random3Initializer%6: X?%ref%6%GetBaseValue%6&GetRandom&6@&ResParticleVector3MultRandomInitializerData@#&m_Randomy# @(ResParticleVector3MultRandomInitializer#iResDataType'ResParticleVector3MultRandomInitializer'6: ?'ref'6(GetRandomh#(60@?0#0HH0/00;00G0  0S0  0_0  0k0Y Y 0w0  00000000''00RR0@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxresDResParticleCollectionData@ResParticleCollectionZ#ResParticleCollection868: 0"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nvoidbool0Z( 4/!thisz__result\w 4/!thisz__resultd 4/!thisz__result2w 4;!thisz__result  4G!thisz__result  4G!thisz__resulth#i4W!thisz__resulte4W!thisz__result:#4W!thisz__result:#4W!thisz__resultO#4W!thisz__resultO#4W!thisz__resultO#4W!thisz__resultO#44W!thisz__resultO#4c!thisz__result4c!thisz__result:#4c!thisz__result:#4c!thisz__result 4c!thisz__result'4c!thisz__resultE4c!thisz__resultc4c!thisz__resultG4o!thisz__resultCz4o!thisz__result S4{!thisz__resultO  4{!thisz__result d 4!thisz__result`  4!thisz__resultO#  4!thisz__resultE#?,  4!thisz__result2 z 4!thisz__resultv   4!thisz__result " 4!thisz__resulto  4!thisz__result  4!thisz__result:#  4!thisz__result!  4!thisz__result2 $ 4!thisz__result   4!thisz__result}  4!thisz__resultW 4!thisz__resultO#DnwDgfxDresParticleUsagePARTICLEUSAGE_TRANSLATEPARTICLEUSAGE_SCALEPARTICLEUSAGE_ROTATEPARTICLEUSAGE_COLORPARTICLEUSAGE_ALPHAPARTICLEUSAGE_TEXTURETRANSLATE0PARTICLEUSAGE_TEXTURESCALE0PARTICLEUSAGE_TEXTUREROTATE0PARTICLEUSAGE_SCALE_EXTPARTICLEUSAGE_ID PARTICLEUSAGE_BIRTH PARTICLEUSAGE_LIFE PARTICLEUSAGE_VELOCITY PARTICLEUSAGE_ACTIVEINDEX PARTICLEUSAGE_FREEINDEXPARTICLEUSAGE_NEG_TIMELIMITPARTICLEUSAGE_COUNTPARTICLEUSAGE_IS_INT@ResParticleUpdaterData&typeInfo2#&m_IsResourceCopyEnabled#&m_UpdaterEnabled#&#&padding_0^ #&m_TargetStreami#&toParticleAnimation## @ResParticleUpdater\#ResParticleUpdater!6!: ref!6!ref'!6/!GetIsResourceCopyEnabled6/!GetUpdaterEnabled6/!GetTargetStream6/!GetParticleAnimation86!GetTypeInfo26/!@ResParticleAccelarationUpdaterData#&m_Factory#@ResParticleAccelarationUpdater #iResDataType wResParticleAccelarationUpdater3!63!: P ? ref 6;!GetFactorh#6;!@ResParticleFloatUpdaterData#&m_DefaultValuey#@ResParticleFloatUpdater #iResDataType ResParticleFloatUpdater?!6?!: < ? ref 6G!GetDefaultValueh#6G!@ResParticleFloatImmediateUpdater #ResParticleFloatImmediateUpdaterK!6K!: @ResParticleFloatImmediate4KeyUpdaterData,#&m_InTimeY#&m_OutTimeY#&m_Value0i#&m_Value1i#&m_Value2i# &m_Value3i#$&m_Value4i#(@ResParticleFloatImmediate4KeyUpdater #iResDataType* ResParticleFloatImmediate4KeyUpdaterO!6O!: ?arefe6W!GetInTime:#6W!GetOutTime:#6W!GetValue0O#6W!GetValue1O#6W!GetValue2O#6W!GetValue3O#6W!GetValue4O#6W!@ ResParticleVector3Immediate4KeyUpdaterDataT#&m_InTimeY#&m_OutTimeY#&m_Value0#&m_Value1#$&m_Value2#0&m_Value3#<&m_Value4#H@#ResParticleVector3Immediate4KeyUpdater #iResDataTypeS!ResParticleVector3Immediate4KeyUpdater[!!6[!: =?!ref!6c!!GetInTime:#!6c!!GetOutTime:#!6c!"GetValue0"6c!"GetValue1"6c!"GetValue2"6c!"GetValue3"6c!#GetValue4"6c!@#ResParticleGravityUpdaterData #&m_Powery#&m_Direction#@%ResParticleGravityUpdater #iResDataType$ResParticleGravityUpdaterg!$6g!: ??$refC$6o!$GetPowerh#$6o!%GetDirection%6o!@%ResParticleSpinUpdaterData #&m_Powery#&m_Axis#@'ResParticleSpinUpdater #iResDataType&ResParticleSpinUpdaters!&6s!: ?K&refO&6{!'GetPowerh#'6{!'GetAxis'6{!@'ResParticleRandomUpdaterData #&m_Power#&m_Intervali#@)ResParticleRandomUpdater #iResDataType(ResParticleRandomUpdater!(6!: ?\(ref`(6!)GetPower)6!)GetIntervalO#)6!@*ResParticleVector2ImmediateUpdaterData#&m_DefaultValue#@+ResParticleVector2ImmediateUpdater #iResDataType+ResParticleVector2ImmediateUpdater!*6!: 3?+ref+6!+GetDefaultValue2+6!@,ResParticleVector3UpdaterData#&m_DefaultValue#@-ResParticleVector3Updater #iResDataType,ResParticleVector3Updater!,6!: ,?r-refv-6!-GetDefaultValue-6!@.ResParticleVector3AdditiveUpdater#.ResParticleVector3AdditiveUpdater!.6!: @/ResParticleVector3ImmediateUpdater#/ResParticleVector3ImmediateUpdater!.6!: @/ResParticleVector3RandomAdditiveUpdater#/ResParticleVector3RandomAdditiveUpdater!/6!: @0ResParticleRotateUpVectorUpdaterData#&m_SourceY#@2ResParticleRotateUpVectorUpdater #1ParticleRotateUpVectorSourceSOURCE_VELOCITY SOURCE_DISTANCE iResDataType2ResParticleRotateUpVectorUpdater!16!: ?2ref26!2GetSourceo26!3ParticleTexturePatternUpdaterDivisionTypeDivision1 Division2 Division4 Division8 Division16 @4ResParticleTexturePatternUpdaterData#&m_DivisionXY#&m_DivisionYY#&m_TextureIndexi#@6ResParticleTexturePatternUpdater #iResDataType5ResParticleTexturePatternUpdater!56!: Q?5ref56!5GetDivisionX?56!5GetDivisionY?56!6GetTextureIndex:#66!@6ResParticleChildUpdaterOptionData&typeInfo2#@8ResParticleChildUpdaterOption[#7ResParticleChildUpdaterOption!76!: 7ref!76!7GetTypeInfo276!8CheckTiming86!55555@9ResParticleChildUpdaterIntervalOptionData#&m_Starty#&m_Endy#&m_Intervali# @;ResParticleChildUpdaterIntervalOptionX#iResDataType-:ResParticleChildUpdaterIntervalOption!:6!: ?:ref :6!:GetStarth#:6!:GetEndh#:6!;GetIntervalO#;6!@;ResParticleChildUpdaterFrameOptionData#&m_Starti#&m_Endi#&m_Intervali# @=ResParticleChildUpdaterFrameOptionX#iResDataTypeResParticleChildUpdaterData #&toParticleSetPath#&toParticleForm##&toTiming##&m_EmissionRatioi#@@ResParticleChildUpdater #iResDataType?ResParticleChildUpdater!?6!: ??ref?6!?@ref@6!@GetParticleForm@6!@GetTimingX@6!@GetEmissionRatioO#@6!@BResParticleUserUpdater #hA5d5o5!5h#5h#0 ~0 iUserFunctionType BResParticleUserUpdater!B6!: } 0!0 ??#! 0+!0% % 07!0  0C!0 0  0S!0  0_!00k!00w!00!00!00!0000BB0!0$$0!0X?!X0!00!00!0ww0!0} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]ovoid0.4thisz__result74thisz__result2nwgfxres@ResParticleFormData&typeInfo2#&m_IsResourceCopyEnabled#&#&padding_0_#@ResParticleForm ^#ResParticleForm6: ref6GetTypeInfo26@ResParticleCubeForm|#ResParticleCubeForm6: @ResParticleCylinderForm|#ResParticleCylinderForm6: @ResParticleDiscForm|#ResParticleDiscForm6: @ResParticlePointForm|#ResParticlePointForm6: @ResParticleRectangleForm|#ResParticleRectangleForm6: @ResParticleSphereForm|#ResParticleSphereForm6: 0|?|000F00070d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.hARM C/C++ Compiler, RVCT4.0 [Build 865]ovoidbool034thisz__result5$4thisz__result6S4thisz__resultO#8z4thisz__resultO#00h#nwgfxres@ResParticleAnimationData$&typeInfo2#&toParticleAnimationOption##&m_AnimationLengthi#&m_AnimationDimensioni# &m_AnimationStridei#&m_AnimationEnabledTableCounti#&toAnimationEnabledTable##&m_AnimationDataTableCounti#&toAnimationDataTable## @ResParticleAnimationE_#ResParticleAnimation6: ref6ref6GetParticleAnimationOption6GetAnimationLengthO#6GetAnimationStrideO#6GetAnimationEnabledX6GetAnimationData\60?yy?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwgfxresDResParticleAnimationOptionData@ResParticleAnimationOptionq`#ResParticleAnimationOption6: EvaluateAnimationFrame65:#555500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleTime.hARM C/C++ Compiler, RVCT4.0 [Build 865]4pnwgfxiParticleTimeh#! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor##\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]pboolnwgfx@Model7#&m_MaterialAnimGroupV#&m_MaterialAnimBindingIndexO##&m_VisibilityAnimGroupV#&m_VisibilityAnimBindingIndexO##0"&m_PreRenderSignalF#&m_PostRenderSignalF#&m_MaterialsV#&m_MeshBuffers<#&m_MeshNodeVisibilityBuffersdd#&m_BufferOptions##&m_ModelViewMatrix #&m_NormalMatrix #&m_MaterialActivatorc#&m_LayerId&##&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilitiesna#&m_MeshNodeOriginalVisibilitiesna#8?&m_Description#&m_UserParameter:##iRenderSignalf1@@Descriptionx#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]8qnwgfx@MaterialX'#iMaterialArraype"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hrnwgfxres@ResMesh#iResMeshArrayi/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]rbool? ;4thisz__resultnwgfx@TransformNode[#&m_Transform#L&m_WorldMatrix #&m_CalculatedTransform#+m_InverseWorldMatrix #+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description #iCalculateMatrixSignalQj*>@Description#WorldMatrix6InverseWorldMatrix 600xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tsboolintvoid,Y4qthisz__resultq,u4ithisz__resulti00N 4qthisz__results# L4qthisz__result00 nw gfx@ SceneNodeL'#&m_Parenti# &m_Children #&m_AnimBindingm#(&m_BranchVisible#00&m_PreUpdateSignal#4&m_TraversalResultss##8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalywH:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacksO##&maxChildrenO##&maxAnimObjectsPerGroupO## *s_TypeInfoGetParentq6qGetParenti6iSetParent6i5iUpdateTransform# 6i55AttachChild6i5iDetachChild6i5iTrackbackWorldMatrix #6qTrackbackWorldTransformJ#6q TrackbackLocalTransformJ# 6q GetTraversalResultss# 6q SetTraversalResults 6i5s# IsEnabledResults 6q5s# InheritTraversalResults# 6i IsBranchVisible 6qd GetMemorySizeForInitialize5F5w5 SceneNodei 6i5>5w5? ~SceneNodeV 6i IsCircularReference 6q5q AcceptChildren 6i5Z InitializeM##$ 6i5>0oo0md:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]sintnwgfx@AnimGrouph##@AnimObject##@AnimBinding,##&m_AnimGroupsJ#&m_AnimObjectsc#&m_AnimObjectCountPerGroup#(iAnimGroupArray{'iAnimObjectArrayxz(@Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup#Builder6MaxAnimGroups65MaxAnimObjectsPerGroup65GetMemorySizeInternal65FdGetMemorySizeForInitialize5F550}?}}0Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CalculatedTransform@&m_TransformMatrix #&m_Scale#0&m_Flagss##5~SceneObject60014thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]puvoidbool0P4thisz__resultu4thisz__result2i4thisz__resultenwgfxres@ResSceneObjectData&typeInfo2#&m_Header8#&toName# &m_UserDataDicCounti#&toUserDataDic##@ResSceneNodeData0A#&m_FlagsY#&m_IsBranchVisible#&#&padding_0 #&m_ChildrenTableCounti# &toChildrenTable##$&m_AnimGroupsDicCounti#(&toAnimGroupsDic##,@ResSceneObject|#ResSceneObject6: ref6GetTypeInfo26@ResSceneNode#iResDataTypeResSceneNode6: (?arefe6GetAnimGroupsCountO#6IsBranchVisible60A?000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?C0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5'5doperator delete5GfxObject65>~GfxObject6GetAllocator6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()6500Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]uvoidbool00}4)}thisz__result|z_4_thisz__result'__4_thisz__result3_>^4u^thisz__result]T^4}^thisz__result]]49]thisz__result\[4\thisz__result[X4Xthisz__resultAXnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600RHResDynamicCastyy3resz__resultyRHResDynamicCast3resz__resultRHResDynamicCast3resz__resultRHResDynamicCasthh3resz__resulthRHResDynamicCast3resz__resultRHResDynamicCast3resz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xlongintboolunsigned short p4rthisz__result q4rthisz__result0UU? q4rthisz__result 5r4rthis3element N4KPthisz__result {N4KPthisz__result0RN4?Pthis37elementz__resulturesultucapacity unewCapacityR?1 cO4KPthisz__result O4?Pthis3element37value O4?Pthis3element0&# JJ4wLthisz__result J4wLthisz__resultJ4kLthis3{elementz__resulturesultucapacity unewCapacity?Z K4wLthisz__result K4kLthis3belement3{value K4kLthis3belement "G4Hthisz__result H4Hthisz__result  3H4Hthis3velement  PH 4Hthis3velement kH 4Hthisz__resultG H 4Hthisz__result  D 4Ethisz__result0/#0  yE 4Ethisz__result  E 4Ethis31element  E 4Ethis31element E 4Ethisz__resultvD nw ut ArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK  Bv 4vthis3element0w00_Cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]xintvoid000nwos@IAllocator(__vptr#Alloc65'@MemorySizeCalculator &m_Size'#&m_Alignment'#&m_MaxAlignment'#operator+=65'ChangeAlignment65'Add65'5'0?0S*MemCpy3dstp3srcp3'sized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]xynwutiSigWord:#M @BinaryRevisionHeader&signature#&revisionY#Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]zvoidbool00&#0&#0nwutiResS8E#riResU32:#uiResS32O#viResF32h#w@BinString&offset#iBinString @Offset&offset#to_ptr68to_ptr6@to_table_ptr68iOffset<iResTypeInfo@ResBool&value#operator bool6HiResBooliResVec2E##iResVec3#0<<0<0D0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]zboolRMTX34Translate3pOut3~pTz__resultRVEC3Transformv3vpOut3pM3~pVz__resultvRMTX34Translate3pOut3vTz__resultnnmath@MTX34_0&#@BaseData0&_00h##&_01h##&_02h##&_03h## &_10h##&_11h##&_12h##&_13h##&_20h## &_21h##$&_22h##(&_23h##,l0'b'fmh#&'m1h# 'a@#'vQB0&_00h##&_01h##&_02h##&_03h## &_10h##&_11h##&_12h##&_13h##&_20h## &_21h##$&_22h##(&_23h##,@MTX340Z#iself_typecIdentityMTX3465MTX3465h#5h#5h#5h#5h#5h#5h#5h#5h#5h#5h#5h#operator!=65??00RMTX34Mult3pOut3p13p2z__resultPd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]zboolRVEC3Addv3vpOut3~p13~p2z__resultvnnmath@VEC3_ &xh##&yh##&zh##@VEC3 #iself_typeQVEC3v6vVEC3v6v5h#5h#5h#?operator+=c6v5?operator-=c6v5operator*=c6v5h#operator+6~5operator*6~5h#operator/6~5h#SafeNormalizec6v5IsZero6~00z?zRVEC3Subv3vpOut3~p13~p2z__resultvog4vthis3rhsz__resultcp4vthis3rhsz__resultcy4~this3rhsz__resultutmpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P|nwutinternal@ResArrayClassTraitsMipointer kireferenceMmcGetValue50#pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]~voidint0`0nwut@Slot3-gq(__vptr#0&m_Allocator#iAllocatorType Destroy6j0GetAllocatorF6j0ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]xvoidint0v0Va0nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0Va0nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6c0GetAllocator?6c0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayT&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayT&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray6~MoveArray6operator=65operator[]65size6begin6end6empty6capacity6reserve65swap65resize65clear6GetArrayKind.6SetArrayKind65.SetCapacity65GetCapacity6construct65destroy65destroy_range655Resize65MoveArray655'5:. erase650?00V00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0]0nwut@ResCommon]ResCommon 6 5ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00S?0nwut@MoveArrayU&m_Allocator#0U&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray6~MoveArray6operator=65operator[]65size6begin-6end-6empty6capacity6reserve65swap65resize65clear6GetArrayKind.6SetArrayKind65.SetCapacity65GetCapacity6construct65destroy65destroy_range65-5-Resize65MoveArray655'5:. erase650S0?00Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArrayP6P~MoveArray6Pbegin!6Pend!6Pclear6PSetArrayKind6P5.SetCapacity6P5destroy6P5destroy_range6P5!5!erase6P50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtrg0&m_Object#&m_Deleter#ielement_type%3ideleter_typeideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsgitypegW$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtrg&m_MovePtr#iGfxMovePtr#.GfxPtr6~GfxPtr60Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArraym&m_AllocatorF#&m_ElementsL#&m_EndL#&m_Capacity'# iiteratorLe=MoveArray@6@~MoveArray6@begin6@end6@clear6@SetArrayKind6@5.SetCapacity6@5destroy6@5Ldestroy_range6@55eraseLL6@5L000md:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidint0nwut@MoveArrayu&m_Allocator{#&m_Elements#&m_End#&m_Capacity'# ivalue_typeud=iiteratore=MoveArrayg6g~MoveArray6gsize6obegin!6gend!6gclear6gSetArrayKind6g5.SetCapacity6g5destroy6g5destroy_range6g5!5!erase6g500k0h00ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500/00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] void0)c00`nwut@Signal3ql@'00`0L&m_Allocator#&m_Slots9#iSlotType0 iSlotList, &iAllocatorType Destroy6 dGetMemorySizeForInvalidateSignalInternal5dGetMemorySizeForFixedSizedSignalInternal55'~Signal36 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayr&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00r,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArrayq&m_pBegin#&m_pEnd#ipointer29ResArray%6%55O#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsqipointerk0[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassqitype1PFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommons#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500700d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0v0nwut@Signal23El@'0;&m_Allocator#&m_Slots(#iSlotTypeiSlotListc5&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal5dGetMemorySizeForFixedSizedSignalInternal55'~Signal260d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type;3ideleter_typeideleter_reference~MovePtr6GetDeleter60?lPtrp60?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtre9.~GfxPtr60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher{operator()6508d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator+#&m_Elements1#&m_End1#&m_Capacity'# iiterator1e=~MoveArray6size6%begin#6end#6empty6%capacity6%reserve65push_back65clear6erase_find65GetArrayKind.6%SetCapacity65GetCapacity6%construct6515destroy651destroy_range65#5#erase1165100!00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]$voidbool0nwut@Children{{<=&m_Parent#&m_Children=#&m_Deleter9#ireferenceZ;iiterator?>];ideleter_type<g~Children6begin'6end'6Attach65Detach650?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500_E00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]$void00Vanwut@Signal2l@'0Va0A&m_Allocator#&m_Slots.#iSlotTypeiSlotListB&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal5dGetMemorySizeForFixedSizedSignalInternal55'~Signal260 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 04008d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0*0nwut@ResCommon*ResCommon 6 5ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0:0nwut@ResCommon:ResCommon 6 5ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00V0S00h#nwgfx@ParticleCollectionk#u&m_ParticleAttribute#&m_Capacity#&m_Count#&m_BufferSide#&m_IsStream\#x&m_StreamPtr#&m_StreamStride#&m_MinActiveIndex/##&m_MaxActiveIndex/##&m_ResParticleCollectionl^#&m_ParticleShape#&m_ParticleSet#&m_DeviceAllocator#&m_DeviceMemory#@ParticleAttribute &m_UsageO##&m_IsStream#&m_Stream#GetCount60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]<nwgfx@ParticleSet{#0Q&m_ParticleCollection#L&m_ParticleRandom #P&m_Initializersd#T&m_UpdatersX#d&m_ScaleOffset|##t&m_RotateOffset|##@Description|#&maxInitializersO##&maxUpdatersO##Description6DInitializerDUpdatercCreate55J5555Y\? dGetMemorySizeInternal55=\5dGetDeviceMemorySizeInternal55=\GetParticleCollection6ClearParticleCollection60\00Q06 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00&#0nwgfx@ParticleShape#&m_CommandCache# O#&m_CommandCacheSize #&m_DeactivateVertexCommandCache#&m_DeactivateVertexCommandCacheSizeO## &m_PrimitiveCommandCache#$&m_PrimitiveCommandCacheSizeO##(&m_Capacity#,&m_BufferSide#0&m_ResVertexAttributeDataCount#4&m_VertexAttribute#8&m_PrimitiveBuffer1#:#&m_PrimitiveBufferOffsetT#&m_DeviceAllocator#&m_DeviceMemory#@VertexAttribute&m_UsageO##&m_FormatType:##&m_Dimension&##&m_IsStream# &m_Stream# &m_CommandPtr+#cCreate5J555dGetMemorySizeInternal55dGetDeviceMemorySizeInternal550d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԍvoid0nwgfxres@ResParticleSetDataT#&toParticleCollection[#0&m_ParticleInitializersTableCount#4&toParticleInitializersTable[#8&m_ParticleUpdatersTableCount#<&toParticleUpdatersTable[#@&toParticleShapeBuilder[#D&m_ParticleShapeIndex#H&m_ParticleSetPriority#L&m_IsForceWorld#P&m_IsBufferFlushEnabled#Q&m_IsInheritParentVelocity#R@ResParticleSetŋ#iResDataTypeDResParticleSet6: ?rref6GetParticleCollectionl^60U(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void0{4!thisz__result}4!thisz__resultO#nwgfxres@ResParticleCollectionData &m_Capacity#&m_AttributesTableCount#&toAttributesTable[#@ResParticleCollection#ResParticleCollection6: ref6!GetCapacityO#6!0?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdaterk#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContextk#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContextk#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitork#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidunsigned int0O#01n00  nw gfx@ Modelv#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndexO##&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndexO##0d&m_PreRenderSignal#&m_PostRenderSignal#&m_MaterialsGk#&m_MeshBuffersq#&m_MeshNodeVisibilityBuffers'#&m_BufferOptions##&m_ModelViewMatrixQ#&m_NormalMatrixQ#&m_MaterialActivator&#&m_LayerId&##&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities!#&m_MeshNodeOriginalVisibilities!#z?,&m_Description0#&m_UserParameter:##iRenderSignal.1@@Descriptionw#&bufferOptions##&sharedMaterialModel#*s_TypeInfoGetMaterialCount6SetVisible65Initialize]#$65Model6555oz?k ~Model 6d GetMemorySizeForInitialize55o5z DestroyResMeshes 655q00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IMaterialActivatork#Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]tnwgfx@MaterialX#&m_Buffers# 0)c&m_Owner#&m_ProgramDescriptions# &m_BufferCountO##$&m_ShaderParameterResMaterialr#(&m_ShadingParameterResMaterialr#,&m_MaterialColorResMaterialr#0&m_RasterizationResMaterialr#4&m_TextureCoordinatorResMaterialr#8&m_TextureMapperResMaterialr#<&m_FragmentLightingResMaterialr#@&m_FragmentLightingTableResMaterialr#D&m_TextureCombinerResMaterialr#H&m_AlphaTestResMaterialr#L&m_FragmentOperationResMaterialr#P&m_SceneEnvironmentResMaterialr#TiResMaterialArray0(dGetMemorySizeInternal55r5O#5s#iMaterialArray *"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResParticleShapet#ResParticleShape6: 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0_x4thisz__resultt4this3idxz__resultrudic4this3idxz__resulttutbl_ptrT0[ nw gfx res@ResMeshNodeVisibilityData&toNameޟ#&m_IsVisible#@ResModelData#&m_MeshesTableCount#&toMeshesTable[#&m_MaterialsDicCount#&toMaterialsDic[#&m_ShapesTableCount#&toShapesTable[#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic[#&m_IsVisible#&m_IsNonuniformScalable#&#&_padding_0#&m_LayerId#@ ResModel#iResDataType_ResModel6: ?@reft6@?ref6GetMeshesCountO#6GetMaterialsCountO#6GetMaterialsr65GetShapest65GetMeshNodeVisibilitiesCountO#6 IsVisible 60))0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]xnwgfxres@ResMeshJ#iResMeshArray3/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResMaterialJ#ResMaterial6: 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription4#dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0E4\thisz__resultAnwgfxresDResShapeData@ResShapeJ#iResDataTypeResShape\6\: 0 ptrA6\0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid?? 4thisz__result4thisz__resultbR 4thisz__result0_0Va0 nw gfx@ TransformNode{#&m_Transform#L&m_WorldMatrixQ#&m_CalculatedTransform#+m_InverseWorldMatrixQ#+m_IsInverseWorldMatrixValid#0l&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignalu7*>@Description|#Transform6Transform6WorldMatrixbR6WorldTransform6UpdateDirection#(6UpdateTransform# 65+51TrackbackWorldMatrixbR#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode6555U?Q~TransformNode76d GetMemorySizeForInitialize5550JJ0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid,}4thisz__result,4|thisz__result| 4thisz__results# 4thisz__result00bW ^4wthisz__resultw nw gfx@ SceneNodeL#&m_Parent|# &m_Childreny#&m_AnimBinding;#(&m_BranchVisible#00&m_PreUpdateSignal#4&m_TraversalResultss##8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalEH:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacksO##&maxChildrenO##&maxAnimObjectsPerGroupO## Descriptionw6wGetParent6GetParent|6|SetParent6|5|AttachChild6|5|DetachChild6|5|GetTraversalResultss#6SetTraversalResults6|5s# IsEnabledResults 65s# InheritTraversalResults# 6| IsBranchVisible 6d GetMemorySizeForInitialize55ŋ5 ~SceneNodeJ 6| IsCircularReference 65 AcceptChildren 6|5N000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintt 4thisz__resulty4this3 resAnimGroupz__result;4this3usez__resultb4this3pSizeusize nw gfx@AnimGrouphk#&m_ResAnimGroup #&m_BlendOperationsDL# 0{&m_SceneNode#&m_TargetObjectIndiciesEK# &m_TargetObjects5J#0&m_TargetPtrs5J#@&m_OriginalValues!I#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550}iPreEvaluateCallbacki@Builder &m_SceneNode#&m_ResAnimGroup #&m_UseOriginalValue#Builder6ResAnimGroup65 UseOriginalValue65GetMemorySizeInternal65dGetMemorySizeForInitialize55 50?00u@AnimObjectk#@ AnimBinding,k#&m_AnimGroupsS#&m_AnimObjectsl#&m_AnimObjectCountPerGroup#(iAnimGroupArrayG'iAnimObjectArrayF(@ Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup# Builder 6 MaxAnimGroups 65 MaxAnimObjectsPerGroup 65 GetMemorySizeInternal 65d GetMemorySizeForInitialize5550?0<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrixQ#&m_Scale|##0&m_Flagss##<IsEnabledFlags665s#02Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0W #4Ethisz__resultnwgfxiSceneNodeChildrenA&K@SceneObject k#&m_ResObjectJ#~SceneObject6E0Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$voidint0P42thisz__result*u42thisz__resultj+46thisz__result'I4>thisz__resultE46this3idxz__result udic nw gfx res@ResSceneObjectData&typeInfoj#&m_Headerp#&toNameޟ# &m_UserDataDicCount#&toUserDataDic[#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible#&#&padding_0h#&m_ChildrenTableCount# &toChildrenTable[#$&m_AnimGroupsDicCount#(&toAnimGroupsDic[#,@ResTransformNodeData#&m_TransformȠ#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObjectqM#ResSceneObject"6": ref*62GetTypeInfoj62@ ResSceneNodeZ#iResDataTypeResSceneNode666: ?ref'66?ArefE6> GetAnimGroupsCountO# 6> GetAnimGroups  665@ ResTransformNode#iResDataType ResTransformNodeB 6B: 0 ptr 6B0Z?&Z0.00:0`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04Xthisz__resultPnwanimres@ResAnimGroupData &typeInfoj#&m_Flags#&toNameޟ#&m_TargetType# &m_MemberInfoSetDicCount#&toMemberInfoSetDic[#&m_BlendOperationsTableCount#&toBlendOperationsTable[#@ResAnimGroupN#ResAnimGroupH6H: refP6XGetTargetTypeO#6X0?L0Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5'5doperator delete5GetAllocator6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()6500nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaData9#&numData#&data# @ResDicNodeData&ref#&idxLeft#&idxRight#&ofsString[#&ofsData[# @ResDicPatriciaO#ResDicPatricia6: ref6operator[]650n?n0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]<voidbool00 L4thisz__result!4thisz__resultO4%Pthisz__resultON4Othisz__resultNM4Mthisz__result_M4thisz__resultqnwut@DataBlockHeader&signature#&length#iDataBlockHeadero@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600RHResDynamicCast)l)lt3tresz__result)lxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@longintboolvoid l>4A@thisz__result >4A@thisz__result0? ?4A@thisz__result ?49@this3element >646this3element0700C f-4-this3element0/00 *4+thisz__result Y+4+this32element0h0, (4@)this3^element0m "4H#this3element04 this3indexz__result 4 thisz__result 4 thisz__result0S0 4 thisz__result  4 this3 element  4 this3 element0T4this3indexz__result u4thisz__result 4thisz__result0Y 4thisz__result  4this3,element   4this3,element nw ut ArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK  C 4,Dthis3nelement0_E0h0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc65'@MemorySizeCalculator &m_Size'#&m_Alignment'#&m_MaxAlignment'#operator+=65'ChangeAlignment65'Add65'5'0?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]<nwutiSigWord:#M @BinaryRevisionHeader&signature#&revision#Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ęvoidbool00&#0&#0nwutiResS8E#riResU16/#siResU32:#uiResS32O#v@BinString&offset#iBinString @Offset&offset#to_ptr6?to_ptr6Gto_table_ptr6?iOffset<iResTypeInfo@ResBool&value#operator bool6OiResBooliResTransform35##iResMtx34Q#0<<0C0Kld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]!voidint000nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6g0GetAllocatorC6g0hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]!voidint00nwut@Slot2(__vptr#0&m_Allocator#iAllocatorTypeDestroy6c0GetAllocator?6c08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]("intboolnwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=size6begin6end6empty6capacity6reserve65resize65GetArrayKind#6SetCapacity65GetCapacity6construct65destroy65Begin6Capacity60000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayh&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray[&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00[8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00[[0nwut@ResCommon[ResCommon)6)5ptr6)ptr61#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]"void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500I00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865](#void00nwut@Signal2l@'ڡ0;&m_Allocator#&m_Slots(#iSlotTypeڡiSlotList߫&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal5dGetMemorySizeForFixedSizedSignalInternal55'~Signal260d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]#void0nwut@MovePtr"0&m_Object#&m_Deleter#ielement_type3ideleter_type"ideleter_reference~MovePtr6GetDeleter60?lPtrp60?"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]0$nwut@remove_boundsitypeW d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.~GfxPtr60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacheroperator()6508d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4%voidintbool0?nwut@MoveArray&m_Allocator+#&m_Elements1#&m_End1#&m_Capacity'# iiterator1e=~MoveArray6size6%begin#6end#6empty6%capacity6%reserve65push_back65clear6erase_find65GetArrayKind#6%SetCapacity65GetCapacity6%construct6515destroy651destroy_range65#5#erase1165100!00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]%voidbool0nwut@ChildrenS`&m_Parent#&m_Children`#&m_Deleter9#ireferenceZ;iiterator];ideleter_typeSg~Children6begin'6end'6Attach65Detach650?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4&void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500ۻ00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]&void00nwut@Signal2l@'D00A&m_Allocator#&m_Slots.#iSlotTypeDiSlotListk&iAllocatorTypeDestroy6dGetMemorySizeForInvalidateSignalInternal5dGetMemorySizeForFixedSizedSignalInternal55'~Signal260 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0008d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00uu0nwut@ResCommonuResCommon)6)5ptr6)ptr61#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'voidbool0y4thisz__resulth#4thisz__resultO#4thisz__resulth# nw gfx res@ResParticleEmitterData#&m_Id{#&toParticleSetPath#&toParticleForm #&m_IsResourceCopyEnabledj#&#&padding_0#&m_EmissionRatio#&m_EmissionRatioRandom#&m_EmissionInterval#&m_EmissionIntervalRandom#&m_EmissionSpanInfinityj#&#&padding_1#&m_EmissionSpan#&m_EmissionStart#@ResParticleEmitterParameterData &m_IsResourceCopyEnabledj#&#&padding_0$#&m_EmissionRatio#&m_EmissionRatioRandom#&m_EmissionInterval# &m_EmissionIntervalRandom#&m_EmissionSpanInfinityj#&#&padding_1#&m_EmissionSpan#&m_EmissionStart#@ ResParticleEmitterB#iResDataTypeJJ ResParticleEmitter6: 0E ptr 6?E ref 6E? ref 6 GetParticleForm 6 GetIsResourceCopyEnabled 6@ ResParticleEmitterParameter# ResParticleEmitterParameter 6:  ref 6 GetEmissionRatioh# 6 GetEmissionRatioRandomh# 6 GetEmissionIntervalO# 6 GetEmissionIntervalRandomh# 6 GetEmissionSpanInfinity 6 GetEmissionSpanO# 6 GetEmissionStartO# 60$$00%?%0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@ParticleSet#0( &m_ParticleCollection#L&m_ParticleRandomt#P&m_Initializers#T&m_Updaters|#d&m_ScaleOffset#t&m_RotateOffset#DInitializerDUpdaterAddParticles6555550#?0/#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865](nwgfx@ParticleRandom&m_Seed:##ParticleRandom6Next/#65/#NextFloath#6NextFloatSignedOneh#6NextFloatSignedHalfh#6MixRandomSeed60: 4this3/#maxValuez__result/#x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]l)voidbool0N4= thisz__resultP4= thisz__resulth#?pZ4I thisz__resulth#qw4I thisz__resulth#s4I thisz__resulth#n4U thisz__resulth#4U thisz__resulth#E#? 4e thisz__result  4e thisz__resulth#` 4q thisz__resulth#} 4q thisz__resulth# 4q thisz__resulth#nwgfxres@ResParticleFormData&typeInfo#&m_IsResourceCopyEnabledj#&#&padding_0#@ResParticleForm#ResParticleForm! 6! : ref) 61 GetIsResourceCopyEnabled61 GetTypeInfo61 @ResParticleCubeFormData#&m_Inner#&m_Scale# &m_EvenIntervalj#&#&padding_0)#@ ResParticleCubeForm##iResDataTypeN ResParticleCubeForm5 65 : f? ref 6=  GetInnerh# 6=  GetScale  6= @ ResParticleCylinderFormData(#&m_Inner#&m_AngleWidth# &m_AngleOffset#&m_AngleSwing#&m_Scale#&m_FixedOffsetj#$&m_EvenIntervalj#% &#&padding_0#&@ResParticleCylinderForm##iResDataTypen ResParticleCylinderFormA 6A : ?< ref@ 6I  GetInnerh# 6I  GetAngleWidthh# 6I  GetAngleOffseth# 6I  GetAngleSwingh# 6I  GetScale  6I GetFixedOffset6I @ResParticleDiscFormData$#&m_Inner#&m_AngleWidth# &m_AngleOffset#&m_AngleSwing#&m_Scalez#&m_FixedOffsetj# &m_EvenIntervalj#!&#&padding_0#"@ResParticleDiscForm##iResDataTypeResParticleDiscFormM 6M : ?PrefT6U GetInnerh#6U GetAngleWidthh#6U GetAngleOffseth#6U GetAngleSwingh#6U GetScale6U GetFixedOffset6U GetEvenInterval6U @ResParticlePointFormData#@ResParticlePointForm##ResParticlePointFormY 6Y : @ResParticleRectangleFormData#&m_Inner#&m_Scalez# &m_EvenIntervalj#&#&padding_0) #@ResParticleRectangleForm##iResDataType ResParticleRectangleForm] 6] : k ? ref 6e GetInnerh#6e GetScale6e @ResParticleSphereFormData(#&m_Inner#&m_AngleWidth# &m_AngleOffset#&m_AngleSwing#&m_Scale#&m_FixedOffsetj#$&m_EvenIntervalj#%&#&padding_0 #&@ResParticleSphereForm##iResDataType ResParticleSphereFormi 6i :  ?B refF 6q GetInnerh#6q GetAngleWidthh#6q GetAngleOffseth#6q GetAngleSwingh#6q GetScale 6q GetFixedOffset6q 0#?% #0- 0FF09 00E 00Q 0w 0F F 0a 0  0m d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865])boolvoid?=? 4thisz__result?##?4thisz__result ;4thisz__result000 nw gfx@ TransformNode#&m_Transform=#L&m_WorldMatrix##&m_CalculatedTransform=#+m_InverseWorldMatrix##+m_IsInverseWorldMatrixValid#0z&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@DescriptionO#*s_TypeInfoTransform6Transform6WorldMatrix6WorldMatrix6WorldTransform6UpdateDirection#(6UpdateTransform# 6595?TrackbackWorldMatrix#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6 TransformNode655B5? ~TransformNodeE 6 InitializeM##$ 65d GetMemorySizeForInitialize55B50XX0Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]*boolintvoid,:4=thisz__result=,V45thisz__result5 4=thisz__results# u4=thisz__result00_ nw gfx@ SceneNodeL#&m_Parent5# &m_Children#&m_AnimBindingV#(&m_BranchVisible#00&m_PreUpdateSignal#4&m_TraversalResultss##8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignal}H:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacksO##&maxChildrenO##&maxAnimObjectsPerGroupO## GetParent=6=GetParent565SetParent6555AttachChild6555DetachChild6555GetTraversalResultss#6=SetTraversalResults655s#IsEnabledResults6=5s#InheritTraversalResults# 65 IsBranchVisible 6=d GetMemorySizeForInitialize555 ~SceneNodeJ 65 IsCircularReference 6=5= AcceptChildren 655N0cc09d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]+intnwgfx@AnimGrouph#@AnimObject#@AnimBinding,#&m_AnimGroupsJ#&m_AnimObjectsc#&m_AnimObjectCountPerGroup#(iAnimGroupArrayx'iAnimObjectArrayh(@Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup#Builder6MaxAnimGroups65MaxAnimObjectsPerGroup65GetMemorySizeInternal65dGetMemorySizeForInitialize5550}?}}0<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrix##&m_Scale#0&m_Flagss##<IsEnabledFlags665s#02pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],void0W I4kthisz__resultnwgfxiSceneNodeChildren&K@SceneObject #&m_ResObject/#GetResSceneObject/6k~SceneObject6k0td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],void0P74]thisz__resultUuM4]thisz__result4ithisz__resultnwgfxres@ResSceneObjectData&typeInfo#&m_Headerl#&toName# &m_UserDataDicCount#&toUserDataDic #@ResSceneNodeData09#&m_Flags{#&m_IsBranchVisiblej#&#&padding_0#&m_ChildrenTableCount# &toChildrenTable #$&m_AnimGroupsDicCount#(&toAnimGroupsDic #,@ResTransformNodeData#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObject#ResSceneObjectM6M: refU6]GetTypeInfo6]@ResSceneNode#iResDataTypeResSceneNodea6a: ?ref6iGetAnimGroupsCountO#6i@ResTransformNoden#ResTransformNodem6m: 09?Q0Y0nn0e0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5'5doperator delete5GetAllocator6@GfxDeleter&m_HasOwnership#operator()6500nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865](-voidbool00!4thisz__result!4thisz__result4thisz__result4thisz__resultnwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60aa0dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],/longintbool 4thisz__result E4thisz__result0? 4thisz__result S4this3element 4this3element0I00s B4çthisz__result 54çthisz__result S4ǧthis3?element p4ǧthis3?element4ǧthisz__result24çthisz__resultnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK F4this3[element0ۻ0U0ߣd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000nwos@IAllocator(__vptr#Alloc65'@MemorySizeCalculator &m_Size'#&m_Alignment'#&m_MaxAlignment'#operator+=65'ChangeAlignment65'Add65'5'0?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]/nwutiSigWord:#M @BinaryRevisionHeader&signature#&revision{#(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]40voidbool00&#nwutiResS8E#riResU32:#uiResS32O#viResF32h#w@BinString&offset#iBinString@Offset&offset#to_ptr6iOffset*iResTypeInfo@ResBool&value#operator bool6!iResBooliResVec2E##iResVec3#iResTransform3#iResMtx34##0*0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nnmath@VEC3_ &xh##&yh##&zh##@VEC3 #iself_typeQVEC3o6oVEC3o6o5h#5h#5h#?operator*="6o5h#Set6o5h#5h#5h#00s^4othis3h#fx3h#fy3h#fzz__resultor&4othis3h#fz__result"RVEC3Scaleo3opOut3wp3h#scalez__resultod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray$&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray65'5:j MoveArray65MoveArray65~MoveArray6operator=65release6begin6end6swap65clear6SetArrayKind65jSetCapacity65destroy65destroy_range655erase650??0'0$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray$&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray65'5:j MoveArray65MoveArray65~MoveArray6operator=65release6begin6end6swap65clear6SetArrayKind65jSetCapacity65destroy65destroy_range655erase650??0'0$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatvoidint0'00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray65'5:j MoveArray65MoveArray65~MoveArray6operator=65release6begin"6end"6swap65clear6SetArrayKind65jSetCapacity65destroy65destroy_range65"5"erase650??d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatintlongunsigned short0 4this3element0$ 4this3element0$ ~4this3element0nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]4 voidint0G0nwut@Slot3P_;(__vptr#0&m_Allocator#iAllocatorType; Destroy6j0GetAllocatorF6j0ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] voidint0f0G0nwut@Slot2;(__vptr#0&m_Allocator#iAllocatorType;Destroy6g0GetAllocatorC6g0hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]D voidint0G0nwut@Slot2+o;(__vptr#0&m_Allocator#iAllocatorType;Destroy6c0GetAllocator?6c0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolvoidint0;00?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray6~MoveArray6operator[]65release6Reset655'5:ޔ begin%6end%6clear6SetArrayKind65ޔSetCapacity65destroy65destroy_range65%5%PushBackFast65erase650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]L void00Qnwut@MovePtrQ0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter 60?Ptr6MovePtrQ650??d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwut@remove_boundsQitypeQWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]L void00Qnwgfx@GfxPtrQ&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65ResetQ65GfxPtrQ650?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidintbool0?Wnwut@MoveArrayW&m_Allocator#&m_Elements #&m_End #&m_Capacity'# iiterator e=MoveArray6~MoveArray6operator[]65release 6Reset655'5:ޔ begin6end6empty6clear6SetArrayKind65ޔSetCapacity65destroy65 destroy_range655PushBackFastW65Werase  65 000;0Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoidint0?nwut@MoveArray&m_Allocator #&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=MoveArray6~MoveArray6operator[]65release6Reset655'5 :ޔ size6begin%6end%6clear6SetArrayKind65ޔSetCapacity65destroy65destroy_range65%5%PushBackFast65erase65000R0;0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=MoveArray65~MoveArray6begin!6end!6clear6SetArrayKind65ޔSetCapacity65destroy65destroy_range65!5!MoveArray655'5:ޔ erase65000;0td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0I00Gnwut@Signal3_l@'; 0G0]&m_Allocator#&m_SlotsJ#iSelfType WiSlotType  iSlotListj &iAllocatorType; 0&cCreateInvalidateSignalu50]cCreateFixedSizedSignalu5'5cCreateVariableSizeSignalu5Destroy6mSignal3m6m55'5Signal3m6m5~Signal36m0<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayxa&m_Allocator*#&m_Elements0#&m_End0#&m_Capacity'# operator[]66$500;0xa?xad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0nwutinternal@ResArray_&m_pBegin#&m_pEnd#ipointer$9ireference$9@iterator&m_pCurrentM#iTIt"ipointer$=ireference$=operator*_6?Aoperator++6iterator65MResArray655<operator nw::ut::Offset *6operator[]65empty6begin"6end"6"00"00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xnwutinternal@ResArrayClassTraits_ipointer kireference_mcGetValue508d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00WW0nwut@ResCommonWResCommon)6)5ptr6)ptr61#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClass_itype!PFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonob#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommoncResCommon65#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500+0;0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0f0nwut@Signal29l@';6 0;&m_Allocator#&m_Slots(#iSlotType6 iSlotListG)&iAllocatorType;Destroy6~Signal260d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0nwut@MovePtrs0&m_Object#&m_Deleter#ielement_type.3ideleter_typeideleter_reference~MovePtr60GetO6GetDeleter6?OPtr6PtrO600?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundssitypesWDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0nwgfx@GfxPtrs&m_MovePtr#iGfxMovePtr,.ielement_type-/~GfxPtr660Get6>00:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherhkoperator()65+o08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0+o?nwut@MoveArray+o&m_Allocator+#&m_Elements1#&m_End1#&m_Capacity'# iiterator1e=~MoveArray6size6%begin#6end#6empty6%capacity6%reserve65push_back65clear6erase_find65GetArrayKindޔ6%SetCapacity65GetCapacity6%construct6515destroy651destroy_range65#5#erase1165100!0;0+od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoidbool0nwut@Childrenhkhk01&m_Parent+o#&m_Children1#&m_Deleter9#ireferenceZ;iiterator2];ideleter_type0g~Children6begin'6end'6Attach65+oDetach65+o0?+od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500?90;0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid00Gnwut@Signal2+ol@'; 0G0A&m_Allocator#&m_Slots.#iSlotType iSlotList6&iAllocatorType;Destroy6~Signal260 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0s0;0<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrays&m_Allocator*#&m_Elements0#&m_End0#&m_Capacity'# operator[]66$500;0s?sDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00;0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# operator[]6?50@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00;0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# operator[]6;504d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0;0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# operator[]6050 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 040;08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00xx0nwut@ResCommonxResCommon)6)5ptr6)ptr61#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6#008d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00}}0nwut@ResCommon}ResCommon)6)5ptr6)ptr61#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdaterA#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContextA#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContextA#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitorA#Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]xboolintvoid0HY0`(4:this3indexz__resultU0v?nwgfx@Modelf#&m_MaterialAnimGroups#&m_MaterialAnimBindingIndex<#&m_VisibilityAnimGroups#&m_VisibilityAnimBindingIndex<#0&m_PreRenderSignal#&m_PostRenderSignal#&m_MaterialsU#&m_MeshBuffers`#&m_MeshNodeVisibilityBuffersL#&m_BufferOption<#&m_ModelViewMatrix#&m_NormalMatrix#&m_MaterialActivator#&m_LayerId]<#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities#&m_MeshNodeOriginalVisibilities#?N&m_DescriptionR#&m_UserParameterq<#iRenderSignal1@@Descriptiong#&bufferOption<#&sharedMaterialModel:#*s_TypeInfoGetRuntimeTypeInfo#6BcCreate:5+o5Rz5Q5?MAccept#6:5 GetResModelY 6: GetResModel 6B GetResMeshes` 6: GetResMeshNodeVisibilitiesWY 6:5 GetMaterialCount 6B GetMaterialU 6:5 GetBufferOption< 6B SetVisible 6:5 InvalidateRenderKeyCache 6: Initialize%#$ 6:5 Model: 6:55{5Q ~Model 6: BindMaterialAnim 6:5s BindVisibilityAnim 6:5s CreateResMeshes% 6:5 DestroyResMeshes 6:55` CreateResMeshNodeVisibilities% 6:5CreateMaterials%6:5CreateAnimGroups%6:5CreateCallbacks%6:5CreateMaterialActivator%6:5GetAnimTargetObject6:5GetMaterialAnimTargetPtr6:5U55GetMaterialIndex6B50  0>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IMaterialActivatorA#(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0v?nwgfx@MaterialXv#&m_Buffers# 0I&m_Owner#&m_ProgramDescriptionb# &m_BufferCount<#$&m_ShaderParameterResMaterialxa#(&m_ShadingParameterResMaterialxa#,&m_MaterialColorResMaterialxa#0&m_RasterizationResMaterialxa#4&m_TextureCoordinatorResMaterialxa#8&m_TextureMapperResMaterialxa#<&m_FragmentLightingResMaterialxa#@&m_FragmentLightingTableResMaterialxa#D&m_TextureCombinerResMaterialxa#H&m_AlphaTestResMaterialxa#L&m_FragmentOperationResMaterialxa#P&m_SceneEnvironmentResMaterialxa#TiResMaterialArrayw (cCreate5xa5<5P5GetOriginalxa6GetBufferxa6GetActiveResourcexa65q<GetAnimTargetObject655xaCanUseBuffer6#5q<iMaterialArrayV"00Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]xvoidboolintchar0G40thisz__result(R40thisz__result_44thisz__result044this3idxz__resultxaudic0p nw gfx res@ResMeshNodeVisibilityData&toName~#&m_IsVisibles#@ResModelDatay#&m_MeshesTableCount8#&toMeshesTable#&m_MaterialsDicCount8#&toMaterialsDic#&m_ShapesTableCount8#&toShapesTable#&m_MeshNodeVisibilitiesDicCount8#&toMeshNodeVisibilitiesDic#&m_IsVisibles#&m_IsNonuniformScalables#]<&_padding_0#&m_LayerId(#@ResMeshNodeVisibility%#ResMeshNodeVisibility 6 : ref(60IsVisible60@ ResModel{#iResDataType_ResModel464: 0ptr64?ref164?KrefO6< GetMeshesCount< 6< GetMeshes_ 645 GetMeshes! 64 GetMaterialsCount< 6< GetMaterialsxa 645 GetMaterialsIndex< 6<5t GetMeshNodeVisibilitiesCount< 6< GetMeshNodeVisibilitiesG 645 GetMeshNodeVisibilitiesG 645t GetMeshNodeVisibilitiesIndex< 6<5t IsVisible 6<0G?$G0,008\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00;0B4Mthisz__resultB4Uthisz__result4Uthisz__result4Mthis3q<valuenwgfxres@ResMeshDatax#&m_ShapeIndex8#&m_MaterialIndex8#&toOwnerModel# &m_IsVisibles#$&m_RenderPriority#%&m_MeshNodeVisibilityIndex#&&m_CurrentPrimitiveIndex8#(&m_Flags(#,( &m_IrScaleCommandJ#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize<#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize<#l&toMeshNodeName~#p&m_RenderKeyCache|<#x&m_CommandAllocator#@ResMeshRz#iResDataTypefBResMeshM6M: 0Yptr6M?Yref6MY?ref6UIsVisible6UGetFlagsq<6USetFlags6M5q<iResMeshArray&/0CC0Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResMaterialRz#ResMaterial6: 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescriptionz'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResTextureMapperData &typeInfo%#&m_DynamicAllocator|#&toTexture#@ResPixelBasedTextureMapperDataL#&toSampler# ( &m_CommandCache`#&m_CommandSizeToSend(#H@ResTextureMapperM(#ResTextureMapperq6q: @ResPixelBasedTextureMapper#iResDataType"ResPixelBasedTextureMapperu6u: ?refV6u000;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolvoid?%u?u 4thisz__result4thisz__result 4thisz__result0@F0G0 nw gfx@ TransformNodehk#&m_Transform%u#L&m_WorldMatrix#&m_CalculatedTransform%u#+m_InverseWorldMatrix#+m_IsInverseWorldMatrixValid#0l&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignalY+*>@Descriptionl#*s_TypeInfoTransform6Transform6WorldMatrix6WorldTransform6UpdateDirection#(6UpdateTransform# 65+51TrackbackWorldMatrix#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode655{5h?d ~TransformNode7 6 Initialize%#$ 650JJ0(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid,/4#thisz__result#,K4thisz__result 4#thisz__result< 4#thisz__result00H nw gfx@ SceneNodeLv#&m_Parent# &m_Childrenv#&m_AnimBinding/#(&m_BranchVisible#00&m_PreUpdateSignal#4&m_TraversalResults<#8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignal8H:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacks<#&maxChildren<#&maxAnimObjectsPerGroup<# GetParent#6#GetParent6SetParent65AttachChild65DetachChild65GetAnimBindinght6GetTraversalResults<6#SetTraversalResults65<IsEnabledResults6#5< InheritTraversalResults# 6 IsBranchVisible 6# ~SceneNode? 6 IsCircularReference 6#5# AcceptChildren 65C0XX00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00 nw gfx@AnimGrouphA#&m_ResAnimGroup#&m_BlendOperationsl@# 0hk&m_SceneNode#&m_TargetObjectIndiciesI?# &m_TargetObjects>#0&m_TargetPtrs>#@&m_OriginalValues<#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg5J50iPreEvaluateCallbacki@Builder &m_SceneNode#&m_ResAnimGroup#&m_UseOriginalValue#BuilderA6AResAnimGroupE6A5SetSceneNodeE6A5+oUseOriginalValueE6A5CreateJ6A5GetResAnimGroupMemberv6(5GetMemberCount<6(SetTargetObjectIndex6J55SetTargetObject6J55SetTargetPtr6J55SetOriginalValue6J55AnimGroupJ6J55+o5Initialize%6J50?0@AnimObjectA#@ AnimBinding,A#&m_AnimGroups#&m_AnimObjects#&m_AnimObjectCountPerGroup#(iAnimGroupArrayo;'iAnimObjectArrayX:( SetAnimGroup 6,55J0$0h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrix#&m_Scalet#0&m_Flags<#<IsEnabledFlags665<02d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0W m4thisz__resultnwgfxiSceneNodeChildren4&K@SceneObject A#&m_ResObjectRz#GetResSceneObjectRz6GetResSceneObject6~SceneObject600Rzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidint0P>4thisz__resultuT4thisz__result%4thisz__result nw gfx res@ResSceneObjectData&typeInfo%#&m_Headerȗ#&toName~# &m_UserDataDicCount8#&toUserDataDic#@ResSceneNodeData0@#&m_Flags(#&m_IsBranchVisibles#]<&padding_0#&m_ChildrenTableCount8# &toChildrenTable#$&m_AnimGroupsDicCount8#(&toAnimGroupsDic#,@ResTransformNodeData#&m_Transform#0&m_LocalMatrix#T&m_WorldMatrix#@ResSceneObjectA#ResSceneObject6: ref6GetTypeInfo%6@ResSceneNode#iResDataTypeResSceneNode6: ?ref6?ref6GetAnimGroupsCount<6GetAnimGroups65@ ResTransformNodeu#iResDataType ResTransformNode 6: 0j ptr 60@?00uu00M d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidcharint0~4 thisz__result 4 thisz__result%0  4 thisz__result ' 4 thisz__result<nwanimres@ResAnimGroupMemberData&typeInfo%#&toPath~#&m_MemberOffset8#&m_BlendOperationIndex8# &m_ObjectType(#&m_MemberType(#&m_ResMaterialPtr(#@ResMaterialColorMemberData {#&toMaterialName~#@ResTextureSamplerMemberData${#&toMaterialName~#&m_TextureMapperIndex(# @ResTextureMapperMemberData${#&toMaterialName~#&m_TextureMapperIndex(# @ResBlendOperationMemberData {#&toMaterialName~#@ResTextureCoordinatorMemberData${#&toMaterialName~#&m_TextureCoordinatorIndex(# @ResMeshMemberData {#&m_MeshIndex(#@ResMeshNodeVisibilityMemberData {#&toNodeName~#@ ResAnimGroupData &typeInfo%#&m_Flags(#&toName~#&m_TargetType8# &m_MemberInfoSetDicCount8#&toMemberInfoSetDic#&m_BlendOperationsTableCount8#&toBlendOperationsTable#@ ResAnimGroupMemberC# ResAnimGroupMembery 6y :  ref 6  GetMemberOffset< 6  GetObjectTypeq< 6  GetMemberTypeq< 6  GetTypeInfo% 6 @ ResMaterialColorMember2#iResDataType6 ResMaterialColorMember 6 : @? ref 6  GetMaterialName 6 @ResTextureSamplerMember2#iResDataTypevResTextureSamplerMember 6 : ?,ref06 GetMaterialName6 @ResTextureMapperMember2#iResDataTypeResTextureMapperMember 6 : ?ref6 GetMaterialName6 @ResBlendOperationMember2#iResDataType3ResBlendOperationMember 6 : 8?|ref6 GetMaterialName6 @ResTextureCoordinatorMember2#iResDataTypetResTextureCoordinatorMember 6 : ?- ref1 6 GetMaterialName6 @ResMeshMember2#iResDataTypeResMeshMember 6 :  ? ref 6 GetMeshIndexq<6 @ResMeshNodeVisibilityMember2#iResDataTypeResMeshNodeVisibilityMember 6 : * ?r refv 6 GetNodeName6 @ResAnimGroupB#ResAnimGroup 6 : ref 6 GetTargetType<6 GetMemberInfoSetCount<6 GetMemberInfoSet 6 502{?} 20 00 00 0mm0 00 00 0n n 0 0  0 0 Q?  0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]8intboolvoid0?;0/40thisz__result/0Qnwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5'5doperator delete5GetAllocator6@GfxDeleter&m_HasOwnership#GfxDeleter 6 operator()6 500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolp |4thisz__resultnwgfx@Result&m_Codeq<#iself_typeNResult65q<operator|=65q<operator|=65GetCodeq<6IsFailure6IsSuccess600td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintchar000nwut@ResDicPatriciaDataM#&numData(#&data# @ResDicNodeData&ref(#&idxLeft#&idxRight#&ofsString#&ofsData# 0@ResDicPatricia+E#ResDicPatricia`6`: refh6poperator[]6p5operator[]6p5GetIndex<6p5Get}6p55'0?d0ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]<voidbool00 L4thisz__result!4thisz__result`E4Ethisz__resultE@D4iDthisz__resultCC4-Cthisz__resultB%4%thisz__resultw%nwut@DataBlockHeader&signature(#&length(#iDataBlockHeadero@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr600 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intlongboolvoid 74 8this3element0?900;  L24!4thisz__result 24!4thisz__result0+o+o?F x34!4thisz__result 344this3@element "*4*this3element0+00  4 this3indexz__result! 4?this3>element0080^ 0 4this3indexz__resultD0U p4thisz__result  4this3elementKU4this3Uarg00W 4}this3element0 4#this36element4#this3arg0nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000?0]0Wnwos@IAllocator(__vptr#Alloc65'AllocAndFill655:]< Alloc]65:]< AllocW65:]< 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwutiSigWordq<M @BinaryRevisionHeader&signature#&revision(#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]D!charvoidbool0]<0000]<nwutiResU8]<qiResS8<riResU16f<siResS16<tiResU32q<uiResS32<v@BinString&offset,#to_ptr6iBinString<@Offset&offset,#set_ptr65to_ptr6to_ptr6to_table_ptr6iOffsetiResTypeInfo@ResBool&value#operator bool6iResBool-iResTransform3#iResMtx34#<000-0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scalet#&rotatet# &translatet#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00<#&_01<#&_02<#&_03<# &_10<#&_11<#&_12<#&_13<#&_20<# &_21<#$&_22<#(&_23<#,l0''f<]'mh< 'aw:'vB0&_00<#&_01<#&_02<#&_03<# &_10<#&_11<#&_12<#&_13<#&_20<# &_21<#$&_22<#(&_23<#,@MTX340#cIdentityMTX3465MTX3465<5<5<5<5<5<5<5<5<5<5<5<<?0<0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x<#&y<#&z<#@VEC3 #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0anwut@Slot2.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0<0nwut@Slot3| .d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0}0nwut@Slot2.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Slot2=.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray-&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0.0-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0.0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0"0nwut@ResCommon"ResCommon 6 5ptr6$-#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon'$-#Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr`e(0&m_Object#&m_Deleter#ielement_type3ideleter_typee(0Get6DPtr6D0@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]hnwut@remove_bounds`itype`Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr`&m_MovePtr#iGfxMovePtr.ielement_type/0Get60 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00.0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@' ]<&m_FixedSizeElements# 0#0?y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00.0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0N0.0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity'# 0c0.0c d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0?y0.0Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnwut@MovePtrae(0&m_Object#&m_Deleter#ielement_type3ideleter_typee(0Get6DPtr6D0@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsaitypeaWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnwgfx@GfxPtra&m_MovePtr#iGfxMovePtrB.ielement_type/0Get60<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayh8&m_Allocator*#&m_Elements0#&m_End0#&m_Capacity'# operator[]66$500.0h8?h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0anwut@Signal2l@'.Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtre(0&m_Object#&m_Deleter#ielement_type3ideleter_typee(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]pnwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]tnwut@MovePtre(0&m_Object#&m_Deleter#ielement_type3ideleter_typee(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]tnwgfx@GfxPtr&m_MovePtr#iGfxMovePtr. d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0.0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtre(0&m_Object#&m_Deleter#ielement_type3ideleter_typee(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]xnwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr^.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0.0<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray(&m_Allocator.#&m_Elements4#&m_End4#&m_Capacity'# operator[]86"5000.0(?(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0<nwut@Signal3| l@'.+0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]|nwutinternal@ResArray| &m_pBegin#&m_pEnd#ipointer9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraits| ipointerk01d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]|nwut@ResArrayClass| itypePFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon` ptr6$-#0` 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer_9@iterator&m_pCurrent*#iTItipointer_=ireferencen=operator*<6?operator++l6iterator65*ResArray 6 55<begin6 end6 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue501d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResArrayClassitype3PF8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00mm0nwut@ResCommonmResCommon)6)5ptr6)ptr61$-#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65$-#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0}nwut@Signal27l@'.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtre(0&m_Object#&m_Deleter#ielement_typej3ideleter_typee(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr:.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Children&m_Parent=#&m_Children#&m_Deleter#ideleter_typegd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray=&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0.0=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2=l@'.0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6$-#008d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00##0nwut@ResCommon#ResCommon)6)5ptr6)ptr61$-#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0R)0nwut@ResCommonR)ResCommon 6 5ptr6$-#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000m0.0<nwgfx@ParticleCollection'#u&m_ParticleAttribute#&m_Capacity#&m_Count#&m_BufferSide#&m_IsStream\#x&m_StreamPtr#&m_StreamStride#&m_MinActiveIndexf<#&m_MaxActiveIndexf<#&m_ResParticleCollectionB#&m_ParticleShape#&m_ParticleSet#&m_DeviceAllocator#&m_DeviceMemory#@ParticleAttribute &m_Usage<#&m_IsStream#&m_Stream#GetCapacity6GetCount60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet#0&m_ParticleCollection#L&m_ParticleRandom#P&m_Initializers#T&m_Updaters#d&m_ScaleOffset:#t&m_RotateOffset:#DInitializerDUpdaterGetResParticleSetI6GetParticleCollection6GetScaleOffset6GetRotateOffset6000?^;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_Seedq<#4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00]<0. 4)thisz__resultnwgfxParticleBufferPARTICLE_BUFFER_FRONT PARTICLE_BUFFER_BACK @ParticleShapel!#&m_CommandCacheY# <&m_CommandCacheSizex#&m_DeactivateVertexCommandCache#&m_DeactivateVertexCommandCacheSize<# &m_PrimitiveCommandCache#$&m_PrimitiveCommandCacheSize<#(&m_Capacity#,&m_BufferSide#0&m_ResVertexAttributeDataCount#4&m_VertexAttribute~#8&m_PrimitiveBuffer#q<&m_PrimitiveBufferOffset#&m_DeviceAllocator#&m_DeviceMemory#@VertexAttribute&m_Usage<#&m_FormatTypeq<#&m_Dimension]<#&m_IsStream# &m_Stream# &m_CommandPtr#GetPrimitiveStreamOffsetq<6)5GetBufferSide6)FlushBuffer6-<0%0<Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwgfxres@ResParticleSetDataT2$#&toParticleCollection1#0&m_ParticleInitializersTableCount0#4&toParticleInitializersTable1#8&m_ParticleUpdatersTableCount0#<&toParticleUpdatersTable1#@&toParticleShapeBuilder1#D&m_ParticleShapeIndex0#H&m_ParticleSetPriority0#L&m_IsForceWorld2#P&m_IsBufferFlushEnabled2#Q&m_IsInheritParentVelocity2#R@ResParticleSet%#iResDataTypeDResParticleSetK6K: z?ref6SGetParticleShapeBuilder_6SGetIsForceWorld6SGetIsBufferFlushEnabled6S0]]0O d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?^;nwgfxres@ResParticleShapeBuilderData&typeInfo1#&m_IsAscendingOrder2#]<&padding_0(#&m_DrawOffset"2#@ResParticleShapeBuilder#ResParticleShapeBuilder 6 : ref6IsAscendingOrder6GetDrawOffset60[?[0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResParticleCollectionData@ResParticleCollection#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865],bool0s"0<00N0 G4thisz__result 4thisz__result0`? nw gfx@ RenderContext'#&m_ShaderProgramש#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderModeq<#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment#@&m_MaterialHash#&m_ParticleMaterialActivatorK#@MaterialHash,&shaderParameterq<#&shadingParameterq<#&materialColorq<#&rasterizationq<# &textureCoordinatorq<#&textureMapperq<#&fragmentLightingq<#&fragmentLightingTableq<#&textureCombinerq<# &fragmentOperationq<#$&alphaTestq<#(ActivateContext6: ActivateParticleContext6RenderPrimitive65,GetActiveCamera6 SetModelMatrixForModel 65 SetModelMatrixForSkeletalModel 65D GetModelCache 6 SetMaterial 65 GetShaderProgram 6 GetSceneEnvironment 6 ActivateVertexAttribute 65|  DeactivateVertexAttribute 65| 0)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneEnvironment&m_AmbientLight#0 c&m_HemiSphereLight#&m_VertexLights~#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndex<#x&m_Fogs#|&m_LightSets#&m_LightSetIndex<#&m_ActiveVertexLightCount<#&m_ActiveFragmentLightCount<#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#GetVertexLightCount<600vx00Nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiFixedFragmentLightArray#9@LightSet'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]4nwgfxiVertexLightArray9%iCameraArray B iFogArrayEiLightSetArrayQ"@SceneContext'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog}#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfx@SkeletalModel<#&m_Skeletong#&m_SkeletalAnimGroup#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#*s_TypeInfoW#GetSkeleton60animres04d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4*this3indexz__result8nnmathnwgfx@Skeletonl!#0f&m_OwnerSkeletalModel# 0&m_PreCalculateMatrixSignal2#&m_PostCalculateMatrixSignal2#&m_IsUpdated#iCalculateMatrixSignalܵ6/@MatrixPose&m_Matrices#iMatrixArray,GetMatrix86*5GetResSkeleton6/00Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?h8nwgfx@Camera}#&m_ViewMatrixh8#&m_InverseViewMatrixh8#&m_ProjectionMatrix6#&m_InverseProjectionMatrix6#&m_TextureProjectionMatrixh8#&m_ViewUpdatero#&m_ProjectionUpdater#&m_AnimGroupO#&m_OriginalValuec#&m_OriginalTransformM3#&m_WScale<#&m_IsDynamic#ViewMatrix6IInverseViewMatrix6I00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDCameraProjectionUpdaterutnnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDCameraViewUpdaternnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResCamera'&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]8boolint0nwgfx@Model}#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex<#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex<#0/&m_PreRenderSignalS#&m_PostRenderSignalS#&m_Materials#&m_MeshBuffersR #&m_MeshNodeVisibilityBuffers(#&m_BufferOption<#&m_ModelViewMatrixh8#&m_NormalMatrixh8#&m_MaterialActivatorK#&m_LayerId]<#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities^#&m_MeshNodeOriginalVisibilities^#E?&m_Description#&m_UserParameterq<#iRenderSignal1@@Description#GetResModel%6GetMaterial6500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivatorosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialXl!#iMaterialArray;"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]8intbool?8 4this3index3mtxnwgfxGeometryShaderModeGEOMETRY_SHADER_MODE_UNINITIALIZED GEOMETRY_SHADER_MODE_NONE GEOMETRY_SHADER_MODE_USED GEOMETRY_SHADER_MODE_COUNT @ShaderProgramL'#&m_Description#&m_ProgramObject&# &m_GeometryShaderMode#q<+m_VertexIntUniforms#q<+m_GeometryIntUniforms#,q<+m_DisableGeometry8#DGetActiveDescription6SetUniversal655SetVertexUniformBool6550d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint001nwgfxresDResMeshNodeVisibilityData@ResModelData%#&m_MeshesTableCount0#&toMeshesTable1#&m_MaterialsDicCount0#&toMaterialsDic1#&m_ShapesTableCount0#&toShapesTable1#&m_MeshNodeVisibilitiesDicCount0#&toMeshNodeVisibilitiesDic1#&m_IsVisible2#&m_IsNonuniformScalable2#]<&_padding_0*#&m_LayerId0#@ResModel'&#iResDataType_ResModel6: ?tref6GetShapes650]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid00.B4thisz__result nwgfxres@ResMeshData##&m_ShapeIndex0#&m_MaterialIndex0#&toOwnerModel1# &m_IsVisible2#$&m_RenderPriority0#%&m_MeshNodeVisibilityIndex0#&&m_CurrentPrimitiveIndex0#(&m_Flags0#,0 &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize<#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize<#l&toMeshNodeName1#p&m_RenderKeyCache|<#x&m_CommandAllocator#@ResMeshm%#iResDataTypeB?ref6?ref 6GetShapeIndex<6GetMaterialIndex<6GetCurrentPrimitiveIndex<6iResMeshArrayy/00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ȯvoid0N4thisz__resultnwgfxres@ResShaderProgramDescriptionData&m_Flags0#&m_VertexShaderObject0#&m_GeometryShaderObject0#&m_VertexShaderIndex0# &m_GeometryShaderIndex0#&m_SymbolsTableCount0#&toSymbolsTable1#1 &toAttributeSymbols#0&m_AttributeIndices#L]<&_padding_0#b&m_MaxBoneCount0#d&m_MaxVertexLightCount0#h&m_VertexLightEndUniform0#l&m_GeometryShaderMode0#p&m_ProgramObject0#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSizeq<#&toOwnerShader1#@ResShaderProgramDescription*#ref6GetVertexLightEndUniform<6?$0oshd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԯvoidint064=thisz__resultAL4Qthisz__resultIb4Qthisz__result<4Qthis3idxz__result<utbl_ptrg<0a4=this3idxz__resultutbl_ptr01`4]thisz__result\?^; nw gfx resDResPrimitiveData@ResPrimitivea#ResPrimitive969: @ResPrimitiveSetData&m_BoneIndexTableTableCount0#&toBoneIndexTableTable1#&m_SkinningMode0#&m_PrimitivesTableCount0# &toPrimitivesTable1#@ResPrimitiveSet5#ResPrimitiveSet=6=: refA6=refI6QGetBoneIndexTableCount<6QGetBoneIndexTable<6Q5GetSkinningMode<6QGetPrimitives6=5iResPrimitiveSetArraye7@ ResShapeData8##&m_Flags0#&toBoundingVolume1#&m_PositionOffset"2# &m_PrimitiveSetsTableCount0#,&toPrimitiveSetsTable1#0&m_BaseAddressq<#4@ ResShapem%#iResDataType ResShapeU 6U: 0 ptr$ 6U? ref> 6U?X ref\ 6] GetPositionOffset 6] GetPrimitiveSetsCount< 6] GetPrimitiveSets3 6U@ ResSeparateDataShape# ResSeparateDataShapea 6a: 00?AA?E0M00Y0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xbool?h8A4thisz__result?8nwgfx@TransformNode#&m_Transform#L&m_WorldMatrixh8#&m_CalculatedTransform#+m_InverseWorldMatrixh8#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description&#iCalculateMatrixSignala*>@Description#WorldMatrix6InverseWorldMatrix600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneNodeLl!#&m_Parent # &m_ChildrenQ!#&m_AnimBinding'#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResults<#8&m_Description}#ResCommon65#0ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04dthisz__resultXC?nwgfxres@ResCameraViewUpdaterData&typeInforB#@ResLookAtTargetViewUpdaterData #&m_FlagsA#&m_TargetPositionB#&m_UpwardVectorB#FlagFLAG_INHERITING_UP_ROTATE FLAG_INHERITING_TARGET_ROTATE FLAG_INHERITING_TARGET_TRANSLATE @ResCameraViewUpdater}=#ResCameraViewUpdaterX6X: @ResLookAtTargetViewUpdater#iResDataType"ResLookAtTargetViewUpdater\6\: 0uptr6\u?ref6dGetTargetPosition6dGetUpwardVector6dGetFlagsf$6d00NN0``d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU8]$qiResU32f$uiResS32q$viResF32$w@BinString&offset#iBinString@Offset&offset#iOffsetiResTypeInfoiResVec3XC#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x$#&y$#&z$#@VEC3 #00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8voidint00c00cnwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray6MoveArray65~MoveArray6operator=65begin#6end#6swap65clear6SetArrayKind65PSetCapacity65destroy65destroy_range65#5#MoveArray655'5:P erase650c0?0'ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwut@MoveArray]&m_Allocatorc#&m_Elementsi#&m_Endi#&m_Capacity'# iiteratorie=~MoveArray6Wbegin6Wend6Wclear6WSetArrayKind6W5PSetCapacity6W5destroy6W5idestroy_range6W55eraseii6W5iMoveArrayW]6W5i5'5c5P00?y0'0]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0K0nwut@ResCommonKResCommon 6 5ptr6oN#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]<void0R4thisz__resultnwgfxres@ResLightSetData &m_Index/Q#&m_LightsTableCount/Q#&toLightsTableYQ#@ResLightSetI#ResLightSet6: ref6GetLightsCountR60Q?Q0xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?'0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5'5doperator delete5GfxObjectq6q5̃'~GfxObject6q0td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00!K4othisz__resultI4Ithisz__resultInwut@ResCommonBase&mpData#ResCommonBaseg6g5void_ptr6o00kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tintlongvoid 8H4Hthis3element0?y00c0 E4cFthis3element0nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResS32Rv@Offset&offset#iOffsetd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tunsigned charintiu8x(%is32/%iuptr'3%ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]5voidint00y0nwut@Slot2'(__vptr#0&m_Allocator#iAllocatorType'Destroy6g0GetAllocatorC6g0hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]5voidint0y0nwut@Slot2ω'(__vptr#0&m_Allocator#iAllocatorType'Destroy6c0GetAllocator?6c0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]6nwut@MovePtr>~w0&m_Object#&m_Deleter#ielement_typeV3ideleter_typewd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]6nwut@remove_bounds>~itype>~WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0>~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]7void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500Z0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]7void00nwut@Signal2hl@''R0;&m_Allocator#&m_Slots(#iSlotTypeRiSlotListGX&iAllocatorType'Destroy6~Signal260|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]8intvoid0nwut@MovePtr0&m_Object#&m_Deleter #ielement_typej^3ideleter_typeideleter_referenceu2SiSafeBool;#@SafeBoolHelper&x#~MovePtr6g0operator->6ooperator int nw::ut::MovePtr::SafeBoolHelper::*B6oGetDeleter!6g?Ptr66gPtr6o00k?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]8nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]9void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr[.ielement_type\/iSafeBooln\+~GfxPtr60operator->.6operator int nw::ut::MovePtr::SafeBoolHelper::*600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetachersoperator()65ω0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]9voidbool0ω?nwut@MoveArrayω&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=~MoveArray6begin6end6clear6erase_find65destroy65destroy_range655erase6500'0ωd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] :voidbool0nwut@Childrenss`a&m_Parentω#&m_Childrena#&m_Deleter9#ireferenceZ;iiteratorPb];ideleter_type`g~Children6begin'6end'6Detach65ω0?ωd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]:void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500?h0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] ;void00ynwut@Signal2ωl@''XT0y0A&m_Allocator#&m_Slots.#iSlotTypeXTiSlotListe&iAllocatorType'Destroy6~Signal260 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0F#0'0pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray^&m_Allocatord#&m_Elementsj#&m_Endj#&m_Capacity'# operator[]n6P5size6XSize6X00T0h0'0^?^<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayd&m_Allocator*#&m_Elements0#&m_End0#&m_Capacity'# operator[]66$500'0d?dDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00'0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# operator[]6?50@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00'0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# operator[]6;504d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0'0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# operator[]6050 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0R#0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6#008d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00  0nwut@ResCommon ResCommon)6)5ptr6)ptr61#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0nwut@ResCommon ResCommon 6 5ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q0nwut@ResCommonQResCommon 6 5ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6#00hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]0<nwgfx@HemiSphereLight{#&m_Resource!#@ResHemiSphereLightDataDestroyeroW#&m_Allocatorc#iResPtrURGetResHemiSphereLight6]00'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater[#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext[#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor[#Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?nwgfx@Light#&m_OriginalValueV~#&m_OriginalTransform5##&m_AnimGroupd#*s_TypeInfo_GetRuntimeTypeInfoc#6AAccept#6E5K~Light6ECreateAnimGroup6E5̃'GetAnimTargetObject6E5DestroyOriginalValue6EValidateLightAnimType6E50=00ztd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]<void0nwgfxresDResLightDataDResFragmentLightDataDResAmbientLightDataDResVertexLightDataDResHemiSphereLightData@ResLightk#iResDataTypeResLight_6_: 0=ptrr6_@ResFragmentLight&#iResDataTypeResFragmentLightc6c: 0ptr6c@ResAmbientLight&#iResDataTypeResAmbientLightg6g: 0ptrZ6g@ResVertexLight&#iResDataTypeResVertexLightk6k: 0ptr6k@ResHemiSphereLight&#iResDataTypeResHemiSphereLighto6o: 0ptrD6o0&000u0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]<=boolvoid??n 4thisz__result#?4thisz__result 4thisz__result0$y0y0 nw gfx@ TransformNodes#&m_Transform#L&m_WorldMatrix##&m_CalculatedTransform#+m_InverseWorldMatrix##+m_IsInverseWorldMatrixValid#0t&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignalYZ*>@Description#*s_TypeInfo_Transform6Transform6WorldMatrix6WorldTransform6UpdateDirection#(6UpdateTransform# 65359TrackbackWorldMatrix#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6~TransformNode?6 Initialize#$65̃'0RR0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]=boolvoid, 4thisz__result 4thisz__results# +4thisz__result00z nw gfx@ SceneNodeLp#&m_Parent# &m_ChildrenU#&m_AnimBinding2_#(&m_BranchVisible#00e&m_PreUpdateSignal#4&m_TraversalResultss##8&m_Description{#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalgH:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacksO##&maxChildrenO##&maxAnimObjectsPerGroupO## GetParent6SetParent65GetResSceneNode؛6DetachChild65GetTraversalResultss#6SetTraversalResults65s#IsEnabledResults65s#InheritTraversalResults# 6IsBranchVisible6~SceneNode6 AcceptChildren 650330 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]H>boolintvoid0:4this3memberIdxz__result 4this3memberIdx3targetObjIdx 4this3memberIdx3object 4this3memberIdx3target0 4this3memberIdx3value; 4 this3animObjIdxz__result nwgfx@ AnimGrouph[#&m_ResAnimGroup#&m_BlendOperationsp# 0s&m_SceneNodeS#&m_TargetObjectIndicieso# &m_TargetObjectsn#0&m_TargetPtrsn#@&m_OriginalValues@m#P&m_PreEvaluateCallback##`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallbacki@Builder &m_SceneNodeS#&m_ResAnimGroup#&m_UseOriginalValue#Builder{6{ResAnimGroup6{5SetSceneNode6{5ωUseOriginalValue6{5Create6{5̃'GetResAnimGroupMember65 GetMemberCountO# 6 SetTargetObjectIndex 655 SetTargetObject 655 SetTargetPtr 655 SetOriginalValue 655 AnimGroup 655ω5̃' Initialize 650>?>0@ AnimObject[#&m_AnimGroup#&m_AnimType:## @ AnimBinding,[#&m_AnimGroups-#&m_AnimObjectsF#&m_AnimObjectCountPerGroup#(iAnimGroupArrayk'iAnimObjectArrayoj( SetAnimGroup 6 55@BaseAnimEvaluator\#&m_BindIndexTableo#&m_ReverseBindIndexTableo# &m_AnimFrameControllerB#0&m_AnimData;#T&m_IsCacheDirty#X&m_IsCacheExternal#YGetAnimData6 BZ&m_BindIndexTableo#&m_ReverseBindIndexTableo# &m_AnimFrameControllerB#0&m_AnimData;#T&m_IsCacheDirty#X&m_IsCacheExternal#Y@AnimEvaluatorp#&m_CacheBuf#\&m_CachePtrsXi#`*s_TypeInfo_@AnimBlender #&m_AnimObjects#iAnimObjectArrayoj (*s_TypeInfo_GetAnimObject 6 5GetAnimObjectCount6 000 00VV0 4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]>void04-thisz__resultnwanimres@ResAnimData(&m_Header,#&toName#&toTargetAnimGroupName# &m_LoopMode6#&#&padding_N#&m_FrameSize#&m_MemberAnimSetDicCountt#&toMemberAnimSetDic#&m_UserDataDicCountt# &toUserDataDic#$@ResLightAnimData0#&m_LightKindd#(&m_LightTyped#,@ResAnimr#ResAnim!6!: @ResLightAnim7#iResDataTypeResLightAnim%6%: ?ref6-GetLightKind:#6-GetLightType:#6-070nn0)<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrix##&m_Scale|##0&m_Flagss##<IsEnabledFlags665s#02pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]T?void0W I4kthisz__resultnwgfxiSceneNodeChildrend&K@SceneObject [#&m_ResObject]#GetResSceneObject]6k~SceneObject6k0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]?voidint0P4thisz__resultu4thisz__resultnwgfxres@ResSceneObjectData&typeInfo#&m_Header,#&toName# &m_UserDataDicCountt#&toUserDataDic#@ResSceneNodeData0#&m_Flagsd#&m_IsBranchVisibleL#&#&padding_0#&m_ChildrenTableCountt# &toChildrenTable#$&m_AnimGroupsDicCountt#(&toAnimGroupsDic#,@ResSceneObject-s#ResSceneObject6: ref6GetTypeInfo6@ResSceneNodem#iResDataTypeResSceneNode6: ?ref:6GetAnimGroups65@ResTransformNode#ResTransformNode6: 0m?m000{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]d@voidint0e4thisz__result{4thisz__resultO#:4thisz__resultO#d4this3idxz__resultudic nw anim res@ResAnimGroupMemberData&typeInfo#&toPath#&m_MemberOffsett#&m_BlendOperationIndext# &m_ObjectTyped#&m_MemberTyped#&m_ResMaterialPtrd#@ResAnimGroupData &typeInfo#&m_Flagsd#&toName#&m_TargetTypet# &m_MemberInfoSetDicCountt#&toMemberInfoSetDic#&m_BlendOperationsTableCountt#&toBlendOperationsTable#@ResAnimGroupMemberu#ResAnimGroupMember6: ref6GetMemberOffsetO#6GetObjectType:#6GetMemberType:#6@ ResAnimGroupct#ResAnimGroup6: ref6GetMemberInfoSetCountO#6 GetMemberInfoSet 650}?008?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?'0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5'5doperator delete5GetAllocator6@GfxDeleter&m_HasOwnership#operator()6500nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaData3#&numDatad#&data# @ResDicNodeData&refd#&idxLeftT#&idxRightT#&ofsString#&ofsData# @ResDicPatriciav#ResDicPatricia6: ref6operator[]650n?n0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]@voidbool00 r4thisz__result!4thisz__result!4thisz__resultv4wthisz__resultvu4uthisz__resultqut4tthisz__resultQtxs4sthisz__resultsnwut@DataBlockHeader&signatured#&lengthd#iDataBlockHeadero@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60..0Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwutinternal@RuntimeTypeInfo&mParentTypeInfo;#RuntimeTypeInfo?6?5;IsDerivedFrom6;5;070d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]tCnwutiSigWord:#M @BinaryRevisionHeader&signature#&revisiond#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Cvoid00&#0&#0nwutiResU8&#qiResS8E#riResU16/#siResU32:#uiResS32O#viResF32h#w@BinString&offset#iBinString$@Offset&offset#to_ptr6to_ptr6iOffsetSiResTypeInfo@ResBool&value#iResBool0SS0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0x0nwut@ResCommonxResCommon 6 5ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]h`void0P4thisz__resultnwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toName5# &m_UserDataDicCount#&toUserDataDicz#@ResSceneObject##ResSceneObject6: ref6GetTypeInfo60k?k0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void00!q4thisz__result!4thisz__resultX4thisz__resultnwut@ResCommonBase&mpData#ResCommonBase65void_ptr6void_ptr60--0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]tanwutiSigWordM @BinaryRevisionHeader&signature#&revision#`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]avoid00nwutiResU32uiResS32v@BinString&offset#iBinString@Offset&offset#to_ptr6YiOffsetiResTypeInfo0ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00j0nwut@Slot2c(__vptr#0&m_Allocator#iAllocatorTypecDestroy6g0GetAllocatorC6g0hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0j0nwut@Slot2c(__vptr#0&m_Allocator#iAllocatorTypecDestroy6c0GetAllocator?6c0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00Inwut@MovePtrI0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceideleter_const_referenceMovePtr~6~MovePtr~6~5~MovePtr6~0Get6Release6~GetDeleter 6~GetDeleter:6?Ptr6~Ptr6MovePtr~I6~550?0??d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsIitypeIWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_functioniargument_type:iresult_type;0Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]|void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase65000c0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal2[l@'cv0;&m_Allocator#&m_Slots(#iSlotTypeviSlotList&iAllocatorTypecDestroy6dGetMemorySizeForInvalidateSignalInternal5dGetMemorySizeForFixedSizedSignalInternal55'~Signal260d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MovePtr0&m_Object#&m_Deleter#ielement_type:3ideleter_typeideleter_reference~MovePtr6GetDeleter60?lPtrp60?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeW d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.~GfxPtr60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacheroperator()6508d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?nwut@MoveArray&m_Allocator+#&m_Elements1#&m_End1#&m_Capacity'# iiterator1e=~MoveArray6size6%begin#6end#6empty6%capacity6%reserve65push_back65clear6erase_find65GetArrayKind6%SetCapacity65GetCapacity6%construct6515destroy651destroy_range65#5#erase1165100!0c0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwut@Children &m_Parent#&m_Children #&m_Deleter9#ireferenceZ;iiteratorg];ideleter_typeg~Children6begin'6end'6Attach65Detach650?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase65000c0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00jnwut@Signal2l@'c0j0A&m_Allocator#&m_Slots.#iSlotTypeiSlotList&iAllocatorTypecDestroy6dGetMemorySizeForInvalidateSignalInternal5dGetMemorySizeForFixedSizedSignalInternal55'~Signal260 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00c0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0c0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00c0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00c0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0c0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 040c08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61>#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonhResCommon65>#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0"0nwut@ResCommon"ResCommon 6 5ptr6>#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00I0 nw gfx@ HemiSphereLight#&m_Resource%#@Descriptiona#@DynamicBuilder&m_Description#Create65GetMemorySize'6:' @ResHemiSphereLightDataDestroyer#&m_Allocator#ResHemiSphereLightDataDestroyer6: operator()65iResPtr7R*s_TypeInfoGetRuntimeTypeInfo#6cCreate55n55?dGetMemorySizeInternal555Accept#65GetResHemiSphereLight6HemiSphereLight6555HemiSphereLight655t50%~HemiSphereLight6Initialize@#$65cCreateResHemiSphereLight5: dDestroyResHemiSphereLight55CreateOriginalValue@65GetLightType:##,6 GetLightKind:##0 6000000c03d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@Light#&m_OriginalValue#&m_OriginalTransform O#&m_AnimGroup#@Description#*s_TypeInfoLight6555g ?c~Light6CreateAnimGroup@65DestroyOriginalValue60Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865](void0nwgfxres@ResLightData#&m_IsLightEnabledh#&#&padding_#@ResHemiSphereLightData#&m_GroundColorD##&m_SkyColorD##&m_Directionh#&m_LerpFactormg#@ResLight#ResLightF6F: @ResHemiSphereLight#iResDataTypeResHemiSphereLightJ6J: ?ref+6J00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid?5?*6 4thisz__result4thisz__resultbR &4thisz__result00j0 nw gfx@ TransformNode#&m_Transform5#L&m_WorldMatrixQ#&m_CalculatedTransform5#+m_InverseWorldMatrixQ#+m_IsInverseWorldMatrixValid#0l&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@DescriptionC#GetResTransformNode6Transform6Transform6WorldMatrixbR6WorldTransform6UpdateDirection#(6UpdateTransform# 65+51TrackbackWorldMatrixbR#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode6555}?y ~TransformNode7 6 Initialize@#$ 65d GetMemorySizeForInitialize5550JJ0Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]4boolintvoid,:4=thisz__result=,V45thisz__result5 4=thisz__results# u4=thisz__result003 nw gfx@ SceneNodeL#&m_Parent5# &m_Children#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal#4&m_TraversalResultss##8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignal)H:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacksO##&maxChildrenO##&maxAnimObjectsPerGroupO## GetParent=6=GetParent565SetParent6555AttachChild6555DetachChild6555GetTraversalResultss#6=SetTraversalResults655s#IsEnabledResults6=5s#InheritTraversalResults# 65 IsBranchVisible 6=d GetMemorySizeForInitialize555 ~SceneNodeJ 65 IsCircularReference 6=5= AcceptChildren 655N0cc09d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint nw gfx@AnimGrouph#&m_ResAnimGroupz#&m_BlendOperationsl# 0&m_SceneNode#&m_TargetObjectIndiciesm# &m_TargetObjects]#0&m_TargetPtrs]#@&m_OriginalValuesI#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallbacki@Builder &m_SceneNode#&m_ResAnimGroupz#&m_UseOriginalValue#Builder6ResAnimGroup 65zUseOriginalValue 65GetMemorySizeInternal65dGetMemorySizeForInitialize55z50?00@AnimObject#@ AnimBinding,#&m_AnimGroups#&m_AnimObjects#&m_AnimObjectCountPerGroup#(iAnimGroupArray$'iAnimObjectArray(@ Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup#Builder6MaxAnimGroups65MaxAnimObjectsPerGroup65 GetMemorySizeInternal 65d GetMemorySizeForInitialize5550?0pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<void0W I4kthisz__resultnwgfxiSceneNodeChildren6&K@SceneObject #&m_ResObjectn#GetResSceneObjectn6k~SceneObject6k0`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0Pr4Ithisz__resultAu4Ithisz__resultVh4Uthisz__result4Ythisz__result? O nw gfx res@ResSceneObjectData&typeInfoVh#&m_Headerf#&toNameg# &m_UserDataDicCount]g#&toUserDataDicGh#@ResSceneNodeData0t#&m_FlagsMg#&m_IsBranchVisibleh#&#&padding_0<#&m_ChildrenTableCount]g# &toChildrenTableGh#$&m_AnimGroupsDicCount]g#(&toAnimGroupsDicGh#,@ResTransformNodeData#&m_Transformh#0&m_LocalMatrixh#T&m_WorldMatrixh#@ResSceneObject#ResSceneObject969: refA6IGetTypeInfoVh6I@ ResSceneNode.#iResDataTypeResSceneNodeM6M: ?ref6M?ref6UGetAnimGroupsCountO#6U GetAnimGroupsz6M5 SetBranchVisible 6M5@ ResTransformNode#iResDataType ResTransformNodeY 6Y: ? ref 6Y GetTransformW 6Y0.t?=.0E00Q0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwanimresDResAnimGroupData@ResAnimGroup#ResAnimGroup6: 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?c0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5'5doperator delete5@GfxDeleter&m_HasOwnership#operator()6500Od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaData#&numDataMg#&data# @ResDicNodeData&refMg#&idxLeft=g#&idxRight=g#&ofsStringGh#&ofsDataGh# @ResDicPatricia#ResDicPatricia6: ref6operator[]650n?n0xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoidbool00 4sthisz__result!44kthisz__result!O4sthisz__result4%thisz__result4 thisz__resultnwut@DataBlockHeader&signatureMg#&lengthMg#iDataBlockHeadero@ResCommonBase&mpData#ResCommonBasek6k5IsValid6svoid_ptr6kvoid_ptr6s00ohd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Plongintbool 4ithisz__result 4ithisz__result0? 4ithisz__result 4athis3element f4ȼthis3element000nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4Tthis3]element00W0{|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]Мintvoidchar00 :4xthis3'alignmentz__result'0I0&#00nwos@IAllocator(__vptr#Alloc6h5'@MemorySizeCalculator &m_Size'#&m_Alignment'#&m_MaxAlignment'#MemorySizeCalculatorl6l5'operator+=p6l5'ChangeAlignment6l5'Add6l5'5'GetSizeWithPadding'6x5'00P?PP0td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon=k #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommon'ResCommon65k #0pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFragmentOperationDataP@ResFragmentOperationn#FragmentOperationModeFRAGMENT_OPERATION_MODE_GL FRAGMENT_OPERATION_MODE_GAS FRAGMENT_OPERATION_MODE_SHADOW d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]0voidbool0m4thisz__resultm4this3rhsz__result0nwgfxres@ResLookupTableData&typeInfok #@ResImageLookupTableData'#&toName #&m_IsAbs #&_padding_0# &m_CommandCacheTableCount # &toCommandCacheTable\ #@ResLookupTableA#ResLookupTablew6w: @ResImageLookupTable#iResDataTypeQmResImageLookupTable{6{: X0ptr6?Xref6{?ref6operator==65operator!=65GetCommandCacheCount6GetCommandCache 6{00880?dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00!4Vthisz__resultnwut@ResCommonBase&mpData#ResCommonBaseV6V5void_ptr6Vvoid_ptr6^00Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]<void00nwutiResS8riResU32uiResS32v@BinString&offset#iBinString@Offset&offset#to_ptr6to_table_ptr6iOffsetiResTypeInfo@ResBool&value#iResBool0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intunsigned long longsigned charintfloatiu8x(%iu32*%iu64+%is8-%is32/%iuptr'3%if32B%ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0C020nwut@Slot2c(__vptr#0&m_Allocator#iAllocatorTypecDestroy6g0GetAllocatorC6g0hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint020nwut@Slot2Lc(__vptr#0&m_Allocator#iAllocatorTypecDestroy6c0GetAllocator?6c0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00<nwut@MovePtr<]50&m_Object#&m_Deleter #ielement_type3ideleter_type]5ideleter_referenceideleter_const_referenceMovePtr~6~MovePtr~6~5~MovePtr6~0Get6Release6~GetDeleter 6~GetDeleter:6?Ptr6~Ptr6MovePtr~<]56~55]50?0?]5]5?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds<itype<WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_functioniargument_type:iresult_type;0<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]tvoid0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500!0c0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0C0nwut@Signal2&l@'c0;&m_Allocator#&m_Slots(#iSlotTypeiSlotList&iAllocatorTypecDestroy6dGetMemorySizeForInvalidateSignalInternal5BedGetMemorySizeForFixedSizedSignalInternal5Be5'~Signal260d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]|void0nwut@MovePtr9P[0&m_Object#&m_Deleter#ielement_typef3ideleter_type[ideleter_reference~MovePtr6GetDeleter60?lPtrp60?[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds9Pitype9PW d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]|void0nwgfx@GfxPtr9P&m_MovePtr#iGfxMovePtr.~GfxPtr60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherIoperator()65L08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0L?nwut@MoveArrayL&m_Allocator+#&m_Elements1#&m_End1#&m_Capacity'# iiterator1e=~MoveArray6size6%begin#6end#6empty6%capacity6%reserve65push_back65clear6erase_find65GetArrayKindb6%SetCapacity65GetCapacity6%construct6515destroy651destroy_range65#5#erase1165100!0c0Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwut@ChildrenII+8&m_ParentL#&m_Children8#&m_Deleter9#ireferenceZ;iiterator];ideleter_type+g~Children6begin'6end'6Attach65LDetach65L0?Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500&0c0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] void002nwut@Signal2Ll@'c 020A&m_Allocator#&m_Slots.#iSlotType iSlotListC$&iAllocatorTypecDestroy6dGetMemorySizeForInvalidateSignalInternal5BedGetMemorySizeForFixedSizedSignalInternal5Be5'~Signal260 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0P0c0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayP&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0c0Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00c0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00c0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0c0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 040c08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00 U U0nwut@ResCommon UResCommon)6)5ptr6)ptr61_#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonYResCommon65_#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0\0nwut@ResCommon\ResCommon 6 5ptr6_#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater[#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext[#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor[#,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidchar00<0 nw gfx@ FragmentLight9#&m_Resource3#&m_Direction0S#@Description9#@DynamicBuilder&m_Description#Create65GetMemorySize'6:' @ResFragmentLightDataDestroyer#&m_Allocator#ResFragmentLightDataDestroyer6: operator()65iResPtrcN*s_TypeInfoGetRuntimeTypeInfo#6 Direction6cCreate5L5V55?dGetMemorySizeInternal5Be5L?5UpdateDirection#(6Accept#65"GetResFragmentLightL?6GetResFragmentLight(6 FragmentLight655L?5FragmentLight655503~FragmentLight6Initialize@#$65cCreateResFragmentLight5: d DestroyResFragmentLight55 CreateOriginalValue@ 65 GetLightType:##, 6  GetLightKind:##0 6 0--00000c?0S03L?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@LightC#&m_OriginalValue?#&m_OriginalTransform O#&m_AnimGroupP#@Description+E#*s_TypeInfoLight65>e5ZX5g ?c~Light6CreateAnimGroup@65>eDestroyOriginalValue60`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865] void04[thisz__result0S? nw gfx res@ResLightData_V#&m_IsLightEnabledh#&#&padding_(#@ResFragmentLightData#&m_LightKind]g#&m_AmbientD##&m_DiffuseD##&m_Specular0D##&m_Specular1D##&m_AmbientU32Mg#&m_DiffuseU32Mg#&m_Specular0U32Mg#&m_Specular1U32Mg#&m_Directionh#&toDistanceSamplerGh#&toAngleSamplerGh#&m_DistanceAttenuationStartmg#&m_DistanceAttenuationEndmg#&m_DistanceAttenuationScaleMg#&m_DistanceAttenuationBiasMg#&m_IsDirtyh#&#&padding_!#FlagFLAG_TWO_SIDE_DIFFUSE_ENABLED_SHIFT FLAG_DISTANCE_ATTENUATION_ENABLED_SHIFT FLAG_INHERITING_DIRECTION_ROTATE_SHIFT FLAG_SHIFT_MAX FLAG_TWO_SIDE_DIFFUSE_ENABLED FLAG_DISTANCE_ATTENUATION_ENABLED FLAG_IS_INHERITING_DIRECTION_ROTATE @ResLightZX#ResLightO6O: @ ResFragmentLightC#iResDataTypeE ResFragmentLightS 6S: ? ref 6S? ref 6[ GetLightKindO# 6[ GetDirection 6[0C0||0Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResLightingLookupTableData &m_InputMg#&m_ScaleMg#&toSamplerGh#Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResLookupTableData&typeInfoVh#@ResReferenceLookupTableData#&toPathg#&toTableNameg#&toTargetLutGh# (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolvoid?5?*6 4#thisz__result4#thisz__resultbR 64#thisz__result02020?0S0S?A nw gfx@ TransformNodeI#&m_Transform5#L&m_WorldMatrixQ#&m_CalculatedTransform5#+m_InverseWorldMatrixQ#+m_IsInverseWorldMatrixValid#0|&m_PostCalculateWorldMatrixSignal #&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@DescriptiongJ#GetResTransformNodeZX6Transform6Transform6#WorldMatrixbR6#WorldTransform6#UpdateTransform# 65+51TrackbackWorldMatrixbR#6#TrackbackWorldTransform#6#TrackbackLocalTransform#6#InheritTraversalResults# 6TransformNode65>e5ZX5j?f ~TransformNode7 6 Initialize@#$ 65>e CalcInheritingDiretion 6#5;5Gd GetMemorySizeForInitialize5Be5ZX50ZZ0Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865], boolintvoid,:4=thisz__result=,V45thisz__result5 4=thisz__results# u4=thisz__result003 nw gfx@ SceneNodeLR#&m_Parent5# &m_ChildrenR#&m_AnimBinding.#(&m_BranchVisible#00&m_PreUpdateSignal#4&m_TraversalResultss##8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalU&H:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacksO##&maxChildrenO##&maxAnimObjectsPerGroupO## GetParent=6=GetParent565SetParent6555AttachChild6555DetachChild6555GetTraversalResultss#6=SetTraversalResults655s#IsEnabledResults6=5s#InheritTraversalResults# 65 IsBranchVisible 6=d GetMemorySizeForInitialize5Be5AW5 ~SceneNodeJ 65 IsCircularReference 6=5= AcceptChildren 655N0cc09d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolint nw gfx@AnimGrouph[#&m_ResAnimGroupY#&m_BlendOperations-# 0I&m_SceneNode#&m_TargetObjectIndicies,# &m_TargetObjects+#0&m_TargetPtrs+#@&m_OriginalValuesu*#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallbacki@Builder &m_SceneNode#&m_ResAnimGroupY#&m_UseOriginalValue#Builder6ResAnimGroup 65YUseOriginalValue 65GetMemorySizeInternal65BedGetMemorySizeForInitialize5Be5Y50?00@AnimObject[#@ AnimBinding,[#&m_AnimGroups#&m_AnimObjects#&m_AnimObjectCountPerGroup#(iAnimGroupArrayP)'iAnimObjectArray@((@ Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup#Builder6MaxAnimGroups65MaxAnimObjectsPerGroup65 GetMemorySizeInternal 65Bed GetMemorySizeForInitialize5Be550?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 void0W m4thisz__resultnwgfxiSceneNodeChildrenb"&K@SceneObject [#&m_ResObjectV#GetResSceneObjectV6GetResSceneObject6~SceneObject600V|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidintbool0Pr4fthisz__result^u4fthisz__resultVh4rthisz__result 4vthisz__result? O nw gfx res@ResSceneObjectData&typeInfoVh#&m_Headerf#&toNameg# &m_UserDataDicCount]g#&toUserDataDicGh#@ResSceneNodeData0t#&m_FlagsMg#&m_IsBranchVisibleh#&#&padding_0<#&m_ChildrenTableCount]g# &toChildrenTableGh#$&m_AnimGroupsDicCount]g#(&toAnimGroupsDicGh#,@ResTransformNodeData#&m_Transformh#0&m_LocalMatrixh#T&m_WorldMatrixh#@ResSceneObject.#ResSceneObjectV6V: ref^6fGetTypeInfoVh6f@ ResSceneNode.#iResDataTypeResSceneNodej6j: ?ref6j?ref6rGetFlags:#6rGetAnimGroupsCountO#6r GetAnimGroupsY 6j5 SetBranchVisible 6j5@ ResTransformNode#iResDataType ResTransformNodev 6v: ? ref 6v GetTransformW 6v0.t?Z.0b00n0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwanimresDResAnimGroupData@ResAnimGroup/#ResAnimGroup6: 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?c0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5'5doperator delete5@GfxDeleter&m_HasOwnership#operator()6500Od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaDatac_#&numDataMg#&data# @ResDicNodeData&refMg#&idxLeft=g#&idxRight=g#&ofsStringGh#&ofsDataGh# @ResDicPatricia0#ResDicPatricia6: ref6operator[]650n?n0xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoidbool00 4sthisz__result!44kthisz__result!O4sthisz__result(14Q1thisz__result0/49/thisz__result.nwut@DataBlockHeader&signatureMg#&lengthMg#iDataBlockHeadero@ResCommonBase&mpData#ResCommonBasek6k5IsValid6svoid_ptr6kvoid_ptr6s00ohd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]longintbool 4!thisz__result  4!thisz__result0LL?  4!thisz__result +!4!this3element 4this3element0!00;nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK %4%this3]element0&0W0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hintvoidchar00 L4this3'alignmentz__result'0<0&#000&B'0@nwos@IAllocator(__vptr#Alloc6z5'@MemorySizeCalculator &m_Size'#&m_Alignment'#&m_MaxAlignment'#MemorySizeCalculator~6~5'operator+=6~5'ChangeAlignment6~5'Add6~5'5'GetSizeWithPadding'65'0%0b?bb0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nwutiSigWord:#M @BinaryRevisionHeader&signature#&revisionMg#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoid0&#0000&#nwutiResS8E#riResU16/#siResU32:#uiResS32O#viResF32h#w@BinString&offset#to_ptr6}set_ptr65iBinString%@Offset&offset#set_ptr65to_ptr6to_ptr6iOffsetiResTypeInfo@ResBool&value#iResBooliResVec30S#iResTransform3 O#iResMtx34Q#%0y0%00ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]ĉvoidint0Ұ00nwut@Slot2%(__vptr#0&m_Allocator#iAllocatorType%Destroy6g0GetAllocatorC6g0hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoidint00nwut@Slot2ܹ%(__vptr#0&m_Allocator#iAllocatorType%Destroy6c0GetAllocator?6c0Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ԋvoid00$nwut@MovePtr$i0&m_Object#&m_Deleter #ielement_typen3ideleter_typeiideleter_referenceSMovePtrA6A~MovePtr6Aoperator=E6A5A0Get6MSwap6A5EGetDeleter 6A?Ptr6APtr6MMovePtrA$i6A55i0?0I?id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tnwut@remove_bounds$itype$Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԋvoid00nwut@MovePtr0&m_Object#&m_Deleter #ielement_type^r3ideleter_typeideleter_referenceideleter_const_referenceMovePtr~6~MovePtr~6~5~MovePtr6~0Get6Release6~GetDeleter 6~GetDeleter:6?Ptr6~Ptr6MovePtr~6~550?0??d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tnwut@remove_boundsitypeWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]Ԍvoidstd@unary_functioniargument_type:iresult_type;0$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]@voidstd@unary_functioniargument_type:iresult_type;0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0$0nwut@ResCommon$ResCommon 6 5ptr6#00Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtryB0&m_Object#&m_Deleter#ielement_type^w3ideleter_typeB0Get6DPtr6D0@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865],nwut@remove_boundsyitypeyWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtry&m_MovePtr#iGfxMovePtru.ielement_type5v/0Get60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwut@MovePtr!B0&m_Object#&m_Deleter#ielement_typez!3ideleter_typeBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr!&m_MovePtr#iGfxMovePtr6y.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase65000%0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Ұ0nwut@Signal2[l@'%i0;&m_Allocator#&m_Slots(#iSlotTypeiiSlotList}&iAllocatorType%Destroy6dGetMemorySizeForInvalidateSignalInternal5dGetMemorySizeForFixedSizedSignalInternal55'~Signal260d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]<void0nwut@MovePtrB0&m_Object#&m_Deleter#ielement_type3ideleter_typeBideleter_reference~MovePtr60GetO6GetDeleter6?OPtr6PtrO600?Bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsitypeWDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<void0nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr!.ielement_type`/~GfxPtr660Get6>00:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacheroperator()65ܹ08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0ܹ?nwut@MoveArrayܹ&m_Allocator+#&m_Elements1#&m_End1#&m_Capacity'# iiterator1e=~MoveArray6size6%begin#6end#6empty6%capacity6%reserve65push_back65clear6erase_find65GetArrayKinde6%SetCapacity65GetCapacity6%construct6515destroy651destroy_range65#5#erase1165100!0%0ܹd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]@voidbool0nwut@Children &m_Parentܹ#&m_Children #&m_Deleter9#ireferenceZ;iiteratorg];ideleter_typeg~Children6begin'6end'6Attach65ܹDetach65ܹ0?ܹd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase65000%0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]@void00nwut@Signal2ܹl@'%(k00A&m_Allocator#&m_Slots.#iSlotType(kiSlotList&iAllocatorType%Destroy6dGetMemorySizeForInvalidateSignalInternal5dGetMemorySizeForFixedSizedSignalInternal55'~Signal260 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00%0<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator*#&m_Elements0#&m_End0#&m_Capacity'# operator[]66$500%0?Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00%0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# operator[]6?50@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00%0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# operator[]6;504d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0%0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# operator[]6050 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 040%08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0]0nwut@ResCommon]ResCommon 6 5ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lfloatvoidchar 0ߦ0000$? nw gfx@ FogҰ#&m_Resource)#&m_UpdaterCache:#&m_Near(&#&m_Far(&#&m_WScale(&#&m_AnimGroup#&m_OriginalValue\#@Description#@DynamicBuilder&m_Description#Create_6B5eGetMemorySize'6J:' @ResFogDataDestroyers#&m_Allocatore#ResFogDataDestroyerN6N:e operator()6N5t@ResFogUpdaterDataDestroyers#&m_Allocatore#ResFogUpdaterDataDestroyerR6R:e operator()6R5 siResPtro:iResUpdaterPtrlH*s_TypeInfo*FOG_DENSITY*FOG_UPDATER_TYPE*FOG_MAX_DEPTH*FOG_MIN_DEPTHGetRuntimeTypeInfo#6[cCreate_5ܹ5V5 5e?dGetMemorySizeInternal55\5Update6_5Accept#6_5 GetResFog\ 6_ Fog_ 6_5e5\5  Fog_ 6_5e55 0) ~Fog 6_ Initializee#$ 6_5e CreateAnimGroupe 6_5e BindAnim 6_5 CreateOriginalValuee 6_5ec CreateResFog5e: d DestroyResFog5e5c CreateResFogUpdater5ed DestroyResFogUpdater5e5 SetupFogSampler 6_55500F000W00%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȕvoid0I|4thisz__resultnwgfxres@ResFogUpdaterData&m_FogUpdaterType#&m_MinFogDepth#&m_MaxFogDepth#&m_Density# @ResFogData#&m_Colorh#&toFogSampler#&toFogUpdater#@ResFogUpdatert#FogUpdaterTypeFOG_UPDATER_TYPE_NONE FOG_UPDATER_TYPE_LINEAR FOG_UPDATER_TYPE_EXPONENT FOG_UPDATER_TYPE_EXPONENT_SQUARE ResFogUpdater6: ref6GetFogUpdaterType6GetMinFogDepth(&6GetMaxFogDepth(&6GetDensity(&6@ResFog#iResDataTypeV{ResFog6: 01ptrc6?1ref}6GetFogSampler6GetFogUpdater60?00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lbool?y0 4thisz__result(&nwgfx@CameraҰ#&m_ViewMatrix#&m_InverseViewMatrix#&m_ProjectionMatrix#&m_InverseProjectionMatrix#&m_TextureProjectionMatrix#&m_ViewUpdaterOz#&m_ProjectionUpdaterx#&m_AnimGroup#&m_OriginalValue{#&m_OriginalTransformA#&m_WScale(&#&m_IsDynamic#InverseProjectionMatrix6GetProjectionUpdater6GetWScale(&608d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraProjectionUpdater#&m_Pivot%#&m_IsDynamic# &m_TextureScale"# &m_TextureTranslate"#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]̖nwgfxres@ResCameraProjectionUpdaterData &typeInfo#&m_Near#&m_Far#@ResCameraProjectionUpdater*{#ref6GetNear(&6GetFar(&6@ResCamera#?014thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoidint00&nwgfxres@ResLookupTableData&typeInfo#@ResImageLookupTableData#&toName>#&m_IsAbs#&&_padding_0C# &m_CommandCacheTableCount# &toCommandCacheTable#@ResLookupTable%|#ResLookupTable6: @ResImageLookupTable#iResDataTypemResImageLookupTable6: ?refD6SetCommandCache655&GetCommandCache600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid?U? 4thisz__result4thisz__result 4thisz__result000 nw gfx@ TransformNode#&m_TransformU#L&m_WorldMatrix#&m_CalculatedTransformU#+m_InverseWorldMatrix#+m_IsInverseWorldMatrixValid#0l&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal1*>@Description/#*s_TypeInfoTransform6Transform6WorldMatrix6WorldTransform6UpdateDirection#(6UpdateTransform# 65+51TrackbackWorldMatrix#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode6555h?d ~TransformNode7 6 Initializee#$ 65d GetMemorySizeForInitialize5550JJ0dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]hboolintvoid,:4`thisz__result`,V4Xthisz__resultX 4`thisz__result3& 4`thisz__result00ߦ nw gfx@ SceneNodeL#&m_ParentX# &m_Children#&m_AnimBindingʃ#(&m_BranchVisible#00&m_PreUpdateSignal#4&m_TraversalResults3&#8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignal)H:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacks&#&maxChildren&#&maxAnimObjectsPerGroup&# GetParent`6`GetParentX6XSetParent6X5XAttachChild6X5XDetachChild6X5XGetAnimBinding6XGetTraversalResults3&6`SetTraversalResults6X53&IsEnabledResults6`53& InheritTraversalResults# 6X IsBranchVisible 6`d GetMemorySizeForInitialize555 ~SceneNodeJ 6X IsCircularReference 6`5` AcceptChildren 6X5N0cc0\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00 nw gfx@ AnimGrouph#&m_ResAnimGroup#&m_BlendOperations(# 0&m_SceneNode#&m_TargetObjectIndicies# &m_TargetObjects̒#0&m_TargetPtrs̒#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallbacki@Builder &m_SceneNode#&m_ResAnimGroup#&m_UseOriginalValue#Builder6ResAnimGroup65SetSceneNode65ܹUseOriginalValue65GetMemorySizeInternal65Create65GetResAnimGroupMember65GetMemberCount&6SetTargetObjectIndex655SetTargetObject655SetTargetPtr655SetOriginalValue655AnimGroup655ܹ5dGetMemorySizeForInitialize555 Initializee 650?00@ AnimObject#@ AnimBinding,#&m_AnimGroups1#&m_AnimObjectsJ#&m_AnimObjectCountPerGroup#(iAnimGroupArray+'iAnimObjectArray(@ Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup# Builder 6 MaxAnimGroups 65 MaxAnimObjectsPerGroup 65 GetMemorySizeInternal 65 SetAnimGroup 655d GetMemorySizeForInitialize5550d?dd000<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrix#&m_Scalep#0&m_Flags3&#<IsEnabledFlags6653&02pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid0W I4kthisz__resultnwgfxiSceneNodeChildren6&K@SceneObject #&m_ResObjectV#GetResSceneObjectV6k~SceneObject6k0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0PF4thisz__resultu\4thisz__result4thisz__result nw gfx res@ResSceneObjectData&typeInfo#&m_Header#&toName># &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0H#&m_Flags#&m_IsBranchVisible#&&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeData#&m_Transform##0&m_LocalMatrix;#T&m_WorldMatrix;#@ResSceneObjectU#ResSceneObject6: ref6GetTypeInfo6@ResSceneNode#iResDataTypeResSceneNode6: ?ref6?ref6GetAnimGroupsCount&6GetAnimGroups65SetBranchVisible65@ ResTransformNode}# ResTransformNode 6: 0H?00}}00y4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint04thisz__result4.thisz__result&nwanimres@ResAnimGroupMemberData&typeInfo#&toPath>#&m_MemberOffset#&m_BlendOperationIndex# &m_ObjectType#&m_MemberType#&m_ResMaterialPtr#@ResAnimGroupData &typeInfo#&m_Flags#&toName>#&m_TargetType# &m_MemberInfoSetDicCount#&toMemberInfoSetDic#&m_BlendOperationsTableCount#&toBlendOperationsTable#@ResAnimGroupMember#ResAnimGroupMember 6 : ref6GetMemberOffset&6GetObjectType&6@ResAnimGroup#ResAnimGroup6: ref&6.GetMemberInfoSetCount&6.GetMemberInfoSet6.50?00b?"b0*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] intboolvoid0?%074Vthisz__result3nx4xthisz__resultjxnwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5'5doperator delete5GetAllocator6@GfxDeleter&m_HasOwnership#operator()650'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolp |4thisz__resultnwgfx@Result&m_Code&#iself_typeNResult65&operator|=65&operator|=65GetCode&6IsFailure6IsSuccess600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaData#&numData#&data# @ResDicNodeData&ref#&idxLeft#&idxRight#&ofsString#&ofsData# @ResDicPatricia˙#ResDicPatricia6: ref6operator[]650n?n0(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00 4#thisz__result!4thisz__result!4#thisz__result4)thisz__result4 thisz__result4thisz__resulty4ɖthisz__resultC?{4d{thisz__resultp{ u4Iuthisz__resulttnwut@DataBlockHeader&signature#&length#iDataBlockHeader7o@ResCommonBase&mpData#ResCommonBase65IsValid6#void_ptr6void_ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FloatColor&r(&#&g(&#&b(&#&a(&# iResFloatColorhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intlongbool 4Tthis3element000k 4ithisz__result 4ithisz__result0ܹܹ?? 4ithisz__result 4athis39element }4\~this3element000WjnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidchar000&&? 4this3'alignmentz__result'00&00 0έ'0$nwos@IAllocator(__vptr#Alloc65'AllocAndFill&655:& @MemorySizeCalculator &m_Size'#&m_Alignment'#&m_MaxAlignment'#MemorySizeCalculator65'operator+=65'ChangeAlignment65'Add65'5'GetSizeWithPadding'65'050?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwutiSigWord&M @BinaryRevisionHeader&signature#&revision#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoid0&0000&nwutiResS8&riResU16&siResU32&uiResS32&viResF32(&w@BinString&offset#to_ptr6set_ptr65iBinString%@Offset&offset#set_ptr65to_ptr6to_ptr6to_table_ptr6iOffsetiResTypeInfo@ResBool&value#iResBool1iResTransform3A#iResMtx34#%00%00$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scalep#&rotatep# &translatep#@Transform3$#Transform365"5"5"0p?Hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00(&#&_01(&#&_02(&#&_03(&# &_10(&#&_11(&#&_12(&#&_13(&#&_20(&# &_21(&#$&_22(&#(&_23(&#,&_30(&#0&_31(&#4&_32(&#8&_33(&#<l@'^'f5(&"'m-(&'a<d'vMB@&_00(&#&_01(&#&_02(&#&_03(&# &_10(&#&_11(&#&_12(&#&_13(&#&_20(&# &_21(&#$&_22(&#(&_23(&#,&_30(&#0&_31(&#4&_32(&#8&_33(&#<@MTX44@"#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00(&#&_01(&#&_02(&#&_03(&# &_10(&#&_11(&#&_12(&#&_13(&#&_20(&# &_21(&#$&_22(&#(&_23(&#,l0''f(&]'mh(& 'awd'vB0&_00(&#&_01(&#&_02(&#&_03(&# &_10(&#&_11(&#&_12(&#&_13(&#&_20(&# &_21(&#$&_22(&#(&_23(&#,@MTX340#cIdentityMTX3465MTX3465(&5(&5(&5(&5(&5(&5(&5(&5(&5(&5(&5(&<?0<0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x(&#&y(&#&z(&#&w(&# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x(&#&y(&#&z(&#@VEC3 #VEC365(&5(&5(&0ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]X8voidint060!0nwut@Slot2Sj(__vptr#0&m_Allocator#iAllocatorTypeSjDestroy6g0GetAllocatorC6g0hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]8voidint0!0nwut@Slot25@Sj(__vptr#0&m_Allocator#iAllocatorTypeSjDestroy6c0GetAllocator?6c0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]9intvoid000y#nwut@MovePtry#\0&m_Object#&m_Deleter#ielement_type3ideleter_type\ideleter_referenceideleter_const_reference2iSafeBoolg#@SafeBoolHelper&x#MovePtrl6l5t~MovePtr6l0Get6xoperator->6xRelease6loperator int nw::ut::MovePtr::SafeBoolHelper::*n6xSwap6l5|GetDeleter-6lGetDeleterG6x?Ptr6lPtr6xMovePtrl6l5MovePtrly#6l50?p0p??\\?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]T:nwut@remove_boundsy#itypey#Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]:void000y#nwgfx@GfxPtry#&m_MovePtr#iGfxMovePtrP.ielement_type/iSafeBool+GfxPtr65~GfxPtr60GetW6operator->W6operator int nw::ut::MovePtr::SafeBoolHelper::* 6Swap65Reset65GfxPtry#65GfxPtr650?0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]X;intvoid00Y0$nwut@MovePtr$\0&m_Object#&m_Deleter#ielement_type3ideleter_type\ideleter_reference|ideleter_const_reference2iSafeBoolg#@SafeBoolHelper&x#MovePtrf6f5n~MovePtr6f0Get6roperator->6rRelease6foperator int nw::ut::MovePtr::SafeBoolHelper::*n6rSwap6f5vGetDeleter-6fGetDeleterG6r?Ptr6fPtr6rMovePtrfY6f5MovePtrf$6f50?j0j??\\?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865];nwut@remove_bounds$itype$Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]X<void00Y0$nwgfx@GfxPtr$&m_MovePtr#iGfxMovePtrX.ielement_type/iSafeBool+GfxPtr65~GfxPtr60GetW6operator->W6operator int nw::ut::MovePtr::SafeBoolHelper::* 6Swap65ResetY65GfxPtr$65GfxPtrY650?0?8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00((0nwut@ResCommon(ResCommon)6)5ptr6)ptr61 c#00-8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00''0nwut@ResCommon'ResCommon)6)5ptr6)ptr61 c#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500)0Sj0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]\=void060nwut@Signal23l@'Sj0;&m_Allocator#&m_Slots(#iSlotTypeiSlotList&iAllocatorTypeSjDestroy6dGetMemorySizeForInvalidateSignalInternal5kdGetMemorySizeForFixedSizedSignalInternal5k5'~Signal260|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]=intvoid0nwut@MovePtrwE\0&m_Object#&m_Deleter #ielement_typeR3ideleter_type\ideleter_referenceu2SiSafeBool;#@SafeBoolHelper&x#~MovePtr6g0operator->6ooperator int nw::ut::MovePtr::SafeBoolHelper::*B6oGetDeleter!6g?Ptr66gPtr6o00k?\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]d>nwut@remove_boundswEitypewEWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]>void0nwgfx@GfxPtrwE&m_MovePtr#iGfxMovePtr.ielement_type/iSafeBoolV+~GfxPtr60operator->.6operator int nw::ut::MovePtr::SafeBoolHelper::*600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher?<operator()655@08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h?voidintbool05@?nwut@MoveArray5@&m_Allocator+#&m_Elements1#&m_End1#&m_Capacity'# iiterator1e=~MoveArray6size6%begin#6end#6empty6%capacity6%reserve65push_back65clear6erase_find65GetArrayKindh6%SetCapacity65GetCapacity6%construct6515destroy651destroy_range65#5#erase1165100!0Sj05@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]?voidbool0nwut@Children?<?<&m_Parent5@#&m_Children#&m_Deleter9#ireferenceZ;iiterator?];ideleter_typeg~Children6begin'6end'6Attach655@Detach655@0?5@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h@void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500_0Sj0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]@void00!nwut@Signal25@l@'Sj0!0A&m_Allocator#&m_Slots.#iSlotTypeiSlotList &iAllocatorTypeSjDestroy6dGetMemorySizeForInvalidateSignalInternal5kdGetMemorySizeForFixedSizedSignalInternal5k5'~Signal260 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0F#0Sj0pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray^&m_Allocatord#&m_Elementsj#&m_Endj#&m_Capacity'# operator[]n6P5size6XSize6X00T06E0Sj0^?^<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray2E&m_Allocator*#&m_Elements0#&m_End0#&m_Capacity'# operator[]66$500Sj02E?2EDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00Sj0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# operator[]6?50@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00Sj0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# operator[]6;504d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0Sj0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# operator[]6050 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0R#0Sj0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0J0nwut@ResCommonJResCommon 6 5ptr6 c#008d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00@R@R0nwut@ResCommon@RResCommon)6)5ptr6)ptr61 c#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 X0nwut@ResCommon XResCommon 6 5ptr6 c#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0eW0nwut@ResCommoneWResCommon 6 5ptr6 c#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0z_0nwut@ResCommonz_ResCommon 6 5ptr6 c#00Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@LookAtTargetViewUpdater$#&m_Resource-# cCreateO5kcCreateO5k5-dGetMemorySizeInternal5k50`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@PerspectiveProjectionUpdater y##&m_Resource1#cCreateY5kcCreateY5k51dGetMemorySizeInternal5k50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater[#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext[#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor[#8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraProjectionUpdater[#&m_Pivot p#&m_IsDynamic# &m_TextureScale}w# &m_TextureTranslate}w#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraViewUpdater [#&m_IsDynamic#B &m_IsDynamic#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]Avoid0U4thisz__result0S?E4?thisz__result4?thisz__resulth#p 4Kthisz__result 4Kthisz__result 4Wthisz__resultm 4cthisz__resulti f 4sthisz__resultb k 4thisz__resultg @4thisz__result<!nw!gfx!res@ResCameraDataS#&m_ViewTypem#&m_ProjectionTypem#&toViewUpdatern#&toProjectionUpdatern#&m_WScalem#@ResCameraViewUpdaterData&typeInfon#@ResCameraProjectionUpdaterData &typeInfon#&m_Nearm#&m_Farm#@ResAimTargetViewUpdaterData#&m_Flagsm#&m_TargetPosition&o#&m_Twistm#@ResLookAtTargetViewUpdaterData #&m_Flagsm#&m_TargetPosition&o#&m_UpwardVector&o#@ ResRotateViewUpdaterData#&m_Flagsm#&m_ViewRotate&o#@ ResProjectionRect&m_AspectRatiom#&m_Heightm#&m_Centero# operator nw::ut::Rectcd 6 SetWithoutFlip 65h#5h#5h#5h#@ ResFrustumProjectionUpdaterData#&m_Rect# @ ResOrthoProjectionUpdaterData#&m_Rect# @ ResPerspectiveProjectionUpdaterData#&m_AspectRatiom# &m_Fovym#@ ResCameraViewUpdater# ResCameraViewUpdater  6 :  ref 6 GetTypeInfon 6@ResCameraProjectionUpdaterU# ResCameraProjectionUpdater 6:  ref# 6ref+63GetNearh#63SetNear65h#GetFarh#63SetFar65h#GetTypeInfon63@ResAimTargetViewUpdater#iResDataTypefResAimTargetViewUpdater767: ?ref 67?'ref+6?GetTargetPosition6?SetTargetPosition675GetTwisth#6?SetTwist675h#@ResLookAtTargetViewUpdater#iResDataTypeResLookAtTargetViewUpdaterC6C: ?ref8 6C?R refV 6KGetTargetPosition6KSetTargetPosition6C5GetUpwardVector6KSetUpwardVector6C5@ResRotateViewUpdater#iResDataType:ResRotateViewUpdaterO6O: ? refa 6O ?{ ref 6WGetViewRotate6WSetViewRotate6O5@ResFrustumProjectionUpdater#iResDataType9ResFrustumProjectionUpdater[6[: ? refK 6[ ?e refi 6cSetRectWithoutFlip6[5h#5h#5h#5h#GetRectg6c@ResOrthoProjectionUpdater#iResDataTypetResOrthoProjectionUpdaterk6k: ? refD 6k ?^ refb 6sSetRectWithoutFlip6k5h#5h#5h#5h#GetRectg6s@ResPerspectiveProjectionUpdater#iResDataTypeResPerspectiveProjectionUpdaterw6w: ? refI 6w ?c refg 6GetAspectRatioh#6SetAspectRatio6w5h#GetFovyh#6SetFovy6w5h#@ResCameraU#ViewTypeVIEWTYPE_AIM VIEWTYPE_LOOKAT VIEWTYPE_ROTATE VIEWTYPE_COUNT ProjTypePROJTYPE_PERSPECTIVE PROJTYPE_FRUSTUM PROJTYPE_ORTHO PROJTYPE_COUNT iResDataTypeJResCamera6: 0ptr6?ref6?8ref<6GetViewType6GetProjectionTypep6GetViewUpdater6GetProjectionUpdater6GetWScaleh#6000?00??'0/00;00G0  0S0  0_?0  0o0  0{00Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Bboolvoid?N?JO 4?thisz__result?u=4?thisz__resultv ]4?thisz__result0!0!0 nw gfx@ TransformNode?<#&m_TransformN#L&m_WorldMatrixu#&m_CalculatedTransformN#+m_InverseWorldMatrixu#+m_IsInverseWorldMatrixValid#0r&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description=#*s_TypeInfo;fGetResTransformNodeU67Transform67Transform6?WorldMatrix67WorldMatrixv6?WorldTransform6?UpdateDirection#(67UpdateTransform# 675157TrackbackWorldMatrixv#6?TrackbackWorldTransform#6?TrackbackLocalTransform#6? InheritTraversalResults# 67 TransformNode7 675k5U5? ~TransformNode= 67 Initialize]#$ 675kd GetMemorySizeForInitialize5k5U50PP0;hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Cboolintvoid,:4athisz__resulta,V4Ythisz__resultY 4athisz__results# 4athisz__result00" nw gfx@ SceneNodeLLP#&m_ParentY# &m_Children1P#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal#4&m_TraversalResultss##8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalH:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacksO##&maxChildrenO##&maxAnimObjectsPerGroupO## GetParenta6aGetParentY6YSetParent6Y5YGetResSceneNodeuT6YAttachChild6Y5YDetachChild6Y5YGetTraversalResultss#6aSetTraversalResults6Y5s#IsEnabledResults6a5s# InheritTraversalResults# 6Y IsBranchVisible 6ad GetMemorySizeForInitialize5k5uT5 ~SceneNodeJ 6Y IsCircularReference 6a5a AcceptChildren 6Y5N0cc0] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Cboolintvoid00M 0 4 this3animObjIdxz__result nwgfx@ AnimGrouph[#&m_ResAnimGroupY#&m_BlendOperationst# 0?<&m_SceneNodeT#&m_TargetObjectIndiciesQ# &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback$#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallback i@Builder &m_SceneNodeT#&m_ResAnimGroupY#&m_UseOriginalValue#Builder6ResAnimGroup65YSetSceneNode655@UseOriginalValue65GetMemorySizeInternal65kCreate65kGetResAnimGroupMemberY6~ 5GetMemberCountO#6~ SetTargetObjectIndex655SetTargetObject655SetTargetPtr655SetOriginalValue655 AnimGroup65Y55@5kd GetMemorySizeForInitialize5k5Y5 Initialize] 650????00 @ AnimObject[#&m_AnimGroup#&m_AnimType:## @AnimBinding,[#&m_AnimGroups#&m_AnimObjects#&m_AnimObjectCountPerGroup#(iAnimGroupArrayw'iAnimObjectArray(@ Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup# Builder 6 MaxAnimGroups 65 MaxAnimObjectsPerGroup 65 GetMemorySizeInternal 65k SetAnimGroup 6 55d GetMemorySizeForInitialize5k550?0@BaseAnimEvaluator\#&m_BindIndexTableQ#&m_ReverseBindIndexTableQ# &m_AnimFrameControllerB#0&m_AnimDataM#T&m_IsCacheDirty#X&m_IsCacheExternal#YGetAnimData6 BZ&m_BindIndexTableQ#&m_ReverseBindIndexTableQ# &m_AnimFrameControllerB#0&m_AnimDataM#T&m_IsCacheDirty#X&m_IsCacheExternal#Y@AnimEvaluatorp#&m_CacheBuf#\&m_CachePtrs#`*s_TypeInfo;f@AnimBlender #&m_AnimObjects #iAnimObjectArray (*s_TypeInfo;fGetAnimObject 6 5GetAnimObjectCount6  0z 0/0 000 (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid04"thisz__resultnwanimres@ResAnimData(&m_Header|l#&toName,n#&toTargetAnimGroupName,n# &m_LoopModem#&#&padding_N#&m_FrameSizem#&m_MemberAnimSetDicCountm#&toMemberAnimSetDicn#&m_UserDataDicCountm# &toUserDataDicn#$@ResCameraAnimData0#&m_ProjectionUpdaterKindm#(&m_ViewUpdaterKindm#,ProjectionUpdaterKindPROJECTION_UPDATER_PERSPECTIVE PROJECTION_UPDATER_ORTHO PROJECTION_UPDATER_FRUSTUM ViewUpdaterKindVIEW_UPDATER_AIM VIEW_UPDATER_LOOKAT VIEW_UPDATER_ROTATE @ResAnim#ResAnim6: @ResCameraAnim#iResDataTypeResCameraAnim6: i?ref6"GetProjectionUpdaterKind:#6"GetViewUpdaterKind:#6"00OO0<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrixu#&m_Scale0S#0&m_Flagss##<IsEnabledFlags665s#02pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0W I4kthisz__resultnwgfxiSceneNodeChildren &K@SceneObject [#&m_ResObjectS#GetResSceneObjectS6k~SceneObject6k0xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Evoidintbool0Pr4cthisz__result[u4cthisz__resultn74othisz__result34sthisz__result? O nw gfx res@ResSceneObjectData&typeInfon#&m_Header|l#&toName,n# &m_UserDataDicCountm#&toUserDataDicn#@ResSceneNodeData0t#&m_Flagsm#&m_IsBranchVisibleo#&#&padding_0<#&m_ChildrenTableCountm# &toChildrenTablen#$&m_AnimGroupsDicCountm#(&toAnimGroupsDicn#,@ResTransformNodeData#&m_Transform8o#0&m_LocalMatrixPo#T&m_WorldMatrixPo#@ResSceneObject#ResSceneObjectS6S: ref[6cGetTypeInfon6c@ ResSceneNode.#iResDataTypeResSceneNodeg6g: 0ptr6g?ref6g?/ref36oGetAnimGroupsCountO#6o GetAnimGroupsY 6g5 SetBranchVisible 6g5@ ResTransformNode#iResDataType ResTransformNodes 6s: ? ref 6s GetTransformW 6s0.t?W.0_00k0Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]Evoidint04<thisz__result44Pthisz__resultO#nwanimres@ResAnimGroupMemberData&typeInfon#&toPath,n#&m_MemberOffsetm#&m_BlendOperationIndexm# &m_ObjectTypem#&m_MemberTypem#&m_ResMaterialPtrm#@ResAnimGroupData &typeInfon#&m_Flagsm#&toName,n#&m_TargetTypem# &m_MemberInfoSetDicCountm#&toMemberInfoSetDicn#&m_BlendOperationsTableCountm#&toBlendOperationsTablen#@ResAnimGroupMember#ResAnimGroupMember,6,: ref46<GetMemberOffsetO#6<GetObjectType:#6<GetMemberType:#6<@ResAnimGroup#ResAnimGroup@6@: refH6PGetMemberInfoSetCountO#6PGetMemberInfoSet86P50?0080?D0LLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Fintboolvoid0?Sj0W4thisz__resultS0Y0$S4thisz__resultO00y#nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6Ccoperator new5'5doperator delete5GetAllocator6C@GfxDeleter&m_HasOwnership#GfxDeleterG6Goperator()6G5C0?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]Fboolp |4thisz__resultnwgfx@Result&m_Code:##iself_typeNResult65:#operator|=65:#operator|=65GetCode:#6IsFailure6IsSuccess600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaDatab#&numDatam#&data# @ResDicNodeData&refm#&idxLeftm#&idxRightm#&ofsStringn#&ofsDatan# @ResDicPatricia7#ResDicPatricia6: ref6operator[]650n?n0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]8Gvoidbool00!4thisz__result!4thisz__resultl4thisz__result%L4uthisz__result,4Uthisz__result 45thisz__result4thisz__result4thisz__resultCnwut@DataBlockHeader&signaturem#&lengthm#iDataBlockHeadero@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60``08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&lefth##&toph##&righth##&bottomh## Rect)6)5h#5h#5h#5h#Rect)6)510?-Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Hnwutinternal@RuntimeTypeInfo&mParentTypeInfo;#RuntimeTypeInfo?6?5;IsDerivedFrom6;5;070d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Iintlongbool\4this3indexz__result }4thisz__result4thisz__result  4, this3eelement0_0_0 l4A thisz__result 4A thisz__result05@5@? 4A thisz__result 49 this3element 4this3Selement0)0M0nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]iGetResAnimGroupB6CGetResGraphicsAnimGroupg6CGetResAnimGroupMember#6C5GetResAnimGroupMemberIndex6C5GetMemberCountO#6CGetBlendOperationInGroup6C5 GetBlendOperation6C5 GetTargetObjectIndex 6C5 GetTargetObject 6C5 GetTargetPtr 6C5 HasOriginalValue 6C GetOriginalValueF 6C5 GetPreEvaluateCallbackB 6C Reset 6# AnimGroup# 6#5B5p5 ~AnimGroup 6#d GetMemorySizeForInitialize55B5 Initialize 6#50'@AnimObject/#&m_AnimGroup##&m_AnimType:## *s_TypeInfo GetRuntimeTypeInfo# 6K AnimObjectO 6O55:# ~AnimObject 6OBind 6O5#GetAnimGroupC6KGetAnimType:#6K@AnimBinding,/#&m_AnimGroups#&m_AnimObjects#&m_AnimObjectCountPerGroup#(iAnimGroupArrays'iAnimObjectArrayZ(Evaluate6S5EvaluateSimple6S5#5WEvaluateTransformSimple6S5#5EvaluateBlender6S5#5OEvaluateTransformMember6S5#55OEvaluateTransformMemberFast6S5#55EvaluateMember6S5#55O55@BaseAnimEvaluator\'#&m_BindIndexTable,#&m_ReverseBindIndexTable,# &m_AnimFrameController!#0&m_AnimDatac#T&m_IsCacheDirty#X&m_IsCacheExternal#Y*s_TypeInfo*NotFoundIndexGetRuntimeTypeInfo#6_BaseAnimEvaluatorc6c55:#~BaseAnimEvaluator6cTryBind# 6c5#Release#6cUpdateFrame#6cChangeAnim#$6c5cResetMember6c5GetStepFrame6_ReverseBindIndexTableg6cGetAnimData6_GetCacheBufferF#(6_GetCacheBufferSizeNeeded#,6_SetCacheBuffer#06c55dGetMemorySizeForInitialize555Initialize#46c555SetResAnim6c5cBZ&m_BindIndexTable,#&m_ReverseBindIndexTable,# &m_AnimFrameController!#0&m_AnimDatac#T&m_IsCacheDirty#X&m_IsCacheExternal#Y@AnimEvaluatorp #&m_CacheBuf#\&m_CachePtrs:#`*s_TypeInfoGetRuntimeTypeInfo#6kChangeAnim#$6W5cGetResult #6k55HasMemberAnim#6k5UpdateCache# 6WUpdateCacheNonVirtual6WGetCacheBufferSizeNeeded#,6kGetCacheBufferF#(6kSetCacheBuffer#06W55AnimEvaluatorW6W5~AnimEvaluator6WdGetMemorySizeForInitialize55555Initialize#86W5555cGetCacheBufferSizeNeeded5SetCacheBufferPointers6W@"AnimBlender '#&m_AnimObjects#iAnimObjectArrayZ (*s_TypeInfo GetRuntimeTypeInfo# 6s!~AnimBlender 6w!TryBind# !6w5#!Release#!6w!UpdateFrame#!6w"HasMemberAnim#!6s5"UpdateCache# "6w"Initialize#$"6w5@%AnimInterpolatorD#&m_Weights{# +m_NormalizedWeights{#0&m_IsOldMethod#@+m_IsWeightDirty#A&m_IsWeightNormalizationEnabled#B*s_TypeInfo$GetRuntimeTypeInfo#$6$GetResult #$655$~AnimInterpolator$6%Initialize#(%655%NormalizeWeight%6@'AnimAdder0#&m_Weights{# *s_TypeInfo&GetRuntimeTypeInfo#&6&GetResult #&655&~AnimAdder&6'Initialize#$'65@(AnimOverrider #*s_TypeInfo'GetRuntimeTypeInfo#'6(GetResult #(655(~AnimOverrider(6'0?'0G0'0I0#  0[0 # 0g0o00OM00M0000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoidcharintfloat0004thisz__result4this3idxz__resultudic nw anim res@ResAnimData(&m_Headerh#&toName#&toTargetAnimGroupName# &m_LoopMode#&#&padding_#&m_FrameSize#&m_MemberAnimSetDicCount#&toMemberAnimSetDic#&m_UserDataDicCount# &toUserDataDic#$@ResMemberAnimData&m_Flags#&toPath#&toTargetName#&toBaseObjectPath# &m_PrimitiveType#@ResMemberAnim#ResMemberAnim6: ref6GetPath6GetPrimitiveSize6EvaluateResultForTypes#655s#55ApplyCacheForType655@ ResAnimU#ResAnim6: ref6ref6 GetLoopMode&#6 GetFrameSizeh#6  GetMemberAnimSetCountO# 6  GetMemberAnimSet 65 GetMemberAnimSet 6 50K?00?EE?0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]intfloatboolvoid00j 4V this0 4j thisz__result 4j thisz__result00400Bnwanim@AnimResultH(__vptr#&m_Flagss##&m_ValueBuf#AnimResultV 6V ~AnimResult6V GetFlagss#6^ SetFlags6V 5s#IsEnabledFlags6^ 5s#DisableFlags6V 5s#EnableFlags6V 5s#5ResetFlags6V GetValueBuffer6^ GetValueBuffer6V GetOffsetToValueBuffer6^ @ AnimBlendOp(__vptr#&m_HasBlend#&m_HasPostBlend#AnimBlendOpb 6b 55~AnimBlendOp6b HasBlend6j HasPostBlend6j Blend#6j 5V 505^ 58PostBlend# 6j 5V 58BlendFloatVector6j 5V 5^ 55 OverrideFloatVector 6j 5V 5^ 55s# ApplyFloatVector 6j 55^ 5 ConvertFloatVectorToAnimResult 6j 5V 55B (__vptr#&m_HasBlend#&m_HasPostBlend#@ AnimBlendOpBool# AnimBlendOpBooln 6n  ~AnimBlendOpBool 6n @ AnimBlendOpInt# AnimBlendOpIntr 6r  ~AnimBlendOpInt 6r  Override# 6z 5V 5^  Apply# 6z 55^  ConvertToAnimResult# 6z 5V 5@ AnimBlendOpFloat# AnimBlendOpFloat~ 6~  ~AnimBlendOpFloat 6~ @AnimBlendOpVector2#AnimBlendOpVector2 6 ~AnimBlendOpVector26 Blend#6 5V 505^ 58Override#6 5V 5^ Apply#6 55^ ConvertToAnimResult#6 5V 5@AnimBlendOpVector3#AnimBlendOpVector3 6 ~AnimBlendOpVector36 Blend#6 5V 505^ 58Override#6 5V 5^ Apply#6 55^ ConvertToAnimResult#6 5V 5@AnimBlendOpRgbaColor#AnimBlendOpRgbaColor 6 ~AnimBlendOpRgbaColor6 @AnimBlendOpTexture#AnimBlendOpTexture 6 ~AnimBlendOpTexture6 Override#6 5V 5^ Apply#6 55^ ConvertToAnimResult#6 5V 50\\0Z 00f 0<00v 0x00 00 00r r 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolfloatnwgfx@CalculatedTransform@&m_TransformMatrix#&m_Scale#0&m_Flagss##<NormalizeRotateMatrix6QuaternionToRotateMatrix6IsEnabledFlags65s#EnableFlags65s#00xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]xintvoid00B 4dthisz__resulth# 4tthisz__resulth#nwanim@AnimFrame (__vptr#&m_Frameh##&m_LastFrameh##AnimFrame\6\5h#~AnimFrame6\GetFrameh#6dSetFrame6\5h#ResetFrame6\5h#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrameh##&m_StartFrameh##&m_EndFrameh##&m_PlayPolicy#&m_UserData# gh#5h#5h#5h#50iPlayPolicyAnimFrameControllerh6h:h# :h#?5: ~AnimFrameController6hGetAnimFramel6hGetFrameh#6tSetFrame6h5h#GetStepFrameh#6tSetStepFrame6h5h#SetStartFrame6h5h#SetEndFrame6h5h#SetPlayPolicy6h5UpdateFrame6h00`0?0pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneObject /#&m_ResObject#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData&typeInfo#&m_Headerh#&toName# &m_UserDataDicCount#&toUserDataDic#@ResSceneObject#ResSceneObject6: 0B\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidintchar0c4?thisz__result700O#04Wthisz__result nw anim res@ResAnimGroupMemberData&typeInfo#&toPath#&m_MemberOffset#&m_BlendOperationIndex# &m_ObjectType#&m_MemberType#&m_ResMaterialPtr#@ResAnimGroupData &typeInfo#&m_Flags#&toName#&m_TargetType# &m_MemberInfoSetDicCount#&toMemberInfoSetDic#&m_BlendOperationsTableCount#&toBlendOperationsTable#@ResGraphicsAnimGroupData$#&m_EvaluationTiming# @ResAnimGroupMember#ResAnimGroupMember/6/: ref76?GetBlendOperationIndexO#6?GetObjectType:#6?GetMemberType:#6?GetResMaterialPtr:#6?SetValueForType6?55@ ResAnimGroup#refG6O GetFlags:#6O GetMemberInfoSetCountO# 6O GetMemberInfoSet; 6O5 GetMemberInfoSetIndexO# 6O5 GetBlendOperationsCountO# 6O GetBlendOperationsO# 6O5@ ResGraphicsAnimGroup6# EvaluationTimingEVALUATION_BEFORE_WORLD_UPDATE EVALUATION_AFTER_SCENE_CULLING iResDataType? ref 6W GetEvaluationTiming| 6W09?30;?C60K[0Std:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?0nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5GfxObjecto6o5~GfxObject6oGetAllocator6o0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolp ?4thisz__resultnwgfx@Result&m_Code:##iself_typeNResultx6x5:#operator|=6x5:#IsFailure6IsSuccess600|Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintchar000nwut@ResDicPatriciaData#&numData#&data# @ResDicNodeData&ref#&idxLeft#&idxRight#&ofsString#&ofsData# 0@ResDicPatricia#ResDicPatricia?6?: refG6Ooperator[]6O5GetIndexO#6O5Get}6O55'0?C0K(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidbool00 4#thisz__result!4thisz__result!4#thisz__result4 thisz__resultě4thisz__result}4Ěthisz__resultК4thisz__resulty4thisz__result74ɗthisz__resultCnwut@DataBlockHeader&signature#&length#iDataBlockHeader7o@ResCommonBase&mpData#ResCommonBase65IsValid6#void_ptr6void_ptr6#004d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] intlongvoidboolfloat00 4sthis3element0,4sthis3arg04cthis3indexz__resultC4othis3indexz__resultK 04othisz__result 4othisz__result0 r4othisz__result 4cthis3element 4cthis3element4Nthis3indexz__resultS 4Nthisz__result l4Nthisz__result0 Q4Nthisz__result o4Bthis3element 4Bthis3elementڈ4Qthis3indexz__result[ 4Qthisz__result X4Qthisz__result00 =4Qthisz__result [4Ethis3element x4Ethis3element Ά4this3indexz__result8   4&thisz__result  B 4thisz__result0C   4this3element 5 4thisz__result  4qthis3indexz__result   > 4}thisz__result   4}thisz__result0 0   4}thisz__result   4qthis3element   4qthis3element | 4Y~this3indexz__result_ | 4e~this3indexz__resultg  | 4e~thisz__result0 }4Y~this3element~4Y~this3arg0??G?O?W??cnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK4this3indexz__result$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00?nwos@IAllocator(__vptr#Alloc6r5'@MemorySizeCalculator &m_Size'#&m_Alignment'#&m_MaxAlignment'#operator+=v6z5'0?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwutiSigWord:#M @BinaryRevisionHeader&signature#&revision#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] charvoid0&#0000&#nwutiResU8&#qiResS8E#riResU16/#siResU32:#uiResS32O#viResF32h#w@BinString&offset#to_ptr6xiBinString4@Offset&offset#set_ptr6|5to_ptr6|to_ptr6to_table_ptr6iOffset|iResTypeInfo@ResBool&value#iResBool%iResVec2E##iResMtx34#40t0||0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?70nnmath@MTX34_0&e#@BaseData0&_00h##&_01h##&_02h##&_03h## &_10h##&_11h##&_12h##&_13h##&_20h## &_21h##$&_22h##(&_23h##,l0''fh#t'mh# 'a#'vB0&_00h##&_01h##&_02h##&_03h## &_10h##&_11h##&_12h##&_13h##&_20h## &_21h##$&_22h##(&_23h##,@MTX340#GetColumn65SetColumn655S00Sd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@QUAT_&xh##&yh##&zh##&wh## @QUAT#QUAT 6 5h#5h#5h#5h#08d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] nnmath@VEC3_ &xh##&yh##&zh##@VEC3 #iself_typeQ?operator*=6+5h#LengthSquareh#6300/ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0F&0F0nwut@Slot2WI(__vptr#0&m_Allocator#iAllocatorTypeWIDestroy6g0GetAllocatorC6g0hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]<voidint0F0nwut@Slot2A/WI(__vptr#0&m_Allocator#iAllocatorTypeWIDestroy6c0GetAllocator?6c0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]ĭvoid00#nwut@MovePtr#0&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceideleter_const_referenceMovePtr~6~MovePtr~6~5~MovePtr6~0Get6Release6~GetDeleter 6~GetDeleter:6?Ptr6~Ptr6MovePtr~#6~550?0??d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dnwut@remove_bounds#itype#WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]Įvoidstd@unary_functioniargument_type:iresult_type;0#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase65000WI0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0F&0nwut@Signal2l@'WI0;&m_Allocator#&m_Slots(#iSlotTypeiSlotList'&iAllocatorTypeWIDestroy6dGetMemorySizeForInvalidateSignalInternal5JdGetMemorySizeForFixedSizedSignalInternal5J5'~Signal260d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]8void0nwut@MovePtr2?0&m_Object#&m_Deleter#ielement_type3ideleter_type?ideleter_reference~MovePtr6GetDeleter60?lPtrp60??d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds2itype2W d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]8void0nwgfx@GfxPtr2&m_MovePtr#iGfxMovePtr).~GfxPtr60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetachero+operator()65A/08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0A/?nwut@MoveArrayA/&m_Allocator+#&m_Elements1#&m_End1#&m_Capacity'# iiterator1e=~MoveArray6size6%begin#6end#6empty6%capacity6%reserve65push_back65clear6erase_find65GetArrayKindG6%SetCapacity65GetCapacity6%construct6515destroy651destroy_range65#5#erase1165100!0WI0A/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]<voidbool0nwut@Childreno+o+&m_ParentA/#&m_Children#&m_Deleter9#ireferenceZ;iiterator];ideleter_typeg~Children6begin'6end'6Attach65A/Detach65A/0?A/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ivalue_typed=iiteratore=~MoveArray6begin6end6clear6destroy65destroy_range655erase6500#0WI0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]<void00Fnwut@Signal2A/l@'WI|0F0A&m_Allocator#&m_Slots.#iSlotType|iSlotList &iAllocatorTypeWIDestroy6dGetMemorySizeForInvalidateSignalInternal5JdGetMemorySizeForFixedSizedSignalInternal5J5'~Signal260 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0o20WI0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayk2&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0WI0k2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00WI0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00WI0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0WI0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 040WI08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00 9 90nwut@ResCommon 9ResCommon)6)5ptr6)ptr612E#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommon=ResCommon652E#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0B0nwut@ResCommonBResCommon 6 5ptr62E#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater>#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext>#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor>#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00#0 nw gfx@ AmbientLightz!#&m_Resource#@Description!#@DynamicBuilder&m_Description#Create6r5GetMemorySize'6z:' @ResAmbientLightDataDestroyer'#&m_Allocator#ResAmbientLightDataDestroyer~6~: operator()6~5DiResPtrL*s_TypeInfoGetRuntimeTypeInfo#6cCreate5A/5:55?dGetMemorySizeInternal5J5{$5Accept#65GetResAmbientLight{$6AmbientLight655{$5AmbientLight655_50~AmbientLight6Initialize@#$65cCreateResAmbientLight5: dDestroyResAmbientLight55GetLightType:##,6GetLightKind:##06CreateOriginalValue@6500v0000WI0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@LightF&#&m_OriginalValueB$#&m_OriginalTransform O#&m_AnimGroupk2#@Description'#*s_TypeInfoLight65J5Q<5g ?c~Light6CreateAnimGroup@65JDestroyOriginalValue60Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0nwgfxres@ResLightDatas:#&m_IsLightEnabledM#&#&padding_#@ResAmbientLightData#&m_AmbientD##&m_AmbientU32L#&m_IsDirtyM#&#&padding_u#@ResLightQ<#ResLight>6>: @ResAmbientLight#iResDataTypeResAmbientLightB6B: ?ref#6B00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȵboolvoid?5?*6 4thisz__result4thisz__resultbR &4thisz__result0x0F0 nw gfx@ TransformNodeo+#&m_Transform5#L&m_WorldMatrixQ#&m_CalculatedTransform5#+m_InverseWorldMatrixQ#+m_IsInverseWorldMatrixValid#0l&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal9*>@Description,#GetResTransformNodeQ<6Transform6Transform6WorldMatrixbR6WorldTransform6UpdateDirection#(6UpdateTransform# 65+51TrackbackWorldMatrixbR#6TrackbackWorldTransform#6TrackbackLocalTransform#6InheritTraversalResults# 6TransformNode65J5Q<5}?y ~TransformNode7 6 Initialize@#$ 65Jd GetMemorySizeForInitialize5J5Q<50JJ0Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pboolintvoid,:4=thisz__result=,V45thisz__result5 4=thisz__results# u4=thisz__result00 nw gfx@ SceneNodeL,7#&m_Parent5# &m_Children7#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal#4&m_TraversalResultss##8&m_Description#<TraversalResultsFLAG_IS_VISIBLE_SHIFT FLAG_IS_DIRTY_SHIFT FLAG_IS_VISIBLE FLAG_IS_DIRTY FLAG_DEFAULT iUpdateSignalH:@Description&isFixedSizeMemory#&isAnimationEnabled#&maxCallbacksO##&maxChildrenO##&maxAnimObjectsPerGroupO## GetParent=6=GetParent565SetParent6555AttachChild6555DetachChild6555GetTraversalResultss#6=SetTraversalResults655s#IsEnabledResults6=5s#InheritTraversalResults# 65 IsBranchVisible 6=d GetMemorySizeForInitialize5J5U;5 ~SceneNodeJ 65 IsCircularReference 6=5= AcceptChildren 655N0cc09d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Զboolint nw gfx@AnimGrouph>#&m_ResAnimGroup=#&m_BlendOperations# 0o+&m_SceneNode#&m_TargetObjectIndicies # &m_TargetObjects#0&m_TargetPtrs#@&m_OriginalValues#P&m_PreEvaluateCallback#`&m_FullBakedAnimEnabled#dg550iPreEvaluateCallbacki@Builder &m_SceneNode#&m_ResAnimGroup=#&m_UseOriginalValue#Builder6ResAnimGroup 65=UseOriginalValue 65GetMemorySizeInternal65JdGetMemorySizeForInitialize5J5=50?00@AnimObject>#@ AnimBinding,>#&m_AnimGroups#&m_AnimObjects#&m_AnimObjectCountPerGroup#(iAnimGroupArray'iAnimObjectArray(@ Builder&m_MaxAnimGroups#&m_MaxAnimObjectsPerGroup#Builder6MaxAnimGroups65MaxAnimObjectsPerGroup65 GetMemorySizeInternal 65Jd GetMemorySizeForInitialize5J550?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimDAnimBlendOp<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrixQ#&m_Scale0S#0&m_Flagss##<IsEnabledFlags665s#02pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoid0W I4kthisz__resultnwgfxiSceneNodeChildren &K@SceneObject >#&m_ResObject:#GetResSceneObject:6k~SceneObject6k0`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܷvoidintbool0Pr4Ithisz__resultAu4Ithisz__resultM4Uthisz__result4Ythisz__result? O nw gfx res@ResSceneObjectData&typeInfoM#&m_HeaderK#&toName*M# &m_UserDataDicCountL#&toUserDataDicM#@ResSceneNodeData0t#&m_FlagsL#&m_IsBranchVisibleM#&#&padding_0<#&m_ChildrenTableCountL# &toChildrenTableM#$&m_AnimGroupsDicCountL#(&toAnimGroupsDicM#,@ResTransformNodeData#&m_TransformM#0&m_LocalMatrixN#T&m_WorldMatrixN#@ResSceneObject5#ResSceneObject969: refA6IGetTypeInfoM6I@ ResSceneNode.#iResDataTypeResSceneNodeM6M: ?ref6M?ref6UGetAnimGroupsCountO#6U GetAnimGroups=6M5 SetBranchVisible 6M5@ ResTransformNode#iResDataType ResTransformNodeY 6Y: ? ref 6Y GetTransformW 6Y0.t?=.0E00Q0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwanimresDResAnimGroupData@ResAnimGroupa#ResAnimGroup6: 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?WI0nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5'5doperator delete5@GfxDeleter&m_HasOwnership#operator()6500Od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]hboolp Y4~thisz__resultnwgfx@Result&m_Code:##iself_typeNResultv6v5:#operator|=6v5GetCode:#6~IsFailure6~00zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaDataD#&numDataL#&data# @ResDicNodeData&refL#&idxLeftL#&idxRightL#&ofsStringM#&ofsDataM# @ResDicPatriciac#ResDicPatricia6: ref6operator[]650n?n0xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00 4sthisz__result!44kthisz__result!O4sthisz__result4thisz__resultQ4thisz__result#nwut@DataBlockHeader&signatureL#&lengthL#iDataBlockHeadero@ResCommonBase&mpData#ResCommonBasek6k5IsValid6svoid_ptr6kvoid_ptr6s00ohd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]llongintbool 04 thisz__result 4 thisz__result0A/A/? \ 4 thisz__result  4 this3element 4dthis3element000nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK  4 this3]element0#0W0|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidchar00 :4xthis3'alignmentz__result'0#0&#00nwos@IAllocator(__vptr#Alloc6h5'@MemorySizeCalculator &m_Size'#&m_Alignment'#&m_MaxAlignment'#MemorySizeCalculatorl6l5'operator+=p6l5'ChangeAlignment6l5'Add6l5'5'GetSizeWithPadding'6x5'00P?PP0td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]hnwutiSigWord:#M @BinaryRevisionHeader&signature#&revisionL#pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoid0&#0000&#nwutiResS8E#riResU16/#siResU32:#uiResS32O#v@BinString&offset#to_ptr6[set_ptr6_5iBinString@Offset&offset#set_ptr6c5to_ptr6cto_ptr6kiOffsetxiResTypeInfo@ResBool&value#iResBooliResTransform3 O#iResMtx34Q#0W00xx0gDd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale0S#&rotate0S# &translate0S#@Transform3$#Transform3363Transform33635?5?5?00S?9d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00h##&_01h##&_02h##&_03h## &_10h##&_11h##&_12h##&_13h##&_20h## &_21h##$&_22h##(&_23h##,l0''fh#]'mhh# 'aw#'vB0&_00h##&_01h##&_02h##&_03h## &_10h##&_11h##&_12h##&_13h##&_20h## &_21h##$&_22h##(&_23h##,@MTX340#cIdentityMTX3465MTX3465h#5h#5h#5h#5h#5h#5h#5h#5h#5h#5h#5h#<?0<0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xh##&yh##&zh##@VEC3 #VEC365h#5h#5h#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommon^UResCommon65#08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865] void042thisz__resultY?nwgfxres@ResCameraViewUpdaterData&typeInfoX#@ResAimTargetViewUpdaterData#&m_FlagsZX#&m_TargetPositionX#&m_TwistzX#FlagFLAG_INHERITING_TARGET_ROTATE FLAG_INHERITING_TARGET_TRANSLATE @ResCameraViewUpdater!T#ResCameraViewUpdater&6&: @ResAimTargetViewUpdater#iResDataType"ResAimTargetViewUpdater*6*: 0Kptr6*K?ref62GetTargetPosition62GetTwist$62GetFlagsf$6200''0.`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutiResU8]$qiResU32f$uiResS32q$viResF32$w@BinString&offset#iBinString@Offset&offset#iOffsetiResTypeInfoiResVec3Y#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x$#&y$#&z$#@VEC3 #VEC365$5$5$00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon_ptr6y#0_0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonsptr6y#0s08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00ll0nwut@ResCommonlResCommon)6)5ptr6)ptr61y#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon@wy#(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoidint00t{h4thisz__result4this3idxz__result nw gfx res@ResShaderProgramDescriptionData&m_Flagsh}#&m_VertexShaderObjecth}#&m_GeometryShaderObjecth}#&m_VertexShaderIndexx}# &m_GeometryShaderIndexx}#&m_SymbolsTableCountx}#&toSymbolsTabler~#} &toAttributeSymbols#Y}&m_AttributeIndices-#L&_padding_0R#b&m_MaxBoneCountx}#d&m_MaxVertexLightCountx}#h&m_VertexLightEndUniformx}#l&m_GeometryShaderModex}#p&m_ProgramObjecth}#t&m_UniformLocation#x&m_CommandCache#|&m_CommandCacheSize#&toOwnerShaderr~#@ResShaderData@w#@ ResBinaryShaderDataHc#&m_BinaryDataTableCountx}#&toBinaryDataTabler~#&m_ShaderKindsTableCountx}# &toShaderKindsTabler~#$&m_DescriptionsTableCountx}#(&toDescriptionsTabler~#,&m_ShaderObjectsTableCountx}#0&toShaderObjectsTabler~#4&m_CommandCache#8&m_CommandCacheSize#<&m_ShaderBinaryInfo#@&m_CommandAllocator#D@ ResShaderProgramDescriptionZ# ref 6 GetVertexShaderIndex 6 GetGeometryShaderIndex 6 GetAttributeIndices 65 GetOwnerShaderData! 6 GetShaderBinaryInfoMh 6#? 00Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]int45this3shaderIndexz__resultnwgfx@ShaderBinaryInfo&m_pShaderBinaryA#&m_ExeImageCount#037&m_ExeImageInfo;#&m_pInstructionA#&m_InstructionCount#&m_Swizzle#&m_SwizzleCount#&m_GeometryShaderCount#@ExeImageInfo@&signature#&version#&isGeometryShader#&outputMaps#&mainAddress#&endAddress# &inputMask#&outputMask#&gsDataMode#&gsVertexStartIndex#&gsPatchSize#&gsVertexNum#&setupOffset#&setupCount#&labelOffset# &labelCount#$&outmapOffset#(&outmapCount#,&bindSymbolOffset#0&bindSymbolCount#4&stringOffset#8&stringCount#<GetInputRegisterNum6550GetShaderProgramInfo655010;(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]pboolvoidint00[4 thisz__result y4 thisz__resultz;4 thisz__result4 thisz__result|4 thisz__result4 thisz__result04 thisz__result& 4 thisz__result" 0< 4 thisz__result X 4 thisz__result  4 thisz__resultulocationAddress 4thisz__result  4thisz__result< 4thisz__result 4thisz__result  4thisz__result  4thisz__result" 4thisz__resultL 4this3idxz__result utbl_ptr0r~ 4 thisz__resulth 4 thisz__result  4 thisz__resultnwgfxres@ ResVertexAttributeData &typeInfo~#&m_Usagex}#&m_Flagsh}#@ ResVertexAttribute\# ResVertexAttribute 6 :  ref 6  GetUsage 6  GetFlags 6 @ ResVertexParamAttributeData l#&m_FormatTypeh}# &m_DimensionJ}# &_padding_0#&m_Scale}#&m_AttributeTableCountr~#&toAttributeTabler~#@ ResVertexParamAttribute#iResDataTypeY ResVertexParamAttribute 6 : ?8 ref| 6 8? ref 6  GetAttributeCount 6  GetAttribute 6 @ResVertexStreamBaseData$l#&m_BufferObjecth}# &m_LocationFlagh}#&m_StreamTableCountx}#&toStreamTabler~#&m_LocationAddress#&m_MemoryArea# @ResVertexStreamData4#&m_FormatTypeh}#$&m_DimensionJ}#(&_padding_0#)&m_Scale}#,&m_Offseth}#0@ResInterleavedVertexStreamData0#&m_Strideh}#$&m_VertexStreamsTableCountx}#(&toVertexStreamsTabler~#,@ResVertexStreamBase#iResDataTypeResVertexStreamBase 6 : ? ref" 6 GetStream6 GetLocationAddress6 GetImageAddress6 @ResVertexStream#iResDataTypeResVertexStream 6 :  ? ref 6GetFormatType6GetDimension6@ResInterleavedVertexStream#iResDataType?ResInterleavedVertexStream6: ? ref 6 ? ref 6GetStride6GetVertexStreamsCount6GetVertexStreams 65@ResIndexStreamData,&m_FormatTypeh}#&m_PrimitiveModeJ}#&m_IsVisible#&_padding_0 #&m_StreamTableCountx}#&toStreamTabler~# &m_BufferObjecth}#&m_LocationFlagh}#&m_CommandCache#&m_CommandCacheSize#&m_LocationAddress# &m_MemoryArea#$&toBoundingVolumer~#(@ResIndexStream[#ref6 GetFormatType6 GetPrimitiveMode6 GetStreamCount6 GetStream6 GetLocationAddress6 GetImageAddress6 0l? 0 00 00 0  00^ ^ 0 t ? 0Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneObjectData&typeInfo~#&m_Header@|#&toName}# &m_UserDataDicCountx}#&toUserDataDicr~#@ResSceneObject]#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00!-4Qthisz__result\4]thisz__result\\4]thisz__result\[4[thisz__result[Z4Zthisz__resultZRaResStaticCastrrm3mresz__resultrnwut@ResCommonBase&mpData#ResCommonBaseI6I5void_ptr6Ivoid_ptr6Q00MRaResStaticCastrrm3mresz__resultrRaResStaticCasttntnm3mresz__resulttnd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwosDIAllocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]xnwutiSigWordM @BinaryRevisionHeader&signature#&revisionh}#Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0000nwutiResU8qiResS8riResU32uiResS32viResF32w@BinString&offset#iBinString@Offset&offset#operator s326'to_ptr6+to_ptr6'to_table_ptr6+to_table_ptr6'iOffsetCiResTypeInfoiResVec3 #C0#0C\4'thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferDTextWriterResourced:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]$intvoidbool0z4thisz__result 0}4thisz__result04thisz__result!4thisz__resultnwfont@TextWriterResource`#&m_ProgramId#&m_TextureId #&m_VtxAttrs#&m_UniformLocations#X&m_TexEnvUniformLocations#p&m_LoadingTexture#&m_PosZ֍#&m_IsInitialized#0{iTexEnvUniformLocationSquareArrayxGetTextureID 6GetVertexAttributeArray6GetUniformLocations6GetTexEnvUniformLocations6ResetLoadingTexture6SetLoadingTexture65SetPosZ65֍UpdatePosZ65֍{00{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontinternalPOS_X POS_Y POS_NUM TEXCOORD_X TEXCOORD_Y TEXCOORD_NUM TRIFAN_VTX_RT TRIFAN_VTX_LT TRIFAN_VTX_LB TRIFAN_VTX_RB TRIFAN_VTX_MAX LOC_PROJECTION LOC_MODELVIEW LOC_FRAGMENTLIGHTING_ENABLED LOC_TEXTURE0_SAMPLERTYPE LOC_FOG_MODE LOC_FRAGOPERATION_ENABLEALPHATEST LOC_MAX TCLOC_SRCRGB TCLOC_SRCALPHA TCLOC_OPERANDRGB TCLOC_OPERANDALPHA TCLOC_COMBINERGB TCLOC_COMBINEALPHA TCLOC_SCALERGB TCLOC_SCALEALPHA TCLOC_CONSTRGBA TCLOC_MAX TEXENV_3 TEXENV_4 TEXENV_5 TEXENV_MAX TextColorTEXTCOLOR_START TEXTCOLOR_END TEXTCOLOR_MAX @VertexAttribute֍&posQ#&color#֍&texv# <d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#Color86Color865operator u326ToU326SetU3265ToU32RawRef26@FloatColor&r֍#&g֍#&b֍#&a֍# FloatColor6ToArray8600004thisz__result?0֍d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intunsigned charintfloatiGLenumy3iGLboolean4iGLint8iGLsizei9iGLuinty<iGLfloat=d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x֍#&y֍#&z֍#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x֍#&y֍#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intsigned charfloatiu8x(%iu16)%iu32*%is8-%iuptr'3%if32B%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@BinaryBlock3&header#&body3#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]X nw fontCharacterCodeCHARACTER_CODE_UNICODE CHARACTER_CODE_SJIS CHARACTER_CODE_CP1252 CHARACTER_CODE_MAX @CharWidths&leftܖ#&glyphWidth#&charWidthܖ#@FontGlyphGroups&sheetSizeі#&glyphsPerSheetƖ#&numSetƖ#&numSheetƖ#&numCWDHƖ# &numCMAPƖ# Ɩ&nameOffsets#@FontTextureGlyph&cellWidth#&cellHeight#&baselinePosܖ#&maxCharWidth#&sheetSizeі#&sheetNumƖ#&sheetFormatƖ# &sheetRowƖ# &sheetLineƖ#&sheetWidthƖ#&sheetHeightƖ#&sheetImage#@FontWidth&indexBeginƖ#&indexEndƖ#&pNextM#0 @FontCodeMap &ccodeBeginƖ#&ccodeEndƖ#&mappingMethodƖ#&reservedƖ#&pNext#0Q@ FontInformation&fontType#&linefeedܖ#&alterCharIndexƖ#&defaultWidth"#&characterCode#&pGlyph#&pWidthM# &pMap#&height#&width#&ascent# &padding_#0 iFontGlyphGroupsBlock)0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordіM @BinaryFileHeader&signature#&byteOrderƖ#&headerSizeו#&version#&fileSize# &dataBlocksו#&reservedƖ#@BinaryBlockHeader&kind#&sizeі#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]hnwutiResU16ƖsiResU32іud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intsigned charintiu8x(%iu16)%iu32*%is8-%is32/%iuptr'3%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@BinaryBlockS&header#&bodyS#Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwfontCharacterCodeCHARACTER_CODE_UNICODE CHARACTER_CODE_SJIS CHARACTER_CODE_CP1252 CHARACTER_CODE_MAX @CharWidths&left]#&glyphWidth>#&charWidth]#@FontGlyphGroups&sheetSizeR#&glyphsPerSheetG#&numSetG#&numSheetG#&numCWDHG# &numCMAPG# G&nameOffsets#@FontTextureGlyph&cellWidth>#&cellHeight>#&baselinePos]#&maxCharWidth>#&sheetSizeR#&sheetNumG#&sheetFormatG# &sheetRowG# &sheetLineG#&sheetWidthG#&sheetHeightG#&sheetImage>#DFontWidthDFontCodeMap@FontInformation&fontType>#&linefeed]#&alterCharIndexG#&defaultWidth"#&characterCode>#&pGlyph#&pWidth# &pMap#&height>#&width>#&ascent>#>&padding_#0 0 0iFontGlyphGroupsBlock)0>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]x nwutiSigWordRM @BinaryFileHeader&signature#&byteOrderG#&headerSize_#&versiono#&fileSizeo# &dataBlocks_#&reservedG#@BinaryBlockHeader&kind#&sizeR#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwutiResU16GsiResU32Rud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned charunsigned shortunsigned intsigned chariu8x(%iu16)%iu32*%is8-%iuptr'3%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommoneJ#8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61J#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Ũ0nwut@ResCommonŨResCommon 6 5ptr6J#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommon_ResCommon65J#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6J#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFileHeaderData@ResFileHeader#@ResGraphicsFile#Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]B voidintfloatboolchar0 4thisz__result 4thisz__result&%0 4thisz__resultA 4thisz__result&%k 4this3idxz__result udic0`4+thisz__result&%0t00 ,nw,anim,res@ResAnimData(&m_Header#&toNameM#&toTargetAnimGroupNameM# &m_LoopMode#{&%&padding_l#&m_FrameSize#&m_MemberAnimSetDicCount#&toMemberAnimSetDic#&m_UserDataDicCount# &toUserDataDic#$@ResMemberAnimData&m_Flags#&toPathM#&toTargetNameM#&toBaseObjectPathM# &m_PrimitiveType#@ResFloatAnimData #&#l'constantValue'toCurve@ResIntAnimData #&#l'constantValue'toCurve@ResBoolAnimData #&toCurve#@ ResVec2AnimData #&#&#l 'constantValueCurveX'toCurveXl 'constantValueCurveY'toCurveY@ ResVec3AnimData  #&#&?#&m#l 'constantValueCurveX'toCurveXl 'constantValueCurveY'toCurveYl 'constantValueCurveZ'toCurveZ@ ResRgbaColorAnimData$ #&#& #&9#&g# l 'constantValueCurveR'toCurveRl 'constantValueCurveG'toCurveGl 'constantValueCurveB'toCurveBl 'constantValueCurveA'toCurveA@ResTextureAnimData  #&#&m_TexturesTableCount#&toTexturesTable#l'constantValueCurve'toCurve@ResTransformAnimData< #&#&#&#&# &L#$&|#(&#,&#0& #4&H #8l'constantValueScaleX'toScaleXl'constantValueScaleY'toScaleYl'constantValueScaleZ'toScaleZl'constantValueRotateX'toRotateXl'constantValueRotateY'toRotateYl'constantValueRotateZ'toRotateZl'constantValueRotateW'toRotateWl'constantValueTranslateX'toTranslateXl'constantValueTranslateY'toTranslateYl'constantValueTranslateZ'toTranslateZ@ResMemberAnim/#ResMemberAnim6: ref6GetFlags&%6GetPrimitiveType&%6Setup65̃'5Cleanup6GetPrimitiveSize6EvaluateResultForType&%655&%55ApplyCacheForType655@ResAnim#ResAnim6: ref6ref6GetMemberAnimSetCount&%6GetMemberAnimSet 65GetMemberAnimSet65Setup65̃'5Cleanup6IsFullBakedAnim6cCreateEmptyResAnim 5̃'5@ResFloatAnim #iResDataTypeY ?m refq 6Evaluate&%65&%EvaluateResult&%655&%5ApplyCache655@ResIntAnim #iResDataType ?- ref1 6Evaluate&%65&%EvaluateResult&%655&%5ApplyCache655@ResBoolAnim #iResDataType& ? ref 6Evaluate65&%EvaluateResult&%655&%5ApplyCache655@ResVec2Anim #iResDataTypeT?ref6EvaluateCurveX&%65&%EvaluateCurveY&%65&%EvaluateResult&%655&%5ApplyCache655@!ResVec3Anim #iResDataType?ref6EvaluateCurveX&%65&% EvaluateCurveY&% 65&% EvaluateCurveZ&% 65&% EvaluateResult&% 655&%5!ApplyCache 655@#ResRgbaColorAnim #iResDataType?!ref!6"EvaluateCurveR&%!65&%"EvaluateCurveG&%"65&%"EvaluateCurveB&%"65&%"EvaluateCurveA&%"65&%#EvaluateResult&%#655&%5#ApplyCache#655@&ResTextureAnim #iResDataType?$ref$6#?$ref$6+$EvaluateCurve&%$6+5&%%GetTexturesCount&%$6+%GetTexturest%6#5%GetTextures%6+5%Setup%6#5̃'5&Cleanup&6#&EvaluateResult&%&6+55&%5&ApplyCache&6+55@+ResTransformAnim #iResDataType!y?'ref'63'EvaluateScaleX&%'635&%'EvaluateScaleY&%'635&%(EvaluateScaleZ&%(635&%(EvaluateRotateX&%(635&%(EvaluateRotateY&%(635&%)EvaluateRotateZ&%)635&%)EvaluateTranslateX&%)635&%)EvaluateTranslateY&%)635&%*EvaluateTranslateZ&%*635&%*EvaluateResult&%*6355&%55+ApplyCache*6355@+ResBakedTransformAnim #d+ApplyBakedFlags55&%0  ? 00 ?? 0@ 0 0 00 q0000'\0/,gfx,resDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865](C void0nwgfxres@ResTextureData_#@ResReferenceTextureData #&toPathM#&toTargetTexture#@ResTexture#ResTexture(6(: @ResReferenceTexture/#iResDataTypeResReferenceTexture,6,: 0ptr64?ref6,GetTargetTexture/6,0/0ll00osHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]C boolnwgfx@CalculatedTransform@&m_TransformMatrix#&m_Scale\#0&m_Flags&%#<CalculatedTransform6SetTranslate65&%5&%5&%SetTranslate65SetRotateAndTranslate655SetTransform65GetFlags&%6SetFlags65&%IsEnabledFlags65&%EnableFlags65&%DisableFlags65&%UpdateScaleFlags6UpdateRotateFlags6UpdateTranslateFlags6UpdateCompositeFlags600\? ? 4thisz__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResSceneObjectData&typeInfo#&m_Header#&toNameM# &m_UserDataDicCount#&toUserDataDic#@ResSceneObjectE#ResSceneObject6: 0Bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]::SafeBoolHelper::*66orelease{6csize6obegin6cend6cfront6cempty6ocapacity6oreserve6c5resize6c5clear6cGetArrayKind6oSetArrayKind6c5SetCapacity6c5GetCapacity6oconstruct6c5{destroy6c5{destroy_range6c55MoveArrayc6c55'5u: erase{{6c5{0?g0g0&0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] intboolunsigned charlongvoid0 c4Cthisz__result 47this3element 47this3element0nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK0&0 !4Cthisz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]H unsigned charunsigned intintlong longiu8x(%iu32*%is32/%is640%iuptr'3%ibit32J% d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable+NonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanelReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00mnnhidCTR@TouchPanelReader#&m_TouchPanel#&m_IndexOfReads#&m_TickOfRead~#TouchPanelReader65~TouchPanelReader6ReadLatest650?eld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865] intnnhidCTRB&xh#&yh#iAnalogStickStatusZB&hold#&trigger#&release#&stick# iPadStatusiB&xR#&yR#&touchI#)#iTouchPanelStatus0zB&xh#&yh#&zh#iAccelerometerStatus}B&hold#&trigger#&release#)#&leftStickX#&leftStickY# &rightStickX#&rightStickY#iDebugPadStatusDd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]h unsigned charunsigned shortunsigned intshortintlong longfloatiu8x(%iu16)%iu32*%is16.%is32/%is640%iuptr'3%if32B%ibit16I%ibit32J%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__select1styoperator()65$#~0?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]std@unary_functionyD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]| boolstd@pairA }&first#&second#ifirst_typeA _isecond_type}`pair655 ?? 0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]char__rw@__null_ref~\&_C_eos~# #D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865] long__rw@__string_ref  2&_C_refs#&_C_cap#&#ichar_type]?isize_typen_?l'_C_size'_C_dummy_C_init6555_C_destroy6_C_ref_count6_C_inc_ref6_C_dec_ref6capacity60data6004D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]P __rw@__rw_tree_iterLs&_C_node#i_C_link_t7i_C_iterator__rw_tree_iter0605!?#0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@iteratorX'Ls$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865] int__rw@__rw_tree_iterLa&_C_node#ipointer 7ireference7i_C_link_t7i_C_iterator__rw_tree_iter65L?H__rw_tree_iter65operator++6operator--6operator++65operator*6 operator->6 #0?0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]( std@iteratorX'Laipointerapireferenceq4D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865] std@lessisecond_argument_type@ifirst_argument_type#iresult_type^operator()6/55??#0+D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865] boolstd@binary_functionifirst_argument_typeGisecond_argument_typeHiresult_typeILD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]p std@allocatorisize_type)!ivalue_type!0ipointer!allocate6G55x'deallocate6G55allocatorGM6G508D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865] std@pair,2&first#&second#ifirst_type,_isecond_type2`pair655??pair65'0?#0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]@ std@allocatoryivalue_typey!?iconst_reference!LD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865] std@allocatorisize_type)!ivalue_type!0ipointer!allocate6G55x'deallocate6G55allocatorGM6G50pD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865] __rw@__rw_rb_tree_nodey>_C_color_t_C_red _C_black &_C_color_field#&_C_parent_link_#&_C_left_link_#&_C_right_link_# &_C_value_field#ireferencelS&_C_buf_list_#&_C_free_list#&_C_next_avail#&_C_last# &_C_header#&_C_node_count#&_C_insert_always#&_C_key_comp#i_C_node_t8i_C_link_t8ikey_typey8ivalue_type8ipointer 8iconst_pointer 8isize_typeu 8idifference_type 8ireference 8iconst_reference8i_C_node_buf$i_C_buf_ptr_t>/i_C_tree_iterMODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE Result655F55uIsFailure|6IsSuccess|6operator==|6500?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]`!intstdiptrdiff_t~"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]!unsigned intvoid0stdisize_tyDnothrow_tD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]floatstd@unary_function|oFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0p0dnwut@Slot3,|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00Jmnwut@Slot2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Jmnwut@Slot2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayOa&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00Oa0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator$#&m_Elements*#&m_End*#&m_Capacity'# size6000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P9!voidint0nwut@MoveArray%F&m_Allocatorx#&m_Elements~#&m_End~#&m_Capacity'# iiterator~e=MoveArrayr6r5'5x:M MoveArrayr6r5x~MoveArray6rbegin6rend6rclear6rSetArrayKind6r5MSetCapacity6r5destroy6r5~destroy_range6r55erase~~6r5~000%Fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]9!boolintvoid0nwgfx@BasicRenderQueue,%F0D&m_List0#0&m_OpacityKeyFactory#&m_TranslucentKeyFactory#&m_AdditiveKeyFactory# &m_SubtractionKeyFactory#$KeyCachingStateUNUSE_CACHED_KEY USE_CACHED_KEY &m_KeyCachingStatev#(iElementKeyFactoryTypeD; @Builder&m_IsFixedSizeMemory#&m_MaxRenderElements#Builder6~Builder6IsFixedSizeMemory65Create65*s_TypeInfoGetRuntimeTypeInfo#6Reset65Reset65*5*5*5*: 0BasicRenderQueue65BasicRenderQueue655~BasicRenderQueue60?#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]T:!nwut@MovePtrd0&m_Object#&m_Deleter#ielement_type3ideleter_typedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]:!nwgfx@GfxPtr&m_MovePtr#iGfxMovePtrJ6. d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0+l00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@' X&m_FixedSizeElements# =#0?y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0 n00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0n00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity'# 0c00c d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0?y00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]X;!floatnwgfx@TopPriorDepthRenderKeyFactoryoIiKeyTypeoiRenderElementType%F)iBit64RenderKeyTypebH\cCreate5CreateRenderKey#65~55X?zCreateCommandRenderKey# 65o5 5X5XTopPriorDepthRenderKeyFactory65D#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865];!floatnwgfx@PriorDepthRenderKeyFactoryoIiKeyTypeoiRenderElementType%F)iBit64RenderKeyTypebH\cCreate5CreateRenderKey#65{55X?wCreateCommandRenderKey# 65o5 5X5XPriorDepthRenderKeyFactory65D#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]h!nwutinternal@ResArray,|&m_pBegin#&m_pEnd#ipointerT9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]>!nwutinternal@ResArrayClassTraits,|ipointerk0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]|?!nwut@ResArrayClass,|itypeRPFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2S]l@',d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]@!nwut@MovePtrd0&m_Object#&m_Deleter#ielement_typeX3ideleter_typedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]@!nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]A!nwgfx@GfxPtr&m_MovePtr#iGfxMovePtrVW.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]A!nwut@ChildrenZ\&m_Parent#&m_Children\#&m_Deleter#ideleter_typeZgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Jmnwut@Signal2l@',0Jmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]B!intboolvwsystem@CommandListSwapper`&m_Allocator#&m_CommandLists#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries # &m_GpuProfilingResults #0&m_ReusableCommandLists#@&m_ReusableBufferOffset#P&m_ReusableBufferSize#T&m_ReusableRequestId#X&m_ReusableRequestSize#\@Description&commandListCount'#&bufferSize'#&requestCount'#&reusableBufferSize'# &reusableRequestCount'#&maxGpuProfilingEntryCount'#DGpuProfilingEntryiCommandListArray.'iGpuProfilingEntryArray-2cCreate55C?)Destroy6Bind6RunAsync6WaitDone6Swap6GetListCount'6000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight[y#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight[y#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0(0p0t0n04]'|? nw gfx@ RenderContext#&m_ShaderProgramc7#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderModea#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironmentvi#@&m_MaterialHashe#&m_ParticleMaterialActivatorsM#@MaterialHash,&shaderParametera#&shadingParametera#&materialColora#&rasterizationa# &textureCoordinatora#&textureMappera#&fragmentLightinga#&fragmentLightingTablea#&textureCombinera# &fragmentOperationa#$&alphaTesta#(@Builder&m_MaxCameras#&m_MaxLightSets#&m_MaxFogs#&m_MaxVertexLights# &m_ParticleMaterialActivator#Builder6Create65SetRenderTarget65 ClearBuffer 6555 GetRenderTarget 600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@SceneEnvironment&m_AmbientLight#0 c&m_HemiSphereLight#&m_VertexLightsl#&m_FragmentLights l# &m_Fog#`&m_Camera#d&m_Cameras m#h&m_CameraIndex#x&m_Fogs!m#|&m_LightSets3m#&m_LightSetIndex#&m_ActiveVertexLightCount#&m_ActiveFragmentLightCount#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#0vx0 n0nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]C!nwgfxiFixedFragmentLightArrayP9#9@LightSet# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]hD!nwgfxiVertexLightArrayl<9%iCameraArray\;B iFogArrayL:EiLightSetArray@8Q"@SceneContext#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera#hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]pE!voidfloat0,|nwgfxDRenderCommandiRenderKeyTypeȧiRenderKeyFactoryD.00J4Jthisz__resultOJ4Jthisz__resultsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]E!boolintnwgfx@Model#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex#0)&m_PreRenderSignalM#&m_PostRenderSignalM#&m_Materialsw#&m_MeshBuffers|#&m_MeshNodeVisibilityBuffersPN#&m_BufferOption#&m_ModelViewMatrix#&m_NormalMatrix#&m_MaterialActivatorsM#&m_LayerIdX#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilitiesZK#&m_MeshNodeOriginalVisibilitiesZK#??&m_Description#&m_UserParametera#iRenderSignalP1@@Descriptionȋ#GetMaterialw6500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]xF!bool?4thisz__resultnwgfx@MaterialX#&m_Buffers# 0p&m_Owner#&m_ProgramDescription# &m_BufferCount#$&m_ShaderParameterResMaterial#(&m_ShadingParameterResMaterial#,&m_MaterialColorResMaterial#0&m_RasterizationResMaterial#4&m_TextureCoordinatorResMaterial#8&m_TextureMapperResMaterial#<&m_FragmentLightingResMaterial#@&m_FragmentLightingTableResMaterial#D&m_TextureCombinerResMaterial#H&m_AlphaTestResMaterial#L&m_FragmentOperationResMaterial#P&m_SceneEnvironmentResMaterial#TiResMaterialArrayQ(GetOriginal6GetOwnerModel6GetBuffer6GetShaderParameterResMaterial6iMaterialArraycO"0p0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight[y#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight#DLightxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]F!void00B4rthisz__resultnwgfxres@ResMeshData#&m_ShapeIndex%#&m_MaterialIndex%#&toOwnerModel# &m_IsVisible˝#$&m_RenderPriority#%&m_MeshNodeVisibilityIndex#&&m_CurrentPrimitiveIndex%#(&m_Flags#, &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize#l&toMeshNodeNameb#p&m_RenderKeyCachel#x&m_CommandAllocator#@ResMesh#iResDataTypeB?ref6rGetMaterialIndex6rGetRenderPriorityX6riResMeshArrayT/0n d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]|G!void00  4 thisz__result| nwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit5#&m_CommandBuffer# @ResBlendOperationData,&m_Mode%#&m_BlendColor#&m_CommandBuffer#@ResDepthOperationData&m_Flags#&m_CommandBuffer5#@ ResStencilOperationData&m_CommandBuffert#@ ResFragmentOperationDataP&m_DepthOperation #&m_BlendOperation#&m_StencilOperationX#@@ ResTextureCoordinatorDataX&m_SourceCoordinate%#&m_MappingMethod%#&m_ReferenceCamera%#&m_MatrixMode%# &m_Scale۝#&m_Rotate5#&m_Translate۝#&m_IsDirty˝#$&m_IsEnabled˝#% X&_padding_0#&&m_TextureMatrix#(@ResMaterialData#&m_Flags#&m_TextureCoordinateConfig%#&m_TranslucencyKind%# &m_MaterialColor#$&m_Rasterization&#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCount%#&m_TextureCoordinators#&toTextureMappers&#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex%#&m_ShaderParametersTableCount%#&toShaderParametersTable#&m_LightSetIndex%#&m_FogIndex%#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#@ResMaterial#TranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END iResDataType ResMaterial 6 : @ ?x ref| 6 GetTranslucencyKind% 6 GetMaterialIda6 0  0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescriptionU#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]H!boolnwgfx@TransformNode#&m_Transform#L&m_WorldMatrix#&m_CalculatedTransform#+m_InverseWorldMatrix#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalb#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal}V*>@Descriptione#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]H!boolnwgfx@SceneNodeL#&m_Parent # &m_Children#&m_AnimBindingCY#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResults#8&m_Description}#02nwos@IAllocator(__vptr#Alloc65'AllocB65:X Alloc@65:X Alloc>65:X Alloc265:X 0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]L!voidunsigned intunsigned charintiGLvoidy2iGLenum3iGLboolean4iGLbitfield5iGLsizei9iGLuint<Pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''f]'mh 'aw'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]L!unsigned charunsigned intunsigned long longsigned charshortintlong longfloatiu8x(%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr'3%if32B%ibit32J%ibit64K%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1SizedEnum165J#0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnumri&m_EnumValueri#SizedEnum65Set650d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableh~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 865] !boolvoid00'cnnhidCTR@PadReader8o#&m_Pad#&m_IndexOfReadCi#&m_LatestHoldi#&m_MinOfStickClampCircle8i# &m_MinOfStickClampCross8i#&m_MinOfStickClampMinimum8i#&m_MaxOfStickClampCircle8i#&m_MaxOfStickClampCross8i#&m_MaxOfStickClampMinimum8i#&m_IsReadLatestFirst#&m_StickClampModej#&m_Threshold8i#&m_Scalegi#&m_Strokegi# &m_StrokeVelocitygi#$&m_LastLengthgi#(&m_LastDiffgi#,&m_TickOfReadNi#0STICK_CLAMP_MODE_CIRCLE STICK_CLAMP_MODE_CROSS STICK_CLAMP_MODE_MINIMUM iStickClampModebPadReader65~PadReader6ReadLatest65SetStickClampMode65NormalizeStickgi658i0?5"ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]X!voidbool00nnfnd@ExpHeapTemplateXxiScopedLock-ExpHeapTemplate`6`Initialize6`55'5~ExpHeapTemplate6`Allocate6`5': :  : : Free6`5FreeV#6`5GetStartAddress# 6hGetTotalSize'#6hHasAddress#6h5Dump#6ht##00dd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableq\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnfnd@IntrusiveLinkedList0&m_Head#@Item#&m_PreviousLink #&m_NextLink #Item 6 0IntrusiveLinkedListU6U#0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable;d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]\!voidbool00nnfnd@ExpHeapBaseX#&m_ExpHeapImpl#&m_AllocCount'#TAllocationModeALLOCATION_MODE_FIRST_FIT ALLOCATION_MODE_BEST_FIT ExpHeapBase6Initialize655'5Finalize6~ExpHeapBase6Allocate65': :  : : Free65GetStartAddress# 6GetTotalSize'#6Dump#6HasAddress#65iExpHeap500d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ȑ!voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjectsۼ#&offsetۼ# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0^@NNSiFndExpHeapHead&mbFreeListx#&mbUsedListx#&groupIDۼ#&featureۼ#&reuse#)#@ExpHeapImpl<&signature#&link#&childListL# &heapStart#&heapEnd#&attribute# &nnsiFndExpHeapHead#$ExpHeapImpl60$ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfnd@HeapBaseq#(__vptr#&m_Parente# &m_Children;#&m_Option#~HeapBase6eHeapBasee6e: Initialize6e50Dd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]D!nnos@LockPolicy@NoLock@LockObjectInitialize6@ScopedLockScopedLock 6 500?0 4 this5z__result d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]!unsigned charunsigned shortunsigned intintiu8x(%iu16)%iu32*%is32/%iuptr'3%ibit8xH%ibit32J%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]!unsigned charunsigned shortunsigned intintlong longiu8x(%iu16)%iu32*%is32/%is640%iuptr'3%ibit32J% d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable<NonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnutil@Int64~&lo#&hi#Int6465operator s646 00 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable~NonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid000000nnfs@FileInputStreamC$###FileInputStream66TryInitializeM65~FileInputStream66Read#,655'TryReadM#(6555'Seek# 655F$TrySeekM#655F$GetPosition#6TryGetPositionM#65SetPosition#65TrySetPositionM#65GetSize#$6TryGetSizeM# 6500 0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]T!unsigned shortcharvoidboollong longunsigned int000000nnfsdetail@FileBase~#&m_Position<#+m_Size<# iS64ݿ>"FileBase"6"TryInitializeM6"55TryInitializeM6"55TryReadM6"555'TrySeekM6"55F$TryGetPositionM6*5TrySetPositionM6"5TryGetSizeM6*5Read6"55'Seek6"55F$GetPosition6*SetPosition6"5GetSize6*00&d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short00nnfsdetail@FileBaseImpl #?#&m_P#FileBaseImpl6TryOpenImplM655Finalize6~FileBaseImpl6GetPtr6008d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short000nnfsCTRMPCoredetail@UserFileSystemcTryOpenFileM555dCloseFile5 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]0!intbool 4 thisz__resultnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const p  y Const6#Result 6 5IsFailure6 IsSuccess6 0SiResultSuccessS00 $d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]!unsigned charunsigned shortunsigned intintlong longfloatiu8x(%iu16)%iu32*%is32/%is640%iuptr'3%if32B%ibit32J% d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnutil@Int64~&lo#&hi#Int646Int6465operator s646"00 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned shortvoid000000nnfs@FileInputStreamC$#}##FileInputStream665Finalize6~FileInputStream66Read#,655'TryRead#(6555'Seek# 655F$TrySeek#655F$GetPosition#6TryGetPosition#65SetPosition#65TrySetPosition#65GetSize#$6TryGetSize# 6500 ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]4!unsigned shortunsigned intlong longboolvoid000D4]this3pathName3modez__result0000nnfsdetail@FileBase#&m_Positionu#+m_Sizeu# iS64>"FileBase]6]55Initialize6]55TryInitialize6]55TryRead6]555'TrySeek6]55F$TryGetPosition6e5TrySetPosition6]5TryGetSize6e5Read6]55'Seek6]55F$GetPosition6eSetPosition6]5GetSize6e0==0ad:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]!voidunsigned short00' T4this3path3modez__resultnnfsdetail@FileBaseImpl#w#&m_P#FileBaseImpl6TryOpenImpl655Finalize6~FileBaseImpl6GetPtr6008d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short000nnfsCTRMPCoredetail@UserFileSystemcTryOpenFile555dCloseFile5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]!intbool 4thisz__resultnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const p  y Const6#Result65IsFailure60SiResultSuccessS00,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]!unsigned charunsigned shortunsigned intintlong longfloatiu8x(%iu16)%iu32*%is32/%is640%iuptr'3%if32B%ibit8xH%ibit32J% d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable6NonCopyable6~NonCopyable60(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnutil@Int64~&lo#&hi#Int646Int6465operator s646"00 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60Pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned shortcharvoid0000000nnfs@FileInputStreamC$###FileInputStreamB6B65FileInputStreamB6B65Finalize6B~FileInputStream6B6Read#,6B55'TryReadB#(6B555'Seek# 6B55F$TrySeekB#6B55F$GetPosition#6JTryGetPositionB#6J5SetPosition#6B5TrySetPositionB#6B5GetSize#$6JTryGetSizeB# 6J500Fd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]"unsigned shortcharunsigned intlong longboolvoid00000000nnfsdetail@FileBase#&m_PositionF#+m_SizeF# iS64>"FileBase655FileBase655Initialize655Initialize655TryInitializeB655TryInitializeB655TryReadB6555'TrySeekB655F$TryGetPositionB65TrySetPositionB65TryGetSizeB65Read655'Seek655F$GetPosition6SetPosition65GetSize600d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short00nnfsdetail@FileBaseImpl##&m_P#FileBaseImpl6TryOpenImplB655Finalize6~FileBaseImpl6GetPtr6008d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short000nnfsCTRMPCoredetail@UserFileSystemcTryOpenFileB555dCloseFile5x d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]T"intbool  4t thisz__result- 4t thisz__resultur@nnResult&value#innResult9nn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const)   y ConstQ 6Q #Resultl 6l 5IsFailure6t operator nnResult6t 0iResultSuccess00p @d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]"unsigned charunsigned shortunsigned intshortintlong longfloatiu8x(%iu16)%iu32*%is16.%is32/%is640%iuptr'3%if32B%ibit8xH%ibit32J%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo 6 5 00d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]dl"unsigned charunsigned intintiu8x(%iu32*%is32/%iuptr'3%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]char__rw@__null_ref~&_C_eos~# ;#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]<"long__rw@__string_ref    &_C_refs#&_C_cap#&#ichar_type ]?isize_type_?l'_C_size'_C_dummy _C_init6555_C_destroy6_C_ref_count6_C_inc_ref6_C_dec_ref6capacity60data600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratory P 'e ?P `d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]"nwut@LinkList ' ivalue_type 0ipointer iiterator_categoryX'-iTIt_base_!@iteratorT #&it_#iteratorJ6J5LinkListY6Yend6Yinsert6Y55push_back6Y5erase6Y5GetNext6Y5cGetNodeFromPointer5cGetPointerFromNode50 #0<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]("charvoid0std@basic_string|&_C_data9#itraits_type53ivalue_type63iallocator_type73i_C_string_ref_type;<isize_typeE7ipointerI7iconst_pointerJ7iiterator9^,*__nullrefk_C_make_itera6(59basic_string(6(5?basic_string(6(50~basic_string6(operator=46(50operator=46(5Jsize&68max_size&68capacity&68operator+=46(5Jappend46(5Jreplacea6(5&5&5J5&5&5&replace46(5&5&5J5&replace46(5&5&5Jc_strJ68dataJ68get_allocator680 _C_pref68_C_unlink6(c_C_null9_C_getRep6(5&5&#0?,?0,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]"charstd@allocator|isize_type)7!ivalue_type|!0ipointer!0iconst_pointer!?iconst_reference!allocator6allocator65allocate65:x' deallocate655construct6550?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]"nwutinternal@iteratorZ'lipointerlI?Z d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableD"NonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnutil@Int64K6~&loo6#&hio6#Int6465K6operator s64K66 00 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyable(NonCopyable6~NonCopyable604D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]x"charstd@char_traitsichar_type'dassign55??clength)7500cmove555)7ccopy555)7Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/ConfigFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]"boolcharvoid0%46thisz__result(4>thisz__result) 4>thisz__result000@60560d6 vw system@ConfigNode(&mLink#&mName+#&mValue+#ConfigNode6665: GetValue66SetValue665GetName6>HasName6>CompareName@6665Dump@666:? @ ConfigFile&mChildList3 #&mExistsFile# *sReloadedNext*sReloadedTrig*sInstance2cCreate25ReadFromMEM625C556ReadFromRom625ReadFromHost625Write625Reload625Reload625C556GetString625SetString6255SetComment625GetInt6255GGetUInt6255M SetInt6255@6 SetUInt 625556 SetInt16 6255@6 SetUInt16 625556 GetFloat 6255S SetFloat 6255d6 Clear 62d Destroy ConfigFile2 62 ~ConfigFileC 62 Parse_ 625?5@6 DumpNode_@6 6255? SeekNode6 625 CreateNode6 625 AppendNode 62560~0kk0:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]"void04\thisz__result;nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNodea6a0GetNext26iinternal@LinkListImpl &m_Size#&m_BaseNode#isize_type56k%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryX'u1@iterator#&m_pPointer#iteratorW6W50LinkListImpl\6\~LinkListImpl6\begin6\end6\insert6\55erase6\5erase6\55clear6\GetBaseNode;6\Initialize_6\00^00eZ 4 this3i pz__result T 3;pz__resulti ,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid00000@60K6nnfs@FileInputStreamC$#%##FileInputStream66TryInitialize+-65Finalize6~FileInputStream66Read@6#,655)7TryRead+-#(6555)7Seek# 65K65F$TrySeek+-#65K65F$GetPositionK6#6'TryGetPosition+-#6'5SetPosition#65K6TrySetPosition+-#65K6GetSizeK6#$6'TryGetSize+-# 6'500#0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]t"unsigned shortcharvoidboollong longunsigned int000@600K60nnfsdetail@FileBase(#&m_Position<#+m_Size<# iS64>"FileBase"6"TryInitialize+-6"55o6TryInitialize+-6"55o6TryRead+-6"555)7TrySeek+-6"5K65F$TryGetPosition+-6*5TrySetPosition+-6"5K6TryGetSize+-6*5Read@66"55)7Seek6"5K65F$GetPositionK66*SetPosition6"5K6GetSizeK66*00&d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short00nnfsdetail@FileBaseImpl#_*#&m_P#FileBaseImpl6TryOpenImpl+-655o6Finalize6~FileBaseImpl6GetPtr6008d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short000nnfsCTRMPCoredetail@UserFileSystemcTryOpenFile+-555o6dCloseFile5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/common/CharArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid001'000vwcommon@CharArray(__vptr#&mAllocator#&mStr#&mLen56# CharArray65: ~CharArray6Get6Set65operator=6500?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]"intboolnn@Result&m_Codeo6#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const J  y Const6#Result65o6IsFailure60-iResultSuccess-00d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]"unsigned shortunsigned intintlong longfloatiu16x)%iu32*%is32/%is640%iuptr'3%if32B%ibit32J%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]"unsigned intcharint0stdisize_t~(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0"voidintbool0?AA?nwut@MoveArrayA&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray65'5:H ~MoveArray6operator[]65size6begin)6end)6back6empty6capacity6reserve65push_back65swap65clear6GetArrayKindH6SetArrayKind65HSetCapacity65GetCapacity6construct655destroy65destroy_range65)5)erase6500?0'0Ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]"voidintbool0?PJPJ?nwut@MoveArrayPJ&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray6MoveArray65'5:H ~MoveArray6operator=65operator[]65operator[]65size6begin)6end)6empty6capacity6reserve65swap65resize65clear6GetArrayKindH6SetArrayKind65HSetCapacity65GetCapacity6construct65destroy65destroy_range65)5)erase650?00'0PJPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]"intboolvoid0vwsystem@CommandListSwapper`&m_AllocatorK#&m_CommandLists#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntries# &m_GpuProfilingResults#0&m_ReusableCommandLists#@&m_ReusableBufferOffsetPJ#P&m_ReusableBufferSizeAJ#T&m_ReusableRequestIdPJ#X&m_ReusableRequestSizeAJ#\@Description&commandListCount'#&bufferSize'#&requestCount'#&reusableBufferSize'# &reusableRequestCount'#&maxGpuProfilingEntryCount'#@GpuProfilingEntry(&beginIdPJ#&endIdPJ#&beginTickVK#&endTickVK#&costTimeoK#&isInTotal#&splitIdPJ# GpuProfilingEntry868iCommandListArray;'iGpuProfilingEntryArray 82*s_CommandListSwapper=cGetInstance=cCreate=5K5?4Destroy6=Bind6=RunAsync6=WaitDone6= Swap 6= ResetGpuProfiling 6= AddGpuProfilingStartPointKK 6=5 SetGpuProfilingEndPoint 6=55K GetGpuProfilingCostTimeoK 6=55K GetGpuProfilingTotalCostTimeoK 6= GetCommandListIdPJ 6E GetCommandBufferSize 6E GetReusableCommandBufferSize 6E StartCommandSave 6= EndCommandSave 6= ReuseCommand 6=5 CommandListSwapper= 6=5K5 ~CommandListSwapper 6= CalcGpuProfilingCostTime 6= SetGpuProfilingTick 6=54JdCommandListCallback54JRegisterCallbackPJ6=000A0'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x"intboolunsigned intlong =4>thisz__result _=4>thisz__result0PJ0 D>4>thisz__result b>4>this3element >4>this3element 84:thisz__result&94:thisz__result7 U94:thisz__resultA? =:4:thisz__result |:4:this3end6>000yD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?VXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]#voidintbool0?nwut@MoveArray&m_AllocatorL#&m_ElementsR#&m_EndR#&m_Capacitya$# iiteratorRe=MoveArray>6>5L~MoveArray6>size6Fbegin#6>end#6>empty6Fcapacity6Freserve6>5push_back6>5clear6>GetArrayKinda6FSetArrayKind6>5aSetCapacity6>5GetCapacity6Fconstruct6>5R5destroy6>5Rdestroy_range6>5#5#eraseRR6>5R00B00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorx'?xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem)EF#DResElem d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$FI#DSceneElem d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$#cSd#DSceneElem d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$QgT#DSceneElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ResElemyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ResElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]x#nwut@LinkList ' ivalue_type 0ipointer iiterator_categoryX'-iTIt_base_c~!@iteratord#&it_#iTItoperator->6?;operator++d6iterator6500begin6 end6 cGetPointerFromNode5}#00*~Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ConstraintSceneElem<+Xf&m_Constraints #$GetNodeConstraintG6A#0? 8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$+Xf&m_pLinker,#&m_pAnimController2# 5#0#0 4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem+Xf&m_pNode0#GetSceneNode06*#00+Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int000vwg3d@ResElemf(__vptr#&m_Link{}#&m_ResSource# &m_ResObjectf#&m_pAllocator#GetResSource6~0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 00Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@MoveArrayB&m_AllocatorH#&m_ElementsN#&m_EndN#&m_Capacitya$# iiteratorNe=begin6<end6<0000B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 0c 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayj$&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 00j$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x#voidint0nwut@MoveArray>&m_Allocatorx#&m_Elements~#&m_End~#&m_Capacitya$# iiterator~e=MoveArrayr6r5a$5x:a MoveArrayr6r5x~MoveArray6rbegin6rend6rclear6rSetArrayKind6r5aSetCapacity6r5destroy6r5~destroy_range6r55erase~~6r5~000> d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]#boolintvoid0nwgfx@BasicRenderQueue,>^&m_List^#0&m_OpacityKeyFactory#&m_TranslucentKeyFactory#&m_AdditiveKeyFactory# &m_SubtractionKeyFactory#$KeyCachingStateUNUSE_CACHED_KEY USE_CACHED_KEY &m_KeyCachingStatev#(iElementKeyFactoryType; iiteratorA-@Builder&m_IsFixedSizeMemory#&m_MaxRenderElements#Builder6~Builder6IsFixedSizeMemory65Create65*s_TypeInfoGetRuntimeTypeInfo#6Reset6: Reset65>5>5>5>: 0Begin6End6BasicRenderQueue65BasicRenderQueue655~BasicRenderQueue60?'#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon!# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 0&008d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00((0nwut@ResCommon(ResCommon)6)5ptr6)ptr61#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]|#nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr. d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 0<00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@a$ &m_FixedSizeElements# ȫ#0_bXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@MoveArrayR&m_AllocatorL#0R&m_Elements#&m_End#&m_Capacitya$# iiteratore=begin6Fend6F0*%000*%Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@MoveArray&m_AllocatorP#0&m_Elements#&m_End#&m_Capacitya$# iiteratore=begin6Jend6J000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacitya$# 0#00#Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@MoveArrayB&m_AllocatorH#&m_ElementsN#&m_EndN#&m_Capacitya$# iiteratorNe=begin6<end6<00F00B|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]#intnwut@MoveArrayj&m_Allocatorp#&m_Elementsv#&m_Endv#&m_Capacitya$# iiteratorve=operator[]z6d5begin6dend6d00Q00j?j d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 0a00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacitya$# 0y100y1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacitya$# 0E200E2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 0_b00Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@MoveArrayB&m_AllocatorH#&m_ElementsN#&m_EndN#&m_Capacitya$# iiteratorNe=begin6<end6<00#c00B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 0OP00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 0+X00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@MovePtrIG0&m_Object#&m_Deleter#ielement_type~3ideleter_typeGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@remove_boundsIitypeIWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@MovePtrIG0&m_Object#&m_Deleter#ielement_typef3ideleter_typeGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@remove_boundsIitypeIWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0ID:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]#void0nwut@MovePtr30&m_Object#&m_Deleter#ielement_typeV3ideleter_typeideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@remove_bounds3itype3W$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]#void0nwgfx@GfxPtr3&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]#void003nwut@MovePtr30&m_Object#&m_Deleter #ielement_typeN3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter 60?Ptr6MovePtr3650??d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@remove_bounds3itype3Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]#void003nwgfx@GfxPtr3&m_MovePtr#iGfxMovePtrG.GfxPtr6~GfxPtr6Swap65Reset365GfxPtr3650?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]#void005nwut@MovePtr50&m_Object#&m_Deleter #ielement_type3ideleter_typeideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter 60?Ptr6MovePtr5650??d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@remove_bounds5itype5Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]#void005nwgfx@GfxPtr5&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65Reset565GfxPtr5650?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@binary_functionVV|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@MovePtrI!0&m_Object#&m_Deleter#ielement_type.!3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] #nwgfx@GfxPtrI!&m_MovePtr#iGfxMovePtr.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@MovePtr!0&m_Object#&m_Deleter#ielement_typez!3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwgfx@GfxPtr!&m_MovePtr#iGfxMovePtr. d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]#floatnwgfx@TopPriorDepthRenderKeyFactoryViKeyTypeViRenderElementType>)iBit64RenderKeyTypey\cCreate5CreateRenderKey#65~55?zCreateCommandRenderKey# 65V5v55TopPriorDepthRenderKeyFactory65#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]#floatnwgfx@PriorDepthRenderKeyFactoryViKeyTypeViRenderElementType>)iBit64RenderKeyTypey\cCreate5CreateRenderKey#65{55?wCreateCommandRenderKey# 65V5v55PriorDepthRenderKeyFactory65#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]#float0pVnwgfx@PriorMaterialRenderKeyFactoryV5iKeyTypeViRenderElementType>)iBit64RenderKeyType\cCreate 5CreateRenderKey#6 555?CreateCommandRenderKey# 6 55v55PriorMaterialRenderKeyFactory 6 5#0<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@BasicRenderKeyFactoryVBasicRenderKeyFactory7675~BasicRenderKeyFactory67'#0,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865],#voidboolintfloat0j0pV nw gfx@ BasicRenderElementV&m_Key$#&m_Meshj#&m_Model%# iKeyTypeV@@Bit64RenderKey&m_Key$#Bit64RenderKey6SetLayerId65SetPriorityForDetailedMaterial655SetDetailedMaterialIdAndTranslucencyKind65`5SetPriorityForSimpleMaterial655SetTranslucencyKind65vSetDepth655SetCommand65Key6@Depth24bitQuantizer)w#operator()$65@Bit64RenderKeyu&m_Key$#Bit64RenderKey6SetLayerId65SetPriorityForSimpleMaterial655SetSimpleMaterialIdAndTranslucencyKind65`5SetTranslucencyKind65vSetDepth655SetCommand65Key6 @ ReverseDepth24bitQuantizer)w# operator()$ 65 BasicRenderElement 65 ~BasicRenderElement 6 IsCommand 6 GetMeshj 6 GetMesh 6 GetModel% 6 GetModel\ 6 GetCommand 6$? Key 6 GetBool 6505500000u0?00+X d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@MovePtr4]'0&m_Object#&m_Deleter#ielement_typeb1'3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4#nwgfx@GfxPtr4]'&m_MovePtr#iGfxMovePtrF.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayVe&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 00Ved:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intp?nwut@MoveArrayp&m_Allocatorv#&m_Elements|#&m_End|#&m_Capacitya$# operator[]6b5operator[]6j5size6j00f0]00p?pPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@MoveArrayB&m_AllocatorH#&m_ElementsN#&m_EndN#&m_Capacitya$# iiteratorNe=begin6<end6<0000BPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]8#void0+X0B6nwut@Signal3jV9x0B60z&m_Allocator#&m_SlotsJ#iSlotTypex iResultType iSlotList &iResultCombinerType iAllocatorType @Invoker &m_arg0#&m_arg1j#&m_arg2#Invoker655j5operator()65000$operator()6J55j50pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intv?nwut@MoveArrayv&m_Allocator]#&m_Elementsc#&m_Endc#&m_Capacitya$# operator[]i6O5operator[]6W500S00v?vd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@MovePtr>dIa0&m_Object#&m_Deleter#ielement_type3ideleter_typeIad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]@#nwut@remove_bounds>ditype>dWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0>dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]#voidintbool0nwutinternal@ResArrayj&m_pBegin#&m_pEnd#ipointerK9ireferenceZ9@iterator&m_pCurrentM#iTIt"ipointerK=ireferenceZ=operator*_6y?Aoperator++6}iterator}6}5MResArray655operator[]65size6empty6begin"6end"6"0u0"00(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@#nwutinternal@ResArrayClassTraitsjipointer"kireferencejmcGetValue5cValueSizea$0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@ResArrayClassjitypePFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommoncz#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0y{0nwut@ResCommony{ResCommon 6 5ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]D#nwutinternal@iteratorH~6~'ipointerI06~?6~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2Syd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]D#nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]H#nwut@Children&m_ParentU#&m_Children#&m_Deleter#ideleter_typegd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayU&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 00Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwut@Signal2UB-z0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00?nwut@LastValueResultoperator()655508d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00CC0nwut@ResCommonCResCommon)6)5ptr6)ptr61#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\SceneRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]#longintcharunsigned intvoidboolfloatunsigned short@__type_info&__vptr2#&__name:#0.06F__class_type_info&base#F__vmi_class_type_info&base>#&flags#&base_count# &base_info#B &base>#&flags#&base_count# &base_info#F__si_class_type_info &base>#&base_typeI#>0Ei__builtin_va_list('vwg3d@IsPreviewVisibleModelFunctorCN#IsVisible6q5\@RenderSceneInternalFunctor3|#&m_RenderContext{#&m_MeshRenderer#RenderSceneInternalFunctoru6u5{5operator()6u5T0w00B60I__dso_handle@Innerdaxis55V5V50;00"?z0-0#c0a 0? 0*%?x0000{}0 `0O0 i?S0CN?VN4this Z 4thisu_ZNK2nw3gfx3res7ResMesh3refEv__199Buvalue__203u_ZN2nw3gfx3res7ResMesh3refEv__206Burhs__208u_ZN2nw2ut7ResBoolaSEb__210 uit}uend}  4this3BsceneContext3Hcamera3NisVisibleModelufogufogEnd n 4thisusceneContextBuit)uend) uelemuconstraintupm_itUupm_endU umodel utransformƆ uworlduscale  4this3hashID3indexumodel\ uinfo 4this3hashIDumodel\up__105up__108up__111up__114u_ZN2nw2ut13ResCommonBaseC1EPKv__115~u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__112)u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__109u_ZN2nw3gfx3res7ResMeshC1EPKv__1065lu_ZN2vw3g3d13SceneRenderer13BlinkAnimInfoC1Ev__103*uptr__118u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res7ResMeshENS1_19ResArrayClassTraitsEE8iteratordeEv__117j uit uend  uinfoB>0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intvoidbool00+X?z0?S0CN vw g3d@ SceneRendererH&m_pPriorMaterialRenderKeyFactory#&m_pPriorDepthRenderKeyFactory#&m_pRenderQueue#&m_pSceneUpdater# &m_pMeshRenderer#&m_Grid#&m_Axis#&m_LightTexture#&m_CameraTexture# &m_BlinkTargets$}#$&m_BlinkAnimFrame#4&m_BlinkStepFrame#8&m_BlinkNum#<&m_pAllocator#@&m_pDeviceAllocator#D@BlinkAnimTarget &hashID#&index#BlinkAnimTypeBLINK_MODEL BLINK_MESH BLINK_TEXTURE BLINK_MATERIAL BLINK_NUM &type#@BlinkAnimInfo&model#&meshj#cGetInstanceUpdateScene6RenderScene6SetBlinkStepFrame65SetBlinkNum65GetBlinkAnimationsBegin}6GetBlinkAnimationsEnd}6SetBlinkAnimation65ResetBlinkAnimation6 SetRenderSortMode 65M SceneRenderer 6 ~SceneRenderer 6 DrawScene 65S5555 DrawEmitterForm 6 DrawLightIcon 65S DrawCameraIcon 65S DrawParticleAxis 6 InitAxis 6 AddBlinkAnim 65? AddBlinkModel 65 AddBlinkMesh 655 AddBlinkTexture 65 AddBlinkMaterial 655 FlipSelectedObjectsVisibility 6 SubmitView 65B5500V0AO0.K0I0S0t0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]#unsigned intintboolfloat:4thisz__resultvwg3d@ResourceSet8&m_Link{}#&m_buffer#BinaryFileTypeType_Model Type_Texture Type_LookupTableSet Type_SkeletalAnim Type_MaterialAnim Type_SceneEnvironmentSetting Type_Camera Type_Light Type_Fog Type_Particle Type_Packed &m_typeI#&m_hashID#&m_channelID# &m_isResolved#$&m_userDataj#(GetHashID60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/Grid.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwg3d@Grid&mScale #&mDivision#&mMeshColor#&mMode#&mVisible#&mGridModelt# &mAxisModelt#Grid~6~Draw65S00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]$#vwg3diModelElemEiTextureElem+iLookupTableSetElem2iCameraElemAiLightElem?iFogElem};iSceneEnvironmentSettingElemu_4thisz__resultm`4thisz__result4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/AnimController.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimController#DIAnimControllerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/NodeConstraint.hARM C/C++ Compiler, RVCT4.0 [Build 865]#vwg3d@NodeConstraint&m_Constraints?#&m_Skeleton#&m_Allocator#DCallbackConstraintiConstraintArray Q4GetBoneTransformƆ65@00Q0Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]#intboolvwsystem@CommandListSwapper`&m_AllocatorR#&m_CommandLists<#&m_BoundIndex#&m_RunningIndex#&m_IsRunning#&m_GpuProfilingEntriesW# &m_GpuProfilingResultsW#0&m_ReusableCommandLists<#@&m_ReusableBufferOffsetj$#P&m_ReusableBufferSize\$#T&m_ReusableRequestIdj$#X&m_ReusableRequestSize\$#\DGpuProfilingEntryiCommandListArray<'iGpuProfilingEntryArray02cGetInstanceLAddGpuProfilingStartPoint6L5SetGpuProfilingEndPoint6L5StartCommandSave6LEndCommandSave6LReuseCommand6L500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw2DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]4#voidchar0 4this3posh3posv3sizeh3sizev33color9? o4this3 depth0I vw system@FontBuffer0e'&mDrawStringBufr#@ Draw2DHelper-&m_ShaderBinary#&m_Shader#&m_SymbolPos#+&m_SymbolTex#+&m_SymbolClr#+&m_SymbolScale#+&m_Command#+&m_StartAddr#+&m_ViewportS#+&m_Scissor-#+&m_RenderState-#,&m_PrimitiveCount#-&m_PrimitiveSize#-&m_PrimitiveStart#-&m_Width#-&m_Height#-&m_LineWidth #-&m_Depth #-&m_CommandCacheB#-iSTATEcGetInstanceSetScreenSize655BeginDraw6EndDraw6Flush6FillRectangle6555553FillRectangle65!5!53Enable65@Disable65@ SetDepth 65 @ Texture&m_Data#&m_Info#&m_Texture9#$&m_Combiner?# Texture 65M5M ~Texture 6 SetState 6 SetCombiner 65? SetFilter 6: :L  SetWrapMode 6: : ?00000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw3DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]#floatvoidbool00[ W4thisz__resultS\ w4thisz__resultP?& vw system@CommandCache&m_Buffer#&m_Size#@XYZTC&m_VertexStream#&m_IndexStream:#&m_Size#&m_Data#0;&m_VertexData#&m_VertexSize#&m_IndexData#&m_IndexSize#&m_CommandB#@Vertex&x#&y#&z#&u# &v#&color#setPos6S555setColor6S53XYZTC6~XYZTC6CreateBuffer655UpdateData6Draw60;GetVertexDataS6GetIndexData6?;@ Draw3DHelper-&m_ShaderBinary#&m_Shader#&m_SymbolPos#+&m_SymbolTex#+&m_SymbolClr#+&m_SymbolWorldMtx#+&m_SymbolViewMtx#+&m_SymbolProjMtx#+&m_Command#+&m_StartAddr#+&m_ViewportS#+&m_Scissor-#,&m_RenderState-#,&m_CommandCacheB#-iSTATEc GetInstance Begin 6 SetWorld 65 SetView 65 SetProj 65, End 6 Enable 65 Disable 650tt0?0 Draw3DUtil000d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/tpl/CTR/tpl_PackagerType.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intunsigned shortunsigned charnntplCTRCtrTexFormatTEXFMT_RGBA8888TEXFMT_RGB888TEXFMT_RGBA5551TEXFMT_RGB565TEXFMT_RGBA4444TEXFMT_LA88TEXFMT_HL8TEXFMT_L8TEXFMT_A8TEXFMT_LA44 TEXFMT_L4 TEXFMT_A4 TEXFMT_ETC1 TEXFMT_ETC1_A4 TEXFMT_SHADOWTEXFMT_GAS TEXFMT_REF0TEXFMT_UNSUPPORTTEXFMT_ForceInt32@CtrTextureInfo &filePathOffset#&texDataSize#&texDataOffset#&texFormat# &width#&height#&mipLevel#&type#&cubeDir#&bitmapSizeOffset#&srcFileTime#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0#nwgfx@ParticleEmitter#&m_IsFirstEmission#&m_EmissionCount #&m_NextEmissionTime#&m_ParticleSet#&m_ParticleRandomT$#&m_ParticleAnimFrameController#&m_ResParameter!#&m_ResForm)#GetResParticleEmitter9!60\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]t#void0nwgfxres@ResParticleEmitterData#&m_Id#&toParticleSetPath-#&toParticleForm#&m_IsResourceCopyEnabled'#&padding_0W#&m_EmissionRatio#&m_EmissionRatioRandom#&m_EmissionInterval#&m_EmissionIntervalRandom#&m_EmissionSpanInfinity'#&padding_1#&m_EmissionSpan#&m_EmissionStart#DResParticleEmitterParameterData@ResParticleEmitter#iResDataTypeJResParticleEmitterN6N: ?ref6VGetParticleForm06V@ResParticleEmitterParameterޚ#00Rd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleContext<'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_Seed#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@ParticleModel+X#&m_MaximumParticleSet p'#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameController#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleShape$# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]#void0.4 thisz__result 74 thisz__resultN4 thisz__result?xn!4 thisz__result4 thisz__result9?s4 thisz__resultx 4 thisz__resultt nwgfxres@ResParticleFormData&typeInfo#&m_IsResourceCopyEnabled'#&padding_0+#@ResParticleFormќ#ResParticleForm 6 : ref 6 GetTypeInfo6 @ResParticleCubeFormData#&m_Inner#&m_ScaleI# &m_EvenInterval'#&padding_0##@ResParticleCubeFormH#iResDataTypeNResParticleCubeForm 6 : `?ref6 GetScale"6 @ ResParticleCylinderFormData(#&m_Inner#&m_AngleWidth# &m_AngleOffset#&m_AngleSwing#&m_ScaleI#&m_FixedOffset'#$&m_EvenInterval'#% &padding_0#&@ ResParticleCylinderFormH#iResDataTypen ResParticleCylinderForm 6 : ? ref 6  GetScale" 6 @ ResParticleDiscFormData$#&m_Inner#&m_AngleWidth# &m_AngleOffset#&m_AngleSwing#&m_Scale7#&m_FixedOffset'# &m_EvenInterval'#! &padding_0 #"@ ResParticleDiscFormH#iResDataTypeS ResParticleDiscForm 6 : H? ref 6  GetScaley 6 @ResParticlePointFormH#ResParticlePointForm 6 : @ResParticleRectangleFormData#&m_Inner#&m_Scale7# &m_EvenInterval'#&padding_0t#@ResParticleRectangleFormH#iResDataTypeResParticleRectangleForm 6 : ?ref6 GetScaley6 @ResParticleSphereFormData(#&m_Inner#&m_AngleWidth# &m_AngleOffset#&m_AngleSwing#&m_ScaleI#&m_FixedOffset'#$&m_EvenInterval'#%&padding_0#&@ResParticleSphereFormH#iResDataType5ResParticleSphereForm 6 : . ?p reft 6 GetScale"6 0H? H0 0@@0 00 0((0 000 0  0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight#c#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight#c#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BillboardUpdater'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@WorldMatrixUpdater'#@BuilderBuilder6Create6500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletonUpdater'#@BuilderBuilder 6 Create6 500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00+X0]0Qnwgfx@RenderContext'#&m_ShaderProgram #&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment:#@&m_MaterialHashU#&m_ParticleMaterialActivator_#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(ResetState6SetActiveCamera65SetCameraMatrix65: 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0y1nwgfx@SceneEnvironment&m_AmbientLight#&m_HemiSphereLight#&m_VertexLights>#&m_FragmentLights<# &m_Fog#`&m_Camera#d&m_CamerasY>#h&m_CameraIndex#x&m_Fogsn>#|&m_LightSets>#&m_LightSetIndex#&m_ActiveVertexLightCount#&m_ActiveFragmentLightCount#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#0a0F0Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwgfxiFixedFragmentLightArray#9@LightSet'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]# nw gfxiSceneNodeArray*#iModelArray<-iSkeletalModelArray,0'iLightArrayܬ3iFragmentLightArrayȫ6'iVertexLightArray9%iHemiSphereLightArray<)iAmbientLightArray?&iCameraArrayB iFogArrayEiParticleSetArrayH%iParticleEmitterArrayTK)iParticleModelArrayN'iLightSetArrayQ"iAnimatableNodeArrayT#@ SceneContext'#&m_SceneNodesq#&m_Models#&m_SkeletalModels#(&m_Cameras#8&m_Fogs-#H&m_Lights#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights#&m_ParticleSets=#&m_ParticleEmittersU#&m_ParticleModelsq#&m_AnimatableNodes#iSceneNodeArrayciModelArrayeiSkeletalModelArrayg iFragmentLightArrayi iVertexLightArray"kiHemiSphereLightArray<m"iAmbientLightArrayZoiCameraArrayuqiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArrayy  GetLightsBegin5 6 GetLightsEnd5 6 GetCameraBegint 6 GetCameraEndt 6 GetFogBegin 6 GetFogEnd 6 GetParticleEmitterBegin 6 GetParticleEmitterEnd 6 GetParticleModelBeginU 6 GetParticleModelEndU 60$  4thisz__result5  4thisz__result5  4thisz__resultt  4thisz__resultt  4thisz__result 3 4thisz__result$Q 4thisz__result$}4thisz__result"4thisz__resultU"4thisz__resultUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneEnvironmentSetting<$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneEnvironmentSetting# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwgfx@Fog#&m_Resource#&m_UpdaterCache#&m_Near #&m_Far #&m_WScale #&m_AnimGroup#&m_OriginalValueI#@ResFogDataDestroyer#&m_Allocator#@ResFogUpdaterDataDestroyer#&m_Allocator#iResPtr6:iResUpdaterPtrNHUpdate65S000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFogUpdaterDataDResFogData@ResFog#Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MeshRenderer '#&m_RenderContextV9#cCreate<5SetRenderContext6<5BRenderMesh6<5j5\00B68d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneUpdater$zM#&m_SkeletonUpdaterx#&m_WorldMatrixUpdater#&m_BillboardUpdater#&m_DepthSortModeM# @Builder&m_SkeletonUpdaterx#&m_WorldMatrixUpdater#&m_BillboardUpdater#Builder6SkeletonUpdaterPtr#65.WorldMatrixUpdaterPtr#654Create(650/?/00503d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwgfx@ISceneUpdater'#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT DepthSortModeSORT_DEPTH_OF_ALL_MESH SORT_DEPTH_OF_TRANSLUCENT_MESH @IsVisibleModelFunctor(__vptr#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]#boolintvoidV?0nwgfxiRenderQueue @RenderElementCompare#operator()6,550d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletalModel+X#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Skeleton$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?P?dnwgfx@Camera#&m_ViewMatrixd#&m_InverseViewMatrixd#&m_ProjectionMatrixP#&m_InverseProjectionMatrixP#&m_TextureProjectionMatrixd#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroupz#&m_OriginalValuegT#&m_OriginalTransformA#&m_WScale #&m_IsDynamic#ProjectionMatrix6lViewMatrix6lGetWScale 6t00p0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResCamera#`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]#intvoidfloatbool0M4wthisz__result s4thisz__result 4wthisz__result4thisz__result\4wthisz__result) 84this3shiftz__result0jnwgfx@RenderCommand(__vptr#iRenderKeyType9iRenderElement>+iRenderKeyFactory.00:8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]#boolint0l4%this3indexz__result ` 4-thisz__result4-thisz__result nw gfx@ Model#&m_MaterialAnimGroup3#&m_MaterialAnimBindingIndex#&m_VisibilityAnimGroup3#&m_VisibilityAnimBindingIndex#0&m_PreRenderSignal#&m_PostRenderSignal#&m_Materials`#&m_MeshBuffersl#&m_MeshNodeVisibilityBuffers<#&m_BufferOption,#&m_ModelViewMatrixd#&m_NormalMatrixd#&m_MaterialActivator_#&m_LayerId#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilitiesF#&m_MeshNodeOriginalVisibilitiesF#?~&m_Description#&m_UserParameter#iRenderSignalC1@@Description#GetResModelf6%GetResMeshesl6%?PreRenderSignal(6%PostRenderSignal(6% GetMaterialCount 6- GetMaterial ` 6%5 GetMaterial` 6-5 IsVisible 6- GetUserParameter 6-0??0)0Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]#bool?4thisz__resultnwgfx@MaterialX$#&m_Buffers# 0+X&m_Owner#&m_ProgramDescriptionz# &m_BufferCount#$&m_ShaderParameterResMaterialv#(&m_ShadingParameterResMaterialv#,&m_MaterialColorResMaterialv#0&m_RasterizationResMaterialv#4&m_TextureCoordinatorResMaterialv#8&m_TextureMapperResMaterialv#<&m_FragmentLightingResMaterialv#@&m_FragmentLightingTableResMaterialv#D&m_TextureCombinerResMaterialv#H&m_AlphaTestResMaterialv#L&m_FragmentOperationResMaterialv#P&m_SceneEnvironmentResMaterialv#TiResMaterialArray(GetOriginal6GetOwnerModel 6GetBufferv6GetBuffer6GetShaderParameterResMaterial6iMaterialArrayW"00v+X0m4thisz__resultvuhasBufferDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwgfx@AmbientLight#c#&m_Resource#@ResAmbientLightDataDestroyer#&m_Allocator?#iResPtrL*s_TypeInfo0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight#c#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light#&m_OriginalValueSd#&m_OriginalTransformA#&m_AnimGroup#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResAmbientLightData@ResLight#Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]#void0_4Bthisz__resultnwgfxresDResMeshNodeVisibilityData@ResModelData#&m_MeshesTableCount#&toMeshesTable#&m_MaterialsDicCount#&toMaterialsDic#&m_ShapesTableCount#&toShapesTable#&m_MeshNodeVisibilitiesDicCount#&toMeshNodeVisibilitiesDic#&m_IsVisible'#&m_IsNonuniformScalable'#&_padding_0B#&m_LayerId#@ResModel#iResDataType_ResModel:6:: ?ref6:?ref6BGetMeshesCount6BGetMeshes6:0uu0>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]$#voidbool000B4ythisz__resultB4thisz__result4thisz__result4ythis3value nw gfx res@ResMeshDataC#&m_ShapeIndex#&m_MaterialIndex#&toOwnerModel# &m_IsVisible'#$&m_RenderPriority#%&m_MeshNodeVisibilityIndexР#&&m_CurrentPrimitiveIndex#(&m_Flags#, &m_IrScaleCommandH#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize#l&toMeshNodeName-#p&m_RenderKeyCache#x&m_CommandAllocator#@ResMesh#iResDataTypedBResMeshy6y: 0Wptr6y?Wref6yW?ref6GetMaterialIndex6IsVisible6SetVisible6y5GetRenderPriority6iResMeshArrayi/0AA0} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]#voidint00  4 thisz__result   4 thisz__resultnwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnit#&m_CommandBuffer# @ResBlendOperationData,&m_Mode#&m_BlendColor#&m_CommandBuffer#@ ResDepthOperationData&m_Flags#&m_CommandBufferd#@ ResStencilOperationData &m_CommandBuffer#@ ResFragmentOperationDataP&m_DepthOperation9#&m_BlendOperation#&m_StencilOperation#@@ ResTextureCoordinatorDataX&m_SourceCoordinate#&m_MappingMethod#&m_ReferenceCamera#&m_MatrixMode# &m_Scale7#&m_Rotate#&m_Translate7#&m_IsDirty'#$&m_IsEnabled'#% &_padding_0#&&m_TextureMatrixs#(@ResMaterialDataC#&m_Flags#&m_TextureCoordinateConfig#&m_TranslucencyKind# &m_MaterialColor#$&m_RasterizationU#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCount#.&m_TextureCoordinators.#&toTextureMappersU#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndex#&m_ShaderParametersTableCount#&toShaderParametersTable#&m_LightSetIndex#&m_FogIndex#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#@ResMaterial#TranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END iResDataTypeI ResMaterial} 6} : ?o ref 6} o ? ref 6 GetTranslucencyKindT 6 GetTextureMappersCount6 GetTextureMappersP|6} 5GetMaterialId6 0: : 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResLookupTableSet#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResTextureMapperData &typeInfo#&m_DynamicAllocator#&toTexture#@ResTextureMapper#ResTextureMapper6: ref6GetTexture6@ResPixelBasedTextureMapper#ResPixelBasedTextureMapper 6 : 0?000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]0#boolnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6tinternal@LinkListImpl &m_SizeG#&m_BaseNodeZ#isize_typek%iNodeo%ivalue_typeZp%iiterator_categoryX'u1@iterator#&m_pPointer<#iTItoperator-><6^?operator++6biteratorb6b5<begin6kend6k0Z00Z00p4athisz__result4^thisz__result<T3fpz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]#bool?A4|thisz__result?dnwgfx@TransformNode#&m_Transform#L&m_WorldMatrixd#&m_CalculatedTransform#+m_InverseWorldMatrixd#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description&#iCalculateMatrixSignal*>@DescriptionŃ#Transform6|WorldMatrix6|0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]8#boolnwgfx@SceneNodeL$#&m_Parent # &m_Children #&m_AnimBinding#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResults,#8&m_Description}#GetResSceneObjectL6F00Bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\#intlongbool4/this3indexz__resultw4 this3indexz__result(4this3indexz__resultE 4thisz__resultE4tthisz__result5]4tthisz__result54ԧthis3indexz__result4ԧthisz__resultt4ԧthisz__resultt)4Xthisz__resultA4Xthisz__resultţ4thisz__resultݣ4thisz__resulte4thisz__resultU}4thisz__resultU 4this3welement94hthisz__result)Q4hthisz__result) }4thisz__result )~4thisz__result0?C ~4thisz__result  8 4this3=element nw ut ArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK c{ 4{thisz__resultS{ {{ 4{thisz__resultS{  4'this3indexz__resultAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IRenderTarget'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]#void04thisz__result4thisz__resultnwgfxres@ResTextureDataC#@ResReferenceTextureData #&toPath-#&toTargetTexture#@ResTexture#iResDataTypeResTexture6: 0ptr60ptr6?ref6Dereference6@ResReferenceTexture{#iResDataType-ResReferenceTexture6: ?\ref6GetTargetTexture{60{{00<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]d#void0P4thisz__resultu'4thisz__resultnwgfxres@ResSceneObjectData&typeInfo#&m_Headerܘ#&toName-# &m_UserDataDicCount#&toUserDataDic#@ResSceneNodeData0#&m_Flags#&m_IsBranchVisible'#&padding_0#&m_ChildrenTableCount# &toChildrenTable#$&m_AnimGroupsDicCount#(&toAnimGroupsDic#,@ResTransformNodeData#&m_Transform[#0&m_LocalMatrixs#T&m_WorldMatrixs#@ResSceneObject#ResSceneObject6: ref6GetTypeInfo6@ResSceneNode#ResSceneNode6: @ResTransformNodeH#ResTransformNode6: 0?00H0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]l#nwutiSigWordM @BinaryRevisionHeader&signature#&revision#,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@Color8&r#&g#&b#&a#Color865Color865555SetU3265ToU32RawRef%6@FloatColor&r #&g #&b #&a # FloatColor65 5 5 5 operator nw::ut::Color86iResFloatColorb00bb0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0?00503nwgfx@GfxObject(__vptr#&m_Allocator#Destroy6coperator new5a$5doperator delete5GfxObject65~GfxObject6@GfxDeleter&m_HasOwnership#GfxDeleter6operator()65000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]p#voidbool00!4"thisz__result!4*thisz__result41thisz__result,4Uthisz__result4Ethisz__resultnwut@ResCommonBase&mpData#ResCommonBase"6"5IsValid6*void_ptr6"void_ptr6*00&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]#voidbool0000V4thisz__result v4 this3rhsz__resultnwutiResU8qiResS8riResS16tiResU32uiResS32viResF32 w@BinString&offset`#iBinString@Offset&offset`#to_ptr6to_ptr6to_table_ptr6iOffsetiResTypeInfoP@ResBool&value1#operator bool6operator=6 5iResBool=iResVec29#iResVec3#iResTransform3A#iResMtx34d#00=00= d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0a0#cnwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000000nwos@IAllocator(__vptr#Alloc65a$Alloc65: Alloc65: Alloc65: Alloc65: 00d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Scissor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnngrCTR@Scissor&isEnable#)#&x#&y#&width# &height#&bufferWidth#&bufferHeight#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Viewport&x#&y#&width#&height# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Texture.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnngrCTR@Texture&unit0#&unit1#<&unit25#`&unit3#@UnitBase&physicalAddr#&width#&height#&format#&wrapT# &wrapS# &magFilter# &minFilterL# )# &lodBias #&minLodLevel#&maxLodLevel#&borderColorR#&borderColorG#&borderColorB#&borderColorA#)#@Unit0<#&texType#)#&cubeMapAddrPosX# &cubeMapAddrNegX#$&cubeMapAddrPosY#(&cubeMapAddrNegY#,&cubeMapAddrPosZ#0&cubeMapAddrNegZ#4&m_Texture#8@Unit1$#&texType]#)#&m_Texture# @Unit2$#&texType#&texCoord#)#&m_Texture# @Unit3$#&texTypeM#&texCoord?#)#&m_Texture# ? d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool nn gr CTR@ RenderStatel&blend#&logicOp#&alphaTest#&stencilTestE# ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask#8)#8&depthTest#<&cullingTest/#D&wBufferi#L&fbAccess#h@AlphaTest&isEnable#&refValue#&func'#)#&m_RenderState#@Blend&isEnable#&eqRgbڒ'#&eqAlphaڒ'#&srcRgb'#&srcAlpha'#&dstRgb'#&dstAlpha'#&colorR#&colorG#&colorB# &colorA# )#&m_RenderState# @LogicOp&isEnable#&opCode '#)#&m_RenderState#@StencilTest&isEnable#&maskOp#)#&func—'#)#&ref,#&mask,# &opFail'#&opZFail'#&opZPass'#)#&m_RenderState#@DepthTest&isEnable#&isEnableWrite#&func̑'#)#&m_RenderState#@ WBuffer&wScale #&isEnablePolygonOffset#)#&polygonOffsetUnit #&depthRangeNear # &depthRangeFar #&depthRangeBit#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFaceK# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFace#)#&m_RenderState#@ FBAccess&m_RenderState#?Dd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Combiner&stage#&bufferColorR#&bufferColorG#&bufferColorB#&bufferColorA#@Stage&rgb#&alpha# &constColorR#&constColorG#&constColorB#&constColorA#&headRegister#@CombineFunction &combineC#&operand#&source#&scale#&bufferInputR#Combiner=6=0Td:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnngrCTR@Vertex+m_CmdCacheVertexNum#,S+m_CmdCacheVertex# &m_IsEnableReg# &m_LoadArray#  &m_AttrConst-# @IndexStream &physicalAddr#&drawVtxNum#&isUnsignedByte#)#@LoadArrayp&physicalAddr#" &type# &byte# &bind#@@AttrConst&dimension#)# ¶m9#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 865]int,0nngrCTR@Shader+&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNum#)#0 &m_ExeImageInfo # &m_Instruction#&m_InstructionCount#,&m_Swizzle_#&m_SwizzleCount#&m_DrawMode"#)#&m_VtxShaderBoolMapUniform,#&m_GeoShaderBoolMapUniform,#,/&m_CmdCacheOutAttr#&m_CmdCacheOutAttrNum#,&m_CmdCacheVtxConstA#&m_CmdCacheVtxConstNum#,&m_CmdCacheGeoConst#&m_CmdCacheGeoConstNum#+DExeImageInfod:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL  &symbolType#&start#&end#&name#@BindSymbolVSInput#@BindSymbolVSFloat#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataTexEnvSrcPICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_SECONDARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE0 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE1 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE2 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE3 PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_SRC_RGBA_CONSTANT PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS  PicaDataTexEnvOperandPICA_DATA_OPE_RGB_SRC_COLOR PICA_DATA_OPE_RGB_ONE_MINUS_SRC_COLOR PICA_DATA_OPE_RGB_SRC_ALPHA PICA_DATA_OPE_RGB_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_RGB_SRC_R_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_RGB_SRC_G_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_RGB_SRC_B_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_B_DMP PICA_DATA_OPE_ALPHA_SRC_ALPHA PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_ALPHA_SRC_R_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_ALPHA_SRC_G_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_ALPHA_SRC_B_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_B_DMP  PicaDataTexEnvCombinePICA_DATA_TEX_ENV_COMBINE_REPLACE PICA_DATA_TEX_ENV_COMBINE_MODULATE PICA_DATA_TEX_ENV_COMBINE_ADD PICA_DATA_TEX_ENV_COMBINE_ADD_SIGNED PICA_DATA_TEX_ENV_COMBINE_INTERPOLATE PICA_DATA_TEX_ENV_COMBINE_SUBTRACT PICA_DATA_TEX_ENV_COMBINE_DOT3_RGB PICA_DATA_TEX_ENV_COMBINE_DOT3_RGBA PICA_DATA_TEX_ENV_COMBINE_MULT_ADD_DMP PICA_DATA_TEX_ENV_COMBINE_ADD_MULT_DMP PicaDataTexEnvScalePICA_DATA_TEX_ENV_SCALE_1 PICA_DATA_TEX_ENV_SCALE_2 PICA_DATA_TEX_ENV_SCALE_4 PicaDataTexEnvBufferInputPICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS PicaDataTexture0SamplerTypePICA_DATA_TEXTURE0_SAMPLER_TYPE_TEXTURE_2D PICA_DATA_TEXTURE0_SAMPLER_TYPE_TEXTURE_CUBE_MAP PICA_DATA_TEXTURE0_SAMPLER_TYPE_TEXTURE_SHADOW_2D_DMP PICA_DATA_TEXTURE0_SAMPLER_TYPE_TEXTURE_PROJECTION_DMP PICA_DATA_TEXTURE0_SAMPLER_TYPE_TEXTURE_SHADOW_CUBE_DMP PICA_DATA_TEXTURE0_SAMPLER_TYPE_TEXTURE_FALSE PICA_DATA_TEXTURE0_SAMPLER_TYPE_FALSE PicaDataTexture1SamplerTypePICA_DATA_TEXTURE1_SAMPLER_TYPE_FALSE PICA_DATA_TEXTURE1_SAMPLER_TYPE_TEXTURE_2D PicaDataTexture2SamplerTypePICA_DATA_TEXTURE2_SAMPLER_TYPE_FALSE PICA_DATA_TEXTURE2_SAMPLER_TYPE_TEXTURE_2D PicaDataTexture3SamplerTypePICA_DATA_TEXTURE3_SAMPLER_TYPE_FALSE PICA_DATA_TEXTURE3_SAMPLER_TYPE_TEXTURE_PROCEDURAL_DMP PicaDataTexture2TexCoordPICA_DATA_TEXTURE2_TEXCOORD_TEXTURE1 PICA_DATA_TEXTURE2_TEXCOORD_TEXTURE2 PicaDataTexture3TexCoordPICA_DATA_TEXTURE3_TEXCOORD_TEXTURE0 PICA_DATA_TEXTURE3_TEXCOORD_TEXTURE1 PICA_DATA_TEXTURE3_TEXCOORD_TEXTURE2 PicaDataTextureFormatPICA_DATA_TEXTURE_FORMAT_RGBA_UNSIGNED_BYTE PICA_DATA_TEXTURE_FORMAT_RGB_UNSIGNED_BYTE PICA_DATA_TEXTURE_FORMAT_RGBA_UNSIGNED_SHORT_5_5_5_1 PICA_DATA_TEXTURE_FORMAT_RGB_UNSIGNED_SHORT_5_6_5 PICA_DATA_TEXTURE_FORMAT_RGBA_UNSIGNED_SHORT_4_4_4_4 PICA_DATA_TEXTURE_FORMAT_LUMINANCE_ALPHA_UNSIGNED_BYTE PICA_DATA_TEXTURE_FORMAT_HILO8_DMP_UNSIGNED_BYTE PICA_DATA_TEXTURE_FORMAT_LUMINANCE_UNSIGNED_BYTE PICA_DATA_TEXTURE_FORMAT_ALPHA_UNSIGNED_BYTE PICA_DATA_TEXTURE_FORMAT_LUMINANCE_ALPHA_UNSIGNED_BYTE_4_4_DMP PICA_DATA_TEXTURE_FORMAT_LUMINANCE_UNSIGNED_4BITS_DMP PICA_DATA_TEXTURE_FORMAT_ALPHA_UNSIGNED_4BITS_DMP PICA_DATA_TEXTURE_FORMAT_ETC1_RGB8_NATIVE_DMP PICA_DATA_TEXTURE_FORMAT_ETC1_ALPHA_RGB8_A4_NATIVE_DMP PicaDataTextureMagFilterPICA_DATA_TEXTURE_MAG_FILTER_NEAREST PICA_DATA_TEXTURE_MAG_FILTER_LINEAR  PicaDataTextureMinFilterPICA_DATA_TEXTURE_MIN_FILTER_NEAREST PICA_DATA_TEXTURE_MIN_FILTER_NEAREST_MIPMAP_NEAREST PICA_DATA_TEXTURE_MIN_FILTER_NEAREST_MIPMAP_LINEAR PICA_DATA_TEXTURE_MIN_FILTER_LINEAR PICA_DATA_TEXTURE_MIN_FILTER_LINEAR_MIPMAP_NEAREST PICA_DATA_TEXTURE_MIN_FILTER_LINEAR_MIPMAP_LINEAR "PicaDataTextureWrapPICA_DATA_TEXTURE_WRAP_CLAMP_TO_EDGE PICA_DATA_TEXTURE_WRAP_CLAMP_TO_BORDER PICA_DATA_TEXTURE_WRAP_REPEAT PICA_DATA_TEXTURE_WRAP_MIRRORED_REPEAT ,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroReg.hARM C/C++ Compiler, RVCT4.0 [Build 865]XPicaRegPICA_REG_INTERRUPT PICA_REG_CULL_FACE @PICA_REG_VIEWPORT_WIDTH1 APICA_REG_VIEWPORT_WIDTH2 BPICA_REG_VIEWPORT_HEIGHT1 CPICA_REG_VIEWPORT_HEIGHT2 DPICA_REG_FRAGOP_CLIP GPICA_REG_FRAGOP_CLIP_DATA1 HPICA_REG_FRAGOP_CLIP_DATA2 IPICA_REG_FRAGOP_CLIP_DATA3 JPICA_REG_FRAGOP_CLIP_DATA4 KPICA_REG_FRAGOP_WSCALE_DATA1 MPICA_REG_FRAGOP_WSCALE_DATA2 NPICA_REG_VS_OUT_REG_NUM0 OPICA_REG_GS_OUT_REG_NUM0 OPICA_REG_VS_OUT_ATTR0 PPICA_REG_GS_OUT_ATTR0 PPICA_REG_VS_OUT_ATTR1 QPICA_REG_GS_OUT_ATTR1 QPICA_REG_VS_OUT_ATTR2 RPICA_REG_GS_OUT_ATTR2 RPICA_REG_VS_OUT_ATTR3 SPICA_REG_GS_OUT_ATTR3 SPICA_REG_VS_OUT_ATTR4 TPICA_REG_GS_OUT_ATTR4 TPICA_REG_VS_OUT_ATTR5 UPICA_REG_GS_OUT_ATTR5 UPICA_REG_VS_OUT_ATTR6 VPICA_REG_GS_OUT_ATTR6 VPICA_REG_EARLY_DEPTH_FUNC aPICA_REG_EARLY_DEPTH_TEST1 bPICA_REG_EARLY_DEPTH_CLEAR cPICA_REG_VS_OUT_ATTR_MODE dPICA_REG_GS_OUT_ATTR_MODE dPICA_REG_SCISSOR ePICA_REG_SCISSOR_XY fPICA_REG_SCISSOR_SIZE gPICA_REG_VIEWPORT_XY hPICA_REG_EARLY_DEPTH_DATA jPICA_REG_FRAGOP_WSCALE mPICA_REG_RENDER_BUFFER_RESOLUTION1 nPICA_REG_VS_OUT_ATTR_CLK oPICA_REG_GS_OUT_ATTR_CLK oPICA_REG_TEXTURE_FUNC PICA_REG_TEXTURE0_BORDER_COLOR PICA_REG_TEXTURE0_SIZE PICA_REG_TEXTURE0_WRAP_FILTER PICA_REG_TEXTURE0_LOD PICA_REG_TEXTURE0_ADDR1 PICA_REG_TEXTURE0_ADDR2 PICA_REG_TEXTURE0_ADDR3 PICA_REG_TEXTURE0_ADDR4 PICA_REG_TEXTURE0_ADDR5 PICA_REG_TEXTURE0_ADDR6 PICA_REG_TEXTURE0_SHADOW PICA_REG_TEXTURE0_FORMAT PICA_REG_FRAG_LIGHT_EN0 PICA_REG_TEXTURE1_BORDER_COLOR PICA_REG_TEXTURE1_SIZE PICA_REG_TEXTURE1_WRAP_FILTER PICA_REG_TEXTURE1_LOD PICA_REG_TEXTURE1_ADDR PICA_REG_TEXTURE1_FORMAT PICA_REG_TEXTURE2_BORDER_COLOR PICA_REG_TEXTURE2_SIZE PICA_REG_TEXTURE2_WRAP_FILTER PICA_REG_TEXTURE2_LOD PICA_REG_TEXTURE2_ADDR PICA_REG_TEXTURE2_FORMAT PICA_REG_TEXTURE3_PROCTEX0 PICA_REG_TEXTURE3_PROCTEX1 PICA_REG_TEXTURE3_PROCTEX2 PICA_REG_TEXTURE3_PROCTEX3 PICA_REG_TEXTURE3_PROCTEX4 PICA_REG_TEXTURE3_PROCTEX5 PICA_REG_PROCTEX_LUT PICA_REG_PROCTEX_LUT_DATA0 PICA_REG_PROCTEX_LUT_DATA1 PICA_REG_PROCTEX_LUT_DATA2 PICA_REG_PROCTEX_LUT_DATA3 PICA_REG_PROCTEX_LUT_DATA4 PICA_REG_PROCTEX_LUT_DATA5 PICA_REG_PROCTEX_LUT_DATA6 PICA_REG_PROCTEX_LUT_DATA7 PICA_REG_TEX_ENV0 PICA_REG_TEX_ENV0_OPERAND PICA_REG_TEX_ENV0_COMBINE PICA_REG_TEX_ENV0_COLOR PICA_REG_TEX_ENV0_SCALE PICA_REG_TEX_ENV1 PICA_REG_TEX_ENV1_OPERAND PICA_REG_TEX_ENV1_COMBINE PICA_REG_TEX_ENV1_COLOR PICA_REG_TEX_ENV1_SCALE PICA_REG_TEX_ENV2 PICA_REG_TEX_ENV2_OPERAND PICA_REG_TEX_ENV2_COMBINE PICA_REG_TEX_ENV2_COLOR PICA_REG_TEX_ENV2_SCALE PICA_REG_TEX_ENV3 PICA_REG_TEX_ENV3_OPERAND PICA_REG_TEX_ENV3_COMBINE PICA_REG_TEX_ENV3_COLOR PICA_REG_TEX_ENV3_SCALE PICA_REG_GAS_FOG_MODE PICA_REG_TEX_ENV_BUFFER_INPUT PICA_REG_FOG_COLOR PICA_REG_GAS_ATTENUATION PICA_REG_GAS_ACCMAX PICA_REG_FOG_LUT_INDEX PICA_REG_FOG_LUT_DATA0 PICA_REG_FOG_LUT_DATA1 PICA_REG_FOG_LUT_DATA2 PICA_REG_FOG_LUT_DATA3 PICA_REG_FOG_LUT_DATA4 PICA_REG_FOG_LUT_DATA5 PICA_REG_FOG_LUT_DATA6 PICA_REG_FOG_LUT_DATA7 PICA_REG_TEX_ENV4 PICA_REG_TEX_ENV4_OPERAND PICA_REG_TEX_ENV4_COMBINE PICA_REG_TEX_ENV4_COLOR PICA_REG_TEX_ENV4_SCALE PICA_REG_TEX_ENV5 PICA_REG_TEX_ENV5_OPERAND PICA_REG_TEX_ENV5_COMBINE PICA_REG_TEX_ENV5_COLOR PICA_REG_TEX_ENV5_SCALE PICA_REG_TEX_ENV_BUFFER_COLOR PICA_REG_COLOR_OPERATIONPICA_REG_BLEND_FUNCPICA_REG_LOGIC_OPPICA_REG_BLEND_COLORPICA_REG_FRAGOP_ALPHA_TESTPICA_REG_STENCIL_TESTPICA_REG_STENCIL_OPPICA_REG_DEPTH_COLOR_MASKPICA_REG_COLOR_DEPTH_BUFFER_CLEAR0PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1PICA_REG_COLOR_BUFFER_READPICA_REG_COLOR_BUFFER_WRITEPICA_REG_DEPTH_STENCIL_BUFFER_READPICA_REG_DEPTH_STENCIL_BUFFER_WRITEPICA_REG_RENDER_BUFFER_DEPTH_MODEPICA_REG_RENDER_BUFFER_COLOR_MODEPICA_REG_EARLY_DEPTH_TEST2PICA_REG_RENDER_BLOCK_FORMATPICA_REG_RENDER_BUFFER_DEPTH_ADDRPICA_REG_RENDER_BUFFER_COLOR_ADDRPICA_REG_RENDER_BUFFER_RESOLUTION0PICA_REG_GAS_LIGHT_XY PICA_REG_GAS_LIGHT_Z!PICA_REG_GAS_LIGHT_Z_COLOR"PICA_REG_GAS_LUT_INDEX#PICA_REG_GAS_LUT_DATA$PICA_REG_GAS_DELTAZ_DEPTH&PICA_REG_FRAGOP_SHADOW0PICA_FRAG_LIGHT_STRIDE PICA_REG_FRAG_LIGHT_START@PICA_REG_FRAG_LIGHT0_SPECULAR0@PICA_REG_FRAG_LIGHT0_SPECULAR1APICA_REG_FRAG_LIGHT0_DIFFUSEBPICA_REG_FRAG_LIGHT0_AMBIENTCPICA_REG_FRAG_LIGHT0_POSITION_XYDPICA_REG_FRAG_LIGHT0_POSITION_ZEPICA_REG_FRAG_LIGHT0_SPOT_XYFPICA_REG_FRAG_LIGHT0_SPOT_ZGPICA_REG_FRAG_LIGHT0_TYPEIPICA_REG_FRAG_LIGHT0_DIST_ATTN_BIASJPICA_REG_FRAG_LIGHT0_DIST_ATTN_SCALEKPICA_REG_FRAG_LIGHT1_SPECULAR0PPICA_REG_FRAG_LIGHT1_SPECULAR1QPICA_REG_FRAG_LIGHT1_DIFFUSERPICA_REG_FRAG_LIGHT1_AMBIENTSPICA_REG_FRAG_LIGHT1_POSITION_XYTPICA_REG_FRAG_LIGHT1_POSITION_ZUPICA_REG_FRAG_LIGHT1_SPOT_XYVPICA_REG_FRAG_LIGHT1_SPOT_ZWPICA_REG_FRAG_LIGHT1_TYPEYPICA_REG_FRAG_LIGHT1_DIST_ATTN_BIASZPICA_REG_FRAG_LIGHT1_DIST_ATTN_SCALE[PICA_REG_FRAG_LIGHT2_SPECULAR0`PICA_REG_FRAG_LIGHT2_SPECULAR1aPICA_REG_FRAG_LIGHT2_DIFFUSEbPICA_REG_FRAG_LIGHT2_AMBIENTcPICA_REG_FRAG_LIGHT2_POSITION_XYdPICA_REG_FRAG_LIGHT2_POSITION_ZePICA_REG_FRAG_LIGHT2_SPOT_XYfPICA_REG_FRAG_LIGHT2_SPOT_ZgPICA_REG_FRAG_LIGHT2_TYPEiPICA_REG_FRAG_LIGHT2_DIST_ATTN_BIASjPICA_REG_FRAG_LIGHT2_DIST_ATTN_SCALEkPICA_REG_FRAG_LIGHT3_SPECULAR0pPICA_REG_FRAG_LIGHT3_SPECULAR1qPICA_REG_FRAG_LIGHT3_DIFFUSErPICA_REG_FRAG_LIGHT3_AMBIENTsPICA_REG_FRAG_LIGHT3_POSITION_XYtPICA_REG_FRAG_LIGHT3_POSITION_ZuPICA_REG_FRAG_LIGHT3_SPOT_XYvPICA_REG_FRAG_LIGHT3_SPOT_ZwPICA_REG_FRAG_LIGHT3_TYPEyPICA_REG_FRAG_LIGHT3_DIST_ATTN_BIASzPICA_REG_FRAG_LIGHT3_DIST_ATTN_SCALE{PICA_REG_FRAG_LIGHT4_SPECULAR0PICA_REG_FRAG_LIGHT4_SPECULAR1PICA_REG_FRAG_LIGHT4_DIFFUSEPICA_REG_FRAG_LIGHT4_AMBIENTPICA_REG_FRAG_LIGHT4_POSITION_XYPICA_REG_FRAG_LIGHT4_POSITION_ZPICA_REG_FRAG_LIGHT4_SPOT_XYPICA_REG_FRAG_LIGHT4_SPOT_ZPICA_REG_FRAG_LIGHT4_TYPEPICA_REG_FRAG_LIGHT4_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT4_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT5_SPECULAR0PICA_REG_FRAG_LIGHT5_SPECULAR1PICA_REG_FRAG_LIGHT5_DIFFUSEPICA_REG_FRAG_LIGHT5_AMBIENTPICA_REG_FRAG_LIGHT5_POSITION_XYPICA_REG_FRAG_LIGHT5_POSITION_ZPICA_REG_FRAG_LIGHT5_SPOT_XYPICA_REG_FRAG_LIGHT5_SPOT_ZPICA_REG_FRAG_LIGHT5_TYPEPICA_REG_FRAG_LIGHT5_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT5_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT6_SPECULAR0PICA_REG_FRAG_LIGHT6_SPECULAR1PICA_REG_FRAG_LIGHT6_DIFFUSEPICA_REG_FRAG_LIGHT6_AMBIENTPICA_REG_FRAG_LIGHT6_POSITION_XYPICA_REG_FRAG_LIGHT6_POSITION_ZPICA_REG_FRAG_LIGHT6_SPOT_XYPICA_REG_FRAG_LIGHT6_SPOT_ZPICA_REG_FRAG_LIGHT6_TYPEPICA_REG_FRAG_LIGHT6_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT6_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT7_SPECULAR0PICA_REG_FRAG_LIGHT7_SPECULAR1PICA_REG_FRAG_LIGHT7_DIFFUSEPICA_REG_FRAG_LIGHT7_AMBIENTPICA_REG_FRAG_LIGHT7_POSITION_XYPICA_REG_FRAG_LIGHT7_POSITION_ZPICA_REG_FRAG_LIGHT7_SPOT_XYPICA_REG_FRAG_LIGHT7_SPOT_ZPICA_REG_FRAG_LIGHT7_TYPEPICA_REG_FRAG_LIGHT7_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT7_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT_AMBIENTPICA_REG_FRAG_LIGHT_SRC_NUMPICA_REG_FRAG_LIGHT_FUNC_MODE0PICA_REG_FRAG_LIGHT_FUNC_MODE1PICA_REG_FRAG_LIGHT_LUTPICA_REG_FRAG_LIGHT_EN1PICA_REG_FRAG_LIGHT_LUT_DATA0PICA_REG_FRAG_LIGHT_LUT_DATA1PICA_REG_FRAG_LIGHT_LUT_DATA2PICA_REG_FRAG_LIGHT_LUT_DATA3PICA_REG_FRAG_LIGHT_LUT_DATA4PICA_REG_FRAG_LIGHT_LUT_DATA5PICA_REG_FRAG_LIGHT_LUT_DATA6PICA_REG_FRAG_LIGHT_LUT_DATA7PICA_REG_FRAG_LIGHT_ABSLUTINPUTPICA_REG_FRAG_LIGHT_LUTINPUTPICA_REG_FRAG_LIGHT_LUTSCALEPICA_REG_FRAG_LIGHT_SRC_EN_IDPICA_REG_VERTEX_ATTR_ARRAYS_BASE_ADDRPICA_REG_VERTEX_ATTR_ARRAYS0PICA_REG_VERTEX_ATTR_ARRAYS1PICA_LOAD_ARRAY_STRIDE PICA_REG_LOAD_ARRAY0_ATTR_OFFSETPICA_REG_LOAD_ARRAY0_ELEMENT0PICA_REG_LOAD_ARRAY0_ELEMENT1PICA_REG_INDEX_ARRAY_ADDR_OFFSET'PICA_REG_DRAW_VERTEX_NUM(PICA_REG_DRAW_MODE0)PICA_REG_DRAW_VERTEX_OFFSET*PICA_REG_START_DRAW_ARRAY.PICA_REG_START_DRAW_ELEMENT/PICA_REG_VERTEX_FUNC1PICA_REG_VS_FIXED_ATTR2PICA_REG_VS_FIXED_ATTR_DATA03PICA_REG_VS_FIXED_ATTR_DATA14PICA_REG_VS_FIXED_ATTR_DATA25PICA_REG_VS_ATTR_NUM1BPICA_REG_VS_COM_MODEDPICA_REG_START_DRAW_FUNC0EPICA_REG_VS_OUT_REG_NUM1JPICA_REG_VS_OUT_REG_NUM2QPICA_REG_GS_MISC_REG0RPICA_REG_DRAW_MODE1SPICA_REG_GS_MISC_REG1TPICA_REG_VS_OUT_REG_NUM3^PICA_REG_DRAW_MODE2^PICA_REG_GS_OUT_REG_NUM3^PICA_REG_START_DRAW_FUNC1_PICA_REG_GS_BOOLPICA_REG_GS_INT0PICA_REG_GS_INT1PICA_REG_GS_INT2PICA_REG_GS_INT3PICA_REG_GS_ATTR_NUMPICA_REG_GS_START_ADDRPICA_REG_GS_ATTR_IN_REG_MAP0PICA_REG_GS_ATTR_IN_REG_MAP1PICA_REG_GS_OUT_REG_MASKPICA_REG_GS_PROG_UPDATE_ENDPICA_REG_GS_FLOAT_ADDRPICA_REG_GS_FLOAT0PICA_REG_GS_FLOAT1PICA_REG_GS_FLOAT2PICA_REG_GS_FLOAT3PICA_REG_GS_FLOAT4PICA_REG_GS_FLOAT5PICA_REG_GS_FLOAT6PICA_REG_GS_FLOAT7PICA_REG_GS_PROG_ADDRPICA_REG_GS_PROG_DATA0PICA_REG_GS_PROG_DATA1PICA_REG_GS_PROG_DATA2PICA_REG_GS_PROG_DATA3PICA_REG_GS_PROG_DATA4PICA_REG_GS_PROG_DATA5PICA_REG_GS_PROG_DATA6PICA_REG_GS_PROG_DATA7PICA_REG_GS_PROG_SWIZZLE_ADDRPICA_REG_GS_PROG_SWIZZLE_DATA0PICA_REG_GS_PROG_SWIZZLE_DATA1PICA_REG_GS_PROG_SWIZZLE_DATA2PICA_REG_GS_PROG_SWIZZLE_DATA3PICA_REG_GS_PROG_SWIZZLE_DATA4PICA_REG_GS_PROG_SWIZZLE_DATA5PICA_REG_GS_PROG_SWIZZLE_DATA6PICA_REG_GS_PROG_SWIZZLE_DATA7PICA_REG_VS_BOOLPICA_REG_VS_INT0PICA_REG_VS_INT1PICA_REG_VS_INT2PICA_REG_VS_INT3PICA_REG_VS_ATTR_NUM0PICA_REG_VS_START_ADDRPICA_REG_VS_ATTR_IN_REG_MAP0PICA_REG_VS_ATTR_IN_REG_MAP1PICA_REG_VS_OUT_REG_MASKPICA_REG_VS_PROG_UPDATE_ENDPICA_REG_VS_FLOAT_ADDRPICA_REG_VS_FLOAT0PICA_REG_VS_FLOAT1PICA_REG_VS_FLOAT2PICA_REG_VS_FLOAT3PICA_REG_VS_FLOAT4PICA_REG_VS_FLOAT5PICA_REG_VS_FLOAT6PICA_REG_VS_FLOAT7PICA_REG_VS_PROG_ADDRPICA_REG_VS_PROG_DATA0PICA_REG_VS_PROG_DATA1PICA_REG_VS_PROG_DATA2PICA_REG_VS_PROG_DATA3PICA_REG_VS_PROG_DATA4PICA_REG_VS_PROG_DATA5PICA_REG_VS_PROG_DATA6PICA_REG_VS_PROG_DATA7PICA_REG_VS_PROG_SWIZZLE_ADDRPICA_REG_VS_PROG_SWIZZLE_DATA0PICA_REG_VS_PROG_SWIZZLE_DATA1PICA_REG_VS_PROG_SWIZZLE_DATA2PICA_REG_VS_PROG_SWIZZLE_DATA3PICA_REG_VS_PROG_SWIZZLE_DATA4PICA_REG_VS_PROG_SWIZZLE_DATA5PICA_REG_VS_PROG_SWIZZLE_DATA6PICA_REG_VS_PROG_SWIZZLE_DATA7<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]T#nnmath@_Transform3$&scale#&rotate# &translate#@Transform3$#RVEC3Transform3pOut3m38vz__result?x|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nnmath@MTX44_@&#@BaseData@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<l@''f 'm 'a<'vB@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<@MTX44@#MTX4465iMatrix4400?RMTX44Mult3pOut3p13p2z__resultRVEC3Transform3pOut3pM3|pVz__result|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,l0''f ]'mh  'aw<'vB0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,@MTX340#MTX34k6k5s0<<?o0oHd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]4#nnmath@VEC4_&x #&y #&z #&w # @VEC4#iself_typeU?operator/=65 0}4this3 fz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nnmath@VEC3_ &x #&y #&z #@VEC3 #iself_typeQVEC365 5 5 operator-6operator+65K?Goperator-65KiVector300(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nnmath@VEC2_&x #&y #@VEC2#VEC265 5 0R4this3 fx3 fyz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]#unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longfloatiu8x(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr'3%if32B%ibit8xH%ibit16I%ibit32J%ibit64K%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\SceneRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]deS$floatunsigned shortint0de0thisiVEC3uvertexNumsvertexsindexRuwidthuheightrcolorXAxis\YrcolorYAxis\WrcolorZAxis\Vsindex__99sj__100desi]t@dLdtt~t]u@dLdH1uu]dv@dLd%v~v]tLdPdtt~t]uLdPdH1uu]dvLdPd%v~v]tPdTdtt~t]uPdTdH1uu]dvPdTd%v~vD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]char__rw@__null_ref~J''&_C_eos~#  #D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]K%long__rw@__string_ref rrr&_C_refs#&_C_cap#&#ichar_typer]?isize_type'_?l'_C_size'_C_dummyr_C_init6555_C_destroy6_C_ref_count6_C_inc_ref6_C_dec_ref6capacity60data600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Slot3([`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0809nwut@Slot2[`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void09nwut@Slot2=[`Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L%voidintbool0H?nwut@MoveArrayH&m_AllocatorN#&m_ElementsT#&m_EndT#&m_Capacity'# iiteratorTe=MoveArray:6:5N~MoveArray6:size6Bbegin6:end6:empty6Bcapacity6Breserve6:5push_back6:5clear6:GetArrayKindL6BSetArrayKind6:5LSetCapacity6:5GetCapacity6Bconstruct6:5T5destroy6:5Tdestroy_range6:55eraseTT6:5T00>00[`0HXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L%voidintbool0H?nwut@MoveArrayH&m_AllocatorN#&m_ElementsT#&m_EndT#&m_Capacity'# iiteratorTe=MoveArray:6:5N~MoveArray6:size6Bbegin6:end6:empty6Bcapacity6Breserve6:5push_back6:5clear6:GetArrayKindL6BSetArrayKind6:5LSetCapacity6:5GetCapacity6Bconstruct6:5T5destroy6:5Tdestroy_range6:55eraseTT6:5T00>00[`0H|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]M%voidintbool0?mm?nwut@MoveArraym&m_Allocators#&m_Elementsy#&m_Endy#&m_Capacity'# iiteratorye=MoveArray_6_5s~MoveArray6_operator[]6_5size6gbegin#6_end#6_empty6gcapacity6greserve6_5push_back6_5clear6_GetArrayKindL6gSetArrayKind6_5LSetCapacity6_5GetCapacity6gconstruct6_5y5destroy6_5ydestroy_range6_5#5#eraseyy6_5y00c00[`0md:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&#&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0[`0&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator""'"?"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorp*G*'\*?G*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorL-#-'8-?#-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator44'4?4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator >='=?=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorxGOG'dG?OGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorPP'PPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorSS'S?Sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorY{Y'Y?{Yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator^_5_'J_?5_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]M%intnwut@LinkList ' ivalue_type 0ipointer iiterator_categoryX'-iTIt_base_T5!@iterator#&it_ #iTIt operator->6?Boperator++k6operator++B65iterator65  00 LinkList6begin 6end 6insert 65 5push_back65erase 65 5 cGetNodeFromPointer65cGetPointerFromNode564#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0vwg3d@SceneElemc&m_pNode#@Builder &m_ResSource#&m_ResObject#&m_pSceneNode#Builderj6j~Builder6jCreate}6j5`5`ResSourcen6j5ResObjectn6j5Destroy6}GetSceneNode6}SceneElem}6}5555`5`~SceneElem#6}0?b(#00c0Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00[`0Z0vwg3d@ResElem(__vptr#&m_Link:4#&m_ResSourceYp# &m_ResObject#&m_pAllocator#Destroy6GetResSource6GetResObject6ResElem65555~ResElem#60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]N%intnwut@LinkList ' ivalue_type 0ipointer iiterator_categoryX'-iTIt_base_T5!@iterator#&it_ #iTIt operator->6?Boperator++k6operator++B65iterator65  00 LinkList6begin 6end 6insert 65 5push_back65erase 65 5 cGetNodeFromPointer65cGetPointerFromNode564#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]N%intnwut@LinkList ' ivalue_type 0ipointer iiterator_categoryX'-iTIt_base_T5!@iterator|#&it_ #iTIt operator->6?Boperator++k6operator++B65iterator65  00 LinkList6begin 6end 6insert 65 5push_back65erase 65 5 cGetNodeFromPointer65cGetPointerFromNode564#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0vwg3d@SceneElem&m_pNode#@Builder &m_ResSource#&m_ResObject#&m_pSceneNode#Builderj6j~Builder6jCreate}6j5`5`ResSourcen6j5ResObjectn6j5Destroy6}GetSceneNode6}SceneElem}6}5555`5`~SceneElem#6}0?2#000Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00[`0Z0vwg3d@ResElem(__vptr#&m_Link:4#&m_ResSourceYp# &m_ResObject#&m_pAllocator#Destroy6GetResSource6GetResObject6ResElem65555~ResElem#60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]O%intnwut@LinkList ' ivalue_type 0ipointer iiterator_categoryX'-iTIt_base_T5!@iteratord#&it_ #iTIt operator->6?Boperator++k6operator++B65iterator65  00 LinkList6begin 6end 6insert 65 5push_back65erase 65 5 cGetNodeFromPointer65cGetPointerFromNode564#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0vwg3d@AnimSceneElem$I&m_pLinker#&m_pAnimController# @Builder &m_ResSource#&m_ResObject#&m_pSceneNode#Builder6~Builder6Create65`5`ResSource65ResObject65Destroy6GetAnimLinker6AnimSceneElem65555`5`~AnimSceneElem#60??:#000+0Z0Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0vwg3d@SceneElemI&m_pNode#Destroy6GetSceneNode6SceneElem65555`5`~SceneElem#6;#00I0Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00[`0Z0vwg3d@ResElem(__vptr#&m_Link:4#&m_ResSourceYp# &m_ResObject#&m_pAllocator#Destroy6GetResSource6GetResObject6ResElem65555~ResElem#60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]O%intnwut@LinkList ' ivalue_type 0ipointer iiterator_categoryX'-iTIt_base_T5!@iteratorL#&it_ #iTIt operator->6?Boperator++k6operator++B65iterator65  00 LinkList6begin 6end 6insert 65 5push_back65erase 65 5 cGetNodeFromPointer65cGetPointerFromNode564#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0vwg3d@AnimSceneElem$-$&m_pLinker#&m_pAnimController# @Builder &m_ResSource#&m_ResObject-$#&m_pSceneNode#Builder6~Builder6Create65`5`ResSource65SceneNode65ResObject65-$Destroy6GetAnimLinker6AnimSceneElem655-$55`5`~AnimSceneElem#60?C#000+0Z0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0vwg3d@SceneElem-$&m_pNode#Destroy6GetSceneNode6SceneElem655-$55`5`~SceneElem#6jE#000Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00[`0Z0vwg3d@ResElem-$(__vptr#&m_Link:4#&m_ResSourceYp# &m_ResObject-$#&m_pAllocator#Destroy6GetResSource6GetResObject-$6ResElem655-$55~ResElem#60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]P%intnwut@LinkList ' ivalue_type 0ipointer iiterator_categoryX'-iTIt_base_T5!@iterator4#&it_ #iTIt operator->6?Boperator++k6operator++B65iterator65  00 LinkList6begin 6end 6insert 65 5push_back65erase 65 5 cGetNodeFromPointer65cGetPointerFromNode564#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0vwg3d@AnimSceneElem$j O&m_pLinker#&m_pAnimController# @Builder &m_ResSource#&m_ResObjectO#&m_pSceneNode#Builder6~Builder6Create65`5`ResSource65SceneNode65ResObject65ODestroy6GetAnimLinker6AnimSceneElem655O55`5`~AnimSceneElem#60?M#000+0Z0j d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0vwg3d@SceneElemj O&m_pNode#Destroy6GetSceneNode6SceneElem655O55`5`~SceneElem#6N#00j 0Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00[`0Z0vwg3d@ResElemO(__vptr#&m_Link:4#&m_ResSourceYp# &m_ResObjectO#&m_pAllocator#Destroy6GetResSource6GetResObjectO6ResElem655O55~ResElem#60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]P%intnwut@LinkList ' ivalue_type 0ipointer ?ireference iiterator_categoryX'-iTIt_base_T5!@iterator#&it_"#iTIt6operator*6operator->6?Xoperator++6operator++X65iterator65"6006LinkList6begin66end66insert66565push_back65erase665656cGetNodeFromPointer65cGetPointerFromNode564#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q%intnwut@LinkList e' ivalue_typee 0ipointer iiterator_categoryX'-iTIt_base_T5!@iterator #&it_ #iTIt operator->6?Boperator++k6operator++B65iterator65  00 LinkList6begin 6end 6insert 65 5push_back65erase 65 5 cGetNodeFromPointer65cGetPointerFromNode564#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00[`0Z0vwg3d@ResElem*(__vptr#&m_Link:4#&m_ResSourceYp# &m_ResObject*#&m_pAllocator#@Builder&m_ResSource#&m_ResObject*#Builder6~Builder6Create655ResSource65ResObject65*Destroy6GetResSource6GetResObject*6ResElem655*55~ResElem#60V?V0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q%intnwut@LinkList O' ivalue_typeO 0ipointer iiterator_categoryX'-iTIt_base_T5!@iterator #&it_ #iTIt operator->6?Boperator++k6operator++B65iterator65  00 LinkList6begin 6end 6insert 65 5push_back65erase 65 5 cGetNodeFromPointer65cGetPointerFromNode564#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00[`0Z0vwg3d@ResElem;N(__vptr#&m_Link:4#&m_ResSourceYp# &m_ResObject;N#&m_pAllocator#@Builder&m_ResSource#&m_ResObject;N#Builder6~Builder6Create655ResSource65ResObject65;NDestroy6GetResSource6GetResObject;N6ResElem655;N55~ResElem#60V?V0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]R%int05nwut@LinkList ;' ivalue_type; 0ipointer iiterator_categoryX'-iTIt_base_T5!@iterator!#&it_#iTIt&operator->6?Hoperator++q6operator++H65iterator65&00&LinkList6begin&6end&6insert&65&5push_back65erase&65&5&cGetNodeFromPointer5cGetPointerFromNode54#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0vwg3d@ConstraintSceneElem<'&m_Constraints0#$@Builder &m_ResSource#&m_ResObject'#&m_pSceneNode#Builder6~Builder6Create65`5`ResSource65ResObject65'Destroy6GetNodeConstraint6ConstraintSceneElem655'55`5`~ConstraintSceneElem#60?d#00Z0?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0vwg3d@AnimSceneElem$'&m_pLinker#&m_pAnimController# Destroy6GetAnimLinker6AnimSceneElem655'55`5`~AnimSceneElem#6f#000+0Z0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0vwg3d@SceneElem'&m_pNode#Destroy6GetSceneNode6SceneElem655'55`5`~SceneElem#6jh#000Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00[`0Z0vwg3d@ResElem'(__vptr#&m_Link:4#&m_ResSourceYp# &m_ResObject'#&m_pAllocator#Destroy6GetResSource6GetResObject'6ResElem655'55~ResElem#60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0vwg3d@SceneElem(<&m_pNode#Destroy6GetSceneNode6SceneElem655<55`5`~SceneElem#6l#00(0Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00[`0Z0vwg3d@ResElem<(__vptr#&m_Link:4#&m_ResSourceYp# &m_ResObject<#&m_pAllocator#Destroy6GetResSource6GetResObject<6ResElem655<55~ResElem#60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayO&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0[`0O d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0>0[`0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00[`0Zvwg3d@ResElem?(__vptr#&m_Link:4#0Z&m_ResSource # &m_ResObject?#&m_pAllocator#GetResSource6GetResObject?60 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0}0[`0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]R%charvoid0std@basic_string|J''&_C_data9#itraits_typeJ'53ivalue_type_'63iallocator_type'73i_C_string_ref_type <isize_type'E7ipointer'I7iconst_pointer'J7iiterator9^,*__nullref_C_make_itera6y59basic_stringy6y5~basic_string6yoperator=6y5size&6max_size&6capacity&6replacea6y5&5&5J5&5&5&replace6y5&5&5J5&c_strJ6dataJ6get_allocator60 _C_pref6_C_unlink6yc_C_null9_C_getRep6y5&5&'#0?}?0}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon:Z#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonZ#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray/#&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0[`0/#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayTb&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0[`0Tb d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00[`0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonqZ#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0[`0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lT%nwut@MoveArrayc&m_Allocator#0c&m_Elements#&m_End#&m_Capacity'# iiteratore=begin6end6clear6destroy65destroy_range655erase650(00[`0(0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]T%voidintbool00c??0nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray6MoveArray65~MoveArray6operator=65operator[]65size6begin56end56empty6capacity6reserve65push_back65swap65clear6GetArrayKindL6SetArrayKind65LSetCapacity65GetCapacity6construct655destroy65destroy_range65555erase650c0?00[`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lU%int00Unwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity'# iiteratore=operator[]65begin6end6clear6destroy65destroy_range655erase650U00[`0U?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]U%nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=begin6end6clear6destroy65destroy_range655erase6500I0[`0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lV%nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=begin6end6clear6destroy65destroy_range655erase6500j 0[`0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]V%nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=begin6end6clear6destroy65destroy_range655erase65000[`0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lW%nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity'# iiteratore=begin6end6clear6destroy65destroy_range655erase650U00[`0U00Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]W%nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity'# iiteratore=begin6end6clear6destroy65destroy_range655erase650!00[`0!00!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lX%nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=begin6end6clear6destroy65destroy_range655erase6500J0[`0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]X%nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=begin6end6clear6destroy65destroy_range655erase65000[`0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lY%nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=begin6end6clear6destroy65destroy_range655erase65000[`0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y%nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=begin6end6clear6destroy65destroy_range655erase65000[`0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0[`0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0[`0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0[`0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonZ#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]lZ%nwut@MovePtr0&m_Object#&m_Deleter#ielement_typeҙ3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z%nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]l[%nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865][%nwut@remove_boundsitypeWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]l\%void00Unwut@MovePtrUXX0&m_Object#&m_Deleter #ielement_type3ideleter_typeXXideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter 60?Ptr6MovePtrU650??XXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]\%nwut@remove_boundsUitypeUWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]l]%void00Unwgfx@GfxPtrU&m_MovePtr#iGfxMovePtr.GfxPtr6~GfxPtr6Swap65ResetU65GfxPtrU650?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]]%void00nwut@MovePtrXX0&m_Object#&m_Deleter #ielement_typeN3ideleter_typeXXideleter_referenceMovePtr6~MovePtr6Swap65GetDeleter 60?Ptr6MovePtr650??XXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]p^%nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]^%void00nwgfx@GfxPtr&m_MovePtr#iGfxMovePtrG.GfxPtr6~GfxPtr6Swap65Reset65GfxPtr650?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 Z#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00anwut@ResCommonaResCommon 6 5ptr6 Z#0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0[`0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]t_%nwut@MovePtr4]'XX0&m_Object#&m_Deleter#ielement_typeb1'3ideleter_typeXXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]_%nwgfx@GfxPtr4]'&m_MovePtr#iGfxMovePtrʩ.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray'&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0[`0' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0 0[`0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@Signal3(l@'[` 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]x`%nwut@MovePtr#0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]`%nwut@remove_bounds#itype#WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]xa%nwut@MovePtr!u0&m_Object#&m_Deleter#ielement_type3ideleter_typeud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]a%nwut@remove_bounds!itype!WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xb%nwutinternal@ResArray(&m_pBegin#&m_pEnd#ipointer?9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]b%nwutinternal@ResArrayClassTraits(ipointerk0y]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]xc%nwut@ResArrayClass(itype$PFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]c%nwutinternal@iterator955'&5ipointer&5I?5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void08nwut@Signal2l@'[` d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]|d%nwut@MovePtrm>XX0&m_Object#&m_Deleter#ielement_type3ideleter_typeXXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]d%nwut@remove_boundsm>itypem>Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]|e%nwgfx@GfxPtrm>&m_MovePtr#iGfxMovePtr.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher<;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]f%boolnwut@Children<;<;&m_Parent=#&m_Children#&m_Deleter#iiteratoro];ideleter_typegbegin 6end 6Attach65=Detach65=0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]f%voidintbool0=?nwut@MoveArray=&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray65~MoveArray6size6begin#6end#6empty6capacity6reserve65push_back65clear6erase_find65GetArrayKindL6SetArrayKind65LSetCapacity65GetCapacity6construct655destroy65destroy_range65#5#Begin#6End#6erase65000[`0=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwut@Signal2=l@'[` 09d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]float0[`0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00w?nwut@ResCommonw?ResCommon 6 5ptr6 Z#08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00OO0nwut@ResCommonOResCommon)6)5ptr6)ptr61Z#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0T0nwut@ResCommonTResCommon 6 5ptr6Z#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintboolfloatvwg3d@ResourceSet8&m_Link:4#&m_buffer#BinaryFileTypeType_Model Type_Texture Type_LookupTableSet Type_SkeletalAnim Type_MaterialAnim Type_SceneEnvironmentSetting Type_Camera Type_Light Type_Fog Type_Particle Type_Packed &m_type #&m_hashID#&m_channelID# &m_isResolved#$&m_userDataA#(GetResource6GetBinaryType 6GetHashID60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParticleAnimController.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0,0[`0(00vwg3d@ParticleAnimController$#0&m_pParticleModelElem#&m_IsActive#&m_StepFrameh## &m_pParticleContext#&m_pAllocator#&m_pParticleModel#&m_EmissionStartFrameO##&m_EmissionLengthO## @Builder&m_pParticleModelElem#Builder6Create65ParticleElem65Destroy6ParticleAnimController655~ParticleAnimController60?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParticleSceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]0[`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]i%void0vwg3diModelElembEiTextureElemv\+iLookupTableSetElemV2iCameraElem/JAiLightElem@?iFogElemw7;iSceneEnvironmentSettingElem0_zl4'mthis0Zzh4ithis06e4ethisz__resulteJc4cthisz__resultczFO4OthiszE4Fthis0zn<4=this0Iz"343thisz(4w)thisDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/AnimController.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00[`00vwg3d@IAnimController(__vptr#@AnimController#0&m_pLinker2#&m_IsActive#&m_StepFrameh## &m_StartFrameh##&m_pAllocator#@Builder&m_pLinker2#Builder565Create>655Linker9655AnimController>6>550?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/NodeConstraint.hARM C/C++ Compiler, RVCT4.0 [Build 865]$j%void0vwg3d@NodeConstraint&m_Constraints5#&m_Skeleton#&m_Allocator#DCallbackConstraintiConstraintArrayqQ4NodeConstraint655~NodeConstraint6DeleteConstraint65^:00 0[`0p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]j%int4 this3idxz__result'udic>U#4 thisz__resultO#l4 thisz__resultO#4 thisz__resultO#4 thisz__resultO#? 4 thisz__resultO# 4 thisz__resultO# 4 thisz__resultO#< 4 thisz__resultO# 4 thisz__resultO# 4 thisz__resultO#5 4 thisz__resultO# 4 thisz__resultO# 4 thisz__resultO#nwgfxres@ResFileHeaderData&m_Signature\#&m_ByteOrder\#&m_HeaderSize\#&m_Revision\#&m_FileSize\# &m_NumBlocks\#&#&padding_#&m_BlockHeader\S#@ResGraphicsFileData#&m_ModelsDicCount\#&toModelsDicy]# &m_TexturesDicCount\#$&toTexturesDicy]#(&m_LutSetsDicCount\#,&toLutSetsDicy]#0&m_MaterialsDicCount\#4&toMaterialsDicy]#8&m_ShadersDicCount\#<&toShadersDicy]#@&m_CamerasDicCount\#D&toCamerasDicy]#H&m_LightsDicCount\#L&toLightsDicy]#P&m_FogsDicCount\#T&toFogsDicy]#X&m_SceneEnvironmentSettingsDicCount\#\&toSceneEnvironmentSettingsDicy]#`&m_SkeletalAnimsDicCount\#d&toSkeletalAnimsDicy]#h&m_MaterialAnimsDicCount\#l&toMaterialAnimsDicy]#p&m_VisibilityAnimsDicCount\#t&toVisibilityAnimsDicy]#x&m_CameraAnimsDicCount\#|&toCameraAnimsDicy]#&m_LightAnimsDicCount\#&toLightAnimsDicy]#&m_FogAnimsDicCount\#&toFogAnimsDicy]#&m_EmittersDicCount\#&toEmittersDicy]#@ResFileHeader"v#@ResGraphicsFileY#iResDataType?ref6 ?ref6 GetModelsCountO#6 GetModels'6 5GetTexturesCountO#6 GetTextures;N6 5GetLutSetsCountO#6 GetLutSets*6 5GetCamerasCountO#6 GetCamerasO6 5GetLightsCountO#6 GetLights-$6 5GetFogsCountO#6 GetFogs6 5GetSceneEnvironmentSettingsCountO#6 GetSceneEnvironmentSettings6 5GetSkeletalAnimsCountO#6 GetSkeletalAnims?6 5GetMaterialAnimsCountO#6 GetMaterialAnims?6 5GetVisibilityAnimsCountO#6 GetVisibilityAnims?6 5GetCameraAnimsCountO#6 GetCameraAnims?6 5GetLightAnimsCountO#6 GetLightAnims?6 5GetFogAnimsCountO#6 GetFogAnims?6 5GetEmittersCountO#6 GetEmitters6 50vv0 4 thisz__result4 thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0Unwgfx@ParticleEmitter8#&m_IsFirstEmission#&m_EmissionCounth##&m_NextEmissionTimeO##&m_ParticleSet#&m_ParticleRandom #&m_ParticleAnimFrameControllerB#&m_ResParameter;#&m_ResForm#*s_TypeInfo_GetParticleSet60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tk%void0J4thisz__resultnwgfxresDResParticleEmitterDataDResParticleEmitterParameterData@ResParticleEmitter7R#iResDataTypeJResParticleEmitter6: 0Jptr6@ResParticleEmitterParameterv#0)<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]k%boolintnwgfx@ParticleContext<X#&m_EmissionPositionWorkG#&m_EmissionParentWorkl#&m_ParticleWorkF32Z#(&m_ParticleRandom #8iVEC3Arrayx(+iF32Array+ iU16Arrayw. @Builder &m_IsFixedSizeMemory#&m_MaxEmission#&m_MaxStreamLength#Builder/6/MaxEmission36/5Create86/5`0~?~0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet<;#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_Seed:## d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]ll%int 4thisz__result:#0Unwgfx@ParticleModel#&m_MaximumParticleSet p'#&m_ParticleSetCount#&m_ParticleSetsy#&m_ParticleShapeCount#&m_ParticleShapesy#&m_ParticleAnimFrameControllerB#*s_TypeInfo_GetParticleSetsCount:#6GetParticleSets6500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleShapeD#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]l%void01c4zthisz__result_nwgfxresDResParticleModelData@ResParticleModel'#iResDataType1ResParticleModelz6z: 0#ptr_6z0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResParticleFormData@ResParticleFormz#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight#8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]m%boolint0.nwgfxinternalDMaterialKeyValue@SortingMaterialIdGenerator(.#&m_MaterialsE#&m_MaterialsWorkSpaceE#iMaterialKeyValueArray{47@Description&isFixedSizeMemory#&maxMaterials#Description)6)@Builder&m_Descriptiond#IsFixedSizeMemory-615Create615`0d?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialIdGenerator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IMaterialIdGeneratorX#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContextX#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]n%bool nw gfxiSceneNodeArray*#iModelArray-iSkeletalModelArray$0'iLightArrayX3iFragmentLightArray6'iVertexLightArray9%iHemiSphereLightArrayԉ<)iAmbientLightArray?&iCameraArray<B iFogArraypEiParticleSetArrayyH%iParticleEmitterArray~K)iParticleModelArray|N'iAnimatableNodeArrayT#@ SceneContextX#&m_SceneNodesb#&m_Modelsx#&m_SkeletalModels#(&m_Cameras #8&m_Fogs#H&m_Lights#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights#&m_ParticleSets.#&m_ParticleEmittersF#&m_ParticleModelsb#&m_AnimatableNodes#iSceneNodeArrayciModelArrayeiSkeletalModelArrayg iFragmentLightArrayi iVertexLightArray*kiHemiSphereLightArrayDm"iAmbientLightArrayboiCameraArray}qiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArrayy @ Builder<&m_IsFixedSizeMemory#&m_MaxSceneNodesO##&m_MaxModelsO##&m_MaxSkeletalModelsO## &m_MaxCamerasO##&m_MaxLightsO##&m_MaxFragmentLightsO##&m_MaxVertexLightsO##&m_MaxHemiSphereLightsO## &m_MaxAmbientLightsO##$&m_MaxFogsO##(&m_MaxParticleSetsO##,&m_MaxParticleEmittersO##0&m_MaxParticleModelsO##4&m_MaxAnimatableNodesO##8 Builder 6 IsFixedSizeMemory 65 MaxSceneNodes 65O# Create 65` Clear 60|?|0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]o%nwgfx@SceneEnvironmentSetting<D#&m_LightSets6# &m_CamerasS#&m_Fogsn#,DLightSetBinderDCameraBinderDFogBinderiLightSetBinderArrayO+iCameraBinderArrayЖP)iFogBinderArrayĕQ&*s_TypeInfo_ResolveReference65Clear609?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]o%void0p4thisz__resultnwgfxresDResLightSetDataDResSceneEnvironmentSettingData@ResLightSetڗ#@ResSceneEnvironmentSetting}Q#iResDataType pResSceneEnvironmentSetting6: 0mptr60Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]@p%nwgfx@Fog8#&m_Resource#&m_UpdaterCache#&m_Nearh##&m_Farh##&m_WScaleh##&m_AnimGroup#&m_OriginalValue#@ResFogDataDestroyer#&m_Allocator#@ResFogUpdaterDataDestroyer[#&m_Allocator#iResPtr:iResUpdaterPtrH*s_TypeInfo_0T>0[`ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]p%void0{N4ethisz__resultJnwgfxresDResFogUpdaterDataDResFogData@ResFog7R#iResDataType{ResFoge6e: 0ptrJ6e0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletalModel#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletonD#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000Unwgfx@Camera8#&m_ViewMatrix##&m_InverseViewMatrix##&m_ProjectionMatrix##&m_InverseProjectionMatrix##&m_TextureProjectionMatrix##&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup#&m_OriginalValueO#&m_OriginalTransformua#&m_WScaleh##&m_IsDynamic#@DescriptionI9#Description6@DynamicBuilder &m_Description#&m_ViewUpdater#&m_ProjectionUpdater#DynamicBuilder6~DynamicBuilder6MaxChildren65MaxCallbacks65ViewUpdater65ProjectionUpdater65Create65`*s_TypeInfo_GetResCameraO600X?X00T>8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraProjectionUpdaterX#&m_Pivot##&m_IsDynamic# &m_TextureScaleE## &m_TextureTranslateE##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraViewUpdater X#&m_IsDynamic#B &m_IsDynamic#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]q%void0?c4 thisz__result nw gfx res@ResCameraDataQ#&m_ViewType\#&m_ProjectionType\#&toViewUpdatery]#&toProjectionUpdatery]#&m_WScale\#@ResCameraViewUpdaterData&typeInfo]#@ResCameraProjectionUpdaterData &typeInfo]#&m_Near\#&m_Far\#@ResLookAtTargetViewUpdaterData #&m_Flags\#&m_TargetPosition^#&m_UpwardVector^#@ResPerspectiveProjectionUpdaterData#&m_AspectRatio\# &m_Fovy\#@ResCameraViewUpdater#ResCameraViewUpdater6: @ResCameraProjectionUpdater#ResCameraProjectionUpdater6: ref6SetNear65h#SetFar65h#@ ResLookAtTargetViewUpdater#iResDataType ResLookAtTargetViewUpdater6: ?ref<6SetTargetPosition65 SetUpwardVector 65@ ResPerspectiveProjectionUpdater"#iResDataTypey ResPerspectiveProjectionUpdater 6: ? ref 6 SetAspectRatio 65h# SetFovy 65h#@ ResCamera7R#iResDataType ResCamera  6 : 0 ptr 6 ? ref 6 00"?000spd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lr%boolnwgfx@Model8#&m_MaterialAnimGroupi#&m_MaterialAnimBindingIndexO##&m_VisibilityAnimGroupi#&m_VisibilityAnimBindingIndexO##0"&m_PreRenderSignalF#&m_PostRenderSignalF#&m_Materials"#&m_MeshBuffers(#&m_MeshNodeVisibilityBuffers#&m_BufferOptions##&m_ModelViewMatrix##&m_NormalMatrix##&m_MaterialActivator#&m_LayerId&##&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilitiesʨ#&m_MeshNodeOriginalVisibilitiesʨ#8?&m_Description#&m_UserParameter:##iRenderSignal1@@DescriptionI9#*s_TypeInfo_0T>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]r%nwgfx@MaterialXD#iMaterialArray̬"Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ls%intnwgfx@AmbientLight#&m_Resource#@Description #Description<6<@DynamicBuilder&m_Description#DynamicBuilder@6@MaxChildrenD6@5MaxCallbacksD6@5CreateI6@5O@ResAmbientLightDataDestroyer#&m_AllocatorO#iResPtrޮLGetResAmbientLight&6I00?00[`pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]s%intnwgfx@FragmentLight#&m_Resource#&m_DirectionTb#@Description #DescriptionV6V@DynamicBuilder&m_Description#DynamicBuilderZ6ZMaxChildren^6Z5MaxCallbacks^6Z5Createc6Z5i@ResFragmentLightDataDestroyerK#&m_Allocatori#iResPtrzNGetResFragmentLight$6c001?100[`Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light8#&m_OriginalValue-$#&m_OriginalTransformua#&m_AnimGroupS#@DescriptionI9#DescriptionL6L*s_TypeInfo_00T><d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xt%voidbool04-thisz__result?5W?c nw gfx res@ResLightDataQ#&m_IsLightEnabled]#&#&padding_2#@ResFragmentLightData#&m_LightKind\#&m_AmbientW#&m_DiffuseW#&m_Specular0W#&m_Specular1W#&m_AmbientU32\#&m_DiffuseU32\#&m_Specular0U32\#&m_Specular1U32\#&m_Direction^#&toDistanceSamplery]#&toAngleSamplery]#&m_DistanceAttenuationStart\#&m_DistanceAttenuationEnd\#&m_DistanceAttenuationScale\#&m_DistanceAttenuationBias\#&m_IsDirty]#&#&padding_+#@ResAmbientLightData#&m_AmbientW#&m_AmbientU32\#&m_IsDirty]#&#&padding_#@ResLight7R#iResDataTypeResLight-6-: 0ptr6-?ref+6-SetLightEnabled6-5@ ResFragmentLight#iResDataTypeO ResFragmentLight1 61: ? ref 61 SetLightKind 615O# SetAmbient 615 SetDiffuse 615 SetSpecular0 615 SetSpecular1 615 SetDirection 615@ ResAmbientLight#iResDataTypeH ResAmbientLight5 65: ? ref 65 SetAmbient 65500i0|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]t%void0_^4uthisz__resultZnwgfxresDResMeshNodeVisibilityDataDResModelData@ResModel7R#iResDataType_ResModelu6u: 0&ptrZ6u0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]`u%nwgfxres@ResMesh}Q#iResMeshArray/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]u%void0f4}thisz__resultbnwgfxresDResLookupTableSetData@ResLookupTableSet}Q#iResDataTypeResLookupTableSet}6}: 0$ptrb6}0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]pv%intvoidbool_ @Z4Zthis5z__resultYuitY T4Tthis5z__resultBTuit%BTXQ4Qthisz__resultPupP Q4Qthis5z__resultLQuitLQ H4]Hthis5z__resultGuitG >4>this5z__result^>uit^> \545this5z__result5uitM5 -41.this5z__result-uit-  +4U+this5z__result*uit* #4#this5z__resultN#uitN#0 4g thisz__resulta `4;athis3_it3N_pz__result_`4;athis3N_p`4;athis3_itFirst3_itLastz__result_T`3N_pz__result_Z4[this3Yit3Ypz__resultYZ4[this3Yp [4[this3YitFirst3YitLastz__resultYT 4[3Ypz__resultZ  "U 4Uthis3 Tit3Spz__result T CU 4Uthis3Sp `U 4Uthis3 TitFirst3 TitLastz__result TT U3Spz__resultZ  HR 4Rthis3*Qit3Ppz__result*Q iR 4Rthis3Pp R 4Rthis3*QitFirst3*QitLastz__result*QT R3Ppz__resultZ  H 4YIthis3GitFirst3GitLastz__resultG |? 4?this3<>itFirst3<>itLastz__result<>06 46this34itFirst34itLastz__result4~.4-/this3|-it3<-pz__result|-.4-/this3<-p.4-/this3|-itFirst3|-itLastz__result|-T.3<-pz__resultZ +4Q,this3*it3`*pz__result*+4Q,this3`*p+4Q,this3*itFirst3*itLastz__result*T,3`*pz__resultZ .$4$this3,#it3"pz__result,#O$4$this3"pl$4$this3,#itFirst3,#itLastz__result,#T$3"pz__resultZ nwut@LinkListNode0 &m_pNext #&m_pPrev #iSelf .LinkListNodel 6l 0 GetNext 6t internal@LinkListImpl &m_Sizea #&m_BaseNodet #isize_type:#k%iNode o%ivalue_typet p%0 ipointer q%iiterator_categoryX'u1@iterator#&m_pPointer#iTIt operator->6R ? operator++ 6V iteratorV 6V 5LinkListImpl_ 6_ ~LinkListImpl 6_ sizea 6g begin 6_ end 6_ insert 6_ 5 5 erase 6_ 5 5 clear6_ Initialize_6_  0N 0 0t 00 0 0c 0  0p  _4C`this5z__result_uitd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]v%boolint?@nwgfx@TransformNode<;#&m_Transform@#L&m_WorldMatrix##&m_CalculatedTransform@#+m_InverseWorldMatrix##+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalo#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal*>@Description <#Description 6 @DynamicBuilder&m_Description#DynamicBuilder 6 IsFixedSizeMemory6 5MaxChildren6 5Create6 5`Transform600:?:0Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]xw%bool,O49thisz__result9nwgfx@SceneNodeLD#&m_Parent1# &m_ChildreneD#&m_AnimBinding#(&m_BranchVisible#00&m_PreUpdateSignal>#4&m_TraversalResultss##8&m_Description#6?Qoperator++6iterator65/00/begin/6?end/6?cGetPointerFromNode5 v #0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElemAD&m_pNode#GetSceneNode6n#00ALd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00@0&vwg3d@ResElemD(__vptr#&m_Link #&m_ResSource# &m_ResObjectD#&m_pAllocator#Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwut@LinkList ' ivalue_type 0ipointer ?ireference iiterator_categoryX'-iTIt_base_ !@iterator|g#&it_#iTIt/operator*6operator->6?Qoperator++6iterator65/00/begin/6?end/6?cGetPointerFromNode5 v #0pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$/&m_pLinker_#&m_pAnimControllere# GetAnimLinker_6YGetAnimControllerk6Ys#00k0 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem/&m_pNode#GetSceneNode6t#00Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00@0&vwg3d@ResElem/(__vptr#&m_Link #&m_ResSource# &m_ResObject/#&m_pAllocator#Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]@&nwut@LinkList ' ivalue_type 0ipointer ?ireference iiterator_categoryX'-iTIt_base_ !@iterator`h#&it_#iTIt/operator*6operator->6?Qoperator++6iterator65/00/begin/6?end/6?cGetPointerFromNode5 v #0pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$'&m_pLinker_#&m_pAnimControllere# GetAnimLinker_6YGetAnimControllerk6Yy#00k0 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem'&m_pNode#GetSceneNode6{#00'Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00@0&vwg3d@ResElem(__vptr#&m_Link #&m_ResSource# &m_ResObject#&m_pAllocator#Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwut@LinkList ' ivalue_type 0ipointer ?ireference iiterator_categoryX'-iTIt_base_ !@iteratorDi#&it_#iTIt/operator*6operator->6?Qoperator++6iterator65/00/begin/6?end/6?cGetPointerFromNode5 v #0pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$&m_pLinker_#&m_pAnimControllere# GetAnimLinker_6YGetAnimControllerk6Y#00k0 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem&m_pNode#GetSceneNode67#00Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00@0&vwg3d@ResElem(__vptr#&m_Link #&m_ResSource# &m_ResObject#&m_pAllocator#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ResElem8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ResElemHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]@&nwut@LinkList M' ivalue_typeM 0ipointer ?ireference iiterator_categoryX'-iTIt_base_ !@iterator(j#&it_#iTIt/operator*6operator->6?Qoperator++6iterator65/00/begin/6=end/6=cGetPointerFromNode5Cv #00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ConstraintSceneElem<&m_Constraints]#$t#pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$&m_pLinker_#&m_pAnimControllere# GetAnimLinker_6YGetAnimControllerk6Y#00k0 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem&m_pNode#GetSceneNode6'#00Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00@0&vwg3d@ResElem(__vptr#&m_Link #&m_ResSource# &m_ResObject#&m_pAllocator#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArraya&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0&0a d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00&0Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]&voidintbool0H?nwut@MoveArrayH&m_AllocatorN#&m_ElementsT#&m_EndT#&m_Capacity'# iiteratorTe=MoveArray:6:5N~MoveArray6:size6Bbegin6:end6:empty6Bcapacity6Breserve6:5push_back6:5clear6:GetArrayKind6BSetArrayKind6:5SetCapacity6:5GetCapacity6Bconstruct6:5T5destroy6:5Tdestroy_range6:55eraseTT6:5T00>00&0HXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@&voidintbool0H?nwut@MoveArrayH&m_AllocatorN#&m_ElementsT#&m_EndT#&m_Capacity'# iiteratorTe=MoveArray:6:5N~MoveArray6:size6Bbegin6:end6:empty6Bcapacity6Breserve6:5push_back6:5clear6:GetArrayKind6BSetArrayKind6:5SetCapacity6:5GetCapacity6Bconstruct6:5T5destroy6:5Tdestroy_range6:55eraseTT6:5T00>00&0HXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]&voidintbool0H?nwut@MoveArrayH&m_AllocatorN#&m_ElementsT#&m_EndT#&m_Capacity'# iiteratorTe=MoveArray:6:5N~MoveArray6:size6Bbegin6:end6:empty6Bcapacity6Breserve6:5push_back6:5clear6:GetArrayKind6BSetArrayKind6:5SetCapacity6:5GetCapacity6Bconstruct6:5T5destroy6:5Tdestroy_range6:55eraseTT6:5T00>00&0Htd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@&voidintbool0?cc?nwut@MoveArrayc&m_Allocatori#&m_Elementso#&m_Endo#&m_Capacity'# iiteratoroe=MoveArrayU6U5i~MoveArray6Usize6]begin#6Uend#6Uback6Uempty6]capacity6]reserve6U5push_back6U5clear6UGetArrayKind6]SetArrayKind6U5SetCapacity6U5GetCapacity6]construct6U5o5destroy6U5odestroy_range6U5#5#eraseoo6U5o00Y00&0cXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]&voidintbool0H?nwut@MoveArrayH&m_AllocatorN#&m_ElementsT#&m_EndT#&m_Capacity'# iiteratorTe=MoveArray:6:5N~MoveArray6:size6Bbegin6:end6:empty6Bcapacity6Breserve6:5push_back6:5clear6:GetArrayKind6BSetArrayKind6:5SetCapacity6:5GetCapacity6Bconstruct6:5T5destroy6:5Tdestroy_range6:55eraseTT6:5T00>0M0&0H d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00&0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]@&nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwut@remove_boundsitypeWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]@&nwut@MovePtrm%0&m_Object#&m_Deleter#ielement_type3ideleter_type%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwut@remove_boundsmitypemWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0md:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]@&nwut@MovePtr%#0&m_Object#&m_Deleter#ielement_type3ideleter_type%#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]@&nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray(&m_Allocator.#&m_Elements4#&m_End4#&m_Capacity'# operator[]86"5000&0(?(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@' /&m_FixedSizeElements# +#0<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray(&m_Allocator.#&m_Elements4#&m_End4#&m_Capacity'# operator[]86"5000&0(?(<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray(&m_Allocator.#&m_Elements4#&m_End4#&m_Capacity'# operator[]86"5000&0(?(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]IJ&intbool0?00nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity'# iiteratore=size6begin(6end(6empty6capacity6reserve65push_back65clear6GetArrayKind6SetCapacity65GetCapacity6construct655destroy65destroy_range65(5(erase650000&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D&intbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=size6begin6end6empty6capacity6reserve65push_back65clear6GetArrayKind6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase650000&0Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ij&nwut@MoveArray&m_AllocatorD#&m_ElementsJ#&m_EndJ#&m_Capacity'# iiteratorJe=begin6>end6>00&0Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D&nwut@MoveArray&m_AllocatorD#&m_ElementsJ#&m_EndJ#&m_Capacity'# iiteratorJe=begin6>end6>00&0Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ĵ&nwut@MoveArray&m_AllocatorD#&m_ElementsJ#&m_EndJ#&m_Capacity'# iiteratorJe=begin6>end6>00&0Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]D&nwut@MovePtr%#0&m_Object#&m_Deleter#ielement_typef3ideleter_type%#0Get6DPtr6D0@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]ĵ&nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]D&nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.ielement_type=/0Get60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonW$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȶ&nwut@MovePtr0&m_Object#&m_Deleter#ielement_type23ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]H&nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȷ&nwut@MovePtr#0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]H&nwut@remove_bounds#itype#WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȸ&nwut@MovePtrI!%#0&m_Object#&m_Deleter#ielement_type.!3ideleter_type%#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]H&nwgfx@GfxPtrI!&m_MovePtr#iGfxMovePtr:.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]̹&nwut@MovePtr!%#0&m_Object#&m_Deleter#ielement_typez!3ideleter_type%#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]L&nwgfx@GfxPtr!&m_MovePtr#iGfxMovePtr2.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]к&nwut@MovePtr4]'%#0&m_Object#&m_Deleter#ielement_typeb1'3ideleter_type%#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]P&nwgfx@GfxPtr4]'&m_MovePtr#iGfxMovePtr*.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayf&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0&0f d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00&0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal3Q5l@'&d0ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ի&nwut@MovePtrX0&m_Object#&m_Deleter#ielement_typej3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]T&nwut@remove_boundsXitypeXWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Լ&nwut@MovePtrB0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]T&nwut@remove_boundsBitypeBWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0Bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Խ&nwutinternal@ResArrayQ&m_pBegin#&m_pEnd#ipointer9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]T&nwutinternal@ResArrayClassTraitsQipointerk0%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ծ&nwut@ResArrayClassQitypePFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]X&nwutinternal@iterator  'ipointerI0 ? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 nwut@Signal2l@'&dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]ؿ&nwut@MovePtr%#0&m_Object#&m_Deleter#ielement_typeJ3ideleter_type%#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]X&nwut@remove_boundsitypeWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]\&nwut@Children&m_Parent#&m_Children#&m_Deleter#ideleter_typegd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0&0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0jnwut@Signal2l@'&e0jld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]&intvoidbool0&00??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray_6_5~MoveArray6_size6gbegin-6_end-6_back6_empty6gcapacity6greserve6_5push_back6_5clear6_GetArrayKind6gSetArrayKind6_5SetCapacity6_5GetCapacity6gconstruct6_55destroy6_5destroy_range6_5-5-erase6_500cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonptr6W$#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/AnimElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]&vwg3dDAnimSet@AnimElem#DResElem@AnimSetLinker4&m_pCurrentAnimSet#&m_AnimSets<#&m_pNode#&m_CurrentEvaluators#&m_pLongestAnimEvaluator#(&m_pAllocator#,&m_pVoidAnimSet#0iBaseEvaluatorArrayHS<ChangeToNextAnimation60000&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]&vwg3dDResourceSetiModelElemhEiTextureElemD+iLookupTableSetEleml2iCameraElem~AiLightElemTx?iFogElem$r;iSceneEnvironmentSettingElemhm_4=thisz__resultCއ4 thisz__result~4thisz__result/x4xthisz__resultxs4sthisz__resultsr4rthisz__resultrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/AnimController.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00&vwg3d@IAnimController(__vptr#@AnimController#0k&m_pLinker!#&m_IsActive#&m_StepFrame/# &m_StartFrame/#&m_pAllocator#Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/NodeConstraint.hARM C/C++ Compiler, RVCT4.0 [Build 865]0&vwg3d@NodeConstraint&m_Constraints*#&m_SkeletonF#&m_AllocatorL#DCallbackConstraintiConstraintArray@Q400&Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwgfx@HemiSphereLight'#&m_Resource!#@ResHemiSphereLightDataDestroyer##&m_AllocatorH#iResPtrRR*s_TypeInfo&0&Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]\&nwgfx@VertexLight'#&m_Resource+#&m_Direction.#@ResVertexLightDataDestroyer#&m_AllocatorR#iResPtrJ*s_TypeInfo&0&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0000?2nwgfx@RenderContext"#&m_ShaderProgramw#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode/#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment2#@&m_MaterialHashT#&m_ParticleMaterialActivatorC#@MaterialHash,&shaderParameter/#&shadingParameter/#&materialColor/#&rasterization/# &textureCoordinator/#&textureMapper/#&fragmentLighting/#&fragmentLightingTable/#&textureCombiner/# &fragmentOperation/#$&alphaTest/#(GetSceneEnvironment60|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]&boolintA?h 4cthis3/index3ofognwgfx@SceneEnvironment&m_AmbientLighti#&m_HemiSphereLight#&m_VertexLights#&m_FragmentLightsf# &m_Fogo#`&m_Camerau#d&m_Cameras,#h&m_CameraIndex/#x&m_FogsA#|&m_LightSetsS#&m_LightSetIndex/#&m_ActiveVertexLightCount/#&m_ActiveFragmentLightCount/#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#ApplyFrom6c5ClearSettings6cSetFog6c5/5oSetCamera6c55uSetLightSet6c550000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]h&nwgfxiFixedFragmentLightArray#9@LightSet"#&m_Resource)#&m_AmbientLight# 0&m_HemiSphereLight #&m_VertexLights#&m_FragmentLights#@SetAmbientLight65GetAmbientLight6SetHemiSphereLight65GetHemiSphereLight6SetVertexLight65GetVertexLightBegin6GetVertexLightEnd6SetFragmentLight65OGetFragmentLightBegin6GetFragmentLightEnd6ClearAll60000  4thisz__result 24thisz__result0'|4thisz__result'4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwgfxiVertexLightArray;9%iCameraArrayתB iFogArrayEiLightSetArray[Q"@SceneContext"#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]l&nwgfx@SceneEnvironmentSetting<#&m_LightSets# &m_Cameras#&m_Fogs#,@LightSetBinder &index/#&lightSet##@CameraBinder&index/#&camera#@FogBinder&index/#&fog#iLightSetBinderArrayO+iCameraBinderArrayP)iFogBinderArrayXQ&GetCameraBegin6GetCameraEnd6GetFogBegin6GetFogEnd6GetLightSetBegin_6GetLightSetEnd_6000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResLightSetData@ResLightSet:#@ResSceneEnvironmentSetting; #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwgfx@Fog #&m_Resource#&m_UpdaterCache#&m_Near/#&m_Far/#&m_WScale/#&m_AnimGroup#&m_OriginalValue/#@ResFogDataDestroyero#&m_Allocator#@ResFogUpdaterDataDestroyer#&m_Allocator#iResPtr:iResUpdaterPtrH00&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFogUpdaterDataDResFogData@ResFog #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Skeleton#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@Camera #&m_ViewMatrix,#&m_InverseViewMatrix,#&m_ProjectionMatrix*#&m_InverseProjectionMatrix*#&m_TextureProjectionMatrix,#&m_ViewUpdaterK#&m_ProjectionUpdaterS#&m_AnimGroup#&m_OriginalValue#&m_OriginalTransform'#&m_WScale/#&m_IsDynamic#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResCamera #\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]x&boolnwgfx@Model #&m_MaterialAnimGroupV#&m_MaterialAnimBindingIndex/#&m_VisibilityAnimGroupV#&m_VisibilityAnimBindingIndex/#0"&m_PreRenderSignalF#&m_PostRenderSignalF#&m_Materials#&m_MeshBuffersh#&m_MeshNodeVisibilityBuffers #&m_BufferOption/#&m_ModelViewMatrix,#&m_NormalMatrix,#&m_MaterialActivatorC#&m_LayerId/#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities6$#&m_MeshNodeOriginalVisibilities6$#8?&m_Description#&m_UserParameter/#iRenderSignalQ1@@Description #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwgfx@MaterialX#iMaterialArray,"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDShaderProgramDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]x&nwgfx@AmbientLight'#&m_Resource#@ResAmbientLightDataDestroyer #&m_Allocator?#iResPtr:L*s_TypeInfo&0&\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwgfx@FragmentLight'#&m_Resource1#&m_Direction.#@ResFragmentLightDataDestroyer#&m_AllocatorX#iResPtrN*s_TypeInfo&0&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light #&m_OriginalValue#&m_OriginalTransform'#&m_AnimGroup#0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFragmentLightDataDResAmbientLightDataDResVertexLightDataDResHemiSphereLightData@ResLight #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResMeshNodeVisibilityData@ResModel #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nwgfxres@ResMesh; #iResMeshArrayy/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResLookupTableSet; #xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]&boolnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6tinternal@LinkListImpl &m_SizeG#&m_BaseNodeZ#isize_type/k%iNodeo%ivalue_typeZp%iiterator_categoryX'u1@iterator<#&m_pPointerh#iTItoperator->h6^?operator++6biteratorb6b5hbegin6kend6k0Z00Z00pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]&boolnwgfx@TransformNode#&m_Transform#L&m_WorldMatrix,#&m_CalculatedTransform#+m_InverseWorldMatrix,#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalb#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignalA*>@Descriptionm#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]&boolnwgfx@SceneNodeL#&m_Parent # &m_Children#&m_AnimBinding#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResults/#8&m_Description}#6?Qoperator++6iterator650//0LinkList6begin/6end/6insert/65/5push_back65erase/65/cGetNodeFromPointer5cGetPointerFromNode5ș#00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]PE'voidint0?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray6MoveArray65~MoveArray6operator=65release6size6begin6end6front6swap65clear6SetArrayKind65ȪSetCapacity65destroy65destroy_range655erase650??00'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]E'void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointerY9@iterator&m_pCurrent*#iTItipointerY=ireferenceY=operator*<6?operator++l6iterator65*ResArray 6 55begin6 end6 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]PF'void0nwutinternal@ResArrayP~&m_pBegin#&m_pEnd#ipointer8Y9@iterator&m_pCurrent*#iTItipointer8Y=ireferenceGY=operator*<6?operator++l6iterator65*ResArray 6 55begin6 end6 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0-d0nwut@ResCommon-dResCommon 6 5ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]F'void0nwutinternal@ResArrayI&m_pBegin#&m_pEnd#ipointer ?9@iterator&m_pCurrent*#iTItipointer ?=ireference?=operator*<6?operator++l6iterator65*ResArray 6 55begin6 end6 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]PG'nwutinternal@ResArrayClassTraitsIipointer kireferenceImcGetValue50Ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void005nwut@ResCommon5ResCommon 6 5ptr6 #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Ӗ0nwut@ResCommonӖResCommon 6 5ptr6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]G'nwutinternal@iterator='*ipointer*I?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]PH'void0nwutinternal@ResArrayԟ&m_pBegin#&m_pEnd#ipointerH9@iterator&m_pCurrent*#iTItipointerH=ireferenceH=operator*<6?operator++l6iterator65*ResArray 6 55begin6 end6 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H'nwutinternal@ResArrayClassTraitsԟipointer kireferenceԟmcGetValue50Ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]PI'void0nwutinternal@ResArrayk&m_pBegin#&m_pEnd#ipointerK9@iterator&m_pCurrent*#iTItipointerK=ireferenceK=operator*<6?operator++l6iterator65*ResArray 6 55begin6 end6 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]I'nwutinternal@ResArrayClassTraitskipointer kireferencekmcGetValue50A8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00%%0nwut@ResCommon%ResCommon)6)5ptr6)ptr61#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]PJ'void0nwutinternal@ResArray2&m_pBegin#&m_pEnd#ipointer7P9@iterator&m_pCurrent*#iTItipointer7P=ireferenceFP=operator*<6?operator++l6iterator65*ResArray 6 55begin6 end6 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]J'nwutinternal@ResArrayClassTraits2ipointer kireference2mcGetValue50A8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]PK'void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointerT9@iterator&m_pCurrent*#iTItipointerT=ireferenceT=operator*<6?operator++l6iterator65*ResArray 6 55begin6 end6 000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]K'nwutinternal@ResArrayClassTraitsipointer kireferencemcGetValue50Ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00ۧnwut@ResCommonۧResCommon 6 5ptr6 #08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0g0nwut@ResCommongResCommon 6 5ptr6#00td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]PL'nwutinternal@ResArrayDicTraits2@TraitsP~ipointern&8ireferenceP~(8cGetValue5@Traitsipointern&8ireference(8cGetValue?500y4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void020nwut@ResCommon2ResCommon%6%5ptr6%ptr6-#00)$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]pM'unsigned intintboolfloatvoid0'?400 vw g3d@ResourceSet8&m_Link>#&m_buffer4#BinaryFileTypeType_Model Type_Texture Type_LookupTableSet Type_SkeletalAnim Type_MaterialAnim Type_SceneEnvironmentSetting Type_Camera Type_Light Type_Fog Type_Particle Type_Packed &m_typeC#&m_hashID#&m_channelID# &m_isResolved#$&m_userDatad#(ResourceSet655C55ResourceSet65~ResourceSet6GetResourceh6IsContained65ResourceSet6@ ResourceManager&m_Resources#&m_pAllocator# &m_pDeviceAllocator#iResourceListo1VJcGetInstanceAddResource65DeleteResource65C5ClearResources65ClearResources6 LoadBinaryData65C555:  Find1 65C5 Find1 65 GetResourcesBegin1 6 GetResourcesEnd1 6 ResourceManager 6 ~ResourceManager 6 SetupScene 6 SetupResource 65 ReleaseTextureReference 65 ReleaseLookupTableReference 65 ReleaseResource 650?0O? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]N'voidintunsigned intbool0a4 thisz__result 4 thisz__result-4 thisz__result)e4 thisz__resulta4 this3idxz__resultP~udic# 4 thisz__resultF 4 this3idxz__resultzudic0٬00ۧ00g000at  4 this3resTexture uresImageTexture8 uresCubeTexture}  4 this32resIndexStream  4 this3;resVertexStreamnwgfxres@ResFileHeaderData&m_Signature\#&m_ByteOrderL#&m_HeaderSizeL#&m_Revision\#&m_FileSize\# &m_NumBlocksL#&padding_#&m_BlockHeader#@ResGraphicsFileData#&m_ModelsDicCountl#&toModelsDicA# &m_TexturesDicCountl#$&toTexturesDicA#(&m_LutSetsDicCountl#,&toLutSetsDicA#0&m_MaterialsDicCountl#4&toMaterialsDicA#8&m_ShadersDicCountl#<&toShadersDicA#@&m_CamerasDicCountl#D&toCamerasDicA#H&m_LightsDicCountl#L&toLightsDicA#P&m_FogsDicCountl#T&toFogsDicA#X&m_SceneEnvironmentSettingsDicCountl#\&toSceneEnvironmentSettingsDicA#`&m_SkeletalAnimsDicCountl#d&toSkeletalAnimsDicA#h&m_MaterialAnimsDicCountl#l&toMaterialAnimsDicA#p&m_VisibilityAnimsDicCountl#t&toVisibilityAnimsDicA#x&m_CameraAnimsDicCountl#|&toCameraAnimsDicA#&m_LightAnimsDicCountl#&toLightAnimsDicA#&m_FogAnimsDicCountl#&toFogAnimsDicA#&m_EmittersDicCountl#&toEmittersDicA#@ResFileHeader;#ResFileHeader 6 : ref 6 GetFileSize6 @ResGraphicsFileX#iResDataTypeResGraphicsFile 6 : 0ptr)6 ?refC6 ?]refa6 GetModelsCount6 GetModelsP~6 5GetModels96 GetTexturesCount6 GetTextures76 GetLightsCount6 GetLightsz6 5SetupT6 5̃'5SetupT6 5̃'Cleanup6 ForeachTexturek 6 5k ForeachIndexStreamk 6 5k ForeachVertexStreamk 6 5k ForeachModeln6 5n@LocationFlagSetter&m_Flag#LocationFlagSetter 6 5operator()6 5operator()6 52operator()6 5;iTextureLocationFlagSetterk iIndexStreamLocationFlagSetterk iVertexStreamLocationFlagSetterk 0X? X0 00 0k k 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]N'boolf 4this3P~resModeluresParticleModel!r{ 4this3uresParticleSetnwgfx@ParticleSetIsBufferFlushEnabledSetter&m_Flag#ParticleSetIsBufferFlushEnabledSetter65operator()65P~operator()65u00|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]$O'voidintbool014ithisz__result14qthisz__result34qthisz__result34ithis3idxz__resultuutbl_ptrm0A>9n4ithis3nfunctionuidx__492u_ZN2nw3gfx3res16ResParticleModel3refEv__496uutbl_ptru_ZN2nw3gfx3res16ResParticleModel15GetParticleSetsEi__494uuresParticleSet__498uuvalue__500u_ZN2nw3gfx3res14ResParticleSet3refEv__502urhs__504u_ZN2nw2ut7ResBoolaSEb__506 ui uresParticleSetu0atnwgfxres@ResParticleModelData|#&m_ParticleSetsTableCountl#&toParticleSetsTableA#@ResParticleModelP~#iResDataType1ResParticleModeli6i: ?tref6it?ref6qGetParticleSetsCount6qGetParticleSetsu6i5ForeachParticleSetn6i5n0UU0m0Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]O'voidbool0D4@thisz__resultM4@this3valuenwgfxres@ResParticleSetDataT#&toParticleCollectionA#0&m_ParticleInitializersTableCountl#4&toParticleInitializersTableA#8&m_ParticleUpdatersTableCountl#<&toParticleUpdatersTableA#@&toParticleShapeBuilderA#D&m_ParticleShapeIndexl#H&m_ParticleSetPriority\#L&m_IsForceWorld#P&m_IsBufferFlushEnabled#Q&m_IsInheritParentVelocity#R@ResParticleSet#iResDataTypeDResParticleSet@6@: ?ref6@SetIsBufferFlushEnabled6@50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]E6?operator++A6~iterator~6~5ELinkListImpl6~LinkListImpl6begin6end6insert655erase65erase655clear6Initialize_60000@00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]S'void0f4thisz__result4thisz__resultm4thisz__resulti4thisz__result4thisz__resultnwgfxres@ResPrimitiveData&m_IndexStreamsTableCountl#&toIndexStreamsTableA#&m_BufferObjectsTableCountl#&toBufferObjectsTableA# &m_Flags\#&m_CommandAllocator#@ResPrimitive9Q#ResPrimitive~6~: ref6~ref6GetIndexStreamsCount6GetIndexStreams N6~@ResPrimitiveSetData&m_BoneIndexTableTableCountl#&toBoneIndexTableTableA#&m_SkinningModel#&m_PrimitivesTableCountl# &toPrimitivesTableA#@ResPrimitiveSetL#ResPrimitiveSet6: ref6ref6GetPrimitivesCount6GetPrimitivesI6@ ResShapeData8g#&m_Flags\#&toBoundingVolumeA#&m_PositionOffset# &m_PrimitiveSetsTableCountl#,&toPrimitiveSetsTableA#0&m_BaseAddress#4@ ResShape!#iResDataTyped ResShape 6: 04 ptri 6?4 ref 64? ref 6 GetPrimitiveSetsCount 6 GetPrimitiveSetswF 6@ ResSeparateDataShapeDataDd#&m_VertexAttributesTableCountl#8&toVertexAttributesTableA#<&toBlendShapeA#@@ResSeparateDataShape#iResDataType  ResSeparateDataShape 6: ?ref6? ref6GetVertexAttributesCount6GetVertexAttributessR60??~~??00??000000'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]xT'boolvoid00[K4thisz__resulta4thisz__resultP4thisz__result4this3valuev4thisz__result4this3value nw gfx res@ResVertexAttributeData &typeInfoP#&m_Usagel#&m_Flags\#@ResVertexAttributeV#ResVertexAttribute6: ref6GetTypeInfoP6@ResVertexStreamBaseData$#&m_BufferObject\# &m_LocationFlag\#&m_StreamTableCountl#&toStreamTableA#&m_LocationAddress#&m_MemoryArea# @ResVertexStreamBase#iResDataTypeResVertexStreamBase6: ?[ref6SetLocationFlag65@ ResIndexStreamData,&m_FormatType\#&m_PrimitiveMode.#&m_IsVisible#&_padding_04#&m_StreamTableCountl#&toStreamTableA# &m_BufferObject\#&m_LocationFlag\#&m_CommandCache#&m_CommandCacheSize#&m_LocationAddress# &m_MemoryArea#$&toBoundingVolumeA#(@ ResIndexStreamU# ResIndexStream 6:  ref 6 SetLocationFlag 650?00;02?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]U'intunsigned charlong M646this3velement0nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK0 546thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]U'void04thisz__result|4thisz__resultx4this3value4thisz__result nw gfx res@ResTextureDatag#@ResPixelBasedTextureData8Y#&m_Heightl#&m_Widthl#&m_Format\# &m_FormatType\#$&m_MipmapSizel#(&m_TextureObject\#,&m_LocationFlag\#0&m_FormatHW\#4@ResReferenceTextureData Y#&toPath#&toTargetTextureA#@ResTexture!#iResDataTypeYResTexture6: 0ptr6?ref6@ResPixelBasedTexture#iResDataTypewResPixelBasedTexture6: ?7refx6SetLocationFlag65@ResImageTexture#ResImageTexture6: @ResCubeTexture#ResCubeTexture6: @ ResReferenceTexture#iResDataTypeC ResReferenceTexture 6: ?` ref 600000@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]V'void0P4thisz__resultu'4thisz__resultPnwgfxres@ResSceneObjectData&typeInfoP#&m_Header1#&toName# &m_UserDataDicCountl#&toUserDataDicA#@ResSceneNodeData0#&m_Flags\#&m_IsBranchVisible#&padding_0#&m_ChildrenTableCountl# &toChildrenTableA#$&m_AnimGroupsDicCountl#(&toAnimGroupsDicA#,@ResTransformNodeData#&m_Transform#0&m_LocalMatrix #T&m_WorldMatrix #@ResSceneObjectW#ResSceneObject6: ref6GetTypeInfoP6@ResSceneNode#ResSceneNode6: @ResTransformNodeH#ResTransformNode6: 0?00H0,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]V'nwutiSigWordM @BinaryBlockHeader&kind#&size#@BinaryRevisionHeader&signature#&revision\#@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwut@ResDicPatriciaData#&numData\#&data# @ResDicNodeData&ref\#&idxLeftL#&idxRightL#&ofsStringA#&ofsDataA# 0GetBeginNodem6#@ResDicPatriciaZ#ResDicPatricia'6': ref+6'ref36;operator[]6;500??/07d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]W'nwut@FloatColor&r#&g#&b#&a# iResFloatColor4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]W'nwgfx@Result&m_Code#iself_typeNResult&6&operator=6&5GetCode6.00*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]X'voidbool00!4thisz__resultZ4Zthisz__resultZ4Zthisz__resultqZ X4IXthisz__resultWV4!Wthisz__resultVW4)Wthisz__resultVU4Uthisz__resultUnQ4Qthisz__resultQQ4Qthisz__result'QM4=Mthisz__resultLM4EMthisz__resultLD4Dthisz__resultED`B4Bthisz__resultBLA4mAthisz__resultA8@4Y@thisz__result?;4<thisz__result;RHResDynamicCastI3Iresz__result nw ut@DataBlockHeader&signature\#&length\#iDataBlockHeadero@ ResCommonBase&mpData#ResCommonBase65IsValid6 void_ptr6 void_ptr 60  0R HResDynamicCast!r!rP~3P~resz__result!rR aResStaticCast883resz__result8R aResStaticCast}}3resz__result}R HResDynamicCastzzz3zresz__resultzR HResDynamicCast;;3resz__result;Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]X'voidbool0 41this3ptr0004Athisz__result 4Ethis3rhsz__resultnwutiResU8qiResS8riResU16siResU32uiResS32viResF32w@BinString&offset#iBinString@Offset&offset#set_ptr615to_ptr61to_ptr69to_table_ptr61iOffsetiResTypeInfop@ResBool&valueQ#operator bool6Aoperator=6E5iResBoolxiResVec2#iResVec3 #iResTransform3#iResMtx34l#005x0=0xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale #&rotate # &translate #@Transform3$#Pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''f]'mh 'aw'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x#&y#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y'unsigned charunsigned shortunsigned intsigned charintfloatiu8x(%iu16)%iu32*%is8-%is32/%iuptr'3%if32B%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0x0Tnwut@Slot3T&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void00Unwut@Slot2&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Unwut@Slot2 &Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]I(voidintbool0H?nwut@MoveArrayH&m_AllocatorN#&m_ElementsT#&m_EndT#&m_Capacity'# iiteratorTe=MoveArray:6:5N~MoveArray6:size6Bbegin6:end6:empty6Bcapacity6Breserve6:5push_back6:5clear6:GetArrayKind 6BSetArrayKind6:5 SetCapacity6:5GetCapacity6Bconstruct6:5T5destroy6:5Tdestroy_range6:55eraseTT6:5T00>0vB0&0HXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] J(voidintbool0@?nwut@MoveArray@&m_AllocatorL#&m_ElementsR#&m_EndR#&m_Capacity'# iiteratorRe=MoveArray>6>5L~MoveArray6>size6Fbegin#6>end#6>empty6Fcapacity6Freserve6>5push_back6>5clear6>GetArrayKind 6FSetArrayKind6>5 SetCapacity6>5GetCapacity6Fconstruct6>5R5destroy6>5Rdestroy_range6>5#5#eraseRR6>5R00B0&0@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]J(voidintbool0?  ?nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray65MoveArray65~MoveArray6operator=65operator[]65release6size6begin)6end)6empty6capacity6reserve65push_back65swap65clear6GetArrayKind 6SetArrayKind65 SetCapacity65GetCapacity6construct655destroy65destroy_range65)5)erase650??00&0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] K(nwut@MoveArray@&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=0&0@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator'?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorX'm?Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator)'? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] N(nwut@LinkList E' ivalue_typeE 0ipointer ?ireference iiterator_categoryX'-iTIt_base_I!@iterator,#&it_#iTIt/operator*6operator->6iterator65end/6cGetPointerFromNode5/00/#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElemUV@W#DResElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$ XU\#DSceneElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]N(nwut@LinkList E' ivalue_typeE 0ipointer iiterator_categoryX'-iTIt_base_I!@iterator#&it_#iTItoperator->6iterator65end6cGetPointerFromNode500#0Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$_&m_pLinker;#&m_pAnimControllerA# GetAnimLinker;65#00B0Fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem_&m_pNode##0_pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00'I0&vwg3d@ResElem(__vptr#&m_Link#&m_ResSource# &m_ResObject#&m_pAllocator#GetResSource6i0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] O(nwut@LinkList kE' ivalue_typekE 0ipointer iiterator_categoryX'-iTIt_base_I!@iterator#&it_#operator->6cGetPointerFromNode50|#Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$-bxt&m_pLinker;#&m_pAnimControllerA# GetAnimLinker;658#00B0Fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem-bxt&m_pNode#S#0-bLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00'I0&vwg3d@ResElemxt(__vptr#&m_Link#&m_ResSource# &m_ResObjectxt#&m_pAllocator#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]O(nwut@LinkList vB' ivalue_typevB 0ipointer ?ireference iiterator_categoryX'-iTIt_base_I!@iterator#&it_#operator*6operator->6cGetPointerFromNode5/0#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ResElemgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ResElem d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] P(nwut@LinkList $E' ivalue_type$E 0ipointer iiterator_categoryX'-iTIt_base_I!@iterator#&it_#iTItoperator->6iterator65end6cGetPointerFromNode500#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ConstraintSceneElem<x&m_ConstraintsG#$#Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$x&m_pLinker;#&m_pAnimControllerA# GetAnimLinker;658#00B0F d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElemx&m_pNode#GetSceneNode6w#00xpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00'I0&vwg3d@ResElem(__vptr#&m_Link#&m_ResSource# &m_ResObject#&m_pAllocator#GetResSource6i0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray nwut@MoveArray< &m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray65~MoveArray6operator[]65operator[]65size6begin%6end%6empty6capacity6reserve65push_back65clear6GetArrayKind 6SetArrayKind65 SetCapacity65GetCapacity6construct655destroy65destroy_range65%5%erase65000&0< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00Znwut@ResCommonZResCommon 6 5ptr6 + #0Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q(nwut@MovePtr`I# 0&m_Object#&m_Deleter#ielement_typeN3ideleter_typeI# 0Get6DPtr6D0@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865] R(nwut@remove_bounds`itype`Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]R(nwgfx@GfxPtr`&m_MovePtr#iGfxMovePtr.ielement_type%/0Get60<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray,7 &m_Allocator*#&m_Elements0#&m_End0#&m_Capacity'# operator[]66$500&0,7 ?,7 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0`nwut@Signal2l@'&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]$S(nwut@MovePtrI!I# 0&m_Object#&m_Deleter#ielement_type.!3ideleter_typeI# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]S(nwgfx@GfxPtrI!&m_MovePtr#iGfxMovePtrZ .d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865](T(nwut@MovePtr!I# 0&m_Object#&m_Deleter#ielement_typez!3ideleter_typeI# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]T(nwgfx@GfxPtr!&m_MovePtr#iGfxMovePtrR .8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00kk0nwut@ResCommonkResCommon)6)5ptr6)ptr61+ #00-8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00jj0nwut@ResCommonjResCommon)6)5ptr6)ptr61+ #00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactoryw# #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865],U(nwut@MovePtr4]'I# 0&m_Object#&m_Deleter#ielement_typeb1'3ideleter_typeI# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]U(nwgfx@GfxPtr4]'&m_MovePtr#iGfxMovePtrf.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0&0<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray(&m_Allocator.#&m_Elements4#&m_End4#&m_Capacity'# operator[]86"500|0&0(?(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0x0Tnwut@Signal3Tl@'&0T<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator*#&m_Elements0#&m_End0#&m_Capacity'# operator[]66$500&0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0V(voidintbool0nwutinternal@ResArrayT&m_pBegin#&m_pEnd#ipointer9ireference9ResArray655B operator[]65empty600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]V(nwutinternal@ResArrayClassTraitsTipointer kireferenceTmcGetValue50.0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]0W(nwut@ResArrayClassTitypePF8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00VV0nwut@ResCommonVResCommon)6)5ptr6)ptr61+ #00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 + #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 + #08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00aa0nwut@ResCommonaResCommon)6)5ptr6)ptr61+ #00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 + #08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00}}0nwut@ResCommon}ResCommon)6)5ptr6)ptr61+ #00-8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00EE0nwut@ResCommonEResCommon)6)5ptr6)ptr61+ #00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 + #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 + #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 + #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 + #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00wnwut@ResCommonwResCommon 6 5ptr6 + #08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000nwut@ResCommonResCommon)6)5ptr6)ptr61+ #00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6 + #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon;+ #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommon ResCommon65+ #0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]W(std@pairB &first#&second#ifirst_typeB _isecond_type`0B 8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00ee0nwut@ResCommoneResCommon)6)5ptr6)ptr61+ #00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]X(nwutinternal@iterator.'ipointerI0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nwut@ResCommonResCommon 6 5ptr6+ #00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonResCommon65+ #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@Signal2':l@'&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]X(nwut@MovePtr] I# 0&m_Object#&m_Deleter#ielement_typeZ53ideleter_typeI# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y(nwut@remove_bounds] itype] Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y(nwgfx@GfxPtr] &m_MovePtr#iGfxMovePtr*4.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] Z(nwut@Children  68&m_Parent #&m_Children8#&m_Deleter#ideleter_type6gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0&0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Unwut@Signal2 l@'&0Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00= nwut@ResCommon= ResCommon 6 5ptr6 + #08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00  0nwut@ResCommon ResCommon)6)5ptr6)ptr61+ #00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 0nwut@ResCommon ResCommon 6 5ptr6+ #00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int0&0x?vwg3dDGrid@SceneRendererH&m_pPriorMaterialRenderKeyFactory#&m_pPriorDepthRenderKeyFactory#&m_pRenderQueue#&m_pSceneUpdater# &m_pMeshRenderer#&m_Grid#&m_Axis#&m_LightTexture#&m_CameraTexture# &m_BlinkTargets#$&m_BlinkAnimFrame#4&m_BlinkStepFrame#8&m_BlinkNum#<&m_pAllocator#@&m_pDeviceAllocator#D@BlinkAnimTarget &hashID#&index#BlinkAnimTypeBLINK_MODEL BLINK_MESH BLINK_TEXTURE BLINK_MATERIAL BLINK_NUM &type#@BlinkAnimInfo&model#&meshT#cGetInstanceGetBlinkAnimationsBegin_6GetBlinkAnimationsEnd_6SetBlinkAnimation65000w0]0rW'0V'0xM0Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/AnimElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]](char0r?vwg3dDAnimSet@AnimElem#DResElem@AnimSetLinker4&m_pCurrentAnimSet#&m_AnimSets#&m_pNode #&m_CurrentEvaluators#&m_pLongestAnimEvaluator#(&m_pAllocator#,&m_pVoidAnimSet#0iBaseEvaluatorArrayS<GroupByName65Group655Group65ChangeTo65ChangeToFirstStrayAnimation6Clear6RenameAnimSet6550000x 0&?rld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]l^(vwg3diModelElemEiTextureElem(+iLookupTableSetElemP2iCameraElemAiLightElem?iFogElem;iSceneEnvironmentSettingElem_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/AnimController.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimController#DIAnimControllerPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/NodeConstraint.hARM C/C++ Compiler, RVCT4.0 [Build 865] _(vwg3d@NodeConstraint&m_Constraints*#&m_SkeletonF#&m_AllocatorL#DCallbackConstraintiConstraintArrayQ40`0&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]_(unsigned intintboolfloatvoid0&00vwg3d@ResourceSet8&m_Link#&m_buffer#BinaryFileTypeType_Model Type_Texture Type_LookupTableSet Type_SkeletalAnim Type_MaterialAnim Type_SceneEnvironmentSetting Type_Camera Type_Light Type_Fog Type_Particle Type_Packed &m_type=#&m_hashID#&m_channelID# &m_isResolved#$&m_userData^#(GetResourceS6GetUserData6@ResourceManager&m_Resources #&m_pAllocator# &m_pDeviceAllocator#iResourceListVJcGetInstanceDeleteResource65=5ClearResources65LoadBinaryData65=555: 0 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw2DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystemDTextured:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw3DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@XYZTCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]`(voidintchar000& nw gfx res@ResFileHeaderData&m_Signature*/ #&m_ByteOrder / #&m_HeaderSize / #&m_Revision*/ #&m_FileSize*/ # &m_NumBlocks / #}B &padding_x#&m_BlockHeader` #@ ResGraphicsFileData#&m_ModelsDicCount:/ #&toModelsDic.0 # &m_TexturesDicCount:/ #$&toTexturesDic.0 #(&m_LutSetsDicCount:/ #,&toLutSetsDic.0 #0&m_MaterialsDicCount:/ #4&toMaterialsDic.0 #8&m_ShadersDicCount:/ #<&toShadersDic.0 #@&m_CamerasDicCount:/ #D&toCamerasDic.0 #H&m_LightsDicCount:/ #L&toLightsDic.0 #P&m_FogsDicCount:/ #T&toFogsDic.0 #X&m_SceneEnvironmentSettingsDicCount:/ #\&toSceneEnvironmentSettingsDic.0 #`&m_SkeletalAnimsDicCount:/ #d&toSkeletalAnimsDic.0 #h&m_MaterialAnimsDicCount:/ #l&toMaterialAnimsDic.0 #p&m_VisibilityAnimsDicCount:/ #t&toVisibilityAnimsDic.0 #x&m_CameraAnimsDicCount:/ #|&toCameraAnimsDic.0 #&m_LightAnimsDicCount:/ #&toLightAnimsDic.0 #&m_FogAnimsDicCount:/ #&toFogAnimsDic.0 #&m_EmittersDicCount:/ #&toEmittersDic.0 #@ ResFileHeaderE# ResFileHeaderx 6x: @ ResGraphicsFile<#iResDataType ResGraphicsFile| 6|: ? ref 6| GetLutSetsg 6|5 GetLutSetsg 6|5 Setup$ 6|55 Setup$ 6|50<0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext# #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext# #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneEnvironmentSetting<P #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneEnvironmentSetting #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]xa(void0I4thisz__resultk4this3valuel4this3B valuem4this3B valuen 4this3B value{Y4thisz__resultUo4this3B r3B g3B b3B a4thisz__result nw gfx res@ResFogUpdaterData&m_FogUpdaterType:/ #&m_MinFogDepthJ/ #&m_MaxFogDepthJ/ #&m_DensityJ/ # @ResFogData? #&m_Color #&toFogSampler.0 #&toFogUpdater.0 #@ResFogUpdater#FogUpdaterTypeFOG_UPDATER_TYPE_NONE FOG_UPDATER_TYPE_LINEAR FOG_UPDATER_TYPE_EXPONENT FOG_UPDATER_TYPE_EXPONENT_SQUARE ResFogUpdater6: ref6SetFogUpdaterType65SetMinFogDepth65B SetMaxFogDepth65B SetDensity65B @ ResFog #iResDataTypec{?BrefU6 SetColor 65B 5B 5B 5B  GetFogUpdater 60?0-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]a(nwgfxiRenderQueue d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfx@SkeletalModelx#&m_Skeleton #&m_SkeletalAnimGroup#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#*s_TypeInfoW#GetSkeletonSa600D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]b(boolint0,7 nwgfx@SkeletonP #0v^&m_OwnerSkeletalModel# 0P&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal 6/@MatrixPose&m_Matrices#iMatrixArray+,GetMatrix65GetResSkeleton 60o0Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]c(bool *4Jthis3B wScalenwgfx@Camera#&m_ViewMatrix,7 #&m_InverseViewMatrix,7 #&m_ProjectionMatrix4 #&m_InverseProjectionMatrix4 #&m_TextureProjectionMatrix,7 #&m_ViewUpdaterk #&m_ProjectionUpdaters #&m_AnimGroupP#&m_OriginalValuext#&m_OriginalTransform2 #&m_WScaleB #&m_IsDynamic#SetWScale6J5B 00D Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]c(void0F 4thisz__result\ 4thisz__result=0  4thisz__result 4thisz__result 4this3B value" 4thisz__resultB = 4this3B valueY 4thisz__result=0  4thisz__result  4thisz__result  4this3B x3B y3B z?z> q 4this3B value 4thisz__resultB  4this3B value= 4thisz__result9 [ 4thisz__resultW q 4this3B x3B y3B z 4this3B x3B y3B z 4thisz__resultB 4this3B value4thisz__result4thisz__result4this3B x3B y3B z4thisz__resultB  4this3B value  4thisz__result  4this3B l3B r3B b3B t l 4thisz__resulth  4this3B value  4this3B value  4thisz__result  4thisz__result  4thisz__result  4thisz__result2  4thisz__result  ? 4thisz__result}  f 4thisz__resultB   4this3B value&nw&gfx&res@ResCameraData? #&m_ViewType:/ #&m_ProjectionType:/ #&toViewUpdater.0 #&toProjectionUpdater.0 #&m_WScaleJ/ #@ResCameraViewUpdaterData&typeInfo=0 #@ResCameraProjectionUpdaterData &typeInfo=0 #&m_NearJ/ #&m_FarJ/ #@ResAimTargetViewUpdaterData9#&m_Flags*/ #&m_TargetPosition0 #&m_TwistJ/ #@ResLookAtTargetViewUpdaterData 9#&m_Flags*/ #&m_TargetPosition0 #&m_UpwardVector0 #@ResRotateViewUpdaterData9#&m_Flags*/ #&m_ViewRotate0 #@ResProjectionRect&m_AspectRatioJ/ #&m_HeightJ/ #&m_Center0 #SetWithYFlip65B 5B 5B 5B @ResOrthoProjectionUpdaterDatai#&m_Rect# @ResPerspectiveProjectionUpdaterDatai#&m_AspectRatioJ/ # &m_FovyJ/ #@ResCameraViewUpdater#ResCameraViewUpdater6: ref6GetTypeInfo=0 6@ResCameraProjectionUpdatere#ResCameraProjectionUpdater6: ref6ref6SetNear65B GetFarB 6SetFar65B GetTypeInfo=0 6@ResAimTargetViewUpdater #iResDataTypeResAimTargetViewUpdater6: ? ref 6 ? ref 6SetTargetPosition65B 5B 5B GetTargetPositionY6SetTwist65B GetFlagsB 6SetFlags65B @ResLookAtTargetViewUpdater #iResDataType#ResLookAtTargetViewUpdater6: ? ref9 6 ?S refW 6SetTargetPosition65B 5B 5B GetTargetPositionY6SetUpwardVector65B 5B 5B GetFlagsB 6SetFlags65B @ResRotateViewUpdater #iResDataTypeResRotateViewUpdater6: ?Vref6V?ref6SetViewRotate65B 5B 5B GetFlagsB 6SetFlags65B @ResOrthoProjectionUpdater} #iResDataTypee ResOrthoProjectionUpdater6: ?`ref6SetRect65B 5B 5B 5B @!ResPerspectiveProjectionUpdater} #iResDataType  ResPerspectiveProjectionUpdater 6: ?!refh 6!SetAspectRatio!65B !SetFovy!65B @%ResCamera #"ViewTypeVIEWTYPE_AIM VIEWTYPE_LOOKAT VIEWTYPE_ROTATE VIEWTYPE_COUNT #ProjTypePROJTYPE_PERSPECTIVE PROJTYPE_FRUSTUM PROJTYPE_ORTHO PROJTYPE_COUNT iResDataType?#ref#6?#ref#6#GetViewType#6$GetProjectionType2$6$GetViewUpdater $6$GetProjectionUpdater} $6%GetWScaleB $6%SetWScale%65B 00 9? 00} ?ii?} 00z z 00  005500:000& 0 &4this3B l3B r3B b3B td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]d(nwgfxiRenderKeyTypeB iRenderKeyFactory.\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]d(boolintunsigned int0=4Othis3indexz__resultnwgfx@Model#&m_MaterialAnimGroupU#&m_MaterialAnimBindingIndexB #&m_VisibilityAnimGroupU#&m_VisibilityAnimBindingIndexB #0q&m_PreRenderSignal#&m_PostRenderSignal#&m_Materialsh#&m_MeshBuffers=#&m_MeshNodeVisibilityBuffers\#&m_BufferOptionB #&m_ModelViewMatrix,7 #&m_NormalMatrix,7 #&m_MaterialActivator#&m_LayerId}B #&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities%#&m_MeshNodeOriginalVisibilities%#?9&m_Description=#&m_UserParameterB #iRenderSignal1@@Description #GetResModel6OGetResMeshes=6OGetMaterial6O5SetVisible6O5SetUserParameter6O500D xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]e(boolnwgfx@MaterialXP #&m_Buffers# 0x&m_Owner#&m_ProgramDescription\# &m_BufferCountB #$&m_ShaderParameterResMaterial#(&m_ShadingParameterResMaterial#,&m_MaterialColorResMaterial#0&m_RasterizationResMaterial#4&m_TextureCoordinatorResMaterial#8&m_TextureMapperResMaterial#<&m_FragmentLightingResMaterial#@&m_FragmentLightingTableResMaterial#D&m_TextureCombinerResMaterial#H&m_AlphaTestResMaterial#L&m_FragmentOperationResMaterial#P&m_SceneEnvironmentResMaterial#TiResMaterialArray(GetBuffer6<iMaterialArrayo"04<thisz__resultuhasBufferd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light#&m_OriginalValue#&m_OriginalTransform2 #&m_AnimGroup#0D 4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]e(voidbool0j 4thisz__resultf  4thisz__result  4this3value2 4this3B valueT 4this3B r3B g3B b 4this3B r3B g3B b 4this3B r3B g3B b 4this3B r3B g3B b 4this3B x3B y3B z] 4thisz__result  4this3lookupTableureferenceLutm  4this3B start  4this3B end  4this3B start3B endudiffB uminimumDistanceB  4thisz__result  4this3B r3B g3B b54 thisz__result1S4(thisz__resultOi4 this3B value4 this3B r3B g3B b4 this3B r3B g3B b 4 this3B x3B y3B z  4 this3B x3B y3B z?z>  r 4 this3B x3B y?%A    4 this3enable O 4,thisz__resultK e 4,this3B r3B g3B b  4,this3B r3B g3B b  4,this3B x3B y3B z  4,this3B value"nw"gfx"res@ ResLightData? #&m_IsLightEnabled0 # }B &padding_3#@ResFragmentLightData#&m_LightKind:/ #&m_Ambient #&m_Diffuse #&m_Specular0 #&m_Specular1 #&m_AmbientU32*/ #&m_DiffuseU32*/ #&m_Specular0U32*/ #&m_Specular1U32*/ #&m_Direction0 #&toDistanceSampler.0 #&toAngleSampler.0 #&m_DistanceAttenuationStartJ/ #&m_DistanceAttenuationEndJ/ #&m_DistanceAttenuationScale*/ #&m_DistanceAttenuationBias*/ #&m_IsDirty0 #}B &padding_,#@ResAmbientLightData#&m_Ambient #&m_AmbientU32*/ #&m_IsDirty0 #}B &padding_#@ResVertexLightData#&m_LightKind:/ #&m_Ambient #&m_Diffuse #&m_Direction0 #&m_DistanceAttenuation0 #&m_IsDistanceAttenuationEnabledJ/ #&m_SpotFactor0 #@ResHemiSphereLightData#&m_GroundColor #&m_SkyColor #&m_Direction0 #&m_LerpFactorJ/ #@ResLight #iResDataTypeResLight6: 01 ptrf 6?1 ref 6SetLightEnabled65@ResFragmentLight #iResDataTypePResFragmentLight6: ? ref 6SetLightKind65B SetAmbient65B 5B 5B SetDiffuse65B 5B 5B SetSpecular065B 5B 5B SetSpecular165B 5B 5B SetDirection65B 5B 5B GetDistanceSampler$6GetAngleSampler6SetDistanceSampler65SetDistanceAttenuationStart65B SetDistanceAttenuationEnd65B SetDistanceAttenuation65B 5B @ResAmbientLight #iResDataTypeIResAmbientLight6: ?X ref 6SetAmbient65B 5B 5B @ResVertexLight #iResDataTypeResVertexLight 6 : ? ref16  ?KrefO6(SetLightKind6 5B SetAmbient6 5B 5B 5B SetDiffuse6 5B 5B 5B SetDirection6 5B 5B 5B SetDistanceAttenuation6 5B 5B 5B GetDistanceAttenuation6(SetSpotFactor6 5B 5B GetSpotFactor6(SetDistanceAttenuationEnabled6 5@"ResHemiSphereLight #iResDataType  ResHemiSphereLight, 6,: ?  refK 6,!SetGroundColor 6,5B 5B 5B !SetSkyColor!6,5B 5B 5B !SetDirection!6,5B 5B 5B "SetLerpFactor"6,5B 0 0 0< 0  0$0xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]f(voidint0_4qthisz__result0.0 nwgfxresDResMeshNodeVisibilityData@ResModelData? #&m_MeshesTableCount:/ #&toMeshesTable.0 #&m_MaterialsDicCount:/ #&toMaterialsDic.0 #&m_ShapesTableCount:/ #&toShapesTable.0 #&m_MeshNodeVisibilitiesDicCount:/ #&toMeshNodeVisibilitiesDic.0 #&m_IsVisible0 #&m_IsNonuniformScalable0 #}B &_padding_0O#&m_LayerId*/ #@ResModel #iResDataType_ResModeli6i: ?ref6i?ref6qGetMeshesCountB 6qGetMeshes6iGetShapes6i500md:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]f(voidbool00&0B?4thisz__result;nwgfxres@ResMeshData #&m_ShapeIndex:/ #&m_MaterialIndex:/ #&toOwnerModel.0 # &m_IsVisible0 #$&m_RenderPriority. #%&m_MeshNodeVisibilityIndex/ #&&m_CurrentPrimitiveIndex:/ #(&m_Flags*/ #,*/  &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSizeB #d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSizeB #l&toMeshNodeNamew/ #p&m_RenderKeyCacheB #x&m_CommandAllocator#@ResMesh #iResDataTypeBResMesh6: ?ref6?7ref;6GetShapeIndexB 6SetVisible65SetRenderPriority65}B iResMeshArray/00,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]g(voidboolint004w,this7p z__resultw,B4w,thisz__result{,X4,thisz__result,?  4w,this3B scale 4w,this3B r3B g3B b4w,this3B r3B g3B b+4w,this3B r3B g3B b3B az4w,this3B r3B g3B b4w,this3B r3B g3B b4w,this3B r3B g3B b3B aH4w,this3B r3B g3B b3B a|4w,this3B r3B g3B b3B a4w,this3B r3B g3B b3B a4w,this3B r3B g3B b3B a4w,this3B r3B g3B b3B a4,this7p z__result,4,thisz__result,4,thisz__resultB ,4,this3B valueJ4,this3B valueB   4,this7p z__result,  4,thisz__result,   4,this3value putable   4,this3B r3B g3B b3B aucolorByteB    4,this3value  > 4,this34value  d 4,this34value   4,this34value   4,this34value   4,this3 value   4,this3 value  4,this7p z__result, 0! 4,thisz__result,  F! 4,thisz__resultB   c! 4,this3B value p'&# 4,this7p z__result,R#4,thisz__result, h#4,this3value #4,this3!value #4,this3B value #4,this3B value #4,this3h"value $4,this3h"value =$4,this3h"value$4,this7p z__result,$4,thisz__result,$4,thisz__result+ $4,thisz__result%4,thisz__result! &4,this7p z__result, &4,thisz__result, &4,thisz__result,?%A  '4,this3a scale '4,this3B rotate ]'4,this3a translate }'4,this3B value '4,this3[%value '4,this3B value '4,this3"&value (4,this3value )4,this7p z__result, D*4,thisz__result@* Z*4,thisz__resultB  w*4,this3B value *4,this3J(value *4,this3(value *4,thisz__result  +4,thisz__resultM 0+4,thisz__resultb$ W+4,thisz__resultB  +4,this3idxz__result7% +4,thisz__resultB   ,4,thisz__result /,4,this3B value U,4,this3B valueYnwYgfxYres@ResMaterialColorData&m_Emission #&m_AmbientAndVertexColorScale #&m_Diffuse # &m_Specular0 #0&m_Specular1 #@&m_Constant0 #P&m_Constant1 #`&m_Constant2 #p&m_Constant3 #&m_Constant4 #&m_Constant5 #&m_EmissionU32*/ #&m_AmbientU32*/ #&m_DiffuseU32*/ #&m_Specular0U32*/ #&m_Specular1U32*/ #&m_Constant0U32*/ #&m_Constant1U32*/ #&m_Constant2U32*/ #&m_Constant3U32*/ #&m_Constant4U32*/ #&m_Constant5U32*/ #&m_CommandCache#@ResRasterizationData&m_Flags*/ #&m_CullingMode*/ #&m_PolygonOffsetUnitJ/ #*/ &m_CommandBuffers# @ResBlendOperationData,&m_Mode:/ #&m_BlendColor #*/ &m_CommandBuffer#@ ResDepthOperationData&m_Flags*/ # */ &m_CommandBuffer$#@!ResStencilOperationData */ &m_CommandBufferc#@!ResFragmentOperationDataP&m_DepthOperation#&m_BlendOperation#&m_StencilOperationG#@@$ResTextureCoordinatorDataX&m_SourceCoordinate:/ #&m_MappingMethod:/ #&m_ReferenceCamera:/ #&m_MatrixMode:/ # &m_Scale0 #&m_RotateJ/ #&m_Translate0 #&m_IsDirty0 #$&m_IsEnabled0 #%#}B &_padding_0#&&m_TextureMatrix 1 #(@+ResMaterialData #&m_Flags*/ #&m_TextureCoordinateConfig:/ #&m_TranslucencyKind:/ # &m_MaterialColor #$&m_Rasterization#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCount:/ #%&m_TextureCoordinators#&.0 &toTextureMappers#&toProceduralTextureMapper.0 #&toShader.0 #&toFragmentShader.0 #&m_ShaderProgramDescriptionIndex:/ #&m_ShaderParametersTableCount:/ #&toShaderParametersTable.0 #&m_LightSetIndex:/ #&m_FogIndex:/ #&m_ShadingParameterHash*/ #&m_ShaderParametersHash*/ #&m_TextureCoordinatorsHash*/ #&m_TextureSamplersHash*/ #&m_TextureMappersHash*/ #&m_MaterialColorHash*/ #&m_RasterizationHash*/ #&m_FragmentLightingHash*/ #&m_FragmentLightingTableHash*/ #&m_FragmentLightingTableParametersHash*/ #&m_TextureCombinersHash*/ #&m_AlphaTestHash*/ #&m_FragmentOperationHash*/ #&m_MaterialId*/ #@2ResMaterialColorq##,ResMaterialColorw,,6w,: ,ref{,,6w,,ref,,6,-GetAmbient:-6,-SetVertexColorScale-6w,5B -SetAmbient-6w,5B 5B 5B .SetEmission-6w,5B 5B 5B .GetEmission:.6,.SetDiffuse.6w,5B 5B 5B 5B .GetDiffuse:.6,/SetSpecular0/6w,5B 5B 5B /GetSpecular0:/6,/SetSpecular1/6w,5B 5B 5B 0GetSpecular1:06,0SetConstant006w,5B 5B 5B 5B 0SetConstant106w,5B 5B 5B 5B 1SetConstant216w,5B 5B 5B 5B 1SetConstant316w,5B 5B 5B 5B 2SetConstant416w,5B 5B 5B 5B 2SetConstant526w,5B 5B 5B 5B @5ResRasterization5"#3CullingModeCULLINGMODE_FRONT CULLINGMODE_BACK CULLINGMODE_NONE 3ResRasterization,36,: 3ref,36,4ref,46,4GetFlagsB 46,4SetFlags46,5B 4SetPolygonOffsetUnit46,5B 5SetCullingMode56,5l@@ResBlendOperation!#6ModeMODE_NOT_USE MODE_BLEND MODE_SEPARATE_BLEND MODE_LOGIC 8LogicOpLOGICOP_CLEAR LOGICOP_AND LOGICOP_AND_REVERSE LOGICOP_COPY LOGICOP_SET LOGICOP_COPY_INVERTED LOGICOP_NOOP LOGICOP_INVERT LOGICOP_NAND LOGICOP_OR LOGICOP_NOR LOGICOP_XOR LOGICOP_EQUIV LOGICOP_AND_INVERTED LOGICOP_OR_REVERSE LOGICOP_OR_INVERTED SetBlendColor=6,5B 5B 5B 5B >SetLogicOperation>6,5>SetBlendFuncSrcRgb>6,54?SetBlendFuncSrcAlpha?6,54?SetBlendFuncDstRgb?6,54?SetBlendFuncDstAlpha?6,54@SetBlendEquationRgb?6,5 @SetBlendEquationAlpha@6,5 @CResDepthOperation#ATestFuncTESTFUNC_NEVER TESTFUNC_ALWAYS TESTFUNC_EQUAL TESTFUNC_NOTEQUAL TESTFUNC_LESS TESTFUNC_LEQUAL TESTFUNC_GREATER TESTFUNC_GEQUAL BResDepthOperation,B6,: Bref,B6,Bref,B6,BGetFlagsB B6,CSetFlagsB6,5B CSetTestFuncC6,5K @HResStencilOperation#DTestFuncTESTFUNC_NEVER TESTFUNC_ALWAYS TESTFUNC_EQUAL TESTFUNC_NOTEQUAL TESTFUNC_LESS TESTFUNC_LEQUAL TESTFUNC_GREATER TESTFUNC_GEQUAL FStencilOpSTENCILOP_KEEP STENCILOP_ZERO STENCILOP_REPLACE STENCILOP_INCREASE STENCILOP_DECREASE STENCILOP_INVERT STENCILOP_INCREASE_WRAP STENCILOP_DECREASE_WRAP FResStencilOperation,F6,: Fref,F6,GSetTestEnabledG6,5GSetTestFunctionG6,5!GSetTestReferenceG6,5B GSetTestMaskG6,5B HSetFailOperationH6,5h"HSetZFailOperationH6,5h"HSetPassOperationH6,5h"@JResFragmentOperation#IResFragmentOperation,I6,: Iref,I6,IGetDepthOperation+ I6,JGetBlendOperationJ6,JGetStencilOperation!J6,@PResTextureCoordinator#LMappingMethodMAPPINGMETHOD_UV_COORDINATE MAPPINGMETHOD_CAMERA_CUBE_ENV MAPPINGMETHOD_CAMERA_SPHERE_ENV MAPPINGMETHOD_PROJECTION MAPPINGMETHOD_SHADOW MAPPINGMETHOD_SHADOW_CUBE MMappingMatrixModeMAPPINGMATRIXMODE_MAYA MAPPINGMATRIXMODE_SOFTIMAGE MAPPINGMATRIXMODE_3DSMAX MResTextureCoordinator,M6,: Mref,M6,Mref,M6,NGetScalea M6,NSetScaleN6,5a NSetRotateN6,5B NGetTranslatea N6,NSetTranslateN6,5a OSetSourceCoordinateO6,5B OSetMappingMethodO6,5[%OSetReferenceCameraO6,5B PSetMatrixModeP6,5"&PSetDirtyP6,5@XResMaterial #QTextureCoordinateConfigCONFIG_0120 CONFIG_0110 CONFIG_0111 CONFIG_0112 CONFIG_0121 CONFIG_0122 CONFIG_NUM STranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END iResDataType  TResMaterial,T6,: ?)Tref"*T6,)?<*Tref@*T6,TGetFlagsB T6,USetFlagsU6,5B USetTextureCoordinateConfigU6,5J(USetTranslucencyKindU6,5(VGetMaterialColorV6,VGetRasterizationMV6,VGetFragmentOperationb$V6,WGetTextureCoordinatorsCountB W6,WGetTextureCoordinators7%W6,5WGetTextureMappersCountB W6,XGetTextureMappersW6,5XGetFragmentShaderX6,XSetLightSetIndexX6,5B XSetFogIndexX6,5B 0?  ?,0,0M??,M0,0?0+ ??,+ 0,0!?G0b$?07%??,7%0,00(0(0,xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]g(voidboolint0# 4,this7p z__result,O 4,thisz__result0e 4@thisz__result8{ 4@thisz__resultB  4,this3B value 4,this3F value 4,this3 value 4,this3 value#4,this3 valueB4,this3valueb4Lthisz__resultPx4Lthisz__resulti4Lthisz__resulti4Lthisz__resulti4Lthisz__resulti4Lthisz__resultiG4Lthisz__resulti,4Tthis7p z__resultTQ4Tthisz__resultX g4Tthis3value 4Tthis3value 4Tthis3B value4\this7p z__result\4\thisz__result`4\this3value   4\this3B index3uvalue  1 4\this3B index3uvalue  Y 4\this3B index3value   4\this3B index3value   4\this3`value   4\this3`value   4\this3value    4\this3value  4dthisz__resulth  4dthisz__result$   4dthisz__result  ' 4pthisz__resultB  T 4dthis3idxz__result ~ 4dthisz__resultl   4dthis3B r3B g3B b3B a  4dthis3B index3Nvalue 4dthis3B index3Nvalue6nw6gfx6res@ResFragmentLightingData&m_Flags*/ #&m_LayerConfig*/ #&m_FresnelConfig:/ #&m_BumpTextureIndex*/ # &m_BumpMode*/ #&m_IsBumpRenormalize0 #}B &_padding_0#@ResLightingLookupTableData &m_Input*/ #&m_Scale*/ #&toSampler.0 #@ResFragmentLightingTableData&toReflectanceRSampler.0 #&toReflectanceGSampler.0 #&toReflectanceBSampler.0 #&toDistribution0Sampler.0 # &toDistribution1Sampler.0 #&toFresnelSampler.0 #@ResAlphaTestData*/ &m_CommandBufferR #@ResTextureCombinerData&m_Constant*/ #& #l' */ 'm_CommandBuffer B&m_CmdSource*/ #&m_CmdHeader*/ #&m_CmdOperand*/ #&m_CmdCombine*/ # &m_CmdConstant*/ #&m_CmdScale*/ #@ResFragmentShaderData&m_BufferColor #&m_FragmentLightingG#&toFragmentLightingTable.0 #(u &m_TextureCombiners #,&m_AlphaTest= #*/ &m_BufferCommand #@ResFragmentLighting*#ConfigCONFIG_TYPE0 CONFIG_TYPE1 CONFIG_TYPE2 CONFIG_TYPE3 CONFIG_TYPE4 CONFIG_TYPE5 CONFIG_TYPE6 CONFIG_TYPE7 CONFIG_TYPE8 CONFIG_TYPE9 CONFIG_TYPE10 FresnelConfigCONFIG_NO_FRESNEL CONFIG_PRI_ALPHA_FRESNEL CONFIG_SEC_ALPHA_FRESNEL CONFIG_PRI_SEC_ALPHA_FRESNEL BumpModeBUMPMODE_NOT_USED BUMPMODE_AS_BUMP BUMPMODE_AS_TANG BumpTextureBUMP_TEXTURE0 BUMP_TEXTURE1 BUMP_TEXTURE2 BUMP_TEXTURE3 ResFragmentLighting,6,: ref06,ref86@GetFlagsB 6@SetFlags6,5B SetLayerConfig6,5F SetFresnelConfig6,5 SetBumpTextureIndex6,5 SetBumpMode6,5 SetBumpRenormalize6,5@ ResLightingLookupTable(#InputINPUT_NH INPUT_VH INPUT_NV INPUT_LN INPUT_SP INPUT_CP INPUT_NUM ScaleSCALE_1 SCALE_2 SCALE_4 SCALE_8 SCALE_0_25 SCALE_0_5 SCALE_MAX ResLightingLookupTableD6D: refH6DSetInput6D5SetScale6D5GetSampler$6D SetSampler6D5$@"ResFragmentLightingTable'# ResFragmentLightingTableL 6L:  refP 6L!GetReflectanceRSampleri!6L!GetReflectanceGSampleri!6L!GetReflectanceBSampleri!6L"GetDistribution0Sampleri"6L"GetDistribution1Sampleri"6L"GetFresnelSampleri"6L@%ResAlphaTest&#$TestFuncTESTFUNC_NEVER TESTFUNC_ALWAYS TESTFUNC_EQUAL TESTFUNC_NOTEQUAL TESTFUNC_LESS TESTFUNC_LEQUAL TESTFUNC_GREATER TESTFUNC_GEQUAL $ResAlphaTestT$6T: $refX$6T%SetTestEnabled$6T5%SetTestFunc%6T5%SetTestReference%6T5B @2ResTextureCombiner%#'ConstantCONSTANT0 CONSTANT1 CONSTANT2 CONSTANT3 CONSTANT4 CONSTANT5 EMISSION AMBIENT DIFFUSE SPECULAR0 SPECULAR1 (SOURCE_PRIMARY_COLOR SOURCE_FRAGMENT_PRIMARY_COLOR SOURCE_FRAGMENT_SECONDARY_COLOR SOURCE_TEXTURE0 SOURCE_TEXTURE1 SOURCE_TEXTURE2 SOURCE_TEXTURE3 SOURCE_CONSTANT SOURCE_PREVIOUS SOURCE_PREVIOUS_BUFFER iSource+OPERANDRGB_SRC_COLOR OPERANDRGB_ONE_MINUS_SRC_COLOR OPERANDRGB_SRC_ALPHA OPERANDRGB_ONE_MINUS_SRC_ALPHA OPERANDRGB_RED OPERANDRGB_ONE_MINUS_RED OPERANDRGB_GREEN OPERANDRGB_ONE_MINUS_GREEN OPERANDRGB_BLUE OPERANDRGB_ONE_MINUS_BLUE iOperandRgb,OPERANDALPHA_SRC_ALPHA OPERANDALPHA_SRC_ONE_MINUS_ALPHA OPERANDALPHA_RED OPERANDALPHA_ONE_MINUS_RED OPERANDALPHA_GREEN OPERANDALPHA_ONE_MINUS_GREEN OPERANDALPHA_BLUE OPERANDALPHA_ONE_MINUS_BLUE iOperandAlpha.COMBINE_REPLACE COMBINE_MODULATE COMBINE_ADD COMBINE_ADDSIGNED COMBINE_INTERPOLATE COMBINE_SUBTRACT COMBINE_DOT3_RGB COMBINE_DOT3_RGBA COMBINE_MULT_ADD COMBINE_ADD_MULT iCombine/SCALE_ONE SCALE_TWO SCALE_FOUR iScalep/ResTextureCombiner\/6\: /ref`/6\0SetConstant06\50SetSourceRgb06\5B 5u0SetSourceAlpha06\5B 5u1SetOperandRgb06\5B 51SetOperandAlpha16\5B 51SetCombineRgb16\5`1SetCombineAlpha16\5`2SetScaleRgb26\52SetScaleAlpha26\5@6ResFragmentShader$#3BufferInputBUFFERINPUT_PREVIOUS_BUFFER BUFFERINPUT_PREVIOUS 3ResFragmentShaderd36d: 3refh36d3GetFragmentLighting$ 36d4GetFragmentLightingTable 46d4GetTextureCombinersCountB 46p4GetTextureCombiners46d55GetAlphaTestl56d5SetBufferColor56d5B 5B 5B 5B 5SetBufferInputRgb56d5B 5N6SetBufferInputAlpha66d5B 5N0$ ?GG?4$ 0<0i?0 ?d0l?= 0?u 0.?\ .0ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]4h(voidboolintchar0H4thisz__result0B 0 nw gfx res@ResLookupTableData&typeInfo=0 #@ResImageLookupTableData#&toNamew/ #&m_IsAbs0 #}B &_padding_0# &m_CommandCacheTableCount:/ # &toCommandCacheTable.0 #@ResReferenceLookupTableData#&toPathw/ #&toTableNamew/ #&toTargetLut.0 # @ResLookupTableC+#ResLookupTable6: ref6Dereference6@ResImageLookupTable@#iResDataType;mResImageLookupTable6: 0ptr6?ref26SetAbs65GetCommandCache6@ResReferenceLookupTable@#iResDataTypeResReferenceLookupTable6: ?ref6GetTargetLut6@ ResLookupTableSetData  #&m_SamplersDicCount:/ #&toSamplersDic.0 #@ ResLookupTableSet #iResDataType+ ResLookupTableSet 6: ? ref 6? ref 6 GetSamplers 65 GetSamplers 65 GetSamplersIndexB 650@?0000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescriptionB,#D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]h(void0n4 thisz__result n4+ thisz__result# } 4 this3wvalueCMD_SHIFT2 CMD_MASK2 CMD_NEAR CMD_LINEAR CMD_SHIFT24 CMD_MASK24 CMD_OTHER CMD_MIPMAP_LINER CMD_INDEX ucommand-utable2uvalue2B utable24uvalue24B B  4 this3;valueCMD_SHIFT CMD_MASK CMD_INDEX ucommand- 4+ thisz__result=0  Z 4/ this3B r3B g3B b3B aCMD_INDEX uborderColorU32B ucommand-  4/ this3valueCMD_SHIFT CMD_MASK CMD_INDEX ucommand-  4/ this3valueCMD_SHIFT CMD_MASK CMD_INDEX ucommand-  4/ this3B valueCMD_SHIFT CMD_MASK CMD_INDEX ucommand-uminLodB   4/ this3B valueCMD_SHIFT CMD_MASKCMD_INDEX ucommand-ulodBiasB   47 thisz__result   47 thisz__resultWnwgfxres@ ResTextureSamplerData &typeInfo=0 #&toOwner.0 #&m_MinFilter:/ #@ ResStandardTextureSamplerData #&m_BorderColor # &m_LodBiasJ/ #@ ResTextureMapperData &typeInfo=0 #&m_DynamicAllocator> #&toTexture.0 #@ ResPixelBasedTextureMapperDataL#&toSampler.0 #  */  &m_CommandCache#&m_CommandSizeToSend*/ #H@ResTextureSampler/#MinFilterMINFILTER_NEAREST MINFILTER_LINEAR MINFILTER_NEAREST_MIPMAP_NEAREST MINFILTER_NEAREST_MIPMAP_LINEAR MINFILTER_LINEAR_MIPMAP_NEAREST MINFILTER_LINEAR_MIPMAP_LINEAR MagFilterMAGFILTER_NEAREST MAGFILTER_LINEAR ResTextureSampler 6 : ref 6 ref# 6+ SetMinFilter6 5wSetMagFilter6 5;GetTypeInfo=0 6+ GetOwnerCommand-6+ SetTextureMipmapCommand6 @ResStandardTextureSamplerW#iResDataType,WrapWRAP_CLAMP_TO_EDGE WRAP_CLAMP_TO_BORDER WRAP_REPEAT WRAP_MIRRORED_REPEAT ResStandardTextureSampler/ 6/ : ?ref@ 6/ SetBorderColor6/ 5B 5B 5B 5B SetWrapS6/ 5SetWrapT6/ 5SetMinLod6/ 5B SetLodBias6/ 5B @ResTextureMapper-#ResTextureMapper3 63 : SetTexture63 5 @ResPixelBasedTextureMapper #iResDataTypeResPixelBasedTextureMapper7 67 : ? ref 67 GetSamplerW67 0W?? W0' 0u0 0q 0&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]i(boolnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size)#&m_BaseNode<#isize_typeB k%iNodeo%ivalue_type<p%iiterator_categoryX'u1@iterator40#&m_pPointer`0#iTItuoperator->`06 iterator65`00<endu6u00u0Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pj(voidint049thisz__result149thisz__resultB  49this3idxz__resultB utbl_ptrAB 0;J49thisz__resultB 4Ethisz__result4=this3idxz__resultutbl_ptr0.0  nw gfx res@ResPrimitiveSetData&m_BoneIndexTableTableCount:/ #&toBoneIndexTableTable.0 #&m_SkinningMode:/ #&m_PrimitivesTableCount:/ # &toPrimitivesTable.0 #@ResPrimitiveSet;1#ResPrimitiveSet)6): ref169GetBoneIndexTableCountB 69GetBoneIndexTableB 695GetSkinningModeB 69@ResShapeData8 #&m_Flags*/ #&toBoundingVolume.0 #&m_PositionOffset0 # &m_PrimitiveSetsTableCount:/ #,&toPrimitiveSetsTable.0 #0&m_BaseAddressB #4@ ResShape #iResDataTypeoResShape=6=: ?? reft 6=?? ref 6E GetOrientedBoundingBox 6= GetPrimitiveSetsCountB 6E GetPrimitiveSets 6=50?-050((0A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hARM C/C++ Compiler, RVCT4.0 [Build 865]j(void0L4othisz__resultL4wthisz__result?z> V4wthisz__result?: `'4wthisz__result: nwut@ResBoundingVolumeData&typeInfo=0 #@ResOrientedBoundingBoxData@X#&m_CenterPosition0 #&m_OrientationMatrix0 #&m_Size0 #4@ResBoundingVolumeQ2#ResBoundingVolumek6k: @ResOrientedBoundingBox#iResDataTypeLResOrientedBoundingBoxo6o: ?bref6ob?ref6wGetCenterPosition6wGetOrientationMatrix6oGetOrientationMatrix: 6wGetSize6w00??0s\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xk(bool?Y ;4Xthisz__resultnwgfx@TransformNode #&m_TransformY #L&m_WorldMatrix,7 #&m_CalculatedTransformY #+m_InverseWorldMatrix,7 #+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description #iCalculateMatrixSignalQ3*>@Description #Transform6X0xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]k(bool,14rthisz__resultrnwgfx@SceneNodeLP #&m_Parentr# &m_Children5 #&m_AnimBinding6#(&m_BranchVisible#00&m_PreUpdateSignal>#4&m_TraversalResultsB #8&m_Description# GetTranslate< 6ISetRotateXYZ6M5B 5B 5B EnableFlags6M5B 0E0?z> 4Ithisz__resultS :4Mthis3B fx3B fy3B fz,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]l(voidintchar0?,7 0 nw gfx res@ResBoneData&toNamew/ #&m_Flags*/ #&m_Index:/ #&m_ParentBoneIndex:/ # &toParentBone.0 #&toChildBone.0 #&toPrevSibling.0 #&toNextSibling.0 #&m_Transform0 # &m_LocalMatrix 1 #D&m_WorldMatrix 1 #t&m_InverseBaseMatrix 1 #&m_BillboardMode:/ #&m_UserDataDicCount:/ #&toUserDataDic.0 #@ResSkeletonData, #&m_BonesDicCount:/ #&toBonesDic.0 #&toRootBone.0 # &m_ScalingRule:/ #$&m_Flags*/ #(@ResBone:#BillboardModeBILLBOARD_MODE_OFF BILLBOARD_MODE_WORLD BILLBOARD_MODE_WORLD_VIEWPOINT BILLBOARD_MODE_SCREEN BILLBOARD_MODE_SCREEN_VIEWPOINT BILLBOARD_MODE_Y_AXIAL BILLBOARD_MODE_Y_AXIAL_VIEWPOINT ResBone6: ref6GetInverseBaseMatrix6SetBillboardMode65@ ResSkeleton #iResDataTypeI ResSkeleton 6: ?` ref 6`? ref 6& GetBones 65 GetBonesIndexB 6&50?0FF0" d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]xm(nwgfxiSceneNodeChildren7&K@SceneObject # #&m_ResObject #GetResSceneObject 60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]m(unsigned charlongintbool00&4;this3indexz__result0  U4Kthisz__result 4Kthisz__result4;this3elementz__resulturesultucapacity unewCapacity ? 4Kthisz__result 4;this3element3value 4;this3element x4Nthisz__result 4Nthisz__result0@4Fthis3 elementz__resulturesultucapacity unewCapacity@? 4Nthisz__result 4Fthis3element3 value 4Fthis3element 4thisz__result u4thisz__result0DD4this3Telementz__resulturesultucapacity unewCapacityDD?N  E4thisz__result  c 4this3element3Tvalue   4this3element   4,this3indexz__result>  4this3indexz__result  4this3indexz__result  4this3indexz__result@  D 4thisz__result   4thisz__result  4this3jelementz__resulturesultucapacity unewCapacity?z>   q 4thisz__result   4this3v> element3jvalue   4this3v> elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK 4this3element0}B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResTexture #dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]|n(void0P4Othisz__resultG;4Sthisz__result7Y4[thisz__resultUo4[thisz__resultB 4Sthis3B value 4_thisz__result?2  nw gfx res@ResSceneObjectData&typeInfo=0 #&m_Header #&toNamew/ # &m_UserDataDicCount:/ #&toUserDataDic.0 #@ResSceneNodeData0#&m_Flags*/ #&m_IsBranchVisible0 #}B &padding_0x#&m_ChildrenTableCount:/ # &toChildrenTable.0 #$&m_AnimGroupsDicCount:/ #(&toAnimGroupsDic.0 #,@ResTransformNodeData/#&m_Transform0 #0&m_LocalMatrix 1 #T&m_WorldMatrix 1 #@ResSceneObject<#ResSceneObject?6?: refG6OGetTypeInfo=0 6O@ ResSceneNodej#iResDataType/ResSceneNodeS6S: ?ref76S?QrefU6[ GetFlagsB 6[ SetFlags 6S5B @ ResTransformNode#iResDataType ResTransformNode_ 6_: ? ref 6_ GetTransform 6_0j?Cj0K00W0,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]o(nwutiSigWordB M @BinaryBlockHeader&kind#&sizeB #@BinaryRevisionHeader&signature#&revision*/ #td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintchar000nwut@ResDicPatriciaData+ #&numData*/ #&data# @ResDicNodeData&ref*/ #&idxLeft / #&idxRight / #&ofsString.0 #&ofsData.0 # 0@ResDicPatricia;=#ResDicPatricia`6`: refh6poperator[]6p5operator[]6p5GetIndexB 6p5Get}6p55'0?d0ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865] p(nwut@FloatColor&rB #&gB #&bB #&aB # FloatColor65B 5B 5B 5B Set65B 5B 5B :B ?SetColor65B 5B 5B ToPicaU32B 6iResFloatColor004this3B red3B green3B blue3B alphaz__result4this3B red3B green3B blue7B alpha?@4this3B red3B green3B blue j4thisz__resultB ured}B ugreen}B ublue}B ualpha}B Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]p(intbool0?&^4ythisz__resultZnwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Result&m_CodeB # d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] q(voidbool00!C4gthisz__resultp=4=thisz__result)=P<4y<thisz__result;;4=;thisz__result:p141thisz__result)1:/4q/thisz__result.P/4y/thisz__result.&*4}*this3pz__result}*F*4}*thisz__result)\*4*thisz__result)()4I)thisz__result((45(thisz__result'&4!'this3pz__result!''4!'thisz__result&%4 &this3pz__result &%4 &thisz__result%$4$thisz__result$#4#this3pz__result##4#thisz__resultS##4#thisz__result_#J"4"this3pz__result" j"4"thisz__result" " 4"thisz__result#" ,! 4m!this3pz__resultm! L! 4m!thisz__result!  4Q this3pz__resultQ    4Q thisz__result 0  4Y thisz__result  4this3pz__result  4thisz__result  4 this3pz__result   4 thisz__result  4this3pz__result  4thisz__resultc  4thisz__resulto 4thisz__result4thisz__resultS49thisz__resultnwut@DataBlockHeader&signature*/ #&length*/ #iDataBlockHeader{o@ResCommonBase&mpData#ResCommonBase_6_5IsValid6gvoid_ptr6_void_ptr6g00cRHResDynamicCast3resz__resultRHResDynamicCast3resz__resultRHResDynamicCast3resz__resultRHResDynamicCast3resz__resultRHResDynamicCast3resz__result@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]q(voidbool000}B }B 0r45thisz__resultnwutiResU8}B qiResS8B riResU16B siResS16B tiResU32B uiResS32B viResF32B w@BinString&offsetB#iBinStringb@Offset&offsetB#set_ptr6%5to_ptr6%to_ptr6-to_table_ptr6%to_table_ptr6-iOffsetiResTypeInfo2@ResBool&value#operator bool65operator=695iResBoolYiResVec2@ #iResVec3< #iResTransform32 #iResMtx33: #iResMtx34,7 #00)Y010Yd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale< #&rotate< # &translate< #@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00B #&_01B #&_02B #&_03B # &_10B #&_11B #&_12B #&_13B #&_20B # &_21B #$&_22B #(&_23B #,&_30B #0&_31B #4&_32B #8&_33B #<l@''fB 'mB 'a; 'vB@&_00B #&_01B #&_02B #&_03B # &_10B #&_11B #&_12B #&_13B #&_20B # &_21B #$&_22B #(&_23B #,&_30B #0&_31B #4&_32B #8&_33B #<@MTX44@#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ps(nnmath@MTX34_0&R#@BaseData0&_00B #&_01B #&_02B #&_03B # &_10B #&_11B #&_12B #&_13B #&_20B # &_21B #$&_22B #(&_23B #,l0''fB a'mlB  'a{; 'vB0&_00B #&_01B #&_02B #&_03B # &_10B #&_11B #&_12B #&_13B #&_20B # &_21B #$&_22B #(&_23B #,@MTX340#0@@0WRMTX34RotXYZFIdxS3SpOut3B fIdxX3B fIdxY3B fIdxZz__resultSRVEC3Transformv> 3v> pOut3[pM3~> pVz__resultv> 4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]s(boolRMTX33Copy3pOut3pz__resultnnmath@MTX33_$&f#@BaseData$&_00B #&_01B #&_02B #&_10B # &_11B #&_12B #&_20B #&_21B #&_22B # l$''fB u'mB 'a< 'vB$&_00B #&_01B #&_02B #&_10B # &_11B #&_12B #&_20B #&_21B #&_22B # @MTX33$#iself_type-cIdentityMTX3365B 5B 5B 5B 5B 5B 5B 5B 5B operator==65??-?0-0RVEC3Transformv> 3v> pOut3pM3~> pVz__resultv> d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xB #&yB #&zB #&wB # d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]0t(boolnnmath@VEC3_ &xB #&yB #&zB #@VEC3 #iself_typeQVEC365B 5B 5B ?operator+=65<?8operator*=65<operator*=65B operator/=65B operator+65<operator-65<operator*65B operator/65B Set65B 5B 5B operator==65<iVector300RVEC3Mult3pOut3p13p2z__resulto4this3<rhsz__resultq@4this3<rhsz__resultra4this3B fz__results4this3B fz__result +4this3B fx3B fy3B fzd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]t(bool O4this3trhsz__resultnnmath@VEC2_&xB #&yB #@VEC2#iself_typeCVEC2y6y5B 5B Set6y5B 5B operator!=65t?p00}R 4ythis3B fx3B fyz__resulty 04ythis3B fx3B fydd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]u(unsigned charunsigned shortunsigned intunsigned long longsigned charshortintfloatiu8x(%iu16)%iu32*%iu64+%is8-%is16.%is32/%iuptr'3%if32B%ibit32J%ibit64K%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/Protocol4C.hARM C/C++ Compiler, RVCT4.0 [Build 865]tu(intunsigned intfloatunsigned short0Protocol4CEditTargetTypeEditTargetType_Node EditTargetType_Material EditTargetType_Mesh EditTargetType_Model EditTargetType_Texture EditTargetType_Bone EditTargetType_Camera EditTargetType_Fog EditTargetType_Light EditTargetType_Mask EditTargetType_FORCE32BinaryDataTypeBinaryDataType_Bcmdl BinaryDataType_Bctex BinaryDataType_Bcskla BinaryDataType_Bclts BinaryDataType_Bcmata BinaryDataType_Bcscn BinaryDataType_Bccam BinaryDataType_Bclgt BinaryDataType_Bcfog BinaryDataType_Bcptl BinaryDataType_FORCE32MaterialCullingModeMaterialCullingMode_FrontFace MaterialCullingMode_BackFace MaterialCullingMode_Always MaterialCullingMode_Never MaterialCullingMode_FORCE32 TranslucencyKindCtrTranslucencyKindCtr_Layer0 TranslucencyKindCtr_Layer1 TranslucencyKindCtr_Layer2 TranslucencyKindCtr_Layer3 TranslucencyKindCtr_Opaque TranslucencyKindCtr_Translucent TranslucencyKindCtr_Subtractive TranslucencyKindCtr_Additive TranslucencyKindCtr_FORCE32 BooleanBoolean_FALSE Boolean_TRUE Boolean_FORCE32FragmentShaderConfigFragmentShaderConfig_ConfigurationType0 FragmentShaderConfig_ConfigurationType1 FragmentShaderConfig_ConfigurationType2 FragmentShaderConfig_ConfigurationType3 FragmentShaderConfig_ConfigurationType4 FragmentShaderConfig_ConfigurationType5 FragmentShaderConfig_ConfigurationType6 FragmentShaderConfig_ConfigurationType7 FragmentShaderConfig_ConfigurationType8 FragmentShaderConfig_ConfigurationType9 FragmentShaderConfig_ConfigurationType10 FragmentShaderConfig_FORCE32FresnelConfigCtrFresnelConfigCtr_No FresnelConfigCtr_Pri FresnelConfigCtr_Sec FresnelConfigCtr_PriSec FresnelConfigCtr_FORCE32TestFunctionCtrTestFunctionCtr_Never TestFunctionCtr_Always TestFunctionCtr_Less TestFunctionCtr_Lequal TestFunctionCtr_Equal TestFunctionCtr_Gequal TestFunctionCtr_Greater TestFunctionCtr_Notequal TestFunctionCtr_FORCE32StencilTestOperationCtrStencilTestOperationCtr_Keep StencilTestOperationCtr_Zero StencilTestOperationCtr_Replace StencilTestOperationCtr_Increase StencilTestOperationCtr_IncreaseWrap StencilTestOperationCtr_Decrease StencilTestOperationCtr_DecreaseWrap StencilTestOperationCtr_Invert StencilTestOperationCtr_FORCE32BlendModeCtrBlendModeCtr_NotUsed BlendModeCtr_Blend BlendModeCtr_SeparateBlend BlendModeCtr_Logic BlendModeCtr_FORCE32LogicOperationCtrLogicOperationCtr_Clear LogicOperationCtr_Copy LogicOperationCtr_NoOp LogicOperationCtr_Set LogicOperationCtr_CopyInverted LogicOperationCtr_Invert LogicOperationCtr_AndReverse LogicOperationCtr_OrReverse LogicOperationCtr_And LogicOperationCtr_Or LogicOperationCtr_Nand LogicOperationCtr_Nor LogicOperationCtr_Xor LogicOperationCtr_Equiv LogicOperationCtr_AndInverted LogicOperationCtr_OrInverted LogicOperationCtr_FORCE32BlendFactorCtrBlendFactorCtr_Zero BlendFactorCtr_One BlendFactorCtr_SourceColor BlendFactorCtr_OneMinusSourceColor BlendFactorCtr_DestinationColor BlendFactorCtr_OneMinusDestinationColor BlendFactorCtr_SourceAlpha BlendFactorCtr_OneMinusSourceAlpha BlendFactorCtr_DestinationAlpha BlendFactorCtr_OneMinusDestinationAlpha BlendFactorCtr_ConstantColor BlendFactorCtr_OneMinusConstantColor BlendFactorCtr_ConstantAlpha BlendFactorCtr_OneMinusConstantAlpha BlendFactorCtr_SourceAlphaSaturate BlendFactorCtr_FORCE32 BlendEquationCtrBlendEquationCtr_FuncAdd BlendEquationCtr_FuncSubtract BlendEquationCtr_FuncReverseSubtract BlendEquationCtr_Min BlendEquationCtr_Max BlendEquationCtr_FORCE32"TextureSamplerMinFilterTextureSamplerMinFilter_Nearest TextureSamplerMinFilter_Linear TextureSamplerMinFilter_NearestMipmapNearest TextureSamplerMinFilter_NearestMipmapLinear TextureSamplerMinFilter_LinearMipmapNearest TextureSamplerMinFilter_LinearMipmapLinear TextureSamplerMinFilter_FORCE32#TextureSamplerMagFilterTextureSamplerMagFilter_Nearest TextureSamplerMagFilter_Linear TextureSamplerMagFilter_FORCE32%TextureSamplerWrapTextureSamplerWrap_Repeat TextureSamplerWrap_MirroredRepeat TextureSamplerWrap_ClampToEdge TextureSamplerWrap_ClampToBorder TextureSamplerWrap_FORCE32'TextureCoordinateConfigCtrTextureCoordinateConfigCtr_Config0120 TextureCoordinateConfigCtr_Config0110 TextureCoordinateConfigCtr_Config0111 TextureCoordinateConfigCtr_Config0112 TextureCoordinateConfigCtr_Config0121 TextureCoordinateConfigCtr_Config0122 TextureCoordinateConfigCtr_FORCE32)TextureMappingMethodCtrTextureMappingMethodCtr_UvCoordinateMap TextureMappingMethodCtr_CameraCubeEnvMap TextureMappingMethodCtr_CameraSphereEnvMap TextureMappingMethodCtr_ProjectionMap TextureMappingMethodCtr_FORCE32*TextureMatrixModeCtrTextureMatrixModeCtr_DccMaya TextureMatrixModeCtr_DccSoftimage TextureMatrixModeCtr_Dcc3dsMax TextureMatrixModeCtr_FORCE32-TextureCombineModeTextureCombineMode_Replace TextureCombineMode_Modulate TextureCombineMode_Add TextureCombineMode_AddSigned TextureCombineMode_Interpolate TextureCombineMode_Subtract TextureCombineMode_DotProduct3Rgb TextureCombineMode_DotProduct3Rgba TextureCombineMode_AddMult TextureCombineMode_MultAdd TextureCombineMode_FORCE32.TextureCombineScaleTextureCombineScale_One TextureCombineScale_Two TextureCombineScale_Four TextureCombineScale_FORCE321ConstantColorCtrConstantColorCtr_Constant0 ConstantColorCtr_Constant1 ConstantColorCtr_Constant2 ConstantColorCtr_Constant3 ConstantColorCtr_Constant4 ConstantColorCtr_Constant5 ConstantColorCtr_Emission ConstantColorCtr_Ambient ConstantColorCtr_Diffuse ConstantColorCtr_Specular0 ConstantColorCtr_Specular1 ConstantColorCtr_FORCE322TextureCombineBufferInputTextureCombineBufferInput_Previous TextureCombineBufferInput_PreviousBuffer TextureCombineBufferInput_FORCE326TextureCombinerSourceKindTextureCombinerSourceKind_Texture0 TextureCombinerSourceKind_Texture1 TextureCombinerSourceKind_Texture2 TextureCombinerSourceKind_Texture3 TextureCombinerSourceKind_Constant TextureCombinerSourceKind_PrimaryColor TextureCombinerSourceKind_Previous TextureCombinerSourceKind_PreviousBuffer TextureCombinerSourceKind_FragmentPrimaryColor TextureCombinerSourceKind_FragmentSecondaryColor TextureCombinerSourceKind_FORCE32:TextureCombinerOperandKindTextureCombinerOperandKind_Color TextureCombinerOperandKind_OneMinusColor TextureCombinerOperandKind_Alpha TextureCombinerOperandKind_OneMinusAlpha TextureCombinerOperandKind_Red TextureCombinerOperandKind_Green TextureCombinerOperandKind_Blue TextureCombinerOperandKind_OneMinusRed TextureCombinerOperandKind_OneMinusGreen TextureCombinerOperandKind_OneMinusBlue TextureCombinerOperandKind_FORCE32LightingLookupTableScaleLightingLookupTableScale_Quarter LightingLookupTableScale_Half LightingLookupTableScale_One LightingLookupTableScale_Two LightingLookupTableScale_Four LightingLookupTableScale_Eight LightingLookupTableScale_FORCE32@BumpTextureIndexBumpTextureIndex_Texture0 BumpTextureIndex_Texture1 BumpTextureIndex_Texture2 BumpTextureIndex_Texture3 BumpTextureIndex_FORCE32ABumpModeBumpMode_NotUsed BumpMode_AsBump BumpMode_AsTangent BumpMode_FORCE32CBoneBillboardModeBoneBillboardMode_Off BoneBillboardMode_World BoneBillboardMode_WorldViewpoint BoneBillboardMode_Screen BoneBillboardMode_ScreenViewpoint BoneBillboardMode_Yaxial BoneBillboardMode_YAxialViewpoint BoneBillboardMode_FORCE32DFogKindCtrFogKindCtr_Linear FogKindCtr_Exponent FogKindCtr_ExponentSquare FogKindCtr_None FogKindCtr_FORCE32ELightKindCtrLightKindCtr_DirectionalLight LightKindCtr_PointLight LightKindCtr_SpotLight LightKindCtr_Unused LightKindCtr_FORCE32rMessageTypeMessageType_File_CloseAll MessageType_File_Close MessageType_File_LoadBinaryData MessageType_Object_SelectMessageType_Object_ForcusMessageType_Material_SetColorMessageType_Material_SetCullingModeMessageType_Material_SetTranslucencyKindMessageType_Material_SetTextureMessageType_Material_SetFogMessageType_Material_SetLightMessageType_Material_SetFShaderConfigMessageType_Material_SetFragmentLightingMessageType_Material_SetFragmentLightingTableMessageType_Material_SetAlphaTest MessageType_Material_SetDepthTest MessageType_Material_SetStencilTest MessageType_Material_SetBlend MessageType_Material_SetFShaderBufferColor 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nwut@Slot21'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 nwut@Slot2 !1'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem ) #DResElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem '#DResElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$ '#DSceneElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$_!'#DSceneElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$h!'#DSceneElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ConstraintSceneElem</!E!#DAnimSceneElem d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem# V &m_pNode#GetSceneNode6 #00# Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00 01'vwg3d@ResElemV (__vptr#&m_Link!#&m_ResSource# &m_ResObjectV #&m_pAllocator#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon '#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity'# 01'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity'# 01'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0{ 01'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon1 '#Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]K)nwut@MoveArrayF &m_AllocatorP#0F &m_Elements#&m_End#&m_Capacity'# iiteratore=begin6Jend6J0 001'Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray &m_Allocator6#0 &m_Elements#&m_End#&m_Capacity'# operator[]B6050 001'0 ?<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray*!&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 01'0*! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0!01'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0/!0P'nwut@Signal3!l@'1'K 0P'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]TL)nwutinternal@ResArray!&m_pBegin#&m_pEnd#ipointer 9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L)nwutinternal@ResArrayClassTraits!ipointerk0Ko'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]TM)nwut@ResArrayClass!itype PFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0C !nwut@Signal2c l@'1'3 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherS !d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]M)nwut@ChildrenS !S !/  &m_Parent !#&m_Children #&m_Deleter#ideleter_type/ gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray !&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 01'0 !d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 nwut@Signal2 !l@'1' 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParticleAnimController.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0C'01'0# 0, 0vwg3d@ParticleAnimController$ #0, &m_pParticleModelElem#&m_IsActive#&m_StepFrame!# &m_pParticleContext#&m_pAllocator#&m_pParticleModel#&m_EmissionStartFramem!#&m_EmissionLengthm!# StepForward6StepBackward#6PauseAndPlay#6Pause# 6Play#6Update#6SpeedUp#65!Stop#6Reset# 6SetFrame#$65!GetFrame!#(6SetStepFrame#,65!GetStepFrame!#06IsActive#46ParticleAnimController655~ParticleAnimController60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParticleSceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]N)vwg3d@ParticleModelElem0 #&m_ParticleEmitters'#&m_pParticleAnimController#,iParticleEmitterArray :GetParticleEmittersBegin1 6GetParticleEmittersEnd1 6iParticleEmitterElem sO00h |d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]O)vwg3dDResourceSetiModelElem EiTextureElem"+iLookupTableSetElem "2iCameraElem AiLightElem ?iFogElem ;iSceneEnvironmentSettingElem _d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/AnimController.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0vwg3d@IAnimController(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]DP)boolint0 j 4thisp ;4this?8! P4thisz__result0C'nwgfx@ParticleEmitterC !#&m_IsFirstEmission#&m_EmissionCount!#&m_NextEmissionTimem!#&m_ParticleSet#&m_ParticleRandom #&m_ParticleAnimFrameController8!#&m_ResParameterK #&m_ResFormF #UpdateParticleFrame6Reset6ParticleAnimFrameController6Emission65 0"(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResParticleEmitterParameterData@ResParticleEmitterL'#@ResParticleEmitterParameter #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDParticleCollectiond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSetS !#0( &m_ParticleCollection#L&m_ParticleRandom #P&m_Initializers #T&m_Updaters #d&m_ScaleOffset!#t&m_RotateOffset!#DInitializerDUpdaterUpdateParticles6500C'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_Seedb!# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]P)int0  f4thisz__resultb!4this3indexz__result?8!0nwgfx@ParticleSetsClearParticleSetsClear6operator()65@ParticleModel/!#&m_MaximumParticleSet p'#&m_ParticleSetCount#&m_ParticleSets+ #&m_ParticleShapeCount#&m_ParticleShapes #&m_ParticleAnimFrameController8!#UpdateParticleFrame6GetParticleSetsCountb!6GetParticleSets65ParticleAnimFrameController6ForeachParticleSet6500ss0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleShape!#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResParticleModelE!#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResParticleFormData@ResParticleForm #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext@n'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneEnvironmentSetting<!#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FogC !#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CameraC !#\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]TQ)boolnwgfx@ModelC !#&m_MaterialAnimGroupV#&m_MaterialAnimBindingIndexm!#&m_VisibilityAnimGroupV#&m_VisibilityAnimBindingIndexm!#0"&m_PreRenderSignalF#&m_PostRenderSignalF#&m_Materials!#&m_MeshBuffers,!#&m_MeshNodeVisibilityBuffersl #&m_BufferOption!#&m_ModelViewMatrix!#&m_NormalMatrix!#&m_MaterialActivator2'#&m_LayerIdY!#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities2/'#&m_MeshNodeOriginalVisibilities2/'#8?&m_Description#&m_UserParameterb!#iRenderSignal 1@@Description !#0lh'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q)nwgfx@MaterialX!#iMaterialArrayx "d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@LightC !#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResMeshNodeVisibilityData@ResModelL'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]TR)nwgfxres@ResMesh'#iResMeshArray /Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]R)nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typeb!k%iNodeo%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]XS)boolnwgfx@TransformNodeS !#&m_Transformi !#L&m_WorldMatrix!#&m_CalculatedTransformi !#+m_InverseWorldMatrix!#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalb#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignalY *>@Description! !#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]S)boolnwgfx@SceneNodeL!#&m_Parent # &m_Childrenm!#&m_AnimBinding;'#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResults!#8&m_Description}#!0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865])voidintbool0nwut@MoveArray=!&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray65~MoveArray6size6begin6end6empty6capacity6reserve65push_back65A!clear6GetArrayKind]!6SetArrayKind65]!SetCapacity65GetCapacity6construct655A!destroy65move_construct655A!destroy_range655erase655erase65000'0=!ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]x)voidint0E!00nwut@Slot2'(__vptr#0&m_Allocator#iAllocatorType'Slot2h6h5F0~Slot2#6h0Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865])nwut@MovePtrE!d!0&m_Object#&m_Deleter#ielement_type $!3ideleter_typed!0Get6DPtr6D0@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865])nwut@remove_boundsE!itypeE!Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865])nwgfx@GfxPtrE!&m_MovePtr#iGfxMovePtr"!.ielement_type"!/0Get60<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayF!&m_Allocator*#&m_Elements0#&m_End0#&m_Capacity'# operator[]66$500'0F!?F!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865])intbool?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=size6begin6end6empty6capacity6reserve65push_back65erase_find65GetArrayKind]!6SetCapacity65GetCapacity6construct655destroy65destroy_range655erase65000*!0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865])voidint0E!nwut@Signal2l@''\!!0<&m_Allocator#&m_Slots)#iSlotType\!!iSlotList;'!&iAllocatorType'Connect65o0Disconnect65o0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865])nwut@MovePtr4]'d!0&m_Object#&m_Deleter#ielement_typeb1'3ideleter_typed!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] )nwgfx@GfxPtr4]'&m_MovePtr#iGfxMovePtr+!.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArraynL!&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0'0nL! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0K!0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0/H!0cB!nwut@Signal3AM!l@''[!0cB!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865])nwutinternal@ResArrayAM!&m_pBegin#&m_pEnd#ipointer1!9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865])nwutinternal@ResArrayClassTraitsAM!ipointerk0h!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865])nwut@ResArrayClassAM!itype0!PFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0SN!nwut@Signal2s:!l@''C!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865])nwut@MovePtrR!d!0&m_Object#&m_Deleter#ielement_type5!3ideleter_typed!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865])nwut@remove_boundsR!itypeR!Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865])nwgfx@GfxPtrR!&m_MovePtr#iGfxMovePtrv4!.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherP!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865])nwut@ChildrenP!P!?7! 9!&m_ParentQ!#&m_Children 9!#&m_Deleter#ideleter_type?7!gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayQ!&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0'0Q!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0.C!nwut@Signal2Q!l@''!0.C!8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00T_!T_!0nwut@ResCommonT_!ResCommon)6)5ptr6)ptr61f!#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0+b!0nwut@ResCommon+b!ResCommon 6 5ptr6f!#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/NodeConstraint.hARM C/C++ Compiler, RVCT4.0 [Build 865])boolintvoidchar0E!0'0/H!00 vw g3d@Constraint0&m_ConstrainedObject#&%&m_OffsetScale/#&%&m_OffsetRotateO#&%&m_OffsetTranslatep#&m_UseOffset#(&m_InheritTransform#+@ NodeConstraint&m_Constraints#&m_Skeleton#&m_Allocator#@CallbackConstraint\!!#&m_Constraintsh#&m_BoneIdx#iConstraintArray!L/CallbackConstraint655~CallbackConstraint#6AddConstraint65DeleteConstraint65ClearConstraints6GetConstraintCount6GetTargetBoneIndex6Invoke655iConstraintArray !Q4NodeConstraint655~NodeConstraint6AddConstraint655DeleteConstraint65DeleteConstraint65 ClearConstraints 6 GetBoneTransform;U! 650!0?0SN!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContexthd!#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContexthd!#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfx@SkeletalModel/H!#&m_Skeleton$!#&m_SkeletalAnimGroup#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#*s_TypeInfoi!GetSkeletonzG!600R!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]X)boolinte 4this3indexz__resultnwgfx@SkeletonpY!#0D!&m_OwnerSkeletalModel# 0y&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal<*!6/iCalculateMatrixSlot*!9-@TransformPose&m_Transforms#iTransformyS!C%iTransformArray%!E*0GetTransform65GetResSkeletonX!6?yPostCalculateMatrixSignalQ600\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]ؙ)boolnwgfx@ModelSN!#&m_MaterialAnimGroupV#&m_MaterialAnimBindingIndex&%#&m_VisibilityAnimGroupV#&m_VisibilityAnimBindingIndex&%#0"&m_PreRenderSignalF#&m_PostRenderSignalF#&m_MaterialsK!#&m_MeshBuffersXM!#&m_MeshNodeVisibilityBuffers-!#&m_BufferOption&%#&m_ModelViewMatrix7n!#&m_NormalMatrix7n!#&m_MaterialActivator,!#&m_LayerId{&%#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities$#&m_MeshNodeOriginalVisibilities$#8?&m_Description#&m_UserParameter&%#iRenderSignal/!1@@DescriptionO!#0R!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]X)nwgfx@MaterialXpY!#iMaterialArray.!"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResMeshNodeVisibilityDatad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]ؚ)nwgfxres@ResMesh_!#iResMeshArray2!/\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]\)bool?yS!;4Xthisz__resultnwgfx@TransformNodeP!#&m_TransformyS!#L&m_WorldMatrix7n!#&m_CalculatedTransformyS!#+m_InverseWorldMatrix7n!#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description #iCalculateMatrixSignal3!*>@DescriptionQQ!#Transform6X0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865])boolnwgfx@SceneNodeLpY!#&m_Parent # &m_ChildrenUY!#&m_AnimBindingc6!#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResults&%#8&m_Description}#@Descriptionɍ!#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]\)boolnwgfx@SceneNodeL!#&m_Parent # &m_Children!#&m_AnimBindingW~!#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResultsw'#8&m_Description}#@Description!#Transform620d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]o*boolnwgfx@SceneNodeLp!#&m_Parent # &m_ChildrenU!#&m_AnimBinding!#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResults"#8&m_Description}#!nwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]@r*void00!E4|thisz__result!`4thisz__resultnwut@ResCommonBase&mpData#ResCommonBase|6|5void_ptr6|void_ptr600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]r*nwutiResS8b"riResU32W"uiResS32w"viResF32"w@BinString&offset#iBinString@Offset&offset#iOffsetiResTypeInfo@ResBool&value#iResBoolNiResVec3p"#iResTransform3I "#iResMtx34d"#(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0!0!0!nwutinternal@RuntimeTypeInfo&mParentTypeInfo!#IsDerivedFrom6!5!00d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Scissor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnngrCTR@Scissor&isEnable#)#&xw"#&yw"#&widthW"# &heightW"#&bufferWidthw"#&bufferHeightw"#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Viewport&xw"#&yw"#&widthW"#&heightW"# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool nn gr CTR@ RenderStatel&blend#&logicOp#&alphaTest#&stencilTestE# ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask#8)#8&depthTest#<&cullingTest/#D&wBufferi#L&fbAccess#h@AlphaTest&isEnable#&refValueC"#&func'#)#&m_RenderState#@Blend&isEnable#&eqRgbڒ'#&eqAlphaڒ'#&srcRgb'#&srcAlpha'#&dstRgb'#&dstAlpha'#&colorRC"#&colorGC"#&colorBC"# &colorAC"# )#&m_RenderState# @LogicOp&isEnable#&opCode '#)#&m_RenderState#@StencilTest&isEnable#&maskOp"#)#&func—'#)#&ref"#&mask"# &opFail'#&opZFail'#&opZPass'#)#&m_RenderState#@DepthTest&isEnable#&isEnableWrite#&func̑'#)#&m_RenderState#@ WBuffer&wScale"#&isEnablePolygonOffset#)#&polygonOffsetUnit"#&depthRangeNear"# &depthRangeFar"#&depthRangeBitC"#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFaceK# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFace#)#&m_RenderState#@ FBAccess&m_RenderState#?Td:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnngrCTR@Vertex+m_CmdCacheVertexNumW"#"S+m_CmdCacheVertex# &m_IsEnableReg# &m_LoadArray#  &m_AttrConst-# @IndexStream &physicalAddr"#&drawVtxNumW"#&isUnsignedByte#)#@LoadArrayp&physicalAddr"#" &type#W" &byte# &bind#@@AttrConst&dimensionC"#)#"¶m9#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 865]int"0nngrCTR@Shader+&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNumC"#)#0 &m_ExeImageInfo # &m_Instruction#&m_InstructionCountW"#"&m_Swizzle_#&m_SwizzleCountW"#&m_DrawMode"#)#&m_VtxShaderBoolMapUniform"#&m_GeoShaderBoolMapUniform"#"/&m_CmdCacheOutAttr#&m_CmdCacheOutAttrNumW"#"&m_CmdCacheVtxConstA#&m_CmdCacheVtxConstNumW"#"&m_CmdCacheGeoConst#&m_CmdCacheGeoConstNumW"#+DExeImageInfod:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL  &symbolType#&startC"#&endC"#&name#@BindSymbolVSInput#@BindSymbolVSFloat#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataDrawModePICA_DATA_DRAW_TRIANGLE_STRIP PICA_DATA_DRAW_TRIANGLE_FAN PICA_DATA_DRAW_TRIANGLES PICA_DATA_DRAW_GEOMETRY_PRIMITIVE PicaDataVertexAttrTypePICA_DATA_SIZE_1_BYTE PICA_DATA_SIZE_1_UNSIGNED_BYTE PICA_DATA_SIZE_1_SHORT PICA_DATA_SIZE_1_FLOAT PICA_DATA_SIZE_2_BYTE PICA_DATA_SIZE_2_UNSIGNED_BYTE PICA_DATA_SIZE_2_SHORT PICA_DATA_SIZE_2_FLOAT PICA_DATA_SIZE_3_BYTE PICA_DATA_SIZE_3_UNSIGNED_BYTE PICA_DATA_SIZE_3_SHORT PICA_DATA_SIZE_3_FLOAT PICA_DATA_SIZE_4_BYTE PICA_DATA_SIZE_4_UNSIGNED_BYTE PICA_DATA_SIZE_4_SHORT PICA_DATA_SIZE_4_FLOAT d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scalep"#&rotatep"# &translatep"#@Transform3$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00"#&_01"#&_02"#&_03"# &_10"#&_11"#&_12"#&_13"#&_20"# &_21"#$&_22"#(&_23"#,&_30"#0&_31"#4&_32"#8&_33"#<l@''f"'m"'at"'vB@&_00"#&_01"#&_02"#&_03"# &_10"#&_11"#&_12"#&_13"#&_20"# &_21"#$&_22"#(&_23"#,&_30"#0&_31"#4&_32"#8&_33"#<@MTX44@#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]@s*nnmath@MTX34_0&R#@BaseData0&_00"#&_01"#&_02"#&_03"# &_10"#&_11"#&_12"#&_13"#&_20"# &_21"#$&_22"#(&_23"#,l0''f"a'ml" 'a{t"'vB0&_00"#&_01"#&_02"#&_03"# &_10"#&_11"#&_12"#&_13"#&_20"# &_21"#$&_22"#(&_23"#,@MTX340#iself_type@cIdentityMTX34 6 5"5"5"5"5"5"5"5"5"5"5"5"?RSetupTranslate6 5N@?0@0RMTX34Translate 3 pOut38"pTz__result ?4"RMTX34Copy 3 pOut3 pz__result RMTX34Scale 3 pOut38"pSz__result d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x"#&y"#&z"#&w"# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]s*nnmath@VEC3_ &x"#&y"#&z"#@VEC3 #iself_typeQVEC365"5"5"operator-6operator+65K?Goperator-65KiVector300RVEC3Len"3pz__result"?Dd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] t*unsigned charunsigned shortunsigned intsigned charshortintfloatiu8x(%iu16)%iu32*%is8-%is16.%is32/%iuptr'3%if32B%ibit8xH%ibit32J%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\Grid.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l*intunsigned intfloatunsigned short0%!lthis![scale"Cdivisionw"0sgridSpace=!lineWidth=!L>snumGridLineC!siCountsisx0=!sx1=![sy0=!3sy1=! 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umask__632u_ZN2nw2ut6Color8aSEj__6117!sindex__634 sj__635 sindex__636sj__637!diVEC3p"i uwidthuheightrcolorXAxis!YrcolorYAxis!VrcolorZAxis!U]#!h4"!~.!]!! !!@!!&!/~2!]"# ##k#S~#]"# #(##~#]##0L ###~#]##h #r#Z#B~#}>!]$ڷ!,0~!!~!]$!,0H1!¸!]$h!,0%!~!]%ڷ!04!!~!]%!04H1!¸!]%h!04%!~!]%ڷ!48!!~!]%!48H1!¸!]%h!48%!~!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]char__rw@__null_ref~v6"3"&_C_eos~# *"#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]h*long__rw@__string_ref /"/"/"&_C_refs#&_C_cap#&#ichar_type/"]?isize_type*3"_?l'_C_size'_C_dummy/"_C_init6555_C_destroy6_C_ref_count6_C_inc_ref6_C_dec_ref6capacity60data600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray ;"&m_Allocator#&m_Elements#&m_End#&m_CapacityeL"# 01'0 ;"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList <"' ,C"#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,5"."4" 5"#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray5"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]Ԗ*charvoid0std@basic_string|v6"3"&_C_data9#itraits_typev6"53ivalue_type6"63iallocator_type3"73i_C_string_ref_type*"<isize_type*3"E7ipointerT3"I7iconst_pointerl3"J7iiterator9^,*__nullrefK)"_C_make_itera6y59basic_stringy6y5~basic_string6yoperator=6y5size&6max_size&6capacity&6replacea6y5&5&5J5&5&5&replace6y5&5&5J5&c_strJ6dataJ6get_allocator60 _C_pref6_C_unlink6yc_C_null9_C_getRep6y5&5&3"#0?}?0}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]<*charstd@allocator|isize_typeeL"!ivalue_type|!0ipointer!0iconst_pointer!?iconst_reference!allocator65allocate65:x' deallocate655construct6550?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactoryB"#DGfxObjectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementB" D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]*charstd@char_traitsichar_type'dassign55??0cmove555eL"0ccopy555eL"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/Grid.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolD"?vwg3d@Grid&mScaleK"#&mDivisionzK"#&mMeshColorD"#&mModezK"#&mVisible#&mGridModel?"# &mAxisModel?"#CreateBuffer65K"5K"SetMeshColor650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int01'07"vwg3d@SceneRendererH&m_pPriorMaterialRenderKeyFactory#&m_pPriorDepthRenderKeyFactory#&m_pRenderQueue#&m_pSceneUpdater# &m_pMeshRenderer#07"&m_Grid#&m_Axis#&m_LightTexture#&m_CameraTexture# &m_BlinkTargets(,"#$&m_BlinkAnimFrame#4&m_BlinkStepFrame#8&m_BlinkNum#<&m_pAllocator#@&m_pDeviceAllocator#DDBlinkAnimInfocGetInstanceGetGrid6SetBlinkStepFrame65SetBlinkNum6500B"0=A"0rW'0V'0?"0>"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/ConfigFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]*boolcharTfWz__result00K"0zK"0K"vwsystemDConfigNode@ConfigFile&mChildList3-"#&mExistsFile# *sInstancecGetInstanceGetString65GetInt655GetUInt655GetFloat6550d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw2DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@FontBuffer0e'&mDrawStringBuf#DTextured:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw3DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@CommandCache&m_Buffer#&m_SizezK"#@XYZTC&m_VertexStreamxF"#&m_IndexStreamG"#&m_SizezK"#&m_Data#0&m_VertexDataQ#&m_VertexSizezK"#&m_IndexData#&m_IndexSizezK"#&m_Command#DVertex0zK"0fK"0oK"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]*nwgfxiRenderQueue." d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]0*nwgfxiRenderKeyTypeK"iRenderKeyFactory4".Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]*nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typezK"k%iNodeo%Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]8*nwut@Color8&rfK"#&gfK"#&bfK"#&afK"#Color8>6>5zK"SetU326>5zK"ToU32RawRefH6>@FloatColor&rK"#&gK"#&bK"#&aK"# iSelfType1FloatColorB6BFloatColorB6B5>?loperator=6B5>Set6B5K"5K"5K":K"?Set6B5K"5K"5K":K"001?zK"Td:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnngrCTR@Vertex+m_CmdCacheVertexNumzK"#K"S+m_CmdCacheVertex# &m_IsEnableReg# &m_LoadArray#  &m_AttrConst-# @IndexStream &physicalAddrK"#&drawVtxNumzK"#&isUnsignedByte#)#@LoadArrayp&physicalAddrK"#H" &type#zK" &byte# &bind#@@AttrConst&dimensionfK"#)#K"¶m9#\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataVertexAttrTypePICA_DATA_SIZE_1_BYTE PICA_DATA_SIZE_1_UNSIGNED_BYTE PICA_DATA_SIZE_1_SHORT PICA_DATA_SIZE_1_FLOAT PICA_DATA_SIZE_2_BYTE PICA_DATA_SIZE_2_UNSIGNED_BYTE PICA_DATA_SIZE_2_SHORT PICA_DATA_SIZE_2_FLOAT PICA_DATA_SIZE_3_BYTE PICA_DATA_SIZE_3_UNSIGNED_BYTE PICA_DATA_SIZE_3_SHORT PICA_DATA_SIZE_3_FLOAT PICA_DATA_SIZE_4_BYTE PICA_DATA_SIZE_4_UNSIGNED_BYTE PICA_DATA_SIZE_4_SHORT PICA_DATA_SIZE_4_FLOAT @d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]$*unsigned charunsigned shortunsigned intshortintfloatunsigned long longiu8x(%iu16)%iu32*%is16.%is32/%iuptr'3%if32B%ibit32J%ibit64K%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]*unsigned intstdisize_t}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0~"0jr"nwut@Slot2&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0jr"nwut@Slot2C"&Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../../../include/viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$s"{"&m_pLinkerE#&m_pAnimControllerK# vP"#0h"0j"Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../../../include/viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElems"{"&m_pNodeI#GetSceneNodeI6CQ"#00s"xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../../../include/viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00i"0&vwg3d@ResElem{"(__vptr#&m_Link}"#&m_ResSource# &m_ResObject{"#&m_pAllocator# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]*voidintbool0?o"o"?nwut@MoveArrayo"&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray6MoveArray65~MoveArray6operator=65operator[]65size6begin)6end)6empty6capacity6reserve65push_back65swap65clear6GetArrayKind-"6SetArrayKind65-"SetCapacity65GetCapacity6construct655destroy65move_construct65)5destroy_range65)5)erase655erase650?0 0&0o"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]*void0nwut@MovePtrw""0&m_Object#&m_Deleter#ielement_type"Y"3ideleter_type"ideleter_referenceMovePtr6~MovePtr60Geti6GetDeleter6?iPtr6Ptri600?"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865],*nwut@remove_boundsw"itypew"W\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]*void0nwgfx@GfxPtrw"&m_MovePtr#iGfxMovePtr)W".ielement_typehW"/GfxPtrO6O~GfxPtr6O0Get46W00Sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]0*void0nwut@MovePtrCy""0&m_Object#&m_Deleter#ielement_type ]"3ideleter_type"ideleter_referenceMovePtr6~MovePtr6GetDeleter60?Ptr60?"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]*nwut@remove_boundsCy"itypeCy"W$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]0*void0nwgfx@GfxPtrCy"&m_MovePtr#iGfxMovePtrE[".GfxPtr6~GfxPtr60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonz"ptr6%"#0z"0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0~"nwut@Signal2f"l@'&3M"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]*nwut@MovePtr ""0&m_Object#&m_Deleter#ielement_typea"3ideleter_type"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]4*nwut@remove_bounds "itype "Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]*nwgfx@GfxPtr "&m_MovePtr#iGfxMovePtr`".d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherÀ"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]8*nwut@ChildrenÀ"À"c"le"&m_ParentC"#&m_Childrenle"#&m_Deleter#ideleter_typec"gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayC"&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0&0C"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0jr"nwut@Signal2C"l@'& N"0jr"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00"nwut@ResCommon"ResCommon 6 5ptr6 %"#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/AnimElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3dDAnimSetLinker@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../../../include/viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]P*vwg3dDResourceSetiCameraElem"O"AP"4P"thisz__resultP" d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../../../include/viewer/g3d/../../../sources/g3d/include/AnimController.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimController#DIAnimControllerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../../../include/viewer/g3d/Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0s"?' vw g3dCAMERA_MODECAMERA_MODE_DEFAULT CAMERA_MODE_PROTO TOUCH_PANEL_MODETOUCH_PANEL_MODE_NORMAL TOUCH_PANEL_MODE_DRAG TOUCH_PANEL_MODE_INERTIA @CameraInfo&Near(&#&Far(&#&Fovy(&#&Position"# &TargetPos"#&UpVector"#$&RotationInit(&#0&RotationStep(&#4&RotationMax(&#8&TranslationInit(&#<&TranslationStep(&#@&TranslationMax(&#D&TiltInit(&#H&DollyInit(&#L&DollyAccel(&#P&DollyDecel(&#T&DollyLimit(&#X&TiltAccel(&#\&TiltDecel(&#`&TiltLimit(&#d&SlideAccel(&#h&SlideDecel(&#l&SlideLimit(&#p&TumbleXInverse#t&TumbleYInverse#u&TrackXInverse#v&TrackYInverse#w&DollyInverse#x&DollyTargetInverse#y&TiltXInverse#z&TiltYInverse#{&FocusScale(&#|&depthLevel(&#&factor(&#&realSwitch#&CameraMode#&TouchPanelMode#@ CameraT&mCamera#&mCameraPos"#&mCameraTarget"#&mCameraUp"#&mRotation(&#(&mTranslation(&#,&mTouchPanelX&#0&mTouchPanelY&#4&mTouchLeftMode#8&mDolySpeed(&#<&mTiltXSpeed(&#@&mTiltYSpeed(&#D&mSlideXSpeed(&#H&mSlideYSpeed(&#L&mSlideZSpeed(&#P Camera 65 GetCamera 6 MoveCamera3D 65 UpdateCameraMatrix 6 FocusSelectedModel 65"5c GetCameraInfod SetCameraInfo50z?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext@"#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]*boolvoidint?A"4thisz__result?"4thisz__result00& nw gfx@ Camera~"#&m_ViewMatrix"#&m_InverseViewMatrix"#&m_ProjectionMatrixA"#&m_InverseProjectionMatrixA"#&m_TextureProjectionMatrix"#&m_ViewUpdater]"#&m_ProjectionUpdaterY"#&m_AnimGroup#&m_OriginalValue{"#&m_OriginalTransform"#&m_WScale(&#&m_IsDynamic#@Description"#Descriptionw6w@DynamicBuilder &m_Descriptionu#&m_ViewUpdater]"#&m_ProjectionUpdaterY"#DynamicBuilder{6{~DynamicBuilder6{MaxChildren6{5MaxCallbacks6{5Create6{5GetResCamera{"6ProjectionMatrix6ViewMatrix6GetProjectionUpdaterx"6GetWScale(&6SetWScale65(&0u0?000"dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraProjectionUpdater@"#&m_Pivot"#&m_IsDynamic# &m_TextureScale"# &m_TextureTranslate"#SetPivotDirection6_5"0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraViewUpdater @"#&m_IsDynamic#dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]*void047thisz__resultnwgfxres@ResCameraData "#&m_ViewTyper"#&m_ProjectionTyper"#&toViewUpdaterۑ"#&toProjectionUpdaterۑ"#&m_WScale"#@ResCameraProjectionUpdaterData &typeInfo"#&m_Near"#&m_Far"#@ResCameraProjectionUpdater^"#ref#6+GetNear(&6+@ResCamera"#ProjTypePROJTYPE_PERSPECTIVE PROJTYPE_FRUSTUM PROJTYPE_ORTHO PROJTYPE_COUNT iResDataTypeResCamera/6/: ?ref67GetProjectionTypeH67?0'000034+thisz__result#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]$*nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]*boolnwgfx@TransformNodeÀ"#&m_TransformՃ"#L&m_WorldMatrix"#&m_CalculatedTransformՃ"#+m_InverseWorldMatrix"#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalb#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal_"*>@Description"#Description-6-04d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865],*boolnwgfx@SceneNodeL"#&m_Parent/# &m_Childrenل"#&m_AnimBindingb"#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResults3&#8&m_Description}#"#&m_TargetPosition"#&m_Twist^"#@ResLookAtTargetViewUpdaterData #&m_Flags>"#&m_TargetPosition"#&m_UpwardVector"#@ResPerspectiveProjectionUpdaterData#&m_AspectRatio^"# &m_Fovy^"#@ ResCameraViewUpdaterǥ"# ResCameraViewUpdater< 6< : @ ResCameraProjectionUpdater"# ResCameraProjectionUpdater@ 6@ :  refD 6@  refL 6T  SetNear 6@ 5d" SetFar 6@ 5d" GetTypeInfo" 6T @ ResAimTargetViewUpdaterD#iResDataType ResAimTargetViewUpdaterX 6X : ? ref 6X ? ref 6`  GetTargetPosition 6`  SetTargetPosition 6X 5@ResLookAtTargetViewUpdaterD#iResDataType} ResLookAtTargetViewUpdaterd 6d : ? ref 6d ?ref6l GetTargetPosition6l SetTargetPosition6d 5GetUpwardVector6l SetUpwardVector6d 5@ResOrthoProjectionUpdater#ResOrthoProjectionUpdaterp 6p : @ResPerspectiveProjectionUpdater#iResDataTypeResPerspectiveProjectionUpdatert 6t : ?refg6t ?ref6| GetFovyd"6| SetFovy6t 5d"@ResCamera"#ViewTypeVIEWTYPE_AIM VIEWTYPE_LOOKAT VIEWTYPE_ROTATE VIEWTYPE_COUNT ProjTypePROJTYPE_PERSPECTIVE PROJTYPE_FRUSTUM PROJTYPE_ORTHO PROJTYPE_COUNT iResDataTypeResCamera 6 :  ? ref 6 GetViewType6 GetProjectionTypeG 6 0D0??H 0P 0ww0\ 0aa0h 000x 00 8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] +bool?"nwgfx@TransformNode"#&m_Transform"#L&m_WorldMatrix"#&m_CalculatedTransform"#+m_InverseWorldMatrix"#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalh#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignalݦ"*>@Descriptionq"#Transform620d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] +boolnwgfx@SceneNodeLX"#&m_Parent # &m_Children="#&m_AnimBinding"#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResults"#8&m_Description}#"#&m_IsBranchVisible"# "&padding_0#&m_ChildrenTableCountN"# &toChildrenTable"#$&m_AnimGroupsDicCountN"#(&toAnimGroupsDic"#,@ResTransformNodeDataB#&m_Transform"#0&m_LocalMatrix."#T&m_WorldMatrix."#@ResSceneObjects"#ResSceneObjectH6H: @ResSceneNode}#ResSceneNodeL6L: @ResTransformNode#ResTransformNodeP6P: 0}00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865] +nwutiSigWord "M @BinaryRevisionHeader&signature#&revision>"#td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$+intbool0?1'"4ͣ"thisz__result"r"4"thisz__resultn"nwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]+voidbool00 4thisz__result!4thisz__result!4thisz__result"4 "thisz__result"nwut@ResCommonBase&mpData#ResCommonBase65IsValid6void_ptr6void_ptr60[[0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865](+nwutiResS8+"riResU32 "uiResS32@"viResF32d"w@BinString&offset#iBinString@Offset&offset#iOffsetiResTypeInfo@ResBool&value#iResBoolNiResVec3"#iResTransform3"#iResMtx34"#(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0ɱ"0ʲ"0ӵ"nwutinternal@RuntimeTypeInfo&mParentTypeInfo!#IsDerivedFrom6!5!0(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]+boolnnhidCTR@PadReader8"#&m_Pad##&m_IndexOfRead@"#&m_LatestHold"#&m_MinOfStickClampCircle5"# &m_MinOfStickClampCross5"#&m_MinOfStickClampMinimum5"#&m_MaxOfStickClampCircle5"#&m_MaxOfStickClampCross5"#&m_MaxOfStickClampMinimum5"#&m_IsReadLatestFirst#&m_StickClampModef"#&m_Threshold5"#&m_Scaled"#&m_Stroked"# &m_StrokeVelocityd"#$&m_LastLengthd"#(&m_LastDiffd"#,&m_TickOfReadK"#0STICK_CLAMP_MODE_CIRCLE STICK_CLAMP_MODE_CROSS STICK_CLAMP_MODE_MINIMUM iStickClampModebNormalizeStickd"655"0?5"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRDPadd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale"#&rotate"# 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longfloatiu8x(%iu16)%iu32*%is8-%is16.%is32/%is640%iuptr'3%if32B%ibit8xH%ibit16I%ibit32J%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator""'"?"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator""'"?"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator"d"'y"?d"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator""'"?"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem''#DResElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]\q+nwut@LinkList !#' ivalue_type!# 0ipointer iiterator_categoryX'-iTIt_base_ #!@iteratorD"#&it_#iTItoperator->6?;operator++d6iterator6500begin6 end6 cGetPointerFromNode5j # ##0Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$Q''&m_pLinker?#&m_pAnimControllerE# GetAnimControllerK69X"#00#0f#0B#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElemQ''&m_pNode#s"#0Q'Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00#01'vwg3d@ResElem'(__vptr#&m_Link ##&m_ResSource# &m_ResObject'#&m_pAllocator#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]q+nwut@LinkList  #' ivalue_type # 0ipointer iiterator_categoryX'-iTIt_base_ #!@iterator,"#&it_#iTItoperator->6?;operator++d6iterator6500begin6 end6 cGetPointerFromNode5j # ##0Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$''&m_pLinker?#&m_pAnimControllerE# GetAnimControllerK69"#00#0f#0B#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem''&m_pNode#/"#0'Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00#01'vwg3d@ResElem'(__vptr#&m_Link ##&m_ResSource# &m_ResObject'#&m_pAllocator#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]\r+nwut@LinkList #' ivalue_type# 0ipointer iiterator_categoryX'-iTIt_base_ #!@iterator"#&it_#iTItoperator->6?;operator++d6iterator6500begin6 end6 cGetPointerFromNode5j # ##0Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$Թ''&m_pLinker?#&m_pAnimControllerE# GetAnimControllerK69"#00#0f#0B#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElemԹ''&m_pNode#"#0Թ'Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00#01'vwg3d@ResElem'(__vptr#&m_Link ##&m_ResSource# 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865]vwg3d@ConstraintSceneElem<_''&m_Constraints##$"#Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$_''&m_pLinker?#&m_pAnimControllerE# GetAnimControllerK69L##00#0f#0B#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem_''&m_pNode#g##0_'Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00#01'vwg3d@ResElem'(__vptr#&m_Link ##&m_ResSource# &m_ResObject'#&m_pAllocator# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0 #01'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]\s+nwutinternal@iterator| #j #'ipointerI0j #?j #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/AnimElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimElem#DResElemDAnimSetLinker|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]hv+vwg3dDResourceSetiModelElem"EiTextureElem"+iLookupTableSetElem "2iCameraElem|"AiLightElem"?iFogElem";iSceneEnvironmentSettingElem"_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/AnimController.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool001'vwg3d@IAnimController(__vptr#@AnimController#0#&m_pLinker!#&m_IsActive#&m_StepFrame'# 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865]void0Zn#nwut@Slot2y##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]X,voidintbool0??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# iiteratore=MoveArray65~MoveArray6operator[]65size6begin#6end#6empty6capacity6reserve65push_back65clear6GetArrayKindY#6SetArrayKind65Y#SetCapacity65GetCapacity6construct655destroy65move_construct65#5destroy_range65#5#erase655erase65000 g#0#0Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],voidintbool0?;nwut@MoveArray+&m_Allocator1#&m_Elements7#&m_End7#&m_Capacitya$# 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}$E7ipointer4}$I7iconst_pointerL}$J7iiterator9^,*__nullrefs#_C_make_itera6y59basic_stringy6y5~basic_string6yoperator=6y5size&6max_size&6capacity&6replacea6y5&5&5J5&5&5&replace6y5&5&5J5&c_strJ6dataJ6get_allocator60 _C_pref6_C_unlink6yc_C_null9_C_getRep6y5&5&|$#0?}?0}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865],nwut@MovePtrq#o#0&m_Object#&m_Deleter#ielement_type+#3ideleter_typeo#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ ,nwut@remove_boundsq#itypeq#Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] ,nwut@MovePtrq#o#0&m_Object#&m_Deleter#ielement_type-#3ideleter_typeo#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ ,nwut@remove_boundsq#itypeq#WD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0q#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0q#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] ,nwut@MovePtru#L#0&m_Object#&m_Deleter#ielement_type0#3ideleter_typeL#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ ,nwut@remove_boundsu#itypeu#Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] ,nwgfx@GfxPtru#&m_MovePtr#iGfxMovePtr/#.pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayhv#&m_Allocatorf#&m_Elementsl#&m_Endl#&m_Capacitya$# MoveArray`6`SetArrayKind6`5Y#SetCapacity6`500#0hv#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0u#nwut@Signal2l@'#&#Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]D ,nwut@MovePtrUw#L#0&m_Object#&m_Deleter#ielement_typeB6#3ideleter_typeL#0Get6DPtr6D0@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865] ,nwut@remove_boundsUw#itypeUw#Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]D ,nwgfx@GfxPtrUw#&m_MovePtr#iGfxMovePtr4#.ielement_type5#/0Get60Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] ,nwut@MovePtrx#L#0&m_Object#&m_Deleter#ielement_type9#3ideleter_typeL#0Get6DPtr6D0@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]H,nwut@remove_boundsx#itypex#Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],nwgfx@GfxPtrx#&m_MovePtr#iGfxMovePtr8#.ielement_typeY8#/0Get60 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0#0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]L,nwut@MovePtr4]'L#0&m_Object#&m_Deleter#ielement_typeb1'3ideleter_typeL#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],nwgfx@GfxPtr4]'&m_MovePtr#iGfxMovePtrj<#.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray#&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 0#0# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 0~#0#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0:z#0m#nwut@Signal3 #l@'#k#0m#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P,nwutinternal@ResArray #&m_pBegin#&m_pEnd#ipointerB#9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],nwutinternal@ResArrayClassTraits #ipointerk0#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]P,nwut@ResArrayClass #itypeA#PFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 #nwut@Signal2K#l@'#S#Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865],nwut@MovePtr#L#0&m_Object#&m_Deleter#ielement_typeF#3ideleter_typeL#0operator->6KPtr6K0Gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]T,nwut@remove_bounds#itype#W d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],nwgfx@GfxPtr#&m_MovePtr#iGfxMovePtr&E#.ielement_typeeE#/0operator->60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]X,nwut@Children##oH#PJ#&m_Parenty##&m_ChildrenPJ##&m_Deleter#ideleter_typeoH#gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayy#&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 0#0y#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Zn#nwut@Signal2y#l@'#-#0Zn# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 0F#0#0<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray(&m_Allocator.#&m_Elements4#&m_End4#&m_Capacitya$# operator[]86"500ċ#0#0(?(Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray#&m_Allocator;#&m_ElementsA#&m_EndA#&m_Capacitya$# size65Size65010#0#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00#0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00#0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0#0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# MoveArrayh6hSetArrayKind6h5Y#SetCapacity6h50 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 0R#0#08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00˒#˒#0nwut@ResCommon˒#ResCommon)6)5ptr6)ptr61c##00-8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00;#;#0nwut@ResCommon;#ResCommon)6)5ptr6)ptr61c##00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon#ptr6c##0#0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865],charstd@char_traitsichar_type'dassign55??0cmove555a$0ccopy555a$D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\AnimElem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D,longintcharunsigned intboolvoidunsigned charfloat@__type_info&__vptr,#&__name4#0(00F__class_type_info&base#F__vmi_class_type_info&base8#&flags#&base_count#  &base_info#B &base8#&flags#&base_count#  &base_info#F__si_class_type_info &base8#&base_typeC#80?i__builtin_va_list(' vw g3d@ AnimSet&m_Name~#:#&m_AnimNum#&m_AnimElems##&m_pAllocator#&m_IsStray#@Builder&m_Name#&m_IsStray#Builder6Name654Create65IsStray650GetAnimElemBegin;#6GetAnimElemEnd;#6GetAnimNumO#65d#Clear6GetName46SetName654AddAnim65k# RemoveAnimElem 65k# IsStray 6 Destroy 6 AnimSet 655 ~AnimSet7 6?0q0q00#__dso_handle0?#0˒#000k##?U?#0k#0_#0#0g# 1 4this3d#typez__resultO# Tp 4this3k#animuit;#uend_it;#ufirst__2Oulast__3OudestOusourceOuelement__7Oudest__10Oufirst__14Oulast__15Oufirst__23Oulast__24Ouelement__30Oudest__33Oufirst__39Oulast__40Ou_ZN2nw2ut9MoveArrayIPN2vw3g3d8AnimElemEE5eraseIPS5_EET_S9_S9___5O unext;# f#4k#this3d#animType3l#resSource3B#resObject3pAllocator3pDeviceAllocatorz__resultk# f#4k#thisz__result7k#4k#thisuendFrameh#uit #uend_it #uit__444wub__443u_ZNK2nw3gfx17BaseAnimEvaluator11GetEndFrameEv__436Ji#4k#thisi#4k#thisuit#uend_it#u_ZNK2vw3g3d7AnimSet7IsStrayEv__449OFindAnimSetByName3#animSets34namez__resultuit#uend_it#uu__53k#4k#thisuunbindAnimSetuit#u_ZNK2vw3g3d7AnimSet7IsStrayEv__315ufirst__317 ulast__318 udest usource uelement__322 udest__325 ufirst__329 ulast__330 ufirst__338 ulast__339 uelement__345 udest__348 ufirst__354 ulast__355 u_ZN2nw2ut9MoveArrayIPN2vw3g3d7AnimSetEE5eraseIPS5_EET_S9_S9___320  unext#i#4k#this34animSetNameuit#uend_it#j#4k#thisz__result7upAllocatoruit#uend_it#B80 &tinfo #&offset_flags#(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/AnimElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]|,voidchar0?#0#??#vwg3d@AnimElemZ$##AnimElemTypeAnim_Skeletal Anim_Material Anim_Visibility Anim_Camera Anim_Light Anim_Fog Anim_Num &m_AnimType #@Builder &m_ResSource#&m_ResAnimB##&m_AnimType #Builder<6<~Builder6<Create 6<5"5"ResSource@6<5ResObject@6<5B#AnimType@6<5 GetAnimType 6 GetResAnimB#6 AnimElem 6 5 55B#5"5"~AnimElem#6 Destroy6 0?@AnimSetLinker40Z#&m_pCurrentAnimSetW#&m_AnimSets6##&m_pNodey##&m_CurrentEvaluators#&m_pLongestAnimEvaluator#(&m_pAllocator"#,&m_pVoidAnimSetW#0iBaseEvaluatorArray #S<@ Builder&m_pNodey##Builder6~Builder6 Create 65" Node 65y# GroupByName 65 Group 655 Group 65  Group 65 ChangeToNextAnimation 6 ChangeTo 65 ChangeToFirstStrayAnimation 6 UnbindAnimation 6 GetCurrentAnimSetName 6 GetSceneNodey# 6 Clear 6 RenameAnimSet 655 GetNumCurrentAnimO# 65  Destroy 6 GetFrameh# 6 GetEndFrameh# 6 SortAnimSets 6d SolveAnimBindingsByName555"AnimSetLinker65y#5"~AnimSetLinker6RemoveAnimElem65 ChangeTo65]#AttachAnimSet65]#DetachAnimSet65]#FindLongestAnimation6DeleteStrayAnimations60?00E0l#0#0#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865],vwg3dDResourceSet0z$#4N%#thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865],nwgfx@Fog ##&m_Resource#&m_UpdaterCache#&m_Nearh##&m_Farh##&m_WScaleh##&m_AnimGroup##&m_OriginalValueq##@ResFogDataDestroyer.##&m_Allocator^#@ResFogUpdaterDataDestroyer'.##&m_Allocator^#iResPtrV,#:iResUpdaterPtrn*#H*s_TypeInfoW#GetAnimGroup#6XGetAnimObject_#6XSetAnimObject6X5_#00#4Xthisz__result#4Xthisz__result_#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResFogUpdaterDataDResFogData@ResFogɫ##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]8,intbool4thisz__result#,4this7objectIndex z__result_#nwgfx@SkeletalModel:z##&m_Skeleton1##&m_SkeletalAnimGroup##&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#*s_TypeInfoW#GetResSkeletalModel#6GetSkeletalAnimGroup#6GetSkeletalAnimObject_#6: SetSkeletalAnimObject65_#: SetFullBakedAnimEnabled650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865],boolnwgfx@Skeleton̠##08s#&m_OwnerSkeletalModel# 0C&m_PreCalculateMatrixSignal#&m_PostCalculateMatrixSignal#&m_IsUpdated#iCalculateMatrixSignal4#6/@TransformPose&m_Transforms#iTransform#C%iTransformArrayw2#E*8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraProjectionUpdater##&m_Pivot##&m_IsDynamic# &m_TextureScaleE## &m_TextureTranslateE##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CameraViewUpdater ##&m_IsDynamic#Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865],boolint54Pthisz__result#^4Pthis7objectIndex z__result_#4Pthisz__result#4Pthis7objectIndex z__result_# nw gfx@ Model ##&m_MaterialAnimGroup##&m_MaterialAnimBindingIndexO##&m_VisibilityAnimGroup##&m_VisibilityAnimBindingIndexO##0&m_PreRenderSignal#&m_PostRenderSignal#&m_Materials~##&m_MeshBuffers$##&m_MeshNodeVisibilityBuffers`>##&m_BufferOptions##&m_ModelViewMatrix##&m_NormalMatrix##&m_MaterialActivator=##&m_LayerId&##&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilitiesj;##&m_MeshNodeOriginalVisibilitiesj;##?&m_Description#&m_UserParameter:##iRenderSignal@#1@@DescriptionL##*s_TypeInfoW#GetMaterialAnimGroup#6P GetMaterialAnimObject_# 6P:  SetMaterialAnimObject 6P5_#:  GetVisibilityAnimGroup# 6P GetVisibilityAnimObject_# 6P:  SetVisibilityAnimObject 6P5_#: 0vd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]@,nwgfx@MaterialX̠##iMaterialArrayl?#"`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865],void0nwgfxresDResMeshNodeVisibilityData@ResModelData##&m_MeshesTableCount##&toMeshesTable##&m_MaterialsDicCount##&toMaterialsDic##&m_ShapesTableCount##&toShapesTable##&m_MeshNodeVisibilitiesDicCount##&toMeshNodeVisibilitiesDic##&m_IsVisibleܷ##&m_IsNonuniformScalableܷ##&#&_padding_0#&m_LayerId##@ResSkeletalModelData#&toSkeleton##@ResModelɫ##ResModelV6V: @ResSkeletalModel#iResDataTypePResSkeletalModelZ6Z: ?ref6ZGetSkeletonM#6Z00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]H,nwgfxres@ResMesh##iResMeshArrayC#/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865],nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60internald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]L,boolnwgfx@TransformNode##&m_Transform##L&m_WorldMatrix##&m_CalculatedTransform##+m_InverseWorldMatrix##+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalb#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignalMD#*>@Description##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865],boolnwgfx@SceneNodeL̠##&m_Parent # &m_Children##&m_AnimBindingSG##(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResultss##8&m_Description}#4thisz__result vw system@ Module(__vptr#&mId;X$#&mPriorityFX$#&mSetupOrderFX$# &mNext#&mNextSetup#&mPostCalcClbk4#&mPostDrawClbk4#X@ClbkMgr@&mNumFX$#&mIdFX$#&mInfo[#h5FX$50qiFuncB&mFunc#&mArg#Module65;X$5FX$:FX$~Module6PollStream#6PreMain#65UpdateFrame#6Calc#6Draw#6Destroy#6OnModuleFocused# 6OnAnmCmd#$65FX$5FX$5FX$55FX$WriteBackConfigFile#,6GetId;X$#06IsHidden#86 IsPerformVisible#<6 IsIgnoringChangeMode#@ 6 IsIgnoringChangeVisible#D 600|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0'vwsystem@HidStatus@&pad6$#&accelerometerw7$#)#&debugPad%8$#&touchPanel97$#0&padReader#8&m_Flag#<)#<HidStatusw6w0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865],int00^$nwlytiAnimTransformList#EF@Layout (__vptr#&m_AnimTransList#&m_pRootPane$#&m_pGroupContainer#&m_LayoutSize"$#GetRootPane$6GetLayoutRect.$60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_GraphicsResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolunsigned shortint00nwlyt@GraphicsResource&m_pRectShaderBinary#&m_RectShaderBinarySizeFX$#&m_TextWriterResource*$#&m_TextWriter#$#&m_GlProgram&9$#&m_GlProgramDebug&9$#&m_MtxModelViewlK$#\X$&m_TexCoordSrc#&m_NumTexEnv2X$#&m_NumTexMap2X$#&9$&m_GlVertexBufferObject# 9$N&m_UniformLocation%#&m_TexEnvAuto#&m_MtxModelViewLoaded#&m_FirstDraw#&m_Initialized#GraphicsResource{6{~GraphicsResource6{StartSetup6{GetResourcePath6{5SetResource6{555FX$: FinishSetup6{0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_DrawInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00lK$?M$?0j$nwlyt@DrawInfo(__vptr#&m_ProjMtxI$#&m_ViewMtxlK$#D&m_LocationAdjustScaleM$#t&m_GlobalAlphaX$#|0j$&m_pGraphicsResourceW#0$+m_pLayouty#&m_Flag#@Flag)influencedAlpha2X$#)locationAdjust2X$#)invisiblePaneCalculateMtx2X$#DrawInfo6~DrawInfo6SetViewMtx65SetLocationAdjust65SetLocationAdjustScale65SetGraphicsResource650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]0,intchar0$0M$?nwlytinternal@PaneBase (__vptr#&m_Link/$#iPaneListG#>D@Pane#&m_pParent# &m_ChildList#&m_AnimList"$#&m_Translate$M$#(&m_Rotate$M$#4&m_ScaleM$#@&m_Size"$#H&m_MtxlK$#P&m_GlbMtxlK$#&m_pExtUserDataList#&m_Alpha2X$#&m_GlbAlpha2X$#&m_BasePosition2X$#&m_Flag2X$#&m_Name:#&m_UserDataR#SetScale65SetMtxDirty6SetMtxCondition65-"$0`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Arc.hARM C/C++ Compiler, RVCT4.0 [Build 865],voidunsigned short00nwlytB&archiveStartAddr#&FSTStart#&fileStart#&entryNumFX$# &FSTStringStart#&FSTLengthFX$#&currDirFX$#iARCHandle9<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Animation.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDAnimTransform@AnimResource&m_pFileHeader:#$0&m_pResBlock#$0&m_pTagBlock#$0&m_pShareBlock# $04d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865](,unsigned charintFX$nwlytMtxConditionMTXCONDITION_DIRTY MTXCONDITION_CLEAN MTXCONDITION_CLEAN_LOCATION_ADJUST MTXCONDITION_MAX @Size&width5$#&height5$#DAnimationLinkiAnimationList#Fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_WideTextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865],nwfontiWideTextWriter#!<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnulcdCTR@StereoCamera`&m_BaseCamerak#&m_LimitParallaxX$#H&m_LevelWidthX$#L&m_DepthLevelX$#P&m_DistanceToNearClipX$#T&m_DistanceToFarClipX$#X&m_CameraIntervalX$#\@CameraInfoH&leftX$#&rightX$#&bottomX$#&topX$# &nearX$#&farX$#&position6M$#&rightDir6M$#$&upDir6M$#0&targetDir6M$#<~StereoCamera670d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865],boolnwfont@CharWriterL&m_ColorMappingV#|4$&m_VertexColors#|4$&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale.#$&m_CursorPosB#,&m_FixedWidthX$#8&m_pFont#<&m_pTextWriterResource#@0e'&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha2X$#IiCharScaleM$iCursorPos$M$@ColorMapping&min|4$#&max|4$#SetCursorX65X$BJ&m_ColorMappingV#|4$&m_VertexColors#|4$&m_TextColors#&m_GradationMode# &m_Scale.#$&m_CursorPosB#,&m_FixedWidthX$#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha2X$#I0-$00*$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0nwfont@TextWriterResource##&m_ProgramIdFX$#&m_TextureId&9$#_,$&m_VtxAttrs#&m_UniformLocations6#XY&m_TexEnvUniformLocationsb#p&m_LoadingTexture#&m_PosZX$#&m_IsInitialized#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontinternal@VertexAttributeX$&pos#&color|4$#X$&tex# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]X,int0nwfontinternalDTextureObjectiCharCode;X$t@Font(__vptr#$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&leftX$#&topX$#&rightX$#&bottomX$# GetWidthX$6GetHeightX$60Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865],nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typeFX$k%iNodeo%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]X,boollongint0t#4q#this3indexz__result# #4q#thisz__result #4i#this39element0|#L#4#this3indexz__result# #4#this3element0$(#4#this3indexz__result# #4#this3element0W$00&#4#this3indexz__result# #4#thisz__result  #4#thisz__result0##? #4#thisz__result G#4#this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK n#4#this3element8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r2X$#&g2X$#&b2X$#&a2X$#Color8-6-5FX$SetU326-5FX$ToU32RawRef36-0?FX$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]T,nwutiResF32X$wld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865],intnnhidCTRB&xfX$#&yfX$#iAnalogStickStatusZB&holdX$#&triggerX$#&releaseX$#&stick# iPadStatusiB&x;X$#&y;X$#&touch2X$#)#iTouchPanelStatus0zB&xfX$#&yfX$#&zfX$#iAccelerometerStatus}B&holdX$#&triggerX$#&releaseX$#)#&leftStickXX$#&leftStickYX$# &rightStickXX$#&rightStickYX$#iDebugPadStatusd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]H,voidunsigned charintunsigned intiGLvoidy2iGLboolean4iGLint8iGLsizei9iGLuint<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865],intunsigned shortvoid0004this6z__result0t 4this3pathNamez__resultN$ 4this00qX$0|X$nnfs@FileInputStreamC$#>$###FileInputStream66TryInitializeN$65Finalize6~FileInputStream666ReadqX$#,6565'TryReadN$#(65:565'Seek# 65|X$5F$TrySeekN$#65|X$5F$GetPosition|X$#6TryGetPositionN$#65@SetPosition#65|X$TrySetPositionN$#65|X$GetSize|X$#$6TryGetSizeN$# 65@0TT0Xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865],unsigned shortvoidboollong longunsigned int0D4%this3pathName3X$modez__resultN$0qX$00|X$0nnfsdetail@FileBaserA$#&m_Positionk#+m_Sizek# iS64}#>"FileBase%6%TryInitializeN$6%55X$TryReadN$6%55 5'TrySeekN$6%5|X$5F$TryGetPositionN$6-5TrySetPositionN$6%5|X$TryGetSizeN$6-5ReadqX$6%5 5'Seek6%5|X$5F$GetPosition|X$6-SetPosition6%5|X$GetSize|X$6-0330)"x4%thisz__result%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865],voidunsigned short0%Z4thisz__result0' y4this3path3X$modez__resultN$nnfsdetail@FileBaseImpl##3E$#&m_P#FileBaseImpl6TryOpenImplN$655X$Finalize6~FileBaseImpl6GetPtr60**0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nnfs@IInputStreamD$0"~IInputStream66B0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfs@IPositionable(__vptr#~IPositionable608d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short000nnfsCTRMPCoredetail@UserFileSystemcTryOpenFileN$555X$dCloseFile5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsPositionBasePOSITION_BASE_BEGIN POSITION_BASE_CURRENT POSITION_BASE_END d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00X$#&_01X$#&_02X$#&_03X$# &_10X$#&_11X$#&_12X$#&_13X$#&_20X$# &_21X$#$&_22X$#(&_23X$#,&_30X$#0&_31X$#4&_32X$#8&_33X$#<l@''fX$'mX$'aL$'vB@&_00X$#&_01X$#&_02X$#&_03X$# &_10X$#&_11X$#&_12X$#&_13X$#&_20X$# &_21X$#$&_22X$#(&_23X$#,&_30X$#0&_31X$#4&_32X$#8&_33X$#<@MTX44@#Pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00X$#&_01X$#&_02X$#&_03X$# &_10X$#&_11X$#&_12X$#&_13X$#&_20X$# &_21X$#$&_22X$#(&_23X$#,l0''fX$]'mhX$ 'awL$'vB0&_00X$#&_01X$#&_02X$#&_03X$# &_10X$#&_11X$#&_12X$#&_13X$#&_20X$# &_21X$#$&_22X$#(&_23X$#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xX$#&yX$#&zX$#&wX$# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]p,nnmath@VEC3_ &xX$#&yX$#&zX$#@VEC3 #iVector3d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xX$#&yX$#@VEC2#VEC265X$5X$0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]L,intbool 4thisz__resultnn@Result&m_CodeX$#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const p  y Const6#Result65X$IsFailure60SiResultSuccessS00d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865],unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longfloatiu8x(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr'3%if32B%ibit8xH%ibit16I%ibit32J% d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0i^$0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]hN-voidintbool00_$??00_$nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity'# ?ireference7b=iiteratore=MoveArray65~MoveArray6operator[]65operator[]65size6beginL6endL6empty6capacity6reserve65push_back65clear6GetArrayKinda$6SetArrayKind65a$SetCapacity65GetCapacity6construct655destroy65destroy_range65L5Lerase650_$000'Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/MenuSubMode.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvwg2dDIMenu@MenuSubModeBase_$#&mMenuhY$#&mCurrentMenuIndex#@MenuSubMode#MenuSubModeN6N0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/SubMode.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0vwg2d@ISubMode(__vptr#@SubModeBase#&mTouchPanelStartXf'#&mTouchPanelStartYf'#&mTouchPanelEndXf'# &mTouchPanelEndYf'#@MainSubMode#MainSubMode60kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P-intboollong \$4]$thisz__result0_$0? \$4]$thisz__result ]$4]$this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]char__rw@__null_ref~I$|$&_C_eos~# c$#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]-long__rw@__string_ref y$y$y$&_C_refs#&_C_cap#&#ichar_typey$]?isize_type }$_?l'_C_size'_C_dummyy$_C_init6555_C_destroy6_C_ref_count6_C_inc_ref6_C_dec_ref6capacity60data600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l-voidintbool0nwut@MoveArrayh$&m_Allocatorm#&m_Elementss#&m_Ends#&m_Capacitya$# ireferenceyb=iiteratorse=MoveArray_6_5m~MoveArray6_operator[]y6_5size6gbegin*6_end*6_empty6gcapacity6greserve6_5resize6_5clear6_GetArrayKind$6gSetArrayKind6_5$SetCapacity6_5GetCapacity6gconstruct6_5sdestroy6_5sdestroy_range6_5*5*erasess6_5s00c0&0h$?h$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrDefaultDeleter$MovePtrDefaultDeleter6: j$#00&,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00$nwutinternal@MovePtrScalarDeleter$MovePtrScalarDeleter%6%cDoDelete5k$#0|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]-void00$nwutinternal@MovePtrDeleterBase$&m_Allocatoru#g50iDeleter+*m_DeleteFunctionMovePtrDeleterBasen6n5operator()6n500&(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]l-void0nwut@MovePtr$fi$0&m_Object#&m_Deleter#ielement_typejo$3ideleter_typefi$?fi$ideleter_referenceMovePtr6~MovePtr6operator=650operator->6"Swap65GetDeleter 6?Ptr6Ptr6"0?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]-nwut@remove_bounds$itype$Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayp$&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 0&0p$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArraym%&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 0&0m%Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l-charvoidintbool0&00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# iiteratore=MoveArray=6=5~MoveArray6=size6Ebegin)6=end)6=empty6Ecapacity6Ereserve6=5resize6=5clear6=GetArrayKind$6ESetArrayKind6=5$SetCapacity6=5GetCapacity6Econstruct6=5destroy6=5destroy_range6=5)5)erase6=500A d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 0W$0&0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayޛ$&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 0&0ޛ$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray$&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# 0&0$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList $' $#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]-charvoid0std@basic_string|I$|$&_C_data9#itraits_typeI$53ivalue_type^$63iallocator_type|$73i_C_string_ref_typec$<isize_type }$E7ipointer4}$I7iconst_pointerL}$J7iiterator9^,*__nullrefc$_C_make_itera6y59basic_stringy6y5~basic_string6yoperator=6y5size&6max_size&6capacity&6replacea6y5&5&5J5&5&5&replace6y5&5&5J5&c_strJ6dataJ6get_allocator60 _C_pref6_C_unlink6yc_C_null9_C_getRep6y5&5&|$#0?}?0}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]T-charstd@allocator|isize_typea$!ivalue_type|!0ipointer!0iconst_pointer!?iconst_reference!allocator65allocate65:x' deallocate655construct6550?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList f$' $#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList $' $#XD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]-charintstd@char_traitsichar_type'iint_type'dassign55??0cmove555a$0ccopy555a$cto_char_type5T?Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\ResLayout.cppARM C/C++ Compiler, RVCT4.0 [Build 865](-longintcharunsigned intboolvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type*#0&i__builtin_va_list('vwg2d@AnimResInfo&animRes%$#&bWholeAnim#iAnimResInfoVecf$$(0\?\R3GetReverseFramem%3pOldCtrl3pNewCtrlz__resultm%uframePtm%\?RpFindAnimTransform3ޛ$pPane3animResz__resultumaterialNum upAnimLink uim% upAnimLink?__dso_handle0n$00$0??$0$m%0$ $4$thisOHasAnimPane3ޛ$pPane5z__resultO 'IsStartLayoutName3testName3layoutName3a$layoutNameLenz__result  $ 4$thisz__resultņ$B 0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/ResLayout.hARM C/C++ Compiler, RVCT4.0 [Build 865]charbool00&vwg2d@ResLayout&mArcFileResourceAccessor$#&mpLayout#D&mAnimManager$#H&mCrAnimPaneIdxm%#&mNameN#ResLayout6Init6Destroy6Load6555m%Update6GetAllocator600ϐ$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/ArcFileResourceAccessor.hARM C/C++ Compiler, RVCT4.0 [Build 865]-vwg2d@ArcFileResourceAccessorDn$#&m_pArcResourceAccessor#&m_Archive,q$#&m_ArcHandle<$#&m_ArchiveFontInfoArrayf#4DFontInfoiFontInfoArray p$U)ArcFileResourceAccessor600!$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/AnimManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]l-boolchar00ϐ$2 4thisz__resultm%Z 4thisz__resultm%??$ vw g2d@FrameCtrl&mFramem%#&mMaxFramem%#&mAbsoluteFramem%#&mIsLoop# &mStepRatem%#GetMaxFramem%6GetCurrentFramem%6@AnimCtrl08#&mFramem%#&mName#&mpLayout#&mAnimRes%$# iAnimCtrlVecw$%@ AnimManagerL&mpLayout#&mAnimCtrlVec=#&mPaneVec#&mGroupVec#$&mPlayStatem%#4&mIsWaitOneFrame#8&mCrAnimm%#<m%&mCrTarget#@TargetTypeTargetType_Pane TargetType_Group TargetType_Max &mTargetType#H&mTargetAnimate#I&mTargetGroupInTag#JiPaneVecv$/iGroupVecu$0AnimManager6Init6Clear6SetLayout65SetAnimNum65m%RegistAnim65m%55#Update6 SetAnim 65m% SetTargetIdx 65m%800S4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/FileResourceAccessor.hARM C/C++ Compiler, RVCT4.0 [Build 865] -int0vwg2d@FileResourceAccessorƒ$#@FindInfo(__vptr#iFindInfoPtr-m$+',d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]-intvoid00^$0 4(thisz__resultޛ$nwlytiAnimTransformListx$EF@Layout (__vptr#&m_AnimTransList#&m_pRootPaneޛ$#&m_pGroupContainer#&m_LayoutSize$#cAllocMemory5m%:m% dFreeMemory5Layout 6 GetRootPaneޛ$6(dDeleteObj5 cNewObj 00$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_ResourceAccessor.hARM C/C++ Compiler, RVCT4.0 [Build 865]8-int0nwlytiResTypem%/ @ResourceAccessor(__vptr#`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Arc.hARM C/C++ Compiler, RVCT4.0 [Build 865]-voidunsigned short00nwlytB&archiveStartAddr#&FSTStart#&fileStart#&entryNumm%# &FSTStringStart#&FSTLengthm%#&currDirm%#iARCHandle9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Animation.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00nwlytDAnimTransform@AnimResource&m_pFileHeader#&m_pResBlock#&m_pTagBlock#&m_pShareBlock# AnimResource6Set65GetResourceBlock6GetTagBlock6GetTagOrderm%6GetTagName600$0$0$0 $0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](-intboollongchar 9g$4h$thisz__result0h$ h$4h$thisz__result $h$4h$this3element Ah$4h$this3element ks$4t$thisz__result0 8t$4t$thisz__result Vt$4t$this3element st$4t$this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK0&f$4h$this3indexz__resulth$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]-intchar0$0?g$nwlytinternal@PaneBase (__vptr#&m_Link7$#iPaneList~$>D@Pane#&m_pParent# &m_ChildList#&m_AnimListg$#&m_Translate l%#(&m_Rotate l%#4&m_Scalel%#@&m_Size$#H&m_Mtxj%#P&m_GlbMtxj%#&m_pExtUserDataList#&m_Alpham%#&m_GlbAlpham%#&m_BasePositionm%#&m_Flagm%#&m_Name6#&m_UserDataN#GetAnimationList60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865] -bool0$[4thisz__resultnwlyt@Size&width$#&height$#@AnimationLink&m_Link7$#0$&m_AnimTrans"#&m_Idxm%# &m_Disable#GetAnimTransform6iAnimationList$F0ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]-boolnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size)#&m_BaseNode<#isize_typem%k%iNodeo%empty6e0ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] -nwutiResF32m%wD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]-intunsigned intstdiptrdiff_t~"isize_t& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0E$0&0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0&0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/Module.hARM C/C++ Compiler, RVCT4.0 [Build 865]8-boolchar0vwg2d@ModuleG2dImpl'$#&mResLayoutW#&mCameraMgr]#&mFlashAppealʦ$#&mbAnimStop#&mbModeEnable#&mbOrthoZCompare#&mbNeedResetFilter#&mbToUpper#&mCursorP'#&mLbFrame#&mLbAnimName#&mLbAnimIndex#&mLbAnimTargetType#&mLbAnimTargetName#&mLbAnimTargetIdx#&mLbNullPaneDisp#&mLbCamType#&mLbFovy#&mLbScreenType#&mLbSize#&mCursorLabelVec#@UILabel&mVisible#iUILabelVec$)cGetInstanceMLoad6Q555P'ToUpper6QToLower6Q?0?$?\$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/FlashAppeal.hARM C/C++ Compiler, RVCT4.0 [Build 865]Զ-boolvwg2d@FlashAppeal$&mIntervalE'#&mFlashNumE'#&mFrameCntE'#&mFlashCntE'#&mpPane#&mpGroup# &mbPaneVisible#&mGroupVisibleVect#iGroupVisibleVec6$@%0%0$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/CameraMgr.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg2d@CameraMgrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g2d/g2d_main.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg2d@ModuleG2d!$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Module.hARM C/C++ Compiler, RVCT4.0 [Build 865]t-intvoid00vwsystem@Module(__vptr#&mIdE'#&mPriorityP'#&mSetupOrderP'# &mNext#&mNextSetup#&mPostCalcClbkr#&mPostDrawClbkr#X@ClbkMgr@&mNumP'#&mIdP'#&mInfo#h5P'50iFuncB&mFunc#&mArg#0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0$0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p-voidintbool0z?nwut@MoveArrayz&m_Allocator#&m_Elements#&m_End#&m_Capacity'# ireferenceb=iiteratore=MoveArrayl6l5~MoveArray6loperator[]6l5size6tbegin06lend06lempty6tcapacity6treserve6l5push_back6l5clear6lGetArrayKind $6tSetArrayKind6l5 $SetCapacity6l5GetCapacity6tconstruct6l55destroy6l5destroy_range6l5050erase6l500p0$0'0z?z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0'0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/Module.hARM C/C++ Compiler, RVCT4.0 [Build 865]-boolvwg2d@ModuleG2dImpl $#&mResLayoutD#&mCameraMgrJ#&mFlashAppeal$#&mbAnimStop#&mbModeEnable#&mbOrthoZCompare#&mbNeedResetFilter#&mbToUpper#&mCursor`$#&mLbFrame#&mLbAnimName#&mLbAnimIndex#&mLbAnimTargetType#&mLbAnimTargetName#&mLbAnimTargetIdx#&mLbNullPaneDisp#&mLbCamType#&mLbFovy#&mLbScreenType#&mLbSize#&mCursorLabelVec#@UILabel&mVisible#iUILabelVec$)cGetInstance2IsZCompareEnable6:SetZCompareEnable6>5?060?$?$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/FlashAppeal.hARM C/C++ Compiler, RVCT4.0 [Build 865]-boolvwg2d@FlashAppeal$&mIntervalU$#&mFlashNumU$#&mFrameCntU$#&mFlashCntU$#&mpPane#&mpGroup# &mbPaneVisible#&mGroupVisibleVect#iGroupVisibleVec$@%0%0$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/ResLayout.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg2dDResLayoutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/CameraMgr.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0$vwg2d@CameraMgr&mStereoCameram$#&mbWideLocation#`&mbPerspective#a&mRect{$#d&mPerspMtx$#t&mPerspMtxL$#&mPerspMtxR$#&mOrthoMtx$#&mOrthoParallax$#&mOrthoCam#&mPersCam=#&mWideScale$#&mTestScale$#&mStereoFactor$#&mRealSwitch#@OrthoCamera&near$#&far$#@PerspectiveCamera &fovy$#&near$#&far$#GetOrtho655SetOrtho65$5$GetPersp655SetPersp65$5$GetStereoFactor$6SetStereoFactor65$GetRealSwitch6SetRealSwitch6500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g2d/g2d_main.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg2d@ModuleG2d$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/MenuSubMode.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidchar00?$0vwg2dMenuTypeMenu_ScreenCapture Menu_ZCompare Menu_Ortho_Near Menu_Ortho_Far Menu_Persp_Near Menu_Persp_Far Menu_Stereo_Factor Menu_Stereo_RealSwitch Menu_Max @IMenu(__vptr#Prev#6Next# 6Apply#6Draw#6@MenuSubModeBase$#&mMenu$#&mCurrentMenuIndex#MenuSubModeBase6~MenuSubModeBase6Main#65Draw# 6GetModeName#6GetModeType$#6@MenuSubMode3#MenuSubMode6~MenuSubMode6003300>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/SubMode.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0vwg2d@ISubMode(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/SubModeManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg2dSubModeTypeSubMode_Main SubMode_Menu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Module.hARM C/C++ Compiler, RVCT4.0 [Build 865]L-intvoid00vwsystem@Module(__vptr#&mIdU$#&mPriority`$#&mSetupOrder`$# &mNext#&mNextSetup#&mPostCalcClbkr#&mPostDrawClbkr#X@ClbkMgr@&mNum`$#&mId`$#&mInfo#h5`$50iFuncB&mFunc#&mArg#0\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0'vwsystem@HidStatus@&pad$#&accelerometer7$#)#&debugPad$#&touchPanel$#0&padReader#8&m_Flag#<)#<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Group.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDGroupd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTR@StereoCamera`&m_BaseCamera`#&m_LimitParallax$#H&m_LevelWidth$#L&m_DepthLevel$#P&m_DistanceToNearClip$#T&m_DistanceToFarClip$#X&m_CameraInterval$#\@CameraInfoH&left$#&right$#&bottom$#&top$# &near$#&far$#&positionr$#&rightDirr$#$&upDirr$#0&targetDirr$#<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&left$#&top$#&right$#&bottom$# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]t-intboollong K$4į$thisz__result0¾$¾$? $4į$thisz__result Z$4$this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]p-intnnhidCTRB&xk$#&yk$#iAnalogStickStatusZB&hold$#&trigger$#&release$#&stick# iPadStatusiB&xU$#&yU$#&touchL$#)#iTouchPanelStatus0zB&xk$#&yk$#&zk$#iAccelerometerStatus}B&hold$#&trigger$#&release$#)#&leftStickX$#&leftStickY$# &rightStickX$#&rightStickY$#iDebugPadStatusd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,&_30$#0&_31$#4&_32$#8&_33$#<l@''f$'m$'aP$'vB@&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,&_30$#0&_31$#4&_32$#8&_33$#<@MTX44@#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x$#&y$#&z$#&w$# @VEC4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]H-nnmath@VEC3_ &x$#&y$#&z$#@VEC3 #iVector38d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]-unsigned charunsigned shortunsigned intshortintfloatiu8x(%iu16)%iu32*%is16.%is32/%iuptr'3%if32B%ibit8xH%ibit16I%ibit32J%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/FileResourceAccessor.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg2d@FileResourceAccessor$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Group.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDGroupDGroupContainerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_ArcResourceAccessor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDArcResourceAccessord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_ResourceAccessor.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwlyt@ResourceAccessor(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Resources.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytresDExtUserDataListDAnimationTagBlockDAnimationShareBlockDAnimationBlockd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@BinaryFileHeaderd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x$#&y$#&z$#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] .unsigned charunsigned intintfloatiu8x(%iu32*%is32/%iuptr'3%if32B%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator{$<$'Q$e$Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865].nwut@LinkList $' ivalue_type$ 0ipointer ?ireference iiterator_categoryX'-iTIt_base_ $!@iteratorD$#&it_#iTIt/operator*6operator->6?Qoperator++6iterator65/00/begin/6=end/6=cGetPointerFromNode5C$#00$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList $' $#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList E$' $#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l.boolvoidint0&00??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray6MoveArray65~MoveArray6operator=65operator[]65size6begin-6end-6empty6capacity6reserve65push_back65swap65clear6GetArrayKind$6SetArrayKind65$SetCapacity65GetCapacity6construct655destroy65destroy_range65-5-erase650?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865].nwutinternal@iterator$$'ipointerI0$?$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Group.hARM C/C++ Compiler, RVCT4.0 [Build 865] .intchar0nwlyt@PaneLink &link#$#&target$#iPaneLinkList$6:@Group,(__vptr#&m_Link_#$#&m_PaneLinkList# &m_Name<#&m_UserAllocated$#)$&m_Paddingl#*GetPaneList6?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]$!.intcharbool0K$0nwlytinternal@PaneBase (__vptr#&m_Link#$#iPaneListg$>D@Pane#&m_pParent# &m_ChildList#&m_AnimListT$#&m_Translate$#(&m_Rotate$#4&m_Scale$#@&m_Size$#H&m_Mtx\$#P&m_GlbMtx\$#&m_pExtUserDataList#&m_Alpha$#&m_GlbAlpha$#&m_BasePosition$#&m_Flag$#&m_Name8#&m_UserDataP#IsVisible6SetVisible6500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Resources.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytresDExtUserDataListd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]!.intbool$nwlyt@Size&width $#&height $#DAnimationLinkiAnimationList3$F0$$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]".boolnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6tinternal@LinkListImpl &m_SizeG#&m_BaseNodeZ#isize_type$k%iNodeo%ivalue_typeZp%iiterator_categoryX'u1@iterator$#&m_pPointer$#iTItoperator->$6^?operator++6biteratorb6b5$begin6kend6k0Z00Z00p4^thisz__result$$4W$thisz__resulti$upU$$4W$thisz__resultU$T$3fpz__resultU$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] #.intboollong 7$4)$thisz__result $4)$thisz__result0$4$this3kelementz__resulturesultucapacity unewCapacity?g |$4)$thisz__result $4$this3element3kvalue $4$this3element?nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK0&$4$this3indexz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]$.nwutiResF32$wPd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,l0''f$]'mh$ 'aw$'vB0&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,@MTX340#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x$#&y$#&z$#&w$# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x$#&y$#&z$#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x$#&y$#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]$.unsigned charunsigned shortunsigned intfloatiu8x(%iu16)%iu32*%iuptr'3%if32B%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]C.intunsigned intiGLsizeiy9iGLuint<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x$#&y$#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]E.unsigned charunsigned intfloatiu8x(%iu32*%iuptr'3%if32B%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrDefaultDeleter %MovePtrDefaultDeleter65%%$#0,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00 %nwutinternal@MovePtrScalarDeleter %MovePtrScalarDeleter%6%cDoDelete5$#0\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]x.void00 %nwutinternal@MovePtrDeleterBase %&m_AllocatorW#g50iDeleter+*m_DeleteFunctionMovePtrDeleterBaseP6P500<%%Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]8y.nwut@MovePtr %$0&m_Object#&m_Deleter#ielement_type$3ideleter_type$MovePtr; %6;5A5%%00 %d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]y.nwut@remove_bounds %itype %Wpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8z.voidintbool0 %?nwut@MoveArray %&m_Allocator]#&m_Elementsc#&m_Endc#&m_Capacity'# ireferenceib=iiteratorce=MoveArrayO6O5]~MoveArray6Osize6Wbegin46Oend46Oempty6Wcapacity6Wreserve6O5push_back6O5clear6OGetArrayKind"%6WSetArrayKind6O5"%SetCapacity6O5GetCapacity6Wconstruct6O5c5destroy6O5cdestroy_range6O5454erasecc6O5c00S0<%%0 %? % d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]z.voidint0nwut@MoveArray{&%&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray6MoveArray65~MoveArray6operator= 65release6size6begin6end6swap65 clear6SetArrayKind65"%SetCapacity65destroy65destroy_range655MoveArray655'5:"% erase650??00<%%0{&%pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8{.charvoidintbool0<%%00?nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArrayb6b5~MoveArray6boperator[]6b5size6jbegin-6bend-6bempty6jcapacity6jreserve6b5resize6b5clear6bGetArrayKind"%6jSetArrayKind6b5"%SetCapacity6b5GetCapacity6jconstruct6b5destroy6b5destroy_range6b5-5-erase6b500fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList F%' %#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 3%' %#td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/ArcFileResourceAccessor.hARM C/C++ Compiler, RVCT4.0 [Build 865]\|.voidcharbool000&%0%1%0%%?vwg2d@ArcFileResourceAccessorD %#&m_pArcResourceAccessorg#&m_Archive%#&m_ArcHandle%#&m_ArchiveFontInfoArray#4@FindInfoImpl4 %#&m_Name4%#&m_ArcDir%#&m_ArcDirEntry>%#$FindInfoImpl\6\~FindInfoImpl6\IsValid#6\FindFirst6\5FindNext# 6\GetName#6\@FontInfo&key%#&pFontm#&buffer%#iFontInfoArray$U)ArcFileResourceAccessora6a~ArcFileResourceAccessor6aGetResource#6a5t%55GetFont# 6a5GetTexture#6a5Attach#6a5FindResource %# 6a5t%Finalize6aOpenResourceDir6a5t%50000%0%pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/FileResourceAccessor.hARM C/C++ Compiler, RVCT4.0 [Build 865]}.intvoid00vwg2d@FileResourceAccessor%#@FindInfo(__vptr#iFindInfoPtrJ$+'~FileResourceAccessor6i0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlyt@Pane#DPaneBased:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_ArcResourceAccessor.hARM C/C++ Compiler, RVCT4.0 [Build 865]4~.voidunsigned shortboolchar000%?@%W4{thisz__resultnwlyt@ArcResourceAccessor%#&m_ArcHandle%#&m_ArcBuf# &m_FontList@%#$&m_TextureListV%#0?&m_ResRootDir#<?&m_ResNameWork#ArcResourceAccessor{6{Attach6{55RegistFont%6{55UnregistFont6{5%GetFontContainer6{0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_TextureContainer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDTextureRefLink@TextureContainer s%#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_FontContainer.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0nwlytDFontRefLink@FontContainer ?%#FindFontByName 6500%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_ResourceAccessor.hARM C/C++ Compiler, RVCT4.0 [Build 865]~.intvoidchar001%00%nwlytiResType&%/ @ResourceAccessor(__vptr#ResourceAccessor6~ResourceAccessor6LoadTexture#65LoadFont#650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Arc.hARM C/C++ Compiler, RVCT4.0 [Build 865]H.voidunsigned shortbool00nwlytB&archiveStartAddr#&FSTStart#&fileStart#&entryNum&%# &FSTStringStart#&FSTLength&%#&currDir&%#iARCHandle9B&handle#&entryNum&%#&location&%#&next&%# 0TiARCDireIB&handle#&entryNum&%#&isDir#&name# iARCDirEntryQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Animation.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDAnimTransformd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865].void0nwlyt@Size&widthG$%#&heightG$%#@TexSize&width&%#&height&%#TexSize6@TextureInfo&m_TexObject&%#&m_PhysicalAddress&%#&m_Size#&m_RealSize# &m_Format{&%#TextureInfo6iFontKey00!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidcharbool000nwfont@ArchiveFont %#ArchiveFont}6}cGetRequireBufferSize&%55Construct6}55&%55Destroy6}0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfont@ArchiveFontBaseK%#&m_pGlyphIndexAdjustArray#*LOAD_GLYPH_ALL0&%td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]D.void00''0%nwfont@ResFontBase%#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter&%#+m_LastCharCode%#+m_LastGlyphIndex]#iGlyphIndex&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]̀.int0nwfontinternalDTextureObjectiCharCode&%t@Font(__vptr#Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]L.nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_type&%k%iNodeo%Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L.intcharboollongunsigned charvoid %4%thisz__result X%4%thisz__result0 %%4%thisz__result C%4%this3!element `%4%this3!element0{&% %4<%this3element00 I$4%thisz__result $4%thisz__result0 % %?/ v$4%thisz__result $4%this3)element?nwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK%4%this3indexz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]H.nwutiResF32&%w`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȃ.int00 %5 %4Zthis3objectnwos@IAllocator(__vptr#AllocAndConstruct %6Z5:{&% Construct %6Z50 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]D.unsigned charunsigned shortunsigned intintfloatiu8x(%iu16)%iu32*%is32/%iuptr'3%if32B%ibit32J%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator>%m>%'0m>%?m>%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorK<% <%'!<%5<%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 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SetMaxFrame6: 5m%GetStepRatem%6B SetLoop6: 5IsLoop6B IsStopAtEnd6B GetCurrentFramem%6B GetAbsoluteFramem%6B @AnimCtrl08#&mFramem%#&mName#&mpLayout#&mAnimResY%# AnimCtrlF 6F Set6F 555Clear6F GetAnimResource6N StepFrame6F 5m%5SetFrame6F 5m%SetEndFrame6F 5FlushToAnim_6F iAnimCtrlVec3%%@AnimManagerL&mpLayout#&mAnimCtrlVec?#&mPaneVec#&mGroupVec#$&mPlayStatem%#4&mIsWaitOneFrame#8&mCrAnimm%#< m%&mCrTarget#@ TargetTypeTargetType_Pane TargetType_Group TargetType_Max &mTargetType#H&mTargetAnimate#I&mTargetGroupInTag#JiPaneVecj/%/iGroupVec2+%0 AnimManagerR 6R  Init 6R  Clear 6R  SetLayout 6R 5 SetAnimNum 6R 5m% RegistAnim 6R 5m%55 HasAnim 6Z  Play 6R  Stop 6R  IsPlaying 6Z  IsStopAtEnd 6Z  SetFrame 6R 5m%Step6R 5m%Update6R GetCurrentFramem%6Z GetAbsoluteFramem%6Z GetMaxFramem%6Z GetAnimIdxm%6Z SetAnim6R 5m%ChangeAnimToNext6R ChangeAnimToPrev6R IsTargetSelectable6Z SetTargetType6R 5ChangeTargetTypeToPrev6R ChangeTargetTypeToNext6R GetTargetType6Z GetTargetTypeName6Z GetTargetPane,V%6Z GetTargetPane$V%6R GetTargetGroupkR%6Z GetTargetGroupsR%6R GetTargetName6Z GetTargetIdxm%6Z GetTargetNumm%6Z SetTargetIdx6R 5m%ChangeTargetToPrev6R ChangeTargetToNext6R GetAnimCtrlF 6R 5m%GetAnimCtrlN 6Z 5m%GetAnimCtrlF 6R GetAnimCtrlN 6Z GetAnimCtrlRef^ 6R 5m%SetAnimationEnable6R 5IsTargetAnimate6R 5$V%550880> 00J 0UU0V ?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865].int00!R% 4thisz__result$V%4thisz__resultnwlytiAnimTransformList_7%EF@Layout (__vptr#&m_AnimTransList#&m_pRootPane$V%#&m_pGroupContainer#&m_LayoutSizeG[%#GetRootPane$V%6GetGroupContainer6GetAnimTransformList 6"0?0"<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Group.hARM C/C++ Compiler, RVCT4.0 [Build 865] .intchar00nwlyt@PaneLink &link^%#&target$V%#iPaneLinkList;%6:@Group,(__vptr#&m_Link_^%#&m_PaneLinkList# &m_NameD#&m_UserAllocatedm%#)m%&m_Paddingt#*GetName6'GetPaneList+6/iGroupList9%7@GroupContainer 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RVCT4.0 [Build 865].int0g%0i w4this3m%frame W%0 4thisz__resultp[%0nwlyt@AnimTransform(__vptr#&m_Link^%# W%0N&m_pResT# &m_Framem%#SetFrame65m%GetAnimResource6@AnimResource&m_pFileHeader#&m_pResBlockT#V%0&m_pTagBlock# W%0&m_pShareBlock# AnimResource6GetResourceBlock6GetGroupNumm%6GetGroupArray 60000Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865].charnwlyt@Size&width.h%#&height.h%#@AnimationGroupRef&name#&flagg%#g%&padding #DAnimationLinkiAnimationListA%Fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] .bool4thisz__resultQ4thisz__resultM4sthisz__resultB%8%48%thisz__result7%up7%58%48%thisz__result7%a:%4:%thisz__result9%up9%}:%4:%thisz__result9%<%4'=%thisz__result9<%up%<%<%4'=%thisz__result%<%Tz@%3>%pz__resultMT]=%3pz__result%<%T;%3pz__result9%T8%3pz__result7% nw ut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext 6 internal@ 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[Build 865]nnmath@VEC3_ &xm%#&ym%#&zm%#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xm%#&ym%#@VEC2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865].unsigned charunsigned shortunsigned intintfloatiu8x(%iu16)%iu32*%is32/%iuptr'3%if32B% d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0s%0'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<9/voidintbool00t%??00t%nwut@MoveArray&m_Allocator#0&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray65'5:Gw% ~MoveArray6operator=65operator[]65size6begin76end76empty6capacity6reserve65push_back65swap65clear6GetArrayKindGw%6SetArrayKind65Gw%SetCapacity65GetCapacity6construct655destroy65destroy_range65757erase650t%0?00',d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../include/../../g3d/include/MenuSubMode.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvwg3dDIMenu@MenuSubModeBaset%#&mMenun%#&mCurrentMenuIndex#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../g3d/include/SubMode.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0vwg3d@ISubMode(__vptr#@SubModeBase#&mTouchPanelStartXx%#&mTouchPanelStartYx%#&mTouchPanelEndXx%# &mTouchPanelEndYx%#@CameraSubMode#CameraSubMode60ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\:/intboollong p%4r%thisz__result @q%4r%thisz__result0t%0?  (r%4r%thisz__result gr%4r%this3elementnwutArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASKd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]X;/unsigned charunsigned shortintiu8x(%iu16)%is32/%iuptr'3%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]char__rw@__null_ref~%%&_C_eos~# z%#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865],/long__rw@__string_ref %%Ҡ%&_C_refs#&_C_cap#&#ichar_type%]?isize_type%_?l'_C_size'_C_dummy%_C_init6555_C_destroy6_C_ref_count6_C_inc_ref6_C_dec_ref6capacity60data600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0l&0_&nwut@Slot3|&&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void07&0a&nwut@Slot2&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0a&nwut@Slot2ŧ&&td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]/charvoidintbool0&00??nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArrayh6h5~MoveArray6hsize6pbegin56hend56hfront6hempty6pcapacity6preserve6h5push_back6h5clear6hGetArrayKind&6pSetArrayKind6h5&SetCapacity6h5GetCapacity6pconstruct6h55destroy6h5destroy_range6h5555erase6h500ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator%ܥ%'%?ܥ%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]/voidintbool0]'?nwut@MoveArray]'&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=MoveArray65MoveArray65~MoveArray6operator=65release6size6begin#6end#6empty6capacity6reserve65push_back65swap65clear6GetArrayKind&6SetArrayKind65&SetCapacity65GetCapacity6construct655destroy65destroy_range65#5#erase650??00&0]'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator'%%'%%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator%%%'%?%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem/%j&#DResElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]/nwut@LinkList %' ivalue_type% 0ipointer ?ireference iiterator_categoryX'-iTIt_base_o&!@iterator%#&it_#operator*6operator->6/0cGetPointerFromNode5B&&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElemMf&8g&#DResElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$h&h&#DSceneElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$u&Rv&#DSceneElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$k&k&#DSceneElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ResElem&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ResElemP&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]/nwut@LinkList g%' ivalue_typeg% 0ipointer iiterator_categoryX'-iTIt_base_o&!@iterator؇%#&it_#iTItoperator->6?;operator++d6iterator6500begin6 end6 cGetPointerFromNode5B&&#0Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ConstraintSceneElem<l&y&&m_Constraints'%#$GetNodeConstraintQ6K%#0?'%@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$l&y&&m_pLinker6#&m_pAnimController<# Ӗ%#0q%0+%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneEleml&y&&m_pNode#%#0l&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00*%0&vwg3d@ResElemy&(__vptr#&m_Link&#&m_ResSource# &m_ResObjecty&#&m_pAllocator#GetResSource6GetResObjecty&60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem& &&m_pNode#%#0&ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00*%0&vwg3d@ResElem &(__vptr#&m_Link&#&m_ResSource# &m_ResObject &#&m_pAllocator# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0t%0&0td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]/voidintbool0?&&?nwut@MoveArray&&m_Allocatorj#&m_Elementsp#&m_Endp#&m_Capacity'# iiteratorpe=MoveArray\6\5j~MoveArray6\size6dbegin)6\end)6\front6\empty6dcapacity6dreserve6\5push_back6\5clear6\GetArrayKind&6dSetArrayKind6\5&SetCapacity6\5GetCapacity6dconstruct6\5p5destroy6\5pdestroy_range6\5)5)erasepp6\5p00`0&0&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]/charvoid0std@basic_string|%%&_C_data9#itraits_type%53ivalue_type%63iallocator_type%73i_C_string_ref_typez%<isize_type%E7ipointer8%I7iconst_pointerP%J7iiterator9^,*__nullref3y%_C_make_itera6y59basic_stringy6y5~basic_string6yoperator=6y5size&6max_size&6capacity&6replacea6y5&5&5J5&5&5&replace6y5&5&5J5&c_strJ6dataJ6get_allocator60 _C_pref6_C_unlink6yc_C_null9_C_getRep6y5&5&%#0?}?0}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]/charstd@allocator|isize_type'!ivalue_type|!0ipointer!0iconst_pointer!?iconst_reference!allocator65allocate65:x' deallocate655construct6550?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]/nwut@LinkList *%' ivalue_type*% 0ipointer iiterator_categoryX'-iTIt_base_o&!@iterator8%#&it_#iTItoperator->6i0ecGetPointerFromNode5&#06&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0&0&hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h/voidint0nwutinternal@ResArrayj&&m_pBegin#&m_pEnd#ipointer%9ireference%9ResArraya6a55&operator[]6a50hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]/voidint0nwutinternal@ResArrayy&&m_pBegin#&m_pEnd#ipointer%9ireference%9ResArraya6a55&operator[]6a50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon%n&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonI&n&# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0O &0&0hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h/voidint0nwutinternal@ResArray&&m_pBegin#&m_pEnd#ipointerw%9ireference%9ResArraya6a55&operator[]6a50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]/nwutinternal@ResArrayClassTraits&ipointer kireference&mcGetValue50&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h/voidint0nwutinternal@ResArray~&m_pBegin#&m_pEnd#iconst_pointer%9iconst_reference(%9ResArrayo6o55&operator[]6w500s:&$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]/nwutinternal@ResArrayClassTraits:&iconst_pointerliconst_reference ncGetValue5&0:&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h/voidint0nwutinternal@ResArray~&m_pBegin#&m_pEnd#iconst_pointerô%9iconst_referenceش%9ResArrayo6o55&operator[]6w500s9&$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]/nwutinternal@ResArrayClassTraits9&iconst_pointerliconst_reference ncGetValue5&09&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00&nwut@ResCommon&ResCommon 6 5ptr6 n&#08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00&&0nwut@ResCommon&ResCommon)6)5ptr6)ptr61n&#00-8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00G9&G9&0nwut@ResCommonG9&ResCommon)6)5ptr6)ptr61n&#00-8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000R&0R&0nwut@ResCommon0R&ResCommon)6)5ptr6)ptr61n&#00-Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h/nwut@MoveArray&&m_AllocatorP#0&&m_Elements#&m_End#&m_Capacity'# iiteratore=begin6Jend6J0&00&Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]/nwut@MoveArrayP%&m_AllocatorP#0P%&m_Elements#&m_End#&m_Capacity'# iiteratore=begin6Jend6J0/%00&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity'# 0 &0&0 & d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0h&0&0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0k&0&0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0s&0&0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity'# 0^&0&0^&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity'# 0^&0&0^& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0t&0&0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0u&0&0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0i&0&0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0l&0&0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0&0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]h/nwut@MovePtr4]'&0&m_Object#&m_Deleter#ielement_typeb1'3ideleter_type&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]/nwgfx@GfxPtr4]'&m_MovePtr#iGfxMovePtr%.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayw&&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0&0w&\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayG&m_AllocatorM#&m_ElementsS#&m_EndS#&m_Capacity'# operator[]W695size6A00=0fp&0&0G?Gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0l&0_&nwut@Signal3|&l@'&+|%0_&<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&&m_Allocator*#&m_Elements0#&m_End0#&m_Capacity'# operator[]66$500&0&?&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l/nwutinternal@ResArray|&&m_pBegin#&m_pEnd#ipointer%9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]/nwutinternal@ResArrayClassTraits|&ipointerk0&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]l/nwut@ResArrayClass|&itype%PFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00&nwut@ResCommon&ResCommon 6 5ptr6 n&#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00&nwut@ResCommon&ResCommon 6 5ptr6 n&#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00&nwut@ResCommon&ResCommon 6 5ptr6 n&#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonۘ&n&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommon&ResCommon65n&#0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]/std@pair&&first#&second#ifirst_type&_isecond_type`0&8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00@&@&0nwut@ResCommon@&ResCommon)6)5ptr6)ptr61n&#00-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]X/nwutinternal@iteratorT&B&'ipointerI0B&?B&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void07&nwut@Signal2S%l@'&}%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]/nwut@MovePtr&&0&m_Object#&m_Deleter#ielement_type%3ideleter_type&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]X/nwut@remove_bounds&itype&Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]/nwgfx@GfxPtr&&m_MovePtr#iGfxMovePtrZ%.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacherg&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]\/nwut@Childreng&g&#%%&m_Parentŧ&#&m_Children%#&m_Deleter#ideleter_type#%gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayŧ&&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0&0ŧ&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwut@Signal2ŧ&d&l@'&}%0a&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0&0nwut@ResCommon&ResCommon 6 5ptr6n&#008d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00&&0nwut@ResCommon&ResCommon)6)5ptr6)ptr61n&#00-td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]/nwutinternal@ResArrayDicTraits&@Traitsy&ipointern&8ireferencey&(8cGetValue5@Traitsj&ipointern&8ireferencej&(8cGetValue?500Ϳ&4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0&0nwut@ResCommon&ResCommon%6%5ptr,&6%ptr6-n&#00) D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]`/charstd@char_traitsichar_type'dassign55??0cmove555'0ccopy555'$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/ParticleAnimController.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0E&0&0&vwg3d@ParticleAnimController$%#0%&m_pParticleModelElem+#&m_IsActive#&m_StepFrame(&# &m_pParticleContext#&m_pAllocator#&m_pParticleModel#&m_EmissionStartFrame&#&m_EmissionLength&# SetEmissionStartFrame65&0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/ParticleSceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]/vwg3d@ParticleModelElem0%#&m_ParticleEmittersF#&m_pParticleAnimController#,iParticleEmitterArray%:SetEmissionStartFrame65&iParticleEmitterElem%sO00% d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/AnimElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimElem#DResElemDAnimSetLinkerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]/vwg3diModelElem3%EiTextureElem#%+iLookupTableSetElem+%2iCameraElem%AiLightElem%?iFogElem%;iSceneEnvironmentSettingElemϋ%_4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/AnimController.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0vwg3d@IAnimController(__vptr#@AnimController#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/NodeConstraint.hARM C/C++ Compiler, RVCT4.0 [Build 865]d/boolchar0Vj&0&0vwg3d@Constraint0&m_ConstrainedObject#(&&m_OffsetScale6#(&&m_OffsetRotateV#(&&m_OffsetTranslatew#&m_UseOffset#(&m_InheritTransform#+@NodeConstraint&m_Constraints<#&m_Skeleton#&m_Allocator#DCallbackConstraintiConstraintArray%Q4AddConstraint655DeleteConstraint650 ?07&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/ResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]/unsigned intintboolfloatvoid0&0vwg3d@ResourceSet8&m_Link&#&m_buffer`%#BinaryFileTypeType_Model Type_Texture Type_LookupTableSet Type_SkeletalAnim Type_MaterialAnim Type_SceneEnvironmentSetting Type_Camera Type_Light Type_Fog Type_Particle Type_Packed &m_typeX#&m_hashID#&m_channelID# &m_isResolved#$&m_userDatay#(GetResourceQ%6GetHashID6@ResourceManager&m_Resources&#&m_pAllocator # &m_pDeviceAllocator #iResourceList%VJcGetInstanceDeleteResource65X5ClearResources65LoadBinaryData65X555: Find5%65X5GetResourcesEnd5%60&0Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]X/ nw gfx res@ResFileHeaderData&m_Signature&#&m_ByteOrder&#&m_HeaderSize&#&m_Revision&#&m_FileSize&# &m_NumBlocks&#&&padding_L#&m_BlockHeaderD&#@ ResGraphicsFileData#&m_ModelsDicCount&#&toModelsDic&# &m_TexturesDicCount&#$&toTexturesDic&#(&m_LutSetsDicCount&#,&toLutSetsDic&#0&m_MaterialsDicCount&#4&toMaterialsDic&#8&m_ShadersDicCount&#<&toShadersDic&#@&m_CamerasDicCount&#D&toCamerasDic&#H&m_LightsDicCount&#L&toLightsDic&#P&m_FogsDicCount&#T&toFogsDic&#X&m_SceneEnvironmentSettingsDicCount&#\&toSceneEnvironmentSettingsDic&#`&m_SkeletalAnimsDicCount&#d&toSkeletalAnimsDic&#h&m_MaterialAnimsDicCount&#l&toMaterialAnimsDic&#p&m_VisibilityAnimsDicCount&#t&toVisibilityAnimsDic&#x&m_CameraAnimsDicCount&#|&toCameraAnimsDic&#&m_LightAnimsDicCount&#&toLightAnimsDic&#&m_FogAnimsDicCount&#&toFogAnimsDic&#&m_EmittersDicCount&#&toEmittersDic&#@ ResFileHeaderB%#@ ResGraphicsFile#iResDataType?I ref] 6I?w ref{ 6$ GetModelsCount& 6$ GetModels% 6 GetEmittersCount& 6$ GetEmitters% 60--0   4$thisz__result{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0 &nwgfx@ParticleEmitter7&#&m_IsFirstEmission#&m_EmissionCount(&#&m_NextEmissionTime&#&m_ParticleSet#&m_ParticleRandom&#&m_ParticleAnimFrameController&#&m_ResParameter`&#&m_ResFormR&#GetResParticleEmitterj&60@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]/voidbool0Ju43thisz__resultqJ4;thisz__resultJ43thisz__resultN43thisz__resultR&P43this3(&valueQ 43this3(&valueR943this3&valueSb43this3(&valueT43this3valueU43this3&valueV43this3&value nw gfx res@ResParticleEmitterData&#&m_Id&#&toParticleSetPath&#&toParticleForm&#&m_IsResourceCopyEnabled&#&&padding_0#&m_EmissionRatio&#&m_EmissionRatioRandom&#&m_EmissionInterval&#&m_EmissionIntervalRandom&#&m_EmissionSpanInfinity&#&&padding_1#&m_EmissionSpan&#&m_EmissionStart&#DResParticleEmitterParameterData@ ResParticleEmitter&#iResDataType\JResParticleEmitter363: 03 ptrq 6330 ptr 6;?3 ref 63 GetParticleFormR& 63 SetEmissionRatio 635(& SetEmissionRatioRandom 635(& SetEmissionInterval 635& SetEmissionIntervalRandom 635(& SetEmissionSpanInfinity 635 SetEmissionSpan 635& SetEmissionStart 635&@ ResParticleEmitterParameter%#007d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleContext<`&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSetg&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_Seed&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@ParticleModell&#&m_MaximumParticleSet p'#&m_ParticleSetCount#&m_ParticleSets4%#&m_ParticleShapeCount#&m_ParticleShapes̬%#&m_ParticleAnimFrameController&#GetResModel &60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleShape&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]t/void014thisz__result14thisz__result1O4thisz__resultKnwgfxres@ResParticleModelDataw&#&m_ParticleSetsTableCount&#&toParticleSetsTable&#@ResParticleModely&#iResDataType81ResParticleModel6: 0ptr60ptr6?ref16?refK6GetParticleSetsCount&6GetParticleSets%600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]/void0D4thisz__resultI4thisz__result&&nwgfxres@ResParticleSetDataT&#&toParticleCollection&#0&m_ParticleInitializersTableCount&#4&toParticleInitializersTable&#8&m_ParticleUpdatersTableCount&#<&toParticleUpdatersTable&#@&toParticleShapeBuilder&#D&m_ParticleShapeIndex&#H&m_ParticleSetPriority&#L&m_IsForceWorld&#P&m_IsBufferFlushEnabled&#Q&m_IsInheritParentVelocity&#R@ResParticleSet&#iResDataTypeDResParticleSet6: ?ref6?ref6GetParticleInitializersCount&6GetParticleInitializers߳%6GetParticleUpdatersCount&6GetParticleUpdaters/%6GetParticleShapeBuilder&&600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]/voidbool0/$4thisz__result1:4this3value2_4this3(&x3(&y3(&znwgfxres@ResParticleShapeBuilderData&typeInfo&#&m_IsAscendingOrder&#&&padding_0#&m_DrawOffset0&#@ResParticleShapeBuilderϵ%#ResParticleShapeBuilder6: ref6SetAscendingOrder65SetDrawOffset65(&5(&5(&0?M`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865] /voidbool01 4thisz__result1 4%thisz__result3 4this3value4 4this3value5 4%thisz__resultl7&<> 4%thisz__result&PO 4)thisz__resultK Pi 4)thisz__resulte R 4)this3(&valueS 4)this3(&x3(&y3(&zj 4-thisz__result j 4-thisz__result l 4-this3(&valuem- 4-this3(&x3(&y3(&zn[ 4-this3(&valueG41thisz__resultCa41thisz__result]w41this3(&valuec45thisz__result_}45thisz__resulty45this3(&value|49thisz__resultx49thisz__result 49this3(&value4=thisz__result 4=thisz__result  4=this3(&value  4=this3(&value  4Athisz__result  4Athisz__result 1 4Athis3(&value R 4Athis3(&value J 4Ethisz__resultF d 4Ethisz__result` z 4Ethis3(&value ~ 4Ithisz__resultz  4Ithisz__result  4Ithis3(&x3(&y  4Mthisz__result  4Mthisz__result  4Mthis3(&x3(&y3(&z  4Qthisz__result4Qthisz__result/4Qthis3(&x3(&y3(&z]4Qthis3(&value`4Uthisz__result\z4Uthisz__resultv4Uthis3(&x3(&y3(&z4Uthis3(&x3(&y3(&z4Ythisz__result4Ythisz__result4Ythis3(&value6nw6gfx6res@ResParticleInitializerData &typeInfo&#&m_IsResourceCopyEnabled&#&m_InitializerEnabled&#&&padding_0 #&m_TargetStream&#@ResParticleInitializer%#ResParticleInitializer6: ref6ref6%SetIsResourceCopyEnabled65SetInitializerEnabled65GetTargetStreaml7&6%GetTypeInfo&6%@ResParticleDirectionalVelocityInitializerData#&m_Power&# &m_Direction0&#@ResParticleDirectionalVelocityInitializerE #iResDataType_ PResParticleDirectionalVelocityInitializer)6): 0 ptrK 6)? refe 6)SetPower6)5(&SetDirection6)5(&5(&5(&@ResParticleRandomDirectionalVelocityInitializerData #&m_Power&# &m_Direction0&#&m_Angle&#@ResParticleRandomDirectionalVelocityInitializerE #iResDataType jResParticleRandomDirectionalVelocityInitializer-6-: 0 ptr 6-? ref 6-SetPower6-5(&SetDirection6-5(&5(&5(&SetAngle6-5(&@ResParticleOriginVelocityInitializerData#&m_Power&# @ResParticleOriginVelocityInitializerE #iResDataTypez ResParticleOriginVelocityInitializer161: 0 ptrC61? ref]61SetPower615(&@ResParticleRandomVelocityInitializerData#&m_Power&# @ResParticleRandomVelocityInitializerE #iResDataTypeResParticleRandomVelocityInitializer565: 0ptr_65?refy65SetPower655(&@ResParticleYAxisVelocityInitializerData#&m_Power&# @!ResParticleYAxisVelocityInitializerE #iResDataType ResParticleYAxisVelocityInitializer9 69: 0(!ptrx!69?(!ref!69!SetPower!695(&@"ResParticleFloatRandomInitializerData#&m_BaseValue&# &m_Random&#@$ResParticleFloatRandomInitializerE #iResDataType#ResParticleFloatRandomInitializer=#6=: 0S#ptr#6=?S#ref#6=#SetBaseValue#6=5(&$SetRandom$6=5(&@$ResParticleFloatRangeRandomInitializerData#&m_MaxValue&# &m_MinValue&#@&ResParticleFloatRangeRandomInitializerE #iResDataType%ResParticleFloatRangeRandomInitializerA%6A: 0&ptr&6A?&ref&6A&SetMaxValue&6A5(&&SetMinValue&6A5(&@'ResParticleFloatImmediateInitializerData#&m_ImmediateValue&# @)ResParticleFloatImmediateInitializerE #iResDataTypet(ResParticleFloatImmediateInitializerE(6E: 0(ptrF(6E?(ref`(6E)SetImmediateValue)6E5(&@)ResParticleVector2ImmediateInitializerData#&m_ImmediateValue&# @+ResParticleVector2ImmediateInitializerE #iResDataType*ResParticleVector2ImmediateInitializerI*6I: 0'+ptrz+6I?'+ref+6I+SetImmediateValue+6I5(&5(&@,ResParticleVector3ImmediateInitializerData#&m_ImmediateValue0&# @.ResParticleVector3ImmediateInitializerE #iResDataType-ResParticleVector3ImmediateInitializerM-6M: 0a-ptr-6M?a-ref-6M.SetImmediateValue.6M5(&5(&5(&@.ResParticleVector3Random1InitializerData#&m_BaseValue0&# &m_Random&#@0ResParticleVector3Random1InitializerE #iResDataType/ResParticleVector3Random1InitializerQ/6Q: 00ptr06Q?0ref06Q0SetBaseValue06Q5(&5(&5(&0SetRandom06Q5(&@1ResParticleVector3Random3InitializerData$#&m_BaseValue0&# &m_Random0&#@3ResParticleVector3Random3InitializerE #iResDataType}2ResParticleVector3Random3InitializerU26U: 0 2ptr\26U? 3refv36U3SetBaseValue36U5(&5(&5(&3SetRandom36U5(&5(&5(&@4ResParticleVector3MultRandomInitializerData#&m_Random&# @6ResParticleVector3MultRandomInitializerE #iResDataType5ResParticleVector3MultRandomInitializerY56Y: 0i5ptr56Y?i5ref56Y6SetRandom66Y5(&0E ??E 0!0 0D 0 000%0w000.0y005d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]/voidbool0X 4Xthisz__result\X 4lthisz__resultdZ! 4Xthis3value[M 4Xthis3value\r 4lthisz__result d 4lthisz__result&wp 4pthisz__resultl w 4pthisz__result y 4pthis3(&valuem4tthisz__resulti4tthis3(&valueM4xthisz__resultI4|thisz__result4|thisz__result4|this3&value4|this3&value4|this3&value-4|this3&valueL4|this3&value4thisz__result4thisz__result4this3&value4this3&value4this3(&x3(&y3(&zG4this3(&x3(&y3(&z r4this3(&x3(&y3(&z _ 4thisz__result[ y 4thisz__resultu  4this3(&value  4this3(&x3(&y3(&z  4thisz__result  4thisz__result  4this3(&value  4this3(&x3(&y3(&z  4thisz__result  4thisz__result  4this3(&x3(&y3(&z  4this3&value  4thisz__result  ( 4thisz__result$ > 4this3(&x3(&y 4thisz__result34this3(&x3(&y3(&z 4thisz__result4thisz__result4thisz__result4thisz__result4this3Uvalue4thisz__result4thisz__result4this3<value4this3<value4thisz__result4thisz__result34thisz__resultR&?nw?gfx?resParticleUsagePARTICLEUSAGE_TRANSLATEPARTICLEUSAGE_SCALEPARTICLEUSAGE_ROTATEPARTICLEUSAGE_COLORPARTICLEUSAGE_ALPHAPARTICLEUSAGE_TEXTURETRANSLATE0PARTICLEUSAGE_TEXTURESCALE0PARTICLEUSAGE_TEXTUREROTATE0PARTICLEUSAGE_SCALE_EXTPARTICLEUSAGE_ID PARTICLEUSAGE_BIRTH PARTICLEUSAGE_LIFE PARTICLEUSAGE_VELOCITY PARTICLEUSAGE_ACTIVEINDEX PARTICLEUSAGE_FREEINDEXPARTICLEUSAGE_NEG_TIMELIMITPARTICLEUSAGE_COUNTPARTICLEUSAGE_IS_INT@ResParticleUpdaterData&typeInfo&#&m_IsResourceCopyEnabled&#&m_UpdaterEnabled&#&&padding_0W #&m_TargetStream&#&toParticleAnimation&# @ResParticleUpdater)%#ResParticleUpdaterX6X: ref\6Xrefd6lSetIsResourceCopyEnabled6X5SetUpdaterEnabled6X5GetTargetStream 6lGetTypeInfo&6l@ResParticleAccelarationUpdaterData #&m_Factor&#@ResParticleAccelarationUpdater #iResDataType wResParticleAccelarationUpdaterp6p: 0" ptrl 6p?" ref 6pSetFactor6p5(&@ResParticleFloatUpdaterData #&m_DefaultValue&#@ResParticleFloatUpdater #iResDataType ResParticleFloatUpdatert6t: ?%refi6tSetDefaultValue6t5(&DResParticleFloatImmediateUpdaterData@ResParticleFloatImmediateUpdater#iResDataTypeResParticleFloatImmediateUpdaterx6x: 0ptrI6x@ ResParticleFloatImmediate4KeyUpdaterData, #&m_InTime&#&m_OutTime&#&m_Value0&#&m_Value1&#&m_Value2&# &m_Value3&#$&m_Value4&#(@"ResParticleFloatImmediate4KeyUpdater #iResDataTyped!ResParticleFloatImmediate4KeyUpdater|!6|: 0J!ptr!6|?J!ref!6|!SetInTime!6|5&"SetOutTime"6|5&"SetValue0"6|5&"SetValue1"6|5&"SetValue2"6|5&@$ResParticleVector3Immediate4KeyUpdaterDataT #&m_InTime&#&m_OutTime&#&m_Value00&#&m_Value10&#$&m_Value20&#0&m_Value30&#<&m_Value40&#H@'ResParticleVector3Immediate4KeyUpdater #iResDataTypel%ResParticleVector3Immediate4KeyUpdater%6: 0V%ptr%6?V%ref%6%SetInTime%65&&SetOutTime&65&&SetValue0&65(&5(&5(&&SetValue1&65(&5(&5(&'SetValue2'65(&5(&5(&@'ResParticleGravityUpdaterData  #&m_Power&#&m_Direction0&#@)ResParticleGravityUpdater #iResDataType(ResParticleGravityUpdater(6: 0(ptr[(6?)refu)6)SetPower)65(&)SetDirection)65(&5(&5(&@*ResParticleSpinUpdaterData  #&m_Power&#&m_Axis0&#@,ResParticleSpinUpdater #iResDataType+ResParticleSpinUpdater*6: 0H+ptr+6?H+ref+6+SetPower+65(&,SetAxis+65(&5(&5(&@,ResParticleRandomUpdaterData  #&m_Power0&#&m_Interval&#@.ResParticleRandomUpdater #iResDataType-ResParticleRandomUpdater-6: 0{-ptr-6?{-ref-6.SetPower.65(&5(&5(&.SetInterval.65&@/ResParticleVector2ImmediateUpdaterData #&m_DefaultValue&#@0ResParticleVector2ImmediateUpdater #iResDataType@0ResParticleVector2ImmediateUpdater/6: 00ptr 06?0ref$060SetDefaultValue065(&5(&@1ResParticleVector3UpdaterData #&m_DefaultValue0&#@2ResParticleVector3Updater #iResDataTypej2ResParticleVector3Updater26: ?2ref262SetDefaultValue265(&5(&5(&DResParticleVector3AdditiveUpdaterData@4ResParticleVector3AdditiveUpdater#iResDataTypee4ResParticleVector3AdditiveUpdater36: 04ptr46DResParticleVector3ImmediateUpdaterData@5ResParticleVector3ImmediateUpdater#iResDataType#5ResParticleVector3ImmediateUpdater56: 0z5ptr56@6ResParticleRotateUpVectorUpdaterData #&m_Source&#@8ResParticleRotateUpVectorUpdater #7ParticleRotateUpVectorSourceSOURCE_VELOCITY SOURCE_DISTANCE iResDataType7ResParticleRotateUpVectorUpdater76: 08ptr76?8ref868SetSource865U9ParticleTexturePatternUpdaterDivisionTypeDivision1 Division2 Division4 Division8 Division16 @:ResParticleTexturePatternUpdaterData #&m_DivisionX&#&m_DivisionY&#&m_TextureIndex&#@ResParticleChildUpdater #iResDataType=ResParticleChildUpdater=6: 0>ptr>6?>ref>6>GetParticleFormR&>60 ?  ?` 0h0 0000#00%0V0000K0(0!0`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]D/voidbool0.4Ethisz__result=74Ethisz__result&N4Ithisz__resultn4Mthisz__resultn4Mthisz__resultp4Mthis3(&valueq4Mthis3(&valuer84Mthis3(&values\4Mthis3(&valuet4Mthis3(&x3(&y3(&zu4Mthis3valuev4Mthis3value( 4Qthisz__result$ 8 4Uthisz__result4  4Ythisz__result '4Ythisz__result#=4Ythis3(&value[4Ythis3(&value~4Ythis3(&value4Ythis3(&value4Ythis3(&x3(&y3(&z4Ythis3value4Ythis3valuenwgfxres@ ResParticleFormData&typeInfo&#&m_IsResourceCopyEnabled&#&&padding_0o#@ ResParticleForme%# ResParticleForm5 65:  ref= 6E GetTypeInfo& 6E@ ResParticleCubeFormData$#&m_Inner&#&m_Scale0&# &m_EvenInterval&# &&padding_0g#@ ResParticleCubeForm#iResDataType N ResParticleCubeFormI 6I: 0 ptr 6I? ref 6I SetInner 6I5(& SetScale 6I5(&5(&5(& SetEvenInterval 6I5@ResParticleCylinderFormData($#&m_Inner&#&m_AngleWidth&# &m_AngleOffset&#&m_AngleSwing&#&m_Scale0&#&m_FixedOffset&#$&m_EvenInterval&#%&&padding_0?#&@ResParticleCylinderForm#iResDataTypenResParticleCylinderFormM6M: 0ptr6M?ref6MSetInner6M5(&SetAngleWidth6M5(&SetAngleOffset6M5(&SetAngleSwing6M5(&SetScale6M5(&5(&5(&SetFixedOffset6M5SetEvenInterval6M5@ResParticleDiscFormData$$#&m_Inner&#&m_AngleWidth&# &m_AngleOffset&#&m_AngleSwing&#&m_Scale&#&m_FixedOffset&# &m_EvenInterval&#!&&padding_0 #"@ResParticleDiscForm#iResDataTypeResParticleDiscFormQ6Q: 0 ptr$ 6Q? ref> 6QSetInner6Q5(&SetAngleWidth6Q5(&SetAngleOffset6Q5(&SetAngleSwing6Q5(&SetScale6Q5(&5(&SetFixedOffset6Q5SetEvenInterval6Q5@ResParticleRectangleFormData$#&m_Inner&#&m_Scale&# &m_EvenInterval&#&&padding_0 #@ResParticleRectangleForm#iResDataTypeJ ResParticleRectangleFormU6U: 0 ptr4 6U? refN 6USetInner6U5(&SetScale6U5(&5(&SetEvenInterval6U5@ResParticleSphereFormData($#&m_Inner&#&m_AngleWidth&# &m_AngleOffset&#&m_AngleSwing&#&m_Scale0&#&m_FixedOffset&#$&m_EvenInterval&#%&&padding_0 #&@ResParticleSphereForm#iResDataType ResParticleSphereFormY6Y: 0 ptr 6Y? ref#6YSetInner6Y5(&SetAngleWidth6Y5(&SetAngleOffset6Y5(&SetAngleSwing6Y5(&SetScale6Y5(&5(&5(&SetFixedOffset6Y5SetEvenInterval6Y50$?90A00\0 0 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLightu&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLightu&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext`&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]/ nw gfxiSceneNodeArray%*#iModelArray%-iSkeletalModelArray%0'iLightArray%3iFragmentLightArray%6'iVertexLightArray%9%iHemiSphereLightArrayx%<)iAmbientLightArrayh%?&iCameraArrayX%B iFogArrayH%EiParticleSetArray4%H%iParticleEmitterArray%K)iParticleModelArray%N'iAnimatableNodeArray%T#@ SceneContext`&#&m_SceneNodesZ#&m_Modelsp#&m_SkeletalModels#(&m_Cameras#8&m_Fogs#H&m_Lights#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights#&m_ParticleSets&#&m_ParticleEmitters>#&m_ParticleModelsZ#&m_AnimatableNodes#iSceneNodeArrayciModelArrayeiSkeletalModelArrayg iFragmentLightArrayi iVertexLightArray"kiHemiSphereLightArray<m"iAmbientLightArrayZoiCameraArrayuqiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArrayy  GetParticleEmitterBeginA% 6 GetParticleEmitterEndA% 6 GetParticleModelBegin% 6 GetParticleModelEnd% 60  $t 4thisz__resultA% $ 4thisz__resultA% " 4thisz__result% " 4thisz__result%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneEnvironmentSetting<&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneEnvironmentSettingK&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog7&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFog&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletalModell&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Skeleton&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera7&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResCamera&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]T/boolintnwgfx@Model7&#&m_MaterialAnimGroup#&m_MaterialAnimBindingIndex&#&m_VisibilityAnimGroup#&m_VisibilityAnimBindingIndex&#0)&m_PreRenderSignalM#&m_PostRenderSignalM#&m_Materialsr&#&m_MeshBuffers|&#&m_MeshNodeVisibilityBuffers%#&m_BufferOption3&#&m_ModelViewMatrix&#&m_NormalMatrix&#&m_MaterialActivator %#&m_LayerId&#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities%#&m_MeshNodeOriginalVisibilities%#??&m_Description#&m_UserParameter&#iRenderSignalo%1@@Descriptionx&#GetMaterialCount6GetMaterials&65000t&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]/boolnwgfx@MaterialX&#&m_Buffers# 0l&&m_Owner#&m_ProgramDescription&# &m_BufferCount&#$&m_ShaderParameterResMaterial&#(&m_ShadingParameterResMaterial&#,&m_MaterialColorResMaterial&#0&m_RasterizationResMaterial&#4&m_TextureCoordinatorResMaterial&#8&m_TextureMapperResMaterial&#<&m_FragmentLightingResMaterial&#@&m_FragmentLightingTableResMaterial&#D&m_TextureCombinerResMaterial&#H&m_AlphaTestResMaterial&#L&m_FragmentOperationResMaterial&#P&m_SceneEnvironmentResMaterial&#TiResMaterialArray[%(GetOriginal&6\GetBuffer&6\iMaterialArray%"0%4\thisz__result&uhasBufferd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLightu&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLightu&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light7&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResLight&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]T/voidintchar0_4thisz__result4thisz__result&4this3idxz__result&udicY&0@ nw gfx resDResMeshNodeVisibilityData@ResModelData&#&m_MeshesTableCount&#&toMeshesTable&#&m_MaterialsDicCount&#&toMaterialsDic&#&m_ShapesTableCount&#&toShapesTable&#&m_MeshNodeVisibilitiesDicCount&#&toMeshNodeVisibilitiesDic&#&m_IsVisible&#&m_IsNonuniformScalable&#&&_padding_0#&m_LayerId&#@ResSkeletalModelDataz#&toSkeleton&#@ResModel&#iResDataTypez_ResModel6: 0=ptrq6?=ref6=?ref6GetMaterialsCount&6GetMaterials&65GetMaterialsIndex&65D@ ResSkeletalModel&#iResDataType ResSkeletalModel 6: ?V ref 6 GetSkeleton& 60&&009d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]/nwgfxres@ResMeshK&#iResMeshArray%/td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]\/voidint00 4^this7p z__result^ 4^thisz__resultb  4^this3(&r3(&g3(&b 4^this3(&r3(&g3(&b 4^this3(&r3(&g3(&b3(&aO 4^this3(&r3(&g3(&b3(&a 4fthisz__result 4nthisz__result G4nthisz__resultC ]4nthisz__result& z4fthis3&value 4fthis3 value 4fthisz__resultf  4nthisz__result& 74fthisz__resulty& nw gfx res@ ResMaterialColorData&m_Emission&#&m_AmbientAndVertexColorScale&#&m_Diffuse&# &m_Specular0&#0&m_Specular1&#@&m_Constant0&#P&m_Constant1&#`&m_Constant2&#p&m_Constant3&#&m_Constant4&#&m_Constant5&#&m_EmissionU32&#&m_AmbientU32&#&m_DiffuseU32&#&m_Specular0U32&#&m_Specular1U32&#&m_Constant0U32&#&m_Constant1U32&#&m_Constant2U32&#&m_Constant3U32&#&m_Constant4U32&#&m_Constant5U32&#&m_CommandCache#@ ResRasterizationData&m_Flags&#&m_CullingMode&#&m_PolygonOffsetUnit&# &&m_CommandBuffer# @ ResBlendOperationData,&m_Mode&#&m_BlendColor&# &&m_CommandBufferB#@ ResDepthOperationData&m_Flags&# &&m_CommandBuffer#@ ResStencilOperationData &&m_CommandBuffer#@ResFragmentOperationDataP&m_DepthOperatione#&m_BlendOperation#&m_StencilOperation#@@ResTextureCoordinatorDataX&m_SourceCoordinate&#&m_MappingMethod&#&m_ReferenceCamera&#&m_MatrixMode&# &m_Scale&#&m_Rotate&#&m_Translate&#&m_IsDirty&#$&m_IsEnabled&#%&&_padding_0>#&&m_TextureMatrixZ&#(@ResMaterialData&#&m_Flags&#&m_TextureCoordinateConfig&#&m_TranslucencyKind&# &m_MaterialColorI#$&m_Rasterization#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCount&#Z&m_TextureCoordinatorsZ #&&toTextureMappers #&toProceduralTextureMapper&#&toShader&#&toFragmentShader&#&m_ShaderProgramDescriptionIndex&#&m_ShaderParametersTableCount&#&toShaderParametersTable&#&m_LightSetIndex&#&m_FogIndex&#&m_ShadingParameterHash&#&m_ShaderParametersHash&#&m_TextureCoordinatorsHash&#&m_TextureSamplersHash&#&m_TextureMappersHash&#&m_MaterialColorHash&#&m_RasterizationHash&#&m_FragmentLightingHash&#&m_FragmentLightingTableHash&#&m_FragmentLightingTableParametersHash&#&m_TextureCombinersHash&#&m_AlphaTestHash&#&m_FragmentOperationHash&#&m_MaterialId&#@ResMaterialColorc%#ResMaterialColor^6^: refb6^SetAmbient6^5(&5(&5(&SetEmission6^5(&5(&5(&SetDiffuse6^5(&5(&5(&5(&SetConstant06^5(&5(&5(&5(&@ ResMaterialK&#TranslucencyKindTRANSLUCENCY_KIND_LAYER0 TRANSLUCENCY_KIND_LAYER1 TRANSLUCENCY_KIND_LAYER2 TRANSLUCENCY_KIND_LAYER3 TRANSLUCENCY_KIND_OPAQUE TRANSLUCENCY_KIND_TRANSLUCENT TRANSLUCENCY_KIND_SUBTRACTIVE TRANSLUCENCY_KIND_ADDITIVE TRANSLUCENCY_KIND_END iResDataTypeu ResMaterialf6f: 0ptr6f0 ptr6n?ref)6f? refC6nGetFlags&6nSetFlags6f5&SetTranslucencyKind6f5 GetMaterialColorf 6f GetTextureMappersCount& 6n GetTextureMappers & 6f5 GetFragmentShadery& 6f0f ?I0  0j d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]/voidint04 this7p z__result  4 this3&index3value  4 this3value  4 this3value 4 thisz__result ) 4 thisz__result&V 4 this3idxz__resultnwgfxres@ResFragmentLightingData&m_Flags&#&m_LayerConfig&#&m_FresnelConfig&#&m_BumpTextureIndex&# &m_BumpMode&#&m_IsBumpRenormalize&#&&_padding_0#@ResAlphaTestData&&m_CommandBuffer#@ResTextureCombinerData&m_Constant&#&$#l'L&'m_CommandBuffer-B&m_CmdSource&#&m_CmdHeader&#&m_CmdOperand&#&m_CmdCombine&# &m_CmdConstant&#&m_CmdScale&#@ ResFragmentShaderData&m_BufferColor&#&m_FragmentLighting#&toFragmentLightingTable&#(&m_TextureCombinersA#,&m_AlphaTest# &&m_BufferCommandx#@ResTextureCombiner%# SOURCE_PRIMARY_COLOR SOURCE_FRAGMENT_PRIMARY_COLOR SOURCE_FRAGMENT_SECONDARY_COLOR SOURCE_TEXTURE0 SOURCE_TEXTURE1 SOURCE_TEXTURE2 SOURCE_TEXTURE3 SOURCE_CONSTANT SOURCE_PREVIOUS SOURCE_PREVIOUS_BUFFER iSource OPERANDRGB_SRC_COLOR OPERANDRGB_ONE_MINUS_SRC_COLOR OPERANDRGB_SRC_ALPHA OPERANDRGB_ONE_MINUS_SRC_ALPHA OPERANDRGB_RED OPERANDRGB_ONE_MINUS_RED OPERANDRGB_GREEN OPERANDRGB_ONE_MINUS_GREEN OPERANDRGB_BLUE OPERANDRGB_ONE_MINUS_BLUE iOperandRgbOPERANDALPHA_SRC_ALPHA OPERANDALPHA_SRC_ONE_MINUS_ALPHA OPERANDALPHA_RED OPERANDALPHA_ONE_MINUS_RED OPERANDALPHA_GREEN OPERANDALPHA_ONE_MINUS_GREEN OPERANDALPHA_BLUE OPERANDALPHA_ONE_MINUS_BLUE iOperandAlphaCOMBINE_REPLACE COMBINE_MODULATE COMBINE_ADD COMBINE_ADDSIGNED COMBINE_INTERPOLATE COMBINE_SUBTRACT COMBINE_DOT3_RGB COMBINE_DOT3_RGBA COMBINE_MULT_ADD COMBINE_ADD_MULT iCombineResTextureCombiner 6 : ref 6 SetSourceRgb6 5&5SetSourceAlpha6 5&5SetOperandRgb6 5&5SetOperandAlpha6 5&5SetCombineRgb6 5SetCombineAlpha6 5@ResFragmentShaderw%#ResFragmentShader 6 : ref 6 GetTextureCombinersCount&6 GetTextureCombiners6 50?0 ? 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResLookupTableSetK&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResShaderProgramDescriptionData@ResShaderProgramDescription%#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]t/void0n4thisz__result4thisz__result&4thisz__result 4this3qvalueCMD_SHIFT CMD_MASK CMD_INDEX ucommand-% 84this3qvalueCMD_SHIFT CMD_MASK CMD_INDEX ucommand-% T4this3&valueCMD_SHIFT CMD_MASK CMD_INDEX ucommand-%uminLod& s4this3(&valueCMD_SHIFT CMD_MASKCMD_INDEX ucommand-%ulodBias&O4thisz__resultKe4thisz__resultnwgfxres@ResTextureSamplerData &typeInfo&#&toOwner&#&m_MinFilter&#@ResStandardTextureSamplerData #&m_BorderColor&# &m_LodBias&#@ResTextureMapperData &typeInfo&#&m_DynamicAllocator#&toTexture&#@ ResPixelBasedTextureMapperDataL#&toSampler&# & &m_CommandCacheS#&m_CommandSizeToSend&#H@ ResTextureSamplerM%# ResTextureSampler 6:  ref 6 GetTypeInfo& 6 GetOwnerCommand-% 6@ ResStandardTextureSampler#iResDataTypeg WrapWRAP_CLAMP_TO_EDGE WRAP_CLAMP_TO_BORDER WRAP_REPEAT WRAP_MIRRORED_REPEAT  ResStandardTextureSampler 6: ?] ref 6 SetWrapS 65q SetWrapT 65q SetMinLod 65& SetLodBias 65(&@ ResTextureMapper]%# ResTextureMapper 6: @ResPixelBasedTextureMapper#iResDataTypeResPixelBasedTextureMapper6: ?refK6GetSampler60?007000&xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]/boolnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6tinternal@LinkListImpl &m_SizeG#&m_BaseNodeZ#isize_type&k%iNodeo%ivalue_typeZp%iiterator_categoryX'u1@iterator|%#&m_pPointer%#iTItoperator->%6^?operator++6biteratorb6b5%begin6kend6k0Z00Z00p\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]/bool?]&;4Xthisz__resultnwgfx@TransformNodeg&#&m_Transform]&#L&m_WorldMatrix&#&m_CalculatedTransform]&#+m_InverseWorldMatrix&#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignal#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description #iCalculateMatrixSignal%*>@Description5&#Transform6X0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]/boolnwgfx@SceneNodeL&#&m_Parent # &m_Children&#&m_AnimBindingG%#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResults3&#8&m_Description}#%44%thisz__result %44%thisz__result]'?{  % 44%thisz__result  …% 4$%this3!element nw ut ArrayKindARRAY_WRAPPER ARRAY_VARIABILITY ARRAY_FIXED FLAG_ARRAY_KIND_VALUE_SHIFT FLAG_ARRAY_KIND_VALUE_MASK0&   % 4%thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResTextureK&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]/voidchar0P4thisz__result0`54thisz__resultnwgfxres@ResSceneObjectData&typeInfo&#&m_Headeru&#&toName&# &m_UserDataDicCount&#&toUserDataDic&#@ResSceneNodeData0!#&m_Flags&#&m_IsBranchVisible&#&&padding_0#&m_ChildrenTableCount&# &toChildrenTable&#$&m_AnimGroupsDicCount&#(&toAnimGroupsDic&#,@ResTransformNodeData#&m_TransformB&#0&m_LocalMatrixZ&#T&m_WorldMatrixZ&#@ResSceneObject=%#ResSceneObject6: ref6GetName6GetTypeInfo&6@ResSceneNode#ResSceneNode 6 : @ResTransformNodep#ResTransformNode6: 0!?00p0,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]/nwutiSigWord&M @BinaryBlockHeader&kind#&size&#@BinaryRevisionHeader&signature#&revision&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintchar000nwut@ResDicPatriciaData&#&numData&#&data# @ResDicNodeData&ref&#&idxLeft&#&idxRight&#&ofsString&#&ofsData&# 0GetBeginNode}6t@ResDicPatricia%#ResDicPatriciax6x: ref|6xref6operator[]65GetIndex&65Get}655'00??0Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]H/nwut@FloatColor&r(&#&g(&#&b(&#&a(&# Set6j5(&5(&5(&:(&?SetColor6j5(&5(&5(&ToPicaU32&6riResFloatColor00n4jthis3(&red3(&green3(&blue7(&alpha? 4jthis3(&red3(&green3(&blue 54rthisz__result&ured&ugreen&ublue&ualpha&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?&nwgfx@GfxObject(__vptr#&m_Allocator#@GfxDeleter&m_HasOwnership# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]/voidbool00!+4Othisz__result %4Y%thisz__result,&8%4a%thisz__result%%4%thisz__result+%L%4u%thisz__result%%4%thisz__result/%%4%thisz__result;%%4%this3pz__result%%4%thisz__resultw%%4%thisz__resultc%x%4%this3pz__result%%4%thisz__resultO%%4ٹ%thisz__resultS%^%4%thisz__result %t%4%thisz__result%"%4Y%thisz__result϶%8%4a%thisz__result۶%%4%%thisz__result%RHResDynamicCastc&c&&3&resz__resultc&RHResDynamicCasthU&hU&R&3R&resz__resulthU&nwut@ DataBlockHeader&signature&#&length&#iDataBlockHeaderco@ ResCommonBase&mpData# ResCommonBaseG 6G5 IsValid 6O void_ptr 6G void_ptr 6O00KR HResDynamicCast[&[&R&3R&resz__result[&R HResDynamicCast"&"&9&39&resz__result"&R HResDynamicCast & &9&39&resz__result &R HResDynamicCast!&!&9&39&resz__result!&R HResDynamicCast&&9&39&resz__result&R HResDynamicCast8&8&9&39&resz__result8&RHResDynamicCast)-&)-&9&39&resz__result)-&RHResDynamicCastk%&k%&9&39&resz__resultk%&RHResDynamicCast&&&&9&39&resz__result&&RHResDynamicCast$&$&9&39&resz__result$&RHResDynamicCastm*&m*&9&39&resz__resultm*&RHResDynamicCast+&+&9&39&resz__result+&RHResDynamicCast")&")&9&39&resz__result")&RHResDynamicCast'&'&9&39&resz__result'&RHResDynamicCastGB&GB&:&3:&resz__resultGB&RHResDynamicCast}C&}C&:&3:&resz__result}C&RHResDynamicCastD&D&:&3:&resz__resultD&RHResDynamicCastO;&O;&:&3:&resz__resultO;&RHResDynamicCastI&I&:&3:&resz__resultI&RHResDynamicCast'=&'=&:&3:&resz__result'=&RHResDynamicCastG&G&:&3:&resz__resultG&RHResDynamicCastH&H&:&3:&resz__resultH&RHResDynamicCastE&E&:&3:&resz__resultE&RHResDynamicCastyK&yK&:&3:&resz__resultyK&RHResDynamicCastL&L&:&3:&resz__resultL&RHResDynamicCastq>&q>&:&3:&resz__resultq>&RHResDynamicCast{@&{@&:&3:&resz__result{@&Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]D/charvoidbool041thisz__resultup&000&04Ethisz__resultnwutiResS8&riResU16&siResU32&uiResS32&viResF32(&w@BinString&offset_#to_ptr61iBinString@Offset&offset_#to_ptr65to_ptr6=to_table_ptr65to_table_ptr6=iOffsetiResTypeInfoO@ResBool&value0#operator bool6Eoperator=6I5iResBooltiResVec2&#iResVec3&#iResTransform3&#iResMtx34&#0-009t0A0td:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]/unsigned intiGLuinty<$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scale&#&rotate&# &translate&#@Transform3$#Transform365"5"5"0&?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865](/nnmath@MTX34_0&R#@BaseData0&_00(&#&_01(&#&_02(&#&_03(&# &_10(&#&_11(&#&_12(&#&_13(&#&_20(&# &_21(&#$&_22(&#(&_23(&#,l0''f(&a'ml(& 'a{&'vB0&_00(&#&_01(&#&_02(&#&_03(&# &_10(&#&_11(&#&_12(&#&_13(&#&_20(&# &_21(&#$&_22(&#(&_23(&#,@MTX340#0@RsMTX34RotXYZRadS3SpOut3(&fRadX3(&fRadY3(&fRadZz__resultSRMTX34RotXYZFIdxS3SpOut3(&fIdxX3(&fIdxY3(&fIdxZz__resultSd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x(&#&y(&#&z(&#&w(&# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x(&#&y(&#&z(&#@VEC3 #VEC365(&5(&5(&Set65(&5(&5(&0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x(&#&y(&#@VEC2#Set65(&5(&0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwos@IAllocator(__vptr#8d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]/unsigned charunsigned shortunsigned intsigned charshortintfloatiu8x(%iu16)%iu32*%is8-%is16.%is32/%iuptr'3%if32B%ibit32J%L5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/effect/ProtocolEM4C.hARM C/C++ Compiler, RVCT4.0 [Build 865]/intunsigned intfloatunsigned short0jProtocolEM4CEditTargetTypeEditTargetType_Node EditTargetType_Material EditTargetType_Emitter EditTargetType_ParticleSet EditTargetType_ParticleModel EditTargetType_Mask EditTargetType_FORCE32BinaryDataTypeBinaryDataType_Bcmdl BinaryDataType_Bctex BinaryDataType_Bcskla BinaryDataType_Bclut BinaryDataType_Bcmata BinaryDataType_Bcptl BinaryDataType_FORCE32FlagBitTypeFlagBitType_None FlagBitType_IsEnabled FlagBitType_IsResourceCopyEnabled FlagBitType_FORCE32 TextureCombineModeTextureCombineMode_Replace TextureCombineMode_Modulate TextureCombineMode_Add TextureCombineMode_AddSigned TextureCombineMode_Interpolate TextureCombineMode_Subtract TextureCombineMode_DotProduct3Rgb TextureCombineMode_DotProduct3Rgba TextureCombineMode_AddMult TextureCombineMode_MultAdd TextureCombineMode_FORCE32 TextureCombinerSourceKindTextureCombinerSourceKind_Texture0 TextureCombinerSourceKind_Texture1 TextureCombinerSourceKind_Texture2 TextureCombinerSourceKind_Texture3 TextureCombinerSourceKind_Constant TextureCombinerSourceKind_PrimaryColor TextureCombinerSourceKind_Previous TextureCombinerSourceKind_PreviousBuffer TextureCombinerSourceKind_FragmentPrimaryColor TextureCombinerSourceKind_FragmentSecondaryColor TextureCombinerSourceKind_FORCE32TextureCombinerOperandKindTextureCombinerOperandKind_Color TextureCombinerOperandKind_OneMinusColor TextureCombinerOperandKind_Alpha TextureCombinerOperandKind_OneMinusAlpha TextureCombinerOperandKind_Red TextureCombinerOperandKind_Green TextureCombinerOperandKind_Blue TextureCombinerOperandKind_OneMinusRed TextureCombinerOperandKind_OneMinusGreen TextureCombinerOperandKind_OneMinusBlue TextureCombinerOperandKind_FORCE32TextureSamplerWrapTextureSamplerWrap_Repeat TextureSamplerWrap_MirroredRepeat TextureSamplerWrap_ClampToEdge TextureSamplerWrap_ClampToBorder TextureSamplerWrap_FORCE32$MessageTypeMessageType_File_CloseAll MessageType_File_Close MessageType_File_LoadBinaryData 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MessageType_ParticleInitializer_Vector3Random3Initializer MessageType_ParticleInitializer_Vector3ImmediateInitializer MessageType_ParticleInitializer_Vector2ImmediateInitializer MessageType_ParticleUpdater_GravityUpdaterMessageType_ParticleUpdater_SpinUpdaterMessageType_ParticleUpdater_RandomUpdaterMessageType_ParticleUpdater_AccelarationUpdaterMessageType_ParticleUpdater_RotateUpVectorUpdaterMessageType_ParticleUpdater_FloatImmediateUpdaterMessageType_ParticleUpdater_Vector3AdditiveUpdaterMessageType_ParticleUpdater_Vector3ImmediateUpdaterMessageType_ParticleUpdater_Vector2ImmediateUpdaterMessageType_ParticleUpdater_TexturePatternUpdater MessageType_ParticleUpdater_ChildUpdater MessageType_ParticleUpdater_FloatImmediate4KeyUpdater MessageType_ParticleUpdater_Vector3Immediate4KeyUpdater 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&RandomOffset#$@TMESSAGEPACKET_ParticleUpdater_Vector3ImmediateUpdater(&ModifiedProperties#&ModifiedPropertyElements#&Index#&Usage# &Flag#&DefaultValuef#&LoopDuration# &RandomOffset#$@VMESSAGEPACKET_ParticleUpdater_Vector2ImmediateUpdater$&ModifiedProperties#&ModifiedPropertyElements#&Index#&Usage# &Flag#&DefaultValueG#&LoopDuration#&RandomOffset# @XMESSAGEPACKET_ParticleUpdater_TexturePatternUpdater$&ModifiedProperties#&ModifiedPropertyElements#&Index#&Usage# &Flag#&DivisionX#&DivisionY#&LoopDuration#&RandomOffset# @ZMESSAGEPACKET_ParticleUpdater_ChildUpdater0&ModifiedProperties#&ModifiedPropertyElements#&Index#&Scalef# &Inner#&AngleOffset#&AngleWidth# &AngleSwing#$&FixedOffset#(&EvenInterval#,@\MESSAGEPACKET_ParticleUpdater_FloatImmediate4KeyUpdater(&ModifiedProperties#&ModifiedPropertyElements#&Index#&Usage# &Flag#&InTime#&OutTime#&StartValue#&MiddleValue# &EndValue#$@^MESSAGEPACKET_ParticleUpdater_Vector3Immediate4KeyUpdater@&ModifiedProperties#&ModifiedPropertyElements#&Index#&Usage# &Flag#&InTime#&OutTime#&StartValuef#&MiddleValuef#(&EndValuef#4@_MESSAGEPACKET_ParticleSet_ShapeBuilder&ModifiedProperties#&ModifiedPropertyElements#&Usage#&AscendingOrder# &DrawOffsetf#@`MESSAGEPACKET_Material_MaterialBlender&ModifiedProperties#&ModifiedPropertyElements#&TranslucencyKind#&IsFogEnabled# @aMESSAGEPACKET_Material_MaterialColor0&ModifiedProperties#&ModifiedPropertyElements#&Emission#&Ambient#&Diffuse# @bMESSAGEPACKET_Material_MaterialMapper&ModifiedProperties#&ModifiedPropertyElements#&Index#&WrapSB# &WrapTB#&MinLod#&LodBias#@eMESSAGEPACKET_Material_MaterialCombinerD&ModifiedProperties#&ModifiedPropertyElements#&CombineRgb#&SourceRgb0# &SourceRgb1#&OperandRgb0o#&OperandRgb1o#&OperandRgb2o#&Constant0# &CombineAlpha#0&SourceAlpha0#4&SourceAlpha1#8&OperandAlpha0o#<&OperandAlpha1o#@@fMESSAGEPACKET_BoneLinkage_ModelNameList&ModifiedProperties#&ModifiedPropertyElements#&PanelID#&Count# @gMESSAGEPACKET_BoneLinkage_BoneNameList&ModifiedProperties#&ModifiedPropertyElements#&PanelID#&ModelNameHashID# &Count#@jMESSAGEPACKET_BoneLinkage_SetBoneLink&ModifiedProperties#&ModifiedPropertyElements#&ObjectType#&TargetType# &BcptlNameHashID#&ModelNameHashID#&StartFrame#&IsContinueFlag#&FollowFlag# &Scalef#$&Rotatef#0&Translatef#<&EmitterName#H&BoneName#@jEditSelectedObject&Id#&Index#0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]char__rw@__null_ref~J'|'&_C_eos~# '#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865](0long__rw@__string_ref '''&_C_refs#&_C_cap#&#ichar_type']?isize_type'_?l'_C_size'_C_dummy'_C_init6555_C_destroy6_C_ref_count6_C_inc_ref6_C_dec_ref6capacity60data600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Y'0P'nwut@Slot3!b'1'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Od'0IR'nwut@Slot21'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0IR'nwut@Slot2g'1'<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]0charvoid0std@basic_string|J'|'&_C_data9#itraits_typeJ'53ivalue_type_'63iallocator_type|'73i_C_string_ref_type'<isize_type'E7ipointer'I7iconst_pointerЋ'J7iiterator9^,*__nullref#'_C_make_itera6(59basic_string(6(5?basic_string(6(50~basic_string6(operator=46(50operator=46(5Jsize&68max_size&68capacity&68operator+=46(5Jappend46(5Jreplacea6(5&5&5J5&5&5&replace46(5&5&5J5&replace46(5&5&5Jc_strJ68dataJ68get_allocator680 _C_pref68_C_unlink6(c_C_null9_C_getRep6(5&5&|'#0?,?0,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayH'&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 01'0H'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayH'&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 01'0H' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0L'01'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonM''#Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwut@MoveArrayL'&m_AllocatorP#0L'&m_Elements#&m_End#&m_Capacity'# iiteratore=begin6Jend6J0J'001'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity'# 0C'01'0C'Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0G'nwut@MoveArray&m_Allocator8#0&m_Elements#&m_End#&m_Capacity'# operator[]D6250G'001'0G'?> d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0U'01'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0 Y'01'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0^'01'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity'# 0N'01'0N'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity'# 0MO'01'0MO' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0_'01'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0[`'01'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0GX'01'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0Y'01'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool01'0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]|0nwut@MovePtr4]'qn'0&m_Object#&m_Deleter#ielement_typeb1'3ideleter_typeqn'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwut@remove_bounds4]'itype4]'Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]|0nwgfx@GfxPtr4]'&m_MovePtr#iGfxMovePtr20'.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&a'&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 01'0&a' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0]'01'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Y'0P'nwut@Signal3!b'l@'1''0P'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutinternal@ResArray!b'&m_pBegin#&m_pEnd#ipointerC7'9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwutinternal@ResArrayClassTraits!b'ipointerk0Ko'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwut@ResArrayClass!b'itype(6'PFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0Od'nwut@Signal2?'l@'1''d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwut@MovePtrh'qn'0&m_Object#&m_Deleter#ielement_type:'3ideleter_typeqn'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwut@remove_boundsh'itypeh'Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwgfx@GfxPtrh'&m_MovePtr#iGfxMovePtr9'.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ChildDetacher_f'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwut@Children_f'_f'<'l>'&m_Parentg'#&m_Childrenl>'#&m_Deleter#ideleter_type<'gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayg'&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 01'0g'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwut@Signal2g'U'l@'1''0IR'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnwutALastValueResultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommonDm''# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/DisplayBufferSwapperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystemScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN BOTH_SCREENS d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleEmitterOd'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleContext<@n'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]\0intboolvoid00L'0G'01'0w' 4 thisz__resultnwgfx@ParticleCollection@n'#&m_ParticleAttribute*#&m_Capacity#&m_Count#&m_BufferSide#&m_IsStream#&m_StreamPtr#&m_StreamStride#&m_MinActiveIndexsw'#&m_MaxActiveIndexsw'#&m_ResParticleCollectionM'#&m_ParticleShape#&m_ParticleSet#&m_DeviceAllocator#&m_DeviceMemory#@ParticleAttribute &m_Usagew'#&m_IsStream#&m_Stream#GetCount6 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwgfx@ParticleSet_f'#0E'&m_ParticleCollection#L&m_ParticleRandomI'#P&m_Initializers'#T&m_Updaters'#d&m_ScaleOffsethv'#t&m_RotateOffsethv'#DInitializerDUpdaterGetParticleCollection60E'0r4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_Seed~w'#<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]l0int 44thisz__result~w'0G' 48this3indexz__resultnwgfx@ParticleModelY'#&m_MaximumParticleSet p'#&m_ParticleSetCount#&m_ParticleSetsI$'#&m_ParticleShapeCount#&m_ParticleShapes'#&m_ParticleAnimFrameControllerj'#GetParticleSetsCount~w'64GetParticleSets685000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleShape\l'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResParticleCollectionData@ResParticleCollection !'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight[`'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight[`'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContext@n'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]0 nw gfxiSceneNodeArrayl>'*#iModelArray.'-iSkeletalModelArray-'0'iLightArray+'3iFragmentLightArray*'6'iVertexLightArray)'9%iHemiSphereLightArray('<)iAmbientLightArray''?&iCameraArray&'B iFogArray%'EiParticleSetArrayI$'H%iParticleEmitterArray(#'K)iParticleModelArray!'N'iAnimatableNodeArrayl>'T#@ SceneContext@n'#&m_SceneNodesZ#&m_Modelsp#&m_SkeletalModels#(&m_Cameras#8&m_Fogs#H&m_Lights#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights#&m_ParticleSets&#&m_ParticleEmitters>#&m_ParticleModelsZ#&m_AnimatableNodes#iSceneNodeArrayciModelArrayeiSkeletalModelArrayg iFragmentLightArrayi iVertexLightArray"kiHemiSphereLightArray<m"iAmbientLightArrayZoiCameraArrayuqiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArrayy  GetParticleModelBegin5"' 6 GetParticleModelEnd5"' 60  "t 4thisz__result5"' " 4thisz__result5"'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FogOd'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDMeshRendererd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneUpdater$#DISceneUpdaterd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SkeletalModelY'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CameraOd'#\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]x0boolnwgfx@ModelOd'#&m_MaterialAnimGroupV#&m_MaterialAnimBindingIndexw'#&m_VisibilityAnimGroupV#&m_VisibilityAnimBindingIndexw'#0"&m_PreRenderSignalF#&m_PostRenderSignalF#&m_Materials ^'#&m_MeshBuffers8b'#&m_MeshNodeVisibilityBuffers2'#&m_BufferOptionw'#&m_ModelViewMatrixt'#&m_NormalMatrixt'#&m_MaterialActivator2'#&m_LayerIdjw'#&m_OriginalVisibility#&m_Visible#&m_SharingMaterial#&m_MeshOriginalVisibilities2/'#&m_MeshNodeOriginalVisibilities2/'#8?&m_Description#&m_UserParameter~w'#iRenderSignal35'1@@Descriptione'#0lh'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDIMaterialActivatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwgfx@MaterialX\l'#iMaterialArray4'"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight[`'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight[`'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@LightOd'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxresDResMeshNodeVisibilityData@ResModel#DResTransformNoded:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]x0nwgfxres@ResMesh\m'#iResMeshArray!8'/Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_type~w'k%iNodeo%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]|0boolnwgfx@TransformNode_f'#&m_TransformQi'#L&m_WorldMatrixt'#&m_CalculatedTransformQi'#+m_InverseWorldMatrixt'#+m_IsInverseWorldMatrixValid#0&m_PostCalculateWorldMatrixSignalb#&m_IsBranchWorldMatrixCalculationEnabled#&m_Description#iCalculateMatrixSignal8'*>@Description-g'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]0boolnwgfx@SceneNodeL\l'#&m_Parent # &m_ChildrenAl'#&m_AnimBinding;'#(&m_BranchVisible#00g&m_PreUpdateSignal#4&m_TraversalResultsw'#8&m_Description}#basic_string6665J5?~basic_string66operator=B665>size&6Fmax_size&6Fcapacity&6Foperator+=B665JappendB665Jreplacea665&5&5J5&5&5&replaceB665&5&5J5&replaceB665&5&5Jc_strJ6FdataJ6Fget_allocator6F0 _C_pref6F_C_unlink66c_C_null9_C_getRep665&5&_C_allocate9665&5&5&|'#0?:?0:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865],1charstd@allocator|isize_type'!ivalue_type|!0ipointer!0iconst_pointer!?iconst_reference!allocator6allocator65allocate65:x' deallocate655construct6550?4D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]1charstd@char_traitsichar_type'dassign55??clength'500cmove555'ccopy555'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystemDHidStatusd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDDispStringBufferd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDFontInformation d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataAlphaTestPICA_DATA_ALPHA_TEST_NEVER PICA_DATA_ALPHA_TEST_ALWAYS PICA_DATA_ALPHA_TEST_EQUAL PICA_DATA_ALPHA_TEST_NOTEQUAL PICA_DATA_ALPHA_TEST_LESS PICA_DATA_ALPHA_TEST_LEQUAL PICA_DATA_ALPHA_TEST_GREATER PICA_DATA_ALPHA_TEST_GEQUAL PicaDataDepthTestPICA_DATA_DEPTH_TEST_NEVER PICA_DATA_DEPTH_TEST_ALWAYS PICA_DATA_DEPTH_TEST_EQUAL PICA_DATA_DEPTH_TEST_NOTEQUAL PICA_DATA_DEPTH_TEST_LESS PICA_DATA_DEPTH_TEST_LEQUAL PICA_DATA_DEPTH_TEST_GREATER PICA_DATA_DEPTH_TEST_GEQUAL PicaDataBlendEquationPICA_DATA_BLEND_EQUATION_ADD PICA_DATA_BLEND_EQUATION_SUBTRACT PICA_DATA_BLEND_EQUATION_REVERSE_SUBTRACT PICA_DATA_BLEND_EQUATION_MIN PICA_DATA_BLEND_EQUATION_MAX  PicaDataBlendFuncPICA_DATA_BLEND_FUNC_ZERO PICA_DATA_BLEND_FUNC_ONE PICA_DATA_BLEND_FUNC_SRC_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_COLOR PICA_DATA_BLEND_FUNC_DST_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_COLOR PICA_DATA_BLEND_FUNC_SRC_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_ALPHA PICA_DATA_BLEND_FUNC_DST_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_ALPHA PICA_DATA_BLEND_FUNC_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_SRC_ALPHA_SATURATE PicaDataLogicOpPICA_DATA_LOGIC_CLEAR PICA_DATA_LOGIC_AND PICA_DATA_LOGIC_AND_REVERSE PICA_DATA_LOGIC_COPY PICA_DATA_LOGIC_SET PICA_DATA_LOGIC_COPY_INVERTED PICA_DATA_LOGIC_NOOP PICA_DATA_LOGIC_INVERT PICA_DATA_LOGIC_NAND PICA_DATA_LOGIC_OR PICA_DATA_LOGIC_NOR PICA_DATA_LOGIC_XOR PICA_DATA_LOGIC_EQUIV PICA_DATA_LOGIC_AND_INVERTED PICA_DATA_LOGIC_OR_REVERSE PICA_DATA_LOGIC_OR_INVERTED PicaDataStencilTestPICA_DATA_STENCIL_TEST_NEVER PICA_DATA_STENCIL_TEST_ALWAYS PICA_DATA_STENCIL_TEST_EQUAL PICA_DATA_STENCIL_TEST_NOTEQUAL PICA_DATA_STENCIL_TEST_LESS PICA_DATA_STENCIL_TEST_LEQUAL PICA_DATA_STENCIL_TEST_GREATER PICA_DATA_STENCIL_TEST_GEQUAL PicaDataStencilOpPICA_DATA_STENCIL_OP_KEEP PICA_DATA_STENCIL_OP_ZERO PICA_DATA_STENCIL_OP_REPLACE PICA_DATA_STENCIL_OP_INCR PICA_DATA_STENCIL_OP_DECR PICA_DATA_STENCIL_OP_INVERT PICA_DATA_STENCIL_OP_INCR_WRAP PICA_DATA_STENCIL_OP_DECR_WRAP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator''''?'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem'|'#DResElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]71nwut@LinkList '' ivalue_type' 0ipointer iiterator_categoryX'-iTIt_base_K'!@iterator'#&it_#iTItoperator->6?;operator++d6iterator6500begin6 end6 cGetPointerFromNode5ο'#00'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem''#DResElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$Q''#DSceneElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$''#DSceneElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$Թ''#DSceneElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ResElem'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ResElem('d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ConstraintSceneElem<_''#DAnimSceneElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem''&m_pNode#'#0'Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int002'01'vwg3d@ResElem'(__vptr#&m_Linkc'#&m_ResSource# &m_ResObject'#&m_pAllocator#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity'# 0'01'0'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]L81nwutinternal@iterator0'''ipointerI0'?'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@ResCommon''#8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../g3d/include/ParticleAnimController.hARM C/C++ Compiler, RVCT4.0 [Build 865]:1bool0M'01'0'W 43thisz__resultf'vwg3d@ParticleAnimController$ʰ'#0'&m_pParticleModelElemA#&m_IsActive#&m_StepFrame'# &m_pParticleContext#&m_pAllocator#&m_pParticleModel#&m_EmissionStartFramef'#&m_EmissionLengthf'# GetEmissionStartFramef'630d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../g3d/include/ParticleSceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]:1vwg3d@ParticleModelElem0'#&m_ParticleEmitters1#&m_pParticleAnimController#,iParticleEmitterArrayԧ':GetAnimController6GetParticleAnimController6iParticleEmitterElem'sO00('0ʰ'VO4thisz__resultWs4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865];1vwg3dDResourceSetiModelElem'EiTextureElem'+iLookupTableSetElemƢ'2iCameraElem¡'AiLightElem'?iFogElem';iSceneEnvironmentSettingElem'_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../g3d/include/AnimController.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0vwg3d@IAnimController(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleEmitter/'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResParticleEmitterL'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleContext<ٵ'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleModel_'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResParticleModel'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneContext#DGfxObjectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneEnvironmentSetting<f'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneEnvironmentSetting'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog/'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFogL'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera/'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResCameraL'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model/'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light#DTransformNoded:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResLightL'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResModelL'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResLookupTableSet'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865](<1boolnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6tinternal@LinkListImpl &m_SizeG#&m_BaseNodeZ#isize_typeP'k%iNodeo%ivalue_typeZp%iiterator_categoryX'u1@iterator'#&m_pPointer$'#iTItoperator->$'6^?operator++6biteratorb6b5$'begin6kend6k0Z00Z00p'4'thisz__result'4^thisz__result$'T'3fpz__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneNodeL#DSceneObjectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResTexture'#$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneObjectData@ResSceneObject'#@ResSceneNode#@ResTransformNode#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@ResCommonBase&mpData#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]<1unsigned longlongnwiIntPtr5iPtrDiff6d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_PadReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR@PadReader8#DNonCopyableD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tag,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]=1unsigned charunsigned shortunsigned intshortintfloatiu8x(%iu16)%iu32*%is16.%is32/%iuptr'3%if32B%ibit16I%ibit32J%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]char__rw@__null_ref~B''&_C_eos~# '#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pt1long__rw@__string_ref R'='f'&_C_refs#&_C_cap#&#ichar_typeR']?isize_type'_?l'_C_size'_C_dummyR'_C_init6555_C_destroy6_C_ref_count6_C_inc_ref6_C_dec_ref6capacity60data600D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]t1charvoid0std@basic_string|B''&_C_data9#itraits_typeB'53ivalue_typeW'63iallocator_type'73i_C_string_ref_type'<isize_type'E7ipointer'I7iconst_pointer'J7iiterator9^,*__nullref7'_C_make_itera6y59basic_stringy6y5~basic_string6yoperator=6y5size&6max_size&6capacity&6replacea6y5&5&5J5&5&5&replace6y5&5&5J5&c_strJ6dataJ6get_allocator60 _C_pref6_C_unlink6yc_C_null9_C_getRep6y5&5&'#0?}?0}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]$u1charstd@allocator|isize_type'!ivalue_type|!0ipointer!0iconst_pointer!?iconst_reference!allocator65allocate65:x' deallocate655construct6550? D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]u1charstd@char_traitsichar_type'dassign55??0cmove555'0ccopy555'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]u1void|0std@allocator|iconst_pointer{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosDIAllocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]w1longnwiPtrDiff6D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]x1unsigned intstdisize_t~&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]1unsigned intstdiuintptr_t~O D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]p1unsigned intstdisize_t~( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]3boolX4thisz__resultnwfont@DispStringBuffer &charCountMax #&charCount#&drawCharCount#&generatedCommand#&paddingK# &drawFlags# &commandBuffer#&commandBufferSize#&commandBufferCapacity#&textColorCommandOffset#IsCommandEmpty6000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@' &m_FixedSizeElements# 0#0?y,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]q!unsigned charunsigned shortunsigned intintlong longfloatiu8x(%iu16)%iu32*%is32/%is640%iuptr'3%if32B%ibit8xH%ibit32J%@d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]$0unsigned charunsigned intintunsigned shortunsigned long longiu8y(%iu32*%is32/%iuptr 3%ibit8yH%ibit16I%ibit32J%ibit64K%nniProgramId_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]punsigned intfloatiGLuinty<iGLfloat=d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned charunsigned shortunsigned intintlong longunsigned long longchariu8y(%iu16)%iu32*%is32/%is640%iuptr 3%ibit8yH%ibit16I%ibit32J%ibit64K%nniProgramIdF_@ProductInfo&productCode{#&companyCode,#&remasterVersion#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]\boolnwfont@CharWriterL&m_ColorMappingP#d&m_VertexColors#d&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidth #8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alphaϴ #IiCharScale iCursorPos @ColorMapping&mind#&maxd#BJ&m_ColorMappingP#d&m_VertexColors#d&m_TextColors#&m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidth #8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alphaϴ #I 00a0ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]5bool00z' nw font@CharWriterL&m_ColorMappingb#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode$# &m_Scale:#$&m_CursorPosN#,&m_FixedWidth֍#8&m_pFont#<&m_pTextWriterResource#@0z'&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleŌiCursorPos@ColorMapping&min#&max#SetColorMapping655SetAlpha65SetGradationMode65$SetTextColor655SetDispStringBuffer65UseCommandBuffer6UpdateVertexColor6B J&m_ColorMappingb#&m_VertexColors#&m_TextColors#&m_GradationMode$# &m_Scale:#$&m_CursorPosN#,&m_FixedWidth֍#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I0 00!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x=#&y=#&z=#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x=#&y=#@VEC2#VEC26VEC265=5=0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]0void0nwgfx@IMaterialActivator#*s_TypeInfoGetRuntimeTypeInfo#6rIMaterialActivatorv6v5.~IMaterialActivator6v0n0+4rthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865](void0nwgfx@IMaterialActivator3P#*s_TypeInfoGetRuntimeTypeInfo#6rIMaterialActivatorv6v5.~IMaterialActivator6v0n0+4rthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwgfxiFixedFragmentLightArray`'#9@LightSet3P#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void0nwgfx@IMaterialActivator7#*s_TypeInfoGetRuntimeTypeInfo#6rIMaterialActivatorv6v5.~IMaterialActivator6v0n0+4rthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Skeleton5#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]|Ounsigned charunsigned shortunsigned intfloatiu8x(%iu16)%iu32*%iuptr'3%if32B%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontDTextWriterResourced:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xq!int0nwfontinternalDTextureObjectiCharCode't@Font(__vptr#hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r'#&g'#&b'#&a'#Color8^6^5'Color8^6^5'5'5'5'SetU326^5'ToU32RawRefd6^0?'d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x'#&y'#&z'#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x'#&y'#@VEC2#VEC265'5'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]"int0nwfontinternalDTextureObjectiCharCodet@Font(__vptr#Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#Color8F6FColor8F6F5SetU326F5ToU32RawRefL6F0?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]x"nnmath@VEC2_&x#&y#@VEC2#iself_typeCVEC2j6j55?operator*=6j5operator+6r5E?Aoperator-6r5E00nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResParticleEmitter #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleEmitter#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] )nwut@MovePtrI!m!0&m_Object#&m_Deleter#ielement_type.!3ideleter_typem!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865])nwut@MovePtr!m!0&m_Object#&m_Deleter#ielement_typez!3ideleter_typem!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]t-int0nwfontinternalDTextureObjectiCharCodeU$t@Font(__vptr#8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&rL$#&gL$#&bL$#&aL$#Color8-6-5`$SetU326-5`$ToU32RawRef36-0?`$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x$#&y$#&z$#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x$#&y$#@VEC2#VEC265$5$0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]x1unsigned charunsigned shortunsigned intintfloatiu8x(%iu16)%iu32*%is32/%iuptr'3%if32B%ibit8xH%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865].nnfsMediaTypeMEDIA_TYPE_NAND MEDIA_TYPE_SDMC MEDIA_TYPE_CTRCARD iTitleId'md:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865][nwutinternal@ResArrayClassTraitsipointerk0`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfxGeometryShaderModeGEOMETRY_SHADER_MODE_UNINITIALIZED GEOMETRY_SHADER_MODE_NONE GEOMETRY_SHADER_MODE_USED GEOMETRY_SHADER_MODE_COUNT @ShaderProgramL#&m_Description#&m_ProgramObject'# &m_GeometryShaderMode#I+m_VertexIntUniforms#I+m_GeometryIntUniforms#,I+m_DisableGeometry#DSetVertexUniformBool6Z55L0Vd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865],&boolnnfs@Transaction&dummy'#@Attributes&isDirectory#&isHidden#&isArchive#&isReadOnly#MediaTypeMEDIA_TYPE_NAND MEDIA_TYPE_SDMC MEDIA_TYPE_CTRCARD iTitleId&'mCTR@DUMMY1'&data#iDummy1uw@DUMMY2G'G&data#iDummy2|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x #&y #&z #&w # d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortintnwfont@TextWriterBased&m_WidthLimit #L&m_CharSpace #P&m_LineSpace #T&m_TabWidth#X&m_DrawFlag #\0`&m_TagProcessorF#`iTagProcessor#)['#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0unsigned shortintnwfont@TextWriterBased&m_WidthLimit֍#L&m_CharSpace֍#P&m_LineSpace֍#T&m_TabWidth#X&m_DrawFlag#\0`&m_TagProcessorF#`iTagProcessor#)'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]PVboolnwfont@CharWriterL&m_ColorMappingP# &m_VertexColors# &m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidth=#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScale'iCursorPos'@ColorMapping&min #&max #BJ&m_ColorMappingP# &m_VertexColors# &m_TextColors#&m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidth=#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I 00g0Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds'itype'Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsK'itypeK'W d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0'0.0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0'0.0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0t'0.0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_boundsK'itypeK'Wd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Punsigned charfloatunsigned intiu8x(%iuptr'3%if32B%ibit32J%D:\Program Files (x86)\RVCT_Nintendo-4_0-20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]Y unsigned intvoid0stdisize_tx@nothrow_td:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]X voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects/ #&offset/ # iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0_@NNSiFndExpHeapHead&mbFreeListy#&mbUsedListy#&groupID/ #&feature/ #&reuse#)#@ExpHeapImpl<&signature9 #&link#&childListM# &heapStart#&heapEnd#&attribute9 # &nnsiFndExpHeapHead#$ExpHeapImpl60%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds'itype'Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]Nvoidcharunsigned short000nwfont@CharStrmReader &mCharStrm#6&mReadFunc #g'62!iReadNextCharFunc/n#Set65Set65GetCurrentPos6Next'600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElementOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]p!boolnwfont@CharWriterL&m_ColorMappingV#L'&m_VertexColors#L'&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale.#$&m_CursorPosB#,&m_FixedWidth'#8&m_pFont#<&m_pTextWriterResource#@0e'&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha'#IiCharScale'iCursorPos'@ColorMapping&minL'#&maxL'#BJ&m_ColorMappingV#L'&m_VertexColors#L'&m_TextColors#&m_GradationMode# &m_Scale.#$&m_CursorPosB#,&m_FixedWidth'#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha'#I'00'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnwfontATagProcessorBased:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]1intiGLsizeiy9d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #VEC365550d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# @VEC4#VEC4655550d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]"voidunsigned intunsigned charintiGLvoidy2iGLenum3iGLboolean4iGLint8iGLsizei9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]\"boolvoid0e'0 nw font@CharWriterL&m_ColorMappingg#|'&m_VertexColors#|'&m_TextColors #GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode)# &m_Scale?#$&m_CursorPosS#,&m_FixedWidth#8&m_pFontu#<&m_pTextWriterResourcey#@0e'&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScale'iCursorPos'@ColorMapping&min|'#&max|'#SetFont6i5uSetTextColor6i5&'SetFontSize6i55EnableFixedWidth6i5SetFixedWidth6i5SetCursor6i55cGetDispStringBufferSize5cInitDispStringBuffer55SetDispStringBuffer6i5StartPrint6iEndPrint6iUseCommandBuffer6iUpdateVertexColor6iB J&m_ColorMappingg#|'&m_VertexColorsk# |'&m_TextColors#&m_GradationMode)# &m_Scale?#$&m_CursorPosS#,&m_FixedWidth#8&m_pFontu#<&m_pTextWriterResourcey#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#I0'0o0'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]-void0~std@__va_list&__ap#iva_list&,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]l"unsigned intunsigned charintiGLenumy3iGLboolean4iGLint8iGLsizei9iGLuinty<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]hS%nwut@remove_bounds.itype.Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResParticleEmitter #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleEmitter #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem '<'#DResElemd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@_Transform3$&scalehv'#&rotatehv'# &translatehv'#@Transform3$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResCameraH!#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865])nwgfx@GfxPtrI!&m_MovePtr#iGfxMovePtr'.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865])nwgfx@GfxPtr!&m_MovePtr#iGfxMovePtr'.d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00w'#&_01w'#&_02w'#&_03w'# &_10w'#&_11w'#&_12w'#&_13w'#&_20w'# &_21w'#$&_22w'#(&_23w'#,&_30w'#0&_31w'#4&_32w'#8&_33w'#<l@''fw''mw''alu''vB@&_00w'#&_01w'#&_02w'#&_03w'# &_10w'#&_11w'#&_12w'#&_13w'#&_20w'# &_21w'#$&_22w'#(&_23w'#,&_30w'#0&_31w'#4&_32w'#8&_33w'#<@MTX44@#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResSceneEnvironmentSetting!#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]*int0nwfontinternalDTextureObjectiCharCodesw't@Font(__vptr# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&rjw'#&gjw'#&bjw'#&ajw'#Color865w'5w'5w'5w'0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xw'#&yw'#&zw'#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xw'#&yw'#@VEC2#VEC265w'5w'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865];*boolnwfont@CharWriterL&m_ColorMappingV#(&m_VertexColors#(&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale.#$&m_CursorPosB#,&m_FixedWidth$#8&m_pFont#<&m_pTextWriterResource#@0e'&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_AlphaL$#IiCharScale(iCursorPosT(@ColorMapping&min(#&max(#BJ&m_ColorMappingV#(&m_VertexColors#(&m_TextColors#&m_GradationMode# &m_Scale.#$&m_CursorPosB#,&m_FixedWidth$#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_AlphaL$#I?(00' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&rL$#&gL$#&bL$#&aL$#Color865v$5v$5v$5v$0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865],1int0nwfontinternalDTextureObjectiCharCode (t@Font(__vptr#8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r(#&g(#&b(#&a(#Color8-6-5+(SetU326-5+(ToU32RawRef36-0?+(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &xO(#&yO(#&zO(#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&xO(#&yO(#@VEC2#VEC265O(5O(0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSeconds#DZeroOnlyTag0iZeroOnly.*TimeSpan?6?: cFromNanoSeconds5cFromMilliSeconds50;4?this7zeroOnly z__result?TD3nanoSecondsz__resulturetz__struct_result?TV3milliSecondsz__resultz__struct_result?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum'(&m_EnumValue'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H[void0nwutinternal@ResArray&m_pBegin#&m_pEnd#ipointer7(9@iterator&m_pCurrent#ipointer7(=iterator65ResArray655end600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]xnwut@remove_bounds(itype(Wd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]pjnnutildetail@AlignmentType itypeGd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum' (&m_EnumValue'#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]<unsigned charunsigned shortunsigned intiu8y(%iu16)%iu32*%iuptr 3%@d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Nunsigned charunsigned shortsigned charintunsigned intunsigned long longiu8y(%iu16)%is8-%is32/%iuptr 3%ibit8yH%ibit16I%ibit32J%ibit64K%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutildetail@AlignmentType itype\$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize #&m_CmdMaxBufferSize #&m_IsCopy# 0ϴ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList H5' ^#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Drawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDPanePd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,l0''f ]'mh  'aw( ('vB0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,@MTX340#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_WideTextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԱnwfontiWideTextWriter, (!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_WideTextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]D5nwfontiWideTextWriter (!,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_TexMap.hARM C/C++ Compiler, RVCT4.0 [Build 865]83nwlyt@TexMap &m_TexObject#&m_PhysicalAddressȍ#&m_Width#&m_Height# &m_RealWidth# &m_RealHeight#&m_Bits#&m_u32WrapFilter#&m_u32WidthHeight#&m_u32Format#@Bits)wrapS#)wrapT#)minFilter#)magFilter#)format#GetPhysicalAddressȍ6GetU32WrapFilter6GetU32WidthHeight6GetU32Format60 4thisz__resultȍ4thisz__result<4thisz__resultb4thisz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x=#&y=#&z=#&w=# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0Runsigned shortintnwfont@TextWriterBased&m_WidthLimit=#L&m_CharSpace=#P&m_LineSpace=#T&m_TabWidth#X&m_DrawFlag#\0`&m_TagProcessorF#`iTagProcessor#)'(#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]VnwutiResU32uiResF32=wDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]HUnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typek%iNodeo%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]hnwut@MovePtr'0&m_Object#&m_Deleter#ielement_type(3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLightcO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Models#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArrayk&m_Allocator$#&m_Elements*#&m_End*#&m_Capacity'# size600.0k d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000:'0m%nwos@IAllocator(__vptr#Alloc65'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnwut@MovePtrK'P0&m_Object#&m_Deleter#ielement_type(3ideleter_typePd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiVertexLightArray9%iCameraArray(B iFogArray|(EiLightSetArrayl(Q"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray>&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0.0>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneObject 3P#&m_ResObjectN#GetResSceneObject60Nd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x$#&y$#&z$#&w$# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000'0]$nwos@IAllocator(__vptr#Alloc65'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtrK'980&m_Object#&m_Deleter#ielement_type(3ideleter_type98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLightS#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model,#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0.0  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000&'0]$nwos@IAllocator(__vptr#Alloc65'0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]d nnmath@VEC3_ &x(#&y(#&z(#@VEC3 #iself_typeQVEC365(5(5(operator-65/?+?Normalize36SafeNormalize365Cross365500?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x(#&y(#&z(#&w(# Ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned charunsigned intintlong longfloatunsigned long longiu8y(%iu32*%is32/%is640%iuptr 3%if32B%ibit8yH%ibit32J%ibit64K%nniProgramId(_d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnfnd@ExpHeapBaseX!#&m_ExpHeapImpl(#&m_AllocCount?(#TAllocationModeALLOCATION_MODE_FIRST_FIT ALLOCATION_MODE_BEST_FIT ExpHeapBase6Initialize65O 5?(5i Finalize6~ExpHeapBase6Allocate65?(:D :] : : Free65GetStartAddress# 6GetTotalSize?(#6Dump#6HasAddress#6500\d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnos@WaitObject #WaitObjectR6R~WaitObject6R@InterruptEvent#InterruptEventV6V~InterruptEvent6V00d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable  &m_v#  d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable &m_v#  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865] uvoidunsigned intunsigned charintunsigned shortfloatPGLvoid2PGLenum3PGLboolean4PGLbitfield5PGLint8PGLsizei9PGLubyte:PGLushort;PGLuint<PGLfloat=PGLclampf>PGLsizeiptrDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]`boolnwfont@CharWriterL&m_ColorMappingP# &m_VertexColors# &m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidth #8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha #IiCharScale iCursorPos@ @ColorMapping&min #&max #SetTextWriterResource65BJ&m_ColorMappingP# &m_VertexColors# &m_TextColors#&m_GradationMode# &m_Scale(#$&m_CursorPos<#,&m_FixedWidth #8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha #I0 00 0w d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charfloatiu8x(%iuptr'3%if32B%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x(#&y(#&z(#@VEC3 #iself_typeQSet65?00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] Xnwut@MovePtr8 0&m_Object#&m_Deleter#ielement_type3ideleter_type8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]$Ynwut@MovePtr8 0&m_Object#&m_Deleter#ielement_type3ideleter_type8 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]0voidstd@unary_functionOiargument_typeO:iresult_type;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]$~nwut@remove_bounds)itype)Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds*itype*Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr'z70&m_Object#&m_Deleter#ielement_type(3ideleter_typez7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@remove_bounds)itype)Wd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]hunsigned long longiuptr'3%ibit64xK% d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000O'0]$nwos@IAllocator(__vptr#Alloc65'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray/#&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00/#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]float00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000>'0]$nwos@IAllocator(__vptr#Alloc65'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000U'0]$nwos@IAllocator(__vptr#Alloc65'0Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]tNintcharunsigned short0nwfontiCharCode't@Font(__vptr#GetCharStrmReader(6Q5GetCharStrmReader(6Q50Md:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r'#&g'#&b'#&a'#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x'#&y'#&z'#@VEC3 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x'#&y'#@VEC2#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0W4`thisz__resultm%\4`thisz__resultm%a4`thisz__resultdnwfontinternalkTextureSize'T'sizem%B&heightm%#&widthm%#@TextureObject&m_Namem%#i0&m_pFont#&m_pImagem%#&m_Size4# &m_Formatm%#GetImagem%6`GetFormatm%6`GetSized6`GetWrapFilterm%6`y0\4@Font(__vptr#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xm%#&ym%#&zm%#&wm%# @VEC4#Set65m%5m%5m%5m%0Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&rm%#&gm%#&bm%#&am%#operator u32m%6ToU32m%604thisz__resultm%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@CharWidths&left#&glyphWidth#&charWidth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]p voidint00nwfontiTexFmtG'internalkTextureSize''sizeRB&heightG#&widthG#@TextureObject&m_NameR#i0G&m_pFontK#&m_pImageg#&m_Size# &m_Format>#%0iCharCodeGt@Glyph&pTexture#&widths#&height>#&texWidthG#&texHeightG# &cellXG# &cellYG#&texFormat#&isSheetUpdated>#&pTextureObject#@Font(__vptr#TypeTYPE_NULL TYPE_ROM TYPE_RESOURCE TYPE_PAIR d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]s int0nwfontinternalDTextureObjectiCharCodem%t@Font(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&rm%#&gm%#&bm%#&am%#dd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]x unsigned charunsigned shortunsigned intunsigned long longshortintlong longfloatiu8x(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr'3%if32B%ibit16I%ibit32J%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataDrawModePICA_DATA_DRAW_TRIANGLE_STRIP PICA_DATA_DRAW_TRIANGLE_FAN PICA_DATA_DRAW_TRIANGLES PICA_DATA_DRAW_GEOMETRY_PRIMITIVE xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]lm!charintnwfont@TextWriterBased&m_WidthLimit'#L&m_CharSpace'#P&m_LineSpace'#T&m_TabWidth#X&m_DrawFlag'#\0V&m_TagProcessor<#`iTagProcessor $()W (#$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize$(#&m_CmdMaxBufferSize$(#&m_IsCopy# 0'd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4#DVEC4_td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]o!void00''0q'nwfont@ResFontBase'#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter'#+m_LastCharCode'#+m_LastGlyphIndex]#iGlyphIndex'd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44@#DMTX44_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]!nnmath@MTX34_0&R#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fa'ml 'a{H&('vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#0@@0WRMTX34ScaleS3SpOut3pSz__resultSt%(0? d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataColorPICA_DATA_COLOR_RGBA8_OES PICA_DATA_COLOR_GAS_DMP PICA_DATA_COLOR_RGB5_A1 PICA_DATA_COLOR_RGB565 PICA_DATA_COLOR_RGBA4 PicaDataDepthPICA_DATA_DEPTH_COMPONENT16 PICA_DATA_DEPTH_COMPONENT24_OES PICA_DATA_DEPTH24_STENCIL8_EXT PicaDataFogModePICA_DATA_FOG_FALSE PICA_DATA_FOG PICA_DATA_GAS PicaDataAlphaTestPICA_DATA_ALPHA_TEST_NEVER PICA_DATA_ALPHA_TEST_ALWAYS PICA_DATA_ALPHA_TEST_EQUAL PICA_DATA_ALPHA_TEST_NOTEQUAL PICA_DATA_ALPHA_TEST_LESS PICA_DATA_ALPHA_TEST_LEQUAL PICA_DATA_ALPHA_TEST_GREATER PICA_DATA_ALPHA_TEST_GEQUAL PicaDataDepthTestPICA_DATA_DEPTH_TEST_NEVER PICA_DATA_DEPTH_TEST_ALWAYS PICA_DATA_DEPTH_TEST_EQUAL PICA_DATA_DEPTH_TEST_NOTEQUAL PICA_DATA_DEPTH_TEST_LESS PICA_DATA_DEPTH_TEST_LEQUAL PICA_DATA_DEPTH_TEST_GREATER PICA_DATA_DEPTH_TEST_GEQUAL  PicaDataBlendEquationPICA_DATA_BLEND_EQUATION_ADD PICA_DATA_BLEND_EQUATION_SUBTRACT PICA_DATA_BLEND_EQUATION_REVERSE_SUBTRACT PICA_DATA_BLEND_EQUATION_MIN PICA_DATA_BLEND_EQUATION_MAX PicaDataBlendFuncPICA_DATA_BLEND_FUNC_ZERO PICA_DATA_BLEND_FUNC_ONE PICA_DATA_BLEND_FUNC_SRC_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_COLOR PICA_DATA_BLEND_FUNC_DST_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_COLOR PICA_DATA_BLEND_FUNC_SRC_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_ALPHA PICA_DATA_BLEND_FUNC_DST_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_ALPHA PICA_DATA_BLEND_FUNC_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_SRC_ALPHA_SATURATE PicaDataLogicOpPICA_DATA_LOGIC_CLEAR PICA_DATA_LOGIC_AND PICA_DATA_LOGIC_AND_REVERSE PICA_DATA_LOGIC_COPY PICA_DATA_LOGIC_SET PICA_DATA_LOGIC_COPY_INVERTED PICA_DATA_LOGIC_NOOP PICA_DATA_LOGIC_INVERT PICA_DATA_LOGIC_NAND PICA_DATA_LOGIC_OR PICA_DATA_LOGIC_NOR PICA_DATA_LOGIC_XOR PICA_DATA_LOGIC_EQUIV PICA_DATA_LOGIC_AND_INVERTED PICA_DATA_LOGIC_OR_REVERSE PICA_DATA_LOGIC_OR_INVERTED PicaDataStencilTestPICA_DATA_STENCIL_TEST_NEVER PICA_DATA_STENCIL_TEST_ALWAYS PICA_DATA_STENCIL_TEST_EQUAL PICA_DATA_STENCIL_TEST_NOTEQUAL PICA_DATA_STENCIL_TEST_LESS PICA_DATA_STENCIL_TEST_LEQUAL PICA_DATA_STENCIL_TEST_GREATER PICA_DATA_STENCIL_TEST_GEQUAL PicaDataStencilOpPICA_DATA_STENCIL_OP_KEEP PICA_DATA_STENCIL_OP_ZERO PICA_DATA_STENCIL_OP_REPLACE PICA_DATA_STENCIL_OP_INCR PICA_DATA_STENCIL_OP_DECR PICA_DATA_STENCIL_OP_INVERT PICA_DATA_STENCIL_OP_INCR_WRAP PICA_DATA_STENCIL_OP_DECR_WRAP d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]char00K'(?nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL &symbolType#&start#&end#&name#BindSymbol655@BindSymbolVSInput#BindSymbolVSInput6@BindSymbolVSFloat#BindSymbolVSFloat6MakeUniformCommand655000??0td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]P"void00''0'nwfont@ResFontBase'#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter#+m_LastCharCode'#+m_LastGlyphIndex]#iGlyphIndex d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]"nnmath@MTX34_0&R#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''fa'ml 'a{'('vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#cIdentityMTX346555555555555@?0@0RMTX34Copy3pOut3pz__result$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSizeu((#&m_CmdMaxBufferSizeu((#&m_IsCopy# 0Ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<l@'^'f5"'m-'a<'('vMB@&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,&_30#0&_31#4&_32#8&_33#<@MTX44@"#05d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]"charintvoid00nwfont@TextWriterBased&m_WidthLimit#L&m_CharSpace#P&m_LineSpace#T&m_TabWidth#X&m_DrawFlag#\0i&m_TagProcessorO#`iTagProcessor $()TextWriterBase6~TextWriterBase6VPrintf655.(L)(#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000/(?nwos@IAllocator(__vptr#Alloc65'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem9!#DResElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]R%nwut@MovePtr.XX0&m_Object#&m_Deleter#ielement_typev0(3ideleter_typeXXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem2(D1(#DResElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParticleSceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]$](vwg3d@ParticleModelElem0#DSceneElemiParticleEmitterElem2(sOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@Camera!#&m_ViewMatrixt'#&m_InverseViewMatrixt'#&m_ProjectionMatrix`9(#&m_InverseProjectionMatrix`9(#&m_TextureProjectionMatrixt'#&m_ViewUpdater6(#&m_ProjectionUpdater5(#&m_AnimGroup#&m_OriginalValue4(#&m_OriginalTransform4(#&m_WScalew'#&m_IsDynamic#0!8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0'vwsystem@HidStatus@&pad7q'#&accelerometerq'#)#&debugPadir'#&touchPanel}q'#0&padReader#8&m_Flag#<)#<HidStatus/6/Get6/HoldR36/: HoldL36/: HoldLeft36/: HoldRight36/: HoldUp36/: HoldDown36/: TriggerA36/TriggerB36/TriggerX36/TriggerY36/TriggerRight36/TriggerLeft36/TriggerUp36/TriggerDown36/0?`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00!0'vwg3d@ResElem8:((__vptr#&m_Linkb'#&m_ResSource# &m_ResObject8:(#&m_pAllocator#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResFogH!#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog!#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResLightH!#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light!#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResLookupTableSet!#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResTexture!#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResModelH!#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Model!#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]X*boolnwfont@CharWriterL&m_ColorMappingV#<(&m_VertexColors#<(&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale.#$&m_CursorPosB#,&m_FixedWidthw'#8&m_pFont#<&m_pTextWriterResource#@0e'&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alphajw'#IiCharScale=(iCursorPos4=(@ColorMapping&min<(#&max<(#BJ&m_ColorMappingV#<(&m_VertexColors#<(&m_TextColors#&m_GradationMode# &m_Scale.#$&m_CursorPosB#,&m_FixedWidthw'#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alphajw'#IK;(00'd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]-unsigned intintiGLenumy3iGLsizei9xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]9*charintnwfont@TextWriterBased&m_WidthLimit$#L&m_CharSpace$#P&m_LineSpace$#T&m_TabWidth#X&m_DrawFlag`$#\0V&m_TagProcessor<#`iTagProcessor $()>(#$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize$(#&m_CmdMaxBufferSize$(#&m_IsCopy# 0L$td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]-void00''0(nwfont@ResFontBase?(#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter`$#+m_LastCharCode-(#+m_LastGlyphIndex]#iGlyphIndexU$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem'|'#DResElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]-boolnwfont@CharWriterL&m_ColorMappingV#B(&m_VertexColors#B(&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale.#$&m_CursorPosB#,&m_FixedWidth$#8&m_pFont#<&m_pTextWriterResource#@0e'&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_AlphaL$#IiCharScale(iCursorPos`$@ColorMapping&minB(#&maxB(#BJ&m_ColorMappingV#B(&m_VertexColors#B(&m_TextColors#&m_GradationMode# &m_Scale.#$&m_CursorPosB#,&m_FixedWidth$#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_AlphaL$#I?(00'd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]0E.nnmath@VEC3_ &x$#&y$#&z$#@VEC3 #VEC3 6 5$5$5$iVector30d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x$#&y$#&z$#&w$# @VEC4#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]1boolnwfont@CharWriterL&m_ColorMappingV#D(&m_VertexColors#D(&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale.#$&m_CursorPosB#,&m_FixedWidthO(#8&m_pFont#<&m_pTextWriterResource#@0e'&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha(#IiCharScaleF(iCursorPosE(@ColorMapping&minD(#&maxD(#BJ&m_ColorMappingV#D(&m_VertexColors#D(&m_TextColors#&m_GradationMode# &m_Scale.#$&m_CursorPosB#,&m_FixedWidthO(#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha(#IC(00'd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintiu8y(%iu16)%iu32*%is32/%iuptr 3%ibit8yH%ibit16I%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]teboolint 4thisz__resultz l4thisz__result 4this3Jmask3shiftz__resultJ@nnResult&valueJ#innResult9nn@Result&m_CodeJ#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzResult6IsFailurez6IsSuccessz6GetLevelb6GetDescription6operator nnResult06GetCodeBitsJ65J50GG0Td:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]0dnnfnd@TimeSpan&m_NanoSeconds#DZeroOnlyTag0iZeroOnly.*TimeSpanb6b: cFromNanoSeconds5cFromMilliSeconds5GetNanoSeconds6j00f;4bthis7zeroOnly z__resultbTD3nanoSecondsz__resulturetz__struct_resultbTV3milliSecondsz__resultz__struct_resultb >4jthisz__resultd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintunsigned shortiu8y(%iu32*%is32/%iuptr 3%ibit8yH%ibit16I%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortunsigned intiu16y)%iu32*%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned charunsigned shortunsigned intintchariu8y(%iu16)%iu32*%is32/%iuptr 3%ichar85%ibit16I%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned charunsigned shortunsigned intis32y/%iuptr 3%ibit8H%ibit16I%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] intunsigned charunsigned shortunsigned intunsigned long longis32y/%iuptr 3%ibit8H%ibit16I%ibit32J%ibit64K%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/applet/CTR/applet_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]@bool00G(nnappletCTRDisplayBufferModeFORMAT_R8G8B8A8 FORMAT_R8G8B8 FORMAT_R5G6B5 FORMAT_R5G5B5A1 FORAMT_R4G4B4A4 FORMAT_UNIMPORTABLEHomeButtonStateHOME_BUTTON_NONE HOME_BUTTON_SINGLE_PRESSED HOME_BUTTON_DOUBLE_PRESSED OrderToCloseStateORDER_TO_CLOSE_STATE_NONE ORDER_TO_CLOSE_STATE_RECEIVED SleepNotificationStateNOTIFY_NONE NOTIFY_SLEEP_QUERY NOTIFY_SLEEP_ACCEPT NOTIFY_SLEEP_REJECT NOTIFY_SLEEP_ACCEPTED NOTIFY_AWAKE AppletPosPOS_APPPOS_APPLIBPOS_SYSPOS_SYSLIBPOS_RESIDENTPOS_MAXPOS_NONEWakeupStateWAKEUP_SKIPWAKEUP_TO_STARTWAKEUP_BY_EXITWAKEUP_BY_PAUSEWAKEUP_BY_CANCELWAKEUP_BY_CANCELALLWAKEUP_BY_POWER_BUTTON_CLICKWAKEUP_TO_JUMP_HOMEWAKEUP_TO_JUMP_APPLICATIONWAKEUP_TO_LAUNCH_APPLICATION WAKEUP_BY_TIMEOUTQueryReplyREPLY_REJECT REPLY_ACCEPT REPLY_LATER iAppletId4iAppletAttr5iAppletHomeButtonStateV5iAppletSleepNotificationState5iAppletOrderToCloseState5iAppletWakeupState 5iAppletQueryReply 5g 555V0iAppletHomeButtonCallbackh 55J55 50BiAppletMessageCallback`h 55 50iAppletRequestMemoryCallbackh 50iAppletReleaseMemoryCallbackh 50iAppletDspSleepCallbackh 50iAppletDspWakeUpCallback'g 50KiAppletSleepQueryCallbackX h 50}iAppletSleepCanceledCallbackh 50iAppletAwakeCallbackh 50iAppletShutdownCallbackh50iAppletCloseAppletCallbackh506iAppletPowerButtonCallback@h50fiAppletTransitionCallbackph50iAppletCloseCallbackHANDLE_NONEWAIT_INFINITEd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1(I(#Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]p_voidintbool0q4thisz__resultm0 4Cthisz__result4;thisz__result nw gfxres@ResShapeData8'#&m_Flags#&toBoundingVolume#&m_PositionOffset# &m_PrimitiveSetsTableCountȫ#,&toPrimitiveSetsTable#0&m_BaseAddressݳ#4@ResShape#iResDataTypeJResShape 6 : 0ptrO6 @ResSeparateDataShapeDataDJ#&m_VertexAttributesTableCountȫ#8&toVertexAttributesTable#<&toBlendShape#@@ResSeparateDataShape#iResDataTypejResSeparateDataShape 6 : ?refO6 ?irefm6GetVertexAttributesCount6GetVertexAttributes6 5GetVertexAttributesJ(6 000 internal@ ResVertexAttributeIterator&m_Shape#&m_Interleave#&m_IndexOnShape#&m_IndexOnInterleave# c Begin'5 IsValid 6C operator* 6; operator++G 6; ResVertexAttributeIterator; 6;50''0??' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]]void00  4 thisz__result   4 thisz__resultnwgfxres@ResMaterialColorData&m_Emission#&m_AmbientAndVertexColorScale#&m_Diffuse# &m_Specular0#0&m_Specular1#@&m_Constant0#P&m_Constant1#`&m_Constant2#p&m_Constant3#&m_Constant4#&m_Constant5#&m_EmissionU32#&m_AmbientU32#&m_DiffuseU32#&m_Specular0U32#&m_Specular1U32#&m_Constant0U32#&m_Constant1U32#&m_Constant2U32#&m_Constant3U32#&m_Constant4U32#&m_Constant5U32#&m_CommandCache#@ResRasterizationData&m_Flags#&m_CullingMode#&m_PolygonOffsetUnitث#&m_CommandBuffer# @ResBlendOperationData,&m_Modeȫ#&m_BlendColor#&m_CommandBuffer#@ ResDepthOperationData&m_Flags#&m_CommandBuffer]#@ ResStencilOperationData &m_CommandBuffer#@ ResFragmentOperationDataP&m_DepthOperation2#&m_BlendOperation#&m_StencilOperation#@@ ResTextureCoordinatorDataX&m_SourceCoordinateȫ#&m_MappingMethodȫ#&m_ReferenceCameraȫ#&m_MatrixModeȫ# &m_ScaleϬ#&m_Rotateث#&m_TranslateϬ#&m_IsDirty#$&m_IsEnabled#% ɳ&_padding_0 #&&m_TextureMatrix #(@ResMaterialData'#&m_Flags#&m_TextureCoordinateConfigȫ#&m_TranslucencyKindȫ# &m_MaterialColor#$&m_RasterizationN#&m_FragmentOperation#&m_ActiveTextureCoordinatorsCountȫ#'&m_TextureCoordinators'#&toTextureMappersN#&toProceduralTextureMapper#&toShader#&toFragmentShader#&m_ShaderProgramDescriptionIndexȫ#&m_ShaderParametersTableCountȫ#&toShaderParametersTable#&m_LightSetIndexȫ#&m_FogIndexȫ#&m_ShadingParameterHash#&m_ShaderParametersHash#&m_TextureCoordinatorsHash#&m_TextureSamplersHash#&m_TextureMappersHash#&m_MaterialColorHash#&m_RasterizationHash#&m_FragmentLightingHash#&m_FragmentLightingTableHash#&m_FragmentLightingTableParametersHash#&m_TextureCombinersHash#&m_AlphaTestHash#&m_FragmentOperationHash#&m_MaterialId#@ResMaterial#iResDataTypeB ResMaterial 6 : ?M ref 6 M ? ref 6 GetShaderP6 GetShaderProgramDescriptionIndex6 03 3 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwut@MovePtr0&m_Object#&m_Deleter#ielement_type3ideleter_typed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MovePtr(0&m_Object#&m_Deleter#ielement_type&L(3ideleter_typed:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lintcharunsigned charunsigned shortunsigned intis32y/%iuptr 3%ichar85%ibit8H%ibit16I%ibit32J%$d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nvoid0g4this3\nanoSecondsTimeoutz__result>udummyQuhandlejnnos@WaitObject#WaitOne6WaitObject6~WaitObject6WaitOneImpl>65\@InterruptEvent#InterruptEvent6~InterruptEvent6004this uresultLocal>d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]icharnnutil@aligned_storage  itypekUnionType'c'aL( d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool 4~ thisz__result / 4~ this3mask3shiftz__resultnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const   z Const[ 6[ #Resultv 6v 5IsFailure6~ GetLevel6~ GetCodeBits6~ 550iResultSuccess00z d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pnnutildetail@AlignmentType itypeDd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortsigned charshortintfloatunsigned intiu8y(%iu16)%is8-%is16.%is32/%iuptr 3%if32B%ibit8yH%ibit16I%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1 (M(#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]2intlong longunsigned charunsigned shortunsigned intis32y/%is640%iuptr 3%ibit8H%ibit16I%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865];voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjectsN(#&offsetN(# iNNSFndList6@NNSiFndExpHeapMBlockHead&signatureN(#&attributeN(#&blockSizeN(#&pMBHeadPrev#&pMBHeadNext# 0_@NNSiFndExpMBlockList&head#&tail#@NNSiFndExpHeapHead&mbFreeList#&mbUsedList#&groupIDN(#&featureN(#&reuse#)#@ExpHeapImpl<&signatureN(#&link#&childListM# &heapStart#&heapEnd#&attributeN(# &nnsiFndExpHeapHead#$d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ARM/os_ExceptionHandler.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM@ExceptionContextDO(&r#&cpsrO(#@d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]Mbool 4thisz__resultz@nnResult&valueO(#innResult9nn@Result&m_CodeO(#IsFailurez60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]HQintcharunsigned charunsigned intis32y/%iuptr 3%ichar85%ibit8H%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]' intunsigned intis32y/%ibit32J% d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool f 4y thisz__result 4y thisz__result7ur7  4y this3[\mask3\shiftz__result[\@nnResult&value[\#innResult9nn@Result&m_Code[\#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Consti   W z ConstJ 6J N#@Consti   W 3zConstN 6N N#@Consti   W 3zConstR 6R N#@Consti   W 3z ConstV 6V N#Resultq 6q 5[\Resultq 6q Resultq 6q 5i5 5W5zIsFailure6y IsSuccess6y GetLeveli6y GetDescriptionz6y operator nnResult76y operator==6y 5} GetCodeBits[\6y 5[\5\002 0y 0 iResultSuccess0NN0u ?u |d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]`boolnnfnd@TimeSpan&m_NanoSeconds*\#DZeroOnlyTag0iZeroOnly.*TimeSpanj6j: cFromNanoSeconds5*\cFromMilliSeconds5*\GetNanoSeconds*\6r00n?nd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]4charnnutil@aligned_storage  itypekUnionType 'c'aP(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortunsigned intiu16x)%iu32*%iuptr'3%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Animation.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDPaneDAnimTransformHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00C 0 nw font@RectDrawer (__vptr#&m_CmdCacheDrawBeginQ(#&m_CmdCacheDrawEndQ(#&m_UniformAddrIndexϴ #$&m_UniformMtxIndexϴ #%&m_UniformDataIndexϴ #&&m_UniformTextColorIndexϴ #' &m_UniformProjBuffer#( k&m_UniformAddrBuffer#&# &m_UniformDataBuffer#&m_UniformAddress# 05&m_UniformAddr9# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr # &m_IsColorDirty# l 'm_UniformMtxBuffer '2B &m_UniformTextMtxBuffer7# s&m_UniformTextColorBuffer`#@@UniformAddress&addrMtx #&addrSizeAndVtx #&addrTexCoord #&addrColor # 0BuildTextCommand6B5B (__vptr#&m_CmdCacheDrawBeginQ(#&m_CmdCacheDrawEndQ(#&m_UniformAddrIndexϴ #$&m_UniformMtxIndexϴ #%&m_UniformDataIndexϴ #&&m_UniformTextColorIndexϴ #'  &m_UniformProjBuffer#(  k&m_UniformAddrBuffer#&#  &m_UniformDataBuffer8#&m_UniformAddress# &m_UniformAddr# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr # &m_IsColorDirty# 0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]" unsigned charunsigned shortunsigned intiu8x(%iu16)%iu32*%iuptr'3%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȭintvoid00dS(0nwlytDGroupContaineriAnimTransformListR(EF@Layout (__vptr#&m_AnimTransList#&m_pRootPane#&m_pGroupContainer#&m_LayoutSizesR#cAllocMemory5 :ϴ dFreeMemory50pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_GraphicsResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoidboolint0 ! 4ethisz__result[f B 4ithis3index3src  4ethisz__result nwlyt@GraphicsResource&m_pRectShaderBinary#&m_RectShaderBinarySize #&m_TextWriterResourcea#&m_TextWritersV(#&m_GlProgram[f#&m_GlProgramDebug[f#&m_MtxModelViewU(# &m_TexCoordSrc#&m_NumTexEnvϴ #&m_NumTexMapϴ #[f&m_GlVertexBufferObject_#NfN&m_UniformLocation#&m_TexEnvAuto#&m_MtxModelViewLoaded#&m_FirstDraw#&m_Initialized#UniformUNIFORM_uProjection UNIFORM_uModelView UNIFORM_uTexMtx0 UNIFORM_uTexMtx1 UNIFORM_uTexMtx2 UNIFORM_uColor UNIFORM_uTransform UNIFORM_uFrameSpec UNIFORM_uVertexColor UNIFORM_uVertexTexCoord0 UNIFORM_uVertexTexCoord1 UNIFORM_uVertexTexCoord2 UNIFORM_uRcpTexSize0 UNIFORM_dmp_Texture0_samplerType UNIFORM_dmp_Texture1_samplerType UNIFORM_dmp_Texture2_samplerType UNIFORM_dmp_Texture3_samplerType UNIFORM_dmp_TexEnv0_combineRgb UNIFORM_dmp_TexEnv1_combineRgb UNIFORM_dmp_TexEnv2_combineRgb UNIFORM_dmp_TexEnv3_combineRgb UNIFORM_dmp_TexEnv4_combineRgb UNIFORM_dmp_TexEnv5_combineRgb UNIFORM_dmp_TexEnv0_combineAlpha UNIFORM_dmp_TexEnv1_combineAlpha UNIFORM_dmp_TexEnv2_combineAlpha UNIFORM_dmp_TexEnv3_combineAlpha UNIFORM_dmp_TexEnv4_combineAlpha UNIFORM_dmp_TexEnv5_combineAlpha UNIFORM_dmp_TexEnv0_srcRgb UNIFORM_dmp_TexEnv1_srcRgb UNIFORM_dmp_TexEnv2_srcRgb UNIFORM_dmp_TexEnv3_srcRgb UNIFORM_dmp_TexEnv4_srcRgb !UNIFORM_dmp_TexEnv5_srcRgb "UNIFORM_dmp_TexEnv0_srcAlpha #UNIFORM_dmp_TexEnv1_srcAlpha $UNIFORM_dmp_TexEnv2_srcAlpha %UNIFORM_dmp_TexEnv3_srcAlpha &UNIFORM_dmp_TexEnv4_srcAlpha 'UNIFORM_dmp_TexEnv5_srcAlpha (UNIFORM_dmp_TexEnv0_operandRgb )UNIFORM_dmp_TexEnv1_operandRgb *UNIFORM_dmp_TexEnv2_operandRgb +UNIFORM_dmp_TexEnv3_operandRgb ,UNIFORM_dmp_TexEnv4_operandRgb -UNIFORM_dmp_TexEnv5_operandRgb .UNIFORM_dmp_TexEnv0_operandAlpha /UNIFORM_dmp_TexEnv1_operandAlpha 0UNIFORM_dmp_TexEnv2_operandAlpha 1UNIFORM_dmp_TexEnv3_operandAlpha 2UNIFORM_dmp_TexEnv4_operandAlpha 3UNIFORM_dmp_TexEnv5_operandAlpha 4UNIFORM_dmp_TexEnv0_scaleRgb 5UNIFORM_dmp_TexEnv1_scaleRgb 6UNIFORM_dmp_TexEnv2_scaleRgb 7UNIFORM_dmp_TexEnv3_scaleRgb 8UNIFORM_dmp_TexEnv4_scaleRgb 9UNIFORM_dmp_TexEnv5_scaleRgb :UNIFORM_dmp_TexEnv0_scaleAlpha ;UNIFORM_dmp_TexEnv1_scaleAlpha <UNIFORM_dmp_TexEnv2_scaleAlpha =UNIFORM_dmp_TexEnv3_scaleAlpha >UNIFORM_dmp_TexEnv4_scaleAlpha ?UNIFORM_dmp_TexEnv5_scaleAlpha @UNIFORM_dmp_TexEnv0_constRgba AUNIFORM_dmp_TexEnv1_constRgba BUNIFORM_dmp_TexEnv2_constRgba CUNIFORM_dmp_TexEnv3_constRgba DUNIFORM_dmp_TexEnv4_constRgba EUNIFORM_dmp_TexEnv5_constRgba FUNIFORM_dmp_TexEnv0_bufferColor GUNIFORM_dmp_TexEnv1_bufferInput HUNIFORM_dmp_TexEnv2_bufferInput IUNIFORM_dmp_TexEnv3_bufferInput JUNIFORM_dmp_TexEnv4_bufferInput KUNIFORM_dmp_FragOperation_enableAlphaTest LUNIFORM_dmp_FragOperation_alphaRefValue MUNIFORM_dmp_FragOperation_alphaTestFunc NUNIFORM_MAX OGetGlProgram[f6eSetTexCoordSrc6i55GetUniformLocationNf6e5GetNumTexEnv 6eSetNumTexEnv6i5 GetTexEnvAuto6eGetNumTexMapϴ 6eSetTexEnvAuto6i5:ϴ UseProgram6i5[fB0a0Bd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<l@''f 'm 'a( ('vB@&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,&_30 #0&_31 #4&_32 #8&_33 #<@MTX44@#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Animation.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDAnimTransformres$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize #&m_CmdMaxBufferSize #&m_IsCopy# 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_GraphicsResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0??W(nwlyt@GraphicsResource&m_pRectShaderBinary#&m_RectShaderBinarySize#&m_TextWriterResource!#&m_TextWriter?W(#&m_GlProgram #&m_GlProgramDebug #&m_MtxModelView#&m_TexCoordSrc#&m_NumTexEnv#&m_NumTexMap# &m_GlVertexBufferObject# N&m_UniformLocation #&m_TexEnvAuto#&m_MtxModelViewLoaded#&m_FirstDraw#&m_Initialized#GetTextWriter60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00֍#&_01֍#&_02֍#&_03֍# &_10֍#&_11֍#&_12֍#&_13֍#&_20֍# &_21֍#$&_22֍#(&_23֍#,&_30֍#0&_31֍#4&_32֍#8&_33֍#<l@''f֍'m֍'at'vB@&_00֍#&_01֍#&_02֍#&_03֍# &_10֍#&_11֍#&_12֍#&_13֍#&_20֍# &_21֍#$&_22֍#(&_23֍#,&_30֍#0&_31֍#4&_32֍#8&_33֍#<@MTX44@#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDLayoutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]2intvoidcharbool00 4thisz__result 4thisz__result?Y('4this3idxz__result ??s?{? nw lytinternal@MatMemNums)texMap#)texSRT#)texCoordGen#)tevStage#)alpComp#)blendMode#@ MaterialP(__vptr#&m_AnimList[#&m_Colors5#&m_MemCapw#,&m_MemNumw#0&m_pMem#4&m_Name~#8&m_Flag#M&m_Padding#NIsAlphaCompareCap6IsBlendModeCap6GetTexMapNum6GetTexMap 65GetTevStageNum6GetColorC65GetTevStageI65GetAlphaCompareO6GetBlendModeU6GetTextureOnly6GetTexMapAryY(6GetAlphaComparePtr6GetBlendModePtr6 GetTevStageAryw 60Pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00=#&_01=#&_02=#&_03=# &_10=#&_11=#&_12=#&_13=#&_20=# &_21=#$&_22=#(&_23=#,l0''f=]'mh= 'aw[('vB0&_00=#&_01=#&_02=#&_03=# &_10=#&_11=#&_12=#&_13=#&_20=# &_21=#$&_22=#(&_23=#,@MTX340#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_WideTextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]UnwfontiWideTextWriter \(!xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]T nw lytTexFilterTEXFILTER_NEAR TEXFILTER_LINEAR TEXFILTER_MAX TevModeTEVMODE_REPLACE TEVMODE_MODULATE TEVMODE_ADD TEVMODE_ADD_SIGNED TEVMODE_INTERPOLATE TEVMODE_SUBTRACT TEVMODE_ADD_MULT TEVMODE_MULT_ADD TEVMODE_MAX TevSrcTEVSRC_TEXTURE0 TEVSRC_TEXTURE1 TEVSRC_TEXTURE2 TEVSRC_TEXTURE3 TEVSRC_CONSTANT TEVSRC_PRIMARY TEVSRC_PREVIOUS TEVSRC_PREVIOUS_BUFFER TEVSRC_MAX TevOpRgbTEVOPRGB_RGB TEVOPRGB_INV_RGB TEVOPRGB_ALPHA TEVOPRGB_INV_ALPHA TEVOPRGB_RRR TEVOPRGB_INV_RRR TEVOPRGB_GGG TEVOPRGB_INV_GGG TEVOPRGB_BBB TEVOPRGB_INV_BBB TEVOPRGB_MAX TevOpAlpTEVOPALP_ALPHA TEVOPALP_INV_ALPHA TEVOPALP_R TEVOPALP_INV_R TEVOPALP_G TEVOPALP_INV_G TEVOPALP_B TEVOPALP_INV_B TEVOPALP_MAX TevScaleTEVSCALE_1 TEVSCALE_2 TEVSCALE_4 TEVSCALE_MAX  AlphaTestALPHATEST_NEVER ALPHATEST_LESS ALPHATEST_LEQUAL ALPHATEST_EQUAL ALPHATEST_NEQUAL ALPHATEST_GEQUAL ALPHATEST_GREATER ALPHATEST_ALWAYS ALPHATEST_MAX @ Size&width](#&height](#@ TevStage &bits0](#&bits1](#&bits2](#d CompileCheck 'iTexCoordQuadUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList %' ^(#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDPaneD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]hnwgfx@GfxPtr'&m_MovePtr#iGfxMovePtr_(.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint'4this3indexz__resultN`(0G04thisz__result nw gfx@SceneEnvironment&m_AmbientLight#0`(&m_HemiSphereLightU#&m_VertexLightsF#&m_FragmentLightsE# &m_Fog#`&m_Camera#d&m_CamerasF#h&m_CameraIndexI#x&m_FogsF#|&m_LightSetsF#&m_LightSetIndexI#&m_ActiveVertexLightCountI#&m_ActiveFragmentLightCountI#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#GetFragmentLightCountI6GetFragmentLightN65GetVertexLightCountI6GetAmbientLightM6GetHemiSphereLight6GetActiveFog6IsFragmentLightsDirty6IsAmbientLightDirty6IsVertexLightsDirty6IsHemiSphereLightDirty6)0~0^L0G0xHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@MaterialX#&m_Buffers# 0sa(&m_Owner#&m_ProgramDescriptionx# &m_BufferCountI#$&m_ShaderParameterResMaterialk#(&m_ShadingParameterResMaterialk#,&m_MaterialColorResMaterialk#0&m_RasterizationResMaterialk#4&m_TextureCoordinatorResMaterialk#8&m_TextureMapperResMaterialk#<&m_FragmentLightingResMaterialk#@&m_FragmentLightingTableResMaterialk#D&m_TextureCombinerResMaterialk#H&m_AlphaTestResMaterialk#L&m_FragmentOperationResMaterialk#P&m_SceneEnvironmentResMaterialk#TiResMaterialArray7b((GetOriginaln6hGetOwnerModelz6hGetBufferCount6h0dksa(0tz"4hthisz__resultzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IRenderTarget#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typeDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]TnwutiSigWordm%M @BinaryRevisionHeader&signature#&revision#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?c(0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5'5doperator delete5GfxObject65c(~GfxObject6GetAllocator60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResShape*#ResShape6: 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnwgfx@GfxPtrK'&m_MovePtr#iGfxMovePtrvd(.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool'04thisz__resultnwgfx@SceneEnvironment&m_AmbientLight#0 c&m_HemiSphereLight#&m_VertexLightse(#&m_FragmentLights'# &m_Fog#`&m_Camera#d&m_Camerase(#h&m_CameraIndex#x&m_Fogse(#|&m_LightSetse(#&m_LightSetIndex#&m_ActiveVertexLightCount#&m_ActiveFragmentLightCount#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#GetActiveFog600vx0'0t'|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialXg(#&m_Buffers# 0&m_Owner#&m_ProgramDescriptionJ# &m_BufferCount#$&m_ShaderParameterResMaterial>#(&m_ShadingParameterResMaterial>#,&m_MaterialColorResMaterial>#0&m_RasterizationResMaterial>#4&m_TextureCoordinatorResMaterial>#8&m_TextureMapperResMaterial>#<&m_FragmentLightingResMaterial>#@&m_FragmentLightingTableResMaterial>#D&m_TextureCombinerResMaterial>#H&m_AlphaTestResMaterial>#L&m_FragmentOperationResMaterial>#P&m_SceneEnvironmentResMaterial>#TiResMaterialArrayf((GetOriginalF6@GetOwnerModelR6@0<>0Lz4@thisz__resultRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IRenderTarget3P#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwutiSigWordf$M @BinaryRevisionHeader&signature#&revision#Ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,&_30$#0&_31$#4&_32$#8&_33$#<l@'^'f5$"'m-$'a<h('vMB@&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,&_30$#0&_31$#4&_32$#8&_33$#<@MTX44@"#05d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?i(0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5'5doperator delete5GfxObject65i(~GfxObject6GetAllocator60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]xjunsigned intintiu32x*%is32/%iuptr'3%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ԣ!unsigned intintiGLenumy3iGLsizei9iGLuinty<Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?1'001'nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5GfxObjectT6T5~GfxObject6T0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtrK'&m_MovePtr#iGfxMovePtrj(.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lboolint'4this3indexz__resultyk(004thisz__result nw gfx@SceneEnvironment&m_AmbientLight#0k(&m_HemiSphereLightU#&m_VertexLights#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_Cameras#h&m_CameraIndexI#x&m_Fogs#|&m_LightSets#&m_LightSetIndexI#&m_ActiveVertexLightCountI#&m_ActiveFragmentLightCountI#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#GetFragmentLightCountI6GetFragmentLighty65GetVertexLightCountI6GetAmbientLight6GetHemiSphereLight6GetActiveFog6IsFragmentLightsDirty6IsAmbientLightDirty6IsVertexLightsDirty6IsHemiSphereLightDirty6)0~0N00hxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw gfx@ MaterialX$2#&m_Buffers# 0gl(&m_Owner#&m_ProgramDescription&# &m_BufferCountI#$&m_ShaderParameterResMaterial #(&m_ShadingParameterResMaterial #,&m_MaterialColorResMaterial #0&m_RasterizationResMaterial #4&m_TextureCoordinatorResMaterial #8&m_TextureMapperResMaterial #<&m_FragmentLightingResMaterial #@&m_FragmentLightingTableResMaterial #D&m_TextureCombinerResMaterial #H&m_AlphaTestResMaterial #L&m_FragmentOperationResMaterial #P&m_SceneEnvironmentResMaterial #TiResMaterialArray$m((GetOwnerModely6iGetShaderParameterResMaterial6iGetShadingParameterResMaterial6iGetMaterialColorResMaterial6iGetRasterizationResMaterial6iGetTextureCoordinatorResMaterial6iGetTextureMapperResMaterial6iGetFragmentLightingResMaterial6i GetFragmentLightingTableResMaterial 6m GetFragmentLightingTableResMaterial 6i GetTextureCombinerResMaterial 6i GetAlphaTestResMaterial 6i GetFragmentOperationResMaterial 6i0e0gl(0s z 4ithisz__resulty ?  4ithisz__result M 4ithisz__result ~ 4ithisz__result  4ithisz__result  4ithisz__result   4ithisz__result ; 4ithisz__result?  l 4mthisz__result 4ithisz__result4ithisz__result4ithisz__result24ithisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IRenderTarget7#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?Yn(0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5'5doperator delete5GfxObject65n(~GfxObject6GetAllocator60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmath@MTX34_0&U#@BaseData0&_00(#&_01(#&_02(#&_03(# &_10(#&_11(#&_12(#&_13(#&_20(# &_21(#$&_22(#(&_23(#,l0''f(d'mo( 'a~p('vB0&_00(#&_01(#&_02(#&_03(# &_10(#&_11(#&_12(#&_13(#&_20(# &_21(#$&_22(#(&_23(#,@MTX340#GetColumn`o(65SetColumn655Dp(C00C4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865](  nw fontCharacterCodeCHARACTER_CODE_UNICODE CHARACTER_CODE_SJIS CHARACTER_CODE_CP1252 CHARACTER_CODE_MAX @CharWidths&left]#&glyphWidth>#&charWidth]#@CMapScanEntry&ccodeG#&indexG#@CMapInfoScan&numG#GetEntries6@FontTextureGlyph&cellWidth>#&cellHeight>#&baselinePos]#&maxCharWidth>#&sheetSizeR#&sheetNumG#&sheetFormatG# &sheetRowG# &sheetLineG#&sheetWidthG#&sheetHeightG#&sheetImage#@FontWidth&indexBeginG#&indexEndG#&pNext8#GetWidthTable60@FontCodeMap &ccodeBeginG#&ccodeEndG#&mappingMethodG#&reservedG#&pNext#GetMapInfo 60<@ FontInformation&fontType>#&linefeed]#&alterCharIndexG#&defaultWidth"#&characterCode>#&pGlyph#&pWidth8# &pMap#&height>#&width>#&ascent># >&padding_#00g00"0<00>  4thisz__result0G  4thisz__result d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&xr(#&yr(#&zr(#&wr(# hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum] Vs(&m_EnumValue] #SizedEnumZ6Z5Vs(operator nn::fnd::ExpHeapBase::AllocationModeVs(6bSet6Z5Vs(GetVs(6b00^(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidnnfnd@InterlockedVariable&m_v"#@StorageSelecteriTypeAoperator s3260(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidnnfnd@InterlockedVariable&m_v"#@StorageSelecteriType<operator s6460(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]x voidnnfnd@InterlockedVariable"&m_v"#@StorageSelecter"iType"Aoperator s32"60"(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidnnfnd@InterlockedVariable-&m_v"#@StorageSelecter-iType-<operator s64-60-d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Event.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0{nnos@EventBasev(#EventBase6~EventBase60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hidlow/hidlow_LifoRing.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnhidlow@LifoRing&m_tickWriteZerow(#&m_oldTickWriteZerow(#&m_writePointerw(#)# d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable &m_v# d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable &m_v# d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable &m_v# d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable &m_v# d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariableF &m_v#F (d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidnnfnd@InterlockedVariable  &m_v"#@StorageSelecter  iType  Aoperator s32  60  (d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidnnfnd@InterlockedVariable &m_v"#@StorageSelecter iType <operator s64 60 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]T unsigned charunsigned intintfloatiu8y(%iu32*%is32/%iuptr 3%if32B%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned charunsigned shortunsigned intintiu8y(%iu16)%iu32*%is32/%iuptr 3%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]0G nnutildetail@AlignmentType itypeE ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/CTR/fs_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]K nnfsCardTypeCARD_TYPE_CTR CARD_TYPE_DS_TWL CARD_TYPE_UNKNOWN iCardType@ArchiveResource§orSize: #&clusterSize: #&totalClusters: #&freeClusters: # iArchiveResource(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsCTRMPCoredetail@UserFileSystemcInitialize 5N dFinalizep e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865] uvoidunsigned intunsigned charintfloatPGLvoid2PGLenum3PGLboolean4PGLbitfield5PGLint8PGLsizei9PGLubyte:PGLuint<PGLfloat=PGLclampf>PGLintptrCPGLsizeiptrD( e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\bitmask.hARM C/C++ Compiler, RVCT4.0 [Build 865] l unsigned intPbit_mask_t2inv_flagIF_GL_FRAMEBUFFER IF_GL_VERTBUFFER IF_GL_TRI_OFFSET IF_GL_LIGHTING_LUT_SAMPLERS IF_GL_FOG_LUT_SAMPLER IF_GL_PROCTEX_LUT_SAMPLERS IF_GL_VERT_ARRAY IF_GL_VERT_CURRENT IF_GL_FB_ACCESS IF_GL_FB_SCISSOR IF_GL_TEXTURE0 IF_GL_TEXTURE1 IF_GL_TEXTURE2 IF_GL_TEXTURE3 IF_GL_TEXTURE_LUT IF_GL_PROGRAM IF_GL_SHADER_UNIFORM IF_HW_TEXTURE IF_HW_VERTBUFFER IF_HW_RASTERIZER_REGISTER IF_GL_BINARY_PACKAGE IF_GL_BINARY_EXE_VS IF_GL_BINARY_EXE_GS IF_GL_ATTACH_GS IF_GL_DETACH_GS IF_GL_GAS_LUT_SAMPLERS IF_MAX_BIT@)bit_maskmask_#@e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texform.hARM C/C++ Compiler, RVCT4.0 [Build 865] C_FORMATCF_R8G8B8A8 CF_R8G8B8 CF_R5G5B5A1 CF_R5G6B5 CF_R4G4B4A4 CF_MAX_BIT@Z_FORMATZF_Z16 ZF_Z16S8 ZF_Z24 ZF_Z24S8 ZF_MAX_BIT@ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\surface.hARM C/C++ Compiler, RVCT4.0 [Build 865] uvoidunsigned int"Psrf_container_t)SRF_CONTAINER_T@picaaddr#copyaddr#appaddr#widthy(# heighty(#formatx(#typex(#residentType#sizey(#  y(compSizef#$numLevels y(#4pixelSize y(#8allocareax(#< e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\rasdefs.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned int)ras_textureunit_regmap_t|!r_ON_0#!r_ON_1#!r_ON_2#!r_ON_3#!b_00_04#!r_PT_PORT_NUM#!r_ON_PT#!b_00_11#!r_NEW_PT#!r_UV1_TEX2#!b_00_14#!r_TEX_CACHE_FLUSH#!b_00_17#!r_PIPE_NUM#!b_00_26#!r_TEX_ADRS_MODE#!b_00_29#!r_BORDER_0# !r_HEIGHT_0# !b_02_11#!r_WIDTH_0# !b_02_27#!b_03_00# !r_MAX_FMODE_0# !r_MIN_FMODE_0# !b_03_03# !r_TDMODE_0# !b_03_06# !r_ADR_MODE_V_0# !b_03_11# !r_ADR_MODE_U_0# !b_03_15# !r_PIPE_CODE_0# !b_03_18#  !r_SHADOW_SPECIAL_ADRS#  !b_03_21# !r_TRILINEAR_0# !b_03_25# !r_TMODE_0# !r_LOD_BIAS_0# !b_04_13#!r_MAX_LOD_0# !b_04_20#!r_MIN_LOD_0#!b_04_28#!r_POINTER_0#!b_05_26#!r_POINTER1_0# !b_06_24# !r_POINTER2_0# !b_07_24# !r_POINTER3_0#  !b_08_24#  !r_POINTER4_0#$ !b_09_24#$ !r_POINTER5_0#( !b_0A_24#( !r_SDW_Z_BIAS#,!r_SDW_DZ_SCALE#,!r_SDW_Q_SCALE#0!b_0C_08_15#0!r_SDW_Q_MAX#0!r_SDW_Q_MIN#0!b_0D_0#4 !r_TEX_FORMAT_0#8!b_0E_0#8!b_0F_0#< !b_10_0#@ !r_BORDER_1#D !r_HEIGHT_1#H !b_0E_11#H!r_WIDTH_1#H !b_0E_27#H!b_13_00#L!r_MAX_FMODE_1#L!r_MIN_FMODE_1#L!b_13_03#L!r_TDMODE_1#L!r_TMODE_1#L!r_ADR_MODE_V_1#L!b_13_11#L!r_ADR_MODE_U_1#L!b_13_15#L!r_PIPE_CODE_1#L!b_13_18#L!r_TRILINEAR_1#L!b_13_25#L!r_LOD_BIAS_1#P !b_14_13#P!r_MAX_LOD_1#P !b_14_20#P!r_MIN_LOD_1#P!b_14_28#P!r_POINTER_1#T!b_15_24#T!r_TEX_FORMAT_1#X!b_16_00#X!b_17_00#\ !b_18_00#` !r_BORDER_2#d !r_HEIGHT_2#h !b_1a_11#h!r_WIDTH_2#h !b_1a_27#h!b_1b_00#l!r_MAX_FMODE_2#l!r_MIN_FMODE_2#l!b_1b_03#l!r_TDMODE_2#l!r_TMODE_2#l!r_ADR_MODE_V_2#l!b_1b_11#l!r_ADR_MODE_U_2#l!b_1b_15#l!r_PIPE_CODE_2#l!b_1b_18#l!r_TRILINEAR_2#l!b_1b_25#l!r_LOD_BIAS_2#p !b_1c_13#p!r_MAX_LOD_2#p !b_1c_20#p!r_MIN_LOD_2#p!b_1c_28#p!r_POINTER_2#t!b_1d_24#t!r_TEX_FORMAT_2#x!b_1E_00#x C:\Program Files\RVCT_Nintendo\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intPuintptr_tjO P e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865] uvoidunsigned intunsigned charintfloatPGLvoid2PGLenum3PGLboolean4PGLbitfield5PGLint8PGLsizei9PGLuint<PGLfloat=PGLclampf>PGLsizeiptrD` e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865] , uvoidunsigned intunsigned charintfloatPGLvoid2PGLenum3PGLboolean4PGLbitfield5PGLint8PGLsizei9PGLubyte:PGLuint<PGLfloat=PGLclampf>PGLsizeiptrDtd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865] void00''0} nwfont@ResFontBase #&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter$#+m_LastCharCode #+m_LastGlyphIndex]#iGlyphIndex$Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]d nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_type$k%iNodeo%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Animation.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDPaneDAnimTransformresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]4unsigned shortintvoid0nwfont@TextWriterBased&m_WidthLimit #L&m_CharSpace #P&m_LineSpace #T&m_TabWidth#X&m_DrawFlag #\0k&m_TagProcessorQ#`iTagProcessor#)TextWriterBase6~TextWriterBase6?z(#0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x~(#&y~(#&z~(#&w~(# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmath@MTX34_0&U#@BaseData0&_00(#&_01(#&_02(#&_03(# &_10(#&_11(#&_12(#&_13(#&_20(# &_21(#$&_22(#(&_23(#,l0''f(d'mo( 'a~p('vB0&_00(#&_01(#&_02(#&_03(# &_10(#&_11(#&_12(#&_13(#&_20(# &_21(#$&_22(#(&_23(#,@MTX340#GetColumn~(6|5C0x0C?xD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?T D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typeq D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?% D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?5 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typeP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResCameraU7 #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xnwgfx@GfxPtr&m_MovePtr#iGfxMovePtr(.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ynwgfx@GfxPtr&m_MovePtr#iGfxMovePtr(.d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00&%#&_01&%#&_02&%#&_03&%# &_10&%#&_11&%#&_12&%#&_13&%#&_20&%# &_21&%#$&_22&%#(&_23&%#,&_30&%#0&_31&%#4&_32&%#8&_33&%#<l@''f&%'m&%'ao!'vB@&_00&%#&_01&%#&_02&%#&_03&%# &_10&%#&_11&%#&_12&%#&_13&%#&_20&%# &_21&%#$&_22&%#(&_23&%#,&_30&%#0&_31&%#4&_32&%#8&_33&%#<@MTX44@#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?xb D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?j D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?dx D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?` d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typeQ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]zfloatboolnwgfx@BasicRenderQueue, &m_List #0&m_OpacityKeyFactory#&m_TranslucentKeyFactory#&m_AdditiveKeyFactory# &m_SubtractionKeyFactory#$KeyCachingStateUNUSE_CACHED_KEY USE_CACHED_KEY &m_KeyCachingStatem#(iElementType9iElementKeyFactoryType; iEnqueueModelFunctor  iEnqueueSkeletalModelFunctor  iFastEnqueueModelFunctor  iFastEnqueueSkeletalModelFunctor iEnqueueModelTranslucentModelBaseFunctor iEnqueueSkeletalModelTranslucentModelBaseFunctor @CalculateDepthOfSkeletalModelFunctor01&model#&resModelK#iModelTypeF4CalculateDepthOfSkeletalModelFunctorS 6S 501operator()6[ 5O5 5operator()}6[ 5O5 5}@ BasicEnqueueModelTranslucentModelBaseFunctorF4&calculateDepth#&renderQueue #&camera # &modelDepth#&layerId͔# BasicEnqueueModelTranslucentModelBaseFunctorO 6O 5 5t55͔5  operator() 6O 5 ((#@ AlwaysCalculatingFunctor AlwaysCalculatingFunctor_ 6_ 5lB5O AlwaysCalculatingFunctor_ 6_ 5[ operator() 6g @ CalculateDepthFunctor0&model#&resModelK#iModelType=z CalculateDepthFunctoro 6o 50 operator() 6w 5O5 5 operator() }6w 5O5 5}@BasicEnqueueModelTranslucentModelBaseFunctor=&calculateDepth#&renderQueue #&camera # &modelDepth#&layerId͔#BasicEnqueueModelTranslucentModelBaseFunctork 6k 5 5lB5͔5 operator()6k 5 ((#@BasicEnqueueModelFunctorF4}&calculateDepth#&renderQueue #&camera # &layerId͔#BasicEnqueueModelFunctor{ 6{ 5 5t55͔5 operator()6{ 5 ((#@IsCalculatingOnlyLayer1Functor&isCalculating#IsCalculatingOnlyLayer1Functor 6 5lB5Ooperator()6 @BasicEnqueueModelFunctor=}&calculateDepth#&renderQueue #&camera # &layerId͔#BasicEnqueueModelFunctor 6 5 5lB5͔5 operator()6 5 ((#@BasicEnqueueModelFunctorF4&calculateDepth#&renderQueue #&camera # &layerId͔#BasicEnqueueModelFunctor 6 5 5t55͔5 operator()6 5 ((#@BasicEnqueueModelFunctor=&calculateDepth#&renderQueue #&camera # &layerId͔#BasicEnqueueModelFunctor 6 5 5lB5͔5 operator()6 5 ((#0EnqueueElement 6 5 5[55͔? EnqueueMesh 6 5O5lB55͔0GetKeyFactory% 6 5[000W 00c 000s 00}}0 0 0 0 Qv#08? Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]}intvoid00)nwut@MovePtr)w0&m_Object#&m_Deleter#ielement_type(3ideleter_typewideleter_reference3ideleter_const_reference?2yiSafeBoola#@SafeBoolHelper&x#MovePtr65%~MovePtr60Get6)Release6operator int nw::ut::MovePtr::SafeBoolHelper::*h6)Swap65-GetDeleter'6GetDeleterA6)?Ptr6Ptr6)MovePtr)650?!0!??ww?9Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865](intvoid00*nwut@MovePtr*w0&m_Object#&m_Deleter#ielement_typeʃ(3ideleter_typewideleter_reference5ideleter_const_referenceA2yiSafeBoola#@SafeBoolHelper&x#MovePtr65'~MovePtr60Get6+Release6operator int nw::ut::MovePtr::SafeBoolHelper::*h6+Swap65/GetDeleter'6GetDeleterA6+?Ptr6Ptr6+MovePtr*650?#0#??ww?;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Light0#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr'&m_MovePtr#iGfxMovePtr(.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00)nwut@MovePtr)z70&m_Object#&m_Deleter #ielement_type(3ideleter_typez7ideleter_reference~MovePtr60GetU6GetDeleter 6?UPtr6PtrU6MovePtr)6500?z7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleShape#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]!nwut@MovePtry0&m_Object#&m_Deleter#ielement_type3ideleter_typeyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]"nwut@MovePtry0&m_Object#&m_Deleter#ielement_type3ideleter_typeyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]DhnwgfxiRenderKeyTyped(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]ynwutiSigWordf$M @BinaryRevisionHeader&signature#&revision#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?=(0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5'5doperator delete5GfxObject65z(~GfxObject6GetAllocator60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleShape2#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type$ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?5D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?HCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?c*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoidint01 4thisz__result1>4thisz__result:3}4this3idxz__result=\utbl_ptr>0[nwgfxres@ResParticleModelData1n#&m_ParticleSetsTableCount#&toParticleSetsTable[#@ResParticleModelo#iResDataType[1ResParticleModel6: ?ref6?6ref:6GetParticleSetsCountO#6GetParticleSets=\6500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwanim@AnimFrame (__vptr#&m_Frameh##&m_LastFrameh##AnimFrame65h#~AnimFrame6ResetFrame65h#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrameh##&m_StartFrameh##&m_EndFrameh##&m_PlayPolicy5#&m_UserData# gh#5h#5h#5h#50iPlayPolicy1AnimFrameController6:h# :h#?55: ~AnimFrameController600sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typeyD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?8D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?Ĺd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]\(intnwgfx@ParticleContext<#&m_EmissionPositionWork?#&m_EmissionParentWorkd#&m_ParticleWorkF32R#(&m_ParticleRandomt#8iVEC3Arrayץ(+iF32ArrayC(+ iU16Array$(. GetEmissionWorkCapacity6GetEmissionPositionWork26: 00td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]+intvoid00B y4^thisz__resulth#nwanim@AnimFrame (__vptr#&m_Frameh##&m_LastFrameh##AnimFrameV6V5h#~AnimFrame6VGetFrameh#6^GetLastFrameh#6^ResetFrame6V5h#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrameh##&m_StartFrameh##&m_EndFrameh##&m_PlayPolicy#&m_UserData# gh#5h#5h#5h#50wiPlayPolicyAnimFrameControllerb6b:h# :h#?5: ~AnimFrameController6bGetAnimFramef6bGetFrameh#6n00Z0?0jd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?)D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?(7D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typevd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865](nwutiSigWordf$M @BinaryRevisionHeader&signature#&revisionA#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?m(0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5'5doperator delete5GfxObject65(~GfxObject6GetAllocator60D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?XD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?(fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typeUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typeRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?x}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?H d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type1PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordf$M @BinaryRevisionHeader&signature#&revisionZX#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?}(0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5'5doperator delete5GfxObject65(~GfxObject6GetAllocator60,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]Mboolvoid04thisz__result4thisz__result'o4this3'dx nw font@ CharWriterL&m_ColorMapping#(&m_VertexColorsR#(&m_TextColorss#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale#$&m_CursorPos#,&m_FixedWidth'#8&m_pFont#<&m_pTextWriterResource #@&m_pDispStringBuffer&#D&m_IsWidthFixed#H&m_Alpha'#IiCharScale}(iCursorPos(@ColorMapping&min(#&max(#CharWriter6~CharWriter6GetFont6GetScaleH'6GetScaleV'6GetFontAscent'6IsWidthFixed6GetFixedWidth'6Print'65(SetCursor65'5'SetCursorX65'SetCursorY65' MoveCursorX 65' MoveCursorY 65' GetCursorX' 6 GetCursorY' 6B J&m_ColorMapping# (&m_VertexColors # (&m_TextColors+#&m_GradationMode# &m_Scale#$&m_CursorPos#,&m_FixedWidth'#8&m_pFont#<&m_pTextWriterResource #@&m_pDispStringBuffer&#D&m_IsWidthFixed#H&m_Alpha'#I0--0 (000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortintvoid00nwfont@TagProcessorBase(__vptr#OperationOPERATION_DEFAULT OPERATION_NO_CHAR_SPACE OPERATION_CHAR_SPACE OPERATION_NEXT_LINE OPERATION_END_DRAW NUM_OF_OPERATION TagProcessorBase6~TagProcessorBase60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]tMnwut@Rect&left'#&top'#&right'#&bottom'# Rectd6dRectd6d5'5'5'5'GetWidth'6lGetHeight'6l00hC4dthis3'l3't3'r3'bz__resultdm E4lthisz__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintvoid00nwfont@TagProcessorBase(__vptr#OperationOPERATION_DEFAULT OPERATION_NO_CHAR_SPACE OPERATION_CHAR_SPACE OPERATION_NEXT_LINE OPERATION_END_DRAW NUM_OF_OPERATION TagProcessorBase6~TagProcessorBase60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontCharacterCodeCHARACTER_CODE_UNICODE CHARACTER_CODE_SJIS CHARACTER_CODE_CP1252 CHARACTER_CODE_MAX @CharWidths&left]#&glyphWidth>#&charWidth]#@FontTextureGlyph&cellWidth>#&cellHeight>#&baselinePos]#&maxCharWidth>#&sheetSizeR#&sheetNumG#&sheetFormatG# &sheetRowG# &sheetLineG#&sheetWidthG#&sheetHeightG#&sheetImage#@FontWidth&indexBeginG#&indexEndG#&pNext#0e@FontCodeMap &ccodeBeginG#&ccodeEndG#&mappingMethodG#&reservedG#&pNext#0@FontInformation&fontType>#&linefeed]#&alterCharIndexG#&defaultWidth#&characterCode>#&pGlyph #&pWidth# &pMap#&height>#&width>#&ascent>#>&padding_#0c0>Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]$int0nwfontiTexFmtG'internalDTextureObjectiCharCodeGtDGlyph@Font(__vptr#TypeTYPE_NULL TYPE_ROM TYPE_RESOURCE TYPE_PAIR ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]|boolX4thisz__resultnwfontinternal@CharAttribute,&pos(#ȓ(&color #&tex(#&pTexObj#(0@DispStringBuffer &charCountMax#&charCountm%#&drawCharCountm%#&generatedCommandm%#m%&padding# &drawFlags# &commandBuffer#&commandBufferSizem%#&commandBufferCapacitym%#&textColorCommandOffsetm%#GetCharAttrs?6cCalcCommandBufferCapacitym%5m%IsCommandEmpty6GetDrawCharCountm%6D00D (0m%0m%0m%@K4thisz__result?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865],voidint00H4thisz__resultnwfontiTexFmt'internalkTextureSize'''sizeB&height#&width#@TextureObject&m_Name#0n&m_pFontr#&m_pImageȍ#&m_Size# &m_Format#GetName6SetName65L00LiCharCodet@Glyph&pTexture#&widths(#&height#&texWidth#&texHeight# &cellX# &cellY#&texFormat#&isSheetUpdated#&pTextureObject#Glyph6@Font(__vptr#0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x֍#&y֍#&z֍#&w֍# @VEC4#Set65֍5֍5֍5֍0Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwfontiTexFmtƖ'internalDTextureObjectiCharCodeƖtDGlyph@Font(__vptr#TypeTYPE_NULL TYPE_ROM TYPE_RESOURCE TYPE_PAIR d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/cx/cx_StreamingUncompression.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncxDUncompContextHuffman,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidintbool000(?0}4thisz__result04this3ptrz__result0(?8U4thisz__result(nwfont@ ResFontBase͗(#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilterR#+m_LastCharCode(#+m_LastGlyphIndex#iGlyphIndexGGetWidth#6GetHeight# 6GetAscent#6GetDescent#6GetMaxCharWidth#6GetType(#6GetTextureFormat'(# 6GetLineFeed#$6GetDefaultCharWidths#(6SetLineFeed#,65SetDefaultCharWidths#065SetAlternateChar#465(GetCharWidth#865(GetCharacterCode#H6GetBaselinePos#L6GetCellHeight#P6 GetCellWidth#T 6 EnableLinearFilter#X 655 IsLinearFilterEnableAtSmall#\ 6 IsLinearFilterEnableAtLarge#` 6 GetTextureWrapFilterValueR#d 6 GetFINF 6 GetFINF 6 IsManaging 65 GetGlyphIndex 65( GetCharWidthsFromIndex 65d SetGlyphMember5255> GetActiveSheetNum#h 6 GetTextureObjectsBufferPtr( 6 SetTextureObjectsBufferPtr 65 GetTextureObject( 65z00zinternalRGetCellsInASheetR3>tgz__resultRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]r boolnwfont@CharWriterL&m_ColorMappingV#ș(&m_VertexColors#ș(&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode# &m_Scale.#$&m_CursorPosB#,&m_FixedWidthm%#8&m_pFont#<&m_pTextWriterResource#@0e'&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpham%#IiCharScalel%iCursorPos l%@ColorMapping&minș(#&maxș(#BJ&m_ColorMappingV#ș(&m_VertexColors#ș(&m_TextColors#&m_GradationMode# &m_Scale.#$&m_CursorPosB#,&m_FixedWidthm%#8&m_pFont#<&m_pTextWriterResource#@&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpham%#I(00'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]__rw@__rw_synchronizedld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865] =1intnnhidCTRB&x['#&y['#iAnalogStickStatusZB&hold'#&trigger'#&release'#&stick# iPadStatusiB&xE'#&yE'#&touch<'#)#iTouchPanelStatus0zB&x['#&y['#&z['#iAccelerometerStatus}B&hold'#&trigger'#&release'#)#&leftStickX'#&leftStickY'# &rightStickX'#&rightStickY'#iDebugPadStatusld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865] intnnhidCTRB&x(#&y(#iAnalogStickStatusZB&hold\(#&trigger\(#&release\(#&stick# iPadStatusiB&x(#&y(#&touch(#)#iTouchPanelStatus0zB&x(#&y(#&z(#iAccelerometerStatus}B&holdO(#&triggerO(#&releaseO(#)#&leftStickXD(#&leftStickYD(# &rightStickXD(#&rightStickYD(#iDebugPadStatusd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderQueue,( (sH#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw3DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@CommandCache&m_Buffer#&m_Size'#0' d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool nn gr CTR@ RenderStatel&blend#&logicOp#&alphaTest#&stencilTestE# ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask#8)#8&depthTest#<&cullingTest/#D&wBufferi#L&fbAccess#h@AlphaTest&isEnable#&refValue'#&func'#)#&m_RenderState#@Blend&isEnable#&eqRgbڒ'#&eqAlphaڒ'#&srcRgb'#&srcAlpha'#&dstRgb'#&dstAlpha'#&colorR'#&colorG'#&colorB'# &colorA'# )#&m_RenderState# @LogicOp&isEnable#&opCode '#)#&m_RenderState#@StencilTest&isEnable#&maskOp'#)#&func—'#)#&ref'#&mask'# &opFail'#&opZFail'#&opZPass'#)#&m_RenderState#@DepthTest&isEnable#&isEnableWrite#&func̑'#)#&m_RenderState#@ WBuffer&wScale'#&isEnablePolygonOffset#)#&polygonOffsetUnit'#&depthRangeNear'# &depthRangeFar'#&depthRangeBit'#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFaceK# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFace#)#&m_RenderState#@ FBAccess&m_RenderState#?0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Scissor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnngrCTR@Scissor&isEnable#)#&x'#&y'#&width'# &height'#&bufferWidth'#&bufferHeight'#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Viewport&x'#&y'#&width'#&height'# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL  &symbolType#&start'#&end'#&name#@BindSymbolVSInput#@BindSymbolVSFloat#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 865]int'0nngrCTR@Shader+&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNum'#)#0 &m_ExeImageInfo # &m_Instruction#&m_InstructionCount'#'&m_Swizzle_#&m_SwizzleCount'#&m_DrawMode(#)#&m_VtxShaderBoolMapUniform'#&m_GeoShaderBoolMapUniform'#'/&m_CmdCacheOutAttr#&m_CmdCacheOutAttrNum'#'&m_CmdCacheVtxConstA#&m_CmdCacheVtxConstNum'#'&m_CmdCacheGeoConst#&m_CmdCacheGeoConstNum'#+DExeImageInfod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pp!nwfontiTextWriter(!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00|(0nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBeginx(#&m_CmdCacheDrawEndx(#&m_UniformAddrIndex'#$&m_UniformMtxIndex'#%&m_UniformDataIndex'#&&m_UniformTextColorIndex'#''&m_UniformProjBuffer#('k&m_UniformAddrBuffer#&#'&m_UniformDataBuffer#&m_UniformAddress# 05&m_UniformAddr9# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr'# &m_IsColorDirty# l''m_UniformMtxBuffer '2B'&m_UniformTextMtxBuffer7#'s&m_UniformTextColorBuffer`#@@UniformAddress&addrMtx'#&addrSizeAndVtx'#&addrTexCoord'#&addrColor'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ResFont_(#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]char00(?(?nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL &&symbolType#&start#&end#&name#BindSymbol655&@BindSymbolVSInput#BindSymbolVSInput6@BindSymbolVSFloat#BindSymbolVSFloat6MakeUniformCommand655MakeUniformCommand655000II0td:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Combiner&stage#&bufferColorR#&bufferColorG#&bufferColorB#&bufferColorA#@Stage&rgb#&alpha# &constColorR#&constColorG#&constColorB#&constColorA#&headRegister#@CombineFunction &combineC#&operand#&source#&scale#&bufferInputR#Combiner_6_MakeCommandn6g5n00c0<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Texture.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nngrCTR@Texture&unit0-#&unit1#<&unit2C#`&unit3#@UnitBase&physicalAddr#&width#&height#&format#&wrapT# &wrapS# &magFilter# &minFilterL# )# &lodBias#&minLodLevel#&maxLodLevel#&borderColorR#&borderColorG#&borderColorB#&borderColorA#)#@Unit0<#&texType#)#&cubeMapAddrPosX# &cubeMapAddrNegX#$&cubeMapAddrPosY#(&cubeMapAddrNegY#,&cubeMapAddrPosZ#0&cubeMapAddrNegZ#4&m_Texture.#8@Unit1$#&texType]#)#&m_Texture.# @Unit2$#&texType#&texCoord#)#&m_Texture.# @Unit3$#&texTypeM#&texCoord?#)#&m_Texture.# Texture262MakeCommand665: ?*00*d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/tpl/CTR/tpl_PackagerType.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intunsigned shortunsigned charnntplCTRCtrTexFormatTEXFMT_RGBA8888TEXFMT_RGB888TEXFMT_RGBA5551TEXFMT_RGB565TEXFMT_RGBA4444TEXFMT_LA88TEXFMT_HL8TEXFMT_L8TEXFMT_A8TEXFMT_LA44 TEXFMT_L4 TEXFMT_A4 TEXFMT_ETC1 TEXFMT_ETC1_A4 TEXFMT_SHADOWTEXFMT_GAS TEXFMT_REF0TEXFMT_UNSUPPORTTEXFMT_ForceInt32@CtrTextureInfo &filePathOffset#&texDataSize#&texDataOffset#&texFormat# &width#&height#&mipLevel#&type#&cubeDir#&bitmapSizeOffset#&srcFileTime#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw3DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0vwsystem@CommandCache&m_Buffer#&m_Size#CommandCache6~CommandCache6Begin6End65MakeCommand65000d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nngrCTR@ RenderStatel&blend#&logicOp&#&alphaTest#&stencilTests# ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask#8)#8&depthTest5#<&cullingTest#D&wBuffer#L&fbAccessp#h@AlphaTest&isEnable#&refValue#&funcL(#)#&m_RenderState#@Blend&isEnable#&eqRgbh(#&eqAlphah(#&srcRgb5(#&srcAlpha5(#&dstRgb5(#&dstAlpha5(#&colorR#&colorG#&colorB# &colorA# )#&m_RenderState# MakeCommand65: @LogicOp&isEnable#&opCode(#)#&m_RenderState#@StencilTest&isEnable#&maskOp#)#&funcP(#)#&ref#&mask# &opFailp(#&opZFailp(#&opZPassp(#)#&m_RenderState#@ DepthTest&isEnable#&isEnableWrite#&funcZ(#)#&m_RenderState# MakeCommand 65: @ WBuffer&wScale#&isEnablePolygonOffset#)#&polygonOffsetUnit#&depthRangeNear# &depthRangeFar#&depthRangeBit#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFace# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFace#)#&m_RenderState# MakeCommand 65: @ FBAccess&m_RenderState# RenderState 6 MakeCommand 65: 0500?00d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Scissor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0nngrCTR@Scissor&isEnable#)#&x#&y#&width# &height#&bufferWidth#&bufferHeight#Scissor6MakeCommand65Set6555500Xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Viewport&x#&y#&width#&height# ViewportB6BMakeCommandQ6J5QSet6B555500F0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolchar0000nngrCTR@Shader+&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNum#)#026&m_ExeImageInfo:# &m_Instruction#&m_InstructionCount#&m_Swizzle#&m_SwizzleCount#&m_DrawMode"#)#&m_VtxShaderBoolMapUniform#&m_GeoShaderBoolMapUniform#/&m_CmdCacheOutAttr*#&m_CmdCacheOutAttrNum#&m_CmdCacheVtxConstn#&m_CmdCacheVtxConstNum#&m_CmdCacheGeoConst#&m_CmdCacheGeoConstNum#+DExeImageInfoShader6SetupBinary6555MakeFullCommand65SearchBindSymbol65/(500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwfont@ResFont (#ResFont6~ResFont6SetResource65RemoveResource6cGetDrawBufferSize5SetDrawBuffer650|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00K'(00-(? nw font@ RectDrawer (__vptr#&m_CmdCacheDrawBegin(#&m_CmdCacheDrawEnd(#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 0G&m_UniformAddrK# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'DB&m_UniformTextMtxBufferI#s&m_UniformTextColorBufferr#@@UniformAddress&addrMtx#&addrSizeAndVtx#&addrTexCoord#&addrColor# cGetVertexBufferCommandBufferSize55RectDrawerw6w~RectDrawer6w Initialize 6w555 Finalize# 6w DrawBegin# 6w:  DrawEnd# 6w:  SetProjectionMtx 6w5 SetViewMtxForText 6w5( BuildTextCommand 6w5-(0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]"nwfontiTextWriter(!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?(0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5'5doperator delete5GfxObject65B(~GfxObject6GetAllocator60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]y"unsigned charunsigned intintlong longfloatiu8x(%iu32*%is32/%is640%iuptr'3%if32B%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]$"unsigned charunsigned shortunsigned intintiu8x(%iu16)%iu32*%is32/%iuptr'3%ibit32J%(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/ParticleSceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]h#vwg3d@ParticleModelElem0#DSceneElemiParticleEmitterElem!(sO(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwg3d@CameraT&mCamera##&mCameraPos#&mCameraTarget#&mCameraUp#&mRotation #(&mTranslation #,&mTouchPanelX#0&mTouchPanelY#4&mTouchLeftMode#8&mDolySpeed #<&mTiltXSpeed #@&mTiltYSpeed #D&mSlideXSpeed #H&mSlideYSpeed #L&mSlideZSpeed #PGetCamera#600Qld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]#intnnhidCTRB&x#&y#iAnalogStickStatusZB&hold,#&trigger,#&release,#&stick# iPadStatusiB&x#&y#&touch#)#iTouchPanelStatus0zB&x#&y#&z#iAccelerometerStatus}B&hold#&trigger#&release#)#&leftStickX #&leftStickY # &rightStickX #&rightStickY #iDebugPadStatusd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@' &#&m_FixedSizeElements# #0Jd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitorX#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]S%nwgfx@GfxPtr.&m_MovePtr#iGfxMovePtr(.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParticleSceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]&vwg3d@ParticleModelElem0#DSceneElemiParticleEmitterElem((sO d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned charunsigned shortunsigned intintchariu8x(%iu16)%iu32*%is32/%iuptr'3%ichar85%ibit32J% d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]K(nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=0E0&0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] L(nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=0E0&0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L(nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=0E0&0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] M(nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=0kE0&0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]M(nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=0$E0&0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0&0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@LightSet# #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleContext<# #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxDSceneTraverserd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneInitializer#DISceneVisitord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList R(' #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList ((' #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList E' #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList NE' #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 8E' #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Module.hARM C/C++ Compiler, RVCT4.0 [Build 865]T`(intvoid00vwsystem@Module(__vptr#&mIdB #&mPriorityB #&mSetupOrderB # &mNext#&mNextSetup#&mPostCalcClbkr#&mPostDrawClbkr#X@ClbkMgr@&mNumB #&mIdB #&mInfo#h5B 50iFuncB&mFunc#&mArg#0(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwg3d@CameraT&mCamera##&mCameraPoshv'#&mCameraTargethv'#&mCameraUphv'#&mRotationw'#(&mTranslationw'#,&mTouchPanelXw'#0&mTouchPanelYw'#4&mTouchLeftMode#8&mDolySpeedw'#<&mTiltXSpeedw'#@&mTiltYSpeedw'#D&mSlideXSpeedw'#H&mSlideYSpeedw'#L&mSlideZSpeedw'#PGetCamera#600(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Codew'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Module.hARM C/C++ Compiler, RVCT4.0 [Build 865](0intvoidbool00<4this?4thisB'4thisEB4this vw system@ Module(__vptr#&mIdsw'#&mPriority~w'#&mSetupOrder~w'# &mNext#&mNextSetup#&mPostCalcClbk#&mPostDrawClbk#X@ClbkMgr@&mNum~w'#&mId~w'#2&mInfo#h5~w'50iFunc!B&mFunc%#&mArg#Module65sw'5~w':~w'~Module6PollStream#6PreMain#65(UpdateFrame#6Calc#6Draw#6Destroy#6OnModuleFocused# 6OnAnmCmd#$65~w'5~w'5~w'55~w'WriteBackConfigFile#,6GetIdsw'#06IsHidden#86IsPerformVisible#<6IsIgnoringChangeMode#@6 IsIgnoringChangeVisible#D60==04d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@SceneElem!8:(&m_pNode0#GetSceneNode06*(#00! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$((#DSceneElem d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$ (N(#DSceneElem d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimSceneElem$(4(#DSceneElemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ResElem(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ResElem(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ConstraintSceneElem<?((#DAnimSceneElemxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]*charintnwfont@TextWriterBased&m_WidthLimitw'#L&m_CharSpacew'#P&m_LineSpacew'#T&m_TabWidth#X&m_DrawFlag~w'#\0V&m_TagProcessor<#`iTagProcessor $()(#$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize(#&m_CmdMaxBufferSize(#&m_IsCopy# 0jw'td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]L*void00''0);(nwfont@ResFontBaseK;(#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter~w'#+m_LastCharCode9;(#+m_LastGlyphIndex]#iGlyphIndexsw'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw3DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@CommandCache&m_Buffer#&m_Size`$#0`$ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool nn gr CTR@ RenderStatel&blend#&logicOp#&alphaTest#&stencilTestE# ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask#8)#8&depthTest#<&cullingTest/#D&wBufferi#L&fbAccess#h@AlphaTest&isEnable#&refValueL$#&func'#)#&m_RenderState#@Blend&isEnable#&eqRgbڒ'#&eqAlphaڒ'#&srcRgb'#&srcAlpha'#&dstRgb'#&dstAlpha'#&colorRL$#&colorGL$#&colorBL$# &colorAL$# )#&m_RenderState# @LogicOp&isEnable#&opCode '#)#&m_RenderState#@StencilTest&isEnable#&maskOp$#)#&func—'#)#&ref$#&mask$# &opFail'#&opZFail'#&opZPass'#)#&m_RenderState#@DepthTest&isEnable#&isEnableWrite#&func̑'#)#&m_RenderState#@ WBuffer&wScale$#&isEnablePolygonOffset#)#&polygonOffsetUnit$#&depthRangeNear$# &depthRangeFar$#&depthRangeBitL$#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFaceK# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFace#)#&m_RenderState#@ FBAccess&m_RenderState#?0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Scissor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnngrCTR@Scissor&isEnable#)#&xv$#&yv$#&width`$# &height`$#&bufferWidthv$#&bufferHeightv$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Viewport&xv$#&yv$#&width`$#&height`$# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL  &symbolType#&startL$#&endL$#&name#@BindSymbolVSInput#@BindSymbolVSFloat#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 865]int$0nngrCTR@Shader+&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNumL$#)#0 &m_ExeImageInfo # &m_Instruction#&m_InstructionCount`$#$&m_Swizzle_#&m_SwizzleCount`$#&m_DrawMode(#)#&m_VtxShaderBoolMapUniform$#&m_GeoShaderBoolMapUniform$#$/&m_CmdCacheOutAttr#&m_CmdCacheOutAttrNum`$#$&m_CmdCacheVtxConstA#&m_CmdCacheVtxConstNum`$#$&m_CmdCacheGeoConst#&m_CmdCacheGeoConstNum`$#+DExeImageInfod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]L;*nwfontiTextWriterz(!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00|(0nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin(#&m_CmdCacheDrawEnd(#&m_UniformAddrIndexL$#$&m_UniformMtxIndexL$#%&m_UniformDataIndexL$#&&m_UniformTextColorIndexL$#'`$&m_UniformProjBuffer#(`$k&m_UniformAddrBuffer#&#`$&m_UniformDataBuffer#&m_UniformAddress# 05&m_UniformAddr9# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr`$# &m_IsColorDirty# l`$'m_UniformMtxBuffer '2B`$&m_UniformTextMtxBuffer7#`$s&m_UniformTextColorBuffer`#@@UniformAddress&addrMtx$#&addrSizeAndVtx$#&addrTexCoord$#&addrColor$# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ResFont#(#(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwg3d@CameraT&mCamera##&mCameraPosp"#&mCameraTargetp"#&mCameraUpp"#&mRotation"#(&mTranslation"#,&mTouchPanelXw"#0&mTouchPanelYw"#4&mTouchLeftMode#8&mDolySpeed"#<&mTiltXSpeed"#@&mTiltYSpeed"#D&mSlideXSpeed"#H&mSlideYSpeed"#L&mSlideZSpeed"#PGetCamera#600!ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DeviceStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]+intnnhidCTRB&x5"#&y5"#iAnalogStickStatusZB&hold"#&trigger"#&release"#&stick# iPadStatusiB&x"#&y"#&touch "#)#iTouchPanelStatus0zB&x5"#&y5"#&z5"#iAccelerometerStatus}B&holdz"#&triggerz"#&releasez"#)#&leftStickXd"#&leftStickYd"# &rightStickXd"#&rightStickYd"#iDebugPadStatusd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParticleSceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]u+vwg3d@ParticleModelElem0#DSceneElemiParticleEmitterElem(sO$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize9$#&m_CmdMaxBufferSize9$#&m_IsCopy# 02X$xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865] ,charintnwfont@TextWriterBased&m_WidthLimitX$#L&m_CharSpaceX$#P&m_LineSpaceX$#T&m_TabWidth#X&m_DrawFlagFX$#\0V&m_TagProcessor<#`iTagProcessor $()&$#td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865],void00''0u-$nwfont@ResFontBase-$#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilterFX$#+m_LastCharCode-$#+m_LastGlyphIndex]#iGlyphIndex;X$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typeZ$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865] -intbool {4thisz__resultnn@Result&m_Code'#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE Result655p55yIsFailure6operator==6500?xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]-charintnwfont@TextWriterBased&m_WidthLimit$#L&m_CharSpace$#P&m_LineSpace$#T&m_TabWidth#X&m_DrawFlag`$#\0V&m_TagProcessor<#`iTagProcessor $()(#$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize(#&m_CmdMaxBufferSize(#&m_IsCopy# 0L$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type$Dd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]D.nnmath@MTX34_0&R#@BaseData0&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,l0''f$a'ml$ 'a{ ('vB0&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,@MTX340#cIdentityMTX3465$5$5$5$5$5$5$5$5$5$5$5$iMatrix34@@?0@RMTX34LookAt3pOut3=pCamPos3=pCamUp3=pTargetz__result<(07?7d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]PD.nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,&_30$#0&_31$#4&_32$#8&_33$#<l@'b'f9$&'m1$'a@ ('vQB@&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,&_30$#0&_31$#4&_32$#8&_33$#<@MTX44@&#cIdentityMTX44 6 5MTX44 6 5$5$5$5$5$5$5$5$5$5$5$5$5$5$5$5$iMatrix4499?090$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize\$#&m_CmdMaxBufferSize\$#&m_IsCopy# 0$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typeS %d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type2Q%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type R%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_typem%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalAcontain_type3O%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@LightSet`&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList H%' &#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList %' &#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList %' &#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList %' &#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList %' &#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList R%' &#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList %' &#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList {%' &#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwg3d@CameraT&mCamera#&mCameraPoshv'#&mCameraTargethv'#&mCameraUphv'#&mRotationw'#(&mTranslationw'#,&mTouchPanelXw'#0&mTouchPanelYw'#4&mTouchLeftMode#8&mDolySpeedw'#<&mTiltXSpeedw'#@&mTiltYSpeedw'#D&mSlideXSpeedw'#H&mSlideYSpeedw'#L&mSlideZSpeedw'#P0 Y'xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]<1charintnwfont@TextWriterBased&m_WidthLimitO(#L&m_CharSpaceO(#P&m_LineSpaceO(#T&m_TabWidth#X&m_DrawFlag+(#\0V&m_TagProcessor<#`iTagProcessor $()#(#$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize$(#&m_CmdMaxBufferSize$(#&m_IsCopy# 0(td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]1void00''0C(nwfont@ResFontBaseC(#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter+(#+m_LastCharCodeC(#+m_LastGlyphIndex]#iGlyphIndex (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../g3d/include/AnimElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@AnimElem#DResElemd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resultznn@Result&m_Code#(#IsFailurez60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle#(#Handle65#(0}hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned charunsigned shortunsigned intsigned charshortintlong longfloatiu8y(%iu16)%iu32*%is8-%is16.%is32/%is640%iuptr 3%if32B%ibit8yH%ibit16I%ibit32J%Ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]P:unsigned charunsigned intintlong longunsigned shortunsigned long longiu8y(%iu32*%is32/%is640%ibit8yH%ibit16I%ibit32J%ibit64K%nniProgramID%^d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]8Zunsigned charunsigned intiuptr 3%ibit8yH%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]cboolvoid14this3(timeoutz__resulturesult{( uresultLocal{(0nnos@WaitObject$/#WaitOne6WaitOne65(WaitObject6~WaitObject6WaitOneImpl{(650d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gxlow/CTR/gxlow_SystemUse.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTRDisplayBufferModeFORMAT_R8G8B8A8 FORMAT_R8G8B8 FORMAT_R5G6B5 FORMAT_R5G5B5A1 FORAMT_R4G4B4A4 FORMAT_UNIMPORTABLE@DisplayCaptureInfo ]&surfaceE#B&addrN(#&addrBN(#&mode#&stride8(# d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gxlow/CTR/gxlow_CTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nngxlowPerfLog8&psc08(#&psc0Total8(#&psc18(#&psc1Total8(# &pdc08(#&pdc0Total8(#&pdc18(#&pdc1Total8(#&ppf8(# &ppfTotal8(#$&p3d8(#(&p3dTotal8(#,&dmac08(#0&dmac0Total8(#4inngxlowPerfLog:nngxlowCTRiPerfLogCd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool 4thisz__resultznn@Result&m_Codet(#IsFailurez60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handlet(#Handle65t(0}d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects(#&offset(# iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0_@NNSiFndExpHeapHead&mbFreeListy#&mbUsedListy#&groupID(#&feature(#&reuse#)#@ExpHeapImpl<&signature)(#&link#&childListM# &heapStart#&heapEnd#&attribute)(# &nnsiFndExpHeapHead#$ d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool  4 thisz__result W 4 this3E(mask3(shiftz__resultE(nn@Result&m_CodeE(#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const   z Const 6 #Result 6 5E(Result 6 5555zIsFailure6 GetLevel6 GetCodeBitsE(6 5E(5(0iResultSuccess00 \d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xboolf -4Tthisz__resultz@nnHandle&valueE(#innHandle9nn@Handle&m_HandleE(#HandleL6LHandleL6L5IsValidz6T00Pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/midi/CTR/midi_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmidiCTR@DeviceInfo&id(#&version(#&revision(#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resultznn@Result&m_Code8(#IsFailurez60ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dev/CTR/dev_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nndevCTRSectorSizeSECTOR_SIZE_0BYTE SECTOR_SIZE_4BYTE SECTOR_SIZE_16BYTE SECTOR_SIZE_64BYTE SECTOR_SIZE_512BYTE SECTOR_SIZE_1KBYTE SECTOR_SIZE_2KBYTE SECTOR_SIZE_4KBYTE SECTOR_SIZE_8KBYTE Xd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/cfg/CTR/cfg_RegionCode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nncfgCTRCfgRegionCodeCFG_REGION_JAPAN CFG_REGION_AMERICA CFG_REGION_EUROPE CFG_REGION_AUSTRALIA CFG_REGION_CHINA CFG_REGION_KOREA CFG_REGION_TAIWAN CFG_REGION_MAX d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool 4thisz__resultznn@Result&m_CodeB(#IsFailurez60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/applet/CTR/applet_ParametersPrivate.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0 nn applet CTRSleepSysStateSLEEP_SYS_STATE_NONE SLEEP_SYS_STATE_QUERY SLEEP_SYS_STATE_ACCEPTED SLEEP_SYS_STATE_AWAKE SLEEP_SYS_STATE_CANCELED TransitionTypeTRANSITION_NONE TRANSITION_START_APP TRANSITION_PRELOAD_APPLIB TRANSITION_CANCEL_APPLIB TRANSITION_START_APPLIB TRANSITION_START_SYS TRANSITION_START_SYSLIB TRANSITION_PRELOAD_RES TRANSITION_START_RES TRANSITION_CLOSE_APP TRANSITION_ORDER_CLOSE_APP TRANSITION_CLOSE_APPLIB TRANSITION_CLOSE_SYSLIB TRANSITION_PAUSE_APPLIB TRANSITION_JUMP_HOME TRANSITION_LEAVE_HOME TRANSITION_LEAVE_RES TRANSITION_ORDER_CLOSE_SYS TRANSITION_JUMP_APP TRANSITION_SKIP ciAppletCommand-iAppletSleepSysState-iAppletTransitionTypeT-g55(5d55 550iAppletCommandCallbackh50iAppletSysSleepAcceptedCallbackg509iAppletReceiveCallbackFh50hiAppletSleepAcceptedCallbackrd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/applet/CTR/applet_GfxPrivate.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnappletCTR@AppletDisplayInfo &d#B&addr#&addrB#&mode*(#&stride# @CaptureBufferInfo &size #&is3DCapture#&revN#v&dd#B &offset#&offsetB#&mode*(#detail000d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsMediaTypeMEDIA_TYPE_NAND MEDIA_TYPE_SDMC MEDIA_TYPE_CTRCARD dd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/CTR/CTR_DeliverArg.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnCTRMemoryArrangeMEMORY_ARRANGE_NORMAL MEMORY_ARRANGE_LEGACY MEMORY_ARRANGE_APP_DEBUG MEMORY_ARRANGE_APP_LARGE MEMORY_ARRANGE_APP_MMEN MEMORY_ARRANGE_SYSTEM_DEBUG MEMORY_ARRANGE_MAX_BITS d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/applet/CTR/applet_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]D/nnappletCTRAppJumpTypeJUMP_OTHER JUMP_CALLER JUMP_SELF AppletPosPOS_APPPOS_APPLIBPOS_SYSPOS_SYSLIBPOS_RESIDENTPOS_MAXPOS_NONEQueryReplyREPLY_REJECT REPLY_ACCEPT REPLY_LATER iAppletId'4iAppletAttr'5iAppletQueryReplyF5iAppletAppJumpType5d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_ParametersForSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]-intnnfs@TitleDataSpecifier&idQ(#&media(#)#)#  iProgramLaunchInfoVd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/applet/CTR/applet_ParametersPrivate.hARM C/C++ Compiler, RVCT4.0 [Build 865]T. nn applet CTRNotificationNOTIFICATION_NONE NOTIFICATION_HOME_BUTTON_1 NOTIFICATION_HOME_BUTTON_2 NOTIFICATION_SLEEP_QUERY NOTIFICATION_SLEEP_CANCELED_BY_OPEN NOTIFICATION_SLEEP_ACCEPTED NOTIFICATION_AWAKE NOTIFICATION_SHUTDOWN NOTIFICATION_POWER_BUTTON_CLICK NOTIFICATION_POWER_BUTTON_CLEAR NOTIFICATION_TRY_SLEEP NOTIFICATION_ORDER_TO_CLOSE iAppletNotification5 AppletPreparationStateNO_PREPARATION PREPARED_TO_LAUNCH_APP PREPARED_TO_CLOSE_APP PREPARED_TO_FORCE_TO_CLOSE_APP PREPARED_TO_PRELOAD_APPLIB PREPARED_TO_LAUNCH_APPLIB PREPARED_TO_CLOSE_APPLIB PREPARED_TO_LAUNCH_SYS PREPARED_TO_CLOSE_SYS PREPARED_TO_PRELOAD_SYSLIB PREPARED_TO_LAUNCH_SYSLIB PREPARED_TO_CLOSE_SYSLIB PREPARED_TO_LAUNCH_RESIDENT PREPARED_TO_LEAVE_RESIDENT PREPARED_TO_DO_HOMEMENU PREPARED_TO_LEAVE_HOMEMENU PREPARED_TO_START_RESIDENT PREPARED_TO_DO_APP_JUMP PREPARED_TO_FORCE_TO_CLOSE_SYS PREPARED_TO_LAUNCH_OTHER_SYS PREPARED_TO_JUMP_TO_APP d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]/bool 4thisz__resultznn@Result&m_Code'#IsFailurez60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle'#Handle6Handle65'0}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]\int0nwgfxres@ResModelDataz#&m_MeshesTableCountȫ#&toMeshesTable#&m_MaterialsDicCountȫ#&toMaterialsDic#&m_ShapesTableCountȫ#&toShapesTable#&m_MeshNodeVisibilitiesDicCountȫ#&toMeshNodeVisibilitiesDic#&m_IsVisible#&m_IsNonuniformScalable#ɳ&_padding_0#&m_LayerId#@ResModelv#iResDataType_?Jref]6GetMaterials)65GetShapes(6503Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]aboolp  4Lthisz__resultnwgfx@Result&m_Codeݳ#ResultD6D5ݳIsFailure6LIsSuccess6L00Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr).d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwgfx@SceneEnvironment&m_AmbientLight#0 c&m_HemiSphereLight#&m_VertexLightsf#&m_FragmentLightse# &m_Fog#`&m_Camera#d&m_Camerasf#h&m_CameraIndexI#x&m_Fogsf#|&m_LightSetsg#&m_LightSetIndexI#&m_ActiveVertexLightCountI#&m_ActiveFragmentLightCountI#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#GetCamera6500vx0g0id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GfxPtr(&m_MovePtr#iGfxMovePtr. ).d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialX#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Modelߋ#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@IRenderTarget#resd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?1'0nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]h0unsigned charunsigned shortiu8x(%iu16)%iuptr'3%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]HLbool 4thisz__resultznn@Result&m_Code )#IsFailurez60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle )#Handle6Handle65 )0} d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Semaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xkvoid0} 4thisnnos@Semaphore6 )#Semaphore6~Semaphore6Acquire60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_Session.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosipc@Session )#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_Port.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosipc@Port )#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@StackBuffer &m_Buffer )#GetStackBottomg60$d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]xnnnfnd@TimeSpan&m_NanoSeconds\#DZeroOnlyTag0iZeroOnly.*TimeSpan6: cFromNanoSeconds5\0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_SvcTypes.autogen.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xonnosh5g0iThreadFunc%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortintunsigned charunsigned intiu16y)%is32/%iuptr 3%ibit8H%ibit32J%0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool 4,thisz__resultz 4,this3mask3shiftz__resultnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzResult$6$IsFailurez6,GetLevel6,GetCodeBits6,5500(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*6?operator*60operator->"6WaitIfLessThan65Signal65SignalAll6ArbitrateAddress65 5004d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnos@WaitObject#WaitOne60WaitObject060~WaitObject60WaitOneImpl)6050d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܭcharnnutil@aligned_storage  itypekUnionType'c'a)d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]shortintfloatunsigned intis16y.%is32/%if32B%ibit32J%@d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_GyroscopeLowstatus.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR@GyroscopeLowCalibrateAxisParam&rpm0")#&rpmPositive")#&rpmNegative")#@GyroscopeLowCalibrateParam&x#&y#&z# @d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_AccelerometerCalibrator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRB&scale")#&offset")#iAccelerometerCalibrateAxisParam&B &x#&y#&z#iAccelerometerCalibrateParam,d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]|bool 4thisz__resultznn@Result&m_Codei)#IsFailurez60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_AnalogStickCalibrator.hARM C/C++ Compiler, RVCT4.0 [Build 865]|nnhidCTR@_AnalogStickCalData&scale_xF)#&scale_yF)#¢er_x")#¢er_y")# &max_x")# &min_x")#&max_y")#&min_y")#&type")#")&reserveT#iAnalogStickCalData.d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handlei)#Handle6Handle65i)0}d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/CTR/fs_ContentTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsCTRSpecialContentTypeSPECIAL_CONTENT_TYPE_UPDATE SPECIAL_CONTENT_TYPE_MANUAL SPECIAL_CONTENT_TYPE_CHILD d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/CTR/fs_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]%boolnnfsCardTypeCARD_TYPE_CTR CARD_TYPE_DS_TWL CARD_TYPE_UNKNOWN iCardType@ArchiveResource§orSize'#&clusterSize'#&totalClusters'#&freeClusters'# iArchiveResource(B&bCardHighSpeed#&bSdifMaxSpeed#&SdifClkCtrlValue'#iSdmcSpeedInfos2iNandSpeedInfo4CardSpiBaudRateCARDSPI_BAUDRATE_512KHZ CARDSPI_BAUDRATE_1MHZ CARDSPI_BAUDRATE_2MHZ CARDSPI_BAUDRATE_4MHZ CARDSPI_BAUDRATE_8MHZ CARDSPI_BAUDRATE_16MHZ CardSpiBusModeCARDSPI_BUSMODE_1BIT CARDSPI_BUSMODE_4BIT d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_ParametersForSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]H%intnnfs@TitleDataSpecifier&id (#&media )#)#)#  iProgramLaunchInfoVd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]&bool 4thisz__resultznn@Result&m_Code'#IsFailurez60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle'#Handle65'0}d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnfs@Attributes&isDirectory#&isHidden#&isArchive#&isReadOnly#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_ParametersForSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnfs@WriteOption&flush#&updateTimeStamp#&reserved2)#&reserved3)#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]p2bool 4thisz__resultznn@Result&m_Code,)#IsFailurez60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle,)#Handle65,)0}d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fnd\detail\fnd_DetailHeapCommon.hARM C/C++ Compiler, RVCT4.0 [Build 865];nnfnddetailiNNSiFndHeapHead)`0iHeapa0iConstHeapb!d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/err/CTR/err_FatalErrInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnnerrCTR@FatalErrInfo&typeO(#&revisionHiO(#&revisionLoO(#&result)#&pcO(#&processIdO(# &titleIdO(#&appTitleIdO(#&dataO# l`'exceptionm'failureB\O(&infoq#&context)#B`_&message#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/midi/CTR/midi_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmidiCTRDDeviceInfold:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pbool "4fthisz__resultz=4fthisz__resultur@nnResult&value2!)#innResult9nn@Result&m_Code2!)#IsFailurez6foperator nnResult6f0bd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle2!)#Handle652!)0}d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dbm/dbm_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]Zunsigned shortnndbmiRomPathChar.D:\Program Files (x86)\RVCT_Nintendo-4_0-20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865][unsigned intstdisize_t}( d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]H[intnn@Result&m_Code!)#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @ConstRange C  zzzConstRange 6 #@Const C  z Const 6 #@ConstRange C  zzzConstRange 6 #@ConstRange C  zzzConstRange 6 #Result 6 5!)0&000* iResultSuccess0 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]lfunsigned charunsigned shortunsigned intsigned charshortintlong longiu8y(%iu16)%iu32*%is8-%is16.%is32/%is640%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]lintcharunsigned intunsigned long longis32y/%iuptr 3%ichar85%ibit32J%ibit64K%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosResetTypeRESET_TYPE_ONESHOT RESET_TYPE_STICKY RESET_TYPE_PULSE RESET_TYPE_MAX_BITd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nnos@WaitObjectX#WaitOne6WaitOne65.)WaitObject6~WaitObject6WaitOneImpl>#)65*\@InterruptEvent#InterruptEvent6~InterruptEvent600Xd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@StackBuffer  &m_Buffer/)#GetStackBottom5\60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_SvcTypes.autogen.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosh55\0iThreadFunc%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]tnnos@WaitableCounter&m_Value#iValueTypeCO#/?operator*60@d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@TransferMemoryBlock W#X#&m_SpaceAllocated#)#)# AttachAndMap>#)6:5Z5 5[\5[\0 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865] dunsigned intintPGLenum3PGLint8PGLsizei9 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\bitmask.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intPbit_mask_t2)bit_maskmask_#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]1unsigned charunsigned intiu8x(%iu32*%iuptr'3%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned charintiGLvoidy2iGLboolean4iGLsizei9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]tnwutiResU160)siResU320)ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList a1)' Z#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Drawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwlyt@Drawer G2)#&m_PrevTexObj # &m_ActiveTexureNum# &m_TexCoordNum# &m_IsBlendDefault# &m_AlphaTestEnable# TEX_ENV_TYPETEX_ENV_TYPE_0_TEX TEX_ENV_TYPE_1_TEX TEX_ENV_TYPE_2_TEX TEX_ENV_TYPE_3_TEX TEX_ENV_TYPE_TEXT TEX_ENV_TYPE_USER TEX_ENV_TYPE_NUM &m_CurrentTexEnvType?# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytTexFormatTEXFORMAT_L8 TEXFORMAT_A8 TEXFORMAT_LA4 TEXFORMAT_LA8 TEXFORMAT_HILO8 TEXFORMAT_RGB565 TEXFORMAT_RGB8 TEXFORMAT_RGB5A1 TEXFORMAT_RGBA4 TEXFORMAT_RGBA8 TEXFORMAT_ETC1 TEXFORMAT_ETC1A4 TEXFORMAT_L4 TEXFORMAT_A4 TEXFORMAT_MAX TexWrapTEXWRAP_CLAMP TEXWRAP_REPEAT TEXWRAP_MIRROR TEXWRAP_MAX TexFilterTEXFILTER_NEAR TEXFILTER_LINEAR TEXFILTER_MAX @TexSize&widtht8)#&heightt8)#@TextureInfo&m_TexObject8)#&m_PhysicalAddress8)#&m_SizeQ#&m_RealSizeQ# &m_Formatk8)#GetTextureObject8)6GetSize6GetRealSize6GetPhysicalAddress8)6GetFormat6}0Q?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList g' t%#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_DrawInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]Юint00;)74~thisz__result09) ]4~thisz__resultnwlyt@DrawInfo(__vptr#&m_ProjMtx\K)#&m_ViewMtxU(#D&m_LocationAdjustScale #t&m_GlobalAlpha #|0;)&m_pGraphicsResource#09)+m_pLayout#&m_Flag#@Flag)influencedAlphaϴ #)locationAdjustϴ #)invisiblePaneCalculateMtxϴ #GetGraphicsResource6~GetLayout6~ 0zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwlyt@ResBlockSet&pTextureList#&pFontList#&pMaterialList#0$&pResAccessor# internal@GLdSetTextureSamplerType555dSetTevCombineRgb555HdSetTevCombineAlpha555HdSetTevSrcRgb555I5I5IdSetTevSrcAlpha555I5I5IdSetTevOperandRgb555[J5[J5[JdSetTevOperandAlpha5551K51K51KdSetTevScaleRgb555KdSetTevScaleAlpha555KdSetTevConstRgba555edSetTevConstRgba555e5edSetTevBufferColor55edSetTevBufferInput5555dSetEnableAlphaTest55dSetAlphaRefValue55 dSetAlphaTestFunc55LdSetTexMinFilter55HdSetTexMagFilter55HI707090 ?;)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList L)' }# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000000nwfont@ RectDrawer (__vptr#&m_CmdCacheDrawBeginL)#&m_CmdCacheDrawEndL)#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#'&m_UniformProjBuffer#(k&m_UniformAddrBuffer#&#&m_UniformDataBuffer#&m_UniformAddress# 0I&m_UniformAddrM# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# l'm_UniformMtxBuffer'FB&m_UniformTextMtxBufferK#s&m_UniformTextColorBuffert#@@UniformAddress&addrMtx֍#&addrSizeAndVtx֍#&addrTexCoord֍#&addrColor֍# 0cSetUniformCommand55DisableTextures6AddUniformMtx6 GetVertexIndexAddressOffset 65 GetDrawCommands 6 GetDrawCommandSize 6B (__vptr#&m_CmdCacheDrawBeginL)#&m_CmdCacheDrawEndL)#&m_UniformAddrIndex#$&m_UniformMtxIndex#%&m_UniformDataIndex#&&m_UniformTextColorIndex#' &m_UniformProjBuffer#( k&m_UniformAddrBuffer#&# &m_UniformDataBuffer #&m_UniformAddress# &m_UniformAddr # &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr# &m_IsColorDirty# 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_DrawInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00lS)0N)nwlyt@DrawInfo(__vptr#&m_ProjMtxR)#&m_ViewMtx#D&m_LocationAdjustScaleŌ#t&m_GlobalAlpha֍#|0N)&m_pGraphicsResource6#+m_pLayout#&m_Flagz#@Flag)influencedAlpha#)locationAdjust#)invisiblePaneCalculateMtx#GetGraphicsResource6 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_TextBox.hARM C/C++ Compiler, RVCT4.0 [Build 865]1unsigned short0 00}U)0z'4thisz__result0nwlyt@TextBox#&m_TextBuf#&m_TextColors&#&m_pFont#&m_FontSize/#&m_LineSpace֍#&m_CharSpace֍#05&m_pTagProcessor#&m_TextBufBytes#&m_TextLen#&m_TextPosition#&m_BitsK#&m_pMaterial#&m_pDispStringBuf#iTagProcessor#?-@Bits)textAlignment#)isPTDirty#GetTextColor65GetDispStringBuffer6GetTextGlobalMtx650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_GraphicsResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]Svoidboolint0 x 4thisz__resultjdZ)?  4this3indexz__result  4this3uniformNamez__result>nwlyt@GraphicsResource&m_pRectShaderBinary#&m_RectShaderBinarySize#&m_TextWriterResourceg#&m_TextWriter+[)#&m_GlProgramj#&m_GlProgramDebugj#&m_MtxModelViewdZ)#&m_TexCoordSrc2#&m_NumTexEnv#&m_NumTexMap#j&m_GlVertexBufferObject#>N&m_UniformLocation#&m_TexEnvAuto#&m_MtxModelViewLoaded#&m_FirstDraw#&m_Initialized#UniformUNIFORM_uProjection UNIFORM_uModelView UNIFORM_uTexMtx0 UNIFORM_uTexMtx1 UNIFORM_uTexMtx2 UNIFORM_uColor UNIFORM_uTransform UNIFORM_uFrameSpec UNIFORM_uVertexColor UNIFORM_uVertexTexCoord0 UNIFORM_uVertexTexCoord1 UNIFORM_uVertexTexCoord2 UNIFORM_uRcpTexSize0 UNIFORM_dmp_Texture0_samplerType UNIFORM_dmp_Texture1_samplerType UNIFORM_dmp_Texture2_samplerType UNIFORM_dmp_Texture3_samplerType UNIFORM_dmp_TexEnv0_combineRgb UNIFORM_dmp_TexEnv1_combineRgb UNIFORM_dmp_TexEnv2_combineRgb UNIFORM_dmp_TexEnv3_combineRgb UNIFORM_dmp_TexEnv4_combineRgb UNIFORM_dmp_TexEnv5_combineRgb UNIFORM_dmp_TexEnv0_combineAlpha UNIFORM_dmp_TexEnv1_combineAlpha UNIFORM_dmp_TexEnv2_combineAlpha UNIFORM_dmp_TexEnv3_combineAlpha UNIFORM_dmp_TexEnv4_combineAlpha UNIFORM_dmp_TexEnv5_combineAlpha UNIFORM_dmp_TexEnv0_srcRgb UNIFORM_dmp_TexEnv1_srcRgb UNIFORM_dmp_TexEnv2_srcRgb UNIFORM_dmp_TexEnv3_srcRgb UNIFORM_dmp_TexEnv4_srcRgb !UNIFORM_dmp_TexEnv5_srcRgb "UNIFORM_dmp_TexEnv0_srcAlpha #UNIFORM_dmp_TexEnv1_srcAlpha $UNIFORM_dmp_TexEnv2_srcAlpha %UNIFORM_dmp_TexEnv3_srcAlpha &UNIFORM_dmp_TexEnv4_srcAlpha 'UNIFORM_dmp_TexEnv5_srcAlpha (UNIFORM_dmp_TexEnv0_operandRgb )UNIFORM_dmp_TexEnv1_operandRgb *UNIFORM_dmp_TexEnv2_operandRgb +UNIFORM_dmp_TexEnv3_operandRgb ,UNIFORM_dmp_TexEnv4_operandRgb -UNIFORM_dmp_TexEnv5_operandRgb .UNIFORM_dmp_TexEnv0_operandAlpha /UNIFORM_dmp_TexEnv1_operandAlpha 0UNIFORM_dmp_TexEnv2_operandAlpha 1UNIFORM_dmp_TexEnv3_operandAlpha 2UNIFORM_dmp_TexEnv4_operandAlpha 3UNIFORM_dmp_TexEnv5_operandAlpha 4UNIFORM_dmp_TexEnv0_scaleRgb 5UNIFORM_dmp_TexEnv1_scaleRgb 6UNIFORM_dmp_TexEnv2_scaleRgb 7UNIFORM_dmp_TexEnv3_scaleRgb 8UNIFORM_dmp_TexEnv4_scaleRgb 9UNIFORM_dmp_TexEnv5_scaleRgb :UNIFORM_dmp_TexEnv0_scaleAlpha ;UNIFORM_dmp_TexEnv1_scaleAlpha <UNIFORM_dmp_TexEnv2_scaleAlpha =UNIFORM_dmp_TexEnv3_scaleAlpha >UNIFORM_dmp_TexEnv4_scaleAlpha ?UNIFORM_dmp_TexEnv5_scaleAlpha @UNIFORM_dmp_TexEnv0_constRgba AUNIFORM_dmp_TexEnv1_constRgba BUNIFORM_dmp_TexEnv2_constRgba CUNIFORM_dmp_TexEnv3_constRgba DUNIFORM_dmp_TexEnv4_constRgba EUNIFORM_dmp_TexEnv5_constRgba FUNIFORM_dmp_TexEnv0_bufferColor GUNIFORM_dmp_TexEnv1_bufferInput HUNIFORM_dmp_TexEnv2_bufferInput IUNIFORM_dmp_TexEnv3_bufferInput JUNIFORM_dmp_TexEnv4_bufferInput KUNIFORM_dmp_FragOperation_enableAlphaTest LUNIFORM_dmp_FragOperation_alphaRefValue MUNIFORM_dmp_FragOperation_alphaTestFunc NUNIFORM_MAX OVBOVBO_ELEMENT VBO_VERTEX_INDEX VBO_MAX GetGlProgramDebugj6GetMtxModelView6GetTexCoordSrc65GetUniformLocation>65LoadMtxModelView6UseProgram65jGetVBOj65SetupProgram6InitVBO6ActiveVBO6b00bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]@Sintvoid00.b)0'nwlytDGroupContaineriAnimTransformListca)EF@Layout (__vptr#&m_AnimTransList#&m_pRootPane#&m_pGroupContainer#&m_LayoutSize%`)#cAllocMemory5: dFreeMemory5dDeleteArray'5'5cNewArray''504d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00=#&_01=#&_02=#&_03=# &_10=#&_11=#&_12=#&_13=#&_20=# &_21=#$&_22=#(&_23=#,&_30=#0&_31=#4&_32=#8&_33=#<l@''f='m='a[('vB@&_00=#&_01=#&_02=#&_03=# &_10=#&_11=#&_12=#&_13=#&_20=# &_21=#$&_22=#(&_23=#,&_30=#0&_31=#4&_32=#8&_33=#<@MTX44@#MTX44/6/5=5=5=5=5=5=5=5=5=5=5=5=5=5=5=5=0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDResBlockSetD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]\{boolstd@pair}&first#&second#ifirst_type_isecond_type}`pair655 ?? 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeroperator()65b)#0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0l)0sa(0i)0xH4thisz__result0I?d)<4thisz__result 4thisz__result nw gfx@ RenderContext#&m_ShaderProgramg#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderModeI#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironmentd)#@&m_MaterialHash#&m_ParticleMaterialActivatorc)#@MaterialHash,&shaderParameterI#&shadingParameterI#&materialColorI#&rasterizationI# &textureCoordinatorI#&textureMapperI#&fragmentLightingI#&fragmentLightingTableI#&textureCombinerI# &fragmentOperationI#$&alphaTestI#(GetMaterialCache6GetShaderProgram6GetSceneEnvironment6 SetMaterialHash65? GetMaterialHash 60 IsShaderProgramDirty 60II0Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?t{00t{nwgfx@GfxObject(__vptr#&m_Allocator#doperator delete5GfxObjectT6T5~GfxObject6T0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer'operator()65gm)#0?'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]kbool"4_thisz__result0D?0I??D0;n)??nwutinternal@static_any_baseoperator bool6_?Cistatic_any_tG) 0CR<encode_typeD5z__resultR$extractD3Kcur5z__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]\nnmath@MTX34_0&R#@BaseData0&_00m%#&_01m%#&_02m%#&_03m%# &_10m%#&_11m%#&_12m%#&_13m%#&_20m%# &_21m%#$&_22m%#(&_23m%#,l0''fm%a'mlm% 'a{(k%'vB0&_00m%#&_01m%#&_02m%#&_03m%# &_10m%#&_11m%#&_12m%#&_13m%#&_20m%# &_21m%#$&_22m%#(&_23m%#,@MTX340#0@@0WRMTX34RotXYZFIdxS3SpOut3m%fIdxX3m%fIdxY3m%fIdxZz__resultSld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResAnimData(&m_Headero)#&toName#&toTargetAnimGroupName# &m_LoopMode#m%&padding_#&m_FrameSize#&m_MemberAnimSetDicCount#&toMemberAnimSetDic#&m_UserDataDicCount# &toUserDataDic#$@ResCameraAnimData0#&m_ProjectionUpdaterKind#(&m_ViewUpdaterKind#,ViewUpdaterKindVIEW_UPDATER_AIM VIEW_UPDATER_LOOKAT VIEW_UPDATER_ROTATE d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]@bool -A4thisz__resultnwgfx@CameraViewUpdater p)#&m_IsDynamic#*s_TypeInfo*VIEW_VIEW_ROTATEGetRuntimeTypeInfo#6IsDynamic6CameraViewUpdater65c(5B &m_IsDynamic#00 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX33_$&'#@BaseData$&_00m%#&_01m%#&_02m%#&_10m%# &_11m%#&_12m%#&_20m%#&_21m%#&_22m%# l$'r'fm%6'mAm%'aP'vaB$&_00m%#&_01m%#&_02m%#&_10m%# &_11m%#&_12m%#&_20m%#&_21m%#&_22m%# @MTX33$#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResParticleShapeq)#ResParticleShape6: 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0y)00rv)0t'4thisz__result0?s)4thisz__result nw gfx@ RenderContext3P#&m_ShaderProgram{#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderMode#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironments)#@&m_MaterialHash#&m_ParticleMaterialActivatorr)#@MaterialHash,&shaderParameter#&shadingParameter#&materialColor#&rasterization# &textureCoordinator#&textureMapper#&fragmentLighting#&fragmentLightingTable#&textureCombiner# &fragmentOperation#$&alphaTest#(GetMaterialCache6GetShaderProgram6GetSceneEnvironment6SetMaterialHash65c?_ GetMaterialHash 600#Pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,l0''f$]'mh$ 'awh('vB0&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,@MTX340#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResAnimData(&m_Headerz)#&toName#&toTargetAnimGroupName# &m_LoopMode#]$&padding_#&m_FrameSize#&m_MemberAnimSetDicCount#&toMemberAnimSetDic#&m_UserDataDicCount# &toUserDataDic#$@ResCameraAnimData0#&m_ProjectionUpdaterKind#(&m_ViewUpdaterKind#,ProjectionUpdaterKindPROJECTION_UPDATER_PERSPECTIVE PROJECTION_UPDATER_ORTHO PROJECTION_UPDATER_FRUSTUM <d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]YboolfloatvoidI341thisz__result?I0nwgfx@CameraProjectionUpdater')#&m_Pivot{)#&m_IsDynamic# &m_TextureScaleI# &m_TextureTranslateI#*s_TypeInfo*PROJECTION_NEAR_CLIP*PROJECTION_FAR_CLIP*PROJECTION_ASPECT_RATIO*PROJECTION_CENTER*PROJECTION_HEIGHTGetRuntimeTypeInfo#61GetPivotDirection{)61IsDynamic65TextureScale65TextureTranslate65CameraProjectionUpdater5655i(5~CameraProjectionUpdater650-0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]iboolU 4thisz__result\)nwgfx@FrameBufferObject &m_Description#@Description &fboID\)#&height)#&width)#&colorFormat)# &depthFormat)#&colorAddress)#&depthAddress)#&useBlock32#Description6GetFboID\)6SetFboID65\)SetHeight65)SetWidth65)SetColorFormat65)SetDepthFormat65)000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]livoid0 nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @IRenderTarget5)#@Description &width)#&height)#&colorFormat#&depthFormat# &colorAreaJ# &depthAreaJ#&colorAddress)#&depthAddress)#&shadowKind#*s_TypeInfoGetRuntimeTypeInfo#6IRenderTarget65~IRenderTarget6%0}0% a  4thisz__result01'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0k)0gl(0)0h4thisz__result0?Մ)<4thisz__result 4thisz__result nw gfx@ RenderContext7#&m_ShaderProgramW#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderModeI#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironmentՄ)#@&m_MaterialHash#&m_ParticleMaterialActivatoro)#@MaterialHash,&shaderParameterI#&shadingParameterI#&materialColorI#&rasterizationI# &textureCoordinatorI#&textureMapperI#&fragmentLightingI#&fragmentLightingTableI#&textureCombinerI# &fragmentOperationI#$&alphaTestI#(GetMaterialCache6GetShaderProgram6GetSceneEnvironment6 SetMaterialHash65? GetMaterialHash 60 IsShaderProgramDirty 60II0<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]T boolfloatvoidI341thisz__result?I0nwgfx@CameraProjectionUpdaterO)#&m_Pivot{)#&m_IsDynamic# &m_TextureScaleI# &m_TextureTranslateI#*s_TypeInfo*PROJECTION_NEAR_CLIP*PROJECTION_FAR_CLIP*PROJECTION_ASPECT_RATIO*PROJECTION_CENTER*PROJECTION_HEIGHTGetRuntimeTypeInfo#61GetPivotDirection{)61IsDynamic65TextureScale65TextureTranslate65CameraProjectionUpdater5655n(5~CameraProjectionUpdater650-0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FloatColor&rm%#&gm%#&bm%#&am%# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] [.floatiuptr'3%if32xB%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrixg)#&m_Scale`o(#0&m_Flags(#<TransformMatrix6yGetTranslate`o(6yIsEnabledFlags6y5(0u?)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidint000H4Othisz__resultRM-4Sthis3RtexNamenwfontiTexFmtG'internalkTextureSize'P'sizeRB&heightG#&widthG#@TextureObject&m_NameR#'0&m_pFont#&m_pImageg#&m_Size0# &m_Format>#Set6S5R5555G5GGetNameR6OSetName6S5Ru0K0uiCharCodeGt@Glyph&pTexture#&widths)#&height>#&texWidthG#&texHeightG# &cellXG# &cellYG#&texFormat#&isSheetUpdated>#&pTextureObjectO#@Font(__vptr#TypeTYPE_NULL TYPE_ROM TYPE_RESOURCE TYPE_PAIR ~Font60''0dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontCharacterCodeCHARACTER_CODE_UNICODE CHARACTER_CODE_SJIS CHARACTER_CODE_CP1252 CHARACTER_CODE_MAX @CharWidths&left]#&glyphWidth>#&charWidth]#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0nwfont@CharStrmReader &mCharStrm# &mReadFunc#gG62iReadNextCharFuncn#CharStrmReader65 ReadNextCharUTF8G6ReadNextCharUTF16G6ReadNextCharCP1252G6ReadNextCharSJISG60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]h unsigned intfloatiu32x*%iuptr'3%if32B%ibit32xJ%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865] nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM @MTX44_@&#@BaseData@&_00r(#&_01r(#&_02r(#&_03r(# &_10r(#&_11r(#&_12r(#&_13r(#&_20r(# &_21r(#$&_22r(#(&_23r(#,&_30r(#0&_31r(#4&_32r(#8&_33r(#<l@'f:r("'m-r('a<)'vM@MTX44@'#iMatrix44`0`d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] nnmath@VEC3_ &xr(#&yr(#&zr(#@VEC3 #VEC3 6 5r(5r(5r(iVector300d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/WithInitialize.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnDWithInitialized:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865] nnmath@MTX34_0&S#@BaseData0&_00r(#&_01r(#&_02r(#&_03r(# &_10r(#&_11r(#&_12r(#&_13r(#&_20r(# &_21r(#$&_22r(#(&_23r(#,l0'fr(]'mhr( 'aw)'v@MTX340#iMatrix3400d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]6 unsigned shortfloatiu16y)%if32B%8d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_LockPolicy.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LockPolicy@Object6@LockObject +mutex6#Initialize6$@ScopedLock"#ScopedLock(6(5000?,d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_SizedEnum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil@SizedEnum1Vs(SizedEnum165Vs(g)#0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnfnd@IAllocator(__vptr#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865](| intunsigned charunsigned intis32y/%ibit8H%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]r long longunsigned intis64y0%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hidlow/hidlow_LifoRing.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnhidlow@LifoRing&m_tickWriteZero )#&m_oldTickWriteZero )#&m_writePointerݜ)#)# (d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidnnfnd@InterlockedVariable&m_v!#@StorageSelecteriTypeKoperator u860(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidnnfnd@InterlockedVariable&m_v"#@StorageSelecteriTypeFoperator u1660d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hidlow/hidlow_LifoRing.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnhidlow@LifoRing&m_tickWriteZeroa)#&m_oldTickWriteZeroa)#&m_writePointer5)#)# ,d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]( voidnnfnd@InterlockedVariable]&m_v$#@StorageSelecter]iType"Aoperator bit32]60](d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidnnfnd@InterlockedVariable&m_v"#@StorageSelecteriTypeFoperator s1660(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidnnfnd@InterlockedVariable&m_v"#@StorageSelecteriTypeAoperator s3260(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ voidnnfnd@InterlockedVariable&m_v"#@StorageSelecteriType<operator s6460,d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_HidBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnhidCTR@HidBase)#&m_pResource  #HidBase'6'~HidBase6'SetResource6'5  0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hidlow/CTR/hidlow_DebugPadLifoRing.hARM C/C++ Compiler, RVCT4.0 [Build 865]ĩ intnnhidlowCTRB &holdF)#&triggerF)#&releaseF)#&leftStickX~)#&leftStickY~)#&rightStickX~)#&rightStickY~)# )#iIDebugPadRawStatus&@DebugPadLifoRingx)#I&m_buffers#Td:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hidlow/CTR/hidlow_GyroscopeLowLifoRing.hARM C/C++ Compiler, RVCT4.0 [Build 865]D intnnhidlowCTRB&x)#&y)#&z)#iIGyroscopeLowStatus!@GyroscopeLowLifoRing)#&m_Raw#)#&m_buffers8# Xd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hidlow/CTR/hidlow_AccelerometerLifoRing.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȫ intnnhidlowCTRB&x)#&y)#&z)#iIAccelerometerStatus @AccelerometerLifoRingP)#&m_Raw#)#&m_buffers:# Td:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hidlow/CTR/hidlow_TouchPanelLifoRing.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ȫ intnnhidlowCTRB&xF)#&yF)#&touch֥)#)#iITouchPanelStatus!@TouchPanelLifoRing`)#&m_Raw#&m_buffers5# d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hidlow/CTR/hidlow_PadLifoRing.hARM C/C++ Compiler, RVCT4.0 [Build 865]L intnnhidlowCTRB&x)#&y)#iIAnalogStickStatusB&hold)#&trigger)#&release)#&stick# iIPadStatus'@PadLifoRing)#&m_Svr2Volume; #&m_RawButtonsF #&m_RawAnalogStick# )#$ )&m_buffers#(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nnos@SharedMemoryBlock # #&m_SpaceAllocated#)#)# SharedMemoryBlock6~SharedMemoryBlock6Finalize6AttachAndMap65r 5 50d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hidlow/hidlow_LifoRing.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnhidlow@LifoRing&m_tickWriteZero)#&m_oldTickWriteZero)#&m_writePointerq)#)# (d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidnnfnd@InterlockedVariable &m_v"#@StorageSelecter iType Foperator s16 60 \d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataVertexAttrTypePICA_DATA_SIZE_1_BYTE PICA_DATA_SIZE_1_UNSIGNED_BYTE PICA_DATA_SIZE_1_SHORT PICA_DATA_SIZE_1_FLOAT PICA_DATA_SIZE_2_BYTE PICA_DATA_SIZE_2_UNSIGNED_BYTE PICA_DATA_SIZE_2_SHORT PICA_DATA_SIZE_2_FLOAT PICA_DATA_SIZE_3_BYTE PICA_DATA_SIZE_3_UNSIGNED_BYTE PICA_DATA_SIZE_3_SHORT PICA_DATA_SIZE_3_FLOAT PICA_DATA_SIZE_4_BYTE PICA_DATA_SIZE_4_UNSIGNED_BYTE PICA_DATA_SIZE_4_SHORT PICA_DATA_SIZE_4_FLOAT d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL  &symbolType#&start֩)#&end֩)#&name#@BindSymbolVSInput# d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataTexture0SamplerTypePICA_DATA_TEXTURE0_SAMPLER_TYPE_TEXTURE_2D PICA_DATA_TEXTURE0_SAMPLER_TYPE_TEXTURE_CUBE_MAP PICA_DATA_TEXTURE0_SAMPLER_TYPE_TEXTURE_SHADOW_2D_DMP PICA_DATA_TEXTURE0_SAMPLER_TYPE_TEXTURE_PROJECTION_DMP PICA_DATA_TEXTURE0_SAMPLER_TYPE_TEXTURE_SHADOW_CUBE_DMP PICA_DATA_TEXTURE0_SAMPLER_TYPE_TEXTURE_FALSE PICA_DATA_TEXTURE0_SAMPLER_TYPE_FALSE PicaDataTexture1SamplerTypePICA_DATA_TEXTURE1_SAMPLER_TYPE_FALSE PICA_DATA_TEXTURE1_SAMPLER_TYPE_TEXTURE_2D PicaDataTexture2SamplerTypePICA_DATA_TEXTURE2_SAMPLER_TYPE_FALSE PICA_DATA_TEXTURE2_SAMPLER_TYPE_TEXTURE_2D PicaDataTexture3SamplerTypePICA_DATA_TEXTURE3_SAMPLER_TYPE_FALSE PICA_DATA_TEXTURE3_SAMPLER_TYPE_TEXTURE_PROCEDURAL_DMP PicaDataTexture2TexCoordPICA_DATA_TEXTURE2_TEXCOORD_TEXTURE1 PICA_DATA_TEXTURE2_TEXCOORD_TEXTURE2  PicaDataTexture3TexCoordPICA_DATA_TEXTURE3_TEXCOORD_TEXTURE0 PICA_DATA_TEXTURE3_TEXCOORD_TEXTURE1 PICA_DATA_TEXTURE3_TEXCOORD_TEXTURE2 PicaDataTextureFormatPICA_DATA_TEXTURE_FORMAT_RGBA_UNSIGNED_BYTE PICA_DATA_TEXTURE_FORMAT_RGB_UNSIGNED_BYTE PICA_DATA_TEXTURE_FORMAT_RGBA_UNSIGNED_SHORT_5_5_5_1 PICA_DATA_TEXTURE_FORMAT_RGB_UNSIGNED_SHORT_5_6_5 PICA_DATA_TEXTURE_FORMAT_RGBA_UNSIGNED_SHORT_4_4_4_4 PICA_DATA_TEXTURE_FORMAT_LUMINANCE_ALPHA_UNSIGNED_BYTE PICA_DATA_TEXTURE_FORMAT_HILO8_DMP_UNSIGNED_BYTE PICA_DATA_TEXTURE_FORMAT_LUMINANCE_UNSIGNED_BYTE PICA_DATA_TEXTURE_FORMAT_ALPHA_UNSIGNED_BYTE PICA_DATA_TEXTURE_FORMAT_LUMINANCE_ALPHA_UNSIGNED_BYTE_4_4_DMP PICA_DATA_TEXTURE_FORMAT_LUMINANCE_UNSIGNED_4BITS_DMP PICA_DATA_TEXTURE_FORMAT_ALPHA_UNSIGNED_4BITS_DMP PICA_DATA_TEXTURE_FORMAT_ETC1_RGB8_NATIVE_DMP PICA_DATA_TEXTURE_FORMAT_ETC1_ALPHA_RGB8_A4_NATIVE_DMP PicaDataTextureMagFilterPICA_DATA_TEXTURE_MAG_FILTER_NEAREST PICA_DATA_TEXTURE_MAG_FILTER_LINEAR PicaDataTextureMinFilterPICA_DATA_TEXTURE_MIN_FILTER_NEAREST PICA_DATA_TEXTURE_MIN_FILTER_NEAREST_MIPMAP_NEAREST PICA_DATA_TEXTURE_MIN_FILTER_NEAREST_MIPMAP_LINEAR PICA_DATA_TEXTURE_MIN_FILTER_LINEAR PICA_DATA_TEXTURE_MIN_FILTER_LINEAR_MIPMAP_NEAREST PICA_DATA_TEXTURE_MIN_FILTER_LINEAR_MIPMAP_LINEAR PicaDataTextureWrapPICA_DATA_TEXTURE_WRAP_CLAMP_TO_EDGE PICA_DATA_TEXTURE_WRAP_CLAMP_TO_BORDER PICA_DATA_TEXTURE_WRAP_REPEAT PICA_DATA_TEXTURE_WRAP_MIRRORED_REPEAT d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned charunsigned shortunsigned intfloatiu8y(%iu16)%iu32*%iuptr 3%if32B%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gx/CTR/gx_MacroShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataDrawModePICA_DATA_DRAW_TRIANGLE_STRIP PICA_DATA_DRAW_TRIANGLE_FAN PICA_DATA_DRAW_TRIANGLES PICA_DATA_DRAW_GEOMETRY_PRIMITIVE d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL  &symbolType#&startӪ)#&endӪ)#&name#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]h unsigned charunsigned intintfloatiu8y(%iu32*%is32/%iuptr 3%if32B%ibit8yH%ibit32J% d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataAlphaTestPICA_DATA_ALPHA_TEST_NEVER PICA_DATA_ALPHA_TEST_ALWAYS PICA_DATA_ALPHA_TEST_EQUAL PICA_DATA_ALPHA_TEST_NOTEQUAL PICA_DATA_ALPHA_TEST_LESS PICA_DATA_ALPHA_TEST_LEQUAL PICA_DATA_ALPHA_TEST_GREATER PICA_DATA_ALPHA_TEST_GEQUAL PicaDataDepthTestPICA_DATA_DEPTH_TEST_NEVER PICA_DATA_DEPTH_TEST_ALWAYS PICA_DATA_DEPTH_TEST_EQUAL PICA_DATA_DEPTH_TEST_NOTEQUAL PICA_DATA_DEPTH_TEST_LESS PICA_DATA_DEPTH_TEST_LEQUAL PICA_DATA_DEPTH_TEST_GREATER PICA_DATA_DEPTH_TEST_GEQUAL PicaDataBlendEquationPICA_DATA_BLEND_EQUATION_ADD PICA_DATA_BLEND_EQUATION_SUBTRACT PICA_DATA_BLEND_EQUATION_REVERSE_SUBTRACT PICA_DATA_BLEND_EQUATION_MIN PICA_DATA_BLEND_EQUATION_MAX  PicaDataBlendFuncPICA_DATA_BLEND_FUNC_ZERO PICA_DATA_BLEND_FUNC_ONE PICA_DATA_BLEND_FUNC_SRC_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_COLOR PICA_DATA_BLEND_FUNC_DST_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_COLOR PICA_DATA_BLEND_FUNC_SRC_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_SRC_ALPHA PICA_DATA_BLEND_FUNC_DST_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_DST_ALPHA PICA_DATA_BLEND_FUNC_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_COLOR PICA_DATA_BLEND_FUNC_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_ONE_MINUS_CONSTANT_ALPHA PICA_DATA_BLEND_FUNC_SRC_ALPHA_SATURATE PicaDataLogicOpPICA_DATA_LOGIC_CLEAR PICA_DATA_LOGIC_AND PICA_DATA_LOGIC_AND_REVERSE PICA_DATA_LOGIC_COPY PICA_DATA_LOGIC_SET PICA_DATA_LOGIC_COPY_INVERTED PICA_DATA_LOGIC_NOOP PICA_DATA_LOGIC_INVERT PICA_DATA_LOGIC_NAND PICA_DATA_LOGIC_OR PICA_DATA_LOGIC_NOR PICA_DATA_LOGIC_XOR PICA_DATA_LOGIC_EQUIV PICA_DATA_LOGIC_AND_INVERTED PICA_DATA_LOGIC_OR_REVERSE PICA_DATA_LOGIC_OR_INVERTED PicaDataStencilTestPICA_DATA_STENCIL_TEST_NEVER PICA_DATA_STENCIL_TEST_ALWAYS PICA_DATA_STENCIL_TEST_EQUAL PICA_DATA_STENCIL_TEST_NOTEQUAL PICA_DATA_STENCIL_TEST_LESS PICA_DATA_STENCIL_TEST_LEQUAL PICA_DATA_STENCIL_TEST_GREATER PICA_DATA_STENCIL_TEST_GEQUAL PicaDataStencilOpPICA_DATA_STENCIL_OP_KEEP PICA_DATA_STENCIL_OP_ZERO PICA_DATA_STENCIL_OP_REPLACE PICA_DATA_STENCIL_OP_INCR PICA_DATA_STENCIL_OP_DECR PICA_DATA_STENCIL_OP_INVERT PICA_DATA_STENCIL_OP_INCR_WRAP PICA_DATA_STENCIL_OP_DECR_WRAP d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gx/CTR/gx_MacroMisc.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataColorPixelSizePICA_DATA_COLOR_PIXEL_SIZE16 PICA_DATA_COLOR_PIXEL_SIZE32 PicaDataColorPICA_DATA_COLOR_RGBA8_OES PICA_DATA_COLOR_GAS_DMP PICA_DATA_COLOR_RGB5_A1 PICA_DATA_COLOR_RGB565 PICA_DATA_COLOR_RGBA4 PicaDataDepthPICA_DATA_DEPTH_COMPONENT16 PICA_DATA_DEPTH_COMPONENT24_OES PICA_DATA_DEPTH24_STENCIL8_EXT d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned charunsigned intiu8y(%iuptr 3%ibit32J%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataTexEnvSrcPICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_SECONDARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE0 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE1 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE2 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE3 PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_SRC_RGBA_CONSTANT PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS  PicaDataTexEnvOperandPICA_DATA_OPE_RGB_SRC_COLOR PICA_DATA_OPE_RGB_ONE_MINUS_SRC_COLOR PICA_DATA_OPE_RGB_SRC_ALPHA PICA_DATA_OPE_RGB_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_RGB_SRC_R_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_RGB_SRC_G_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_RGB_SRC_B_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_B_DMP PICA_DATA_OPE_ALPHA_SRC_ALPHA PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_ALPHA_SRC_R_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_ALPHA_SRC_G_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_ALPHA_SRC_B_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_B_DMP  PicaDataTexEnvCombinePICA_DATA_TEX_ENV_COMBINE_REPLACE PICA_DATA_TEX_ENV_COMBINE_MODULATE PICA_DATA_TEX_ENV_COMBINE_ADD PICA_DATA_TEX_ENV_COMBINE_ADD_SIGNED PICA_DATA_TEX_ENV_COMBINE_INTERPOLATE PICA_DATA_TEX_ENV_COMBINE_SUBTRACT PICA_DATA_TEX_ENV_COMBINE_DOT3_RGB PICA_DATA_TEX_ENV_COMBINE_DOT3_RGBA PICA_DATA_TEX_ENV_COMBINE_MULT_ADD_DMP PICA_DATA_TEX_ENV_COMBINE_ADD_MULT_DMP PicaDataTexEnvScalePICA_DATA_TEX_ENV_SCALE_1 PICA_DATA_TEX_ENV_SCALE_2 PICA_DATA_TEX_ENV_SCALE_4 PicaDataTexEnvBufferInputPICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS ,d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gx/CTR/gx_MacroReg.hARM C/C++ Compiler, RVCT4.0 [Build 865]XPicaRegPICA_REG_INTERRUPT PICA_REG_CULL_FACE @PICA_REG_VIEWPORT_WIDTH1 APICA_REG_VIEWPORT_WIDTH2 BPICA_REG_VIEWPORT_HEIGHT1 CPICA_REG_VIEWPORT_HEIGHT2 DPICA_REG_FRAGOP_CLIP GPICA_REG_FRAGOP_CLIP_DATA1 HPICA_REG_FRAGOP_CLIP_DATA2 IPICA_REG_FRAGOP_CLIP_DATA3 JPICA_REG_FRAGOP_CLIP_DATA4 KPICA_REG_FRAGOP_WSCALE_DATA1 MPICA_REG_FRAGOP_WSCALE_DATA2 NPICA_REG_VS_OUT_REG_NUM0 OPICA_REG_GS_OUT_REG_NUM0 OPICA_REG_VS_OUT_ATTR0 PPICA_REG_GS_OUT_ATTR0 PPICA_REG_VS_OUT_ATTR1 QPICA_REG_GS_OUT_ATTR1 QPICA_REG_VS_OUT_ATTR2 RPICA_REG_GS_OUT_ATTR2 RPICA_REG_VS_OUT_ATTR3 SPICA_REG_GS_OUT_ATTR3 SPICA_REG_VS_OUT_ATTR4 TPICA_REG_GS_OUT_ATTR4 TPICA_REG_VS_OUT_ATTR5 UPICA_REG_GS_OUT_ATTR5 UPICA_REG_VS_OUT_ATTR6 VPICA_REG_GS_OUT_ATTR6 VPICA_REG_EARLY_DEPTH_FUNC aPICA_REG_EARLY_DEPTH_TEST1 bPICA_REG_EARLY_DEPTH_CLEAR cPICA_REG_VS_OUT_ATTR_MODE dPICA_REG_GS_OUT_ATTR_MODE dPICA_REG_SCISSOR ePICA_REG_SCISSOR_XY fPICA_REG_SCISSOR_SIZE gPICA_REG_VIEWPORT_XY hPICA_REG_EARLY_DEPTH_DATA jPICA_REG_FRAGOP_WSCALE mPICA_REG_RENDER_BUFFER_RESOLUTION1 nPICA_REG_VS_OUT_ATTR_CLK oPICA_REG_GS_OUT_ATTR_CLK oPICA_REG_TEXTURE_FUNC PICA_REG_TEXTURE0_BORDER_COLOR PICA_REG_TEXTURE0_SIZE PICA_REG_TEXTURE0_WRAP_FILTER PICA_REG_TEXTURE0_LOD PICA_REG_TEXTURE0_ADDR1 PICA_REG_TEXTURE0_ADDR2 PICA_REG_TEXTURE0_ADDR3 PICA_REG_TEXTURE0_ADDR4 PICA_REG_TEXTURE0_ADDR5 PICA_REG_TEXTURE0_ADDR6 PICA_REG_TEXTURE0_SHADOW PICA_REG_TEXTURE0_FORMAT PICA_REG_FRAG_LIGHT_EN0 PICA_REG_TEXTURE1_BORDER_COLOR PICA_REG_TEXTURE1_SIZE PICA_REG_TEXTURE1_WRAP_FILTER PICA_REG_TEXTURE1_LOD PICA_REG_TEXTURE1_ADDR PICA_REG_TEXTURE1_FORMAT PICA_REG_TEXTURE2_BORDER_COLOR PICA_REG_TEXTURE2_SIZE PICA_REG_TEXTURE2_WRAP_FILTER PICA_REG_TEXTURE2_LOD PICA_REG_TEXTURE2_ADDR PICA_REG_TEXTURE2_FORMAT PICA_REG_TEXTURE3_PROCTEX0 PICA_REG_TEXTURE3_PROCTEX1 PICA_REG_TEXTURE3_PROCTEX2 PICA_REG_TEXTURE3_PROCTEX3 PICA_REG_TEXTURE3_PROCTEX4 PICA_REG_TEXTURE3_PROCTEX5 PICA_REG_PROCTEX_LUT PICA_REG_PROCTEX_LUT_DATA0 PICA_REG_PROCTEX_LUT_DATA1 PICA_REG_PROCTEX_LUT_DATA2 PICA_REG_PROCTEX_LUT_DATA3 PICA_REG_PROCTEX_LUT_DATA4 PICA_REG_PROCTEX_LUT_DATA5 PICA_REG_PROCTEX_LUT_DATA6 PICA_REG_PROCTEX_LUT_DATA7 PICA_REG_TEX_ENV0 PICA_REG_TEX_ENV0_OPERAND PICA_REG_TEX_ENV0_COMBINE PICA_REG_TEX_ENV0_COLOR PICA_REG_TEX_ENV0_SCALE PICA_REG_TEX_ENV1 PICA_REG_TEX_ENV1_OPERAND PICA_REG_TEX_ENV1_COMBINE PICA_REG_TEX_ENV1_COLOR PICA_REG_TEX_ENV1_SCALE PICA_REG_TEX_ENV2 PICA_REG_TEX_ENV2_OPERAND PICA_REG_TEX_ENV2_COMBINE PICA_REG_TEX_ENV2_COLOR PICA_REG_TEX_ENV2_SCALE PICA_REG_TEX_ENV3 PICA_REG_TEX_ENV3_OPERAND PICA_REG_TEX_ENV3_COMBINE PICA_REG_TEX_ENV3_COLOR PICA_REG_TEX_ENV3_SCALE PICA_REG_GAS_FOG_MODE PICA_REG_TEX_ENV_BUFFER_INPUT PICA_REG_FOG_COLOR PICA_REG_GAS_ATTENUATION PICA_REG_GAS_ACCMAX PICA_REG_FOG_LUT_INDEX PICA_REG_FOG_LUT_DATA0 PICA_REG_FOG_LUT_DATA1 PICA_REG_FOG_LUT_DATA2 PICA_REG_FOG_LUT_DATA3 PICA_REG_FOG_LUT_DATA4 PICA_REG_FOG_LUT_DATA5 PICA_REG_FOG_LUT_DATA6 PICA_REG_FOG_LUT_DATA7 PICA_REG_TEX_ENV4 PICA_REG_TEX_ENV4_OPERAND PICA_REG_TEX_ENV4_COMBINE PICA_REG_TEX_ENV4_COLOR PICA_REG_TEX_ENV4_SCALE PICA_REG_TEX_ENV5 PICA_REG_TEX_ENV5_OPERAND PICA_REG_TEX_ENV5_COMBINE PICA_REG_TEX_ENV5_COLOR PICA_REG_TEX_ENV5_SCALE PICA_REG_TEX_ENV_BUFFER_COLOR PICA_REG_COLOR_OPERATIONPICA_REG_BLEND_FUNCPICA_REG_LOGIC_OPPICA_REG_BLEND_COLORPICA_REG_FRAGOP_ALPHA_TESTPICA_REG_STENCIL_TESTPICA_REG_STENCIL_OPPICA_REG_DEPTH_COLOR_MASKPICA_REG_COLOR_DEPTH_BUFFER_CLEAR0PICA_REG_COLOR_DEPTH_BUFFER_CLEAR1PICA_REG_COLOR_BUFFER_READPICA_REG_COLOR_BUFFER_WRITEPICA_REG_DEPTH_STENCIL_BUFFER_READPICA_REG_DEPTH_STENCIL_BUFFER_WRITEPICA_REG_RENDER_BUFFER_DEPTH_MODEPICA_REG_RENDER_BUFFER_COLOR_MODEPICA_REG_EARLY_DEPTH_TEST2PICA_REG_RENDER_BLOCK_FORMATPICA_REG_RENDER_BUFFER_DEPTH_ADDRPICA_REG_RENDER_BUFFER_COLOR_ADDRPICA_REG_RENDER_BUFFER_RESOLUTION0PICA_REG_GAS_LIGHT_XY PICA_REG_GAS_LIGHT_Z!PICA_REG_GAS_LIGHT_Z_COLOR"PICA_REG_GAS_LUT_INDEX#PICA_REG_GAS_LUT_DATA$PICA_REG_GAS_DELTAZ_DEPTH&PICA_REG_FRAGOP_SHADOW0PICA_FRAG_LIGHT_STRIDE PICA_REG_FRAG_LIGHT_START@PICA_REG_FRAG_LIGHT0_SPECULAR0@PICA_REG_FRAG_LIGHT0_SPECULAR1APICA_REG_FRAG_LIGHT0_DIFFUSEBPICA_REG_FRAG_LIGHT0_AMBIENTCPICA_REG_FRAG_LIGHT0_POSITION_XYDPICA_REG_FRAG_LIGHT0_POSITION_ZEPICA_REG_FRAG_LIGHT0_SPOT_XYFPICA_REG_FRAG_LIGHT0_SPOT_ZGPICA_REG_FRAG_LIGHT0_TYPEIPICA_REG_FRAG_LIGHT0_DIST_ATTN_BIASJPICA_REG_FRAG_LIGHT0_DIST_ATTN_SCALEKPICA_REG_FRAG_LIGHT1_SPECULAR0PPICA_REG_FRAG_LIGHT1_SPECULAR1QPICA_REG_FRAG_LIGHT1_DIFFUSERPICA_REG_FRAG_LIGHT1_AMBIENTSPICA_REG_FRAG_LIGHT1_POSITION_XYTPICA_REG_FRAG_LIGHT1_POSITION_ZUPICA_REG_FRAG_LIGHT1_SPOT_XYVPICA_REG_FRAG_LIGHT1_SPOT_ZWPICA_REG_FRAG_LIGHT1_TYPEYPICA_REG_FRAG_LIGHT1_DIST_ATTN_BIASZPICA_REG_FRAG_LIGHT1_DIST_ATTN_SCALE[PICA_REG_FRAG_LIGHT2_SPECULAR0`PICA_REG_FRAG_LIGHT2_SPECULAR1aPICA_REG_FRAG_LIGHT2_DIFFUSEbPICA_REG_FRAG_LIGHT2_AMBIENTcPICA_REG_FRAG_LIGHT2_POSITION_XYdPICA_REG_FRAG_LIGHT2_POSITION_ZePICA_REG_FRAG_LIGHT2_SPOT_XYfPICA_REG_FRAG_LIGHT2_SPOT_ZgPICA_REG_FRAG_LIGHT2_TYPEiPICA_REG_FRAG_LIGHT2_DIST_ATTN_BIASjPICA_REG_FRAG_LIGHT2_DIST_ATTN_SCALEkPICA_REG_FRAG_LIGHT3_SPECULAR0pPICA_REG_FRAG_LIGHT3_SPECULAR1qPICA_REG_FRAG_LIGHT3_DIFFUSErPICA_REG_FRAG_LIGHT3_AMBIENTsPICA_REG_FRAG_LIGHT3_POSITION_XYtPICA_REG_FRAG_LIGHT3_POSITION_ZuPICA_REG_FRAG_LIGHT3_SPOT_XYvPICA_REG_FRAG_LIGHT3_SPOT_ZwPICA_REG_FRAG_LIGHT3_TYPEyPICA_REG_FRAG_LIGHT3_DIST_ATTN_BIASzPICA_REG_FRAG_LIGHT3_DIST_ATTN_SCALE{PICA_REG_FRAG_LIGHT4_SPECULAR0PICA_REG_FRAG_LIGHT4_SPECULAR1PICA_REG_FRAG_LIGHT4_DIFFUSEPICA_REG_FRAG_LIGHT4_AMBIENTPICA_REG_FRAG_LIGHT4_POSITION_XYPICA_REG_FRAG_LIGHT4_POSITION_ZPICA_REG_FRAG_LIGHT4_SPOT_XYPICA_REG_FRAG_LIGHT4_SPOT_ZPICA_REG_FRAG_LIGHT4_TYPEPICA_REG_FRAG_LIGHT4_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT4_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT5_SPECULAR0PICA_REG_FRAG_LIGHT5_SPECULAR1PICA_REG_FRAG_LIGHT5_DIFFUSEPICA_REG_FRAG_LIGHT5_AMBIENTPICA_REG_FRAG_LIGHT5_POSITION_XYPICA_REG_FRAG_LIGHT5_POSITION_ZPICA_REG_FRAG_LIGHT5_SPOT_XYPICA_REG_FRAG_LIGHT5_SPOT_ZPICA_REG_FRAG_LIGHT5_TYPEPICA_REG_FRAG_LIGHT5_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT5_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT6_SPECULAR0PICA_REG_FRAG_LIGHT6_SPECULAR1PICA_REG_FRAG_LIGHT6_DIFFUSEPICA_REG_FRAG_LIGHT6_AMBIENTPICA_REG_FRAG_LIGHT6_POSITION_XYPICA_REG_FRAG_LIGHT6_POSITION_ZPICA_REG_FRAG_LIGHT6_SPOT_XYPICA_REG_FRAG_LIGHT6_SPOT_ZPICA_REG_FRAG_LIGHT6_TYPEPICA_REG_FRAG_LIGHT6_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT6_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT7_SPECULAR0PICA_REG_FRAG_LIGHT7_SPECULAR1PICA_REG_FRAG_LIGHT7_DIFFUSEPICA_REG_FRAG_LIGHT7_AMBIENTPICA_REG_FRAG_LIGHT7_POSITION_XYPICA_REG_FRAG_LIGHT7_POSITION_ZPICA_REG_FRAG_LIGHT7_SPOT_XYPICA_REG_FRAG_LIGHT7_SPOT_ZPICA_REG_FRAG_LIGHT7_TYPEPICA_REG_FRAG_LIGHT7_DIST_ATTN_BIASPICA_REG_FRAG_LIGHT7_DIST_ATTN_SCALEPICA_REG_FRAG_LIGHT_AMBIENTPICA_REG_FRAG_LIGHT_SRC_NUMPICA_REG_FRAG_LIGHT_FUNC_MODE0PICA_REG_FRAG_LIGHT_FUNC_MODE1PICA_REG_FRAG_LIGHT_LUTPICA_REG_FRAG_LIGHT_EN1PICA_REG_FRAG_LIGHT_LUT_DATA0PICA_REG_FRAG_LIGHT_LUT_DATA1PICA_REG_FRAG_LIGHT_LUT_DATA2PICA_REG_FRAG_LIGHT_LUT_DATA3PICA_REG_FRAG_LIGHT_LUT_DATA4PICA_REG_FRAG_LIGHT_LUT_DATA5PICA_REG_FRAG_LIGHT_LUT_DATA6PICA_REG_FRAG_LIGHT_LUT_DATA7PICA_REG_FRAG_LIGHT_ABSLUTINPUTPICA_REG_FRAG_LIGHT_LUTINPUTPICA_REG_FRAG_LIGHT_LUTSCALEPICA_REG_FRAG_LIGHT_SRC_EN_IDPICA_REG_VERTEX_ATTR_ARRAYS_BASE_ADDRPICA_REG_VERTEX_ATTR_ARRAYS0PICA_REG_VERTEX_ATTR_ARRAYS1PICA_LOAD_ARRAY_STRIDE PICA_REG_LOAD_ARRAY0_ATTR_OFFSETPICA_REG_LOAD_ARRAY0_ELEMENT0PICA_REG_LOAD_ARRAY0_ELEMENT1PICA_REG_INDEX_ARRAY_ADDR_OFFSET'PICA_REG_DRAW_VERTEX_NUM(PICA_REG_DRAW_MODE0)PICA_REG_DRAW_VERTEX_OFFSET*PICA_REG_START_DRAW_ARRAY.PICA_REG_START_DRAW_ELEMENT/PICA_REG_VERTEX_FUNC1PICA_REG_VS_FIXED_ATTR2PICA_REG_VS_FIXED_ATTR_DATA03PICA_REG_VS_FIXED_ATTR_DATA14PICA_REG_VS_FIXED_ATTR_DATA25PICA_REG_VS_ATTR_NUM1BPICA_REG_VS_COM_MODEDPICA_REG_START_DRAW_FUNC0EPICA_REG_VS_OUT_REG_NUM1JPICA_REG_VS_OUT_REG_NUM2QPICA_REG_GS_MISC_REG0RPICA_REG_DRAW_MODE1SPICA_REG_GS_MISC_REG1TPICA_REG_VS_OUT_REG_NUM3^PICA_REG_DRAW_MODE2^PICA_REG_GS_OUT_REG_NUM3^PICA_REG_START_DRAW_FUNC1_PICA_REG_GS_BOOLPICA_REG_GS_INT0PICA_REG_GS_INT1PICA_REG_GS_INT2PICA_REG_GS_INT3PICA_REG_GS_ATTR_NUMPICA_REG_GS_START_ADDRPICA_REG_GS_ATTR_IN_REG_MAP0PICA_REG_GS_ATTR_IN_REG_MAP1PICA_REG_GS_OUT_REG_MASKPICA_REG_GS_PROG_UPDATE_ENDPICA_REG_GS_FLOAT_ADDRPICA_REG_GS_FLOAT0PICA_REG_GS_FLOAT1PICA_REG_GS_FLOAT2PICA_REG_GS_FLOAT3PICA_REG_GS_FLOAT4PICA_REG_GS_FLOAT5PICA_REG_GS_FLOAT6PICA_REG_GS_FLOAT7PICA_REG_GS_PROG_ADDRPICA_REG_GS_PROG_DATA0PICA_REG_GS_PROG_DATA1PICA_REG_GS_PROG_DATA2PICA_REG_GS_PROG_DATA3PICA_REG_GS_PROG_DATA4PICA_REG_GS_PROG_DATA5PICA_REG_GS_PROG_DATA6PICA_REG_GS_PROG_DATA7PICA_REG_GS_PROG_SWIZZLE_ADDRPICA_REG_GS_PROG_SWIZZLE_DATA0PICA_REG_GS_PROG_SWIZZLE_DATA1PICA_REG_GS_PROG_SWIZZLE_DATA2PICA_REG_GS_PROG_SWIZZLE_DATA3PICA_REG_GS_PROG_SWIZZLE_DATA4PICA_REG_GS_PROG_SWIZZLE_DATA5PICA_REG_GS_PROG_SWIZZLE_DATA6PICA_REG_GS_PROG_SWIZZLE_DATA7PICA_REG_VS_BOOLPICA_REG_VS_INT0PICA_REG_VS_INT1PICA_REG_VS_INT2PICA_REG_VS_INT3PICA_REG_VS_ATTR_NUM0PICA_REG_VS_START_ADDRPICA_REG_VS_ATTR_IN_REG_MAP0PICA_REG_VS_ATTR_IN_REG_MAP1PICA_REG_VS_OUT_REG_MASKPICA_REG_VS_PROG_UPDATE_ENDPICA_REG_VS_FLOAT_ADDRPICA_REG_VS_FLOAT0PICA_REG_VS_FLOAT1PICA_REG_VS_FLOAT2PICA_REG_VS_FLOAT3PICA_REG_VS_FLOAT4PICA_REG_VS_FLOAT5PICA_REG_VS_FLOAT6PICA_REG_VS_FLOAT7PICA_REG_VS_PROG_ADDRPICA_REG_VS_PROG_DATA0PICA_REG_VS_PROG_DATA1PICA_REG_VS_PROG_DATA2PICA_REG_VS_PROG_DATA3PICA_REG_VS_PROG_DATA4PICA_REG_VS_PROG_DATA5PICA_REG_VS_PROG_DATA6PICA_REG_VS_PROG_DATA7PICA_REG_VS_PROG_SWIZZLE_ADDRPICA_REG_VS_PROG_SWIZZLE_DATA0PICA_REG_VS_PROG_SWIZZLE_DATA1PICA_REG_VS_PROG_SWIZZLE_DATA2PICA_REG_VS_PROG_SWIZZLE_DATA3PICA_REG_VS_PROG_SWIZZLE_DATA4PICA_REG_VS_PROG_SWIZZLE_DATA5PICA_REG_VS_PROG_SWIZZLE_DATA6PICA_REG_VS_PROG_SWIZZLE_DATA7d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsPositionBasePOSITION_BASE_BEGIN POSITION_BASE_CURRENT POSITION_BASE_END d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolnnutil@Int64d' &lo' #&hi' #Int64j6j5d' operator s64d' 6roperator+=v6j5d' Int64j6j5zoperator<6r5j00n??nd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]D charnnutil@aligned_storage  itypekUnionType'c'aګ)0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_IpcDirectory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsipc@Directory&m_Session #Directory65 ReadO 65$5*5P CloseO 600P 0 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_IpcFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0}}00[ nnfsipc@File&m_Session #File65 OpenSubFileO 65S 5[ 5[ ReadO 655[ 55 WriteO 655[ 55 5q GetSizeO 65SetSizeO 65[ CloseO 6FlushO 600P d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_IpcFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000[ 0ɬ)0D)0P 0Nj 0 0nnfsipc@FileSystem&m_Session #FileSystem65 InitializeO 6OpenFileO 65S 5 5 5 55 5 5 OpenFileDirectlyO 65S 5 5 5 55 5 55 5 5 DeleteFileO 65 5 5 55 RenameFileO 65 5 5 55 5 5 55 DeleteDirectoryO 65 5 5 55 DeleteDirectoryRecursivelyO 65 5 5 55 CreateFileO 65 5 5 55 5 5[ CreateDirectoryO 65 5 5 55 5 RenameDirectoryO 65 5 5 55 5 5 55 OpenDirectoryO 65S 5 5 55 OpenArchiveO 655 5 55  ControlArchiveO 65 5 55 55  CloseArchiveO 65  FormatSaveDataO 65: 5: 5: 5: 5: 5 CreateSystemSaveDataO 65 5: 5: 5: 5: 5: 5: 5 DeleteSystemSaveDataO 65  GetFreeBytesO 655  GetCardTypeO 65 GetSdmcArchiveResourceO 65 GetNandArchiveResourceO 65 FormatExtSaveDataO 65 5 55 5: 5:  FormatSharedExtSaveDataO 65 5 5: 5: 5 ReadExtSaveDataIconO 655 5 55 GetLegacyRomHeaderO 655t 5 GetLegacyBannerDataO 655t 5 CheckAuthorityToAccessExtSaveDataO 655 5 5 AbnegateAccessRightO 65: DeleteSdmcRootO 6DeleteAllExtSaveDataOnNandO 65 InitializeCtrFileSystemO 6CreateSeedO 60t 00 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/CTR/CTR_SystemMenuData.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnCTRDSystemMenuDataDLogoDatad:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/CTR/CTR_LegacyData.hARM C/C++ Compiler, RVCT4.0 [Build 865],H nnCTRDLegacyRomHeaderiLegacyRomHeaderBGiLegacyTwlBannerFileDd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]O nnfnd@TimeSpan&m_NanoSeconds[ #DZeroOnlyTag0iZeroOnly.*TimeSpan?6?: cFromNanoSeconds5[ cFromMilliSeconds5[ 0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject #d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/CTR/MPCore/fs_FileSystemBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsdetail@FileSystemBaseImpl)#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_MemoryRange.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@MemoryRange&m_BeginO #&m_EndO #GetSize 60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]T voidboolint0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects/ #&offset/ # iNNSFndList6DNNSiFndExpHeapMBlockHead@NNSiFndExpMBlockList&head#&tail#0_@NNSiFndExpHeapHead&mbFreeListy#&mbUsedListy#&groupID/ #&feature/ #&reuse#)#@ExpHeapImpl<&signature9 #&link#&childListM# &heapStart#&heapEnd#&attribute9 # &nnsiFndExpHeapHead#$d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/err/CTR/err_FatalErrInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]charnnerrCTR@FatalErrInfo&type\ #&revisionHi #&revisionLo! #&result| #&pcA #&processIdg # &titleIdt #&appTitleIdt #&dataO# l`'exceptionm'failureB\ &infoq#&contextx #B`_&message#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]| unsigned intibit32yJ% e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\state.hARM C/C++ Compiler, RVCT4.0 [Build 865] X charunsigned int)STT_TRI_ORIENT_STATE_T frontFace*)#cullFace*)#enabled8)#padding3# )STT_TRI_OFFSET_STATE_Tm_offset)#u_offset)#w_scale)#depthRangeN)# depthRangeF)#enabled8)#padding3#)STT_TEXTURE_UNITS_STATE_TactiveTexture*)#)bound2DTex#)boundCubeTex #)boundLutTex+#boundTexColl)#*)samplerType`#8)enabled2DTex#8)enabledCubeTex#padding2#)STT_LUT_BINDINGS_T) bindings#) subsize#) suboffset*#)STT_VERT_CURRENT_STATE_T)f attribq#) attrib24#)STT_VERT_ARR_TptrG#size[)#type*)#strideh)# buffer)#norm8)#enabled8)#padding2'#)"A)STT_VERT_ARRAY_STATE_T arrayg#) STT_VERT_BUF_STATE_TelmtArrayID)#arrayID)#)STT_PER_FRAG_OP_STATE_TpscissorLeft[)#scissorBottom[)#scissorWidthh)#scissorHeighth)# alphaFunc*)#alphaRefValue)#stencilFunc*)#stencilRefValue[)#stencilValueMask)# stencilOpFail*)#$stencilOpDepthFail*)#(stencilOpDepthPass*)#,depthFunc*)#0blendFuncSrcRGB*)#4blendFuncSrcAlpha*)#8blendFuncDstRGB*)#<blendFuncDstAlpha*)#@blendEqRGB*)#DblendEqAlpha*)#H )blendColor#LlogicOp*)#\mode*)#`scissorTestEnabled8)#dalphaTestEnabled8)#estencilTestEnabled8)#fdepthTestEnabled8)#gblendEnabled8)#hlogicOpEnabled8)#ipadding1#jearlyDepthTestEnabled8)#kearlyDepthFunc*)#l)STT_FB_OP_STATE_T08)colorMask#depthMask8)#padding3#stencilWriteMask)#)clearColor/# clearDepth)#clearEarlyDepth)# clearStencil[)#$clearDepth24#(clearDepth16#,)STT_FB_STATE_Tstatus*)#color_format)#z_format)#colorBufferEnabled8)# depthBufferEnabled8)# stencilBufferEnabled8)#block32Enabled8)#depthCopyMode8)#padding3 #widthh)#heighth)#)STT_GL_STATE_T rendermode#viewport#triorient#$trioffset#0textureunits#Hlutbindings#vertcurrH#vertarrayK#vertbuffer~# vertexStateCollection)# per_frag_op# fb_op# fb_state# )STT_HW_ARRAY_PROC_STATE_TelmtArrOffsetï)#ï) attrArrOffset #baseAddrï)#4hostElmtArrOffsetï)#8ï) hostAttrArrOffsetN #<ï) hostStrider #lbUseDeletedBuffer8)#padding3 #)STT_HW_TEX_UNITS_STATE_T)regs #)addresses #|)STT_HW_FRAMEBUFFER_STATE_TbitWidthColor)#bitWidthZ)#addrZ)#addrColor)# sizeZ)#sizeColor)#)STT_HW_SHADER_STATE_T<useVertexBuffers8)#padding3 #attrNumUsed)#attrNumTotalUsed)#) attrUseOrder" # )STT_HW_STATE_Thw_arrayproc #hw_texunits #hw_framebuffer #hw_shader #)STT_STATE_Tupd_mask{)#forceValidateMaskI)#suppressStateMaskI)#forceMode8)# padding3# gl_state #hw_stateB # Pstt_state_t !Pstt_vert_current_state_tH+Pstt_vert_array_state_tK)Pstt_vert_buf_state_t~(Pstt_hw_array_proc_state_t +"Oq__gl_state)STT_RENDER_MODE_Tmode*)#prevmode*)#drawing8)#drawarray8)# bAccerelateTriangle8)# bGeometryShaderUsed8)# currentProgram[)# ) STT_VIEWPORT_STATE_Tx[)#y[)#widthh)#heighth)# bInitted8)# padding3# e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.hARM C/C++ Compiler, RVCT4.0 [Build 865] H intcharunsigned intuvoidPtex_reg_map_t)*Ptx_texture_t`Ptx_tex_container_base_to)TX_TEX_CONTAINER_Txcontainer#texture#4Ptx_tex_container_tu)TX_CUBE_TEX_CONTAINER_Tcontainer#texture#4Ptx_cube_tex_container_tW{)TX_LUT_CONTAINER_TidHy(#Vy(src_plane#lr_plane#fog_plane#gas_plane#pt_map_plane#pt_noise_plane#pt_rgba_plane#updated_flags#"Hy(")y(Ptx_lut_container_t)TX_COLLECTION_CONTAINER_TidHy(#Hy(tex2d#Hy(texcube#Hy(luts#Ptx_collection_container_tTX_TEX_TYPE_TTT_2D TT_CUBE TT_TEX_COLL TT_LUT TT_MAX_BIT@Ptx_tex_type_tJ)TEX_LIST_Tcontainer#type#idHy(#next# ""Ptex_list_t) TEX_MANAGER_TdefaultTexContainer'#defaultCubeTexContainer+#defaultCollectionContainer/#deleteCollectionHy(#  3tex_list_table# 3bound2DTex# 3boundCubeTex# 3boundLutTex#boundTexColl3#"=""("Ptex_manager_t TX_TEXDAT_MODE_TTX_TDM_RGBA TX_TDM_RGB TX_TDM_ETC TX_TDM_MAX_BIT@) TX_TEXTURE_TDsurfaceContainer)#idHy(#@) TX_TEX_CONTAINER_BASE_T4magFilterx(#minFilterx(#wrapSx(#wrapTx(# numLevels#minLOD y(# Vy(BorderColor\#lodBiasVy(#(transTypex(#,genMipmapx(#0 padding3#1e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texform.hARM C/C++ Compiler, RVCT4.0 [Build 865] TEXTURE_FORMATTF_R8G8B8A8 TF_R8G8B8 TF_R5G5B5A1 TF_R5G6B5 TF_R4G4B4A4 TF_L8A8 TF_R8G8 TF_L8 TF_A8 TF_L4A4 TF_L4 TF_A4 TF_ETC TF_ETCA4 TF_MAX_BIT@C_FORMATCF_R8G8B8A8 CF_R8G8B8 CF_R5G5B5A1 CF_R5G6B5 CF_R4G4B4A4 CF_MAX_BIT@Z_FORMATZF_Z16 ZF_Z16S8 ZF_Z24 ZF_Z24S8 ZF_MAX_BIT@ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned shortunsigned intintlong longPu16)%Pu32*%Ps32/%Ps640%Puptr~)3%Pbit32J% e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\surface.hARM C/C++ Compiler, RVCT4.0 [Build 865] uvoidunsigned int"Psrf_container_t)SRF_CONTAINER_T@picaaddr#copyaddr#appaddr#width)# height)#formatV)#typeV)#residentType#size)# )compSizef#$numLevels)#4pixelSize)#8allocareaV)#<$ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.hARM C/C++ Compiler, RVCT4.0 [Build 865] + unsigned intintcharunsigned charunsigned shortPfloat_const_t$)FLOAT_CONST_REG_Tvalue#Pfloat_const_reg_t)UNIFORM_INFO_Ttype)#addr#index#name_index# size#Puniform_info_t8)FIXED_UNIFORM_INFO_T size)#type)#name#"Pfixed_uniform_info_t)ATTRIB_INFO_Ttype)#name_index#Pattrib_info_t )uni_location_common_t!reserved0#!fragment# !prog# )uni_location_vs_t!useroffset#!mapindex# !fragment# !prog# )uni_location_fs_t!size#!offset#!fragment# !prog# SvaluecommonTvsfs)uni_location_vs_extinfo_t!reserved0# !geometry#!index#!size#!matrix#!intbool#!regsize#!offset#)UNI_LOCATION_T location_#name_index#vs_ext#Puni_location_t2) ATTRIB_LOCATION_T name#index)#next#"Pattrib_location_t) LINKED_ATTRIB_T type)#reg_index#name_index#Plinked_attrib_t) ATTRIB_ADDR_MAP_Tattr_index#next|#"GPattrib_addr_map_tG) RAS_REG_MASK_T mask_#Pras_reg_mask_t)EXE_INFO_Tshader_type#merge_output_maps#geometry_data_mode#start_index#subd_patch_size#const_vertex_number#input_mask#output_mask# padding2# num_input# num_output#main_addr#end_addr#bool_consts#int_consts # float_consts#0num_float_const#4output_formatQ#8clock_enable#Tuniforms#Xnum_uniform#\>attribs#`strings#string_size#""Pexe_info_t)frag_lighting_t4use_const_specular2)#shadow_primary)#shadow_secondary)#shadow_alpha)#bump_renorm)#padding3#)samplers#sampler_mask)# #)ambient#$)frag_light_tpenabled)#padding3 ##)ambient, ##)diffuseF ##)specular` #$)specular2{ #4)position #D)spot_dir #Tspot_sampler)#`da_bias)#dda_scale)#hda_sampler)#l)frag_material_tP#)ambient/ ##)diffuseI ##)specularc # )specular2~ #0#)emission #@)frag_proctex_t<)samplers #sampler_type)#bias)# )noiseU #$)noiseV! #0)frag_tex_t )sampler_typeJ #)frag_operation_t,mode)#penumbra_bias)#penumbra_scale)#shadow_bias)# shadow_scale)#wscale)#)clipplane #alpha_ref)#()frag_fog_tsampler)#)colorG #)frag_gas_t8autoacc)#padding3 #)samplers #)lightxy #)lightz #deltaz)#,accmax)#0attenuation)#4)frag_texenv_tp)/ constrgba: #)constrgba2T #`)FRAGMENT_STATE_T lighting#lights #4material #proctex #tex; #operationj #fog' #gas` # texenv # Pfragment_state_tr )BIN_LIST_T$program#num_program#swizzle#num_swizzle# exe_infos#num_exe_infos#ref_count#prev#next# """/Pbin_list_t/)SH_LIST_Tbin_list#exe_id#id)#type)# ref_count#delete_status)#padding3_#next#""Psh_list_t)'PG_LIST_Tnext#id)#fs)#vs# gs#shader_update_status)#delete_status)#link_status)#link_update_status)#attrib_location#uni_location_map#num_uniform# gs_uniform_offset#$fs_uniform_offset#(vs_floats#,!_vs_floats_addr#0num_vs_floats#"vs_floats_update_mask#gs_floats#"_gs_floats_addr?#num_gs_floats#"gs_floats_update_masku##/ attribs#bin_list#vs_exe_id#gs_exe_id#clock_enable#geometry_shader_used)#ci_index_base)#$ras_regs_be6#padding1# $ras_regse# ras_reg_mask#% attr_addr_map#attr_addr_map_top#% attr_offset#% attr_stride#num_array_attr#& ci_const_list#num_const_attr#num_ci_array#&&ci_configj#'vs_attr_map#'gs_attr_map#fragment_state#""""v""Ppg_list_t)*SHADER_MANAGER_T.current_programU#last_validated_programU#(Upg_list_tableL#(sh_list_tablek#bin_list_top# )ras_regs# )default_ras_regs#&)ras_regs_be#+*default_ras_regs_be#-*padding2"#.last_fragopmode#."Pshader_manager_tIRA_CI_VP_MODE RA_VP0_BOOL_REG RA_VP0_INT_REG_TOP_00 RA_VP0_INT_REG_TOP_01 RA_VP0_INT_REG_TOP_02 RA_VP0_INT_REG_TOP_03 RA_VP0_MODE RA_VP0_PROGRAM_ADDRESS RA_VP0_OUTPUT_MASK RA_VP1_BOOL_REG RA_VP1_INT_REG_TOP_00 RA_VP1_INT_REG_TOP_01 RA_VP1_INT_REG_TOP_02 RA_VP1_INT_REG_TOP_03 RA_VP1_MODE RA_VP1_PROGRAM_ADDRESS RA_VP1_OUTPUT_MASK RA_VC_ATTR_COUNT RA_VC_SEND_MODE RA_VC_SUBDIV_CONF RA_LB_ATTR_COUNT RA_SYNC_ATTR_COUNT RA_RASIN_TRI_SETTING RA_TS_ZSCALE RA_TS_ZBIAS RA_TS_WORD_NUM RA_TS_VTXWORD1 RA_TS_VTXWORD2 RA_TS_VTXWORD3 RA_TS_VTXWORD4 RA_TS_VTXWORD5 RA_TS_VTXWORD6 RA_TS_VTXWORD7 RA_TS_USRCLIPENABLE !RA_TS_USRCLIPA "RA_TS_USRCLIPB #RA_TS_USRCLIPC $RA_TS_USRCLIPD %RA_TI_TEX_DERIVS_ENABLE &RA_TI_Z_DIV_W 'RA_TI_CLOCK_ENABLE (RA_TU0_BEGIN_00 )RA_TU0_BEGIN_0B *RA_TU0_BEGIN_0F +RA_PROC_TEX_M2REG_CONF_START_00 ,RA_PROC_TEX_M2REG_CONF_START_01 -RA_PROC_TEX_M2REG_CONF_START_02 .RA_PROC_TEX_M2REG_CONF_START_03 /RA_PROC_TEX_M2REG_CONF_START_04 0RA_PROC_TEX_M2REG_CONF_START_05 1RA_TB0_BU_ARG 2RA_TB0_BU_FILTER 3RA_TB0_BU_OP 4RA_TB0_BU_CONST_RGBA 5RA_TB0_BU_SCALE 6RA_TB1_BU_ARG 7RA_TB1_BU_FILTER 8RA_TB1_BU_OP 9RA_TB1_BU_CONST_RGBA :RA_TB1_BU_SCALE ;RA_TB2_BU_ARG <RA_TB2_BU_FILTER =RA_TB2_BU_OP >RA_TB2_BU_CONST_RGBA ?RA_TB2_BU_SCALE @RA_TB3_BU_ARG ARA_TB3_BU_FILTER BRA_TB3_BU_OP CRA_TB3_BU_CONST_RGBA DRA_TB3_BU_SCALE ERA_TB4_BU_ARG FRA_TB4_BU_FILTER GRA_TB4_BU_OP HRA_TB4_BU_CONST_RGBA IRA_TB4_BU_SCALE JRA_TB5_BU_ARG KRA_TB5_BU_FILTER LRA_TB5_BU_OP MRA_TB5_BU_CONST_RGBA NRA_TB5_BU_SCALE ORA_TB_FOG_EN PRA_TB_FOG_RGB QRA_TB_FOG_ATTN RRA_TB_GAS_ACC_MAX SRA_TB_BUFFER_COLOR TRA_GAS_LIGHT_XY URA_GAS_LIGHT_SC VRA_GAS_LIGHT_DR WRA_GAS_DELTAZ_DEPTH XRA_CU_MODE YRA_CU_ALPHA_T ZRA_CU_SDW_SC [RA_LR_L0_SPC0 \RA_LR_L0_SPC1 ]RA_LR_L0_DIFF ^RA_LR_L0_AMB _RA_LR_L0_POS_XY `RA_LR_L0_POS_Z aRA_LR_L0_SPOT_DIREC_XY bRA_LR_L0_SPOT_DIREC_Z cRA_LR_L0_LIGHT_TYPE dRA_LR_L0_BIAS_DA eRA_LR_L0_SCALE_DA fRA_LR_L1_SPC0 gRA_LR_L1_SPC1 hRA_LR_L1_DIFF iRA_LR_L1_AMB jRA_LR_L1_POS_XY kRA_LR_L1_POS_Z lRA_LR_L1_SPOT_DIREC_XY mRA_LR_L1_SPOT_DIREC_Z nRA_LR_L1_LIGHT_TYPE oRA_LR_L1_BIAS_DA pRA_LR_L1_SCALE_DA qRA_LR_L2_SPC0 rRA_LR_L2_SPC1 sRA_LR_L2_DIFF tRA_LR_L2_AMB uRA_LR_L2_POS_XY vRA_LR_L2_POS_Z wRA_LR_L2_SPOT_DIREC_XY xRA_LR_L2_SPOT_DIREC_Z yRA_LR_L2_LIGHT_TYPE zRA_LR_L2_BIAS_DA {RA_LR_L2_SCALE_DA |RA_LR_L3_SPC0 }RA_LR_L3_SPC1 ~RA_LR_L3_DIFF RA_LR_L3_AMB RA_LR_L3_POS_XY RA_LR_L3_POS_Z RA_LR_L3_SPOT_DIREC_XY RA_LR_L3_SPOT_DIREC_Z RA_LR_L3_LIGHT_TYPE RA_LR_L3_BIAS_DA RA_LR_L3_SCALE_DA RA_LR_L4_SPC0 RA_LR_L4_SPC1 RA_LR_L4_DIFF RA_LR_L4_AMB RA_LR_L4_POS_XY RA_LR_L4_POS_Z RA_LR_L4_SPOT_DIREC_XY RA_LR_L4_SPOT_DIREC_Z RA_LR_L4_LIGHT_TYPE RA_LR_L4_BIAS_DA RA_LR_L4_SCALE_DA RA_LR_L5_SPC0 RA_LR_L5_SPC1 RA_LR_L5_DIFF RA_LR_L5_AMB RA_LR_L5_POS_XY RA_LR_L5_POS_Z RA_LR_L5_SPOT_DIREC_XY RA_LR_L5_SPOT_DIREC_Z RA_LR_L5_LIGHT_TYPE RA_LR_L5_BIAS_DA RA_LR_L5_SCALE_DA RA_LR_L6_SPC0 RA_LR_L6_SPC1 RA_LR_L6_DIFF RA_LR_L6_AMB RA_LR_L6_POS_XY RA_LR_L6_POS_Z RA_LR_L6_SPOT_DIREC_XY RA_LR_L6_SPOT_DIREC_Z RA_LR_L6_LIGHT_TYPE RA_LR_L6_BIAS_DA RA_LR_L6_SCALE_DA RA_LR_L7_SPC0 RA_LR_L7_SPC1 RA_LR_L7_DIFF RA_LR_L7_AMB RA_LR_L7_POS_XY RA_LR_L7_POS_Z RA_LR_L7_SPOT_DIREC_XY RA_LR_L7_SPOT_DIREC_Z RA_LR_L7_LIGHT_TYPE RA_LR_L7_BIAS_DA RA_LR_L7_SCALE_DA RA_LR_CCONST RA_LR_LIGHT_ENABLE RA_LR_FUNC_MODE RA_LR_FUNC_MODE2 RA_LR_MULTIPIPE RA_LR_TABLE_SEL RA_LR_SWT_CONF RA_LR_SHIFT_BIT RA_LR_LIGHTID RA_LAST RA_MAX_BIT@)IFLOAT_CONST_Tindex#Ivalue$# e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865] uvoidunsigned intunsigned charsigned charshortintunsigned shortfloatPGLvoid2PGLenum3PGLboolean4PGLbitfield5PGLbyte6PGLshort7PGLint8PGLsizei9PGLubyte:PGLushort;PGLuint<PGLfloat=PGLclampf>PGLsizeiptrDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList L)' 4 #\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00nwfont@ResFont )#ResFontX6XSetResource6X5cGetDrawBufferSize$5SetDrawBuffer6X508d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool  44thisz__resultnwlyt@Size&width $#&height $#@TexSize&width$#&height$#TexSize$6$@TextureInfo&m_TexObject$#&m_PhysicalAddress$#&m_Size#&m_RealSize# &m_Format$#TextureInfo(6(TextureInfo(6(50Set6(50IsValid6400@@?,0,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList )' )#pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick #Tick^6^: operator s64 6fcGetSystemCurrentoperator-=j6^5operator-6f5operator+=j6^500b? d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&R#@BaseData0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,l0''f a'ml  'a{ 'vB0&_00 #&_01 #&_02 #&_03 # &_10 #&_11 #&_12 #&_13 #&_20 # &_21 #$&_22 #(&_23 #,@MTX340#cIdentityMTX3465 5 5 5 5 5 5 5 5 5 5 5 @?0@0RMTX34Copy3pOut3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_WideTextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]ؒnwfontiWideTextWriter)!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList a1)'  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid00''0} 4thisz__resultnwfont@ResFontBase #&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilter$#+m_LastCharCode #+m_LastGlyphIndex#iGlyphIndex$GetTextureObjectsBufferPtr60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_GraphicsResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDGraphicsResourced:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x~(#&y~(#@VEC2#VEC265~(5~(0 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hnnmath@MTX34_0&R#@BaseData0&_00~(#&_01~(#&_02~(#&_03~(# &_10~(#&_11~(#&_12~(#&_13~(#&_20~(# &_21~(#$&_22~(#(&_23~(#,l0''f~(a'ml~( 'a{8)'vB0&_00~(#&_01~(#&_02~(#&_03~(# &_10~(#&_11~(#&_12~(#&_13~(#&_20~(# &_21~(#$&_22~(#(&_23~(#,@MTX340#cIdentityMTX3465~(5~(5~(5~(5~(5~(5~(5~(5~(5~(5~(5~(@?0@0RMTX34Copy3pOut3pz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00~(#&_01~(#&_02~(#&_03~(# &_10~(#&_11~(#&_12~(#&_13~(#&_20~(# &_21~(#$&_22~(#(&_23~(#,&_30~(#0&_31~(#4&_32~(#8&_33~(#<l@''f~('m~('a8)'vB@&_00~(#&_01~(#&_02~(#&_03~(# &_10~(#&_11~(#&_12~(#&_13~(#&_20~(# &_21~(#$&_22~(#(&_23~(#,&_30~(#0&_31~(#4&_32~(#8&_33~(#<@MTX44@#00d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintiu8x(%iu16)%iu32*%is32/%iuptr'3%8d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX33_$&'#@BaseData$&_00(#&_01(#&_02(#&_10(# &_11(#&_12(#&_20(#&_21(#&_22(# l$'r'f(6'mA('aP~('vaB$&_00(#&_01(#&_02(#&_10(# &_11(#&_12(#&_20(#&_21(#&_22(# @MTX33$#MTX3365100!)?+0+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrix)#&m_Scale~(#0&m_Flags(#<TransformMatrix6IsEnabledFlags65(IsEnabledFlagsOr65(0}?)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyerT operator()65)#0?T d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer operator()65?)#0? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865](bool"4_thisz__result0q ?0 ??q 0)?? nwutinternal@static_any_baseoperator bool6_?Cistatic_any_tG) 0CR<encode_typeq 5z__resultR$extract q 3Kcur5z__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer% operator()65)#0?% d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer5 operator()65o)#0?5 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865](bool"4_thisz__result0P ?0|K ??P 0C)??3 nwutinternal@static_any_baseoperator bool6_?Cistatic_any_tG) 0CR<encode_typeP 5z__resultR$extract3 P 3Kcur5z__result3 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]P`boolU4thisz__resultE t4thisz__resultE nwgfx@Camera# #&m_ViewMatrixD #&m_InverseViewMatrixD #&m_ProjectionMatrix)#&m_InverseProjectionMatrix)#&m_TextureProjectionMatrixD #&m_ViewUpdater)#&m_ProjectionUpdater)#&m_AnimGroup#&m_OriginalValue)#&m_OriginalTransformuA #&m_WScale&%#&m_IsDynamic#ViewMatrixE 6InverseViewMatrixE 600( $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BillboardUpdaterG8 #Update6 5E 5E 5E 5 5, 5, 51 0os\?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]D_boolfloatR4this3E worldMatrix3, worldTransform3, localTransform3, parentWorldTransform3, parentLocalTransform3isSSCuscale\4this3E worldMatrix3, worldTransform3, localTransform3, parentWorldTransform3, parentLocalTransformuscale\4this3E worldMatrix3, worldTransform3, localTransform3, parentWorldTransform3, parentLocalTransformuscale\?\ 4this3~scaleMinimumScale75umag nw gfx@ WorldMatrixUpdaterG8 #ScalingRuleSCALING_RULE_STANDARD SCALING_RULE_MAYA SCALING_RULE_SOFTIMAGE UpdateMaya65E 5, 5, 5, 5, 5UpdateXsi65E 5, 5, 5, 5, UpdateBasic65E 5, 5, 5, 5, CalculateWorldXsi65E 55, 5, 5,  CalculateWorldMayaSsc65E 55, 5, 5,  CalculateWorldBasic 65E 55, 5, 5,  CompensateScale 65~0 osd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyerxb operator()65?)#0?xb d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyerj operator()65)#0?j d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyerdx operator()65)#0?dx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SafeDestroyer` operator()65[)#0?` d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool"4_thisz__result0Q ?0 ??Q 0/)??v nwutinternal@static_any_baseoperator bool6_?Cistatic_any_tG) 0CR<encode_typeQ 5z__resultR$extractv Q 3Kcur5z__resultv Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0(4=thisz__resultnwgfx@ISceneUpdaterQv#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT DepthSortModeSORT_DEPTH_OF_ALL_MESH SORT_DEPTH_OF_TRANSLUCENT_MESH @IsVisibleModelFunctor(__vptr#*s_TypeInfoGetRuntimeTypeInfo#6=ISceneUpdaterA6A5̃'090d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]tfloatbool0<?f: )4)this3 (mesh utranslucencyKind[udepth?7i h)4)this3lBmodel3Omeshz__result)o)4)thisz__result)4)this3 (mesh utranslucencyKind[udepth ))4)this3Omesh3camera3)isCalculatingz__result ushape`)4)this3 (mesh udepthQ )4)this3lBmodel3Omeshz__result)\>)4)thisz__result)4)this3 (mesh udepth)4)this3 (mesh udepth)4)this3 (mesh udepthnwgfxiRenderQueue) D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]voidstd@unary_function|0=Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]~void00)nwgfx@GfxPtr)&m_MovePtr#iGfxMovePtr).ielement_type)/iSafeBoolh)+GfxPtr:6:5B~GfxPtr6:0GetQ6Foperator int nw::ut::MovePtr::SafeBoolHelper::*6FSwap6:5JReset)6:5GfxPtr:)6:50?>0>?Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865](void00*nwgfx@GfxPtr*&m_MovePtr#iGfxMovePtr).ielement_typeA)/iSafeBool)+GfxPtr<6<5D~GfxPtr6<0GetQ6Hoperator int nw::ut::MovePtr::SafeBoolHelper::*6HSwap6<5LReset*6<5GfxPtr<*6<50?@0@?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]8|voidstd@unary_functionPgiargument_typePg:iresult_type;`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865] Vnwgfx@ISceneVisitor #*s_TypeInfoGetRuntimeTypeInfo#60ISceneVisitor4645̃'0,0240thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleModel,#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleEmitter0#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleSet2#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@HemiSphereLight/)#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@AmbientLight/)#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@VertexLight/)#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@FragmentLight/)#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Fog0#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Camera0#hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwgfx@SkeletalModel,#&m_Skeleton)#&m_SkeletalAnimGroupc#&m_SkeletalAnimBindingIndex#&m_SharingSkeleton#&m_FullBakedAnimEnabled#04ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00)nwgfx@GfxPtr)&m_MovePtr#iGfxMovePtr).ielement_type")/~GfxPtr6`0Get!6hGfxPtr`)6`500d`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor6#*s_TypeInfoGetRuntimeTypeInfo#60ISceneVisitor4645̃'0,0240thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]-void014thisz__resultnwgfxres@ResParticleModelData#&m_ParticleSetsTableCount#&toParticleSetsTable#@ResParticleModel#iResDataType1ResParticleModel6: s?ref6GetParticleSetsCountO#60TT0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0)0 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray &m_Allocator#0 &m_Elements#&m_End#&m_Capacity'# 0)0 0)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResCamera#ResCamera6: 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]"nwgfx@GfxPtr&m_MovePtr#iGfxMovePtr^).d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwgfx@GfxPtr&m_MovePtr#iGfxMovePtrr).d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44_@&#@BaseData@&_00h##&_01h##&_02h##&_03h## &_10h##&_11h##&_12h##&_13h##&_20h## &_21h##$&_22h##(&_23h##,&_30h##0&_31h##4&_32h##8&_33h##<l@''fh#'mh#'a#'vB@&_00h##&_01h##&_02h##&_03h## &_10h##&_11h##&_12h##&_13h##&_20h## &_21h##$&_22h##(&_23h##,&_30h##0&_31h##4&_32h##8&_33h##<@MTX44@#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderElement)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResAnimData(&m_Headerh)#&toNameC#&toTargetAnimGroupNameC# &m_LoopMode#]$&padding_#&m_FrameSize#&m_MemberAnimSetDicCount#&toMemberAnimSetDico#&m_UserDataDicCount# &toUserDataDico#$@ResCameraAnimData0#&m_ProjectionUpdaterKind#(&m_ViewUpdaterKind#,ProjectionUpdaterKindPROJECTION_UPDATER_PERSPECTIVE PROJECTION_UPDATER_ORTHO PROJECTION_UPDATER_FRUSTUM  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xxboolfloatvoid34thisz__result?I0nwgfx@CameraProjectionUpdatero)#&m_Pivot{)#&m_IsDynamic# &m_TextureScaleI# &m_TextureTranslateI#*s_TypeInfo*PROJECTION_NEAR_CLIP*PROJECTION_FAR_CLIP*PROJECTION_FOVY_RADIAN*PROJECTION_ASPECT_RATIOGetRuntimeTypeInfo#6GetPivotDirection{)6IsDynamic6TextureScale6TextureTranslate6CameraProjectionUpdater65z(5~CameraProjectionUpdater600 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0)0;0Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator6#0&m_Elements#&m_End#&m_Capacity'# operator[]B605000;0?<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray/#&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0;0/#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]float0;0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray|#&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 0;0|#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]lbool"4_thisz__result0%1?0$ ??$ 0)?S ?nwutinternal@static_any_baseoperator bool6_?Cistatic_any_tG) 0CR<encode_type$ 5z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeruoperator()65c)#0?ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]\tintvoid00B 84thisz__resulth#nwanim@AnimFrame (__vptr#&m_Frameh##&m_LastFrameh##GetFrameh#6GetLastFrameh#6@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrameh##&m_StartFrameh##&m_EndFrameh##&m_PlayPolicy9#&m_UserData# gh#5h#5h#5h#50iPlayPolicy5GetAnimFrame6GetFrameh#60?0ww0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 00C0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArrayo&m_Allocator #0o&m_Elements#&m_End#&m_Capacity'# 0V0Cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]wbool"4_thisz__result0 ?0U?? 07)??snwutinternal@static_any_baseoperator bool6_?Cistatic_any_tG) 0CR<encode_type 5z__resultR$extracts 3Kcur5z__resultsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer,operator()65)#0?,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer5operator()65)#0?5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyerHCoperator()65G)#0?HCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SafeDestroyerc*operator()65)#0?c*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0S00S0b 4this3nodez__result 4this3Ynodez__result00Y nw gfx@ParticleSetsAreEmpty&m_Result#operator()65@ParticleSetsClearoperator()65@ ParticleModel)c#&m_MaximumParticleSet p'#&m_ParticleSetCount#&m_ParticleSets#&m_ParticleShapeCount#&m_ParticleShapes#&m_ParticleAnimFrameControllerO*#@Descriptione#&particleSetCount p'#*s_TypeInfoGetRuntimeTypeInfo#6cCreate55J5655?2dGetMemorySizeInternal55)56dGetDeviceMemorySizeInternal55)56Accept#65AttachParticleSet65AttachParticleShape65YInitialize]#$65dGetMemorySizeForInitialize55)56 ParticleModel 65556 ~ParticleModel, 60E000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool"4_thisz__result0y?0??y0K*??Anwutinternal@static_any_baseoperator bool6_?Cistatic_any_tG) 0CR<encode_typey5z__resultR$extractnAy3Kcur5z__resultnAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer8operator()65*#0?8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyerĹoperator()65*#0?Ĺ(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00_?u???~??0 nw gfx@ ParticleEmitter#&m_IsFirstEmission#&m_EmissionCounth##&m_NextEmissionTimeO##&m_ParticleSet#&m_ParticleRandomt#&m_ParticleAnimFrameController *#&m_ResParameterI#&m_ResForm#@Description#*s_TypeInfoGetRuntimeTypeInfo#6 cCreate$55/55?dGetMemorySizeInternal55H5Accept#6$5GetEmissionCount6$5h#5h#GetResParticleEmitterH6$GetResParticleEmitterParameterCopyI6$: GetResParticleFormCopy6$: Emission6$5*dCalcCubeForm555b5?dCalcCylinderForm555b5?dCalcDiscForm555b5?dCalcPointForm555b5?d CalcSphereForm555b5?d CalcRectangleForm555b5? ParticleEmitter$ 6$55H55I5 ~ParticleEmitter 6$ 00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865].bool"4_thisz__result0?0??0 *??nwutinternal@static_any_baseoperator bool6_?Cistatic_any_tG) 0CR<encode_type5z__resultR$extract3Kcur5z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleRandom&m_Seed$#ParticleRandom60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeroperator()65 *#0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer)operator()653 *#0?)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer(7operator()65 *#0?(7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SafeDestroyeroperator()65*#0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]@bool"4_thisz__result0v?0+o??v0o*??_5nwutinternal@static_any_baseoperator bool6_?Cistatic_any_tG) 0CR<encode_typev5z__resultR$extractN5v3Kcur5z__resultN5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfxres@ResParticleShape#ResParticleShape6: 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwanim@AnimFrame (__vptr#&m_Frame<#&m_LastFrame<#@AnimFrameController$(__vptr#&m_AnimFrame#&m_StepFrame<#&m_StartFrame<#&m_EndFrame<#&m_PlayPolicy#&m_UserData# g<5<5<5<50iPlayPolicy<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray(&m_Allocator.#&m_Elements4#&m_End4#&m_Capacity'# operator[]86"5000.0(?(Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray&m_Allocator6#0&m_Elements#&m_End#&m_Capacity'# operator[]B6050m00.0m?<Td:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,l0''f$]'mh$ 'awh('vB0&_00$#&_01$#&_02$#&_03$# &_10$#&_11$#&_12$#&_13$#&_20$# &_21$#$&_22$#(&_23$#,@MTX340#0<ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimres@ResAnimData(&m_HeaderH*#&toName7B#&toTargetAnimGroupName7B# &m_LoopModeA#]$&padding_#&m_FrameSize B#&m_MemberAnimSetDicCountA#&toMemberAnimSetDiccB#&m_UserDataDicCountA# &toUserDataDiccB#$@ResCameraAnimData0#&m_ProjectionUpdaterKindA#(&m_ViewUpdaterKindA#,ViewUpdaterKindVIEW_UPDATER_AIM VIEW_UPDATER_LOOKAT VIEW_UPDATER_ROTATE d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolXC-^4thisz__resultnwgfx@CameraViewUpdater O*#&m_IsDynamic#*s_TypeInfo*VIEW_TARGET_POSITION*VIEW_UPWARD_VECTORGetRuntimeTypeInfo#6IsDynamic6CameraViewUpdater65(5B &m_IsDynamic#00 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX33_$&'#@BaseData$&_00$#&_01$#&_02$#&_10$# &_11$#&_12$#&_20$#&_21$#&_22$# l$'r'f$6'mA$'aP,C'vaB$&_00$#&_01$#&_02$#&_10$# &_11$#&_12$#&_20$#&_21$#&_22$# @MTX33$#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxiVertexLightArrayBD9% d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@' Q&m_FixedSizeElements# FixedSizeArray6.G#00?yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyerXoperator()65*#0?Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer(foperator()65c*#0?(fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]tBbool"4_thisz__result0U?0ω??U07*??dnwutinternal@static_any_baseoperator bool6_?Cistatic_any_tG) 0CR<encode_typeU5z__resultR$extractndU3Kcur5z__resultndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]_void04thisz__resultT4thisz__resultP nw gfx res@ResTextureDatax#@ResPixelBasedTextureData8#&m_Height#&m_Width#&m_Format# &m_FormatType#$&m_MipmapSize#(&m_TextureObject#,&m_LocationFlag#0&m_FormatHW#4@ResReferenceTextureData #&toPath5#&toTargetTexturez#@ResTexture#iResDataTypeResTexture6: 0`ptr6?`ref6DereferenceG6@ResPixelBasedTextureG#iResDataType-ResPixelBasedTexture6:  ?LrefP6GetHeight6GetWidth6GetLocationFlag6GetFormatHW6@ ResReferenceTextureG#iResDataTypeResReferenceTexture6: ? refJ6 GetTargetTextureG 60G000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?&0nwgfx@GfxObject(__vptr#&m_Allocator#coperator new5'5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeroperator()65*#0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyerpoperator()65*#0?pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]Лbool"4_thisz__result0?0??0g*??nwutinternal@static_any_baseoperator bool6_?Cistatic_any_tG) 0CR<encode_type5z__resultR$extract3Kcur5z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeroperator()65*#0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyer$operator()65*#0?$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hbool"4_thisz__result0R?0L??R0*??"nwutinternal@static_any_baseoperator bool6_?Cistatic_any_tG) 0CR<encode_typeR5z__resultR$extract"R3Kcur5z__result"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyerx}operator()65?*#0?x}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyerpoperator()65*#0?pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool"4_thisz__result0?0ܹ??0*??nwutinternal@static_any_baseoperator bool6_?Cistatic_any_tG) 0CR<encode_type5z__resultR$extract3Kcur5z__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]h9voidstd@unary_function3iargument_type3:iresult_type;Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@Viewport&m_Rectcd#&m_DepthNearh##&m_DepthFarh##GetBoundd6KGetDepthNearh#6KGetDepthFarh#6K0Gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyeroperator()65o*#0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@SlotDestroyerH operator()65#*#0?H d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]>0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolȓ(00p4*+4vthisz__resultnwfont@CharWriterL&m_ColorMapping#ȓ(&m_VertexColors#ȓ(&m_TextColors/#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationModeN# &m_Scaled#$&m_CursorPosx#,&m_FixedWidthm%#8&m_pFont#<&m_pTextWriterResource#@0p4*&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpham%#IiCharScalel%iCursorPos l%@ColorMapping&minȓ(#&maxȓ(#GetGradationModeN6vGetGradationStartColor6vGetGradationEndColor6vGetDispStringBuffer6vUseCommandBuffer6z0r0(00'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0m%0nwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize$(#&m_CmdMaxBufferSize$(#&m_IsCopy# CmdCache6Init655m%: Use6Add655m%RoundUp65m%000m%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX340#DMTX34_00d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX44@#DMTX44_00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfontinternal@CharAttribute,&pos+:*#&color#&tex+:*#&pTexObjQ8*#(0@DispStringBuffer &charCountMax#&charCount#&drawCharCount#&generatedCommand#&padding# &drawFlags# &commandBuffer#&commandBufferSize#&commandBufferCapacity#&textColorCommandOffset#GetCharAttrs6cCalcCommandBufferCapacity5DispStringBuffer65ClearCommand60000@ 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoidintbool000A;*?0c;*0j4thisz__resultՐ? nw font@ ResFontBasej;*#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilterі#+m_LastCharCodeQ;*#+m_LastGlyphIndex#iGlyphIndexƖResFontBase6~ResFontBase6GetWidth#6GetHeight# 6GetAscent#6GetDescent#6GetMaxCharWidth#6GetType;*#6GetTextureFormat$;*# 6GetLineFeed#$6GetDefaultCharWidths#(6SetLineFeed#,65SetDefaultCharWidths#065SetAlternateChar#465Q;*GetCharWidth#865Q;*GetGlyph#@655Q;*GetCharacterCode{#H6GetBaselinePos#L6 GetCellHeight#P6 GetCellWidth#T 6 EnableLinearFilter#X 655 IsLinearFilterEnableAtSmall#\ 6 IsLinearFilterEnableAtLarge#` 6 GetTextureWrapFilterValueі#d 6 GetFINF 6 SetResourceBuffer 655 RemoveResourceBuffer 6 GetGlyphIndex 65Q;* FindGlyphIndex 65Q;* GetCharWidthsFromIndex 65 GetActiveSheetNum#h 6 GenTextureNames 600 internalR GetCellsInASheetі3tgz__resultіHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ charvoidboolint00 0G0R00T 3strz__result04thisz__resultR00;0%<4 thisz__result0( 4this3setNoz__result 4this3cwdhNoz__resultR2 4this3cmapNoz__resultRV 4this3setNo3flagSetNoz__resultR 4this3setNo3flagSetNoz__resultR 4this3setNo3flagSetNoz__resultR 4thisz__resultG: 4thisz__resultGY 4thisz__resultGnwfont@ArchiveFontBase=*#&m_pGlyphIndexAdjustArray%#@CachedStreamReader&mStreamBegin1#&mStreamPos1#&mStreamEnd1#&mpTempStrmBuf5# &mpTempStrmBufPos5#&mpTempStrmBufEnd5#&mRequireSizeR#Attach6 55R ConstructResultCONSTRUCT_MORE_DATA CONSTRUCT_FINISH CONSTRUCT_ERROR CONSTRUCT_CONTINUE NUM_OF_CONSTRUCT_RESULT @ConstructContexth&pFINF;#&pPrevCWDH#&pPrevCMAP# OperationDISPATCH ANALYZE_FILE_HEADER ANALYZE_GLGR ANALYZE_FINF ANALYZE_CMAP ANALYZE_CWDH ANALYZE_TGLP PREPAIR_COPY_SHEET PREPAIR_EXPAND_SHEET COPY SKIP EXPAND FATAL_ERROR NUM_OF_OPERATION INVALID_OPERATION &op4# &header#&streamOffsetR#&streamReader#&extendContextA#8&pGlyphGroups#<&pGlyphIndexAdjustTable%#@&targetBuffer5#D&targetBufferEnd5#H&targetBufferCur5#L&op24#P&opSizeR#T&resNumBlockR#X¤tBlockR#\&sheetIndexG#`&numSheetsG#b&glyphsPerSheetG#dG&padding#fInit6 55R5GetRemainR6Align6 5RAdvance6 5RFinish6 5I5M5QGetStreamReader6 HasMoreBlock6GetCurrentPtr{{6 @FontGlyphGroupsAcs0&mpHeader#&mpData#&mpNameOffsetArray#&mpSizeSheetsArray# &mpSizeCWDHArray#&mpSizeCMAPArray#&mpUseSheetArray#&mpUseCWDHArray#&mpUseCMAPArray# &mSizeSheetFlagsR#$&mSizeCWDHFlagsR#(&mSizeCMAPFlagsR#,FontGlyphGroupsAcs 6 5GetSetName65GetSizeCWDHR65GetSizeCMAPR65GetUseSheetFlagsR655GetUseCWDHFlagsR655GetUseCMAPFlagsR655GetSheetSizeR6GetNumSheetG6GetNumSetG6GetNumCWDHG6GetNumCMAPG6ArchiveFontBase6~ArchiveFontBase6GetCharWidths#<65(HasGlyph#D65(SetResourceBuffer655;5%RemoveResourceBuffer6AdjustIndexG65GcIsNullString5cIncludeName55cIsValidResource55RcConstructOpDispatchh5 5 00cConstructOpAnalyzeFileHeaderh5 5 cConstructOpAnalyzeGLGRh5 5 cConstructOpAnalyzeFINFh5 5 cConstructOpAnalyzeCMAPh5 5 cConstructOpAnalyzeCWDHh5 5 cConstructOpAnalyzeTGLPh5 5 cConstructOpPrepairCopySheeth5 5 cConstructOpPrepairExpandSheeth5 5 cConstructOpCopyh5 5 cConstructOpSkiph5 5 cConstructOpExpandh5 5 cConstructOpFatalErrorh5 5 0?000__00G>0+0>00a<*\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Module.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xq intvoidbool00?'`4Othisz__resultvwsystem@Module(__vptr#&mIdm%#&mPrioritym%#&mSetupOrderm%# &mNextO#&mNextSetupO#&mPostCalcClbk#&mPostDrawClbk#X@ClbkMgr@&mNumm%#&mIdm%#&mInfo#h5m%50iFuncB&mFunc#&mArg#ModuleO6O5m%5m%:m%~Module6OPollStream#6OPreMain#6O5UpdateFrame#6OCalc#6ODraw#6ODestroy#6OOnModuleFocused# 6OOnAnmCmd#$6O5m%5m%5m%55m%WriteBackConfigFile#,6OGetIdm%#06WIsHidden#86OIsPerformVisible#<6WIsIgnoringChangeMode#@6WIsIgnoringChangeVisible#D6W0  0Sxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865],p charintnwfont@TextWriterBased&m_WidthLimitm%#L&m_CharSpacem%#P&m_LineSpacem%#T&m_TabWidth#X&m_DrawFlagm%#\0V&m_TagProcessor<#`iTagProcessor $()_D*#$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize$(#&m_CmdMaxBufferSize$(#&m_IsCopy# 0m%td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]q void00''0(nwfont@ResFontBase(#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilterm%#+m_LastCharCode(#+m_LastGlyphIndex]#iGlyphIndexm%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locimp.hARM C/C++ Compiler, RVCT4.0 [Build 865]int~0__rw@__rw_facet_baseG*#(__vptr#&_C_category~#&_C_flags~#&_C_ref_count'# @__rw_locale_imp G*#|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0'vwsystem@HidStatus@&padI*#&accelerometerI*#)#&debugPadMJ*#&touchPanelaI*#0&padReader#8&m_Flag#<)#<HidStatusw6w0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Module.hARM C/C++ Compiler, RVCT4.0 [Build 865]} intvoid00vwsystem@Module(__vptr#&mIdE'#&mPriorityP'#&mSetupOrderP'# &mNext #&mNextSetup #&mPostCalcClbkr#&mPostDrawClbkr#X@ClbkMgr@&mNumP'#&mIdP'#&mInfo#h5P'50iFuncB&mFunc#&mArg#cGetModuleById 5E'0<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/common/CharArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]~ intcharvoid001'00(48thisz__result0vwcommon@CharArray(__vptr#&mAllocator#&mStr#&mLenP'# CharArray060: ~CharArray60Get68Set605Clear60SetAllocator605operator const char *68004Ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865] nnfnd@TimeSpan&m_NanoSeconds+(#DZeroOnlyTag0iZeroOnly.*TimeSpan@6@: cFromNanoSeconds5+(GetNanoSeconds+(6H00D|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0'vwsystem@HidStatus@&padK*#&accelerometerL*#)#&debugPadL*#&touchPanelK*#0&padReader#8&m_Flag#<)#<HidStatusw6w0\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0'vwsystem@HidStatus@&padI*#&accelerometerI*#)#&debugPadMJ*#&touchPanelaI*#0&padReader#8&m_Flag#<)#<4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r^#&g^#&b^#&a^#@FloatColor&r#&g#&b#&a# FloatColor-6-0dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/DisplayBufferSwapperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwsystemScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<H#&m_Description1#&m_CurrentDisplayr#4&m_DisplayBuffers^#8@Description,&screenKind#&width}#&height}#&formatg# &transferMode(#&memoryArea#&isTransferFlipX#&transferOffsetX}#&transferOffsetY}#&displayOffsetX}# &displayOffsetY}#$&bufferCount'#(DescriptionW6W010\)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]D nwgfxiRenderQueueM* d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@RenderContextH#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/CommandListSwapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@CommandListSwapper`$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdaterH#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865] intboolnn@Result&m_CodeQ#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const J  y Const6#Result65QIsFailure60-iResultSuccess-00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locimp.hARM C/C++ Compiler, RVCT4.0 [Build 865]int~0__rw@__rw_facet_baseG*#(__vptr#&_C_category~#&_C_flags~#&_C_ref_count)# @__rw_locale_imp G*#Ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]|L!nnfnd@TimeSpan&m_NanoSeconds#DZeroOnlyTag0iZeroOnly.*TimeSpan@6@: cFromNanoSeconds5GetNanoSeconds6H00DXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/DisplayBufferSwapperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0(vwsystemScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @DisplayBufferSwapper<#&m_Description7#&m_CurrentDisplaya#4&m_DisplayBuffersT#8@Description,&screenKind#&width#&height#&format# &transferMode.#&memoryArea#&isTransferFlipX#&transferOffsetX#&transferOffsetY#&displayOffsetX# &displayOffsetY#$&bufferCount'#(Description969@Builder,&m_Description7#BufferDescription=6A5IBufferCount=6A5'CreateN6A5MakeTransferBufferCommand6N55ActivateBuffer6N07?]0]7?E00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MeshRenderer #&m_RenderContexth#cCreate5SetRenderContext6500dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]D!boolintvoid0nwgfxiRenderQueue2 $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater#RenderSortModeALL_MESH_BASE_SORT OPAQUE_MESH_BASE_AND_TRANSLUCENT_MODEL_BASE_SORT Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw2DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865](o!voidchar00'0''00'? vw system@FontBuffer&mDrawStringBuf!(#FontBuffer)6)~FontBuffer6)ReleaseBuffer6)@FontDrawer&mScreenSize'#&mFontDa*#&mDrawer{]*# &mDrawStringBuf!(# &mWriter\*# &mVtxBufCmdBuf#&mColorL'#cGetInstance-BeginDraw61EndDraw61CreateCache61555'BeginCache6155DrawCache615'5'5oEndCache6155DrawBuffer615=:' :' @ Draw2DHelper-&m_ShaderBinary#&m_ShaderY*#&m_SymbolPosX*#+&m_SymbolTexX*#+&m_SymbolClrX*#+&m_SymbolScaleX*#+&m_Command#+&m_StartAddr#+&m_ViewportV*#+&m_ScissorU*#+&m_RenderStateeO*#,&m_PrimitiveCount'#-&m_PrimitiveSize'#-&m_PrimitiveStart'#-&m_Width'#-&m_Height'#-&m_LineWidth'#-&m_Depth'#-&m_CommandCacheN*#-iSTATE'c GetInstanceA BeginDraw 6E EndDraw 6E SetLineWidth 6E5' DrawRectangle 6E5'5'5'5'5' DrawRectangle 6E555' FillRectangle 6E5'5'5'5'5' FillRectangle 6E555' Disable 6E50?0??9?0|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0hvwsystem@HidStatus@&pad'c#&accelerometerc#)#&debugPadYd#&touchPanelmc#0&padReader#8&m_Flag#<)#<HidStatusw6w0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]8!unsigned shortunsigned intintiu16x)%iu32*%is32/%iuptr'3%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nngrCTR@ RenderStatel&blend#&logicOp&#&alphaTest#&stencilTests# ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask#8)#8&depthTest5#<&cullingTest#D&wBuffer#L&fbAccessp#h@AlphaTest&isEnable#&refValue#&funcL(#)#&m_RenderState#@Blend&isEnable#&eqRgbh(#&eqAlphah(#&srcRgb5(#&srcAlpha5(#&dstRgb5(#&dstAlpha5(#&colorR#&colorG#&colorB# &colorA# )#&m_RenderState# MakeCommand65: @LogicOp&isEnable#&opCode(#)#&m_RenderState#@StencilTest&isEnable#&maskOp#)#&funcP(#)#&ref#&mask# &opFailp(#&opZFailp(#&opZPassp(#)#&m_RenderState#@ DepthTest&isEnable#&isEnableWrite#&funcZ(#)#&m_RenderState# MakeCommand 65: @ WBuffer&wScale#&isEnablePolygonOffset#)#&polygonOffsetUnit#&depthRangeNear# &depthRangeFar#&depthRangeBit#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFace# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFace#)#&m_RenderState# MakeCommand 65: @ FBAccess&m_RenderState# RenderState 6 MakeCommand 65: 0500?00d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Scissor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0nngrCTR@Scissor&isEnable#)#&x#&y#&width# &height#&bufferWidth#&bufferHeight#Scissor6MakeCommand65Set6555500Xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Viewport&x#&y#&width#&height# ViewportB6BMakeCommandQ6J5QSet6B555500F0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolchar0000nngrCTR@Shader+&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNum#)#026&m_ExeImageInfo:# &m_Instruction#&m_InstructionCount#&m_Swizzle#&m_SwizzleCount#&m_DrawMode"#)#&m_VtxShaderBoolMapUniform#&m_GeoShaderBoolMapUniform#/&m_CmdCacheOutAttr*#&m_CmdCacheOutAttrNum#&m_CmdCacheVtxConstn#&m_CmdCacheVtxConstNum#&m_CmdCacheGeoConst#&m_CmdCacheGeoConstNum#+DExeImageInfoShader6SetupBinary6555MakeFullCommand65SearchBindSymbol65Fd*500td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r#&g#&b#&a#Color8i6i5SetU326i5ToU32RawRefo6i@FloatColor&r#&g#&b#&a# 0?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]\!boolintfc*0?004thisz__result_4thisz__result nn gr CTR@ Vertex+m_CmdCacheVertexNum#S+m_CmdCacheVertex<# &m_IsEnableReg`# &m_LoadArray# &m_AttrConst# @InterleaveInfo@&dataNum#)#" &dataType# &symbol#InterleaveInfo6@IndexStream &physicalAddr#&drawVtxNum#&isUnsignedByte#)#@LoadArrayp&physicalAddr#" &type# &byte# &bind#@IsEnable6@AttrConst&dimension#)#¶mG#IsEnable6EnableAttrAsConst6555EnableInterleavedArray655?MakeEnableAttrCommand65MakeDrawCommand655<<?8MakeDisableAttrCommand65 Vertex 6 MakeEnableAttrCommand_ 6500000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw2DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]"voidboolunsigned shortchar0000000e'?v'|(0?vwsystem@FontBuffer&mDrawStringBuf*(#ReleaseBuffer6 @ FontDrawer&mScreenSize'#&mFont~*#&mDrawer*# &mDrawStringBuf*(# &mWriter+*# &mVtxBufCmdBuf#&mColor|'#cGetInstance FontDrawer 6 ~FontDrawer6 Initialize6 55Finalize6 BeginDraw6 DrawString6 555oDrawString6 5oDrawString6 5555.(DrawString6 55.(EndDraw6 SetScreenSize6 55SetColor6 5&'CreateCache6 5 5BeginCache6 5 DrawCache6 555oEndCache6 5 DrawBuffer6 5 : :  InitShaders 6 5 InitFont 6 5~*5 InitDraw 6 55 SetupTextCamera 6 5w*55 AllocDispStringBuffer  6 5 CleanupFont 6 5~*@Draw2DHelper-&m_ShaderBinary#&m_Shaderz*#&m_SymbolPos|(#+&m_SymbolTex|(#+&m_SymbolClr|(#+&m_SymbolScale(#+&m_Command#+&m_StartAddr#+&m_Viewportx*#+&m_ScissorSw*#+&m_RenderStateOp*#,&m_PrimitiveCount#-&m_PrimitiveSize#-&m_PrimitiveStart#-&m_Width#-&m_Height#-&m_LineWidth#-&m_Depth#-&m_CommandCachen*#-iSTATEcGetInstance Draw2DHelper 6 Initialize6 5:Finalize6 SetScreenSize6 55Begin6 BeginDraw6 EndDraw6 End6 Flush6 DrawLine6 555&'DrawRectangle6 555&'FillRectangle6 555&'FillTriangle6 5555&'FillTriangles6 5z'55&'GetSymbolPos6 GetSymbolTex6 GetSymbolClr6 GetCommand6 Enable6 5Disable6 5BuildTriangle6 5555BuildRectangle6 55555BuildRectangle6 555BuildLine6 5555BuildTriangle6 5z'5z'5CreateCommand_6 @Texture&m_Data#&m_Infom*#&m_Textureg*#$&m_Combinerd*#Texture 6 5: Texture 6 55~Texture6 SetState6 SetCombiner6 5d*SetFilter6 : :L SetWrapMode6 : : dResetStateLoadTexture6 55LoadTexture6 55SetupData6 55LoadData6 5InitState6 05?z0z?55? ?^0^^0 0 |d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0nngrCTR@Fog&isEnable|#&isEnableZFlip|#&colorR#&colorG#&colorB#)#&m_TableCommand#MakeConfigCommand6s5Fogw6w0o0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]0"nnfsiFileReader6d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]"nnfnd@TimeSpan&m_NanoSeconds#DZeroOnlyTag0iZeroOnly.*TimeSpan>6>: cFromNanoSeconds5cFromMilliSeconds50;4>this7zeroOnly z__result>TD3nanoSecondsz__resulturetz__struct_result>TV3milliSecondsz__resultz__struct_result>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawerCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ColorBufferInfo&width#&height#&depth#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]`"boolint|(004~thisz__resultQ4thisz__result nn gr CTR@ Vertex+m_CmdCacheVertexNum#S+m_CmdCacheVertex.# &m_IsEnableRegR# &m_LoadArrayq#  &m_AttrConst# @InterleaveInfo@&dataNum#)#" &dataType# &symbol#InterleaveInfov6v@IndexStream &physicalAddr#&drawVtxNum#&isUnsignedByte#)#@LoadArrayp&physicalAddr#" &type# &byte# &bind#@IsEnable6~@AttrConst&dimension#)#¶m9#IsEnable6EnableInterleavedArray655?MakeEnableAttrCommand65MakeDrawCommand655.?MakeDisableAttrCommand65Vertex6MakeEnableAttrCommand_6500z 000<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT @IRenderTarget*#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]y"nwut@Color8&r*#&g*#&b*#&a*#Color865*SetU3265*ToU32RawRef6@FloatColor&rʇ*#&gʇ*#&bʇ*#&aʇ*# iSelfType1FloatColor6?loperator=65Set65*5*5*:*001?*<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/common/CharArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid001'000vwcommon@CharArray(__vptr#&mAllocator#&mStr#&mLen*# CharArray6: ~CharArray6Set65operator=650?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locimp.hARM C/C++ Compiler, RVCT4.0 [Build 865]int~0__rw@__rw_facet_baseG*#(__vptr#&_C_category~#&_C_flags~#&_C_ref_count'# @__rw_locale_imp G*#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locimp.hARM C/C++ Compiler, RVCT4.0 [Build 865]int~0__rw@__rw_facet_baseG*#(__vptr#&_C_category~#&_C_flags~#&_C_ref_count)7# @__rw_locale_imp G*#xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]"nnfnd@TimeSpan&m_NanoSecondsVK#DZeroOnlyTag0iZeroOnly.*TimeSpanA6A: cFromNanoSeconds5VKGetMicroSecondsVK6I00E 4Ithisz__resultVKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/common/CharArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]"intcharvoid001'00(4thisz__resultvwcommon@CharArray(__vptr#&mAllocator#&mStr#&mLen*# CharArray6: ~CharArray6Get600$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]"bool 4 thisz__resultynn@Result&m_Codeˆ*#Result6IsFailurey6 IsSuccessy6 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Module.hARM C/C++ Compiler, RVCT4.0 [Build 865]"intvoid00T%z__resultU4thisz__resultk4thisl'4thisTpKz__resultqi4thisz__resultvwsystem@Module(__vptr#&mId"i#&mPriority-i#&mSetupOrder-i# &mNext#&mNextSetup#&mPostCalcClbk#&mPostDrawClbk#X@ClbkMgr@&mNum-i#&mId-i#v&mInfoA#h5-i50WiFunceB&mFunci#&mArg#Rise6*sTopModule*sFirstSetupModulecGetTopModuleGetNext6RisePostCalcCallback6RisePostDrawCallback6cGetFirstSetupModuleGetNextSetup600|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0]vwsystem@HidStatus@&pad'c#&accelerometerc#)#&debugPadYd#&touchPanelmc#0&padReader#8&m_Flag#<)#<HidStatusw6w0,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/common/CharArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar001'0vwcommon@CharArray(__vptr#&mAllocator#&mStr#&mLen-i# ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/common/CharArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar00'0vwcommon@CharArray(__vptr#&mAllocator#&mStr#&mLenP'# ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/common/CharArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar001'0vwcommon@CharArray(__vptr#&mAllocator#&mStr#&mLen`$# td:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]c-nnmath@VEC2_&x$#&y$#@VEC2#iself_typeCVEC2e6e5$5$operator+6m5?operator-6m5operator*6m5$00iD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]#std@iterator_traitsivalue_type>R(idifference_typeQ$S(0>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList ߉*' }#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList *' }#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList {' }#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList i' }#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList U' }#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList @' }#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #' }#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #' }#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  ' }#<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray*&m_Allocator*#&m_Elements0#&m_End0#&m_Capacitya$# operator[]66$5000*?*d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTR@StereoCamera`&m_BaseCamera`#&m_LimitParallax #H&m_LevelWidth #L&m_DepthLevel #P&m_DistanceToNearClip #T&m_DistanceToFarClip #X&m_CameraInterval #\@CameraInfoH&left #&right #&bottom #&top # &near #&far #&positiond#&rightDird#$&upDird#0&targetDird#<Ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nnfnd@TimeSpan&m_NanoSeconds#DZeroOnlyTag0iZeroOnly.*TimeSpan@6@: cFromNanoSeconds5GetNanoSeconds6H00D|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0'vwsystem@HidStatus@&padK*#&accelerometerύ*#)#&debugPad}*#&touchPanel*#0&padReader#8&m_Flag#<)#<HidStatusw6w0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# iiteratore=0{00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x#nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# iiteratore=0i00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]#nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# iiteratore=0U00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x#nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# iiteratore=0@00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacitya$# D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locimp.hARM C/C++ Compiler, RVCT4.0 [Build 865]int~0__rw@__rw_facet_baseG*#(__vptr#&_C_category~#&_C_flags~#&_C_ref_counta$# @__rw_locale_imp G*#@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]n%bool0UnwgfxiFixedFragmentLightArray<*#9@LightSetX#&m_Resource#&m_AmbientLight9# &m_HemiSphereLight#&m_VertexLightsN#&m_FragmentLights#@@Description&isFixedSizeMemory#&maxVertexLightsO##Description*6*@DynamicBuilder&m_Description`#DynamicBuilder.6.Create36.5`0`000Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneTraverser ?*#&m_SceneContext>#@BuilderCreate8635`Begin685>End680009d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneInitializer?*#&m_MaterialIdGenerator*#@Description0.&materialIdGenerator#Description6@Builder&m_Description#MaterialIdGenerator65Create65`0?80800.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleContext<"#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList :*' v #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList *' v #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList L' v #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList w' v #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList a' v #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]|r(unsigned intiGLenumy3d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnn@Result&m_Code[*#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE Result6Result655F55uIsFailure|6operator==|6500?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]r(nnmath@AABB&Pmin< #&Pmax< # AABB604thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElemSelector.hARM C/C++ Compiler, RVCT4.0 [Build 865][(bool0Evwg3d@SceneElemSelectorx&m_ModelArray#&m_targetModel*#&m_CameraArray1#&m_targetCamera՗*#$&m_LightArrayE#(&m_targetLight*#8&m_FogArrayX#<&m_targetFog*#L&m_SceneEnvironmentSettingArrayi#P&m_targetSceneEnvironmentSettingi*#`&m_CameraIndexArrayљ*#d&m_UseDefaultLight#tiModelList*RiCameraList|*SiLightListX*TiFogList4*UiSceneEnvironmentSettingList*VcGetInstanceSetTargetSceneEnvironmentSetting650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]\(boolunsigned int0&0x0-b0_ vw g3d@ SceneManager&m_ModelArray;#&m_TextureArrayN# &m_LookupTableSetArrayc#&m_AnimArray#$&m_CameraArray#0&m_LightArray#<&m_FogArray#H&m_SceneEnvironmentSettingArray#T&m_ParticleModelArray#`&m_ParticleEmitterArray #l&m_pSceneRoot #x&m_pSceneInitializer#|&m_pSceneTraverser#&m_pSceneContext#&m_pParticleContext#&m_pDefaultAmbientLight#&m_pDefaultFragmentLight#&m_pDefaultLightSet#&m_pDefaultCamera#&m_UsingDefaultLight#&m_pAllocator#&m_pDeviceAllocator#iModelListMiTextureList#*NiLookupTableSetListW*OiAnimListkPiCameraList;RiLightListSiFogList*TiSceneEnvironmentSettingListUiParticleModelList*WiParticleEmitterList*XcGetInstanceGetModelsEndY6 FindModelY65:  FindModelNode 65:  FindResTexture 65:  FindAnim 65:  FindCamera 65:  FindResCameraxt 65:  FindCameraNode 65:  GetLightsEnd 6 FindLight 65:  FindResLight 65:  FindLightNode 65:  FindResFogU\ 65:  GetSceneEnvironmentSettingsEnd/ 6 FindSceneEnvironmentSetting/ 65: 00"*0d*0U0*0E0Қ*0kEd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhioCTR@SerialChannel&m_ChB #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/ModuleG3d.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ModuleG3d)*#\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray*&m_AllocatorI#&m_ElementsO#&m_EndO#&m_Capacity'# operator[]U6;5size6C00?0'0*?*d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTR@StereoCamera`&m_BaseCamera`#&m_LimitParallaxw'#H&m_LevelWidthw'#L&m_DepthLevelw'#P&m_DistanceToNearClipw'#T&m_DistanceToFarClipw'#X&m_CameraIntervalw'#\@CameraInfoH&leftw'#&rightw'#&bottomw'#&topw'# &nearw'#&farw'#&positionzv'#&rightDirzv'#$&upDirzv'#0&targetDirzv'#<Pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnhioCTR@SerialChannel&m_Chw'#SerialChannelI6I~SerialChannel6IOpen*6I5w'5Close*6I0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/ModuleG3d.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@ModuleG3dM*#cGetInstanceModuleG3d60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865])vwg3diModelElem*EiTextureElemѰ*+iLookupTableSetElem*2iCameraElemѮ*AiLightElem*?iFogElem*;iSceneEnvironmentSettingElemy*_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/common/CharArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid00'00vwcommon@CharArray(__vptr#&mAllocator#&mStr#&mLen~w'# CharArray6: ~CharArray6Get600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw3DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@CommandCache&m_Buffer#&m_Size~w'#@XYZTC0~w' d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool nn gr CTR@ RenderStatel&blend#&logicOp#&alphaTest#&stencilTestE# ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask#8)#8&depthTest#<&cullingTest/#D&wBufferi#L&fbAccess#h@AlphaTest&isEnable#&refValuejw'#&func'#)#&m_RenderState#@Blend&isEnable#&eqRgbڒ'#&eqAlphaڒ'#&srcRgb'#&srcAlpha'#&dstRgb'#&dstAlpha'#&colorRjw'#&colorGjw'#&colorBjw'# &colorAjw'# )#&m_RenderState# @LogicOp&isEnable#&opCode '#)#&m_RenderState#@StencilTest&isEnable#&maskOpw'#)#&func—'#)#&refw'#&maskw'# &opFail'#&opZFail'#&opZPass'#)#&m_RenderState#@DepthTest&isEnable#&isEnableWrite#&func̑'#)#&m_RenderState#@ WBuffer&wScalew'#&isEnablePolygonOffset#)#&polygonOffsetUnitw'#&depthRangeNearw'# &depthRangeFarw'#&depthRangeBitjw'#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFaceK# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFace#)#&m_RenderState#@ FBAccess&m_RenderState#?0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Scissor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnngrCTR@Scissor&isEnable#)#&xw'#&yw'#&width~w'# &height~w'#&bufferWidthw'#&bufferHeightw'#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Viewport&xw'#&yw'#&width~w'#&height~w'# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL  &symbolType#&startjw'#&endjw'#&name#@BindSymbolVSInput#@BindSymbolVSFloat#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intw'0nngrCTR@Shader+&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNumjw'#)#0 &m_ExeImageInfo # &m_Instruction#&m_InstructionCount~w'#w'&m_Swizzle_#&m_SwizzleCount~w'#&m_DrawMode(#)#&m_VtxShaderBoolMapUniformw'#&m_GeoShaderBoolMapUniformw'#w'/&m_CmdCacheOutAttr#&m_CmdCacheOutAttrNum~w'#w'&m_CmdCacheVtxConstA#&m_CmdCacheVtxConstNum~w'#w'&m_CmdCacheGeoConst#&m_CmdCacheGeoConstNum~w'#+DExeImageInfod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]*nwfontiTextWriter²*!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00|(0nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin4*#&m_CmdCacheDrawEnd4*#&m_UniformAddrIndexjw'#$&m_UniformMtxIndexjw'#%&m_UniformDataIndexjw'#&&m_UniformTextColorIndexjw'#'~w'&m_UniformProjBuffer#(~w'k&m_UniformAddrBuffer#&#~w'&m_UniformDataBuffer#&m_UniformAddress# 05&m_UniformAddr9# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr~w'# &m_IsColorDirty# l~w''m_UniformMtxBuffer '2B~w'&m_UniformTextMtxBuffer7#~w's&m_UniformTextColorBuffer`#@@UniformAddress&addrMtxw'#&addrSizeAndVtxw'#&addrTexCoordw'#&addrColorw'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ResFontk*#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/common/CharArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]*intcharvoid00'00(4thisz__resultvwcommon@CharArray(__vptr#&mAllocator#&mStr#&mLen~w'# CharArray6: ~CharArray6Get600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0'vwsystem@HidStatus@&pad$#&accelerometer7$#)#&debugPad$#&touchPanel$#0&padReader#8&m_Flag#<)#<Get6HoldR6: HoldL6: TriggerB60?@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw2DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00L$0`$`$00(? vw system@FontBuffer&mDrawStringBuf"@(#FontBuffer 6 ~FontBuffer6 ReleaseBuffer6 @FontDrawer&mScreenSize(#&mFont*#&mDrawer*# &mDrawStringBuf"@(# &mWriter*# &mVtxBufCmdBuf#&mColor(#cGetInstance$BeginDraw6(DrawString$6(5v$5v$5oEndDraw6(CreateCache6(5,5`$BeginCache6(5,DrawCache6(5v$5v$5oEndCache6(5,DrawBuffer6(54:v$ :v$ @ Draw2DHelper-&m_ShaderBinary#&m_Shader *#&m_SymbolPos*#+&m_SymbolTex*#+&m_SymbolClr*#+&m_SymbolScale>*#+&m_Command#+&m_StartAddr#+&m_Viewport*#+&m_Scissor*#+&m_RenderStateɷ*#,&m_PrimitiveCount`$#-&m_PrimitiveSize`$#-&m_PrimitiveStart`$#-&m_Width`$#-&m_Height`$#-&m_LineWidth$#-&m_Depth$#-&m_CommandCache*#-c GetInstance8 BeginDraw 6< EndDraw 6< SetLineWidth 6<5$ DrawLine 6<5v$5v$5v$5v$5( DrawLine 6<555( FillRectangle 6<5v$5v$5v$5v$5( FillRectangle 6<555(0?0??0?D0D<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray*&m_Allocator*#&m_Elements0#&m_End0#&m_Capacity'# operator[]66$5001'0*?*d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnulcdCTR@StereoCamera`&m_BaseCamera`#&m_LimitParallax"#H&m_LevelWidth"#L&m_DepthLevel"#P&m_DistanceToNearClip"#T&m_DistanceToFarClip"#X&m_CameraInterval"#\@CameraInfoH&left"#&right"#&bottom"#&top"# &near"#&far"#&position "#&rightDir "#$&upDir "#0&targetDir "#<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]*nnmath@VEC3_ &xK"#&yK"#&zK"#@VEC3 #iself_typeQVEC3<6<5K"5K"5K"?Normalize 6<iVector30RVEC3Normalize<3<pOut3{pz__result<0wD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locimp.hARM C/C++ Compiler, RVCT4.0 [Build 865]int~0__rw@__rw_facet_baseG*#(__vptr#&_C_category~#&_C_flags~#&_C_ref_counteL"# @__rw_locale_imp G*#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@AABB&Pmin"#&Pmax"# \d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0"vwsystem@HidStatus@&pad*#&accelerometer*#)#&debugPadA*#&touchPanelU*#0&padReader#8&m_Flag#<)#<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0ӵ"0"nwgfx@Cameraq"#&m_ViewMatrix"#&m_InverseViewMatrix"#&m_ProjectionMatrixi"#&m_InverseProjectionMatrixi"#&m_TextureProjectionMatrix"#&m_ViewUpdater_"#&m_ProjectionUpdater"#&m_AnimGroup#&m_OriginalValue"#&m_OriginalTransform"#&m_WScaled"#&m_IsDynamic#GetResCamera"6UpdateCameraMatrix6GetViewUpdater6GetProjectionUpdater600"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@LightSetٵ'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList V*'  ##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList ,*'  ##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 3#'  ##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #'  ##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #'  ##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #'  ##8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0'vwsystem@HidStatus@&padI*#&accelerometerI*#)#&debugPadMJ*#&touchPanelaI*#0&padReader#8&m_Flag#<)#<HidStatus/6/Get6/HoldR36/: HoldL36/: HoldLeft36/: HoldRight36/: HoldUp36/: HoldDown36/: TriggerA36/TriggerB36/TriggerX36/TriggerY36/TriggerRight36/TriggerLeft36/TriggerUp36/TriggerDown36/0?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]|,std@iterator_traitsivalue_typeR(idifference_typeQ$S(0Z#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]@,void04thisz__result`4thisz__result\ nw gfx res@ResLightData##&m_IsLightEnabledܷ##&#&padding_D#@ResFragmentLightData #&m_LightKind##&m_AmbientD##&m_DiffuseD##&m_Specular0D##&m_Specular1D##&m_AmbientU32##&m_DiffuseU32##&m_Specular0U32##&m_Specular1U32##&m_Direction##&toDistanceSampler##&toAngleSampler##&m_DistanceAttenuationStart##&m_DistanceAttenuationEnd##&m_DistanceAttenuationScale##&m_DistanceAttenuationBias##&m_IsDirtyܷ##&#&padding_=#@ResVertexLightData #&m_LightKind##&m_AmbientD##&m_DiffuseD##&m_Direction##&m_DistanceAttenuation##&m_IsDistanceAttenuationEnabled##&m_SpotFactor##@ResLightɫ##ResLight6: @ ResFragmentLight/#iResDataTypea ResFragmentLight 6: ? ref 6 GetLightKindO# 6@ ResVertexLight/#iResDataTypeZ ResVertexLight 6: ?X ref\ 6 GetLightKindO# 60/0hh000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxres@ResCameraɫ##@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00KL$0 nw font@RectDrawer (__vptr#&m_CmdCacheDrawBegin,*#&m_CmdCacheDrawEnd,*#&m_UniformAddrIndex2X$#$&m_UniformMtxIndex2X$#%&m_UniformDataIndex2X$#&&m_UniformTextColorIndex2X$#'FX$&m_UniformProjBuffer#(FX$k&m_UniformAddrBuffer#&#FX$&m_UniformDataBuffer#&m_UniformAddress# 05&m_UniformAddr9# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddrFX$# &m_IsColorDirty# lFX$'m_UniformMtxBuffer '2BFX$&m_UniformTextMtxBuffer7#FX$s&m_UniformTextColorBuffer`#@@UniformAddress&addrMtxX$#&addrSizeAndVtxX$#&addrTexCoordX$#&addrColorX$# 0~RectDrawer6<B (__vptr#&m_CmdCacheDrawBegin,*#&m_CmdCacheDrawEnd,*#&m_UniformAddrIndex2X$#$&m_UniformMtxIndex2X$#%&m_UniformDataIndex2X$#&&m_UniformTextColorIndex2X$#' FX$&m_UniformProjBuffer#( FX$k&m_UniformAddrBuffer#&# FX$&m_UniformDataBuffer2#&m_UniformAddress# &m_UniformAddr# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddrFX$# &m_IsColorDirty# 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw3DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@CommandCache&m_Buffer#&m_SizeFX$#0FX$ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool nn gr CTR@ RenderStatel&blend#&logicOp#&alphaTest#&stencilTestE# ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask#8)#8&depthTest#<&cullingTest/#D&wBufferi#L&fbAccess#h@AlphaTest&isEnable#&refValue2X$#&func'#)#&m_RenderState#@Blend&isEnable#&eqRgbڒ'#&eqAlphaڒ'#&srcRgb'#&srcAlpha'#&dstRgb'#&dstAlpha'#&colorR2X$#&colorG2X$#&colorB2X$# &colorA2X$# )#&m_RenderState# @LogicOp&isEnable#&opCode '#)#&m_RenderState#@StencilTest&isEnable#&maskOpX$#)#&func—'#)#&refX$#&maskX$# &opFail'#&opZFail'#&opZPass'#)#&m_RenderState#@DepthTest&isEnable#&isEnableWrite#&func̑'#)#&m_RenderState#@ WBuffer&wScaleX$#&isEnablePolygonOffset#)#&polygonOffsetUnitX$#&depthRangeNearX$# &depthRangeFarX$#&depthRangeBit2X$#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFaceK# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFace#)#&m_RenderState#@ FBAccess&m_RenderState#?0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Scissor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnngrCTR@Scissor&isEnable#)#&xqX$#&yqX$#&widthFX$# &heightFX$#&bufferWidthqX$#&bufferHeightqX$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Viewport&xqX$#&yqX$#&widthFX$#&heightFX$# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL  &symbolType#&start2X$#&end2X$#&name#@BindSymbolVSInput#@BindSymbolVSFloat#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intX$0nngrCTR@Shader+&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNum2X$#)#0 &m_ExeImageInfo # &m_Instruction#&m_InstructionCountFX$#X$&m_Swizzle_#&m_SwizzleCountFX$#&m_DrawMode(#)#&m_VtxShaderBoolMapUniformX$#&m_GeoShaderBoolMapUniformX$#X$/&m_CmdCacheOutAttr#&m_CmdCacheOutAttrNumFX$#X$&m_CmdCacheVtxConstA#&m_CmdCacheVtxConstNumFX$#X$&m_CmdCacheGeoConst#&m_CmdCacheGeoConstNumFX$#+DExeImageInfod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]P,nwfontiTextWriter^*!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ResFont*#Ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865],nnfnd@TimeSpan&m_NanoSeconds|X$#DZeroOnlyTag0iZeroOnly.*TimeSpan@6@: cFromNanoSeconds5|X$GetNanoSeconds|X$6H00Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O-bool&4cthisz__result0Z$?0_$0??Z$0?*??$[$nwutinternal@static_any_baseoperator bool6c?Gistatic_any_tK) 0GR<encode_typeZ$5z__resultR$extract[$Z$3Ocur5z__result[$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]-std@iterator_traitsivalue_typeh$R(idifference_typeQ$S(0h$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]-bool"4_thisz__result0$?0h$??$0*??nf$nwutinternal@static_any_baseoperator bool6_?Cistatic_any_tG) 0CR<encode_type$5z__resultR$extract]f$$3Kcur5z__result]f$Hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00'0nnhioCTR@SerialChannel&m_Chf'#AttributeATTRIBUTE_NONE ATTRIBUTE_NO_WAIT ATTRIBUTE_IN_PC SerialChannelC6C~SerialChannel6COpen*6C5f'5Close*6CWaitHost*6C:' Disconnect*6CRead*6C555':' Write*6C555':' 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/ProtocolExecCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0vwg2d@ProtocolExecCTR(__vptr#cGetInstance?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]l-nwfontiTextWriter*!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00$0nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin *#&m_CmdCacheDrawEnd *#&m_UniformAddrIndexL$#$&m_UniformMtxIndexL$#%&m_UniformDataIndexL$#&&m_UniformTextColorIndexL$#'`$&m_UniformProjBuffer#(`$k&m_UniformAddrBuffer#&#`$&m_UniformDataBuffer#&m_UniformAddress# 05&m_UniformAddr9# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr`$# &m_IsColorDirty# l`$'m_UniformMtxBuffer '2B`$&m_UniformTextMtxBuffer7#`$s&m_UniformTextColorBuffer`#@@UniformAddress&addrMtx$#&addrSizeAndVtx$#&addrTexCoord$#&addrColor$# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]-bool&4cthisz__result0$?0$0??$0?*??$nwutinternal@static_any_baseoperator bool6c?Gistatic_any_tK) 0GR<encode_type$5z__resultR$extracto$$3Ocur5z__resulto$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865] ".bool4Uthisz__result0$?$?0*??$nwutinternal@static_any_baseoperator bool6U?9istatic_any_t=) 09R<encode_type$5$z__resultR$extracti$$3Acur5z__resulti$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Rect&left$#&top$#&right$#&bottom$# Rect65$5$5$5$0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnulcdCTR@StereoCamera`&m_BaseCamerah#&m_LimitParallax$#H&m_LevelWidth$#L&m_DepthLevel$#P&m_DistanceToNearClip$#T&m_DistanceToFarClip$#X&m_CameraInterval$#\@CameraInfoH&left$#&right$#&bottom$#&top$# &near$#&far$#&positionw(#&rightDirw(#$&upDirw(#0&targetDirw(#<StereoCamera6Initialize6CalculateMatrices$65555555$5$5GetCoefficientForParallax$6000_*0*_*0*0Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00W(0 nw font@RectDrawer (__vptr#&m_CmdCacheDrawBegin8*#&m_CmdCacheDrawEnd8*#&m_UniformAddrIndex$#$&m_UniformMtxIndex$#%&m_UniformDataIndex$#&&m_UniformTextColorIndex$#'$&m_UniformProjBuffer#($k&m_UniformAddrBuffer#&#$&m_UniformDataBuffer#&m_UniformAddress# 05&m_UniformAddr9# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr$# &m_IsColorDirty# l$'m_UniformMtxBuffer '2B$&m_UniformTextMtxBuffer7#$s&m_UniformTextColorBuffer`#@@UniformAddress&addrMtx$#&addrSizeAndVtx$#&addrTexCoord$#&addrColor$# 0SetParallax6K5$5$:$ B (__vptr#&m_CmdCacheDrawBegin8*#&m_CmdCacheDrawEnd8*#&m_UniformAddrIndex$#$&m_UniformMtxIndex$#%&m_UniformDataIndex$#&&m_UniformTextColorIndex$#' $&m_UniformProjBuffer#( $k&m_UniformAddrBuffer#&# $&m_UniformDataBufferA#&m_UniformAddress# &m_UniformAddr# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr$# &m_IsColorDirty# 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList %' %#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Group.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytDGroupContainerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]́.bool"4_thisz__result0S %?0 %??S %0W*??$nwutinternal@static_any_baseoperator bool6_?Cistatic_any_tG) 0CR<encode_typeS %5z__resultR$extract$S %3Kcur5z__result$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865].boolint4thisz__result03O%?7%?0m%?0 R%?3:%?02Q%? {<%?0*0*?m%0*0*??7%???3:%??{<%nwutinternal@static_any_baseoperator bool6y?istatic_any_t) 0R<encode_type3O%57P%z__resultR$extract7%3O%3cur5z__result7%R<encode_type$u5cm%?Xz__result$m%Rvextract*m% 3cur5$z__result*R<encode_type0 R%5wR%z__result0R$extract9% R%3cur50z__result9%R<encode_type62Q%5oR%z__result6R$extract9<%2Q%3cur56z__result9<%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../g3d/include/SubModeManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0?'0vwg3dSubModeTypeSubMode_Camera SubMode_Light SubMode_Menu @SubModeManagerBase(__vptr#&mModeo%#&mCurrentModeIndex#Main65Draw#6SubModeManagerBase6~SubModeManagerBase#6038d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/SceneManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]/boolunsigned int0& vw g3d@ SceneManager&m_ModelArrayH#&m_TextureArray[# &m_LookupTableSetArrayp#&m_AnimArray#$&m_CameraArray#0&m_LightArray#<&m_FogArray#H&m_SceneEnvironmentSettingArray#T&m_ParticleModelArray#`&m_ParticleEmitterArray#l&m_pSceneRootŧ&#x&m_pSceneInitializer#|&m_pSceneTraverser#&m_pSceneContext#&m_pParticleContext #&m_pDefaultAmbientLight&#&m_pDefaultFragmentLight&#&m_pDefaultLightSet,#&m_pDefaultCamera2#&m_UsingDefaultLight#&m_pAllocator#&m_pDeviceAllocator#iModelListߑ%MiTextureList*NiLookupTableSetList*OiAnimList*PiCameraList/*RiLightListc*SiFogList*TiSceneEnvironmentSettingList*UiParticleModelListˉ%WiParticleEmitterList*XcGetInstanceGetSceneContext6 GetModelsBeginU% 6 GetModelsEndU% 6 FindModelU% 65:  FindParticleModelW% 65: 00"*0d*0a&0E&0%0B*0%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]&nw&gfx&res&ResTypeInfoDefinitionResCameraViewUpdater_TYPE_INFO ResAimTargetViewUpdater_TYPE_INFOResLookAtTargetViewUpdater_TYPE_INFO@ResRotateViewUpdater_TYPE_INFO ResCameraProjectionUpdater_TYPE_INFO ResFrustumProjectionUpdater_TYPE_INFOResOrthoProjectionUpdater_TYPE_INFO@ResPerspectiveProjectionUpdater_TYPE_INFO ResParticleForm_TYPE_INFO ResParticleCubeForm_TYPE_INFOResParticleCylinderForm_TYPE_INFO@ResParticleDiscForm_TYPE_INFO ResParticlePointForm_TYPE_INFOResParticleRectangleForm_TYPE_INFOResParticleSphereForm_TYPE_INFOResParticleUpdater_TYPE_INFO ResParticleAccelarationUpdater_TYPE_INFOResParticleGeneralUpdater_TYPE_INFO@ResParticleGravityUpdater_TYPE_INFO ResParticleSpinUpdater_TYPE_INFOResParticleRandomUpdater_TYPE_INFOResParticleChildUpdater_TYPE_INFOResParticleUserUpdater_TYPE_INFOResParticleVector2ImmediateUpdater_TYPE_INFOResParticleVector3Updater_TYPE_INFOResParticleFloatUpdater_TYPE_INFO@ResParticleFloatImmediate4KeyUpdater_TYPE_INFO ResParticleVector3Immediate4KeyUpdater_TYPE_INFOResParticleRotateUpVectorUpdater_TYPE_INFOResParticleTexturePatternUpdater_TYPE_INFOResParticleVector3ImmediateUpdater_TYPE_INFOResParticleVector3AdditiveUpdater_TYPE_INFOResParticleVector3RandomAdditiveUpdater_TYPE_INFOResParticleFloatImmediateUpdater_TYPE_INFO@ResParticleAnimationOption_TYPE_INFO ResParticleFittingAnimationOption_TYPE_INFOResParticleFrameLoopAnimationOption_TYPE_INFO@ResParticleRandomAnimationOption_TYPE_INFO ResParticleShapeBuilder_TYPE_INFO ResParticleBillboardShapeBuilder_TYPE_INFOResParticleWorldBillboardShapeBuilder_TYPE_INFO@ResParticleYBillboardShapeBuilder_TYPE_INFO ResParticleXyPlaneShapeBuilder_TYPE_INFOResParticleInitializer_TYPE_INFO ResParticleDirectionalVelocityInitializer_TYPE_INFOResParticleRandomDirectionalVelocityInitializer_TYPE_INFO@ResParticleOriginVelocityInitializer_TYPE_INFO ResParticleRandomVelocityInitializer_TYPE_INFOResParticleYAxisVelocityInitializer_TYPE_INFOResParticleVector3ImmediateInitializer_TYPE_INFOResParticleFloatRandomInitializer_TYPE_INFOResParticleFloatRangeRandomInitializer_TYPE_INFOResParticleFloatImmediateInitializer_TYPE_INFOResParticleVector2ImmediateInitializer_TYPE_INFO@ResParticleVector3Random1Initializer_TYPE_INFO ResParticleVector3Random3Initializer_TYPE_INFOResParticleVector3MultRandomInitializer_TYPE_INFOResParticleAttribute_TYPE_INFO ResParticleStreamAttribute_TYPE_INFOResParticleParameterAttribute_TYPE_INFO@ResVertexAttribute_TYPE_INFO ResVertexParamAttribute_TYPE_INFOResVertexStreamBase_TYPE_INFO@ResVertexStream_TYPE_INFO@ResInterleavedVertexStream_TYPE_INFO@ResSceneObject_TYPE_INFO ResShader_TYPE_INFOResSceneNode_TYPE_INFO@ResTexture_TYPE_INFO ResShape_TYPE_INFOResMaterial_TYPE_INFOResLookupTableSet_TYPE_INFOResSkeleton_TYPE_INFOResMesh_TYPE_INFOResSceneEnvironmentSetting_TYPE_INFOResReferenceShader_TYPE_INFOResBinaryShader_TYPE_INFOResParticleSet_TYPE_INFO@ResTransformNode_TYPE_INFO@ResParticleEmitter_TYPE_INFO@ResCamera_TYPE_INFO @ResModel_TYPE_INFO@ResLight_TYPE_INFO"@ResFog_TYPE_INFOB@ResSkeletalModel_TYPE_INFO@ResParticleModel_TYPE_INFO@ResFragmentLight_TYPE_INFO@ResHemiSphereLight_TYPE_INFO"@ResVertexLight_TYPE_INFO"@ResAmbientLight_TYPE_INFO"@ResPixelBasedTexture_TYPE_INFO ResProceduralTexture_TYPE_INFO ResReferenceTexture_TYPE_INFO ResCubeTexture_TYPE_INFO ResImageTexture_TYPE_INFO ResShadowTexture_TYPE_INFO! ResSeparateDataShape_TYPE_INFOResParticleShape_TYPE_INFOResParticleAnimation_TYPE_INFO ResParticleChildUpdaterOption_TYPE_INFO ResParticleChildUpdaterFirstUpdateOption_TYPE_INFOResParticleChildUpdaterFinalUpdateOption_TYPE_INFO@ResParticleChildUpdaterIntervalOption_TYPE_INFO ResParticleChildUpdaterFrameOption_TYPE_INFOResLookupTable_TYPE_INFO ResImageLookupTable_TYPE_INFOResReferenceLookupTable_TYPE_INFO@ResTextureSampler_TYPE_INFO ResStandardTextureSampler_TYPE_INFOResShadowTextureSampler_TYPE_INFO@ResTextureMapper_TYPE_INFO ResPixelBasedTextureMapper_TYPE_INFOResProceduralTextureMapper_TYPE_INFO@ResMorphShape_TYPE_INFO ResSeparateDataMorphShape_TYPE_INFOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/effect/ModuleEffect.hARM C/C++ Compiler, RVCT4.0 [Build 865]vweffect@ModuleEffectM*#cGetInstanceModuleEffect600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@MoveArray}*&m_Allocator$#&m_Elements*#&m_End*#&m_Capacity'# size6001'0}*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/common/CharArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0intcharvoid001'00(4thisz__resultvwcommon@CharArray(__vptr#&mAllocator#&mStr#&mLen~w'# CharArray6: ~CharArray6Get600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw3DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@CommandCache&m_Buffer#&m_Size+(#0+( d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool nn gr CTR@ RenderStatel&blend#&logicOp#&alphaTest#&stencilTestE# ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask#8)#8&depthTest#<&cullingTest/#D&wBufferi#L&fbAccess#h@AlphaTest&isEnable#&refValue(#&func'#)#&m_RenderState#@Blend&isEnable#&eqRgbڒ'#&eqAlphaڒ'#&srcRgb'#&srcAlpha'#&dstRgb'#&dstAlpha'#&colorR(#&colorG(#&colorB(# &colorA(# )#&m_RenderState# @LogicOp&isEnable#&opCode '#)#&m_RenderState#@StencilTest&isEnable#&maskOpZ(#)#&func—'#)#&refe(#&maske(# &opFail'#&opZFail'#&opZPass'#)#&m_RenderState#@DepthTest&isEnable#&isEnableWrite#&func̑'#)#&m_RenderState#@ WBuffer&wScaleO(#&isEnablePolygonOffset#)#&polygonOffsetUnitO(#&depthRangeNearO(# &depthRangeFarO(#&depthRangeBit(#)#&m_RenderState#@ Culling&isEnable# FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFaceK# CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFace#)#&m_RenderState#@ FBAccess&m_RenderState#?0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Scissor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnngrCTR@Scissor&isEnable#)#&x6(#&y6(#&width+(# &height+(#&bufferWidth6(#&bufferHeight6(#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR@Viewport&x6(#&y6(#&width+(#&height+(# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0nngrCTR@BindSymbolShaderTypeSHADER_TYPE_VERTEX SHADER_TYPE_GEOMETRY &shaderType#SymbolTypeSYMBOL_TYPE_INVALID SYMBOL_TYPE_INPUT SYMBOL_TYPE_FLOAT SYMBOL_TYPE_INTEGER SYMBOL_TYPE_BOOL  &symbolType#&start(#&end(#&name#@BindSymbolVSInput#@BindSymbolVSFloat#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 865]inte(0nngrCTR@Shader+&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNum(#)#0 &m_ExeImageInfo # &m_Instruction#&m_InstructionCount+(#e(&m_Swizzle_#&m_SwizzleCount+(#&m_DrawMode(#)#&m_VtxShaderBoolMapUniforme(#&m_GeoShaderBoolMapUniforme(#e(/&m_CmdCacheOutAttr#&m_CmdCacheOutAttrNum+(#e(&m_CmdCacheVtxConstA#&m_CmdCacheVtxConstNum+(#e(&m_CmdCacheGeoConst#&m_CmdCacheGeoConstNum+(#+DExeImageInfod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]$1nwfontiTextWriter*!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00|(0nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBegin*#&m_CmdCacheDrawEnd*#&m_UniformAddrIndex(#$&m_UniformMtxIndex(#%&m_UniformDataIndex(#&&m_UniformTextColorIndex(#'+(&m_UniformProjBuffer#(+(k&m_UniformAddrBuffer#&#+(&m_UniformDataBuffer#&m_UniformAddress# 05&m_UniformAddr9# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddr+(# &m_IsColorDirty# l+('m_UniformMtxBuffer '2B+(&m_UniformTextMtxBuffer7#+(s&m_UniformTextColorBuffer`#@@UniformAddress&addrMtxO(#&addrSizeAndVtxO(#&addrTexCoordO(#&addrColorO(# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ResFont3*#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList '' ο'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList '' ο'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList '' ο'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList '' ο'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList '' ο'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList *' ο'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList i'' ο'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList S'' ο'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList ?'' ο'#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwos@IAllocator(__vptr#Alloc65'0Td:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/detail/fnd_DetailHeapHead.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnfnddetailB&prevObject#&nextObject#iNNSFndLink'B &headObject#&tailObject#&numObjects(#&offset(# iNNSFndList6d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0(??* b*4uthis3(offsetz__result? ?(?(? (? nn os ipc@ MessageBuffer&m_p|#WordTypeWORD_TYPE_HANDLE_COPY WORD_TYPE_HANDLE_MOVE WORD_TYPE_PROCESS_ID MessageBufferm6m5|SetHeader6m5(5(5(5 (SetSend6m5(55 SetCopyHandleHeader6m5(5(SetHandle6m5(5A*SetPointerHeader6m5(5(5 SetPointerHeaderForReceive6m5(5 SetPointer6m5(5GetHandleA*6u5(Get#(6u5(cMakeHeader#(5(5(5(5 (cMakeSpecialWordHeader#(5P5(dSetSpecialWord5|5(5#(dSetPointerHeader5|5(5(5 dSetPointer5|5(5SetRaw(6m5(5GetRaw(6u5( GetRaw*6u5( GetRaw 6u5( SetRaw  6m5(5 GetRaw (6u5( SetRaw (6m5(5 SetRaw (6m5(5 SetRaw 6m5(50330q0#(ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegion(&tls#&handlerAddress(#@&handlerStackBottomAddress(#D (7&reserved #H#(?&messageBuffer$##(&receiveBufferE#0dd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/camera/CTR/camera_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnncameraCTRCameraSelectSELECT_NONE SELECT_OUT1 SELECT_IN1 SELECT_IN1_OUT1 SELECT_OUT2 SELECT_OUT1_OUT2 SELECT_IN1_OUT2 SELECT_ALL PortPORT_NONE PORT_CAM1 PORT_CAM2 PORT_BOTH ContextCONTEXT_NONE CONTEXT_A CONTEXT_B CONTEXT_BOTH FlipFLIP_NONE FLIP_HORIZONTAL FLIP_VERTICAL FLIP_REVERSE FLIP_MAX SizeSIZE_VGA SIZE_QVGA SIZE_QQVGA SIZE_CIF SIZE_QCIF SIZE_DS_LCD SIZE_DS_LCDx4 SIZE_CTR_TOP_LCD CAMERA_SIZE_MAX SIZE_CTR_BOTTOM_LCD FrameRateFRAME_RATE_15 FRAME_RATE_15_TO_5 FRAME_RATE_15_TO_2 FRAME_RATE_10 FRAME_RATE_8_5 FRAME_RATE_5 FRAME_RATE_20 FRAME_RATE_20_TO_5 FRAME_RATE_30 FRAME_RATE_30_TO_5 FRAME_RATE_15_TO_10 FRAME_RATE_20_TO_10 FRAME_RATE_30_TO_10 FRAME_RATE_MAX  WhiteBalanceWHITE_BALANCE_AUTO WHITE_BALANCE_3200K WHITE_BALANCE_4150K WHITE_BALANCE_5200K WHITE_BALANCE_6000K WHITE_BALANCE_7000K WHITE_BALANCE_MAX WHITE_BALANCE_NORMAL WHITE_BALANCE_TUNGSTEN WHITE_BALANCE_WHITE_FLUORESCENT_LIGHT WHITE_BALANCE_DAYLIGHT WHITE_BALANCE_CLOUDY WHITE_BALANCE_HORIZON WHITE_BALANCE_SHADE  PhotoModePHOTO_MODE_NORMAL PHOTO_MODE_PORTRAIT PHOTO_MODE_LANDSCAPE PHOTO_MODE_NIGHTVIEW PHOTO_MODE_LETTER PHOTO_MODE_MAX EffectEFFECT_NONE EFFECT_MONO EFFECT_SEPIA EFFECT_NEGATIVE EFFECT_NEGAFILM EFFECT_SEPIA01 EFFECT_SOLARIZE_A_01 EFFECT_SOLARIZE_A_02 EFFECT_SOLARIZE_A_03 EFFECT_SOLARIZE_A_04 EFFECT_SOLARIZE_A_05 EFFECT_SOLARIZE_A_06 EFFECT_SOLARIZE_A_07 EFFECT_SOLARIZE_A_08 EFFECT_SOLARIZE_A_09 EFFECT_SOLARIZE_A_10 EFFECT_SOLARIZE_B_01 EFFECT_SOLARIZE_B_02 EFFECT_SOLARIZE_B_03 EFFECT_SOLARIZE_B_04 EFFECT_SOLARIZE_B_05 EFFECT_SOLARIZE_B_06 EFFECT_SOLARIZE_B_07 EFFECT_SOLARIZE_B_08 EFFECT_SOLARIZE_B_09 EFFECT_SOLARIZE_B_10 EFFECT_MAX ContrastCONTRAST_PATTERN_01 CONTRAST_PATTERN_02 CONTRAST_PATTERN_03 CONTRAST_PATTERN_04 CONTRAST_PATTERN_05 CONTRAST_PATTERN_06 CONTRAST_PATTERN_07 CONTRAST_PATTERN_08 CONTRAST_PATTERN_09 CONTRAST_PATTERN_10 CONTRAST_PATTERN_11 CONTRAST_MAX CONTRAST_LOW CONTRAST_NORMAL CONTRAST_HIGH LensCorrectionLENS_CORRECTION_OFF LENS_CORRECTION_ON_70 LENS_CORRECTION_ON_90 LENS_CORRECTION_MAX LENS_CORRECTION_DARK LENS_CORRECTION_NORMAL LENS_CORRECTION_BRIGHT OutputFormatOUTPUT_YUV_422 OUTPUT_RGB_565 OUTPUT_MAX ShutterSoundTypeSHUTTER_SOUND_TYPE_NORMAL SHUTTER_SOUND_TYPE_MOVIE SHUTTER_SOUND_TYPE_MOVIE_END SHUTTER_SOUND_TYPE_MAX @PackageParameterCameraSelect&camera#&exposure*#&whiteBalance#&sharpness*#&autoExposureOn#&autoWhiteBalanceOn#&frameRate#&photoModeZ#&contrastL#&lensCorrection # &noiseFilterOn# )#&autoExposureWindowStartX*# &autoExposureWindowStartY*#&autoExposureWindowWidth*#&autoExposureWindowHeight*#&autoWhiteBalanceWindowStartX*#&autoWhiteBalanceWindowStartY*#&autoWhiteBalanceWindowWidth*#&autoWhiteBalanceWindowHeight*#@PackageParameterContext&camera#&context#&flip#&effect#&size!#@PackageParameterContextDetail&camera#&context#&flip#&effect#&width*#&height*#&cropX0*#&cropY0*# &cropX1*# &cropY1*#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]h bool 4thisz__resultznn@Result&m_Code*#IsFailurez60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle*#Handle6Handle65*0}Pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/csnd/CTR/csnd_SystemSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnncsndCTR@OptionInfo &fadeTargetVolume*#&fadeTimeMsecy*#&isIgnoreHwVolume#&isForceSpeakerOutput# &isCompletionBeforeSleep# )#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/csnd/CTR/csnd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnncsndCTR@ChannelParam&pitch*#&leftVolume*#&rightVolume*#&isInterpolation# )# Hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/y2r/CTR/y2r_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nny2rCTRStandardCoefficientCOEFFICIENT_ITU_R_BT_601 COEFFICIENT_ITU_R_BT_709 COEFFICIENT_ITU_R_BT_601_SCALING COEFFICIENT_ITU_R_BT_709_SCALING COEFFICIENT_MAX 8d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/camera/CTR/camera_CalibrationTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnncameraCTR@StereoCameraCalibrationData@&flags#&scale*#&rotationZ*#&translationX*# &translationY*#&rotationX*#&rotationY*#&angleOfViewRight*#&angleOfViewLeft*# &distanceToChart*#$&distanceCameras*#(&imageWidth*#,&imageHeight*#.e*&reserved#0@Flags&isValidRotationXY#&reservedFlag!#@ImageQualityCalibrationData&aeBaseTarget*#&kRL*#&kGL*#&kBL*#&ccmPosition*#&awbCcmL9Rightn*# &awbCcmL9Leftn*# &awbCcmL10Rightn*#&awbCcmL10Leftn*#&awbX0Rightn*#&awbX0Leftn*#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSeconds*#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool ?= ?? ?nwutRXDisableFlag  = 3flags3valuez__result d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]9@nnHandle&value+#innHandlez9nn@Handle&m_Handle+#Handle6Handle650d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]Kintbool?&?%c40 this3xz__result??nnfnd4d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_AddressSpaceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865](Jnnos@AddressSpaceManager&m_SpaceBegin #&m_SpaceEnd #&m_BlockList#&m_Lock# iBlockList!(AiLockr%)AInitialize65 5 Allocate 656-5 5 Free656-Switch656-56-Dump6FindSpace6-65 5 0nnnosAddressSpaceManagerinnosAddressSpaceManagerld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegion+&tls#&handlerAddress+#@&handlerStackBottomAddress+#D+7&reserved #H+?&messageBuffer$#+&receiveBufferE#0hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]bvoidbool0 ,4cthis3(timeoutz__resultnnos@Mutex+#Mutexc6c~Mutex6cLock6cTryLock6c5(Unlock6c0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/svc/svc_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnsvc0Dd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]PcboolintT3(spannnos@Thread+#&m_CanFinalize#&m_UsingAutoStack#)#dSleep5(cGetCurrentIdJdSleepImpl5(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleManagerdAttachHandle5050d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_CTRPrivate.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTRdetailH0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]лintbool??Y?nnfndch4ithis3xz__result?$d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnos@HandleManagerdAttachHandle5Z5dAttachSharedMemoryHandle5}55 5cDetachHandle5Zd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/svc/svc_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnsvc0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]8voidbool08(?? +  +4this3C(offsetz__resultC(??+?+?  nn os ipc@ MessageBuffer&m_p#WordTypeWORD_TYPE_HANDLE_COPY WORD_TYPE_HANDLE_MOVE WORD_TYPE_PROCESS_ID MessageBuffer65SetHeader65g(5C(5C(5\(SetCopyHandleHeader65C(5C(SetHandle65C(5+SetPointerHeader65C(5C(5 SetPointerHeaderForReceive65C(5 SetPointer65C(5GetHandle+65C(Gett(65C(cMakeHeadert(5g(5C(5C(5\(cMakeSpecialWordHeadert(5F5C(dSetSpecialWord55C(5t(dSetPointerHeader55C(5C(5 dSetPointer55C(5SetRaw8(65C(5GetRaw+65C(SetRawC(65C(5SetRaw65C(5 GetRaw +65C( GetRaw C(65C( GetRaw +65C(0))00t(ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegionN(&tls#&handlerAddressN(#@&handlerStackBottomAddressN(#D\(7&reserved #Ht(?&messageBuffer$#t(&receiveBufferE#0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_CmdReqQueueTx.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nngxlowCTR@CmdReqQueueTx#Initialize65Finalize6IsFull6: IsEmpty6IsStopped6TryEnqueuex65RequestStop6Restart6Reset60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fnd\detail\./fnd_DetailHeapCommon.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnddetailiNNSiFndHeapHead +`0iHeapa(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dsp/CTR/MPCore/dsp_IirFilter.hARM C/C++ Compiler, RVCT4.0 [Build 865]hnndspCTRB8iIirFilterParam9BiIirFilterParamEQ@IirFilterTargetEQHP_32KHZ HP_48KHZ SP_32KHZ SP_48KHZ d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dsp/CTR/MPCore/dsp_Ipc.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00((00( nn dsp CTR@ DSP&m_Session+#DSPt6t5+RecvData +6t5(5{RecvDataIsReady +6t5(5SendData +6t5(5(SendDataIsEmpty +6t5(5SetSemaphore +6t5(GetSemaphore +6t5{ClearSemaphore +6t5(MaskSemaphore +6t5(CheckSemaphoreRequest +6t5ConvertProcessAddressFromDspDram +6t5(5WriteProcessPipe +6t5(55 ReadPipeIfPossible +6t5(5(55(5{LoadComponent +6t55 58(58(5UnloadComponent +6tFlushDataCache +6t5+5(5 InvalidateDataCache +6t5+5(5 RegisterInterruptEvents +6t5+5(5(GetSemaphoreEventHandle +6t5+ SetSemaphoreMask + 6t58( GetPhysicalAddress + 6t55( GetVirtualAddress + 6t55( SetIirFilterI2S1 + 6t55  SetIirFilterI2S2 + 6t55  SetIirFilterEQ + 6t5(55  ReadMultiEx_SPI2 + 6t5(5(55( WriteMultiEx_SPI2 + 6t5(5(55( GetHeadphoneStatus + 6t5 ForceHeadphoneOut + 6t5 GetIsDspOccupied + 6t500(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/applet/CTR/applet_ParametersPrivate.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnappletCTRh5(0iAppletSysSleepAcceptedCallbackpd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]@void00 ?(?+??e+ .+4bthis3(offsetz__result;+?nnosipc@MessageBuffer&m_pi#MessageBufferZ6Z5iSetHeader6Z5+(5(5(5(SetRawArray6Z5(55 SetPXI6Z5(5(55 SetPXIIn6Z5(5(55 SetPXIOut6Z5(5(55 cMakeHeader8(5+(5(5(5(SetRaw 6Z5(5SetRaw(6Z5(5SetRaw+6Z5(5GetRaw.+6b5(GetRaw;+6b5(GetRaw(6b5(00^08(ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegion(&tls#&handlerAddress(#@&handlerStackBottomAddress(#D(7&reserved #H8(?&messageBuffer$#8(&receiveBufferE#0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_Handle8(#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@unsigned charunsigned shortunsigned intsigned charintiu8y(%iu16)%iu32*%is8-%is32/%iuptr 3%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]( void0 ??!+ +4|this3(offsetz__result}+?O(?nnosipc@MessageBuffer&m_p#MessageBuffert6t5SetHeader6t55(5(5(5)(SetReceive6t5(55 cMakeHeaderB(55(5(5(5)(SetRaw 6t5(5GetRaw+6|5(GetRaw}+6|5(GetRawO(6|5(00x0B(ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegion(&tls#&handlerAddress(#@&handlerStackBottomAddress(#D)(7&reserved #HB(?&messageBuffer$#B(&receiveBufferE#0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_HandleB(#Handle60}d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/applet/CTR/applet_WrapperPrivate.hARM C/C++ Compiler, RVCT4.0 [Build 865]@intT.z__result V4thisz__result4this0!+nnappletCTR@SysSleepAcceptedCallbackInfo&m_pPrev#&m_pNext#&m_Callback> +#&m_Parameter# &m_Priority#*s_pHead*s_pTailRegister6Unregister6cGetHeadGetPrev6GetNext6SetPrev65SetNext65GetPriority6dCallCallbacksCall60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/applet/CTR/applet_APIPrivate.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00*#+00(0(0nnappletCTRdetail0(000d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?P?cc4this3xz__result??nnfndd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]d-voidbool0|&+??m-+ 6-+4this3'offsetz__result%+?'?(?? )+?'?*+?''+?1&+?;&+?E $+?Onnosipc@MessageBuffer&m_p#WordTypeWORD_TYPE_HANDLE_COPY WORD_TYPE_HANDLE_MOVE WORD_TYPE_PROCESS_ID MessageBuffer65SetHeader65'5'5'5'SetSend65'55 SetReceive65'55 SetCopyHandleHeader65'5'SetHandle65'5-+SetPointerHeader65'5'5 SetPointerHeaderForReceive65'5 SetPointer65'5GetHandle-+65'Get'65'cMakeHeader'5'5'5'5'cMakeSpecialWordHeader'55'dSetSpecialWord55'5'dSetPointerHeader55'5'5 dSetPointer55'5 SetRaw |&+65'5 GetRaw |&+65' GetRaw 6-+65' SetRaw %+65'5 GetRaw %+65' GetRaw '65' GetRaw (65' GetRaw 65' GetRaw )+65' GetRaw# '65' SetRaw 65'5 SetRaw '65'5 GetRaw- *+65' SetRaw *+65'5- SetRaw '+65'57 SetRaw &+65'5ASetRaw (65'5SetRaw&+65'5KSetRaw'65'5#GetRawU $+65'SetRaw $+65'5U0oo00'ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegion'&tls#&handlerAddress'#@&handlerStackBottomAddress'#D'7&reserved #H'?&messageBuffer$#'&receiveBufferE#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]X]void00&B4thisz__result nwgfxres@ResMeshData'#&m_ShapeIndexȫ#&m_MaterialIndexȫ#&toOwnerModel# &m_IsVisible#$&m_RenderPriorityz#%&m_MeshNodeVisibilityIndex#&&m_CurrentPrimitiveIndexȫ#(&m_Flags#, &m_IrScaleCommand#0&m_ActivateCommandCache#`&m_ActivateCommandCacheSize#d&m_DeactivateCommandCache#h&m_DeactivateCommandCacheSize#l&toMeshNodeName#p&m_RenderKeyCache#x&m_CommandAllocator#@ResMesh#iResDataTypeB?ref6?ref 6GetShapeIndex6GetMaterialIndex6EnableFlags65ݳDisableFlags65ݳSetup1+650+55Cleanup600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]?ݳ?nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]^voidintbool0nwgfx@CommandCacheManager*s_AllocatorcGetAllocatorinternal@CommandBufferInfo&m_TopAddress#&m_BottomAddress#&m_CurrentAddress#&m_Size'# CommandBufferInfo655'00ɳ0&T4 z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool??? ?nwutD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]Dboolstd@pair)/}&first#&second#ifirst_type)/_isecond_type}`pair60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intI?'? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint*4 this3 shaderIndexz__resultu W4 thisz__result 4 thisz__result nwgfx@ShaderBinaryInfo&m_pShaderBinary #&m_ExeImageCount #<0&m_ExeImageInfo#&m_pInstruction #&m_InstructionCount # &m_Swizzle#&m_SwizzleCount #&m_GeometryShaderCount #@ExeImageInfo@&signature #&version #&isGeometryShader #&outputMaps #&mainAddress #&endAddress # &inputMask #&outputMask #&gsDataMode #&gsVertexStartIndex #&gsPatchSize #&gsVertexNum #&setupOffset #&setupCount #&labelOffset # &labelCount #$&outmapOffset #(&outmapCount #,&bindSymbolOffset #0&bindSymbolCount #4&stringOffset #8&stringCount #<@ SafeBuffer&m_StartAddress #&m_CurrentAddress #&m_EndAddress #&m_IsFinished# iSelf% SafeBuffer 6 5 5  UsedSize 6  VerifyWriteSize 6 5 Write 6 5 5  Write 6 5 ? MoveAddressE 6 5  GetCommonCommandSize 6  BuildCommonCommand 6 5 5  GetShaderProgramCommandSize 6 5 5  BuildShaderProgramCommand 6 5 5 5 5  IsGeometryShader 6 5 <0q GetOutputRegisterNum 6 5 5 5  GetShaderOutputRegisterNum 6 5 5 5 5 GetShaderOutputRegisterMap6 5 5 5 GetEntryAddress 6 5 GetGeometryDataMode 6 5 GetGeometryMainVertexNum 6 5 GetGeometryPatchSize 6 5 GetGeometryStartIndex 6 5 AnalyzeBinary6 GetShaderProgramInfou6 5 GetGeometryShaderCount 6 BuildProgramCommand6 5?%BuildSwizzleCommand6 5BuildPrepareCommand6 5BuildConstRegCommand6 55 BuildOutAttrCommand6 55 5 GetProgramCommandSize 6 GetSwizzleCommandSize 6 GetPrepareCommandSize 6 GetConstRegCommandSize 6 5 GetOutAttrCommandSize 6 5 5 GetLoadCommandSize 6 5 PutLoadCommand6 55 5 5 PutEnableMirroringShaderSetting6 550%%0 E0 0E 0 0 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolunsigned int00I0I0InwgfxinternalRNWGetCurrentCmdBufferz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool0#9+0_8+07+0i? 4+4thisz__resultnwgfx@RenderContext#&m_ShaderProgram6+#&m_IsVertexAlphaEnabled#&m_IsBoneWeightWEnabled#&m_IsVertexAttributeDirty#&m_IsShaderProgramDirty#&m_RenderModeI#&m_RenderTarget#&m_ModelCache#&m_Material# &m_MaterialCache#$&m_CameraCache#(&m_SceneEnvironment 4+#@&m_MaterialHash~#&m_ParticleMaterialActivator3+#@MaterialHash,&shaderParameterI#&shadingParameterI#&materialColorI#&rasterizationI# &textureCoordinatorI#&textureMapperI#&fragmentLightingI#&fragmentLightingTableI#&textureCombinerI# &fragmentOperationI#$&alphaTestI#(GetActiveCamera6GetSceneEnvironment60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int00nnmathARMv6|0pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolInwgfx@GraphicsDeviceLutTargetLUT_TARGET_D0 LUT_TARGET_D1 LUT_TARGET_SP LUT_TARGET_FR LUT_TARGET_RB LUT_TARGET_RG LUT_TARGET_RR LUT_TARGET_SP0 LUT_TARGET_SP1 LUT_TARGET_SP2 LUT_TARGET_SP3 LUT_TARGET_SP4 LUT_TARGET_SP5 LUT_TARGET_SP6 LUT_TARGET_SP7 LUT_TARGET_DA0 LUT_TARGET_DA1 LUT_TARGET_DA2 LUT_TARGET_DA3 LUT_TARGET_DA4 LUT_TARGET_DA5 LUT_TARGET_DA6 LUT_TARGET_DA7 LUT_TARGET_FOG LUT_TARGET_COUNT *s_LutIsAbsI*s_LutInputI*s_LutScaleIdSetLutIsAbs55dSetLutInput55ނdSetLutScale55>dActivateLutParametersdActivateLookupTable5̈5osd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@IMaterialActivator:+#*s_TypeInfo~IMaterialActivator60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]7unsigned intintiu32x*%is32/%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]<=voidint0:+0?;+0?nwfont@CharStrmReader &mCharStrm#/&mReadFunc#g;+6{2iReadNextCharFunc(n#ReadNextCharUTF8;+6{ReadNextCharUTF16;+6{ReadNextCharCP1252;+6{ReadNextCharSJIS;+6{GetChar:+:+6: StepStrm:+6{: GetChar;+;+6: StepStrm;+6{: 00d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\tpl\CTR\tpl_crc32.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintvoid00nntplCTR@TPK_SEARCH_DATA &szFileName#&fileNameLen#&infoData#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\tpl\CTR\tpl_Internal.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintcharunsigned shortnntplCTR@CtrTextureHash&crc#&index#@CtrTexturePackageHeader &magic#&version#&numTexture#&texDataOffset#&texDataSize# &texHashOffset#&convertOptOffset#&pad#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/tpl/CTR/tpl_PackagerType.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intunsigned shortunsigned charnntplCTRCtrTexFormatTEXFMT_RGBA8888TEXFMT_RGB888TEXFMT_RGBA5551TEXFMT_RGB565TEXFMT_RGBA4444TEXFMT_LA88TEXFMT_HL8TEXFMT_L8TEXFMT_A8TEXFMT_LA44 TEXFMT_L4 TEXFMT_A4 TEXFMT_ETC1 TEXFMT_ETC1_A4 TEXFMT_SHADOWTEXFMT_GAS TEXFMT_REF0TEXFMT_UNSUPPORTTEXFMT_ForceInt32@CtrTextureInfo &filePathOffset#&texDataSize#&texDataOffset#&texFormat# &width#&height#&mipLevel#&type#&cubeDir#&bitmapSizeOffset#&srcFileTime#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]Kvoidbool0? <+ I;+4this3[ )offsetz__result[ )? )?? nn os ipc@ MessageBuffer&m_p#WordTypeWORD_TYPE_HANDLE_COPY WORD_TYPE_HANDLE_MOVE WORD_TYPE_PROCESS_ID MessageBuffer65SetHeader65 )5[ )5[ )5 )SetRawArray65[ )55 SetCopyHandleHeader65[ )5[ )SetHandle65[ )5<+SetProcessIdHeader65[ )GetHandle<+65[ )Get )65[ )cMakeHeader )5 )5[ )5[ )5 )cMakeSpecialWordHeader )525[ )dSetSpecialWord55[ )5 )GetRaw;+65[ )SetRaw[ )65[ )5SetRaw )65[ )5SetRaw65[ )5GetRaw )65[ )GetRaw[ )65[ )GetRawArray )65[ )55  GetRaw65[ )000 )ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegione )&tls#&handlerAddresse )#@&handlerStackBottomAddresse )#D )7&reserved #H )?&messageBuffer$# )&receiveBufferE#0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]lintbool??c40this3xz__result?Q?nnfndd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]mboolnnfnd_ 4thisz__result0(S4thisz__resultEld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\srv\srv_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]jlongintcharunsigned intvoidlong longsigned charbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# ?&base_info#i__builtin_va_list+nnsrvdetail@HandlerManager&m_HandlersZ#Register>6`55Unregister6`5Find6`50__dso_handlel000\?+u00>+00O DispatchNotification>z__result>umessageuresult>upHandlerOwConnect>3namez__result>uresult>ODisconnect>z__result>uresult>OGetServiceHandle>3ܻpOut3pName3QnameLen3flagsz__result>uresult>O EnableNotification>3 >+pOutz__result>uresult>uejB0C&tinfoG#&offset_flags#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00?@+0U nnos@Thread )#&m_CanFinalize|#&m_UsingAutoStack|#)#@TypeInfo&size #h550©*#h50:&destroyB#h5.B+50U&invokec# SetData6: h0h0dCopy55h0h0dDestroy5h0dInvoke5.B+5h0Thread6~Thread6dSleep5@+FinalizeImpl6TryInitializeAndStartImpl>655.B+55g5Q5Q5|?dNoParameterFunc5h0dSleepImpl5@+Start@+65J55Q:Q h0FStart@+65555Q5Qh0h5h00h0h000d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleManagerdAttachHandle5a5j<d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]p@nnHandle&value!)#innHandlez9nn@Handle&m_Handle!)#Handle*6*Handle*6*5operator nnHandle6200.d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ԅbool 4thisz__resultznn@Result&m_Code!)#IsFailurez6IsSuccessz60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable!)&m_v#!)ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegion C+&tls#&handlerAddress C+#@&handlerStackBottomAddress C+#DC+7&reserved #H&C+?&messageBuffer$#&C+&receiveBufferE#0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]hboolintvoidnnnosSharedMemoryBlockinnosSharedMemoryBlockI0nnos@SharedMemoryBlock ##&m_SpaceAllocated#)#)# SharedMemoryBlock6SharedMemoryBlock65 : : : Initialize65 : : : TryInitialize%D+65 : : : ~SharedMemoryBlock6Finalize6AttachAndMap655 5Map65 5Unmap60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_AddressSpaceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]charinnosAddressSpaceManagernnos@AddressSpaceManager&m_SpaceBegin #&m_SpaceEnd #&m_BlockList-#&m_Lock@# iBlockList(AiLock)AAllocate 65"5 5 Free65"0knnosAddressSpaceManager'buf'alignment_holderd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0Ts3 sizez__result nnos@MemoryBlock#MemoryBlock65 Initialize65 ~MemoryBlock6Finalize6SetReadOnly6: cGetPageAlignedSize 5 0nnnosMemoryBlockinnosMemoryBlockd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_AddressSpaceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]charinnosAddressSpaceManagernnos@AddressSpaceManager&m_SpaceBegin #&m_SpaceEnd #&m_BlockList-#&m_Lock@# iBlockList(AiLock)AAllocate 655 5 Free650knnosAddressSpaceManager'buf'alignment_holder$d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]4bool ?4thisz__resultnnos@LightEvent&m_CounterF+#LightEvent65Initialize65Finalize6IsSignaled6IsManualReset6TryWait6Wait6Signal6Pulse6ClearSignal600nnnosLightEventinnosLightEvent\d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nnos@MutexG+#MutexV6VInitialize6V:{ Finalize6V~Mutex6VLock6VTryInitializeImpl)6V5{00d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_StackMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]8charinnosStackMemoryBlocknnos@StackMemoryBlock#DMemoryBlockBaseknnosStackMemoryBlock'buf'alignment_holderd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@StackBuffer &m_Buffer[I+#GetStackBottom608d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0nnos@ThreadG+#&m_CanFinalize|#&m_UsingAutoStack|#)#@AutoStackManager(__vptr#dSetAutoStackManager500d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]`intbool??d?%nnfndcM4this3xz__result?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortunsigned intshortintfloatiu16y)%iu32*%is16.%is32/%if32B% D:\Program Files (x86)\RVCT_Nintendo-4_0-20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865] punsigned shortunsigned intPwchar_t|("Psize_t(d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_fileio.hARM C/C++ Compiler, RVCT4.0 [Build 865] 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#Hi)?&messageBuffer$#i)&receiveBufferE#0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_CTRPrivate.hARM C/C++ Compiler, RVCT4.0 [Build 865]TboolnngxlowCTRdetailRIsVram39addrz__result0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865],intbool??)?(nnfndc 4; this3xz__result?98d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gxlow/CTR/gxlow_GpuIpc.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnngxlowCTR@Gpu&m_Session6#Gpu36356SetLcdForceBlackd8635AcquireRightd8635650d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/srv/srv_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsrv:0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]$voidbool0 ??5V+ VU+4this3'offsetz__resultR (?&'?r (?'? ?IR+?R+?''?1%S+?;'?EK'?O3U+?Y (?cOS+?mS+?wP+?'?nnosipc@MessageBuffer&m_p#WordTypeWORD_TYPE_HANDLE_COPY WORD_TYPE_HANDLE_MOVE 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"Y+48this3)offsetz__result)?)?X+?W+?nnosipc@MessageBuffer&m_p?#MessageBuffer0605?SetHeader605)5)5)5)SetSend605)55 SetReceive605)55 SetPointerHeader605)5)5 SetPointer605)5GetHandle]Z+685)Get,)685)cMakeHeader,)5)5)5)5)dSetPointerHeader5?5)5)5 dSetPointer5?5)5SetRaw 605)5GetRawY+685)SetRaw)605)5GetRaw)685)SetRawX+605)5GetRaw)685)GetRaw W+685)SetRawW+605)5 0##040,)ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegion)&tls#&handlerAddress)#@&handlerStackBottomAddress)#D)7&reserved #H,)?&messageBuffer$#,)&receiveBufferE#0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_FileSystemBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsdetailDFileSystemBased:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_MemoryRange.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@MemoryRange&m_BeginN(#&m_EndN(#MemoryRange65N(5N(0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fnd\detail\fnd_DetailHeapCommonImpl.hARM C/C++ Compiler, RVCT4.0 [Build 865]:voidintunsigned int00N(00N(0nnfnddetailiNNSiUIntPtrN( RSubU32ToCPtr3ptr3N(valz__resultRGetOptForHeapN(3[+pHeapHdz__resultN(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865],Mvoid0C\+??J ) q )4this3O(offsetz__result ?nnosipc@MessageBuffer&m_p#MessageBuffer65SetHeader65O(5O(5O(5O(SetPointerHeader65O(5O(5 SetPointer65O(5cMakeHeaderO(5O(5O(5O(5O(dSetPointerHeader55O(5O(5 dSetPointer55O(5SetRawC\+65O(5GetRaw )65O(SetRaw 65O(5000O(ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCTR@ThreadLocalRegionO(&tls#&handlerAddressO(#@&handlerStackBottomAddressO(#DO(7&reserved #HO(?&messageBuffer$#O(&receiveBufferE#0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_HandleO(# d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dev/CTR/dev_Dev.hARM C/C++ Compiler, RVCT4.0 [Build 865]nndevCTR@Dev&m_Session_+#Dev65_+ReadHostIO_+655 5!)5+5WriteHostIO_+655 5!)5+5OpenMidi_+6CloseMidi_+6GetDeviceInfoMidi_+65GetReadableLengthMidi_+65ReadMidi_+6555!)00&!)&!)0 0]+0!)d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dbm/dbm_RomPathTool.hARM C/C++ Compiler, RVCT4.0 [Build 865]hZboolintnndbmRomPathTool@RomEntryName&lengtha+#&path #@PathParser&m_pPrevStartPath #&m_pPrevEndPath #&m_pNextPath #&m_bParseFinished# )# PathParserv6vInitialize(b+6v5 Finalize(b+6vIsParseFinished6~IsDirectoryPath6~GetNextDirectoryName(b+6v5GetAsDirectoryName(b+6~5GetAsFileName(b+6~500z0R@IsSeparator3`+chz__resultRVIsCurrentDirectory3 pDirName3a+lengthz__result?`+0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/cx/cx_StreamingUncompression.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0Yl+ nn cx@UncompContextRL&destp#&destCountl+#&forceDestCountl+#&lengthYl+# &flagsPl+#&headerSizePl+#@UncompContextLZ&destp#&destCountl+#&forceDestCountl+#&lengthl+# &lengthFlgPl+#&flagsPl+#&flagIndexPl+#&headerSizePl+#&exFormatPl+#)#@UncompContextHuffman&destp#&destCountl+#&forceDestCountl+#&treep# &srcTmpdl+#&destTmpdl+#&treeSizeyl+#&srcTmpCntPl+#&destTmpCntPl+#&bitSizePl+#&headerSizePl+#)#Pl+&tree# @UncompContextLH&destp#&destCountl+#&forceDestCountl+#Yl+&huffTable99# Yl+?&huffTable12W#&nodep#&tableSize9l+#&tableSize12l+#&tableIdxdl+#&streamdl+#&stream_lendl+#&lengthYl+#&offset_bitsol+#&headerSizePl+#@ UncompContextLRC&destp#&destCountl+#&forceDestCountl+# dl+&freq9t#  dl+&low_cnt9# dl+&freq12#  dl+&low_cnt12#&total9dl+#&total12dl+#&rangedl+#&codedl+#&lowdl+#&carry_cntdl+#&carryPl+#&codeLenPl+#&lengthYl+#&headerSizePl+#)#0Pl+Dd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]lboolf 4;thisz__resultz@nnHandle&valueom+#innHandle9nn@Handle&m_Handleom+#Handle3635IsValidz6;007L d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]hlintbool  4F thisz__result 4F thisz__resultur@nnResult&valueom+#innResult9nn@Result&m_Codeom+#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const_LM*  @@Const z #@Const zZ ##@Const*   @zConst5 65 #@Const*   @zConst9 69 #Result> 6> 5om+Result> 6> IsFailure6F IsSuccess6F operator nnResult6F 0 0Z 00B d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/srv/srv_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsrvdetailbm+08d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Event.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0{nnos@EventBaseo+#EventBase-6-~EventBase6-Initialize6-5n+Finalize6-Signal6-ClearSignal6-TryInitializeImpl>#)6-5n+@Event#Event161Initialize615Finalize61~Event61Signal61ClearSignal6100d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/applet/CTR/applet_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865] nn applet CTRHomeButtonStateHOME_BUTTON_NONE HOME_BUTTON_SINGLE_PRESSED HOME_BUTTON_DOUBLE_PRESSED ShutdownStateSHUTDOWN_STATE_NONE SHUTDOWN_STATE_RECEIVED PowerButtonStatePOWER_BUTTON_STATE_NONE POWER_BUTTON_STATE_CLICK OrderToCloseStateORDER_TO_CLOSE_STATE_NONE ORDER_TO_CLOSE_STATE_RECEIVED AppJumpTypeJUMP_OTHER JUMP_CALLER JUMP_SELF AppletPosPOS_APPPOS_APPLIBPOS_SYSPOS_SYSLIBPOS_RESIDENTPOS_MAXPOS_NONEWakeupStateWAKEUP_SKIPWAKEUP_TO_STARTWAKEUP_BY_EXITWAKEUP_BY_PAUSEWAKEUP_BY_CANCELWAKEUP_BY_CANCELALLWAKEUP_BY_POWER_BUTTON_CLICKWAKEUP_TO_JUMP_HOMEWAKEUP_TO_JUMP_APPLICATIONWAKEUP_TO_LAUNCH_APPLICATION WAKEUP_BY_TIMEOUTQueryReplyREPLY_REJECT REPLY_ACCEPT REPLY_LATER iAppletId[\4iAppletAttr[\5iAppletHomeButtonState5iAppletShutdownState5iAppletPowerButtonStateT5iAppletOrderToCloseState5iAppletWakeupState5iAppletQueryReply5iAppletAppJumpType5dd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick*\#TickL6L:*\ operator nn::fnd::TimeSpan.)6TcGetSystemCurrentoperator-=X6L5operator-6T500P?0.)d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/applet/CTR/applet_GfxPrivate.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnappletCTRDCaptureBufferInfod:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_ParametersForSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsDTitleDataSpecifieriProgramLaunchInfoVd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Mutex.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidbool0 D4{this3.)timeoutz__resultnnos@Mutex&o+#Mutex{6{Finalize6{~Mutex6{Lock6{TryLock6{5.)Unlock6{0Dd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00?p+0U nnos@Thread&o+#&m_CanFinalize|#&m_UsingAutoStack|#)#@TypeInfo&size #h550©*#h50:&destroyB#h5q+50U&invokec# SetData6:: dCopy55dDestroy5dInvoke5q+5Thread?6?~Thread6?Finalize6?Join6?dSleep5.)FinalizeImpl6?TryInitializeAndStartImpl>#)6?55q+555\5\5\5|?dSleepImpl5.)Startp+6?55555\:\ h50-00d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]*\\ \d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/svc/svc_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnsvc0\pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnos@LightEvent&m_Counterr+#LightEventk6kInitialize6k5Finalize6kTryWait6kWait6kSignal6kClearSignal6k0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleManagerdAttachHandle5Y5ZcAttachTransferMemoryBlockHandle>#)5t+5Z5 :[\ :[\  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\surface.hARM C/C++ Compiler, RVCT4.0 [Build 865] uvoidunsigned int"Psrf_container_t)SRF_CONTAINER_T@picaaddr#copyaddr#appaddr#widtht+# heightt+#formatt+#typet+#residentType#sizet+# t+compSizef#$numLevelst+#4pixelSizet+#8allocareat+#<C:\Program Files\RVCT_Nintendo\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865] uvoid"f)__va_list__apl#l e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\statevalidator.hARM C/C++ Compiler, RVCT4.0 [Build 865] )VLD_VALIDATOR_FRAG_INFO_T$texture{)#fbman{)#fragunit{)#texblend{)# gas{)#lightrefl{)#trisetup{)#vbman{)#shman{)# Pvld_validator_frag_info_t e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\state.hARM C/C++ Compiler, RVCT4.0 [Build 865] charunsigned int)STT_TRI_ORIENT_STATE_T frontFaceV)#cullFaceV)#enabledd)#padding3# )STT_TRI_OFFSET_STATE_Tm_offset)#u_offset)#w_scale)#depthRangeN)# depthRangeF)#enabledd)#padding3#)STT_TEXTURE_UNITS_STATE_TactiveTextureV)#)bound2DTex#)boundCubeTex #)boundLutTex+#boundTexColl)#V)samplerType`#d)enabled2DTex#d)enabledCubeTex#padding2#)STT_LUT_BINDINGS_T) bindings#) subsize#) suboffset*#)STT_VERT_CURRENT_STATE_T)f attribq#) attrib24#)STT_VERT_ARR_TptrG#size)#typeV)#stride)# buffer)#normd)#enabledd)#padding2'#H)"A)STT_VERT_ARRAY_STATE_T arrayg#) STT_VERT_BUF_STATE_TelmtArrayID)#arrayID)#)STT_PER_FRAG_OP_STATE_TpscissorLeft)#scissorBottom)#scissorWidth)#scissorHeight)# alphaFuncV)#alphaRefValue)#stencilFuncV)#stencilRefValue)#stencilValueMask)# stencilOpFailV)#$stencilOpDepthFailV)#(stencilOpDepthPassV)#,depthFuncV)#0blendFuncSrcRGBV)#4blendFuncSrcAlphaV)#8blendFuncDstRGBV)#<blendFuncDstAlphaV)#@blendEqRGBV)#DblendEqAlphaV)#H )blendColor#LlogicOpV)#\modeV)#`scissorTestEnabledd)#dalphaTestEnabledd)#estencilTestEnabledd)#fdepthTestEnabledd)#gblendEnabledd)#hlogicOpEnabledd)#ipadding1#jearlyDepthTestEnabledd)#kearlyDepthFuncV)#l)STT_FB_OP_STATE_T0d)colorMask#depthMaskd)#padding3#stencilWriteMask)#)clearColor/# clearDepth)#clearEarlyDepth)# clearStencil)#$clearDepth24#(clearDepth16#,)STT_FB_STATE_TstatusV)#color_format)#z_format)#colorBufferEnabledd)# depthBufferEnabledd)# stencilBufferEnabledd)#block32Enabledd)#depthCopyModed)#padding3 #width)#height)#)STT_GL_STATE_T rendermodec#viewport#triorient#$trioffset#0textureunits#Hlutbindings#vertcurrH#vertarrayK#vertbuffer~# vertexStateCollection)# per_frag_op# fb_op# fb_state# )STT_HW_ARRAY_PROC_STATE_TelmtArrOffset)#) attrArrOffset #baseAddr)#4hostElmtArrOffset)#8) hostAttrArrOffsetN #<) hostStrider #lbUseDeletedBufferd)#padding3 #)STT_HW_TEX_UNITS_STATE_T)regs #)addresses #|)STT_HW_FRAMEBUFFER_STATE_TbitWidthColor)#bitWidthZ)#addrZ)#addrColor)# sizeZ)#sizeColor)#)STT_HW_SHADER_STATE_T<useVertexBuffersd)#padding3 #attrNumUsed)#attrNumTotalUsed)#) attrUseOrder" # )STT_HW_STATE_Thw_arrayproc #hw_texunits #hw_framebuffer #hw_shader #)STT_STATE_Tupd_masku+#forceValidateMasku)#suppressStateMasku)#forceModed)# padding3# gl_state #hw_stateB # Pstt_state_t !)STT_RENDER_MODE_TmodeV)#prevmodeV)#drawingd)#drawarrayd)# bAccerelateTriangled)# bGeometryShaderUsedd)# currentProgram)# )STT_VIEWPORT_STATE_Tx)#y)#width)#height)# bInittedd)#padding3p# e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned charunsigned intPGLubyte:PGLuint< e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intPGLuint<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_CmdCache.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0fv+0nwutinternal@CmdCache&m_CmdBuffer#&m_CmdBufferSize:w+#&m_CmdMaxBufferSize:w+#&m_IsCopy# CmdCache6Init655fv+: Use6Add655fv+RoundUp65]v+Clear6000]v+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWord0)M @BinaryFileHeader&signature#&byteOrder0)#&headerSizew+#&versionw+#&fileSizew+# &dataBlocksw+#&reserved0)#@BinaryBlockHeader&kind#&size0)#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intvoid0stdisize_tyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]3intvoid00[1)00 nwlytDGroupContaineriAnimTransformListx+EF@Layout (__vptr#&m_AnimTransList#&m_pRootPane#&m_pGroupContainer#&m_LayoutSize@#cAllocMemory5$:$ dFreeMemory5dDeleteObj 5cNewObj 0ut$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_TextBox.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Munsigned shortvoidbool0<00a00x0?0)?4 thisz__result00y+?0nwlyt@TextBox#&m_TextBuf#T&m_TextColorss#&m_pFont#&m_FontSize)#&m_LineSpace #&m_CharSpace #0&m_pTagProcessor#&m_TextBufBytesش #&m_TextLenش #&m_TextPositionϴ #&m_Bits#&m_pMaterial#&m_pDispStringBuf#iTagProcessor#?-@Bits)textAlignmentϴ #)isPTDirtyϴ #*s_TypeInfoGetRuntimeTypeInfo#6 TextBox 6 :ش TextBox 6 5ش 55TextBox 6 5ش 55ش 5TextBox 6 55~TextBox6 GetStringBufferLengthش 6 AllocStringBuffer#p6 5ش FreeStringBuffer#t6 SetStringش #x6 5:ش  SetStringش #| 6 55ش 5ش  GetTextColorO 6 5  SetTextColor 6 5 5K GetFont 6  SetFont 6 5 SetFontSize 6 5 GetTextPositionH 6  SetTextPositionH 6 5 GetTextPositionV 6  SetTextPositionV 6 5 GetTextAlignment 6  GetVtxColorO# 6 5  SetVtxColor# 6 5 5K GetVtxColorElementϴ # 6 5  SetVtxColorElement# 6 5 5ϴ  GetTextDrawRectH 6 GetMaterialNumϴ #$ 6 GetMaterial#(6 5 SetMaterial6 5GetTextGlobalMtx6 5MakeUniformDataSelf#h6 5#5)DrawSelf#d6 5/LoadMtx#l6 5/SetFontInfo6 55SetTextPos6 55AdjustTextPos 6 55Init6 5ش InitMaterial6 SetStringImplش 6 55ش 5 UpdatePTDirty6 5SetupDrawCharData6 5)SetupTextWriter6 55J0 0Jd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont0#|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_TexMap.hARM C/C++ Compiler, RVCT4.0 [Build 865]jnwlyt@TexMap &m_TexObject8)#&m_PhysicalAddress8)#&m_Widtht8)#&m_Heightt8)# &m_RealWidtht8)# &m_RealHeightt8)#&m_Bits#&m_u32WrapFilter8)#&m_u32WidthHeight8)#&m_u32Format8)#@Bits)wrapS8)#)wrapT8)#)minFilter8)#)magFilter8)#)format8)#TexMap?6?TexMap?6?5MGetWrapModeS|+6GGetWrapModeT|+6GGetMinFilter|+6GGetMagFilter|+6GGetRealWidtht8)6GGetRealHeightt8)6GGetFormat{+6GSet6?5MResetU32Info6?00C?x~+4Gthisz__result{+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]T}intvoid00 0nwlytDGroupContaineriAnimTransformList++EF@Layout (__vptr#&m_AnimTransList#0a &m_pRootPane$#&m_pGroupContainer#&m_LayoutSizeL"#cAllocMemory5.:. dFreeMemory5cNewObjM!cNewObjM!55dDeleteObj!5M0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Picture.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0!?g 0?0h&0--000A ? nw lyt@ Picturea #+m_IsTexCoordInited#+m_UniformTexCoordNum.#,+m_UniformTexCoordsS#&m_pMaterial#h&&m_VtxColors#&m_TexCoordAry#*s_TypeInfoGetRuntimeTypeInfo#6Picture65.Picture65Picture655~Picture6Append#p65GetVtxColor# 65.SetVtxColor#65.5$'GetVtxColorElement.#65.SetVtxColorElement# 65.5.ReserveTexCoord65.GetTexCoordNum.6SetTexCoordNum65.GetTexCoord65.5SetTexCoord65.5GetMaterialNum.#$6GetMaterial#(65.SetMaterial65 MakeUniformDataSelf#h 655 DrawSelf#d 65 Init 65.00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԯintvoidcharbool0090+? 4 thisz__result 4 thisz__result0!?=R?/?8]d???D]?P]?\]0H55?ae+?k0/0Rnwlytinternal@MatMemNums)texMap #)texSRT #)texCoordGen #)tevStage #)alpComp #)blendMode #0@MaterialP(__vptr#&m_AnimList \#d&m_Colors]#&m_MemCap#,&m_MemNum#0&m_pMem#4&m_Name#8&m_Flagϴ #Mϴ &m_Padding#NMaterial 6 Material 6 55~Material6 ReserveMem6 5ϴ 5ϴ 5ϴ :ϴ : : IsAlphaCompareCap6 IsBlendModeCap6 SetName6 5%GetTexMapNumϴ 6 SetTexMapNum6 5ϴ SetTexCoordGenNum6 5ϴ SetTexSRTNum6 5ϴ  GetTexMap) 6 5  GetTexSRT5 6 5  GetTexCoordGen9 6 5  SetTevStageNum 6 5ϴ  GetColorE 6 5  GetColorElementϴ 6 5  SetColorElement 6 5 5ϴ  GetTevStageI 6 5  GetAlphaCompareO 6  GetBlendModeU 6  GetTextureOnly 6  SetTextureOnly 6 5 BindAnimation# 6 5[ UnbindAnimation# 6 5[ UnbindAllAnimation# 6  Animate# 6  AddAnimationLink 6 5l] FindAnimationLinkl]# 6 5[FindAnimationLinkl]#6 5gSetAnimationEnable# 6 5[5SetAnimationEnable#$6 5g5SetupGraphics#(6 5q5ϴ : SetTextureDirty6 : GetTexMapAry=6 GetTexMapAry=6 GetTexSRTAryu6 GetTexSRTAryy6 GetTexCoordGenAry<]6 GetTexCoordGenAry4]6 GetAlphaComparePtrT]6 GetAlphaComparePtrL]6 GetBlendModePtr`]6 GetBlendModePtrX]6 GetTevStageAryH]6 GetTevStageAry@]6 Init6 InitMatMemNums6 5(0--0 Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]\charunsigned intintboolunsigned char00 nwutinternalRGetBits3bits3pos3lenz__resultumaskd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]$intvoid00t0Tl3lpObj0snwlytiAnimTransformList+EF@Layout (__vptr#&m_AnimTransList#&m_pRootPanew#&m_pGroupContainer#&m_LayoutSizey#cAllocMemory5$:$ dFreeMemory5dDeleteObjl5lcNewObjsdDeleteObj i5 iutd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX22_&#@BaseData&_00$#&_01$#&_10$#&_11$# l'5'f$'m$'a'v$B&_00$#&_01$#&_10$#&_11$# @MTX22#MTX2265$5$5$5$0pf4this3$x003$x013$x103$x11z__result0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwlytinternal@TexCoordAry&m_Cap$#&m_Num$#50&m_pData#Ǯ0GetArray6(0$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Drawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool}U)0+0+?nwlyt@Drawer +#&m_PrevTexObj # &m_ActiveTexureNum# &m_TexCoordNum# &m_IsBlendDefault# &m_AlphaTestEnable# TEX_ENV_TYPETEX_ENV_TYPE_0_TEX TEX_ENV_TYPE_1_TEX TEX_ENV_TYPE_2_TEX TEX_ENV_TYPE_3_TEX TEX_ENV_TYPE_TEXT TEX_ENV_TYPE_USER TEX_ENV_TYPE_NUM &m_CurrentTexEnvType]# SetUpTexEnv6z5SetUpTextures6z5: SetUpTextBox6z555FlushBuffer6zUniformAndDraw6zSetUpTexEnvType26z5SetUpTexEnvType36z5SetUpGLTexEnvUser6z5SetUpBlendMode6z5SetUpAlphaTest6z500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]L7unsigned intintboolunsigned charnwutinternalRTestBit3bits3posz__resultumask)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0?f+0  nw lyt internal@TexCoordAry&m_Cap#&m_Num#'0&m_pData#TexCoordAry6Free6Reserve65SetSize65GetCoord655'SetCoord655Copy655@ GLdSetTextureSamplerType555dSetTevCombineRgb5551\)dSetTevCombineAlpha5551\)dSetTevSrcRgb555\)5\)5\)dSetTevSrcAlpha555\)5\)5\)dSetTevOperandRgb555])5])5])dSetTevOperandAlpha555z^)5z^)5z^)dSetTevScaleRgb555 _)dSetTevScaleAlpha555 _)dSetTevConstRgba555dSetTevConstRgba5555dSetTevBufferColor55dSetTevBufferInput5555dSetEnableAlphaTest55dSetAlphaRefValue55=dSetAlphaTestFunc55h_)d SetTexMinFilter55[)d SetTexMagFilter55[)00'0<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_DrawInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]HTint00f+ 46thisz__resultnwlyt@DrawInfo(__vptr#&m_ProjMtxh+#&m_ViewMtxdZ)#D&m_LocationAdjustScale'#t&m_GlobalAlpha=#|0f+&m_pGraphicsResourceZ#0Ţ++m_pLayout|#&m_Flag#@Flag)influencedAlpha#)locationAdjust#)invisiblePaneCalculateMtx#GetGraphicsResource6602d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Bounding.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0?nwlyt@Bounding_#*s_TypeInfoGetRuntimeTypeInfo#6sBoundingw6w55~Bounding6wDrawSelf#d6w50o00}+?,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]zboolstd@pair7}&first#&second#ifirst_type7_isecond_type}`pair)6)55 ?? pair)6)0,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]zboolstd@pair}&first#&second#ifirst_type_isecond_type}`pair)6)55 ?? pair)6)0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]bool=+??y??7?stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnwgfx@Result&m_Code #iself_typeNResult65 operator|=65 00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]{bool=+?std@pair}&first#&second#ifirst_type_isecond_type}`pair*6*pair*}6*50d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intintiGLvoidy2iGLenum3iGLsizei9iGLuint<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4this3buffer3'sizez__resultnwgfx@CommandCacheManager*s_AllocatorcGetAllocatorinternal@CommandBufferInfo&m_TopAddress#&m_BottomAddress#&m_CurrentAddress#&m_Size'# CommandBufferInfo655'0?0]$0TT4 z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]f$?F?nwutD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]std?u?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tlvoid001' nw gfxres@ResLightData#&m_IsLightEnabled# &padding_#@ResFragmentLightData#&m_LightKind7#&m_Ambient #&m_Diffuse #&m_Specular0 #&m_Specular1 #&m_AmbientU32'#&m_DiffuseU32'#&m_Specular0U32'#&m_Specular1U32'#&m_Direction#&toDistanceSampler#&toAngleSampler#&m_DistanceAttenuationStartG#&m_DistanceAttenuationEndG#&m_DistanceAttenuationScale'#&m_DistanceAttenuationBias'#&m_IsDirty# &padding_#@ResLight#iResDataTypeResLightv6v: 0+ptr`6vSetup96v55-Cleanup6v@ResFragmentLight#iResDataTypeResFragmentLightz6z: ?ref6zGetDistanceSamplerY6zGetAngleSamplerk6z00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]dnwgfxres@ResFogData#&m_Color #&toFogSampler#&toFogUpdater#@ResFog#iResDataType{? ref36GetFogSampler6Setup655Cleanup60 01'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0???PP???0q0nwgfx@StandardSkeleton`"#&m_Pose#&m_WorldTransformPose#,&m_WorldMatrixPoseP#<&m_SkiningMatrixPoseP#L&m_OriginalPose#\*s_TypeInfoGetRuntimeTypeInfo#6cCreate 5-5555̃'LocalTransformPose# 6 LocalTransformPose#6WorldTransformPose#6 WorldTransformPose#6WorldMatrixPose#6 WorldMatrixPose# 6SkiningMatrixPose#$6 SkiningMatrixPose#(6LocalOriginalPose#,6 LocalOriginalPose#06StandardSkeleton 6 5̃'5-555555~StandardSkeleton6 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut014Qthisz__result-D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]00{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutf +4+this3slot??1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]int ?nwut'?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@SimpleMaterialActivator'#*s_TypeInfoGetRuntimeTypeInfo#6cCreate5.Activate# 655k)SimpleMaterialActivator65.~SimpleMaterialActivator6000 +4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolunsigned int00I0I0I0nwgfxinternalRNWGetCurrentCmdBufferz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintITX3indexz__result nw gfx@ GraphicsDeviceCOLOR_READ_MASK_INDEX COLOR_WRITE_MASK_INDEX DEPTH_READ_MASK_INDEX DEPTH_WRITE_MASK_INDEX FRAME_BUFFER_COMMAND_COUNT *s_FragOperationModei*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMaskI*s_ColorMaskII *s_FrameBufferCommand[*s_DepthFormatI*s_WScale24I*s_DepthRangeNearI*s_DepthRangeFarI*s_DepthRange24I*s_PolygonOffsetUnitI*s_LightPositionWIdSetPolygonOffsetEnabled5dSetPolygonOffsetUnit5IdActivatePolygonOffsetdSetBlendEnabled5dSetFragmentOperationMode5idSetDepthTestEnabled5dSetStencilTestEnabled5dSetDepthMaskEnabled5dActivateFrameBufferdActivateMaskc GetFragmentLightPositionW5d UpdateFrameBufferCommandd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxinternal0IPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865] intboolunsigned intvoidunsigned charfloat0 0j0000?Nh)I0M0Q0IZ000u0tT3uzconstant3dmaterialColorz__resultInwgfxinternal@MaterialStatedActivateShaderParameter5K5kdActivateFragmentLightParameters55K5kdActivateShadingParameters55K5kdActivateRasterization5gdActivateFragmentLightingTable5v5ydActivateTextureCoordinators5+5K5kdActivateMaterialColor55K5d5dActivateFragmentLighting55vdActivateTextureMappers5kdActivateTextureCombiners5{5ddActivateAlphaTest5ydActivateFragmentOperation5icGetConstantColorU32I5uz5ddActivateDepthOperation5hdActivateStencilOperation5idActivateBlendOperation5g4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolI?r?c?]??]?S?nwutR/CheckFlagIS3flags3maskz__result@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]<unsigned intintboolnwgfxinternal@CommandCacheHelpercMultU32ColorI5I5IcMultAddU32ColorI5I5I5ISActivateFragmentLight3Iindex3dmaterialColor3Nlight3useReflectionuHEADER<uresLightUuspecular0U32IudiffuseU32IuambientU32Iuspecular1U32IIuLIGHT_COMMAND MASK< urIugIubISActivateFragmentLightParameters3Iindex3isDirectional3twoSided3geomFactor03geomFactor1uHEADER<IuLIGHT_COMMANDT33Ilhs3Irhsz__resultIMASKx2<urIugIubIId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@Float24&m_Float32I#cFloat32ToBits24I5Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0t{0nwgfxGeometryShaderModeGEOMETRY_SHADER_MODE_UNINITIALIZED GEOMETRY_SHADER_MODE_NONE GEOMETRY_SHADER_MODE_USED GEOMETRY_SHADER_MODE_COUNT @ShaderProgramLu+#&m_Description#&m_ProgramObject&# &m_GeometryShaderMode#і+m_VertexIntUniforms#і+m_GeometryIntUniforms#,і+m_DisableGeometry#DActivateDescription65ActivateShaderProgramMode65ShaderProgram65~ShaderProgram60VD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]longI?00std0Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]|jvoid0nwut04 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]jnwutf +4+this3slot?'?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut?+0V?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0II? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]lboolintR/CheckFlags#s#3flags3maskz__results#?nwutRKEnableFlags#s#3flags3valuez__results#RXDisableFlags#s#3flags3valuez__results#RhGetFlagValue'3flags3shift3 maskz__result?'??d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65  +#00I?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long0Ixd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwgfx@RotateViewUpdater+#&m_Resource# *s_TypeInfoGetRuntimeTypeInfo#6McCreateQ5c(cCreateQ5c(5Update# 6Q5W5c5mGetResource#6QGetResourceq#6MKind+#6MRotateViewUpdaterQ6Q5c(55~RotateViewUpdater6Q0I00++?] ?gd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]int 0nnmathARMv60+d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]0ʻ+t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoidintbool008=000o= 4k thisz__result 4o this3indexz__result 4o this3indexz__resultV= ?4o this3indexz__resultA=t4o this3indexz__result8= 4o this3index3wsidez__result 4o this3indexz__result 4o this3index3side3ptrz__result0nwgfxParticleBufferPARTICLE_BUFFER_FRONT PARTICLE_BUFFER_BACK @ParticleShape#&m_CommandCache# V=&m_CommandCacheSize#&m_DeactivateVertexCommandCache#&m_DeactivateVertexCommandCacheSizeV=# &m_PrimitiveCommandCache#$&m_PrimitiveCommandCacheSizeV=#(&m_Capacity#,&m_BufferSide#0&m_ResVertexAttributeDataCount#4&m_VertexAttribute#8&m_PrimitiveBuffer #A=&m_PrimitiveBufferOffsetC#&m_DeviceAllocator#&m_DeviceMemory#@ VertexAttribute&m_UsageV=#&m_FormatTypeA=#&m_Dimension8=#&m_IsStream#  &m_Stream#  &m_CommandPtr#*s_TypeInfo GetRuntimeTypeInfo# 6k c Createo 5*555d GetMemorySizeInternal55d GetDeviceMemorySizeInternal55c AddVertexStreamSize5A=555c AddVertexParamSize5A=550 AddVertexStreamH 6o 5V=5A=555 AddVertexParamH 6o 5V=5A=555 GetVertexAttributesCount 6k IsVertexStream6o 5GetVertexAttributeUsageV=6o 5GetVertexAttributeFormatTypeA=6o 5GetVertexAttributeDimension8=6o 5GetVertexStreamPtr6o 55wGetVertexParameter6o 5SetVertexAttributeCommandPtr6o 555GetPrimitiveStreamPtr6o 5wGetVertexCapacity6k CreateCommandCache6o 5bFlushBuffer6o ParticleShapeo 6o 55555+~ParticleShape6o AddVertexAttributeH6o 5V=5A=58=5550g 0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngxCTRVramAreaMEM_VRAMAMEM_VRAMB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned longnwiIntPtr5 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned intunsigned charvoidnwutinternalRMakeBitsA=3value3V=width3V=shiftz__resultA=RMakeBitsA=3value3V=width3V=shiftz__resultA=RRoundUp3x3basez__result008=RMakeBitsA=3value3V=width3V=shiftz__resultA=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@ParticleMaterialActivatorK'#*s_TypeInfoGetRuntimeTypeInfo#6cCreate5.Activate# 65+5 y)ParticleMaterialActivator65.~ParticleMaterialActivator600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00nwgfxinternal4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@GraphicsDeviceCOLOR_READ_MASK_INDEX COLOR_WRITE_MASK_INDEX DEPTH_READ_MASK_INDEX DEPTH_WRITE_MASK_INDEX FRAME_BUFFER_COMMAND_COUNT *s_FragOperationMode=*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask *s_FrameBufferCommand-*s_DepthFormat*s_WScale24*s_DepthRangeNear*s_DepthRangeFar*s_DepthRange24*s_PolygonOffsetUnitdSetPolygonOffsetEnabled5dSetPolygonOffsetUnit5dActivatePolygonOffsetdSetBlendEnabled5dSetFragmentOperationMode5=dSetDepthTestEnabled5dSetStencilTestEnabled5dSetDepthMaskEnabled5dActivateFrameBufferdActivateMaskdUpdateFrameBufferCommandd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxinternal00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidunsigned charunsigned int0E00D0W.0?u)Tz3Gconstant3 9materialColorz__resultnwgfxinternal@MaterialStatedActivateRasterization5:dActivateParticleTextureCoordinators5+55>dActivateParticleTextureMappers5>dActivateTextureCombiners5CH5 9dActivateAlphaTest5FdActivateFragmentOperation5x=dActivateFogParameters55>cGetConstantColorU325G5 9dActivateDepthOperation5u<dActivateStencilOperation5<dActivateBlendOperation5;0iL0(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xbool?7?1?1?nwutR/CheckFlag73flags3maskz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@Float24&m_Float32#cFloat32ToBits245d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleTime.hARM C/C++ Compiler, RVCT4.0 [Build 865]*nwgfxiParticleTime&%! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865] -unsigned intintvoidRRoundUp3x3basez__result00{&%nwutxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwgfx@OrthoProjectionUpdater +#&m_Resource#*s_TypeInfoGetRuntimeTypeInfo#6]cCreatea5i(cCreatea5i(5Update# 6a5g5mGetResource#6aGetResources#6]Kind+#6]OrthoProjectionUpdatera6a5i(55~OrthoProjectionUpdater6a0Y00I~)0+d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]float0+d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]0I~)nnmathARMv6,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_OnScreenBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@OnScreenBufferP+#&m_ColorBuffer)#&m_DepthBuffer)# &m_BackBufferObject+#&m_Description+#0*s_TypeInfoGetRuntimeTypeInfo#6 GetDescription# 6 GetBufferObject #6 OnScreenBuffer65&5~OnScreenBuffer600+??M+01'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]ovoid0 nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @IRenderTarget5)#@Description &width #&height #&colorFormat#&depthFormat# &colorAreaJ# &depthAreaJ#&colorAddress #&depthAddress #&shadowKind#*s_TypeInfoGetRuntimeTypeInfo#6IRenderTarget65~IRenderTarget6%0}0% a  4thisz__result01'Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@FrameBufferObject &m_Description#@Description &fboID&#&height #&width #&colorFormat # &depthFormat #&colorAddress #&depthAddress #&useBlock32#DescriptionG6GSetHeight6L5 SetWidth6L5 SetColorFormat6L5 SetDepthFormat6L5 SetColorAddress6L5 00Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]<intboolunsigned intvoidunsigned charfloat0 00000?*)I00090)*00]0vT3constant3materialColorz__resultInwgfxinternal@MaterialStatedActivateShaderParameter55 dActivateFragmentLightParameters555 dActivateShadingParameters555 dActivateRasterization5dActivateFragmentLightingTable5%50dActivateTextureCoordinators5+55 dActivateMaterialColor5555dActivateFragmentLighting55%dActivateTextureMappers5 dActivateTextureCombiners535dActivateAlphaTest5dActivateFragmentOperation5 cGetConstantColorU32I55dActivateDepthOperation5 dActivateStencilOperation5 dActivateBlendOperation5@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]lunsigned intintboolnwgfxinternal@CommandCacheHelpercMultU32ColorI5I5IcMultAddU32ColorI5I5I5ISActivateFragmentLight3Iindex3materialColor3ylight3useReflectionuHEADER<uresLightuspecular0U32IudiffuseU32IuambientU32Iuspecular1U32IIuLIGHT_COMMAND MASK< urIugIubISActivateFragmentLightParameters3Iindex3isDirectional3twoSided3geomFactor03geomFactor1uHEADER<IuLIGHT_COMMANDT33Ilhs3Irhsz__resultIMASKx2<urIugIubIId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@MaterialActivatorK'#*s_TypeInfoGetRuntimeTypeInfo#6cCreate5.Activate# 655)MaterialActivator65.~MaterialActivator6000e+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintITX3indexz__result nw gfx@ GraphicsDeviceCOLOR_READ_MASK_INDEX COLOR_WRITE_MASK_INDEX DEPTH_READ_MASK_INDEX DEPTH_WRITE_MASK_INDEX FRAME_BUFFER_COMMAND_COUNT *s_FragOperationMode *s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMaskI*s_ColorMaskII *s_FrameBufferCommand[*s_DepthFormatI*s_WScale24I*s_DepthRangeNearI*s_DepthRangeFarI*s_DepthRange24I*s_PolygonOffsetUnitI*s_LightPositionWIdSetPolygonOffsetEnabled5dSetPolygonOffsetUnit5IdActivatePolygonOffsetdSetBlendEnabled5dSetFragmentOperationMode5 dSetDepthTestEnabled5dSetStencilTestEnabled5dSetDepthMaskEnabled5dActivateFrameBufferdActivateMaskc GetFragmentLightPositionW5d UpdateFrameBufferCommand4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolI????2&???nwutR/CheckFlagI3flags3maskz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwut?^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]X> boolintz=?x?'??nwutR=CheckFlagOrz=x3flags3maskz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]std??I"?? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwgfx@FrustumProjectionUpdater +#&m_Resource #*s_TypeInfoGetRuntimeTypeInfo#6ecCreatei5n(cCreatei5n(5 Update# 6i5o5uGetResourcea#6iGetResource{#6eKind+#6eFrustumProjectionUpdateri6i5n(55 ~FrustumProjectionUpdater6i0a00I~)0+ad:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]0+nnmath|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolF4qthisz__result+?nwgfx@FrameBufferObject &m_Description #@Description &fboID&#&heightm%#&widthm%#&colorFormatm%# &depthFormatm%#&colorAddressm%#&depthAddressm%#&useBlock32# ?GetDescription6qSetDescription6u5SetFboID6u5&ActivateBuffer6qClearBuffer6q5m%55m%:m% 0m0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxinternal0m%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x+#&y+#&z+#@VEC3 #VEC365+5+5+0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC2_&x+#&y+#@VEC2#VEC265+5+0$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPivotDirectionPIVOT_NONE PIVOT_UPSIDE_TO_TOP PIVOT_UPSIDE_TO_RIGHT PIVOT_UPSIDE_TO_BOTTOM PIVOT_UPSIDE_TO_LEFT PIVOT_NUM d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]P bool?H???nwutR/CheckFlag3flags3maskz__result<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@CalculatedTransform@&m_TransformMatrix#&m_Scale#0&m_Flags#<Setup65eSetTranslate6555SetTranslate65/SetRotateAndTranslate65/5/SetTransform659IsEnabledFlags6#5EnableFlags65DisableFlags65UpdateFlagsStrictly6UpdateFlags6UpdateScaleFlags6UpdateRotateFlagsStrictly6UpdateRotateFlags6UpdateTranslateFlags6UpdateCompositeFlags600?)?3d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmathARMv60 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_BillboardUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?`o(nwgfx@BillboardUpdaterL#cCreate5̃'Update65ǔ)555Dp(555BillboardUpdater65̃'~BillboardUpdater6CalculateLocalMatrix65ǔ)55`o(: CalculateScreenLocalMatrix65ǔ)555`o(500os?)?5+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_TagProcessorBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865] longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# \&base_infox#B &base#&flags#&base_count# \&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list('00?$0?B0`&tinfod#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]  voidintbool00)0+)?0+0 4this3ptrz__result)?4thisz__result4thisz__result+nwfont@ResFontBaseo+#&m_pResource#&m_pFontInfo#&m_pTexObjs# &m_WrapFilterR#+m_LastCharCode+#+m_LastGlyphIndex #iGlyphIndexGResFontBase6~ResFontBase6GetWidth#6GetHeight# 6GetAscent#6GetDescent#6GetMaxCharWidth#6GetType+#6GetTextureFormat[+# 6GetLineFeed#$6GetDefaultCharWidths#(6SetLineFeed#,65SetDefaultCharWidths#065SetAlternateChar#465+GetCharWidth#865+GetCharWidths#<65+ GetGlyph#@655+ HasGlyph#D 65+ GetCharacterCode)#H 6 GetBaselinePos#L 6 GetCellHeight#P 6 GetCellWidth#T 6 EnableLinearFilter#X 655 IsLinearFilterEnableAtSmall#\ 6 IsLinearFilterEnableAtLarge#` 6 GetTextureWrapFilterValueR#d 6 IsManaging 65 SetResourceBuffer 655 RemoveResourceBuffer 6 GetGlyphIndex  65+ FindGlyphIndex  65+ FindGlyphIndex  65)5+GetCharWidthsFromIndex65 GetCharWidthsFromIndex65)5 GetGlyphFromIndex655 dSetGlyphMember55 5GetActiveSheetNum#h6GetTextureObjectsBufferPtr6GetTextureObjectsBufferPtr+6GetTextureObject+65GenTextureNames6DeleteTextureNames60pp0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidintcharunsigned short000+nwfontiTexFmtG'internalkTextureSize'$'sizeRB&heightG#&widthG#@TextureObject&m_NameR#0k&m_pFonto#&m_pImageg#&m_Size# &m_Format>#TextureObject#6#Set6#5R5555G5GReset6#I00I@Glyph&pTexture#&widths+#&height>#&texWidthG#&texHeightG# &cellXG# &cellYG#&texFormat#&isSheetUpdated>#&pTextureObject#Glyph6@Font(__vptr#~Font6GetCharStrmReader65GetCharStrmReader650(00d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 unsigned intintfloatiGLenumy3iGLint8iGLsizei9iGLfloat=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]" nwfontinternalDCharAttribute0@DispStringBuffer &charCountMax#&charCountt8)#&drawCharCountt8)#&generatedCommandk8)#k8)&padding?# &drawFlags# &commandBuffer#&commandBufferSize8)#&commandBufferCapacity8)#&textColorCommandOffset8)#GetCharAttrs6cCalcCommandBufferCapacity8)58)DispStringBuffer658)ClearCommand6SetDrawCharCount65t8)ResetDrawCharCount6008)0k8)08)@4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xf bool<?nwutR/CheckFlag<<3flags3maskz__result.a?q<?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmathARMv60fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]_ void0?^nwgfxres@ResFogDataM#&m_Color^#&toFogSamplera#&toFogUpdatera#@ResFogN#iResDataType{ResFog6: ?5refg6SetColor650 | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]$a voidbool0?^a#&m_Ambient^#&m_Diffuse^#&m_Specular0^#&m_Specular1^#&m_AmbientU32.a#&m_DiffuseU32.a#&m_Specular0U32.a#&m_Specular1U32.a#&m_Directionxb#&toDistanceSamplera#&toAngleSamplera#&m_DistanceAttenuationStartNa#&m_DistanceAttenuationEndNa#&m_DistanceAttenuationScale.a#&m_DistanceAttenuationBias.a#&m_IsDirtyVb#]<&padding_5#@ResAmbientLightData#&m_Ambient^#&m_AmbientU32.a#&m_IsDirtyVb#]<&padding_#@ ResVertexLightData#&m_LightKind>a#&m_Ambient^#&m_Diffuse^#&m_Directionxb#&m_DistanceAttenuationxb#&m_IsDistanceAttenuationEnabledNa#&m_SpotFactorfb#@ ResHemiSphereLightData#&m_GroundColor^#&m_SkyColor^#&m_Directionxb#&m_LerpFactorNa#@ ResLightN#iResDataType ResLight] 6] : ?: refo 6]  SetLightEnabled 6] 5@ResFragmentLight##iResDataTypeY ResFragmentLighta 6a : ? ref 6a  SetAmbient 6a 5 SetDiffuse 6a 5 SetSpecular0 6a 5 SetSpecular1 6a 5 SetDirection 6a 5 SetDistanceAttenuationStart 6a 5<SetDistanceAttenuationEnd6a 5<SetDistanceAttenuation6a 5<5<@ResAmbientLight##iResDataTypeRResAmbientLighte 6e : ?lref6e SetAmbient6e 5@ResVertexLight##iResDataTypeResVertexLighti 6i : ?ref76i ?QrefU6q SetAmbient6i 5SetDiffuse6i 5SetDirection6i 5GetDistanceAttenuation6q SetDistanceAttenuation6i 5GetSpotFactor6q SetSpotFactor6i 5@ResHemiSphereLight##iResDataTypeResHemiSphereLightu 6u : ? ref 6u SetGroundColor6u 5SetSkyColor6u 5SetDirection6u 5SetLerpFactor6u 5<0#00P00m 0` d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int0q<nwgfxinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@Float20&m_Float32<#cFloat32ToBits20q<5<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const   z Const; 6; #@Const   Ez Const? 6? #@ConstRange   z dz dzConstRangeC 6C cIncludes5#@ConstRange   zzzConstRangeG 6G cIncludes5#@ConstRange   z6z6z6ConstRangeK 6K cIncludes5#Resultf 6f 5Resultf 6f IsFailure6n GetModule6n GetDescriptionz6n GetCodeBits6n 55k000 0 0 iResultSuccess00j d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]<1d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick<#Tick65operator s64<600D:\Program Files (x86)\RVCT_Nintendo-4_0-20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]( void0}std@__va_list&__ap#iva_list&,Ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]@- bool 4Gthisz__resultz 4Gthis3mask3shiftz__resultnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzResult?6?IsFailurez6GIsSuccessz6GGetLevel6GGetCodeBits6G5500Cd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathinternal@SinCosSample&sin_val+#&cos_val+#&sin_delta+#&cos_delta+# d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/init/init_StartUp.hARM C/C++ Compiler, RVCT4.0 [Build 865]D h0inninitStaticInitFunc`d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]W intbool???nnfndc4Kthis3xz__result?D d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_ExpHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]LU boolintvoid00nnfnd@ExpHeapTemplatede+iScopedLock+-@Allocator +#&m_Heap#&m_GroupId] #&m_AllocationMode+# &m_Reuse# )#Allocator~6~5:] :Vs( : Initialize6~55] 5Vs(5Allocate6~5?(5D Free#6~5ExpHeapTemplate65O 5?(:i Initialize65O 5?(5i ~ExpHeapTemplate6Allocate65?(:D :] :Vs( : Free65FreeV#65GetStartAddress# 6GetTotalSize?(#6HasAddress#65Dump#60s(#w+#X00?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]U nnutildetail@AlignmentType?( itype9 d d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]h intbool  4^ thisz__result@nnResult&value_+#innResult9nn@Result&m_Code_+#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const   z Const; 6; #ResultV 6V 5_+ResultV 6V 5IsFailure6^ IsSuccess6^ 0iResultSuccess00Z d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hio\CTR\hio_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnhioCTR0 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]q int@nnResult&value+#innResult9nn@Result&m_Code+#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const p  z Const6#Result65+Result650SiResultSuccessS0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hio\CTR\hio_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnhioCTR0 0+ d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]{ intbool@nnResult&value_+#innResult9nn@Result&m_Code_+#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const x  z Const6#Result 6 5_+Result 6 5IsFailure6 0[iResultSuccess[00 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hidlow/CTR/hidlow_TouchPanelLifoRing.hARM C/C++ Compiler, RVCT4.0 [Build 865] intshortsigned char0W00nnhidlowCTRB&x+#&y+#&touch+#)#iITouchPanelStatus!@TouchPanelLifoRing`+#&m_Raw#&m_buffers_# ReadData65555501d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hidlow/CTR/hidlow_PadLifoRing.hARM C/C++ Compiler, RVCT4.0 [Build 865]d intshort00"0-nnhidlowCTRB&x]+#&y]+#iIAnalogStickStatusB&hold-+#&trigger-+#&release-+#&stick# iIPadStatus'@PadLifoRing#+#&m_Svr2VolumeF#&m_RawButtons]#&m_RawAnalogStick# )#$ D&m_buffers#(ReadData6 55"5550Vd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hidlow/hidlow_LifoRing.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnhidlow@LifoRing&m_tickWriteZero+#&m_oldTickWriteZero+#&m_writePointer+#)# (d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]D voidnnfnd@InterlockedVariable&m_v!#@StorageSelecteriTypeKoperator s860,d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidnnfnd@InterlockedVariable&m_v$#@StorageSelecteriTypeFoperator bit1660dd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hidlow/CTR/hidlow_DebugPadRawStatus.hARM C/C++ Compiler, RVCT4.0 [Build 865] intnnhidlowCTRB &hold#&trigger#&release#&leftStickX#&leftStickY#&rightStickX#&rightStickY# )#iDebugPadRawStatus#l d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865] intbool  4f thisz__result  4f thisz__resultz 4f thisz__result\ur\  4f this3F mask3  shiftz__resultF @nnResult&valueF #innResult?9nn@Result&m_CodeF #LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const . | z ConstC 6C s#Result^ 6^ 5F Result^ 6^ Result^ 6^ 55.5|5zIsFailure6f GetDescriptionz6f operator nnResult\6f GetCodeBitsF 6f 5F 5  0 iResultSuccess 0ss0b d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnhidCTR@DebugPad+#DebugPad6~DebugPad60 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnhidCTR@Gyroscope +#(__vptr#Gyroscope6~Gyroscope60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnhidCTR@Accelerometer+#Accelerometer 6 ~Accelerometer6 0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnhidCTR@TouchPanel+#TouchPanel6~TouchPanel60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnhidCTR@Pad+#Pad6~Pad60$d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hidlow/CTR/hidlow_LifoRingCollector.hARM C/C++ Compiler, RVCT4.0 [Build 865]D nnhidlowCTR@LifoRingCollector&m_PadLifoRing_,#&m_TouchPanelLifoRing+#&m_AccelerometerLifoRingn+#&m_GyroscopeLowLifoRing+#&m_DebugPadLifoRing+#GetPadLifoRingAddressM6FGetTouchPanelLifoRingAddressx6FGetAccelerometerLifoRingAddress6FGetGyroscopeLowLifoRingAddress6FGetDebugPadLifoRingAddress6F00_,64^4Fthisz__resultM0+744Fthisz__resultx0n+844Fthisz__result0+944Fthisz__result0+:44Fthisz__result$d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnos@HandleManagerdAttachHandle5 5r dAttachSharedMemoryHandle5|,5r 5 5cDetachHandler 5 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/srv/srv_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsrv. 0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/hidlow/CTR/hidlow_AccelerometerLifoRing.hARM C/C++ Compiler, RVCT4.0 [Build 865]x intshort0 0  0 nnhidlowCTRB&x-,#&y-,#&z-,#iIAccelerometerStatus @AccelerometerLifoRingP#,#&m_Raw#)#&m_buffersU# ReadData655  5550d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]E ?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]( unsigned intintfloatiu32y*%is32/%iuptr 3%if32B%ibit32yJ%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolint,0?)00)4thisz__result[4thisz__result nn gr CTR@ Vertex+m_CmdCacheVertexNumߩ)#)S+m_CmdCacheVertex=# &m_IsEnableRega#x &m_LoadArray# &m_AttrConst# @InterleaveInfo@&dataNum֩)#)#A, &dataType# &symbol#@IndexStream &physicalAddr)#&drawVtxNumߩ)#&isUnsignedByte#)#@LoadArrayp&physicalAddr)#A, &type#ߩ) &byte# &bind#@IsEnable6CheckDisable6@AttrConst&dimension֩)#)#)¶mC#IsEnable6Disable6EnableAttrAsArray655)5A,EnableAttrAsConst655֩)5EnableInterleavedArray65"5)?MakeDrawCommand655T?PDisableAttr_65) MakeEnableAttrCommand_ 65x00x00008d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gr/CTR/gr_Texture.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0, nn gr CTR@ Texture&unit0j#&unit1#<&unit2#`&unit3#@UnitBase&physicalAddr,#&width,#&height,#&format ,#&wrapTM,# &wrapSM,# &magFilter,# &minFilter,# )# &lodBias,#&minLodLevel,#&maxLodLevel,#&borderColorR,#&borderColorG,#&borderColorB,#&borderColorA,#)#IsEnableMipMap6UnitBase6@Unit0<#&texType ,#)#&cubeMapAddrPosX,# &cubeMapAddrNegX,#$&cubeMapAddrPosY,#(&cubeMapAddrNegY,#,&cubeMapAddrPosZ,#0&cubeMapAddrNegZ,#4&m_Texture*#8MakeCommand65: Unit065*@Unit1$#&texType ,#)#&m_Texture*# MakeCommand65: Unit1 6 5*@ Unit2$#&texType ,#&texCoord ,#)#&m_Texture*#  MakeCommand65:  Unit2 65*@ Unit3$#&texType ,#&texCoord ,#)#&m_Texture*#  MakeCommand 65:  Unit3! 6!5* Texture. 6. MakeCommand 625:  MakeFuncCommand 625: c MakeDisableCommand5: c MakeDummyCommand_500j00j000 000?&00& d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gr/CTR/gr_Shader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolchar )000 )0,0nngrCTR@Shader+&m_VtxShaderIndex#&m_GeoShaderIndex#&m_ExeImageInfoNumӪ)#)#0<@&m_ExeImageInfoD# &m_Instruction#&m_InstructionCount)# )&m_Swizzle#&m_SwizzleCount)#&m_DrawMode,#)#&m_VtxShaderBoolMapUniform )#&m_GeoShaderBoolMapUniform )# )/&m_CmdCacheOutAttr5#&m_CmdCacheOutAttrNum)# )&m_CmdCacheVtxConsty#&m_CmdCacheVtxConstNum)# )&m_CmdCacheGeoConst#&m_CmdCacheGeoConstNum)#+@ ExeImageInfo@&signature )#&versionܪ)#&isGeoShaderӪ)#&outputMapsӪ)#&mainAddress)#&endAddress)# &maskInputOutput )#&gsDataModeӪ)#&gsVertexStartIndexӪ)#&gsPatchSizeӪ)#&gsVertexNumӪ)#&setupOffset)#&setupCount)#&labelOffset)# &labelCount)#$&outMapOffset)#(&outMapCount)#,&bindSymbolOffset)#0&bindSymbolCount)#4&stringOffset)#8&stringCount)#< Shader 6 SetupBinary 6555 MakeFullCommand 6 5c MakeDisableCommand5 MakeVtxBoolMapCommand 6 5 MakeGeoBoolMapCommand 6 5 MakePrepareCommand 6 5 MakeVtxProgramCommand 6 5 MakeGeoProgramCommand 6 5 MakeVtxSwizzleCommand 6 5 MakeGeoSwizzleCommand 6 5 MakeVtxConstRgCommand 6 5 MakeGeoConstRgCommand 6 5MakeOutAttrCommand6 5SearchBindSymbol6 55SearchBindSymbolNum)6 5,51,SearchBindSymbol6 55Ӫ)IsEnableGeoShader6 GetVtxShaderIndex6 GetGeoShaderIndex6 cMakeShaderModeCommand_555,MakeConstRgCommand_65: MakeOutAttrCommand_65MakeLoadCommand_6 55 )55)cMakeDummyCommand_55 )5)00d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]d unsigned intintiu32y*%is32/%iuptr 3%ibit32yJ%@ d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gr/CTR/gr_RenderState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0,nngrCTR@RenderStatel&blend#&logicOp#&alphaTest#&stencilTestl# ColorMaskCOLOR_MASK_R COLOR_MASK_G COLOR_MASK_B COLOR_MASK_A COLOR_MASK_RGBA &colorMask#8)#8&depthTest#<&cullingTest|#D&wBufferp#L&fbAccess#h@AlphaTest&isEnable#&refValue,#&funcs,#)#&m_RenderState3 #AlphaTest 6 53 MakeCommand6 5: cMakeDisableCommand5: @Blend&isEnable#&eqRgb,#&eqAlpha,#&srcRgb\,#&srcAlpha\,#&dstRgb\,#&dstAlpha\,#&colorR,#&colorG,#&colorB,# &colorA,# )#&m_RenderState3 # Blend 6 53 MakeCommand6 5: cMakeDisableCommand5: @LogicOp&isEnable#&opCode,#)#&m_RenderState3 #LogicOp 6 53 MakeCommand6 5: @ StencilTest&isEnable#&maskOp,#)#&funcw,#)#&ref,#&mask,# &opFail ,#&opZFail ,#&opZPass ,#)#&m_RenderState3 # StencilTest 6 53  MakeCommand 6 5: c MakeDisableCommand5: @ DepthTest&isEnable#&isEnableWrite#&func,#)#&m_RenderState3 # DepthTest 6 53  MakeCommand 6 5: c MakeDisableCommand5: @WBuffer&wScale,#&isEnablePolygonOffset#)#&polygonOffsetUnit,#&depthRangeNear,# &depthRangeFar,#&depthRangeBit,#)#&m_RenderState3 #WBuffer 6 53 MakeCommand6 5: @Culling&isEnable#FrontFaceFRONT_FACE_CW FRONT_FACE_CCW &frontFace#CullFaceCULL_FACE_FRONT CULL_FACE_BACK &cullFace#)#&m_RenderState3 #Culling 6 53 MakeCommand6 5: cMakeDisableCommand5: @FBAccess&m_RenderState3 #FBAccess" 6" 53 MakeCommand6* 5: cMakeDisableCommand5: cMakeClearCacheCommand5RenderState7 67 MakeCommand6; 5: cMakeDisableCommand5: 00 00 00 0ll0 00 0pp0 0||0 00& ?/ 00/ d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gr/CTR/gr_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0)nngrCTR@FrameBufferH&colorBuffer:#&depthStencilBuffer!#$&width)#@&height)#DBlockSizeBLOCK_SIZE8 BLOCK_SIZE32 @ColorBuffer$&virtualAddr)#&format",#&blockSize #)#&width)#&height)# )&clearColor#&m_FrameBuffer# ColorBuffer65MakeCommand65@DepthStencilBuffer&virtualAddr)#&format #,#)#&width)#&height)# &clearDepth)#&clearStencil֩)#)#&m_FrameBuffer#DepthStencilBuffer65MakeCommand65FrameBuffer6cMakeClearCacheCommand5MakeCommand655ߩ): MakeClearRequest65ߩ): 0::00!!0?00 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/gr/CTR/gr_Combiner.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnngrCTR@Combiner'&stage#&bufferColorR6$,#&bufferColorG6$,#&bufferColorB6$,#&bufferColorA6$,#@Stage&rgb#&alpha# &constColorR6$,#&constColorG6$,#&constColorB6$,#&constColorA6$,#&headRegister~,,#@CombineFunction &combineh),#&,&operand#$,&source#&scale+,#&bufferInputw+,#CombineFunction656$,5SetupPrimary6SetupFragmentPrimary6SetupTexture06SetupPrevious6SetupPrimaryModulateTexture06SetupFragmentPrimaryModulateTexture06Stage65MakeCommand65Stage60Combiner 6 MakeCommand65MakeCombinerBufferCommand650''0000M$,(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidbool000d' nnfsdetail@FileBase #&m_Position#+m_Size# iS64Y,>"TryRead~ 65"55-( TryWrite~ 65"55-( : TrySeek~ 65d' 5X,TrySetPosition~ 65d' TryGetSize~ 65TrySetSize~ 65d' TryFlush~ 6000Z' d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dbm/dbm_HierarchicalRomFileTableTemplate.impl.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned int0a d 00d ?b d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]G longintcharunsigned intvoidboolunsigned shortlong longunsigned long long@__type_info&__vptr8#&__name@#040<F__class_type_info&base#F__vmi_class_type_info&baseD#&flags#&base_count# &base_info#B &baseD#&flags#&base_count# &base_info#F__si_class_type_info &baseD#&base_typeO#D0Ki__builtin_va_list+__dso_handlen0{ 0000p 0%p 0P 0n0[ 0p 0 Z ?4vthisz__result0Ty3pOut3 handle3Z archiveHandlez__resultO 000i,0i,j ?Q k ?[mk ?e0h,0h,0 h,0h,?g 0Z 00ɬ)Q3 handlez__resultQ(t 3pOut3 handlePInitializeGlobal3 handleOGetArchivePath3pathz__resultP LatencyEmulation3isReadulatencyParameter/ usysTick[ ums/   4zthis3=pOut3x path3 modez__resultO uhandle u_ZNK2nn6Result9IsFailureEv__100 unn_util_return_if_failure_resultO OOpenSharedExtSaveDataO 3pOut3aextSaveDataArchivePathz__resultO upaths ulowHandle u_ZNK2nn6Result9IsFailureEv__232us__234u_ZN2nn4util5Int64IyNS_2fs6detail16ArchiveHandleTagEEC1Ey__235N upOut__236uhandle__237 uarchiveHandle__238wM ucode__249u_ZN2nn6ResultC1Ej__250? u_ZN2nn6Result10ConstRangeILNS0_5LevelEn5ELNS0_7SummaryE3ELNS0_6ModuleE17ELi601ELi601ELi601EEC1Ev__247 u_ZN2nn6ResultC1ERKS0___253? u_ZN2nn2fs3CTR6MPCore6detail17FileServerArchive6CreateEPPNS3_8IArchiveENS_6HandleENS_4util5Int64IyNS0_6detail16ArchiveHandleTagEEE__244O ucode__257u_ZN2nn6ResultC1Ej__258? u_ZN2nn6Result5ConstILNS0_5LevelE0ELNS0_7SummaryE0ELNS0_6ModuleE0ELi0EEC1Ev__255ԟ u_ZN2nn6ResultC1ERKS0___261? u_ZNK2nn6Result9IsFailureEv__263 unn_util_return_if_failure_resultO unn_util_return_if_failure_resultO O GetFileHandleDirectlyO 3S handle3 archivePathType3x archivePath3x filePathz__resultO O ReadFileOnceO 3pRead3 archivePathType3x archivePath3x filePath3pOut3 sizez__resultO uhandle uresultO uresultCloseO u_ZNK2nn6Result9IsFailureEv__493u_ZNK2nn6Result9IsFailureEv__495 unn_util_return_if_failure_resultO ufilej], unn_util_return_if_failure_resultO OMountRomO 3@archiveName3 maxFile3 maxDirectory3workingMemory3 workingMemorySize7useCache z__resultO upu_ZNK2nn6Result9IsFailureEv__356 unn_util_return_if_failure_resultO OMountSpecialArchiveO 3@archiveName3 archiveKindz__resultO upu_ZNK2nn6Result9IsFailureEv__360 unn_util_return_if_failure_resultO O CommitSaveDataO 3@pathz__resultO uarchivezuarchiveHandleZ udummy1udummy2O GetFileSystemSizeO 3pTotal3pFree3 mediaTypez__resultO uarchiveResourceD)u_ZNK2nn6Result9IsFailureEv__386u_ZNK2nn6Result9IsFailureEv__388  unn_util_return_if_failure_resultO unn_util_return_if_failure_resultO -nnosdbm-fs-CTR-MPCore-detail@*FileServerArchivep # #&m_ArchiveHandleZ #iIpcObject_,e%@ File%p # #iIpcObjectj],v#GetIpcObjectS6IsInitialized6File65 TryReadO 655[ 55 TryWriteO #655[ 55 5TryGetSizeO #65TrySetSizeO # 65[ TryFlushO #6DuplicateHandleO #65S 5[ 5[ Close# 6 GetFileHandle # 6 DetachFileHandle# 6@"Directoryp # #iIpcObject$\,(!GetIpcObject^!6!IsInitialized!6!Directory!65 !TryReadO !6555P "Close#"6*s_FileServerFileBufferR[,*s_FileServerDirectoryBufferR[,*s_ArchiveHeap{ *s_FileHeap{ *s_DirectoryHeap{ #GetIpcObject##6v#IsInitialized#6v#GetArchiveHandle#6v$FileServerArchivez$6z$Initialize$6z5 5Z $FileServerArchivez$6z5 5Z c%CreateO 55 5Z c%OpenDirect5 d%CloseDirect506&OpenFileO %6z5=5x 5 &OpenDirectoryO #&6z5A5x &DeleteFileO #&6z5x 'RenameFileO # &6z5x 5x 'DeleteDirectoryO #'6z5x 'DeleteDirectoryRecursivelyO #'6z5x (CreateFileO #(6z5x 5[ (CreateDirectoryO #(6z5x )RenameDirectoryO # (6z5x 5x )GetFreeBytesO #$)6z5)Finalize)6z)~FileServerArchive#,)6z*DeleteObject#(*6z60 <00<@,ContentRomFsArchiveY #*s_ArchiveHeapc*AllocateBuffer+InitializeO +6~5 5 55 5c+CreateO 55 5 55 5,InitializeO +6~5W5 5 55 5c,CreateO 55W5 5 55 5,DeleteObject#(,6~, 0r0 0 0~B-D0&tinfo#&offset_flags#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dbm/dbm_KeyValueRomStorageTemplate.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intlong longboolunsigned short000 00s< 0nndbmd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dbm/dbm_HierarchicalRomFileTableTemplate.hARM C/C++ Compiler, RVCT4.0 [Build 865]$I voidunsigned shortlongbool00 d 00< 4VA this3ZA rKey3ZpExtraKey13 extraSize13ZpExtraKey23 extraSize2z__result0VnndbmTOw= 3 : posz__resultd Tl#= 3d fileIdz__result : Td:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\CTR\MPCore\fs_ArchiveHandle.impl.hARM C/C++ Compiler, RVCT4.0 [Build 865]J intunsigned shortcharlong longbool0000Z ?Z O UnregisterArchiveN3Enamez__resultN uiP uretNnnfsCTRMPCoredetail@ArchiveName&id #ArchiveName9695ArchiveName9695@ArchiveTableEntry&id #&archiveN#)#  ArchiveTableEntry=6=0n0n?A0p d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]N intbool?` ?! cU 4 W this3xz__result?P ?nnfndd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fslow/fslow_Path.hARM C/C++ Compiler, RVCT4.0 [Build 865]L unsigned short0* 4, thisz__resulth 0]r 0^i 0 k 0mk 00j nnfslowd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Threadj,#&m_CanFinalize|#&m_UsingAutoStack|#)#dSleep5i,dSleepImpl5i,(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_FileSystemBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsdetail@FileSystemBase&m_pImpl#FileSystemBase6Initialize65$Finalize600k,?k,d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/CTR/fs_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865] nnfsBiSdmcSpeedInfo2iNandSpeedInfo4DSdmcLogiSdmcLogDiNandLogFCardSpiBaudRateCARDSPI_BAUDRATE_512KHZ CARDSPI_BAUDRATE_1MHZ CARDSPI_BAUDRATE_2MHZ CARDSPI_BAUDRATE_4MHZ CARDSPI_BAUDRATE_8MHZ CARDSPI_BAUDRATE_16MHZ CardSpiBusModeCARDSPI_BUSMODE_1BIT CARDSPI_BUSMODE_4BIT d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]| nnfsMediaTypeMEDIA_TYPE_NAND MEDIA_TYPE_SDMC MEDIA_TYPE_CTRCARD iExtSaveDataId ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Expheap.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidbool00 nn fnd@ ExpHeapBaseX #&m_ExpHeapImpln,#&m_AllocCount #TAllocationModeALLOCATION_MODE_FIRST_FIT ALLOCATION_MODE_BEST_FIT AllocationDirectionALLOCATION_DIRECTION_FRONT ALLOCATION_DIRECTION_REAR h555O 0iBlockVisitorVGetSizeOf 65GetGroupIdOf] 65GetDirectionOfA65Initialize65O 5 5i Invalidate6Finalize6~ExpHeapBase6Allocate65 :D :] : : Free65FreeV#65ResizeBlock 655 VisitAllBlocks655O GetStartAddress# 6GetTotalSize #6GetTotalFreeSize 6GetAllocatableSize 6:D Adjust9 6Adjustnl,65 CheckHeap6:i  CheckBlock 65:i  Dump# 6 HasAddress# 6500d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] intbool?? ? nnfndc 4K this3xz__result?6 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnos@LightEvent&m_Counter #LightEvent 6 5Initialize6 5Wait6 0Dd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/err/CTR/err_FatalErrIpc.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnerrCTR@FatalErr&m_SessionB #FatalErr*6*5B Throw 6*57SetUserString 6*5A5 0'p,?1, 0;d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Codeq,#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dbg/dbg_Enum.hARM C/C++ Compiler, RVCT4.0 [Build 865]nndbgBreakReasonBREAK_REASON_PANIC BREAK_REASON_ASSERT BREAK_REASON_USER 4 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vbmanager.hARM C/C++ Compiler, RVCT4.0 [Build 865] uvoid"Pvb_type_twPvb_vertbuffer_t!)VB_COLLECTION_Tarraystate\,#bufstate{,#attrstate;,#Pvb_collection_t()VB_LIST_Tid)#type#container#nexts# "/Pvb_list_t/0)VB_MANAGER_T[vb_list_table#defaultCollection_#deleteCollection)#boundarray[#boundelementarray[#[ boundattribarray#boundstatecollection[#"w"Pvb_manager_t<VB_TYPE_TVT_BUF VT_COLL VT_MAX_BIT@)VB_VERTBUFFER_Tpicaaddr#copyaddr#appaddr#sizeï)# usage*)#allocarea*)#transtype*)#< e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vertexstatecache.hARM C/C++ Compiler, RVCT4.0 [Build 865] P unsigned intPvertex_state_header_t)tag_vscoll_state_tvb_array_index#vb_element_index#arraystate\,#attrstate;,#Pvscoll_state_t!)tag_vb_state_tsizeï)#usage*)#allocarea*)#transtype*)# Pvb_state_tN*)tag_vertex_state_header_tsignature#version#vscoll_state_offset#vscoll_state_num# vb_state_num# e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texstatecache.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intPtexture_state_header_tE)tag_texture_collection_state_ttex_lut_id#tex_2d_id#tex_cube_id#Ptexcoll_state_t )tag_texlut_state_tVy(src_planee#Ptexlut_state_tM%)tag_tex2d_state_tttexparamނ,#surface)#4Ptex2d_state_t,)tag_texcube_state_ttexparamނ,#)surface#4Ptexcube_state_t3)tag_texture_state_header_tsignature#version#texcoll_state_offset#texcoll_state_num# tex_state_num# e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\state.hARM C/C++ Compiler, RVCT4.0 [Build 865] D charunsigned int)STT_TRI_ORIENT_STATE_T frontFacex(#cullFacex(#enabledx(#padding3# )STT_TRI_OFFSET_STATE_Tm_offsetVy(#u_offsetVy(#w_scaleVy(#depthRangeNVy(# depthRangeFVy(#enabledx(#padding3#)STT_TEXTURE_UNITS_STATE_TactiveTexturex(#Hy(bound2DTex#Hy(boundCubeTex #Hy(boundLutTex+#boundTexCollHy(#x(samplerType`#x(enabled2DTex#x(enabledCubeTex#padding2#)STT_LUT_BINDINGS_THy( bindings#Hy( subsize#Hy( suboffset*#)STT_VERT_CURRENT_STATE_TVy(f attribq#Hy( attrib24#)STT_VERT_ARR_TptrG#size y(#typex(#stridey(# bufferHy(#normx(#enabledx(#padding2'#x("A)STT_VERT_ARRAY_STATE_T arrayg#) STT_VERT_BUF_STATE_TelmtArrayIDHy(#arrayIDHy(#)STT_PER_FRAG_OP_STATE_TpscissorLeft y(#scissorBottom y(#scissorWidthy(#scissorHeighty(# alphaFuncx(#alphaRefValueey(#stencilFuncx(#stencilRefValue y(#stencilValueMaskHy(# stencilOpFailx(#$stencilOpDepthFailx(#(stencilOpDepthPassx(#,depthFuncx(#0blendFuncSrcRGBx(#4blendFuncSrcAlphax(#8blendFuncDstRGBx(#<blendFuncDstAlphax(#@blendEqRGBx(#DblendEqAlphax(#H ey(blendColor#LlogicOpx(#\modex(#`scissorTestEnabledx(#dalphaTestEnabledx(#estencilTestEnabledx(#fdepthTestEnabledx(#gblendEnabledx(#hlogicOpEnabledx(#ipadding1#jearlyDepthTestEnabledx(#kearlyDepthFuncx(#l)STT_FB_OP_STATE_T0x(colorMask#depthMaskx(#padding3#stencilWriteMaskHy(#ey(clearColor/# clearDepthey(#clearEarlyDepthHy(# clearStencil y(#$clearDepth24#(clearDepth16#,)STT_FB_STATE_Tstatusx(#color_format,#z_format,#colorBufferEnabledx(# depthBufferEnabledx(# stencilBufferEnabledx(#block32Enabledx(#depthCopyModex(#padding3 #widthy(#heighty(#)STT_GL_STATE_T rendermode#viewport#triorient#$trioffset#0textureunits#Hlutbindings#vertcurrH#vertarrayK#vertbuffer~# vertexStateCollectionHy(# per_frag_op# fb_op# fb_state# )STT_HW_ARRAY_PROC_STATE_TelmtArrOffsetuy(#uy( attrArrOffset #baseAddruy(#4hostElmtArrOffsetuy(#8uy( hostAttrArrOffsetN #<uy( hostStrider #lbUseDeletedBufferx(#padding3 #)STT_HW_TEX_UNITS_STATE_THy(regs #Hy(addresses #|)STT_HW_FRAMEBUFFER_STATE_TbitWidthColorHy(#bitWidthZHy(#addrZHy(#addrColorHy(# sizeZHy(#sizeColorHy(#)STT_HW_SHADER_STATE_T<useVertexBuffersx(#padding3 #attrNumUsedHy(#attrNumTotalUsedHy(#Hy( attrUseOrder" # )STT_HW_STATE_Thw_arrayproc #hw_texunits #hw_framebuffer #hw_shader #)STT_STATE_Tupd_mask{)#forceValidateMaskx(#suppressStateMaskx(#forceModex(# padding3# gl_state #hw_stateB # Pstt_state_t !Pstt_texture_units_state_t+Pstt_hw_tex_units_state_t +"Oq__gl_state#STT_LUT_ATTACHMENT_POINT_TLAP_LR_LUT_START LAP_LR_LUT_LR_D0 LAP_LR_LUT_LR_D1 LAP_LR_LUT_LR_FR LAP_LR_LUT_LR_RB LAP_LR_LUT_LR_RG LAP_LR_LUT_LR_RR LAP_LR_LUT_SP_START LAP_LR_LUT_SP0 LAP_LR_LUT_SP1 LAP_LR_LUT_SP2 LAP_LR_LUT_SP3 LAP_LR_LUT_SP4 LAP_LR_LUT_SP5 LAP_LR_LUT_SP6 LAP_LR_LUT_SP7 LAP_LR_LUT_DA_START LAP_LR_LUT_DA0 LAP_LR_LUT_DA1 LAP_LR_LUT_DA2 LAP_LR_LUT_DA3 LAP_LR_LUT_DA4 LAP_LR_LUT_DA5 LAP_LR_LUT_DA6 LAP_LR_LUT_DA7 LAP_PT_LUT_START LAP_PT_LUT_RGB_MAP LAP_PT_LUT_A_MAP LAP_PT_LUT_NOISE_MAP LAP_PT_LUT_R LAP_PT_LUT_G LAP_PT_LUT_B LAP_PT_LUT_A LAP_FG_LUT_START LAP_FG_LUT_FOG LAP_GS_LUT_START LAP_GS_LUT_R LAP_GS_LUT_G LAP_GS_LUT_B LAP_LUT_COUNT !LAP_MAX_BIT@)%STT_RENDER_MODE_Tmodex(#prevmodex(#drawingx(#drawarrayx(# bAccerelateTrianglex(# bGeometryShaderUsedx(# currentProgram y(# )%STT_VIEWPORT_STATE_Tx y(#y y(#widthy(#heighty(# bInittedx(#%padding3#<  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.hARM C/C++ Compiler, RVCT4.0 [Build 865] \ unsigned intunsigned charcharuvoidint)cl_cmdreq_dma_t!srcaddr# !dstaddr# !size# !rsv0#  !rsv1# !rsv2# )cl_cmdreq_ren_t!addr# !size# !gas#!extbuf#!rsv0#!rsv1#  !rsv2# !rsv3# )cl_cmdreq_mf_t!start0# !data0# !size0# !format0#!rsv0#!start1#  !data1# !size1# !format1#!rsv1#)cl_cmdreq_pf_t!srcaddr# !dstaddr# !swidth#!sheight#!dwidth# !dheight# !sformat#!dformat#!yflip#!amode#!blk32#!l2b#!b2b#!rsv0#!rsv1# )cl_cmdreq_ctx_t!srcaddr# !dstaddr# !size# !sintiv# !sintv# !dintiv#!dintv#!rsv0# Rcl_cmdreq_param_tdata dmarenDmfpfctx) CL_CMDREQ_Tid#callback_enabledd)#stop_enabledd)#padding1#param/#Pcl_cmdreq_tul) CL_LIST_T<id)#command_buffer#max_bufsize)#used_bufsize)# run_bufsize)#last_split_offset)#command_request#max_reqcount)#used_reqcount)# issued_reqcount)#$run_reqcount)#(run_modeV)#,O %)"callbackfunc #0last_callback_enabledd)#4gas_accumulationd)#5 padding2[#6next#8"""Pcl_list_t) CL_EXPORTED_HEADER_Tsignature#version#buffersize#requestsize# Pcl_exported_header_t)DB_LIST_Tid)#address#formatV)#width)# height)#areaV)#next#""Pdb_list_t)SYS_MANAGER_T)display_width#)display_height#initializedd)#is_runningd)#start_rund)#saving_cmdlistd)#num_speculative#stop_speculatived)#padding3# cl_list_table#bound_cmdlist #run_cmdlist # db_list_table#active_display# current_buffer #)display_xoffset8 #)display_yoffset[ #next_bank~ #)v_counter #O%V)" v0callback #O%V)" v1callback #extension_modeV)#save_cmdbuf_offset#save_cmdreq_id)#O"E tocallbackI #padding4` #timeout,#""Psys_manager_tCL_CMDREQ_ID_DMA CL_CMDREQ_ID_REN CL_CMDREQ_ID_MF CL_CMDREQ_ID_PF CL_CMDREQ_ID_CTX )cl_cmdreq_contentd_td+ # e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.hARM C/C++ Compiler, RVCT4.0 [Build 865] intcharPtx_texture_t`Ptx_tex_container_base_to)TX_TEX_CONTAINER_Txcontainer#texture#4Ptx_tex_container_tu)TX_CUBE_TEX_CONTAINER_Tcontainer#textureX#4Ptx_cube_tex_container_t*{)TX_TEXTURE_TDsurfaceContainer,#id)#@)TX_TEX_CONTAINER_BASE_T4magFilterV)#minFilterV)#wrapSV)#wrapTV)# numLevels#minLOD)#)BorderColorI#lodBias)#(transTypeV)#,genMipmapd)#0padding3#1  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\progstatecache.hARM C/C++ Compiler, RVCT4.0 [Build 865] ) unsigned intunsigned charunsigned shortcharintPprogram_state_header_t/)tag_binobj_state_tprogram_offset#program_num#swizzle_offset#swizzle_num# exe_offset#exe_num#Pbinobj_state_t9)tag_exeobj_state_tshader_type#merge_output_maps#geometry_data_mode#start_index#subd_patch_size#const_vertex_number#input_mask#output_mask#padding2c# num_input# num_output#main_addr#end_addr#bool_consts#int_consts# float_const_offset#0float_const_num#4output_format#8clock_enable#Tuniform_offset#Xuniform_num#\ҏ,attribsz#`string_offset#string_size#Pexeobj_state_tU)tag_shobj_state_t binobj_index#exeobj_index#type)#Pshobj_state_t\)tag_progobj_state_tvs_shobj_index#gs_shobj_index#is_fs_attached)#shader_update_status)# link_status)# link_update_status)# attrib_location_offset# attrib_location_num#uniform_location_offset#uniform_location_num#gs_uniform_offset#fs_uniform_offset# vsgs_floats_offset#$vs_floats_num#( _vs_floats_addr#, vs_floats_update_mask#gs_floats_num# _gs_floats_addr# gs_floats_update_mask4# Ò, attribs[#clock_enable#geometry_shader_used)#ci_index_base)# ras_regs_be#padding1#  ras_regs# ras_reg_maskX,# attr_addr_map_index##attr_addr_map_num# attr_offsetb# attr_stride#num_array_attr# ci_const_list#num_const_attr#num_ci_array#&ci_config#vs_attr_map#gs_attr_map6#fragment_state,#Pprogobj_state_t7)tag_attriblocation_state_tname_index#index#Pattriblocation_state_t)tag_program_state_header_tpsignature#version#bin_state_offset#bin_state_num# program_offset#program_num#swizzle_offset#swizzle_num#exe_state_offset# exe_state_num#$exe_float_offset#(exe_float_num#,exe_uniform_offset#0exe_uniform_num#4string_offset#8string_size#<sh_state_offset#@sh_state_num#Dprog_state_offset#Hprog_state_num#Lprog_attrib_location_offset#Pprog_attrib_location_num#Tprog_uniform_location_offset#Xprog_uniform_location_num#\prog_attrib_name_string_offset#`prog_attrib_name_string_num#dprog_vsgs_float_offset#hprog_vsgs_float_num#l e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.hARM C/C++ Compiler, RVCT4.0 [Build 865] + unsigned intPtx_lut_container_t)TX_LUT_CONTAINER_Tid)#)src_plane#lr_plane#fog_plane#gas_plane#pt_map_plane#pt_noise_plane#pt_rgba_plane#updated_flags#")") e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\state.hARM C/C++ Compiler, RVCT4.0 [Build 865] , charunsigned int)STT_TRI_ORIENT_STATE_T frontFace)#cullFace)#enabled)#padding3# )STT_TRI_OFFSET_STATE_Tm_offset)#u_offset)#w_scale)#depthRangeN)# depthRangeF)#enabled)#padding3#)STT_TEXTURE_UNITS_STATE_TactiveTexture)#)bound2DTex#)boundCubeTex #)boundLutTex+#boundTexColl)#)samplerType`#)enabled2DTex#)enabledCubeTex#padding2#)STT_LUT_BINDINGS_T) bindings#) subsize#) suboffset*#)STT_VERT_CURRENT_STATE_T)f attribq#) attrib24#)STT_VERT_ARR_TptrG#size)#type)#stride)# buffer)#norm)#enabled)#padding2'#)"A)STT_VERT_ARRAY_STATE_T arrayg#) STT_VERT_BUF_STATE_TelmtArrayID)#arrayID)#)STT_PER_FRAG_OP_STATE_TpscissorLeft)#scissorBottom)#scissorWidth)#scissorHeight)# alphaFunc)#alphaRefValue#)#stencilFunc)#stencilRefValue)#stencilValueMask)# stencilOpFail)#$stencilOpDepthFail)#(stencilOpDepthPass)#,depthFunc)#0blendFuncSrcRGB)#4blendFuncSrcAlpha)#8blendFuncDstRGB)#<blendFuncDstAlpha)#@blendEqRGB)#DblendEqAlpha)#H #)blendColor#LlogicOp)#\mode)#`scissorTestEnabled)#dalphaTestEnabled)#estencilTestEnabled)#fdepthTestEnabled)#gblendEnabled)#hlogicOpEnabled)#ipadding1#jearlyDepthTestEnabled)#kearlyDepthFunc)#l)STT_FB_OP_STATE_T0)colorMask#depthMask)#padding3#stencilWriteMask)##)clearColor/# clearDepth#)#clearEarlyDepth)# clearStencil)#$clearDepth24#(clearDepth16#,)STT_FB_STATE_Tstatus)#color_format)#z_format)#colorBufferEnabled)# depthBufferEnabled)# stencilBufferEnabled)#block32Enabled)#depthCopyMode)#padding3 #width)#height)#)STT_GL_STATE_T rendermode#viewport#triorient#$trioffset#0textureunits#Hlutbindings#vertcurrH#vertarrayK#vertbuffer~# vertexStateCollection)# per_frag_op# fb_op# fb_state# )STT_HW_ARRAY_PROC_STATE_TelmtArrOffset3)#3) attrArrOffset #baseAddr3)#4hostElmtArrOffset3)#83) hostAttrArrOffsetN #<3) hostStrider #lbUseDeletedBuffer)#padding3 #)STT_HW_TEX_UNITS_STATE_T)regs #)addresses #|)STT_HW_FRAMEBUFFER_STATE_TbitWidthColor)#bitWidthZ)#addrZ)#addrColor)# sizeZ)#sizeColor)#)STT_HW_SHADER_STATE_T<useVertexBuffers)#padding3 #attrNumUsed)#attrNumTotalUsed)#) attrUseOrder" # )STT_HW_STATE_Thw_arrayproc #hw_texunits #hw_framebuffer #hw_shader #)STT_STATE_Tupd_mask{)#forceValidateMask)#suppressStateMask)#forceMode)# padding3# gl_state #hw_stateB # Pstt_state_t !Pstt_vert_array_state_tK)Pstt_vert_arr_t#Pstt_hw_array_proc_state_t +"Oq__gl_state#STT_LUT_ATTACHMENT_POINT_TLAP_LR_LUT_START LAP_LR_LUT_LR_D0 LAP_LR_LUT_LR_D1 LAP_LR_LUT_LR_FR LAP_LR_LUT_LR_RB LAP_LR_LUT_LR_RG LAP_LR_LUT_LR_RR LAP_LR_LUT_SP_START LAP_LR_LUT_SP0 LAP_LR_LUT_SP1 LAP_LR_LUT_SP2 LAP_LR_LUT_SP3 LAP_LR_LUT_SP4 LAP_LR_LUT_SP5 LAP_LR_LUT_SP6 LAP_LR_LUT_SP7 LAP_LR_LUT_DA_START LAP_LR_LUT_DA0 LAP_LR_LUT_DA1 LAP_LR_LUT_DA2 LAP_LR_LUT_DA3 LAP_LR_LUT_DA4 LAP_LR_LUT_DA5 LAP_LR_LUT_DA6 LAP_LR_LUT_DA7 LAP_PT_LUT_START LAP_PT_LUT_RGB_MAP LAP_PT_LUT_A_MAP LAP_PT_LUT_NOISE_MAP LAP_PT_LUT_R LAP_PT_LUT_G LAP_PT_LUT_B LAP_PT_LUT_A LAP_FG_LUT_START LAP_FG_LUT_FOG LAP_GS_LUT_START LAP_GS_LUT_R LAP_GS_LUT_G LAP_GS_LUT_B LAP_LUT_COUNT !LAP_MAX_BIT@)%STT_RENDER_MODE_Tmode)#prevmode)#drawing)#drawarray)# bAccerelateTriangle)# bGeometryShaderUsed)# currentProgram)# )&STT_VIEWPORT_STATE_Tx)#y)#width)#height)# bInitted)#&padding3# e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vsasm_objcode_defs.hARM C/C++ Compiler, RVCT4.0 [Build 865] * unsigned shortunsigned intPobj_setup_t=obj_setup_type_tOBJ_SETUP_TYPE_BOOL OBJ_SETUP_TYPE_INT OBJ_SETUP_TYPE_CONST OBJ_SETUP_TYPE_MAX_BIT@)OBJ_OUTMAP_Ttype#index#mask#reserve#Pobj_outmap_tKobj_outmap_type_tOBJ_OUTMAP_TYPE_POS OBJ_OUTMAP_TYPE_QC OBJ_OUTMAP_TYPE_COLOR OBJ_OUTMAP_TYPE_TEX0 OBJ_OUTMAP_TYPE_TEX0W OBJ_OUTMAP_TYPE_TEX1 OBJ_OUTMAP_TYPE_TEX2 OBJ_OUTMAP_TYPE_TEX3 OBJ_OUTMAP_TYPE_VIEW OBJ_OUTMAP_TYPE_GEN OBJ_OUTMAP_TYPE_MAX_BIT@)OBJ_BSYM_Tname_index#start_index#end_index#Pobj_bsym_tPobj_inst_t)OBJ_SWZ_Tvalue#used_info#reserve#Pobj_swz_t5)OBJ_SETUP_Ttype#index#value# e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vslnk_objcode_defs.hARM C/C++ Compiler, RVCT4.0 [Build 865] * unsigned intcharunsigned shortunsigned charPbin_header_t)PKG_HEADER_T(signature#version#reserved0#inst_offset#inst_count# swizzle_offset#swizzle_count#line_offset#line_count#string_offset# string_size#$Ppkg_header_t-)EXE_HEADER_T@signature#version #shader_type#merge_output_maps#main_addr#end_addr# input_mask#output_mask#geometry_data_mode#start_index#subd_patch_size#const_vertex_number#setup_offset#setup_count#label_offset# label_count#$outmap_offset#(outmap_count#,bsym_offset#0bsym_count#4string_offset#8string_size#<Pexe_header_tK)BIN_HEADER_T signature#exe_number#exe_offset_top# e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\state.hARM C/C++ Compiler, RVCT4.0 [Build 865]  charunsigned int)STT_TRI_ORIENT_STATE_T frontFaceV)#cullFaceV)#enabledd)#padding3# )STT_TRI_OFFSET_STATE_Tm_offset)#u_offset)#w_scale)#depthRangeN)# depthRangeF)#enabledd)#padding3#)STT_TEXTURE_UNITS_STATE_TactiveTextureV)#)bound2DTex#)boundCubeTex #)boundLutTex+#boundTexColl)#V)samplerType`#d)enabled2DTex#d)enabledCubeTex#padding2#)STT_LUT_BINDINGS_T) bindings#) subsize#) suboffset*#)STT_VERT_CURRENT_STATE_T)f attribq#) attrib24#)STT_VERT_ARR_TptrG#size)#typeV)#stride)# buffer)#normd)#enabledd)#padding2'#H)"A)STT_VERT_ARRAY_STATE_T arrayg#) STT_VERT_BUF_STATE_TelmtArrayID)#arrayID)#)STT_PER_FRAG_OP_STATE_TpscissorLeft)#scissorBottom)#scissorWidth)#scissorHeight)# alphaFuncV)#alphaRefValue)#stencilFuncV)#stencilRefValue)#stencilValueMask)# stencilOpFailV)#$stencilOpDepthFailV)#(stencilOpDepthPassV)#,depthFuncV)#0blendFuncSrcRGBV)#4blendFuncSrcAlphaV)#8blendFuncDstRGBV)#<blendFuncDstAlphaV)#@blendEqRGBV)#DblendEqAlphaV)#H )blendColor#LlogicOpV)#\modeV)#`scissorTestEnabledd)#dalphaTestEnabledd)#estencilTestEnabledd)#fdepthTestEnabledd)#gblendEnabledd)#hlogicOpEnabledd)#ipadding1#jearlyDepthTestEnabledd)#kearlyDepthFuncV)#l)STT_FB_OP_STATE_T0d)colorMask#depthMaskd)#padding3#stencilWriteMask)#)clearColor/# clearDepth)#clearEarlyDepth)# clearStencil)#$clearDepth24#(clearDepth16#,)STT_FB_STATE_TstatusV)#color_format)#z_format)#colorBufferEnabledd)# depthBufferEnabledd)# stencilBufferEnabledd)#block32Enabledd)#depthCopyModed)#padding3 #width)#height)#)STT_GL_STATE_T rendermode#viewport|#triorient#$trioffset#0textureunits#Hlutbindings#vertcurrH#vertarrayK#vertbuffer~# vertexStateCollection)# per_frag_op# fb_op# fb_state# )STT_HW_ARRAY_PROC_STATE_TelmtArrOffset)#) attrArrOffset #baseAddr)#4hostElmtArrOffset)#8) hostAttrArrOffsetN #<) hostStrider #lbUseDeletedBufferd)#padding3 #)STT_HW_TEX_UNITS_STATE_T)regs #)addresses #|)STT_HW_FRAMEBUFFER_STATE_TbitWidthColor)#bitWidthZ)#addrZ)#addrColor)# sizeZ)#sizeColor)#)STT_HW_SHADER_STATE_T<useVertexBuffersd)#padding3 #attrNumUsed)#attrNumTotalUsed)#) attrUseOrder" # )STT_HW_STATE_Thw_arrayproc #hw_texunits #hw_framebuffer #hw_shader #)STT_STATE_Tupd_mask{)#forceValidateMasku)#suppressStateMasku)#forceModed)# padding3# gl_state #hw_stateB # Pstt_state_t !Pstt_viewport_state_t|(Pstt_fb_state_t#Pstt_hw_framebuffer_state_t ,"Oq__gl_state)STT_RENDER_MODE_TmodeV)#prevmodeV)#drawingd)#drawarrayd)# bAccerelateTriangled)# bGeometryShaderUsedd)# currentProgram)# )STT_VIEWPORT_STATE_Tx)#y)#width)#height)# bInittedd)#padding3# e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\fbmanager.hARM C/C++ Compiler, RVCT4.0 [Build 865] FB_ATTACH_POINTFB_AP_COLOR0 FB_AP_DEPTH_STENCIL FB_AP_MAX_POINTS FB_AP_MAX_BIT@FB_ATT_TYPEFB_AT_RENDERBUFFER FB_AT_TEXTURE FB_AT_MAX_BIT@Pfb_att_type_t)FB_ATT_INFO_TtypeE#id)#targetV)#surfaceContainer# ",Pfb_att_info_tZ()FB_LIST_T(AttInfo#id)# next#$"Pfb_list_t0)RB_LIST_THsurfaceContainer,#id)#@next]#D"Prb_list_t8)FB_MANAGER_TfbListTop#rbListTop#currFB#currRB# " "aPfb_manager_tr@ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\state.hARM C/C++ Compiler, RVCT4.0 [Build 865] charunsigned int)STT_TRI_ORIENT_STATE_T frontFaceD,#cullFaceD,#enabledR,#padding3# )STT_TRI_OFFSET_STATE_Tm_offset۳,#u_offset۳,#w_scale۳,#depthRangeN۳,# depthRangeF۳,#enabledR,#padding3#)STT_TEXTURE_UNITS_STATE_TactiveTextureD,#ͳ,bound2DTex#ͳ,boundCubeTex #ͳ,boundLutTex+#boundTexCollͳ,#D,samplerType`#R,enabled2DTex#R,enabledCubeTex#padding2#)STT_LUT_BINDINGS_Tͳ, bindings#ͳ, subsize#ͳ, suboffset*#)STT_VERT_CURRENT_STATE_T۳,f attribq#ͳ, attrib24#)STT_VERT_ARR_TptrG#size,#typeD,#stride,# bufferͳ,#normR,#enabledR,#padding2'#6,"A)STT_VERT_ARRAY_STATE_T arrayg#) STT_VERT_BUF_STATE_TelmtArrayIDͳ,#arrayIDͳ,#)STT_PER_FRAG_OP_STATE_TpscissorLeft,#scissorBottom,#scissorWidth,#scissorHeight,# alphaFuncD,#alphaRefValue,#stencilFuncD,#stencilRefValue,#stencilValueMaskͳ,# stencilOpFailD,#$stencilOpDepthFailD,#(stencilOpDepthPassD,#,depthFuncD,#0blendFuncSrcRGBD,#4blendFuncSrcAlphaD,#8blendFuncDstRGBD,#<blendFuncDstAlphaD,#@blendEqRGBD,#DblendEqAlphaD,#H ,blendColor#LlogicOpD,#\modeD,#`scissorTestEnabledR,#dalphaTestEnabledR,#estencilTestEnabledR,#fdepthTestEnabledR,#gblendEnabledR,#hlogicOpEnabledR,#ipadding1#jearlyDepthTestEnabledR,#kearlyDepthFuncD,#l)STT_FB_OP_STATE_T0R,colorMask#depthMaskR,#padding3#stencilWriteMaskͳ,#,clearColor/# clearDepth,#clearEarlyDepthͳ,# clearStencil,#$clearDepth24#(clearDepth16#,)STT_FB_STATE_TstatusD,#color_format)#z_format)#colorBufferEnabledR,# depthBufferEnabledR,# stencilBufferEnabledR,#block32EnabledR,#depthCopyModeR,#padding3 #width,#height,#)STT_GL_STATE_T rendermode#viewport#triorient#$trioffset#0textureunits#Hlutbindings#vertcurrH#vertarrayK#vertbuffer~# vertexStateCollectionͳ,# per_frag_op# fb_op# fb_state# )STT_HW_ARRAY_PROC_STATE_TelmtArrOffset,#, attrArrOffset #baseAddr,#4hostElmtArrOffset,#8, hostAttrArrOffsetN #<, hostStrider #lbUseDeletedBufferR,#padding3 #)STT_HW_TEX_UNITS_STATE_Tͳ,regs #ͳ,addresses #|)STT_HW_FRAMEBUFFER_STATE_TbitWidthColorͳ,#bitWidthZͳ,#addrZͳ,#addrColorͳ,# sizeZͳ,#sizeColorͳ,#)STT_HW_SHADER_STATE_T<useVertexBuffersR,#padding3 #attrNumUsedͳ,#attrNumTotalUsedͳ,#ͳ, attrUseOrder" # )STT_HW_STATE_Thw_arrayproc #hw_texunits #hw_framebuffer #hw_shader #)STT_STATE_Tupd_mask{)#forceValidateMaskc,#suppressStateMaskc,#forceModeR,# padding3# gl_state #hw_stateB # Pstt_state_t !Pstt_vert_array_state_tK)Pstt_hw_array_proc_state_t +Pstt_hw_shader_state_t ("Oq__gl_state)STT_RENDER_MODE_TmodeD,#prevmodeD,#drawingR,#drawarrayR,# bAccerelateTriangleR,# bGeometryShaderUsedR,# currentProgram,# )STT_VIEWPORT_STATE_Tx,#y,#width,#height,# bInittedR,#padding3#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX23_&#@BaseData&_00$#&_01$#&_02$#&_10$# &_11$#&_12$#l'K'f$'m$'a)p 'v:B&_00$#&_01$#&_02$#&_10$# &_11$#&_12$#@MTX23#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865] intbool0Tz__resultnwlytiAnimTransformList,EF@Layout (__vptr#&m_AnimTransList#&m_pRootPane% #0$ &m_pGroupContainer5#&m_LayoutSizeV #*s_LayoutDrawEnablecGetLayoutDrawEnableGetRootPane% 60utd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\GLES2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intintfloatiGLenumy3iGLint8iGLsizei9iGLuinty<iGLfloat=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]d intvoid00)0nwlytDGroupContaineriAnimTransformList,EF@Layout (__vptr#&m_AnimTransList#&m_pRootPane#&m_pGroupContainer#&m_LayoutSize ,#cAllocMemory5$:$ dFreeMemory5cNewObj4,,dDeleteObj,54,0utd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_ResourceAccessor.hARM C/C++ Compiler, RVCT4.0 [Build 865] intvoidchar0000 nwlytiResType$/ @ResourceAccessor(__vptr#ResourceAccessor6~ResourceAccessor6LoadTextureh,#65LoadFont#650fontd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath0֍4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]`#charboolunsigned charintunsigned int00nwutinternalRMin3a3bz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]dunsigned intstdisize_ty4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Stopwatch.hARM C/C++ Compiler, RVCT4.0 [Build 865]8kintcharboolvoid0TK3noz__result0nwlytinternal@Stopwatch8 #&m_Count#&m_No# &m_Label#&m_TotalTick˹,#&m_StartTick˹,# &m_MinSample #(&m_MaxSample #0*s_TargetNoMin*s_TargetNoMaxStopwatch!6!: : Start6!: Stop6!SetLabel6!5IsRunning6)cIsTarget5cInstance5cInstance5cInstance5@Measure&m_Stopwatch#Measure-6-55~Measure6-?00%0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_GraphicsResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoidboolunsigned shortint00 >4thisz__result$  _4thisz__result$ ( ?#nwlyt@GraphicsResource&m_pRectShaderBinary#&m_RectShaderBinarySize #&m_TextWriterResource #&m_TextWriterw,#&m_GlProgram$ #&m_GlProgramDebug$ #&m_MtxModelView,# &m_TexCoordSrc #&m_NumTexEnv #&m_NumTexMap #$ &m_GlVertexBufferObjectY# N&m_UniformLocation#&m_TexEnvAuto#&m_MtxModelViewLoaded#&m_FirstDraw#&m_Initialized#UniformUNIFORM_uProjection UNIFORM_uModelView UNIFORM_uTexMtx0 UNIFORM_uTexMtx1 UNIFORM_uTexMtx2 UNIFORM_uColor UNIFORM_uTransform UNIFORM_uFrameSpec UNIFORM_uVertexColor UNIFORM_uVertexTexCoord0 UNIFORM_uVertexTexCoord1 UNIFORM_uVertexTexCoord2 UNIFORM_uRcpTexSize0 UNIFORM_dmp_Texture0_samplerType UNIFORM_dmp_Texture1_samplerType UNIFORM_dmp_Texture2_samplerType UNIFORM_dmp_Texture3_samplerType UNIFORM_dmp_TexEnv0_combineRgb UNIFORM_dmp_TexEnv1_combineRgb UNIFORM_dmp_TexEnv2_combineRgb UNIFORM_dmp_TexEnv3_combineRgb UNIFORM_dmp_TexEnv4_combineRgb UNIFORM_dmp_TexEnv5_combineRgb UNIFORM_dmp_TexEnv0_combineAlpha UNIFORM_dmp_TexEnv1_combineAlpha UNIFORM_dmp_TexEnv2_combineAlpha UNIFORM_dmp_TexEnv3_combineAlpha UNIFORM_dmp_TexEnv4_combineAlpha UNIFORM_dmp_TexEnv5_combineAlpha UNIFORM_dmp_TexEnv0_srcRgb UNIFORM_dmp_TexEnv1_srcRgb UNIFORM_dmp_TexEnv2_srcRgb UNIFORM_dmp_TexEnv3_srcRgb UNIFORM_dmp_TexEnv4_srcRgb !UNIFORM_dmp_TexEnv5_srcRgb "UNIFORM_dmp_TexEnv0_srcAlpha #UNIFORM_dmp_TexEnv1_srcAlpha $UNIFORM_dmp_TexEnv2_srcAlpha %UNIFORM_dmp_TexEnv3_srcAlpha &UNIFORM_dmp_TexEnv4_srcAlpha 'UNIFORM_dmp_TexEnv5_srcAlpha (UNIFORM_dmp_TexEnv0_operandRgb )UNIFORM_dmp_TexEnv1_operandRgb *UNIFORM_dmp_TexEnv2_operandRgb +UNIFORM_dmp_TexEnv3_operandRgb ,UNIFORM_dmp_TexEnv4_operandRgb -UNIFORM_dmp_TexEnv5_operandRgb .UNIFORM_dmp_TexEnv0_operandAlpha /UNIFORM_dmp_TexEnv1_operandAlpha 0UNIFORM_dmp_TexEnv2_operandAlpha 1UNIFORM_dmp_TexEnv3_operandAlpha 2UNIFORM_dmp_TexEnv4_operandAlpha 3UNIFORM_dmp_TexEnv5_operandAlpha 4UNIFORM_dmp_TexEnv0_scaleRgb 5UNIFORM_dmp_TexEnv1_scaleRgb 6UNIFORM_dmp_TexEnv2_scaleRgb 7UNIFORM_dmp_TexEnv3_scaleRgb 8UNIFORM_dmp_TexEnv4_scaleRgb 9UNIFORM_dmp_TexEnv5_scaleRgb :UNIFORM_dmp_TexEnv0_scaleAlpha ;UNIFORM_dmp_TexEnv1_scaleAlpha <UNIFORM_dmp_TexEnv2_scaleAlpha =UNIFORM_dmp_TexEnv3_scaleAlpha >UNIFORM_dmp_TexEnv4_scaleAlpha ?UNIFORM_dmp_TexEnv5_scaleAlpha @UNIFORM_dmp_TexEnv0_constRgba AUNIFORM_dmp_TexEnv1_constRgba BUNIFORM_dmp_TexEnv2_constRgba CUNIFORM_dmp_TexEnv3_constRgba DUNIFORM_dmp_TexEnv4_constRgba EUNIFORM_dmp_TexEnv5_constRgba FUNIFORM_dmp_TexEnv0_bufferColor GUNIFORM_dmp_TexEnv1_bufferInput HUNIFORM_dmp_TexEnv2_bufferInput IUNIFORM_dmp_TexEnv3_bufferInput JUNIFORM_dmp_TexEnv4_bufferInput KUNIFORM_dmp_FragOperation_enableAlphaTest LUNIFORM_dmp_FragOperation_alphaRefValue MUNIFORM_dmp_FragOperation_alphaTestFunc NUNIFORM_MAX OVBOVBO_ELEMENT VBO_VERTEX_INDEX VBO_MAX GraphicsResource6~GraphicsResource6StartSetup6GetResourcePath65SetResource6555 : FinishSetup6Finalize6GetGlProgram$ 6GetGlProgramDebug$ 6SetProjectionMtx65)GetUniformLocation 65ResetGlProgramState6ResetGlState6SetNumTexEnv65 SetTexEnvAuto65: GetVBO$ 65InitVBO6ActiveVBO60<<0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00[1)00 nwlytDGroupContaineriAnimTransformList3,EF@Layout (__vptr#&m_AnimTransList#&m_pRootPane#&m_pGroupContainer#&m_LayoutSize #cAllocMemory5$:$ dFreeMemory5dDeleteObj 5dDeleteObjn 5K cNewObjK n 0ut8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0R43thisz__resultnwfont@ResFontI,#GetDrawBuffer63SetDrawBuffer6350Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_DrawInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00,?nwlytDLayout@DrawInfo(__vptr#&m_ProjMtx,#&m_ViewMtx ,#D&m_LocationAdjustScale,#t&m_GlobalAlpha~(#|0,&m_pGraphicsResourceG#+m_pLayoutP#&m_Flag#@Flag)influencedAlpha}(#)locationAdjust}(#)invisiblePaneCalculateMtx}(#DrawInfoT6T~DrawInfo6TSetProjectionMtx6T500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Arc.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned shortbool00nwlytB&signature~,#&byteOrders,#&headerSizes,#&version~,#&fileSize~,# &fstStart,#&fstSize,#&fileStart,#iARCHeader)B&archiveStartAddr#&FSTStart#&fileStart#&entryNum~,# &FSTStringStart#&FSTLength~,#&currDir~,#iARCHandles9B &handleF#&startOffset~,#&length~,#0iARCFileInfoAB&handleF#&entryNum~,#&location~,#&next~,# iARCDir]IB&handleF#&entryNum~,#&isDir#&name# iARCDirEntryQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoidint00!V 0nwlytinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]4Dboolstd@pairl }&first#&second#ifirst_typel _isecond_type}`pair60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Float32cFloat32ToBits32 5 @FixedU24&m_Float32 #cFloat32ToFixedU24 5 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0 nwgfxinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]std0  ??d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00)?],?)~(?nwgfx@WorldMatrixUpdaterL#@BuilderCreate65̃'WorldMatrixUpdater65̃'~WorldMatrixUpdater6CalculateWorldXsi655"(555CalculateWorldMayaSsc655"(555CalculateWorldBasic655"(555CopyTranslate655AddTranslate655ScaleMatrix,65,5MultScale))655)5000osD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]long ?0 00e 0std0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]d(nwut0  4 thisz__result 0, _ 4 thisz__result[ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]'nwutf ,4G,this3slot? f &,4S,this3slot?T ? ?x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0? 0 ?0 ?nwutD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0  ?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 f,#00 ? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]h*boolintR/CheckFlags#s#3flags3maskz__results#?nwutRKEnableFlags#s# 3flags3valuez__results#RXDisableFlags#s# 3flags3valuez__results#RhGetFlagValue  ' 3flags3shift3maskz__result  ?:#?= ?'?  ?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intlong&#?std0 0&#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]long|K ?07 007) std0|K (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut0($ [$ 4{$ thisz__resultW$ 0@ 0> 0" " 4# thisz__result" d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]$nwut0T( 0( ?f ,4,this3slot?5 f ,4,this3slot?% ?7 ?z( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0qH ?0A ?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0|K |K ? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865](boolints#?G ?'?h] ?_ ?:#?nwutR/CheckFlags#s#3flags3maskz__resultRKEnableFlags#s#G 3flags3valuez__results#RXDisableFlags#s#G 3flags3valuez__results#RhGetFlagValueh] h] 'h] 3flags3shift3maskz__resulth] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 ",#00|K ?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long0|K (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint&%? ??'? ?5 ?&%?nwutR/CheckFlag&%&%3flags3maskz__resultRXDisableFlag&%&% 3flags3valuez__result&%RXDisableFlag&%&%3flags3valuez__result&%RhGetFlagValue  ' 3flags3shift3maskz__result T d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pboolfloatvoidint0ۚ 00ۚ 0 4& thisz__result 4& thisz__result 4& thisz__result ?Q 0[nwgfx@TransformAnimBlendOph #*WeightDiscard~TransformAnimBlendOp6 Apply#6 55ConvertToAnimResult#6 55BlendScaleStandard6 5 5ɤ 5BlendScaleAccurate6 5 5ɤ 5PostBlendAccurateScale6 5 BlendRotateMatrix6 5 5ɤ 5BlendRotateQuaternion6 5 5ɤ 5BlendTranslate6 5 5ɤ 5OverrideTransform6 5 5ɤ 5&%@TransformAnimEvaluatorp #&m_IsScaleDisabled#Z&m_IsRotateDisabled#[&m_IsTranslateDisabled#\&m_CacheTransformsBg #`*s_TypeInfoGetRuntimeTypeInfo#6& TryBind # 6* 5  ChangeAnim#$ 6* 5  GetResult# 6& 55 GetIsScaleDisabled 6&  GetIsRotateDisabled 6&  GetIsTranslateDisabled 6&  HasMemberAnim# 6& 5 UpdateCacheNonVirtual 6*  UpdateCache# 6*  GetCacheBufferSizeNeeded#, 6&  GetCacheBuffer#( 6&  SetCacheBuffer#0 6* 55 ~TransformAnimEvaluator 6*  Initialize #8 6* 5W555 ResetNoAnimMember 6* 5 5  GetResultFast 6& 55GetResultCommon 6& 555EvaluateMemberAnim6& 5 5 55a5EvaluateMemberBakedAnim6& 5 5 55a5UpdateFlagsCommon6& 5 UpdateFlags6& 5 ApplyBakedFlags6& 5 5&%@TransformAnimInterpolatorD #*s_TypeInfoGetRuntimeTypeInfo#62 GetResult#62 55~TransformAnimInterpolator66 @TransformAnimAdder0R #*s_TypeInfoGetRuntimeTypeInfo#6> GetResult#6> 55~TransformAnimAdder6B @TransformAnimOverrider Ս #*s_TypeInfoGetRuntimeTypeInfo#6J GetResult#6J 55~TransformAnimOverrider6N 0tt0 0" 00. 00: 0^ 0F 0^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]:intY ?nwutRhGetFlagValueY Y a$Y 3flags3shift3maskz__resultY a$?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]d<longS __rw_swap  3__a3__bu__tmp ? stdS iter_swap3__a3__bRncopy_backward3__first3__last3__resz__resultu__last__123u__last__124u__res__125ub__1220 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletonUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@SkeletonUpdaterG8 #@BuilderCreate65̃'UpdateWorld65 5UpdateView65 55SkeletonUpdater65̃'~SkeletonUpdater6000os,?B,??,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]xeboolint&%?d1 ?/ ??RKEnableFlag? ? &%3flags3 valuez__result? ? ?&%?nwutRXDisableFlag? ? &%3flags3 valuez__result? R/CheckFlag&%&%3flags3maskz__resultR=CheckFlagOr&%&%3flags3maskz__resultR/CheckFlag&%/ 3 flags3maskz__resultR/CheckFlag&%3 flags3maskz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]long ?0{z 00l 00d 00֚ 0std0 Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0J 'K 4GK thisz__result#K 0I I 4I thisz__resultI 0H  JH 4jH thisz__resultFH 4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutf Z,4,this3slot?dx f f,4,this3slot?j f r,4,this3slot?xb ?z ?m ?d ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutSSafeDestroy֚ 3(object O,4|,this3object?` ?m 0 ?0\ ?0 ??. 0֚ ?"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0  ?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolints#? ?'? ?} ?:#?nwutR/CheckFlags#s#3flags3maskz__resultRKEnableFlags#s# 3flags3valuez__results#RXDisableFlags#s# 3flags3valuez__results#RhGetFlagValue  ' 3flags3shift3maskz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 ,#00 ? D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intboolunsigned charvoidfloatint0)10 j0{0I0800100M0ZI0E0W0xstd0Pg0lBHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lboolint0?'??l?nwutRhGetFlagValue'3flags3shift3maskz__result?4?>H d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdateHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865]܍boolO4A this3lBmodeluskeletalModelt5 uskeleton7 uskeleton7uresSkeletonMluisModelCoordinateumeshLayerId͔umeshsGQ umeshLayerId͔umeshsGQO4E this3lBmodeluskeletalModelt5 uskeleton7 uskeleton7uresSkeletonMluisModelCoordinateumeshLayerId͔umeshsGQ umeshLayerId͔umeshsGQnwgfx@SceneUpdateHelper@SubmitViewFunctor))@&m_SkeletonUpdaterX #&m_BillboardUpdater^ #&m_RenderQueued #&m_Camerap # &m_LayerId͔#&m_ParticleLayerId͔#&m_IsVisibleModelt #SubmitViewFunctor= 6= 5X 5^ 5d 5p 5͔5͔5t operator()6= 5lB,#@ SubmitViewFunctor))@&m_SkeletonUpdaterX #&m_BillboardUpdater^ #&m_RenderQueued #&m_Camerap # &m_LayerId͔#&m_ParticleLayerId͔#&m_IsVisibleModelt # SubmitViewFunctorA 6A 5X 5^ 5d 5p 5͔5͔5t  operator() 6A 5lB,#@ SubmitViewFunctorA)])@&m_SkeletonUpdaterX #&m_BillboardUpdater^ #&m_RenderQueued #&m_Camerap # &m_LayerId͔#&m_ParticleLayerId͔#&m_IsVisibleModelt # SubmitViewFunctorE 6E 5X 5^ 5d 5p 5͔5͔5t  operator() 6E 5lB,#@SubmitViewFunctor)) ,&m_SkeletonUpdaterX #&m_BillboardUpdater^ #&m_RenderQueued #&m_Camerap # &m_LayerId͔#&m_ParticleLayerId͔#&m_IsVisibleModelz #SubmitViewFunctorI 6I 5X 5^ 5d 5p 5͔5͔5z operator()6I 5lB,#@SubmitViewFunctor)) ,&m_SkeletonUpdaterX #&m_BillboardUpdater^ #&m_RenderQueued #&m_Camerap # &m_LayerId͔#&m_ParticleLayerId͔#&m_IsVisibleModelz #SubmitViewFunctorM 6M 5X 5^ 5d 5p 5͔5͔5z operator()6M 5lB,#@SubmitViewFunctorA)]) ,&m_SkeletonUpdaterX #&m_BillboardUpdater^ #&m_RenderQueued #&m_Camerap # &m_LayerId͔#&m_ParticleLayerId͔#&m_IsVisibleModelz #SubmitViewFunctorQ 6Q 5X 5^ 5d 5p 5͔5͔5z operator()6Q 5lB,#dSubmitView@5X 5^ 5d 525 5͔5͔5],5,5t dSubmitView ,5X 5^ 5d 525 5͔5͔5],5,5z 0W000070o0!+0)0%,80j 0@0 ,?j Od4= this3lBmodeluskeletalModelt5 uskeleton7 uskeleton7uresSkeletonMluisModelCoordinateumeshLayerId͔umeshsGQ umeshLayerId͔umeshsGQ(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865]float??^?f:?nwgfx@SceneHelpercCalculateDepth555cCalculateDepth55Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@SceneUpdater$A,#&m_SkeletonUpdater #&m_WorldMatrixUpdater,#&m_BillboardUpdater,#&m_DepthSortMode,# @Builder&m_SkeletonUpdater #&m_WorldMatrixUpdater,#&m_BillboardUpdater,#Create6 5̃'*s_TypeInfoGetRuntimeTypeInfo#6GetDepthSortMode,# 6SetDepthSortMode#65,UpdateAll#65UpdateTransformNode65UpdateSkeletalModel65UpdateAnim65EvaluateAnim655tSubmitView#65#55)5͔:], SubmitView#65#55)5͔5͔:], SubmitView# 65#55)5͔5͔5/:], SceneUpdater65̃'555;5A~SceneUpdater60:000.0%,?f:0 ,0 0,0,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lnwut4thisz__resulto 4 thisz__result  4 thisz__result  4 thisz__result@ 0!+K)4s)thisz__result)0*)4))thisz__resulth)0)`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]{voidstd@mem_fun_teeh6Pg2ee&_C_fn#iargument_typeJ,iresult_typea,mem_fun_tU6U5"h6Pg2eeoperator()6]5+,#00YD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longstd00000000010000Z000000)00{0000 Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneTraverser.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@SceneTraverser #,#&m_SceneContext#@BuilderCreate65̃'*s_TypeInfoGetRuntimeTypeInfo#6Begin65End6VisitSceneNode# 65 VisitTransformNode#65VisitModel#65VisitSkeletalModel#65VisitCamera#65VisitFog# 65 VisitLight#$65&VisitFragmentLight#(65,VisitVertexLight#,652VisitAmbientLight#0658VisitHemiSphereLight#465>VisitParticleSet#865DVisitParticleEmitter#<65JVisitParticleModel#@65PSceneTraverser65̃'~SceneTraverser600000000000010Z00)0{0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwgfx@SceneInitializerg,#&m_MaterialIdGenerator,#@Description0)&materialIdGenerator#@Builder&m_Description#CreateV6I5̃'*s_TypeInfoGetRuntimeTypeInfo#6RBegin6VEnd6VVisitSceneNode# 6V54VisitTransformNode#6V5\VisitModel#6V5.VisitSkeletalModel#6V5bVisitCamera#6V5hVisitFog# 6V5nVisitLight#$6V5tVisitFragmentLight#(6V5zVisitVertexLight#,6V5VisitAmbientLight#06V5VisitHemiSphereLight#46V5VisitParticleSet#86V5VisitParticleEmitter#<6V5VisitParticleModel#@6V5SceneInitializerV6V5̃'5~SceneInitializer6V0%0N0000,0,0 ,0/)0G,0},0,0,0,0Q,0,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut)4)thisz__result)0)D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long0VFD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long0000stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]h%int?nwutRhGetFlagValue'3flags3shift3maskz__result'?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]h$nwut~4 thisz__result!~0gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint?]nwgfx@SceneEnvironment&m_AmbientLight#&m_HemiSphereLightM#&m_VertexLights.#&m_FragmentLights# &m_Fog#`&m_Camera#d&m_CamerasH#h&m_CameraIndexV=#x&m_Fogs]#|&m_LightSetso#&m_LightSetIndexV=#&m_ActiveVertexLightCountV=#&m_ActiveFragmentLightCountV=#&m_FragmentLightsDirty#&m_AmbientLightDirty#&m_VertexLightsDirty#&m_HemiSphereLightDirty#&m_FogDirty#ApplyFrom65ClearSettings6SetActiveLightSet65Reset6ResetFragmentLights6ResetVertexLights6ResetHemiSphereLight6ResetAmbientLight6ResetFog6ResetLightSet600z"0 0!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0 0?0?0!0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwgfxiSceneNodeArrayc*#iModelArray_-iSkeletalModelArray\0'iLightArrayY3iFragmentLightArrayV6'iVertexLightArrayS9%iHemiSphereLightArrayP<)iAmbientLightArrayM?&iCameraArrayJB iFogArrayGEiParticleSetArrayDH%iParticleEmitterArrayjAK)iParticleModelArrayR>N'iAnimatableNodeArraycT#@ SceneContextL#&m_SceneNodesm#&m_Models#&m_SkeletalModels#(&m_Cameras#8&m_Fogs)#H&m_Lights#X&m_FragmentLights#h&m_VertexLights#x&m_HemiSphereLights#&m_AmbientLights#&m_ParticleSets9#&m_ParticleEmittersQ#&m_ParticleModelsm#&m_AnimatableNodes#iSceneNodeArrayciModelArrayeiSkeletalModelArrayg iFragmentLightArrayi iVertexLightArray5kiHemiSphereLightArrayOm"iAmbientLightArraymoiCameraArrayqiFogArraysiParticleSetArrayuiParticleEmitterArrayw"iParticleModelArrayy @ Builder<&m_IsFixedSizeMemory#&m_MaxSceneNodesR#&m_MaxModelsR#&m_MaxSkeletalModelsR# &m_MaxCamerasR#&m_MaxLightsR#&m_MaxFragmentLightsR#&m_MaxVertexLightsR#&m_MaxHemiSphereLightsR# &m_MaxAmbientLightsR#$&m_MaxFogsR#(&m_MaxParticleSetsR#,&m_MaxParticleEmittersR#0&m_MaxParticleModelsR#4&m_MaxAnimatableNodesR#8 Create 65̃' SceneContext 65̃'555555555555550m0000)0000090Q0m ~SceneContext 600 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intWm?'?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialActivatort#dGetMemorySizeInternal5osd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SimpleMaterialActivatort#dGetMemorySizeInternal5osPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0)0 nwgfx@ParticleEmitter#&m_IsFirstEmission#&m_EmissionCounth##&m_NextEmissionTimeO##&m_ParticleSet#&m_ParticleRandom #&m_ParticleAnimFrameControllerB#&m_ResParameterŴ#&m_ResFormƵ#@Description>#DescriptionF6FcCreateK5 555?dGetMemorySizeInternal55x500td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0 nwgfx@ParticleModel#&m_MaximumParticleSet p'#&m_ParticleSetCount#&m_ParticleSets,#&m_ParticleShapeCount#&m_ParticleShapes,#&m_ParticleAnimFrameControllerB#@Description#&particleSetCount p'#Descriptionh6hcCreatem5 5555?dGetMemorySizeInternal55t,5dGetDeviceMemorySizeInternal55t,500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0 nwgfx@Camera#&m_ViewMatrix##&m_InverseViewMatrix##&m_ProjectionMatrix-#&m_InverseProjectionMatrix-#&m_TextureProjectionMatrix##&m_ViewUpdater-#&m_ProjectionUpdater-#&m_AnimGroup#&m_OriginalValue -#&m_OriginalTransform5##&m_WScaleh##&m_IsDynamic#@Description>#Description6cCreate5 55k5 ?gdGetMemorySizeInternal55 -5 0 0|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwgfx@StandardSkeleton`#&m_Pose#&m_WorldTransformPose#,&m_WorldMatrixPose #<&m_SkiningMatrixPose #L&m_OriginalPoseE#\dGetMemorySizeInternal55B5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@BasicRenderKeyFactory) ##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@MoveArray{-&m_Allocator#&m_Elements#&m_End#&m_Capacity'# 01'0{-D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0wlwl?0;i0?0#00U00tt?Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]hboolintq<?Y?<?Pz?Z??f?Ү?J??'?%?nwutR/CheckFlagq<Y3flags3maskz__resultR/CheckFlag<Pz3flags3maskz__resultR/CheckFlag<Z3flags3maskz__resultRhGetFlagValue%%'%3 flags3shift3maskz__result%Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@Float24&m_Float32<#cFloat32ToBits24q<5<@Float31&m_Float32<#cFloat32ToBits31q<5<@Float16&m_Float32<#Float166665<GetFloat16Valuef<6>cFloat32ToBits16f<5<@Fixed13&m_Float32<#Fixed13B6B5<GetFixed13Valuef<6JcFloat32ToFixed13f<5<0))0:00Fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintq<??/v nw gfx@ GraphicsDeviceLutTargetLUT_TARGET_D0 LUT_TARGET_D1 LUT_TARGET_SP LUT_TARGET_FR LUT_TARGET_RB LUT_TARGET_RG LUT_TARGET_RR LUT_TARGET_SP0 LUT_TARGET_SP1 LUT_TARGET_SP2 LUT_TARGET_SP3 LUT_TARGET_SP4 LUT_TARGET_SP5 LUT_TARGET_SP6 LUT_TARGET_SP7 LUT_TARGET_DA0 LUT_TARGET_DA1 LUT_TARGET_DA2 LUT_TARGET_DA3 LUT_TARGET_DA4 LUT_TARGET_DA5 LUT_TARGET_DA6 LUT_TARGET_DA7 LUT_TARGET_FOG LUT_TARGET_COUNT *s_RenderBufferWidthq<*s_RenderBufferHeightq<*s_LutIsAbsq<*s_LutInputq<*s_LutScaleq<*s_DepthFormatq<*s_DepthRangeNear<*s_DepthRangeFar<*s_DepthRange24q<*s_LightPositionWq<*s_LightShadowedq<*s_LightSpotEnabledq<*s_LightDistanceAttnEnabledq<dSetDepthRange5<5<dSetDepthFormat5q<dSetLutIsAbs55dSetLutInput55dSetLutScale55Rd ActivateLookupTable55d InvalidateAllLookupTablesd ResetFragmentLightEnabledd SetFragmentLightPositionW55d SetFragmentLightSpotEnabled55d SetFragmentLightDistanceAttnEnabled55d ActivateFragmentLightDistanceAttnTable55d ActivateFragmentLightSpotTable55d ActivateFragmentLightDistanceAttnScaleBias55q<5q<d ActivateFragmentLightPosition5<5d ActivateFragmentLightPosition5<55d ActivateFragmentLightEnabledd ActivateViewport5d SetRenderBufferSize5<5<4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolunsigned int00<0q<0q<0nwgfxinternalRNWGetCurrentCmdBufferz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?`nwgfx@FrameBufferObject &m_Description#@Description &fboID#&heightq<#&widthq<#&colorFormatq<# &depthFormatq<#&colorAddressq<#&depthAddressq<#&useBlock32#ActivateBuffer6ClearBuffer65q<55<:]< 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]hnwut0 ,4(,thisz__result+s 4Hthisz__resultY d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxinternal0q<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Types.ippARM C/C++ Compiler, RVCT4.0 [Build 865]0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwgfx@PerspectiveProjectionUpdater 2 -#&m_ResourceQ#*s_TypeInfoGetRuntimeTypeInfo#6ucCreatey5z(cCreatey5z(5QUpdate# 6y55GetResource#6yGetResource#6uKind-#6uPerspectiveProjectionUpdatery6y5z(55Q~PerspectiveProjectionUpdater6y0q00I~)0+d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]floatnnmath0+d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]0I~)$nnmathARMv6D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int]$?0]$Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4Gthisz__result:#04Kthis3indexz__resultnwgfx@ParticleModelk(#&m_MaximumParticleSet p'#&m_ParticleSetCount#&m_ParticleSets -#&m_ParticleShapeCount#&m_ParticleShapes -#&m_ParticleAnimFrameControllerB#*s_TypeInfoW#GetParticleSetsCount:#6GGetParticleSets6K50C0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\functionalARM C/C++ Compiler, RVCT4.0 [Build 865]boolstd@binary_function|0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ParticleContext<8#&m_EmissionPositionWork8#&m_EmissionParentWork]#&m_ParticleWorkF32K#(&m_ParticleRandomP#8iVEC3Arrayl-(+iF32Arrayk-+ iU16ArrayL-. GetRandom/#60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0nwgfx@ParticleEmitter-#&m_IsFirstEmission#&m_EmissionCounth##&m_NextEmissionTimeO##&m_ParticleSet#&m_ParticleRandomP#&m_ParticleAnimFrameControllerB#&m_ResParameter|#&m_ResForm9 #GetResParticleEmitter6SetParticleSet65Srand65:#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 -#00%1?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]longU?0w0std0Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]vnwut0 C?C4_Cthisz__result;Cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]|vnwutf &-4S-this3slot?u?wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintvoid0??o00&#?nwutD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0UU?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longunsigned shortstd0R0/#00Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?-nwgfx@ParticleModel#&m_MaximumParticleSet p'#&m_ParticleSetCount#&m_ParticleSets-#&m_ParticleShapeCount#&m_ParticleShapes-#&m_ParticleAnimFrameController-#ParticleAnimFrameController60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 865]jlongintcharunsigned intboolfloatvoidunsigned short@__type_info&__vptr%#&__name-#0!0)F__class_type_info&base#F__vmi_class_type_info&base1#&flags#&base_count# &base_info#B &base1#&flags#&base_count# &base_info#F__si_class_type_info &base1#&base_type<#108i__builtin_va_list('0&#0Ȁ00R0n0 000Ç00M0(M(?R?Ç0/#01 1v00ߒ0/#0 ~h#0:#0:#0h#0E#E#0?600?$O#0(0yh 4othis3>allocator3mresObj3descriptionz__resultoPParticleGravityUpdater3vstoragePtr3-updater3acollection3h#diffTimeugravUpdaterKuvelocityupowerucount!P  ParticleAccelarationUpdater3-updater3acollection3h#diffTimeuaccelUpdaterutargetustoragePtrvufactorh#umaxIndexupOut__360vup__361vuscale__362u_ZN2nn4math9VEC3ScaleEPNS0_4VEC3EPKS1_f__363vu_ZN2nn4math4VEC3mLEf__359v uindex:# nw ut internal gfx internalR yVEC3Normalize3vpInz__resultumagh#R  CalcAnimationDataIndex3#animationOption3:#id3birth3life3time3animationLength3)interp3 interpFactor3updaterIndexz__resultuptclTimeuindexB 10&tinfo#&offset_flags#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 865]`{nnmathR AcosRadh#3h#xz__resulth#0h#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 >-#00U?ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]xboolints#??'??RKEnableFlagYY:#3flags3"valuez__resultYY?:#?nwutR/CheckFlags#s#3flags3maskz__resultRKEnableFlags#s#3flags3valuez__results#RXDisableFlags#s#3flags3valuez__results#RhGetFlagValue'3flags3shift3maskz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]long?0_E00700/00h0std0Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]8nwut0\4thisz__result0#4Cthisz__result0 4thisz__result4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutf -4-this3slot?HCf -4-this3slot?5f -4-this3slot?,?rE?7?/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dunsigned int?0|?0w?0e??Gk?Y?#-?U0h?nwutSSafeDestroyV3objectSSafeDestroyS3objectSSafeDestroyh3object -4-this3object?c*D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0U0Y0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintR/CheckFlags#s#3flags3maskz__results#?nwutRKEnableFlags#s#l|3flags3valuez__results#RXDisableFlags#s#l|3flags3valuez__results#RhGetFlagValue..'.3flags3shift3 maskz__result.l|?'?.?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 $-#00?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@MaterialActivatorg#dGetMemorySizeInternal5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SimpleMaterialActivatorg#dGetMemorySizeInternal5D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]long?0ۻ00I0std0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]$.nwut04ߣthisz__result0 S4sthisz__resultOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]-nwutf &'-4S'-this3slot?Ĺf 2&-4_&-this3slot?8??\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int09?0??,-nwutD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 --#00?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nwgfx@ParticleContext<L#&m_EmissionPositionWorkR#&m_EmissionParentWorkw#&m_ParticleWorkF32e#(&m_ParticleRandom /-#8iVEC3Array(+iF32Array+ iU16Array. @Builder &m_IsFixedSizeMemory#&m_MaxEmission#&m_MaxStreamLength#Createh6c5̃'ParticleContexth6h5̃'52565:0R0w0e~ParticleContext6h00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intj?'?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]long+o?0?900+0000Ustd0+oPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]8void0nwut0  4; thisz__result 0|  4 thisz__result 0  > 4^ thisz__result: 4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutf 1-4'2-this3slot?(7f 1-431-this3slot?)f 0-4?0-this3slot??R9?+?@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]!voidint0?s0l?0g?00JL??U?UnwutSSafeDestroyR3object 2-43-this3<object?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0+o+o?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut-4-thisz__result{-00Qld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ boolint<? l?'?ޔ?RXDisableFlag((q<3flags3#valuez__result((?q<?nwutR/CheckFlag<<3flags3maskz__resultRKEnableFlag<< l3flags3valuez__result<RXDisableFlag<< l3flags3valuez__result<RhGetFlagValueޔޔ'ޔ3flags3shift3maskz__resultޔD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longintstd0?0+od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 :4-#00+o?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MeshRenderer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwgfx@MeshRenderer '#&m_RenderContext#cCreate5.RenderMesh65| 5'MeshRenderer65.~MeshRenderer6RenderSeparateDataShape65'55<RenderParticleShape65'55-5SetMatrixPalette65D55<0osd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0mnwgfx@ParticleModel<#&m_MaximumParticleSet p'#&m_ParticleSetCount#&m_ParticleSets9-#&m_ParticleShapeCount#&m_ParticleShapes8-#&m_ParticleAnimFrameController*7-#GetParticleSets65GetParticleShapes650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoidintboolunsigned int0<00<q<0q<0nwgfxinternalRNWGetCurrentCmdBufferz__resultS NWSetUniform4fvContinuous3count3dataucommandS NWSetVertexUniform4fv3q<index3count3dataSNWSetUniform4fv3q<index3count3datauSHORT_VALUE_HEADERuSHORT_HEADER uSHORT_HEADER2$uLONG_ADDRESS_HEADERuLONG_VALUE_HEADERuLONG_HEADERmucommandS NWSetVertexUniform4fvBegin3q<index3totalCount3count3dataSNWSetUniform4fvBegin3q<index3totalCount3count3datauADDRESS_HEADERuVALUE_HEADERuHEADER\ucommandS NWSetVertexUniform4fvContinuous3count3datad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwgfx@LookAtTargetViewUpdater8@-#&m_Resource@# *s_TypeInfoGetRuntimeTypeInfo#6ecCreatei5(cCreatei5(5@Update# 6i5o5{5GetResource?#6iGetResource#6eKind>-#6eLookAtTargetViewUpdateri6i5(55@~LookAtTargetViewUpdater6i0a00<-<-?uXC??d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]0<-XC0nnmathARMv6d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]0>C-<-0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]8boolvoid0nwgfxiFixedFragmentLightArrayD-#9@LightSetL#&m_ResourceYK#&m_AmbientLight# 0 c&m_HemiSphereLight#&m_VertexLights D-#&m_FragmentLights#@@Description&isFixedSizeMemory#&maxVertexLightsR#Description6@DynamicBuilder&m_Descriptionk#Create65̃'*s_TypeInfoGetRuntimeTypeInfo#6cCreate5YK5̃'LightSet65̃'5YK5k?~LightSet60k0000vxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intP?'?(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Bintlongboolj4kthis3indexz__result6k j4 kthisz__resultk4 kthisz__result f4 gthis3eelement0?h0_0Tω?o b4Ccthis3element0ω "Y4Ythis3element0Z00S?nwutp48pthis3indexz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]longstdω?0?h00Z00ωd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Anwut0TT4Tthisz__resultT04SgS4Sthisz__resultcSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]pAnwutf F-4#G-this3slot?(ff F-4/F-this3slot?X?Rh?Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut?d0?0?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0ωω?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 BH-#00ω?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw gfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @ IRenderTargetoN-#@Description &width#&height#&colorFormat#&depthFormat# &colorArea;# &depthArea;#&colorAddress#&depthAddress#&shadowKind#Description6@Builder &m_Description2#Create65*s_TypeInfoc CreateOffScreenBuffer55OK-02000&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]long?0000std0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Hnwut0([4{thisz__resultW04thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]̚nwutf rP-4P-this3slot?pf ~O-4O-this3slot???d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0?0-?0?nwutD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 Q-#00?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intlong&#?std00&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0nwgfxinternal0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint nw gfx@ GraphicsDeviceLutTargetLUT_TARGET_D0 LUT_TARGET_D1 LUT_TARGET_SP LUT_TARGET_FR LUT_TARGET_RB LUT_TARGET_RG LUT_TARGET_RR LUT_TARGET_SP0 LUT_TARGET_SP1 LUT_TARGET_SP2 LUT_TARGET_SP3 LUT_TARGET_SP4 LUT_TARGET_SP5 LUT_TARGET_SP6 LUT_TARGET_SP7 LUT_TARGET_DA0 LUT_TARGET_DA1 LUT_TARGET_DA2 LUT_TARGET_DA3 LUT_TARGET_DA4 LUT_TARGET_DA5 LUT_TARGET_DA6 LUT_TARGET_DA7 LUT_TARGET_FOG LUT_TARGET_COUNT *s_FragOperationMode~*s_IsFrameBufferUpdated*s_BlendEnabled*s_DepthTestEnabled*s_StencilTestEnabled*s_DepthMask*s_PolygonOffsetEnabled*s_StencilMask*s_ColorMask*s_RenderBufferWidth*s_RenderBufferHeight *s_FrameBufferCommand*s_LutIsAbs p'*s_LutInput p'*s_LutScale p'*s_DepthFormat*s_WScale24*s_DepthRangeNear*s_DepthRangeFar*s_DepthRange24*s_PolygonOffsetUnit*s_LightPositionW*s_LightShadowed*s_LightSpotEnabled*s_LightDistanceAttnEnabled 8 *m_LutTargets d ActivateLookupTable58 5d InvalidateLookupTable58 d InvalidateAllLookupTablesd Reportd ActivateLutLoadSetting5D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]longL?0&00!0std0Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]@nwut0T4thisz__result04;thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutf .T-4[T-this3slot?$f :S-4gS-this3slot??&?4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0?P0QJ?0 E?nwutD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0LL?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut4:thisz__result]0<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intlong&#?std0L0&#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]ijcharstd@char_traitsichar_type'clength'500ccopy555'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 zU-#00L? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintR/CheckFlags#s#3flags3maskz__results#?nwutRKEnableFlags#s#I3flags3valuez__results#RXDisableFlags#s#I3flags3valuez__results#RhGetFlagValuebb'b3flags3shift3maskz__resultbI?:#? >?'? b?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]longܹ?0000std0ܹd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0pkk4kthisz__resultk0j7j4Wjthisz__result3jd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865] nwutf W-4X-this3slot?pf V-4#W-this3slot?x}??d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatintunsigned intunsigned charvoidbool0?0?0?nwutinternalRMakeBits&3value3&width3&shiftz__result&RMakeBits&3value3&width3&shiftz__result&RMakeBits&3value3&width3&shiftz__result&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0ܹܹ?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\limitsARM C/C++ Compiler, RVCT4.0 [Build 865]floatstd@numeric_limitsxcepsilonx@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolnwut@CloseAtToleranceWeak&m_Tolerance#CloseAtToleranceWeak1615operator()6955005`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut43thisz__resultÁ}v4vthisz__resultcv1q4qthisz__resultp0m4nthisz__result[m0$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intlongint&?std0ܹ0&&?00&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 6Y-#00ܹ?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intlong&#?std05@0&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hnwut4thisz__result4thisz__resultV4 thisz__resultm4 thisz__result0Y0$4thisz__resulte4thisz__result00y#( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0Sj0"0$$00y#y#00S?0h#?\-000Y?nwgfx@Camera6#&m_ViewMatrixu#&m_InverseViewMatrixu#&m_ProjectionMatrixr#&m_InverseProjectionMatrixr#&m_TextureProjectionMatrixu#&m_ViewUpdater#&m_ProjectionUpdater#&m_AnimGroup2E#&m_OriginalValue3#&m_OriginalTransform O#&m_WScaleh##&m_IsDynamic#@Description%8#@DynamicBuilder &m_Descriptionf#&m_ViewUpdater#&m_ProjectionUpdater#Create$ 6 5GetMemorySize'6 :' @ResCameraDestroyerZ-#&m_Allocator#ResCameraDestroyer 6 : operator()6 5Z-*s_TypeInfo;fGetRuntimeTypeInfo?f#6 cCreate$ 55@5S5 5f?dGetMemorySizeInternal5k535fAccept#6$ 5GetResCamera36$  UpdateCameraMatrix 6$  GetViewUpdater 6$  GetViewUpdater 6  GetProjectionUpdater 6$  GetProjectionUpdater 6  GetTargetPosition 6  SetTargetPosition 6$ 5 GetUpwardVector 6  SetUpwardVector 6$ 5 GetTwisth# 6  SetTwist 6$ 5h# GetViewRotate 6  SetViewRotate 6$ 5 GetPerspective 6 5555 SetPerspective 6$ 5h#5h#5h#5h# GetFrustum 6 555555SetFrustum 6$ 5h#5h#5h#5h#5h#5h#GetFrustum6 5d55SetFrustum6$ 5d5h#5h#SetFrustum6$ 5GetOrtho6 555555SetOrtho6$ 5h#5h#5h#5h#5h#5h#GetOrtho6 5d55SetOrtho6$ 5d5h#5h#SetOrtho6$ 5GetNearh#6 SetNear6$ 5h#GetFarh#6 SetFar6$ 5h#Camera$ 6$ 55U5 555h#5~Camera6$ Initialize]#$6$ 5StoreOriginal]6$ 5dDestroyResCamera553CreateAnimGroup]6$ 5GetAnimTargetObject6$ 5ValidateCameraAnimType6$ 5I00 0% 0 0 <d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@OrthoProjectionUpdater y##&m_Resource0#cCreate65k50dGetMemorySizeInternal5k50@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@FrustumProjectionUpdater y##&m_Resource/#cCreate:5k5/dGetMemorySizeInternal5k500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@RotateViewUpdater$#&m_Resource.# cCreate,5k5.dGetMemorySizeInternal5k508d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@AimTargetViewUpdater$#&m_Resource,# cCreate25k5,dGetMemorySizeInternal5k50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint0?2E0q=?08?0nwutD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]long5@?0_00)0std05@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]4Hnwut04g4thisz__resultc04thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]Gnwutf ]-4^-this3slot?H f \-4]-this3slot??r?<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd05@5@?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv60sh#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 "_-#005@?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intlongvoid0std00000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolints#?'?i??:#?nwutR/CheckFlags#s#3flags3maskz__resultRhGetFlagValueii'i3flags3shift3maskz__resultid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidboolfloat@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type)#0%i__builtin_va_list('__dso_handleH#0ר0000~4Gthis3animGroup3memberIdx3zevaluatorupreEvaluateCallback6utarget utargetObjIdx??0  0000H0 00c?:h0&#0nwgfxO NGetAnimBlendOpByTypel3blendOpTypez__resultlrblendOpBoolrblendOpIntPrblendOpFloat(rblendOpVector2rblendOpVector3rblendOpRgbaColorrblendOpTexture"rblendOpTransformfrblendOpTransformAccScalelrblendOpTransformQuatr rblendOpTransformAccScaleQuatl( ) 4Kthisuindex__86u_ZN2nw2ut9MoveArrayIPNS_4anim10AnimResultEEixEi__876uindex__91u_ZN2nw2ut9MoveArrayIiEixEi__92v uanimCount uanimIdx uresult0umemberIdxP  ClearMaterialHash3#memberumateriali-Q 3@animDataz__resultuheadBytesusizeumemberAnimCountux__68 uanimIdx umemberAnimDuprimBytesB 0&tinfo#&offset_flags#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]longA/?0#000std0A/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut04thisz__result0X4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]hnwutf l-4l-this3slot? f k-4l-this3slot??6?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0?k20,?0h'?nwutD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0A/A/?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]lnwutU4thisz__result0#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intlong&#?std0A/0&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 n-#00A/?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]Y0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwgfx@AimTargetViewUpdaterAr-#&m_ResourceV# *s_TypeInfoGetRuntimeTypeInfo#6YcCreate]5(cCreate]5(5VUpdate# 6]5c5o5yGetResourceBV#6]GetResource}#6YKindp-#6YAimTargetViewUpdater]6]5(55V~AimTargetViewUpdater6]0U00<-<-?iY?sBVd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]0<-Y0nnmathARMv6d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath0$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]0Bu-<-0@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]hintboolvoid00nwgfx@CommandCacheManager*s_Allocatorinternal@CommandBufferInfo&m_TopAddress#&m_BottomAddress#&m_CurrentAddress#&m_Size'# GetCurrentAddress6ForwardCommandv-65CheckRestMemory65'ForwardAddress650 00t{ r4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]int/41this3idxz__resultmutbl_ptr0r~nwgfxres@ResParticleShapeData@Cw-#&m_VertexAttributesTableCountx}#8&toVertexAttributesTabler~#<@ResParticleShapew-#iResDataType.?ref61?ref69GetVertexAttributesCount69GetVertexAttributesm6150mm05.49thisz__result/49thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxinternal0pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0z-0'nwfont@PrintContext&writer#&str#&xOrigin#&yOrigin# &flags'#PrintContexti6i555'5'5'0Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Llongintcharunsigned intvoidboolfloatunsigned short@__type_info&__vptr*#&__name2#0&0.F__class_type_info&base#F__vmi_class_type_info&base6#&flags#&base_count# &base_info#B &base6#&flags#&base_count# &base_info#F__si_class_type_info &base6#&base_typeA#60=Bh0I&fM#&d#i__builtin_va_list.(__dso_handle0**0-'0'00{-nwfontOIAdjustCenterValue'3'valuez__result'B60 &tinfo$#&offset_flags#dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TagProcessorBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0-0'nwfont@PrintContext&writer#&str#&xOrigin#&yOrigin# &flags'#PrintContext_6_555'5'5'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0000*0nwfont@ResFont-#ResFont6~ResFont6SetResource65RemoveResource6cGetDrawBufferSizeR5SetDrawBuffer65cRebuild50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00(00-?-?0p4*0m%m%0ȓ(00nwfont@RectDrawer (__vptr#&m_CmdCacheDrawBeginQ-#&m_CmdCacheDrawEndQ-#&m_UniformAddrIndexm%#$&m_UniformMtxIndexm%#%&m_UniformDataIndexm%#&&m_UniformTextColorIndexm%#'m%&m_UniformProjBuffer#(m%k&m_UniformAddrBuffer#&E#m%&m_UniformDataBuffer4#&m_UniformAddress# 0u&m_UniformAddry# &m_UniformMtx# &m_UniformData# &m_UniformTextColor# &m_CommandBuffer# &m_VertexBufferArray# &m_VertexBufferBaseAddrm%# &m_IsColorDirty# lm%'m_UniformMtxBufferJ'rBm%&m_UniformTextMtxBufferw#m%s&m_UniformTextColorBuffer#@@UniformAddress&addrMtxm%#&addrSizeAndVtxm%#&addrTexCoordm%#&addrColorm%# UniformAddress6@ VertexBufferm%f q&positionz#*s_StaticInitialized*s_VertexBufferTc GetVertexBufferCommandBufferSizem%55m%c GetVertexBufferDatac GetVertexBufferSizem%c GetCommandBufferSizem%55m% RectDrawer 6 ~RectDrawer 6 Initialize 6555m% Initialize 65555m% Finalize# 6 DrawBegin# 6:m%  DrawEnd# 6:m%  SetProjectionMtx 65 SetViewMtxForText 65 SetParallax 65m%5m%:m%  BuildTextCommand 65n-UniformAndDrawText65UseBeginCommand6UseEndCommand6cSetUniformCommandm%55m%DisableTextures6AddUniformMtx6GetVertexIndexAddressOffsetm%65m%GetDrawCommands6GetDrawCommandSizem%6dInitializeStaticInitializeCMD65555m%5InitUniformBuffer655m%AddTextColor6555000internald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00l8*?0- nw font@ CharWriterL&m_ColorMappingw#&m_VertexColors#&m_TextColors#GradationModeGRADMODE_NONE GRADMODE_H GRADMODE_V NUM_OF_GRADMODE &m_GradationMode9# &m_ScaleO#$&m_CursorPosc#,&m_FixedWidth֍#8&m_pFont#<&m_pTextWriterResource#@0-&m_pDispStringBuffer#D&m_IsWidthFixed#H&m_Alpha#IiCharScaleŌiCursorPos@ColorMapping&min#&max#CharWritert6t~CharWriter6tSetupGX6tSetColorMapping6t55ResetColorMapping6tSetGradationMode6t59SetTextColor6t5SetScale6t5֍5֍SetScale6t5֍SetFontSize6t5֍5֍SetFontSize6t5֍GetFontWidth֍6|GetFontHeight֍6|GetFontAscent֍6| GetFontDescent֍ 6| Print֍ 6t5Z8* DrawGlyph 6t5 SetCursor 6t5֍5֍5֍c GetDispStringBufferSize5c InitDispStringBuffer55 StartPrint 6t EndPrint 6t SetupGXDefault 6t:  SetupGXWithColorMapping 6t:  SetupVertexFormat 6t SetupGXCommon 6t PrintGlyph 6t5֍5 UpdateVertexColor 6t LoadTexture 6t500xA9*00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoidboolint0h00Ɩ0і000000h 4thisz__resultƖ | 4nthisz__result  4nthisz__result  4nthisz__result 9 4nthisz__result 4thisz__resultƖ 4this3setNoz__result4this3setNo3sheetNoz__result<4thisz__resultƖ4thisz__resultƖT3bits3іindexz__resultuwordIndexіubitIndexі%nw%font@%ArchiveFontBase-#&m_pGlyphIndexAdjustArray#@ CachedStreamReader&mStreamBegin#&mStreamPos#&mStreamEnd#&mpTempStrmBuf# &mpTempStrmBufPos#&mpTempStrmBufEnd#&mRequireSizeі#GetRemainі6Advance6r5іCopyTo6r5n5і CopyTo6r55і MoveTo 6r55і ManagedCopyі 6r5n Get 6r5і Attach 6r55і RequestData 6r5n5і GetOffsetі 6 Init 6r ConstructResultCONSTRUCT_MORE_DATA CONSTRUCT_FINISH CONSTRUCT_ERROR CONSTRUCT_CONTINUE NUM_OF_CONSTRUCT_RESULT @ConstructContexth&pFINF#&pPrevCWDH#&pPrevCMAP#OperationDISPATCH ANALYZE_FILE_HEADER ANALYZE_GLGR ANALYZE_FINF ANALYZE_CMAP ANALYZE_CWDH ANALYZE_TGLP PREPAIR_COPY_SHEET PREPAIR_EXPAND_SHEET COPY SKIP EXPAND FATAL_ERROR NUM_OF_OPERATION INVALID_OPERATION &op3# &header#&streamOffsetі#&streamReaderg#&extendContext#8&pGlyphGroups#<&pGlyphIndexAdjustTable#@&targetBuffer#D&targetBufferEnd#H&targetBufferCur#L&op23#P&opSizeі#T&resNumBlockі#X¤tBlockі#\&sheetIndexƖ#`&numSheetsƖ#b&glyphsPerSheetƖ#dƖ&padding#fInit6n55і5SetGLGR6n55Ɩ5Ɩ5іGetRemainі6Align6n5іAdvance6n5іFinish6n555GetNumSheetsƖ6GetUncompContext6nGetGlyphGroups6NextBlock6nNextSheet6nIsRequireSheet65IsRequireSheet6HasMoreSheet6HasMoreBlock6SetupCopyTask6n5і:3 SetupSkipTask6n5і:3 SetupExtendTask6n5і:3 EndTask6nTaskRemainі6TaskProceed6n5іGetCurrentPtr6nGetCurrentPtr6nGetCurrentPtr6nGetCurrentPtr6nGetCurrentPtr6nGetCurrentPtr6nGetCurrentPtr6nGetCurrentPtr||6n@FontGlyphGroupsAcs0&mpHeader#&mpData#&mpNameOffsetArray#&mpSizeSheetsArray# &mpSizeCWDHArray#&mpSizeCMAPArray#&mpUseSheetArray#&mpUseCWDHArray#&mpUseCMAPArray# &mSizeSheetFlagsі#$&mSizeCWDHFlagsі#(&mSizeCMAPFlagsі#,FontGlyphGroupsAcs65GetNumBlockƖ6GetSetName65IsUseSheet655GetNumGlyphsPerSheetƖ6GetNumSheetƖ6GetNumSetƖ6cGetBit55і*LOAD_GLYPH_ALLArchiveFontBase6~ArchiveFontBase6GetCharWidths#<65Q;*HasGlyph#D65Q;*SetResourceBuffer6555RemoveResourceBuffer6AdjustIndexƖ65Ɩc IsNullString5c IncludeName55c IsValidResource55іc RequestDatag5n5r5і00gc!ConstructOpDispatchg5n5rc!ConstructOpAnalyzeFileHeaderg5n5rc!ConstructOpAnalyzeGLGRg5n5rc"ConstructOpAnalyzeFINFg5n5rc"ConstructOpAnalyzeCMAPg5n5rc"ConstructOpAnalyzeCWDHg5n5rc#ConstructOpAnalyzeTGLPg5n5rc#ConstructOpPrepairCopySheetg5n5rc#ConstructOpPrepairExpandSheetg5n5rc$ConstructOpCopyg5n5rc$ConstructOpSkipg5n5rc$ConstructOpExpandg5n5rc%ConstructOpFatalErrorg5n5rg000  00))00Ɩ0000a<*D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortlong00Ɩtd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFont.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidcharbool0000(nwfont@ArchiveFont-#ArchiveFontf6f~ArchiveFont6fcGetRequireBufferSizeR55Construct6f55R55InitStreamingConstruct6f5İ-55R5StreamingConstruct -6f5İ-55RDestroy6fGetGlyph#@6n55(GetGlyphFromIndex6n55>*00jD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]A boolstd@pair7}&first#&second#ifirst_type7_isecond_type}`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]? SetRenderTarget 6%5 GetRenderContext1 6% ClearBuffer 6%5-5 TransferBuffer 6%5} WaitCommandList 6% PresentBuffer 6%5} SavePtr 6% ResetPtr 6%GetRestVramAr6%0>0U0&0-0g0-0V'0- d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FixedSizeArray@' ^ &m_FixedSizeElements# FixedSizeArray6#00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@FrameBufferObject &m_Description#@Description &fboID\)#&heightr#&widthr#&colorFormatr# &depthFormatr#&colorAddressr#&depthAddressr#&useBlock32#operator u32\)60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@CommandCacheManager*s_AllocatordSetAllocator50&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem0&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charlong0'?std0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidcharunsigned short0000'08nnhioCTR@HostFile&m_Fd#SeekTypeSEEK_TYPE_SET SEEK_TYPE_CURRENT SEEK_TYPE_END OpenDispOPEN_DISP_CREATE_NEW OPEN_DISP_CREATE_ALWAYS OPEN_DISP_OPEN_EXISTING OPEN_DISP_OPEN_ALWAYS HostFile6~HostFile6Openk-655Q5@Openk-655Q5@Closek-6Readk-6555'Read-655'Seekk-65585Seek865850d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]h int?nwutRhGetFlagValue'3flags3shift3maskz__result'?|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0'vwsystem@HidStatus@&pad'#&accelerometer#)#&debugPadY#&touchPanelm#0&padReader#8&m_Flag#<)#<HidStatusw6w0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@TouchPanelInfo&xR#&yR#&startXR#&startYR#&touchI#&pressI# &trigI# &releaseI# &repeatI# &repeatAccelI# &disabledR#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.CCARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intboolunsigned short0i 0A 00M000|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]!boolint04Hthisz__result4Hthisz__result?D?__rwRoperator==Las3__x3__yz__result0A ?sD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapARM C/C++ Compiler, RVCT4.0 [Build 865]}std__rw0 0?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locale.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@locale&_C_imp#@facetI-#0-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/GraphicsMemoryAllocatorCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00vwsystemMemory@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramA#&m_CurrentAddrVramB# &m_SaveAddrVramA#&m_SaveAddrVramB#Initialize6Finalize6Allocate65e5e55Deallocate65e5e55GraphicsMemoryAllocator6~GraphicsMemoryAllocator6SavePtr#6ResetPtr# 6GetRestVramAa60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#Tick6: operator s646operator nn::fnd::TimeSpanb-6ToTimeSpanb-6cGetSystemCurrentoperator-=65operator-6500?t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/RenderSystemCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]HC!boolfloatint0(v4L thisz__resultX 0|vwsystemUpperScreenModeUPPER_SCREEN_MODE_NORMALUPPER_SCREEN_MODE_STEREO@RenderSystemx&m_AllocatorR #&m_RenderContextX #&m_PriorMaterialRenderKeyFactory^ #&m_PriorDepthRenderKeyFactory^ # &m_RenderQueued #&m_MeshRendererj #&m_RenderSortModeC-#&m_UpperSwapperp #&m_LowerSwapperp # &m_ExtensionSwapperp #$0N_&m_CommandListSwapperv#(&m_ProfilingIdTransfer1#,&m_ProfilingIdTransfer2#0&m_ProfilingIdOther1#4&m_ProfilingIdOther2#8&m_IsProfilingOther1Set#<&m_LoadMeterDescription#@@ Descriptionx&upperScreenDescriptionW-#&lowerScreenDescriptionW-#,&commandBufferSize'#X&commandRequestCount'#\&reusableCommandBufferSize'#`&reusableCommandRequestCount'#d&upperScreenMode#h&commandListCount'#l&displayBufferCount'#p&maxGpuProfilingEntryCount'#t@ LoadMeterDescription8&startTick#&loadTime#&loadGpuTime# &waitTime#&transferTime#&gpuOtherTime#&cumulativeTime#&cumulativeGpuTime# &cumulativeWaitTime#$&cumulativeTransferTime#(&cumulativeGpuOtherTime#,&drawCommandBufferSize#0&callCount#4*NANO_TO_MILLI*MILLI_TO_RATE LoadMeterDescriptionG 6G c CreateL 5R 58N?4 Destroy 6L  SetRenderTarget 6L 5 GetRenderContextX 6L  SetRenderSortMode 6L 5C- ClearBuffer 6L 55TransferBuffer 6L 5WaitCommandList_6L RunCommandList6L SwapCommandList6L WaitVSync6L 5SwapBuffer6L 5WaitCommandList6L PresentBuffer6L 5BeginLoadMeter6L EndLoadMeter6L CalcLoadMeter6L SuspendLoadMeter6L ResumeLoadMeter6L LogLoadMeter6L SavePtr6L ResetPtr6L GetRestVramAa6L RenderSystemL 6L dDestroyInternal_CreateInternal_6L 5R 5800e00d0o0c-0"-0-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intM?nwut'?Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Perform.hARM C/C++ Compiler, RVCT4.0 [Build 865]n!vwsystem@CpuTime&mStartTick'#&mCumulativeTime'#@PerformCounter&mCumulativeTime'#&mFrameMaxTime'#&mAvgTime'#&mMaxTime'# &mFrameTime'#&mFrameCount'#GetMaxTime'6@PerformMgr&mCalc#&mDraw#&mSystem# &mAll#0&mUpdate#@&mCalcCounter#P&mDrawCounter#h&mCpuCounter#&mGpuCounter#&mCount'#&mMeasureCount'#&mSystemTime'#&mCalcTmp'#&mDrawTmp'#&mCpuTmp'#&mGpuTmp'#cGetInstance GetGpuTime'6(GetCpuTime'6(GetCalcTime'6(GetDrawTime'6(GetMaxGpuTime'6(GetMaxCpuTime'6(GetMaxCalcTime'6(GetMaxDrawTime'6(GetSystemTime'6 000$p 4thisz__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\../include/PerformDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@PerformDrawer&mFontBuffer-#&mUpdateCount'#cGetInstancePerformDrawer6DrawGraph6DrawMeter6SetupFontBuffer60\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@PADInfo$&button-i#&stickXgi#&stickYgi#&press-i# &trig-i#&release-i#&repeat-i#&repeatAccel-i#&disabled-i# ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0vwsystem@Appd&mFocusID"i#&mConnectFlg"i#&mFrameCnt-i#&mDrawIconCountCi#&mChangeFocusEnable# &mIsVisibleInfo# &mAnimState-i#&hidStatus-#&mSkipCountCi#T&mIsRequestRenderScene#X&mIsRenderScene#Y&mUpdateCount-i#\&mIsUpdateScene#`*sInstancedcGetInstancehHasFocus6d5"iAppd6d~App6d0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/GraphicsMemoryAllocatorCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00vwsystemMemory@GraphicsMemoryAllocator(__vptr#&m_Initialized#&m_CurrentAddrVramA9-#&m_CurrentAddrVramB9-# &m_SaveAddrVramA9-#&m_SaveAddrVramB9-#Initialize6Finalize6Allocate65@)5@)5\)5M)Deallocate65@)5@)5\)5~GraphicsMemoryAllocator6SavePtr#6ResetPtr# 6MathRoundup9-659-50d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]!nnmath@VEC2_&x#&y#@VEC2#iself_typeCVEC2655?operator*=65operator+65E?Aoperator-65ESet65500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@Color8&r|#&g|#&b|#&a|#Color8w6wColor8w6w5Color8w6w5555SetU326w5ToU32RawRef}6w0?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]!unsigned intunsigned charintfloatiGLenumy3iGLboolean4iGLint8iGLsizei9iGLuinty<iGLfloat=iGLsizeiptrD d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw3DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]!floatvoidboolunsigned short000[ ^4thisz__resultZ\ ~4thisz__result F4Zthis3u_3v_z__result0u(?}(?fc*0? vwsystem@CommandCache&m_Buffer #&m_Size#*m_Data CommandCache6~CommandCache6Begin 6End65 MakeCommand 65 Release6@ XYZTC&m_VertexStream-#&m_IndexStream-#&m_Size#&m_Data #0^&m_VertexData#&m_VertexSize#&m_IndexData #&m_IndexSize#&m_Command#@Vertex&x#&y#&z#&u# &v#&color-#setPos6Z555setUV6Z55setColor6Z5u-XYZTC6~XYZTC6CreateBuffer655 ReleaseBuffer6 WriteBuffer 655^0 UpdateVertex 655 UpdateIndex 655 UpdateData 6 SetColor 6555:? Draw 60^ GetVertexDataZ 6 GetIndexData 6 CreateCommand_ 6?^@Draw3DHelper-&m_ShaderBinary #&m_Shader/-#&m_SymbolPosfc*#+&m_SymbolTexfc*#+&m_SymbolClrfc*#+&m_SymbolWorldMtxc*#+&m_SymbolViewMtxc*#+&m_SymbolProjMtxc*#+&m_Command #+&m_StartAddr#+&m_Viewport-#+&m_Scissor-#,&m_RenderState-#,&m_CommandCache#-iSTATEcGetInstanceDraw3DHelper6Initialize65ySetScreenSize655Begin6SetWorld65SetView65SetProj65End6GetSymbolPos6 GetSymbolTex6 GetSymbolClr6 GetCommand6Enable65 Disable65 CreateCommand_60000?00 000d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nngrCTR0?((?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int00nnmathARMv60(t%(0|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0nngrCTR@Fog&isEnable|#&isEnableZFlip|#&colorR#&colorG#&colorB#)#&m_TableCommand#MakeConfigCommand6s5Fogw6w0o0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_MacroTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]PicaDataTexEnvSrcPICA_DATA_TEX_ENV_SRC_RGBA_PRIMARY_COLOR PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_PRIMARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_FRAGMENT_SECONDARY_COLOR_DMP PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE0 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE1 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE2 PICA_DATA_TEX_ENV_SRC_RGBA_TEXTURE3 PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_SRC_RGBA_CONSTANT PICA_DATA_TEX_ENV_SRC_RGBA_PREVIOUS  PicaDataTexEnvOperandPICA_DATA_OPE_RGB_SRC_COLOR PICA_DATA_OPE_RGB_ONE_MINUS_SRC_COLOR PICA_DATA_OPE_RGB_SRC_ALPHA PICA_DATA_OPE_RGB_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_RGB_SRC_R_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_RGB_SRC_G_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_RGB_SRC_B_DMP PICA_DATA_OPE_RGB_ONE_MINUS_SRC_B_DMP PICA_DATA_OPE_ALPHA_SRC_ALPHA PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_ALPHA PICA_DATA_OPE_ALPHA_SRC_R_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_R_DMP PICA_DATA_OPE_ALPHA_SRC_G_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_G_DMP PICA_DATA_OPE_ALPHA_SRC_B_DMP PICA_DATA_OPE_ALPHA_ONE_MINUS_SRC_B_DMP  PicaDataTexEnvCombinePICA_DATA_TEX_ENV_COMBINE_REPLACE PICA_DATA_TEX_ENV_COMBINE_MODULATE PICA_DATA_TEX_ENV_COMBINE_ADD PICA_DATA_TEX_ENV_COMBINE_ADD_SIGNED PICA_DATA_TEX_ENV_COMBINE_INTERPOLATE PICA_DATA_TEX_ENV_COMBINE_SUBTRACT PICA_DATA_TEX_ENV_COMBINE_DOT3_RGB PICA_DATA_TEX_ENV_COMBINE_DOT3_RGBA PICA_DATA_TEX_ENV_COMBINE_MULT_ADD_DMP PICA_DATA_TEX_ENV_COMBINE_ADD_MULT_DMP PicaDataTexEnvScalePICA_DATA_TEX_ENV_SCALE_1 PICA_DATA_TEX_ENV_SCALE_2 PICA_DATA_TEX_ENV_SCALE_4 PicaDataTexEnvBufferInputPICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS_BUFFER_DMP PICA_DATA_TEX_ENV_BUFFER_INPUT_PREVIOUS $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Draw2DHelperCTR.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"longintcharunsigned intvoidunsigned shortboollong longfloat@__type_info&__vptrD#&__nameL#0@0HF__class_type_info&base#F__vmi_class_type_info&baseP#&flags#&base_count#  &base_info#B &baseP#&flags#&base_count#  &base_info#B(&baseP#&flags#&base_count#  &base_infoN#F__si_class_type_info &baseP#&base_type#P0i__builtin_va_list.( vw system@ XYTC&m_VertexStreamt.#&m_IndexStream.#&m_Size#&m_Data#0&m_VertexData0#&m_VertexSize#&m_IndexData#&m_IndexSize#&m_Commandn*#@Vertex&x#&y#&z#&u# &v#&color#setPos6V5 5 5 setUV6V5 5 setColor6V50XYTC6 ~XYTC 6 CreateBuffer 655 ReleaseBuffer 6 UpdateVertex 655 UpdateIndex 655 GetVertexDataV 6 GetIndexData 6 DrawOffset 655?0000__dso_handle000*.&.0?v'0?   4thisz__resultV  = 4thisz__result  4Vthis3 u_3 v_z__result  n. 4 .this3charMaxz__resulti-uDrawBufferSizeubufMem  . 4 .thisz__result .V .4 .this3~*pFont3filePathz__resultubufferubSuccessudrawBufferSizeudrawBufferu_ZNK2nn6Result9IsFailureEv__48uru_ZNK2nn6Resultcv8nnResultEv__50umilliSeconds__51unanoSeconds__53uret.uzeroOnly__56u_ZN2nn3fnd8TimeSpanC1EPKNS1_11ZeroOnlyTagE__57.u_ZN2nn3fnd8TimeSpan15FromNanoSecondsEx__54.uspan__58. unn_util_result_try_resultB= .4 .this3shadersushaderReaderY .ufileSizeushaderBinaryureaduvtxBufCmdBufSizeuvtxBufCmdBuf .4 .this3~*pFontudrawBufferuresource.43 .thisz__result3 .Q.z__result/ .rInstance.?.43 .thisucommanducombinerd*utextureg*ufog ..43 .this3z'pos3z'uv3coloruvertexVux___63 uy___64 uz___65 u_ZN2vw6system4XYTC6Vertex6setPosEfff__66Vuu___68 uv___69 u_ZN2vw6system4XYTC6Vertex5setUVEff__70Vucol__72u_ZN2vw6system4XYTC6Vertex8setColorEj__73V uiC.43 .this3pt13pt23pt33pt43coloruuv1v'uuv2v'uuv3v'uuv4v''upos v'uuv w.43 .this3pos3size3color.43 .this3pt13pt23pt33coloruvertexV.43 .this3pt13pt23pt33&'colorucolor32OGetPICAFormat3k*ctrz__result .4? .this .4? .this3buffer3indexumipLevelumipmapSizeutex_datauresults .4? .this3Lfilename3indexubuffer .4? .this3Lfilename3Ltex_nameubuffer uindexBP0 &tinfo #&offset_flags#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]0K'(?,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@Float24&m_Float32#cFloat32ToBits245@Float31&m_Float32#cFloat32ToBits315d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv60-(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/DisplayBufferSwapperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0(.0 vw systemScreenKindUPPER_SCREEN LOWER_SCREEN EXTENSION_SCREEN BOTH_SCREENS BufferTransferModeTRANSFER_MODE_ANTIALIASE_NOT_USED TRANSFER_MODE_ANTIALIASE_2x1 TRANSFER_MODE_ANTIALIASE_2x2 TRANSFER_MODE_ANTIALIASE_COUNT @ DisplayBufferSwapper<*#&m_DescriptionB#&m_CurrentDisplay#4&m_DisplayBuffers#8@Description,&screenKind#&width#&height#&format.# &transferMode9#&memoryArea.#&isTransferFlipX#&transferOffsetX#&transferOffsetY#&displayOffsetX# &displayOffsetY#$&bufferCount'#(@Builder,&m_DescriptionB#Create6{5B(*s_TypeInfoGetRuntimeTypeInfo#6MakeTransferBufferCommand655ActivateBuffer6DisplayBufferSwapper65B(5MB?I~DisplayBufferSwapper60J000/(`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Setting.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwsystemCONTROLLER_MODEMODE_DEFAULT MODE_PROTO @SystemSetting@&defaultModelPath~.#&reloadTargetPath~.#&captureImagePath~.# &controllerMode#0&frameRate*#4&updateRate*#8&frameSkip#<SystemSettingX6X@VideoSetting&colorFormat.#&depthFormat.#&clearColor}.#&clearZʇ*#&frameRate*#VideoSetting\6\00D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locale.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@locale&_C_imp#@facet.#0J.d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidchar000)700K6nnhioCTR@HostFile&m_Fd#SeekTypeSEEK_TYPE_SET SEEK_TYPE_CURRENT SEEK_TYPE_END OpenDispOPEN_DISP_CREATE_NEW OPEN_DISP_CREATE_ALWAYS OPEN_DISP_OPEN_EXISTING OPEN_DISP_OPEN_ALWAYS HostFile6~HostFile6Open+-655o65.Close+-6Read+-6555)7Read@6655)7Write+-6555)7Seek+-655K65SeekK665K650D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locale.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@locale&_C_imp#@facet.#0f.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intlong0'?std0PJd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]VKKK5KXd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickVK#TickJ6J:VK operator s64VK6Roperator nn::fnd::TimeSpan .6RToTimeSpan .6RcGetSystemCurrent00Nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]"intH?nwutRhGetFlagValueHH'H3flags3shift3maskz__resultH'?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]\"unsigned intintiGLenumy3iGLint8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Setting.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwsystemCONTROLLER_MODEMODE_DEFAULT MODE_PROTO @SystemSetting@&defaultModelPath".#&reloadTargetPath".#&captureImagePath".# &controllerMode#0&frameRate*#4&updateRate*#8&frameSkip#<SystemSetting60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidchar000'0nnhioCTR@HostFile&m_Fd#OpenDispOPEN_DISP_CREATE_NEW OPEN_DISP_CREATE_ALWAYS OPEN_DISP_OPEN_EXISTING OPEN_DISP_OPEN_ALWAYS HostFile6~HostFile6Openu#.655ˆ*5Closeu#.6Writeu#.6555'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865]h"boolvoidT4othis3"iidz__resultd4{thisz__result0 vw system@Appd&mFocusID"i#&mConnectFlg"i#&mFrameCnt-i#&mDrawIconCountCi#&mChangeFocusEnable# &mIsVisibleInfo# &mAnimState-i#&hidStatusU(.#&mSkipCountCi#T&mIsRequestRenderScene#X&mIsRenderScene#Y&mUpdateCount-i#\&mIsUpdateScene#`*sInstanceo*sIsPrivatecGetInstancescGetModuleInstance}'.5-iInit6oPreMain6oMain6oUpdateFrame6oCalcAndDraw6o: Calc6oDraw6o: DrawInfo6oWriteBackConfigFile6oWaitNextFrame6oSetFocusID6o5"iHasFocus6o5"iIsVisibleInfo6{IsUpdateScene6{Appo6o~App 6oDoMenuProcess_6o0"?""0wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Setting.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwsystemCONTROLLER_MODEMODE_DEFAULT MODE_PROTO @SystemSetting@&defaultModelPath).#&reloadTargetPath).#&captureImagePath).# &controllerMode#0&frameRate-i#4&updateRate-i#8&frameSkip#<DVideoSetting|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Perform.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@CpuTime&mStartTickNi#&mCumulativeTimegi#Begin6p@PerformCounter&mCumulativeTimegi#&mFrameMaxTimegi#&mAvgTimegi#&mMaxTimegi# &mFrameTimegi#&mFrameCount-i#@PerformMgr&mCalc#&mDraw#&mSystem# &mAll#0&mUpdate#@&mCalcCounter #P&mDrawCounter #h&mCpuCounter #&mGpuCounter #&mCount-i#&mMeasureCount-i#&mSystemTimegi#&mCalcTmpgi#&mDrawTmpgi#&mCpuTmpgi#&mGpuTmpgi#cGetInstancetGetAllTimerx6tEndFrame6tSetTimerStart6tSetTimerEnd6tGetSystemTimegi6t00?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_TickNi#Tick6:Ni operator s64Ni6cGetSystemCurrent00$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0vwsystem@Appd&mFocusIDE'#&mConnectFlgE'#&mFrameCntP'#&mDrawIconCountf'#&mChangeFocusEnable# &mIsVisibleInfo# &mAnimStateP'#&hidStatusi-#&mSkipCountf'#T&mIsRequestRenderScene#X&mIsRenderScene#Y&mUpdateCountP'#\&mIsUpdateScene#`*sInstance*sIsPrivatecGetInstance dSetCustomFlg5Init6PreMain6Main6UpdateFrame6CalcAndDraw6: DrawInfo6WaitNextFrame6App6~App60?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long'?std0q0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]T"#ints?nwutRhGetFlagValuess's3flags3shift3maskz__results'?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SubModeManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid0? -00vwg3dSubModeTypeSubMode_Camera SubMode_Light SubMode_Menu @SubModeManagerBase(__vptr#&mMode*l#&mCurrentModeIndex#Main65Draw#6SetMode65GetCurrentModeType6GetCurrentModeName6SubModeManagerBase6~SubModeManagerBase#6@SubModeManager9#cGetInstanceSubModeManager6~SubModeManager#609900nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Setting.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwsystemCONTROLLER_MODEMODE_DEFAULT MODE_PROTO @SystemSetting@&defaultModelPath+.#&reloadTargetPath+.#&captureImagePath+.# &controllerMode#0&frameRateP'#4&updateRateP'#8&frameSkip#<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SubMode.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidchar00?$0vwg3d@ISubMode(__vptr#@SubModeBase#&mTouchPanelStartXv$#&mTouchPanelStartYv$#&mTouchPanelEndXv$# &mTouchPanelEndYv$#SubModeBase6~SubModeBase6Main#65Draw# 6@CameraSubMode #CameraSubMode6~CameraSubMode6Main#65Draw# 6GetModeName#6GetModeType!#6@LightSubMode #LightSubMode6~LightSubMode6Main#65Draw# 6GetModeName#6GetModeType!#60 0000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Setting.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwsystemCONTROLLER_MODEMODE_DEFAULT MODE_PROTO @SystemSetting@&defaultModelPathG,.#&reloadTargetPathG,.#&captureImagePathG,.# &controllerMode#0&frameRate`$#4&updateRate`$#8&frameSkip#<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw2DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@Draw2DHelper-&m_ShaderBinaryr#&m_Shader *#&m_SymbolPos*#+&m_SymbolTex*#+&m_SymbolClr*#+&m_SymbolScale>*#+&m_Commandx#+&m_StartAddr#+&m_Viewport*#+&m_Scissor*#+&m_RenderStateɷ*#,&m_PrimitiveCount`$#-&m_PrimitiveSize`$#-&m_PrimitiveStart`$#-&m_Width`$#-&m_Height`$#-&m_LineWidth$#-&m_Depth$#-&m_CommandCache*#-cGetInstancehBeginDraw6lEndDraw6lSetLineWidth6l5$DrawLine6l5v$5v$5v$5v$5(DrawLine6l555(FillTriangle6l5555(?00L$0`$`$0~?..D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]intboollong0..0..stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintfloat0V?0AO??L?xJnwut@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]d#boolunsigned int0 vw g3d@ SceneManager&m_ModelArray)#&m_TextureArray<# &m_LookupTableSetArrayQ#&m_AnimArraym#$&m_CameraArray#0&m_LightArray#<&m_FogArray#H&m_SceneEnvironmentSettingArray#T&m_ParticleModelArray#`&m_ParticleEmitterArray#l&m_pSceneRootU#x&m_pSceneInitializer#|&m_pSceneTraverser#&m_pSceneContext!#&m_pParticleContext'#&m_pDefaultAmbientLight-#&m_pDefaultFragmentLight-#&m_pDefaultLightSet3#&m_pDefaultCamera9#&m_UsingDefaultLight#&m_pAllocator#&m_pDeviceAllocator#iModelList[MiTextureList5.NiLookupTableSetList5.OiAnimListS4.PiCameraList3.RiLightList2.SiFogList1.TiSceneEnvironmentSettingList#1.UiParticleModelListW0.WiParticleEmitterList/.XcGetInstanceGetSceneContext!6GetParticleContext'6 GetModelsBeginч 6 GetModelsEndч 6 FindModelNode\ 65:  FindResTexture 65: 00"*0d*0?0"0U0<0@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]p#long__rwS __rw_swap>>3__a3__bu__tmp>?>stdS iter_swapww3w__a3w__bRncopy_backwardwww3w__first3w__last3w__resz__resultwu__last__307wu__last__308wu__res__309wub__306b'#?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/CameraMgr.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@CameraMgr|&m_StereoCamera7.#&m_LeftCamera#`&m_RightCamera#d&m_ViewIdx#h&m_TargetIdx#j&m_CameraArray6.#lcGetInstanceGetTargetCamera6GetLeftCamera6GetRightCamera6UpdateCameraMatrix600Qd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#TickJ6J: operator s646Roperator nn::fnd::TimeSpan9.6RToTimeSpan9.6RcGetSystemCurrent00Nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Perform.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@CpuTime&mStartTick#&mCumulativeTime #Begin6qEnd6q@PerformCounter&mCumulativeTime #&mFrameMaxTime #&mAvgTime #&mMaxTime # &mFrameTime #&mFrameCount#@PerformMgr&mCalc#&mDraw#&mSystem# &mAll#0&mUpdate#@&mCalcCounter#P&mDrawCounter#h&mCpuCounter#&mGpuCounter#&mCount#&mMeasureCount#&mSystemTime #&mCalcTmp #&mDrawTmp #&mCpuTmp #&mGpuTmp #cGetInstanceuStartCalcMeasure6uStopCalcMeasure6uStartDrawMeasure6uStopDrawMeasure6u00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0+X0B6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut00?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@Float24&m_Float32 #cFloat32ToBits245 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@GraphicsDevice*s_WScale24dSetWScale5 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0vwsystem@Appd&mFocusID#&mConnectFlg#&mFrameCnt#&mDrawIconCount#&mChangeFocusEnable# &mIsVisibleInfo# &mAnimState#&hidStatus;.#&mSkipCount#T&mIsRequestRenderScene#X&mIsRenderScene#Y&mUpdateCount#\&mIsUpdateScene#`*sInstancecGetInstanceIsRenderScene6IsUpdateScene6App6~App60?0,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/SceneElemSelector.hARM C/C++ Compiler, RVCT4.0 [Build 865]#boolintvwg3d@SceneElemSelectorx&m_ModelArray4#&m_targetModel)#&m_CameraArrayG#&m_targetCamera@.#$&m_LightArray[#(&m_targetLight?.#8&m_FogArrayn#<&m_targetFog]>.#L&m_SceneEnvironmentSettingArray#P&m_targetSceneEnvironmentSetting9=.#`&m_CameraIndexArray}A.#d&m_UseDefaultLight#tiModelListЏRiCameraListL@.SiLightList(?.TiFogList>.UiSceneEnvironmentSettingList<.VcGetInstance&GetCameraIndex6&5SGetModelsBegin)6&GetModelsEnd)6&0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../../effect/include/EffectAnimManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0vweffect@EffectAnimManager&m_Frame #&m_Step #&m_IsActive#&m_MaxFrameCount # &m_LoopFlag#cGetInstanceEffectAnimManager6~EffectAnimManager6UpdateAll60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut005003d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]#inta?nwutRhGetFlagValueaaa$a3flags3shift3maskz__resultaa$?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locale.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@locale&_C_imp#@facetqB.#0B.$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidfloat0?=?4H.?tF.??0?0??+E.?c??0?? 0?0I? nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0nwgfx@SceneBuilder$&m_Resource}Q#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOptions##&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# SceneBuildery6yResource}6y5}QBufferOption}6y5s#MaxAnimObjectsPerGroup}6y5O#CreateObjectD6y5`5`0?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0s?00S0W0=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]g%boolunsigned intvoid0[`0Z000I0!vw!g3d@!SceneManager&m_ModelArray#&m_TextureArray# &m_LookupTableSetArray#&m_AnimArray#$&m_CameraArray#0&m_LightArray#<&m_FogArray$#H&m_SceneEnvironmentSettingArray5#T&m_ParticleModelArrayZ#`&m_ParticleEmitterArrayu#l&m_pSceneRoot=#x&m_pSceneInitializer#|&m_pSceneTraverser#&m_pSceneContext#&m_pParticleContext#&m_pDefaultAmbientLight#&m_pDefaultFragmentLight#&m_pDefaultLightSet#&m_pDefaultCamera#&m_UsingDefaultLight#&m_pAllocator#&m_pDeviceAllocator#@Description&maxSceneNodesO##&maxEmissionO##Description6iModelList_MiTextureList^YNiLookupTableSetListSOiAnimListPPiCameraList2GRiLightList=SiFogListz4TiSceneEnvironmentSettingList-UiParticleModelList**WiParticleEmitterList"Xc GetInstance AddElem 65:  DeleteElem 65 InitContext 65 L? UpdateSceneContext 6 GetSceneRoot= 6 GetSceneContext 6 GetParticleContext 6 GetModelsBegin_ 6 GetModelsEnd_ 6 FindModel_ 65:  FindModel_ 65' FindResModel' 65:  FindModel_ 65 FindModelNode 65:  GetTexturesBeginY 6 GetTexturesEndY 6FindTextureY65: FindTextureY65;NFindResTexture;N65: GetLookupTableSetsBegin T6GetLookupTableSetsEnd T6FindLookupTableSet T65: FindLookupTableSet T65*FindResLookupTableSet*65: GetAnimsBegin*Q6GetAnimsEnd*Q6FindAnim*Q65: FindAnim*Q65?FindResAnim?65: GetCamerasBeginG6GetCamerasEndG6FindCameraG65: FindCameraG65OFindResCameraO65: FindCameraG65 FindCameraNode 65: GetLightsBegin<>6GetLightsEnd<>6FindLight<>65: FindLight<>65-$FindResLight-$65: FindLight<>65FindLightNode65: GetFogsBegin46GetFogsEnd46FindFog465: FindFog465FindResFog65: FindFog465FindFogNode65: GetSceneEnvironmentSettingsBegin|-6GetSceneEnvironmentSettingsEnd|-6FindSceneEnvironmentSetting|-65: FindSceneEnvironmentSetting|-65FindResSceneEnvironmentSetting65: FindSceneEnvironmentSetting|-65FindSceneEnvironmentSettingNode65: GetParticleModelsBegin*6GetParticleModelsEnd*6FindParticleModel*65: FindParticleModel*65<FindResParticleModel<65: FindParticleModel*65cFindParticleModelNodec65: GetParticleEmittersBegin,#6GetParticleEmittersEnd,#6FindParticleEmitter,#65: FindParticleEmitter,#65FindResParticleEmitter65: FindParticleEmitter,#65 FindParticleEmitterNode 65:  SceneManager 6 ~SceneManager 6!AddDefaultLight!6!AddDefaultCamera!60L00.G.0E.090,00C.0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfxRenderColorFormatRENDER_COLOR_FORMAT_NONE RENDER_COLOR_FORMAT_RGBA8XRENDER_COLOR_FORMAT_RGB8QRENDER_COLOR_FORMAT_RGBA4VRENDER_COLOR_FORMAT_RGB5_A1WRENDER_COLOR_FORMAT_RGB565bRENDER_COLOR_FORMAT_COUNTcRenderDepthFormatRENDER_DEPTH_FORMAT_NONE RENDER_DEPTH_FORMAT_16RENDER_DEPTH_FORMAT_24RENDER_DEPTH_FORMAT_24_STENCIL8RENDER_DEPTH_FORMAT_COUNTGraphicsMemoryAreaMEMORY_AREA_NONEMEMORY_AREA_FCRAMMEMORY_AREA_VRAMAMEMORY_AREA_VRAMB GRAPHICS_MEMORY_AREA_COUNT ShadowKindSHADOW_KIND_NONE SHADOW_KIND_TEXTURE SHADOW_KIND_CUBE @IRenderTargetX#@Description &widthO##&heightO##&colorFormat#&depthFormat# &colorArea;# &depthArea;#&colorAddress:##&depthAddress:##&shadowKind#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0==?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]std0==?,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]z%intL?nwutRhGetFlagValueLL'L3(flags3shift3maskz__resultL\?:#?'?"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hARM C/C++ Compiler, RVCT4.0 [Build 865]@q%boolint<;4this3=nodenwgfx@SceneHelperdResolveReferenceImpl5=5=dResolveReference5 dForeachRootNodes555dResolveReferenceo5o5o@AttachNode&m_Parent=#AttachNode65=operator()<;65=0?0=,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/LightMgr.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@LightInfoPKINDDIRECTIONAL POINT SPOT &mKind#&mAmbienttV#&mDiffusetV#&mSpecular0tV#$&mSpecular1tV#4&mDirectionTb#DLightInfo6@LightMgr&mLight0#&mAmbient#PcGetInstanceLightMgr6GetLight06%GetAmbient6%00y?y0!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut000*0U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intlong0std0000'?0M00h0000000x000r000md:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElemSelector.hARM C/C++ Compiler, RVCT4.0 [Build 865]@&boolintvoid00k00M00000vwg3d@SceneElemSelectorx&m_ModelArray#&m_targetModelc#&m_CameraArray#&m_targetCamera#$&m_LightArray#(&m_targetLight#8&m_FogArray##<&m_targetFog3#L&m_SceneEnvironmentSettingArray4#P&m_targetSceneEnvironmentSetting׍#`&m_CameraIndexArray#d&m_UseDefaultLight#tSelectElemTypeELEM_MODEL ELEM_CAMERA ELEM_LIGHT ELEM_FOG ELEM_PARTICLEMODEL ELEM_SCENE_ENVIRONMENT_SETTING ELEM_NUM iModelList RiCameraListSiLightList6TiFogListڐUiSceneEnvironmentSettingList~VcGetInstanceSetup6ChangeToNextElem65ZChangeToNextAnim65ZGetCameraIndex65GetTargetElem265ZGetTargetElemLinker65ZGetTargetElemController65Z GetTargetModel 6 SetTargetModel 65 ChangeToNextModel 6 ActivateModel 65 GetTargetCamera 6 SetTargetCamera 65 ChangeToNextCamera 6 ActivateCamera 65 GetTargetLight 6 SetTargetLight 65 ChangeToNextLight 6 ActivateLight 65 GetTargetFog 6 SetTargetFog 65 ChangeToNextFog 6 ActivateFog 65 GetTargetSceneEnvironmentSetting 6 SetTargetSceneEnvironmentSetting 65ChangeToNextSceneEnvironmentSetting6ActivateSceneEnvironmentSetting65SceneElemSelector6~SceneElemSelector6ApplyCurrentSceneEnvironmentSetting60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]&bool0&00'0 vw g3d@ SceneManager&m_ModelArray+#&m_TextureArray># &m_LookupTableSetArrayS#&m_AnimArrayo#$&m_CameraArray#0&m_LightArray#<&m_FogArray#H&m_SceneEnvironmentSettingArray#T&m_ParticleModelArray#`&m_ParticleEmitterArray#l&m_pSceneRoot#x&m_pSceneInitializer#|&m_pSceneTraverser#&m_pSceneContext#&m_pParticleContext#&m_pDefaultAmbientLight#&m_pDefaultFragmentLight#&m_pDefaultLightSet#&m_pDefaultCamera#&m_UsingDefaultLight#&m_pAllocator#&m_pDeviceAllocator#iModelListMiTextureListL.NiLookupTableSetListL.OiAnimListGK.PiCameraList|RiLightListuSiFogListoTiSceneEnvironmentSettingListkUiParticleModelList{J.WiParticleEmitterListI.XcGetInstanceGetModelsBegin6GetModelsEnd6 GetCamerasBegin| 6 GetCamerasEnd| 6 FindCamera| 65 GetLightsBegin{v 6 GetLightsEnd{v 6 FindLight{v 65 GetFogsBeginKp 6 GetFogsEndKp 6 FindFogKp 65 GetSceneEnvironmentSettingsBegink 6 GetSceneEnvironmentSettingsEndk 6 GetDefaultCamera 6 GetDefaultAmbientLight 6 GetDefaultFragmentLight 6 GetDefaultLightSet 600"*0d*0j0H.000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]$&int?nwutRhGetFlagValue'3flags3shift3maskz__result'?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intȪ?nwut'?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Capture.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0vwsystem@CaptureInterfacecGetInstancedCapture: :M.?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_SerialChannel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00nnhioCTR@SerialChannel&m_Ch5*#WaitHost/N.6:[* Disconnect/N.6Flush/N.6Read/N.6555':[* Write/N.6555':[* Write5*655':[* 00'-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]8[(floatboolintunsigned intvoidunsigned charcharunsigned short?T6,3obbz__resultZLuobb_vertex=u_ZNK2nw2ut22ResOrientedBoundingBox3refEv__231Rurhs__233XupOut__235Xup1__236Xup2__237Xu_ZN2nn4math8VEC3MultEPNS0_4VEC3EPKS1_S4___238Xu_ZN2nn4math4VEC3mLERKS1___234Xu__a__239^u__b__240^u__tmpu__a__242^u__b__243^u__tmp__244u__a__246^u__b__247^u__tmp__248upOut__250XupM__251bupV__252Xu_ZNK2nw2ut22ResOrientedBoundingBox3refEv__258Rurhs__260XupOut__262Xup1__263Xup2__264Xu_ZN2nn4math7VEC3AddEPNS0_4VEC3EPKS1_S4___265Xu_ZN2nn4math4VEC3pLERKS1___261Xuresultucapacityu_ZNK2nw2ut9MoveArrayIN2nn4math4VEC3EE4sizeEv__272unewCapacityuelement__274Xu_ZN2nw2ut9MoveArrayIN2nn4math4VEC3EE9push_backERKS4___268 uiB up< umat: 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4,this3nIndex3combineruindex__2201uindex__2204u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__2205uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__2210u_ZN2nw3gfx8Material9GetBufferEv__2207up__2212up__2215up__2218up__2221u_ZN2nw2ut13ResCommonBaseC1EPKv__2222u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__2219u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__2216u_ZN2nw3gfx3res11ResMaterialC1EPKv__2213u_ZN2nw3gfx3res11ResMaterial3refEv__2225u_ZN2nw3gfx3res17ResFragmentShader3refEv__2230dup__2234up__2237up__2240u_ZN2nw2ut13ResCommonBaseC1EPKv__2241u_ZN2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEEC1EPKv__2238u_ZN2nw3gfx3res18ResTextureCombinerC1EPKv__2235u_ZN2nw3gfx3res17ResFragmentShader19GetTextureCombinersEi__22297uvalue__2242u_ZN2nw3gfx3res18ResTextureCombiner3refEv__2244uaddr__2247uvalue__2248umask__2249uresultuvalue__2252u_ZN2nw3gfx3res18ResTextureCombiner3refEv__2254uaddr__2257uvalue__2258umask__2259uresult__2261uvalue__2263u_ZN2nw3gfx3res18ResTextureCombiner3refEv__2265uaddr__2268uvalue__2269umask__2270uresult__2272uvalue__2274u_ZN2nw3gfx3res18ResTextureCombiner3refEv__2276uaddr__2279uvalue__2280umask__2281uresult__2283uvalue__2285u_ZN2nw3gfx3res18ResTextureCombiner3refEv__2287u_ZN2nw3gfx3res17ResFragmentShader3refEv__2291duaddr__2294umask__2295ushift__2296uresult__2298u_ZN2nw3gfx3res17ResFragmentShader3refEv__2302duaddr__2305umask__2306ushift__2307uresult__2309u_ZN2nw3gfx3res17ResFragmentShader3refEv__2313duaddr__2316umask__2317ushift__2318uresult__2320u_ZN2nw3gfx3res17ResFragmentShader3refEv__2324duaddr__2327umask__2328ushift__2329uresult__2331uvalue__2334u_ZN2nw3gfx3res18ResTextureCombiner3refEv__2336uaddr__2339uvalue__2340umask__2341uresult__2343uvalue__2346u_ZN2nw3gfx3res18ResTextureCombiner3refEv__2348uaddr__2351uvalue__2352umask__2353uresult__2355uvalue__2358u_ZN2nw3gfx3res18ResTextureCombiner3refEv__2360uaddr__2363uvalue__2364umask__2365uresult__2367uvalue__2370u_ZN2nw3gfx3res18ResTextureCombiner3refEv__2372uaddr__2375uvalue__2376umask__2377uresult__2379uvalue__2382u_ZN2nw3gfx3res18ResTextureCombiner3refEv__2384uaddr__2387uvalue__2388umask__2389uresult__2391uvalue__2394u_ZN2nw3gfx3res18ResTextureCombiner3refEv__2396uaddr__2399uvalue__2400umask__2401uresult__2403uvalue__2406u_ZN2nw3gfx3res18ResTextureCombiner3refEv__2408uaddr__2411uvalue__2412umask__2413uresult__2415uvalue__2418u_ZN2nw3gfx3res18ResTextureCombiner3refEv__2420uaddr__2423uvalue__2424umask__2425uresult__2427uvalue__2430u_ZN2nw3gfx3res18ResTextureCombiner3refEv__2432uaddr__2435uvalue__2436umask__2437uresult__2439uvalue__2442u_ZN2nw3gfx3res18ResTextureCombiner3refEv__2444uaddr__2447uvalue__2448umask__2449uresult__2451uvalue__2454u_ZN2nw3gfx3res18ResTextureCombiner3refEv__2456uaddr__2459uvalue__2460umask__2461uresult__2463uvalue__2466u_ZN2nw3gfx3res18ResTextureCombiner3refEv__2468uaddr__2471uvalue__2472umask__2473uresult__2475 )uselecteduend_it )umodelhuresMaterialuresFragmentShaderunCombinerCount )( usourceList( uoperandRGBList( uoperandAlphaBList2( ucombineListSuresTextureCombiner70*000 0 0{ 0f0e0/000000V0}00 00?Y ?2 00Y 0˦ ?| 0 0B 0 0Z0Z0 0k 0 0n 0 0V 0Ų 0Ȇ0F 0_0 0 0! 0 00003 00g0 0- 0 0' 0Ƕ 000; 0 0 0 0' 0 0S 0 0 0 0 000 0` 0н 0: 0ҿ 0F 0l 0 0 0* 0003O00 0$00C+00 0w0e 0 0E 0Vj0rk0-b0 0k0 0Fl0 0m0k0F 0Rm0 0~ 0U ? ?. +,.4,this3dst3#src3modifiedPropertyElements0lQ0#,3-vertexPositionsz__resultV.uaabbV.ua__209ub__210ua__212ub__213ua__215ub__216ua__218ub__219ua__221ub__222ua__224ub__225 0ui' 0up< z__struct_result-YvwYg3d@YParamSetter &m_ScnMgr,#&m_ScnSlr,#&m_ScnRdr,#&m_SelectedTypeC # &m_SelectedObject2#2WRAP_TYPEWrap_S Wrap_T 2AXIS_TYPEAXIS_X AXIS_Y AXIS_Z 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BSetRenormalizeB6,5BSetPolygonOffsetB6,5BSetPolygonOffsetUnitB6,5CSetFragmentLightingTableUtilC6,55555555555CSetFragmentLightingTableC6,5DSetModelVisibilityD6,55DSetModelScaleD6,555DSetModelRotateD6,555ESetModelTranslateE6,555ESetModelPreviewVisibilityE6,55FSetModelPreviewScaleE6,555FSetModelPreviewRotateF6,555FSetModelPreviewTranslateF6,555GSetModelTransformG6,5GSetModelPreviewTransformG6,5GSetMeshVisibilityG6,555HSetMeshRenderPriorityH6,555HSetBoneBillboardH6,55!5c HSetLUTH6,5'HSetFogH6,53ISetFogIsZFlipI6,5EISetFogColorI6,5QISetMinFogDepthI6,5WISetMaxFogDepthI6,5]JSetFogDensityJ6,5cJSetLightEnableJ6,5iJSetLightTranslateJ6,5uKSetAmbientLightColorK6,5KSetHemiSphereGroundColorK6,5KSetHemiSphereSkyColorK6,5LSetHemiSphereDirectionL6,5LSetHemiSphereLerpFactorL6,5LSetHemiSphereIsInheritingDirectionRorateL6,5MSetVLLightKindM6,5MSetVLAmbientM6,5MSetVLDiffuseM6,5MSetVLDirectionM6,5NSetVLInheritingDirectionRotateN6,5NSetVLDistanceAttenuationConstantN6,5OSetVLDistanceAttenuationLinearO6,5OSetVLDistanceAttenuationQuadraticO6,5 OSetVLDistanceAttenuationEnableO6,5PSetVLSpotExponetP6,5PSetVLSpotCutoffAngleP6,5PSetFLKindP6,5#PSetFLAmbientP6,55QSetFLDiffuseQ6,5;QSetFLIsTowSideDiffuseQ6,5AQSetFLSpecularQ6,55 } RSetFLIsInheritingDirectionRotateR6,5GRSetFLDirectionR6,5MRSetFLSamplerLUTSR6,5SSSetFLDistanceAttenuationEnableS6,5YSSetFLDistanceAttenuationStartS6,5_SSetFLDistanceAttenuationEndS6,5eTSetFLDistanceSamplerLUTT6,5kTSetFLAngleSamplerLUTT6,5TSetFLAngleSamplerInputT6,5USetFLAngleSamplerScaleU6,5USetTargetViewAimU6,5USetTargetViewLookAtU6,5VSetTargetViewRotateV6,5VSetOrthoProjectionV6,5VSetPerspectiveProjectionV6,5WSetCameraTransformW6,5 WSetCameraIsWBufferW6,5WSetSceneActiveW6,5WEnableDrawingW6,XDisableDrawingX6,XParamSetter,X6,XSelectColorElementX6,55#5YGetResLookupTable$X6,55p5p?o0o0;[.0:X.0>@ZInnercYMergeAABBV.5V.5=-cYCalcAABBV.5-cZGetOBBPositionZ5cZMakeModelAABBV.5h5n5T5tV.?7-TZ#,3V.a3=-bz__resultV.z__struct_result-0V.Z?-,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]o(int ?nwutRhGetFlagValue  ' 3(flags3shift3maskz__result */ ?B ?'?"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmathARMv60,7 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865] r(long%?0 0@0DDS swapB 3__a3__bu__tmpB ?B stdHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ModuleG3dImpl.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwg3d@ModuleG3dImplb.#&m_Seriala.#&m_CanDraw#SetCanDraw6C5cGetInstanceC0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Li(unsigned intboolfloatint0B  nw gfx internalSSetCmdValue3addr3value3B mask3B shifturesultB SSetCmdValue;3addr3;value3B mask3B shifturesultB SSetCmdValue3addr3value3B mask3B shifturesultB SSetCmdValue3addr3value3B mask3B shifturesultB SSetCmdValue3addr3value3B mask3B shifturesultB SSetCmdValue3addr3value3B mask3B shifturesultB SSetCmdValue3addr3value3B mask3B shifturesultB SSetCmdValue3addr3value3B mask3B shifturesultB SSetCmdValue3addr3value3B mask3B shifturesultB SSetCmdValue3addr3value3B mask3B shifturesultB S SetCmdValue3addr3value3B mask3B shifturesultB S SetCmdValuel3addr3lvalue3B mask3B shifturesultB S SetCmdValue3addr3value3B mask3B shifturesultB S SetCmdValuer3addr3rvalue3B mask3B shifturesultB S SetCmdValue+3addr3+value3B mask3B shifturesultB S SetCmdValue3addr3value3B mask3B shifturesultB S SetCmdValueл3addr3лvalue3B mask3B shifturesultB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystemg3d0&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longstd0*!*!?0!!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longstd'?0=!0A!0*!0!!td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865] )int]!?nwutRKEnableFlag h! h!&%3^flags3hvaluez__result h!RhGetFlagValue]!]!']!3rflags3shift3maskz__result]! h!?X&%?b'?ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/CameraMgr.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@CameraMgr|&m_StereoCamerad.#&m_LeftCamera#`&m_RightCamera#d&m_ViewIdxsw'#h&m_TargetIdxw'#j&m_CameraArraywc.#lcGetInstanceGetTargetCamera6SwitchToNextViewCamera6SwitchToNextTargetCamera600(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0vwsystem@Appd&mFocusIDsw'#&mConnectFlgsw'#&mFrameCnt~w'#&mDrawIconCountw'#&mChangeFocusEnable# &mIsVisibleInfo# &mAnimState~w'#&hidStatusM(#&mSkipCountw'#T&mIsRequestRenderScene#X&mIsRenderScene#Y&mUpdateCount~w'#\&mIsUpdateScene#`*sInstancecGetInstanceGetFocusIDsw'6IsRenderScene6IsUpdateScene6App6~App60?0\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ModuleG3dImpl.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwg3d@ModuleG3dImplPh.#&m_Serialf.#&m_CanDraw#*sHiddenFlagModuleG3dImplU6UInit6UMain# 6U5(Calc#6UDraw#6UDrawInfo#(6UDestroy#6UOnModuleFocused# 6UAvailable#46UHidControl6U5(cGetInstanceU0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/../../../sources/g3d/include/AnimController.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0vwg3d@IAnimController(__vptr# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865])nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=0i.0'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] )nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=0i.0'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865])nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=0i.0'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] )nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=0i.0'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865])nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=0}i.0'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0'0nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Setting.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwsystemCONTROLLER_MODEMODE_DEFAULT MODE_PROTO @SystemSetting@&defaultModelPathk.#&reloadTargetPathk.#&captureImagePathk.# &controllerMode#0&frameRate~w'#4&updateRate~w'#8&frameSkip#<SystemSetting60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/AnimManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0vwg3d@AnimManagerOperationModeModelMode LightMode CameraMode FogMode EffectMode &m_OperationMode#cGetInstanceAnimManager6~AnimManager6HidControl65(0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long*'?std0~!0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]*intɬ!?nwutRhGetFlagValueɬ!ɬ!'ɬ!3flags3shift3maskz__resultɬ!'?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw2DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00jw'0~w'~w'00=(? vw system@FontDrawer&mScreenSize=(#&mFont\.#&mDrawer{.# &mDrawStringBufB(# &mWriterz.# &mVtxBufCmdBuf#&mColor<(#cGetInstancetBeginDraw6xDrawStringw'6x5w'5w'5oEndDraw6x@Draw2DHelper-&m_ShaderBinary#&m_Shaderw.#&m_SymbolPosv.#+&m_SymbolTexv.#+&m_SymbolClrv.#+&m_SymbolScalev.#+&m_Command#+&m_StartAddr#+&m_Viewportt.#+&m_Scissors.#+&m_RenderState}m.#,&m_PrimitiveCount~w'#-&m_PrimitiveSize~w'#-&m_PrimitiveStart~w'#-&m_Width~w'#-&m_Height~w'#-&m_LineWidthw'#-&m_Depthw'#-&m_CommandCachel.#-cGetInstance|BeginDraw6EndDraw6FillRectangle65w'5w'5w'5w'5m<(FillRectangle6555m<(DTexture?0? 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Setting.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwsystemCONTROLLER_MODEMODE_DEFAULT MODE_PROTO @SystemSetting@&defaultModelPath.#&reloadTargetPath.#&captureImagePath.# &controllerMode#0&frameRate~w'#4&updateRate~w'#8&frameSkip#<SystemSetting60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Capture.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0vwsystem@CaptureInterfacecGetInstancedCapture: :(?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]6!?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.CCARM C/C++ Compiler, RVCT4.0 [Build 865]0!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/InfoDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]charbool0 vw g3d@ InfoDrawer4&mSubModeName#&mViewCameraName#InfoResTypeINFO_MODEL INFO_CAMERA INFO_LIGHT INFO_FOG INFO_NUM &mResType#&mResName# &mAnimationName#&mAnimationType#&mSceneName#&mFrameCount$#&mMaxFrame$# &mFrameRate$#$&mRenderFlagv$#(&mFontBuffer.#,&mFontCacheSetup#0cGetInstanceInfoDrawer6Main65.DrawInfo6SetFrameCount65$SetMaxFrame65$SetFrameRate65$SetSubModeName65SetViewCameraName65SetResourceType65SetResouceName65SetAnimationGroup65555SetSceneName65DrawSeekBar65$5$GetInfoResourceType6ChangeToNextResource6 IsRenderInfo6 IsRenderGrid 6 SetRenderInfoFlag 65`$ SetupFontBuffer 600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Setting.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystemDSystemSettingd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/CameraMgr.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@CameraMgr|&m_StereoCamera5.#&m_LeftCamera#`&m_RightCamera#d&m_ViewIdxL"#h&m_TargetIdxl"#j&m_CameraArray.#lcGetInstanceGetTargetCamera600!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]h.0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../../../include/viewer/g3d/Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool vw g3dCAMERA_MODECAMERA_MODE_DEFAULT CAMERA_MODE_PROTO TOUCH_PANEL_MODETOUCH_PANEL_MODE_NORMAL TOUCH_PANEL_MODE_DRAG TOUCH_PANEL_MODE_INERTIA @ CameraInfo&NearK"#&FarK"#&FovyK"#&Positionh.# &TargetPosh.#&UpVectorh.#$&RotationInitK"#0&RotationStepK"#4&RotationMaxK"#8&TranslationInitK"#<&TranslationStepK"#@&TranslationMaxK"#D&TiltInitK"#H&DollyInitK"#L&DollyAccelK"#P&DollyDecelK"#T&DollyLimitK"#X&TiltAccelK"#\&TiltDecelK"#`&TiltLimitK"#d&SlideAccelK"#h&SlideDecelK"#l&SlideLimitK"#p&TumbleXInverse#t&TumbleYInverse#u&TrackXInverse#v&TrackYInverse#w&DollyInverse#x&DollyTargetInverse#y&TiltXInverse#z&TiltYInverse#{&FocusScaleK"#|&depthLevelK"#&factorK"#&realSwitch#&CameraMode#&TouchPanelMode# CameraInfo 6DCamera0y<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../../../include/viewer/g3d/LightMgr.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@LightInfoPKINDDIRECTIONAL POINT SPOT &mKind#&mAmbientD"#&mDiffuseD"#&mSpecular0D"#$&mSpecular1D"#4&mDirectionh.#DLightInfo,6,@LightMgr&mLight0#&mAmbient#PcGetInstance0LightMgr060SetLight06058SetAmbient605800?4D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_locale.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@locale&_C_imp#@facet.#0&. d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],*nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=0i"0&0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/ulcd/CTR/ulcd_StereoCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00T"0˙"T"0˙"0nnulcdCTR@StereoCamera`&m_BaseCamera#&m_LimitParallax(&#H&m_LevelWidth(&#L&m_DepthLevel(&#P&m_DistanceToNearClip(&#T&m_DistanceToFarClip(&#X&m_CameraInterval(&#\@CameraInfoH&left(&#&right(&#&bottom(&#&top(&# &near(&#&far(&#&position"#&rightDir"#$&upDir"#0&targetDir"#<StereoCamera6~StereoCamera6Initialize6CalculateMatrices(&65555555(&5(&50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]*int-"?nwutRhGetFlagValue-"-"'-"3flags3shift3maskz__result-"'?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]0&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]?w"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]intnnmathARMv60"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../../../include/viewer/g3d/Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolfloat0.?ѐ.vwg3dCAMERA_MODECAMERA_MODE_DEFAULT CAMERA_MODE_PROTO TOUCH_PANEL_MODETOUCH_PANEL_MODE_NORMAL TOUCH_PANEL_MODE_DRAG TOUCH_PANEL_MODE_INERTIA @ CameraInfo&Neard"#&Fard"#&Fovyd"#&Position"# &TargetPos"#&UpVector"#$&RotationInitd"#0&RotationStepd"#4&RotationMaxd"#8&TranslationInitd"#<&TranslationStepd"#@&TranslationMaxd"#D&TiltInitd"#H&DollyInitd"#L&DollyAcceld"#P&DollyDeceld"#T&DollyLimitd"#X&TiltAcceld"#\&TiltDeceld"#`&TiltLimitd"#d&SlideAcceld"#h&SlideDeceld"#l&SlideLimitd"#p&TumbleXInverse#t&TumbleYInverse#u&TrackXInverse#v&TrackYInverse#w&DollyInverse#x&DollyTargetInverse#y&TiltXInverse#z&TiltYInverse#{&FocusScaled"#|&depthLeveld"#&factord"#&realSwitch#&CameraMode#&TouchPanelMode(# CameraInfow 6w@CameraT&mCamera#&mCameraPos"#&mCameraTarget"#&mCameraUp"#&mRotationd"#(&mTranslationd"#,&mTouchPanelX@"#0&mTouchPanelY@"#4&mTouchLeftMode#8&mDolySpeedd"#<&mTiltXSpeedd"#@&mTiltYSpeedd"#D&mSlideXSpeedd"#H&mSlideYSpeedd"#L&mSlideZSpeedd"#P Camera{ 6{5 GetCamera 6{ Reset 6{ Preset 6{ MoveCamera3D 6{5 SetCameraInfo 6{555 UpdateCameraMatrix 6{ FocusSelectedModel 6{5ُ.5c GetCameraInfodSetCameraInfo5dSetCameraMode5MoveCamera3D_Proto6{5MoveCamera3D_Default6{500?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut>"? "?\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]u+bool01' vw g3d@ SceneManager&m_ModelArray#&m_TextureArray*# &m_LookupTableSetArray?#&m_AnimArray[#$&m_CameraArraym#0&m_LightArray#<&m_FogArray#H&m_SceneEnvironmentSettingArray#T&m_ParticleModelArray#`&m_ParticleEmitterArray#l&m_pSceneRoot-#x&m_pSceneInitializer3#|&m_pSceneTraverser9#&m_pSceneContext?#&m_pParticleContextE#&m_pDefaultAmbientLightK#&m_pDefaultFragmentLightK#&m_pDefaultLightSetQ#&m_pDefaultCameraW#&m_UsingDefaultLight#&m_pAllocator#&m_pDeviceAllocator#iModelList"MiTextureListg.NiLookupTableSetList.OiAnimListϗ.PiCameraListG"RiLightList"SiFogList"TiSceneEnvironmentSettingList.UiParticleModelList7.WiParticleEmitterListk.XcGetInstance'GetModelsBegin)"6'GetModelsEnd)"6' GetCamerasBegin"6' GetCamerasEnd" 6' GetLightsBegin" 6' GetLightsEnd" 6' GetFogsBeginE" 6' GetFogsEndE" 6'00O'0"*0d*0'0M'0 #0.0# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]n+nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=03#01'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\o+nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=0!#01'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]o+nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=0 #01'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\p+nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=0#01'0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p+nwut@MoveArray&m_Allocator#&m_Elements#&m_End#&m_Capacity'# iiteratore=0#01'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../../effect/include/EffectAnimManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0vweffect@EffectAnimManager&m_Frame'#&m_Step'#&m_IsActive#&m_MaxFrameCount'# &m_LoopFlag#cGetInstanceEffectAnimManager6~EffectAnimManager6StopAll6PlayAll6PauseAll6SpeedUpAll65'StepForwardAll6StepBackwardAll6ActiveAnimationExists60td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0vwsystem@Appd&mFocusIDE'#&mConnectFlgE'#&mFrameCntP'#&mDrawIconCountf'#&mChangeFocusEnable# &mIsVisibleInfo# &mAnimStateP'#&hidStatusa.#&mSkipCountf'#T&mIsRequestRenderScene#X&mIsRenderScene#Y&mUpdateCountP'#\&mIsUpdateScene#`*sInstanceccGetInstancegIsUpdateScene6oAppc6c~App6c0?0k4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]!,boolint:#?#?a$?Y#?nwutRhGetFlagValueY#Y#a$Y#3flags3shift3maskz__resultY#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]%,long0k#0k#__rwS __rw_swap]#]#3__a3__bu__tmp]#?]#stdS iter_swap]#]#3]#__a3]#__bRncopy_backward]#]#]#3]#__first3]#__last3]#__resz__result]#u__last__1085]#ub__1084b'#?0g#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]intboollong0u.0.]#?stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865],boolnwgfx@Light ##&m_OriginalValueߡ.#&m_OriginalTransform5##&m_AnimGroup##*s_TypeInfoW#GetAnimGroup#6GetAnimObject_#6SetAnimObject65_#ValidateLightAnimType65_#0B!4thisz__result#KB4thisz__result_#Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]@,bool0x#0Uw#4Tthisz__result#4Tthisz__result_#nwgfx@Camera ##&m_ViewMatrix##&m_InverseViewMatrix##&m_ProjectionMatrix##&m_InverseProjectionMatrix##&m_TextureProjectionMatrix##&m_ViewUpdater?:##&m_ProjectionUpdater6##&m_AnimGroup##&m_OriginalValue.#&m_OriginalTransform5##&m_WScaleh##&m_IsDynamic#*s_TypeInfoW#GetViewUpdater6TGetProjectionUpdater6TGetAnimGroup#6TGetAnimObject_#6TSetAnimObject6T5_#ValidateCameraAnimType6T5_#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidB#?0nwgfx@TransformAnimEvaluatorp##&m_IsScaleDisabled#Z&m_IsRotateDisabled#[&m_IsTranslateDisabled#\&m_CacheTransformsw2##`@Builder&m_AnimDataB##&m_MaxMembers#&m_MaxAnimMembers#&m_AllocCache# Builder6AnimData65MaxMembers65MaxAnimMembers65AllocCache65Create65X#SetIsTranslateDisabled65TransformAnimEvaluator65X#0[?[0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long'?std0#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0vwsystem@Appd&mFocusID;X$#&mConnectFlg;X$#&mFrameCntFX$#&mDrawIconCountqX$#&mChangeFocusEnable# &mIsVisibleInfo# &mAnimStateFX$#&hidStatusA$#&mSkipCountqX$#T&mIsRequestRenderScene#X&mIsRenderScene#Y&mUpdateCountFX$#\&mIsUpdateScene#`*sInstancecGetInstanceGetFocusID;X$6HasFocus65;X$IsRenderScene6IsUpdateScene6App6~App60?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Drawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid?j$0$?$0?$nwlyt@Drawer .#&m_PrevTexObj&9$# &m_ActiveTexureNum# &m_TexCoordNum# &m_IsBlendDefault# &m_AlphaTestEnable# TEX_ENV_TYPETEX_ENV_TYPE_0_TEX TEX_ENV_TYPE_1_TEX TEX_ENV_TYPE_2_TEX TEX_ENV_TYPE_3_TEX TEX_ENV_TYPE_TEXT TEX_ENV_TYPE_USER TEX_ENV_TYPE_NUM &m_CurrentTexEnvTypej# Drawer6Initialize65: DrawBegin65Draw655DrawEnd650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawerCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwfont@ColorBufferInfo&width;X$#&height;X$#&depth2X$# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/AnmCtrl.hARM C/C++ Compiler, RVCT4.0 [Build 865],void0vwsystemB&speedX$#&loopArgFX$#iAnmPlayArg:g2dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw2DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar002X$0FX$FX$00 vw system@FontBuffer&mDrawStringBuf'$#@FontDrawer&mScreenSizeM$#&mFont.#&mDrawer.# &mDrawStringBuf'$# &mWriterS.# &mVtxBufCmdBuf#&mColor|4$#cGetInstanceBeginDraw6DrawStringX$65qX$5qX$5oDrawString65oEndDraw6SetScreenSize65FX$5FX$SetColor65 5$GetColor|4$6SetCursorX65X$@ Draw2DHelper-&m_ShaderBinary#&m_Shaderj.#&m_SymbolPos.#+&m_SymbolTex.#+&m_SymbolClr.#+&m_SymbolScale.#+&m_Command#+&m_StartAddr#+&m_Viewporto.#+&m_ScissorI.#+&m_RenderState).#,&m_PrimitiveCountFX$#-&m_PrimitiveSizeFX$#-&m_PrimitiveStartFX$#-&m_WidthFX$#-&m_HeightFX$#-&m_LineWidthX$#-&m_DepthX$#-&m_CommandCacheD.#-c GetInstance SetScreenSize 65FX$5FX$?00?0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]|X$qX$FX$Xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick|X$#TickJ6J:|X$ operator s64|X$6Roperator nn::fnd::TimeSpan.6RToTimeSpan.6RcGetSystemCurrent00Nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Perform.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystem@CpuTime&mStartTick|X$#&mCumulativeTimeX$#Begin6qEnd6q@PerformCounter&mCumulativeTimeX$#&mFrameMaxTimeX$#&mAvgTimeX$#&mMaxTimeX$# &mFrameTimeX$#&mFrameCountFX$#@PerformMgr&mCalc#&mDraw#&mSystem# &mAll#0&mUpdate#@&mCalcCounter#P&mDrawCounter#h&mCpuCounter#&mGpuCounter#&mCountFX$#&mMeasureCountFX$#&mSystemTimeX$#&mCalcTmpX$#&mDrawTmpX$#&mCpuTmpX$#&mGpuTmpX$#cGetInstanceuStartCalcMeasure6uStopCalcMeasure6uStartDrawMeasure6uStopDrawMeasure6u00X$,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@Float24&m_Float32X$#cFloat32ToBits24FX$5X$@Float31&m_Float32X$#cFloat32ToBits31FX$5X$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]0,void00&vwsystemg2dSMemory_Free3addrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865],int/3$?nwutRhGetFlagValue/3$/3$'/3$3flags3shift3maskz__result/3$'?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long'?std0_$0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]P-inta$?nwutRhGetFlagValuea$a$'a$3flags3shift3maskz__resulta$'?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/SubModeManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolcharvoid0? -00vwg2dSubModeTypeSubMode_Main SubMode_Menu @SubModeManagerBase(__vptr#&mModeZ$#&mCurrentModeIndex#Main65Draw#6SetMode65GetCurrentModeType6GetCurrentModeName6SubModeManagerBase6~SubModeManagerBase#6@SubModeManager.#cGetInstanceSubModeManager6~SubModeManager#60..0?f0fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65.#00_$0? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/SubMode.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolchar00?$0vwg2d@ISubMode(__vptr#@SubModeBase#&mTouchPanelStartXv$#&mTouchPanelStartYv$#&mTouchPanelEndXv$# &mTouchPanelEndYv$#SubModeBase6~SubModeBase6Main#65Draw# 6@MainSubMode#MainSubMode6~MainSubMode6Main#65Draw# 6GetModeName#6GetModeType$#600  0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]intboollongh$?0.0 .std(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]-boolh$?stdS __pop_heap$h$ .3$__first3$__last3$__res3h$__val3'__cmp5g550g550S pop_heap$}3$__first3$__last3__compg550og550S__linear_insert$.3$__first3$__last5#3 __compg550g550u__value.0 .0.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]$-void00&nwutinternaln$4n$thisz__resultn$0$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 >.#00h$?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]-int$?nwutRhGetFlagValue$$a$$3flags3shift3maskz__result$a$?$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\ProtocolExecCTR.cppARM C/C++ Compiler, RVCT4.0 [Build 865]-longintcharunsigned intboolvoidunsigned short@__type_info&__vptr+#&__name3#0'0/F__class_type_info&base#F__vmi_class_type_info&base7#&flags#&base_count# &base_info#B &base7#&flags#&base_count# &base_info#F__si_class_type_info &base7#&base_typeB#70>i__builtin_va_list('vwg2d@ProtocolExecCTRImpl %.#&mSerial.#&mConnected#&mProtocolClear# @Packet&size#<'&request#ProtocolExecCTRImpl6Initialize6Finalize#6Main#6Readf'655'Writef'655':' 0p__dso_handle<'000B70&tinfo#&offset_flags#ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0vwsystem@Appd&mFocusIDE'#&mConnectFlgE'#&mFrameCntP'#&mDrawIconCountf'#&mChangeFocusEnable# &mIsVisibleInfo# &mAnimStateP'#&hidStatusi-#&mSkipCountf'#T&mIsRequestRenderScene#X&mIsRenderScene#Y&mUpdateCountP'#\&mIsUpdateScene#`*sInstanceccGetInstancegSetFocusID6c5E'Appc6c~App6c0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw2DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00L$0`$`$00(? vw system@FontDrawer&mScreenSize(#&mFont*#&mDrawer.# &mDrawStringBuf(# &mWriter.# &mVtxBufCmdBuf#&mColorB(#cGetInstanceBeginDraw6DrawString$65v$5v$5oDrawString$65v$5v$55.(EndDraw6@ Draw2DHelper-&m_ShaderBinary#&m_Shader *#&m_SymbolPos*#+&m_SymbolTex*#+&m_SymbolClr*#+&m_SymbolScale>*#+&m_Command#+&m_StartAddr#+&m_Viewport*#+&m_Scissor*#+&m_RenderStateɷ*#,&m_PrimitiveCount`$#-&m_PrimitiveSize`$#-&m_PrimitiveStart`$#-&m_Width`$#-&m_Height`$#-&m_LineWidth$#-&m_Depth$#-&m_CommandCache*#-cGetInstanceBeginDraw6EndDraw6FillRectangle65v$5v$5v$5v$5B( FillRectangle 6555B(?0?B0B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\MenuSubMode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x-longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base!#&flags#&base_count# V &base_info#B &base!#&flags#&base_count# V &base_info#F__si_class_type_info &base!#&base_type,#!0(i__builtin_va_list.(vwg2d@ConfMenuBase$#DrawString65o@ScreenCaptureMenu$#Apply#6GetMenuName#6GetMenuType&$#6@ZCompareMenuZ#Prev#6Next# 6Draw#6GetMenuName#6GetMenuType&$#6@Ortho_NearMenuZ#Prev#6Next# 6Draw#6GetMenuName#6GetMenuType&$#6@ Ortho_FarMenuZ# Prev# 6 Next# 6 Draw# 6 GetMenuName# 6 GetMenuType&$# 6@ Persp_NearMenuZ# Prev# 6 Next# 6 Draw# 6 GetMenuName# 6 GetMenuType&$# 6@ Persp_FarMenuZ# Prev# 6 Next# 6 Draw# 6 GetMenuName# 6& GetMenuType&$# 6&@Stereo_FactorMenuZ# Prev# 6 Next# 6 Draw# 6 GetMenuName# 6.GetMenuType&$#6.@Stereo_RealSwitchMenuZ#Prev#6Next# 6Draw#6GetMenuName#66GetMenuType&$#660000m000r0"0Z000 m000"r0*"02__dso_handle<?$0v$$?$$4ƾ$thisz__resultƾ$ǽ$4ƾ$thisz__resultZ$4Ҿ$thisz__resultZupAllocator̃' u_contains. u_curs. u_ends. u_continue umenu¾$B!0Z &tinfo^ #&offset_flags#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long'?std0¾$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any656.#00$0? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]-int $?nwutRhGetFlagValue $ $' $3flags3shift3maskz__result $'?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/FlashAppeal.hARM C/C++ Compiler, RVCT4.0 [Build 865] .boolvwg2d@FlashAppeal$&mInterval$#&mFlashNum$#&mFrameCnt$#&mFlashCnt$#&mpPane$#&mpGroup}# &mbPaneVisible#&mGroupVisibleVecv#iGroupVisibleVec4$@%FlashAppealw6wInit6wUpdate6wIsTurnOff6wStart6wStop6wSetPane6w5$SetGroup6w5}UpdateVisibility_6w000$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any$+m_Item$#static_any65 .#0$?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]#.int$?nwutRhGetFlagValue$$'$3flags3shift3maskz__result$'?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/CameraMgr.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0$vwg2d@CameraMgr&mStereoCamera.#&mbWideLocation#`&mbPerspective#a&mRectc.#d&mPerspMtx*#t&mPerspMtxL*#&mPerspMtxR*#&mOrthoMtx*#&mOrthoParallax$#&mOrthoCam#&mPersCam=#&mWideScale$#&mTestScale$#&mStereoFactor$#&mRealSwitch#@OrthoCamera&near$#&far$#@PerspectiveCamera &fovy$#&near$#&far$#CameraMgr6Init6GetOrtho655GetPersp655GetLayoutWidth$6GetLayoutHeight$6CalcProjMtx6GetViewMtx65*5SetupProjection65B'5CalcPerspMtx6CalcOrthoMtx6GetDepthLevel$600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Drawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwlyt@Drawer .#&m_PrevTexObjj$# &m_ActiveTexureNum# &m_TexCoordNum# &m_IsBlendDefault# &m_AlphaTestEnable# TEX_ENV_TYPETEX_ENV_TYPE_0_TEX TEX_ENV_TYPE_1_TEX TEX_ENV_TYPE_2_TEX TEX_ENV_TYPE_3_TEX TEX_ENV_TYPE_TEXT TEX_ENV_TYPE_USER TEX_ENV_TYPE_NUM &m_CurrentTexEnvType?# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_DrawInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwlyt@DrawInfo(__vptr#&m_ProjMtx*#&m_ViewMtxd*#D&m_LocationAdjustScale-$#t&m_GlobalAlpha$#|0,&m_pGraphicsResource*#0lS)+m_pLayoutL#&m_Flagt#@Flag)influencedAlpha$#)locationAdjust$#)invisiblePaneCalculateMtx$#SetProjectionMtx65t*0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]<(0nnmathARMv6d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal0 %0 %d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]̂.int"%?nwutRhGetFlagValue"%"%'"%3flags3shift3maskz__result"%'?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]}.intvoid00%0.0nwlytiAnimTransformList.EF@Layout (__vptr#&m_AnimTransList#&m_pRootPane#&m_pGroupContainer#&m_LayoutSize%#cAllocMemory5&%:{&% dFreeMemory5dDeleteObj%5]%dDeleteObj0%5%cNewObj]%%cNewObj%0%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charlong00 %'?stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 .#00 %?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long0$V%0sR%'?stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidchar00nwlytinternal@MatMemNums)texMapm%#)texSRTm%#)texCoordGenm%#)tevStagem%#)alpCompm%#)blendModem%#@MaterialP(__vptr#&m_AnimList[%#ș(&m_Colors#&m_MemCap#,&m_MemNum#0&m_pMem#4&m_Name#8&m_Flagm%#Mm%&m_Padding#Nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any{<%+m_Item{<%#static_any65 .#0{<%?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any7%+m_Item7%#static_any65 .#07%?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any3:%+m_Item3:%#static_any65 .#03:%?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865].inte%?nwutRhGetFlagValuee%e%'e%3flags3shift3maskz__resulte%'?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@static_any+m_Item#static_any65 .#00m%?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long'?std0t%0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]:/intGw%?nwutRhGetFlagValueGw%Gw%'Gw%3flags3shift3maskz__resultGw%'?Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../include/SubModeManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0vweffect@SubModeManagerO.#cGetInstanceQSubModeManagerQ6Q~SubModeManager#6Q0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../include/MenuSubMode.hARM C/C++ Compiler, RVCT4.0 [Build 865]vweffect@MenuSubModes%#MenuSubMode60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]/unsigned int0&nwgfxinternalSSetCmdValue3addr3value3&mask3&shifturesult&SSetCmdValue&3addr3&value3&mask3&shifturesult&SSetCmdValuey&3addr3y&value3&mask3&shifturesult& +d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]l/boolunsigned intintunsigned shortcharunsigned charvoidfloatunsigned short000&004+this3hashID3index3G&particle_setz__resultumodel &4+this3&particle_set3index3.type3l7&usage3.&initializerz__resultuchecknumuptr__24u&u_ZNK2nw2ut8internal8ResArrayIKNS_3gfx3res22ResParticleInitializerENS1_19ResArrayClassTraitsEEixEi__239&u_ZNK2nw3gfx3res22ResParticleInitializer3refEv__28u_ZNK2nw3gfx3res22ResParticleInitializer15GetTargetStreamEv__27u_ZNK2nw3gfx3res22ResParticleInitializer3refEv__33u_ZNK2nw3gfx3res22ResParticleInitializer11GetTypeInfoEv__32 ui uinit.&0& '4+this3&particle_set3index3.type3l7&usage3M&updaterz__resultuchecknumuptr__39u&u_ZNK2nw2ut8internal8ResArrayIKNS_3gfx3res18ResParticleUpdaterENS1_19ResArrayClassTraitsEEixEi__38:&u_ZNK2nw3gfx3res18ResParticleUpdater3refEv__43u_ZNK2nw3gfx3res18ResParticleUpdater15GetTargetStreamEv__42u_ZNK2nw3gfx3res18ResParticleUpdater3refEv__48u_ZNK2nw3gfx3res18ResParticleUpdater11GetTypeInfoEv__47 ui uupdateM&0G9&  4+this3hashID3index3&materialz__resultumodel &0&0 &0P%0&0s&$ 4+this3&res_material3materialz__resultucontentd&uite%uend%u_ZN2nw3gfx3res11ResMaterial3ptrEv__59&u_ZNK2nw3gfx3res11ResMaterial3ptrEv__60&uindex__62uindex__65u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__66 upm& ui0&0v&00&0%0&00 &0&0&00R&0T&0&0Z&0`&0V&0;&0VY&0&0S&0b&0"&0&0n &0&0!&0k&0S&0/&0&0&0,&0&0 %&0{&0h&&02&0#&0&0*&0'0q+&0o'0(&0('0'&0'0A&0'04C&09'0_D&0'0 ;&0'0&/r*.:&q>&4+this3`res_partice_resource3l7&usage3res_edit_objectz__resultures_usagel7&?{@&0*/:&{@&4+this3`res_partice_resource3l7&usage3res_edit_objectz__resultures_usagel7&VvwVeffect@VParamSetter&m_ResMgr +#&m_ScnMgr+#&m_SelectedTypeB&#&m_SelectedObject<%# c1GetInstance+1SetSelectObject16+5B&5+1ClearSelectObject16+2GetResParticleModel26+55' &2GetResParticleEmitterIndex26+5542GetResParticleEmitter26+555&3GetResParticleSetIndex36+5543GetResParticleSet36+555G&4GetResParticleInitializer46+5&55.5l7&5.&4GetResParticleUpdater46+5&55.5l7&5M&5GetResMaterialIndex56+5545GetResMaterial56+555&5GetParticleModel56+5 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5\ DSetEmissionStartFrameD6+5f DSetBoneLinkD6+5f EParamSetter+E6+ECheckResourceTypeER&hU&6+5l 5r FCheckResourceTypeER&[&6+5l 5 FCheckResourceTypeFR&W&6+5l 5@ FCheckResourceTypeFR&Y&6+5l 5 GCheckResourceTypeGR&S&6+5l 5 GCheckResourceTypeAndUsageG9&"&6+5 5l7&5 HCheckResourceTypeAndUsageH9& &6+5 5l7&5< ICheckResourceTypeAndUsageH9&!&6+5 5l7&5 ICheckResourceTypeAndUsageI9&&6+5 5l7&5B JCheckResourceTypeAndUsageJ9&8&6+5 5l7&5 JCheckResourceTypeAndUsageJ9&)-&6+5 5l7&5H KCheckResourceTypeAndUsageK9&k%&6+5 5l7&5 KCheckResourceTypeAndUsageK9&&&6+5 5l7&5NLCheckResourceTypeAndUsageL9&$&6+5 5l7&5MCheckResourceTypeAndUsageL9&m*&6+5 5l7&5TMCheckResourceTypeAndUsageM9&+&6+5 5l7&5NCheckResourceTypeAndUsageM9&")&6+5 5l7&5ZNCheckResourceTypeAndUsageN9&'&6+5 5l7&5OCheckResourceTypeAndUsageO:&GB&6+5`5l7&5fOCheckResourceTypeAndUsageO:&}C&6+5`5l7&5PCheckResourceTypeAndUsageP:&D&6+5`5l7&5lPCheckResourceTypeAndUsageP:&O;&6+5`5l7&5QCheckResourceTypeAndUsageQ:&I&6+5`5l7&5rRCheckResourceTypeAndUsageQ:&'=&6+5`5l7&5RCheckResourceTypeAndUsageR:&G&6+5`5l7&5xSCheckResourceTypeAndUsageS:&H&6+5`5l7&5SCheckResourceTypeAndUsageS:&E&6+5`5l7&5~TCheckResourceTypeAndUsageT:&yK&6+5`5l7&5TCheckResourceTypeAndUsageT:&L&6+5`5l7&5UCheckResourceTypeAndUsageU:&q>&6+5`5l7&5VCheckResourceTypeAndUsageU:&{@&6+5`5l7&5?00%0,.?<%td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]D/int&?nwutRKEnableFlag&&&3^flags3hvaluez__result&RhGetFlagValue&&'&3rflags3shift3maskz__result&&?X&?b'?lD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intlongchar00]'0%?std0&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwsystemeffect0&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../include/EffectAnimManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0vweffect@EffectAnimManager&m_Framew'#&m_Stepw'#&m_IsActive#&m_MaxFrameCountw'# &m_LoopFlag#cGetInstanceEffectAnimManager6~EffectAnimManager6HidControl65(Synchronize6GetStepFramew'6GetFramew'6SetMaxFrameCount65w'GetMaxFrameCountw'6SetLoopFlag65GetLoopFlag60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../include/ModuleEffectImpl.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvweffect@ModuleEffectImpl-.#&mParticleCountw'#&mMaxParticlew'#*sHiddenFlagModuleEffectImpl6Init6Main# 65(Calc#6Draw#6DrawInfo#(6Destroy#6OnModuleFocused# 6Available#46HidControl65(SetMaxFrame65w'SetLoopFlag65ResetMaxParticle6cGetInstanceGetParticleCountw'60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/CameraMgr.hARM C/C++ Compiler, RVCT4.0 [Build 865]vwg3d@CameraMgr|&m_StereoCamerad.#&m_LeftCamera#`&m_RightCamera#d&m_ViewIdxsw'#h&m_TargetIdxw'#j&m_CameraArray/.#lcGetInstanceSwitchToNextViewCamera6SwitchToNextTargetCamera600 Y'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Setting.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvwsystemCONTROLLER_MODEMODE_DEFAULT MODE_PROTO @SystemSetting@&defaultModelPath.#&reloadTargetPath.#&captureImagePath.# &controllerMode#0&frameRate~w'#4&updateRate~w'#8&frameSkip#<SystemSetting604d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../include/MenuSubMode.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0vweffect@MenuSubMode}'#MenuSubMode-6-~MenuSubMode6-0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long'?std0|'0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]0intO'?nwutRhGetFlagValueO'O''O'3flags3shift3maskz__resultO''?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.CCARM C/C++ Compiler, RVCT4.0 [Build 865]0'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ƈ'?$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw2DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00(0+(+(00F(? vw system@FontBuffer&mDrawStringBufV(#@FontDrawer&mScreenSizeF(#&mFont/#&mDrawer? /# &mDrawStringBufV(# &mWriterS /# &mVtxBufCmdBuf#&mColorD(#cGetInstanceBeginDraw6DrawStringO(656(56(5oEndDraw6@ Draw2DHelper-&m_ShaderBinary#&m_Shaderj/#&m_SymbolPos/#+&m_SymbolTex/#+&m_SymbolClr/#+&m_SymbolScale/#+&m_Command#+&m_StartAddr#+&m_Viewporto/#+&m_ScissorI/#+&m_RenderState).#,&m_PrimitiveCount+(#-&m_PrimitiveSize+(#-&m_PrimitiveStart+(#-&m_Width+(#-&m_Height+(#-&m_LineWidthO(#-&m_DepthO(#-&m_CommandCacheD.#-cGetInstanceBeginDraw6EndDraw6SetLineWidth65O( DrawLine656(56(56(56(5)E( DrawLine 6555)E( FillRectangle 656(56(56(56(5)E( FillRectangle 6555)E(?'0'?505d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../g3d/include/HidManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvwg3dG3dHidStatusG3D_RELOAD G3D_SLOW_DOWN_ANIMATION G3D_SLOW_DOWN_ALL_ANIMATIONS G3D_SPEED_UP_ANIMATION G3D_SPEED_UP_ALL_ANIMATIONS G3D_INCREMENT_ANIMATION_FRAME G3D_INCREMENT_ALL_ANIMATION_FRAMES G3D_DECREMENT_ANIMATION_FRAME G3D_DECREMENT_ALL_ANIMATION_FRAMES G3D_STOP_ANIMATION G3D_STOP_ALL_ANIMATIONS G3D_START_ANIMATION G3D_START_ALL_ANIMATIONS G3D_SWITCH_ANIMATION G3D_SWITCH_VIEW_CAMERA G3D_SWITCH_RESOURCE G3D_SWITCH_RESOURCE_TYPE G3D_SWITCH_SCENE G3D_NONE d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../g3d/include/SceneManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]l91bool01'vwg3d@SceneManager&m_ModelArray!#&m_TextureArray4# &m_LookupTableSetArrayI#&m_AnimArraye#$&m_CameraArrayw#0&m_LightArray#<&m_FogArray#H&m_SceneEnvironmentSettingArray#T&m_ParticleModelArray#`&m_ParticleEmitterArray#l&m_pSceneRoot}#x&m_pSceneInitializer#|&m_pSceneTraverser#&m_pSceneContext#&m_pParticleContext#&m_pDefaultAmbientLight#&m_pDefaultFragmentLight#&m_pDefaultLightSet#&m_pDefaultCamera#&m_UsingDefaultLight#&m_pAllocator#&m_pDeviceAllocator#iModelList#/MiTextureListW/NiLookupTableSetList/OiAnimList/PiCameraList/RiLightList'/SiFogList[/TiSceneEnvironmentSettingList/UiParticleModelList{'WiParticleEmitterList/XcGetInstancewGetParticleModelsBegin'6wGetParticleModelsEnd'6w00O'0"*0d*0'0M'0'0.0'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../include/EffectAnimManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0vweffect@EffectAnimManager&m_Frame'#&m_Step'#&m_IsActive#&m_MaxFrameCount'# &m_LoopFlag#EffectAnimManager6~EffectAnimManager6HidControl65ǜ.Synchronize6Reset6UpdateAll6StopAll6PlayAll6PauseAll6SpeedUpAll65'StepForwardAll6StepBackwardAll6UpdateFrame60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0vwsystem@Appd&mFocusIDE'#&mConnectFlgE'#&mFrameCntP'#&mDrawIconCountf'#&mChangeFocusEnable# &mIsVisibleInfo# &mAnimStateP'#&hidStatusa.#&mSkipCountf'#T&mIsRequestRenderScene#X&mIsRenderScene#Y&mUpdateCountP'#\&mIsUpdateScene#`*sInstancecGetInstanceGetFocusIDE'6IsUpdateScene6App6~App60?0hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../g3d/include/AnimManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0vwg3d@AnimManagerOperationModeModelMode LightMode CameraMode FogMode EffectMode &m_OperationMode#cGetInstanceaAnimManagera6a~AnimManager6aReset6aStopAll6aPlayAll6aPauseAll6aSpeedUpAll6a5'StepForwardAll6aSetStepFrame6a5'0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.CCARM C/C++ Compiler, RVCT4.0 [Build 865]0~'d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lx1unsigned shortunsigned intintfloatiu16x)%iu32*%is32/%iuptr'3%if32B%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/common/CharArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]1intcharvoid00/000(4thisz__resultvwcommon@CharArray(__vptr#&mAllocator#&mStr#&mLenfv+# CharArray6: CharArray65: CharArray655fv+: CharArray65: ~CharArray6Get6Set65Set655fv+Cat65Cat655fv+Free_65Alloc_65fv+0?0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fnd\detail\fnd_DetailList.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00+//00P9SetFirstObject3list3objectulinkPTAppendListObject3list3object ulinkPvPrependListObject3list3object ulinkOGetNextListObject3list3objectz__resulti__builtin_va_list+nnfnddetail0/d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q/3(tag3(rawlen3(fmtlen3 (flagsz__result#(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]4p/4/this3(tag3(rawlen3(fmtlen3 (flagsd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/CTR/os_ThreadLocalRegion.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/GetThreadLocalRegion/z__result/up/d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]DO!GetMessageBuffer /z__result /Dd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dsp/CTR/MPCore/dsp_Ipc.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0(00((00(nndspCTR@DSP&m_SessionA*#RecvData*675(5>RecvDataIsReady*675(5SendData*675(5(SendDataIsEmpty*675(5SendFifoEx*675(55 5(RecvFifoEx*675>5(5 5(SetSemaphore*675(GetSemaphore*675>ClearSemaphore*675(MaskSemaphore*675(CheckSemaphoreRequest*675ConvertProcessAddressFromDspDram*675(5WriteProcessPipe*675(55 ReadPipe*675(5(55(GetPipeReadableSize*675(5(5>ReadPipeIfPossible*675(5(55(5>LoadComponent*6755 5(5(5UnloadComponent*67FlushDataCache*675A*5(5  InvalidateDataCache* 675A*5(5  RegisterInterruptEvents* 675A*5(5( GetSemaphoreEventHandle* 675~* SetSemaphoreMask* 675( GetPhysicalAddress* 6755( GetVirtualAddress* 6755( SetIirFilterI2S1* 6755  SetIirFilterI2S2* 6755  SetIirFilterEQ* 675(55  ReadMultiEx_SPI2* 675(5(55( WriteMultiEx_SPI2* 675(5(55( GetHeadphoneStatus* 675ForceHeadphoneOut*675GetIsDspOccupied*67500(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0/4/this3(offset3p3 sized:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ /(4/this3(offset3M/valued:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\dsp\CTR\dsp_Ipc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infob#i__builtin_va_list+0(0(00#(0((00(B0&tinfo#&offset_flags# d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/camera/CTR/camera_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00*0 0W7/0@4/@4/?0n*5/?05/*/?,/??-/?02/e*01/?|0/?0H /nncameraCTRdetail@Camera*s_Sessionm//cStartCapture./5 /cStopCapture./5 /cIsBusy./55 /cClearBuffer./5 /cGetVsyncInterruptEvent./5//5 /cGetBufferErrorInterruptEvent./5//5 /cSetReceiving./5//5m//5y*5 /5 5*cIsFinishedReceiving./55 /cSetTransferLines./5 /5*5*5*cGetMaxLines./55*5*cSetTransferBytes./5 /5 5*5*cGetTransferBytes./55 /cGetMaxBytes./55*5*cSetTrimming./5 /5cIsTrimming./55 /cSetTrimmingParams./5 /5*5*5*5*cGetTrimmingParams./55555 /cSetTrimmingParamsCenter./5 /5*5*5*5*c Activate./5H /c SwitchContext./5H /5!/c SetExposure./5H /5*c SetWhiteBalance./5H /5#/c SetWhiteBalanceWithoutBaseUp./5H /5#/c SetSharpness./5H /5*c SetAutoExposure./5H /5c IsAutoExposure./55H /c SetAutoWhiteBalance./5H /5c IsAutoWhiteBalance./55H /c FlipImage./5H /5b!/5!/c SetDetailSize./5H /5*5*5*5*5*5*5!/c SetSize./5H /5!/5!/c SetFrameRate./5H /5a"/c SetPhotoMode./5H /5$/c SetEffect./5H /5%/5!/cSetContrast./5H /5'/cSetLensCorrection./5H /53)/cSetOutputFormat./5H /5)/5!/cSetAutoExposureWindow./5H /5*5*5*5*cSetAutoWhiteBalanceWindow./5H /5*5*5*5*cSetNoiseFilter./5H /5cSynchronizeVsyncTiming./5H /5H /cGetLatestVsyncTiming./55 /5 cGetStereoCameraCalibrationData./5cSetStereoCameraCalibrationData./5cWriteRegisterI2c./5H /5n*5n*cWriteMcuVariableI2c./5H /5n*5n*cReadRegisterI2cExclusive./55H /5n*cReadMcuVariableI2cExclusive./55H /5n*cSetImageQualityCalibrationData./5cGetImageQualityCalibrationData./5cSetPackageParameterWithoutContext./5cSetPackageParameterWithContext./5cSetPackageParameterWithContextDetail./5cGetSuitableY2rStandardCoefficient./5cPlayShutterSoundWithWave./55*55 cPlayShutterSound./57*/cDriverInitialize./cDriverFinalize./cGetActivatedCamera./5cGetSleepCamera./5cSetSleepCamera./5H /d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]y4nthisz__resultjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0 4thisz__resultup,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4nthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]0 PSafeCleanup3resd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dh_4this3 codez__resultTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]ge4this3Tresultz__resultTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]hTe4this3 codez__resultxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr #&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# I&base_info#B &base#&flags#&base_count# I&base_info#F__si_class_type_info &base#&base_type$#0 i__builtin_va_list('01'B0M&tinfoQ#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865](s4Bthis3 valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4bthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4Zthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pbool )4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865], boolO/CheckFlag 3-8/flags398/maskz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 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865]ROKEnableFlagݳ3ku/flags3uu/valuez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]R@t/4t/this3ݳvalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xboolv C2+4h2+thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]POaResStaticCast3resz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]l4void0 04thisz__resultupTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865] VW(4(thisz__resultS(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]l3void0 b4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]Uint(4(this3idxz__resultutbl_ptr(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Zvoid04Qthis3pz__resultQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Yvoid04Ithis3pz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResVertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]tint 4this3idxz__result4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hbool YA4Athis3rhsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]xbool a4this3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]uint (4this3idxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865].4Q1thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȇvoid0 @4Athisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȅvoid04this3pBegin3 numz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] /4=1thisz__result6z__struct_resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]pr 4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intO04Y1this3idxz__result[.utbl_ptr'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]ċvoid0e=4=this3pz__result=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid04-this3pz__result-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0P949this7p z__result9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]0void0U/4U1this7p z__resultU1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]ȉhy/4&y/thisz__result&y/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]04]1thisz__result)/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]xvoid004]1this7p z__result]1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]oOHResDynamicCastv0v0)/3)/resz__resultv0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hchar0K@4Athisz__resultup?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0-4%1thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]`q 4this3 valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xz!4"thisz__resultUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]H~4"thisz__result$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]pOHResDynamicCast/%/%$3$resz__result/%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]| 4"thisz__resultUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoid0r4this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0H#$4%this7p z__result%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]~void0g%4%this7p z__result%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]|v 4"thisz__resultUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865](}M 4"thisz__resultUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]}7 4"thisz__result"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]z 4"thisz__resultUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]x{ 4"thisz__resultUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]y!4"thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValue''II3y/flags3shift3y/mask3y/valuez__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]t C4\Dthis3Ikindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int D4\Dthis3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]tC4\Dthis3̃'allocatorz__result\Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] F4Fthis3Fallocatorz__resultFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]0void0Z '4̃'this3'sizez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0Q5F3Fallocatorz__resultEumemory d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0$D4\Dthis3elements3'capacity3̃'allocator7Ikind z__result\Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]\void0 \F4Fthis3elements3'maxSlots3Fallocatorz__resultFD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]s1void0yOFoperator new5'3__ptrz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Զvoid0Q F3'maxSlots3Fallocatorz__resultEumemory uelementsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoid0QE3Fallocatorz__resultEumemoryd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]p%/4/this3 sizez__result!/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool~/4/this3sizez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]`~/4/this3Ԅ/src3 sizez__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info~#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list('0  0D0N0 /4Ą/this3 countz__result ucommandSize urestCount ucountPerCommand s8/4Ą/thisz__result uvertexInstructionCount usize b/4Ą/thisz__result usize ^/4Ą/this3/bufferuvertexInstructionCount DuVS_COMMANDDuVS_RENEWAL_COMMAND DuGS_COMMANDDuGS_RENEWAL_COMMAND/4Ą/this3/bufferDuCOMMANDE DuGS_COMMAND] |/ 4Ą/this3/buffer3enableMirroring DuCOMMAND / 4Ą/this3 vertexIndex3 geometryIndexz__result uGEOMETRY_SETTING_COMMAND_SIZEZuSHADER_PROGRAM_COMMAND_SIZEZuGEOMETRY_COMMAND_SIZEZusize uhasGeometryugeometrySettingCommandSize  / 4Ą/this3 shaderIndexz__result @ SetupInfo&type #&index #  &value#usize INT_COMMAND_SIZEZ FLOAT_COMMAND_SIZEZ uisGeometryuexeInfoQ/0usetupInfoTable ui uinfo?B 0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]'void0OGetOffsetFromPtr'3start3endz__result' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolOMakeCommandHeader 3 address3count3incremental3 byteEnablez__result uresult d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865] s~/4/this3؄/start3 sizez__result/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dbool $/4Ą/this3 shaderIndexz__resultuexeInfoQ/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865] /4Ą/this3 shaderIndexz__result uexeInfoQ/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 /4Ą/this3 shaderIndexz__result uexeInfoQ/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865] W/4Ą/this3 shaderIndexz__result uexeInfoQ/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ )/4Ą/this3 shaderIndexz__result uexeInfoQ/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865] /4Ą/this3 shaderIndexz__result uexeInfoQ/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]int ŀ/4Ą/this3 vertexIndex3 geometryIndex3؄/pOutputFormat@OutmapInfo&type #&index #&mask #&reserve #uoutNum uuseTex uclock uoutMask uexeInfoQ/0uoutmapInfoTable uoutputIndex ui uc uoutmapInfo uj uvalue?8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]int /4Ą/this3 vertexIndex3 geometryIndex3؄/pNum3؄/pMaskuexeInfoQ/umask ucount uj__2 ui$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]int U/4Ą/this3 shaderIndex3؄/pNum3؄/pMaskuexeInfoQ/umask ucount uj__1 uid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]T /4/this3 srcz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0[4\this3pz__result\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Hp4this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]8void0m4 this7p z__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 e4Jthisz__resultupd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulẗd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resulẗ uresRefLutbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]xPNWForwardCurrentCmdBuffer3Isized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintPNWSetUniform3fv3Iindex3count3/datauSHORT_VALUE_HEADER//uSHORT_HEADER /uSHORT_HEADER2(uLONG_ADDRESS_HEADER/uLONG_VALUE_HEADER//uLONG_HEADERwucommand/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]$intP NWSetVertexUniform3fv3Iindex3count3/datad:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolOMakeCommandHeaderI3Iaddress3count3incremental3IbyteEnablez__resultIuresultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintPNWSetUniform4fv3Iindex3count3/datauSHORT_VALUE_HEADER//uSHORT_HEADER /uSHORT_HEADER2(uLONG_ADDRESS_HEADER/uLONG_VALUE_HEADER//uLONG_HEADERwucommand/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intP NWSetVertexUniform4fv3Iindex3count3/datad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool }(4(this3index3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] z41}thisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4^this3rhsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lbool _{4}this3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]< {4}thisz__result"od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ %{41}thisz__resultyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]l vz4}thisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolԛ4Zthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool E{41}thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool {{41}thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865],int |49}this3idxz__result-}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0PNWUseCmdlist 3bufferd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 865] longintcharunsigned intboolfloat@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# u&base_info#B &base#&flags#&base_count# u&base_info#F__si_class_type_info &base#&base_type%#0!i__builtin_va_list('I? 4+nwgfxinternal0B0y&tinfo}#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatnwgfxinternal@MaterialStatedActivateFragmentLightingTable55NdActivateTextureCoordinators5/5(5{dActivateParticleTextureCoordinators5/5(5{cSetupTextureMatrix;5;5y55555osd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]o4thisz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Mult3pOut3p13p2z__result(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3Ix003Ix013Ix023Ix033Ix103Ix113Ix123Ix133Ix203Ix213Ix223Ix23z__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]8QΣz__resultridentity X"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865],unsigned int00OMTX34ScaleC_FAST3pOut3ۊ/pSz__resultuf0Iuf32_0umupd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Scale3pOut3pSz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4Ǧthis3Ifx3Ify3Ifzz__resultǦd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Copy3pOut3pz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4this3rhsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]j43kthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4Qthisz__resultQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]$j43kthisz__resulthd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 5+46+this3indexz__result6+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]P /4/thisz__resultʆ/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] v|49}thisz__resultr|Pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]x4;this3Ix003Ix013Ix023Ix033Ix103Ix113Ix123Ix133Ix203Ix213Ix223Ix233Ix303Ix313Ix323Ix33z__result;d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qz__result7ridentity3PX"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]LOMTX44Copy;3;pOut37mz__result;d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]O:MTX44Identity;3;pOutz__result;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]HfloatOMTX44TextureMatrixForMax;3;pOut3scaleS3scaleT3rotate3translateS3translateTz__result;urotateSinurotateCosuscaleSSinuscaleSCosuscaleTSinuscaleTCosutsuttLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]floatOsMTX44TextureMatrixForSoftimage;3;pOut3scaleS3scaleT3rotate3translateS3translateTz__result;urotateSinurotateCosHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]0floatO6MTX44TextureMatrixForMaya;3;pOut3scaleS3scaleT3rotate3translateS3translateTz__result;urotateSinurotateCosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]԰intvoid0PNWUseCmdlist 3bufferd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]`Q/uHEADER//uCOMMANDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q/3/target3>scaled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]t4thisz__resultނd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]pQ͍/3/target3ނinputd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolI4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ/3/target3isAbsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]T.4thisz__resultSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0~4Rthisz__resultup̚d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]04thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]݄4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]44thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Y4 Zthis3pz__result Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_IMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]5longintcharunsigned intvoid@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# m&base_info#B &base#&flags#&base_count# m&base_info#F__si_class_type_info &base#&base_type #0i__builtin_va_list('C/4l/thisz__resulti0B0q&tinfou#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_GlImplement.cppARM C/C++ Compiler, RVCT4.0 [Build 865]6void0nwgfxinternal0/i__builtin_va_list('d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\gles2/gl2.hARM C/C++ Compiler, RVCT4.0 [Build 865]x7voidunsigned intintiGLvoidy2iGLenum3iGLint8iGLsizei9iGLuint<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]<int#/:+4/this7step ucharStrmې/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865],<int/:+4/this7offset z__result:+ucharStrmא/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_CharStrmReader.cppARM C/C++ Compiler, RVCT4.0 [Build 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)0nnsrvdetail@Service*s_Session<+cRegisterClient;+cEnableNotification;+5<+cRegisterService;+5<+55[ )5[ )cUnregisterService;+55[ )cGetServiceHandle;+5<+55[ )5 )cRegisterObject;+5<+55[ )cUnregisterObject;+55[ )cGetNamedObject;+5<+55[ )5cSubscribe;+5 )cUnsubscribe;+5 )cReceiveNotification;+5cPublishToSubscriber;+5 )5 )cPublishAndGetSubscriber;+555 )cIsServiceRegistered;+555[ )s )0 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]H/4/this3[ )offsetz__result )d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]G/4/this3[ )offsetz__result<+d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]0Fbool? !/4/this3[ )offset3valued:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865] G ӛ/[ )4/this3[ )offset3M/valued:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]Fvoid0C/4/this3[ )offset3p3 sized:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]JQ[/3/type3[ )numDataz__result )d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/ipc/os_SessionMessage.hARM C/C++ Compiler, RVCT4.0 [Build 865]hJš/4/this3[ )offsetd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@gT4ܻthisz__resultܻd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]cqC4athisd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tcvoid0z4athisz__resultd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]pbvoid0 )4 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142this30it30pz__result0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]142this30pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 242this30pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] z242thisz__result0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3_it13_it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolOoperator==31it131it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 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142thisz__result0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865][242thisz__result0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@voidunsigned int0OConvertOffsToPtr@]S3baseAddress3offsetz__result@]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OConvertOffsToPtr4]S3baseAddress3offsetz__result4]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@voidunsigned int0OConvertOffsToPtr]R3baseAddress3offsetz__result]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolPRSetBitϴ 3-DpBits3pos3valumask3Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]@bool B04D0this7bDirty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ qS44]this34QaTexGenType3kQaTexGenSrcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865] SS44]thisz__result4]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned intintOTestBit3bits3posz__resultumaskd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Resources.hARM C/C++ Compiler, RVCT4.0 [Build 865]<bool  94:thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charintboolOASetBit3bits3pos3valz__resultumaskd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]<bool @04D0this3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Resources.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 84:thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Resources.hARM C/C++ Compiler, RVCT4.0 [Build 865]4bool 84:thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]0unsigned charOMin3a3bz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]@unsigned intintOGetBits3bits3pos3lenz__resultumaskE0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Resources.hARM C/C++ Compiler, RVCT4.0 [Build 865]84:thisz__resultϴ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Resources.hARM C/C++ Compiler, RVCT4.0 [Build 865]84:thisz__resultϴ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Resources.hARM C/C++ Compiler, RVCT4.0 [Build 865](a84:thisz__resultϴ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Resources.hARM C/C++ Compiler, RVCT4.0 [Build 865]@84:thisz__resultϴ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Resources.hARM C/C++ Compiler, RVCT4.0 [Build 865] c94 :thisz__resultdz__cctor_resulted:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]@`4`thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]@3^4`thisz__result`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4`thisz__result`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]142thisz__result2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865] Z4X]this3OaBlendOp3MaSrcFactor3NaDstFactor3OaLogicOpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@}Z4X]thisz__resultX]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865] Y4L]this3LaFunc3 aRefd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@Y4L]thisz__resultL]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@unsigned intintboolOASetBit3bits3pos3valz__resultumaskd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool V4@]this3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@bool V4@]this3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintOcSetBits3bits3pos3len3valz__resultuMaxValueDumaskd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ V4@]this3Lvalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865] tV4@]this3Lvalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ SV4@]this3Kvalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4V4@]this3Kvalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ V4@]this31Kvalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865] U4@]this31Kvalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ U4@]this3[Jvalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865] bU4@]this3[Jvalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ BU4@]this3Ivalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865] "U4@]this3Ivalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ U4@]this3Ivalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865] T4@]this3Ivalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ T4@]this3Ivalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865] T4@]this3Ivalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ T4@]this3Hvalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865] dT4@]this3Hvalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]@bool T4@]this3HcombineRgb3HcombineAlpha3IsrcRgb03IsrcRgb13IsrcRgb23IsrcAlpha03IsrcAlpha13IsrcAlpha23[JoperandRgb03[JoperandRgb13[JoperandRgb231KoperandAlpha031KoperandAlpha131KoperandAlpha23KscaleRgb3KscaleAlpha3LkonstSelRgb3LkonstSelAlpha3savePrevRgb3savePrevAlphad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865] S4@]thisz__result@]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]^e4ethis3 valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]gothisz__resultmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]n4>othisz__resultmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3'mit13'mit2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3'mit1_3'mit2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]m4>othisz__resultmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]n4>othisz__resultm,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Group.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infoz#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list('x0: 0s07t4othis3mit3lpz__resultmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dn4>othis3lpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]n4>othis3lpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0QG0sz__resultF0 upMemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]~4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]m4>othisz__result>od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]3M}4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_TextBox.hARM C/C++ Compiler, RVCT4.0 [Build 865]x Ȋ4$this3pDrawerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Drawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ ę4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_DrawerUniform.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolfloatunsigned char@__type_info&__vptr#&__name'#00#F__class_type_info&base#F__vmi_class_type_info&base+#&flags#&base_count# &base_info#B &base+#&flags#&base_count# &base_info#F__si_class_type_info &base+#&base_type6#+02i__builtin_va_list('g0U0g|?eG?o?Ǯ1_ٓ0$0p ?$p?00I0? }4this3[texCoords3texCoordNum upTexCoord_ 4this3kmtx 4this3usize3ybasePtupQuadInfo, 64thisO TransformǮ3mtx3yvecz__resultǮ 4Mthis3pDrawInfo3pDrawerup__86u_ZN2nw2ut8LinkListINS_3lyt4PaneELl4EE18GetPointerFromNodeEPKNS0_12LinkListNodeE__88u_ZNK2nw2ut8LinkListINS_3lyt4PaneELl4EE14const_iteratorptEv__83ubits__91umasku_ZNK2nw3lyt4Pane9IsVisibleEv__90up__97u_ZN2nw2ut8LinkListINS_3lyt4PaneELl4EE18GetPointerFromNodeEPKNS0_12LinkListNodeE__99 uchild nw ut lyt local B +0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4Mthisz__result$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Mthisz__result"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]t&4Mthisz__result,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Copy3pOut3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolPRSetBit$3lpBits3pos3valumaskd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]lbool G4ەthis7bDirty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z/w''00?f+0  0?*W0?%`)?yaQ04T0this ucoordNumOColorU8ToFloat=3valuez__result=B0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865](Punsigned charOMax3a3bz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0Q+'3numz__result'upMemuobjAry+ uid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865](QQr+'3'objAry3num uid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_GraphicsResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qint T+4ġ+this3indexz__resultjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Bounding.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8alongintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infou#B &base #&flags#&base_count# &base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list('05+???I* hX04X0thisz__result}0B 0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 865],|longintcharunsigned intbool@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infoy#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list('nwgfxresONGetReferenceTextureTargetZ03:referenceTexture3%graphicsFilez__resultZ0uisExistedupath uresTexture urefer: ureferenceResultZ0z__cctor_result%[0OoGetReferenceShaderTargetYY03referenceShader3%graphicsFilez__resultYY0uisExistedupath uresShader7 urefer ureferenceResultYY0z__cctor_resultY0B0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]rvoid0 4thisz__resultupd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865],lP4wthisz__result7D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]dueY04Y0this3Y0__x3Y0__yz__resultY0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]fbool}?Omake_pairYY07}3[0__x3__yz__cctor_resultY0z__resultYY0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]tsvoid0 4this3ptrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]m4sthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] zvoid0b4this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hwvoid0t4this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]vvoid0P4=this7p z__result=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]tvoid0c4sthis7p 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uid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intoq4rthis3idxz__resultutbl_ptred:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]Eq4rthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]<p4rthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0\4]this3pBegin3numz__result]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]!q4rthisz__result[z__struct_result]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 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865]PSafeCleanupAll[3[arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865] eV|4|this3|resultz__result|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] l4rthisz__resultrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]\q4rthisz__resultxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]|dm4rthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] l4rthisz__resultrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]l m4rthisz__resultrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]n4rthisz__resultyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] ;m4rthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]1_4Ћthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]`1int4Ћthis3idxz__result$utbl_ptrvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]2intvoid0 04bthis3idxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]0int*4Ћthis3idxz__resultudic֥d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]X0intr4Ћthis3idxz__resultutbl_ptrvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]h2T4this3ݳcodez__resulttd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4longintcharunsigned intbool@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# F&base_infoz#B &base#&flags#&base_count# F&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list('01'0B0J&tinfoN#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoid0 4this3ptrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Lvoid0 4thisz__resultupd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]G)4thisz__resultZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]G 4thisz__resultZ uresRefLutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]HT4Ythis3 codez__resultYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8Nlongintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# d&base_infox#B &base#&flags#&base_count# d&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list('01'[(4thisz__resulturesultxB4thisO0ResImageLut_Setup3resLutz__resulturesultnwutinternalgfxresh50 iCleanupFuncg50+iSetupFunc:>B0h&tinfol#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]E 4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]J4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Kbool 4#thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ivoid0V4this3pBegin3 numz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]F4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]DT4thisz__resultOudicz__struct_resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dDboolOoperator==3Ƿit13Ƿit2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]CboolOoperator!=3Ƿit1_3Ƿit2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],I4thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 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RVCT4.0 [Build 865]pEint24this3idxz__resultZudicd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dkvoid0 4Cthisz__resultupd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]`af04f0thisz__resultkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]c4 thisz__resultYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]xcPSafeCleanupY3Yresd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]b 4 thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 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RVCT4.0 [Build 865]Xvoid0 4thisz__resultupd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]z-h04h0thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]yPSafeCleanup3resd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]X}e4Nthis3resultz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]|boolv 14Vthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]~void04Pthis3pz__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]X~void04this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]L|void0Ho4this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]{void04this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]8zOHResDynamicCastxx3resz__resultxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]}T4Nthis3 codez__resultNdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# 6&base_infop#B &base#&flags#&base_count# 6&base_info#F__si_class_type_info &base#&base_type#0 i__builtin_va_list('01'B0:&tinfo>#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 wl04l0thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0*4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3 firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] u4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] 4Qthisuallocator^m0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865] OJfor_eachi+n0i+3n0__first3n0__last3i+__fz__resulti+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlots13n0arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 s4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] \4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3o0objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4kthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 04thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result#uresultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3arrayz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]{4this3arrayz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 74this3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulturesult d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3-resourcez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3matricesz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]O'4this3Ktransformsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865] :4kthis3 ownerSkeletalModeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]0NM4]Mthis3̃'allocatorz__result]Md:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],Q4Ethis3̃'allocator3resObjz__resultEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolc4kthis3̃'allocator3-resource3maxCallbacks3isFixedSizeMemoryz__resultk|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0l04l0this3̃'allocator3-resource3maxCallbacks3isFixedSizeMemory3Mi0poseTransforms3Mi0poseWorldTransforms3i0poseWorldMatrices3i0skiningMatricesz__resultl0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q8L5'3bufz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]y4thisz__resultm!(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]m4this3!x003!x013!x023!x033!x103!x113!x123!x133!x203!x213!x223!x23z__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q>z__resultridentity X"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Copy3pOut3pz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]8Q4this3rhsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],4this3arg0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4this3!fx3!fy3!fzz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3!flagsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qm'vz__resultridentityX"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3transformz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4this3arg0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValue''  3@p0flags3shift3&p0mask3&p0valuez__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] E4this3 kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int g4this3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]}4this3'capacity3̃'allocator7 kind z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3 kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]M4this3'capacity3̃'allocator7 kind z__result|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# O&base_info#B &base#&flags#&base_count# O&base_info#F__si_class_type_info &base#&base_type&#0"i__builtin_va_list('00B0S&tinfoW#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tlongintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base"#&flags#&base_count# &base_info#B &base"#&flags#&base_count# &base_info#F__si_class_type_info &base"#&base_type-#"0)i__builtin_va_list('00 +d)?Vsa(0`q04 r0this3.allocatorz__result r0q04 r0thisz__resultLnwutinternalB"0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] "+4+this3I+materialHashd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]tintPNWUseCmdlistI3r0buffer3sized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]0Q}w0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]hOGetCmdValueI3Ivalue3Imask3Ishiftz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] j4othisz__resultiublendOperationgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qcv03imoded:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]LO8FastWordCopyx03x0dst3x0src3Isizez__resultx0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pintvoid0PNWUseCmdlist 3bufferd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQv03enabledd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q|03gblendOperationumodegd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ=w03enabledd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]xbool i4othisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q|03istencilOperationd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]hQw0uCOLOR_MASK_HEADERt0uSTENCIL_MASK_HEADERt0t0uCOMMANDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]dboolO/CheckFlagI]3}0flags3}0maskz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ^w03enabledd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] i4othisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]TboolQw03enabledd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q|03hdepthOperationd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]j4othisz__resultzod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dj4othisz__resulto d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]QB|03ifragmentOperationuresDepthOperationhuresStencilOperationiuresBlendOperationgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 o4othisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] Fl4othisz__resultid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]$Q#|03yalphaTestd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] n4othisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 A4Cthisz__resultupDAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] l4othisz__result{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4"}thisz__resultyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidunsigned charunsigned int00Q {03{fragmentShader3dmaterialColoruidx__586u_ZNK2nw3gfx3res17ResFragmentShader3refEv__590y0up__595up__598up__601u_ZN2nw2ut13ResCommonBaseC1EPKv__602<u_ZN2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEEC1EPKv__599M/u_ZN2nw3gfx3res18ResTextureCombinerC1EPKv__596 }u_ZNK2nw3gfx3res17ResFragmentShader19GetTextureCombinersEi__589Tzu_ZNK2nw3gfx3res18ResTextureCombiner3refEv__606y0uconstant__609umaterialColor__610du_ZNK2nw3gfx3res16ResMaterialColor3refEv__614y0u_ZN2nw3gfx8internal13MaterialState19GetConstantColorU32ENS0_3res18ResTextureCombiner8ConstantENS3_16ResMaterialColorE__611u_ZNK2nw3gfx3res16ResMaterialColor3refEv__619y0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__624y0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__629y0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__634y0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__639y0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__644y0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__649y0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__654y0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__659y0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__664y0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__669y0u_ZN2nw3gfx3res18ResTextureCombiner3refEv__674y0u_ZN2nw3gfx3res18ResTextureCombiner3refEv__677y0ubuffer__680udst__682usrc__683usize__684u_ZN2nw3gfx8internal12FastWordCopyEPjS2_j__685 ustage p' utextureCombinerTzuconstantU32Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]t n4othisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lhpk)4k)thisz__resultk)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 B4&Cthisz__resultupXAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]d l4othisz__result2}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]x4|thisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]XboolO/CheckFlagIr3}0flags3}0maskz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] n4othisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]H l4othisz__resultdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] n4othisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]0i|4"}thisz__resultyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolB4.Cthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]booly4|thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolPActivateFragmentLighting3vfragmentLightingREG_LIGHT_ENV0REG_LIGHT_ENV20uHEADER0uHEADER20IuLIGHT_COMMAND+ulayerConfigIufresnelSelectorIubumpSelectorIubumpModeIubumpRenormuclampHighlightsulutEnabledD0ulutEnabledD1ulutEnabledRefld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintunsigned intunsigned charvoid0Q{03y0sceneEnvironment3vfragmentLightingugeomFactor0ugeomFactor1ulightCountures__534Óu_ZN2nw2ut13ResStaticCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0___536Uu_ZNK2nw3gfx3res16ResFragmentLight3refEv__543y0uu__545uaddress__547ubyteEnable__548uresultu_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__549uHEADERuLIGHT_COMMAND]ubuffer__560 ui ulightNuresLightUulightKindIutwoSideDiffuseuisDirectionald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] fn4othisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]x|4"}thisz__resultvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] k4othisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]tboolO/CheckFlagIc3}0flags3}0maskz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]int l4othis3idxz__result8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]dboolunsigned intintvoid00Q{03ktexMapperMaterialusamplerSettingIuHEADERy0IuINVALIDATE_TEXTURE_CACHEu_ZN2nw3gfx3res16ResTextureMapperC1ERKS2___565u_ZNK2nw2ut13ResCommonBase7IsValidEv__567ures__568u_ZN2nw2ut13ResStaticCastIKNS_3gfx3res26ResPixelBasedTextureMapperENS3_16ResTextureMapperEEET_T0___570ʉu_ZNK2nw3gfx3res26ResPixelBasedTextureMapper3refEv__575y0u_ZNK2nw3gfx3res26ResPixelBasedTextureMapper3refEv__578y0ubuffer__579usize__580udstp__582usrcp__583usize__584 utextureUnitI utextureMappery0upixTexMapperucommandy0ucommandSizeId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] m4othisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]T m4othisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]intQL03Ivaluez__resultIubits32IusignIuexpufractionIubits24Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qv0IrCOMMANDX"uOFFSET_HEADERt0uWSCALE_HEADERt0uzBiasIuoffsetId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dg4fothisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]QAv03IpolygonOffsetUnitd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]4|g4fothisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO/CheckFlagI]3}0flags3}0maskz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]0boolQ7{v03enabledd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qz03grasterizationd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  =n4othisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] #l4othisz__resultgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool FK4Kthis3index3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]lg)4Rh)thisz__resultd)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4[thisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolO/CheckFlagI3}0flags3}0maskz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]  g)4Rh)thisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]TZ'J4Kthisz__resultKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]׆4[thisz__resultI4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]tQz03y0sceneEnvironment3KshaderProgram3kmaterialuflagsIufogModeI! uHEADER_FOG_MODEy0IuFOG_COMMANDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] cm4othisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865] f)4Rh)thisz__resultITd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]dboolQz03y0sceneEnvironment3KshaderProgram3kmaterialuENABLED_HEADERy0uENABLED_HEADER2y0uisFragmentLightEnabledIuLIGHT_COUNT_COMMAND1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] m4othisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]TM+4+thisz__result+z__struct_resulto+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]L٭+4+thisz__result+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ŀbool k4othis3orhsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]int k)4k)thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]<bool $h)4Rh)thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool g)4Rh)thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865],bool g)4Rh)thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool g)4Rh)thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]`N_4ǖthis3.allocatorz__resultǖd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]@7'4^'this3.allocatorz__result^'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Z .4.this3'sizez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tlongintcharunsigned intboolvoid@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type##0i__builtin_va_list('0t{іЄ04E0this3useGeometryA!04E0thisz__result0B0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolOMakeCommandHeaderі3іaddress3count3incremental3byteEnablez__resultіuresultіd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoid04(this3pz__result(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]PN+4+this3`+allocatorz__result+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4ithis3shaderIndexz__resultі@SetupInfo&typeƖ#&indexƖ#і&value#uexeInfo306usetupInfoTable:uboolMapі ui uinfouvalueu?6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]n4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]0ԥ4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0PNWUseCmdlist3buffer3sized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4#this3'rhsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 c4thisz__resultupدd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] ¤4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@SceneObject  ##&m_ResObject\m'#*s_TypeInfod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]V4thisz__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]V84this38firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]U 4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Uvoid0S4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]T4thisz__result7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]TZ4this3Zfirstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]S 4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Svoid0c4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Rvoid0 4+thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]JM4rthisz__resultsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dB4rthis3firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]6 4rthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]6void0߹4rthisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]5longOJfor_eachǷ0Ƿ30__first30__last3Ƿ__fz__resultǷu__first__450ub__44uchild__39Iuparent__42Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865](5void0b4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]^, 4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ 4this3objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865];void04thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865];void04thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](3void0i4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]44thisz__result9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](44this3firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]3 4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]0_ б4 thisuallocator0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]2OJfor_each+0+30__first30__last3+__fz__result+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]D2PuDestroyAllSlots30arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]1void0 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]41 4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]0PSafeDestroyV3l0objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]pL,4Ithis3IparentD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]AlongO remove_copy000I30__first30__last30__res30__valz__result0u__first__540ub__53D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]AOXfind00I30__first30__last3م0__valuez__result0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865](AOremove00I30__first30__last3م0__valuez__result0u__next0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@bool 4rthis3Nelementz__resulturemovedsuIsErasedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865](@bool ˾4 this3Ichildz__resulturesultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]? P4Ithis3Ichildd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]00void0 14Ithisz__resultuparentId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]T+e3^4^this3]resultz__result]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]) 4 this3Iparentd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]T,T]4^this3:#codez__result^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]ZintOySetFlagValue''30flags3shift3!0mask3!0valuez__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D [4rthis3kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pKint }4rthis3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p)4rthis3̃'allocatorz__resultrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865](;4 this3Iparent3̃'allocatorz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p(void0<4rthis3elements3'capacity3̃'allocator3kindz__resultr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]'void0v4 this3Iparent3elements3'size3̃'allocator7kind z__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]+_^4^this3:#codez__result]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]. 4this3kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865].int 4this3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]-I4this3̃'allocatorz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]- 4this3Oallocatorz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865],void0Q~3Oallocatorz__result&umemory d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],void0J4this3elements3'capacity3̃'allocator7kind z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]+void0 4this3elements3'maxSlots3Oallocatorz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]*void0QS3'maxSlots3Oallocatorz__result&umemory uelementsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]p*void0Q*3Oallocatorz__result&umemoryd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pflongintcharunsigned intvoidbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info~#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list('0002 4Ithis3̃'allocatorz__result]uresult]B0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] ]x4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]:M4this3+pointerz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]:M4this3+pointerz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]94thisz__result۳uresult۳d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]94this3pointerz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 4this3Ŵpointeruobject۳udeleterd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]84this3rhsz__resultŴd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]7 ն4this3rhsz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]7 4Ithis3+animBindingd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]|N '4"thisz__result"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Minte4"this3maxAnimObjectsz__result&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]xMPSafeDestroyM3`0objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]*boolv ^4^thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]]b?4thisz__resultbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] Z 4this3kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Yint 4this3capacity d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Rvoid0|4this3elements3'capacity3̃'allocator7kind z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4this3otheruelementsZuendZucapacity'uallocator̃'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4this3rhsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 4this3kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] Xint  4this3capacity d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0l4this3elements3'capacity3̃'allocator7kind z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4this3otheruelements8uend8ucapacity'uallocator̃'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Op4this3rhsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ointvoid0 4+this3maxAnimGroups3maxAnimObjectsz__result]uanimObjectCounturesult]uarg0__2/uarg0__63 umemory umemory uanimGroupIdx uanimObjectIdxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] YxG4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Wx74thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865](^N4this3̃'allocatorz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Wint4+this3̃'allocator3maxAnimObjectsz__result+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoid04"this3̃'allocatorz__result+ubufuanimBinding+uresult]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]<`void04thisz__resultupd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]_intvoid0 4this3idxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void0 4 thisz__resultupd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]/int4 this3idxz__resultudic:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]/4thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\<4Fthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]>boolOdoneD3G+cur3G+end5߱+z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]$?PnextD3G+cur5߱+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]$>4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]=O/endӋ0D3G+cur5߱+z__resultӋ0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]$=~4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]<O/beginӋ0D3G+cur5߱+z__resultӋ0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] <bool z4Ithis3visitor u_containG+ u_curG+ u_endG+ u_continue uchildId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]K 4rthis3element3NvalueD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]JlongOacopyČ0Č0Č03Č0__first3Č0__last3Č0__resz__resultČ0u__first__32Č0ub__31d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Jbool {4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]I:4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Iintbool4rthis3reserveSizez__resultuelementsuelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hboolint̺4rthis3Nelementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hbool 4 this3Ichildz__resultupushedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]|Gbool P4Qthis3Qchildz__resultuparentQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Fbool .4Ithis3Ichildz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]lFbool 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Eh4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]hE4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]hDx4rthisz__resultrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]Cl4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 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865]<Np)4p)this3c(allocatorz__resultp)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolZ+4ӹ+this3c(allocator3isDynamicz__resultӹ+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Z c(4c(this3'sizez__resultl d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@longintcharunsigned intvoidboolunsigned charfloat@__type_info&__vptr&#&__name.#0"0*F__class_type_info&base#F__vmi_class_type_info&base2#&flags#&base_count# ? &base_info#B &base2#&flags#&base_count# ? &base_info#F__si_class_type_info &base2#&base_type=#209i__builtin_va_list('008=0b00o=00nwgfx0( 0A=A=00b040this3capacity3\allocator3\deviceAllocator3ldeviceMemory3+resObjz__result0 uusage uside uiP CreatePrimitiveCommandCache30shape3qresParticleSetucommanducommandIndexA=utypeV=uHEADER_VERTEX_UNIFORM_BOOLuHEADER_ELEMENTS_MODEuHEADER_ELEMENTS_MODE_2uHEADER_ELEMENTS_MODE_3uHEADER_TRIANGLE_INDEX_RESETuHEADER_DRAW_READYuHEADER_DRAW_KICKuHEADER_VERTEX_CACHE_CLEARuHEADER_COLOR_DEPTH_CACHE_FLUSHuHEADER_COLOR_DEPTH_CACHE_CLEARP SetupDeactivateParticleVertexAttributeCommand30shapeuvtxAttrNumV=ucommanduinputIndexucommandIndexA=uHEADER_VTX_PARAM_INDEXuj__84uresultucommand__85uj__86 uiV= uiP'SetupParticleVertexAttributeCommand30shape3vparticleSet30bufferSideucollectionubaseAddrA=uvtxAttrNumV=ucommanduHEADER_VTX_SHADER_ATTR_NUMuHEADER_VTX_SHADER_ATTR_NUM_2uHEADER_VTX_MAP_0uinputTableuinputFormatuvertexParamMaskuinputIndexucommandIndexA=uusedFlagA=uHEADER_GEOM_MAP_0uindex__2u_ZN2nw3gfx13ParticleShape14IsVertexStreamEi__3uindex__5u_ZN2nw3gfx13ParticleShape23GetVertexAttributeUsageEi__6uindex__8u_ZN2nw3gfx13ParticleShape28GetVertexAttributeFormatTypeEi__9uindex__11u_ZN2nw3gfx13ParticleShape27GetVertexAttributeDimensionEi__12udimension__13uresultu_ZN2nw3gfx8internal18CommandCacheHelper15GetVertexFormatEij__14uindex__16uside__17u_ZN2nw3gfx13ParticleShape18GetVertexStreamPtrEiNS0_14ParticleBufferE__18|uindex__21uside__22uptr__23lu_ZN2nw3gfx13ParticleShape28SetVertexAttributeCommandPtrEiiPv__24ludimension__25u_ZN2nw3gfx8internal18CommandCacheHelper13GetVertexSizeEij__27ui__63ucommand__65uindex__30u_ZN2nw3gfx13ParticleShape14IsVertexStreamEi__31uindex__33u_ZN2nw3gfx13ParticleShape23GetVertexAttributeUsageEi__34uindex__36u_ZN2nw3gfx13ParticleShape27GetVertexAttributeDimensionEi__37uindex__39u_ZN2nw3gfx13ParticleShape18GetVertexParameterEi__40ubits32usignuexpufractionubits24u_ZN2nw2ut7Float2415Float32ToBits24Ef__42uaddress__43ubyteEnable__44uresult__46u_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__47uindex__59uside__60uptr__61lu_ZN2nw3gfx13ParticleShape28SetVertexAttributeCommandPtrEiiPv__62l uiV= uusageV=uformatA=udimensionA=ustreamPtrbubufferAddrA= uiV= uiV= uusageV=A=udata ucountufdatapuHEADER_VTX_PARAM_INDEX uj040thisz__resultl uiB20C &tinfoG #&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]  ј040this30sidez__resultN0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 040thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]@<4thisz__result*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȸvoid0W4this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoid04Athis3pz__resultAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0PG4this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] void04this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0D4this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCastqq*3*resz__resultqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4thisz__resultq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolOMakeCommandHeaderA=3A=address3count3incremental38=byteEnablez__resultA=uresultA=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoid0 4thisz__resultup|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]lI4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]د; 4+ thisz__result0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 865]lOgGetVramStartAddra=30areaz__resulta=(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool040this3V=usage3A=formatType38=dimension3isStream3N0stream03N0stream1z__result0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]<voidunsigned int0ORoundUp8=3C0x3basez__resultuvaluex0uroundedx0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]@unsigned intORoundUp3x3basez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intOMax3a3bz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]<4this3'sizez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]D _4this3'alignmentd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȹ 4this3'size3'immediateAlignmentuoldAlignment'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]ķNA4this3allocatorz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q:4this3allocator3*resObjz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]0OHResDynamicCast++*3*resz__result+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base$#&flags#&base_count# &base_info#B &base$#&flags#&base_count# &base_info#F__si_class_type_info &base$#&base_type/#$0+i__builtin_va_list('0?u)0X0b04i0this3.allocatorz__resulti0104i0thisz__resultNB$0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]l @+4+this3g+materialHashd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] intPNWUseCmdlist3.0buffer3sized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]`OGetCmdValue3value3mask3shiftz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]PX>4Bthisz__result=ublendOperation;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865](Qc03=moded:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]O8FastWordCopy@03@0dst3@0src3sizez__result@0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ03enabledd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q803;blendOperationumode;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ03enabledd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]@bool W=4Athisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q03<stencilOperation d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolOMakeCommandHeader3address3count3incremental3byteEnablez__resulturesultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]QQ0uCOLOR_MASK_HEADER0uSTENCIL_MASK_HEADER00uCOMMANDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO/CheckFlag130flags3/0maskz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ03enabledd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]0 <4Athisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQף03enabledd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865],Q03u<depthOperationd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4Bthisz__resultAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4Bthisz__resultA d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qt03x=fragmentOperationuresDepthOperationu<uresStencilOperation<uresBlendOperation;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] hA4Bthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  @4Bthisz__resultx=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]QU03FalphaTestd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 mX4Ythisz__resultupWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] k@4Bthisz__resultCHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]tintvoidunsigned charunsigned int00Q )03CHfragmentShader3 9materialColoruidx__1u_ZNK2nw3gfx3res17ResFragmentShader3refEv__50up__10up__13up__16u_ZN2nw2ut13ResCommonBaseC1EPKv__17Uu_ZN2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEEC1EPKv__145'u_ZN2nw3gfx3res18ResTextureCombinerC1EPKv__11Iu_ZNK2nw3gfx3res17ResFragmentShader19GetTextureCombinersEi__4Fu_ZNK2nw3gfx3res18ResTextureCombiner3refEv__210uconstant__24umaterialColor__25 9u_ZNK2nw3gfx3res16ResMaterialColor3refEv__29#0u_ZN2nw3gfx8internal13MaterialState19GetConstantColorU32ENS0_3res18ResTextureCombiner8ConstantENS3_16ResMaterialColorE__26u_ZNK2nw3gfx3res16ResMaterialColor3refEv__34#0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__39#0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__44#0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__49#0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__54#0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__59#0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__64#0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__69#0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__74#0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__79#0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__84#0u_ZN2nw3gfx3res18ResTextureCombiner3refEv__890u_ZN2nw3gfx3res18ResTextureCombiner3refEv__920ubuffer__95udst__97usrc__98usize__99u_ZN2nw3gfx8internal12FastWordCopyEPjS2_j__100 ustage p' utextureCombinerFuconstantU32d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] texMapperMaterialutextureMapperj0uHEADERp0p0uINVALIDATE_TEXTURE_CACHE upixTexMapperMucommandv0ucommandSized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]D @4Bthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] @4Bthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865] intQX03valuez__resultubits32usignuexpufractionubits24d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]8Qy0rCOMMANDX"uOFFSET_HEADER0uWSCALE_HEADER0uzBiasuoffsetd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]4m;4Athisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]DQAW03polygonOffsetUnitd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]P;4Athisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]0boolO/CheckFlag130flags390maskz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ7403enabledd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q03:rasterizationd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  A4Bthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] ?4Bthisz__result: d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q03-0sceneEnvironment3>materialuflagsufogMode uHEADER_FOG_MODEp0uFOG_COMMANDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]k+4+thisz__result+z__struct_result+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]`?g(4g(thisz__resultg(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]hx)4 y)thisz__resulty)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]+4+thisz__result+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool ?4Bthis3Brhsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]NP4Qthis3.allocatorz__resultQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]T7'4'this3.allocatorz__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D(longintcharunsigned intboolunsigned charvoidfloatunsigned short@__type_info&__vptr=#&__nameE#090AF__class_type_info&base #F__vmi_class_type_info&baseI#&flags#&base_count# 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Compiler, RVCT4.0 [Build 865]P<4<this3'sizez__result<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ s<4<this3'alignmentd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]ħ <4<this3'size3'immediateAlignmentuoldAlignment'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4boolOoperator==3ait13ait2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3ait1_3ait2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] pa4bthisz__resultlad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]<$void0 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intvoidfloatbool@__type_info&__vptr#&__name&#00"F__class_type_info&base#F__vmi_class_type_info&base*#&flags#&base_count# &base_info#B &base*#&flags#&base_count# &base_info#F__si_class_type_info &base*#&base_type5#*01i__builtin_va_list('000I~)0+F;040this3i(allocator3isDynamic3resUpdaterz__result0Qt040thisz__resultTB*0&tinfo#&offset_flags#xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]TTfloatOMTX34TextureProjectionOrthoW03W0pOut3$l3$r3$b3$t3$scaleS3$scaleT3$translateS3$translateTz__resultW0ureverseWidth$0ITumtxXureverseHeightd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]UO+4+thisz__result{)d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865] OMTX44PivotC_FAST030pOut3{)pivotz__result0$0um um00$um01$um02$um03$um10$um11$um12$um13$ 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$+4U+this3)depthFormatd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pg +4U+this3)colorFormatd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xhj +4U+this3)heightd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrameBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]gx +4U+this3)widthd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]doN)4)this3 )allocatorz__result)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IRenderTarget.hARM C/C++ Compiler, RVCT4.0 [Build 865]Df+4+this3+allocatorz__result+8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_OffScreenBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 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NWSetGeometryUniform4fv3Iindex3count3r0datad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintPNWSetUniform3fv3Iindex3count3r0datauSHORT_VALUE_HEADERr0r0uSHORT_HEADER r0uSHORT_HEADER2(uLONG_ADDRESS_HEADERr0uLONG_VALUE_HEADERr0r0uLONG_HEADERwucommandr0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865],intP NWSetGeometryUniform3fv3Iindex3count3r0datad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintPNWSetUniform2fv3Iindex3count3r0datauSHORT_VALUE_HEADERr0r0uSHORT_HEADER r0uSHORT_HEADER2(uLONG_ADDRESS_HEADERr0uLONG_VALUE_HEADERr0r0uLONG_HEADERwucommandr0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]$intP NWSetGeometryUniform2fv3Iindex3count3r0datad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintPNWSetUniform1fv3Iindex3count3r0datauSHORT_VALUE_HEADERr0r0uSHORT_HEADER r0uSHORT_HEADER2(uLONG_ADDRESS_HEADERr0uLONG_VALUE_HEADERr0r0uLONG_HEADERwucommandr0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intP NWSetGeometryUniform1fv3Iindex3count3r0datad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]īboolN$4'thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool b4this3index3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]d$4'thisz__resultX#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4this3Iindex32#parameterd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]{bool%4'thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]D|%4'thisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]4{bool%4'thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{3gptrz__resultvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 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865]xH'4'thisz__resultz__struct_resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z'4thisz__result,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]xintboolunsigned intvoidunsigned charfloat000Q$03shaderProgram3 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uSHORT_HEADER  uSHORT_HEADER2:uaddress__101ubyteEnable__102uresult__105u_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__106uLONG_ADDRESS_HEADERuaddress__117ubyteEnable__118uresult__121u_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__122uLONG_VALUE_HEADERuLONG_HEADERWucommandusize__133u_ZNK2nw3gfx3res23ResShaderParameterValue3refEv__144D0u_ZNK2nw3gfx3res23ResShaderParameterValue14GetUniformTypeEv__142u_ZN2nw3gfx3res23ResShaderParameterValue3refEv__149D0uindex__152udata__153uindex__157udata__158uaddress__169ubyteEnable__170uresult__173u_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__174uSHORT_VALUE_HEADER__160uSHORT_HEADER__161 uSHORT_HEADER2__162 uaddress__185ubyteEnable__186uresult__189u_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__190uLONG_ADDRESS_HEADER__163uaddress__201ubyteEnable__202uresult__205u_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__206uLONG_VALUE_HEADER__164uLONG_HEADER__165L 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ucommand__250usize__301u_ZNK2nw3gfx3res23ResShaderParameterValue3refEv__312D0u_ZNK2nw3gfx3res23ResShaderParameterValue14GetUniformTypeEv__310u_ZN2nw3gfx3res23ResShaderParameterValue3refEv__317D0uindex__320udata__321uindex__325udata__326uaddress__337ubyteEnable__338uresult__341u_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__342uSHORT_VALUE_HEADER__328uSHORT_HEADER__329uSHORT_HEADER2__330uaddress__353ubyteEnable__354uresult__357u_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__358uLONG_ADDRESS_HEADER__331uaddress__369ubyteEnable__370uresult__373u_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__374uLONG_VALUE_HEADER__332 uLONG_HEADER__333Jucommand__334usize__385u_ZNK2nw3gfx3res15ResShaderSymbol3refEv__396:0u_ZNK2nw3gfx3res18ResShaderParameter3refEv__40240up__407up__410up__413u_ZN2nw2ut13ResCommonBaseC1EPKv__414=u_ZN2nw2ut9ResCommonINS_3gfx3res27ResShaderParameterValueDataEEC1EPKv__411u_ZN2nw3gfx3res23ResShaderParameterValueC1EPKv__408' $uparameter $usymbolIndex #ushaderSymbol% $usymbolIndex $ushaderSymbol%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]$)4.)thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] i4thisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]94tthisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]OClampII3Ix3Ilow3Ihighz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]QG03Ilhs3Irhs3Iaddz__resultIMASK0 MASKx20urIugIubId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]?S24|2thisz__result2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]PActivateFragmentAmbientLight3materialColor3lightuambientU32IuHEADER0IuLIGHT_COMMAND uresLight uemissionU32IMASK0 urIugIubI`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]|unsigned intintPActivateFragmentLightCount3IcountuCOUNT_HEADER0uLIGHT_MASK_HEADER0IuLIGHT_COUNT_COMMANDuLIGHT_COUNT_COMMAND__1uj__2 uid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865] )4.)thisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]tintOMin3a3bz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]L4thisz__resultfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]punsigned intintPNWSetUniform4fv3Iindex3count3r0datauSHORT_VALUE_HEADERr0r0uSHORT_HEADER r0uSHORT_HEADER2(uLONG_ADDRESS_HEADERr0uLONG_VALUE_HEADERr0r0uLONG_HEADERwucommandr0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intP NWSetVertexUniform4fv3Iindex3count3r0datad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]d4thisz__resultfDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]܏boolintunsigned intunsigned charvoid00Q 03V0sceneEnvironment3shaderProgram3materialColor3useReflectionuresShaderProgram&ulightCountuindex__415umaterialColor__416ulight__417b0uuseReflection__418uaddress__421ubyteEnable__422uresultu_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__423uHEADERures__438[5u_ZN2nw2ut13ResStaticCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0___440uresLightu_ZNK2nw3gfx3res16ResFragmentLight3refEv__447h0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__451n0ulhs__455urhs__456ur__457ug__458ub__459uspecular0U32u_ZNK2nw3gfx3res16ResFragmentLight3refEv__465h0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__469n0ulhs__473urhs__474ur__476ug__477ub__478udiffuseU32u_ZNK2nw3gfx3res16ResFragmentLight3refEv__484h0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__488n0ulhs__492urhs__493ur__495ug__496ub__497uambientU32u_ZNK2nw3gfx3res16ResFragmentLight3refEv__503h0uspecular1U32urugubu_ZNK2nw3gfx3res16ResFragmentLight3refEv__508h0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__512n0ulhs__516urhs__517ur__519ug__520ub__521 uLIGHT_COMMANDubuffer__523udst__525usrc__526usize__527u_ZN2nw3gfx8internal12FastWordCopyEPjS2_j__528 ui ulightyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintPNWSetUniform3fv3Iindex3count3r0datauSHORT_VALUE_HEADERr0r0uSHORT_HEADER r0uSHORT_HEADER2(uLONG_ADDRESS_HEADERr0uLONG_VALUE_HEADERr0r0uLONG_HEADERwucommandr0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]\intP NWSetVertexUniform3fv3Iindex3count3r0datad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]حunsigned intintPNWSetUniform2fv3Iindex3count3r0datauSHORT_VALUE_HEADERr0r0uSHORT_HEADER r0uSHORT_HEADER2(uLONG_ADDRESS_HEADERr0uLONG_VALUE_HEADERr0r0uLONG_HEADERwucommandr0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]TintP NWSetVertexUniform2fv3Iindex3count3r0datad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ьunsigned intintPNWSetUniform1fv3Iindex3count3r0datauSHORT_VALUE_HEADERr0r0uSHORT_HEADER r0uSHORT_HEADER2(uLONG_ADDRESS_HEADERr0uLONG_VALUE_HEADERr0r0uLONG_HEADERwucommandr0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]LintP NWSetVertexUniform1fv3Iindex3count3r0datad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]<intbool 64this3index3value@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type'#0#i__builtin_va_list('00e+gl(0PՄ)?Z %03 A040this3.allocatorz__result0k040thisz__resultFnwutinternalB0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] ~+4+this3+materialHashd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xt 4Kthisz__result ublendOperationd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]СQcP03 moded:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]ĠboolQ503enabledd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]<Q03blendOperationumoded:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ03enabledd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865],bool s 47thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]QY03 stencilOperationd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q0uCOLOR_MASK_HEADERX0uSTENCIL_MASK_HEADERX0X0uCOMMANDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO/CheckFlagI30flags30maskz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ03enabledd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4#thisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQv03enabledd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q503 depthOperationd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Kthisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Kthisz__result3 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]pQ03 fragmentOperationuresDepthOperation uresStencilOperation uresBlendOperationd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4Wthisz__resultGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]` 4Wthisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]ؘQü03alphaTestd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]P y 4Wthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]J4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 T4Wthisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidunsigned charunsigned int00Q 033fragmentShader3materialColoruidx__586u_ZNK2nw3gfx3res17ResFragmentShader3refEv__5900up__595up__598up__601u_ZN2nw2ut13ResCommonBaseC1EPKv__602=u_ZN2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEEC1EPKv__599=u_ZN2nw3gfx3res18ResTextureCombinerC1EPKv__596u_ZNK2nw3gfx3res17ResFragmentShader19GetTextureCombinersEi__589u_ZNK2nw3gfx3res18ResTextureCombiner3refEv__6060uconstant__609umaterialColor__610u_ZNK2nw3gfx3res16ResMaterialColor3refEv__614n0u_ZN2nw3gfx8internal13MaterialState19GetConstantColorU32ENS0_3res18ResTextureCombiner8ConstantENS3_16ResMaterialColorE__611u_ZNK2nw3gfx3res16ResMaterialColor3refEv__619n0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__624n0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__629n0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__634n0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__639n0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__644n0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__649n0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__654n0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__659n0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__664n0u_ZNK2nw3gfx3res16ResMaterialColor3refEv__669n0u_ZN2nw3gfx3res18ResTextureCombiner3refEv__6740u_ZN2nw3gfx3res18ResTextureCombiner3refEv__6770ubuffer__680udst__682usrc__683usize__684u_ZN2nw3gfx8internal12FastWordCopyEPjS2_j__685 ustage p' utextureCombineruconstantU32Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]( y4Wthisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]T S 4Othisz__result3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ďf4zthisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]HboolO/CheckFlagI30flags30maskz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Wthisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]8  4Wthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  #4Wthisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4zthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ActivateCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolPActivateFragmentLighting3%fragmentLightingREG_LIGHT_ENV0REG_LIGHT_ENV20uHEADER0uHEADER20IuLIGHT_COMMAND+ulayerConfigIufresnelSelectorIubumpSelectorIubumpModeIubumpRenormuclampHighlightsulutEnabledD0ulutEnabledD1ulutEnabledRefld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintunsigned intunsigned charvoid0QI03V0sceneEnvironment3%fragmentLightingugeomFactor0ugeomFactor1ulightCountures__534[5u_ZN2nw2ut13ResStaticCastINS_3gfx3res16ResFragmentLightENS3_14ResSceneObjectEEET_T0___536u_ZNK2nw3gfx3res16ResFragmentLight3refEv__543h0uu__545uaddress__547ubyteEnable__548uresultu_ZN2nw3gfx8internal17MakeCommandHeaderEjibh__549uHEADERuLIGHT_COMMAND]ubuffer__560 ui ulightyuresLightulightKindIutwoSideDiffuseuisDirectionald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Wthisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]h4thisz__resultvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] t 4Wthisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]dboolO/CheckFlagI30flags30maskz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]܇int ) 4Wthis3idxz__result:+8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tboolunsigned intintvoid00Qs03 texMapperMaterialusamplerSettingIuHEADER\0IuINVALIDATE_TEXTURE_CACHEu_ZN2nw3gfx3res16ResTextureMapperC1ERKS2___5652+u_ZNK2nw2ut13ResCommonBase7IsValidEv__567ures__568*u_ZN2nw2ut13ResStaticCastIKNS_3gfx3res26ResPixelBasedTextureMapperENS3_16ResTextureMapperEEET_T0___570Z*u_ZNK2nw3gfx3res26ResPixelBasedTextureMapper3refEv__575t0u_ZNK2nw3gfx3res26ResPixelBasedTextureMapper3refEv__578t0ubuffer__579usize__580udstp__582usrcp__583usize__584 utextureUnitI 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[Build 865]$QA03IpolygonOffsetUnitd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]l4thisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolO/CheckFlagI30flags3%0maskz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ703enabledd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q03rasterizationd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Wthisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]H)4.)thisz__result)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]x'4'thisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO/CheckFlagI2&30flags30maskz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]t )4.)thisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]~g'4'thisz__resultI4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]d~Q^03V0sceneEnvironment3shaderProgram3 materialuflagsIufogModeI! uHEADER_FOG_MODE\0IuFOG_COMMANDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]}  4Wthisz__resultITd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialState.hARM C/C++ Compiler, RVCT4.0 [Build 865]T}boolQ'03V0sceneEnvironment3shaderProgram3 materialuENABLED_HEADER\0uENABLED_HEADER2\0uisFragmentLightEnabledIuLIGHT_COUNT_COMMAND1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]w  4Wthisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]w+4+thisz__result+z__struct_result+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]|vbool )4.)thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]ubool ڇ)4.)thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]lubool )4.)thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]tbool )4.)thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]dt4Եthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]s5+4+thisz__result+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]N74_8this3.allocatorz__result_8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_IMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]7'4'this3.allocatorz__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865] z4Zthisz__resultvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]   "}4K}thisz__resultz=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] int 4this3idxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865] Y4Uthis3A=valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]0) char0u4thisz__resultupd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865] char04thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]t char0R4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]' void0 4thisz__resultupd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]p int X4this3idxz__resultڧd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865] char04thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ char04thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hchar04uthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]74ithisz__resultA=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4 longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info}#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list('0v000000)0ŗ0͕0x0Z?}000<0Q E3+allocator3resShaderParameter 4^this3+allocatorz__resultauresultaubufferOptionz=u_ZNK2nw3gfx6Result9IsFailureEv__26u_ZNK2nw3gfx6Result9IsSuccessEv__28uarg0__32ucode__35u_ZN2nw3gfx6ResultoREj__36a umemoryC ubufferIndex ucopyResultmO 4^this3+allocatorz__resultauresulta + 34^this3+allocator3resMaterial3V=bufferCount3=ownerz__result^uresShaderz  b 4^thisz__resultCB 0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 W4#Ythisz__result;Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] long |X4#Ythis3;Wfirst3;Wlastufirst__110`ub__109uelement__107`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 Y`4#Ythis3`firstz__result3Yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]   X4#Ythisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 void0gW4#Ythisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]( OJfor_each~~3__first3__last3~__fz__result~udata__112d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865],*  4;thisz__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865])  4;this3'alignmentz__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]$+ 4/this3'sizez__result3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]* int4/this3operandz__result3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ _4(thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]0& bool [4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]  54(thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4(thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4(thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]p 4(thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4(thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] 40thisz__result"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]`  ϒ4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4thisz__resultcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  *4thisz__resultV=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]0' void0  4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] int W4this3idxz__resultutbl_ptrfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]+ k4/this3'alignmentz__result/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],! , 4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]  PSafeDestroyB~3K0objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]! boolv (4Mthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]0" eϽ4Ethis3|resultz__result|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]0# T4Ethis3A=codez__resultEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865], void0Z 4+this3'sizez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4thisz__resultV=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] intĥ4this3idxz__result¤utbl_ptrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4thisz__result!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]& void074this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]% void0Xr4rthis3pz__resultrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0P/4Wthis7p z__resultWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  void0 @4this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]0% void0^f4fthis3pz__resultfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]( void04 this7p z__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8   X4#Ythis3kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] int BX4#Ythis3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] xKW4#Ythisz__result#Yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] N4this3+allocatorz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] QJ4this3+allocator3resObjz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865] intOySetFlagValue''30flags3shift30mask30valuez__result' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 void0X4#Ythis3elements3'capacity3+allocator7kind z__result#Yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] W4#Ythis3'Yotheruelements`uend`ucapacity'uallocator+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 W4#Ythis3#Yrhsz__result'Yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]" _4Ethis3A=codez__result|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]- eO4Othis3O__x3O__yz__resultOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]X Omake_pairmOa30__x30__yz__cctor_resultOz__resultmOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]0$  c4Acthisz__resultbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]0( void0 4this3ptrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]P Λ40thisz__result4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]< 4thisz__result@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4thisz__resultV=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865], int)4+this3count78=alignment z__result9uobjects9uobject__115? uid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ <$4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865] b4^thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]|- eN4Nthis3N__x3N__yz__resultND:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865] Omake_pairUN"a30__x30__yz__cctor_resultNz__resultUNd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ >d4udthisz__resultcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] z4(thisz__result,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]- eM4Mthis3M__x3M__yz__resultMD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865] Omake_pair=Ma3 0__x30__yz__cctor_resultMz__result=Md:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4$thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]h ̙4$thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865] char064thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]( char0 4this3ptrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]P char04thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865] U4}thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  h4thisz__resultdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4thisz__result~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]#  b4-bthisz__resultad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]  bool4^thisz__resultuhasBufferd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865] q Ձ4^thisz__resultjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolO/CheckFlagz=x30flags30maskz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneVisitor ##*s_TypeInfod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@ISceneUpdater ##*s_TypeInfod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] b)4)thisz__result6)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool y4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolT u+4=+thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865] longintcharunsigned intvoidfloatbool@__type_info&__vptr #&__name(#00$F__class_type_info&base#F__vmi_class_type_info&base,#&flags#&base_count# &base_info#B &base,#&flags#&base_count# &base_info#F__si_class_type_info &base,#&base_type7#,03i__builtin_va_list('00&0I~)0+D 04}0this3n(allocator3isDynamic3 resUpdaterz__result}0OF04}0thisz__resultVB,0&tinfo#&offset_flags#|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865] OMTX34TextureProjectionFrustum"03"0pOut3$l3$r3$b3$t3$n3$scaleS3$scaleT3$translateS3$translateTz__result"0ureverseWidth$$0LWumtx[ureverseHeight$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ OO+49+thisz__result{)xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865] OMTX44FrustumC_FAST030pOut3$l3$r3$b3$t3$n3$fz__result0$0 umutmp1$utmp3$utmp2$um00$um02$um11$um12$um22$um23$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865] OMTX44Frustum\~)3\~)pOut3$l3$r3$b3$t3$n3$fz__result\~)d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865] OMTX44FrustumPivot\~)3\~)pOut3$l3$r3$b3$t3$n3$f7{)pivot z__result\~)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__result$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__result$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865] | 4thisz__result$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 N)4)this3n(allocatorz__result)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool}+4=+this3n(allocator3isDynamicz__result=+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]< void0Z wn(4n(this3'sizez__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infoq#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list('+?1nwgfxz9040this3&fboIDO]ColorToRGBA4m%37colorz__resultm%uredm%ugreenm%ubluem%ualpham%OKColorToRGB565m%37colorz__resultm%uredm%ugreenm%ubluem%O8ColorToRGB5A1m%37colorz__resultm%uredm%ugreenm%ubluem%ualpham%O#ColorToRGBA8m%37colorz__resultm%uredm%ugreenm%ubluem%ualpham%B0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MemoryUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] O8FastWordCopyp03p0dst3p0src3m%sizez__resultp0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]l intvoid0PNWUseCmdlist @3buffer d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] intboolOMakeCommandHeaderm%3m%address3count3incremental3m%byteEnablez__resultm%uresultm%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]d intvoid0PNWUseCmdlist 83bufferld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolfloat40nwgfx@CameraViewUpdater  ##&m_IsDynamic#*s_TypeInfo*VIEW_TARGET_POSITION*VIEW_UPWARD_VECTOR*VIEW_VIEW_ROTATE*VIEW_TWISTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolfloat)0nwgfx@CameraProjectionUpdater ##&m_Pivot0#&m_IsDynamic# &m_TextureScale)0# &m_TextureTranslate)0#*s_TypeInfo*PROJECTION_NEAR_CLIP*PROJECTION_FAR_CLIP*PROJECTION_FOVY_RADIAN*PROJECTION_ASPECT_RATIO*PROJECTION_CENTER*PROJECTION_HEIGHTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865] OXDisableFlag3C0flags3M0valuez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]  040this3flagsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 OKEnableFlag3C0flags3M0valuez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]  040this3flagsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ bool h040this3flagsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 865] longintcharunsigned intbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type"#0i__builtin_va_list('?A040thisz040thisumtxGiY040thisumtxGB0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolO/CheckFlagH3M0flags390maskz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]  040this3x3y3zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]  040this30translated:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865] OU16ToF323xz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]( OF32ToU163xz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865] OFAbs3xz__resulturet,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]8 intOMTX34RotXYZFIdxC_FAST030pOut3fIdxX3fIdxY3fIdxZz__result0usinxucosxusinyucosyusinzucoszuf1uf2uf3uf4uf00uf10uf21uf22uf01uf11uf02uf12 uidxxuabs_fidxxurxuidxyuabs_fidxyuryuidxzuabs_fidxzurzunegxunegyunegz uidxxfuidxyfuidxzf usinx_valusinx_deltaucosx_valucosx_deltausiny_valusiny_deltaucosy_valucosy_deltausinz_valusinz_deltaucosz_valucosz_deltad:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȱ OsMTX34RotXYZRad3pOut3fRadX3fRadY3fRadZz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]<  040this30rotate30translated:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]  H040this30transformd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]4 O_VEC3Cross8p(38p(pOut3@p(p13@p(p2z__result8p(utmpVec`o(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] p(48p(this3Dp(lhs3Dp(rhsz__resulto(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865] longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type&#0"i__builtin_va_list('0?)?5+(?`o(*040this3̃'allocatorz__result03040thisz__resultEB0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]X +49+thisz__result`o(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] OVEC3Sub8p(38p(pOut3@p(p13@p(p2z__result8p(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] zo(4@p(this3o(rhsz__resultqo(utmp`o(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]T int y)4Ô)this3indexz__result`o(ucolumn`o(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]` ^o(48p(this3(fx3(fy3(fzz__result8p(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865] O~VEC3SafeNormalize8p(38p(pOut3@p(p3Dp(altz__result8p(ux(uy(uz(umag(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] o(48p(this3Dp(altz__resulto(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865] int )4ǔ)this3index3Dp(columnd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ O0MTX33Multǔ)g)3ǔ)pOut3Ô)p13Ô)p2z__resultǔ)d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865] O;VEC3NormalizeC_FAST8p(38p(pOut3@p(pz__result8p(ux(uy(uz(umag(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] o(48p(thisz__resulto(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] OVEC3Normalize8p(38p(pOut3@p(pz__result8p(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool  +49+this3(flagsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_TextWriterResource.cppARM C/C++ Compiler, RVCT4.0 [Build 865]h longintcharunsigned intvoid@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type"#0i__builtin_va_list('0A?I<?SQ ui4{thisO&GetUniformLocation3&programId3namez__resulturesultB0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865] :4{thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]@  B4\thisulbutburbubbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]x 4 thisz__result$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3$xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865] J4 thisz__result$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool+4 thisz__result<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_TagProcessorBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int4this3pContextuwriter0utabWidth uaCharWidth0udx0utabPixel0unumTabux0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865] l4this3$x3$yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_TagProcessorBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865] r4this3pContextuwriter0ux0uy0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_TagProcessorBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0)4thisz__result<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_TagProcessorBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P int;4Zthis37pContextuwriter 0utabWidth uaCharWidth0udx0utabPixel0unumTabux0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_TagProcessorBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 4Zthis37pContextuwriter 0ux0uy0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_TagProcessorBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0)4Zthisz__resultpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865] longintcharunsigned intboolvoid@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# B&base_info#B &base#&flags#&base_count# B&base_info#F__si_class_type_info &base#&base_type##0i__builtin_va_list('nwfontCMD_TEX_NEAREST CMD_TEX_LINEAR )?0+00))7)0)?R00+j$[+040thisutexObjsutgusheetNumuoffsetBytesR ui texName upImageuformat040thisutexObjsusheetNumutexName__2 ui utexName040this3atSmall3atLargeumagFilteruminFilter;040thisz__result 040this3)pMap3+cz__result^0uindexG uoffsetG utable_index uscanInfoufirstulast umid L0 40this3^0indexz__result0upWidth) 0 40this3+cz__result^0uindex^0Q 03glyph3^0index3tgucellNoucellUnitXucellUnitYucellPixelXucellPixelY 0 40this3glyph3^0indexutgucellsInASheetusheetNouoffsetBytesupSheetB 0F&tinfoJ#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865] OGetCellsInASheetR3b0tgz__resultRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865] int{040this3indexz__result+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResourceFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865] )4)thisz__result)Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_Font.cppARM C/C++ Compiler, RVCT4.0 [Build 865], longintcharunsigned intunsigned shortvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base##&flags#&base_count# &base_info#B &base##&flags#&base_count# &base_info#F__si_class_type_info &base##&base_type.##0*Bh06&f:#&d#i__builtin_va_list('+0l0v20~ 04|0thisz__result]040this3Rname30pFont3zpImage30format3Gwidth3Gheight0B#0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharStrmReader.hARM C/C++ Compiler, RVCT4.0 [Build 865] |+4=+this3h+funcz__result=+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865] L040thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ a040this3t8)countd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865] g040thispd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_DispStringBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t! longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# D&base_infox#B &base#&flags#&base_count# D&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list('0k8)8)B0H&tinfoL#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]; OKEnableFlag.a.aq<3Y0flags3c0valuez__result.ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]p;  J4Kthis3<flagsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]:  I4Kthis3<x3<y3<zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]X:   J4Kthis3Ktranslated:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]9 OU16ToF32<3f<xz__result<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]x9 OF32ToU16f<3<xz__resultf<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]I OFAbs<3<xz__result<uret<,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]8 intOMTX34RotXYZFIdxC_FAST 03 0pOut3<fIdxX3<fIdxY3<fIdxZz__result 0usinx<ucosx<usiny<ucosy<usinz<ucosz<uf1<uf2<uf3<uf4<uf00<uf10<uf21<uf22<uf01<uf11<uf02<uf12< uidxxf<uabs_fidxx<urx<uidxyf<uabs_fidxy<ury<uidxzf<uabs_fidxz<urz<unegxunegyunegz uidxxf<uidxyf<uidxzf< usinx_val<usinx_delta<ucosx_val<ucosx_delta<usiny_val<usiny_delta<ucosy_val<ucosy_delta<usinz_val<usinz_delta<ucosz_val<ucosz_delta<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 OsMTX34RotXYZRadf3fpOut3<fRadX3<fRadY3<fRadZz__resultfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]7  @J4Kthis3Krotate3Ktranslated:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]R 040this30valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^ longintcharunsigned intvoidfloatbool@__type_info&__vptr#&__name"#00F__class_type_info&base#F__vmi_class_type_info&base&#&flags#&base_count# &base_info#B &base&#&flags#&base_count# &base_info#F__si_class_type_info &base&#&base_type1#&0-i__builtin_va_list('00T0Ic0b?^a?r?h0+0B (4*this3!valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]> (4*this3!valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]= M'4*this3<valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]= %4*thisz__resultad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]x< aC4~Cthisz__resultAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]x7 boolRu141this3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]6 bool444this3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]t6 bool ?.4^.this3visibled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]5 bool E4Ethis3isBranchVisibled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]p5 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@43Athis3=valueCMD_INDEX uborderColorU32q<ucommandd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]T void04this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]x. void0n=?4'Athis7p z__result'Ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]- void0?43Athis7p z__result3Ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]l- OaResStaticCast0R0RQ3Qresz__result0Rd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]& OXDisableFlag.a.aq<3Y0flags3c0valuez__result.ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ 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RVCT4.0 [Build 865]T longintcharunsigned intbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# "&base_infoe#B &base#&flags#&base_count# "&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list+0M$,/14d1this36$,stage_index3is_rgbz__resultd114֞1this3stage_indexz__result֞1%141this3%commandz__result17%*14ޞ1this3%commandz__result1B0&&tinfo*#&offset_flags#d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865] !Y,4rZ,this3d' sz__resultrZ,d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]| bool [& 4& thisz__resultzd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0  4 thisz__resultd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]( L > 4 this3p pOutz__result~ 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Z,4rZ,this3d' rhsz__result~Z,ulhsd' d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\CTR\MPCore\fs_RomFsArchive.impl.hARM C/C++ Compiler, RVCT4.0 [Build 865], m[ 4a thisz__result d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]xC  4? this3 codez__result? d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]A  4ԟ thisz__resultԟ d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]@  4 thisz__result d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dbm/dbm_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]t% e 4ff thisz__result[ d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\CTR\MPCore\fs_RomFsArchive.impl.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ q  \ 4a this3'a parent3: head3: tailz__resulta d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]? ǝ 4 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u_ZN2nn6Result10ConstRangeILNS0_5LevelEn4ELNS0_7SummaryE5ELNS0_6ModuleE17ELi730ELi730ELi749EEC1Ev__50 u_ZN2nn6ResultC1ERKS0___56? u_ZNK2nn6Result9IsFailureEv__58 uresultLocalO Pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dbm/dbm_HierarchicalRomFileTableTemplate.impl.hARM C/C++ Compiler, RVCT4.0 [Build 865]8  +? 4gA this3h? pPosition3l? pDirKey3p? pDirEntry3 : pos3a name31pFullPathz__resultO uresultO ugranpaKeys< ugranpaEntry= d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]1 "L 4L thisz__result[  d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dbm/dbm_KeyValueRomStorageTemplate.hARM C/C++ Compiler, RVCT4.0 [Build 865] void08 4V8 this37 pElement3pExtraKey31pExtraSize3$6 posz__resultO uresultO uoffset[ 0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dbm/dbm_KeyValueRomStorageTemplate.hARM C/C++ Compiler, RVCT4.0 [Build 865]L void0 Q7 4V8 this37 pKey3E7 pValue3pExtraKey31pExtraSize3$6 posz__resultO 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RVCT4.0 [Build 865] boolunsigned int t? 4gA this3h? pParentPosition3l? pParentDirKey3p? pParentDirEntry31parser31pFullPathz__resultO uresultO udirPosition : udirKey< udirEntry= uparentPosition : u_ZNK2nn6Result9IsFailureEv__526udirName__527ݡ1u_ZN2nn3dbm11RomPathTool18IsCurrentDirectoryERKNS1_12RomEntryNameE__528udirName__529ݡ1u_ZN2nn3dbm11RomPathTool17IsParentDirectoryERKNS1_12RomEntryNameE__530ucode__534u_ZN2nn6ResultC1Ej__535? u_ZN2nn6Result10ConstRangeILNS0_5LevelEn4ELNS0_7SummaryE6ELNS0_6ModuleE17ELi770ELi770ELi779EEC1Ev__532 u_ZN2nn6ResultC1ERKS0___538? u_ZNK2nn6Result9IsFailureEv__540u_ZNK2nn6Result9IsFailureEv__542 uoldKey< !d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]>  4 thisz__result Td:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dbm/dbm_HierarchicalRomFileTableTemplate.hARM C/C++ Compiler, RVCT4.0 [Build 865]d$ unsigned shortlong0< 4NA thisz__result: uv: upName1upNameEnd1upName__601upName__602ub__600upName__603upName__604d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dbm/dbm_KeyValueRomStorageTemplate.hARM C/C++ Compiler, RVCT4.0 [Build 865]! 3 44 this32 pKvStorePosition31 indexz__resultO uoffset[ d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dbm/dbm_KeyValueRomStorageTemplate.hARM C/C++ Compiler, RVCT4.0 [Build 865]d! :3 44 this3: hashKeyz__result1 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dbm/dbm_KeyValueRomStorageTemplate.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidunsigned intlong longboolunsigned short0000  _3 44 this32 pPosition32 pPreviousPosition33 pStoreElement32 key3: hashKey3pExtraKey3 extraSizez__resultO uresultO uindexBucket1 uposTop1 & ubufupos1 upElement__6063 upExtraKey__607upExtraSize__608upos__609uresult__612O u_ZN2nn6ResultC1Ev__616? uoffsetu_ZNK2nn6Result9IsFailureEv__620u_ZNK2nn3dbm26KeyValueRomStorageTemplateINS_2fs3CTR6MPCore6detail12RomFsArchive12RomFsStorageES7_NS0_32HierarchicalRomFileTableTemplateIS7_S7_S7_S7_E11RomEntryKeyENS9_9FileEntryELi256EE12ReadKeyValueEPNSC_14StorageElementEPvPjj__613O u_ZNK2nn6Result9IsFailureEv__622ucode__626u_ZN2nn6ResultC1Ej__627? u_ZN2nn6Result5ConstILNS0_5LevelE0ELNS0_7SummaryE0ELNS0_6ModuleE0ELi0EEC1Ev__624ԟ u_ZN2nn6ResultC1ERKS0___630? u_ZNK2nn6Result9IsFailureEv__632urKey__6341upExtraKey1__635uextraSize1__636upExtraKey2__637uextraSize2__638u_ZNK2nn3dbm32HierarchicalRomFileTableTemplateINS_2fs3CTR6MPCore6detail12RomFsArchive12RomFsStorageES7_S7_S7_E11RomEntryKey7IsEqualERKS9_PKvjSD_j__639upExtraKey1__641upExtraKey2__642ulength__643ucode__648u_ZN2nn6ResultC1Ej__649? u_ZN2nn6Result5ConstILNS0_5LevelE0ELNS0_7SummaryE0ELNS0_6ModuleE0ELi0EEC1Ev__646ԟ u_ZN2nn6ResultC1ERKS0___652? ucode__656u_ZN2nn6ResultC1Ej__657? 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pBucket3[ offsetBucket3: countBucket32 pKeyValue3[ offsetKeyValue3: sizeKeyValuez__resultO ,d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dbm/dbm_KeyValueRomStorageTemplate.hARM C/C++ Compiler, RVCT4.0 [Build 865]'  6 4N8 this36 pBucket3[ offsetBucket3: countBucket37 pKeyValue3[ offsetKeyValue3: sizeKeyValuez__resultO d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/dbm/dbm_HierarchicalRomFileTableTemplate.impl.hARM C/C++ Compiler, RVCT4.0 [Build 865]&  = 4_A this3K> pDirectoryBucket3[ offsetDirectoryBucket3: sizeDirectoryBucket3O> pDirectoryEntry3[ offsetDirectoryEntry3: sizeDirectoryEntry3S> pFileBucket3[ offsetFileBucket3: sizeFileBucket3W> pFileEntry3[ offsetFileEntry3: sizeFileEntryz__resultO uresultO d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\CTR\MPCore\fs_RomFsArchive.impl.hARM C/C++ Compiler, RVCT4.0 [Build 865]l& 8 9[ 4a this3 size30a baseFile3: offsetz__resulta 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bool & 4 thisz__resultuupdater d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool  4 thisz__resultd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]   4 thisd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] @ 4 this3 referencez__result d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\dbg\dbg_Break.cppARM C/C++ Compiler, RVCT4.0 [Build 865] i__builtin_va_list+nndbgO# Break13S1reasonz__result1P( Panic e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vertcurrstate.cARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intintfloatP__builtin_va_list0)"") e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vbmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] intunsigned intfloatunsigned 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&base#&flags#&base_count# @&base_info#F__si_class_type_info &base#&base_type #0 i__builtin_va_list('0T ,0 0 Jh 4 this3 it3v pz__result upIt2upItPrev2b 4 this3v pz__result upNext2upPrev2% 4 this3 itFirst3 itLastz__result upIt,upItLast2upNext,B0D&tinfoH#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]H :  4) thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865] longintcharunsigned intboolvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infoy#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list('nwlyt@TexSpec&lytFormat#&formatQG2#&typeQG2#&minSize# 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OGetNextBinaryBlockHeader| 3 pFileHeader3| pBlockHeaderz__result| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidunsigned int0OConvertOffsToPtr  3baseAddress3offsetz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] :  4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]X Q 3 pz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolOoperator==3 it13 it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ boolOoperator==3 it13 it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]T boolOoperator!=3 it1_3 it2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] C 4z thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]\  4z thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]X  4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ + 4z thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4z thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4% thisz__resulty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ bool 4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ r 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]\  4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]T boolOoperator==3 it13 it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolOoperator!=3 it1_3 it2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]X  4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4V thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] Z 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]H QNI2,34,pObjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0Q4I2,z__result4, upMemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_ResourceAccessor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# y&base_info#B &base#&flags#&base_count# y&base_info#F__si_class_type_info &base#&base_type&#0"i__builtin_va_list('0$J24(K2thisz__resultEB0}&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]  .,4d,this3l,srcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]  a,4`,thisz__result`,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]H  ,4d,this3l,srcz__resultd,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]H ,4d,thisz__resultd,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]pJ 4K thisz__resultI d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] ? 4! thisz__result7 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] _! 4! thisz__result7 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolOoperator==3I it13I it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolOoperator==3Y it13Y it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolOoperator!=3Y it1_3Y it2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]p: I 4K thisz__resultI d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865])J 4K thisz__result%J d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]p 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q! 3K pz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]p 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]J 4K thisz__resultI d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]' 4! thisz__result7 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]@! 4! thisz__result7 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_DrawInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolv . 4/ this3bEnabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_DrawInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865] i/ 4/ this3֍alphad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool \4 4< thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_DrawInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865] F/ 4/ thisz__result֍d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 865]P SinCosDeg3K2s3K2c3֍deg, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Pane.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intunsigned charboolvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_info#B &base #&flags#&base_count# &base_info#F__si_class_type_info &base #&base_type+# 0'i__builtin_va_list('< 0JM 0T4U 0^00? 0( M) ?xg- ?0J] ֍?g- ?3* nwlytlocal?\ _ ?^ ?# 1 4-2 thisz__result-2 =4 4; this3userData"4 4; this3nameY9 4; this3rpAnimTransunbMaterial uidx upMateriall 4 4; thisz__resultuit__27 u_ZN2nw2ut8internal12LinkListImpl8iteratorppEv__7K u_ZN2nw2ut8LinkListINS_3lyt4PaneELl4EE8iteratorppEv__4 u_ZN2nw2ut8LinkListINS_3lyt4PaneELl4EE8iteratorppEi__37 uit__117 uit__147 uit__18I u_ZN2nw2ut8LinkListINS_3lyt4PaneELl4EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__19 up__24K u_ZN2nw2ut8LinkListINS_3lyt4PaneELl4EE18GetPointerFromNodeEPNS0_12LinkListNodeE__25; u_ZNK2nw2ut8LinkListINS_3lyt4PaneELl4EE8iteratorptEv__21; ubits__28umasku_ZNK2nw3lyt4Pane15IsUserAllocatedEv__27up__36K u_ZN2nw2ut8LinkListINS_3lyt4PaneELl4EE18GetPointerFromNodeEPNS0_12LinkListNodeE__37; up; u_ZNK2nw2ut8LinkListINS_3lyt4PaneELl4EE8iteratordeEv__31; uit& ucurrIt& ;  4< thisz__result0 ubasePt_ +7 4< thisz__resultG 7 4; this3& next3; pChildPMakeMatrixSRT3o3s3֍rotateZ3tusin֍ucos֍utmp0utmp1utmp2utmp3PMakeMatrixSRT3o3s3r3tusinx֍ucosx֍usiny֍ucosy֍usinz֍ucosz֍uopt1uopt2uopt3utmp00utmp10utmp20utmp01utmp11utmp21utmp02utmp12utmp22' 2 4-2 thisz__result0B 0 &tinfo #&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]<unsigned charintOcSetBits3bits3pos3len3valz__resultuMaxValueB umaskd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]  ; 4; this3B mtxConditiond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ unsigned charintOGetBits3bits3pos3lenz__resultumaskM2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]  ; 4< thisz__resultB d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]P ` 41` this3֍fx3֍fyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4 4< thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_DrawInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]D bool . 4/ thisz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865],OMTX34MultR] 3R] pOut3V] p13V] p2z__resultR] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 5 4; thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool E5 4; thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_DrawInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool / 4/ thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool v: 4< thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]pbool F 4$G this3bEnabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]# 4$ thisz__result# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]p# 4$ this3# it3" pz__result# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ 4$ this3" pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]p$ 4$ this3" pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ 4$ thisz__result# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==34# it134# it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=34# it1_34# it2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]a# 4# thisz__result]# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865] F 4 G thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]p# 4$ thisz__result# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]ps$ 4$ thisz__result# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q 3 pz__resultK d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]U 4! this37 it3 pz__result7 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]|! 4! this37 it3 pz__result7 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865] Q(  3 pObjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]  D 4(E thisz__resultsB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]  D 40E thisz__resultyB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865] char00OCstrncpy_tM23dest3M2destCount3src3M2srcCountz__resultM2ulengthM2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865] char00OkstrcpyM23dest3M2destCount3srcz__resultM2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]p ]E 4G thisz__resultG d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]pK 4K thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]hJ 4K thisz__resultK d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]# 4$ thisz__result$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4! thisz__result! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]3H 4K thisz__resultK (d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ 4R] this3֍x003֍x013֍x023֍x033֍x103֍x113֍x123֍x133֍x203֍x213֍x223֍x23z__resultR] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]pQ\ z__resultN] ridentityJ]  X"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34CopyR] 3R] pOut3N] mz__resultR] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]O8MTX34IdentityR] 3R] pOutz__resultR] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]8e\ ,4,this3˹,rhsz__result,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]f?,4,thisz__result d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]@g3,4,this7 tick z__result,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]fY ?,4,this3˹,rhsz__result,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]eZ `,4,this3˹,rhsz__result˹,uret˹,z__struct_result,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]pfQg$,z__result˹,z__struct_result,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Stopwatch.hARM C/C++ Compiler, RVCT4.0 [Build 865]i up__32 u_ZN2nw2ut8LinkListINS_3lyt8PaneLinkELl0EE18GetPointerFromNodeEPNS0_12LinkListNodeE__33u_ZNK2nw2ut8LinkListINS_3lyt8PaneLinkELl0EE8iteratorptEv__29up__40 u_ZN2nw2ut8LinkListINS_3lyt8PaneLinkELl0EE18GetPointerFromNodeEPNS0_12LinkListNodeE__41u_ZNK2nw2ut8LinkListINS_3lyt8PaneLinkELl0EE8iteratorptEv__37 ugrpIdxش upGroupupaneList> uith upParentPane. P4SetTagProcessorImpl3. pPane3pTagProcessorup__7 u_ZN2nw2ut8LinkListINS_3lyt4PaneELl4EE18GetPointerFromNodeEPNS0_12LinkListNodeE__8. up. u_ZNK2nw2ut8LinkListINS_3lyt4PaneELl4EE8iteratordeEv__2. upTextBoxu uitl B0 &tinfo #&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]Kvoid0Q z }y , 3}y param13, param2z__result  upMemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]$Kvoid0Q Rq sy , 3sy param13, param2z__resultgy  upMemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]Jvoid0Q s cy , 3cy param13, param2z__resultWy  upMemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]$Jvoid0Q ?w Sy , 3Sy param13, param2z__resultGy  upMemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ivoid0Qr  Cy 3Cy param1z__result.  upMemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865]dCb 4 this3 l3 t3 r3 bz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Stopwatch.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Nchar0 O24P2this3labeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Stopwatch.hARM C/C++ Compiler, RVCT4.0 [Build 865]$Lintchar0QP23labelz__resultP2robjN2X"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Stopwatch.hARM C/C++ Compiler, RVCT4.0 [Build 865],Mchar0N O24P2this7label d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Stopwatch.hARM C/C++ Compiler, RVCT4.0 [Build 865]LintP24P2this3P2stopwatch3noz__resultP2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Stopwatch.hARM C/C++ Compiler, RVCT4.0 [Build 865]Mintchar0QXP23labelz__resultP2robjN20Y"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]i thisz__resulth d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]V} 4X thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]@V l} 4X thisz__result. d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Animation.hARM C/C++ Compiler, RVCT4.0 [Build 865]_ ĕ 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]@S} 4P thisz__result\ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]@[;e 4f thisz__result3d d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]RQe 3c pz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]@RQe 4f this33d it3c pz__result3d d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qre 4f this3c pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]@QIf 4f this3c pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0QX  z__resultߗ  upMemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]Uvoid0Q(  9y . 39y param13. param2z__result:  upMemd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]i2O8GetStringPtr3str3M2offsetz__resultO isSame3path3stringz__resultO myStrncpy~,3dest3src3~,maxlenz__result~,ui~,O entryToPath~,3h2handle3~,entry3path3~,maxlenz__result~,unameuloc~,uFSTEntriesO  ARCConvertEntrynumToPath3h2handle3,entrynum3path3~,maxlenz__resultuloc~,uFSTEntriesB  0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]ML 4L thisz__resultK d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]! 4`" thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]" 4`" thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3K it13K it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3 it13 it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3 it1_3 it2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]D 4eF thisz__result? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: J 4L thisz__resultJ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]5L 4L thisz__resultK d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]! 4`" thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]! 4`" thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Animation.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolunsigned shortvoidunsigned charfloat@__type_info&__vptr4#&__name<#0008F__class_type_info&base#F__vmi_class_type_info&base@#&flags#&base_count#  &base_info#B &base@#&flags#&base_count#  &base_info#F__si_class_type_info &base@#&base_typeK#@0Gi__builtin_va_list('6 0j6 0t!V 0~7 00$<?t3 < 00N 0gO 0C 00/ V  V 00S$ . znwlytinternalRIsBindAnimation33 pPane3. pAnimTransz__resultRIsBindAnimation3< pMaterial3. pAnimTransz__result0D 06 :8 0?7 0?0`7 00' 4. thisz__result. ' 4. thisz__result ) 4. thisz__resultO /RIsSame3EV a3EV b7EV tolerance'7z__resultucEV P AnimateVertexColor33 pPane3pAnimInfo3animTargetOffsets3EV frameubaseAddress__15uoffset__16 ui upAnimTargetukeysuvalueEV uu8Val V O CGetStepCurveValueV 3EV frame3keyArray3!V keySizez__resultV uikeyLuikeyR uikeyCenterucenterKeyP AnimateVisibility33 pPane3pAnimInfo3animTargetOffsets3EV frameubaseAddress__5uoffset__6ubVisible__10upBits__12uval__13umask ui upAnimTargetukeysPAnimatePaneSRT33 pPane3pAnimInfo3animTargetOffsets3EV frameubaseAddress__1uoffset__2 ui upAnimTargetukeysPAnimateTexturePattern3< pMaterial3pAnimInfo3animTargetOffsets3EV frame3qF texInfosu_ZNK2nw3lyt8Material12GetTexMapNumEv__34ubaseAddress__35uoffset__36u_ZNK2nw3lyt11TextureInfo7IsValidEv__39uidx__41upBits__54uval__55umask uj upAnimTarget ukeysufileIdxPAnimateTextureSRT3< pMaterial3pAnimInfo3animTargetOffsets3EV frameu_ZNK2nw3lyt8Material12GetTexSRTCapEv__28ubaseAddress__29uoffset__30 ui upAnimTarget ukeysPAnimateMaterialColor3< pMaterial3pAnimInfo3animTargetOffsets3EV frameubaseAddress__19uoffset__20ua__24 ui upAnimTargetukeysuvalueEV uval V * 4. this3]F pLinkz__resultf& u_ZNK2nw3lyt13AnimationLink16GetAnimTransformEv__109. , 4. this + 4. thisz__result. , 4. thisz__result], 4. this33 pPane3bRecursivez__resultV ulinkNumV uanimContOffsets uiV uanimCont upFindPane upFindMat^. 4s. thisuu__121__122uj__120 ui V Q4. 3ppAnimBlock3<animContName3 V animContTypez__resultV uanimContOffsets uiV upAnimCont- 4s. this33 pTargetPane3. animResulinkNumV upAnimBlockpuanimContIdxuanimMatCntV uanimMatIdxsC uanimMatIdxs__126uu__125__127uj__124uanimMatIdxs__128uanimMatIdxs__129 ui V ui V B@0 &tinfo #&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]K 4L thisz__resultK d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865](! 4! thisz__result$! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool D 4]F this3? animTrans3V idx3bDisabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Animation.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolD* 1 4. this33 pTarget3f& pAnimLink3V idx3bDisablez__resultf& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Animation.hARM C/C++ Compiler, RVCT4.0 [Build 865] @+ 4. thisz__result\& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0f; 4< thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Pane.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0{33 44 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__resultj d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]r 4 thisz__resultj d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3 it13 it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3 it1_3 it2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ 4 thisz__resultj d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]$S 4 thisz__resultj d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865] D 4]F thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]3J 4L thisz__resultL d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]|D 4]F thisz__result]F d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Qn% !D 3!V numz__result]F upMemuobjAry#$ ui!V d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoidint00O]GetStrTableStr3pStrTable3indexz__resultuoffsetsj2ustringPoold:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865] C 4YF thisz__resultYF d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]E 4iF thisz__resultiF d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0QL% E 3!V numz__resultiF upMemuobjAry$ ui!V d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Animation.hARM C/C++ Compiler, RVCT4.0 [Build 865] c( 4. this3\& pResd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Animation.hARM C/C++ Compiler, RVCT4.0 [Build 865] \ ' 4. thisz__resultEV d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolPRSetBit V 30A pBits3pos3valumask6A d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool G< 4< this7bDirty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865] ; 4< this3!V idx3!V eleIdx3EV valueusrtAry9 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charintOcSetBits3bits3pos3len3valz__resultuMaxValuevoid0| 46} thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]6 o 4ks thisz__result ulocationAddress d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]67p 4os thisz__resultn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]P*e 4g this3 valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865];void0W 4AX this3pz__resultAX d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865](/void0c 4f this7p z__resultf d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865](f 4g thisz__resultf d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865] -c 4 g thisz__result^ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865],'OaResStaticCast1f 1f ac 3ac resz__result1f d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]P<void0BZ 4Z this3pz__resultZ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]d3void0na 4f this7p z__resultf d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865],void0c 4f this7p z__resultf d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]'OHResDynamicCastb b ` 3` resz__resultb d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]h+Ne 4g thisz__resultJe d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865].OaResStaticCastd d ac 3ac resz__resultd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865])4e 4g thisz__result0e d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865],(PSafeCleanupl 3l resd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]8) f 4g thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 {m 4Ks thisz__resultl d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]+c 4f thisz__resultg d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3'sizez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]-c 4 g thisz__resultg d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]3r 4s thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]=Q,k23 valuez__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]x4er 4s thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]P=Q-l23 valuez__result ufixed uv_ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]P>bool| 4>} thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]5bool?r 4s thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]5$r 4ws thisz__resultn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]$.intPSetCmdValue3l2addr3value3 mask3 shifturesult d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]2na 4f thisz__resultf d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]410b 4f thisz__resultf d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]0e 4g thisz__result D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]Ce0Y 4`Y this3SY __x3[Y __yz__result`Y D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityARM C/C++ Compiler, RVCT4.0 [Build 865]/Omake_pairX  m23m2__x3m2__yz__cctor_result`Y z__resultX d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]L2na 4f thisz__resultf d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]0!Ob 4f thisz__resultf d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]XZ 4w thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]@bool  4s thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4 this3pBegin3 numz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865],Z 4o thisz__resultV d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]@void0  4 thisz__resultuph d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ 4o thisz__result udic z__struct_result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3# it13# it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolOoperator!=3# it1_3# it2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8u 4 thisz__resultq D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]boolOJfor_each}  } 3 __first3 __last3} __fz__result} uptr__173 u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res17ResLookupTableSetENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__172- ures__177- ures__179- u_ZNK2nw2ut13ResCommonBase7IsValidEv__183d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]8PSafeCleanupAll 3 arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]& 4w thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Z 4 this3pBegin3 numz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]k 4o thisz__resultS udic z__struct_result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3˕ it13˕ it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8boolOoperator!=3˕ it1_3˕ it2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]АboolOJfor_each   3 __first3 __last3 __fz__result uptr__160 u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res8ResLightENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__159 ures__164 ures__166 u_ZNK2nw2ut13ResCommonBase7IsValidEv__170d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]PPSafeCleanupAllS 3S arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]l 4w thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8void0. 4 this3pBegin3 numz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tʮ 4o thisz__result' udic z__struct_result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ЏboolOoperator==3 it13 it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]PboolOoperator!=3 it1_3 it2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 4 thisz__result D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]boolOJfor_each&  & 3 __first3 __last3& __fz__result& uptr__147 u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res6ResFogENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__146i ures__151i ures__153i u_ZNK2nw2ut13ResCommonBase7IsValidEv__157d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]hPSafeCleanupAll' 3' arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4w thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8void0 4 this3pBegin3 numz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4o thisz__result udic z__struct_result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3 it13 it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]hboolOoperator!=3 it1_3 it2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]I 4 thisz__resultE D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]boolOJfor_eachƂ ؗ Ƃ 3ؗ __first3ؗ __last3Ƃ __fz__resultƂ uptr__134 u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res9ResShaderENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__133 ures__138 ures__140 u_ZNK2nw2ut13ResCommonBase7IsValidEv__144d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeCleanupAll 3 arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4w thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8void0ޜ 4> this3pBegin3 numz__result> d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4o thisz__resultכ udic z__struct_result> d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3O it13O it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3O it1_3O it2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 49 thisz__result D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]boolOJfor_eachf 0 f 30 __first30 __last3f __fz__resultf uptr__121 u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res10ResTextureENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__120 ures__125 ures__127 u_ZNK2nw2ut13ResCommonBase7IsValidEv__131d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeCleanupAllכ 3כ arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]ț 4w thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4b this3pBegin3 numz__resultb d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]9 4o thisz__result udic z__struct_resultb d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3s it13s it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3s it1_3s it2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ő 4] thisz__result D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]0boolOJfor_each T  3T __first3T __last3 __fz__result uptr__108 u_ZNK2nw2ut8internal8ResArrayINS_4anim3res7ResAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__107ڸ ures__112ڸ ures__114ڸ u_ZNK2nw2ut13ResCommonBase7IsValidEv__118d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeCleanupAll 3 arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]$^ 4w thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4o thisz__result udic z__struct_resultb d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]֯ 4w thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]h- 4o thisz__result udic z__struct_resultb d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܖT 4w thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8void0֏ 46 this3pBegin3 numz__result6 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]ĕ 4o thisz__resultώ udic z__struct_result6 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0boolOoperator==3G it13G it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3G it1_3G it2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 41 thisz__result D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]HboolOJfor_each (  3( __first3( __last3 __fz__result uptr__95 u_ZNK2nw2ut8internal8ResArrayINS_4anim3res13ResCameraAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__94 ures__99 ures__101 u_ZNK2nw2ut13ResCommonBase7IsValidEv__105d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȆPSafeCleanupAllώ 3ώ arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]8ư 4w thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4 this3pBegin3 numz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4o thisz__result udic z__struct_result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]HboolOoperator==3 it13 it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȅboolOoperator!=3 it1_3 it2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]m 4 thisz__resulti D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]`boolOJfor_eachF  F 3 __first3 __last3F __fz__resultF uptr__82 u_ZNK2nw2ut8internal8ResArrayINS_4anim3res12ResLightAnimENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__81L ures__86L ures__88L u_ZNK2nw2ut13ResCommonBase7IsValidEv__92d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeCleanupAll 3 arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4w thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4j this3pBegin3 numz__resultj d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ӭ 4o thisz__result udic z__struct_resultj d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`boolOoperator==3{ it13{ it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3{ it1_3{ it2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8͞ 4e thisz__resultɞ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]xboolOJfor_each \  3\ __first3\ __last3 __fz__result uptr__69 u_ZNK2nw2ut8internal8ResArrayINS_3gfx3res8ResModelENS1_17ResArrayDicTraitsINS0_18ResDicPatriciaDataEE6TraitsEE8iteratordeEv__68 ures__73 ures__75 u_ZNK2nw2ut13ResCommonBase7IsValidEv__79d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeCleanupAll 3 arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4! thisz__resultup| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]8intvoid0  4 this3idxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4o this3idxz__result udic d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4o this3idxz__resultL udic d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pint| 4o this3idxz__result udic d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4o this3idxz__resultڸ udic d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4o this3idxz__resultڸ udic d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]<int 4o this3idxz__resultڸ udic d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]pint 4o this3idxz__result udic d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865](int 4o this3idxz__result udic d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4o this3idxz__resulti udic d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]intI 4o this3idxz__result udic d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]̡int~ 4o this3idxz__result- udic d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]TȽ 4% this3 codez__result% d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ķlongintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# ]&base_infoy#B &base#&flags#&base_count# ]&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list('01'nwutinternalB0a&tinfoe#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Llongintcharunsigned intboolvoid@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type(#0$i__builtin_va_list('0)?],?)~(?Y0,n24p2this3̃'allocatorz__resultp25o24p2thisz__resultcB0&tinfo#&offset_flags#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Mult"(3"(pOut3*(p13*(p2z__result"(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] (4"(this3(valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  ,4a,this3(flagsz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]O0MTX33Mult))3)pOut3,p13,p2z__result)d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34MultTranslate)3)pOut3)pM3*(pTz__result)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865] o24p2this3`n2dstMatrix3ln2srcMatrixd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]8Kp2))4p2this3`n2dstMatrix3)srcMatrix3xn2scaled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]int )4)this3indexz__result~(ucolumn~(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]HOMTX34Copy)3)pOut3)mz__result)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]xbool 3,4a,this3(flagsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]L o24p2this3`n2dstMatrix3xn2translated:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Transform"(3"(pOut3,pM3*(pVz__result"(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pp2,4p2this3,dstMatrix3xn2scaled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]pOgMTX34ToMTX33,3,pOut3)pMz__result,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865],4,this3,rhsz__result,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Mult)3)pOut3)p13)p2z__result)d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865](OMTX34Copy)3)pOut3)pz__result)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]? 4/ thisz__result5 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4, thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p   4 this3 firstz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$void0 4 thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]longOJfor_eacho Jq2o 3Jq2__first3Jq2__last3o __fz__resulto u__first__19Jq2ub__18uchild__13 uparent__16 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]<void0? 4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],  4s thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] T 4w this3s objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]8void0 4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8void0 4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 ] 4 this3] firstz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] M 4 thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]   4 thisuallocatorr2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each,3q2,33q2__first33q2__last3,__fz__result,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]TPuDestroyAllSlots 3_s2arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0  4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]D 5 4 thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy 3+t2objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]h, 4 this3 parentD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865] longO remove_copyt2t2t2 3t2__first3t2__last3t2__res3t2__valz__resultt2u__first__35t2ub__34D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865] OXfindJq2Jq2 3Jq2__first3Jq2__last3)q2__valuez__resultJq2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]4 OremoveJq2Jq2 3Jq2__first3Jq2__last3)q2__valuez__resultJq2u__nextJq2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool  4 this3  elementz__resulturemoved uIsErasedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 bool  4 this3 childz__resulturesultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 this3 childd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]@void0 - 4 thisz__resultuparent d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0v 48 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 48 thisz__resultf d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  48 this3 firstz__resultJ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  48 thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] D 4 thisuallocator4r2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865](OJfor_each ,=q2 ,3=q2__first3=q2__last3 ,__fz__result ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlotsx 3es2arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]$void0 , 4H thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]  4H thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy 35t2objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0  4S thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroyg 3t2objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0{  4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0- 4{! thisz__resultup d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4#longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type!#0i__builtin_va_list('00 0C 0SQ 3 allocator3JresVertexLight 4 this3 allocatorz__result@uresult@ubuffer@uoriginalValueJB0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]T 4 this3 datad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4r thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]e@4FAthis3@resultz__result@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]8T@4FAthis3:#codez__resultFAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] < 4' thisz__resultn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4S thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hv 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ 4 thisz__resultQ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Z  4 this3'sizez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]@boolOdoneq 3,cur3,end5;,z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pnextq 3,cur5;,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]s 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]@O/endu2q 3,cur5;,z__resultu2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865][ 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]@O/beginu2q 3,cur5;,z__resultu2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool v 4 this3 visitor u_contain, u_cur, u_end, u_continue uchild d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4, thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]C 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]   4[ this3s inheritingDirection3 direction uparentWorldMatrixbRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\s 4 thisz__result:#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO/CheckFlag:#= 3x2flags3 x2maskz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4! thisz__resultup d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0 H 4z this3idxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865],void0  4! thisz__resultup d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4 this3idxz__result udic d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865],void0z 4 this3pz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865](void0J 4u this3pz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4 this7p z__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]xt  4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]y 4 this3 resAnimGroupz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]pbool- 4 this3usez__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865],? 4 this3'sizez__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]T 4 this3 pSizeusize d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ 4 thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] N 4 this3 element3  valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]hint  4 this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]xlongOacopyx2x2x23x2__first3x2__last3x2__resz__resultx2u__first__6x2ub__5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool I 4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] intbool| 4 this3reserveSizez__resultuelements uelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x boolint 4 this3  elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool  4 this3 childz__resultupushedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]t bool L 4 this3 childz__resultuparent d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool  4 this3 childz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]| v 4 this7 allocator z__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]N 4r thisz__resultr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4u this3pz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]0void0P 4 this7p z__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4 this7p z__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void03 4 this7p z__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0/ 4 this7p z__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]n[ 4 this3 allocator3 resObj3 descriptionz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]x 4 this3 allocator3Q resObj3_ descriptionz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4$ this7p z__result$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]tOHResDynamicCastQ Q n 3n resz__resultQ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x0 4o2 thisz__result70 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]htM2 \ 4o2 this3\ firstz__result2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l 61 4o2 thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]kvoid0c0 4o2 thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865](klongOJfor_each. y2. 3y2__first3y2__last3. __fz__result. u__first__19y2ub__18uchild__13|K uparent__16|K d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]jvoid03 44 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]І, 3W 4)X thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]D  X 4-X this3)X objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865](jvoid0+ 4, thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]ivoid0- 4. thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]gvoid05 4|6 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$i5 4|6 thisz__result5 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]hZ6 ^ 4|6 this3^ firstz__result6 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$h 6 4|6 thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] @$ 4{$ thisuallocatorMz2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865] 0c? C 4F thisqE 4F this3̃'allocatorz__result Y uresult Y B0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]cboolOdoneP 3_,cur3_,end5,z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865],dPnextP 3_,cur5,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865],c*4 44 thisz__result3 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]bO/end2P 3_,cur5,z__result2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865],b4 44 thisz__result3 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]aO/begin2P 3_,cur5,z__result2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865](abool 0K 4|K this3*G visitor u_contain_, u_cur_, u_end_, u_continue uchild|K d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]tZ E 4F thisz__resultE d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]\ ( 4+) this3z2arg03z2arg1z__result+) d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] ) 43) this37) slotd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]l:-< i{2( 4`< this3i{2first3i{2last3s{2invokerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]lY ) 4U* this3z2arg03z2arg1ucombiner( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865] }OXDisableFlag_ _ :#3~2flags3~2valuez__result_ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]| bO 4O this3s#flagsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]p 9J 4|K this3s#resultsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]l[aC 4F thisz__result/@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865][#C 4F thisz__result]@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]OKEnableFlag_ _ :#3~2flags3~2valuez__result_ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] AO 4O this3s#flagsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]}bool O 4O this3s#flagsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]h{ O 4O thisuscaleO d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]{ O 4O thisd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]XOMTX34MultScaled 3d pOut3d m3e vSz__resultd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]pXfloat = 4= this3= scaleMinimumScale75umag<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_WorldMatrixUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]WB= 4= this3d worldMatrix3O worldTransform3O localTransform3O parentWorldTransform3O parentLocalTransformuscale0Sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]z,EI 4|K thisz__result|K d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]l^AS4kSthis3h#fx3h#fy3h#fzz__resultkSd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Copyd 3d pOut3d pz__resultd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]pd 4d this3d rhsz__resultd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-N 4O this3s#flagsz__resultO d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qm'N z__resultO ridentityO X"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]$qbool J 4K this3s#resultsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]|\B 4F thisz__result/@ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]ZOMTX34Inverse:#3d pOut3d mz__result:#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]y 1 4o2 this3\ element3\ valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`yint 1 4o2 this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]pxlongOacopy22232__first32__last32__resz__result2u__first__62ub__5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]wbool 0 4w2 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pwl1 4w2 thisz__resulth] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]vintbool0 4o2 this3reserveSizez__resultuelements\ uelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvboolint1 4o2 this3\ elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]ubool @4 44 this3|K childz__resultupushedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]lubool K 4K this3K childz__resultuparentK d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]tbool ~I 4|K this3|K childz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]]OaResStaticCastiU iU T 3T resz__resultiU d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]`OMTX34Copyd 3d pOut3d mz__resultd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]@`O8MTX34Identityd 3d pOutz__resultd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]_U 4.V thisz__resultR d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865](_U 4.V thisz__resultR d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] N 4O this3h#x3h#y3h#zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] N 4O this3O translated:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]OU16ToF32h#3/#xz__resulth#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]OF32ToU16/#3h#xz__result/#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]XOFAbsh#3h#xz__resulth#ureth#,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]intOMTX34RotXYZFIdxC_FASTd 3d pOut3h#fIdxX3h#fIdxY3h#fIdxZz__resultd usinxh#ucosxh#usinyh#ucosyh#usinzh#ucoszh#uf1h#uf2h#uf3h#uf4h#uf00h#uf10h#uf21h#uf22h#uf01h#uf11h#uf02h#uf12h# uidxx/#uabs_fidxxh#urxh#uidxy/#uabs_fidxyh#uryh#uidxz/#uabs_fidxzh#urzh#unegxunegyunegz uidxxfh#uidxyfh#uidxzfh# usinx_valh#usinx_deltah#ucosx_valh#ucosx_deltah#usiny_valh#usiny_deltah#ucosy_valh#ucosy_deltah#usinz_valh#usinz_deltah#ucosz_valh#ucosz_deltah#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865],OsMTX34RotXYZRadd 3d pOut3h#fRadX3h#fRadY3h#fRadZz__resultd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]~ N 4O this3O rotate3O translated:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]~ N 4O this3O transformd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]YN 4O thisz__resultO d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]pbool FU 4*V thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȅxW 4-X thisz__result-X d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]o+ 4, thisz__result, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]o- 4. thisz__result. d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]n 1 4o2 this3h] kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]mxG0 4o2 thisz__resulto2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]ml3 44 thisz__result4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]LNW 4)X this3̃'allocatorz__result)X d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q,Q 4Q this3̃'allocator3T resObjz__resultQ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]lJ 4|K this3̃'allocator3T resObj3J descriptionz__result|K d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]tzh 4j thisz__resultg d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]long i 4j this3g first3g lastufirst__182 ub__181uelement__179 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]tj ӻ 4j this3ӻ firstz__resultj d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] .i 4j thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]tvoid0g 4j thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] b 4> thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValue''  32flags3shift3́2mask3́2valuez__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]t di 4j this3 kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int i 4j this3capacity d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Uj 4j this3elements3'capacity7̃'allocator 7 kind z__resultj d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h 4j this3j otheruelementsӻ uendӻ ucapacity'uallocator̃'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]tg 4j this3j rhsz__resultj d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]$_} 4 this3&%codez__result4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]~ 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] 1 4* thisz__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int!h 4j this3indexz__result*g d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool h 4j thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool j 4j thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xint 24V2this umemberIdx uanimIdxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]v 4w thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0w 4w this3firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] v 4w thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0%v 4w thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0  4< thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 w 4: thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 M24V2thisz__result$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy 2 2 23 2__first3 2__last3 2__resz__result 2u__first__191 u__first__192 u__res__193 ub__190d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ci 4j thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolh 4j this3reserveSizez__resultuelementsӻ uelementsCount'8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbooli 4j this3numberz__resulturesultuelement__184 uelement__187 umin ui umax uid:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]P^U 4 this3&%fx3&%fy3&%fzz__result (d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865] 46 this3&%x003&%x013&%x023&%x033&%x103&%x113&%x123&%x133&%x203&%x213&%x223&%x23z__result6 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q z__result2 ridentity.  X"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Copy6 36 pOut3: pz__result6 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865] 46 this32 rhsz__result6 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]OKEnableFlag5 5 &%3ց2flags32valuez__result5 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 this3&%flagsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]<OXDisableFlag5 5 &%3ց2flags32valuez__result5 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 this3&%flagsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool a 4ɤ this3&%flagsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]$  4 thisuscaleۤ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidfloatboolunsigned short@__type_info&__vptr'#&__name/#0#0+F__class_type_info&base#F__vmi_class_type_info&base3#&flags#&base_count# q&base_info#B &base3#&flags#&base_count# q&base_info#F__si_class_type_info &base3#&base_type>#30:i__builtin_va_list('0ۚ 0a0ۚ 0q?D ? ? 0&%&% ?h 000&%nwgfx0PxBlendVector33 dst3 src3weight3overrideFlag utmpD PhFlogVector33 dst24R2this3 transformϊ24R2this3 transform24R2this3 transform3&%flagsP]RestoreIgnoreFlags3 transform3&%flagsBakPDDisableSRTWeightsIfNeeded3weights36 animObjuevaluatorR2B 30u&tinfoy#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] . 4 this3&%x3&%y3&%zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]t \ 4 this3ۤ translated:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865] ̢ 4 this3ۤ rotate3ۤ translated:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]D  4 this3 transformd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865] 1 4H thisz__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0ƿ 40 thisz__resultup d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]P "( 4 thisz__result] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865] G 4 this36 result3&%framed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]pi 4 thisz__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]$intvoid0  4" this3idxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]intc 4 this3idxz__result udic d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]tintBh 4j this3indexz__result0g d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]z 4*z thisz__resultt 4Uu thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0ks 4Uu thisz__result D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]llongOJfor_eachq 2q 32__first32__last3q __fz__resultq u__first__1892ub__188uchild__183 uparent__186 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0v 4Lw thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]D, ; 40 thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]  44 this30 objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0n 4o thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 q 4Bq thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0x 4Hy thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]hx 4Hy thisz__resultvx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]&y 1 4Hy this31 firstz__resultZy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h x 4Hy thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]X  K 4GK thisuallocator2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_eachA,Õ2A,3Õ2__first3Õ2__last3A,__fz__resultA,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlotsz 3a2arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]|void0 z 4z thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] z 4z thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]tPSafeDestroy 3|2objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865], 4 this3 parentD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865],longO remove_copy727272 372__first372__last372__res3C2__valz__result72u__first__23672ub__235D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OXfind22 32__first32__last32__valuez__result2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]\Oremove22 32__first32__last32__valuez__result2u__next2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool St 4Uu this3 elementz__resulturemoved[s uIsErasedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]\bool ,w 4Lw this3 childz__resulturesultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] & 4 this3 childd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 / 4 thisz__resultuparent d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0j 4k thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]k 4k thisz__resultj d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lk  4k this3 firstz__resultk d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] Ik 4k thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] I 4I thisuallocatorؖ2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_eachM,͕2M,3͕2__first3͕2__last3M,__fz__resultM,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlotsm 3g2arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 Bm 4^m thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]x +m 4^m thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy\ 32objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid0 I 4m thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dr` 4Xa thisz__result)` d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ħ6a  4Xa this3 firstz__resultja d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D ` 4Xa thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ĥvoid0U` 4Xa thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D^ 4^ thisz__result] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ĥlong ^ 4^ this3] first3] lastufirst__213 ub__212uelement__210 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D^  4^ this3 firstz__result_ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ģ <^ 4^ thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0] 4^ thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ģvoid0RZ 4Z thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]@void0\ 4\ thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 4X thisz__resultW d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@bool0X 4X this3firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] DX 4X thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@void0W 4X thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroyư 3p2objectD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]XOJfor_each6,26,32__first32__last36,__fz__result6,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]؞PSafeDestroyAll. 32arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]؜void0b 4\c thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xb 4\c thisz__resultb d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]؝:c W 4\c this3W firstz__resultnc d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]X b 4\c thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]H /H 4jH thisuallocator 2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]pOJfor_eachY,ו2Y,3ו2__first3ו2__last3Y,__fz__resultY,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]PuDestroyAllSlotsd 3m2arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0 d 4 e thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] d 4 e thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]dPSafeDestroy 32objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]b 40 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0  4Q thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0L 4&N thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void0cP 4eQ thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] t 4Uu this3 element3 valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int t 4Uu this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopyԚ2Ԛ2Ԛ23Ԛ2__first3Ԛ2__last3Ԛ2__resz__resultԚ2u__first__176Ԛ2ub__175d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool s 4]u thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]tt 4]u thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] intboolt 4Uu this3reserveSizez__resultuelements uelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintt 4Uu this3 elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool  w 4Lw this3 childz__resultupushedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool N 4 this3 childz__resultuparent d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4 this3 childz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]ЏM 42N thisz__resultL d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]LP 4qQ thisz__result}P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865] 2 4 this3ޑ ownerSkeletalModeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865].M 4&N thisz__resultL uresultL d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]ؐL 42N thisz__resultL d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]pL 4&N this3.N pointerz__result&N d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]FP 4eQ this3mQ pointerz__resulteQ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolm 4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dbooln 4( thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4Q this3visibled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȭintOySetFlagValue''  32flags3shift32mask32valuez__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H YX 4X this3 kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ȭint {X 4X this3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]HxW 4X thisz__resultX d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<x 44 thisz__result4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȫ8Z 4Z thisz__resultZ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dv\ 4\ thisz__result\ (d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4fRthis3h#x003h#x013h#x023h#x033h#x103h#x113h#x123h#x133h#x203h#x213h#x223h#x23z__resultfRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]QQz__resultbRridentity^R X"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34CopyfR3fRpOut3jRpz__resultfRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4fRthis3bRrhsz__resultfRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ī Q^ 4^ this3 kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dint s^ 4^ this3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ĩx] 4^ thisz__result^ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoid0g 4Eg this3pBegin3O#numz__resultEg d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D ` 4Xa this3 kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ĩint ` 4Xa this3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dx9` 4Xa thisz__resultXa d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]ħ٘ 4Q this3̃'allocator3 resource3 descriptionz__resultQ (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]dbool 4 this3̃'allocator3 resource3f skeleton3isSharingSkeleton3 descriptionz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]long ,U 4U this3S first3S lastufirst__234Ѷ ub__233uelement__231Ѷ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dzU ( 4U this3( firstz__resultU d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] T 4U thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid05T 4U thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dT 4U thisz__resultS d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dsT 4U thisz__resultU uresult( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]T 4U this3U arrayz__resultU d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]M g 4&N this3. pointerz__result&N d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\>Q g 4eQ this3. pointerz__resulteQ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]܃ HM 4&N this36N pointeruobjectL udeleterSL d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]X P 4eQ this3uQ pointerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԂP g 4eQ this3. objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]TboolOoperator==3r it13r it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԁboolOoperator!=3r it1_3r it2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4\ thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]b 4Ѷ this3K bonez__resultѶ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0  4 thisz__resultupB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]L 4l thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]l 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4a this3pBegin3O#numz__resulta d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]ĎW 4d thisz__resultS d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ā 4d thisz__result udic z__struct_resulta d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] T 4U this3 kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dint T 4U this3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]S 4U this3'capacity3̃'allocator7 kind z__resultU d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 4, thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]DM #  4&N this3 pointer3 deleterz__result&N d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ # 4eQ this3 pointer3hasOwnershipz__resulteQ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<boolP # 4eQ this3 object3hasOwnershipd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]~L 4&N thisz__result&N d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]8~-P 4eQ thisz__resulteQ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]}OaResStaticCast  F 3F resz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]e 4 this3M resultz__resultM d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]HT^ 4 this3:#codez__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]*intvoid0?n4nthis3indexz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]P7 4 thisz__resultZ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]dinte, 4[ this3indexz__result( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4< 4 thisz__resultF d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid0 4 this3pz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0R 4 this3pz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0Pc 4 this7p z__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]دvoid0 4" this7p z__result" d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoid0 4. this7p z__result. d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ȯvoid0_/ 4 this7p z__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void0 4, this7p z__result, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCast  F 3F resz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]`charvoid00  4 this3sz__result ux d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4i this3pz__resulti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0 4 this7p z__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0̻ 4d this3keyz__resultK udic d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]( 4` thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]pchar0 4 thisz__resultup: d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0 4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result:#dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8longintcharunsigned intboolvoidunsigned char@__type_info&__vptr#&__name%#00!F__class_type_info&base#F__vmi_class_type_info&base)#&flags#&base_count# 5&base_info#B &base)#&flags#&base_count# 5&base_info#F__si_class_type_info &base)#&base_type4#)00i__builtin_va_list('0 ?ג ? 00 0 0 0 000ù 0[ 00m  ?> 4 this3animz__resulte umember1 uboneName%uboneIndexuptrѶ nwutinternalB)09&tinfo=#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8*intvoid0?m4mthis3indexz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid0 4 thisz__resultup: d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0 i 4 this3idxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4d this3idxz__resultK udic d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]5 4 thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]pK 4* thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xn 4'o thisz__resultn d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]E 4 thisz__resultO d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]HOXDisableFlag} } :#32flags32valuez__result} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]) 4d this3:#valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]d 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]DOKEnableFlag} } :#32flags32valuez__result} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4d this3:#valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4m this3enabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4_ this3indexz__resultfRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] & 4K thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOdoneQ 3,cur3,end5o,z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]pPnextQ 3,cur5o,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]pv 4Lw thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/end2Q 3,cur5o,z__result2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]pv 4Lw thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/begin2Q 3,cur5o,z__result2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]lbool x 4 this3é visitor u_contain, u_cur, u_end, u_continue uchild d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]q<o4pthisz__resultrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]m@4lBthisz__resultKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]L| >)4)this3j)modelz__result)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] E )4)this3)renderQueue3lBmodel3͔layerId3],cameraz__result)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](TboolOoperator==3n it13n it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]SboolOoperator!=3n it1_3n it2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8t 4p thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]xvoid04؈thisz__resultupȆd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]U*ea4"bthisz__resultzuresOBBzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]wvoid04؈thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pwbool=4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865],UboolsP4fQthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]TboolRzK4Lthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]vintvoid0 {4|this3idxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pyvoid0 4Јthisz__resultupD D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]Dintboolvoidunsigned intunsigned charfloat0OJfor_each\)O \)3O __first3O __last3\)__fz__result\)uptr__1454Јu_ZNK2nw2ut8internal8ResArrayINS_3gfx3res7ResMeshENS1_19ResArrayClassTraitsEE8iteratordeEv__1453Oumesh__1458Oumesh__1463Ou_ZNK2nw3gfx3res7ResMesh3refEv__14722uindexu_ZNK2nw3gfx3res7ResMesh3refEv__14772u_ZN2nw3gfx5Model13IsMeshVisibleENS0_3res7ResMeshE__1466uidx__1481u_ZNK2nw2ut9MoveArrayINS_3gfx3res25ResMeshNodeVisibilityDataEE5emptyEv__1487umodelKu_ZN2nw3gfx3res8ResModel3refEv__14972udicz{u_ZN2nw3gfx3res8ResModel23GetMeshNodeVisibilitiesEi__1496Ku_ZN2nw3gfx5Model26GetResMeshNodeVisibilitiesEi__1484Kuindex__1499u_ZN2nw2ut9MoveArrayINS_3gfx3res25ResMeshNodeVisibilityDataEEixEi__15002up__1502up__1505up__1508u_ZN2nw2ut13ResCommonBaseC1EPKv__1509~u_ZN2nw2ut9ResCommonINS_3gfx3res25ResMeshNodeVisibilityDataEEC1EPKv__1506 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C/C++ Compiler, RVCT4.0 [Build 865]mL4Lthisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pxvoid0 ‡4Јthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]tvoid0 4u this3pBegin3 numz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]|l=L4Lthisz__result z__struct_resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]kA4lBthisz__resultGQ umodelKz__struct_result<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865] SboolOyIsTypeOf%=3tBinstancez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865])4g)this3o)pointerz__resultg)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]D>b,4,this3,pointerz__result,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]= 4 thisz__result uresult d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]D= 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]<n 4 this3 pointerz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]@<* 4f this3n pointerz__resultf d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]0sNv4wwthis3̃'allocatorz__resultwwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]br,4,this3̃'allocatorz__result,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865];242this3̃'allocator312skeletonUpdater372worldMatrixUpdater3=2billboardUpdaterz__result2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]rx;w4{wthisz__result{wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]7))4)this32pointerz__result)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865](7 ,)4.,this3,pointerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]5,)4.,this34thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]d>4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]lbool 24[this3 sceneNode uisPushedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] E4ֵthis3element3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4ֵthis3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865],longOacopy525252352__first352__last352__resz__result52u__first__4452ub__43d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool a4ҵthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],4ҵthisz__result}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4ֵthis3reserveSizez__resultuelementsuelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],boolint4ֵthis3elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool ?4[this3]lightuisPushedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](  A4̲this3yelement3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] int 4̲this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 longOacopy?2?2?23?2__first3?2__last3?2__resz__result?2u__first__51?2ub__50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool ]4Ȳthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 4Ȳthisz__result}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] intbool4̲this3reserveSizez__resultuelementsyuelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 boolint4̲this3elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool f4[this3clightuisPushedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] E4ָthis3 element3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4ָthis3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865] longOacopy+2+2+23+2__first3+2__last3+2__resz__result+2u__first__37+2ub__36d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool a4Ҹthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Ҹthisz__result}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4ָthis3reserveSizez__resultuelements uelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] boolint4ָthis3elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4[this3WlightuisPushedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 14this3Qelement3Yvalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy!2!2!23!2__first3!2__last3!2__resz__result!2u__first__30!2ub__29d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool M4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ӻ4thisz__result}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4this3reserveSizez__resultuelementsQuelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4this3Yelementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4[this3QlightuisPushedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ a4this3element3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int $4this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]PlongOacopyS2S2S23S2__first3S2__last3S2__resz__resultS2u__first__65S2ub__64d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool }4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4this3reserveSizez__resultuelementsuelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]PboolintΫ4this3elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4[this3ofoguisPushedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4  Q4ܯthis31element39valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4ܯthis3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]DlongOacopyI2I2I23I2__first3I2__last3I2__resz__resultI2u__first__58I2ub__57d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool m4دthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]D4دthisz__result}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4ܯthis3reserveSizez__resultuelements1uelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dboolint4ܯthis39elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4[this3icamerauisPushedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h  4this3element3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]xlongOacopy 2 2 23 2__first3 2__last3 2__resz__result 2u__first__16 2ub__15d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool -4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x4thisz__result}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool`4this3reserveSizez__resultuelementsuelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xboolint~4this3elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4[this3EskeletalModeluisPushedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<#4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8m4this3mfirstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l8 4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d7c4thisz__result<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]6֣4this3firstz__resultǡd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d6 4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]5c4thisz__result<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d5֦Y4this3Yfirstz__resultǤd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d4c4thisz__result<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]3֩4this3firstz__resultǧd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d3 4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]2O4thisz__result(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d2¬4this3firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]1 4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d1?4ܯthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]014ܯthis31firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d0 ޮ4ܯthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]//4̲thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d/y4̲this3yfirstz__result޲d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]. α4̲thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d.34ֵthisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4ֵthis3firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d- Ҵ4ֵthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],34ָthisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d, 4ָthis3 firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]+ ҷ4ָthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d+4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]*Q4this3Qfirstz__resultλd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d* 4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865])4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d)4this3firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]( 4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d(4thisz__resultؿd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]'r4this3firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d' 4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]&4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d&b)4this3)firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]% 4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]`% `4[thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865], 647thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] 747this37objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid0j)4)thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0S,4,thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0r 24.2thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]x747thisz__result7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]))4)this3P2pointerz__result)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]x,)4,this36pointerz__result,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]N8747this3̃'allocatorz__result7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ISceneVisitor.hARM C/C++ Compiler, RVCT4.0 [Build 865],4,this3̃'allocatorz__result,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]mν24.2this3̃'allocator3˺2descriptionz__result.2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865])4)thisz__result)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]|q,4,thisz__resultm,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865].4.thisz__result.z__cctor_result.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]5 4L thisz__result td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# G&base_info}#B &base#&flags#&base_count# G&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list('0,0B0K&tinfoO#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int ?4@this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy22232__first32__last32__resz__result2u__first__432ub__42d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  ?4?thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]z?4?thisz__resulteMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbooljthis3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy22232__first32__last32__resz__result2u__first__4442ub__443d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool h4:jthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Oi4:jthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolh4>jthis3reserveSizez__resultuelementsuelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool˸4&this3dlhsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]`boolF4this3lhsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4this3ڳlhsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{3߇ptrz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H4thisz__result4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]bſ4gthisz__resultz__struct_resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]8b4{thisz__resultm!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin3m!numz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultz__struct_resultكd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultm!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]XpW4thisz__resultSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0y4كthis3pBegin3m!numz__resultكd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4كthisz__result˂d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int Fw4Rxthis3capacity$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0longOacopy3__first3__last3__resz__resultu__first__419u__first__420u__res__421ub__418d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool ev4^xthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0w4^xthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolv4Rxthis3reserveSizez__resultuelementsuelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool<4this3lhsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]64thisz__resultz__struct_resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865](4thisz__resultm!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int &{42|this3capacity$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy3__first3__last3__resz__resultu__first__410u__first__411u__res__412ub__409d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool Ez4>|thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]z4>|thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolxz42|this3reserveSizez__resultuelementsuelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4this3Plhsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4thisz__resultz__struct_resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultm!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<4hthisz__result:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OaResStaticCast:3:resz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValue''32flags3shift3.2mask3.2valuez__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865], $w4Rxthis3kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xu4Rxthisz__resultRxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] {42|this3kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<xy42|thisz__result2|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] ^s4stthis3kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int s4stthis3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xq4stthisz__resultstd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]`N4Gthis3 allocatorz__resultGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]@Q4hthis3 allocator3:resObjz__resulthd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865],I4?this3 allocator3resSetting3߹descriptionz__result?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0S4this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0J4this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0PW4this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0p 4this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCast:3:resz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],void0w4Rxthis3elements3'capacity3 allocator7kind z__resultRxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]v4Rxthis3Vxotheruelementsuenducapacity'uallocator d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],v4Rxthis3Rxrhsz__resultVx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0{42|this3elements3'capacity3 allocator7kind z__result2|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]z42|this36|otheruelementsuenducapacity'uallocator d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]y42|this32|rhsz__result6|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]x 4Kthisz__resultKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]~g4~this3|2pointerz__result~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]g4this3 pointerz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] intd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l`@m4@this3mfirstz__result:>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] ?4@thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0-?4@thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int d48ethis3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pd48ethisz__resultburesultmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]c48ethis3@earrayz__result8ed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pint @4@this3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]j?4@thisz__result:>uresultmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p ?4@this3@arrayz__result@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int C4Cthis3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pB4Cthisz__resultRAuresultld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]%B4Cthis3Carrayz__resultCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pint 1F4Fthis3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4Fthisz__resultjDuresultld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p=E4Fthis3Farrayz__resultFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int EO4Othis3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pN4Othisz__resultOuresult#ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]QN4Othis3Oarrayz__resultOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pint aR4Rthis3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4Rthisz__resultPuresultkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pmQ4Rthis3Rarrayz__resultRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int yU4Vthis3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pT4Vthisz__resultSuresultkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]T4Vthis3Varrayz__resultVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pint }X4Xthis3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]W4Xthisz__resultYuresultkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pW4Xthis3Yarrayz__resultXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int [4\this3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pZ4\thisz__result$\uresult[kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z4\this3\arrayz__result\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pint 5I4Ithis3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H4Ithisz__resultIuresultld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pAH4Ithis3Iarrayz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int =L4Lthis3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pK4Lthisz__resultLuresultUld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]IK4Lthis3Larrayz__resultLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pint ^4_this3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4_thisz__result,_uresult)kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p]4_this3_arrayz__result_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 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865]R4Rthis3Rotheruelementskuendkucapacity'uallocator̃'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lQ4Rthis3Rrhsz__resultRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] WU4Vthis3Wmkindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l7T4Vthis3'capacity3̃'allocator7Wmkind z__resultVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]*U4Vthis3 Votheruelementskuendkucapacity'uallocator̃'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lT4Vthis3Vrhsz__result Vd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] [X4Xthis3Wmkindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l;W4Xthis3'capacity3̃'allocator7Wmkind z__resultXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865].X4Xthis3 Yotheruelementskuendkucapacity'uallocator̃'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lW4Xthis3Xrhsz__result Yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] c[4\this3Wmkindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lCZ4\this3'capacity3̃'allocator7Wmkind z__result\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 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865]intvoid0 l4this3idxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 14thisz__resultupd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]x Q 3pSize3'maxSlotsusized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] Q ؐ3pSizeusized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865])4Cthisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]`int \4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Cthisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]TQ 3pSize3'maxSlotsusized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Q s3pSizeusized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]DQ3pSize3resTransformNode3>descriptiond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D-longintcharunsigned intbool@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# |&base_infoz#B &base#&flags#&base_count# |&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list('0 002020m0nwutinternalB0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00 nwgfx@SceneBuilder$&m_Resource#&m_IsFixedSizeMemory#&m_MaxChildren#&m_MaxCallbacks# &m_BufferOptions##&m_SharedMaterialModel#&m_MaxAnimObjectsPerGroup#&m_ParticleSetMarginCount#&m_IsAnimationEnabled# CreateObject655CreateTree655BuildSceneObject6555 55555BuildChildren6555 555500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool@<4ethis3es_TypeInfoz__resultuselfed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865],OWGetTypeInfoFromPtr_e5 z__resulted:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast  3objz__result us_TypeInfoUed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]W ,4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]43 X4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]\, 24D2thisz__resultD2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]2 ̿4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865] * 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]- 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865] - 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_VertexLight.hARM C/C++ Compiler, RVCT4.0 [Build 865] N ˸4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865], N 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]/ 24"2thisz__result"2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]3,4,thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]pU 242thisz__result2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04?this3pz__result?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04=this3pz__result=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]d void0P 4this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0_4;this7p z__result;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void01,4,this7p z__result,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCastt,t,3resz__resultt,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]4intvoidunsigned intbool0Q3pSize3resModel3descriptionusizeuidx__44u_ZN2nw3gfx3res12ResSceneNode3refEv__49udicu_ZN2nw3gfx3res12ResSceneNode13GetAnimGroupsEi__47up__53up__56up__59u_ZN2nw2ut13ResCommonBaseC1EPKv__60?u_ZN2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEEC1EPKv__57]u_ZN2nw4anim3res12ResAnimGroupC1EPKv__54u_ZN2nw3gfx9AnimGroup7BuilderC1Ev__51uresAnimGroup__62u_ZN2nw3gfx9AnimGroup7Builder12ResAnimGroupENS_4anim3res12ResAnimGroupE__63u_ZN2nw3gfx9AnimGroup7Builder16UseOriginalValueEb__65upSize__67usize__68usize__71ua__73ub__74ux__76ubase__77u_ZN2nw2os20MemorySizeCalculatorpLEj__72 uanimGroupCount uanimGroupIdx uresAnimGrouputargetTypeutransformFlagd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Q  3pSize3'maxSlotsusized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]LQ ԇ3pSizeusized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]intQo3pSize3maxCallbacksd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]D4thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_StandardSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]intQO23pSize3Bresource3maxCallbacksusized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Gthisz__resultBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]`r4this3pSize3resModelusize uresSkeletonBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO34this3isFixedSizeMemoryz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int]}4this3maxCallbacksz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]intV[4this3maxChildrenz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]l4this3s#bufferOptionz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]|z4this3modelz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3O#maxAnimObjectCountz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]lbool 4this3isAnimationEnabledz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]9 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]$E 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]\Q/3pSize3resModel3descriptionusized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pSize3resTransformNode3>descriptionusized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]`Q3pSize3hresSceneNode3descriptionusized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]TuG4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 c4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pBegin3O#numz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4thisz__resultz__struct_resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@boolOoperator!=3it1_3it2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] X4thisz__resultTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]4=thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]gnwgfx@BasicRenderQueue,{-L2{2&m_ListL2#0&m_OpacityKeyFactory#&m_TranslucentKeyFactory#&m_AdditiveKeyFactory# &m_SubtractionKeyFactory#$KeyCachingStateUNUSE_CACHED_KEY USE_CACHED_KEY &m_KeyCachingState\#(iElementKeyFactoryType{2; *s_TypeInfo ##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](4thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]8longPz fill_2Y23_2__first3_2__last3g2__valueu__first__112_2ub__111d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int %4thisz__result8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolv4this3numberz__resulturesultuelement__99ouelement__102o umin ui umax uid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]04thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]HlongPz fillI2wl3I2__first3I2__last3U2__valueu__first__110I2ub__109d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int ^4thisz__result4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](intbool4this3numberz__resulturesultuelement__82uelement__85 umin ui umax uid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]ؐlongPz fill2t32__first32__last32__valueu__first__1082ub__107d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int M4thisz__result4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](intbool4this3numberz__resulturesultuelement__68uelement__71 umin ui umax uid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int z 4"thisz__result4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](intbool 4"this3numberz__resulturesultuelement__547uelement__577 umin ui umax uid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$int #4%thisz__result4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$intbool#$4%this3numberz__resulturesultuelement__40}uelement__43} umin ui umax uid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8int 4this3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4thisz__resulturesultod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]؏Q4this3arrayz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](int $4this3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](4thisz__resulturesultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]i4this3arrayz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](int 4this3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](4thisz__resulturesultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]y4this3arrayz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValue''%%32flags3shift32mask32valuez__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]( v$4%this3%kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int $4%this3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]S%w4%this3}elements3'capacity3.allocator3%kindz__result%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int @!4"this3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4"thisz__resulturesult7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](4"this3 "arrayz__result"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hARM C/C++ Compiler, RVCT4.0 [Build 865]P6*f4Phthis3Ufdescriptionz__resultPhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865]8intQt23<valuez__resultf<ubits32q<usignq<uexpufractionq<ubits16q<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Float24.hARM C/C++ Compiler, RVCT4.0 [Build 865] P24&2thisz__resultf< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolOMakeCommandHeaderq<3q<address3count3incremental3]<byteEnablez__resultq<uresultq<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]įQQ23<index3posuPOS_HEADER2q<uLIGHT_COMMANDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]8PNWForwardCurrentCmdBuffer3q<sized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintPNWSetUniform4fv3q<index3count32datauSHORT_VALUE_HEADER22uSHORT_HEADER 2uSHORT_HEADER2(uLONG_ADDRESS_HEADER2uLONG_VALUE_HEADER22uLONG_HEADERwucommand2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]xintP NWSetVertexUniform4fv3q<index3count32datad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865]h 4this3 normalMatrixd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderProgram.hARM C/C++ Compiler, RVCT4.0 [Build 865] ~4this3 worldd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]P, 4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]jvoid0> 4<thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4jvoid0R4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]<void044_5thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0|747thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]44_5thisz__result4uresult4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]@44k5thisz__result4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]@b44_5this3g5pointerz__result_5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]_747this37pointerz__result7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.hARM C/C++ Compiler, RVCT4.0 [Build 865]5H#4($thisz__result&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.hARM C/C++ Compiler, RVCT4.0 [Build 865],:#4($thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.hARM C/C++ Compiler, RVCT4.0 [Build 865]9w#4($thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]LX4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4thisz__result$$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]t4thisz__result?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hARM C/C++ Compiler, RVCT4.0 [Build 865]7 4 thisz__result?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]L4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܒ,4thisz__result(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]g4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dchar0>4@thisz__resultupv>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865],char0B4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ĥvoid0:4 ;this3pz__result ;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0.4this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0X4this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCast3resz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]dB4thisz__result?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Įlongintcharunsigned intunsigned shortboolvoidunsigned char@__type_info&__vptr.#&__name6#0*02F__class_type_info&base#F__vmi_class_type_info&base:#&flags#&base_count# &base_info#B &base:#&flags#&base_count# &base_info#F__si_class_type_info &base:#&base_typeE#:0Ai__builtin_va_list('000000500?e00;0&#000?9 ??"?%?00!N?nwgfx04O FindParticleSet36name3 sceneNodeArrayz__resultuindex__3uindex__6u_ZN2nw2ut9MoveArrayIPNS_3gfx11ParticleSetEEixEi__7du_ZN2nw3gfx13ParticleModel15GetParticleSetsEi__4u_ZNK2nw3gfx3res14ResSceneObject3refEv__11!upu_ZNK2nw2ut9BinString6to_ptrEv__16 ui  uparticleModel2 uj uitParticleSetuitParticleSetName6B :0&tinfo#&offset_flags#xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwgfx@ParticleUtildSetupParticleObject5 52dResolveParticleObject5 cDuplicateResParticleInitializerR5^5bdGetMemorySizeForDuplicateResParticleInitializerInternal5<5^cDuplicateResParticleUpdaterh5t5bdGetMemorySizeForDuplicateResParticleUpdaterInternal5<5t@ParticleSetCompare2#operator()6C550res0e0X0;00nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0 K?4#@this3ptrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ħchar0 ?4@this3ptrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.hARM C/C++ Compiler, RVCT4.0 [Build 865]32#4($thisz__result $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0?4+@thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.hARM C/C++ Compiler, RVCT4.0 [Build 865]l:#4($thisz__result!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.hARM C/C++ Compiler, RVCT4.0 [Build 865]܍bool09#4($thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]ģ4thisz__result]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]l<4thisz__result?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOdone$ 3#-cur3#-end5-z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]@Pnext$ 3#-cur5-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]] 4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4this3/#maxValuez__result/#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]t 242thisz__result/#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865]1 s4this3:#seedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ 242this3:#seedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<24J3thisz__resultb6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]$14%1thisz__result6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]@O/end2$ 3#-cur5-z__result2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/begin2$ 3#-cur5-z__result2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O-static_any_cast-S 3#-valuez__result-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]ș 242this3~2particleSetd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]0char0MV4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoid0 45 this3pz__result5 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4void0P647this7p z__result7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0$747this7p z__result7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0D~4this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCastNNb63b6resz__resultNd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultNd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]+bool@2#4[#this3[#s_TypeInfoz__resultuself[#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865] OeDynamicCast22/3%1objz__result2us_TypeInfoU[#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0747this7p z__result7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoid0J 4this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]ؚOHResDynamicCastb63b6resz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hARM C/C++ Compiler, RVCT4.0 [Build 865]P242thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_[#H252z__result[#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]49G4Hthisz__resultGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int G4Hthis3capacity$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]DlongOacopyvvv3v__first3v__last3v__resz__resultvu__first__852vu__first__853vu__res__854vub__851d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool gG4Hthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]DG4Hthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolG4Hthis3reserveSizez__resultuelementsvuelementsCount'8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]DintboolG4Hthis3numberz__resulturesultuelement__845vuelement__848v umin ui umax uid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int G4Hthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]<into~4dthis7requireSize z__resultGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]= 4Uthis3s#resultsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]D=bool 4]this3s#resultsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ep4rthisz__result_pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] Aur4rthis3firstz__resultrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]6 ^q4rthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]5void0p4rthisz__result D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]5longOJfor_eachn2n32__first32__last3n__fz__resultnu__first__8182ub__817uchild__812Uuparent__815Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]4void0t4tthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool t4tthis3Uchildz__resulturesultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]L> 4Uthis3Uchildd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865].void0 4Uthisz__resultuparentUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P5N4?Pthisz__resultMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]long O4?Pthis3Mfirst3Mlastufirst__830ub__829uelement__827d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]HP4?Pthis3firstz__resultWPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] N4?Pthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoid0M4?Pthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]&aJ4kLthisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]{long K4kLthis3Ifirst3Ilastufirst__839bub__838uelement__836bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]!ILb4kLthis3bfirstz__resultLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P! K4kLthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0 J4kLthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroyȀ3<2objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Kb4hthisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865] int a4this3countd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4this3/#maxActiveIndexd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865] Ƀ4this3/#minActiveIndexd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865])void0 X4this3usage3csidez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tbool_4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dbool1)4]thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Sbool 4.thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]I?4.thisz__result_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]HTvoid04&this3pz__result&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]HSvoid0|4!}this3pz__result!}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0P41this7p z__result1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]0void04Ethis7p z__resultEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0D4Tthis7p z__resultTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]$OHResDynamicCastmm3resz__resultmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]4kthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Uvoid04thisz__resultup8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]Iؕ4\thisz__resultYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]4bool 4kthisz__resulturesShapeBuilder d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned intORoundUp3x3basez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4%thisz__result/#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]HRvoid0\49]this3pz__result9]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]h$void0XI4this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0[4wthis7p z__resultwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]$bool\@4^this3s#flagsz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865](]OVEC3Scalev3vpOut3~p3h#scalez__resultvd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]\r4vthis3h#fz__resultcd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865],^^:4vthis3h#fx3h#fy3h#fzz__resultvd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]`[O~VEC3SafeNormalizev3vpOut3~p3altz__resultvuxh#uyh#uzh#umagh#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z84vthis3altz__resultcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4thisz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865];y04thisz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool[˸4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]%bool J4wLthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865] -4-thisz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865] O -4-thisz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.hARM C/C++ Compiler, RVCT4.0 [Build 865]*bool $4lthis3swapDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidunsigned int0 4thisushape7usidecusizeudstp__5usrcp__6usize__7 uusage usrcudstd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]HVvoid0 4thisz__resultup$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Rvoid0`4`this3pz__result`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0-42this7p z__result2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]HUvoid0 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.hARM C/C++ Compiler, RVCT4.0 [Build 865]:W4{thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimation.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xbool0914{thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4thisz__result8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865](hboolڄ4this3usage3stream3param3csidez__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]H\{4~this3h#fz__resultutmpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865][|4~this3h#fz__resulturh#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]O;VEC3NormalizeC_FASTv3vpOut3~pz__resultvuxh#uyh#uzh#umagh#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]8OVEC3Normalizev3vpOut3~pz__resultvd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34RotAxisRad_C_FAST 3 pOut3~pAxis3h#fRadz__result uvNush#uch#uth#uxh#uyh#uzh#uxSqh#uySqh#uzSqh#h#0BMumQum00h#um01h#um02h#um10h#um11h#um12h#um20h#um21h#um22h#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]4fOMTX34RotAxisRad_ 3 pOut3~pAxis3h#fRadz__result d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]@OzMTX34RotAxisFIdx 3 pOut3~pAxis3h#fIdxz__result d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34RotAxisRad 3 pOut3~pAxis3h#fRadz__result d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]xZboolO&VEC3IsZero3~pz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]Zbool \4~thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4thisz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]$OFCeilh#3h#xz__resulth#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865] OFFloorh#3h#xz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]S4;thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]x44;thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]8void043this7p 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D4Ethisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]9E4Ethisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@intboolD4Ethis3reserveSizez__resultuelementsuelementsCount'Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolunsigned short0E4Ethis3numberz__resulturesultuelement__856uelement__860 umin ui umax uid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@int D4Ethisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hARM C/C++ Compiler, RVCT4.0 [Build 865]int+4dthis7requireSize z__resultvDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$J<42thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4othisz__resultmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolL4\thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865] l4othisz__result  umodelg3d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]YOMTX34Copy 3 pOut3 pz__result d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865](Y 4 this3 rhsz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865](4kthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0'4kthis7p z__resultkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]4gthisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4gthisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865],4gthisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4[thisz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]4[thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4[thisz__resulth#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865](OMTX34Copy 3 pOut3 mz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolN&4\thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ɖ4othisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]4othisz__result  umodelg3d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Mult 3 pOut3 m13 m2z__result d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xbool  4 this3 rhsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04%this3usagez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hintboolPSetDefaultValues33collection3~positions3particleCount3h#time3isAscendingOrderulifeParamuactiveIndexS3ustartIndexuincrIndexupFreeIndexS3ubirth3utranslatevuvelocityvulimit3uminIndexumaxIndexui__142 ulimitDefaulth#upActiveIndexS3 ui unextIndexd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]x e4thisz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]P `4+thisz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865] P4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]( /4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4thisz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4ˬthisz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]l 4thisz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulth#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 865]hP SinCosRad3'3s3'3c3h#radd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]`OFrSqrth#3h#xz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]n4thisz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]8lş4thisz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]m4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]RY4thisz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]|Sv4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]B4׬thisz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]T!4׬thisz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ψ4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865],4thisz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool44thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]-boolOdone 3{-cur3{-end5-z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865] .Pnext 3{-cur5-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] -Rt4tthisz__resultsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865],O/end3 3{-cur5-z__result3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] ,:t4tthisz__resultsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]+O/begin3 3{-cur5-z__result3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]+bool  4Uthis3Fvisitor u_contain{- u_cur{- u_end{- u_continue uchildUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]'F4Tthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]W4Fthis3'sizez__resultBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] HintQ3FpSize3maxAnimGroups3maxAnimObjectsusizeBuanimObjectCountd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4this3FpSizeusizeBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<4Mthisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]0<Q bx3FpSize3'maxSlotsusizeBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865];Q ,x3FpSizeusizeBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]DW 4Fthis3'alignmentd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]V 4Fthis3'size3'immediateAlignmentuoldAlignment'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]:intQZ3FpSize3wresSceneNode3descriptionusizeB uanimGroupCountd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]#boolOoperator==3Qit13Qit2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h#boolOoperator!=3Qit1_3Qit2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@NQ4Rthisz__resultQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]MintQ4Rthis5z__resultQuitQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]"H4\thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@Pvoid05R4Rthis3pBegin3O#numz__resultRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]P"H4Tthisz__result"Qz__struct_resultRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Uit13Uit2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`boolOoperator!=3Uit1_3Uit2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@OU4Vthisz__resultUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]NintV4Vthis5z__resultUuitUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]G&4\thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@Qvoid0]V4Vthis3pBegin3O#numz__resultVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]HGW4Tthisz__resultJUz__struct_resultVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865])PSafeDestroyV3,2objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]t(DȔ4Tthisz__resultĔd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h'int pK4kLthis3capacity$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]x&longOacopybbb3b__first3b__last3b__resz__resultbu__first__841bu__first__842bu__res__843bub__840d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x%-K4wLthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$intboolJ4kLthis3reserveSizez__resultuelementsbuelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]OrR4Rthisz__resultfQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]8intOySetFlagValue''3 3flags3shift3 3mask3 3valuez__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P  NK4kLthis3kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L&#4kLthis3elements3'capacity7>allocator 7kind z__resultkLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]PK4kLthis3oLotheruelementsbuendbucapacity'uallocator>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]*J4kLthis3kLrhsz__resultoLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoidunsigned int0ORoundUp&#362x3basez__resultuvaluex0uroundedx0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int DO4?Pthis3capacity$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy22232__first32__last32__resz__result2u__first__8322u__first__8332u__res__8342ub__831d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`bool cN4KPthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]O4KPthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`intboolN4?Pthis3reserveSizez__resultuelementsuelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]PV4Vthisz__resultUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] "O4?Pthis3kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]HO&#4?Pthis3elements3'capacity7>allocator 7kind z__result?Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]N4?Pthis3CPotheruelementsuenducapacity'uallocator>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]HM4?Pthis3?Prhsz__resultCPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]F r4rthis3element3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Fint q4rthis3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]ElongOacopy22232__first32__last32__resz__result2u__first__8052ub__804d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dbool p4rthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dq4rthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Cintbool q4rthis3reserveSizez__resultuelementsuelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Cboolint>q4rthis3elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]Bbool ht4tthis3Uchildz__resultupushedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Bbool 4]this3]childz__resultuparent]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Abool 4Uthis3Uchildz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865] +boolv #4#thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoid0Q8j5'3bufz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]this3'sizez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xI4kLthisz__resultkLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]HxM4?Pthisz__result?Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hARM C/C++ Compiler, RVCT4.0 [Build 865] *!G4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]:bool 4Mthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],Kx,4lthisz__resultld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]9k4-lthisz__result-ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]9m4.nthisz__result.nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 q4rthis3kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]7xop4rthisz__resultrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]7lt4tthisz__resulttd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4LN4hthis3>allocatorz__resulthd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]IQ42this3>allocator3resObjz__result2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]64Uthis3>allocator3wresObj3descriptionz__resultUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]q>49@thisz__result?>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lm@|49@this3|firstz__resultM@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]g "?49@thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lgvoid0O>49@thisz__result D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]glongOJfor_each<r 3<3r 3__first3r 3__last3<__fz__result<u__first__311r 3ub__310uchild__305uparent__308d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]fvoid0A40Bthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]v, 4othisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tu P4sthis3oobjectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]fvoid094C:thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]evoid0<4-<thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]cvoid0jC4,Dthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]eC4,Dthisz__resultZCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d D4,Dthis3firstz__result>Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]d C4,Dthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]x t4thisuallocator* 3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]cOJfor_each-G 3-3G 3__first3G 3__last3-__fz__result-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]bPuDestroyAllSlotsrE33arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]bvoid0 &F4BFthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]a E4BFthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865] aPSafeDestroy|33objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ds,}4this3parentD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]llongO remove_copy+3+3+33+3__first3+3__last3+3__res373__valz__result+3u__first__381+3ub__380D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]xlOXfindr 3r 33r 3__first3r 3__last3= 3__valuez__resultr 3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]lOremover 3r 33r 3__first3r 3__last3= 3__valuez__resultr 3u__nextr 3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]kbool 7?49@this3elementz__resulturemoved?>uIsErasedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]kbool B40Bthis3childz__resulturesultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]j  ~4this3childd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void0 84thisz__resultuparentd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865][void0546thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\546thisz__result5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\~6 46this3 firstz__result6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865][ )646thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]lx 4Cthisuallocator\ 3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]ZOJfor_each-Q 3-3Q 3__first3Q 3__last3-__fz__result-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865] ZPuDestroyAllSlots733arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Yvoid0 848thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Y  848thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]XPSafeDestroyw33objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoid0 y4zthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]J*4+thisz__resultu*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](J+4+this3firstz__result+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]I +4+thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](Ivoid0*4+thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]HZ(4@)thisz__result(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](Hlong (4@)this3(first3(lastufirst__335Ҙub__334uelement__332Ҙd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]G)Ҙ4@)this3Ҙfirstz__resultL)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](G (4@)thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Fvoid0=(4@)thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865](Fvoid0$4$thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Evoid0&4&thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$Eb"4H#thisz__result"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dbool0&#4H#this3firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$D "4H#thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Cvoid0E"4H#thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]$CPSafeDestroy-33objectD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]BOJfor_each~-e 3~-3e 3__first3e 3__last3~-__fz__result~-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 /4/thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]H> D/4/thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]=PSafeDestroye33objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\vb4othisz__resultRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]H=void0 f4-gthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$84 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]7 4 this3firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$7 n4 thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]6void0E4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]X+4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]'4this3firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h' @4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]&void04thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]$void0 g*4*thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]-int 4this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]*longOacopy33333__first33__last33__resz__result3u__first__3793ub__378d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h*bool 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865])U4thisz__result.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h)intbool4this3reserveSizez__resultuelementsuelementsCount'8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](intbool#4this3numberz__resulturesultuelement__372uelement__375 umin ui umax uid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h(intbool24this3numberz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865],QintOySetFlagValue''..33flags3shift33mask33valuez__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l. v4this3.kind d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h&void0O4this3elements3'capacity3allocator7.kind z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]% 4this3otheruelementsuenducapacity'uallocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h%44this3rhsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]t~void0Z Ŝ4this3'sizez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$9int 4 this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]4longOacopy33333__first33__last33__resz__result3u__first__3533ub__352d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$5bool 4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]444 thisz__result.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]3intbool4 this3reserveSizez__resultuelementsuelementsCount'8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]43intboolQ4 this3numberz__resulturesultuelement__360uelement__363 umin ui umax uid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]2intbool` 4 this3numberz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]9 4 this3.kind d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]42void0} 4 this3elements3'capacity3allocator7.kind z__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$694 this3 otheruelementsuenducapacity'uallocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]5b4 this3 rhsz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type##0i__builtin_va_list('S0B0S00)01n0J0t0)l00]0Y0tT0L0bB0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]_boolOdoney3$-cur3$-end5$-z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]`Pnexty3$-cur5$-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]_A40Bthisz__resultAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]^O/end3y3$-cur5$-z__result3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]^A40Bthisz__resultAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]]O/begin3y3$-cur5$-z__result3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]]bool 4this3z{visitor u_contain$- u_cur$- u_end$- u_continue uchildd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]|void0  4thisz__resultup\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hARM C/C++ Compiler, RVCT4.0 [Build 865](1F\4\thisz__resultl^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]{void0 ;4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]03x*4*thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]}:4this3'sizez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_MaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]UQJ33pSizeusized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SimpleMaterialActivator.hARM C/C++ Compiler, RVCT4.0 [Build 865]TUQI33pSizeusized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]<a4thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]|void0"4thisz__resultuppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]yintvoid0 D4vthis3idxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]jO4.thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]4<Q /3pSize3'maxSlotsusized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865];Q [/3pSizeusized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865](;Kp4qthisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tint f45gthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]:(p4qthisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]WQ X83pSize3'maxSlotsusized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]VQ "83pSizeusized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lt 4Hthisz__resultHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]tintQ3pSize3maxAnimGroups3maxAnimObjectsusizeuanimObjectCountd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]s4Tthis3pSizeusized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]xiQ E3pSize3'maxSlotsusized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]hQ E3pSizeusized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]|} ]4this3'alignmentd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]} 4this3'size3'immediateAlignmentuoldAlignment'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]lhintQ3pSize3ŋresSceneNode3|descriptionusize uanimGroupCountd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]pVQy3pSize3resTransformNode3wdescriptiond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]$:intunsigned intvoid0Q f3pSize3oresModel3edescriptionusizeumeshesCountbuvisibilitiesConutbu_ZN2nw3gfx3res8ResModel3refEv__8cudicu_ZN2nw3gfx3res8ResModel12GetMaterialsEi__7ruidx__10u_ZN2nw3gfx3res12ResSceneNode3refEv__15 cudic__12u_ZN2nw3gfx3res12ResSceneNode13GetAnimGroupsEi__13 uu__16up__20up__23up__26u_ZN2nw2ut13ResCommonBaseC1EPKv__27u_ZN2nw2ut9ResCommonINS_4anim3res16ResAnimGroupDataEEC1EPKv__24Nu_ZN2nw4anim3res12ResAnimGroupC1EPKv__21cu_ZN2nw3gfx9AnimGroup7BuilderC1Ev__18xuresAnimGroup__29 u_ZN2nw3gfx9AnimGroup7Builder12ResAnimGroupENS_4anim3res12ResAnimGroupE__30xu_ZN2nw3gfx9AnimGroup7Builder16UseOriginalValueEb__32xupSize__34usize__35usize__38ua__40ub__41ux__43ubase__44u_ZN2nw2os20MemorySizeCalculatorpLEj__39 umaterialCount ubufferCountbumaterialCountb ui uanimGroupCount uanimGroupIdx uresAnimGroup d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]r ?49@this3|element3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Drint y?49@this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]TqlongOacopy33333__first33__last33__resz__result3u__first__2983ub__297d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pbool >4A@thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]TpX?4A@thisz__result.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ointbool>49@this3reserveSizez__resultuelements|uelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Toboolint?49@this3elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]nbool A40Bthis3childz__resultupushedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pnbool W4this3childz__resultuparentd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]mbool }4this3childz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]1PSafeDestroy -33objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865] 0p .*4*this3h#framed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]|/)*4*this3h#framez__result*$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865].void0$*4*this7h#startFrame 7h#endFrame?3*playPolicy7userData z__result*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l-x4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8x)4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]{bool4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qboolp4qthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]TTbool 4>this3indexz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void041this3pz__result1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0A4Bthis3pz__resultBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Poz4|this7p z__result|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 a4athis7p z__resultad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolGU4Uthisz__resultxauhasBufferd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hARM C/C++ Compiler, RVCT4.0 [Build 865]PeU4Uthis3q<objectTypez__resultxad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0 r4sthis3memberIdx3targetd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]H?v4Gwthisz__resultMwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]WM4Qthisz__resulttId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0 :4this3sz__result< ulen'uxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0@E4Ethis3pz__resultEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04|this7p z__result|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0'[4L\this3keyz__result<udicd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0d4thisz__resultupƘd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865](char04 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0ބ4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]char054thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]char04thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]char04هthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]0345thisz__result-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] jr4dtthisz__result<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0 r4sthis3memberIdx3objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]charvoid00 4this3sz__result uxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0[4D\this3keyz__resultWYudicd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0Ԇ4!thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z4D\thisz__result!z__struct_result#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865](uM4Pthisz__result` umodelYz__struct_resultzId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]l$4thisz__resultq<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ըintbool?4#this3indexz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int??4?this3indexz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]int r4sthis3memberIdx3targetObjIdxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4}this3indexz__result8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]$intM4Pthis3idxz__resultWY umodelYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]ķchar0[4L\this3keyz__result<udicd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 D4aDthis3pz__resultaDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]DOHResDynamicCastFFv3vresz__resultFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 this7p z__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]ĶOHResDynamicCastv3vresz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]84͇thisz__resultq<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]int45this3idxz__resultɇudicd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] int0<-<-?\XC?fA43443this3(allocator3isDynamic3@resUpdaterz__result43KK43443thisz__resultLB"0&tinfo#&offset_flags#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]`OMTX34LookAtC_FAST<533<53pOut3H53pCamPos3H53pCamUp3H53pTargetz__result<53$0umuvLookx$uvLooky$uvLookz$uvRightx$uvRighty$uvRightz$uvUpx$uvUpy$uvUpz$utmp1$utmp2$utmp3$ umag$ umag$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34LookAt<-3<-pOut3rCpCamPos3rCpCamUp3rCpTargetz__result<-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3AddjC3jCpOut3rCp13rCp2z__resultjCd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3TransformjC3jCpOut3UC-pM3rCpVz__resultjCd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]OgMTX34ToMTX3353353pOut353pMz__result53d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4,Athisz__result>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]A4,Athisz__resultf$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]N*4*this3(allocatorz__result*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]\boolZ@-4HA-this3(allocator3isDynamicz__resultHA-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Z (4(this3'sizez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]|void0Q8*5'3bufz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]OAllocateAndFillM(>3(allocator3]$valuez__resultM(umemorySizeS(umemoryY(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](E4cFthisz__resultDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4;FO4cFthis3Ofirstz__result*Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] nE4cFthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4void0D4cFthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 83483thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValue''PP393flags3shift3v93mask3v93valuez__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] E4cFthis3Pkindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4int E4cFthis3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4D4cFthis3̃'allocatorz__resultcFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]VE4cFthis3gFotheruelementsOuendOucapacity'uallocator̃'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4E4cFthis3cFrhsz__resultgF d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0F4cFthis3elements3'capacity3̃'allocator7Pkind z__resultcFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 G4Hthis3Pkindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int H4Hthis3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4HO4Hthis3Oelements3'capacity3̃'allocator3Pkindz__resultHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4E-4;E-thisz__result;E-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xD4cFthisz__resultcFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]k83483this3̃'allocator3YKresObj383descriptionz__result83d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]bK4Kthisz__resultRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hARM C/C++ Compiler, RVCT4.0 [Build 865]9 73483thisz__result83d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] %}b4Ccthisz__resultPbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]%!c);34Ccthis3);3firstz__resultOcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]! b4Ccthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L!void0`b4Ccthisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865] longOJfor_each`^<3`3^<3__first3^<3__last3`__fz__result`u__first__88^<3ub__87uchild__82ωuparent__85ωd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]d void0d4ethisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]d0, 4Bthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\/ #4Fthis3Bobjectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0\4]thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void0_4=`thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void0Jf4 gthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]gf4 gthisz__result:fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`f:34 gthis3:3firstz__resultgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] f4 gthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]1 T4Tthisuallocator=3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_eachF-P<3F-3P<3__first3P<3__last3F-__fz__resultF-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]|PuDestroyAllSlotsRh3s>3arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 h4hthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]l }h4hthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy30?3objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]',f4ωthis3ωparentD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]$longO remove_copy?3?3?3ω3?3__first3?3__last3?3__res3?3__valz__result?3u__first__104?3ub__103D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]8$OXfind^<3^<3ω3^<3__first3^<3__last3F<3__valuez__result^<3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]#Oremove^<3^<3ω3^<3__first3^<3__last3F<3__valuez__result^<3u__next^<3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P#bool b4Ccthis3:3elementz__resulturemovedPbuIsErasedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]"bool d4ethis3ωchildz__resulturesultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]L" 4ωthis3ωchildd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0 4ωthisz__resultuparentωd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\void0X4Ythisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4Ythisz__resultXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\bY];34Ythis3];3firstz__resultYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  Y4Ythisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]p1 LS4SthisuallocatorH=3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_eachE-Z<3E-3Z<3__first3Z<3__last3E-__fz__resultE-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]xPuDestroyAllSlotsZ3y>3arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 [4"[thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]h Z4"[thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy3:?3objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]`void0 4-thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]+PSafeDestroy3$?3objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865] 41thisz__result:#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865] 41thisz__result:#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]( 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]0bool@:4cthis3cs_TypeInfoz__resultuselfcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865] OWGetTypeInfoFromPtr_c5Ȩz__resultcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865] OeDynamicCastȨȨh3objz__resultȨus_TypeInfoUcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],(int 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]x OWGetTypeInfoFromPtr_c65z__resultcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCasth3objz__resultus_TypeInfoUcdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 865];longintcharunsigned intvoidbool@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# 5&base_infoz#B &base#&flags#&base_count# 5&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list('0z0 00Q00&#?Z0}0}0~0*~0>~00|4!}this3`animz__resultF uresLightV~uptrd uptrj uptrp uptrv uptr||4!}this3animObjectz__resultublenderuanimObjIdx__71uindex__74u_ZN2nw2ut9MoveArrayIPNS_3gfx10AnimObjectEEixEi__75u_ZN2nw3gfx11AnimBlender13GetAnimObjectEi__72 uanimObjCount ui uanimObj uevaluatorulightAnimrB09&tinfo=#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]3void04this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]2void0Bs4sthis3pz__resultsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]'void0Pz4this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]&void04Ɯthis7p z__resultƜd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04ʜthis7p z__resultʜd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]8void0~4this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865], ~4thisz__result~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]/bޢ4Bthisz__resultBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]d|]4]thisz__result\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4E`thisz__result_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865])int>l4`lthis3indexz__resultrld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4)int @4this3groupIdx3danimGroupd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]4pthisz__result:#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hs4pthisz__result:#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865].<4thisz__result]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865] >x4ixthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865] OHResDynamicCastV~V~]3]resz__resultV~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]4void04dthisz__resultup$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]3intvoid0 4Jthis3idxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]L.4thisz__result|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]- H4ޒthisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4\this3:#codez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]D-t o4[thisz__result[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],y4[this3resAnimGroupz__result_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]<,boolӍ4[this3usez__result_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hboolv ?4dthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]8+void04[this3̃'allocatorz__resultdubufuanimGroupduresultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]4void0 ܫ4\thisz__resultupd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] intD4Ɯthis3idxz__resultudicd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] &4ωthisz__result؛d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\_4E`thisz__result_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]HT4\this3:#codez__result\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 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uchildωxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P_longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# J&base_infoz#B &base#&flags#&base_count# J&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list('0&0A3B0N&tinfoR#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ȅ4athisz__resultgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P?4athis3firstz__resultud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]| J4athisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]|void0w4athisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]{longOJfor_each>F33>F3__first3>F3__last3__fz__resultu__first__19>F3ub__18uchild__13uparent__16d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]{void04Xthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]p, 4Wthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] 84[this3Wobjectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]zvoid04kthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]zvoid0:4Uthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xvoid04Tthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]y4Tthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]y2A4Tthis3Afirstz__resultfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x 4Tthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]| @4{thisuallocatorF3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 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I4this3childd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] uvoid0 a4thisz__resultuparentd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pmvoid04ȼthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]n#4ȼthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pnu4ȼthis3ufirstz__resultڼd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]m Q4ȼthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] Դ4thisuallocator(G3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]mOJfor_eacheO-1F3eO-31F3__first31F3__last3eO-__fz__resulteO-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]lPuDestroyAllSlots3YH3arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0 4ؾthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]|k 34ؾthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]jPSafeDestroy3)I3objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]tjvoid0  4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]hPSafeDestroy3I3objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]phvoid0{ 4)thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0g4hthisz__resultup g$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type%#0!i__builtin_va_list('0030I0SQ!3allocator3NresHemiSphereLightJ4this3allocatorz__result@uresult@ubufferDuoriginalValueNB0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]@d44this3datad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]cvoid04thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]h<47thisz__resultnd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]po.4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4cY4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]d4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Z 4this3'sizez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865] tboolOdone3Q-cur3Q-end5Q-z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]tPnext3Q-cur5Q-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]s4Xthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865] sO/endJ33Q-cur5Q-z__resultJ3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]r4Xthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865] rO/beginJ33Q-cur5Q-z__resultJ3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]qbool 4this3visitor u_containQ- u_curQ- u_endQ- u_continue uchildd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0-h4hthisz__resultup gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0 ,4^this3idxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 h4hthisz__resultupgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Peint4this3idxz__resultzudicd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0^4this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]܈void04this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xt "4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]ԇy<4this3zresAnimGroupz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pboola4this3usez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4this3'sizez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]̆4this3pSizeusized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]}s4thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȅ 4athis3element3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hint 4athis3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]XlongOacopyK3K3K33K3__first3K3__last3K3__resz__resultK3u__first__6K3ub__5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]؃bool 4ithisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4ithisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]؂intbool 4athis3reserveSizez__resultuelementsuelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xboolint*4athis3elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]؁bool 4Xthis3childz__resultupushedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tbool 4this3childz__resultuparentd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ѐbool '4this3childz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]g 4this7allocator z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]hg޷4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]qvoid0P4ythis7p z__resultyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid04this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]ovoid04this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]ivoid04zthis7p z__resultzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]pin4)this3allocator3resObj3descriptionz__result)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_HemiSphereLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]fF4this3allocator3resObj3descriptionz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]\fvoid044~this7p z__result~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]eOHResDynamicCastn3nresz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr #&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# S&base_info#B &base#&flags#&base_count# S&base_info#F__si_class_type_info &base#&base_type$#0 i__builtin_va_list('0008 B0W&tinfo[#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0! 4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]+ 4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0 # 4 thisz__resultup d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 < 4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]T 4{ thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intPNWUseCmdlist3L3buffer3size,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GraphicsDevice.hARM C/C++ Compiler, RVCT4.0 [Build 865]tintQ4R33dM3targetuLIGHTING_HEADEReallocator3ZXresObj3W:descriptionz__result:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]u748this38allocator37resource36descriptionz__result8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]|void0Z d4>ethis3'sizez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] <]54.this3|W3pointer3]5deleterz__result.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 g4hthis3ptrD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intP fill_n5X3&#35X3__first3__n3"X3__valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]OAllocateAndFillc&B3>eallocator3&#valuez__resultcumemorySizecumemorycd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]OAllocateAndFillc@3>eallocator3&#valuez__resultcumemorySizecumemorycd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0 g4hthis3ptrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 5X4Ythis3flagd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Transform.hARM C/C++ Compiler, RVCT4.0 [Build 865]<TAO4kOthis3wOs3wOr3wOtz__resultkOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܫQY33Y3__dst3Y3__src3'__nz__resultY3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]HQX33Y3__sz__result',d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]char00OAllocateAndCopyString3str3>eallocator3'maxSizez__resultulength'ubufferSize'ucopyStrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]OAllocateAndFillNc<3>eallocator3'size3&#valuez__resultcumemoryc<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865] longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type##0i__builtin_va_list('0030<0S0&B0@Q83>eallocator3LresFragmentLightuangleSampler^A848this3>eallocatorz__result@uresult@ubufferBuoriginalValueLB0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]dFE4Gthisz__resultZXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4Ythisz__resultTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOdoneR3U-cur3U-end5OU-z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]PnextR3U-cur5OU-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]/#4#thisz__result"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/endY3R3U-cur5OU-z__resultY3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4#thisz__result"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/beginY3R3U-cur5OU-z__resultY3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool L4Lthis3 Ivisitor u_containU- u_curU- u_endU- u_continue uchildLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]TCB648thisz__result8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] JG4Gthis3CinheritingDirection3Cdirection uparentWorldMatrixbRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$W4 Ythisz__result:#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO/CheckFlag:# >3S\3flags3]\3maskz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]|intvoid0 ]4]this3idxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intX4Ythis3idxz__resultYudicF]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00410this3pz__result10d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 Z4/Zthis7p z__result/Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lt FO4 Pthisz__result Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]y`O4 Pthis3YresAnimGroupz__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]DboolO4 Pthis3usez__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]d4Bethis3'sizez__resultFed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]O4Pthis3BepSizeusizeFed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]W4 Ythisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]  !4!this3Yaelement3eavalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<int  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Compiler, RVCT4.0 [Build 865]bool E#4#this3Lchildz__resultupushedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hbool L4Lthis3Lchildz__resultuparentLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool KK4Lthis3Lchildz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]H 548this78allocator z__result8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4.thisz__result.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]@G748this38allocator3L?resObj36descriptionz__result8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ 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Compiler, RVCT4.0 [Build 865]H[void0}4\~thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\}4\~thisz__result}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H\:~M4\~this3Mfirstz__resultn~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865][ }4\~thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] j4Wjthisuallocator ^3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]ZOJfor_eachV-]3V-3]3__first3]3__last3V-__fz__resultV-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 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865]hIvoid0p4zqthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ȕlongintcharunsigned intvoidboolfloatunsigned charunsigned short@__type_info&__vptr.#&__name6#0*02F__class_type_info&base#F__vmi_class_type_info&base:#&flags#&base_count# T&base_info#B &base:#&flags#&base_count# T&base_info#F__si_class_type_info &base:#&base_typeE#:0Ai__builtin_va_list('00$0ߦ0&0p0έ? p'&0Q3allocator3zresFog ufogSamplerQ3allocator3hresFogUpdater4/this3animGroupuanimMemberCount* umemberIdx uresAnimGroupMember uobjectdutargettuoriginalValuet34/this3allocatorz__resulteuresulteubufferduoriginalValuezQ3allocatorz__resultufogUpdaterhB :0X&tinfo\#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]H؞4"this3 sdatad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]lHvoid0 m4 nthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]tvoid04{this3pz__result{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0j4this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]@Vvoid0Ps4this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Uvoid04(this7p z__result(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865](Uvoid044this7p z__result4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoid0{4.this7p 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nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]E um4 nthis3npointeruobject[mudeleterld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]PE;m4 nthis3 nrhsz__resultnD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dunsigned intP fill_nf3&3f3__first3__n3e3__valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]dDOAllocateAndFill$3allocator3&valuez__resultumemorySize umemoryd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]`T4Ithis3&codez__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]tint4this3indexz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]|sint *4this3groupIdx3animGroupd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0{int?^4this3indexz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]zint h4this3memberIdx3targetObjIdxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xintvoid0?4this3indexz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] xintvoid0 ߽4this3memberIdx3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]\G[4Zthisz__result&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hARM C/C++ Compiler, RVCT4.0 [Build 865]G{4.thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],zintvoid0?%4Gthis3indexz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$yintvoid0 4this3memberIdx3targetd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]yintvoid0 4this3memberIdx3objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]F4Zthisz__result&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]tvoid04bthisz__resultupzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0 $4Vthis3idxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]D}4nthisz__resultfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]|int"4nthis3idxz__resultVudicd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4|int4this3memberIdxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]{ E4thisz__result&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]wt A4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]vy[4this3resAnimGroupz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]vbool4this3usez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolv ,4Qthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]tvoid04this3allocatorz__resultubufuanimGroupuresulted:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4Zthisz__resultupd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$Qint4(this3idxz__resultudicd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]iǁ43thisz__resultÁd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]<n34s3thisz__result3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]d4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3indexz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]hint F4Ithis3groupIdx32EanimGroupd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]"intvoid0?-4Othis3indexz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] "intvoid0 vD42Ethis3memberIdx3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]H"445thisz__result4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]cY4Zthisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y4Zthisz__result:#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865](Y4Zthisz__result:#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]%int?4this3indexz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]$int C42Ethis3memberIdx3targetObjIdxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$intvoid0?q4this3indexz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]#intvoid0 RD42Ethis3memberIdx3targetd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]{84:thisz__result?6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]#intvoid0 +D42Ethis3memberIdx3objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]n34s3thisz__resulttj3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]TVn34s3thisz__resultdj3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]0void0n4oothisz__resultupmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]l/intvoid0 `4`this3idxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]0' Z4Zthisz__resultZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]&intLZ4Zthis3idxz__resultZudic*`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] &intC4Ithis3memberIdxz__resultYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]% C4Ithisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] t B4!Ethisz__result!Ed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]x yB4!Ethis3YresAnimGroupz__result%Ed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]   4, thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]- L4thisuallocator"{3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]( OJfor_each]-Sz3]-3Sz3__first3Sz3__last3]-__fz__result]-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865] PuDestroyAllSlotsr3|3arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]$ void0 &4Bthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]  4Bthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865] PSafeDestroyq=3y3objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865],N>45@this35@parentD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]\longO remove_copy}3}3}35@3}3__first3}3__last3}3__res3+}3__valz__result}3u__first__41}3ub__40D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OXfindjz3jz35@3jz3__first3jz3__last3Iz3__valuez__resultjz3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]Oremovejz3jz35@3jz3__first3jz3__last3Iz3__valuez__resultjz3u__nextjz3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool 749 this3helementz__resulturemoved?uIsErasedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  40 this35@childz__resulturesultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] >45@this35@childd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 ?45@thisz__resultuparent5@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0:4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pW4thisz__result*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]h4this3hfirstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]p 4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]\- 4thisuallocatorT{3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_each\-]z3\-3]z3__first3]z3__last3\-__fz__result\-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865] PuDestroyAllSlots<3|3arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] g4 thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]|PSafeDestroy83y3objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 L:4:thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]H)bf\4\thisz__resultZ[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]45@thisz__resultuTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]LOHResDynamicCast33uT3uTresz__result3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]L445thisz__result4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]/bool dc4cthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]T$n34s3thisz__resultj3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCast/5/5+3+resz__result/5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]x7OMTX34Copyv3vpOut3vpz__resultvd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]H5r4sthis3vrhsz__resultsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX44InverseC_FAST_ALGO:#3spOut3}3pz__result:#}30usrch#0uinvua11h#ua12h#ua13h#ua14h#ua21h#ua22h#ua23h#ua24h#ua31h#ua32h#ua33h#ua34h#ua41h#ua42h#ua43h#ua44h#ub11h#ub12h#ub13h#ub14h#ub21h#ub22h#ub23h#ub24h#ub31h#ub32h#ub33h#ub34h#ub41h#ub42h#ub43h#ub44h#udeth#ua33xa44_a34xa43h#ua32xa44_a34xa42h#ua33xa42_a32xa43h#ua33xa41_a31xa43h#ua31xa44_a34xa41h#ua32xa41_a31xa42h#ua23xa44_a24xa43h#ua24xa33_a23xa34h#ua24xa42_a22xa44h#ua22xa43_a23xa42h#ua22xa34_a24xa32h#ua23xa32_a22xa33h#ua21xa44_a24xa41h#ua23xa41_a21xa43h#ua24xa31_a21xa34h#ua21xa33_a23xa31h#ua21xa42_a22xa41h#ua22xa31_a21xa32h#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]LOMTX44Inverse:#3spOut3spz__result:#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Inverse:#3vpOut3vpz__result:#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]6int v4vthis3indexz__result0Sucolumn0Sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOdone1P3__-cur3__-end5^-z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pnext1P3__-cur5^-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] 40 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/end~31P3__-cur5^-z__result~3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] 40 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]O/begin~31P3__-cur5^-z__result~3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool @45@this3*<visitor u_contain__- u_cur__- u_end__- u_continue uchild5@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865].void0 4Mthis3pz__resultMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]!void0Y4Zthis7p z__resultZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]p3k4kthis3'sizez__resultkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]pcC4-Ethis3kpSizeusizekd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]|U4;Vthisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_OrthoProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQDt33kpSize3isDynamicBuildusizekd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FrustumProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQD6v33kpSize3isDynamicBuildusizekd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]dboolQD) 3kpSize3isDynamicBuildusizekd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RotateViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQDlw33kpSize3isDynamicBuildusizekd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]HboolQD3kpSize3isDynamicBuildusizekd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AimTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQDx33kpSize3isDynamicBuildusizekd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@ 49 this3helement3hvalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int y49 this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopyg3g3g33g3__first3g3__last3g3__resz__resultg3u__first__12g3ub__11d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pbool 4A thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4A thisz__resulthd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pintbool49 this3reserveSizez__resultuelementshuelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint49 this3helementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pbool  40 this35@childz__resultupushedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool ?4=@this3=@childz__resultuparent=@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hbool >45@this35@childz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]d445thisz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865])void0Q8*\5'3bufz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ty#4this3i3pointerz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]7y#4this3[pointerz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4this3Ji3pointerz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]45$4~this3[pointerz__result~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]OHResDynamicCast33S3Sresz__result3d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]7v4vthis3vrhsz__resultvPd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865](6 s4sthis3h#x003h#x013h#x023h#x033h#x103h#x113h#x123h#x133h#x203h#x213h#x223h#x233h#x303h#x313h#x323h#x33z__resultsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]5Qrz__resultsridentitysPX"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]4OMTX44Copys3spOut3spz__resultsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]h4r4sthis3srhsz__resultsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoid0u40thisz__resultup^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoid0 A4(this3ptrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l4sthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4sthis3firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l _4sthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04sthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lG4cthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0A4cthis3firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l 4cthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04cthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l&4Bthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00 4Bthis3firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l ڍ4Bthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04Bthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l4Ethisz__resultqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00#4Ethis3firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l Ɖ4Ethisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04Ethisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865],4thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]حint a4qthis3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopy33333__first33__last33__resz__result3u__first__2823ub__281d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]hbool 4}thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4}thisz__resultid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]hintbool4qthis3reserveSizez__resultuelementsuelementsCount'8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4qthis3numberz__resulturesultuelement__275uelement__278 umin ui umax uid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]hintbool4qthis3numberz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]TH 4this3h#framed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]ij 4this3h#framed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 d4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]float 4Sthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4"thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865](void0 42thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]0void0 4>thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 f4Nthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4hthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 ġ4tthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 ¢4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 ̣4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int S4cthis3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intlong0Oacopy3__first3__last3__resz__resultu__first__229u__first__230u__res__231ub__228d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool u4othisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4othisz__resultid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] intbool04cthis3reserveSizez__resultuelementsuelementsCount'8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0ޑ4cthis3numberz__resulturesultuelement__222uelement__225 umin ui umax uid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] intbool4cthis3numberz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lint 24Bthis3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidlong00Oacopy3__first3__last3__resz__resultu__first__247ub__246d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]|bool T4Nthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Nthisz__resultid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]|intboolvoid004Bthis3reserveSizez__resultuelementsuelementsCount'Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid004Bthis3numberz__resulturesultuelement__238uelement__242 umin ui umax uid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]|intbool̎4Bthis3numberz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 94thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]0void0 H4Wthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]XU4qthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]̥O4qthis3firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L  4qthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]̤void04qthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]@b4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoid0 4Kthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOySetFlagValue''ii3t3flags3shift3~3mask3~3valuez__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l 14cthis3ikind d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4cthis3elements3'capacity3allocator7ikind z__resultcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] int0Ƒ4cthis3gotheruelementsuenducapacity'uallocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ΐ4cthis3crhsz__resultgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Z 4this3'sizez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]  C4this3playPolicyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result&#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]p 4this3h#framed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resulth#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865] "4this3h#endFramed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3h#startFramed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]` 4this3h#stepFramed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܮ T4Wthis3canimDatad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]̦ ?4qthis3ikind d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȣvoid04qthis3elements3'capacity3allocator7ikind z__resultqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]HԀ4qthis3uotheruelementsuenducapacity'uallocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ȣ4qthis3qrhsz__resultud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lx4qthisz__resultqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoid0j4this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0j4this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]xvoid0y4this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]X)4this3h#framez__result$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ⱥvoid04this7h#startFrame 7h#endFrame?3playPolicy7userData z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lx4cthisz__resultcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Nz4this3allocatorz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Cthis3allocator3:#animTypez__resultCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]D4Wthis3allocator3:#animTypez__resultWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0 H4this3idxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]T4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]̧intW4this3idxz__resultudicd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]hAV4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xints 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q 4this3s#flagsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]ܨvoid0p w4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]`N 4thisz__results#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]hintvoid047this3memberIdxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]pint4Qthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 47thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lint4}this3indexz__result(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4[thisz__resultSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865] int4[this3idxz__resultGudicd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]int47this3memberIdxz__result#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Kthisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]int#47this3blendOpIdxz__resultʩd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]tintR47this3memberIdxz__resultʩd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 \4(thisz__resultupnd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0 47this3memberIdxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 u47thisz__resultgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] 9j-4k-this3:#valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]  j-4k-this3:#valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] j-4k-this3:#valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] ij-4k-this3:#valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] j-4k-this3:#valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Kthisz__result:#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]char04$thisz__resultup^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]tchar04thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hchar0 i4this3sz__resultO# ulen'uxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Ĝ4this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0 4this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]char04[this3keyz__resultO#udicd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]charint0 Ϭ47this3keyz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] 47thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4&thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]x4Kthisz__result:#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Kthisz__result:#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid??0ر4Gthis3animGroup3memberIdx3CanimObj3lastTargetObjIdx3targetObjSkipFlagupreEvaluateCallback6umember#utargetutexturePatternTargetublendOpZ3uresultPtrd3uisTransformMember utargetObjIdx uresult  uobject0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pintn4Gthis3animGroup3memberIdx3CanimObjupreEvaluateCallback6utarget utargetObjIdxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q47thisz__resultBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]s4[thisz__result:#dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8intboolG4Gthis3animGroup3CanimObj umemberCount umemberIdx ulastTargetObjIdxutargetObjSkipFlagumemberCount umemberIdxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y4Sthisz__result@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int04Gthis3animGroup3ƒ3evaluatoruanimCountuindex__194u_ZN2nw2ut9MoveArrayIiEixEi__195uanimGroup__197umemberIdx__198uevaluator__199ƒ3upreEvaluateCallback6umemberIdx__206uindex__209u_ZNK2nw2ut9MoveArrayIiEixEi__210u_ZNK2nw3gfx9AnimGroup20GetTargetObjectIndexEi__207utargetObjIdxutarget uanimIdx umemberIdxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] inty4ythis3indexz__resultzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool y4zthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] booly4zthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this umemberIdx uanimIdxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intbool04Gthis3animGroup3KevaluatorulastTargetObjIdxutargetObjSkipFlaguanimCountuindex__188u_ZN2nw2ut9MoveArrayIiEixEi__189 uanimIdx umemberIdxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]4cthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4Ethis3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoidlong00Oacopy3__first3__last3__resz__resultu__first__263ub__262d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool @4Qthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lۉ4Qthisz__resultid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00s4Ethis3reserveSizez__resultuelementsuelementsCount'Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lintboolvoid004Ethis3numberz__resulturesultuelement__254uelement__258 umin ui umax uid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolϊ4Ethis3numberz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l 4Ethis3ikind d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid04Ethis3elements3'capacity3allocator7ikind z__resultEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void004Ethis3Iotheruelementsuenducapacity'uallocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l4Ethis3Erhsz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Bthis3ikind d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04Bthis3elements3'capacity3allocator7ikind z__resultBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]|void004Bthis3Fotheruelementsuenducapacity'uallocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ό4Bthis3Brhsz__resultFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3hasBlend3hasPostBlendz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool-Z4\this3hasBlend3hasPostBlendz__result\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]`4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4tthisz__resulttd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4hthisz__resulthd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]8A4Nthisz__resultNd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Jthisz__resultJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]4>thisz__result>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]42thisz__result2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865] E4.thisz__result.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]k4"thisz__result"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void040thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]int;4[this3idxz__resultO#utbl_ptrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] t4sthis3ikindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lint 4sthis3capacity d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04sthis3elements3'capacity3allocator7ikind z__resultsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4sthis3wotheruelementsuenducapacity'uallocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]ؔ4sthis3srhsz__resultwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hARM C/C++ Compiler, RVCT4.0 [Build 865]4[thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]Tv4this3'sizez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]lx4Ethisz__resultEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x4Bthisz__resultBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x4sthisz__resultsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]DJ4Jthis3'sizez__resultJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]yQ 3JpSize3'maxSlotsusizeJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]tyQ 3JpSizeusizeJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]intQ33JpSize3maxAnimGroups3maxAnimObjectsusizeJuanimObjectCountd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]3464this3JpSizeusizeJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865];4=thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] Q 3JpSize3'maxSlotsusizeJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]Q x3JpSizeusizeJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ȧ :J4Jthis3'alignmentd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]L _J4Jthis3'size3'immediateAlignmentuoldAlignment'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]intQ.3JpSize3U;resSceneNode3,descriptionusizeJ uanimGroupCountd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]xQ)3JpSize3Q<resTransformNode3'descriptiond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]< .4A/this3s#resultsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool -.4I/this3s#resultsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 64.6this3s#flagsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]4bool V.4A/thisuresultss#uparentA/uisVisibled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] F4 this3Ffirstz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04 thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]longOJfor_each333__first33__last3__fz__resultu__first__193ub__18uchild__13A/uparent__16A/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865],void0k 4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4, +?4?thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] ?4?this3?objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865](void04thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](void0. 4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]K 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]( 5H4 this35Hfirstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] y 4 thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]@ 4thisuallocatorn3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OJfor_eachl-3l-33__first33__last3l-__fz__resultl-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]DPuDestroyAllSlots63ˊ3arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]4 a4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]PSafeDestroy,33objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]x,~-4A/this3A/parentD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]longO remove_copyG3G3G3A/3G3__first3G3__last3G3__res3S3__valz__resultG3u__first__35G3ub__34D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]OXfind33A/33__first33__last33__valuez__result3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]DOremove33A/33__first33__last33__valuez__result3u__next3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]đbool 4 this3Felementz__resulturemoveduIsErasedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dbool  4 this3A/childz__resulturesultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865] -4A/this3A/childd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]0void0 .4A/thisz__resultuparentA/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]}void04dthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4dthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]~BiG4dthis3iGfirstz__resultvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]~ 4dthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865] p4thisuallocator3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]}OJfor_eachk-3k-33__first33__last3k-__fz__resultk-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]|PuDestroyAllSlots3ъ3arrayd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]|void0 X4tthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]{ 4tthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865] {PSafeDestroyh'33objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]zvoid0 })4)thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]hwPSafeDestroy033objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]vvoid0{ ;"4"thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]̥char0L4Nthisz__resultupvLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type"#0i__builtin_va_list('000#0SQ 3Jallocator3KresAmbientLightv 4 this3Jallocatorz__result@uresult@ubufferAuoriginalValueKB0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]p(4 this3Ddatad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dpvoid04thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lr4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4this3pointerz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]r4thisz__resulturesultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoid0RE4Ethis3pz__resultEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȡvoid0J4this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0P:4<this7p z__result<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0;4<this7p z__result<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0<4=this7p z__result=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]hxvoid0Y$4$this7p z__result$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hARM C/C++ Compiler, RVCT4.0 [Build 865]wn "4"this3Jallocator3Q<resObj37"descriptionz__result"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hqd4 this3 allocator3resource3descriptionz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Z uI4Jthis3'sizez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]Dmk#4this3,3pointer3deleterz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],obool ,<4<this3flagd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]̤void0 UM4'Nthis3ptr,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nchar00OAllocateAndCopyString3str3Jallocator3'maxSizez__resultulength'ubufferSize'ucopyStrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]Lchar0 M4#Nthis3ptrD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nunsigned 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865]0boolOdone73Wn-cur3Wn-end5m-z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]Pnext73Wn-cur5m-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__resultC d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]0O/end373Wn-cur5m-z__result3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__resultC d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.hARM C/C++ Compiler, RVCT4.0 [Build 865]0O/begin373Wn-cur5m-z__result3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool /4A/this3Z+visitor u_containWn- u_curWn- u_endWn- u_continue 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z__result'>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]t 14Z2thisz__resultZ2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865] y14Z2this3=resAnimGroupz__result^2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool14Z2this3usez__result^2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]14f2this3JpSizeusizeJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] z 4 this3Felement3Fvalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]xint = 4 this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]longOacopyߍ3ߍ3ߍ33ߍ3__first3ߍ3__last3ߍ3__resz__resultߍ3u__first__6ߍ3ub__5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool u4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__resultGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4 this3reserveSizez__resultuelementsFuelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4 this3Felementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4 this3A/childz__resultupushedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool .4I/this3I/childz__resultuparentI/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool -4A/this3A/childz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]dv 4 this7 allocator z__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]uz4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]`u74 this3 allocator3{$resObj3descriptionz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]tvoid0$4$this7p z__result$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]\tOHResDynamicCast{${$:3:resz__result{$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]pOVEC3Dot$3 Zp13 Zp2z__result$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]O_VEC3CrossZ3ZpOut3 Zp13 Zp2z__resultZutmpVecYd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Vector3.ippARM C/C++ Compiler, RVCT4.0 [Build 865]|O;VEC3NormalizeC_FASTZ3ZpOut33pz__resultZux$uy$uz$umag$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] OVEC3NormalizeZ3ZpOut3 Zpz__resultZhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]O!MTX34LookAtFIdx<-3<-pOut3 ZpCamPos3$twist3 ZpTargetz__result<-$0 umulookReverseY urYuuYust$uct$urightYuupYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]xb!*4!*thisz__result *d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolB r-4Is-thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type*#0&i__builtin_va_list('00U0<-<-?YY?cC343this3(allocator3isDynamic3VresUpdaterz__result3Nʑ343thisz__resultIB0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]WW4Wthisz__result$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34LookAtC_FAST333pOut3Ē3pCamPos3Ē3pCamUp3Ē3pTargetz__result3$0umuvLookx$uvLooky$uvLookz$uvRightx$uvRighty$uvRightz$uvUpx$uvUpy$uvUpz$utmp1$utmp2$utmp3$ umag$ umag$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34LookAt<-3<-pOut3 ZpCamPos3 ZpCamUp3 ZpTargetz__result<-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] OVEC3AddZ3ZpOut3 Zp13 Zp2z__resultZd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3TransformZ3ZpOut3Yu-pM3 ZpVz__resultZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]h3W4Wthisz__resultCUd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Triangular.hARM C/C++ Compiler, RVCT4.0 [Build 865]@P SinCosRad3}3s3}3c3$radd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]OgMTX34ToMTX33333pOut33pMz__result3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]LtW4Wthisz__resultf$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ns!*4!*this3(allocatorz__result!*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CameraViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]`boolZr-4Is-this3(allocator3isDynamicz__resultIs-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Z (4(this3'sizez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]PNWForwardCurrentCmdBuffer3sized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]|int 34 3this3sized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool Օ34 3this3'sizez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]tint 34 3this3sizez__resultv- d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolOMakeCommandHeader3address3count3incremental3byteEnablez__resulturesultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 ~4~thisz__resultup$}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 3~4~thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]<void0~4~thisz__resultup8}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]<void0R~4~thisz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gx/CTR/gx_Vram.hARM C/C++ Compiler, RVCT4.0 [Build 865]OgGetVramStartAddr30areaz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]+c4dthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ShaderBinaryInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]int g4Mhthis3shaderIndexz__resultuexeInfohumaskucountuj__1 uid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]  c4dthisz__result dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]c4dthisz__resultMh`3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<longintcharunsigned intunsigned charsigned charbool@__type_info&__vptr'#&__name/#0#0+F__class_type_info&base#F__vmi_class_type_info&base3#&flags#&base_count# 23&base_info#B &base3#&flags#&base_count# 23&base_info#F__si_class_type_info &base3#&base_type>#30:i__builtin_va_list('nwgfxinternal[RGetAttributeIndexFromUsage3bshaderProgramDesc3usagez__result0x-0l0p?!300Zo0_0p0m00^30&'O CalcSetupActivateVertexAttributeCommandSize_x-3x-shape3bshaderProgramDescz__resultucommandSizeuvtxAttrNumu_ZN2nw3gfx3res20ResSeparateDataShape3refEv__554utbl_ptr~u_ZN2nw3gfx3res20ResSeparateDataShape19GetVertexAttributesEi__553mu_ZNK2nw3gfx3res18ResVertexAttribute3refEv__558u_ZNK2nw3gfx3res18ResVertexAttribute8GetFlagsEv__556 ui 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10M&tinfoQ#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q33u3buffer3m%numz__resultm%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]OReverseEndianm%3m%xz__resultm%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]{(4?(thisz__resultm%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]͑(4(thisz__resultm%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4j-thisz__resultB-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4j-thisz__result-z__cctor_result-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]tϕ-4j-thisz__result-z__cctor_result-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]x^5*4 6*thisz__resultm%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortO0Min3a3bz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]OSetVertexNumCmdu333pCmdPtr3m%addrOffset3m%vtxNumz__resultu3d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMTX34Copy-3-pOut3-pz__result-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]tOMTX44Copyę-3ę-pOut3̙-pz__resultę-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]| (4 (this3m%fx3m%fy3m%fz3m%fwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]lQ 3z__resultm%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_RectDrawer.hARM C/C++ Compiler, RVCT4.0 [Build 865]¥34i3thisz__resulti3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]F4this3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]Cӈ4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_DispStringBuffer.hARM C/C++ Compiler, RVCT4.0 [Build 865]tLh-4-thisd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intOTRoundUp3x3basez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_CharWriter.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# ^&base_info#B &base#&flags#&base_count# ^&base_info#F__si_class_type_info &base#&base_type"#0i__builtin_va_list('֍?(l8*?M00g 0-00-nwfont 343this ]343thisubasePtrmustrideq  343this7bAlphaTex arsrc%aroperandRgb<aroperandAlpZ0xulocationsucombineModeaP*MultiplyAlpha3pDst3src3alphafloatAlphaMaxAC; ~343thisulocationsw 343this3SglyphudoLoadutexName B 0b&tinfof#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]54^this3֍posZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_Font.hARM C/C++ Compiler, RVCT4.0 [Build 865]pM/8*4U8*this3texNamed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_TextWriterResource.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool04^this3pTexturez__resultuisChangedd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865] <:*4h:*this3֍fx3֍fy3֍fz3֍fwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865] 343this3֍hScale3֍vScaled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]x\343this3֍x3֍y3֍zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]|H4this3colorz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]343this3:3colord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]tɭ343this3ū3moded:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]343this3:3min3:3maxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865]l343thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_ArchiveFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# f&base_info#B &base#&flags#&base_count# f&base_info#F__si_class_type_info &base#&base_type'#0#i__builtin_va_list('000ƖՐ?VƖі0lh0t0~00?t?ƖS30F0J0P-343thisz__resultF}343this3Ɩindexz__resultƖutg\uglyphsPerSheet usheetNo uadjustor`Q(33nameList3namez__resultunameLenfufound udelimitorufoundLenі upos uposuendQF33pbfnt3іdataSizez__resultufileHeaderzuggBlock &343this3Fbuf3іsizeusizeTempStrmfubuf8 ustreamCopySizef &13 43thisz__resultі &,3 43this33pContext3іsizez__result utempBufucurSizeі &T3 43thisz__resultі &3 43this3Fbuf3іsizeusizeTempStrmfubuf8 ustreamCopySizef $3 43this3PpAdjustTable3ƖnSheets3ƖnPerSheet3іnumBlock&;3 43this3pbfntz__result3usizePreBlockfusizeStaticfusizeNameOffsetsfusizeSizeSheetsfusizeSizeCWDHfusizeSizeCMAPfusizeUseSheetsfusizeUseCWDHfuoffsetStaticfuoffsetNameOffsetsfuoffsetSizeSheetsfuoffsetSizeCWDHfuoffsetSizeCMAPfuoffsetUseSheetsfuoffsetUseCWDHfuoffsetUseCMAPf&l343this33pContext3іsize&343this3іsizez__resultpupp&̵343this33pContextz__resultіucopySizeі&O343this3іdxusizeTempStrmf&r343thisB0j&tinfon#&offset_flags#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intOfRoundDown3x3іbasez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865] 343thisd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]4unsigned intO0Min3a3bz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]V343this3іsized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]0343thisz__result3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]7343thisz__resultіd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]I343this3іdxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 w343thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]343thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]x̻343this3іskipSize7S3nextOp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]343this3іextendSize7S3nextOp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]`intbool343this3sheetNoz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolD343thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]Hboole343thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]343this3іcopySize7S3nextOp d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]4unsigned intOTRoundUp3x3іbasez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865].343this3іalign0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortlong0Oacopy33333__first33__last33__resz__result3u__first__19u__first__20u__res__21ub__18d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]|char0̺343thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charbool0Q 33strz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865] voidunsigned short0OAddOffsetToPtr3ptr3offsetz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]343thisz__resultіd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortOxDivUp3x3yz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]343thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool343thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 int.C*4\C*this3indexz__result(|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_ArchiveFont.cppARM C/C++ Compiler, RVCT4.0 [Build 865] longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# M&base_infoz#B &base#&flags#&base_count# M&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list('0:R000G0(?^343thisz__resultH'343thisz__resultHc343this3İ-pContext3>stream3RstreamSizez__result -uret -us- utexNamesSizeRupUserBufferHupFontInfoLupAdjustArrayR)343this3İ-pContext3HpBuffer3RbufferSize3 glyphGroups343this3Xglyph3>*indexutgduadjustedIndexGucellsInASheetBusheetNoBuoffsetBytesBupSheet>B0Q&tinfoU#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]D A*4`C*thisz__result2=*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865] -4İ-this3Rdxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ResFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865] void0C*4`C*this3bufferd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intOTRoundUp3x3Rbasez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 -4İ-this3Ralignd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865] bool-4-thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865] -4ʲ-thisz__resultRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_ArchiveFontBase.hARM C/C++ Compiler, RVCT4.0 [Build 865] -4ʲ-thisz__resultGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]| intchar00Ovsnprintf3dest3'destCount3'srcCount3format3.(vargsz__resulturesultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]4!  <4Nthis3&%flags(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]B longintcharunsigned intvoidfloatbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base!#&flags#&base_count# &base_info#B &base!#&flags#&base_count# &base_info#F__si_class_type_info &base!#&base_type,#!0(i__builtin_va_list('00O00{&%003&%30u\003300N00?&%0  04ۻthis3̃'allocator3graphicsFilez__resulturesultu_ZNK2nw2ut13ResCommonBase7IsValidEv__2uidx__4u_ZN2nw4anim3res14ResTextureAnim3refEv__8utbl_ptr+u_ZN2nw4anim3res14ResTextureAnim11GetTexturesEi__6tucode__9u_ZN2nw3gfx6ResultoREj__10ucode__11u_ZN2nw3gfx6ResultoREj__12 ui  utarget3 ѯ4this3̃'allocator3graphicsFilez__result  4ۻthis  4this  4this3KdstBuf3&%dstFlags3framez__result&%udstutextureIndex&% 5 4׻this3KdstBuf3&%dstFlags3framez__result&%udstuanimFlagso h 4ϻthis3KdstBuf3&%dstFlags3framez__result&%udstuanimFlagso =մ 4ǻthis3KdstBuf3&%dstFlags3framez__result&%udstiuanimFlagso  4this3Ktarget3ScacheBufudstusrcf 4׻this3Ktarget3ScacheBufudstusrcuanimFlagso4this3Ktarget3ScacheBufudstusrc4ϻthis3Ktarget3ScacheBufudstusrcuanimFlagsoT4ǻthis3Ktarget3ScacheBufudstiusrc{uanimFlagsoB!0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]= void043thisz__resultupd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]t< intvoid0 4this3idxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]! intJ4this3idxz__resultudicd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]; 4thisz__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]x> void0 4+thisz__resultupd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hARM C/C++ Compiler, RVCT4.0 [Build 865]l; T4|this3&%codez__result|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]> void0 x4+this3ptrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]X# void00 4this3target3cacheBufd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]" void00 W4this3target3cacheBufd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]H" void00 4this3target3cacheBufd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]< void043thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]L9 inta4this3idxz__resultutbl_ptrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]8 4this3&%framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]' 4ǻthis3&%framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]' 4ǻthis3&%framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]& bool ij4this3&%framez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]& voidfloat0 4this3dstBuf3&%dstFlags3framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]x%  4this3&%framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ voidfloat0 &4this3dstBuf3&%dstFlags3framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]h$  C4this3&%framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]# voidfloat0 f4this3dstBuf3&%dstFlags3framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]0) ŵ4ϻthis3&%framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]( 4ϻthis3&%framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865] ( s4ϻthis3&%framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865](6 OKEnableFlag&%3x3flags33valuez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]5  4Nthis3&%flagsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865] 5 OXDisableFlag&%3x3flags33valuez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]4  4Nthis3&%flagsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 bool Z4Vthis3&%flagsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]|3  4Nthisuscalebd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]2  4Nthis3&%x3&%y3&%zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]d2  4Nthis3btranslated:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]1 OU16ToF32&%3&%xz__result&%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]1 OF32ToU16&%3&%xz__result&%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]1 OFAbs&%3&%xz__result&%uret&%,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]0 intOMTX34RotXYZFIdxC_FAST:3:pOut3&%fIdxX3&%fIdxY3&%fIdxZz__result:usinx&%ucosx&%usiny&%ucosy&%usinz&%ucosz&%uf1&%uf2&%uf3&%uf4&%uf00&%uf10&%uf21&%uf22&%uf01&%uf11&%uf02&%uf12&% uidxx&%uabs_fidxx&%urx&%uidxy&%uabs_fidxy&%ury&%uidxz&%uabs_fidxz&%urz&%unegxunegyunegz uidxxf&%uidxyf&%uidxzf&% usinx_val&%usinx_delta&%ucosx_val&%ucosx_delta&%usiny_val&%usiny_delta&%ucosy_val&%ucosy_delta&%usinz_val&%usinz_delta&%ucosz_val&%ucosz_delta&%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]$0 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OMTX34Copy:3:pOut3>pz__result:d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]x? 4:this36rhsz__result:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]. ^4Nthisz__resultNd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]- 4this3&%framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]p- 4this3&%framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865], \4this3&%framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]`, 24this3&%framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]+ 4this3&%framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]P+ ޹4this3&%framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]* 4this3&%framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]@* 4this3&%framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]) c4this3&%framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]<8  4׻this3&%framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]7 4׻this3&%framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865],7 4׻this3&%framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]6 4׻this3&%framez__result&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]x= void0 4+thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hARM C/C++ Compiler, RVCT4.0 [Build 865]:  44thisz__result7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]\: 4ۻthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]9 int=4ۻthis3idxz__resulttutbl_ptrd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]|k OFMod+3+x3+yz__result+d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865] k OFFloor+3+xz__result+d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\crt0\MPCore\crt0.cppARM C/C++ Compiler, RVCT4.0 [Build 865]n char03i__builtin_va_list+3Image$$ZI$$ZI$$Base3Image$$ZI$$ZI$$Limit%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\template\src\../include/ModuleTemplateImpl.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?'vwtmpl@ModuleTemplateImpl3#*sHiddenFlagModuleTemplateImpl6Init6Main# 65DrawInfo#(6Available#46IsHidden#860d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw2DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00vwsystem@FontDrawer&mScreenSizel%#&mFontX3#&mDrawer3# &mDrawStringBufE*# &mWriter3# &mVtxBufCmdBuf#&mColorș(#cGetInstanceBeginDraw6DrawStringm%65m%5m%5oEndDraw6?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\template\src\ModuleTemplateImpl.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p longintcharunsigned intvoid@__type_info&__vptr#&__name!#00F__class_type_info&base#F__vmi_class_type_info&base%#&flags#&base_count# &base_info#B &base%#&flags#&base_count# &base_info#F__si_class_type_info &base%#&base_type0#%0,i__builtin_va_list('__dso_handleOvwtmpl?'B%0&tinfo#&offset_flags#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iosbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]v1intlongvoid0000std@ios_base4G*#(__vptr#&_C_fmtfl#&_C_prec3#&_C_wide3# &_C_state#&_C_except#&_C_loc3#&_C_iarray#&_C_parray# &_C_isize'#$&_C_psize'#(0&_C_cbarray#,&_C_cbsize'#0ifmtflagsSiiostate@InitInit6~Init6D_C_event_cb0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]ȳ- -4-thisz__result-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865]d{ 343thisz__result3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865]z Q 3z__result3rsApplication3XZ"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865]y Y343thisz__resulti-z__struct_result-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865]D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865] OC__rw_new_capacity)B3)__size5 z__result)u__cap)D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]   4 thisu__next_buffer_size)u__tmpD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]( ! 4 thisz__result%u__tmp%u__tmp2%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hARM C/C++ Compiler, RVCT4.0 [Build 865]H ? 4 this354__vz__result%u__tmp2%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Stream.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0c 4this3data3sizez__resultuwritesizeuresult3 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Stream.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  C4this3sized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Stream.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T void0} %4this3data3sizeudsturead_size)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Stream.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0y 4this3data3sized:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Stream.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ void0A 4this3data3sizez__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]| void0OBMemory_AllocSys3size7align 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I;44<4this@d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 865]L "boolints.4.this3 .commandz__result .u_ZNK2nn2gr3CTR6Vertex9LoadArray8IsEnableEv__43u_ZNK2nn2gr3CTR6Vertex9AttrConst8IsEnableEv__45 uindexd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Vertex.hARM C/C++ Compiler, RVCT4.0 [Build 865] ".4.this3 .commandz__result .d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Draw2DHelperCTR.cppARM C/C++ Compiler, RVCT4.0 [Build 865]! ;44<4this3start3sizeucommand<4ustream.uidx_physical_addrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]l"void0ODMemory_AllocSysDevice3size7align z__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]8"bool&4Kthisz__resulturetu_ZNK2nn6Result9IsFailureEv__41 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865]"2 4thisd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]" 4thisd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865] "{x .4 .this3 .commandz__result .d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Fog.hARM C/C++ Compiler, RVCT4.0 [Build 865]H " .4 .thisz__result .d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Scissor.hARM C/C++ Compiler, RVCT4.0 [Build 865] "%w*4Bx*thisz__resultBx*d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_Viewport.hARM C/C++ Compiler, RVCT4.0 [Build 865]p "'-y*4y*thisz__resulty*d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 865]T"dV(4/(this3H(shader_type3(symbol_typez__result/(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/gr/CTR/gr_BindSymbol.hARM C/C++ Compiler, RVCT4.0 [Build 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Q44Q4this3K6offset3O4typez__resultK6uposK6d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]P"V P44Q4thisz__resultQ4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]l"void0 O)4q)thisz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]"2 )4i)thisd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]" "4$thisd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]"voidbool0w%'4'this3buffer3)7sizez__result@6uret@6u_ZNK2nn6Result9IsFailureEv__2 uresultLocal+-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 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865]@#[4athisz__resultGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]DA# 4this3element3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dK#int ~4this3capacity$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]@#longOacopy44434__first34__last34__resz__result4u__first__2214u__first__2224u__res__2234ub__220d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]dJ#bool ~4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]T@#~4thisz__resultad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 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865]j#r47thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]#:[4\thisz__result[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]ԟ# N4this3 4arg03jarg134arg2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x#=4lthisz__result-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]آ# v4this3slotd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hARM C/C++ Compiler, RVCT4.0 [Build 865]\#:44this34first34last3lj4invokerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]# 4this3 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865]O#PSafeDestroy.K3y4objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]$O#PSafeDestroyAO3y4objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw3DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]l#floatA4Sthis3x_3y_3z_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw3DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]̰#K4Sthis33colz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]#v4|thisz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]|#OVEC3Subt3tpOut3|p13|p2z__resulttd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865] #zC4|this3?rhsz__resultutmpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]#OVEC3Addt3tpOut3|p13|p2z__resulttd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865],#y4|this3?rhsz__resultutmpD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iosbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]<-intlongvoid0000std@ios_base4G*#(__vptr#&_C_fmtfl#&_C_prec3#&_C_wide3# &_C_state#&_C_except#&_C_loc4#&_C_iarray#&_C_parray# &_C_isizea$#$&_C_psizea$#(0&_C_cbarray#,&_C_cbsizea$#0ifmtflagsSiiostate@InitInit6~Init6D_C_event_cb0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\)%, @X4Xthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]\$PSafeDestroyc3Ԗ4objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]\$void0 1'4e'thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]]$PSafeDestroy3Ζ4objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]$]$void0 141thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]_$PSafeDestroyI34objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]^$void0 :4;thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]D^$void0 94Q9thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]Da$PSafeDestroy34objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]`$void0 DD4pDthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]`$void0 B4Bthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]c$PSafeDestroyj 34objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]db$void0 M4Mthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]a$void0 K4)Lthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]c$void0 X4Xthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]$d$void0 8^4`^thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]f$PSafeDestroy34objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]f$void0 Dg4pgthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]de$void0 e4ethisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]d$void0 c4cthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]$PSafeDestroy(3Ȗ4objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]H$void0 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865]u$94%thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]X$l4'mthisz__resultkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]u$unsigned int:4%thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]`*%[646thisz__resultT5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]$+4Q,thisz__result*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]$g$W444thisz__result*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, 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865]p$RV444thisz__resultGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]n$~O4Othisz__resultOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865] %void0{4this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]n$_O4Othisz__resultNd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]z$boolOoperator==3LQit13LQit2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] z$boolOoperator!=3LQit1_3LQit2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, 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RVCT4.0 [Build 865]$b`4;athisz__result_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]w$M444thisz__result_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]%1I4this31Ifirstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$"%Ӿ4thisz__resultoD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]D%longO remove_copy444=34__first34__last34__res3ǯ4__valz__result4u__first__12824ub__1281D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]%OXfindT4T4=3T4__first3T4__last3`4__valuez__resultT4D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmARM C/C++ Compiler, RVCT4.0 [Build 865]t%OremoveT4T4=3T4__first3T4__last3`4__valuez__resultT4u__nextT4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]%bool 4this3=Ielementz__resulturemovedouIsErasedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hARM C/C++ Compiler, RVCT4.0 [Build 865]t%bool $4Dthis3=childz__resulturesultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]% K=4=this3=childd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]% r4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$}4}thisz__result }d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],$}L4}this3Lfirstz__result}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ G}4}thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],$4thisz__resultւd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$K4this3Kfirstz__resultad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],$ 54thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ل4~thisz__resultɄd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],$\EK4~this3EKfirstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ 4~thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],$4Jthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$(K4Jthis3Kfirstz__result\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],$ ӆ4Jthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$q4thisz__resultad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 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865],$J4Ȍthis3Jfirstz__resultڌd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ K4Ȍthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],$4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$xQJ4this3QJfirstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],$ #4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4fthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],$D%J4fthis3%Jfirstz__resultxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ 4fthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],$42thisz__result}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$I42this3Ifirstz__resultDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],$ 42thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$Y4thisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 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865]$$4$thisz__result,#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] $boolOoperator==3N#it13N#it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]$boolOoperator!=3N#it1_3N#it2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]D>%Q$36pz__result"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]=%Z#4#thisz__result"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] $$4$thisz__result,#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]?%Q#,36pz__result`*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]D?%*4Q+thisz__result`*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] $ U4Uthisz__result Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]~$boolOoperator==3BTit13BTit2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] ~$boolOoperator!=3BTit1_3BTit2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]}$T4Uthisz__result Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]DC%QR36pz__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]B%tQ4Qthisz__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l%void04thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H;%4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H:%E4this3Efirstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]9% 4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H9%void04thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]4%4Rthisz__result7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4%03G4Rthis33Gfirstz__resultld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]3% :4Rthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]X3%void0g4Rthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8%int4this3indexz__result$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ 4this3 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865]̙$&&4R'thisz__resultR'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865],$&4R'this3resObjectz__resultV'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]$OWGetTypeInfoFromPtr__c5z__result_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]$OeDynamicCastD3Dobjz__resultus_TypeInfoU_(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]|$+)4w)this3resSource3resObject3`pAllocator3`pDeviceAllocatorz__resultw)Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 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4this3Lkindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865];%4this3`allocatorz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]% ɿ4this3Lkindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]l%4this3`allocatorz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] $int4Mthis3idxz__resultudic>Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hARM C/C++ Compiler, RVCT4.0 [Build 865]$void0pP4this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 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865]$K141this3resSource3resObject3sceneNode3`pAllocator3`pDeviceAllocatorz__result1 usceneObjectD(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865] $void0041this3`pAllocator3`pDeviceAllocatorz__result1ubufuelem1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]<$int4Mthis3idxz__result*udic>Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]P$void0D*4*this7p z__result*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]l$V fW4Xthisz__resultXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 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865]%4this3Wpointerz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]L% 4|this3pointeruobject4udeleterd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]% 4this3pointerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]D%4this3Wobjectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]%[ 4 this3O viewUpdaterz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]D%U4 this34pointerz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]%cU4this3Wpointerz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]@% 4 this3$pointeruobject4udeleterAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]% +4this3pointerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]8%CU4this3Wobjectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hARM C/C++ Compiler, RVCT4.0 [Build 865]%_ 4 this3U projectionUpdaterz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]$ 4this3h#valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]$14this3h#valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865] $4this3h#valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]$p4this3h#valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]$W4this3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]$24this3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_PerspectiveProjectionUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@PerspectiveProjectionUpdater U#&m_Resource{#cCreate 5`0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LookAtTargetViewUpdater.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwgfx@LookAtTargetViewUpdater#&m_Resource# cCreate5`0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]$PSafeDestroyC.3–4objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]P$PSafeDestroy34objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]$PSafeDestroy34objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]P$PSafeDestroy,34objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]$PSafeDestroy934objectd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 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[Build 865]('p4vthisz__result fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]@(void0 / 41 thisz__resultup. d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]'OHResDynamicCast.o.om3mresz__result.od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]'Xq4vthisz__result fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]P'OHResDynamicCastppm3mresz__resultpD d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'floatunsigned intintunsigned shortunsigned charbool0444this3'4cameraux__6837uy__6838uz__6839uflags__6842uflags__6844ufx__6847ufy__6848ufz__6849ufx__6852ufy__6853ufz__6854uflags__6857uflags__6859ux__6862uy__6863uz__6864utranslate< utranslate__6868t4upOut__68704ufRadX__6871ufRadY__6872ufRadZ__6873upOut__68754ufIdxX__6876ufIdxY__6877ufIdxZ__6878upOut__68804ufIdxX__6881ufIdxY__6882ufIdxZ__6883unegxuretu_ZN2nn4math4FAbsEf__6885uabs_fidxxunegyuret__6887u_ZN2nn4math4FAbsEf__6888uabs_fidxyunegzuret__6890u_ZN2nn4math4FAbsEf__6891uabs_fidxzuidxxuidxyuidxzuidxxfuidxyfuidxzfurxuryurzusinx_valucosx_valusinx_deltaucosx_deltausinxucosxusiny_valucosy_valusiny_deltaucosy_deltausinyucosyusinz_valucosz_valusinz_deltaucosz_deltausinzucoszuf00uf10uf21uf22uf1uf2uf01uf12uf3uf4uf02uf11u_ZN2nn4math5ARMv621MTX34RotXYZFIdxC_FASTEPNS0_5MTX34Efff__68844ux__6902uy__6903uz__6904uflags__6907uflags__6909u_ZNK2nw3gfx3res9ResCamera3refEv__69154u_ZNK2nw3gfx3res9ResCamera11GetViewTypeEv__6912u_ZN2nw3gfx3res9ResCamera3refEv__69184ufx__6920ufy__6921ufz__6922u_ZN2nn4math4VEC3C1Efff__6923t4u_ZNK2nn4math4VEC3eqERKS1___6925ux__6926uy__6927uz__6928u_ZN2nw3gfx3res26ResLookAtTargetViewUpdater3refEv__69304ufx__6932ufy__6933ufz__6934u_ZNK2nw3gfx3res9ResCamera3refEv__69404u_ZNK2nw3gfx3res9ResCamera11GetViewTypeEv__6937u_ZN2nw3gfx3res9ResCamera3refEv__69434ufx__6945ufy__6946ufz__6947u_ZN2nn4math4VEC3C1Efff__6948t4u_ZNK2nw3gfx3res23ResAimTargetViewUpdater3refEv__69534u_ZNK2nw3gfx3res23ResAimTargetViewUpdater8GetFlagsEv__6950ufx__6955ufy__6956ufz__6957u_ZN2nn4math4VEC3C1Efff__6958t4u_ZNK2nn4math4VEC3eqERKS1___6960ux__6961uy__6962uz__6963u_ZN2nw3gfx3res23ResAimTargetViewUpdater3refEv__69654ufx__6967ufy__6968ufz__6969 uselecteduend_it uobjCamera4uresCameraxtutransform4 uresLookAtTargetViewputarget< uposition< uresAimTargetView.outarget< uposition< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intfloatintboolvoid0  O444this3nFlagST3nIndex3scaleS3scaleTuindex__3369uindex__3372u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__33734uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__33784u_ZN2nw3gfx8Material9GetBufferEv__3375up__3380up__3383up__3386up__3389u_ZN2nw2ut13ResCommonBaseC1EPKv__33904u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__33874u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__33844u_ZN2nw3gfx3res11ResMaterialC1EPKv__33814uidx__3393u_ZN2nw3gfx3res11ResMaterial3refEv__33964up__3398up__3401up__3404u_ZN2nw2ut13ResCommonBaseC1EPKv__34054u_ZN2nw2ut9ResCommonINS_3gfx3res25ResTextureCoordinatorDataEEC1EPKv__34024u_ZN2nw3gfx3res21ResTextureCoordinatorC1EPKv__33994u_ZN2nw3gfx3res11ResMaterial22GetTextureCoordinatorsEi__3395u_ZN2nw3gfx3res21ResTextureCoordinator3refEv__34094u_ZNK2nn4math4VEC2neERKS1___3413u_ZN2nw3gfx3res21ResTextureCoordinator3refEv__34154ufx__3419ufy__3420u_ZN2nw3gfx3res21ResTextureCoordinator3refEv__34254u_ZN2nw2ut7ResBoolaSEb__3430 uselecteduend_it umodel4uresMaterialunCoordNum utexCoorduscaleST@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intintboolvoidunsigned char00 444this34type3nIndex3T wrapuindex__2836uindex__2839u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__28404uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__28454u_ZN2nw3gfx8Material9GetBufferEv__2842up__2847up__2850up__2853up__2856u_ZN2nw2ut13ResCommonBaseC1EPKv__28574u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__28544u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__28514u_ZN2nw3gfx3res11ResMaterialC1EPKv__28484uidx__2860u_ZN2nw3gfx3res11ResMaterial3refEv__28634u_ZN2nw3gfx3res11ResMaterial17GetTextureMappersEi__2862u_ZN2nw3gfx3res26ResPixelBasedTextureMapper3refEv__28664ures__2867u_ZNK2nw2ut13ResCommonBase7IsValidEv__2875up__2877up__2880up__2883up__2886u_ZN2nw2ut13ResCommonBaseC1EPKv__28874u_ZN2nw2ut9ResCommonINS_3gfx3res21ResTextureSamplerDataEEC1EPKv__28844u_ZN2nw3gfx3res17ResTextureSamplerC1EPKv__28814u_ZN2nw3gfx3res25ResStandardTextureSamplerC1EPKv__28784u_ZN2nw2ut14ResDynamicCastINS_3gfx3res25ResStandardTextureSamplerENS3_17ResTextureSamplerEEET_T0___2872u_ZNK2nw3gfx3res17ResTextureSampler3refEv__28914u_ZNK2nw3gfx3res17ResTextureSampler11GetTypeInfoEv__2889up__2898up__2901up__2904up__2907u_ZN2nw2ut13ResCommonBaseC1EPKv__29084u_ZN2nw2ut9ResCommonINS_3gfx3res21ResTextureSamplerDataEEC1EPKv__29054u_ZN2nw3gfx3res17ResTextureSamplerC1EPKv__29024u_ZN2nw3gfx3res25ResStandardTextureSamplerC1EPKv__28994u_ZNK2nw2ut13ResCommonBase7IsValidEv__2910uvalue__2911ucommand-uaddr__2913uvalue__2914umask__2915uresultuvalue__2918ucommand__2919-uaddr__2921uvalue__2922umask__2923uresult__2925 uselecteduend_it umodel4uresMaterialunTexMapperCount uresPixelTexMapperuresTexSampleruresStandardSampler ;uwrapListd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]'OKEnableFlag*/ */ B 34flags34valuez__result*/ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]'  4 this3B flagsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]H'   4 this3B x3B y3B zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]' : 4 this3 translated:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]L'OU16ToF32B 3B xz__resultB d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]'OF32ToU16B 3B xz__resultB d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hARM C/C++ Compiler, RVCT4.0 [Build 865]l'OFAbsB 3B xz__resultB uretB ,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]'intOMTX34RotXYZFIdxC_FAST434pOut3B fIdxX3B fIdxY3B fIdxZz__result4usinxB ucosxB usinyB ucosyB usinzB ucoszB uf1B uf2B uf3B uf4B uf00B uf10B uf21B uf22B uf01B uf11B uf02B uf12B uidxxB uabs_fidxxB urxB uidxyB uabs_fidxyB uryB uidxzB uabs_fidxzB urzB unegxunegyunegz uidxxfB uidxyfB uidxzfB usinx_valB usinx_deltaB ucosx_valB ucosx_deltaB usiny_valB usiny_deltaB ucosy_valB ucosy_deltaB usinz_valB usinz_deltaB ucosz_valB ucosz_deltaB d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]|'OsMTX34RotXYZRad?7 3?7 pOut3B fRadX3B fRadY3B fRadZz__result?7 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]' Z 4 this3v> translated:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]'void0 / 41 this3ptrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]'24thisz__result$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]x'4wthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]'~4kthisz__result uresRefLutmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]\' Q4this3$lookupTableuresImageLookupTableureferenceLutmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]HB(void0/ 4%1 thisz__resultup. d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]A(intvoid0  4D this3idxz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]'int4{this3idxz__resultudicV d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]L'char0  4D this3sz__resultB  ulen'uxQ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]DA(void0, 4, this3pz__result, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]D@(void0P=4=this3pz__result=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]?(void0s 44 this7p z__result4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]'char0A4this3keyz__resultB udicV d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]<'charvoid00  4D this3sz__result uxQ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]$'char0S4Tthis3keyz__resultgudicV d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]<+(4thisz__result\Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'intchar0"u444this3nID3szSetName3szTableNamez__result$uresGraphicsFileSulookupTableSetgunIndexd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]'4this3Vvalued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]d'4this3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]'bool 0 411 this3rhsz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]X'bool04sthis3valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]'bool B, 4, thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]6(intOySetFlagValue''  34flags3shift3N4mask3N4valuez__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]#( Y4;this3 kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]#(int {4;this3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]"(4;this3r allocatorz__result;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]!()444thisz__result4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0E(int R4this3capacity(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]D(longOacopyv> v> v> 3v> __first3v> __last3v> __resz__resultv> u__first__7316v> u__first__7317v> u__res__7318v> ub__7315d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H(bool 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@D(4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]&(l4;thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]%(long 4;this3first3lastufirst__7328 ub__7327uelement__7325 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]%( 4;this3 firstz__resultWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$( #4;thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$(void04;thisz__resultd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865](OVEC3SquareLenB 3~> pz__resultB d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865],(OVEC3LenB 3~> pz__resultB d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]4(OVEC3Subv> 3v> pOut3~> p13~> p2z__resultv> d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]3(z= 4~> this30= rhsz__result< utmp< d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]4(OVEC3Addv> 3v> pOut3~> p13~> p2z__resultv> d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4(y= 4~> this30= rhsz__result< utmp< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865](OWGetTypeInfoFromPtr_[#v^5T_z__result[#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865](OeDynamicCastT_T_x33|objz__resultT_us_TypeInfoU[#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]0H(^< 4v> this3B fx3B fy3B fzz__resultv> d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]|(bool444thisuselectedModelsAabbV.uisDefaultObbuinitAABBuit_uend_ucenter< usize< ua__207V.u_ZZN2vw3g3d11ParamSetter5FocusEvEN5Inner9MergeAABBEN2nn4math4AABBERKS5___208V. umodelAabbV.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L(4Fthisz__result+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](long 4Fthis3+first3+lastufirst__7337L ub__7336uelement__7334L d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L($L 4Fthis3L firstz__resultZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]( .4Fthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L(void0[4Fthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](int 4Fthis3capacity(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]\(longOacopy848484384__first384__last384__resz__result84u__first__733984u__first__734084u__res__734184ub__7338d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](bool 4Nthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\(C4Nthisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 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(4;this3;rhsz__resultGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]< (intbool&444this3C selectedType3"4selectedObjectuindex__1255u_ZN2nw2ut9MoveArrayIN10Protocol4C18EditSelectedObjectEEixEi__1256(4uindex__1258u_ZN2nw2ut9MoveArrayIN10Protocol4C18EditSelectedObjectEEixEi__1259(4uresultucapacityu_ZNK2nw2ut9MoveArrayIN2vw3g3d13SceneRenderer15BlinkAnimTargetEE4sizeEv__1266unewCapacityuelement__1268.4u_ZN2nw2ut9MoveArrayIN2vw3g3d13SceneRenderer15BlinkAnimTargetEE9push_backERKS5___1262 utarget@ublinkTargets ui(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]'longOacopy242424324__first324__last324__resz__result24u__first__733024u__first__733124u__res__733224ub__7329d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]'bool 4Kthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]'84Kthisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]'intbool4;this3reserveSizez__resultuelements uelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\ProtocolExec.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Z(longintcharunsigned intvoidboolunsigned char@__type_info&__vptr'#&__name/#0#0+F__class_type_info&base#F__vmi_class_type_info&base3#&flags#&base_count# &base_info#B &base3#&flags#&base_count# &base_info#F__si_class_type_info &base3#&base_type>#30:i__builtin_va_list('__dso_handle]vwg3d}B B N| ?00} 0} 0 0 00q000PUnknownCommandError3B typePExecCategoryOperation3header3bodyuparamSetter4uszNameIPExecCategoryAnimation3header3bodyuparamSetter4PExecCategoryScene3header3bodyuparamSetter4PExecCategoryCamera3header3bodyuparamSetter4PExecCategoryFog3header3bodyuparamSetter4P ExecCategoryLUT3header3bodyuparamSetter4P ExecCategoryBone3header3bodyuparamSetter4P ExecCategoryMesh3header3bodyuparamSetter4P ExecCategoryObject3header3bodyuparamSetter4uselectedObject2uresultucapacityu_ZNK2nw2ut9MoveArrayIN10Protocol4C18EditSelectedObjectEE4sizeEv__7304unewCapacityuelement__7306u_ZN2nw2ut9MoveArrayIN10Protocol4C18EditSelectedObjectEE9push_backERKS3___7300 uiP ExecCategoryFile3header3body uloadBinaryData ucloseBinaryDataB 30&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]'OHResDynamicCastrr1n31nresz__resultrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]'void0z4this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]'void0Zn4pvthis7p z__resultpvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]М'void0s4vthis7p z__resultvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]P'OHResDynamicCastss1n31nresz__resultsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]`'unsigned charfloat444this3-4camerau_ZNK2nw3gfx3res9ResCamera3refEv__69754u_ZNK2nw3gfx3res9ResCamera3refEv__69804u_ZNK2nw3gfx3res9ResCamera17GetProjectionTypeEv__6977u_ZN2nw3gfx3res9ResCamera3refEv__69834u_ZNK2nw3gfx3res26ResCameraProjectionUpdater3refEv__69874u_ZNK2nw3gfx3res9ResCamera3refEv__69954u_ZNK2nw3gfx3res9ResCamera17GetProjectionTypeEv__6992u_ZN2nw3gfx3res9ResCamera3refEv__69984u_ZNK2nw3gfx3res26ResCameraProjectionUpdater3refEv__70024u_ZN2nw3gfx3res9ResCamera3refEv__70074uwScale__7009 uselecteduend_it uresCameraxtuobjCamera4uwScaleB unFarB uresPPUpdaters uresOPUpdaterrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned charfloatT444this34camerau_ZNK2nw3gfx3res9ResCamera3refEv__68104u_ZNK2nw3gfx3res9ResCamera17GetProjectionTypeEv__6807u_ZN2nw3gfx3res9ResCamera3refEv__68134uvalue__6815u_ZN2nw3gfx3res26ResCameraProjectionUpdater3refEv__68184uvalue__6822u_ZN2nw3gfx3res26ResCameraProjectionUpdater3refEv__68254uvalue__6828u_ZN2nw3gfx3res31ResPerspectiveProjectionUpdater3refEv__6830!4uvalue__6831u_ZN2nw3gfx3res31ResPerspectiveProjectionUpdater3refEv__6833!4 uselecteduend_it uresCameraxt uresPPUpdatersd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]x'void0(s4vthis7p z__resultvTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]X'unsigned charfloat.444this3 4camerau_ZNK2nw3gfx3res9ResCamera3refEv__67714u_ZNK2nw3gfx3res9ResCamera17GetProjectionTypeEv__6768u_ZN2nw3gfx3res9ResCamera3refEv__67744ul__6775ur__6776ub__6777ut__6778u_ZN2nw3gfx3res25ResOrthoProjectionUpdater3refEv__67804ul__6782ur__6783ub__6784ut__6785ufx__6789ufy__6790u_ZN2nn4math4VEC2C1Eff__6791!A uvalue__6793u_ZN2nw3gfx3res26ResCameraProjectionUpdater3refEv__67964uvalue__6800u_ZN2nw3gfx3res26ResCameraProjectionUpdater3refEv__68034 uselecteduend_it uresCameraxt uresOPUpdaterruwidthB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]'void04 this3pz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]'void0m4\vthis7p z__result\vd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]('void0r4vthis7p 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z__resultvHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned charfloatbool 444this34camerau_ZNK2nw3gfx3res9ResCamera3refEv__66854u_ZNK2nw3gfx3res9ResCamera11GetViewTypeEv__6682u_ZN2nw3gfx3res9ResCamera3refEv__66884utranslate__6692t4ufx__6695ufy__6696ufz__6697u_ZN2nn4math4VEC3C1Efff__6698t4u_ZNK2nn4math4VEC3eqERKS1___6700ux__6701uy__6702uz__6703u_ZN2nw3gfx3res26ResLookAtTargetViewUpdater3refEv__67054ufx__6707ufy__6708ufz__6709ux__6711uy__6712uz__6713u_ZN2nw3gfx3res26ResLookAtTargetViewUpdater3refEv__67154ufx__6717ufy__6718ufz__6719u_ZNK2nw3gfx3res26ResLookAtTargetViewUpdater3refEv__67254u_ZN2nw3gfx3res26ResLookAtTargetViewUpdater3refEv__67274u_ZNK2nw3gfx3res26ResLookAtTargetViewUpdater3refEv__67324u_ZN2nw3gfx3res26ResLookAtTargetViewUpdater3refEv__67344u_ZNK2nw3gfx3res26ResLookAtTargetViewUpdater3refEv__67394u_ZN2nw3gfx3res26ResLookAtTargetViewUpdater3refEv__67414 uselecteduend_it uresCameraxt uobjCamera4uresLookAtTargetViewp uposition< utarget< unFlagsB unFlagsB unFlagsB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hARM C/C++ Compiler, RVCT4.0 [Build 865]x'void0fo4vthis7p z__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]X'unsigned charfloatbool 444this34camerau_ZNK2nw3gfx3res9ResCamera3refEv__66264u_ZNK2nw3gfx3res9ResCamera11GetViewTypeEv__6623u_ZN2nw3gfx3res9ResCamera3refEv__66294u_ZNK2nw3gfx3res23ResAimTargetViewUpdater3refEv__66344u_ZN2nw3gfx3res23ResAimTargetViewUpdater3refEv__66364u_ZNK2nw3gfx3res23ResAimTargetViewUpdater3refEv__66414u_ZN2nw3gfx3res23ResAimTargetViewUpdater3refEv__66434utranslate__6647t4ufx__6650ufy__6651ufz__6652u_ZN2nn4math4VEC3C1Efff__6653t4u_ZNK2nw3gfx3res23ResAimTargetViewUpdater3refEv__66584ufx__6660ufy__6661ufz__6662u_ZN2nn4math4VEC3C1Efff__6663t4u_ZNK2nn4math4VEC3eqERKS1___6665u_ZNK2nn4math4VEC3eqERKS1___6667ux__6668uy__6669uz__6670u_ZN2nw3gfx3res23ResAimTargetViewUpdater3refEv__66724ufx__6674ufy__6675ufz__6676uvalue__6678u_ZN2nw3gfx3res23ResAimTargetViewUpdater3refEv__66804 uselecteduend_it uresCameraxt uobjCamera4uresAimTargetView.o unFlagsB unFlagsB uposition< utarget< unFlagsB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865])(64athisz__resultg4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865](intchar444this3h4bodyMAX_PATH_SIZEuoldNameunewNamed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]\((64athisz__resultgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]((QS3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]d(54zthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 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865]$(intchar444this3b4bodyMAX_PATH_SIZEuutf8Strd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]d(444this3V4bodyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] (/4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] ( 4this3 firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] ( 4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] (void04thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](int &4this3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] (G4thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]$(longOacopy>4>4>43>4__first3>4__last3>4__resz__result>4u__first__7348>4ub__7347d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](bool ]4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$(4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](intbool4this3reserveSizez__resultuelements uelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]$( 4this3 kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](4this3r allocatorz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865](boolint444this3@4header3\4bodyuanimsrup__1318J4u_ZN2nw2ut8LinkListIN2vw3g3d8AnimElemELl4EE18GetPointerFromNodeEPNS0_12LinkListNodeE__1319DDupDDu_ZNK2nw2ut8LinkListIN2vw3g3d8AnimElemELl4EE8iteratordeEv__1313DDuresultucapacityu_ZNK2nw2ut9MoveArrayIPN2vw3g3d8AnimElemEE4sizeEv__1326unewCapacityuelement__1328P4u_ZN2nw2ut9MoveArrayIPN2vw3g3d8AnimElemEE9push_backERKS5___1322 ui uanimIdj uelemDDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865](intcharboolj444this3@4header3D4bodyMAX_PATH_SIZEuutf8Struanimsrup__1300J4u_ZN2nw2ut8LinkListIN2vw3g3d8AnimElemELl4EE18GetPointerFromNodeEPNS0_12LinkListNodeE__1301DDupDDu_ZNK2nw2ut8LinkListIN2vw3g3d8AnimElemELl4EE8iteratordeEv__1295DDuresultucapacityu_ZNK2nw2ut9MoveArrayIPN2vw3g3d8AnimElemEE4sizeEv__1307unewCapacityuelement__1309P4u_ZN2nw2ut9MoveArrayIPN2vw3g3d8AnimElemEE9push_backERKS5___1303 ui uanimIdj uelemDDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ModuleG3dImpl.hARM C/C++ Compiler, RVCT4.0 [Build 865]2(bool;444this3drawd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]' 444thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865] '444thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]&(Q3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]'y4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]`']4thisz__resultupd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]H/(4thisz__resultId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865],(4thisz__result/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]+(U`.4`.thisz__result/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]X'boolOoperator==3tit13tit2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]'boolOoperator==3Qit13Qit2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]`'boolOoperator!=3Qit1_3Qit2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'444this334sceneuit/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'float444this34fogu_ZN2nw3gfx3res6ResFog3refEv__3935U4uvalue__3936u_ZN2nw3gfx3res13ResFogUpdater3refEv__3938[4 uselecteduend_it uresFogU\uupdaterZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]4'float444this3y4fogu_ZN2nw3gfx3res6ResFog3refEv__3927U4uvalue__3928u_ZN2nw3gfx3res13ResFogUpdater3refEv__3930[4 uselecteduend_it uresFogU\uupdaterZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]Լ'float444this3s4fogu_ZN2nw3gfx3res6ResFog3refEv__3919U4uvalue__3920u_ZN2nw3gfx3res13ResFogUpdater3refEv__3922[4 uselecteduend_it uresFogU\uupdaterZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]t'float444this3m4fogu_ZN2nw3gfx3res6ResFog3refEv__3904U4ur__3905ug__3906ub__3907ua__3908u_ZN2nw3gfx3res6ResFog3refEv__3910U4ured__3912ugreen__3913ublue__3914ualpha__3915 uselecteduend_it uresFogU\uupdaterZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned int444this3a4fogu_ZNK2nw3gfx3res12ResSceneNode3refEv__3896g4uvalue__3898u_ZN2nw3gfx3res12ResSceneNode3refEv__3901g4 uselecteduend_it uresFogU\unFlagsB xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned charfloaty444this3O4fog[ufogTypeListu_ZN2nw3gfx3res6ResFog3refEv__3871U4uvalue__3872u_ZN2nw3gfx3res13ResFogUpdater3refEv__3874[4uvalue__3877u_ZN2nw3gfx3res13ResFogUpdater3refEv__3879[4uvalue__3882u_ZN2nw3gfx3res13ResFogUpdater3refEv__3884[4uvalue__3887u_ZN2nw3gfx3res13ResFogUpdater3refEv__3889[4 uselecteduend_it uresFogU\uupdaterZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]1()4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H1(d 4this3d firstz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]0( o4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]H0(void0 4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]'cS4Tthisz__result_Sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]0'intyS4Tthis3idxz__resultgudicV d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]>(void0 / 41 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]'J4sthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]' S4Tthis3PNallocatorz__result$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]/(W4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]'void0Z4this3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] 'void0aR4Tthis7p z__resultTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]'void07S4Tthis7p z__resultTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hARM C/C++ Compiler, RVCT4.0 [Build 865]'char04{this3keyz__resultudicV d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]'(m4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]-(4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]-(S_.4`.thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]t'boolOoperator==37it137it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]'boolOoperator!=37it1_37it2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865].(4thisz__resultYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]$.(M^.4`.thisz__resultYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]'boolOoperator==3{it13{it2z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]X'boolOoperator!=3{it1_3{it2_z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]T'char_444this3C4lutuidB uindexB uresourceSuszName ulutSetguimgLUTSetucommandCacheI4upAllocator4upDeviceAllocator4ufileulut_resourceSunewCommandCacheI4 uitY uitd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]'} 4r this3C valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]|'int, 4z this3idxz__result- udicV d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]'char0K 4 this3keyz__resultB udicV d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/g3d/Protocol4C.hARM C/C++ Compiler, RVCT4.0 [Build 865]P5(unsigned short0| 4 thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hARM C/C++ Compiler, RVCT4.0 [Build 865]t'W4thisz__resultSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]'3_4T_thisz__resultSad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]:(< 4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]l'+a4Sathisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hARM C/C++ Compiler, RVCT4.0 [Build 865]'q 4 thisz__result! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\'u 4 thisz__result=0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intcharint1444this3nModelID3=4boneName3c billboardModeupModel4  upSkeletalModel4uresSkeleton uszBoneName\unIndexuresBone- d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]X'Q{3ptrz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]'int4this3indexz__resultVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865],'4Tthis3}B valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]',4mthisz__resultz__struct_resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]H:({43|thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]P'{43|thisz__result= umodelz__struct_resultx@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intunsigned char444this3nModelID3nMeshID3nPriorityupModel4 uresMeshArray=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hARM C/C++ Compiler, RVCT4.0 [Build 865]T'bool4Tthis3value<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intintbool444this3nModelID3nMeshID3bVisibleupModel4 uresMeshArray=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]X'void0)4I)this3pz__resultI)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hARM C/C++ Compiler, RVCT4.0 [Build 865]'void04this7p z__result(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]('intboolvoidunsigned short00 444this34lightingTableuindex__3778uindex__3781u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__37824uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__37874u_ZN2nw3gfx8Material9GetBufferEv__3784up__3789up__3792up__3795up__3798u_ZN2nw2ut13ResCommonBaseC1EPKv__37994u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__37964u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__37934u_ZN2nw3gfx3res11ResMaterialC1EPKv__37904u_ZN2nw3gfx3res11ResMaterial3refEv__38024u_ZN2nw3gfx3res17ResFragmentShader3refEv__38054up__3809up__3812up__3815u_ZN2nw2ut13ResCommonBaseC1EPKv__38164u_ZN2nw2ut9ResCommonINS_3gfx3res23ResFragmentLightingDataEEC1EPKv__38134u_ZN2nw3gfx3res19ResFragmentLightingC1EPKv__38104u_ZN2nw3gfx3res17ResFragmentShader3refEv__38194u_ZN10Protocol4C6String8ToStringEv__3823u_ZNK2nw3gfx3res19ResFragmentLighting3refEv__38274u_ZN2nw3gfx3res19ResFragmentLighting3refEv__38324u_ZN2nw3gfx3res19ResFragmentLighting3refEv__38364u_ZN2nw3gfx3res24ResFragmentLightingTable3refEv__38414u_ZN2nw3gfx3res24ResFragmentLightingTable3refEv__38464u_ZN2nw3gfx3res24ResFragmentLightingTable3refEv__38514u_ZN2nw3gfx3res24ResFragmentLightingTable3refEv__38564u_ZN2nw3gfx3res24ResFragmentLightingTable3refEv__38614u_ZN2nw3gfx3res24ResFragmentLightingTable3refEv__38664 uselecteduend_it umodel4uresMaterialuresFragmentShaderuresFragmentLightinguresFragmentLightingTabler unFlagsB Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'floatintboolvoid0 d444this3unituindex__3739uindex__3742u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__37434uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__37484u_ZN2nw3gfx8Material9GetBufferEv__3745up__3750up__3753up__3756up__3759u_ZN2nw2ut13ResCommonBaseC1EPKv__37604u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__37574u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__37544u_ZN2nw3gfx3res11ResMaterialC1EPKv__37514u_ZN2nw3gfx3res11ResMaterial3refEv__37634up__3765up__3768up__3771u_ZN2nw2ut13ResCommonBaseC1EPKv__37724u_ZN2nw2ut9ResCommonINS_3gfx3res20ResRasterizationDataEEC1EPKv__37694u_ZN2nw3gfx3res16ResRasterizationC1EPKv__37664u_ZN2nw3gfx3res16ResRasterization3refEv__37744 uselecteduend_it umodel4uresMaterialuresRasterizationd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]4'boolintvoid0  @444this3offsetuindex__3693uindex__3696u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__36974uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__37024u_ZN2nw3gfx8Material9GetBufferEv__3699up__3704up__3707up__3710up__3713u_ZN2nw2ut13ResCommonBaseC1EPKv__37144u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__37114u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__37084u_ZN2nw3gfx3res11ResMaterialC1EPKv__37054u_ZN2nw3gfx3res11ResMaterial3refEv__37174up__3719up__3722up__3725u_ZN2nw2ut13ResCommonBaseC1EPKv__37264u_ZN2nw2ut9ResCommonINS_3gfx3res20ResRasterizationDataEEC1EPKv__37234u_ZN2nw3gfx3res16ResRasterizationC1EPKv__37204u_ZNK2nw3gfx3res16ResRasterization3refEv__37304u_ZN2nw3gfx3res16ResRasterization3refEv__37354 uselecteduend_it umodel4uresMaterialuresRasterizationunFlagsB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'boolintvoid0  444this3renormalizeuindex__3643uindex__3646u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__36474uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__36524u_ZN2nw3gfx8Material9GetBufferEv__3649up__3654up__3657up__3660up__3663u_ZN2nw2ut13ResCommonBaseC1EPKv__36644u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__36614u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__36584u_ZN2nw3gfx3res11ResMaterialC1EPKv__36554u_ZN2nw3gfx3res11ResMaterial3refEv__36674u_ZN2nw3gfx3res17ResFragmentShader3refEv__36704up__3674up__3677up__3680u_ZN2nw2ut13ResCommonBaseC1EPKv__36814u_ZN2nw2ut9ResCommonINS_3gfx3res23ResFragmentLightingDataEEC1EPKv__36784u_ZN2nw3gfx3res19ResFragmentLightingC1EPKv__36754u_ZN2nw3gfx3res19ResFragmentLighting3refEv__36834urhs__3687u_ZN2nw2ut7ResBoolaSEb__3689 uselecteduend_it umodel4uresMaterialuresFragmentShaderuresFragmentLightingd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]t'intboolvoidunsigned char0  444this3!c bumpModeuindex__3598uindex__3601u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__36024uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__36074u_ZN2nw3gfx8Material9GetBufferEv__3604up__3609up__3612up__3615up__3618u_ZN2nw2ut13ResCommonBaseC1EPKv__36194u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__36164u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__36134u_ZN2nw3gfx3res11ResMaterialC1EPKv__36104u_ZN2nw3gfx3res11ResMaterial3refEv__36224u_ZN2nw3gfx3res17ResFragmentShader3refEv__36254up__3629up__3632up__3635u_ZN2nw2ut13ResCommonBaseC1EPKv__36364u_ZN2nw2ut9ResCommonINS_3gfx3res23ResFragmentLightingDataEEC1EPKv__36334u_ZN2nw3gfx3res19ResFragmentLightingC1EPKv__36304uvalue__3637u_ZN2nw3gfx3res19ResFragmentLighting3refEv__36394 uselecteduend_it umodel4uresMaterialuresFragmentShaderuresFragmentLightingd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'intboolvoidunsigned char0  444this3xb bumpIndexuindex__3553uindex__3556u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__35574uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__35624u_ZN2nw3gfx8Material9GetBufferEv__3559up__3564up__3567up__3570up__3573u_ZN2nw2ut13ResCommonBaseC1EPKv__35744u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__35714u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__35684u_ZN2nw3gfx3res11ResMaterialC1EPKv__35654u_ZN2nw3gfx3res11ResMaterial3refEv__35774u_ZN2nw3gfx3res17ResFragmentShader3refEv__35804up__3584up__3587up__3590u_ZN2nw2ut13ResCommonBaseC1EPKv__35914u_ZN2nw2ut9ResCommonINS_3gfx3res23ResFragmentLightingDataEEC1EPKv__35884u_ZN2nw3gfx3res19ResFragmentLightingC1EPKv__35854uvalue__3592u_ZN2nw3gfx3res19ResFragmentLighting3refEv__35944 uselecteduend_it umodel4uresMaterialuresFragmentShaderuresFragmentLightingd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intfloatintboolvoid0  444this3nFlagST3nIndex3translateuindex__3488uindex__3491u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__34924uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__34974u_ZN2nw3gfx8Material9GetBufferEv__3494up__3499up__3502up__3505up__3508u_ZN2nw2ut13ResCommonBaseC1EPKv__35094u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__35064u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__35034u_ZN2nw3gfx3res11ResMaterialC1EPKv__35004uidx__3512u_ZN2nw3gfx3res11ResMaterial3refEv__35154up__3517up__3520up__3523u_ZN2nw2ut13ResCommonBaseC1EPKv__35244u_ZN2nw2ut9ResCommonINS_3gfx3res25ResTextureCoordinatorDataEEC1EPKv__35214u_ZN2nw3gfx3res21ResTextureCoordinatorC1EPKv__35184u_ZN2nw3gfx3res11ResMaterial22GetTextureCoordinatorsEi__3514u_ZN2nw3gfx3res21ResTextureCoordinator3refEv__35284u_ZNK2nn4math4VEC2neERKS1___3532u_ZN2nw3gfx3res21ResTextureCoordinator3refEv__35344ufx__3538ufy__3539u_ZN2nw3gfx3res21ResTextureCoordinator3refEv__35444u_ZN2nw2ut7ResBoolaSEb__3549 uselecteduend_it umodel4uresMaterialunCoordNum utexCoordutransST@ pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]T'unsigned intfloatintboolvoid0  444this3nIndex3rotateuindex__3434uindex__3437u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__34384uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__34434u_ZN2nw3gfx8Material9GetBufferEv__3440up__3445up__3448up__3451up__3454u_ZN2nw2ut13ResCommonBaseC1EPKv__34554u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__34524u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__34494u_ZN2nw3gfx3res11ResMaterialC1EPKv__34464uidx__3458u_ZN2nw3gfx3res11ResMaterial3refEv__34614up__3463up__3466up__3469u_ZN2nw2ut13ResCommonBaseC1EPKv__34704u_ZN2nw2ut9ResCommonINS_3gfx3res25ResTextureCoordinatorDataEEC1EPKv__34674u_ZN2nw3gfx3res21ResTextureCoordinatorC1EPKv__34644u_ZN2nw3gfx3res11ResMaterial22GetTextureCoordinatorsEi__3460u_ZN2nw3gfx3res21ResTextureCoordinator3refEv__34724u_ZN2nw3gfx3res21ResTextureCoordinator3refEv__34754u_ZN2nw3gfx3res21ResTextureCoordinator3refEv__34794u_ZN2nw2ut7ResBoolaSEb__3484 uselecteduend_it umodel4uresMaterialunCoordNum utexCoordd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intintboolvoidunsigned char0   444this3nIndex3W matrixModeuindex__3326uindex__3329u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__33304uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__33354u_ZN2nw3gfx8Material9GetBufferEv__3332up__3337up__3340up__3343up__3346u_ZN2nw2ut13ResCommonBaseC1EPKv__33474u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__33444u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__33414u_ZN2nw3gfx3res11ResMaterialC1EPKv__33384uidx__3350u_ZN2nw3gfx3res11ResMaterial3refEv__33534up__3355up__3358up__3361u_ZN2nw2ut13ResCommonBaseC1EPKv__33624u_ZN2nw2ut9ResCommonINS_3gfx3res25ResTextureCoordinatorDataEEC1EPKv__33594u_ZN2nw3gfx3res21ResTextureCoordinatorC1EPKv__33564u_ZN2nw3gfx3res11ResMaterial22GetTextureCoordinatorsEi__3352uvalue__3363u_ZN2nw3gfx3res21ResTextureCoordinator3refEv__33654 uselecteduend_it umodel4uresMaterialunCoordNum utexCoord umatrixModeListd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]4'unsigned intintboolvoid0  444this3nIndex3referenceCamerauindex__3284uindex__3287u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__32884uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__32934u_ZN2nw3gfx8Material9GetBufferEv__3290up__3295up__3298up__3301up__3304u_ZN2nw2ut13ResCommonBaseC1EPKv__33054u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__33024u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__32994u_ZN2nw3gfx3res11ResMaterialC1EPKv__32964uidx__3308u_ZN2nw3gfx3res11ResMaterial3refEv__33114up__3313up__3316up__3319u_ZN2nw2ut13ResCommonBaseC1EPKv__33204u_ZN2nw2ut9ResCommonINS_3gfx3res25ResTextureCoordinatorDataEEC1EPKv__33174u_ZN2nw3gfx3res21ResTextureCoordinatorC1EPKv__33144u_ZN2nw3gfx3res11ResMaterial22GetTextureCoordinatorsEi__3310u_ZN2nw3gfx3res21ResTextureCoordinator3refEv__33224 uselecteduend_it umodel4uresMaterialunCoordNum utexCoordd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intintboolvoidunsigned char0  444this3nIndex3V mappingMethoduindex__3241uindex__3244u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__32454uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__32504u_ZN2nw3gfx8Material9GetBufferEv__3247up__3252up__3255up__3258up__3261u_ZN2nw2ut13ResCommonBaseC1EPKv__32624u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__32594u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__32564u_ZN2nw3gfx3res11ResMaterialC1EPKv__32534uidx__3265u_ZN2nw3gfx3res11ResMaterial3refEv__32684up__3270up__3273up__3276u_ZN2nw2ut13ResCommonBaseC1EPKv__32774u_ZN2nw2ut9ResCommonINS_3gfx3res25ResTextureCoordinatorDataEEC1EPKv__32744u_ZN2nw3gfx3res21ResTextureCoordinatorC1EPKv__32714u_ZN2nw3gfx3res11ResMaterial22GetTextureCoordinatorsEi__3267uvalue__3278u_ZN2nw3gfx3res21ResTextureCoordinator3refEv__32804 uselecteduend_it umodel4uresMaterialunCoordNum utexCoord þumappingListd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]t'unsigned intintboolvoid0  444this3nIndex3sourceCoorduindex__3199uindex__3202u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__32034uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__32084u_ZN2nw3gfx8Material9GetBufferEv__3205up__3210up__3213up__3216up__3219u_ZN2nw2ut13ResCommonBaseC1EPKv__32204u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__32174u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__32144u_ZN2nw3gfx3res11ResMaterialC1EPKv__32114uidx__3223u_ZN2nw3gfx3res11ResMaterial3refEv__32264up__3228up__3231up__3234u_ZN2nw2ut13ResCommonBaseC1EPKv__32354u_ZN2nw2ut9ResCommonINS_3gfx3res25ResTextureCoordinatorDataEEC1EPKv__32324u_ZN2nw3gfx3res21ResTextureCoordinatorC1EPKv__32294u_ZN2nw3gfx3res11ResMaterial22GetTextureCoordinatorsEi__3225u_ZN2nw3gfx3res21ResTextureCoordinator3refEv__32374 uselecteduend_it umodel4uresMaterialunCoordNum utexCoordd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intfloatintboolvoidunsigned char00 a444this3nIndex3coloruindex__3097uindex__3100u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__31014uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__31064u_ZN2nw3gfx8Material9GetBufferEv__3103up__3108up__3111up__3114up__3117u_ZN2nw2ut13ResCommonBaseC1EPKv__31184u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__31154u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__31124u_ZN2nw3gfx3res11ResMaterialC1EPKv__31094uidx__3121u_ZN2nw3gfx3res11ResMaterial3refEv__31244u_ZN2nw3gfx3res11ResMaterial17GetTextureMappersEi__3123u_ZN2nw3gfx3res26ResPixelBasedTextureMapper3refEv__31274ures__3128u_ZNK2nw2ut13ResCommonBase7IsValidEv__3136up__3138up__3141up__3144up__3147u_ZN2nw2ut13ResCommonBaseC1EPKv__31484u_ZN2nw2ut9ResCommonINS_3gfx3res21ResTextureSamplerDataEEC1EPKv__31454u_ZN2nw3gfx3res17ResTextureSamplerC1EPKv__31424u_ZN2nw3gfx3res25ResStandardTextureSamplerC1EPKv__31394u_ZN2nw2ut14ResDynamicCastINS_3gfx3res25ResStandardTextureSamplerENS3_17ResTextureSamplerEEET_T0___3133u_ZNK2nw3gfx3res17ResTextureSampler3refEv__31524u_ZNK2nw3gfx3res17ResTextureSampler11GetTypeInfoEv__3150up__3159up__3162up__3165up__3168u_ZN2nw2ut13ResCommonBaseC1EPKv__31694u_ZN2nw2ut9ResCommonINS_3gfx3res21ResTextureSamplerDataEEC1EPKv__31664u_ZN2nw3gfx3res17ResTextureSamplerC1EPKv__31634u_ZN2nw3gfx3res25ResStandardTextureSamplerC1EPKv__31604u_ZNK2nw2ut13ResCommonBase7IsValidEv__3171u_ZN2nw3gfx3res25ResStandardTextureSampler3refEv__31744ured__3176ugreen__3177ublue__3178ualpha__3179u_ZN2nw3gfx3res25ResStandardTextureSampler3refEv__31814ux__3184uredux__3186ugreenux__3190ublueux__3194ualphauborderColorU32ucommand- uselecteduend_it umodel4uresMaterialunTexMapperCount uresPixelTexMapperuresTexSampleruresStandardSamplerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intfloatintboolvoidunsigned short00 8444this3nIndex3lodBiasuindex__3012uindex__3015u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__30164uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__30214u_ZN2nw3gfx8Material9GetBufferEv__3018up__3023up__3026up__3029up__3032u_ZN2nw2ut13ResCommonBaseC1EPKv__30334u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__30304u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__30274u_ZN2nw3gfx3res11ResMaterialC1EPKv__30244uidx__3036u_ZN2nw3gfx3res11ResMaterial3refEv__30394u_ZN2nw3gfx3res11ResMaterial17GetTextureMappersEi__3038u_ZN2nw3gfx3res26ResPixelBasedTextureMapper3refEv__30424ures__3043u_ZNK2nw2ut13ResCommonBase7IsValidEv__3051up__3053up__3056up__3059up__3062u_ZN2nw2ut13ResCommonBaseC1EPKv__30634u_ZN2nw2ut9ResCommonINS_3gfx3res21ResTextureSamplerDataEEC1EPKv__30604u_ZN2nw3gfx3res17ResTextureSamplerC1EPKv__30574u_ZN2nw3gfx3res25ResStandardTextureSamplerC1EPKv__30544u_ZN2nw2ut14ResDynamicCastINS_3gfx3res25ResStandardTextureSamplerENS3_17ResTextureSamplerEEET_T0___3048u_ZNK2nw3gfx3res17ResTextureSampler3refEv__30674u_ZNK2nw3gfx3res17ResTextureSampler11GetTypeInfoEv__3065up__3074up__3077up__3080up__3083u_ZN2nw2ut13ResCommonBaseC1EPKv__30844u_ZN2nw2ut9ResCommonINS_3gfx3res21ResTextureSamplerDataEEC1EPKv__30814u_ZN2nw3gfx3res17ResTextureSamplerC1EPKv__30784u_ZN2nw3gfx3res25ResStandardTextureSamplerC1EPKv__30754u_ZNK2nw2ut13ResCommonBase7IsValidEv__3086u_ZN2nw3gfx3res25ResStandardTextureSampler3refEv__30894ucommand-ufixedu_ZN2nw2ut17FixedS13Fraction816Float32ToFixed13Ef__3090ulodBias__3087uaddr__3091uvalue__3092umask__3093uresult uselecteduend_it umodel4uresMaterialunTexMapperCount uresPixelTexMapperuresTexSampleruresStandardSamplerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]'4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]T'unsigned intintboolvoid00 444this3nIndex3minLoduindex__2928uindex__2931u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__29324uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__29374u_ZN2nw3gfx8Material9GetBufferEv__2934up__2939up__2942up__2945up__2948u_ZN2nw2ut13ResCommonBaseC1EPKv__29494u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__29464u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__29434u_ZN2nw3gfx3res11ResMaterialC1EPKv__29404uidx__2952u_ZN2nw3gfx3res11ResMaterial3refEv__29554u_ZN2nw3gfx3res11ResMaterial17GetTextureMappersEi__2954u_ZN2nw3gfx3res26ResPixelBasedTextureMapper3refEv__29584ures__2959u_ZNK2nw2ut13ResCommonBase7IsValidEv__2967up__2969up__2972up__2975up__2978u_ZN2nw2ut13ResCommonBaseC1EPKv__29794u_ZN2nw2ut9ResCommonINS_3gfx3res21ResTextureSamplerDataEEC1EPKv__29764u_ZN2nw3gfx3res17ResTextureSamplerC1EPKv__29734u_ZN2nw3gfx3res25ResStandardTextureSamplerC1EPKv__29704u_ZN2nw2ut14ResDynamicCastINS_3gfx3res25ResStandardTextureSamplerENS3_17ResTextureSamplerEEET_T0___2964u_ZNK2nw3gfx3res17ResTextureSampler3refEv__29834u_ZNK2nw3gfx3res17ResTextureSampler11GetTypeInfoEv__2981up__2990up__2993up__2996up__2999u_ZN2nw2ut13ResCommonBaseC1EPKv__30004u_ZN2nw2ut9ResCommonINS_3gfx3res21ResTextureSamplerDataEEC1EPKv__29974u_ZN2nw3gfx3res17ResTextureSamplerC1EPKv__29944u_ZN2nw3gfx3res25ResStandardTextureSamplerC1EPKv__29914u_ZNK2nw2ut13ResCommonBase7IsValidEv__3002ucommand-uminLod__3003uu__3005uaddr__3006uvalue__3007umask__3008uresult uselecteduend_it umodel4uresMaterialunTexMapperCount uresPixelTexMapperuresTexSampleruresStandardSamplerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]'void0/4q/this3pz__resultq/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTextureMapper.hARM C/C++ Compiler, RVCT4.0 [Build 865]`'void0n4this7p z__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865] 'unsigned intintboolvoidunsigned char00  444this3nIndex3DT magFilteruindex__2796uindex__2799u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__28004uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__28054u_ZN2nw3gfx8Material9GetBufferEv__2802up__2807up__2810up__2813up__2816u_ZN2nw2ut13ResCommonBaseC1EPKv__28174u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__28144u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__28114u_ZN2nw3gfx3res11ResMaterialC1EPKv__28084uidx__2820u_ZN2nw3gfx3res11ResMaterial3refEv__28234u_ZN2nw3gfx3res11ResMaterial17GetTextureMappersEi__2822u_ZN2nw3gfx3res26ResPixelBasedTextureMapper3refEv__28264uvalue__2827ucommand-uaddr__2830uvalue__2831umask__2832uresult uselecteduend_it umodel4uresMaterialunTexMapperCount uresPixelTexMapperuresTexSamplerLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intintboolvoidunsigned char00  444this3nIndex3S minFilteruindex__2747uindex__2750u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__27514uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__27564u_ZN2nw3gfx8Material9GetBufferEv__2753up__2758up__2761up__2764up__2767u_ZN2nw2ut13ResCommonBaseC1EPKv__27684u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__27654u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__27624u_ZN2nw3gfx3res11ResMaterialC1EPKv__27594uidx__2771u_ZN2nw3gfx3res11ResMaterial3refEv__27744u_ZN2nw3gfx3res11ResMaterial17GetTextureMappersEi__2773u_ZN2nw3gfx3res26ResPixelBasedTextureMapper3refEv__27774uvalue__2778u_ZN2nw3gfx3res17ResTextureSampler3refEv__27814ucommand-utable2 uvalue2uaddr__2784uvalue__2785umask__2786uresultutable24duvalue24uaddr__2789uvalue__2790umask__2791uresult__2793 uselecteduend_it umodel4uresMaterialunTexMapperCount uresPixelTexMapperuresTexSamplerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]l'intboolvoidunsigned char0 c444this3U texcoordConfiguindex__2721uindex__2724u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__27254uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__27304u_ZN2nw3gfx8Material9GetBufferEv__2727up__2732up__2735up__2738up__2741u_ZN2nw2ut13ResCommonBaseC1EPKv__27424u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__27394u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__27364u_ZN2nw3gfx3res11ResMaterialC1EPKv__27334uvalue__2743u_ZN2nw3gfx3res11ResMaterial3refEv__27454 uselecteduend_it umodel4uresMaterialutexcoordListdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'floatintboolvoidunsigned char00 444this3coloruindex__1332uindex__1335u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__13364uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__13414u_ZN2nw3gfx8Material9GetBufferEv__1338up__1343up__1346up__1349up__1352u_ZN2nw2ut13ResCommonBaseC1EPKv__13534u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__13504u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__13474u_ZN2nw3gfx3res11ResMaterialC1EPKv__13444u_ZN2nw3gfx3res11ResMaterial3refEv__13564u_ZN2nw3gfx3res17ResFragmentShader3refEv__13594ured__1363ugreen__1364ublue__1365ualpha__1366u_ZN2nw3gfx3res17ResFragmentShader3refEv__13684u_ZN2nw3gfx3res17ResFragmentShader3refEv__13714ux__1376uredux__1378ugreenux__1382ublueux__1386ualpha uselecteduend_it umodel4uresMaterialuresFragmentShaderd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'intboolvoidunsigned charunsigned int00 444this34combineruindex__1919uindex__1922u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__19234uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__19284u_ZN2nw3gfx8Material9GetBufferEv__1925up__1930up__1933up__1936up__1939u_ZN2nw2ut13ResCommonBaseC1EPKv__19404u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__19374u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__19344u_ZN2nw3gfx3res11ResMaterialC1EPKv__19314u_ZN2nw3gfx3res11ResMaterial3refEv__19434uidx__1946u_ZN2nw3gfx3res17ResFragmentShader3refEv__19494up__1953up__1956up__1959u_ZN2nw2ut13ResCommonBaseC1EPKv__19604u_ZN2nw2ut9ResCommonINS_3gfx3res22ResTextureCombinerDataEEC1EPKv__19574u_ZN2nw3gfx3res18ResTextureCombinerC1EPKv__19544u_ZN2nw3gfx3res17ResFragmentShader19GetTextureCombinersEi__19487uvalue__1961u_ZN2nw3gfx3res18ResTextureCombiner3refEv__19634uaddr__1966uvalue__1967umask__1968uresultuvalue__1971u_ZN2nw3gfx3res18ResTextureCombiner3refEv__19734uaddr__1976uvalue__1977umask__1978uresult__1980uvalue__1982u_ZN2nw3gfx3res18ResTextureCombiner3refEv__19844uaddr__1987uvalue__1988umask__1989uresult__1991uvalue__1993u_ZN2nw3gfx3res18ResTextureCombiner3refEv__19954uaddr__1998uvalue__1999umask__2000uresult__2002uvalue__2004u_ZN2nw3gfx3res18ResTextureCombiner3refEv__20064uindex__2009u_ZN2nw3gfx3res17ResFragmentShader3refEv__20114uaddr__2014umask__2015ushift__2016uresult__2018uindex__2020u_ZN2nw3gfx3res17ResFragmentShader3refEv__20234uaddr__2026umask__2027ushift__2028uresult__2030uindex__2032u_ZN2nw3gfx3res17ResFragmentShader3refEv__20354uaddr__2038umask__2039ushift__2040uresult__2042uindex__2044u_ZN2nw3gfx3res17ResFragmentShader3refEv__20474uaddr__2050umask__2051ushift__2052uresult__2054uvalue__2057u_ZN2nw3gfx3res18ResTextureCombiner3refEv__20594uaddr__2062uvalue__2063umask__2064uresult__2066uvalue__2069u_ZN2nw3gfx3res18ResTextureCombiner3refEv__20714uaddr__2074uvalue__2075umask__2076uresult__2078uvalue__2081u_ZN2nw3gfx3res18ResTextureCombiner3refEv__20834uaddr__2086uvalue__2087umask__2088uresult__2090uvalue__2093u_ZN2nw3gfx3res18ResTextureCombiner3refEv__20954uaddr__2098uvalue__2099umask__2100uresult__2102uvalue__2105u_ZN2nw3gfx3res18ResTextureCombiner3refEv__21074uaddr__2110uvalue__2111umask__2112uresult__2114uvalue__2117u_ZN2nw3gfx3res18ResTextureCombiner3refEv__21194uaddr__2122uvalue__2123umask__2124uresult__2126uvalue__2129u_ZN2nw3gfx3res18ResTextureCombiner3refEv__21314uaddr__2134uvalue__2135umask__2136uresult__2138uvalue__2141u_ZN2nw3gfx3res18ResTextureCombiner3refEv__21434uaddr__2146uvalue__2147umask__2148uresult__2150uvalue__2153u_ZN2nw3gfx3res18ResTextureCombiner3refEv__21554uaddr__2158uvalue__2159umask__2160uresult__2162uvalue__2165u_ZN2nw3gfx3res18ResTextureCombiner3refEv__21674uaddr__2170uvalue__2171umask__2172uresult__2174uvalue__2177u_ZN2nw3gfx3res18ResTextureCombiner3refEv__21794uaddr__2182uvalue__2183umask__2184uresult__2186uvalue__2189u_ZN2nw3gfx3res18ResTextureCombiner3refEv__21914uaddr__2194uvalue__2195umask__2196uresult__2198 uselecteduend_it umodel4uresMaterialuresFragmentShaderunCombinerCount  usourceListr uoperandRGBList uoperandAlphaBList ucombineListuresTextureCombiner7 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865],'intboolvoidunsigned charunsigned intfloat00t444this34blenduindex__1737uindex__1740u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__17414uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__17464u_ZN2nw3gfx8Material9GetBufferEv__1743up__1748up__1751up__1754up__1757u_ZN2nw2ut13ResCommonBaseC1EPKv__17584u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__17554u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__17524u_ZN2nw3gfx3res11ResMaterialC1EPKv__17494u_ZN2nw3gfx3res11ResMaterial3refEv__17614up__1763up__1766up__1769u_ZN2nw2ut13ResCommonBaseC1EPKv__17704u_ZN2nw2ut9ResCommonINS_3gfx3res24ResFragmentOperationDataEEC1EPKv__17674u_ZN2nw3gfx3res20ResFragmentOperationC1EPKv__17644u_ZN2nw3gfx3res20ResFragmentOperation3refEv__17734up__1777up__1780up__1783u_ZN2nw2ut13ResCommonBaseC1EPKv__17844u_ZN2nw2ut9ResCommonINS_3gfx3res21ResBlendOperationDataEEC1EPKv__17814u_ZN2nw3gfx3res17ResBlendOperationC1EPKv__17784uvalue__1785u_ZN2nw3gfx3res17ResBlendOperation3refEv__17874 utableIu_ZN2nw3gfx3res17ResBlendOperation3refEv__17904uaddr__1793uvalue__1794umask__1795uresultuvalue__1798u_ZN2nw3gfx3res17ResBlendOperation3refEv__18004uaddr__1803uvalue__1804umask__1805uresult__1807uvalue__1809u_ZN2nw3gfx3res17ResBlendOperation3refEv__18114uaddr__1814uvalue__1815umask__1816uresult__1818uvalue__1820u_ZN2nw3gfx3res17ResBlendOperation3refEv__18224uaddr__1825uvalue__1826umask__1827uresult__1829uvalue__1831u_ZN2nw3gfx3res17ResBlendOperation3refEv__18334uaddr__1836uvalue__1837umask__1838uresult__1840uvalue__1842u_ZN2nw3gfx3res17ResBlendOperation3refEv__18444uaddr__1847uvalue__1848umask__1849uresult__1851uvalue__1853u_ZN2nw3gfx3res17ResBlendOperation3refEv__18554uaddr__1858uvalue__1859umask__1860uresult__1862uvalue__1864u_ZN2nw3gfx3res17ResBlendOperation3refEv__18664uaddr__1869uvalue__1870umask__1871uresult__1873ur__1875ug__1876ub__1877ua__1878u_ZN2nw3gfx3res17ResBlendOperation3refEv__18814ured__1885ugreen__1886ublue__1887ualpha__1888u_ZN2nw3gfx3res17ResBlendOperation3refEv__18904ux__1895uredux__1897ugreenux__1901ublueux__1905ualphaucolorByteu_ZN2nw3gfx3res17ResBlendOperation3refEv__19094uaddr__1912uvalue__1913umask__1914uresult__1916 uselecteduend_it umodel4uresMaterialuresFragmentOperationʽuresBlendOperation lulogicList T d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'intboolvoidunsigned intunsigned char00R444this34stencilTestuindex__1612uindex__1615u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__16164uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__16214u_ZN2nw3gfx8Material9GetBufferEv__1618up__1623up__1626up__1629up__1632u_ZN2nw2ut13ResCommonBaseC1EPKv__16334u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__16304u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__16274u_ZN2nw3gfx3res11ResMaterialC1EPKv__16244u_ZN2nw3gfx3res11ResMaterial3refEv__16364up__1638up__1641up__1644u_ZN2nw2ut13ResCommonBaseC1EPKv__16454u_ZN2nw2ut9ResCommonINS_3gfx3res24ResFragmentOperationDataEEC1EPKv__16424u_ZN2nw3gfx3res20ResFragmentOperationC1EPKv__16394u_ZN2nw3gfx3res20ResFragmentOperation3refEv__16484up__1652up__1655up__1658u_ZN2nw2ut13ResCommonBaseC1EPKv__16594u_ZN2nw2ut9ResCommonINS_3gfx3res23ResStencilOperationDataEEC1EPKv__16564u_ZN2nw3gfx3res19ResStencilOperationC1EPKv__16534uvalue__1660u_ZN2nw3gfx3res19ResStencilOperation3refEv__16624uaddr__1665uvalue__1666umask__1667uresultuvalue__1670u_ZN2nw3gfx3res19ResStencilOperation3refEv__16724uaddr__1675uvalue__1676umask__1677uresult__1679uvalue__1681u_ZN2nw3gfx3res19ResStencilOperation3refEv__16834uaddr__1686uvalue__1687umask__1688uresult__1690uvalue__1692u_ZN2nw3gfx3res19ResStencilOperation3refEv__16944uaddr__1697uvalue__1698umask__1699uresult__1701uvalue__1703u_ZN2nw3gfx3res19ResStencilOperation3refEv__17054uaddr__1708uvalue__1709umask__1710uresult__1712uvalue__1714u_ZN2nw3gfx3res19ResStencilOperation3refEv__17164uaddr__1719uvalue__1720umask__1721uresult__1723uvalue__1725u_ZN2nw3gfx3res19ResStencilOperation3refEv__17274uaddr__1730uvalue__1731umask__1732uresult__1734 uselecteduend_it umodel4uresMaterialuresFragmentOperationʽuresStencilOperation лustencilOpList +utestFuncList4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intPSetCmdValue34addr3value3B mask3B shifturesultB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]'PSetCmdValue34addr3value3B mask3B shifturesultB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] ' 4this3value=rtablepTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]l'intboolvoidunsigned int002444this34depthTestuindex__1524uindex__1527u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__15284uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__15334u_ZN2nw3gfx8Material9GetBufferEv__1530up__1535up__1538up__1541up__1544u_ZN2nw2ut13ResCommonBaseC1EPKv__15454u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__15424u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__15394u_ZN2nw3gfx3res11ResMaterialC1EPKv__15364u_ZN2nw3gfx3res11ResMaterial3refEv__15484up__1550up__1553up__1556u_ZN2nw2ut13ResCommonBaseC1EPKv__15574u_ZN2nw2ut9ResCommonINS_3gfx3res24ResFragmentOperationDataEEC1EPKv__15544u_ZN2nw3gfx3res20ResFragmentOperationC1EPKv__15514u_ZN2nw3gfx3res20ResFragmentOperation3refEv__15604up__1564up__1567up__1570u_ZN2nw2ut13ResCommonBaseC1EPKv__15714u_ZN2nw2ut9ResCommonINS_3gfx3res21ResDepthOperationDataEEC1EPKv__15684u_ZN2nw3gfx3res17ResDepthOperationC1EPKv__15654u_ZNK2nw3gfx3res17ResDepthOperation3refEv__15754u_ZN2nw3gfx3res17ResDepthOperation3refEv__15804u_ZN2nw3gfx3res17ResDepthOperation3refEv__15834uaddr__1586uvalue__1587umask__1588uresultu_ZNK2nw3gfx3res17ResDepthOperation3refEv__15944u_ZN2nw3gfx3res17ResDepthOperation3refEv__15994u_ZN2nw3gfx3res17ResDepthOperation3refEv__16024uaddr__1605uvalue__1606umask__1607uresult__1609 uselecteduend_it umodel4uresMaterialuresFragmentOperationʽuresDepthOperation unFlagsB utestFuncList$ unFlagsB $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'intboolvoidunsigned intunsigned charfloat00 444this34alphaTestuindex__1452uindex__1455u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__14564uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__14614u_ZN2nw3gfx8Material9GetBufferEv__1458up__1463up__1466up__1469up__1472u_ZN2nw2ut13ResCommonBaseC1EPKv__14734u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__14704u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__14674u_ZN2nw3gfx3res11ResMaterialC1EPKv__14644u_ZN2nw3gfx3res11ResMaterial3refEv__14764u_ZN2nw3gfx3res17ResFragmentShader3refEv__14794up__1483up__1486up__1489u_ZN2nw2ut13ResCommonBaseC1EPKv__14904u_ZN2nw2ut9ResCommonINS_3gfx3res16ResAlphaTestDataEEC1EPKv__14874u_ZN2nw3gfx3res12ResAlphaTestC1EPKv__14844uvalue__1491u_ZN2nw3gfx3res12ResAlphaTest3refEv__14934uaddr__1496uvalue__1497umask__1498uresultuvalue__1501u_ZN2nw3gfx3res12ResAlphaTest3refEv__15034uaddr__1506uvalue__1507umask__1508uresult__1510uvalue__1512u_ZN2nw3gfx3res12ResAlphaTest3refEv__15144uaddr__1517uvalue__1518umask__1519uresult__1521 uselecteduend_it umodel4uresMaterialuresFragmentShaderuresAlphaTest  utestFuncListd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865] 'intboolvoidunsigned char0 <444this34lightinguindex__2610uindex__2613u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__26144uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__26194u_ZN2nw3gfx8Material9GetBufferEv__2616up__2621up__2624up__2627up__2630u_ZN2nw2ut13ResCommonBaseC1EPKv__26314u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__26284u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__26254u_ZN2nw3gfx3res11ResMaterialC1EPKv__26224u_ZN2nw3gfx3res11ResMaterial3refEv__26344u_ZN2nw3gfx3res17ResFragmentShader3refEv__26374up__2641up__2644up__2647u_ZN2nw2ut13ResCommonBaseC1EPKv__26484u_ZN2nw2ut9ResCommonINS_3gfx3res23ResFragmentLightingDataEEC1EPKv__26454u_ZN2nw3gfx3res19ResFragmentLightingC1EPKv__26424uvalue__2649u_ZN2nw3gfx3res19ResFragmentLighting3refEv__26514u_ZNK2nw3gfx3res19ResFragmentLighting3refEv__26574u_ZN2nw3gfx3res19ResFragmentLighting3refEv__26624u_ZNK2nw3gfx3res19ResFragmentLighting3refEv__26684u_ZN2nw3gfx3res19ResFragmentLighting3refEv__26734u_ZNK2nw3gfx3res19ResFragmentLighting3refEv__26794u_ZN2nw3gfx3res19ResFragmentLighting3refEv__26844u_ZNK2nw3gfx3res19ResFragmentLighting3refEv__26904u_ZN2nw3gfx3res19ResFragmentLighting3refEv__26954u_ZNK2nw3gfx3res19ResFragmentLighting3refEv__27014u_ZN2nw3gfx3res19ResFragmentLighting3refEv__27064u_ZNK2nw3gfx3res19ResFragmentLighting3refEv__27124u_ZN2nw3gfx3res19ResFragmentLighting3refEv__27174 uselecteduend_it umodel4uresMaterialuresFragmentShaderuresFragmentLighting kufresnelList] unFlagsB unFlagsB unFlagsB unFlagsB unFlagsB unFlagsB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'intboolvoidunsigned char0 444this3jH configuindex__2478uindex__2481u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__24824uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__24874u_ZN2nw3gfx8Material9GetBufferEv__2484up__2489up__2492up__2495up__2498u_ZN2nw2ut13ResCommonBaseC1EPKv__24994u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__24964u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__24934u_ZN2nw3gfx3res11ResMaterialC1EPKv__24904u_ZN2nw3gfx3res11ResMaterial3refEv__25024u_ZN2nw3gfx3res17ResFragmentShader3refEv__25054up__2509up__2512up__2515u_ZN2nw2ut13ResCommonBaseC1EPKv__25164u_ZN2nw2ut9ResCommonINS_3gfx3res23ResFragmentLightingDataEEC1EPKv__25134u_ZN2nw3gfx3res19ResFragmentLightingC1EPKv__25104uvalue__2517u_ZN2nw3gfx3res19ResFragmentLighting3refEv__25194 uselecteduend_it umodel4uresMaterialuresFragmentShaderuresFragmentLightingd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'intboolvoid0  444this34lightuindex__2556uindex__2559u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__25604uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__25654u_ZN2nw3gfx8Material9GetBufferEv__2562up__2567up__2570up__2573up__2576u_ZN2nw2ut13ResCommonBaseC1EPKv__25774u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__25744u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__25714u_ZN2nw3gfx3res11ResMaterialC1EPKv__25684u_ZNK2nw3gfx3res11ResMaterial3refEv__25824u_ZN2nw3gfx3res11ResMaterial3refEv__25844u_ZNK2nw3gfx3res11ResMaterial3refEv__25894u_ZN2nw3gfx3res11ResMaterial3refEv__25914u_ZNK2nw3gfx3res11ResMaterial3refEv__25964u_ZN2nw3gfx3res11ResMaterial3refEv__25984u_ZNK2nw3gfx3res11ResMaterial3refEv__26034u_ZN2nw3gfx3res11ResMaterial3refEv__26054uvalue__2606u_ZN2nw3gfx3res11ResMaterial3refEv__26084 uselecteduend_it umodel4uresMaterial unFlagsB unFlagsB unFlagsB unFlagsB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]L'intboolvoid0444this34foguindex__2523uindex__2526u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__25274uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__25324u_ZN2nw3gfx8Material9GetBufferEv__2529up__2534up__2537up__2540up__2543u_ZN2nw2ut13ResCommonBaseC1EPKv__25444u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__25414u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__25384u_ZN2nw3gfx3res11ResMaterialC1EPKv__25354u_ZNK2nw3gfx3res11ResMaterial3refEv__25494u_ZN2nw3gfx3res11ResMaterial3refEv__25514uvalue__2552u_ZN2nw3gfx3res11ResMaterial3refEv__25544 uselecteduend_it umodel4uresMaterial unFlagsB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865] (int G4Wthis3idxz__result$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865] (intboolvoid0L444this344setTextureuindex__1272uindex__1275u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__12764uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__12814u_ZN2nw3gfx8Material9GetBufferEv__1278up__1283up__1286up__1289up__1292u_ZN2nw2ut13ResCommonBaseC1EPKv__12934u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__12904u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__12874u_ZN2nw3gfx3res11ResMaterialC1EPKv__12844 uselecteduend_it umodel4uresMaterialuresTexture d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865](floatunsigned intintboolvoidunsigned char00 444this3color3modifiedPropertyElementsuindex__1187uindex__1190u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__11914uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__11964u_ZN2nw3gfx8Material9GetBufferEv__1193up__1198up__1201up__1204up__1207u_ZN2nw2ut13ResCommonBaseC1EPKv__12084u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__12054u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__12024u_ZN2nw3gfx3res11ResMaterialC1EPKv__11994u_ZN2nw3gfx3res11ResMaterial3refEv__12114up__1213up__1216up__1219u_ZN2nw2ut13ResCommonBaseC1EPKv__12204u_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC1EPKv__12174u_ZN2nw3gfx3res16ResMaterialColorC1EPKv__1214 4u_ZN2nw3gfx3res16ResMaterialColor3refEv__12234ured__1227ugreen__1228ublue__1229ualpha__1230u_ZN2nw3gfx3res16ResMaterialColor3refEv__12324u_ZN2nw3gfx3res16ResMaterialColor3refEv__12354ux__1240uredux__1242ugreenux__1246ublueux__1250ualpha uselecteduend_it umodel4uresMaterialuresMaterialColorbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]l(floatunsigned intintboolvoidunsigned char00 444this3color3modifiedPropertyElementsuindex__1119uindex__1122u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__11234uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__11284u_ZN2nw3gfx8Material9GetBufferEv__1125up__1130up__1133up__1136up__1139u_ZN2nw2ut13ResCommonBaseC1EPKv__11404u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__11374u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__11344u_ZN2nw3gfx3res11ResMaterialC1EPKv__11314u_ZN2nw3gfx3res11ResMaterial3refEv__11434up__1145up__1148up__1151u_ZN2nw2ut13ResCommonBaseC1EPKv__11524u_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC1EPKv__11494u_ZN2nw3gfx3res16ResMaterialColorC1EPKv__1146 4u_ZN2nw3gfx3res16ResMaterialColor3refEv__11554ured__1159ugreen__1160ublue__1161ualpha__1162u_ZN2nw3gfx3res16ResMaterialColor3refEv__11644u_ZN2nw3gfx3res16ResMaterialColor3refEv__11674ux__1172uredux__1174ugreenux__1178ublueux__1182ualpha uselecteduend_it umodel4uresMaterialuresMaterialColorbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865] (floatunsigned intintboolvoidunsigned char00 444this3color3modifiedPropertyElementsuindex__1051uindex__1054u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__10554uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__10604u_ZN2nw3gfx8Material9GetBufferEv__1057up__1062up__1065up__1068up__1071u_ZN2nw2ut13ResCommonBaseC1EPKv__10724u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__10694u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__10664u_ZN2nw3gfx3res11ResMaterialC1EPKv__10634u_ZN2nw3gfx3res11ResMaterial3refEv__10754up__1077up__1080up__1083u_ZN2nw2ut13ResCommonBaseC1EPKv__10844u_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC1EPKv__10814u_ZN2nw3gfx3res16ResMaterialColorC1EPKv__1078 4u_ZN2nw3gfx3res16ResMaterialColor3refEv__10874ured__1091ugreen__1092ublue__1093ualpha__1094u_ZN2nw3gfx3res16ResMaterialColor3refEv__10964u_ZN2nw3gfx3res16ResMaterialColor3refEv__10994ux__1104uredux__1106ugreenux__1110ublueux__1114ualpha uselecteduend_it umodel4uresMaterialuresMaterialColorbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865](floatunsigned intintboolvoidunsigned char00 444this3color3modifiedPropertyElementsuindex__983uindex__986u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__9874uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__9924u_ZN2nw3gfx8Material9GetBufferEv__989up__994up__997up__1000up__1003u_ZN2nw2ut13ResCommonBaseC1EPKv__10044u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__10014u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__9984u_ZN2nw3gfx3res11ResMaterialC1EPKv__9954u_ZN2nw3gfx3res11ResMaterial3refEv__10074up__1009up__1012up__1015u_ZN2nw2ut13ResCommonBaseC1EPKv__10164u_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC1EPKv__10134u_ZN2nw3gfx3res16ResMaterialColorC1EPKv__1010 4u_ZN2nw3gfx3res16ResMaterialColor3refEv__10194ured__1023ugreen__1024ublue__1025ualpha__1026u_ZN2nw3gfx3res16ResMaterialColor3refEv__10284u_ZN2nw3gfx3res16ResMaterialColor3refEv__10314ux__1036uredux__1038ugreenux__1042ublueux__1046ualpha uselecteduend_it umodel4uresMaterialuresMaterialColorbtd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]L(floatunsigned intintboolvoidunsigned char00 r444this3color3modifiedPropertyElementsuindex__915uindex__918u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__9194uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__9244u_ZN2nw3gfx8Material9GetBufferEv__921up__926up__929up__932up__935u_ZN2nw2ut13ResCommonBaseC1EPKv__9364u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__9334u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__9304u_ZN2nw3gfx3res11ResMaterialC1EPKv__9274u_ZN2nw3gfx3res11ResMaterial3refEv__9394up__941up__944up__947u_ZN2nw2ut13ResCommonBaseC1EPKv__9484u_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC1EPKv__9454u_ZN2nw3gfx3res16ResMaterialColorC1EPKv__942 4u_ZN2nw3gfx3res16ResMaterialColor3refEv__9514ured__955ugreen__956ublue__957ualpha__958u_ZN2nw3gfx3res16ResMaterialColor3refEv__9604u_ZN2nw3gfx3res16ResMaterialColor3refEv__9634ux__968uredux__970ugreenux__974ublueux__978ualpha uselecteduend_it umodel4uresMaterialuresMaterialColorbtd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865](floatunsigned intintboolvoidunsigned char00 N444this3color3modifiedPropertyElementsuindex__847uindex__850u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__8514uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__8564u_ZN2nw3gfx8Material9GetBufferEv__853up__858up__861up__864up__867u_ZN2nw2ut13ResCommonBaseC1EPKv__8684u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__8654u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__8624u_ZN2nw3gfx3res11ResMaterialC1EPKv__8594u_ZN2nw3gfx3res11ResMaterial3refEv__8714up__873up__876up__879u_ZN2nw2ut13ResCommonBaseC1EPKv__8804u_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC1EPKv__8774u_ZN2nw3gfx3res16ResMaterialColorC1EPKv__874 4u_ZN2nw3gfx3res16ResMaterialColor3refEv__8834ured__887ugreen__888ublue__889ualpha__890u_ZN2nw3gfx3res16ResMaterialColor3refEv__8924u_ZN2nw3gfx3res16ResMaterialColor3refEv__8954ux__900uredux__902ugreenux__906ublueux__910ualpha uselecteduend_it umodel4uresMaterialuresMaterialColorb<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 (floatintboolvoid0o444this3scaleuindex__88uindex__91u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__924uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__974u_ZN2nw3gfx8Material9GetBufferEv__94up__99up__102up__105up__108u_ZN2nw2ut13ResCommonBaseC1EPKv__1094u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__1064u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__1034u_ZN2nw3gfx3res11ResMaterialC1EPKv__1004u_ZN2nw3gfx3res11ResMaterial3refEv__1124up__114up__117up__120u_ZN2nw2ut13ResCommonBaseC1EPKv__1214u_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC1EPKv__1184u_ZN2nw3gfx3res16ResMaterialColorC1EPKv__115 4u_ZN2nw3gfx3res16ResMaterialColor3refEv__1234 uselecteduend_it umodel4uresMaterialuresMaterialColorbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865](]4thisz__result8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865],(floatunsigned intintboolvoidunsigned char00 444this3color3modifiedPropertyElementsuindex__687uindex__690u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__6914uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__6964u_ZN2nw3gfx8Material9GetBufferEv__693up__698up__701up__704up__707u_ZN2nw2ut13ResCommonBaseC1EPKv__7084u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__7054u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__7024u_ZN2nw3gfx3res11ResMaterialC1EPKv__6994u_ZN2nw3gfx3res11ResMaterial3refEv__7114up__713up__716up__719u_ZN2nw2ut13ResCommonBaseC1EPKv__7204u_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC1EPKv__7174u_ZN2nw3gfx3res16ResMaterialColorC1EPKv__714 4ured__722ugreen__723ublue__724ualpha__725u_ZN2nw2ut10FloatColorC1Effff__7264umodifiedPropertyElements__728ur__730ug__731ub__732u_ZN2nw3gfx3res16ResMaterialColor3refEv__7354ured__739ugreen__740ublue__741ualpha__742u_ZN2nw3gfx3res16ResMaterialColor3refEv__7444u_ZN2nw3gfx3res16ResMaterialColor3refEv__7474ux__752uredux__754ugreenux__758ublueux__762ualpha uselecteduend_it umodel4uresMaterialuresMaterialColorbumodColor utransColor4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865](4thisz__result8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]T(floatunsigned intintboolvoidunsigned char00 444this3color3modifiedPropertyElementsuindex__607uindex__610u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__6114uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__6164u_ZN2nw3gfx8Material9GetBufferEv__613up__618up__621up__624up__627u_ZN2nw2ut13ResCommonBaseC1EPKv__6284u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__6254u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__6224u_ZN2nw3gfx3res11ResMaterialC1EPKv__6194u_ZN2nw3gfx3res11ResMaterial3refEv__6314up__633up__636up__639u_ZN2nw2ut13ResCommonBaseC1EPKv__6404u_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC1EPKv__6374u_ZN2nw3gfx3res16ResMaterialColorC1EPKv__634 4ured__642ugreen__643ublue__644ualpha__645u_ZN2nw2ut10FloatColorC1Effff__6464umodifiedPropertyElements__648ur__650ug__651ub__652u_ZN2nw3gfx3res16ResMaterialColor3refEv__6554ured__659ugreen__660ublue__661ualpha__662u_ZN2nw3gfx3res16ResMaterialColor3refEv__6644u_ZN2nw3gfx3res16ResMaterialColor3refEv__6674ux__672uredux__674ugreenux__678ublueux__682ualpha uselecteduend_it umodel4uresMaterialuresMaterialColorbumodColor utransColor48d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865](floatunsigned intintboolvoidunsigned char00 +444this3color3modifiedPropertyElementsuindex__767uindex__770u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__7714uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__7764u_ZN2nw3gfx8Material9GetBufferEv__773up__778up__781up__784up__787u_ZN2nw2ut13ResCommonBaseC1EPKv__7884u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__7854u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__7824u_ZN2nw3gfx3res11ResMaterialC1EPKv__7794u_ZN2nw3gfx3res11ResMaterial3refEv__7914up__793up__796up__799u_ZN2nw2ut13ResCommonBaseC1EPKv__8004u_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC1EPKv__7974u_ZN2nw3gfx3res16ResMaterialColorC1EPKv__794 4ured__802ugreen__803ublue__804ualpha__805u_ZN2nw2ut10FloatColorC1Effff__8064umodifiedPropertyElements__808ur__810ug__811ub__812u_ZN2nw3gfx3res16ResMaterialColor3refEv__8154ured__819ugreen__820ublue__821ualpha__822u_ZN2nw3gfx3res16ResMaterialColor3refEv__8244u_ZN2nw3gfx3res16ResMaterialColor3refEv__8274ux__832uredux__834ugreenux__838ublueux__842ualpha uselecteduend_it umodel4uresMaterialuresMaterialColorbumodColor utransColor4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865](Ű4thisz__resultDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865] (floatunsigned intintboolvoidunsigned char00 z444this3color3modifiedPropertyElementsuindex__127uindex__130u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__1314uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__1364u_ZN2nw3gfx8Material9GetBufferEv__133up__138up__141up__144up__147u_ZN2nw2ut13ResCommonBaseC1EPKv__1484u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__1454u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__1424u_ZN2nw3gfx3res11ResMaterialC1EPKv__1394u_ZN2nw3gfx3res11ResMaterial3refEv__1514up__153up__156up__159u_ZN2nw2ut13ResCommonBaseC1EPKv__1604u_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC1EPKv__1574u_ZN2nw3gfx3res16ResMaterialColorC1EPKv__154 4ured__162ugreen__163ublue__164ualpha__165u_ZN2nw2ut10FloatColorC1Effff__1664umodifiedPropertyElements__168ur__170ug__171ub__172ua__173u_ZN2nw3gfx3res16ResMaterialColor3refEv__1764ured__180ugreen__181ublue__182ualpha__183u_ZN2nw3gfx3res16ResMaterialColor3refEv__1854u_ZN2nw3gfx3res16ResMaterialColor3refEv__1884ux__193uredux__195ugreenux__199ublueux__203ualpha uselecteduend_it umodel4uresMaterialuresMaterialColorbumodColor utransColor4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]t!(֯4thisz__result4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865] (floatunsigned intintboolvoidunsigned char00 ^c444this3color3modifiedPropertyElementsuindex__3uindex__6u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__74uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__124u_ZN2nw3gfx8Material9GetBufferEv__9up__14up__17up__20up__23u_ZN2nw2ut13ResCommonBaseC1EPKv__244u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__214u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__184u_ZN2nw3gfx3res11ResMaterialC1EPKv__154u_ZN2nw3gfx3res11ResMaterial3refEv__274up__29up__32up__35u_ZN2nw2ut13ResCommonBaseC1EPKv__364u_ZN2nw2ut9ResCommonINS_3gfx3res20ResMaterialColorDataEEC1EPKv__334u_ZN2nw3gfx3res16ResMaterialColorC1EPKv__30 4ured__38ugreen__39ublue__40ualpha__41u_ZN2nw2ut10FloatColorC1Effff__424umodifiedPropertyElements__44ur__46ug__47ub__48u_ZN2nw3gfx3res16ResMaterialColor3refEv__514ured__55ugreen__56ublue__57ured__60ugreen__61ublue__62ualpha__63u_ZN2nw3gfx3res16ResMaterialColor3refEv__654u_ZN2nw3gfx3res16ResMaterialColor3refEv__684ux__73uredux__75ugreenux__79ublueux__83ualpha uselecteduend_it umodel4uresMaterialuresMaterialColorbumodColor utransColor4td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'intboolvoidunsigned char0444this3F kinduindex__1426uindex__1429u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__14304uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__14354u_ZN2nw3gfx8Material9GetBufferEv__1432up__1437up__1440up__1443up__1446u_ZN2nw2ut13ResCommonBaseC1EPKv__14474u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__14444u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__14414u_ZN2nw3gfx3res11ResMaterialC1EPKv__14384uvalue__1448u_ZN2nw3gfx3res11ResMaterial3refEv__14504 uselecteduend_it umodel4uresMaterial7ukindlistZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hARM C/C++ Compiler, RVCT4.0 [Build 865]' ܳ4this3Բvalue؝rtable`8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]X'intboolvoid0444this38F modeuindex__1391uindex__1394u_ZN2nw2ut9MoveArrayIPNS_3gfx8MaterialEEixEi__13954uhasBufferu_ZN2nw2ut9MoveArrayINS_3gfx3res11ResMaterialEEixEi__14004u_ZN2nw3gfx8Material9GetBufferEv__1397up__1402up__1405up__1408up__1411u_ZN2nw2ut13ResCommonBaseC1EPKv__14124u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__14094u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__14064u_ZN2nw3gfx3res11ResMaterialC1EPKv__14034u_ZN2nw3gfx3res11ResMaterial3refEv__14154up__1417up__1420up__1423u_ZN2nw2ut13ResCommonBaseC1EPKv__14244u_ZN2nw2ut9ResCommonINS_3gfx3res20ResRasterizationDataEEC1EPKv__14214u_ZN2nw3gfx3res16ResRasterizationC1EPKv__14184 uselecteduend_it umodel4uresMaterialuresRasterizationԲucullModed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]t'  4 this3 scaled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned int |43|this3parameterd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ResourceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]H2(float0= J4Kthisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865]8'| 4 thisz__result< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]|)(Q3pz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] (4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]*(c4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'float0444this374transformValueuitY upModel4upParent upTransformNode+4utransform4uvtScale< uvtTranslate< upreviewRot unUserParamB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]x'444this314transformValueupModel4hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intfloatN444this3 4axis3nID3translateupModel4 upParent upTransformNode+4utransform4uvtTranslate< pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intfloat0444this3 4axis3nID3rotateuitY upModel4upParent upTransformNode+4utransform4upreviewRot`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intfloat444this3 4axis3nID3scaleupModel4 upParent upTransformNode+4utransform4uvtScale< $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]x'unsigned intbool444this3nID3bVisibleupModel4 unUserParamB @d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intfloat444this3 4axis3nID3translateupModel4 utransform4uvtTranslate< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]d'[ 4 thisz__result Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intfloate444this3 4axis3nID3rotateupModel4 uresModelutransform4utrans%48d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intfloat <444this3 4axis3nID3scaleupModel4 utransform4uvtScale< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hARM C/C++ Compiler, RVCT4.0 [Build 865]'bool {43|this3visible d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intbool 444this3nID3bVisibleupModel4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intboolvoidunsigned char0 444this34lightu_ZNK2nw3gfx3res14ResSceneObject3refEv__65514u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__6549ures__6555u_ZNK2nw2ut13ResCommonBase7IsValidEv__6563up__6565up__6568up__6571up__6574up__6577up__6580up__6583u_ZN2nw2ut13ResCommonBaseC1EPKv__65844u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__65814u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__65784u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__65754u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__65724u_ZN2nw3gfx3res8ResLightC1EPKv__65694u_ZN2nw3gfx3res16ResFragmentLightC1EPKv__6566E4u_ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResFragmentLightENS3_8ResLightEEET_T0___6560u_ZNK2nw3gfx3res14ResSceneObject3refEv__65884u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__6586up__6594up__6597up__6600up__6603up__6606up__6609up__6612u_ZN2nw2ut13ResCommonBaseC1EPKv__66134u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__66104u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__66074u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__66044u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__66014u_ZN2nw3gfx3res8ResLightC1EPKv__65984u_ZN2nw3gfx3res16ResFragmentLightC1EPKv__6595E4u_ZN2nw3gfx3res16ResFragmentLight3refEv__6616K4uvalue__6617u_ZN2nw3gfx3res22ResLightingLookupTable3refEv__66194 uselecteduend_it uresLight uresFragmentLighturesLightingLookupTable VuscaleListd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intboolvoidunsigned char0 h444this34lightu_ZNK2nw3gfx3res14ResSceneObject3refEv__64774u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__6475ures__6481u_ZNK2nw2ut13ResCommonBase7IsValidEv__6489up__6491up__6494up__6497up__6500up__6503up__6506up__6509u_ZN2nw2ut13ResCommonBaseC1EPKv__65104u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__65074u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__65044u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__65014u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__64984u_ZN2nw3gfx3res8ResLightC1EPKv__64954u_ZN2nw3gfx3res16ResFragmentLightC1EPKv__6492E4u_ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResFragmentLightENS3_8ResLightEEET_T0___6486u_ZNK2nw3gfx3res14ResSceneObject3refEv__65144u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__6512up__6520up__6523up__6526up__6529up__6532up__6535up__6538u_ZN2nw2ut13ResCommonBaseC1EPKv__65394u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__65364u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__65334u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__65304u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__65274u_ZN2nw3gfx3res8ResLightC1EPKv__65244u_ZN2nw3gfx3res16ResFragmentLightC1EPKv__6521E4u_ZN2nw3gfx3res16ResFragmentLight3refEv__6542K4uvalue__6543u_ZN2nw3gfx3res22ResLightingLookupTable3refEv__65454 uselecteduend_it uresLight uresFragmentLighturesLightingLookupTabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]H'unsigned intboolvoidunsigned shortcharint0000@444this34lightu_ZNK2nw3gfx3res14ResSceneObject3refEv__62984u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__6296ures__6302u_ZNK2nw2ut13ResCommonBase7IsValidEv__6309up__6311up__6314up__6317up__6320up__6323up__6326up__6329u_ZN2nw2ut13ResCommonBaseC1EPKv__63304u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__63274u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__63244u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__63214u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__63184u_ZN2nw3gfx3res8ResLightC1EPKv__63154u_ZN2nw3gfx3res16ResFragmentLightC1EPKv__6312E4u_ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResFragmentLightENS3_8ResLightEEET_T0___6306u_ZNK2nw3gfx3res14ResSceneObject3refEv__63344u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__6332up__6340up__6343up__6346up__6349up__6352up__6355up__6358u_ZN2nw2ut13ResCommonBaseC1EPKv__63594u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__63564u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__63534u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__63504u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__63474u_ZN2nw3gfx3res8ResLightC1EPKv__63444u_ZN2nw3gfx3res16ResFragmentLightC1EPKv__6341E4u_ZN2nw3gfx3res16ResFragmentLight3refEv__6362K4u_ZNK2nw2ut13ResCommonBase7IsValidEv__6364u_ZN2nw3gfx3res22ResLightingLookupTable3refEv__63674u_ZNK2nw2ut13ResCommonBase7IsValidEv__6371u_ZN2nw3gfx3res23ResReferenceLookupTable3refEv__63724uptr__6374ustart__6376uend__6377uptr__6379uptr__6381uszSrc__6384uszTempBuf__6385u_ZN2vw6system17ConvertStrWtoUTF8EPKwPci__6387uiuindexuchulengthuszSrc__6389uszTempBuf__6390u_ZN2vw6system17ConvertStrWtoUTF8EPKwPci__6397ui__6392uindex__6393uch__6394ulength__6395up__6403J4u_ZN2nw2ut8LinkListIN2vw3g3d13AnimSceneElemINS_3gfx5LightENS5_3res8ResLightEEELl4EE18GetPointerFromNodeEPNS0_12LinkListNodeE__6404 u_ZN2vw3g3d7ResElemIN2nw3gfx3res8ResLightEE12GetResSourceEv__6406Kukey__6407u_ZN2nw3gfx3res15ResGraphicsFile3refEv__64114udicV u_ZN2nw3gfx3res15ResGraphicsFile10GetLutSetsEPKc__6410gukey__6413u_ZNK2nw3gfx3res17ResLookupTableSet3refEv__64184udic__6414V us__6420u_ZNK2nw2ut13ResCommonBase7IsValidEv__6424ulenux4u_ZNK2nw2ut14ResDicPatricia8GetIndexEPKc__6421u_ZNK2nw3gfx3res17ResLookupTableSet16GetSamplersIndexEPKc__6415u_ZN2nw3gfx3res14ResLookupTableC1ERKS2___64304ulookupTable__6432$u_ZN2nw3gfx3res14ResLookupTable3refEv__64374ures__6440$u_ZN2nw2ut13ResStaticCastINS_3gfx3res19ResImageLookupTableENS3_14ResLookupTableEEET_T0___6442u_ZN2nw3gfx3res14ResLookupTable11DereferenceEv__6435ures__6445$u_ZN2nw2ut13ResStaticCastINS_3gfx3res23ResReferenceLookupTableENS3_14ResLookupTableEEET_T0___6447muresRefLutmu_ZN2nw3gfx3res23ResReferenceLookupTable3refEv__64524up__6454up__6457up__6460up__6463u_ZN2nw2ut13ResCommonBaseC1EPKv__64644u_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC1EPKv__64614u_ZN2nw3gfx3res14ResLookupTableC1EPKv__64584u_ZN2nw3gfx3res19ResImageLookupTableC1EPKv__64554uresImageLookupTableu_ZN2nw3gfx3res22ResLightingLookupTable3refEv__64694ureferenceLutmu_ZN2nw3gfx3res23ResReferenceLookupTable3refEv__64724 uselecteduend_it uresLight uresFragmentLightuszSetStringuszTableStringulookupTable urefLutm uszSetNameuszTableNameuresGraphicsFileSulookupTableSetgunIndexuresLookupTable$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]'4thisz__result$0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intboolvoidunsigned shortcharint0000444this34lightu_ZNK2nw3gfx3res14ResSceneObject3refEv__61264u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__6124ures__6130u_ZNK2nw2ut13ResCommonBase7IsValidEv__6137up__6139up__6142up__6145up__6148up__6151up__6154up__6157u_ZN2nw2ut13ResCommonBaseC1EPKv__61584u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__61554u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__61524u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__61494u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__61464u_ZN2nw3gfx3res8ResLightC1EPKv__61434u_ZN2nw3gfx3res16ResFragmentLightC1EPKv__6140E4u_ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResFragmentLightENS3_8ResLightEEET_T0___6134u_ZNK2nw3gfx3res14ResSceneObject3refEv__61624u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__6160up__6168up__6171up__6174up__6177up__6180up__6183up__6186u_ZN2nw2ut13ResCommonBaseC1EPKv__61874u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__61844u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__61814u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__61784u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__61754u_ZN2nw3gfx3res8ResLightC1EPKv__61724u_ZN2nw3gfx3res16ResFragmentLightC1EPKv__6169E4u_ZNK2nw2ut13ResCommonBase7IsValidEv__6189u_ZN2nw3gfx3res16ResFragmentLight3refEv__6192K4u_ZNK2nw2ut13ResCommonBase7IsValidEv__6194u_ZN2nw3gfx3res23ResReferenceLookupTable3refEv__61954uptr__6197ustart__6199uend__6200uptr__6202uptr__6204uszSrc__6207uszTempBuf__6208u_ZN2vw6system17ConvertStrWtoUTF8EPKwPci__6210uiuindexuchulengthuszSrc__6212uszTempBuf__6213u_ZN2vw6system17ConvertStrWtoUTF8EPKwPci__6220ui__6215uindex__6216uch__6217ulength__6218up__6226J4u_ZN2nw2ut8LinkListIN2vw3g3d13AnimSceneElemINS_3gfx5LightENS5_3res8ResLightEEELl4EE18GetPointerFromNodeEPNS0_12LinkListNodeE__6227 u_ZN2vw3g3d7ResElemIN2nw3gfx3res8ResLightEE12GetResSourceEv__6229Kukey__6230u_ZN2nw3gfx3res15ResGraphicsFile3refEv__62344udicV u_ZN2nw3gfx3res15ResGraphicsFile10GetLutSetsEPKc__6233gukey__6236u_ZNK2nw3gfx3res17ResLookupTableSet3refEv__62414udic__6237V us__6243u_ZNK2nw2ut13ResCommonBase7IsValidEv__6247ulenux4u_ZNK2nw2ut14ResDicPatricia8GetIndexEPKc__6244u_ZNK2nw3gfx3res17ResLookupTableSet16GetSamplersIndexEPKc__6238u_ZN2nw3gfx3res14ResLookupTableC1ERKS2___62534u_ZN2nw3gfx3res14ResLookupTable3refEv__62574ures__6260$u_ZN2nw2ut13ResStaticCastINS_3gfx3res19ResImageLookupTableENS3_14ResLookupTableEEET_T0___6262u_ZN2nw3gfx3res14ResLookupTable11DereferenceEv__6255ures__6265$u_ZN2nw2ut13ResStaticCastINS_3gfx3res23ResReferenceLookupTableENS3_14ResLookupTableEEET_T0___6267muresRefLutmu_ZN2nw3gfx3res23ResReferenceLookupTable3refEv__62724up__6274up__6277up__6280up__6283u_ZN2nw2ut13ResCommonBaseC1EPKv__62844u_ZN2nw2ut9ResCommonINS_3gfx3res18ResLookupTableDataEEC1EPKv__62814u_ZN2nw3gfx3res14ResLookupTableC1EPKv__62784u_ZN2nw3gfx3res19ResImageLookupTableC1EPKv__62754ulookupTable__6286u_ZN2nw3gfx3res16ResFragmentLight3refEv__6292K4ureferenceLutmu_ZN2nw3gfx3res23ResReferenceLookupTable3refEv__62934 uselecteduend_it uresLight uresFragmentLightuszSetStringuszTableString  urefLutm uszSetNameuszTableNameuresGraphicsFileSulookupTableSetgunIndexuresLookupTable$uresImagelookupTabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865] 'unsigned intboolvoidfloatint0444this34lightu_ZNK2nw3gfx3res14ResSceneObject3refEv__60394u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__6037ures__6043u_ZNK2nw2ut13ResCommonBase7IsValidEv__6051up__6053up__6056up__6059up__6062up__6065up__6068up__6071u_ZN2nw2ut13ResCommonBaseC1EPKv__60724u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__60694u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__60664u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__60634u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__60604u_ZN2nw3gfx3res8ResLightC1EPKv__60574u_ZN2nw3gfx3res16ResFragmentLightC1EPKv__6054E4u_ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResFragmentLightENS3_8ResLightEEET_T0___6048u_ZNK2nw3gfx3res14ResSceneObject3refEv__60764u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__6074up__6082up__6085up__6088up__6091up__6094up__6097up__6100u_ZN2nw2ut13ResCommonBaseC1EPKv__61014u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__60984u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__60954u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__60924u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__60894u_ZN2nw3gfx3res8ResLightC1EPKv__60864u_ZN2nw3gfx3res16ResFragmentLightC1EPKv__6083E4uend__6102u_ZN2nw3gfx3res16ResFragmentLight3refEv__6104K4u_ZN2nw3gfx3res16ResFragmentLight3refEv__6105K4u_ZN2nw3gfx3res16ResFragmentLight3refEv__6106K4ustart__6107uend__6108udiffuminimumDistanceuretu_ZN2nn4math4FAbsEf__6110u_ZN2nw3gfx3res16ResFragmentLight3refEv__6112K4uvalue__6113ubits32usignuexpufractionubits20u_ZN2nw2ut7Float2015Float32ToBits20Ef__6114u_ZN2nw3gfx3res16ResFragmentLight3refEv__6115K4uvalue__6116ubits32__6117usign__6118uexp__6119ufraction__6120ubits20__6121u_ZN2nw2ut7Float2015Float32ToBits20Ef__6122 uselecteduend_it uresLight uresFragmentLightd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intboolvoidfloatint0444this3{4lightu_ZNK2nw3gfx3res14ResSceneObject3refEv__59524u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__5950ures__5956u_ZNK2nw2ut13ResCommonBase7IsValidEv__5964up__5966up__5969up__5972up__5975up__5978up__5981up__5984u_ZN2nw2ut13ResCommonBaseC1EPKv__59854u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__59824u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__59794u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__59764u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__59734u_ZN2nw3gfx3res8ResLightC1EPKv__59704u_ZN2nw3gfx3res16ResFragmentLightC1EPKv__5967E4u_ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResFragmentLightENS3_8ResLightEEET_T0___5961u_ZNK2nw3gfx3res14ResSceneObject3refEv__59894u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__5987up__5995up__5998up__6001up__6004up__6007up__6010up__6013u_ZN2nw2ut13ResCommonBaseC1EPKv__60144u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__60114u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__60084u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__60054u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__60024u_ZN2nw3gfx3res8ResLightC1EPKv__59994u_ZN2nw3gfx3res16ResFragmentLightC1EPKv__5996E4ustart__6015u_ZN2nw3gfx3res16ResFragmentLight3refEv__6017K4u_ZN2nw3gfx3res16ResFragmentLight3refEv__6018K4u_ZN2nw3gfx3res16ResFragmentLight3refEv__6019K4ustart__6020uend__6021udiffuminimumDistanceuretu_ZN2nn4math4FAbsEf__6023u_ZN2nw3gfx3res16ResFragmentLight3refEv__6025K4uvalue__6026ubits32usignuexpufractionubits20u_ZN2nw2ut7Float2015Float32ToBits20Ef__6027u_ZN2nw3gfx3res16ResFragmentLight3refEv__6028K4uvalue__6029ubits32__6030usign__6031uexp__6032ufraction__6033ubits20__6034u_ZN2nw2ut7Float2015Float32ToBits20Ef__6035 uselecteduend_it uresLight uresFragmentLightd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]L'unsigned intboolvoid0 444this3u4lightu_ZNK2nw3gfx3res14ResSceneObject3refEv__58764u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__5874ures__5880u_ZNK2nw2ut13ResCommonBase7IsValidEv__5888up__5890up__5893up__5896up__5899up__5902up__5905up__5908u_ZN2nw2ut13ResCommonBaseC1EPKv__59094u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__59064u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__59034u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__59004u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__58974u_ZN2nw3gfx3res8ResLightC1EPKv__58944u_ZN2nw3gfx3res16ResFragmentLightC1EPKv__5891E4u_ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResFragmentLightENS3_8ResLightEEET_T0___5885u_ZNK2nw3gfx3res14ResSceneObject3refEv__59134u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__5911up__5919up__5922up__5925up__5928up__5931up__5934up__5937u_ZN2nw2ut13ResCommonBaseC1EPKv__59384u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__59354u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__59324u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__59294u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__59264u_ZN2nw3gfx3res8ResLightC1EPKv__59234u_ZN2nw3gfx3res16ResFragmentLightC1EPKv__5920E4u_ZNK2nw3gfx3res12ResSceneNode3refEv__5943g4uvalue__5945u_ZN2nw3gfx3res12ResSceneNode3refEv__5948g4 uselecteduend_it uresLight uresFragmentLightunFlagsB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intboolvoidfloat0 =444this3i4lightu_ZNK2nw3gfx3res14ResSceneObject3refEv__58004u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__5798ures__5804u_ZNK2nw2ut13ResCommonBase7IsValidEv__5812up__5814up__5817up__5820up__5823up__5826up__5829up__5832u_ZN2nw2ut13ResCommonBaseC1EPKv__58334u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__58304u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__58274u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__58244u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__58214u_ZN2nw3gfx3res8ResLightC1EPKv__58184u_ZN2nw3gfx3res16ResFragmentLightC1EPKv__5815E4u_ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResFragmentLightENS3_8ResLightEEET_T0___5809u_ZNK2nw3gfx3res14ResSceneObject3refEv__58374u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__5835up__5843up__5846up__5849up__5852up__5855up__5858up__5861u_ZN2nw2ut13ResCommonBaseC1EPKv__58624u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__58594u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__58564u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__58534u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__58504u_ZN2nw3gfx3res8ResLightC1EPKv__58474u_ZN2nw3gfx3res16ResFragmentLightC1EPKv__5844E4ux__5863uy__5864uz__5865u_ZN2nw3gfx3res16ResFragmentLight3refEv__5867K4ufx__5869ufy__5870ufz__5871 uselecteduend_it uresLight uresFragmentLightd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intboolvoid0  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uselecteduend_it uresLight uresFragmentLightunFlagsB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865],'unsigned intboolvoid0 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uselecteduend_it uresLight uresFragmentLightunFlagsB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]̬'unsigned intboolvoidfloatunsigned char0444this3W4lightu_ZNK2nw3gfx3res14ResSceneObject3refEv__54214u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__5419ures__5425u_ZNK2nw2ut13ResCommonBase7IsValidEv__5433up__5435up__5438up__5441up__5444up__5447up__5450up__5453u_ZN2nw2ut13ResCommonBaseC1EPKv__54544u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__54514u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__54484u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__54454u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__54424u_ZN2nw3gfx3res8ResLightC1EPKv__54394u_ZN2nw3gfx3res16ResFragmentLightC1EPKv__5436E4u_ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResFragmentLightENS3_8ResLightEEET_T0___5430u_ZNK2nw3gfx3res14ResSceneObject3refEv__54584u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__5456up__5464up__5467up__5470up__5473up__5476up__5479up__5482u_ZN2nw2ut13ResCommonBaseC1EPKv__54834u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__54804u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__54774u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__54744u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__54714u_ZN2nw3gfx3res8ResLightC1EPKv__54684u_ZN2nw3gfx3res16ResFragmentLightC1EPKv__5465E4ur__5484ug__5485ub__5486u_ZN2nw3gfx3res16ResFragmentLight3refEv__5489K4ured__5491ugreen__5492ublue__5493ualpha__5494u_ZN2nw3gfx3res16ResFragmentLight3refEv__5496K4u_ZN2nw3gfx3res16ResFragmentLight3refEv__5497K4ux__5500uredux__5502ugreenux__5506ublueux__5510ualpha uselecteduend_it uresLight uresFragmentLightd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]l'unsigned intboolvoidfloatunsigned 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uselecteduend_it uresLight uresFragmentLightxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865] 'unsigned intboolvoidint0 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uselecteduend_it uresLight uresFragmentLightd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]'g4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intboolvoidfloat0 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uselecteduend_it uresLight uresVertexLightuparam%A d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]L'unsigned intboolvoidfloat0 444this334lightu_ZNK2nw3gfx3res14ResSceneObject3refEv__51084u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__5106ures__5112u_ZNK2nw2ut13ResCommonBase7IsValidEv__5120up__5122up__5125up__5128up__5131up__5134up__5137up__5140u_ZN2nw2ut13ResCommonBaseC1EPKv__51414u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__51384u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__51354u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__51324u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__51294u_ZN2nw3gfx3res8ResLightC1EPKv__51264u_ZN2nw3gfx3res14ResVertexLightC1EPKv__51234u_ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResVertexLightENS3_8ResLightEEET_T0___5117u_ZNK2nw3gfx3res14ResSceneObject3refEv__51454u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__5143up__5151up__5154up__5157up__5160up__5163up__5166up__5169u_ZN2nw2ut13ResCommonBaseC1EPKv__51704u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__51674u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__51644u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__51614u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__51584u_ZN2nw3gfx3res8ResLightC1EPKv__51554u_ZN2nw3gfx3res14ResVertexLightC1EPKv__51524ux__5171uy__5172u_ZN2nw3gfx3res14ResVertexLight3refEv__51744ufx__5176ufy__5177 uselecteduend_it uresLight uresVertexLightuparam%A hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]p'unsigned intboolvoid0 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uselecteduend_it uresLight uresVertexLightd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]'4thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intboolvoidfloat0 444this3'4lightu_ZNK2nw3gfx3res14ResSceneObject3refEv__49634u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__4961ures__4967u_ZNK2nw2ut13ResCommonBase7IsValidEv__4975up__4977up__4980up__4983up__4986up__4989up__4992up__4995u_ZN2nw2ut13ResCommonBaseC1EPKv__49964u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__49934u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__49904u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__49874u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__49844u_ZN2nw3gfx3res8ResLightC1EPKv__49814u_ZN2nw3gfx3res14ResVertexLightC1EPKv__49784u_ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResVertexLightENS3_8ResLightEEET_T0___4972u_ZNK2nw3gfx3res14ResSceneObject3refEv__50004u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__4998up__5006up__5009up__5012up__5015up__5018up__5021up__5024u_ZN2nw2ut13ResCommonBaseC1EPKv__50254u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__50224u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__50194u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__50164u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__50134u_ZN2nw3gfx3res8ResLightC1EPKv__50104u_ZN2nw3gfx3res14ResVertexLightC1EPKv__50074ux__5026uy__5027uz__5028u_ZN2nw3gfx3res14ResVertexLight3refEv__50304ufx__5032ufy__5033ufz__5034 uselecteduend_it uresLight uresVertexLightuparamh4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intboolvoidfloat0 w444this3!4lightu_ZNK2nw3gfx3res14ResSceneObject3refEv__48874u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__4885ures__4891u_ZNK2nw2ut13ResCommonBase7IsValidEv__4899up__4901up__4904up__4907up__4910up__4913up__4916up__4919u_ZN2nw2ut13ResCommonBaseC1EPKv__49204u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__49174u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__49144u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__49114u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__49084u_ZN2nw3gfx3res8ResLightC1EPKv__49054u_ZN2nw3gfx3res14ResVertexLightC1EPKv__49024u_ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResVertexLightENS3_8ResLightEEET_T0___4896u_ZNK2nw3gfx3res14ResSceneObject3refEv__49244u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__4922up__4930up__4933up__4936up__4939up__4942up__4945up__4948u_ZN2nw2ut13ResCommonBaseC1EPKv__49494u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__49464u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__49434u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__49404u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__49374u_ZN2nw3gfx3res8ResLightC1EPKv__49344u_ZN2nw3gfx3res14ResVertexLightC1EPKv__49314ux__4950uy__4951uz__4952u_ZN2nw3gfx3res14ResVertexLight3refEv__49544ufx__4956ufy__4957ufz__4958 uselecteduend_it uresLight uresVertexLightuparamh4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]P'unsigned intboolvoidfloat0 C444this34lightu_ZNK2nw3gfx3res14ResSceneObject3refEv__48114u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__4809ures__4815u_ZNK2nw2ut13ResCommonBase7IsValidEv__4823up__4825up__4828up__4831up__4834up__4837up__4840up__4843u_ZN2nw2ut13ResCommonBaseC1EPKv__48444u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__48414u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__48384u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__48354u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__48324u_ZN2nw3gfx3res8ResLightC1EPKv__48294u_ZN2nw3gfx3res14ResVertexLightC1EPKv__48264u_ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResVertexLightENS3_8ResLightEEET_T0___4820u_ZNK2nw3gfx3res14ResSceneObject3refEv__48484u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__4846up__4854up__4857up__4860up__4863up__4866up__4869up__4872u_ZN2nw2ut13ResCommonBaseC1EPKv__48734u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__48704u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__48674u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__48644u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__48614u_ZN2nw3gfx3res8ResLightC1EPKv__48584u_ZN2nw3gfx3res14ResVertexLightC1EPKv__48554ux__4874uy__4875uz__4876u_ZN2nw3gfx3res14ResVertexLight3refEv__48784ufx__4880ufy__4881ufz__4882 uselecteduend_it uresLight uresVertexLightuparamh4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]t'unsigned intboolvoid0 444this34lightu_ZNK2nw3gfx3res14ResSceneObject3refEv__47354u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__4733ures__4739u_ZNK2nw2ut13ResCommonBase7IsValidEv__4747up__4749up__4752up__4755up__4758up__4761up__4764up__4767u_ZN2nw2ut13ResCommonBaseC1EPKv__47684u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__47654u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__47624u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__47594u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__47564u_ZN2nw3gfx3res8ResLightC1EPKv__47534u_ZN2nw3gfx3res14ResVertexLightC1EPKv__47504u_ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResVertexLightENS3_8ResLightEEET_T0___4744u_ZNK2nw3gfx3res14ResSceneObject3refEv__47724u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__4770up__4778up__4781up__4784up__4787up__4790up__4793up__4796u_ZN2nw2ut13ResCommonBaseC1EPKv__47974u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__47944u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__47914u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__47884u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__47854u_ZN2nw3gfx3res8ResLightC1EPKv__47824u_ZN2nw3gfx3res14ResVertexLightC1EPKv__47794u_ZNK2nw3gfx3res12ResSceneNode3refEv__4802g4uvalue__4804u_ZN2nw3gfx3res12ResSceneNode3refEv__4807g4 uselecteduend_it uresLight uresVertexLightunFlagsB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intboolvoidfloat0 444this34lightu_ZNK2nw3gfx3res14ResSceneObject3refEv__46594u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__4657ures__4663u_ZNK2nw2ut13ResCommonBase7IsValidEv__4671up__4673up__4676up__4679up__4682up__4685up__4688up__4691u_ZN2nw2ut13ResCommonBaseC1EPKv__46924u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__46894u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__46864u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__46834u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__46804u_ZN2nw3gfx3res8ResLightC1EPKv__46774u_ZN2nw3gfx3res14ResVertexLightC1EPKv__46744u_ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResVertexLightENS3_8ResLightEEET_T0___4668u_ZNK2nw3gfx3res14ResSceneObject3refEv__46964u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__4694up__4702up__4705up__4708up__4711up__4714up__4717up__4720u_ZN2nw2ut13ResCommonBaseC1EPKv__47214u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__47184u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__47154u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__47124u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__47094u_ZN2nw3gfx3res8ResLightC1EPKv__47064u_ZN2nw3gfx3res14ResVertexLightC1EPKv__47034ux__4722uy__4723uz__4724u_ZN2nw3gfx3res14ResVertexLight3refEv__47264ufx__4728ufy__4729ufz__4730 uselecteduend_it uresLight uresVertexLightd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intboolvoidfloat0 444this3 4lightu_ZNK2nw3gfx3res14ResSceneObject3refEv__45824u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__4580ures__4586u_ZNK2nw2ut13ResCommonBase7IsValidEv__4594up__4596up__4599up__4602up__4605up__4608up__4611up__4614u_ZN2nw2ut13ResCommonBaseC1EPKv__46154u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__46124u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__46094u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__46064u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__46034u_ZN2nw3gfx3res8ResLightC1EPKv__46004u_ZN2nw3gfx3res14ResVertexLightC1EPKv__45974u_ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResVertexLightENS3_8ResLightEEET_T0___4591u_ZNK2nw3gfx3res14ResSceneObject3refEv__46194u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__4617up__4625up__4628up__4631up__4634up__4637up__4640up__4643u_ZN2nw2ut13ResCommonBaseC1EPKv__46444u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__46414u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__46384u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__46354u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__46324u_ZN2nw3gfx3res8ResLightC1EPKv__46294u_ZN2nw3gfx3res14ResVertexLightC1EPKv__46264ur__4645ug__4646ub__4647u_ZN2nw3gfx3res14ResVertexLight3refEv__46494ured__4651ugreen__4652ublue__4653ualpha__4654 uselecteduend_it uresLight uresVertexLightd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]T'unsigned intboolvoidfloat0 444this34lightu_ZNK2nw3gfx3res14ResSceneObject3refEv__45054u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__4503ures__4509u_ZNK2nw2ut13ResCommonBase7IsValidEv__4517up__4519up__4522up__4525up__4528up__4531up__4534up__4537u_ZN2nw2ut13ResCommonBaseC1EPKv__45384u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__45354u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__45324u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__45294u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__45264u_ZN2nw3gfx3res8ResLightC1EPKv__45234u_ZN2nw3gfx3res14ResVertexLightC1EPKv__45204u_ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResVertexLightENS3_8ResLightEEET_T0___4514u_ZNK2nw3gfx3res14ResSceneObject3refEv__45424u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__4540up__4548up__4551up__4554up__4557up__4560up__4563up__4566u_ZN2nw2ut13ResCommonBaseC1EPKv__45674u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__45644u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__45614u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__45584u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__45554u_ZN2nw3gfx3res8ResLightC1EPKv__45524u_ZN2nw3gfx3res14ResVertexLightC1EPKv__45494ur__4568ug__4569ub__4570u_ZN2nw3gfx3res14ResVertexLight3refEv__45724ured__4574ugreen__4575ublue__4576ualpha__4577 uselecteduend_it uresLight uresVertexLightld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intboolvoidint0 444this34lightu_ZNK2nw3gfx3res14ResSceneObject3refEv__44364u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__4434ures__4440u_ZNK2nw2ut13ResCommonBase7IsValidEv__4448up__4450up__4453up__4456up__4459up__4462up__4465up__4468u_ZN2nw2ut13ResCommonBaseC1EPKv__44694u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__44664u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__44634u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__44604u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__44574u_ZN2nw3gfx3res8ResLightC1EPKv__44544u_ZN2nw3gfx3res14ResVertexLightC1EPKv__44514u_ZN2nw2ut14ResDynamicCastINS_3gfx3res14ResVertexLightENS3_8ResLightEEET_T0___4445u_ZNK2nw3gfx3res14ResSceneObject3refEv__44734u_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__4471up__4479up__4482up__4485up__4488up__4491up__4494up__4497u_ZN2nw2ut13ResCommonBaseC1EPKv__44984u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__44954u_ZN2nw3gfx3res14ResSceneObjectC1EPKv__44924u_ZN2nw3gfx3res12ResSceneNodeC1EPKv__44894u_ZN2nw3gfx3res16ResTransformNodeC1EPKv__44864u_ZN2nw3gfx3res8ResLightC1EPKv__44834u_ZN2nw3gfx3res14ResVertexLightC1EPKv__44804uvalue__4499u_ZN2nw3gfx3res14ResVertexLight3refEv__45014 uselecteduend_it uresLight uresVertexLightd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hARM C/C++ Compiler, RVCT4.0 [Build 865]'unsigned intboolvoid0 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H!4!thisz__result!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]DK)  !4!thisz__result!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]I) !4!thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hARM C/C++ Compiler, RVCT4.0 [Build 865] I)  4 this(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865])xn!4o!this3&%x003&%x013&%x023&%x033&%x103&%x113&%x123&%x133&%x203&%x213&%x223&%x23z__resulto!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]()QIn!z__resultn!ridentityn! X"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865])OMTX34Copyo!3o!pOut3o!pz__resulto!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]H)\n!4o!this3n!rhsz__resulto!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\NodeConstraint.cppARM C/C++ Compiler, RVCT4.0 [Build 865])longintcharunsigned intvoidboolfloatunsigned short@__type_info&__vptr3#&__name;#0/07F__class_type_info&base#F__vmi_class_type_info&base?#&flags#&base_count# &base_info#B &base?#&flags#&base_count# &base_info#F__si_class_type_info &base?#&base_typeJ#?0Fi__builtin_va_list('__dso_handlei0/H!0>!0\!!0000=!00?&q!vwg3d?7U!0%?!4this UA!4A!thisuitc!uendc!uslot__174u__first__183u__last__184u__first__186u__last__187u_ZSt4findIPPN2nw2ut5Slot2IvPNS0_3gfx8SkeletonEiNS0_2os10IAllocatorEEES9_ET_SB_SB_RKT0___188u__nextu_ZSt6removeIPPN2nw2ut5Slot2IvPNS0_3gfx8SkeletonEiNS0_2os10IAllocatorEEES9_ET_SB_SB_RKT0___185uremoveduIsErasedufirst__192ufirst__197ulast__198u_ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx8SkeletonEiNS_2os10IAllocatorEEEE5eraseIPS9_EET_SD___193u_ZN2nw2ut9MoveArrayIPNS0_5Slot2IvPNS_3gfx8SkeletonEiNS_2os10IAllocatorEEEE10erase_findERKS9___178 %]?! 4this3boneIdx3̃'allocatorz__resultA! %@! 4thisz__result %?! 4thisz__resultP !MultScale3o!dstMatrix3o!srcMatrix3scaleP QCopyTranslate3o!dstMatrix3n!srcMatrixP 9CopyRotate3o!dstMatrix3n!srcMatrixB ?0&tinfo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865])T!4;U!thisz__resultn!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]p)O0MTX33Multo!7n!3o!pOut3o!p13o!p2z__resulto!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]Xp)OMTX34MultTranslateo!3o!pOut3o!pM3*q!pTz__resulto!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]) q!4"q!this3q!valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hARM C/C++ Compiler, RVCT4.0 [Build 865],)^T!4;U!thisz__resultU!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]o)OVEC3Mult"q!3"q!pOut3*q!p13*q!p2z__result"q!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]xo)OMTX34Copyo!3o!pOut3n!mz__resulto!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]o)O8MTX34Identityo!3o!pOutz__resulto!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]،)int n!4o!this3indexz__resultp!ucolumnp!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] {)i!4q !thisz__result!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]z)long  !4q !this3!first3!lastufirst__375s[!ub__374uelement__372s[!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] z)O !s[!4q !this3s[!firstz__result !d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]y)  !4q !thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]8q)void05!4q !thisz__resultD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CCARM C/C++ Compiler, RVCT4.0 [Build 865]Ȃ)longO remove_copy555*!35__first35__last35__res35__valz__result5u__first__4125ub__411d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]u) !4!this3\!element3\!valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865] ~)int !4!this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]@u)longOacopyq5q5q53q5__first3q5__last3q5__resz__resultq5u__first__377q5ub__376d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]t)bool !4!thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@t){!4!thisz__result]!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]s)intbool(!4!this3reserveSizez__resultuelements\!uelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@s)boolintF!4!this3\!elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865],)IG!4zG!thisz__resultEG!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]) (!4d)!this3}Z!element3Z!valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],)int (!4d)!this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865])longOacopyw5w5w53w5__first3w5__last3w5__resz__resultw5u__first__361}5ub__360d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<)bool '!4`)!thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]){(!4`)!thisz__result]!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]<)intbool(!4d)!this3reserveSizez__resultuelements}Z!uelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865])boolint:(!4d)!this3Z!elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]4)bool *!4+!this3*!slotupushedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865] )intOySetFlagValue'']!]!35flags3shift3&5mask3&5valuez__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]r) @!4q !this3]!kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]x)int b!4q !this3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]@r)!4q !this3̃'allocatorz__resultq !d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiARM C/C++ Compiler, RVCT4.0 [Build 865]q)!!4!!this3!!allocatorz__result!!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]D)<Y!4Y!thisz__result_!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865])"G!4zG!thisz__resultX!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hARM C/C++ Compiler, RVCT4.0 [Build 865]P)char0 #c!4mc!this3sz__result&% ulen'uxb!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]X)void0th!4h!thisz__resultupg!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]؋)void0f!4/g!this3pz__result/g!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]X)void0!0/!4!thisz__result!/ڢ!4!thisz__resultg0!4̦!thisz__resulț!0ã!4̦!thisz__resultgq !4ئ!thisz__resultئ!~ !4ئ!thisz__resultg!4!thisz__result!ȥ!4!thisz__resultg!4!thisz__resultgupAllocator̃' ui umenu! umenu̦! umenuئ!B0<&tinfo@#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L)ϝ!]!4!this3]!firstz__result!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\) n!4!this3]!element3e!valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865])int 1!4!this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865])longOacopy55535__first35__last35__resz__result5u__first__25ub__1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L)bool P!4!thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]\)!4!thisz__resultɬ!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865])intbool!4!this3reserveSizez__resultuelements]!uelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865])boolint!4!this3e!elementz__resulturesultucapacity unewCapacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]*intOySetFlagValue''ɬ!ɬ!35flags3shift35mask35valuez__result'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L* !4!this3ɬ!kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865])!4!this3'capacity3̃'allocator7ɬ!kind z__result!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L)!4!this3!otheruelements]!uend]!ucapacity'uallocator̃'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865])ʛ!4!this3!rhsz__result!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L)xc!4!thisz__result!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865]*M;<(4m<(this3w'red3w'green3w'blue3w'alphaz__resultm<(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]*R>(42>(this3w'fx3w'fyz__result2>( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw2DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865]* (545this3w'posh3w'posv3w'sizeh3w'sizev3m<(colord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865])int!4!this3indexz__result!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]L)int  !4!thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Setting.hARM C/C++ Compiler, RVCT4.0 [Build 865]H*1Q!54r!5thisz__resultr!5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Capture.hARM C/C++ Compiler, RVCT4.0 [Build 865]8-O:GetCapture"5z__result"5D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]5*OC__rw_new_capacity'!3'__size5v!z__result'u__cap'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865]45*OQmax"#56!3"#5__a3"#5__bz__result"#5D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]8*!4!thisz__result!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865] 1PT __rw_construct''3'__p3'__valD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865] 1 '4'this3'__p3'__valD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 865]8* 4!4!this3!__ref3!__cap3!__sizeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryARM C/C++ Compiler, RVCT4.0 [Build 865]P 1 >'4'this3'__n:x' z__result'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]7*!4v!thisz__result6!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.CCARM C/C++ Compiler, RVCT4.0 [Build 865]H7*? !4f!this36!__cap36!__lenz__resultĴ!u__ret#5D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]4* 1!4f!this36!__cur36!__cap36!__sizez__resultI!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.CCARM C/C++ Compiler, RVCT4.0 [Build 865]d4*ٲ!4f!this3Z!__s3!__allocz__resultf!u__n6!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]8*u!4v!thisz__resultZ!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]6*h!4v!thisz__result6!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]1*O!4f!this36!__pos36!__n3Z!__sz__resultr!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]1*!4f!this3Z!__sz__resultr!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_strref.hARM C/C++ Compiler, RVCT4.0 [Build 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RVCT4.0 [Build 865]+int 3#403#this3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]t+x2#403#thisz__result03#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]<+p #4ڟ#this3h#framed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]+)#4ڟ#this3h#framez__resultڟ#$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]+void0#4#this7h#startFrame 7h#endFrame?3ڞ#playPolicy7userData z__result#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]+ R#4R#this3Y#kindd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]`+int R#4R#this3capacityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]+xR#4R#thisz__resultR#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]+N #4r#this3X#allocatorz__resultr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\+B#4_#this3X#allocator3:#animTypez__result_#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]+e#4g#this3X#allocator3:#animTypez__resultg#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]+^54^5this3X#allocatorz__result^5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]+void0!;^54^5this3X#allocatorz__result^5ubufuevaluator^5uresultM#`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/AnimSetupUtils.hARM C/C++ Compiler, RVCT4.0 [Build 865]+intboolO&CreateTransformAnimEvaluator^53maxMembers3translateAnimEnabled3B#resAnimz__result^5umaxAnimMembersuevaluator^5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hARM C/C++ Compiler, RVCT4.0 [Build 865]+ߛ#4#thisz__result:#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hARM C/C++ Compiler, RVCT4.0 [Build 865]t+boolO/CheckFlag:##3zS5flags3S5maskz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865],void0 #4C#thisz__resultup¶#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]+-#4R#thisz__resultM#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]+<#4<#thisz__result#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865],void0V#4]V#this3pz__result]V#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]+void0P#4#this7p z__result#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]\+void0#4$#this7p z__result$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]+void0#4(#this7p z__result(#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]L+void0_#4N#this7p z__resultN#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]+void0#4R#this7p z__resultR#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]H+OHResDynamicCast###3#resz__result#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hARM C/C++ Compiler, RVCT4.0 [Build 865]+s#4t#thisz__result#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/AnimSetupUtils.hARM C/C++ Compiler, RVCT4.0 [Build 865]+intboolOkInitializeSkeletalAnimg#3y#node3B#resAnim7:#idx z__resultg#umodelt#uanimGroup#uresModel#uresSkeletonM#umaxBonesutranslateAnimEnableduevaluator0^5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\AnimElem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],+\#4]#thisz__result;#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]+void0.4H.this7p z__resultH.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]+void0I.4L.this7p z__resultL.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]+OHResDynamicCast..#3#resz__result.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]|+.4T.thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]+e#4#thisz__result:#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hARM C/C++ Compiler, RVCT4.0 [Build 865]L+#4#thisz__result:#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]+void0.4X.this7p z__resultX.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hARM C/C++ Compiler, RVCT4.0 [Build 865]T+OHResDynamicCast..#3#resz__result.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hARM C/C++ Compiler, RVCT4.0 [Build 865]t+&.4`.thisz__resultO#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/AnimSetupUtils.hARM C/C++ Compiler, RVCT4.0 [Build 865],intboolOCheckLigthType3#anim3.X5lightz__resulturesObject#!vwg3dSUnbindSkeletalAnim3y#node7idx umodelt# uevalg#SUnbindMaterialAnim3y#node7idx umodel~# uevalg#SUnbindVisibilityAnim3y#node7idx umodel~# uevalg#SUnbindCameraAnim3y#nodeucamera[5 uevalg#SUnbindLightAnim3y#nodeulight.X5 uevalg#SUnbindFogAnim3y#nodeufogp# uevalg#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865],3"#4B#thisz__resultB#(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]t+%#4N%#this3l#resSource3B#resObject3X#pAllocator3X#pDeviceAllocatorz__resultN%#8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/AnimController.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool001'vwg3d@IAnimController(__vptr#@AnimController#0#&m_pLinker!#&m_IsActive#&m_StepFrame## &m_StartFrame##&m_pAllocator#StepForward61StepBackward#61PauseAndPlay#61Pause# 61Play#61Update#61SpeedUp#615#Stop#61Reset# 61SetFrame#$615#GetFrame##(61SetStepFrame#,615#GetStepFrame##061IsActive#4610d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hARM C/C++ Compiler, RVCT4.0 [Build 865]d, #4J#this3#stepFramed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hARM C/C++ Compiler, RVCT4.0 [Build 865],float #4:#this3stepFramed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/AnimElem.hARM C/C++ Compiler, RVCT4.0 [Build 865],}"R#4#thisz__result#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/AnimElem.hARM C/C++ Compiler, RVCT4.0 [Build 865]@,"y#4#thisz__result#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\AnimController.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t,longintcharunsigned intvoidfloat@__type_info&__vptr#&__name!#00F__class_type_info&base#F__vmi_class_type_info&base%#&flags#&base_count# m&base_info#B &base%#&flags#&base_count# m&base_info#F__si_class_type_info &base%#&base_type0#%0,i__builtin_va_list('__dso_handleO0:#B%0q&tinfou#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865], &#4#this32$element32$valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865]P,int #4#this3capacityD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hARM C/C++ Compiler, RVCT4.0 [Build 865],longOacopyc_5c_5c_53c_5__first3c_5__last3c_5__resz__resultc_5u__first__131c_5ub__130d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](,bool #4#thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865],#4#thisz__result/3$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hARM C/C++ Compiler, RVCT4.0 [Build 865](,intbool;#4#this3reserveSizez__resultuelements2$uelementsCount'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Hid.hARM C/C++ Compiler, RVCT4.0 [Build 865]d, $4$thisz__result$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865]@,b54/b5thisz__result/b5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\g2d_main.cppARM C/C++ Compiler, RVCT4.0 [Build 865](,longintcharunsigned intvoidlong longunsigned shortbool@__type_info&__vptr1#&__name9#0-05F__class_type_info&base#F__vmi_class_type_info&base=#&flags#&base_count# g&base_info#B &base=#&flags#&base_count# g&base_info#B(&base=#&flags#&base_count# g&base_info;#F__si_class_type_info &base=#&base_type#=0i__builtin_va_list('__dso_handlevwg2dres0000?A$?#0f50$X$e5FX$0#0&?#?B$?$?c5Q#z__result'##4+#thisz__result+# s#4+#this3FX$cursora#4+#this #4+#this3hidStatus#4+#this T#4+#this3bStopuanimManager  #4+#thisuindex__101u_ZN2nw2ut9MoveArrayIPN2vw3g2d13ModuleG2dImpl7UILabelEEixEi__102,u_ZNK2vw3g2d13ModuleG2dImpl7UILabel9IsVisibleEv__104 ucursorFX$  # 4+#thisuindex__95u_ZN2nw2ut9MoveArrayIPN2vw3g2d13ModuleG2dImpl7UILabelEEixEi__96,u_ZNK2vw3g2d13ModuleG2dImpl7UILabel9IsVisibleEv__98 ucursorFX$  x# 4+#this3$pDrawInfo3pLayoutuwidthScaleulayoutRectO.$uviewMtxlK$  # 43#this3FX$cursorz__result9B =0k&tinfoo#&offset_flags#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/FlashAppeal.hARM C/C++ Compiler, RVCT4.0 [Build 865]̿,)#4#thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865],bool|a54;b5thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/App.hARM C/C++ Compiler, RVCT4.0 [Build 865],bool}a54;b5thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/Module.hARM C/C++ Compiler, RVCT4.0 [Build 865],bool3#4#this3visibled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865],,f .$4.$thisz__resultX$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Rect.hARM C/C++ Compiler, RVCT4.0 [Build 865],m .$4.$thisz__resultX$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/CameraMgr.hARM C/C++ Compiler, RVCT4.0 [Build 865] ,*$49 $thisz__resultX$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/CameraMgr.hARM C/C++ Compiler, RVCT4.0 [Build 865],bool7A$49 $thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/AnimManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]L, ?$4[$thisz__resultqX$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/font/font_CharWriter.hARM C/C++ Compiler, RVCT4.0 [Build 865],,($4)$this3X$xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Draw2DHelperCTR.hARM C/C++ Compiler, RVCT4.0 [Build 865], i54k5this3X$xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/AnimManager.hARM C/C++ Compiler, RVCT4.0 [Build 865],bool $4_$thisz__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Color.hARM C/C++ Compiler, RVCT4.0 [Build 865],4$4 5$thisz__result5$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 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l76~x76]0/6LDXD@/6Q~L/6|Z/6]66DD6666Rd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xUVh* AxUVXthisb^]\F6UUxF6]E6UU E6]D6UU D6p]086UU @86~L86]0/6UU@/6P~L/6|Z/68];6UU;6~;6]0/6UU@/6P~L/6|Z/6K]D6UU$D6~0D6]\F6UUxF6]E6UU E6]D6UU D6p]086UU @86~L86]0/6UU@/6P~L/6|Z/6]:6UU:6~:6]0/6UU@/6P~L/6|Z/6%]D6UU$D6~0D6]\F6V8VxF6]E6V8V E6]D6,V8V D6p]086V,V @86~L86]0/6V,V@/6P~L/6|Z/6]\76UVl76~x76]0/6UV@/6P~L/6|Z/6]D6UV$D6~0D6] \F6LVtVxF6] E6TVtV E6]D6hVtV D6p]086TVhV @86~L86]0/6TVhV@/6P~L/6|Z/6] lB68VLV|B6~B6] 0/68VLV@/6P~L/6|Z/6] D68V 4G6~@G6] a26(R,R@ p26|26~26] 086R R@ @86~L86] 0/6 R R@/6Q~L/6|Z/6] lB6QR@ |B6~B6] 0/6QR@/6Q~L/6{Z/6Q] D6QQ$D6~0D6] a26,R0RC p26|26~26] 86DRLRF 96~96] @60RDRF@6~@6] 0/60RDR@/6P~L/6|Z/6] D60R4R$D6~0D6] hK6pRRH1K6~K6] J6|RRSJ6J6~J6] I6|RRI6I6~I6] H6|RRHH6H6~H6] G6|RR:H6H6~H6]086`RpRH1@86~L86]0/6`RpR@/6P~L/6|Z/6]@6LR`RH1@6~@6]0/6LR`R@/6P~L/6|Z/6]D6LRPR$D6~0D6]%G6RRM 4G6~@G6]a26RRO p26|26~26]086RRO @86~L86]0/6RR@/6Q~L/6|Z/6]@6RRO @6~@6]0/6RR@/6Q~L/6{Z/6Q]D6RR$D6~0D6]a26RRR p26|26~26]86RRU 96~96];6RRU;6~;6]0/6RR@/6P~L/6|Z/6]D6RR$D6~0D6]hK6S(SW1K6~K6]J6$S(SSJ6J6~J6]I6$S(SI6I6~I6]H6$S(SHH6H6~H6]G6$S(S:H6H6~H6]086SSW1@86~L86]0/6SS@/6P~L/6|Z/6];6RSW1;6~;6]0/6RS@/6P~L/6|Z/6]D6RR$D6~0D6]%G64Sp6|LLn Sp6 _p6~ep6]no6|LLo6o6~o6]n6LLn6n6~n6]m6LL67m6?m6Lm6~Tm6}m6T{m6Q}m6{m6R{m6Q{m6S]El6xL|Ln Tl6~`l6d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\ARM\os_ExceptionHandler.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<LZnnosARMdetailVSaveThreadLocalRegionAddress<L\ ]q6<@" ~q6{q6Pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\ARM\os_ExceptionHandler.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMrs_pTlrs6|$d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\ndm\ndm_Setup.cppARM C/C++ Compiler, RVCT4.0 [Build 865][VSetupDaemonsDefaultp d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$*0*e`sv6$*0* v6 {v6P]u6$*,*X u6~u6]u6$*,*u6 ~)u6]Zt6$*,*Kit6~ut6d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\(Pg`{6\( {6j |{6 ~{6~{6{%|6{7|6{I|6{d|6X{q|6T|{|6D ||61 {|6~|6~|6~|6{|6Q~|6~}6{}6P{J}6P{|}6{}6PQ{}6PQ~}6~}6{}6PQ{&~6P"\(5~6|8~6W d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]BTCpi`{6BTC 0{6 7{6 {?{6P{M{6U{`{6`|l{6 }x{6H]~6@CHC46~6dd:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865] jintkmchioCTRUDEVHIO_comm_unuseFioCh w__resultP0]66"6}6 ]R6a6~m6]66~6Xd:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865](rcommand#D@d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tԭxxintunsigned charunsigned shortbool0kmchioCTRU ReadSlottԭHslotId)chbuflengthstsIndexw__resultPqpCSy6WqaddrV,sstsAddrustsDatarresult{(Pr_ZNK2nn6Result9IsFailureEv__6QurG(u_ZNK2nn6Resultcv8nnResultEv__8G(ԭssizessectorSize+>rcommand L$d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4zunsigned charint0kmchioCTRUDEVHIO_comm_getRxBuffer<chQw__resultPrpCSy6P$d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]zunsigned charint0kmchioCTRUDEVHIO_comm_getTxBufferdchyw__resultPrpCSy6Pd:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ħ̨T{intunsigned charkmchioCTRUDEVHIO_comm_checkFlagħ̨chjflagLbWait.x__resultsrvalusts8]{6اx0{67{6~?{6{M{6U{`{6P|l{6}x{6<]~6lt46~6d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4|intunsigned charkmchioCTRUDEVHIO_comm_waitCnState4chnstatePbWait2x__resultqpCSy6W$srval rstsH\]{60{67{6~?{6{M{6U{`{6Lh|l{6}x{6]~646~6<d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tt~intunsigned charkmchioCTRU CheckRegsTchhstGdevx__resultKspCSy6srvalHd:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned charkmchioCTRUDEVHIO_comm_setCnStatech)state x__resultqpCSy6Usrvalsmode d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ԨintkmchioCTRUDEVHIO_comm_getCnStateԨ<chQw__resultPrpCSy6Pxd:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4intkmchioCTRUDEVHIO_comm_unusedchw__resultPspCSy6qrvalU]c6`s6]6`6"`Ƀ6}̃6$]6Dт6݂6~6~6~6]R6, a6~m6]6$D666 66~$6]6D`6~6]66"6}6]R6a6~m6]66~6d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dintunsigned char0kmchioCTRUDEVHIO_comm_useDchstatepDeviceMemoryLpWorkMemoryjw__resultPspCSy69srvalsmode&DrstszX]c68s6]686"8Ƀ6}̃6(]6<dт6݂6~6~6~6]R6<L a6~m6]6Dd666 66~$6]6d6~6]686"86}6]R6a6~m6]686~6d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xintunsigned charunsigned shortkmchioCTRU8 WriteRegXch}stsIndex_stsDataAbClear#w__resultPspCSy6>rcommandSTsstsAddruresult{(]~6DLQ6~6d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`hhj`intunsigned charchar0kmchioCTRUDEVHIO_comm_initialize`hhjpDeviceMemorypWorkMemoryx__resultrh0\rresult{(PrmnameUL`hPisihPiPiii@jspCSy6]Zt6ph|hit6~ut6]y6h0iz6z6~z6}+z6,|8z6|Gz6|Tz6l}_z6,{lz6Q,{z6Q,}z6,{z6Yh|z6Y}z6,{z6Q,]~60i8i6~6]6@iDi6F6]ʅ6@iDioڅ66]y6Tiiz6z63~z6}+z6|8z6 {Gz6T|Tz6 ~_z6{lz6Q{z6Q~z6{z6TH|z6~z6{z6Q]~6ii6~6]6ii66]ʅ6iioڅ66$d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppARM C/C++ Compiler, RVCT4.0 [Build 865]kmchioCTRg_CommStatey67"rg_FioMutex?/p$rg_GlobalMutexy6t$nnrPSEUDO_HANDLE_CURRENT_THREADi1Dd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_RegAccess.cppARM C/C++ Compiler, RVCT4.0 [Build 865]=P>void0nngxlowCTRVSetMemoryFill=P>startAddr0endAddr0data0_ctrl0_{startAddr1hendAddr1Udata1_Bctrl1_/uresultU=P>rreqH];6>> J6V6~^6]{6>>4566~6]ˈ6>>&ڈ66] 68>H> $6~/6]D6<>@>} T6P~`6Dd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_RegAccess.cppARM C/C++ Compiler, RVCT4.0 [Build 865]??̕void0nngxlowCTRVSetTextureCopy??pSrcpDstdmaSizex_srcIntvm_osrcIntivm_\dstIntvm_IdstIntivm_6mode_#uresultU$??rreqH];6H?P? J6V6~^6]{6H?P?4566~6]ˈ6H?P?&ڈ66] 6p?? $6~/6]D6t?x?} T6P~`68d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_RegAccess.cppARM C/C++ Compiler, RVCT4.0 [Build 865]AXBvoid0nngxlowCTRVSetDisplayTransferAXBpSrcsrcWidthm_srcHeightm_mpDstOdstWidthm_<dstHeightm_)mode_uresultUAXBrreqH];6B$B J6V6~^6]{6B$B4566~6]ˈ6B$B&ڈ66] 6@BPB $6~/6]D6DBHB} T6P~`6d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_RegAccess.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X> ?voidbool0nngxlowCTRVSetCommandlistX> ?pCmdBufF size ( 9flushCache  9autoGasAcc rresultUPt> ?rreqHD]R6l>t>b6~n6]6l>t>66~ŋ6];6>> J6V6~^6]{6>>4566~6]ˈ6>>&ڈ66] 6>> $6~/6]D6>>} T6P~`6]6>> 6~6];6>> J6V6~^6]{6>>4566~6]ˈ6>>&ڈ66] 6>? $6~/6]D6>>} T6P~`6d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_RegAccess.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nngxlowCTRVSetBufferSwapd channel_V!nextBank_8!pBuf%!pBufB!sizex_ mode_ swap_ saddress_ saddressB_ uresultUrinfo)CD]6 6  66~$6}46{=6U] 6 06P~<60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_RegAccess.cppARM C/C++ Compiler, RVCT4.0 [Build 865]660void0nngxlowCTRVReadHWRegs66t!regOffsetx_!pDst!size !uresultUqgpuߏ6PLd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_RegAccess.cppARM C/C++ Compiler, RVCT4.0 [Build 865]̟void0nngxlowCTRVOWriteHWRegsWithMask!regOffsetx_"pSrcl"pMaskN"size 0"uresultUsgpuߏ6"4d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_RegAccess.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pvoid0nngxlowCTRV4WriteHWRegs"regOffsetx_#pSrc"size "uresultUqgpuߏ6Pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_RegAccess.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTRrDefaultCmdReqPacketd6rDefaultCmdReq76l$8d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_InterruptReceiver.cppARM C/C++ Compiler, RVCT4.0 [Build 865]h#$< kqh#$0#thisy6#]"6p#$16]i6p#$:y6]6p## 6~͟6]6p#t# ~6{6P]6#$ 6~6}6 ]6#$ &6#26~@6]U6#$6o6w66~6}6 {Ɯ6P}Ҝ6}ܜ6{6P{*6Q{66R]6## ~6{6PD]ǚ6##֚6~6]6## 6"6~*6]G6##45V6b6~j6]6##&66]6#8$ 6]%6#8$@56"#$$A6{D6P(]W6#$ n6#z6~6]6#$6666~6}L6{R6P}^6{h6Q{t6S{6\]6#8$ 66~"6]-6#8$; <6H6S6~_6]6D$H$ 6"6~*6]G6D$H$45V6b6~j6]6D$H$&66] 6H$$ 6] %6H$$@56"X$x$A6{D6P] W6\$p$ n6#z6~6] 6\$p$6666~6}L6{R6P}^6{h6Q{t6S{6\] 6x$$ 66~"6] -6x$$; <6H6S6~_6 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_InterruptReceiver.cppARM C/C++ Compiler, RVCT4.0 [Build 865] P#void0S9q P##thisy6F%rhSharedWorkMemdrindex`sgpus6$sattr($uresult spBody}$]26  ZA6~M6]6 !a%6"4!T!16}46|]]6 ,!Fl6]j6 ,!n 63%6~6]6  66~6]6 ,!66~Ȳ6]!6 ,!6;6C6P6~X6}6{6P}6{6Q{6P{6R]"6 !G16]i6 !:y6]6   6~͟6]6   ~6{6P0]6 ! 6~6}6 ]6 ! &6 %26~@6]U6 !6o6w66~6}6<{Ɯ6P}Ҝ6}ܜ6{6P{*6Q{66R]6!! ~6{6P`] ˸6X!!c۸6 %6] 6X!!)66"!!*6}-6] 6X!!E66~6{"6\{/6Q"X!!P6}S6]26X!`!= A6~M6] .6l!t!?>6J6] 6t!x!@6~6] Ҵ6t!x!66~6] ʤ6x!!Eڤ6~6] 6!!m6"6~*6] G6!! 45V6b6~j6] 6!! &66] (6!!n76PC6] j6!! s 6$6~6] 6!!66~Ȳ6] !6!!6;6C6P6~X6}6{6P}6{6Q{6P{6R] z6!!}6~6] D6","S6$_6] c6"," Do6666] 6,"8"66$~6{î6R]68"D"ĭ6$Э66]68"D"[66].68"D" o>6J6]z68"<"6~6]6D"T"6Ǫ6P~Ӫ6{6Q]̩6\"p"۩66j$~6{6Q]6p"" 66"p""$6}'6]6x"".6:6~D6]6"##6W$/6D$56\?61$K6Z6{w6L,""#6}6]<6""X6d6]|6""6~6]ʤ6"#ڤ6~6]6#P#6]%6#P#@56"#P#A6{D6P]W6#(# n6$z6~6]6#(#6666~6}L6{R6P}^6{h6Q{t6R{6S]60#H# 66~"6]-60#H#; <6H6S6~_60d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_InterruptReceiver.cppARM C/C++ Compiler, RVCT4.0 [Build 865]?A(Wp?Ad%arg &spIntMgry6%0@<@uresult usrc%]6?@ 6] 6?@6"?@)6},6$]!6??16=6~V6{f6X,{r6T,]z6?? 6~6]6??@6K6Y6j6v6~6]ʤ6?@ڤ6~6]s6@0@ 6]6@0@ο6"@0@ڿ6}ݿ6x]z6@@d6~6]ʤ6 @0@dڤ6~6]6?@ 66~6{6P"?@ģ6}ǣ6]6?H@1 6~*6]Ҵ6?H@66~6]b6?X@5 r6~~6]Ҵ6?X@66~6]6d@h@< ƽ6P~ҽ6]6@@F 6~6]Ҵ6@@66~6]6?@I 6~6]Ҵ6?@66~6]6@@ .6:6~D6]ף6?A 66%|6%] "6@A16] i6@A :y6] 6@,A 6~͟6] 6@@ ~6{6P] 6@A 6~6}6 ] 6@A &6%26~@6] U6@A 6o6w66~6}6{Ɯ6P}Ҝ6}ܜ6{6Q{*6R{66P] 6AA ~6{6P] ǚ6HALA)֚6~6] 6?PA6"6~*6] G6?PA45V6b6~j6] 6?PA&66]6\AA6]%6\AA @56" lAAA6{D6R,] W6pAA n6%z6~6] 6pAA 6666~6}L6{R6P}^6{h6P{t6S{6Q]6AA 66~"6]-6AA ; <6H6S6~_6d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_GpuClient.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$%bool6$%&thisY6I&clientProcess+Qforcedpw__result+P<ripcMsgG/TuipcResult+]6$$~6]6$$# ~6{6R]6$$6666(6] 6$$ 6#606=6~I6]D6$$Y6e6r6]p6$%666,d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_GpuClient.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\BB}6\BB\&thisY6&eventRx+Qattributet(&pWorkMem+&pIndex6}&w__result+PLripcMsgG/TuipcResult+]6hBpB~6]6hBlB# ~6{6S ]6pBB6666(6] 6pBxB 6#606=6~I6]6BB66~6]6BB 66~)6d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_GpuClient.cppARM C/C++ Compiler, RVCT4.0 [Build 865]``06``&thisY6&w__result+P$ripcMsgG/TuipcResult+]6``~6]6``# ~6{6Q]6``6666(6] 6`` 6#606=6~I6d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_GpuClient.cppARM C/C++ Compiler, RVCT4.0 [Build 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~(7{(7P]'78'7(7(7(7,(7]'7 '7''74'7A'7~M'7]H&7DX&7d&7~q&7]%7 %7%7~%7d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\applet\CTR\applet_Ipc.cppARM C/C++ Compiler, RVCT4.0 [Build 865][-7#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<.`/F`F7<.`/L6F737F7TF7 7|F77|F76|G76}G7"X.@/)G7{,G7W]m7LjjNm7Zm7:~bm7}rm7H]Q7PjjQ7P~Q7|Q7t:]dl7`jjtl7l7~l7]k7pjj k7P~k7{k7P]j7DjLjj7~j7]i7jji7~i7]Q7jj Q7P~Q7|Q7a:] h7jj3 i7i7~i7~/i7]\S7jj lS7~xS7]Q7jj Q7~Q7|Q7;:] Q7jj Q7P~Q7{Q7P] h7k4k)!h7-h78h79~Ch7] 'g7$k(k Gg7QOg7~Zg7] K7LkPk K7~L7] K7PkXk K7~L7] 2f7dkhk Rf7RZf7~ef7] K7Xk`k K7~L7] K7hkpk K7~L7] K7pkxk K7~L7]}\7kn \7\7[\7X{\7^{\7}\7{\7P}(]7{]]7P|]7}9{]7P{]7P}]7{-^7P{_^7Q{k^7X{^7R{^7P{$_7R{[_7P}_7}_7{_7P}`7{3`7P|b`78|`78"ln`7}`7{`7R|`799|`79"lT7JT7~RT7{bT7P]\S7k l lS7~xS7]Q7k l Q7~Q7|Q79]Q7k l Q7P~Q7|Q79]P7ll  P7~Q7~dc7][b74lXl  kb7wb79~b7~b7]\S74lLl lS7~xS7]Q74lLl Q7~Q7|Q79]Q7LlXl 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q7P~q7|q7D;] s7::f(s7~4s7] Jr7::fZr7~fr7] tq7:: q7P~q7|q71;] p7:: p7~p7] Jr7:0:h Zr7~fr7] tq7:0: q7P~q7|q7;] p7: : p7~p7Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 865]08,9n08,9;this&<allocatorfz7<graphicsFile%Rw__result9Prresult9T8,9rresFragmentShaderA!`uresultFragmentShader9]136<8D8& @36L36~W36]a7P8\8)77~7]7D8P8)7~7]a26p8t8+ p26|26~26]a788/77~7]7t88/7~7]a26881 p26|26~26]Vv7881 fv7~rv7]tq788 q7P~q7{q7P]a788477~7]78847~7]&w78876w7~Bw7]tq788 q7P~q7|q7;]a2688: p26|26~26]%G688= 4G6~@G6]789? 77]~788 ~7Q 7~7]p788 p7~p7]%G699F4G6~@G6]79(9H 77]~79$9 ~7R 7~7]p799 p7~p7T d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<14<intn<14D<this>allocatorfz7=resMaterialTgraphicsFile%Sw__result9Puresult9stextureMapperNum Q=stextureSamplersHash >=<1<4si+=2<4rresTextureMapper4Dscommandrz7<304uresImageTexture6rhash P]136L11p @36L36~W36]a2622sp26|26~26] }7P12s8}7T~J}7}Z}7|g}7=|}7=|}7="x12}7|}7="12}7}}7X|}7d=|}7=]s7p1x1%(s7~4s7]Jr7\1p1%Zr7~fr7]tq7`1p1 q7P~q7|q7=]71177~7]p711 p7~p7]s711%(s7~4s7]711%7!7~)7]tq711 q7W~q7{q7W]s7(202(s7~4s7]72(27!7~)7]tq72(2 q7U~q7{q7U]s7\2d2(s7~4s7] 7H2\27!7~)7] tq7L2\2 q7U~q7{q7U] 722 Ɖ7҉7] و722 7^7~7] 722z$7!7~)7] tq722 q7P~q7|q7=] s733 (s7~4s7] 723 7~7] 723+,7P~87|F7=] a263 3 p26|26~26] .7<3D3 >7~J7] %G633 4G6~@G6] .733 >7~J7] a733 p7~|7] 733 7~7] ń733 Մ7~7] tq733q7P~q7|q7<]733 7~7]733+,7P~87|F7<]16231616~16]734(7~7]ń744 Մ7~7]tq744q7P~q7|q7<]733(7~7]733+,7P~87|F7<]J7<4@4Z7f7]s7T4\4(s7~4s7]Jr7@4T4Zr7~fr7]tq7D4T4 q7P~q7|q7<]a26|44 p26|26~26]Jr7\4l4 Zr7~fr7]tq7`4l4 q7P~q7|q7<]%G6444G6~@G6]744 77]~744 ~7R 7~7]p744 p7~p7Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 865]/<1bool/<1<>this>allocatorfz7>resShader)/\graphicsFile%Sw__result9Prresult9TrsetupShader)/PrisSetupP00uexistShaderureferv0X00h00rreferenceResultx/@0<1uresBinaryShader/udescription[.]136// @36L36~W36]7//+777~?7]87//G7S7~[7]S7// Pc7o7~u7]{7//:77~7]D7 00n7~x7]w700S77~7]700+777~?7]8700G7S7~[7]S700 Pc7o7~u7]{700:77~7]s7<0D0 (s7~4s7]7(0<0 7~7]tq7,0<0q7P~q7|q7>]7D0X07~7]tq7H0X0q7P~q7|q7>] ѓ7\0d0.7~7] 7\0`0j2+777~?7] 87\0`0G7S7~[7] S7\0`0 Pc7o7~u7] {7\0`0:77~7] 16001616~16] a2600 p26|26~26] s700(s7~4s7] %G6004G6~@G6] 700 77] ~700 ~7Q 7~7] p700 p7~p7] 70 1177>~7~Ǐ7] (70 187~D7] tq70 1 q7~q7|q7>] tq70 1q7P~q7{q7P] 7001Ύ7~ڎ7]؍7 1(1 7~7}7] 7$1(177u>7P~)7](71 187~D7]tq71 1 q7~q7{q7P]X7 1$1h7~t7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 865]45`z745?z7~?z7UV|z7k?{z7P{{7P~{7{Q{7Q{}{7P~{7~{7||72?{#|7Q{I|7Q{||7["45|7{|7W"45|7{|7[T"5|5|7{|7Z" 5|5|7{|7T"T5|5|7}|7](744 87~D7]tq744 q7~q7|q7X?]tq744 q7P~q7{q7P]ؘ7557~7]7557P~7{7P]!7$5,5 17~=7]tq785H5 q7~q7|q7E?]!7l5t5 17~=7 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppARM C/C++ Compiler, RVCT4.0 [Build 865]508DS508?thisAuresFragmentShaderA!rresFragmentLightingTableVqfragmentLightingTableParametersHash T8606rrefLut/%h$606uimageLut$66rrefLut/%h66uimageLut$66rrefLut/%h66uimageLut$H7\7rrefLut/%hP7\7uimageLut$77rrefLut/%h77uimageLut$808rrefLut/%h8$8uimageLut$]&w7556w7~Bw7]tq755 q7P~q7|q7@]p755 p7~p7]7557~7]tq755q7P~q7{q7P]s755(s7~4s7]ȣ755أ7~7]tq755q7P~q7|q7@]766(:7~D7]766S77~7]766Þ7Ϟ7~מ7]ϝ766Hߝ77~7]{766:77~7] L756(\7~h7] tq756q7P~q7|q7@] ȣ755(أ7~7] tq755q7P~q7|q7@] s7D6L6(s7~4s7] 706D67~7] tq746D6q7P~q7|q7@] 7l66(:7~D7] 7x6|6S77~7] 7x6|6Þ7Ϟ7~מ7] ϝ7x6|6Hߝ77~7] {7x6|6:77~7] L7\6l6(\7~h7] tq7\6l6q7P~q7|q7@] 7L6\6(7~7] tq7P6\6q7P~q7|q7@] s766(s7~4s7]L766\7~h7] tq766q7P~q7{q7P] 76607~<7]766(:7~D7]766S77~7]766Þ7Ϟ7~מ7]ϝ766Hߝ77~7]{766:77~7]L766(\7~h7]tq766q7P~q7|q7g@]L766(\7~h7]tq766q7P~q7|q7z@]s7 77(s7~4s7]x76 77~7]tq76 7q7P~q7|q7T@]747H7(:7~D7]7@7D7S77~7]7@7D7Þ7Ϟ7~מ7]ϝ7@7D7Hߝ77~7]{7@7D7:77~7]L7$747(\7~h7]tq7$747q7P~q7|q7.@]x77$7(7~7]tq77$7q7P~q7|q7A@]s7p7x7(s7~4s7]7\7p7 7~7]tq7`7p7q7P~q7|q7@]777(:7~D7]777S77~7]777Þ7Ϟ7~מ7]ϝ777Hߝ77~7]{777:77~7]L777(\7~h7]tq777q7P~q7|q7?]7x77( 7~7]tq7|77q7P~q7|q7@]s777(s7~4s7]x7777~7]tq777q7P~q7|q7?]778(:7~D7]L777(\7~h7]tq777q7P~q7|q7?]x777(7~7]tq777q7P~q7|q7?]7$8,87™7]p7$8(8 p7~p7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xintbool (H0AthisVH?Callocator̃'CmaxCallbacksBisFixedSizeMemoryB]Q7& ^7~n7|~7B]7ũ7ѩ7~ܩ7]7 7B77Ŭ7~լ7]u7 F7B777«7~ϫ7]17 A7M7]j7 z77]d7 7777~7]Q7( ^7~n7|~7B]7ũ7ѩ7~ܩ7]7  7pB77Ŭ7~լ7]u7  F7]B777«7~ϫ7]17 A7M7]j7 z77]d7  7777~7] M7,- Z7i7~y7{7X"<7|77B]7,4ũ7ѩ7~ܩ7]7H\ũ7ѩ7JB~ܩ7] 7d7$B77Ŭ7~լ7] u7d F7B777«7~ϫ7] 17p A7M7] j7 z77] d7 7777~7] M7(/ Z7i7~y7{7X " (7|7A] 7ũ7ѩ7~ܩ7] 7ũ7ѩ7A~ܩ7] k777~7] 77A77Ŭ7~լ7] u7 F7A777«7~ϫ7] 17 A7M7] j7 z77] d7  7777~7]70d5 7~7|ƪ7A] 70@ũ7ѩ7~ܩ7]֨7Ld 7A7~7]7Ld 27A7~"7]17T\ A7M7]j7\d z77]d7\` 7777~7]7d7 7~7|ƪ7yA]7dũ7ѩ7~ܩ7]֨7 7fA7~7]7 27SA7~"7]17 A7M7]j7 z77]d7 7777~7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`7hC7C7C7C|7C]7ܢ &727~;7]2f7 Rf7PZf7~ef7]D7 !D7C*D73D7]+7̢ ;7G7~R7]2f7ĢȢ Rf7PZf7~ef7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 865]zzunsigned intint00/zzDthisȄ/Dsbinaryr7DspackageInfor7qDsswizzler7^Dqswizzle__7Qqu__6__8Rsswizzle__9@Drswizzle__10\(zdzqiQzzqiP]7lzpz97 7S~7]7zz?7 7S~7pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pl/PDthisĄ/nEvertexIndex PEgeometryIndex 2EbufferAddressf7EbufferSize Ew__result Prbuffer~/`]˼7dۼ777~7]2f7pt"Rf7Zf7~ef7]7 77ȷ7{7X]7ѻ7߻777~ 7}70]7 77ȷ7{7X8]ú77D7P~7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4boolint ׂ/4EthisĄ/uFbuffer/WFshaderIndex DF@SetupInfo&type #&index # &value?#sisGeometry1FsregFloat FqregInteger W(qexeInfoQ/V40qsetupInfoTableX<4qiU@4sinfoKFsvaluer7El7rCOMMANDTl7rCOMMAND.D?]7  ˽7׽7~7{7V ]7%7 7Q~7]7ѻ7P߻777~ 7}7]7777~7]7 &727~;7]2f7 Rf7PZf7~ef7]D7  !D7E*D73D7]+7  ;7G7~R7]2f7 Rf7PZf7~ef7]7\ѻ7߻777~ 7}7P] 7777~7]7 &727~;7]2f7 Rf7PZf7~ef7] D7 !D7E*D73D7] +7 ;7G7~R7] 2f7 Rf7PZf7~ef7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool /FthisĄ/9Ibuffer/IvertexIndex IgeometryIndex HqhasGeometry@svertexOutputMask dHsvertexOutputNum HqshaderOutputMask sshaderOutputNum H rshaderOutputMapuclockControl svertexEntry GqgeometryInputNum qgeometryEntry uisTextureOutput rGEOMETRY_SETTING_COMMAND;~l7rSHADER_PROGRAM_COMMANDg~rgeometrySettingCommandSize RIDX_REG_252 IDX_REG_254 IDX_REG_229 IDX_REG_289 sgeometryMode GXsgeomMainVertexNum F@sgeomPatchSize FsgeomStartIndex FXl7rGEOMETRY_COMMAND}]7 7777{7Q|7H|7H|7H"  7|7H] ^7 Xn7z7777{7PD|7QH|7>H{7P(" 8X7|7+H] ^7Ln7z777}7} 7}7}&7|47G|J7G" p^7|a7G" tq7|t7G" tz7|}7G|7G" tt7|7yG" tt7|7:G] 7hl+7 7P~7] g7w77~7{7P] g7 w77~7{7P] w777~7{7P] 7p|'77~7{7P] 7#77~ſ7{տ7P] 7$7þ7~վ7{7P,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 865]_/LIthisĄ/IvertexIndex IgeometryIndex Iw__result Pssize I]ݸ7`e77~ 7{_7S}j7}7}7|7I{7U"`Թ7{׹7Q"0`ݹ7{7\4]7` ˽7׽7~7{7\ ]77 7Q~7]ݸ7li 77~ 7{_7Q}j7}7}7|7{I{7T"Թ7{׹7P"ݹ7{7S]7p ˽7׽7~7{7St]77 7P~7]7l77 7~47}D7}f7}7}7{7P{7Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`s/IthisĄ/jJbufferAddressf7WJbufferSize DJw__result Prbuffer~/h]˼7ۼ777~7]2f7"Rf7Zf7~ef7]7 77ȷ7{7`]7ѻ7߻777~ 7}7$]7 77ȷ7{7`4]D7T7`7{v7`P"T7{7X]7ѻ7߻777~ 7}7`]7dhѻ7߻777~ 7}7]ú771J7P~7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`7J7J7J|7J{ض7h{7`\",7{7X{+7PD]7ѻ7߻777~ 7}7,]7 ѻ7߻777~ 7}7h]7<@ѻ7߻777~ 7}7]7x|ѻ7߻777~ 7}7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 865]J/KthisĄ/ Lbuffer/KregAddr Ksrcr7Kcount KqrestCount Vqindex WqcountPerCommand U l7rCOMMANDgT]7̡ѻ7߻777~ 7|7K]7̡ 777~7]7̡ &727~;7]2f7ԡء Rf7PZf7~ef7]D7 !D7K*D73D7]+7 ;7G7~R7]2f7 Rf7PZf7~ef7]7L 77nK7[K~7]78 &727~;7]2f7 $ Rf7PZf7~ef7]D78@ !D7HK*D73D7]+7@L ;7G7~R7]2f7DH Rf7PZf7~ef7]7T 77~7]7Tp &727~;7]2f7X\ Rf7PZf7~ef7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4POJ/4PLthisĄ/ Nw__result Pssize M]Q7<Va7~m7|}7M]7H77M~7|7M|ҵ7M"Lt7|7vM]7 77cM~7|72M|ҵ7PM"7|7M]7DW 7~7|(7 M|E7L]7|77~7|7L|ҵ7L"7|7L]7< 77L~7|7[L|ҵ7yL"<7|7HLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4AdA$`74AdAN71N{7P,$7~7]7DA\A 7~ 7]7DA\A$7P~07{>7P ]<7\A`A K7W7~_7]T7\A`Amc7o7~w7]o7\A`AH77~7]7\A`A:77~7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4intW 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RVCT4.0 [Build 865]nnosrs_SpaceManagerN8$"d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_SharedMemory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dtV)InitializeSharedMemorydtfd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_SharedMemory.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolx'/  gthiscR8ghandleQsize UgreadOnlyhg]"V8}2V8P>V8]R8~R8R8R8|R8Bg}S8 |S8/g"$S8}'S8d]oR8BR8R8~R8{R8P]Q8HQ8Q8]P8LP8~P8]*P8M:P8~FP8d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_SharedMemory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((`U8((gU8g]T8(p( T8"<(d(T8}T8]*P8H(T( :P8~FP8]T8d(p( T8{T8P]%X84(<( 4X8@X8KX8]~W8p(( W8]V8((v V8~V8d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_SharedMemory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnosrs_SpaceManager,/$"d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_MemoryBlock.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tpnnosVkInitializeMemoryBlocktgbegin  hsize gd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_MemoryBlock.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t""V|nnosMemoryBlockAllocatet"" hpY8hsize zh]\8""]8gh ]8~]8]=\8""R'L\8Th~X\8][8"">A[8~[8]Z8""R)#Z8-Z8Ah{8Z8P ]Y8""MY8Y8~Y8{Z8P]X8""RX8Y8d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_MemoryBlock.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnosrs_IsMemoryBlockEnabled#rs_SpaceManager/$"(d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_LightEvent.cppARM C/C++ Compiler, RVCT4.0 [Build 865] gg`e8 ggh e8"i]#c8$g(gK 3c8P~?c8{Oc8R]jb8,gPgM b8ib8~b8]c8DEVHIO_sio_readhkichmibuf~milength`miattrBm___resultlXpCtl8T XreadLengthX$ZrvalmlZstatelZpRxBufl\rxOffsYlenZaddl d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_sio.cARM C/C++ Compiler, RVCT4.0 [Build 865] pintuvoidunsigned charunsigned short"">DEVHIO_sio_writepmichnibuf^oilength@oiattr"o___resultnXpCtl8U XwriteLengthX$ZrvalMnZstatenpZpTxBuf~n\txOffsYlen P`Zaddknd d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_sio.cARM C/C++ Compiler, RVCT4.0 [Build 865] hintunsigned charunsigned short">DEVHIO_sio_flush |oich2p___resultoZpCtl8pZrvaloZstateoZpTxBufo\txOffsYlen P d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_sio.cARM C/C++ Compiler, RVCT4.0 [Build 865] j8k`int>DEVHIO_sio_disconnectj8kPpichp___resultpZrvalppZstatep d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_sio.cARM C/C++ Compiler, RVCT4.0 [Build 865] 4,int>]DEVHIO_sio_wait4pichqiattrq___result9qZrvalqZstate&qZbWaitxq d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_sio.cARM C/C++ Compiler, RVCT4.0 [Build 865] hjjint>(DEVHIO_sio_closehjjqichr___resultq d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_sio.cARM C/C++ Compiler, RVCT4.0 [Build 865] \intuvoid">DEVHIO_sio_open\$richoripDeviceMemoryripWorkMemoryr___resultQrd:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_sio.cARM C/C++ Compiler, RVCT4.0 [Build 865] Yg_SioCtl8!" d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_init.cARM C/C++ Compiler, RVCT4.0 [Build 865] \h`hxintuvoid">DEVHIO_initialize\h`hripDeviceMemoryripWorkMemoryr]__resultP d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_fileio.cARM C/C++ Compiler, RVCT4.0 [Build 865] gHhintcharunsigned charunsigned short""">DEVHIO_cio_getenv gHhsinametivaluesisizes___resultus\chYcmdZnamelenbsZrvalDsYretCodeXZpTxBufsZtxOffs1sZpRxBufs\rxOffsYlen V` d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_fileio.cARM C/C++ Compiler, RVCT4.0 [Build 865] <intunsigned char">DEVHIO_fio_close4thfdl___resultt\chZrvaltYretCodehYcmdZpTxBuf uZtxOffstZpRxBuft\rxOffs d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_fileio.cARM C/C++ Compiler, RVCT4.0 [Build 865] (long longintunsigned charlong"> DEVHIO_fio_lseek(uhfdXhseek\hposXW___resultu\chZrvaluYcmdYpos_lTYpos_uPZpTxBufvZtxOffsuXpRxBufU,\rxOffs d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_fileio.cARM C/C++ Compiler, RVCT4.0 [Build 865] tintuvoidunsigned charunsigned short"">DEVHIO_fio_writet(vhfdPibufwisizew___result6w\chZrvalvZwriteLengthwYcmdZpTxBuf#wZtxOffsvZpRxBufw\rxOffsYlen UYretCode@ d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_fileio.cARM C/C++ Compiler, RVCT4.0 [Build 865] L\intuvoidunsigned charunsigned short"">fDEVHIO_fio_readLwhfdPibufyisizefy___resultx\chZrvalxZreadLengthHyYcmdZpTxBufxZtxOffsxZpRxBufx\rxOffsYlen WYretCode@ d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_fileio.cARM C/C++ Compiler, RVCT4.0 [Build 865] Tlintunsigned char"><DEVHIO_fio_openWTlyifnameD8zhaccs`hdispd___resultTz\chZrval6zYfdXYcmdZnamelen}zZpTxBufzZtxOffs#zZpRxBufz\rxOffs d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_fileio.cARM C/C++ Compiler, RVCT4.0 [Build 865] 0Dintcharunsigned char"">DEVHIO_fio_open0Dzifname{haccs`hdispd___resultp{\chZrvalR{YfdXYcmdZnamelen{ZpTxBuf{ZtxOffs?{ZpRxBuf{\rxOffsd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hidlow\hidlow_Utils.cppARM C/C++ Compiler, RVCT4.0 [Build 865]̎tDnnhidlowVGatherStartAndSelect̎t{pButtonx8| d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hidlow\hidlow_Utils.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|̎nnhidlowUClampStickCrossFloatOJ+|̎|pOutXr81}pOutYr8}xDJ+}yDJ+|minDJ+|maxDJ+|x__resultOJ+P|slengthOJ+h|]8Ѝ ܅8|88~8]8܍  ܅888~8]8H ܅8|88~8]8T ܅888~8Xd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hidlow\hidlow_Utils.cppARM C/C++ Compiler, RVCT4.0 [Build 865]؋|LnnhidlowVClampStickMinimum؋|D}pOutXl8;pOutYl8(xDJ+yDJ+3DJ+minmaxDJ+~scross_xOJ+~scross_yOJ+~slen_cross_2OJ+~slen_circle_2OJ+w~slen_minOJ+/~slen_min_2OJ+_~slen_out_max_2OJ+G~slen_inputOJ+~slen_input_2OJ+~sAOJ+}sBOJ+}smax_valueOJ+}]Ć8؆8 ~8]Ć8Č؆8 ~8d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hidlow\hidlow_Utils.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nnhidlowU[ClampStickCross:J+dpOutXl8npOutYl8PxDJ+2yDJ+minDJ+maxDJ+w__result:J+Pslength2DJ+sscalarDJ+pslengthDJ+ssegDJ+]~8tw 8~8{8T{8Ud:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hidlow\hidlow_Utils.cppARM C/C++ Compiler, RVCT4.0 [Build 865]؋$nnhidlowU7ClampStickCircle:J+؋pOutXl8pOutYl8vxDJ+XyDJ+:minDJ+'maxDJ+x__result:J+slength2DJ+qsegDJ+TqscalarDJ+VqlengthDJ+U]~8@E8Ѐ~8{8T{8Ud:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hid\CTR\hid_IpcClient.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DWe8w__resultM+P(ripcMsg/TuipcResultM+]8~"8];8# ~]8{m8P]\8l8x8888]8 8888~8d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hid\CTR\hid_IpcClient.cppARM C/C++ Compiler, RVCT4.0 [Build 865]WE8ԁw__resultM+P(ripcMsg/TuipcResultM+]8~"8];8# ~]8{m8P]\8l8x8888]8 8888~8d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hid\CTR\hid_IpcClient.cppARM C/C++ Compiler, RVCT4.0 [Build 865] <W8 pSharedMemoryHandleGP+pPadEventGP+xpTouchPanelEventGP+ZpAccelerometerEventGP+<pGyroscopeLowEventGP+)pDebugPadEventGP+w__resultM+PtripcMsg/TuipcResultM+]8~"8];8# ~]8{m8P]\8l8x8888]8 8888~8]8Ԃ܂Đ8А8~ݐ8]8Ԃ؂ 88~8]8؂Đ8А8~ݐ8]8؂ 88~8]8Đ8А8~ݐ8]8 88~8]8Đ8А8~ݐ8]8 88~8]8Đ8А8~ݐ8]8 88~8]8Đ8А8~ݐ8]8 88~8d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hid\CTR\hid_IpcClient.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8#$d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_Misc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0nngxlowCTRVdFlushDataCachepDatasize qdataAddrT uresultm8d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_Misc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  <nngxlowCTRU;GetPhysicalAddr  virtualAddr)w__resultP4qphysicalAddrQd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_Misc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnrPSEUDO_HANDLE_CURRENT_PROCESS8 d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@66void0z 1@66<4thisw__resultP|] 8H6l6z8~'8]`8H6l6p8]@8T6l6P8~\8]}8T6l68~8]Γ8T6l6|ݓ8]8h6l6v )8~58]8p66zš8σ~Κ8]8p66'8~8]}8|66.(8~8]Γ8|66|ݓ8]866v )8~58]#866z28~>8]M866/#\8~h8]u866-%8~8]866 ̖8~ؖ8]866 -8~ 8]@866P8~\8]}8668~8]Γ866|ݓ8]866v )8~58]u866z8p~8]866 ̖8~ؖ8]866 -8~ 8]@866P8~\8]}8668]~8]Γ866|ݓ8]866v )8~58d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pnngxlowCTRVStartLcdDisplaypd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTRUGetNumSpeculativeRequests9w__result9Pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<nngxlowCTRVSetAppletMode0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865]=p=voidbool00nngxlowCTRVRequestDma=p=DpDstpSrcsize 9flushCache |8check \uresultd80=p=rreqX]8(=0= 88~"8]?8(=0=45N8Z8~b8]8(=0=&88]͜8T=h= 8~8d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTRURegisterInterruptHandler$ȄinterruptHandler$JinterruptType%,w__result$P]8888~̫8|ܫ8]Ϊ8(iݪ8]8(:%8]]8( m8~y8]-8(, ~:8{J8P]8D| 8~8}8(]8Dl ҧ8ާ8~8]8Dl68#808~88}l84{r8P}~8}8{ʦ8P{֦8Q{8R]-8pt ~:8{J8P`]8n8]8@ɣ8"գ8{أ8Q]8 88~8]u86888~8}8{8T}8{8P{8T{8R]888~8]8; П8ܟ88~8d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nngxlowCTRVYieldThreadhd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnngxlowCTRUIsFirstInitialization|w__resultPpd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|< nngxlowCTRVmInitialize|]A8$z"$W8}Z80]i8$P}88]38(DVR8]8~i8|y8օ]v8DPY 88~8d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%,& `ΰ8%,&]8%,&%8]]8%& m8~y8]-8%% ~:8{J8P]8%,& 8~8}8,]8%,& ҧ8ާ8~8]8%,&68#808~88}l8${r8Q}~8}8{ʦ8P{֦8Q{8R]8%% 8~8]-8&& ~:8{J8PHd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p11T`8p110]8p11ɣ8"11գ8{أ8P]811 8E8~8]u8116888~8}8{8Q}8{8R{8Q{8S]81188~8]811; П8ܟ88~8d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865]BBboolnngxlowCTRdetailUIsFatalErrModeBBXw__resultPd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|220boolnngxlowCTRdetailUIsAppletMode|22lw__resultPd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nngxlowCTRdetailUGetGpuIpc/w__result/Pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`1h1\` 8`1h1{08Pxd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolchar0nnrPSEUDO_HANDLE_CURRENT_PROCESSq7xrINVALID_HANDLE_VALUEq7|nngxlowCTRrs_Initializedl#rs_IsAppletModem#rs_IsFatalErrModen#rs_IsSrvReadyo#rGPU_IPC_PORT_NAMEp#rLCD_IPC_PORT_NAMEt#rs_NumSpecultiveReqs9x#rs_GpuSession6|#rs_GpuIpc/#rs_LcdSession6#rs_GeneralLockv( "rs_LcdOpLockv(,"rs_InterruptReceiver_8"d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]UnngxlowGetNumSpeculativeRequests8v__result8Pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TVnngxlowYieldThreadd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0VnngxlowFlushDataCacheІpDatasize d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|  tUnngxlowGetPhysicalAddr8|   virtualAddr8!v__result8P d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] UnngxlowRegisterInterruptHandlerO8 4interruptHandlerO8]interruptTypeo8Jv__resultO8Pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00void00VnngxlowRequestDMA00ppDstpSrcsize (d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T>X>,voidbool0VnngxlowSetCommandlistExT>X>̇pBuffersize flushCacheautoGasAccdd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]1T1void0VnngxlowSetMemoryFill1T1,startAddr0 endAddr0data08Έctrl08startAddr1endAddr1data18wctrl18dhd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T11\void0VnngxlowSetTextureCopyT11(srcAddrdstAddrdmaSize8ʉsrcIntvw8srcIntivw8dstIntvw8dstIntivw8smode8`\d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]01void0V|nngxlowSetDisplayTransfer01$srcAddrsrcWidthw8ӊsrcHeightw8dstAddrdstWidthw8dstHeightw8qmode8^Dd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0VjnngxlowSetBufferSwapPchannel8ыnextBank8addraddrBwsize8dmode8Qswap8>d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] $<void0VbnngxlowReadHWRegs $regOffset8!pDstsize d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0VQnngxlowWriteHWRegsWithMask4regOffset8pSrcnpMask[size Hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\void0VInngxlowWriteHWRegsregOffset8ьpSrcsize d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l1p1VAnngxlowUnlockl1p1d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%%|V9nngxlowLock%%d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolU1nngxlowIsFirstInitialization v__resultPd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppARM C/C++ Compiler, RVCT4.0 [Build 865]V!nngxlowInitialize d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\fs_IpcFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]qHrd'!8qHr4this]8QpOutV+2transactionR (RarchiveType'archivePathType' 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79r 79~79}79]G9 G9]F9F9" F9}F9] 79_79~!79]+9_+9~+9]V9 V9][U9jU9"vU9}yU9]79d79~!79]+9d+9~+9] 9 ] 9P ] 9P ]s,9P ,9" P,9},9]79 79~!79]+9,P+9~+9]?9PX ?9~?9] 9 ] 9, ] 9, ]s,9, ,9",,9},9]7979~!79]+9+9~+9Hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\applet\CTR\applet_API.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pȽboolnnappletCTRdetailV ReplySleepNotificationCompleteToManagerpuresult>#)r_ZNK2nn6Result9IsFailureEv__25Qur #)u_ZNK2nn6Resultcv8nnResultEv__27 #)( (unn_util_result_try_result>#)] 9 ] 9(` ] 90` ]s,90` ,9"8`,9},9H]790879~!79]+9<H+9~+9Ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\applet\CTR\applet_API.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P؆boolnnappletCTRdetailV ReplySleepQueryToManagerP؆8reply0ruresult>#)r_ZNK2nn6Result9IsFailureEv__21Qur #)u_ZNK2nn6Resultcv8nnResultEv__23 #)`tunn_util_result_try_result>#)] 9X` ] 9Ȇ ] 9Ȇ ]s,9Ȇ ,9"Ȇ,9},9P]7979~!79]+9+9~+9d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\applet\CTR\applet_API.cppARM C/C++ Compiler, RVCT4.0 [Build 865],x` 9,x!9d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\applet\CTR\applet_API.cppARM C/C++ Compiler, RVCT4.0 [Build 865]I`JLboolnnappletCTRdetailU Disconnect>#)I`Jĩx__result>#)uresult>#)r_ZNK2nn6Result9IsFailureEv__17Pur #)u_ZNK2nn6Resultcv8nnResultEv__19 #)$JPJunn_util_result_try_result>#)]s 9I J 9~ 9} 9]iW9JJ yW9W9W9W9W9~W9]V9JJ V9V9~V90d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\applet\CTR\applet_API.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`JJboolnnappletCTRdetailU Connect>#)`JJx__result>#)uresult>#)r_ZNK2nn6Result9IsFailureEv__13Pur #)u_ZNK2nn6Resultcv8nnResultEv__15 #)JJunn_util_result_try_result>#)]8 9dJJU 9~b 9] 9hJJ . 9P]iW9JJ yW9W9W9W9W9~W9]OX9JJ nX9yX9A~X9|X9.d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\applet\CTR\applet_API.cppARM C/C++ Compiler, RVCT4.0 [Build 865]IID`9IIT]'Y9II 7Y9]E9IIE9"IIE9}E9]D9IID9D9~D9~D9~D9]79II 79~!79]C9IIC9C9C9C9C9~C9]+9II+9~+9L d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\applet\CTR\applet_API.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolchar00nnrINVALID_HANDLE_VALUE-[  nn applet CTR detailpreparationState19p"StartApplication_FuncisApplicationJump"isPaused"pLaunchInfo.9"pParam89"pHmacBuf89"timeout.)0#PreloadLibraryApplet_FuncisApplicationEnd"id[/"CloseApplication_FuncisToJumpToHomeOrSystem"pParam89"paramSize "pHandle<9"CloseLibraryApplet_FuncisAppletEnd"isCallerEnd"isToJumpToHome"PrepareToLeaveResidentApplet_FuncisCallerEnd"JumpToApplication_FuncisAppletEnd"JumpApplication_FuncjumpType/0"mediaType*#+"pParam89#pHmacBuf89#programId|\8# rmReceiveCallback\69"rmReceiveCallbackParam5\"rwaitCont 0"rclientThread0(#rclientStackp+! StartLibraryApplet_Funcid[/"pParam89"paramSize "pHandle<9" StartSystemApplet_Funcid[/"pParam89"paramSize "pHandle<9" StartNewestHomeMenu_FuncpParam89"paramSize "pHandle<9" PreloadResidentApplet_Funcid[/" StartResidentApplet_FuncpParam89"paramSize "pHandle<9"tmpBuffer*9!tmpPrintBuffer*9!HANDLE_NONEB9#WAIT_INFINITEH9@#NO_WAITH9H#risInitializedq"risApplicationr"risActives"risGpuRightGivent"risDspSleepingu"rabsoluteHomeButtonState/v"rsleepSysState69w"rshutdownState/x"rpowerButtonState/y"rorderToCloseState/z"risToCallPowerButtonCallback{"risToCallShutdownCallback|"risReceivedWakeupByCancelFlag}"rprevTransition.69~"risVramSaved"risInitialParamValid"risExitNotificationReceived"risClientThreadEnd"rinitialWakeupState/"ruserPortName"rselfPortName"rmesgCommand \"rselfAppletId[/ #rselfAppletAttrn/#reventForCont/#rappletMutex0#reventForMesg/#reventForAbort/ #rinitialParamSize\$#rsleepSpanH9P#rinitialParam9:!rexitHandler9Yf_ T8UZuval_Zm_ԯZe_Yf_ 8UVYsizeTZiXUVZuval_Zm_rZe_Yf_  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\statevalidator.cARM C/C++ Compiler, RVCT4.0 [Build 865] xint> __vldtr_initializeStateValidator)x___result)YretPe:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\statevalidator.cARM C/C++ Compiler, RVCT4.0 [Build 865] p__finfoFk9h" e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\state.cARM C/C++ Compiler, RVCT4.0 [Build 865] Xشdintunsigned intfloatunsigned char"""">#__sta_initializeState)Xشذ___result)βZi|\jZu__2__3Zr__5__9iZr__6__10VZr__7__11CZr__8__120Zc__24__28HZu__25__29Zj__26__30nZu__27__31[Zj__35__38*Zj__36__39 Zj__37__40ܳYv ^R\QܲZuval_Zm_Ze_ȱ\f_ܳ\f_Yval_R\v_ش\f_Yval_R\v_e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\state.cARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intp__gl_state=l9@"pg_cuBlendFuncD"pg_cuDepthTestH"pg_cuStencilTestL"pg_cuStencilOpP"pg_cuLogicOpT"pg_cuBlendColorX"pg_tiEarlyDepthFunc\"pg_tiClearEarlyDepth`"pg_cuGasDepthd" e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\memmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] xx?*__mem_readMemoryxxi_addr01i_datal9i_count0 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\commandbuffer.cARM C/C++ Compiler, RVCT4.0 [Build 865] p?__cb_addDummyWrite pDi_addru 0i_countu 0 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\commandbuffer.cARM C/C++ Compiler, RVCT4.0 [Build 865] tHunsigned intint"?__cb_fillRegstHi_addru 0i_countu 0i_datau 0Xoffsetu 0V~9&~~9]9#9~/9Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Window.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intunsigned charfloatnwlytlocalVGetRBTexCoord texCdsްpolSize9texSize=9textureFlipϴ sflipInfoC9sixzqiy\rtSzlsc__137sc__14$sr__15 qr__16 ]]9{9~9~9]}9 }9 ~9b~9J~~9]9#9~/9Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Window.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned charfloatnwlytlocalVGetLBTexCoordtexCdsްpolSize9texSize=9textureFlipϴ qflipInfoC9TsixqiySrtSzhsc__9^sc__10Ksr__113qr__12 ]]9{9~9~9]}9؎}9 ~9~9q~~9]9<@#9~/9 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Window.cppARM C/C++ Compiler, RVCT4.0 [Build 865] KlthismMframeNumϴ /frameslx__resulterret#hspMaterialRutexSizespMaterialLTRspMaterialRTRspMaterialRBRspMaterialLBR]E|9U|9m~a|9}q|9]w{9{9{9~{9]99P~9]w{9{9{9~{9]ّ9 9P~9]w{9{9{9~{9]9DH9P~9]w{9@D{9{9~{9]ّ9lp9P~9]w{9hl{9{9~{9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Window.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DEcharboolint00   kDE`thismfindName9bRecursive x__resultpes_ZNK2nw3lyt8Material7GetNameEv__31D@EsiDErit^TDEEspMatR]39DD C9P~O9]]9$E(E$m9~y9]9$E(E,9~9]՜9$E(E%9~9]A9$E(E*P9~\9]9 E$E$9~+9]m9,E]9HII99]9HHh 99]D9IIN T9~`9}p9`]P9II_ r99X~9"II9{9P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Picture.cppARM C/C++ Compiler, RVCT4.0 [Build 865]70!Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@@ C0@0thisD0Yw__result`]P<]9x|9F9P~9]49@xU9~a9]9@lI9~#90d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]` C0lthisD0w__resultT]P0]:::P~:]99~#9Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]UUtbool %B0UUthisD0pAnimTransq9bEnableUUqpAnimLinkl]P]:UU ::d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]UU A0UU thisD05animRes}9"v__resultl]Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]UU, A0UUHthisD0qpAnimTransq9^v__resultl]Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]UUȸ A0UUthisD0pAnimationLinkl]]:UU ::]:UU/::]:UU/: ::~:]):UU/9:~E:]e:UU%u:~:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]UhVbool  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=:~=:] 9<:LP,I<:~U<:] u;:LP%;:~;:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Group.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p//ctp//`thisHupGroup:  8>:>:~>:] =:  6=:=:~=:] G:D ` ] H:] ?:d t _?:?:~?:] >:d p 8>:>:~>:] =:d p 6=:=:~=:] <:` d _ =:~=:] 9<:` d ,I<:~U<:] u;:` d %;:~;:\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Group.cppARM C/C++ Compiler, RVCT4.0 [Build 865]--x`O:--O:&{O:Px~O:~O:~O:~e\:6>#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_DrawerUniform.cppARM C/C++ Compiler, RVCT4.0 [Build 865] @`]: \]:]:]:{]:T{]:P{^:P{a^:P~n^:{w^:P{^:P|^:" _:{_:TH]p:)p:~p:]o:% p:~p:]5o:%Eo:~Qo:]l:*l:~m:]l:,l:7l:~Bl:]9k:8Pk:Zk:~dk:]]j:6tj:~j:~j:]i:i:~i:]h:%h:~h:] h:%h:~%h:]qn: n:~n:]m:m:~m:]l:#l:T~m:]l: ,l:7l:~Bl:]9k:8Pk:Zk:~dk:]]j:6tj:~j:~j:]i: i:~i:]h:%h:~h:] h:%h:~%h:, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_DrawerUniform.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatint0D thispMaterial=\:pTexCoordQuad<texCoords\:XǮ01x__result$rcenterǮ!snumA\:'ss__1sc__2rdeg__3 sx00__6sx01__7sx10__8rx11__9 u_ZN2nn4math5MTX22C1Effff__10I0sfx__12rfy__13 u_ZN2nn4math4VEC2C1Eff__14îsfx__16qsfy__17Yu_ZN2nn4math4VEC2C1Eff__18îsfx__20Asfy__21)u_ZN2nn4math4VEC2C1Eff__22îsfx__27sfy__28u_ZN2nn4math4VEC2C1Eff__29îsfx__34sfy__35u_ZN2nn4math4VEC2C1Eff__36îsfx__38sfy__39u_ZN2nn4math4VEC2C1Eff__40îsfx__42nsfy__43Vu_ZN2nn4math4VEC2C1Eff__44îsfx__49>sfy__50&u_ZN2nn4math4VEC2C1Eff__51îsfx__56sfy__57u_ZN2nn4math4VEC2C1Eff__58îsfx__60rfy__61 u_ZN2nn4math4VEC2C1Eff__62îsi__63si__64 tsi ssrcstexMapQ\:sadjust_xU\:sadjust_yU\:}stexSRTa\:jsrotateU\:RsscalexU\::sscaleyU\:" rcos$rsin$rsrMtxI0     rctrans5 $spTexCoord\:rlt5rrb5 $spTexCoord\:rlb5rrt5 rtransǮ LspTexCoord\: LqpTexCoord\:Q si] z:I1z:E7z:~=z:] Gy:IWy:~cy:]px:<lN!x:x: x:~x:]w:Rw:P~w:]v:Rv: w:~w:]v:T/v:;v:~Ev:]Yu:Uiu:~uu:]t:Ut:~t:]s:ĘVs:~s:] s:̘ИVs:~)s:]?r:ܘXOr:[r:~er:]pq:qq:q:~q:]H]:q_]:g]:~o]:]pq:șЙrq:q:~q:]H]:Йr_]:g]:~o]:]pq:HXq:q:~q:]H]:Xh_]:g]:~o]:]pq:q:q:~q:]H]:_]:g]:~o]:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_DrawerUniform.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D`,]:;]:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_DrawerUniform.cppARM C/C++ Compiler, RVCT4.0 [Build 865]h`\:h(\:u ]:b]:O|]:<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_DrawerUniform.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T88`\:T88\:\:]=b:h8l8Ub:P`b:~hb:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_DrawerUniform.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned intint thisvtxColors 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RVCT4.0 [Build 865]dp<`:d:$:2:~:|̇:{:VT|:p|:]| :|:7{(:Q~P:"dPY:|\:J"Pb:|e:$|p:]z:1z:7z:~=z:]::~:]A:8P Q:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_DrawerGraphics.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T?# M0thisN0QpMaterial:dń:rcommandLȞrcommand< rwhiteXrcommandWT rwhiteXrblackT]:D)':~3:]9D 9 9~9}9]A: <2 Q:]A:Td= Q:]:Lԝ@ :†:|І:|:{:\]G:hp$W:~c:]:pt:~:]:̊:~؊:]A:E Q:]A:,S Q:]A:Td\ Q:]A:m Q:]A:,<Q:]A:Q:]A:؟Q:]A:dtQ:]A:ؠ Q:]A: Q:,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_DrawerGraphics.cppARM C/C++ Compiler, RVCT4.0 [Build 865],01D`ȅ:,01؅:9:&|:"D00:{:X"081:{':X`{<:{S:,{j:H"811w:{:{:]:80<0:~:]$:@0D04:~@:]؍:P0T0:~:]$:004:~@:]`:00p:~|:]:01:~:]؍:X1\1:~:d d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_DrawerGraphics.cppARM C/C++ Compiler, RVCT4.0 [Build 865](4<88Gintunsigned int xN0(4<8LthisN0pMaterial:rtevSrcrtevMode& 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6;~B;}R; ]; ;#Ƈ;~ׇ;]; OW;;~;]&; 6;~B;}R; ]ӆ;$ ;#;~;];$ K‚;΂;~ڂ;]ށ;$ ;~;} ; ]ӆ; P ;#;~;]; P K‚;΂;~ڂ;]ށ;@P ;~;} ; ];LT  ;P;~&;];~~8 ;;~;]&;~~ 6;~B;}R;]a;~~ q;};];~~8 ;;~;];~ 8 ‚;΂;~ڂ;]ށ; ;~;} ;];H8 ‚;΂;~ڂ;]ށ;8< ;~;} ;];dp8 );~5;]V;dp f;];dp;~;];؀8 );~5;]V;؀ f;];؀;~;]~;P\8 ~;~~;]~;P\ ~;]>};P\N};~Z};]~;8 ~;~~;]~; ~;]>};N};~Z};]; B);~5;]V;  f;]; ;~;];ltB);~5;]V;lt f;];lt;~;] ~;Ԃ܂B~;~~;] ~;Ԃ܂ ~;]>};Ԃ܂N};~Z};d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppARM C/C++ Compiler, RVCT4.0 [Build 865]9j0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`;(;{;Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@bool;1q0@(this r0.renderContext,;.materialk).ssceneEnvironment8;.sareFragmentLightsDirty.sareVertexLightsDirtys.scacheMaterialk)S.sshaderProgramK5.roriginalkVuownerB;rmaterialHash+uresShaderParameterMaterialksshaderParametersHashI".risShaderParametersEnabledPuresShadingParametersMaterialksshadingParametersHashI-risShadingParametersEnabledPuresRasterizationgsrasterizationHashI-risRasterizationEnabledPuresTextureCoordinatorsMaterialkstextureCoordinatorHashI,risTextureCoordinatorEnabledPuresTextureMappersMaterialkstextureMappersHashI,risTextureMappersEnabledPsreflectionEnabled+rlightEnabledPuresMaterialColordsmaterialColorHashI*sisMaterialColorEnabledp*uresTextureCombinerFragmentShader{stextureCombinersHashI7*risTextureCombinersEnabledPuresAlphaTestysalphaTestHashI)risAlphaTestEnabledQuresFragmentOperationisfragmentOperationHashI)risFragmentOperationEnabledP puresFragmentLightingvsfragmentLightingHashI+risFragmentLightingEnabledPuresFragmentLightingTableyqfragmentLightingTableHashITrisFragmentLightingTableEnabledP  sisPreReflectionEnabledJ*] ;PT6!;~;] ;X\6!;~;] ;hl7;~;] /;pt7?;~K;] Z;<j;~v;] ;<;;~;];<;~;];j ;~;];<;~;];j ;~;];E(;~;];);~;];H;~;];j ;~;];L.;~ ;}0;]6;OF;~R;]; 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Z<]r<??<<P~<]<??<~<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865](n((1thisQ2w__resultP$sparentQ2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865](Po((P,2thisQy2w__resultP$sparentQf2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<3{J<X]<y<~<]n<(0z~<]<(0<<Q~<]<(,<~<] <,L ,<P~%<];<hK<3~W<]k<h {<~<]<p  <P<r3]<|  <] <0<_3~<<] <  <L3<93&<\~0<|@<&3|R<3|[<3{k<S] <  <~ <] 1<A<2~M<] n< ~<] <<<P~<] < <~ <d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tv t4thisI4allocator̃'4w__result]PXuresult]]&< &<&<~&<]%< %<,%<~9%<]%<%<%<]%< %<,%<~9%<]%< %<,%<~9%<dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xvoid0 5thisI7allocator̃'6w__result]Prresult]T\smemoryN6]&< &<&<~&<],< ,<,<-<-<-<,-<~9-<]+<|[+<+<+<,<,<~),<]E)< U)<a)<]~(< (<(<]x'< '<'<'<'<~'<] < 0<6~<<]<  <6<6&<L~0<|@<6{R<Q|[<t6{k<S] <  <~ <]1<A<a6~M<]n< ~<]<<<P~<] < <~ <]-< -<-<~.<],<(P ,<,<-<-<;6-<,-<~9-<]+<,P|[+<+<+<,<,<~),<]E)<8H U)<a)<]~(<HP (<(<]x'<HL '<'<'<'<~'<] <X 0<(6~<<] <8  <6<6&<L~0<|@<5{R<Q |[<5{k<S] <  <~ <] 1<<XA<5~M<] n<<D ~<] <<D<<P~<] <<@ <~ <] *<\ *<*< +<~+<] *<\E*<&*<~6*<] E)<ht U)<a)<] ~(<t (<(<] x'<t| '<'<'<'<~'<] <( 0<5~<<] <(h  <5<5&<L~0<|@<}5{R<Q |[<j5{k<S] <(4  <~ <]1<lA<W5~M<]n<lt ~<]<lt<<P~<] <lp <~ <d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]~` 8<078<V88<-8{8<P{8<V]&< &<&<~&<]6< 6<~"6<|26<8]7ũ7ѩ7~ܩ7]3<  4<84<&4<54<~E4<]2< F2<73<3<"3<23<~?3<]y/< /</<].< .<.<]x'< '<'<'<'<~'<]5<  5<75<~-5<{=5<X "H5<|K5<7]7 ũ7ѩ7~ܩ7]7$8ũ7ѩ77~ܩ7]3<@d 4<74<&4<54<~E4<]2<@d F2<73<3<"3<23<~?3<]y/<L\ /</<].<\d .<.<]x'<\` '<'<'<'<~'<] 2< 2<~&2<|62<w7]7ũ7ѩ7~ܩ7] 1< .1<d7:1<~J1<] >0< 2N0<Q7Z0<~j0<]y/< /</<] .< .<.<] x'< '<'<'<'<~'<] -< -<-<~.< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intboola t8thisI:allocator̃':w__result]Prresult]ZuresSceneObjecturesSceneNode sanimGroupCount:shasAnimGroupMember:sanimBinding+8r_ZNK2nw4anim3res12ResAnimGroup3refEv__178<Qr_ZNK2nw4anim3res12ResAnimGroup21GetMemberInfoSetCountEv__15QhqidxP8]&<c &<&<~&<]X<j#-X<~9X<]UW<qeW<~qW<]pV<Hz V<V<~V<}V<]U<HU<Q~U<|U<:]T<,HT<T<~T<]S<8H S<Q~S<|S<:]R<xR<R<~R<|S<u:| S<:}S<d]7xũ7ѩ7~ܩ7] Q<&Q<b:Q<Q<O:~R<]P<P< Q<~Q<]*P<9P<<:~EP<]9J< } IJ<UJ<]rI< ~ I<I<]x'<  '<'<'<'<~'<] fO<uO<):~O<] E< } E<E<] E< ~ E<&E<]M<N<:N<9!N<P~4N<{DN<VX{XN<Xt|eN<29|sN<9" N<|N<9" N<|N<k9" N<|N<E9" N<{N<P$] &<&<&<~&<] 7ũ79ѩ79~ܩ7] DD<SD<~_D<] -<-<-<~.<] M<@ M<9&M<~0M<] L<@  L<*L<{6L<Q {EL<\ {OL<[ {^L<R ] K<H K<*K<7K<FK<RVK<~cK<] 9J<,<  IJ<UJ<]rI<<H  I<I<]x'<<@  '<'<'<'<~'<]DD<$ SD<~_D<] <  <~) <]J<  Z<]r< <<P~<]< <~<]7ũ79ѩ7~9~ܩ7]DD<SD<~_D<]-<-<-<~.<]H<P H<X9H<~H<]G<P  G<G<{G<Q {G<[ {G<R {G<S ]F< F<F<F<F<RF<~F<]E<  E<E<] E<  E<&E<]x'<  '<'<'<'<~'<]DD< SD<~_D<]5 <P E <~Q <]r <PX   <] <PX  < <P~ <] <PT  <~ <]}C< C<~C<]B<B<]< < 9]A<t|A<A<P~ B<] A<htA<~)A<]-< $ -<-<~.<]@@<,P@<\@<]l?<85|?<8?<~?<]><D  ><><~><]=<D =<=<|=<8{=< R ]<<8L  <<=<~=<]<<DL (<<~4<<}D<<]k<l  {<~<]<x <<8]<  <]@;<085W;<c;<~q;<]d:<08 {:<:<~:<]9<089<~9<];<5K<~W<]k< {<~<]< <<8]<  <Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DW oD;thisIz;visitor8<\;]]<h\]<]<"h]<}]<$"h]<{]<T"h]<{^<U "h ^<}^<$"h^<| ^<I;]\<lt \<\<~\<]\<lp!\<P~-\<]@[<x Y[<c[<~i[<]}Z<x|Z<P~Z<]Y< Y<Y<]X< Y< Y<Y<~Y<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ؐvoidbool0W 8  ;parentI=resourceQdescription<allocator̃'<w__resultIPuresNode rmemoryPqnodeIVuresult] uisAttached]l<Al<~l<]7Cũ7ѩ7~ܩ7]k<XFk<<k<k<k<~l<]j<j<<j< k<~k<]P<TP< Q<~Q<]j< $j<~0j<]Ri<  l,ai<<~mi<]E)< } U)<a)<]~(< ~ (<(<]x'< '<'<'<'<~'<]h<$h<~h<]g<$g<<~g<]9<$ 9<Q~9<]<@H < <]g<LT g<~g<] f<xO,f<8f<~Df<]4e<x De<Pe<~\e<{je<P] Md< ]d<id<~ud<{d<P] Ic< Yc<ec<~sc<|c<t<|c<a<"c<|c<N<] Ab< Qb<]b<~mb<{{b<XL|b<0<] ja<za<~a<] `<(8`<~`<] _<< _<<_<;_<;~_<{_<Q{_<R,] E)<U)<a)<] ^< ^<^<Q^<] <  <; <Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865] (̣x60 (8=this0M=w__result+Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xhj"V0x`=this0u=w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865](э0=this0=w__resultP0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@|`-r<@|=|x<>|x<>|*x<>|5x<>" ,L@x<|Cx<?" pNx<|Qx<+?] *v< $ Mv<Xv<fv<>~wv<{v<  ] t<($t<t<t<~u<|'u<u>{-u<`{6u<\{?u<X{Hu<T{Qu<P{Zu<L{cu<,{ou<,{xu<,] s<̚s<s<~t<] s<ܚs<s<~t<] s< s<s<~t<] $s<  4s<~@s<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ȗTvoid0W60ȗ$Aallocatorc(jAresUpdaterUw__result0PDrupdaterMemoryP]V<:e<q<~|<]q<ė=q<WAq<q< r<~r<]l<H{<DA<<~<]<]<<~<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DL/0DLAthis0Aw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T`<TA<A{<Pl"TĎ<}ǎ<$hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 865]{ |intboolunsigned char0G0{ |Athis0~Brindex__90Ur_ZN2nw3gfx13ParticleShape14IsVertexStreamEi__91Puindex__93sside__94XBs_ZN2nw3gfx13ParticleShape18GetVertexStreamPtrEiNS0_14ParticleBufferE__95EBuindex__100s_ZN2nw3gfx13ParticleShape27GetVertexAttributeDimensionEi__1012B{ |siV=kB]{<{{<~<]<||<<B~Ï< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 865](int!0Bthis0GparticleSet<Gsside{G] K< w<<<gG}<|<SG|‡<>G|Ӈ<+G|߇<G|<G}<@|4<F|C<F|S<F|g<F|v<YF}<}<{<Z{<P}<{<S}7<{D<[}<{<X|ԉ<E|< F|<E}5<|C<E{P<P}<|<E{<R}Ċ<| <}E{<X|]<jE|g<WE{w<X{<P}<{Nj<R}<{<Z}S<{a<[|<D|<D|<D|<D|Œ<D{͌<R}<} <}<},<}`<|n<pD{{<R}<"4̍<|ύ<FF"4׍<|ڍ<3F|< F|<E{<P|<E" l$<|'<DE"0<{3<X"h;<|><1E{U<|^<E|h< E}r<"(8<|<D]<; Û<~Λ<])<AI<W<a<q<~<}<H] )<BI<W<a<q<~<}<T] )< CI<W<a<q<~<}<X] )<LdSI<W<Fa<q<~<|<F] )<!I<W<a<q<~<}<] h<<|<7D|<$D|Ȇ<]D|׆<JD|<C|<D{<T|<C|*<C" ,t4<{7<S" L@<|C<C] )<t|&I<W<a<q<~<}< ]ڄ<< <| <C},<|?<C|J<nC|i<[C|<HC|<5C|<"C|؅<C|<B|<B|!<B}D<p] <<~<] <,<~8<] D< IT<R~`<|n<C])<(,.I<W<a<q<~<}< ])<,4.I<W<a<q<~<}< ])<48.I<W<a<q<~<}< ])<8<.I<W<a<q<~<}< ])<<@.I<W<a<q<~<}< ])<@D.I<W<a<q<~<}< ])<DH.I<W<a<q<~<}< ])<LP.I<W<a<q<~<}< ])<PT.I<W<a<q<~<}< ]N<^<~j<]l<  <~<]< S<<~Õ<]< DȔ<Ԕ<~ܔ<]Г<ߓ<<~<]<P<<~ <]< :#</<~5<]B<  Q<~]<8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pR\Sintvoid00pR\SGthis0HusageV=HformatTypeA=jHdimensionLHparameters<9Hmemory<&Hw__result0PsformatSizeHsstreamSizeHqstreamU<]<RRڝ<P<~<{<P4{<U4]D7RR!D7*D73D7]<RXS<<<<Gќ<ޜ<<~< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dQpR4intvoid00dQpRHthis0IusageV=lIformatTypeA=NIdimension0IcapacityImemory< Iw__result0PsformatSizeHqstreamSizeUDqstream0VDqstream1WH]<QQڝ<R<~<{<R0{<V0]<QlR<<<<Hќ<ޜ<<~<<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 865]SS(intW0SSIformatTypeA=IdimensionIprevSizeIw__resultPqformatSizeSrstreamSizeQPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\SSintW0\SSIformatTypeA=YJdimensionFJcapacity3JprevSize Jw__resultP8qformatSize\sstreamSize J\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<intWX0<lJpSizeJcapacityJrsizePsstreamSizeJdrawCommandCacheSize primitiveCommandCacheSize hdeactivateVertexCommandCacheSizesdeviceMemorySizeJ]<l<<<|7<J]3<lt C<O<]c<p s<<~<]<x <J<J~<]< ՞<Q۞<~<hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<intW10<KpSizeqKcapacity^KrsizePustreamSizedrawCommandCacheSize primitiveCommandCacheSize hdeactivateVertexCommandCacheSizeudeviceMemorySizeunodeMemorySize]<8<<<|7<KK]3< C<O<]c<8 s<<~<]<  <8K<%K~<]<(0 ՞<Q۞<~<Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P8intW0PKresource*PcapacityLmainAllocator<LdeviceAllocator<Lx__result0KuresNode+sstreamSizeLudrawCommandCacheSizeuprimitiveCommandCacheSizeudeactivateVertexCommandCacheSizesdeviceMemorySizeLsnodeMemorySizeLsdevicememory<XLsnodememory<Lqnode0U qiT qbaseAddrA=Z$rbufferAddrA=PPssideK]<Τ<~ؤ<];<DK<KW<d<r<<<~<"t<|<K"t<}Ą<"Dτ<}҄<T]£<DPѣ<Kݣ<<~<]<DPT<<~<]< ڝ<<~<{<X{<P]<  ڝ<<~<{<Y{<Q]<,4ڝ<<~<{<Y{<P]<8Dڝ<<~<{<P{<Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Е0d:\\build\\hudson\\jobs\\NW4C-1_3_3\\workspace\\NintendoWare\\Library\\sources\\libraries\\gfx\\gfx_ParticleRandom.cppARM Assembler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfxpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`<M<{<Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool!2מ0(Mthisi0PrenderContext+Pmaterial y)PssceneEnvironment><}PscacheMaterial y)jPsshaderProgramJ<VProriginal>WuownerT<rmaterialHash+uresShadingParametersMaterial>uresRasterization:srasterizationHashPrisRasterizationEnabledPuresTextureCoordinatorsMaterial>stextureCoordinatorHash8OuresTextureMappersMaterial>stextureMappersHash%OrisTextureMappersEnabledPuresMaterialColor 9smaterialColorHashNsisMaterialColorEnabledNuresTextureCombinerFragmentShaderCHstextureCombinersHashNrisTextureCombinersEnabledPuresAlphaTestFuresFragmentOperationx=sfragmentOperationHashNrisFragmentOperationEnabledQ]R<4<=b<n<~x<]<,0=<~<]&<,0j 5<~A<]<04=<~<]&<04j 5<~A<] |<<@C(<~<] <<@)<~<] <@LF<~<] &<@Lj 5<~A<] D<DTJ.T<~`<}p<4] <dR-<D<|S<CP|_<0P$ m<~p<~<] M<m<{<<<~<}<|] x7 7] R<U'b<~n<] <V<~<]<HZ <] <<P] <<<H<~S<] N<^<~j<] << ] <<~<]<0~<|< P|<O|<O| <O]M< m<{<<<~<}<]M< m<{<<<~<}<]< < ~<|<O|<O|<qO{<R|<^O]t;0 ;]i< ,<KO<<~<]x7,H7Q]<PT` <~<] <ptj<~&<]<n <}<}<{<Q"2<}5<|H<N|V<N]<< <~<]< $<P~0<|><O]a< ~<<]D7!D7N*D73D7]M<m<{<<<~<}<]x77]><u'N<~Z<]n<x~<~<]B<0|8R<~^<]l<0 |<P~<{<P]<04}<~<]G<X, T<Xi<{}<U|<zN{<Q{Ŀ<Q{ο<Q}ؿ<}<}K<}~<{<Q{<P{<T{<P{P<P{<P{<P{2<P{d<P{<P{<P{<P{,<P{^<P{<P{<P{<Q{'<Q|Z<TN{i<P{u<Q}<{<P"X,<|<gN"x,<{<Q{<P]t;\l;N]i<`d<P<<~<]B<0DR<~^<]l<4D |<P~<|<AN]<D\<]x7D\7.N]޻<TX/<~<]<X`<~*<]!<  <~!<~9<~S<].<><~J<]^<n<~z<]<<]ݶ<<M]Y<|<<~<]<<~"<]I<V<M]Y<|<<~<]e<|r<M}<{< \Z[]M< m<{<<<~<}< ]7  7]7 7M]|<<]<°<~ΰ<]< <P<<~<]< <]< <]7 7M]<x%<{:<P ]]<D j<]]<Hh j<]t;lx;M]i<pt<P<<~<]<<uM] ҫ<t<~<}< ] <x <Q<<~<]!5<]!a< ~<<]!D7!D7bM*D73D7]!<<<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ؕ Xvoid0W"0ؕ Pallocator. Qw__resulti0P0qmemoryP ].;$ =;I;~T;]X<, h<Pt<~<]<< <~0<]$<7J3<?<~O<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 865]-`U<(Qe<^Q{q<Pd"<|<KQ"ܫ<}<Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lX.intW 9ql|QpSize<9RresNodeQqsize<Vscapacity&RsdeviceMemorySizeQlrattributes~TUuattributeEnd`lxrit`Txsusage\Q]<t|'<~3<](<|#7<~C<}S<]<<~L<X<Qc<P~m<]l<~|<~<]< <~<{<P]<~<~<]< <<~<] <: <*<~4<]<ĞȞ!<~<]<Ğ!%<~1<]U<ĞHa<~k<]<Ğ{4<~<{<T]<؞ܞ <~<]<Ğ؞ %<~1<]U<Ğ؞Ha<~k<]<Ğ؞{4<~<{<T]<`d <~<]<dt <<~<] <dp: <*<~4<] <x#</<:<|S<Q]O<x _<k<] < <<~<] < <Q<Q~<] < ՞<P۞<~<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P2intboolW |qPLRpSize<SresNodeQqsize<X scapacitySscollectionMemorySize/SrhasAttribute9L uiPrattributes~UWrattributeEnd`W uusage\ěԛuusage\uusage\Hrit`UHsusage\RTuresParam_susageR]<'<~3<]<ě #<0<~=<{K<Q4]?<ԛ j<w<S~<{<P](<.7<~C<}S<h]<<~L<X< Sc<P~m<]l<~|<~<]< <~<{<P]<~<~<]< <<~<] <: <*<~4<]<04!<~<]< 0!%<~1<]U< 0Ha<~k<]< 0{4<~<{<U]<DH <~<] <0D %<~1<] U<0DHa<~k<] <0D{4<~<{<U] <PT/%<~1<] U<PTHa<~k<] <PT{4<~<}<] <<~<}<] ?<(Dj<w<R~<{<P] <Hh <<R~'<{5<P] <lp <~<] <p <<~<] <p|: <*<~4<] <H#</<:<|S<R] O<$ _<k<] < H <<~<] <(0 <R<R~<] <8@ ՞<P۞<~<@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8intboolunsigned charvoidfloat00W$pSparentxt}XresNodePmainAllocator<RXdeviceAllocator<'Xshape|Xx__resultrVscapacityWscollectionMemorySizeeWsdeviceMemorySizeWrhasAttributerdeviceMemory<rnodeMemory<snoderVsside__4~Vu_ZN2nw3gfx13ParticleShape21GetPrimitiveStreamPtrENS0_14ParticleBufferE__5 uiȠȩrattributes~VWrattributeEnd`WȠȩuusage\uusage\ uusage\lrit`Vlsusage\,WturesParam_susageW drattributes~WPrattributeEnd`P uusage\Ĥ ui dsusage\kVHduidsusage\Vui ȩrit`W ȩsusage\Uuptr0uptr1 8rresParam_VsptrU $rdata {P 8`rdata {P trdata {P sdatas {T @sdatas {T @sdatas {T PsusagewT P rparamZerob rparamOne}sptr"T $Prdata {P P|rdata {P |rdata {P Ԫrdata {P Ԫrdata {P Drdata {P turesult] <'<~3<] <Р #<0<~=<{K<Q8] ?<  j<w<RW~<{<Z](<0.7<~C<}S<x]<<,0~L<X<?Wc<P~m<]l<(~|<~<]<( <~<{<P]<(,~<~<]<0@ <<~<] <0<: <*<~4<]<TX!<~<]<DT!%<~1<]U<DTHa<~k<]<DT{4<~<{<V]<hl <~<]<Th %<~1<]U<ThHa<~k<]<Th{4<~<{<V]<<~<}<]?<T`j<w<~<{<Z]<d <<W~'<{5<P ]< <~<]< <<~<] <: <*<~4<]a< q<V}<<<V<~<"0<|<V"<}<]< 0 <<~'<]<<P<~<{ <P{<Q]<D <XV<&<3<~><|L<EV|U<2V]< E<Q<~<{ <Q {<V ]<t < V<&<3<~><|L<U|U<U]<xE<P<~<{ <P {<V ](<.7<~C<}S<]<<ܥ~L<X<Uc<P~m<]l<ȥإ~|<~<]<ȥإ <~<{<P]4<ĥ~C<~O<]<إܥ~<~<]< <<~<] <: <*<~4<]< !<~<]<!%<~1<]U<Ha<~k<]<{4<~<{<W]<  <~<]< %<~1<]U<Ha<~k<]<{4<~<{<W]<(8/%<~1<]U<(8Ha<~k<]<(8{4<~<{<W]a<Ц<nU<<<~<}< |<[U]<m<P<~<{ <P {<[ ]D7q!D7*D75U3D7]\<qk<~w<]<a<~<]< <~<|<HU]<Ȧܦ<~<]l<̦ܦa|<~<]<̦ܦ <~<{<P]<><~<]l<a|<~<]< <~<{<P] <$8><~<] l<(8a|<~<] <(8 <~<{<P]!<`t><~<]!l<dta|<~<]!<dt <~<{<P]"<@<"U<&<3<~><|L<U|U<T]"<E<P<~<{ <P{<X]#m<l<T<<<~<|<T|<T]#<xE<P<~<{ <P{<X]#< <~<]$< <<~<]$ <: <*<~4<]$<dt<<~<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HE`<X<NY|<;Y{ <\{*<P{6<Q"ԟ$@<|C<(Y"ܟ$I<|L<Y"V<|Y<X"a<|d<X]<̟<<]<П<<]<Пԟ<<]<؟ <<<Y~<]<(L<<<X~<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D,GLint9D,GlYthisqm[id Z[birth22[life2 [time2ZupdaterIndexZx__result2wZE\Frresource<Tsdelta2OZETFsrandom =4L>=~>=}>=] ==8L >=~>=] ;8L ;~;{*;Q] -==6===~I==] :=|6:=~:=}:=\] T<= d<=p<=f{<=R~<=] 9= 9=~9=] ; 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~;|;io|;Vo|;8o{ ;R|;%o]t; ;]u;;o;;~;]x77Q]֢=8<^ =~=]=c =~"=]6=lF=~R=] &= p 3=Z|K=n}`={x=Q}={ɞ=Q}=}={q=P{=P|=n|=xn| =en|=Rn{%=R"$3=|6=n"HH=}K=}_=|r=n{=R] %=,@ 5=A=~I=] ;0@ ;P~;|;n] 77777~ 7}7 ] x77] 5=ȎzX=d=~o=]!j=zz=~=]!=~7=~=]!N=Ԏ~7^=~j=]!;؎ ;P~;|;n]"= ==~=]"= (=~4=]"ƙ= "֙=~=])=8  =7={N=T{^=Y{n=R}}=}={=Q}=})=}:=}N=}Y=}={=}="$Ę={ǘ=P"$͘=}И=}ܘ={=S |=!m|=m](=8=}+=}C=|\=m}i={=~|=m|=m|=m|ϕ=m|ޕ=m|=mm|=Zm|=Gm|#=4m]&787777~ 7}7 ]&7DH7777~ 7}7 ]&=,=~8=]&1;A;Q~M;]'===~=]'=(=~4=]'=܏==~=](===~=](===~=](74 7](=ĐА==~=])=(=~4=])=Ԑ==~=])>='N=~Z=]*p=E=~=]*;;P~;{;P]*N=E^=~j=]*; ;P~;|;l]*= -=~=]+ʐ=ڐ=~=]+=lx%==~=]+=dh%(=~4=],B=Td%R=~^=],;Td ;P~;|*;l],r==~=]-N=Ȓؒ!^=~j=]-;̒ؒ ;P~;{;P]0=ؒ =W={-=U|:=El{n=Q{y=Q{=Q}=}=}=}8={}=Q{=P{Ĉ=T{݈=P{=P{=P{‰=P{=P{(=P{[=P{=P{=P{=P{'=P{Z=P{=P{=Q{=Q|(=2l{8=P{E=Q}R={`=P"0ؒ=|=Xl"0={=Q{=P]0t;ܒ;kl]0u;;P;;~;]0==~=]1$=)4=~@=]1N=)^=~j=]1; ;Q~;|; l]2= =]2x77k]2‚=$҂=~ނ=]2=HL$=~=]:=L, =~=~=~7=]3=LP"=~.=]3B=PTR=~^=]6|~=T~=]3}=h}=k]4={=\`{=l{=~w{=]4|=T\|=~}=]4-|=Ĕ:|=k]4={=`{=l{=~w{=]6Iz=Ĕ{Vz=Y}nz={z= \YZ]57ĔȔ 7777~ 7}7]67Ȕ̔ 7777~ 7}7]67  7]67$ 7k]8y=y=]7x=(<x=~x=]7;(8 ;P;;~+;]7w=X x=]7w=\t x=]87t 7k]9 w=-w={Bw=P]8ev= rv=]8ev=ܕ rv=]9t;;k]9u;;P;;~;]9u=u=tk]:t=t=~t=}t=]:; ;Q;;~+;]:t=,]:m;, ;;]:D7 !D7ak*D73D7];@s=04Ps=\s=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W 0Pqallocator.qw__result0P0qmemoryP ].;ԉ" =;I;~T;]q=܉* q=sq r=~r=]5=܉D=P=~`=]T=܉7Jc=o=~=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]? +0qthisZqw__resultPld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]9:l@ bool 9:qthisZrobjectTypeA=nrx__resultr9:soptionz=/r9:]к=99=P~=] =99=~&=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 994B voidcharint00   99r4^thisanim=6sresMaterialRx__resultrrobjectTypeA=SumatP9d9umemberumatNamerptr=Pd99umember(umatNameqmapperIndexSuptr=99umemberumatNamesmapperIndexruptr=99umember̸umatNamerptr=P99umemberuumatNamescoordinatorIndexrrptr=P]= 9(9 =~=] =(9X9=~%=]M=(9X9]=Q~i=}w=]}=T9\9 ==R]&=\9`9'6=~B=]Y=h9l9i=~u=]M=h9l9]=S~i=}w=H]}=h9p9 ==R]=p991==~=]=t99 =Q~=|=r]y=99=~=]M=99]=S~i=}w=h]}=99 ==R] =991==~=] =99 =Q~=|=r] =99=~=] M=99]=Q~i=}w=] }=99 ==R] =99(=~=] 5=99E=~Q=] M=99]=P~i=}w=] }=99 ==R] =99,==~ɻ=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dE `=Ts= t{=P]= =s=s=W~=}(=]==~=]!=$x1=s~==]^=$x n=]=$x==s~=]=$x==s=s|=s|=us}=<]=$0=~=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]G intunsigned intboolW%~  tpSize/}yresMaterialVbufferCountV=_ybufferOptionz=Ayqsize3Ur_ZNK2nw3gfx3res23ResShaderParameterValue3refEv__8O=Pr_ZN2nw3gfx3res18ResShaderParameter18GetParameterLengthEv__3Qssize__12Jxsa__147xsb__15$xrx__17Prbase__18Qu_ZN2nw2os20MemorySizeCalculatorpLEj__13/r_ZN2nw3gfx3res11ResMaterial3refEv__22U=Vu_ZN2nw3gfx3res11ResMaterial17GetTextureMappersEi__21ڧr_ZNK2nw2ut13ResCommonBase7IsValidEv__24PrbufferSizeT|tsix|trparameterLengthQsixrresTextureMapperڧPrresTextureMappercPPxPLuresFragmentShaderLuresFragmentLightingTable"]g=w==~=]< <.y<y~<]< ՞<Q۞<y~<] g=Lw==x~=] <$ <x<x~<] <0@ ՞<Q۞<x~<] =P`"==x~=] =PX"=~=] g=`l w==~=] <`d ՞<۞<P~<] g= w==x~=] < ՞<۞<R~<] R= b=~n=] =+ ==~=~-=] $= 4=~@=] = =~=|=px] = =P~=|=]x] R=LT b=~n=] =x =P~=|=w]=(=~=]= =P~=|=w]= =~=]= =~=]= =P~=|=w]g=Pw==~=]<$, <w<w~<]<8H ՞<w۞<w~<]=dx'=~=]=hx =P~={=P]==~=]=x=~=]=|=Q~=|=yw]=2=~=]==Q~=|=fw]g=w==~=]< <Sw<@w~<]< ՞<-w۞<w~<]==~=]= =~,=]==Q~={=Q]g= w==~=]< <w<v~<]<  ՞<v۞<R~<]g=Lw==~=]<(0 <v<v~<]<8D ՞<R۞<S~<]=`h=~=]<=L`L=~X=]=P`=R~=|=v]g=hw==~=]<px <v<v~<]< ՞<R۞<S~<]g=w==~=]< <\v<ov~<]< ՞<R۞<S~<]==~=]h=x=~=]==R~=|=Iv]g=w==~=]< <6v<#v~<]< ՞<R۞<S~<]g=,w==~=]< <v<u~<]<$ ՞<R۞<S~<]=@H=~=]=,@=~=]=0@=R~=|=u]g=Htw==~=]<PX <u<u~<]<`l ՞<R۞<S~<]g=pw==~=]<x <u<u~<]< ՞<u۞<R~<]==~=]==~=]==R~=|=xu]g=w==~=]< <eu<Ru~<]< ՞<R۞<S~<] g=w==~=] < <?u<,u~<] < ՞<R۞<S~<] =$=~=]! =0=~<=]!==Q~={=Q]"g=$Pw==~=]"<,4 <u<u~<]"<<H ՞<Q۞<R~<]#g=Lxw==~=]#<T\ <t<t~<]#<dp ՞<Q۞<R~<]$>=x N=Z=~f=]$< ՞<t۞<t~<]%g= w==t~=]$< <t<nt~<]%< ՞<Q۞<[t~<]%= ==t~=]%= =~=Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865](S void0W? [(yresourceWbufferCountV=VzparentE=8zallocator+zx__result^ysmemoryzsmaterial^yuresulta]=L==~=]=  X=y=~.={>=U]=  ==~=]===~=])= (Y8=~D=]`= w |=]= =y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865](V `L=(tz[=.{g={w=V={=z{=P}=]R=4<5a=zm=}=~=]x=4<T==~=]=@`5=z~=]=PX} = =]&=T`~ 6=B=]W=Xh5g=s=~{=]w=Xh==~=]=Xh: ==~=]=`l5==~=]=`l ==~=]=`l P==~=]=`l: ==~=]=hp5==~=]=hp ==~=]=hp P==~=]=hp: ==~=]=lt5==~=]=lt ==~=]=lt P==~=]=lt: ==~=]=px5==~=]=px ==~=]=px P==~=]=px: ==~=] =t|5==~=] =t| ==~=] =t| P==~=] =t|: ==~=] =x5==~=] =x ==~=] =x P==~=] =x: ==~=] =|5==~=] =| ==~=] =| P==~=] =|: ==~=] =5==~=] = ==~=] = P==~=] =: ==~=]=5==~=]= ==~=]= P==~=]=: ==~=]=5==~=]= ==~=]= P==~=]=: ==~=]=5==~=]= ==~=]= P==~=]=: ==~=]=5==~=]= ==~=]= P==~=]=: ==~=]&=66=~B=]= =P~=|=z]C=9S=_=z~g=~w=]$=4=~@=]= =~=|=z]==P~={=P]n=9~=~=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865],\ `=,L{=b|=D|{=P{=T|,=1|{?=P{f=P~=~=~=",=|= |",={=U"P={=L]=<@ ==~=]=Xl==|~=]=pt (=4=~?=]J= Z={f=~p=]N= ^=j={v=R {=S {=P {=\ ]I= ^=j=w={==~=]= = =]&= 6=B=]8= g=s=}==~=]!=< 1=~==]^=< n=]=<=={~=]=<=={={|={|={}=]==~=Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865](X` voidunsigned intboolint0  ɂ(|this^5allocator+ bufferOptionz=~x__resultmO|rresultaDrresMaterialWsmaterialMemory~sbufferU=~rcopyMaterialYuptr__37ustart__39uend__40uptr__42uptr__44r_ZN2nw3gfx3res11ResMaterial3refEv__48U=Wrtbl_ptrPu_ZN2nw3gfx3res11ResMaterial19GetShaderParametersEi__47r_ZN2nw3gfx3res18ResShaderParameter3refEv__51[=Zrp__55Urp__58Urp__61Uu_ZN2nw2ut13ResCommonBaseC1EPKv__62u_ZN2nw2ut9ResCommonINS_3gfx3res27ResShaderParameterValueDataEEC1EPKv__59hu_ZN2nw3gfx3res23ResShaderParameterValueC1EPKv__56a=ucode__63u_ZN2nw3gfx6ResultoREj__64au_ZNSt4pairIN2nw3gfx3res11ResMaterialENS1_6ResultEEC1ERKS3_RKS4___69Or_ZN2nw3gfx3res18ResShaderParameter3refEv__70[=Zr_ZN2nw3gfx3res23ResShaderParameterValue3refEv__73O=Usptr__76}rstart__78Qrend__79Prptr__81Prptr__83Qr_ZN2nw3gfx3res11ResMaterial3refEv__87U=Wu_ZN2nw3gfx3res11ResMaterial17GetTextureMappersEi__86ڧr_ZNK2nw2ut13ResCommonBase7IsValidEv__89Pr_ZNK2nw2ut13ResCommonBase7IsValidEv__91Qucode__92u_ZN2nw3gfx6ResultoREj__93au_ZNSt4pairIN2nw3gfx3res11ResMaterialENS1_6ResultEEC1ERKS3_RKS4___98O ľ\soffsetsg=k~ $XqiP L<qiV x<rresShaderParameterZrresShaderParameterValueUsparameterLength~sparameterMemory}sshaderParameter[=} qjQTsi}prresTextureMapperڧ@utextureMapper8rresTextureMapperc@utextureMapperH(rresFragmentShaderUhsshaderMemoryN}sfragmentShaderm=;}uresFragmentLightingTable"rcopyResultUN]=ȼ\ ==~=]g=̼ؼv=~=]=̼ؼ d =~=]=Լ==~=]= (=4=~?=]= ==|=~~=]====~=]g=v=~=]= d =~=]\=LXl=Px=]\=X`l=Px=]\=\dl=Px=]\=`hl=Px=]\=dll=Px=]\=hpl=Px=]\=l|l=Px=]R=ľȾ b=~n=]= ==X~=~={=P}="={=Q]R=ؾܾ b=~n=]\=$ l=E~x=]ú7 77~7]R=(, b=~n=]R=@Db=~n=]$=\l 4=~@=]=\l =~=|=2~]=lx =P~={=P]=|ȿ=~=]=|  =~=]=п== ~~=]R=04 b=~n=]=`p =P~=|=}]\=l=}x=}]ú777~7]=$=~=]= =P~=|=t}]\=  l=a}x=P]ú777~7]=8H=~=]=<H =P~={=P]=Ph==~=]= ==~=~=]= ===~=](=tx38=~D=]\= l=(}x=]ú777~7]\= l=}x=]=*=~=]= =P~={=P]\=l=}x=|]ú777~7]==~=]=(=4=~?=]= =={=P~=]= ===~=] =$==|=|~=] =$===~=x__cctor_resultO~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]j void0 pTthis^allocator+jresFragmentLightingTable"Vx__resultUNuresultastableMemory.sfragmentLightingTables=rcopyResult=MX rcopyResult=MXTrcopyResult=MXrcopyResult=MXLrcopyResult=MXrcopyResult=MX]= ==~=]===~=]= $ (=4=~?=]=$, ==|=~%=]=$,$=0=:=~D=]\=@Hl=x=]\=DLl=Px=]\=HPl=Px=]\=LTl=Px=]\=PXl=Px=]\=T`l=Px=]=p=~=]=Xp =~,=]=\p=P~={=P]=X\=~=])=t|8=~D=] =5 =~,=] ==P~={=P] \= l=x=Հ] ú777~7] = =~=] = ==~=] ==~=] <=L=~X=] ==P~=|=€] )=8=~D=] <=5L=~X=] ==P~={=P] \= l=x=] ú7 77~7] = =~=] =  ==~=] =4D=~=] h= 4x=~=] =$4=P~=|=])=8@8=~D=]h=DT5x=~=]=HT=P~={=P]\=l| l=vx=c]ú7pt77~7]=hl =~=]= ==~=]==~=]==~=]==Q~=|=P])=8=~D=]=5=~=]==Q~={=Q]\= l==x=*]ú777~7]= =~=]= ==~=]= =~=]==~=]==P~=|=])=8=~D=]= 5=~=]==P~={=P]\=4D l=x=]ú78<77~7]=04 =~=]=HL ==~=]=`p=~=] =L`0=~<=]=P`=Q~=|=])=dl8=~D=] =p50=~<=]=t=Q~={=Q]\= l=x=]ú777~7]= =~=]= ==~=]===|=~%=]=$=0=:=~D=x__cctor_resultNA,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4H6s void0  4H6this^allocator+lresLightingLookupTableUx__result=MuresultastableMemory0qlightingLookupTabley=TPsreferenceTableMemoryӂrsampler|WsreferenceLookupTable=urLut|]=55 ==~=]=5 5==~=]=(5,5 (=4=~?=] >,545 3>=>|G>~]>]M>,545\>h>r>~|>]=D5\5 ==~=]=d5h5 (=4=~?=] >|55 3>=>|G>~]>]M>|55\>h>r>~|>]>55%(>~4>]=55=Q~={=Q]\=55l=x=t]ú75577~7]E>55U>~a>]=55=R~=|=]>55>a>;]ú75577~7] u>55>~>] M=55]=R~i=|w=N] > 66>(>] ú76677~7] >5 6>~>] M=5 6]=R~i=|w=] >6$6>~>] >$606$>~0>] \=86@6l=x=] ú786<677~7] ><6D63>=>|G>܁~]>] M><6D6\>h>r>~|>x__cctor_resultMCXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865],4y boolintW  ,allocator+RresMateriallr_ZNK2nw2ut13ResCommonBase7IsValidEv__102Qr_ZN2nw3gfx3res11ResMaterial3refEv__105U=Prtbl_ptrPu_ZN2nw3gfx3res11ResMaterial19GetShaderParametersEi__104, si ,si]=Ld =~=]=Ld =P~={=P]>LP >~>]= =~=]=l =~=]=t =P~=|=?]>lp >~>]= =~=]= =P~=|=,]= ==~=]= =R~={=R]> >~>]===~=]= =R~=|=]=  =P~={=P]> >~>]R=$( b=~n=] $=8H 4=~@=] =8H =~={=R] =L\ =R~={=R] =\t==] R=xb=~n=] = =Q~=|=] > >~>] > >~> d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t} W pallocator+ͅresFragmentShaderWrresFragmentLightingTable"U4]="=~=]==P~={=P]=,4 =~=]=,  =~,=]=,=P~=|=]>L\(>~4>]=L\=Q~=|=]=<L =~,=]=<L=R~={=R]=l| =~,=]=l|=U~={=U]= =~=]<= L=~X=]==P~=|=]>(>~4>]==Q~=|=]<=L=~X=]==R~={=R]<=L=~X=]==Q~=|=n]=  =~=]h=  x=~=]= =P~=|=[] >(8(>~4>] =(8=Q~=|=H] h=(x=~=] =(=R~={=R] h=H\x=~=] =L\=Q~=|=5] =| =~=] =h| =~=] =l|=P~=|="] >(>~4>] ==Q~=|=] ==~=] ==R~={=R] ==~=] ==Q~=|=] = =~=] = =~=] ==P~=|=]>(>~4>]==Q~=|=ք]==~=]==R~={=R]=(<=~=]=,<=Q~=|=Ä]=\d =~=] =H\ 0=~<=]=L\=P~=|=]>x(>~4>]=x=Q~=|=] =hx0=~<=]=lx=R~={=R] =0=~<=]==Q~={=Q]| >  >~ >td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]44 UGetAvailableResMaterial44material^EbufferOptionx|x__result'] >44 > >~# >]к=44=Q~=] >44. >~: >]K >44[ >~g >{w >Q]=44 ==~=]=44 ==~=]=44P==~=]=44: ==~=]g=44v=~=]=44d =~=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneVisitor.cppARM C/C++ Compiler, RVCT4.0 [Build 865] >d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865] >d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]| t<0|Xthisy0mw__result+Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t| l.0t|thisy0w__result0Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]< f(0this}0w__resultaP8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `#>І2>{>>P8].>Q=>~I>]P>Q`>~l>]>S >~>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X float Z0Xthis}0projectionMatrix>΋textureProjectionMatrix>shalfWidthshalfHeightxsleft`srightHsbottom0stopsnearrfar ]>dp^'>~3>]L>`d^\>~h>]>|a>\~>]>e>~>]>f>~>] >@h>>>Њ >>>!>p)>R~7>]>T>>> >>>#>~+>]h>T >>:>"> >>ډ>‰~>|>|>|>|>g|>O|>7|">|,>|6>|@>׈]  =T@* =5 =~A =] , =T@ K =V =~b =| =Ĉ"`@ =| =| =| =|| =d| =L| =4| =| ="  ={ = { = { = { = { = { = { = }( =" <3 ={6 = {@ = {J = }T ={^ = {h = {r = {| = ] >h>~>] >Pr:>E>M>U>]>e>m>z>ԇ>>~>|>|>y|>aHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xȝ void0W9i0Xallocatorn(resUpdater Tx__result}0rupdaterMemoryP]> =>>~>]>L@>>>>~>]>@K>>>~>]>>>~ >]@=08O=[=md=U~m=]@=8@O=B[= d=*~m=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]< u0<܌this09maskm%clearColor+">clearDepthm%c9m%clearStencil sdescription0scolorAddressm%sdepthAddressm%scolorWidthm%TsdepthWidthm% sclearColorHWm%sclearDepthHWm%scolorSizem%XsdepthSizem%$]#>lx#>~#>|#>*|#>ϐ|#>t{#>R]#`'#m#U#=~#]#(###~#]#,)###~#]#D`*#\#D#,~#]#>t#>~#>{#>^<{#>Y{#>U{#>R]#\'###~#]#(#̏##~#]# ()##l#T~#]#@\*#<#$# ~#] !#>|<#>~F#>|V#>|`#>V|l#>{w#>R ] #\:##܎#Ď~#] #;###i~#] # (<#>#&#~#] #@\=##ˍ#~#] ">T">~">|">(| #>͑{#>R|] #8M#k#S#;~#] #N###~#] #8O###~#]h">">~">|">ɓ|">n|">{">R] #_# ##ܓ~#] #0`###~#] #Pla#V#>#&~#]#b###˒~#]####k~#]##S#;##~#]#0###~#4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]C8F W0C8FLthis0Asdescription0C FsdepthFormatm%scolorFormatm%DTEm% rCOMMAND/TE Fm%rCOMMANDV]&>tD|D&>&>&>&>~&>}&>]&>|DD&>&>&>&>~&>}&>]&>DD&>&>&>&>~&>}&>]&>DD&>&>&>&>~&>}&>]&>DE&>&>&>&>~&>}&>]&>DD&>&>&>&>~&>}&>]&>0E4E&>&>&>&>~&>}&>]'>4ELE '>]$>$>$>~$>]&>EE&>&>&>&>~&>}&>]&>EE&>&>&>&>~&>}&>]&>FF&>&>&>&>~&>}&>]%>F8F %>]$> F8F$>$>$>~$>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ؕ `@">ؕTO">}[">jd:\\build\\hudson\\jobs\\NW4C-1_3_3\\workspace\\NintendoWare\\Library\\sources\\libraries\\gfx\\gfx_CommandUtil.cppARM Assembler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfxkr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_CameraViewUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3)>(>(>ԩ!)>!)>! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_CameraProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*>*>*>*>1+>*>+>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 865]OO `)2>OO82>|D2>]b/>OOkr/>~/>~/>].>OO .>.>]->OO%->->~->],>OO ,>,>]+>OO&,>,>~ ,>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XOOܼ `2>XOO̘2>| 2>]b/>XOhOr/>~/>~/>].>OO .>.>]->OO%->->~->],>OO ,>,>]+>OO&,>,>~ ,>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$OXO `1>$OXO1>],>$O4O,>,>]+>$O,O&,>,>~ ,>]b/>,O~/>~/>].>.>]->->~->]b/>@OXO r/>~/>~/>].>LOTO .>.>]->LOPO%->->~->d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xT| bool0xT0this0boneeQstranslateZeroFlagvsrotateZeroFlagc] >>!>>>>P] => =>=>=>] <> <><>8<> <> ~<>] 9>u9>9>9>9>؝~9>|9> |9>|:>{| :>c|:>|!:>Ӛ|,:>[|5:>C|>:>|G:>|P:>|Z:>|d:>|n:>s|x:>+|:>|:>˙|:>":>|:>D|:>|:>|:>1|:>|:>|:>|:>W|;>|;>ŝ|;>|!;>o"*;>|-;>|9;>|E;>˜"R;>|U;>k|d;>;|u;>S|;>#|;>ۛ|;>|;>Û|;>|;>K|;>|;>3|<>]8>ĮȮ 8> ~8>{8> L]8>خܮ 8> ~8>{8> `]8> 8> ~8>{8> t]7>LX 8> ~8>] 7>Xd 8> ~8>] 7>dp 8> ~8>] ;7>px R7>~Z7>] ;7>x R7>~Z7>] ;7> R7>~Z7>] 6>| 6>6>] 5> 5>5>5>5>k] .> .>.>] ->%->->~->] 4>!4>~4>] 3>" 4>4>~#4>] 3>".3>~:3>] .>$ .>.>] ->%->->~->] 3>Ȱ& 4>4>~#4>] 3>&.3>~:3>] .>Ȱذ( .>.>] ->Ȱа%->->~->]3>+ 4>4>~#4>]3>ذ+.3>~:3>].>- .>.>]->%->->~->]3>0 4>4>~#4>]3>0.3>~:3>].>2 .>.>]-> %->->~->]3>4 4>4>~#4>]3>4.3>~:3>].>(6 .>.>]->$%->->~->].>,8: .>.>]->,4%->->~-> d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865], `@>,,@>ٞ8@>ƞB@>{L@>P<]A?>( X?>c?>l?>~u?>{?>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8u8u{C>Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dl  90dthis0ۢworldMatrixǔ)viewMatrixB>hinverseViewMatrixB>4cameraPositionDp(worldTransformB>סlocalTransformB>billboardModepHrzAxis`o(`TtrwPos`o(rviewPos`o(TB>0sm]LF>xI\F>hF>~rF>{F>]|E>SE>E>~E>~E>]D>zCD>D>D>~D>]C>S D>~D>]G> a'G>3G> ^EG>F~NG>]LF> ,b\F>3hF>~rF>{F>]C>HTn D>~D>]H>,vH>I>m~I>]G>, H>H>#H>~-H>|=H>{EH> {MH> |UH>E]G>v'G>3G>ؠEG>~NG>]LF>,8z\F>2hF>~rF>{F>]LF>T`\F>hF>~rF>{F>] |E>E>E>~E>~E>] D>zCD>D>D>~D>] C>t D>~D>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0d ^00dthis0localMatrixǔ)ץtransformB>inverseViewMatrixB>yAxis`o(HzAxisB>smatrixB>usrzB>b(0cnsmrOT0rry`o(rrx`o(0\sryB>rrx`o(]M>LdM>M>~N>]G>t'G>3G>7EG>~NG>] LL>~XL>]OK> pK>{K>~K>|K>ܤ|K>Ĥ|K>|K>]L>4l  M>M>~M>]OK>4l pK>{K>~K>|K>i|K>Q|K>9|K>!]| LL>~XL>]OK>| pK>{K>~K>|K>|K>ޣ|K>ƣ|K>]mJ>$4J>J>J>~J>]I>@LI>I>I>]C>4@ D>~D>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool $0this0localMatrixǔ) transformB>zAxis`o(H9recalculateYAxis ΨsmatrixB>srzB>(0XcsmgDlrry`o(rrx`o(rry`o(rrx`o(]<LL>~XL>]OK>< pK>{K>~K>|K>z|K>b|K>J|K>2]M>@TM>M>~N>]G>`l'G>3G>EG>ק~NG>]H> H>ħI>i~I>]G> H>H>#H>~-H>{=H> {EH> {MH> |UH>A]G> 'G>3G>EG>|~NG>]LF>l\F>hF>~rF>{F>]H> H>I>~I>]G> 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*q>6q>] %p>PX%Kp>Wp>~cp>4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dLm void00&QdpthisYobjectvalueHH]`>/ o>{>>{>T{>Q]B>tR>|^>5]f>t v>>~>]>,4 >>]>,0&>̥>~إ>]q>X` *q>6q>]%p>X\%Kp>Wp>~cp>]q>lt*q>6q>]%p>lp%Kp>Wp>~cp>]>3 >~>] >7 >%>0>}:>|G>"{Q>t]>Ȝ̜>>~>] >Ȝ̜>%>~->]#>Ȝ̜n3>?>~E>]>Ȝ̜: >>~>]>Ȝ(>R~4>|B>]>؜ />;>|Y>{n>l]K>[>~g>] >P; >́>؁>{>t{>Q}>] n> ~>>~>] >>>~>] >>>~>] >: >>~>] >$М>~ܜ>|>] >0@ >~ >] >4@(>P~4>{B>P] e>P? u>>>{>T|>] A>PTQ>]>~e>] _>PTo>{>~>] >PT: >>~>] ~>`x >>{>P ] >tx >Q>>ė>}З>] >C >~˖>] >G >>>|>" ˀ>{΀>P" ހ>{>P] Е> >>] > > >]D>ĝܝK T>`>k>}u>|>]>>ȝܝN>Z>]>̝ܝ >Q>~%>]>Н؝O > >>}>{4>P]s>ԝ؝>>]>S >>>|>]> >~>]q> *q>6q>]%p>%Kp>Wp>~cp>]~>W ~>~>~>}>"Pd>}>$(>~+>"`d9>{<> ",pH>}K>$_>~b>$p>|s>w"p>}>">{>Q]ԑ>>~>] >dh>(> ]D><@T>`>]|>|>>]>[ >~ˎ>]~>_ ~>~>~>~~>{~>Q]ۍ> >>]>>P>~%>]>ĞОc E>~O>]=~>g M~>Y~>d~>{n~>T|z~>d]N>^>j>~r>]j>z>>~>]>>>~>]>>>~Ĉ>]>LJ>Ӈ>~ۇ>]ӆ>P>>~>]>: >>~>]+> ;>G>]H>k q>~{>]l>,8o >~>]}>Hds }>}>}>~}>$}>{}>Q]z>PT z>z>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 865] #$py void00R #$thisYobjectvaluermaterialColor9TscolorT}>*]M>$#(#]>i>~q>]k>$#(#{>>~>]>$#(#: >>~>]>p#|# >>]ʲ>p#t#ڲ>~>]>## >>>> ]>## ">.>8>D>].>## >>J> T>`>k>]n>## ~>>]>## >>]֭>## >>] >#$ >&>]>>$0$ N>Z>]r>4$L$ >>]>P$h$ >ª>]ک>l$$ >>]>$$ >*>hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&'| `>&'>>>{#>Q"'`'5>{8>R"`'d'C>{F> $R>|U>] >$'`' >&>]>('L' >T>~>]ض>P'X' >A>)>]*>X'`' :>F>]>X'`' >P>~%>]>>d'' N>Z>]*>x'' :>F>]>x'' >P>~%>]n>&' ~>>]>& ' >>~>]ض>'' >>>g]*>'' :>F>]>'' >P>~%>]*>'$':>F>]>'$' >P>~%>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T%&t voidfloat00VT%&this?ZobjectvalueuprojectionUpdater%% &uperspectiveUpdater)sfloatValuesp%&uorthoUpdater(sfloatValue &P&rrect#`P&&rrect#`&&scenterd}>0rrect#h]p>\%`%>~>]>%%>Ŀ> ]>%%>> ]>%&(>4> ]P>%%`>l> ]>t%x%,>~>]Ժ>(&<&>>[> >]>&(&Ȼ>~Ի>]Ժ>l&&>>>C >]>\&l&Ȼ>~Ի>]Ժ>&&>>> >d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t  #ȁ voidfloat00 Wt  #thisWZobjectvaluecrlight}0TscolorT}>$|  v>>~>]j>|  z>>~>]>|  >>~>]>|  >>~Ĉ>]>|  LJ>Ӈ>~ۇ>]ӆ>|  P>>~>]>|  : >>~>]>   >>]>   >>]> ! >>]7>!4! G>S>]l> ! |>~>]> ! >>~>|> |>|>|>]>!! >>] > X" >> ] ?> X" O>[>g> |q>}|>]t>!!  u> ~u>{"u> ] ;>!! H> ~T>|d>|q>n||>P{>S|>=] ;>"X" H> ~T>|d>*|q>||>|>|>] 3>\" # C>O> ] ?>d" # O>[>g> |q>}|>] t>h"l"  u> ~u>{"u> ] ;>|"" H> ~T>|d>|q>r||>T{>S|>A] ;>"# H> ~T>|d>.|q>||>|>|>0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t  voidfloat00Xt thisoZEobject2valueulight0scolorT}>sfloatValuevTrdirection$( o>{>]><@ >>]l>` |>~>]>` >>~>|>^|>F|>.|>]> >>]>$>~>];>0 <  K>W>];>X d  K>W>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimGroup.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$T% `}>$T%X}>e}>R}>)}}>| ~> "$P%~>{~>tP"$$)~>{,~> @]>$$ >>]>$$ >>]l>%<% |>~>]>%<% >>~>|>|>|>|>]><%@% > >]'>$$ 7>C> d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dbb UiHermiteC_FAST(&Dbbxv0(&t0(&v1(&t1(&p(&|d(&dx__result(&ss(&Lss_1(&4stmp1(&stmp2(&stmp3(&stmp4(&stmp5(&stmp6(&rret(& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]edfP `>edf>$>|0>S]W>e`f }>>~>{>Q$|>|>{>PH|>q]>ee$>>~>{> ]M>ee`> ~l>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]de ` >de->:>|F>o]m>de >>~>{>Q,|>|>{>PT|>]>de$>>~>{ > ]M>ee`> ~l>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0dd `>0dd,C>P>{\>P]>0dd >>i~>{> |>V|>C{>Q8{>Qh]Q>4d8d ^>~i>]Q>TdXd ^>~i>]Q>dd ^>~i>]Q>dd^>~i>]Q>dd^>~i>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pc0dħ `5>pc0dY>f>|r> ]>c,d >>z~>{>Q$|>O| ><{>PL|)>)]6>cc$C>P>b~\>{l> ]M>cc`> ~l>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bpc` `K>bpco>|>|>']>blc >>~>{>Q$|>k|#>X{2>PX|?>E] >bb$,>9>~~E>{U> ]M>bbp`> ~l>`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwanimresVCalcTransformCurveresultFpCurve>(frame(&rindex&P]>>>Q~>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ab nwanimresVCalcTranslateCurveabdresultzflagsD>\pCurveP>>frame(&&]+>abJ>W>a>l>|x>{> {>T"8bb>{> {>P|>{>P]\>Xbb s>~>>>~>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^`ĭ  nw anim resV CalcRotateCurve^`resultflagsD>|pCurved>^frame(&F] <>^`X>e>o>z>.|>|>|>{>N          "l__>{>"_`>{> {>P |>_{>{>{ >]>^^>>~>]>^l_ 7>B>~K>]@>^l_ `>k>~t>|>e|>M|>5|>|>|>|>|>|>|>|>u|>]|>E|>-|>| >|>| >|*>|4>|>>{H> L|R>|\>|f>|p>}}>L]>__>>r~>]>__>>L~>]>__ >>>$>4~,>] >_T` 7>B>~K>] @>_T` `>k>~t>|>|>|>|>t|>\|>D|>,|>|>|>|>|>|>|>|>l| >T|><| >$|*> |4>|>>{H> |R>|\>|f>|p>}>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`a nwanimresVCalcVector3Curve`aresult=flagsD>pCurveP>frame(&z]>`a>>>>R|>?{> {>T",aa>{> {>P|'>,]>`a >>~>]\>Laa s>~>>>~>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865](]]< boolnwanimresUCalcBoolCurve(]]pCurve@>frame(&x__result"]]squantizedType&]#>T]] @>K>~~W>|e>f|u>S|>@Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\$]H nwanimresUCalcIntCurve&\$]pCurvex>Fframe(&.x__result&squantizedType&dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865] clc `> clcd>>{> \|>{>T0{> @{> P]`>c0c"p>Q~|>|>]`>0cP~|>{>Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@@d nwanimresUCalcFloatCurve(&@@pCurve6>>frame(&&x__result(&]:>`@ _>j>~v>{>Q]=>t-Z>e>~q>{>Q4{>P4"t>|>">|>]`>x p>P~|>|>]`>(p>~|>{>P]`> p>P~|>|>]>@ >>j~>|>W|#>Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tppl nwanimresUCalcIntCurveFV_&tpp\n0pCurve>frame(&w__result&PrpKey0Q]}>tpp)>>~>]>tpp >>~ >{0>R|E>|U>s{d>Q,{q>QT]>tp|p$> > ~,>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pqx nwanimresUCalcIntCurveFV_&pq1pCurve>Iframe(&1w__result&PrpKeyA1Q]>p|q)>>~>]>p|q !>.>~:>{J>R|_>|o>{~>Q,{>QT]>pq$>> ~>`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]q(r nwanimresUCalcIntCurveFV_&q(r\1pCurve>frame(&w__result&PrpKey1Q]>q r)>>~>]>q r ;>H>~T>{d> |y>|>s{>Q0{>Q\]>qq >~>]>qq >~>]>qq >~>]>qq>~>]> rr>~>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T|`}Ȼ nwanimresUCalcHermiteFloatSegmentFVS_(&T|`}~1pSegment>frame(&zx__result(&spKey1\skeyFrame(&spNextKey1sp(&sd(&sv0(&isv1(&Qst0(&9rt1(& ] >h|| >%>~0>|@>D]>h|t|>~>] >h|l|>~%>]M>|| Z>g>~r>|>] >||>%>~0>{@> ]>||>~>] >||>~%>]M>|}Z>g>~r>|>]M>}}Z>g>~r>{> ]>}8}>~>]9>}8}<I>~U>]>8}P}>~>]9>8}P}<I>~U>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`}H~ nwanimresUCalcHermiteFloatSegmentFVS_(&`}H~J 1pSegment>frame(&^x__result(&spKey 1@skeyFrame(&spNextKey 1sp(&sd(&}sv0(&Msv1(&5st0(&rt1(& ]>t}} &>3>~>>|N>(]y>t}}>~>][>}} h>u>~>|>]>}}>~>]>}}&>3>~>>{N> ]y>}}>~>][>}~h>u>~>|>e]>}}>~>][>~~h>u>~>{> ]>~ ~>~>]>~$~>~>]>$~4~>~>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H~~h nwanimresUCalcHermiteFloatSegmentFVS_(&H~~ 1pSegment> frame(&x__result(&spKeyY 1skeyFrame(&spNextKeyY 1osp(&Wsd(&?sv0(&'sv1(&st0(&rt1(& ]z>x~|~>>~>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]~H nwanimresUCalcHermiteFloatSegmentFVSS_(&~  1pSegment>frame(&x__result(& spKey% 1skeyFrame(&`spNextKey% 1 sp(&sd(&sv0(&sv1(&st0(&}rt1(& ]{>~~ >>~>|>]?~~?~?]>~~>~>]>~~ >>~>|>H]>~~>~>]{>>>~>{> ]??~?]> >~>]>@>>~>|>]>0>~>]>@X>>~>{> ]>@T>~>](>Xx5>~@>]>Xx?)>~5>]>x >~>]I>x>Y>~e>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwanimresUCalcHermiteFloatSegmentFVSS_(&1pSegment>frame(&x__result(&spKey 1skeyFrame(&DspNextKey 1sp(&sd(&sv0(&sv1(&yst0(&art1(& ]d> p>}>~>|>l]?u?~?])?8?~D?]> >>~>|>,]Y?zi?~u?]d>,p>}>~>{> ]?(u?~?])? 8?~D?]>0L>>~>|>]Y?0<zi?~u?]>L\>>~>{> ]Y?LXzi?~u?]>\p>~%>]>p>~>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p nwanimresUCalcHermiteFloatSegmentFVSS_(&p1pSegment>=frame(&%x__result(&spKey1skeyFrame(&spNextKey1sp(&isd(&Qsv0(&9sv1(&!st0(& rt1(& ]a>4)>>~>]>4 >> ~>{> |)>|9>{H>Q4{U>Q`]> >~>]> >~>]> >~>]> >~>]> $>~>]>PT>>~>4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4uv nwanimresUCalcLinearFloatSegmentFV_(&4uvP1pSegment>frame(&x__result(&spKey_1uskeyFrame(&5rpNextKey_1PsnextKeyFrame(&srate(&]>Duv)>>~>]+>Duv Q>^>~j>{z>Q$|>|>{>PX{>P]>Duhu$>>~>{> ]M>Tu`uB`> ~l>]>v$v *>7>~B>|R>]]i?vvGx?~?]?vvd?~?]_>0vHv k>x>~>|>]?0vPvhv*>7>~B>{R> ]i?PvdvGx?~?]?Pv\vd?~?]_>tvv k>x>~>|>]?tvvL?~?]_>vv k>x>~>{> ]?vvL?~?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]vw@ nwanimresUCalcLinearFloatSegmentFV_(&vw$1pSegment>%frame(& x__result(&|spKey1skeyFrame(&spNextKey1isnextKeyFrame(&Qsrate(&9]>v\w)>>~>]A>v\w g>t>~>{> |>|>{>Q0{>Q\]>vv >~>]>vv >~>]>w w >~>]>0w4w>~>]>HwLw>~>]>ww >>~>]>ww >>~> d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]wx nwanimresUCalcLinearFloatSegmentFV_(&wx8~1pSegment>frame(&x__result(&spKey1pskeyFrame(&0spNextKey1snextKeyFrame(&srate(&] >ww >%>~0>|@>X]>ww>~>] >ww>~%>]M>wx Z>g>~r>|>] >x x>%>~0>{@> ]>xx>~>] >xx>~%>]M>,xTx Z>g>~r>|>]M>`x|x Z>g>~r>{> (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x`y nwanimresUCalcLinearFloatSegmentFV_(&x`yJ 1pSegment>Rframe(&*x__result(&spKey 1 skeyFrame(&spNextKey 1ysnextKeyFrame(&asrate(&I]>xx &>3>~>>|N>]y>xx>~>][>xx h>u>~>|>]>xx>~>]>xy&>3>~>>{N> ]y>xy>~>][>y0y h>u>~>|>1]>y y>~>][>u>~>{> ]>~>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`yy< nwanimresUCalcLinearFloatSegmentFV_(&`yyp 1pSegment>frame(&ux__result(&spKeyY 1bskeyFrame(&:spNextKeyY 1snextKeyFrame(&srate(&]>yy >>~>]>yy >>~>hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]yz4 nwanimresUCalcLinearFloatSegmentFV_(&yz 1pSegment>.frame(&x__result(&hspKey% 1skeyFrame(&spNextKey% 1UsnextKeyFrame(&=srate(&%]{>yy >>~>|>]?yy?~?]>yy>~>]>yz >>~>|>]>yz>~>]{>(z8z>>~>{> ]?(z4z?~?]>(z,z>~>]>Dzhz >>~>|> ]>DzXz>~>]>tzz >>~>{> ]>tzz>~>`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]zl{ nwanimresUCalcLinearFloatSegmentFV_(&zl{L1pSegment>frame(&x__result(&spKey 1sskeyFrame(&3rpNextKey 1PsnextKeyFrame(&srate(&]d>zz p>}>~>|>[]?zzu?~?])?zz8?~D?]>zz >>~>|>]Y?zzzi?~u?]d>{{p>}>~>{> ]?{{u?~?])?{ {8?~D?]>${@{ >>~>|>]Y?${0{zi?~u?]>L{\{ >>~>{> ]Y?L{X{zi?~u?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l{T| nwanimresUCalcLinearFloatSegmentFV_(&l{T|1pSegment>frame(&x__result(&$spKey1dskeyFrame(&LspNextKey1snextKeyFrame(&srate(&]a>l{ |)>>~>]>l{ | >>~>{> |)>|9>w{H>Q4{U>Q`]>t{x{ >~>]>{{ >~>]>{{ >~>]>{{>~>]>{{>~>]>4|8| >>~>]>D|H| >>~>xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865](r s< nwanimresUCalcStepFloatSegmentFV_(&(r s1pSegment>frame(&x__result(&$rpKey_1P]>4rr)>> ~>]+>8rr Q>^>~j>{z>Q$|>g|>T{>PX{>P|]>8r\r$>>z~>{> ]M>HrTrB`> ~l>]_>rs k>x>~>|><]?rsL?~?ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ss nwanimresUCalcStepFloatSegmentFV_(& ss1pSegment>Mframe(&5w__result(& rpKey1Q]> ss)>>~>]A> ss g>t>~>{> |> |>{>Q0{>Q\]>$s(s >~>]>~>]>|ss >~>]>ss>~>]>ss>~>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ssH nwanimresUCalcStepFloatSegmentFV_(&ss`~1pSegment>frame(&w__result(& 0spKey1]M>ss Z>g>~r>|>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]s t nwanimresUCalcStepFloatSegmentFV_(&s tJ 1pSegment>6frame(&w__result(& $rpKey 1P][>tt h>u>~>|>]>tt>~>Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865] t0t\ nwanimresUCalcStepFloatSegmentFV_(& t0tT 1pSegment>frame(&uw__result(& rpKeyY 1Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0t`t nwanimresUCalcStepFloatSegmentFV_(&0t`t 1pSegment>frame(&w__result(& ,spKey% 1]>>~>|>]>~>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`ttP nwanimresUCalcStepFloatSegmentFV_(&`tt$1pSegment>vframe(&^w__result(& (rpKey 1P]>ltt >>~>|>F]Y?lt|tzi?~u?ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t4u nwanimresUCalcStepFloatSegmentFV_(&t4u1pSegment>frame(&w__result(& rpKey1Q]a>t,u)>>~>]>t,u >>~>{> |)>|9>{H>Q4{U>Q`]>tt >~>]>tt >~>]>tt >~>]>uu>~>]>uu>~>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D nwanimresU NormalizeFrame_(&Dframe(&HpCurve>*w__result(& @>rpreRepeatMethod2t>rpostRepeatMethodWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]cHd boolnwanimresUNormalizeFrameMirrorPost_(&cHd`frame(&startFrame(&endFrame(&w__result(& LrneedsReversePqduration(& scnt&]?dd .? ~5?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lcc boolnwanimresUNormalizeFrameMirrorPre_(&lccframe(&`startFrame(&endFrame(&xw__result(& LrneedsReversePqduration(& scnt&M]?cc .? ~5?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hdd nwanimresUNormalizeFrameRepeatPost_(&Hddframe(& startFrame(&0 endFrame(& w__result(& 8qduration(& qcnt&P$]?`ddd .? ~5?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]cc nwanimresUNormalizeFrameRepeatPre_(&ccH frame(& startFrame(& endFrame(& w__result(& 8qduration(& qcnt&P$]?cc .? ~5?Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]b c nwanimresUNormalizeFrameNonePost_(&b c frame(& >(& endFrame(& w__result(& Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bb nwanimresUNormalizeFrameNonePre_(&bb$ frame(&h startFrame(&P >(&8 w__result(&  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwanimresrs_CalcFloatSegmentFVTable>,rs_CalcIntCurveFVTable>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\anim_AnimBlend.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0f1 this1 target result1 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\anim_AnimBlend.cppARM C/C++ Compiler, RVCT4.0 [Build 865]h void01 this1 target result1 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\anim_AnimBlend.cppARM C/C++ Compiler, RVCT4.0 [Build 865] voidfloatunsigned intboolint0000U1 this1 target result1{ rdstColorQqsrcColorPucompFlag+sflags__494 sflags__51h u_ZNK2nw4anim10AnimResult14IsEnabledFlagsEj__50ucompIdx]? ?~ ?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\anim_AnimBlend.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x voidintfloatunsigned intbool0000H1x this1A target. result1 compCount sdstValues ssrcValues qcompFlag+P qsrcValues__25\qdstValues__26Qrflags__22Tro__24TxqcompIdxSd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\rtport\rvct\rvct_stdio.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lTpTP VC __rt_div0lTpTT d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\rtport\rvct\rvct_stdio.cppARM C/C++ Compiler, RVCT4.0 [Build 865]{{ V@ __aeabi_atexit{{h d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\rtport\rvct\rvct_stdio.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x|h intV5 __rt_raisex|| sig type d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\rtport\rvct\rvct_stdio.cppARM C/C++ Compiler, RVCT4.0 [Build 865]__stdin_name?p__stdout_name?q__stderr_name?rd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\ulcd\CTR\ulcd_StereoCamera.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 12, UMTX44FrustumPivot+ 12 pOut+lr(rr(br(tr(unr(]fr(E9+pivot 2x__result+ ] ? 11 ?$ ?, ?4 ?< ?D ?L ?~T ?] ? 11  ? ? ? ? ? ? ?~ ?| ?| ?w|! ?_|, ?G|7 ?/|A ?|K ? |U ? |_ ? |i ? ] ?12 ? ?~ ?]?12 ??~ ?{* ?P"1H20 ?|3 ? |= ? |G ?o |Q ?W |[ ?? |e ?' |o ? |y ? "@22 ?{ ? { ? { ? ({ ? ({ ? { ? { ? } ?"22 ?{ ? { ? { ? $} ?{ ? { ? { ? {! ? Ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\ulcd\CTR\ulcd_StereoCamera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]5@6 `?5@6???{?D]?(545L ??~?]?55Z  ??~?] ?55 ?(?~0?|@?|H?u|P?]|X?E]?55[  ?2?~?] ?55 ?(?~0?|@? |H?|P?|X?]?546\  ??~?] ?546 ?(?~0?|@?w|H?_|P?G|X?/d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\ulcd\CTR\ulcd_StereoCamera.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 1thisM 1 w__resultr( d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\ulcd\CTR\ulcd_StereoCamera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ bool 1$thisE 1projLa?viewLg?projRa?hviewRg?projOriginalI?viewOriginalS?depthLevelr(0factorr(realSwitchw__resultr( uorgLr(uorgRr(uorgBr(uorgTr(uorgNr(uorgFr(sf1r(slevelWxr(slevelWyr(sr2vScaler(snewNr(snewFr(^snewTr(snewBr(snewLr(snewRr(vsnewWxr(&rnewWyr( snewL1r(^snewR1r(FsnewR2r(snewL2r(rpos+rdir?~rtargetPos+reyePos+]6?LV?_?h?r?}???|?~]?|~?] ?????~?] ? ????~!?|D?|J?|W?|d?|q?@|?|?|?|?|?X|?0|?|?"̆?|?x" 0?{? ] ?????~?] ? ????~!?|D?|J?|W?|d?z|q?J|?2|?|?|?|?|?|?|?r" 0?|?b" Tt?|?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\ulcd\CTR\ulcd_StereoCamera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]55 void0w155 thisE 1!v__resultPd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\ulcd\CTR\ulcd_StereoCamera.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 44 `y? 444?z{?Q~?~?"$44?}?"<4h4?}?0]i?44x?g?O?7?~?]i?44x? ? ??~?]i?44x?? ??~?]i?44x?? ?n?V~?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\ulcd\CTR\ulcd_StereoCamera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]45h n145thisE 1x__resultE 1d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\ulcd\CTR\ulcd_StereoCamera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnulcdCTRrs_IsInitialized(rs_CfgDatag?!ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\tpl\CTR\tpl_ReadTexturePackage.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 boolvoid0nntplCTRUjGetTextureInfo8pTexInfog?RpTexPackage?texIndexl#1,x__resultsheader'?stexInfoW?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\tpl\CTR\tpl_ReadTexturePackage.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 voidunsigned intint0000nntplCTRUCGetTexture0pmipLevelE?bmipmapSizeK?OpTexPackage<texIndexl#1)x__result qheader'?R qtexInfoW?T$sSizesSize__1smipmapSize__20sid:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\tpl\CTR\tpl_ReadTexturePackage.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 voidcharintunsigned int00nntplCTRU)GetTextureIndexl#10pTexPackage"texPathw__resultl#1P|sfileNameLenscrc32keysheader3?qtexHash=?V8rdatam/`std:\\dev\\hudson\\workspace\\CTR_SDK-1_0\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\svc d:\\dev\\hudson\\workspace\\CTR_SDK-1_0\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\svc d:\\dev\\hudson\\workspace\\CTR_SDK-1_0\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\svc`x  d:\\dev\\hudson\\workspace\\CTR_SDK-1_0\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\svc #8# d:\\dev\\hudson\\workspace\\CTR_SDK-1_0\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\svc@XH d:\\dev\\hudson\\workspace\\CTR_SDK-1_0\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\svc@ d:\\dev\\hudson\\workspace\\CTR_SDK-1_0\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\svct d:\\dev\\hudson\\workspace\\CTR_SDK-1_0\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\svc d:\\dev\\hudson\\workspace\\CTR_SDK-1_0\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\svcpII d:\\dev\\hudson\\workspace\\CTR_SDK-1_0\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\svc, d:\\dev\\hudson\\workspace\\CTR_SDK-1_0\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\svc\#d# d:\\dev\\hudson\\workspace\\CTR_SDK-1_0\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\svc<DP d:\\dev\\hudson\\workspace\\CTR_SDK-1_0\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\svc8#\# d:\\dev\\hudson\\workspace\\CTR_SDK-1_0\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\svc x d:\\dev\\hudson\\workspace\\CTR_SDK-1_0\\Horizon\\sources\\libraries\\svc\\ARM\\svc_Stub.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\svcLL d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\pl\CTR\pl_SharedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 865]++ nnplCTRUGetSharedFontLoadState<++@w__result<Pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\pl\CTR\pl_SharedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 865]**D void0nnplCTRU^GetSharedFontAddress**Tw__resultPd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\pl\CTR\pl_SharedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 865]** boolnnplCTRUM InitializeSharedFonty$1**hw__resulty$1P@raddrupr_ZNK2nn6Result9IsFailureEv__2Qr_ZNK2nn6Result9IsFailureEv__4Q**unn_util_return_if_failure_resulty$1**unn_util_return_if_failure_resulty$1]?**[?~?]?**.?:?~E?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\pl\CTR\pl_SharedFont.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnplCTRrs_pFontBuffer? rs_SharedMemory?$Hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_Thread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X** `#?X**#?{#?P0]"?`*l*#?]D"?l**T"?~`"?]!?l**!?~!?] ?l**| ?] ?|**v - ?~9 ?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_Thread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H H unsigned intvoid00WH HGsrcdstd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_Thread.cppARM C/C++ Compiler, RVCT4.0 [Build 865],H0H0 void0W,H0HGp-d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_Thread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] H,H void0W H,H@GfjpWd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_Thread.cppARM C/C++ Compiler, RVCT4.0 [Build 865], Wfh0d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_Thread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]** W/**pManagerPd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_Thread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8! `UT] &? 0&?~<&?]b%?Ȥ  q%?}%?~%?]X$?Ȥ m}$?UT$?$?~$?{$?(}$?}$?|$?1 |$? d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_Thread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]JK" voidbool00JKD thisr!typeInfoT!f6!p!stackBottomG!priority1 coreNo1 isAutoStack w__resultlPsstackG sobj sinfo} rhandleXr_ZNK2nn6Result9IsFailureEv__2QKKunn_util_return_if_failure_resultl] ?\KlK - ?~9 ?]dKK~'"KK7{:Q"KKF~I]&?KK&?&? d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_Thread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<% Wn<!pG!sinfo!](? ]5(? D(?]'?$'?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_Thread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnrPSEUDO_HANDLE_CURRENT_THREAD%drPSEUDO_HANDLE_CURRENT_PROCESS%hd:\\dev\\hudson\\workspace\\CTR_SDK-1_0\\Horizon\\sources\\libraries\\os\\os_Thread.cppARM Assembler, RVCT4.0 [Build 865]d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\osef% ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_ResultFailureHandler.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<`p( charint0VT nnosResultTPanicHandlerImplDefault<`!result|*?Tfilename9"lineno&"fmt"vlist211rprocessId!)p])?DT\ )?hd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_ResultFailureHandler.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8) charint0VB nnosResultPanicHandlerImplDefault8L"result|*?Tfilename"lineno"fmto"vlist211rprocessId!)p])?,J )?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_ResultFailureHandler.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lt) charint0V< nnosResultTFailureHandlerImplDefaultlt"=|*?>">">"=211d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_ResultFailureHandler.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dl\* charint0V8 nnosResultFailureHandlerImplDefaultdl"=|*?>5#>"#>#=211@d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_ResultFailureHandler.cppARM C/C++ Compiler, RVCT4.0 [Build 865](T* intchar0UznnResultTFailureHandler(TH#result|*?Pfilename#lineno#fmt|ow__resultP(uvlist211ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_ResultFailureHandler.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nnResultFailureHandlerImpl*?nnResultTFailureHandlerImpl*?nnResultPanicHandlerImpl*? nnResultTPanicHandlerImpl*?nnrPSEUDO_HANDLE_CURRENT_PROCESS3?`d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8. nnosVSetupHeapForMemoryBlock8#heapSize :$uresult1218uresultLocal121]B7?\7?~g7?{w7?P "7?{7?p|7?'$|7?$"7?{7?pP|7?$|7?#]j9? z9?~9?]j9? z9?~9?]8?8?~8?]7? (~7?]x4? $~4?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]A A/ `7?A AX${7?Pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]AAP0 nnosU~GetDeviceMemorySize AAl$w__result Pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4@0 nnosU5GetDeviceMemoryAddress 4@$w__result Ptd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_Memory.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|`1 `6?|$"Xt7?}7?h"Xt*7?}-7?h]V6?L/ w6?~6?}6?" 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7this?r8pBuffersY?T8bufferNum68pReadCount_? 8pTicke?7pIndex_?7qtmpWritePointerSrx\rx__4\rx__7\rx__10\rx__13\rx__16\rx__19P qiR]k?HLY {?~?{?P<]k?g {?~?{?P]?|i?P~ǂ?{ׂ?PQp]?n?~ǂ?{ׂ?PQ]k?̑Бp {?~?{?Z]?ԑؑp ?P~ǂ?{ׂ?PQ]k?z {?~?{?P]k?$({?~?{?S]? ?~ǂ?{ׂ?PQtd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hid\CTR\hid_DebugPadReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]/,0h boolO/,08this9pBuf^?9x__result8rtick`rindex\rreadLenXqstickMinW ]?4/]??͟?]??ʣ?Q~ԣ?]?? ?~?].?~;?~K?]???>$?>.?>8?>B?>L?j>V?R>`?:>j?">t? >~?=?=~?ld:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hid\CTR\hid_AccelerometerReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865](L V (L?this R@pBufs ?4@pReadLen?@bufLen  ?g 5 5 5 5 0scalculateAccelerationFunc'?(Dqi  VL]?HL\?P~?]:?x0h J?V??"0e?{h?T]?x?~?]#?x>?~F?]A?P?\??e??n??~w?]o? ??w??~?Xd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hid\CTR\hid_AccelerometerReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]K,L, UCalculateAccelerationTightly K,Lp@targetValue @currentValue @playRadius @sensitivity @x__result @qdelta  \ d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hid\CTR\hid_AccelerometerReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L `:?LAJ?AV?A"De?{h?l]?D?~?]#?D>?~F?]A?htP?\?Ae?An?gA~w?]o?x ??TA?~?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gx_Misc.cppARM C/C++ Compiler, RVCT4.0 [Build 865] |$| void0VnngxUpdateBuffer |$|ApBuffer Bsize Ad:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gx_Misc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]zz\ U}nngxGetPhysicalAddr?zzBvirtualAddr?1Bv__result?Pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gx_Misc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lp VsnngxStartLcdDisplaylpDBd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gx_Misc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pl UFnngxGetVramEndAddr?PXBarea?Bx__result?xBd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gx_Misc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]zD{ U-nngxGetVramStartAddr?zD{Barea?Bx__result?B8d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gr\CTR\gr_Viewport.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ?Cthis5?MDcommanda?/Dx__result hx__resultO hrfi%: Tr_ZNK2nn5fslow7LowPathIPKcPKwE11GetPathTypeEv__29Ps_ZNK2nn5fslow7LowPathIPKcPKwE13GetWStringRawEv__26hr_ZNK2nn6Result9IsFailureEv__31Pp"#unn_util_return_if_failure_resultO ] ?t"8# ?h??~?}%?{2?H{B?{T?]?t"" ?????~"?] ?"8# ???~?}?x{?x{ ?x]y?"# ????~?}?P"""?{?{?]?"" ?~?]?""  ?~?]Q?"" a?~m?]?"#?~?]?"#  ?~?]Q?## a?~m?]?##?~?]B?##"R?^?~i?]?""?~?]B?"""R?^?~i?] ?4#8# ?~?] B?4#8#R?^?~i?] %?|## 4?@?M?{hX?hh~c?] Z?`#d# i?~u?] Z?l#t# i?~u?] ?## ?~?] B?##"R?^?~i?] ?## ?~?] B?##R?^?~i?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TX )14ithis 1ripOut1Tiw__resultO P4]??~?}? 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"?}?]?z ?~?]?~ ?~ ?@d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$$Y voidunsigned intboollong longint01$$ithisʴ1jpOut1ioffset[ PTbufferisize iw__resultO PrresultO Ducode__63u_ZN2nn6ResultC1Ej__64? u_ZN2nn6Result10ConstRangeILNS0_5LevelEn5ELNS0_7SummaryE8ELNS0_6ModuleE17ELi392ELi392ELi392EEC1Ev__61 ulhs__65O uresult__68O uu__71r_ZN2nnleENS_6ResultENS0_10ConstRangeILNS0_5LevelEn5ELNS0_7SummaryE8ELNS0_6ModuleE17ELi392ELi392ELi392EEE__67PrmilliSeconds__72rnanoSeconds__74PQrreti,PQuzeroOnly__77A1u_ZN2nn3fnd8TimeSpanC1EPKNS1_11ZeroOnlyTagE__78G1r_ZN2nn3fnd8TimeSpan15FromNanoSecondsEx__75i,PQrspan__79i,P$$qiT]?$L$?~?}?}?}?}c?}?"<$@$?}?4]?,$L$z ?~?]?@$D$~ ?~ ?]Q?l$t$6a?~m?`d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\UU\ `a?\UU,jq?j}?j?j?j?yj??fj{?P}?{?d{?X]?UU?~?]B?UUR?^?~i?<d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ġ@] `?Ġk?k?k?k?dk ?Qk?>k{$?P]?ܠ ??????~?{?D} ?]i?ܠpy?????~?}? {?Z[ ]?ܠ?~?]?lp ?~?]B?lpR?^?~i?]? ?~?]B?R?^?~i?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]_ `'?k7?{C?P]k?"z?k~?]?u?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]##$` B1##lthis1lw__result1P$d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]${{` - ${{,lthis/ :munit 'maddrf msize l9P alignment l9 option lw__result/ P]@8{X{@l~@]0@8{T{8$@@lL@~[@]z@8{H{;@l~@]@H{P{;@P~@]@d{{ @@@@@+@]8@{{ G@yl]@{{F!@]@{{n @fl@~@] @{{@*@~6@]/?{{F?R?~`?]?{{6???~?} ?l{&?P}3?{>?Q{K?P{X?R]?{{n 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865]x unsigned shortint0nnfsCTRMPCoredetailUJ FindArchiveʽ1xpath5yw__resultʽ1Prname1VWsi__661"yuiP ],@L,@,@~,@{,@R\",@{,@Qd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865], y void0 . , Hythis/ ypyrlk- h]4@<4@4@~4@]3@<NO3@3@~3@]%3@@53@}y]m2@@ }2@~2@]9.@@D ~F.@{V.@P]1@X 1@~1@}1@(]0@X 0@jy0@~0@] /@X6'/@//@@dt Q>@~]>@]=@h=@~=@]<@x&~<@~<@]<@x  "<@.<@~6<@]@;@T;@~\;@{l;@~v;@]:@ :@:@]9@ 9@~9@](9@ 89@~D9@]t8@ ~8@]1 ,1~1]7@$,7@z7@~7@]*@H *@*@*@+@~+@|/+@z"9+@|<+@z])@T)@~*@{*@X{*@{&*@PD`d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t voidbool0nnfsUMountRomO tx{maxFile i|maxDirectory V|workingMemory8|workingMemorySize |9useCache |x__resultO {]1h1{1Ȭ1۬111~1{$1t{*1Q"@N1}Q1]?PT ?~?]B?PT"R?^?~i?]?\`?~?]B?\`R?^?~i?d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P&' voidbool0 nn fs CTR MPCore detailU OpenRomO P&'||pOut1}maxFile }maxDirectory l}workingMemoryM}workingMemorySize :}useCache&}x__resultO |spz1}r_ZNK2nn6Result9IsFailureEv__183P''unn_util_return_if_failure_resultO ] ;A@`&'HA@SA@aA@tA@A@A@~A@{A@T$}A@]?&& ?~?]B?&&"R?^?~i?] ?@&'/?@;?@I?@\?@n?@?@~?@{?@HT|?@|{?@QT{?@PT"&'@@{@@{@@{ @@"&'/@@}2@@"l''[@@}^@@]B>@&&Q>@~]>@]=@&&=@~=@]<@&&*~<@~<@]<@&& "<@.<@~6<@]@;@&&T;@~\;@{l;@~v;@]:@&& :@:@]10'P'1~1]7@H'P'7@}7@~7@] ?'' ?~?] B?''R?^?~i?] ?''?~?] B?''R?^?~i?,d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$P&< boolchar0nnfsCTRMPCoredetailUoRegisterArchive$P&}path~archiveʽ1~x__result$~rname1VW$H&qiP T]C@%%qC@~C@{C@` |C@s~{C@VR |C@`~{C@X " %%1D@|4D@~};D@,]B@%%lB@B@B~~B@{B@RS"%%B@{B@Pd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@oxp void0WS1@oxp~w__resultPrs_ContentRomFsArchiveBufferJ@rheap{ !rlk T]3@Hoo)3@3@~3@]%3@Loo53@Q]m2@Loo }2@~2@]9.@LoPo ~F.@{V.@P ]1@doo 1@~1@}1@,]0@hoo 0@>0@~0@] /@hoo6'/@//@byteSize 9D alignment 9] groupId 91mode у9reuse w__resultP\qmemoryPLd:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fnd\fnd_ExpHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]/0/| `_@/0/\_@~d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fnd\fnd_ExpHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]b@d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\err\CTR\Client\err_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]+`-  nn err CTR V L Throw+`-Pinfod@rlock TusessionResult ,,rfe1`,-rinfiniteLockf1`]y@+X,N-y@y@~z@]-y@+X,=y@]ux@+H, x@~x@]s@++ ~s@{s@P ]w@,@, w@~w@}w@,]v@,0, v@v@~w@]u@,0, 63u@;u@Hu@~Pu@}u@({u@R}u@}u@{u@Q{u@R{u@P]At@,, Pt@~\t@]s@4,8, ~s@{s@PT]d@P,,P~d@}d@p]vq@t,|,4 q@~q@]r@,,: r@~r@]r@,,.r@:r@~Er@]vq@,,Q q@~q@]p@,,Up@p@~p@]e@,,X ]o@,,E o@ p@~p@] 4o@,-d!Co@ͅOo@~ao@] xn@,-e n@n@] m@,-s m@m@~m@] l@,- l@ m@~m@] uk@,- 6k@k@k@~k@}k@{k@Q}k@{k@P{l@Q{l@R] j@-\-gj@~j@] i@ -\-i@" -@-i@{i@P] i@$-8- i@*i@~8i@] g@$-8- 6g@g@g@~g@}g@{h@R}h@{h@S{$h@R{0h@\] f@@-\-f@f@~f@] e@@-\-; e@e@f@~f@d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\err\CTR\Client\err_Api.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0nnrPSEUDO_HANDLE_CURRENT_PROCESS rINVALID_HANDLE_VALUE  nnerrCTRrFATAL_ERR_PORT_NAMErs_FatalErrSessionB rs_FatalErrInfo'p,!rs_Lock2 !d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\dbg\dbg_Break.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `z@$]z@* z@~z@d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\dbg\dbg_Break.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ffl `z@ff8z@M{z@P e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vertcurrstate.cARM C/C++ Compiler, RVCT4.0 [Build 865] t ?glVertexAttrib1f`iindex)iv0))Yvlx e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vertcurrstate.cARM C/C++ Compiler, RVCT4.0 [Build 865] R4__vb_initializeVBManager[)h___result[)Zret[)x e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vbmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] xxT intunsigned intfloat>vb_createCollection 1xx___result 17Zcoll 1]DxxZiJhxxYv-\jhxx\uval_\m_\e_\f_e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vbmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] Y__vbman~@Y__miniID) e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] 89, I`@89po|@o@o@ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] pwx I@pwxȏo@c@c΁@ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] tx_validateCubeTextureWUnitx(JhPPi_ctc#,i_unitHy(Ӓ___resultx(őZtexstate@Zhwtexstate@nZregs@:Zstatx(Zsurf@ZbcolorsZstate1Fj@4JJf@e@c@c@'@JJ@c@  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] 9J< unsigned intfloat>tx_validate2DTextureWUnitx(9J0i_tc,i_unitHy(z___resultx(Zstatx(TZtexstate@Zhwtexstate@Zregs@)Zsurf@ZbcolorZtmpƓZstate1g:IZf_Zv_:IZf_cZv_P:JZf_Zv_F,@9:fO@eY@0 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]  int?__txv_initializeTextureValidator|i_mask @ݗXiP\Zstate1ʗYhwtexstate@PZregs@ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] 8P ?glTexParameterf8Pi_targetx(=i_pnamex(*h_paramVy(l8 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] Px int?glTexParameterfvPPi_targetx(i_pnamex(oi_params@%\iZpTex2D,ZpTexCube#,Zstate1 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] // ?glTexParameteri//i_targetx(i_pnamex(Ιh_param y(x8 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] l int?glTexParameterivli_targetx(%i_pnamex(i_params@\iZpTex2D,,ZpTexCube#,UZstate1 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] <P int?glGetTexParameteriv<P8i_targetx(i_pnamex(gi_params@3ZpTex2D,ZpTexCube#,Zstate1\iF@Xf†@fʆ@f׆@d@F@Pf†@fʆ@f׆@d@\ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] /D1 int?glGenTextures/D1i_ny( i_textures@ΝZi y(Ztexlist+,؜Ztmp+,Znewlist+,[ZidHy(20D1ZbContZbBreak e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] `( ?glTexImage2D`(Li_targetx(}i_level y(i_internalformatx(i_widthy(i_heighty(T$ y(_borderi_formatx(Ai_typex(i_pixels@XpTex2D,\ZpTexCube#,Ztranstypex(YactFormatx(XYisNativex(TZstate1ў e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] x ? glCompressedTexImage2Dx,i_targetx(Ji_level y(Сi_internalformatx(i_widthy(~i_heighty(!$ y(_borderi_imageSizey(i_data@ϠXpTex2D,VZpTexCube#,uZtranstypex(YactFormatx(XYisNativex(TZstate1 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] ku int?  tx_texImagekui_tcbase@]i_tex@>i_numLevel y( i_widthy(i_heighty(i_formatx(ܧi_typex(ɧi_pixels@i_size y(iisNativex(i_transtypex({luZupdatesizeQZupdatelevelftmtZmiplevelZw>Zh)ZoffsetF F@mto`@֦ok@æov@f@f@f@f@f@fς@fނ@f@c@c @Vc@4c#@c-@c8@եcC@*bM@TcW@ca@ck@{cy@hc@Uc@Bc@/b@Xcă@c΃@ b؃@Tc@c@c@ţb@\b@Tc)@c7@cJ@bX@\cf@pcr@]@no@b@^ b@b@ c@!c@¥b@Z8b@X(bń@,no҄@cՄ@no݄@d@c@d@ ot@b@Vc@b@Vc$@zc.@ec;@PcH@1cO@lcV@c\@dc@bi@Z\ odrx@c{@= p8r@d@  Prt@c@Yc@D Prs@c@c@ c@c@Ǣ tx_allocTextureMemoryx(L78|i_transtypex(i_tex@Ϩ___resultx(Zretx(T e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]  , int?glBindTexture ,i_targetx(!i_textureHy(Ztexlist+,KZstate1XZiũZboundlist+,~ZupdateLut@ZnewboundlutHy(@@Znewbound2DHy(`ZnewboundCubeHy(MXYdelHy(XF@f @e@b%@Y(F@Hf @e@b%@Y$F@4f&@e0@b>@Z(F@df&@e0@b>@W$ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] $ int?glDeleteTexturesi_ny(ii_textures@KXiWZjZtexlist+,%Ztmp+,8Xstate1T F@@loՀ@F@4|o@b@V FM@ot@ΫF؁@@\o@ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] vlw ? tx_linkListvlwinewlist+,լi_textureHy(¬Ztexlist+,Ztmp+, e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] @p >__tx_getBoundTextureLut@@pi_lutHy(___result@t e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] ش| >J__tx_initializeTexManager y(ش0^__result y(PXret y(XF@DTf @e@c%@F@XoՀ@vF@DZo@cb@TFM@Tp\ot@P e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] gh ? tx_freeTextureMemoryghi_transtypex(i_tex@e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] Y__texman@Y__miniIDHy(| e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] dFGD ?nngxAddMemoryFillCommanddFGistartaddr0@Ѯisize0)idata0)iwidth0)istartaddr1@isize1)ridata1)_iwidth1)LZcmdreq1&Zcmdlist19  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] A(Bh ?nngxAddVramDmaCommandA(Bisrcaddr@]idstaddr@Jisize)7Zcmdreq1Zcmdlist1$ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]  ?nngxMoveCommandbufferPointerpioffset)0 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] d< ?nngxAdd3DCommandd<ibufferaddr@ibuffersize)icopycmdd)Zcmdlist1گХ<Zcmdreq1ǯd e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] d intunsigned int?nngxUseSavedCmdlistd<icmdlist)Yibufferoffset)0ibuffersize)irequestid)irequestsize)istatemasku)Dicopycmdd)ױZiZcmdreq1Zcurr_cmdlist1Zsaved_cmdlist1WZfirstrend)Zstateo@uYsplitsize)PZcopiedbufsize)Zsrc_addrZsrc_sizeZprev_addrZprev_size  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] T ?nngxStopCmdlistSaveTlibufferoffset@Ѳibuffersize@irequestid@irequestsize@ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] 4L ?nngxStartCmdlistSave4 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] @\\ ?nngxSetDisplayMode@\\imodeV)  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] ̮  ?nngxGetDisplaybufferParameteri̮  ipnameV)]iparamЈ@JZdblist17 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] \ ^ intunsigned int?nngxSwapBuffers\ ^pidisplayV)˴Zi\ ^Zdblist1fZpixelsizeZformat ZburstlenZaddrZaddrBZmodeZsizeг] ^ZdblistB1 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] ( unsigned intint?nngxTransferRenderImage(ibuffer)AimodeV)#iyflipd)icolorx)ڶicolory)ǶZcmdreq1Zcmdlist1Zdblist1XZamodeZpixelsizeTZxscaleZyscaleZpSurfColor@:ZblocksizevZstateo@ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]  d ?nngxDisplayEnv  Tidisplayx)}idisplayy)j8 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]   int?nngxDisplaybufferStorage  iformatV)?iwidth)iheight)iareaV)ķZpixelsizeXdblist1T< e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] 89 ?nngxBindDisplaybuffer89hibuffer)׸Zdblist199Ztmp1Znewlist1 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] $P ?nngxActiveDisplay$PidisplayV) e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]  ?nngxDeleteDisplaybuffers(in)ibuffers@pXi)VZdblist1JZtmp1]d e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]  p  int?nngxGenDisplaybuffers p in)!ibuffers@Zi)Zdblist1Ztmp1ιZnewlist1oZid)F p ZbCont ZbBreak( e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] (^^ int?nngxWaitVSync(^^`idisplayV))Yv_counterUV<^^\vsync e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] $D ? __sys_markGasAcmMax$D e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] Hd Io@Ho@Uo@Bo@/o@o@ cˊ@c؊@< e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] u8v@ uvoidunsigned int"? __sys_setDMACommandRequestu8vhidstaddrisrcaddrμisizeZcmdreq1Zcmdlist1 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] X ?nngxGetCmdlistParameteriXipnameV)qiparamЈ@SZcmdlist1  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] X ?nngxEnableCmdlistCallbackiid)Zcmdlist1 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] x   ?nngxSetCmdlistCallbackx  ifuncսXcmdlist1QO%)" e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] P ?nngxClearCmdlistPXcmdlist1T ` e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]  l int?nngxGenCmdlists  in)}icmdlists@>Zi) Zcllist1HZtmp1*Znewlist1˾Zid)p  ZbContfZbBreak e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] DP@\ _Boolunsigned int>P nngxInitialized)DP@\iallocatorideallocator#O%V)%V)%)%@"___resultd)Ycmdlist)XP@\ZisfirstPRXYgarnet_write_dataTYgarnet_write_maskPX(\Zcllist1`Zcmdreq1MZdstaddrsF#@PQuf?@fM@b`@UFډ@QQvf@f@b@PF@YZcˉ@:F>@Z$ZF@[\c/@'N@%V)%V)%)%)"| e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] \x  I#@\x o?@RoM@4b`@T e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]   Iډ@  po@o@b@R e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] \` ? sys_PSC0Callback\` e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] `d4 ? sys_PSC1Callback`d e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]   ? sys_PDC0Callback  e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] Pp ? sys_PDC1CallbackP e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] X\ ? sys_PPFCallbackX\ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865]  ? sys_P3DCallback(Zcmdreq1= e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] 11T ? sys_DMACallback11P e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] 1x2 ? sys_commonIntrHandler1x2dZcmdreq1Zcmdlist1 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] ! ?nngxSplitDrawCmdlistZcmdreq1Zcmdlist1 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] X" I@X cˉ@9h e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] x {# ?sys_issueSpeculativeCommandRequestsx {LXcmdlist1U y {Zcmdreq1F\@yzf@yy@c@yz@c@zz@d@ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] 0@% I>@0 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] % I@ c/@ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] D& ?nngxBindCmdlistD,icmdlist)Zcllist1s,DZtmp1MZnewlist1` e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] ' ?nngxDeleteCmdlistsin)6icmdlists̈@Xi)VZcllist1Ztmp1e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] p__sysman1!p__dmpgl_allocator@p__dmpgl_deallocatorž@Y__miniCLID)Y__miniDBID), e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] - intunsigned int"?f__shv_initializeShaderValidatorTi_maskߡ@ZiZjZtmpw e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] d^_/ ?f__shv_preDrawd^_p e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] <80 intunsigned intunsigned charfloat"?W__shv_partialValidateShaderValidator<8i_maskߡ@]i_statemask)\offlight)Ztableupdate)lZcurr_prog,BZstate2 <"Zx)Zy)Zx2)Zy2)Zattr)|0Zmode/TZiZi ZiZexe_infoj, ZiZsame_prog)Zmap_match)d Yconst_listy~Zconst_attr_countSZarr_attr_countq\const_flagZmaxaddr@Zminaddr, Yaddrmap}Zaddrmap_top,Zaddrmap_tmp,Zaddrmap_next,Zaddrmap_curr,FZaddrmap_prev,(Yprev_typesizeRZcurr_typesize  Zbase_only_changed)Zbase Zoffset  Zaddrmap_curr,Zj < Zaddrmap_curr, < Zarr_comp_countzZarr_byte_countZactual_byte_contZstructure_align"Zaddrmap_curr,Zaddrmap_next,Zci_arr_regQZArrayFirstVertEnd3)^Zglvstate@/Zhwvstate@ Zarray@tZattrSettingAZentrySizeZbNewArr)#ZdiffZattrArrOffset_ ZjZaddrmap_curr, Zi Zpos ,Zi Zsrc{,rZbatch{,IZbatch_addr+Zbatch_sizeZaddr Zact_addrZsrc{,Zbatch{,Zbatch_addrlZbatch_sizeCZaddrh`Zact_addr<3ZuZu2)Zscale)Zoffset),Zuval_Zm_Ze_Yf_ $LZuval_mZm_GZe_ZYf_ Zi ZiZsrcZdstZbeZsrcZdstZbe Zis Zsrc`ZdstMZbe:$ Zi'ZsrcZdstZbe 43Ysampler_valid_bit Ysampler_table_sel; ВZi 43Ztex)ZpTex@ 43ZjZu  43Zf_iYval_RZv_V \1Zf_>Zv_+"'Ztex)ZpTex@#%ZjZu#4$Zf_zYval_RZv_g4$$Zf_OZv_<%'Zj Zu%D&Zf_Yval_RZv_D&&Zf_Zv_'83ZiMYmapaddresses P')Ztex)/ZpTex@P')ZjZuh((Zf_Yval_WZv_P'D)Zf_Zv_)+Ztex)gZpTex@I`*+Zj6Zu**Zf_Yval_QZv_ *+Zf_Zv_'83)Yresx o$,/ZstartZendt,`/ZjfZpTex@y'83Zj5ZpTex@S-83Zf_ Zv_`02Ztex)ZpTex@ 12ZjH1X2Zu2H11Zf_Zv_p\1@2Zf_XYval_RZv_E25Zi Yres ~<3d5ZjZpTex@<34Zf_Yval_RZv_5<8ZmaskbitsqZclmask\ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] _ lL intunsigned intunsigned charfloat"?I__shv_validateShaderValidator_ i_maskߡ@UZofflight)&Ztableupdate)Zcurr_prog,rZstate2<X_wZx)Zy)Zx2)Zy2)Zattr)`D~Zmode_acZiLc@dZi9@deZiZexe_infoj, eLrZiZsame_prog)Zmap_match) Yconst_lista~Zconst_attr_countZarr_attr_count\const_flagZmaxaddrpZminaddr, Yaddrmap~Zaddrmap_top,efZaddrmap_tmp,Zaddrmap_next,fhZaddrmap_curr,vZaddrmap_prev,XPghYprev_typesizeRZcurr_typesize:hhjZbase_only_changed)Zbase lhjZoffsetjdjZaddrmap_curr,ZjhjkZaddrmap_curr, k8pZarr_comp_countZarr_byte_countZactual_byte_contZstructure_alignRZaddrmap_curr,0Zaddrmap_next,Zci_arr_regZArrayFirstVertEnd3)Zglvstate@_Zhwvstate@A k8pZarray@ZattrSettingqZentrySizeZbNewArr)SZdiff5ZattrArrOffset 8p(rZjZaddrmap_curr," glGetUniformiv,iprogram)ilocation)iparams@uYloc ,P!Zpglist,P\regaddrZuseroffset,ZuZi` e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] o unsigned intint?<glGetUniformfv iprogram)Milocation)iparams١@Yloc ,D!Zpglist,PZfloat_regs{,ZuseroffsetZi \uZih e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] lt ?"glUniform1il`ilocation)hx)t e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] H74u intunsigned charunsigned int"?( shm_uniformivH7ilocation)}iv͡@?isize),icount)Yloc ,8!Zcurr_prog,Zi__286Zc__288__289Zj__290|Zc__288__291^Zc__288__292K@ZimZuseroffsetXstate2XLZregaddrZregaddrZH7ZuZiZidZstate2L $ZremapZcnt$*Zbumpmode*+\prevnum\constnum\buffernum+H7\prevnum\constnum\buffernumX e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] < charint"?glBindAttribLocationiprogram)iindex)inameXpglist,T$Xattriblocs,XlZlen<Ztmps,t e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] ,-8 intcharunsigned int"">glGetUniformLocation,-(iprogram)iinameK^__resultPYlocationPXindexU@Xpglist,T ,-Yuniform_nameQ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] |(< unsigned intint"?glUseProgram|(|iprogram)DZpglist,Zstate2&Zu__120Zu__122__123Zu__125__126Zmasknum_Zmasknum_ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cARM C/C++ Compiler, RVCT4.0 [Build 865] (Џ unsigned intint""? glLinkProgram(xiprogram)! 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[Build 865] Y__fbmanX@ e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\error.cARM C/C++ Compiler, RVCT4.0 [Build 865] p >glGetError!@pT ^__result!@PXerr!@Pe:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\error.cARM C/C++ Compiler, RVCT4.0 [Build 865] Y__error!@L e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\arrayprocessor.cARM C/C++ Compiler, RVCT4.0 [Build 865] T unsigned int?glDrawArraysh i_modeD, i_first, i_count, \arrstate'@Yshaderstate!@PZtexenabled XstateA2T4 e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\arrayprocessor.cARM C/C++ Compiler, RVCT4.0 [Build 865] ̿L floatunsigned intint""?% arp_drawHostArrays̿!i_countͳ,#i_idxsizeͳ,"i_firstͳ,"i_bDrawElementsR,"Ziͳ,$"Zjͳ,7"Zshaderstate!@"Zglvstate'@"Zhwvstate-@s"ZbContinueR,U", YsizeD, Ytype~ZstateA2"Ztdata__3!Zdata__4! YattrnoR̿Zidx!,м,YidxdataB~ Zk!Zattrno!ͳ,Ydata~۳,Ytdata~,Yvertbuf~Zrawdata@!ͳ,Ybuf~pZuval_h!\m_Ze_U!Yf_ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\ut\ut_ResDictionary.cppARM C/C++ Compiler, RVCT4.0 [Build 865]_l`P char0Rs _l`0#this $s#len'#x__result' R#sp@#sx@#sr@#_l`swd p#spos #]@8`<`m@~@]@H`L`m@~@]@H`L` @~@{@Rd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\ut\ut_LinkList.cppARM C/C++ Compiler, RVCT4.0 [Build 865]-.P  -.4$this $it Qw__result PHuitNext ]@-- @~@]5@--#D@Q~P@] @-.@&@4@~A@|Q@${Y@\{e@R ]@--. @@~@|@s$|@`$,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\ut\ut_LinkList.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d ` @d$@%%&@Q4@R{A@PD{Q@Q|Y@%|e@$]@p. @@~@|@$|@$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\ut\ut_LinkList.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D/p/ `@D/p/8%@r%@_%{@P({@P|@L%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\ut\ut_LinkList.cppARM C/C++ Compiler, RVCT4.0 [Build 865]//, `r@//%@%@Q@%{@P$|@%{@Rdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p(H voidint0nwlytULoadTexture@p(%pImgRes(size$z(9texLoadFlag F(x__result@('@ rtexSpec=xFILEHEADER_ALIGNMENT spixels'rpImageSize3@PsimageSize$'spFileHead 'spImage=@'spBlockHead| 'swidth$'srealWidth$&sheight$&srealHeight$&rtexNamezG2PsphysicalAddress$&qiTrkind PLrdataAddr^G2L]k@ @@P~@]< ՞<۞<~<]Y@ @@~@]@  @n'~@]@@['~@]@ @H'~@]|@@&@&@@@@z&~@]@@g&~@]@@T&~@]@ @@@@@@x__cctor_result!@($d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865] nwlytUGetNextPane% (pPane% (x__result% (upaneItN unextItN uendItN ]@@Q~@]@@~@]A@Q@~]@]}@,@~@]@%@~@]U@*d@~p@]U@#d@~p@]@"@~@]1@,A@~M@]m@%}@~@]@ @@~@]@8@@~@]@6@@~ @]@&@P~.@]U@d@~p@ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolnwlytVTSetAnimationEnable(pGroup8 m)pAnimTrans@O)bEnable1)9bRecursive )qpaneList4 Urit T]!@\$1@~=@]]@,m@~y@]@%@~@]U@*d@~p@]@\@#@~.@]%@8<@F@~P@]@6@@~ @]@_@~@]@@~@]U@#d@T~p@]@_@#@~.@]%@8<@F@~P@]@6@@~ @]Y@_i@~u@]@,@~@]m@%}@~@hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 boolnwlytV7BindAnimation0)pGroup8 )pAnimTrans@)9bRecursive )9bDisable )qpaneList4 U0rit T]!@DH?$1@~=@]]@DH,m@~y@]@DH%@~@]U@DH*d@~p@]@HX?@#@~.@]%@HT8<@F@~P@]@HT6@@~ @]@x|B@~@]@x|@~@]U@x|#d@T~p@]@B@#@~.@]%@8<@F@~P@]@6@@~ @]Y@|Bi@~u@]@|,@~@]m@|%}@~@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_ResourceAccessor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ll charvoidbool00:K2L*this(K2*name*x__resultIJ2X*rsize$pspFontRes*spResFont4,v*rbSuccessP$LsdrawBufferSize%@E*sdrawBuffer2*]@D~@"@{@P ]@O @Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_ResourceAccessor.cppARM C/C++ Compiler, RVCT4.0 [Build 865] charvoid00%J2*this(K2 ,name+x__resulth,b+rsize$pspTexRes+rtexInfo|,\]p@Ph3 @+~@]@X`@+~@]@`h@+~@]@t6@O+@~@]@t|@<+~@]@|@)+~@]@ ,@8@x__cctor_resultp,+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_ResourceAccessor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`d `+@`d(,:@=,{F@Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_ResourceAccessor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P\  J2P\P,this(K2e,w__result(K2P| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Pane.cppARM C/C++ Compiler, RVCT4.0 [Build 865] $#bool: $x,this; n/drawInfoAE/!#spParentMtxA2/P!#smtxConditionB /rscale_ \T!#ssx֍.ssy֍.#$scrGlobalAlpha A-sbCrInfluenced,smtDrawInfoA&-invAlpha A;$D$rit& U $rit& U]SA !cA~oA]9 ! 9P9~9}9]A!!A~A]A!!A~A]9!! 9P9~9}90]A,!4! 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A{B AV4]mA }A~A]A,A~A]@%@~A]@*$@~0@]A@X@c@~n@]e@8|@@~@]@6@@~@]@@~@]@, @~@]5@%E@~Q@]$A %A]A@ X@c@~n@]e@8|@@~@]@6@@~@]@@~@]@, @~@]5@%E@~Q@]ApAA| A6"$p A| A 6",p" A|% A5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Pane.cppARM C/C++ Compiler, RVCT4.0 [Build 865] dC3 d`6this; 68pBlockA8x__result; 6]]A$lA~xA],A$$-A8~-A]1,A(@A,A~M,A]*A(@$*A7~*A])A(@.*A]m+A8P}+A~+A]*A8P$*A7~*A])A8P.*A]0)AHX@)A7~L)A]AlAA7]T(Aph(AQq(A(A~(A]@'Atp\'A7e'Au'A7}'A7~'A|'Am7]AAAZ7]T(Ah(AQq(A(A~(A]@'Ap\'AG7e'Au'A47}'A!7~'A|'A7]h&Ax&A~&A]h&A(x&A~&A]%A(8%A~%Ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Pane.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l'(F; l'(T8this; ;]^0A',(y0A:~0A]/A$(,(</A/AQ~/A].A'(<~.A~.A]-A'(-A-A:-A:-A:-A:-A:-Ag:.AO: .A7:.A:.A:).A93.A9~=.A]^0A0((y0A9~0A]/A((</A/AQ~/A].A|((<~.A~.A]-A|((-A-A9-A9-A|9-Ad9-AL9-A49.A9 .A9.A8.A8).A83.A8~=.Ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Pane.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3 d:\\build\\hudson\\jobs\\NW4C-1_3_3\\workspace\\NintendoWare\\Library\\sources\\libraries\\lyt\\lyt_Pane.cppARM Assembler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt@Htd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Layout.cppARM C/C++ Compiler, RVCT4.0 [Build 865] rvoid0P2 (;thisP2;w__resultP]l6A |6Ao;~6A]1A 1A~1A]5A 5A\;{5APQ{5AVU]4Ab~4A}4A(]3Af3A4A~4A~4A~(4A]13AZ7@3AL3AR~V3A]y2Ag 2AP2A~2A]1Ak 1A~1A]1Ap 1A~1A]1As $1AI;01AV~:1Ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Layout.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8\:svoid0 ~ 8\:;thisP =kind =dataPtr=resBlockSet}9AG=x__result. <99spResPane9A<99spResPic9A<`9:spBlock9A<::spBlock9Ap<99spResBounding9A4=]HEA89 cEA~pEA"99EA{EAP]9A899A9A~9A{:AP]LDA9: nDA{DAd~DA"9:DA|DA<]9A999A9A~9A{:AP]PCAp99 rCACAd~CA"99CA|CA<]9Ap999A9A~9A{:AP]TBA :P: vBABAd~BA"4:P:BA|BA]<]9A :4:9A9A~9A{:AP]XAA9\: zAAAAd~AA",9\:AA|AA!=]9A9,99A9A~9A{:APPHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Layout.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$`v } $`=thisX }>x__resulty =]!FADT0FADFA:>LFA">TFA >~\FAx__cctor_resultm9Aj>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Layout.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p:\;w ,} p:\;>thisP >drawInfoa9A>rmeasure530xP2h]IA::IAIAIA~IA]HA:: HAPHA]4A::Z ~4A{4AT]y2A::i2A2APQ~2A]GA::HA>~HA~"HA]GA:: (GA4GAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Layout.cppARM C/C++ Compiler, RVCT4.0 [Build 865]BCx  } BC?thisP R?9 option 4?rmeasure576xP2h]IAhBBIAIAIA~IA]HABB HAPHA]4ABBZ ~4A{4AT]y2ABBi2A2APQ~2A]JA(BlBJA!?~JA~JA]GAdBlB (GA4GA d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Layout.cppARM C/C++ Compiler, RVCT4.0 [Build 865];?zboolint | ;?p?thisP AanimRes!9AApResAcsr8A|Ax__resultKAspAnimTrans59AiAsbResult+AqbindGroupNum99AW\sanimNumش AsanimShareInfoNum99A@r_ZNK2nw3lyt8internal12AnimPaneTree9IsEnabledEv__74Pup__92 u_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__93t uit__95 u_ZN2nw2ut8LinkListINS_3lyt8PaneLinkELl0EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__96>i rp__101 Yr_ZN2nw2ut8LinkListINS_3lyt8PaneLinkELl0EE18GetPointerFromNodeEPNS0_12LinkListNodeE__102?9AYr_ZNK2nw2ut8LinkListINS_3lyt8PaneLinkELl0EE8iteratorptEv__98?9AYrp__107 Yr_ZN2nw2ut8LinkListINS_3lyt8PaneLinkELl0EE18GetPointerFromNodeEPNS0_12LinkListNodeE__108?9AY;4<ubRecursive4<=qgroupRefsI9AU @<<sgrpIdxAP<<spGroupO9A@<=qgrpIdxT<=spGroupO9A@ ;?sanimShareInfoAryU9A@ ;>qi@ 8=>spSrcPane[9A@ranimPaneTree spGroupO9A@spaneList> o@uanimIdx  =>rith Y =>rbIncludeP] mSA<< }SA~SA] RAT<X<RA~RA] 4TA<< DTA~PTA] RA<<RA~RA] mSA8=<=}SA~SA] OA== OAOA~OA] NA==8NANA~NA] MA==6MAMA~MA]>$AR}>A}>A}>A">>1?A|4?A?">>A?A{D?AP|O?A?",>>^?A{a?AR"T>>j?A|m?A?]OA0>@>T OAOA~OA]NA0><>8NANA~NA]MA0><>6MAMA~MA]QA|>>bQA~RA]!QA|>>1QA~=QA]]PA|>>#lPAR~xPA]OA>>bOAOA~OA]NA>>8NANA~NA]MA>>6MAMA~MA]MA>>bMA~!MA]ALA>>,QLA~]LA]}KA>>%KA~KA]RA==$RA~RA]QA>>QA~RA]!QA>>1QA~=QA]]PA>>#lPAY~xPA]OA>>OAOA~OA]NA>>8NANA~NA]MA>>6MAMA~MA]MA>>MA~!MA]ALA>>,QLA~]LA]}KA>>%KA~KADd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Layout.cppARM C/C++ Compiler, RVCT4.0 [Build 865]?T?P { ?T?AthisP &Bw__resulty PHqpAnimTrans9AT0]YA?4?*~YA",?4?YA{YAP]9A?,?9A9A~9A{:AP]XA@?L? XABXA]XA@?L?/)XA5XA]AWAD?L?/QWA]WAfWA~nWA]VAD?H?/VA~VA]UA@?D?/UA~UA]}KA@?D?%KA~KA]TAA~NA]AP(QA!AR+AR5AR?ARIA|RSAdR]ALRgA4RqAR{ARAQAQ~Ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_ArcResourceAccessor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\)@+`KA\)@+hSfATwATATA_TAAT|AS|AT")*ĞA}ǞA"L**ԞA{AX"**A}A"*4+A{AX}A|$AS]ʝA)@*AA~A|AS{$AT~.A{;AD]A ** AAQ~A,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_ArcResourceAccessor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@+,`ʝA@+,TAUApU|A?U|ARU{$A`}.A{;AP ]A++ AAQ~A d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_ArcResourceAccessor.cppARM C/C++ Compiler, RVCT4.0 [Build 865] tchar0 tUthis UnameUw__result PPqpFontAU,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_ArcResourceAccessor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`lchar0c `Vthis ~Vname`Vw__result0 plx__cctor_result4 BVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_ArcResourceAccessor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L T 8 L T Vthis Vkey  V d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_ArcResourceAccessor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0 Vthis WnameWpFontAVv__result  Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_ArcResourceAccessor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`charvoidint00 `(Wthis WresType WnameW9ApSize Ww__resultPTdstBufCount @]\uorigPathPtrqFSTEntriesAXrstr__4Qroffset__5P]A2<3 A\A\~$AHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Arc.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0boolvoid0nwlytUfARCInitHandle0@]arcStart]handleh2z]w__resultPDsFSTEntriesAT]sarcHeaderAg]\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Animation.cppARM C/C++ Compiler, RVCT4.0 [Build 865][x[punsigned intunsigned short nw lyt internalV UnbindAnimationLink[x[]pAnimList"A]pAnimTrans. ]uit__179 u_ZN2nw2ut8internal12LinkListImpl8iteratorppEv__184L u_ZN2nw2ut8LinkListINS_3lyt13AnimationLinkELl0EE8iteratorppEv__181! u_ZN2nw2ut8LinkListINS_3lyt13AnimationLinkELl0EE8iteratorppEi__180 uu__187uit__189 uit__192 uit__196K u_ZN2nw2ut8LinkListINS_3lyt13AnimationLinkELl0EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__197! rp__202L Tr_ZN2nw2ut8LinkListINS_3lyt13AnimationLinkELl0EE18GetPointerFromNodeEPNS0_12LinkListNodeE__203]F TranimTrans__207. Psidx__208][x[rit U0[x[rcurrIt T]5A [[%EA~QA]qA [[,A~A]A [[%A~ɫA]A [[*A~A]QA[([hAsA~~A]uA[([8AA~A]A[([6AA~ħA] $A4[8[ 4AP~@A] QA`[p[hAsA~~A] uA`[l[8AA~A] A`[l[6AA~ħA] ͦA\[`[ݦA~A] A\[`[,A~%A] EA\[`[%UA~aAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Animation.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ZZ nw lyt internalU FindAnimationLink]F ZZ^pAnimList"AJ^animRes. 7^w__result]F PTs_ZNK2nw3lyt12AnimResource16GetResourceBlockEv__159(A$^rp__164L Pr_ZN2nw2ut8LinkListINS_3lyt13AnimationLinkELl0EE18GetPointerFromNodeEPNS0_12LinkListNodeE__165]F Pr_ZNK2nw2ut8LinkListINS_3lyt13AnimationLinkELl0EE8iteratorptEv__161]F Pu_ZNK2nw3lyt13AnimationLink16GetAnimTransformEv__167. r_ZNK2nw3lyt13AnimTransform15GetAnimResourceEv__169(AQrp__176L Pr_ZN2nw2ut8LinkListINS_3lyt13AnimationLinkELl0EE18GetPointerFromNodeEPNS0_12LinkListNodeE__177]F Prp]F Pr_ZNK2nw2ut8LinkListINS_3lyt13AnimationLinkELl0EE8iteratordeEv__171]F PZZrit P]5AZZ%EA~QA]qAZZ,A~A]AZZ%A~ɫA]AZZ*A~A]QAZZhAsA~~A]uAZZ8AA~A]AZZ6AA~ħA] ͦAZZݦA~A] AZZ,A~%A] EAZZ%UA~aA] AZZ ѼA~ݼA] AZZ A~A] AZZ#AP~A] QAZZ hAsA~~A] uAZZ8AA~A] AZZ6AA~ħA] ͦAZZ ݦA~A] AZZ,A~%A] EAZZ%UA~aAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Animation.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HZZ( nw lyt internalU FindAnimationLink]F HZZh^pAnimList"A^pAnimTrans. ^w__result]F PLrp__146L Pr_ZN2nw2ut8LinkListINS_3lyt13AnimationLinkELl0EE18GetPointerFromNodeEPNS0_12LinkListNodeE__147]F Pr_ZNK2nw2ut8LinkListINS_3lyt13AnimationLinkELl0EE8iteratorptEv__143]F Pr_ZNK2nw3lyt13AnimationLink16GetAnimTransformEv__149. 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865]4void0n24thisp2allocator̃'˄w__resultp2P0rupdaterMemoryP]7 %ũ7ѩ7~ܩ7]mB(0(mBmB~mB]T;(00c;o;~;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L\_T o2L\_thisp2transformMatrixomBscale"(مlocalTransformumBparentWorldTransformumBparentLocalTransformumBisparentMatrix{mB5\]ulocalTranslate~(]^ulocalTranslate~(]^ulocalTranslate~(`__ulocalTranslate~(]RvBh\\bvBnvB~zvB]NpBl\\ ^pBjpB~vpB]iuB\\ uBuB~uB]sB\p] sBsBsBsB]rBp]] rBrBsB]NpB\\ ^pBjpB~vpB]NpB\\ ^pBjpB~vpB]tB\\tBtB~tB{tBT]qB\\rB rBrB~rB]sB]d^sBsBsBsB]rBd^|^rBrBsB]qB|^^rB rBrB~rB]NpB]] ^pBjpB~vpB]tB]]tBtB~tB{tB]qB]]rB rBrB~rB] qB]]+qB6qB?qB~HqB] sB^(_sBsBsBsB] rB(_@_rBrBsB] qB@_P_rB rBrB~rB] qBP_`_+qB6qB?qB~HqB] NpB`_l_^pBjpB~vpB] xoBl__ oBoB] nB__ nBnBnB~nBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bo2(thisp2EtransformMatrixomB'scale"( localTransformumBparentWorldTransformumB؆parentLocalTransformumBņsparentMatrix{mB0lslocalMatrix{mBrlocalTranslate~(X<TrscaledParentRotate,sparentScalemBvhlrscaledParentRotate,sparentScalemBc]RvBbvBnvB~zvB]iuB uBuB~uB]tBtBtB~tB{tB<]NpB ^pBjpB~vpB]NpB$ ^pBjpB~vpB]qB$0rB rBrB~rB]iuBltuBuB~uB]mzBt}zBzB~zB]yBtyByB~yB]xBxByByB]wB  xBxB!xB~*xB]-wB P=wBIwBYwB]NpB<D ^pBjpB~vpB]qBDPrB rBrB~rB] qBP`+qB6qB?qB~HqB] iuBT\uBuB~uB] mzB\h}zBzB~zB] yB\hyByB~yB] xBlxByByB] wB xBxB!xB~*xB] -wB8=wBIwBYwB] qB8H+qB6qB?qB~HqB] NpBHT^pBjpB~vpB] xoBT oBoB] nBl nBnBnB~nB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool;+o2(Xthisp2utransformMatrixomBWscale"(9localTransformumBparentWorldTransformumB3umBparentLocalTransformsparentMatrix{mBpxsisParentScaleOnesparentScalemBχslocalMatrix{mBrlocalTranslate~(XDrscaledLocalMatrix)]RvB<PJbvBnvB~zvB]iuBP\N uBuB~uB]NpB@pR^pBjpB~vpB]tBtVtBtB~tB{tBL]NpBX ^pBjpB~vpB]qB^rB 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BB~B{BXL|Bߏ] Byy B~B] Byy B~B] ByHz  BBBz~B{BQ{0BR,] Bxzz B)B] 6Bzz  FBRBQ`B] TBzz  cBgoBPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%B ԐthisF w__resultP<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d-0void0 E d-0thisF iw__resultP]TBt-. pB]B-.BV]B--BC~B]B-- B]B--y+B09BFBX~PB]VB--h fB {rBX]B--yB~B]B--zB]B--BBQ~B]B--B~B]1B-- ,ABP~MB]SB. 0cB~oB|}B]B(.. BB]B(.. BB~B{BQ]B(.. BB~B|BT|BA]B4..BƒBB~B|B]B4.H.BBB~B]BT..BzBBgB~B{,BQ{>BR,]B(.0.B~B]B.. BB~B]B..  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C~' C]9 C++I CP~U C]hC+$+ CC~C]C+ +CP~C]CL+X+ CC]C(+8+ (C2C<C~BCHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t'L*D t'L*thisF worldMatrixUpdaterCdsceneContextCF')sparentWorldTransformO sparentLocalTransformO ]C''CV*C~6C]4!C''D!C~P!C]\ C'' l Cx C~ C]C',(~C~C]C'$(o*C3C~C]C'(CC ~C]C'(C(C~0C]4C((CC OCXCݗaCŗ~jC]C,((~C~C]CP((o*CC~C]CT(`(CC~C]CT(`(C(C~0C]4Cl(x(CCnOCVXC>aC&~jC]C((C~C] IC() YCeCwCCږCC{CL]^C()nCzC}C{C ]aCP)\)~CCCR~C]C\)l)C] Cd))C|Cǖ] Cd)t) C*C~6C] "Ct)|) 2C>C] -Ct)x)&TC`C~lC] 6C)) FCRC] AC))%gCsC~C] 6C))FCRC] AC))%gCsC~C] C(( C~C] C(( C~C] C)) C] C'' CC] -C'' TC`C~lC] "C))2C>C] -C))&TC`C~lC]VC),*fCrC}C~C] gC),* CCC{Ch] C** >  C CU] B)) B~B] C))  C C C~ C] C)) C~ Cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LPC LthisF ֘w__resultd PL]!C "CØ"CQ~"Cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d+d-xvoidbool0WOB d+d-parent|K *resourceT QdescriptionB allocator̃'w__resultF PuresNodeiU rmemoryPqnodeF VHuresult Y \-d-uisAttached]+Ct+x+X+C~+C]7x++Zũ7ѩ7~ܩ7]*C+\-h*C*C~+C])C++ *C*C~*C{**CP ] )C+\- )C))C~5)C{C)CP] (C,P-(C%(C~3(C|A(CЙ|L(C"$,P-Y(C|\(C]'C0,0- 'C'C~-'C{;'CXL|J'C]*&CL,P,:&C~F&C]f%C,,v%C~%C]T$C,, t$CP$Cy$C'~$C{$CQ{$CR,]#C-,-#C#C]"C<-D- "C"CQ"C]BT-\- BBP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppARM C/C++ Compiler, RVCT4.0 [Build 865]< QE <HthisF allocator̃'wresObjiU UdescriptionB Yx__resultF ]pAC *ACFACACAC~AC]@C@C3@C@C~@C]?CT?C?C~?C]>CČ>C~?C]&>CČl,5>C ~A>C]#CԌ܌} #C#C]f=C،~ v=C=C]ICJIC](HC8< WHCcHCmHCxHC~HC]`GC  oGC~{GC]FCx FC~FC]ECx EC]DCxEC!EC-~-EC]DCxDCDC*DC|5DC|FDC}QDC]2CCxBCC~NCC]lBC 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865]LT voidint0LJ2LTthisR2targetmemberIdxv__result2Pld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\voidintbool0 2\ШthisR2Ttarget6memberIdx writeNoAnimMember٩w__result2Pstransform ranimIdxQsoriginalValuehCsanimIdxumemberAnim putransformAnim utransformAnim DlutransformAnim sworldMatrix6 d]QCQC~QC]PC-PC~PC]XuChuC~tuC]tC tCtC~tC]sC(sCsC~sC~sC]oC(oCP~oC|oCw]rC(rCrC~rC]oC( oCP~oC{oCP]qC(, rC~rC]nClpnC~nC]nCnC~nC] qCL`0qClC] FkC VkCbkC4jkCrkC] jbC zbCbC] uaC%aCaC~aC] iC| iCiC] eC\eC|eC] dC\ eCeC~eC] dC .dC:dC] )cC&PcC\cC~hcC] jbC@H zbCbC] uaC@D%aCaC~aC] jbCT\zbCbC] uaCTX%aCaC~aC d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0I$Ofloatbool/20I$OthisR2result transformAnim VframeNoriginalTransformhC%writeNoAnimMembersflagshCFLAG_TRANSLATE_NOT_EXISThCFLAG_ROTATE_NOT_EXISThC8FLAG_SCALE_NOT_EXISThCXIMrtransform M$OsrotXhCesrotYhC"srotZhC߫]|CPIXIC~C]~CII ~C~Cܮ~~C]oCIIoCP~oC|oCɮ]}CII }C}C~}C]oCIIoCP~oC|oC]|CJlC] FkC(L4L VkCbkCYjkCArkC)] ~CLLtL~C~C~~C] oC\LlLoCP~oC|oC] }CLL}C}C~}C] oCLLoCP~oC|oCӬ] |CLL}C}C~}C] oCLLoCP~oC|oC]|CMDMA,|C8|C~D|C]oC,MlC]FkCMM VkCbkC jkCrkCg]jbCMM zbCbC]uaCMM%aCaC~aC]wCN@NwCwCO~wC]oC(N8NoCP~oC|oC<]vCPN|N wCwC$~$wC]oCdNtNoCP~oC|oC]$vCNN4vC@vC~LvC]oCNNoCP~oC|oC]jbCNN zbCbC]uaCNN%aCaC~aC]dCNN .dC:dC])cCNN&PcC\cC~hcC]dCNN .dC:dC])cCNN&PcC\cC~hcC]dCOO .dC:dC])cCO O&PcC\cC~hcCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lfloatbool i2LدthisR2Jresult ,transformAnim WframeoriginalTransformhCwriteNoAnimMemberӱsflagshCrframeFlags&%LHsscalehCG]|CC~C]qC CCCC|C]oC oCP~oC{oCP]jbC  zbCbC]uaC%aCaC~aC]C4d CCCCx|ƒC`]oCDX oCP~oC{oCP]jbCdp 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C͍Cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T$Eboolfd Tlthis Vmaterial CrmaterialKeyValue PuisPushed]OCi^C~jC]Cd C~C]CTlCC~C{CZ|̞C0"TٞC|ܞC]C$$ CC~C{CYH|ʝC]C@DC~ƜC]CpC~C]C КCޚCPCζ~C{CQ{CT|+C{;CV4]C$C͍C]C0@ CCPCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]& Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865],HlgWm'* ,Htx__result, ridentity+ X"]^CXo*nCIzC~C]CCC~C]CգCC~C]C~C~C]աCCC1CCCCѸ#C-C7CACqKCYUCA_C)~iC]CCC(C1Cη~:Cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]tthivoid0#2tt\thisd2allocator̃'w__resultq2P0rupdaterMemoryP]7tt)ũ7ѩ7~ܩ7] 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XsparentBoneIndex\sparentWorldTransform , sparentLocalTransform , 3/tsmatrix /ubone1 sparentBoneIndexsparentWorldTransform , ~sparentLocalTransform , 080qmatrix Y 0tubone1 sparentBoneIndex_sparentWorldTransform , sparentLocalTransform , A]1[CHPEkC~wC]1CHL C~C]1CXdG8CDC~OC]1JCLTGZC~fC]2CL'+Cf~7C]2iC xCCC~C]2C C~C]2C ʵC~ֵC~GC]3CM1C~C]3*C > :CFC]3LC@T\CP~hC|vC]4tCTtCC~C]4C`t  CP~C|Co]4CpʬC~֬C]4*C0 > :CFC]5*C > :CFCB]5LC\CP~hC|vC ]5tCCC~C]5C  CP~C|C]6*C > :CFCC]6*C > :CFC]6LCDX\CP~hC|vC]7tCXtCC~C]7Cdt  CP~C|Cr]7*C  > :CFCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]1ƍ \this qw__resultPld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%$void0  %this Iw__resultP ]$C @C]C#C6]C C#~C]C #C~/C]̾C  ܾCPC]C  #C]GC %WC~cC]xC   C~C]C   C]C,  C]1C,   AC~MC]WC,   vC]gC4  yCCCT~C]C< p h C{CW]VC, 4 yfC~rC]C|  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2Xw__resultP<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|`[GXjGX{vGP8]bGQqG~}G]GQG~G]GS G~G<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865] float Y2Ythis 2\projectionMatrixG\textureProjectionMatrixG\sfovy\saspectn\snearV\rfar ]G](G~4G]LG`\G~hG]GcG~G]GdG~G] GgGG>\G&\G\G[G[~G]GHGGGGG~G]8GH `GkG vG[G[G[~G|G}[{G 0{G@{G|Ge[|GM[|G5[|G[|G[|GZ]  =H* =5 =~A =] DGH cGnG~zG|GZ"TG|GZ|GZ|GZ|GzZ|GbZ|GJZ|G2Z|GZ"G{G {G {G {G {"G {,G }6G}@G"  KG{NG {XG }bG}lG{vG {G {G {G ] GgG~G] G to;GFGQGZ^GYkGYxGYGY~G}G |GY|GwY] ?G ,TG~^GLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W72\allocatorz(]resUpdaterQTx__result 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"-zqsizeYqsetCountVLr_ZN2nw3gfx3res16ResParticleModel3refEv__53GIWrtbl_ptrPu_ZN2nw3gfx3res16ResParticleModel15GetParticleSetsEi__52=\sidx__55r_ZN2nw3gfx3res8ResModel3refEv__60HIPrtbl_ptr__57Pu_ZN2nw3gfx3res8ResModel9GetShapesEi__58tures__61tr_ZNK2nw2ut13ResCommonBase7IsValidEv__70Qup__72up__75up__78up__81up__84u_ZN2nw2ut13ResCommonBaseC1EPKv__85u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__82Mu_ZN2nw3gfx3res14ResSceneObjectC1EPKv__79HIu_ZN2nw3gfx3res8ResShapeC1EPKv__76 HIu_ZN2nw3gfx3res16ResParticleShapeC1EPKv__73HIu_ZN2nw2ut14ResDynamicCastINS_3gfx3res16ResParticleShapeENS3_8ResShapeEEET_T0___67)lr_ZNK2nw3gfx3res14ResSceneObject3refEv__89HIPr_ZNK2nw3gfx3res14ResSceneObject11GetTypeInfoEv__87Pup__95up__98up__101up__104up__107u_ZN2nw2ut13ResCommonBaseC1EPKv__108u_ZN2nw2ut9ResCommonINS_3gfx3res18ResSceneObjectDataEEC1EPKv__105Mu_ZN2nw3gfx3res14ResSceneObjectC1EPKv__102HIu_ZN2nw3gfx3res8ResShapeC1EPKv__99 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JԒJ'~J] hhJԒ whJP~hJ]JĔJ~J] qJ̔Ԕ} qJqJ]pJԔ~ pJpJ]oJԔؔ oJpJpJpJ~(pJ]JؔJ~J]qJ} qJqJ]pJ~ pJpJ]oJ oJpJpJpJ~(pJ]J  J JP]uJ uJ~uJ]uJ!uJP~-uJ],J,>J~JJ]J<Ll J~J]JPxq ,J8J]t<Xx <<]D7\h !D7*D73D7]GJĊ̊y&WJcJ;~mJ]tJЊԊz JP~J]J̊Њz J~J]J J(JP]J  JJ~!J].J܊ >J~JJ]bJ rJ~~J d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l(Xunsigned intfloatunsigned 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R9Kb&^9K~h9K] F8K ` V8Kb8K{n8KQ {}8KR {8KS{8K\] n7K(0 ~7K7K~7K] 6K  6K6K] 5K( 5K5K] 4K   5K5K!5K,5K~85K] E3K`0 U3K~a3K] 2K`h 2K] 1K`h1K1KP~1K] 0K`d0K~0Kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0W 8 N83T'resourceYKVallocator̃'K(w__result83Psmemory8(rdescriptiong73UqlightSet83VsmemoryArray']7@ũ7ѩ7~ܩ7]AKC&AK~2AK]Q@K$D`@K~l@K]C?K(lFS?K%(_?Ko?K|?K~?K]T;(4c;o;~;]~>K4P>K(~>K]6K@H} 6K6K]5KHP~ 5K5K]4KHL  5K5K!5K,5K~85K]=KPl=K'~=K];K]4Kdh  5K5K!5K,5K~85K]7Mũ7ѩ7'~ܩ7]B9KN R9K'^9K~h9K]F8K V8Kb8K{n8KP {}8KR {8KS{8K\] :KN 2:K>:KK:K'Z:Kj:K~w:K]6K 6K6K] 5K 5K5K] 4K  5K5K!5K,5K~85K] E3KN U3K~a3K] 2K 2K] 1K1K1KP~1K] 0K0K~0K] B9K8|R R9K'^9K~h9K] F8K8| V8Kb8K{n8KQ{}8KR{8KS{8K\] n7K@R ~7K7K~7K] 6K$0 6K6K] 5K0@ 5K5K] 4K08  5K5K!5K,5K~85K] E3K|R U3K~a3K] 2K| 2K] 1K|1K1KP~1K] 0K|0K~0Kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppARM C/C++ Compiler, RVCT4.0 [Build 865]83d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PX|D$|PXt(this}(w__resultcPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hwTzEvoid0{ W|hwTz(this!}-+w__resultP]aKxww} bK]FKwwGK+]'aKwLz~7aK+~CaK]T`KwTx p`K]_KwPx_K*]^Kw*SKTK~TK]RKxxRK*RKSK* SK~SK{(SKQ{;SKR,]AKhxpxAK~AK]BKxx BKBK~BK]RKxy  RKURK] MKyPyh NMK){ZMKX] JK yyyJK~JK] ~LK\ydyzLK] KK\ydyKKKKQ~KK] JK\y`yJK~JK] JK`yy ,)JKP~5JK] KIKyy [IKm)~gIK] {HKyyHK~HK] GKyy  GKPGKZ)] FKyy GK]0FKyHz @FKG)~LFK] DKy z  EK4))EK!)6EK\~@EK|PEK)|bEK(|kEK({{EKS]AKyy  AK~AK]ADK zHz QDK(~]DK]~CK z(z CK]BK z(zBKBKP~BK]AK z$zAK~AKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:;L`lK:;@+lK,mK+|mK`+| 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.qanimMemberCount\rmemberIdx__6Qsidx__9-r_ZNK2nw4anim3res12ResAnimGroup3refEv__14lKRudicu_ZNK2nw4anim3res12ResAnimGroup16GetMemberInfoSetEi__12smemberIdx__19-sobject__20-uu__22smemberIdx__26-starget__27q-r_ZNK2nw4anim3res18ResAnimGroupMember3refEv__32"lKWsmemberIdx__37K-starget__388-rmemberIdx__41Qsindex__44%-r_ZN2nw2ut9MoveArrayIiEixEi__45Rr_ZNK2nw4anim3res18ResAnimGroupMember3refEv__49"lKSr_ZNK2nw4anim3res18ResAnimGroupMember13GetObjectTypeEv__47RsmemberIdx__54-svalue__55,r_ZNK2nw4anim3res18ResAnimGroupMember3refEv__62"lKSsmemberIdx__67,svalue__68, TsmemberIdx- TrmemberSsobject- ؕ starget,lK^- 0uoriginalValue,lK] ՈK* KK~K] K. K~,K] uK!uK~uK] HK 4XK~dK] zK  zK~zK] lKL8%|KK~K~K] KLKQ~K|KU.] }K0L ~K~K~ ~K] }K<L (}KQ~4}K{B}KQ] K`ؔ<KK~K|ĄKB.|̄K/.}܄K4] 7`xũ7ѩ7~ܩ7] K ăK~ЃK] aKԔbK] FKԔ GK.] KP`<KK~K] KP\< KK~+K]5KLP<DK~PK]aKܔD pK|K~K]KLKV~K]~K"~K~~K]}K   (}KR~4}K|B}K-]}K <  ~K~K~ ~K]}K,< (}KR~4}K{B}KR]flKQvlKlK~lK$lK~lK~lK$lK~lK$lK~lK$lK~lK"lK{lKR]yK<@yK~yK],|KV|K~`|K]RsK L bsKnsK~vsK]prKrKrK~rK]qKqKqK~qK]pKpKpK~pK]oKPoKoK~oK]nK :nKnK~oK]zKx|zK~zK]f{K)v{K~{K]zK zK~zK]1D 1D1D~1D]yKU yK~yK]yKU yK~yK]1D̕Е 1D1D~1D]1D 1D1D~1D]DGD  TGD`GD~jGD]DGD$, TGD`GD~jGD]$xK<Lo4xK,@xKMxK,]IwK<H YwKewK~owK]|vK<DovK~vK]uK<D(uK~uKPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppARM C/C++ Compiler, RVCT4.0 [Build 865]vhw]9|vhw.this!}/visitorlK.]xKw`w#KK"w`wK}K$"w`wK{KT"w`wŽK{ŎKU "w`wЎK}ӎK$"w`wK|K.]Kww KK~ÍK]ՌKwwKP~K]K w(w K'K~-K]AK w$wQKP~]K]KPw\w KK]K,wKHH KK2[K]KHHKP~ɳK|׳K2]KHH K~ɳK}׳KL]۲KHKK2~K]KHI} ,K]$KHI3K2]OKIK~_K2~kK]|K II K]ƯK0II֯Kq2]K0II  K^2~K]K0II >K]/K8II ySKK2aK82nKX~xK]~K@ItI h K%2{KW]K0I8I y.K~:K]KII zΫK]KII K KQ~K]KII .K~:K]YKII ,iKP~uK]{KIKK2~K|K1] KIhJ  KȧK] ͦKIhJ  ݦKK~K{KQ] ڥKIdJKK~K|Ko1| K\1] ϤKIPJ K1K1 K~K|+K1] KII K1!K.K~4visitor,K 4]KE$F$K0K"E$F>K}AK$"E$FPK{SKT"E$F^K{aKU "E$FlK}oK$"E$F}K|K 4]4KEE OKYK~_K]qKEEKP~K]KEE KÿK~ɿK]ݾKEEKP~K] KF F 5K?K]HKEF `KjKtK~zKTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dDEWdDE\4pSize5resHemiSphereLightUdescription0xqsizeT]KxDDKK~K]<|DD <5<5~<]<DD ՞<l5۞<Y5~<]KDEKK~K]<DD <F5<35~<]<DD ՞<Q۞< 5~<]mK EE}K~K]K`EE KK|K4]K`EE KK~K]<hEpE <4<4~<]<|EE ՞<4۞<4~<]KTE`E KK~K]KTE\E  K,K~?K]IKE(E XK~dK]xKE$Ev%KK~K]KE$E KK~K]KE$E:KK~K]K(ETE KK~K}K]K,ETEKP~K|K 5]KKQ]EKyyY UK~aK d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0O3<LO3=iO3>~O3?O3@O3AO3BO3CO3D P3H'P3LP3POP3TjP3|}P3P3P3P3P3P3Q30Q3IQ3aQ3|Q3Q3ȉ!Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$H8$08this8E8w__result:#P]K  K~K]K K~$K]>K MK~YKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$,m8$,X8this8m8w__result:#Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865],4\'6,48this88w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 78this8q;w__resultP]L$L^;~L]4L DLPPLK;]kLzL8;~L] LT}  L]K,PK%;] LT~ L;~ L] LX ( L]V Lhf L:] Lh  L:~ L] Lh  L]Lp yL:L:LX~ L]Lx h L:{*LX]Lhp yL~L]NL z^L]vLLLQ~L]LL~L]L ,LP~L] LL:~'L|5L:] <L  LLXL] ]L  mLyL~L{LQ] jL zLL~L|L9|L9] _LLo:L\:L~L|L6:]K(KI:KK~K] rK4K#:KK:K~K{KQ{KR,] KK~K] bK yKK~K] K  KUK] K8  K] BK4RK9] uK  K9~K] K  K] K  yK9K9KX~K] K h  K9{KX] K yK~K] :K zJK] bKyKKQ~K] KK~K] K  ,KP~K] K<t Kx9~#K] 7K<tGK~SK] lKDt |KPKe9] KPt K]Kx KR9~K]K|  K?9K,9K\~K| K9|K9|'K8{7KS]Kx  K~K]K  K8~K]:K JK]bKyKKP~K]KK~Kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xthvoid0 " 5xt;this8b<allocator>eD<w__result8Prresource5\smemory1<slight8;uresult@]L+ LLPL~L]L/LL~L]L1L<LL L~L]LL <LL L~L]LxL"L~*L]$L4L@L~HL]<L LLXL~`L]TL cLoL~wL]oL PLL~L]L:LL~L]LL~L]L L;L~L]LL~L]L  L~L}L]L L~L](L 8L~DL]^L mL~yL]L1LL~L]LL~L]L(@1L~L]4L8@ DLPL;] LTh9L~L] 4L`h DLPL;8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]#char0W7<allocator>e@9name @x__resulto4<sresFragmentLight *LX@rscale*LLrrotate*L@rtranslate*LsdistanceSampler*L=sangleSampler*Lv=sreferenceAngleSampler*L*=]S'L$Py'L'L'L~'L|'L@]L$<LL~L]XLDP{L~@Lk@L]LdpLPL]Y"Li"LE@u"L@]ú777~7]7&Lt^&Lf&Lv&L~&L|&L'@|&L@{&LY<]f%Ls%L~}%L]LLL~L]$L$L$L$L~$L]LLPL]LLPL]4CCCOC?XC?aC?~jC]4C CCOC?XC?aCq?~jC]4C ,CCOC XCY?aCA?~jC] #L0T#L.?#L#L$L~ $L] ] D\~j D~z D] 1 Dd A DM D?W D>a D>k D>u D> D> D> Dn> DV> D>> D&> D>~ D] )#L9#LE#L] 7 L <2\ Ll L~x L} L| L=] L (LL~L] XL0<{L=L=L] Y"L@Li"LPu"L] ?!LHx.d!Lt!L~!L}!L|!L=] LHdLL~L] XLlx{L=L=L]7 Lx8\ Ll L~x L} L| Lc=]LxLL~L]XL{LP=L==L]LLPL]LL=L]ú777~7]LL=L]ú777~7]LL<L]ú777~7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865] x*7 x@this8Aallocator>eAw__result@PTuresult@]!B,0 0BLdhe>L~q>L]}=L =L=L|=LC]eEw__result8PuresNodeL?rmemoryPqlight8Vuresult@uisAttached]KLfKL~KL]JLSJLJL~JL]LL"L~*L]$L4L@L~HL]<L LLXL~`L]TL cLoL~wL]oL PLL~L]L:LL~L]LjLL~L]ILmILEILILIL~IL]L LELL L~L]LxL"L~*L]$L4L@L~HL]<L LLXL~`L]TL cLoL~wL]oL PLL~L]L:LL~L]HLHLE~IL] HL HLQ(HL~:HL]LL~L] 4GLDwDGLPGL~\GL] LFLDd \FLhFL~tFL{FLP] eELp uELEL~EL{ELP] aDL| qDL}DL~DL|DLgE|DLTE" DL|DLAE] YCL  iCLuCL~CL{CLXL|CL#E] BL BL~BL] AL AL~AL] @L `  @LD@LD@LD~@L{ALQ{ALR,] ?L @L @L] ?L  *?L6?LQD?L] K  KDKPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppARM C/C++ Compiler, RVCT4.0 [Build 865]68d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q.z__resultridentity X"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 865],Fthis+-Fw__resultP@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*0. void0 *0.@Fthis/1Iw__resultP]zL+@+ 4zL]QL+<+QLI]TyLL+P+ cyL~oyL]xL\+`+ xLxL~xL]wL\+`+{wLwL~wL]vL\+`+vLvL~vL]uL\+`+uLuL~uL]tL\+`+PtL uL~uL]tL\+`+:'tL3tL~9tL]GsL`+|+WsL I~csL]~rLl+|+ rLPrLH]LpLl+|+ YpLHipL];mL|++KmLH~WmL]rlL++ lLPlLH]kL+(.kLH~kL]jL+0, jL]*jL+,,:jLH]]iL+, miLH~yiL]hL+, hL]gL+, ygLsHgL`HgLX~gL]fL++ h fLMH{fLX]dL++ ydL~dL]"fL++ z2fL]JeL++aeLmeLQ~yeL]dL++dL~dL]cL+, ,cLP~cL]bL0,(.bL:H~bL| cL'H] bLD,,   bL,bL] 1aLD,,  AaLMaL~YaL{gaLQ] >`LD,,N`LZ`L~h`L|v`LG|`LG] 3_LP,,V_L Hd_LGq_L~_L|_LG] W^LP,d, w^LG^L^L~^L] B]Lp,, q]LG]L]LG]L~]L{]LQ{]LR,] fLLD,L,vLL~LL] .ML,, EMLQML~]ML] \L,, \LU\L][L,t-  [L][L,p-"[LqG]EZL,\- UZL^G~aZL]kYL,\- YL] {XL,\- yXLKGXL8GXLX~XL] WL,,- h WL%G{WLX]jUL,, yzUL~UL] WL8-@- zWL]2VL8-@-IVLUVLQ~aVL]jUL8-<-zUL~UL]TL<-\- ,TLP~TL]SLx-- SLG~SL]SLx--SL~#SL]LLL~ZL]GsLLl WsL~csL]~rL\l rLrLJ]LpL\l YpLJipL]EL TL`L~kL]~L   ~L,~L~9~L] qLx (qL4qL~DqL}TqL{aqLP|lqLJ]vLxLL~L]LL~L]~L ~L~L] xL  xLxL~xL] wL   {wLwL~wL] vL   vLvL~vL] uL   uLuL~uL] tL   PtL uL~uL] tL  :'tL3tL~9tL] ~L$ (  ~L,~L~9~Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 865](!"(!"Kthis/LallocatordLw__resultePrresulteXsanimBindingQLuresFog\uresAnimGroupqanimGroupT]L8!@! LL~L]L@!D!ȝL~ԝL]L@!D!%L~ L]LL!P!L~L]~LL!P! ~L~L]LL!|!%(L4L~L]L`!|!LȒL~ВL]ȑLl!|! ؑLQ~L{LQ]4L!"DLPL~`L|pL+L|xLL}L4]vL!!LL~L]aL!! pL~|L]zL!"4zL]QL!" QLL]L!!LL~L]L!!LėL~חL]L|!!L~L]EL "" TL`L~kL]|pL""pLpL|pLK"$""pL{pLQ"h""pL}pL"""pL|pLK|pLK{qLR ] L"$")L~5L] L" ""L~L] @L0"d""PL\L~jL] \L0"d"KlLxL~L~L] ȑL0"d" ؑLR~L|LK] L0"4" L~L] LD"d" LȒL~ВL] ȑLT"d" ؑLR~L{LR] Ld"h" L~L] Lp"t"L~L] ~Lp"t" ~L~L] Lp"|"+L7LEL] TLp"x" dLpL~zL] L|""L~͌L] 7L""GLSLaL] TL"" dLpL~zL] yL""#L~L] L""L~͌L]׋L""LLL]L"" L L~L]L"" LL*L])L"" 9LEL~OL]LL""\LhLuL]qL"" LL~LHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 (!`pL0 (!LpL6M+pLM" (!6pL}9pL]L@ T LP~L|LM]L\ d  L~L}L,]8Lt  HLP~TL|bLL]8L   HL~TL}bL\]8L  HLP~TL{bLP]8L  HL~TL}bL]8L   HLP~TL|bLL]8L   HL~TL}bL]8L ! HLQ~TL|bLLLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&L'0_'&L'TMthis/MvisitoroLM],L&D'dOrfixed__124Qr_ZN2nw2ut7Fixed1116Float32ToFixed11Ef__125Qsidx__126Or_ZN2nw3gfx3res19ResImageLookupTable3refEv__129oLYrtbl_ptrP"(%qiTp8#@$sdepth(&O@$h$sviewDepth(&Oh$(%svalue&+OrcommandIndex&Q]9L""YLgLqLL~L}L]9L""YLgLqLL~L}L]LL""\LhLpL{|LQ]uL""L~L]L""L~L]8L"" HL~TL|bLP]LL"#\LhLpL{|LQ]uL"#L~L]L##L~L]8L## HL~TL|bL`P]LL#d#\LhLpL{|LQ]uL#(#L~L]L#(#L~L]8L#(# HL~TL|bLMP]L$%L~L]8L$% HL~TL{bLSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P%&W ޟP%&PpSizeURresFog\Udescription\xqsizeT]GLd%%WLcL~nL]<h%p% <BR</R~<]<|%% ՞<R۞< R~<]GL%%WLcL~nL]<%% <Q<Q~<]<%% ՞<Q۞<Q~<]L%%ŵL~ѵL]ݴLL&& LL{LT]GLL&& WLcL~nL]<T&\& <Q<Q~<]<h&x& ՞<Q۞<qQ~<]L@&L& LL~L]L@&H& LėL~חL]L&& L~L] L&&v%L(L~0L]'L&& 7LCL~IL]tL&&:'tL3tL~9tL]L&@& (L4L~L] L() ,LR:LRGLR~SL{cLQ{vLR,] QLL)`)aLmL] zLp)x) LLQL] \L)) \LR\LPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppARM C/C++ Compiler, RVCT4.0 [Build 865]5G^r"4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hp0L&pm3hpTthiss31Tw__result?fPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LWuDTx__resultveTridentityv X"]ULPeLqLU{LhULPUL8UL ULULTLTLTLTLTLxT~L d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@DMcharvoid00l3@DUthiss3XallocatorkXx__results3UsresCameraeLWunamerscale%L@rrotate%Lrtranslate%LsmemoryjVscameras31V]tL@@L~L]`L@@!pL~|L]L@`A LmXLZX]LA$A$LL]LA$A"LL{*LP{7L Q](L@A$?LGXKL~YL]LL@AcLoL~}L]L@AL~L]L$A`A$L~L]L$A`AL~L]LL0A`A \LhL4X]LLP{KL Q] r3ĵ]thiss3u`w__resultPuresCamera3]XM >M~$>M]L L~L]LLP~ L|L`]L̢ L~L]L̢LR~ L{LR]Lآܢ LPL]>M >M~$>M]\Lܢ lL~xL]LLP~ L|L`]\L  lL~xL]L LR~ L{LR]L LPL]<=M $ L=M~X=MXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t| Gr3tathiss3%aw__resulth# uresourceSL]?M&?M~?M]>Mx|&>M~>M]TLx|CdL~pLXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l~ r38athiss3Yaw__resulth# uresourceSL]?M&?M~?M]>M&>M~>M]TLCdL~pLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<dT  4n3<dlathiss3esparentNode5@ercameraPosition0S]\GMPhlGMexGM~GM{GM](Llp 8L~DL]`Llp(pL~|L]FṂУFMeFMQ~FM]LL~L]L(L~$L]EMEMEM~EM]AM BM!BM~)BM|HBMse{_BMP|gBM[e|qBMCe|{BM+e|BMe|BMd|BMd|BMd|BMd|BMd|BMd|BMkd|BMSd|BM;d|BM#d|BM d|BMc{CM {CM |CM c|%CMb|/CMb|9CMb{CCM |MCMkb|WCMCb{aCM |kCMb{uCM {CM {CM 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kM|kMń]ֺM==M~M]]M$>,>mM~yM]M0>4>M~M]M>>M~Md:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l`Pk Yboolintvoid0'l`PkthisuseOriginalValuex__result rresultsmemberCount}sarg0__283l`esblendOpCountsmemory@l`esblendOpIdxaesblendOpTypeefsmemory9fgsmemoryghsmemoryhjsmemoryJ]ՈKx`` KK~K]N|``N~N]M``MqM^~M]MKMZMQjM~wM]ɒM gg ْMM]RMg(g bMnM]؟Mg g MMM(M~4M]MKMZMQjM~wM]ɒMgg ْMM]RMgg bMnM]؟Mgg MMM(M~4M]N~~>N~>N]P?N`?Nxl?N~z?N]>N >N~>N]$@N 4@N~@@N}P@N]P?N~~/`?Nl?N~z?N]>N~~>N~>N]=N$x/=N~=N]N&]sN NP~Nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865] X<\4`intboolfloatunsigned intunsigned short0Ɓ- X<\this-pRect3vpStr-Klength x__resultѻsstrߝ3 sendߝ3sbUseLimitѾrcontext{3slimitLeft'yslimitRight'AsbCharSpacesbOverLimitsprevStreamPos{-ܽrprevRect**rreader(slineFeed'sl__126 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CN~RN|bN|rN|{N"XB\BN{NQ"A\BN|N"BBN|N]NB(B$N,N]N0B8BNN]zN@BHBNN]NLBXBNN]NAANN]zNhBpBNNd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_ResFont.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `PN _N%{kNP]%N 95N~ANd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_ResFont.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ܘh1 3ܘ8this3Yw__result3P4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_RectDrawer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$@` N$@l#N-N5N{INT]N0NN}N {N"4N}N0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_RectDrawer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P*`*intW5*P*`*charNumm%w__resultm%P uUniformComponentsuSingleCommanduUniformHeaderd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_RectDrawer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8hhT /38hh(thisn3^qsizeNU0]NDhph 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NNNNRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_RectDrawer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$Нint 3$ thisn36pStringBufferNsvtxNumsaddrOffsetNscmdPtrNA@ssizem%<ssizem%slastColorIdxDN0ui\rsizem%W]N   NN~#N]NTx  NN~#N]N<`  NN~#N]N NN~N]GO eOsOO~O]'N 7N~CN]TN dN~pNd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_RectDrawer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](@(0`N(@(TN}Nj{NP,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_RectDrawer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]( (Ԡ`TN( (dN{pNPHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_RectDrawer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]diit  3diithisn3mtxNrpDstNPusizeN])OpitiAOLO~TO]N|ii NN~#NHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_RectDrawer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]i\i, 3i\i 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((d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_CharWriter.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ O3$$this3width֍height֍]Opx+O7OvDO^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_CharWriter.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0w L3this3v__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_CharWriter.cppARM C/C++ Compiler, RVCT4.0 [Build 865]b /3$this3x__result3D]O@jO]O@ /O;OEO]WOkgOsO]4 O D O]OlOO]4 O D O]OlOO~O]OH1O*O]z:%{:~{:]s9s9s9s9~s9}s9]Om+O7O DO]OnO OOoOWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_CharWriter.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X\`4 OXD O,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_ArchiveFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 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?OKOSO{^OV{oOX"(xO{{OYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_ArchiveFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t`tH `Ot`tOO|O|O|"OPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_ArchiveFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|  `WO|0dOqO|zO{OV{OU"|O|O|Oy"(O|O"H|O|Of|OSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_ArchiveFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ww, void0p3ww this3!v__resultP(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_ArchiveFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]̗ void0_3̗4this3pUserBufferpFontInfoZOpAdjustTable`ObTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_ArchiveFontBase.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X++ 8D3X++this32cQ;*w__result3Pqindex-V]Oh++?OO~O|#O 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h|q 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D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneUpdateHelper.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderQueue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResPrimitive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderElement.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneHelper.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.hX( 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.ht 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h7    1- =C }  ||%|} z" ~ 1" # }% |z! xP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h5~    1- =C }  ||%|} z" ~ 1" # }% |z! xP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h9~    1- =C }  ||%|} z" ~ 1" # }% |z! x$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h02~~! xP 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h<~    1- =C }  ||%|} z" ~ 1" # }% |y! x$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneContext.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h2~~! x  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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|rh 0jy   y{ v  }}  {    }  ||+| }  z" ~ 1" # }%% |z~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|r 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hxm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_TypeTraits.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleShapeBuilder.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cpp} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.hlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleAnimationOption.hlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Triangular.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleInitializer.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleCollection.hy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleShape.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hixo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Signal.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hxm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleUpdater.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmh^ 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleSet.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.hJ6|JJ% p .1|%{1 } BG }||>  I#0 _#!0 #0^ }|8  I#0 _#!0 #^0"^  | {% { } ~ } |% ~~ } }  ~~ K e1 *%y  *~      ~  "^  ""^  =  C ~  |%  (  \    ~* %A% z y   } ~  1-  }  ||+|} z" ~ 1" # }%% |z~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cpp`. d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleRandom.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hix d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hz 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hiz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/generated/ut_Signal.hi} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmh^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.hu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimFrameController.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnim.hu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cpp} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/anim_AnimBlend.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformAnim.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hxm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/anim/res/anim_ResAnimGroup.hu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.hu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AnimObject.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Common.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|p 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\TouchPanel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanelReader.h<k+8 ~+ ~+ n~ v| x- & ~{  x   &@    F<  ~ ~ ~#  :h\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Stream.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Stream.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Stream.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Stream.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Stream.cpp 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D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\maph] D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.CC`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\map`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\maph] D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.CCh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh] D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.CCh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.h`U 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D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utilityh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hdY D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\utility`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\maph\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.h`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\maph\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memorydX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryh\ 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D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memory`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\mapdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringdX D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\memoryh^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Stream.cpph_ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iosbase.hh\ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_tree.hdZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\new 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Memory.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hx 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParticleSceneElem.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParticleSceneElem.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParticleSceneElem.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParticleAnimController.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParticleAnimController.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/AnimController.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/AnimController.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneEnvironmentSetting.hu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFog.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResTexture.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleContext.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneBuilder.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SortingMaterialIdGenerator.h{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneInitializer.h|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h|r 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h|q 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Camera.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResCamera.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_AmbientLight.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_FragmentLight.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLight.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Light.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_TransformNode.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmd[ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithmh^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\algorithm.CC|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Children.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hxm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_GfxObject.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneManager.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneManager.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneManager.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneManager.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneManager.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneManager.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneManager.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneManager.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.h|r 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneManager.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneManager.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.h{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.h|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironmentSetting.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r 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||4}4*~8D8<f} zC | {   }  ||+|} z" ~ 1" "# }%% |{ {|   }  ||+|}} ~ %" "# }%% |y8k3}3*~8}s ~(| ~*>}I I~  3   O9x+ +%+ +Y | { % |y#8#{8w1}1*~8} zC~ { ]|   }z|+|} z" ~ 1" "# } }% |y8 | ~     1-  |s |  1-  || &    1-  | |    1-  | | }7 = 7 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\SceneElemSelector.cpp< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\SceneElemSelector.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\SceneElemSelector.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\SceneElemSelector.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_RenderContext.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneElem.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneEnvironment.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/SceneManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_LightSet.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  ['| |+   ~  }V  ~z{*|  ^+" )+|  ^+ $ `" } G! }   |   ~z$|%' '  } 0 39F| ^+"| ^+"| ^+"   1-  }  ||+| }  z" ~ 1" # }%% |y ^+"   1-  }  ||+| }  z" ~ 1" "# }%% | } |- {- *}8  }~ O 1 8# } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\SceneElemSelector.cppDi82 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\SceneElemSelector.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Memory.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.hy |}yy }yy }yy }yy }yy } < d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\SceneElemSelector.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h{  - y - y - y - y - y '|q 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hxm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResShape.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleUtil.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.ht d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneNode.h|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Skeleton.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SkeletalModel.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MovePtr.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMesh.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.h|p d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ipplc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.hlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Arithmetic.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CalculatedTransform.hxm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResDictionary.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResLookupTable.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\../include/ParamSetter.h 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/AnimManager.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/AnimManager.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/AnimManager.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Foreach.h|r 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/AnimManager.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/AnimManager.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/AnimManager.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\../include/AnimManager.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/lyt/lyt_Layout.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/ParamSetter.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/ParamSetter.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/ParamSetter.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include\viewer/system/Memory.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/SceneElem.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/SceneElem.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/SceneElem.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/SceneManager.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/SceneManager.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/ParticleSceneElem.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/ParticleAnimController.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\../../effect/include/../../g3d/include/ResourceManager.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResGraphicsFile.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleSet.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleForm.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResMaterial.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResFragmentShader.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_CommandUtil.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSkeleton.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.hz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleEmitter.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.hx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_ParticleModel.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResUtil.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleModel.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Model.h|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_Material.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/gfx_SceneObject.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResParticleEmitter.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.hv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArrayTypes.hw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResModel.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResArray.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/gfx/res/gfx_ResSceneObject.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hl` D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_algobase.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.h|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_MoveArray.hxm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Flag.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|q 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rD1Ev_ZN2nw3gfx13AnimEvaluatorD2Ev_ZN2nw3gfx13FragmentLight10InitializeEPNS_2os10IAllocatorE_ZN2nw3gfx13FragmentLight14DynamicBuilder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx13FragmentLight15UpdateDirectionEv_ZN2nw3gfx13FragmentLight19CreateOriginalValueEPNS_2os10IAllocatorE_ZN2nw3gfx13FragmentLight21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res16ResFragmentLightENS1_11DescriptionE_ZN2nw3gfx13FragmentLight22CreateResFragmentLightEPNS_2os10IAllocatorEPKc_ZN2nw3gfx13FragmentLight6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx13FragmentLight6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZN2nw3gfx13FragmentLightD1Ev_ZN2nw3gfx13FragmentLightD2Ev_ZN2nw3gfx13ParticleModel10InitializeEPNS_2os10IAllocatorE_ZN2nw3gfx13ParticleModel21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res16ResParticleModelERKNS1_11DescriptionE_ZN2nw3gfx13ParticleModel26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res16ResParticleModelERKNS1_11DescriptionE_ZN2nw3gfx13ParticleModel27GetDeviceMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res16ResParticleModelERKNS1_11DescriptionE_ZN2nw3gfx13ParticleModel6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx13ParticleModel6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorESB__ZN2nw3gfx13ParticleModelD1Ev_ZN2nw3gfx13ParticleModelD2Ev_ZN2nw3gfx13ParticleShape18CreateCommandCacheEPNS0_11ParticleSetE_ZN2nw3gfx13ParticleShape21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorEi_ZN2nw3gfx13ParticleShape27GetDeviceMemorySizeInternalEPNS_2os20MemorySizeCalculatorEi_ZN2nw3gfx13ParticleShape6CreateENS0_3res14ResSceneObjectEiPNS_2os10IAllocatorES6__ZN2nw3gfx13ParticleShapeD1Ev_ZN2nw3gfx13ParticleShapeD2Ev_ZN2nw3gfx13RenderContext10ResetStateEv_ZN2nw3gfx13RenderContext11ActivateFogEv_ZN2nw3gfx13RenderContext15ActivateContextEPNS0_18IMaterialActivatorE_ZN2nw3gfx13RenderContext15RenderPrimitiveENS0_3res12ResPrimitiveE_ZN2nw3gfx13RenderContext15SetCameraMatrixEPNS0_6CameraEb_ZN2nw3gfx13RenderContext19ActivateVertexLightEiPKNS0_11VertexLightE_ZN2nw3gfx13RenderContext21ActivateFragmentLightEiPKNS0_13FragmentLightE_ZN2nw3gfx13RenderContext22SetModelMatrixForModelEPNS0_5ModelE_ZN2nw3gfx13RenderContext23ActivateHemiSphereLightEv_ZN2nw3gfx13RenderContext23ActivateParticleContextEv_ZN2nw3gfx13RenderContext23ActivateVertexAttributeENS0_3res7ResMeshE_ZN2nw3gfx13RenderContext24ActivateSceneEnvironmentEv_ZN2nw3gfx13RenderContext30SetModelMatrixForSkeletalModelEPNS0_13SkeletalModelE_ZN2nw3gfx13RenderContextD1Ev_ZN2nw3gfx13RenderContextD2Ev_ZN2nw3gfx13ShaderProgram19ActivateDescriptionENS0_3res27ResShaderProgramDescriptionE_ZN2nw3gfx13ShaderProgramD1Ev_ZN2nw3gfx13ShaderProgramD2Ev_ZN2nw3gfx13SkeletalModel10InitializeEPNS_2os10IAllocatorE_ZN2nw3gfx13SkeletalModel23CreateSkeletalAnimGroupEPNS_2os10IAllocatorE_ZN2nw3gfx13SkeletalModel6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx13SkeletalModel7Builder6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectEPNS_2os10IAllocatorE_ZN2nw3gfx13SkeletalModelD1Ev_ZN2nw3gfx13SkeletalModelD2Ev_ZN2nw3gfx13TransformNode14DynamicBuilder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx13TransformNode15CreateCallbacksEPNS_2os10IAllocatorE_ZN2nw3gfx13TransformNode15UpdateDirectionEv_ZN2nw3gfx13TransformNode15UpdateTransformEPNS0_18WorldMatrixUpdaterEPNS0_12SceneContextE_ZN2nw3gfx13TransformNode23InheritTraversalResultsEv_ZN2nw3gfx13TransformNode6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx13TransformNode6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZN2nw3gfx13TransformNodeD1Ev_ZN2nw3gfx13TransformNodeD2Ev_ZN2nw3gfx14GraphicsDevice21InvalidateLookupTableENS0_3res19ResImageLookupTableE_ZN2nw3gfx14GraphicsDevice25InvalidateAllLookupTablesEv_ZN2nw3gfx14GraphicsDevice29ActivateFragmentLightPositionEiRKN2nn4math4VEC4E_ZN2nw3gfx14OnScreenBufferD1Ev_ZN2nw3gfx14OnScreenBufferD2Ev_ZN2nw3gfx14SceneTraverser10VisitLightEPNS0_5LightE_ZN2nw3gfx14SceneTraverser10VisitModelEPNS0_5ModelE_ZN2nw3gfx14SceneTraverser11VisitCameraEPNS0_6CameraE_ZN2nw3gfx14SceneTraverser14VisitSceneNodeEPNS0_9SceneNodeE_ZN2nw3gfx14SceneTraverser16VisitParticleSetEPNS0_11ParticleSetE_ZN2nw3gfx14SceneTraverser16VisitVertexLightEPNS0_11VertexLightE_ZN2nw3gfx14SceneTraverser17VisitAmbientLightEPNS0_12AmbientLightE_ZN2nw3gfx14SceneTraverser18VisitFragmentLightEPNS0_13FragmentLightE_ZN2nw3gfx14SceneTraverser18VisitParticleModelEPNS0_13ParticleModelE_ZN2nw3gfx14SceneTraverser18VisitSkeletalModelEPNS0_13SkeletalModelE_ZN2nw3gfx14SceneTraverser18VisitTransformNodeEPNS0_13TransformNodeE_ZN2nw3gfx14SceneTraverser20VisitHemiSphereLightEPNS0_15HemiSphereLightE_ZN2nw3gfx14SceneTraverser20VisitParticleEmitterEPNS0_15ParticleEmitterE_ZN2nw3gfx14SceneTraverser3EndEv_ZN2nw3gfx14SceneTraverser5BeginEPNS0_12SceneContextE_ZN2nw3gfx14SceneTraverser7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx14SceneTraverser8VisitFogEPNS0_3FogE_ZN2nw3gfx14SceneTraverserD1Ev_ZN2nw3gfx14SceneTraverserD2Ev_ZN2nw3gfx15HemiSphereLight10InitializeEPNS_2os10IAllocatorE_ZN2nw3gfx15HemiSphereLight19CreateOriginalValueEPNS_2os10IAllocatorE_ZN2nw3gfx15HemiSphereLight21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res18ResHemiSphereLightENS1_11DescriptionE_ZN2nw3gfx15HemiSphereLight6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx15HemiSphereLight6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZN2nw3gfx15HemiSphereLightD1Ev_ZN2nw3gfx15HemiSphereLightD2Ev_ZN2nw3gfx15ParticleContext23GetEmissionPositionWorkEi_ZN2nw3gfx15ParticleContext7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx15ParticleContextD1Ev_ZN2nw3gfx15ParticleContextD2Ev_ZN2nw3gfx15ParticleEmitter12CalcCubeFormERKNS0_3res19ResParticleCubeFormEiPNS0_14ParticleRandomEPN2nn4math4VEC3E_ZN2nw3gfx15ParticleEmitter12CalcDiscFormERKNS0_3res19ResParticleDiscFormEiPNS0_14ParticleRandomEPN2nn4math4VEC3E_ZN2nw3gfx15ParticleEmitter13CalcPointFormERKNS0_3res20ResParticlePointFormEiPNS0_14ParticleRandomEPN2nn4math4VEC3E_ZN2nw3gfx15ParticleEmitter14CalcSphereFormERKNS0_3res21ResParticleSphereFormEiPNS0_14ParticleRandomEPN2nn4math4VEC3E_ZN2nw3gfx15ParticleEmitter16CalcCylinderFormERKNS0_3res23ResParticleCylinderFormEiPNS0_14ParticleRandomEPN2nn4math4VEC3E_ZN2nw3gfx15ParticleEmitter16GetEmissionCountEff_ZN2nw3gfx15ParticleEmitter17CalcRectangleFormERKNS0_3res24ResParticleRectangleFormEiPNS0_14ParticleRandomEPN2nn4math4VEC3E_ZN2nw3gfx15ParticleEmitter21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res18ResParticleEmitterERKNS1_11DescriptionE_ZN2nw3gfx15ParticleEmitter6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx15ParticleEmitter6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZN2nw3gfx15ParticleEmitter8EmissionEPNS0_15ParticleContextE_ZN2nw3gfx15ParticleEmitterD1Ev_ZN2nw3gfx15ParticleEmitterD2Ev_ZN2nw3gfx15SkeletonUpdater7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx15SkeletonUpdaterD1Ev_ZN2nw3gfx15SkeletonUpdaterD2Ev_ZN2nw3gfx16BillboardUpdater6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx16BillboardUpdaterD1Ev_ZN2nw3gfx16BillboardUpdaterD2Ev_ZN2nw3gfx16SceneEnvironment13ClearSettingsEv_ZN2nw3gfx16SceneEnvironment17SetActiveLightSetEi_ZN2nw3gfx16SceneEnvironment5ResetEv_ZN2nw3gfx16SceneEnvironment9ApplyFromERKNS0_23SceneEnvironmentSettingE_ZN2nw3gfx16SceneInitializer10VisitLightEPNS0_5LightE_ZN2nw3gfx16SceneInitializer10VisitModelEPNS0_5ModelE_ZN2nw3gfx16SceneInitializer11VisitCameraEPNS0_6CameraE_ZN2nw3gfx16SceneInitializer14VisitSceneNodeEPNS0_9SceneNodeE_ZN2nw3gfx16SceneInitializer16VisitParticleSetEPNS0_11ParticleSetE_ZN2nw3gfx16SceneInitializer16VisitVertexLightEPNS0_11VertexLightE_ZN2nw3gfx16SceneInitializer17VisitAmbientLightEPNS0_12AmbientLightE_ZN2nw3gfx16SceneInitializer18VisitFragmentLightEPNS0_13FragmentLightE_ZN2nw3gfx16SceneInitializer18VisitParticleModelEPNS0_13ParticleModelE_ZN2nw3gfx16SceneInitializer18VisitSkeletalModelEPNS0_13SkeletalModelE_ZN2nw3gfx16SceneInitializer18VisitTransformNodeEPNS0_13TransformNodeE_ZN2nw3gfx16SceneInitializer20VisitHemiSphereLightEPNS0_15HemiSphereLightE_ZN2nw3gfx16SceneInitializer20VisitParticleEmitterEPNS0_15ParticleEmitterE_ZN2nw3gfx16SceneInitializer7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx16SceneInitializer8VisitFogEPNS0_3FogE_ZN2nw3gfx16SceneInitializerD1Ev_ZN2nw3gfx16SceneInitializerD2Ev_ZN2nw3gfx16ShaderBinaryInfo13AnalyzeBinaryEv_ZN2nw3gfx16StandardSkeleton15WorldMatrixPoseEv_ZN2nw3gfx16StandardSkeleton17LocalOriginalPoseEv_ZN2nw3gfx16StandardSkeleton17SkiningMatrixPoseEv_ZN2nw3gfx16StandardSkeleton18LocalTransformPoseEv_ZN2nw3gfx16StandardSkeleton18WorldTransformPoseEv_ZN2nw3gfx16StandardSkeleton6CreateENS0_3res11ResSkeletonEibNS_2ut9MoveArrayINS0_19CalculatedTransformEEEPNS_2os10IAllocatorE_ZN2nw3gfx16StandardSkeletonD1Ev_ZN2nw3gfx16StandardSkeletonD2Ev_ZN2nw3gfx17BaseAnimEvaluator10InitializeERKNS_4anim3res7ResAnimEii_ZN2nw3gfx17BaseAnimEvaluator11UpdateFrameEv_ZN2nw3gfx17BaseAnimEvaluator7TryBindEPNS0_9AnimGroupE_ZN2nw3gfx17BaseAnimEvaluatorD1Ev_ZN2nw3gfx17BaseAnimEvaluatorD2Ev_ZN2nw3gfx17MaterialActivator6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx17MaterialActivator8ActivateEPNS0_13RenderContextEPKNS0_8MaterialE_ZN2nw3gfx17RotateViewUpdater11GetResourceEv_ZN2nw3gfx17RotateViewUpdater6CreateEPNS_2os10IAllocatorENS0_3res20ResRotateViewUpdaterE_ZN2nw3gfx17RotateViewUpdater6UpdateEPN2nn4math5MTX34ERKS4_RKNS3_4VEC3E_ZN2nw3gfx17RotateViewUpdaterD1Ev_ZN2nw3gfx17RotateViewUpdaterD2Ev_ZN2nw3gfx18ParticleCollection21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res21ResParticleCollectionE_ZN2nw3gfx11ParticleSet27GetDeviceMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res14ResParticleSetE_ZN2nw3gfx18ParticleCollection27GetDeviceMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res21ResParticleCollectionE_ZN2nw3gfx18ParticleCollection5ClearEv_ZN2nw3gfx18ParticleCollection6CreateEPNS0_11ParticleSetENS0_3res21ResParticleCollectionEPNS_2os10IAllocatorES8_PNS0_13ParticleShapeE_ZN2nw3gfx18ParticleCollectionD1Ev_ZN2nw3gfx18ParticleCollectionD2Ev_ZN2nw3gfx18WorldMatrixUpdater7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx18WorldMatrixUpdaterD1Ev_ZN2nw3gfx18WorldMatrixUpdaterD2Ev_ZN2nw3gfx19CalculatedTransform12SetTransformERKN2nn4math10Transform3E_ZN2nw3gfx19CalculatedTransform5SetupENS0_3res7ResBoneE_ZN2nw3gfx19CalculatedTransformC1Ev_ZN2nw3gfx19CalculatedTransformC2Ev_ZN2nw3gfx19ParticleSpinUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEf_ZN2nw3gfx20AimTargetViewUpdater11GetResourceEv_ZN2nw3gfx20AimTargetViewUpdater6CreateEPNS_2os10IAllocatorENS0_3res23ResAimTargetViewUpdaterE_ZN2nw3gfx20AimTargetViewUpdater6UpdateEPN2nn4math5MTX34ERKS4_RKNS3_4VEC3E_ZN2nw3gfx20AimTargetViewUpdaterD1Ev_ZN2nw3gfx20AimTargetViewUpdaterD2Ev_ZN2nw3gfx20ParticleChildUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEPtiiiffjPNS0_11ParticleSetEPNS0_15ParticleContextEPNS0_14ParticleRandomE_ZN2nw3gfx21ParticleRandomUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEffRNS0_14ParticleRandomE_ZN2nw3gfx22OrthoProjectionUpdater11GetResourceEv_ZN2nw3gfx22OrthoProjectionUpdater6CreateEPNS_2os10IAllocatorENS0_3res25ResOrthoProjectionUpdaterE_ZN2nw3gfx22OrthoProjectionUpdater6UpdateEPN2nn4math5MTX44EPNS3_5MTX34E_ZN2nw3gfx22OrthoProjectionUpdaterD1Ev_ZN2nw3gfx22OrthoProjectionUpdaterD2Ev_ZN2nw3gfx22TransformAnimEvaluator10InitializeERKNS_4anim3res7ResAnimEiib_ZN2nw3gfx22TransformAnimEvaluator11UpdateCacheEv_ZN2nw3gfx22TransformAnimEvaluator17ResetNoAnimMemberEPNS0_9AnimGroupENS_4anim3res7ResAnimE_ZN2nw3gfx22TransformAnimEvaluator7TryBindEPNS0_9AnimGroupE_ZN2nw3gfx22TransformAnimEvaluatorD1Ev_ZN2nw3gfx22TransformAnimEvaluatorD2Ev_ZN2nw3gfx23LookAtTargetViewUpdater11GetResourceEv_ZN2nw3gfx23LookAtTargetViewUpdater6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx23LookAtTargetViewUpdater6CreateEPNS_2os10IAllocatorENS0_3res26ResLookAtTargetViewUpdaterE_ZN2nw3gfx23LookAtTargetViewUpdater6UpdateEPN2nn4math5MTX34ERKS4_RKNS3_4VEC3E_ZN2nw3gfx23LookAtTargetViewUpdaterD1Ev_ZN2nw3gfx23LookAtTargetViewUpdaterD2Ev_ZN2nw3gfx23SceneEnvironmentSetting16ResolveReferenceERKNS0_12SceneContextE_ZN2nw3gfx23SceneEnvironmentSetting21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res26ResSceneEnvironmentSettingENS1_11DescriptionE_ZN2nw3gfx23SceneEnvironmentSetting22CreateEnvironmentArrayEPNS_2os10IAllocatorENS0_3res26ResSceneEnvironmentSettingE_ZN2nw3gfx23SceneEnvironmentSetting5ClearEv_ZN2nw3gfx23SceneEnvironmentSetting6CreateENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZN2nw3gfx23SceneEnvironmentSettingD1Ev_ZN2nw3gfx23SceneEnvironmentSettingD2Ev_ZN2nw3gfx23SimpleMaterialActivator6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx23SimpleMaterialActivator8ActivateEPNS0_13RenderContextEPKNS0_8MaterialE_ZN2nw3gfx23SimpleMaterialActivatorD1Ev_ZN2nw3gfx23SimpleMaterialActivatorD2Ev_ZN2nw3gfx24FrustumProjectionUpdater11GetResourceEv_ZN2nw3gfx24FrustumProjectionUpdater6CreateEPNS_2os10IAllocatorENS0_3res27ResFrustumProjectionUpdaterE_ZN2nw3gfx24FrustumProjectionUpdater6UpdateEPN2nn4math5MTX44EPNS3_5MTX34E_ZN2nw3gfx24FrustumProjectionUpdaterD1Ev_ZN2nw3gfx24FrustumProjectionUpdaterD2Ev_ZN2nw3gfx24TransformAnimBlendOpQuatD1Ev_ZN2nw3gfx24TransformAnimBlendOpQuatD2Ev_ZN2nw3gfx25ParticleMaterialActivator8ActivateEPNS0_13RenderContextEPKNS0_8MaterialE_ZN2nw3gfx25ParticleMaterialActivatorD1Ev_ZN2nw3gfx25ParticleMaterialActivatorD2Ev_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED1Ev_ZN2nw3gfx26PriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED2Ev_ZN2nw3gfx26SortingMaterialIdGenerator6AcceptEPNS0_8MaterialE_ZN2nw3gfx26SortingMaterialIdGenerator7Builder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx26SortingMaterialIdGeneratorD1Ev_ZN2nw3gfx26SortingMaterialIdGeneratorD2Ev_ZN2nw3gfx28PerspectiveProjectionUpdater11GetResourceEv_ZN2nw3gfx28PerspectiveProjectionUpdater6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx28PerspectiveProjectionUpdater6CreateEPNS_2os10IAllocatorENS0_3res31ResPerspectiveProjectionUpdaterE_ZN2nw3gfx28PerspectiveProjectionUpdater6UpdateEPN2nn4math5MTX44EPNS3_5MTX34E_ZN2nw3gfx28PerspectiveProjectionUpdaterD1Ev_ZN2nw3gfx28PerspectiveProjectionUpdaterD2Ev_ZN2nw3gfx28TransformAnimBlendOpAccScaleD1Ev_ZN2nw3gfx28TransformAnimBlendOpAccScaleD2Ev_ZN2nw3gfx28TransformAnimBlendOpStandardD1Ev_ZN2nw3gfx28TransformAnimBlendOpStandardD2Ev_ZN2nw3gfx29ParticleFloatImmediateUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEfi_ZN2nw3gfx29ParticleRotateUpVectorUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionE_ZN2nw3gfx29ParticleTexturePatternUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEfi_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE19Depth24bitQuantizerEED1Ev_ZN2nw3gfx29PriorMaterialRenderKeyFactoryIyNS0_18BasicRenderElementIyE19Depth24bitQuantizerEED2Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED1Ev_ZN2nw3gfx29TopPriorDepthRenderKeyFactoryIyNS0_18BasicRenderElementIyE26ReverseDepth24bitQuantizerEED2Ev_ZN2nw3gfx30ParticleVector3AdditiveUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEffi_ZN2nw3gfx31ParticleVector2ImmediateUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEfi_ZN2nw3gfx31ParticleVector3ImmediateUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEfi_ZN2nw3gfx32TransformAnimBlendOpAccScaleQuatD1Ev_ZN2nw3gfx32TransformAnimBlendOpAccScaleQuatD2Ev_ZN2nw3gfx33ParticleFloatImmediate4KeyUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEf_ZN2nw3gfx35ParticleVector3Immediate4KeyUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEf_ZN2nw3gfx36ParticleVector3RandomAdditiveUpdaterEPKNS0_3res22ResParticleUpdaterDataEPNS0_18ParticleCollectionEffi_ZN2nw3gfx3Fog10InitializeEPNS_2os10IAllocatorE_ZN2nw3gfx3Fog13DestroyResFogEPNS_2os10IAllocatorEPNS0_3res10ResFogDataE_ZN2nw3gfx3Fog15CreateAnimGroupEPNS_2os10IAllocatorE_ZN2nw3gfx3Fog15SetupFogSamplerENS0_3res19ResImageLookupTableENS2_13ResFogUpdaterERKN2nn4math5MTX44E_ZN2nw3gfx3Fog21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res6ResFogENS1_11DescriptionE_ZN2nw3gfx3Fog6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx3Fog6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZN2nw3gfx3Fog6UpdateEPKNS0_6CameraE_ZN2nw3gfx3FogD1Ev_ZN2nw3gfx3FogD2Ev_ZN2nw3gfx3res10ResTexture5SetupEPNS_2os10IAllocatorENS1_15ResGraphicsFileE_ZN2nw3gfx3res11ResMaterial11SetupShaderEPNS_2os10IAllocatorENS1_9ResShaderENS1_15ResGraphicsFileE_ZN2nw3gfx3res11ResMaterial13SetupTexturesEPNS_2os10IAllocatorES2_NS1_15ResGraphicsFileE_ZN2nw3gfx3res11ResMaterial21CacheUserUniformIndexENS_2ut8internal8ResArrayINS1_15ResShaderSymbolENS4_19ResArrayClassTraitsEEE_ZN2nw3gfx3res11ResMaterial29CalcFragmentLightingTableHashEv_ZN2nw3gfx3res11ResMaterial5SetupEPNS_2os10IAllocatorENS1_15ResGraphicsFileE_ZN2nw3gfx3res11ResMaterial7CleanupEv_ZN2nw3gfx3res12ResPrimitive16SetupDrawCommandEb_ZN2nw3gfx3res12ResPrimitive5SetupEPNS_2os10IAllocatorE_ZN2nw3gfx3res15ResGraphicsFile11GetEmittersEv_ZN2nw3gfx3res15ResPrimitiveSet7CleanupEv_ZN2nw3gfx3res16ResTextureMapper10SetTextureENS1_10ResTextureE_ZN2nw3gfx3res16ResTextureMapper12CloneDynamicEPNS_2os10IAllocatorE_ZN2nw3gfx3res16ResTextureMapper14DestroyDynamicEv_ZN2nw3gfx3res16ResTextureMapper5SetupEPNS_2os10IAllocatorENS1_15ResGraphicsFileE_ZN2nw3gfx3res16ResTextureMapper7CleanupEv_ZN2nw3gfx3res17ResFragmentShader19CheckFragmentShaderEv_ZN2nw3gfx3res17ResFragmentShader5SetupEPNS_2os10IAllocatorENS1_15ResGraphicsFileE_ZN2nw3gfx3res17ResFragmentShader7CleanupEv_ZN2nw3gfx3res17ResLookupTableSet5SetupEPNS_2os10IAllocatorENS1_15ResGraphicsFileE_ZN2nw3gfx3res17ResLookupTableSet7CleanupEv_ZN2nw3gfx3res17ResTextureSampler23SetTextureMipmapCommandEv_ZN2nw3gfx3res18ResVertexAttribute5SetupEv_ZN2nw3gfx3res18ResVertexAttribute7CleanupEv_ZN2nw3gfx3res21GetReferenceLutTargetENS1_23ResReferenceLookupTableENS1_15ResGraphicsFileE_ZN2nw3gfx3res24GetReferenceShaderTargetENS1_18ResReferenceShaderENS1_15ResGraphicsFileE_ZN2nw3gfx3res24ResFragmentLightingTable5SetupEPNS_2os10IAllocatorENS1_15ResGraphicsFileE_ZN2nw3gfx3res24ResFragmentLightingTable7CleanupEv_ZN2nw3gfx3res25ResTextureCoordinatorDataC1ERKS2__ZN2nw3gfx3res25ResTextureCoordinatorDataC2ERKS2__ZN2nw3gfx3res27ResShaderProgramDescription5SetupEPNS_2os10IAllocatorE_ZN2nw3gfx3res29ResParticleChildUpdaterOption11CheckTimingEfffff_ZN2nw3gfx3res6ResFog5SetupEPNS_2os10IAllocatorENS1_15ResGraphicsFileE_ZN2nw3gfx3res6ResFog7CleanupEv_ZN2nw3gfx3res7ResMesh5SetupENS1_8ResModelEPNS_2os10IAllocatorENS1_15ResGraphicsFileE_ZN2nw3gfx3res7ResMesh7CleanupEv_ZN2nw3gfx3res8ResLight5SetupEPNS_2os10IAllocatorENS1_15ResGraphicsFileE_ZN2nw3gfx3res8ResLight7CleanupEv_ZN2nw3gfx3res8ResModel5SetupEPNS_2os10IAllocatorENS1_15ResGraphicsFileE_ZN2nw3gfx3res8ResModel7CleanupEv_ZN2nw3gfx3res8ResShape5SetupEPNS_2os10IAllocatorE_ZN2nw3gfx3res8ResShape7CleanupEv_ZN2nw3gfx3res9ResShader5SetupEPNS_2os10IAllocatorENS1_15ResGraphicsFileE_ZN2nw3gfx3res9ResShader7CleanupEv_ZN2nw3gfx5Light6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx5LightD1Ev_ZN2nw3gfx5LightD2Ev_ZN2nw3gfx5Model10InitializeEPNS_2os10IAllocatorE_ZN2nw3gfx5Model15CreateCallbacksEPNS_2os10IAllocatorE_ZN2nw3gfx5Model15CreateMaterialsEPNS_2os10IAllocatorE_ZN2nw3gfx5Model15CreateResMeshesEPNS_2os10IAllocatorE_ZN2nw3gfx5Model16BindMaterialAnimEPNS0_9AnimGroupE_ZN2nw3gfx5Model16CreateAnimGroupsEPNS_2os10IAllocatorE_ZN2nw3gfx5Model16DestroyResMeshesEPNS_2os10IAllocatorENS_2ut8internal8ResArrayINS0_3res7ResMeshENS6_19ResArrayClassTraitsEEE_ZN2nw3gfx5Model18BindVisibilityAnimEPNS0_9AnimGroupE_ZN2nw3gfx5Model26GetMemorySizeForInitializeEPNS_2os20MemorySizeCalculatorENS0_3res8ResModelENS1_11DescriptionE_ZN2nw3gfx5Model29CreateResMeshNodeVisibilitiesEPNS_2os10IAllocatorE_ZN2nw3gfx5Model6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx5Model6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZN2nw3gfx5ModelD1Ev_ZN2nw3gfx5ModelD2Ev_ZN2nw3gfx6Camera10InitializeEPNS_2os10IAllocatorE_ZN2nw3gfx6Camera13StoreOriginalEPNS_2os10IAllocatorE_ZN2nw3gfx6Camera15CreateAnimGroupEPNS_2os10IAllocatorE_ZN2nw3gfx6Camera16DestroyResCameraEPNS_2os10IAllocatorENS0_3res9ResCameraE_ZN2vw3g3d6Camera18UpdateCameraMatrixEv_ZN2nw3gfx6Camera18UpdateCameraMatrixEv_ZN2nw3gfx6Camera21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res9ResCameraENS1_11DescriptionE_ZN2nw3gfx6Camera6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx6Camera6CreateEPNS0_9SceneNodeENS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZN2nw3gfx6CameraC1EPNS_2os10IAllocatorENS0_3res16ResTransformNodeERKNS1_11DescriptionENS0_6GfxPtrINS0_17CameraViewUpdaterEEENSA_INS0_23CameraProjectionUpdaterEEEfb_ZN2nw3gfx6CameraC2EPNS_2os10IAllocatorENS0_3res16ResTransformNodeERKNS1_11DescriptionENS0_6GfxPtrINS0_17CameraViewUpdaterEEENSA_INS0_23CameraProjectionUpdaterEEEfb_ZN2nw3gfx6CameraD1Ev_ZN2nw3gfx6CameraD2Ev_ZN2nw3gfx8LightSet14DynamicBuilder6CreateEPNS_2os10IAllocatorE_ZN2nw3gfx8LightSet16SetFragmentLightEPNS0_13FragmentLightE_ZN2nw3gfx8LightSet6CreateENS0_3res11ResLightSetEPNS_2os10IAllocatorE_ZN2nw3gfx8LightSetD1Ev_ZN2nw3gfx8LightSetD2Ev_ZN2nw3gfx8Material13CreateBuffersEPNS_2os10IAllocatorE_ZN2nw3gfx8Material15CopyResMaterialEPNS_2os10IAllocatorEj_ZN2nw3gfx8Material18DestroyResMaterialEPNS_2os10IAllocatorENS0_3res11ResMaterialE_ZN2nw3gfx8Material21GetMemorySizeInternalEPNS_2os20MemorySizeCalculatorENS0_3res11ResMaterialEij_ZN2nw3gfx8Material24DestroyResFragmentShaderEPNS_2os10IAllocatorENS0_3res17ResFragmentShaderE_ZN2nw3gfx8Material28CopyResFragmentLightingTableEPNS_2os10IAllocatorENS0_3res24ResFragmentLightingTableE_ZN2nw3gfx8Material6CreateENS0_3res11ResMaterialEiPNS0_5ModelEPNS_2os10IAllocatorE_ZN2nw3gfx8MaterialC1EPNS_2os10IAllocatorENS0_3res11ResMaterialEiPNS0_5ModelE_ZN2nw3gfx8MaterialC2EPNS_2os10IAllocatorENS0_3res11ResMaterialEiPNS0_5ModelE_ZN2nw3gfx8MaterialD1Ev_ZN2nw3gfx8MaterialD2Ev_ZN2nw3gfx8Skeleton15CreateCallbacksEPNS_2os10IAllocatorEib_ZN2nw3gfx8SkeletonD1Ev_ZN2nw3gfx8SkeletonD2Ev_ZN2nw3gfx8internal13MaterialState18SetupTextureMatrixEPN2nn4math5MTX44ENS0_3res21ResTextureCoordinator17MappingMatrixModeEfffff_ZN2nw3gfx8internal13MaterialState21ActivateMaterialColorERKNS0_16SceneEnvironmentEPKNS0_13ShaderProgramENS0_3res16ResMaterialColorEb_ZN2nw3gfx8internal13MaterialState23ActivateShaderParameterEPKNS0_13ShaderProgramENS0_3res11ResMaterialE_ZN2nw3gfx8internal13MaterialState27ActivateTextureCoordinatorsEPNS0_13RenderContextEPKNS0_13ShaderProgramENS0_3res11ResMaterialE_ZN2nw3gfx8internal13MaterialState29ActivateFragmentLightingTableENS0_3res19ResFragmentLightingENS3_24ResFragmentLightingTableE_ZN2nw3gfx8internal13MaterialState35ActivateParticleTextureCoordinatorsEPNS0_13RenderContextEPKNS0_13ShaderProgramENS0_3res11ResMaterialE_ZN2nw3gfx8internal20ClearVertexAttributeEv_ZN2nw3gfx8internal22SetupShaderProgramModeEb_ZN2nw3gfx8internal27SetupDrawIndexStreamCommandERNS1_17CommandBufferInfoENS0_3res14ResIndexStreamEb_ZN2nw3gfx8internal37SetupDeactivateVertexAttributeCommandERNS1_17CommandBufferInfoENS0_3res20ResSeparateDataShapeENS4_27ResShaderProgramDescriptionE_ZN2nw3gfx8internal43CalcSetupActivateVertexAttributeCommandSizeENS0_3res20ResSeparateDataShapeENS2_27ResShaderProgramDescriptionE_ZN2nw3gfx8internal45CalcSetupDeactivateVertexAttributeCommandSizeENS0_3res20ResSeparateDataShapeENS2_27ResShaderProgramDescriptionE_ZN2nw3gfx9AnimGroupD1Ev_ZN2nw3gfx9AnimGroupD2Ev_ZN2nw3gfx9SceneNode10InitializeEPNS_2os10IAllocatorE_ZN2nw3gfx9SceneNode11UpdateFrameEv_ZN2nw3gfx9SceneNode13DestroyBranchEv_ZN2nw3gfx9SceneNode14CreateChildrenEPNS_2os10IAllocatorE_ZN2nw3gfx9SceneNode15CreateCallbacksEPNS_2os10IAllocatorE_ZN2nw3gfx9SceneNode15UpdateTransformEPNS0_18WorldMatrixUpdaterEPNS0_12SceneContextE_ZN2nw3gfx9SceneNode17CreateAnimBindingEPNS_2os10IAllocatorE_ZN2nw3gfx9SceneNode23InheritTraversalResultsEv_ZN2nw3gfx9SceneNode6AcceptEPNS0_13ISceneVisitorE_ZN2nw3gfx9SceneNode6CreateEPS1_NS0_3res14ResSceneObjectERKNS1_11DescriptionEPNS_2os10IAllocatorE_ZN2nw3gfx9SceneNodeD1Ev_ZN2nw3gfx9SceneNodeD2Ev_ZN2nw3lyt11ARCFastOpenEPNS0_9ARCHandleEiPNS0_11ARCFileInfoE_ZN2nw3lyt11LoadTextureEPKvji_ZN2nw3lyt12AnimResource3SetEPKv_ZN2nw3lyt12AnimResourceC1Ev_ZN2nw3lyt12AnimResourceC2Ev_ZN2nw3lyt13ARCInitHandleEPvPNS0_9ARCHandleE_ZN2nw3lyt13BindAnimationEPNS0_5GroupEPNS0_13AnimTransformEbb_ZN2nw3lyt19ArcResourceAccessor10RegistFontEPKcPNS_4font4FontE_ZN2nw3lyt13FontContainer10RegistFontEPKcPNS_4font4FontEb_ZN2nw3lyt19ArcResourceAccessor12UnregistFontEPKv_ZN2nw3lyt13FontContainer12UnregistFontEPKv_ZN2nw3lyt13FontContainer14FindFontByNameEPKc_ZN2nw3lyt13FontContainerD1Ev_ZN2nw3lyt13FontContainerD2Ev_ZN2nw3lyt14GroupContainerD1Ev_ZN2nw3lyt14GroupContainerD2Ev_ZN2nw3lyt16GraphicsResource11FinishSetupEv_ZN2nw3lyt16GraphicsResource11SetResourceEiPvjb_ZN2nw3lyt16GraphicsResource15GetResourcePathEi_ZN2nw3lyt16GraphicsResource7InitVBOEv_ZN2nw3lyt16GraphicsResourceC1Ev_ZN2nw3lyt16GraphicsResourceC2Ev_ZN2nw3lyt16GraphicsResourceD1Ev_ZN2nw3lyt16GraphicsResourceD2Ev_ZN2nw3lyt16ResourceAccessor11LoadTextureEPKc_ZN2nw3lyt16ResourceAccessor8LoadFontEPKc_ZN2nw3lyt16ResourceAccessorC2Ev_ZN2nw3lyt16ResourceAccessorD1Ev_ZN2nw3lyt16ResourceAccessorD2Ev_ZN2nw3lyt16TextureContainer13RegistTextureEPKcRKNS0_11TextureInfoE_ZN2nw3lyt16TextureContainer17FindTextureByNameEPKc_ZN2nw3lyt16TextureContainerD1Ev_ZN2nw3lyt16TextureContainerD2Ev_ZN2nw3lyt18AnimTransformBasic11SetResourceEPKNS0_3res14AnimationBlockEPNS0_16ResourceAccessorEt_ZN2nw3lyt18AnimTransformBasic4BindEPNS0_4PaneEbb_ZN2nw3lyt18AnimTransformBasic7AnimateEjPNS0_4PaneE_ZN2nw3lyt18AnimTransformBasic7AnimateEjPNS0_8MaterialE_ZN2nw3lyt18AnimTransformBasicC1Ev_ZN2nw3lyt18AnimTransformBasicC2Ev_ZN2nw3lyt18AnimTransformBasicD1Ev_ZN2nw3lyt18AnimTransformBasicD2Ev_ZN2nw3lyt18SetAnimationEnableEPNS0_5GroupEPNS0_13AnimTransformEbb_ZN2nw3lyt19ArcResourceAccessor10GetTextureEPKc_ZN2nw3lyt19ArcResourceAccessor11GetResourceEjPKcPj_ZN2nw3lyt19ArcResourceAccessor6AttachEPvPKc_ZN2nw3lyt19ArcResourceAccessor7GetFontEPKc_ZN2nw3lyt19ArcResourceAccessorC1Ev_ZN2nw3lyt19ArcResourceAccessorC2Ev_ZN2nw3lyt19ArcResourceAccessorD1Ev_ZN2nw3lyt19ArcResourceAccessorD2Ev_ZN2nw3lyt20ARCGetStartAddrInMemEPNS0_11ARCFileInfoE_ZN2nw3lyt4Pane11AnimateSelfEj_ZN2nw3lyt4Pane11AppendChildEPS1__ZN2nw3lyt4Pane12CalculateMtxERKNS0_8DrawInfoE_ZN2nw3lyt4Pane13BindAnimationEPNS0_13AnimTransformEbb_ZN2nw3lyt4Pane14FindPaneByNameEPKcb_ZN2nw3lyt4Pane15SetColorElementEjh_ZN2nw3lyt4Pane16AddAnimationLinkEPNS0_13AnimationLinkE_ZN2nw3lyt4Pane18FindMaterialByNameEPKcb_ZN2nw3lyt4Pane18SetAnimationEnableEPNS0_13AnimTransformEbb_ZN2nw3lyt4Pane18SetVtxColorElementEjh_ZN2nw3lyt4Pane4InitEv_ZN2nw3lyt4Pane7AnimateEj_ZN2nw3lyt5GroupC1EPKNS0_3res5GroupEPNS0_4PaneE_ZN2nw3lyt5GroupC2EPKNS0_3res5GroupEPNS0_4PaneE_ZN2nw3lyt5GroupD1Ev_ZN2nw3lyt5GroupD2Ev_ZN2nw3lyt6Drawer10InitializeERNS0_16GraphicsResourceEPv_ZN2nw3lyt6Drawer12SetUpTextBoxEPKNS0_7TextBoxEPKNS0_8MaterialERKNS0_8DrawInfoE_ZN2nw3lyt6Drawer14SetUpBlendModeEPKNS0_8MaterialE_ZN2nw3lyt6Drawer16SetUpTexEnvType2EPKNS0_8MaterialE_ZN2nw3lyt6Drawer16SetUpTexEnvType3EPKNS0_8MaterialE_ZN2nw3lyt6Drawer17SetUpGLTexEnvUserEPKNS0_8MaterialE_ZN2nw3lyt6Drawer8SetUpMtxERKN2nn4math5MTX34E_ZN2nw3lyt6DrawerC1Ev_ZN2nw3lyt6DrawerC2Ev_ZN2nw3lyt6Layout12BuildPaneObjEiPKvRKNS0_11ResBlockSetE_ZN2nw3lyt6Layout12CalculateMtxERKNS0_8DrawInfoE_ZN2nw3lyt6Layout12SetAllocatorEPNS_2os10IAllocatorE_ZN2nw3lyt6Layout17AllocDeviceMemoryEjh_ZN2nw3lyt6Layout17BindAnimationAutoERKNS0_12AnimResourceEPNS0_16ResourceAccessorE_ZN2nw3lyt6Layout19CreateAnimTransformEv_ZN2nw3lyt10InitializeEPNS_2os10IAllocatorES3__ZN2nw3lyt6Layout24SetDeviceMemoryAllocatorEPNS_2os10IAllocatorE_ZN2nw3lyt6Layout5BuildEPKvPNS0_16ResourceAccessorE_ZN2nw3lyt6Layout7AnimateEj_ZN2nw3lyt6LayoutC1Ev_ZN2nw3lyt6LayoutC2Ev_ZN2nw3lyt6LayoutD1Ev_ZN2nw3lyt6LayoutD2Ev_ZN2nw3lyt6TexMapC1Ev_ZN2nw3lyt6TexMapC2Ev_ZN2nw3lyt6Window18FindMaterialByNameEPKcb_ZN2nw3lyt6Window18SetVtxColorElementEjh_ZN2nw3lyt6WindowC1EPKNS0_3res6WindowERKNS0_11ResBlockSetE_ZN2nw3lyt6WindowC2EPKNS0_3res6WindowERKNS0_11ResBlockSetE_ZN2nw3lyt6WindowD1Ev_ZN2nw3lyt6WindowD2Ev_ZN2nw3lyt7Picture18SetVtxColorElementEjh_ZN2nw3lyt7PictureC1EPKNS0_3res7PictureERKNS0_11ResBlockSetE_ZN2nw3lyt7PictureC2EPKNS0_3res7PictureERKNS0_11ResBlockSetE_ZN2nw3lyt7PictureD1Ev_ZN2nw3lyt7PictureD2Ev_ZN2nw3lyt7TextBox15SetupTextWriterEPNS_4font14TextWriterBaseIwEE_ZN2nw3lyt7TextBox16FreeStringBufferEv_ZN2nw3lyt7TextBox17SetupDrawCharDataEPNS0_6DrawerE_ZN2nw3lyt7TextBox18SetVtxColorElementEjh_ZN2nw3lyt7TextBox4InitEt_ZN2nw3lyt7TextBoxC1EPKNS0_3res7TextBoxERKNS0_11ResBlockSetE_ZN2nw3lyt7TextBoxC2EPKNS0_3res7TextBoxERKNS0_11ResBlockSetE_ZN2nw3lyt7TextBoxD1Ev_ZN2nw3lyt7TextBoxD2Ev_ZN2nw3lyt8BoundingC1EPKNS0_3res8BoundingERKNS0_11ResBlockSetE_ZN2nw3lyt8BoundingC2EPKNS0_3res8BoundingERKNS0_11ResBlockSetE_ZN2nw3lyt8DrawInfoC1Ev_ZN2nw3lyt8DrawInfoC2Ev_ZN2nw3lyt8DrawInfoD1Ev_ZN2nw3lyt8DrawInfoD2Ev_ZN2nw3lyt8Material10ReserveMemEhhhhbb_ZN2nw3lyt8Material12GetTexSRTAryEv_ZN2nw3lyt8Material14SetTevStageNumEh_ZN2nw3lyt8Material15SetColorElementEjh_ZN2nw3lyt8Material16AddAnimationLinkEPNS0_13AnimationLinkE_ZN2nw3lyt8Material17FindAnimationLinkEPNS0_13AnimTransformE_ZN2nw3lyt8Material17FindAnimationLinkERKNS0_12AnimResourceE_ZN2nw3lyt8Material18SetAnimationEnableEPNS0_13AnimTransformEb_ZN2nw3lyt8Material4InitEv_ZN2nw3lyt8Material7AnimateEv_ZN2nw3lyt8MaterialD1Ev_ZN2nw3lyt8MaterialD2Ev_ZN2nw3lyt8internal11TexCoordAry4CopyEPKvh_ZN2nw3lyt8internal11TexCoordAry4FreeEv_ZN2nw3lyt8internal11TexCoordAry7ReserveEh_ZN2nw3lyt8internal11TexCoordAryC1Ev_ZN2nw3lyt8internal11TexCoordAryC2Ev_ZN2nw3lyt8internal12AnimPaneTree3SetEPNS0_4PaneERKNS0_12AnimResourceE_ZN2nw3lyt8internal12AnimPaneTreeC1EPNS0_4PaneERKNS0_12AnimResourceE_ZN2nw3lyt8internal12AnimPaneTreeC2EPNS0_4PaneERKNS0_12AnimResourceE_ZN2nw3lyt8internal13EqualsResNameEPKcS3__ZN2nw3lyt4Pane21FindAnimationLinkSelfEPNS0_13AnimTransformE_ZN2nw3lyt8internal17FindAnimationLinkEPNS_2ut8LinkListINS0_13AnimationLinkELl0EEEPNS0_13AnimTransformE_ZN2nw3lyt4Pane21FindAnimationLinkSelfERKNS0_12AnimResourceE_ZN2nw3lyt8internal17FindAnimationLinkEPNS_2ut8LinkListINS0_13AnimationLinkELl0EEERKNS0_12AnimResourceE_ZN2nw3lyt8Material15UnbindAnimationEPNS0_13AnimTransformE_ZN2nw3lyt8internal19UnbindAnimationLinkEPNS_2ut8LinkListINS0_13AnimationLinkELl0EEEPNS0_13AnimTransformE_ZN2nw3lyt8internal9StopwatchC1EiPKc_ZN2nw3lyt8internal9StopwatchC2EiPKc_ZN2nw4anim14AnimBlendOpIntD1Ev_ZN2nw4anim14AnimBlendOpIntD2Ev_ZN2nw4anim15AnimBlendOpBoolD1Ev_ZN2nw4anim15AnimBlendOpBoolD2Ev_ZN2nw4anim15PlayPolicy_LoopEfffPv_ZN2nw4anim16AnimBlendOpFloatD1Ev_ZN2nw4anim16AnimBlendOpFloatD2Ev_ZN2nw4anim18AnimBlendOpTextureD1Ev_ZN2nw4anim18AnimBlendOpTextureD2Ev_ZN2nw4anim18AnimBlendOpVector2D1Ev_ZN2nw4anim18AnimBlendOpVector2D2Ev_ZN2nw4anim18AnimBlendOpVector3D1Ev_ZN2nw4anim18AnimBlendOpVector3D2Ev_ZN2nw4anim18PlayPolicy_OnetimeEfffPv_ZN2nw4anim20AnimBlendOpRgbaColorD1Ev_ZN2nw4anim20AnimBlendOpRgbaColorD2Ev_ZN2nw4anim3res12CalcIntCurveEPKNS1_15ResIntCurveDataEf_ZN2nw4anim3res13CalcBoolCurveEPKNS1_16ResBoolCurveDataEf_ZN2nw4anim3res14ResTextureAnim5SetupEPNS_2os10IAllocatorENS_3gfx3res15ResGraphicsFileE_ZN2nw4anim3res15CalcRotateCurveEPN2nn4math5MTX34EPjPKNS1_17ResBakedCurveDataINS3_4VEC4EEEf_ZN2nw4anim3res16CalcVector3CurveEPN2nn4math4VEC3EPjPKNS1_17ResBakedCurveDataINS3_5VEC3_EEEf_ZN2nw4anim3res18CalcTranslateCurveEPN2nn4math5MTX34EPjPKNS1_17ResBakedCurveDataINS3_5VEC3_EEEf_ZN2nw4anim3res21ResBakedTransformAnim15ApplyBakedFlagsEPNS_3gfx19CalculatedTransformEj_ZN2nw4font10CharWriter10PrintGlyphEfRKNS0_5GlyphE_ZN2nw4font10CharWriter5PrintEt_ZN2nw4font10RectDrawer10InitializeEPvS2_PKvj_ZN2nw4font10RectDrawer13AddUniformMtxEv_ZN2nw4font10RectDrawer15DisableTexturesEv_ZN2nw3lyt6Drawer9DrawBeginERKNS0_8DrawInfoE_ZN2nw4font10RectDrawer16SetProjectionMtxERKN2nn4math5MTX44E_ZN2nw4font10RectDrawer17SetViewMtxForTextERKN2nn4math5MTX34E_ZN2nw4font10RectDrawer20GetCommandBufferSizeEPKvj_ZN2nw3lyt6Drawer7DrawEndEj_ZN2nw4font10RectDrawer7DrawEndEj_ZN2nw3lyt6Drawer9DrawBeginEj_ZN2nw4font10RectDrawer9DrawBeginEj_ZN2nw4font11ArchiveFont18StreamingConstructEPNS0_15ArchiveFontBase16ConstructContextEPKvj_ZN2nw4font11ArchiveFont20GetRequireBufferSizeEPKvPKc_ZN2nw4font11ArchiveFont9ConstructEPvjPKvPKc_ZN2nw4font11ArchiveFontC1Ev_ZN2nw4font11ArchiveFontC2Ev_ZN2nw4font11ArchiveFontD1Ev_ZN2nw4font11ArchiveFontD2Ev_ZNK2nw4font11ArchiveFont8GetGlyphEPNS0_5GlyphEt_ZN2nw4font11ResFontBase14SetGlyphMemberEPNS0_5GlyphEtRKNS0_16FontTextureGlyphE_ZN2nw4font14CharStrmReader16ReadNextCharSJISEv_ZN2nw4font14CharStrmReader16ReadNextCharUTF8Ev_ZN2nw4font14CharStrmReader17ReadNextCharUTF16Ev_ZN2nw4font14CharStrmReader18ReadNextCharCP1252Ev_ZN2nw4font15ArchiveFontBase15ConstructOpCopyEPNS1_16ConstructContextEPNS1_18CachedStreamReaderE_ZN2nw4font15ArchiveFontBase15ConstructOpSkipEPNS1_16ConstructContextEPNS1_18CachedStreamReaderE_ZN2nw4font15ArchiveFontBase15IsValidResourceEPKvj_ZN2nw4font15ArchiveFontBase16ConstructContext4InitEPvjPKc_ZN2nw4font15ArchiveFontBase16ConstructContext6FinishEPPvPPNS0_15FontInformationEPPt_ZN2nw4font15ArchiveFontBase17ConstructOpExpandEPNS1_16ConstructContextEPNS1_18CachedStreamReaderE_ZN2nw4font15ArchiveFontBase18CachedStreamReader6AttachEPKvj_ZN2nw4font15ArchiveFontBase18FontGlyphGroupsAcsC1EPKv_ZN2nw4font15ArchiveFontBase18FontGlyphGroupsAcsC2EPKv_ZN2nw4font15ArchiveFontBase19ConstructOpDispatchEPNS1_16ConstructContextEPNS1_18CachedStreamReaderE_ZN2nw4font11ArchiveFont7DestroyEv_ZN2nw4font15ArchiveFontBase20RemoveResourceBufferEv_ZN2nw4font15ArchiveFontBase21ConstructOpFatalErrorEPNS1_16ConstructContextEPNS1_18CachedStreamReaderE_ZN2nw4font15ArchiveFontBase22ConstructOpAnalyzeCMAPEPNS1_16ConstructContextEPNS1_18CachedStreamReaderE_ZN2nw4font15ArchiveFontBase22ConstructOpAnalyzeCWDHEPNS1_16ConstructContextEPNS1_18CachedStreamReaderE_ZN2nw4font15ArchiveFontBase22ConstructOpAnalyzeFINFEPNS1_16ConstructContextEPNS1_18CachedStreamReaderE_ZN2nw4font15ArchiveFontBase22ConstructOpAnalyzeGLGREPNS1_16ConstructContextEPNS1_18CachedStreamReaderE_ZN2nw4font15ArchiveFontBase22ConstructOpAnalyzeTGLPEPNS1_16ConstructContextEPNS1_18CachedStreamReaderE_ZN2nw4font15ArchiveFontBase27ConstructOpPrepairCopySheetEPNS1_16ConstructContextEPNS1_18CachedStreamReaderE_ZN2nw4font15ArchiveFontBase28ConstructOpAnalyzeFileHeaderEPNS1_16ConstructContextEPNS1_18CachedStreamReaderE_ZN2nw4font15ArchiveFontBase29ConstructOpPrepairExpandSheetEPNS1_16ConstructContextEPNS1_18CachedStreamReaderE_ZN2nw4font15ArchiveFontBaseC1Ev_ZN2nw4font15ArchiveFontBaseC2Ev_ZN2nw4font18TextWriterResource12InitResourceEPKvj_ZN2nw4font18TextWriterResource8FinalizeEv_ZN2nw4font18TextWriterResourceC1Ev_ZN2nw4font18TextWriterResourceC2Ev_ZN2nw4font18TextWriterResourceD1Ev_ZN2nw4font18TextWriterResourceD2Ev_ZN2nw4font5GlyphC1Ev_ZN2nw4font5GlyphC2Ev_ZN2nw4font8internal11LoadTextureEtttPKvbb_ZN2nw4font8internal15VertexAttributeC1Ev_ZN2nw4font8internal15VertexAttributeC2Ev_ZN2nw4math14MTX34LookAtRadEPN2nn4math5MTX34EPKNS2_4VEC3EfS7__ZN2vw3g2d11AnimManager10RegistAnimEiPKcRKN2nw3lyt12AnimResourceE_ZN2vw3g2d11AnimManager10SetAnimNumEi_ZN2vw3g2d11AnimManager16ChangeAnimToNextEv_ZN2vw3g2d11AnimManager16ChangeAnimToPrevEv_ZN2vw3g2d11AnimManager18ChangeTargetToNextEv_ZN2vw3g2d11AnimManager18ChangeTargetToPrevEv_ZN2vw3g2d11AnimManager22ChangeTargetTypeToNextEv_ZN2vw3g2d11AnimManager22ChangeTargetTypeToPrevEv_ZN2vw3g2d11AnimManager4InitEv_ZN2vw3g2d9ResLayout6UpdateEv_ZN2vw3g2d11AnimManager6UpdateEv_ZN2vw3g2d11AnimManager9SetLayoutEPN2nw3lyt6LayoutE_ZN2vw3g2d11AnimManagerC1Ev_ZN2vw3g2d11AnimManagerC2Ev_ZN2vw3g2d11FlashAppeal17UpdateVisibility_Ev_ZN2vw3g2d11FlashAppeal4InitEv_ZN2vw3g2d11FlashAppeal6UpdateEv_ZN2vw3g2d11FlashAppealC1Ev_ZN2vw3g2d11FlashAppealC2Ev_ZN2vw3g2d11MainSubMode4MainERNS_6system9HidStatusE_ZN2vw3g2d11MainSubModeC1Ev_ZN2vw3g2d11MainSubModeC2Ev_ZN2vw3g2d11MainSubModeD1Ev_ZN2vw3g2d11MainSubModeD2Ev_ZN2vw3g2d11MenuSubModeC1Ev_ZN2vw3g2d11MenuSubModeC2Ev_ZN2vw3g2d11MenuSubModeD1Ev_ZN2vw3g2d11MenuSubModeD2Ev_ZN2vw3g2d11MainSubMode4DrawEv_ZN2vw3g2d11SubModeBase4DrawEv_ZN2vw3g2d12ZCompareMenu4DrawEv_ZN2vw3g2d12ZCompareMenu4NextEv_ZN2vw3g2d12ZCompareMenu4PrevEv_ZN2vw3g2d12ZCompareMenuD1Ev_ZN2vw3g2d12ZCompareMenuD2Ev_ZN2vw3g2d13ModuleG2dImpl10CalcCameraEPN2nw3lyt8DrawInfoEPNS3_6LayoutE_ZN2vw3g2d13ModuleG2dImpl11UpdateFrameEv_ZN2vw3g2d13ModuleG2dImpl14SetFlashAppealEv_ZN2vw3g2d13ModuleG2dImpl4CalcEv_ZN2vw3g2d13ModuleG2dImpl4DrawEv_ZN2vw3g2d13ModuleG2dImpl4InitEv_ZN2vw3g2d13ModuleG2dImpl4MainERNS_6system9HidStatusE_ZN2vw3g2d13ModuleG2dImpl5DoPadERNS_6system9HidStatusE_ZN2vw3g2d13ModuleG2dImpl7InitUI_Ev_ZN2vw3g2d13ModuleG2dImpl8DrawInfoEv_ZN2vw3g2d13ModuleG2dImpl8IsHiddenEv_ZN2vw3g2d13ModuleG2dImpl9AvailableEv_ZN2vw3g2d13ModuleG2dImplC1Ev_ZN2vw3g2d13ModuleG2dImplC2Ev_ZN2vw3g2d13ModuleG2dImplD1Ev_ZN2vw3g2d13ModuleG2dImplD2Ev_ZN2vw3g2d13Ortho_FarMenu4DrawEv_ZN2vw3g2d13Ortho_FarMenu4NextEv_ZN2vw3g2d13Ortho_FarMenu4PrevEv_ZN2vw3g2d13Ortho_FarMenuD1Ev_ZN2vw3g2d13Ortho_FarMenuD2Ev_ZN2vw3g2d13Persp_FarMenu4DrawEv_ZN2vw3g2d13Persp_FarMenu4NextEv_ZN2vw3g2d13Persp_FarMenu4PrevEv_ZN2vw3g2d13Persp_FarMenuD1Ev_ZN2vw3g2d13Persp_FarMenuD2Ev_ZN2vw3g2d14Ortho_NearMenu4DrawEv_ZN2vw3g2d14Ortho_NearMenu4NextEv_ZN2vw3g2d14Ortho_NearMenu4PrevEv_ZN2vw3g2d14Ortho_NearMenuD1Ev_ZN2vw3g2d14Ortho_NearMenuD2Ev_ZN2vw3g2d14Persp_NearMenu4DrawEv_ZN2vw3g2d14Persp_NearMenu4NextEv_ZN2vw3g2d14Persp_NearMenu4PrevEv_ZN2vw3g2d14Persp_NearMenuD1Ev_ZN2vw3g2d14Persp_NearMenuD2Ev_ZN2vw3g2d14SubModeManagerD1Ev_ZN2vw3g2d14SubModeManagerD2Ev_ZN2vw3g2d15MenuSubModeBase4DrawEv_ZN2vw3g2d15MenuSubModeBase4MainERNS_6system9HidStatusE_ZN2vw3g2d15MenuSubModeBaseD1Ev_ZN2vw3g2d15MenuSubModeBaseD2Ev_ZN2vw3g2d17ScreenCaptureMenuD1Ev_ZN2vw3g2d17ScreenCaptureMenuD2Ev_ZN2vw3g2d17Stereo_FactorMenu4DrawEv_ZN2vw3g2d17Stereo_FactorMenu4NextEv_ZN2vw3g2d17Stereo_FactorMenu4PrevEv_ZN2vw3g2d17Stereo_FactorMenuD1Ev_ZN2vw3g2d17Stereo_FactorMenuD2Ev_ZN2vw3g2d18SubModeManagerBase4DrawEv_ZN2vw3g2d18SubModeManagerBase4MainERNS_6system9HidStatusE_ZN2vw3g2d19ProtocolExecCTRImpl10InitializeEv_ZN2vw3g2d19ProtocolExecCTRImpl4MainEv_ZN2vw3g2d19ProtocolExecCTRImplD1Ev_ZN2vw3g2d19ProtocolExecCTRImplD2Ev_ZN2vw3g2d21Stereo_RealSwitchMenu4DrawEv_ZN2vw3g2d21Stereo_RealSwitchMenu4NextEv_ZN2vw3g2d21Stereo_RealSwitchMenu4PrevEv_ZN2vw3g2d21Stereo_RealSwitchMenuD1Ev_ZN2vw3g2d21Stereo_RealSwitchMenuD2Ev_ZN2vw3g2d23ArcFileResourceAccessor10GetTextureEPKc_ZN2vw3g2d23ArcFileResourceAccessor11GetResourceEjPKcPj_ZN2vw3g2d23ArcFileResourceAccessor12FindInfoImpl7GetNameEv_ZN2vw3g2d23ArcFileResourceAccessor12FindInfoImpl7IsValidEv_ZN2vw3g2d23ArcFileResourceAccessor12FindInfoImpl8FindNextEv_ZN2vw3g2d23ArcFileResourceAccessor12FindInfoImplD1Ev_ZN2vw3g2d23ArcFileResourceAccessor12FindInfoImplD2Ev_ZN2vw3g2d23ArcFileResourceAccessor12FindResourceEj_ZN2vw3g2d23ArcFileResourceAccessor6AttachEPKc_ZN2vw3g2d23ArcFileResourceAccessor7GetFontEPKc_ZN2vw3g2d23ArcFileResourceAccessorC1Ev_ZN2vw3g2d23ArcFileResourceAccessorC2Ev_ZN2vw3g2d23ArcFileResourceAccessorD1Ev_ZN2vw3g2d23ArcFileResourceAccessorD2Ev_ZN2vw3g2d3res11GetDrawInfoEv_ZN2vw3g2d3res9GetDrawerEv_ZN2vw3g2d5IMenu4DrawEv_ZN2vw3g2d5IMenu4NextEv_ZN2vw3g2d5IMenu4PrevEv_ZN2vw3g2d5IMenu5ApplyEv_ZN2vw3g2d9CameraMgrC1Ev_ZN2vw3g2d9CameraMgrC2Ev_ZN2vw3g2d13ModuleG2dImpl4LoadEPKcS3_j_ZN2vw3g2d9ResLayout4LoadEPKcS3_j_ZN2vw3g2d9ResLayoutC1Ev_ZN2vw3g2d9ResLayoutC2Ev_ZN2vw3g2d9ResLayoutD1Ev_ZN2vw3g2d9ResLayoutD2Ev_ZN2vw3g3d10InfoDrawer11DrawSeekBarEff_ZN2vw3g3d10InfoDrawer12SetSceneNameEPKc_ZN2vw3g3d10InfoDrawer14SetResouceNameEPKc_ZN2vw3g3d10InfoDrawer14SetSubModeNameEPKc_ZN2vw3g3d10InfoDrawer15SetupFontBufferEv_ZN2vw3g3d10InfoDrawer17SetRenderInfoFlagEj_ZN2vw3g3d10InfoDrawer17SetViewCameraNameEPKc_ZN2vw3g3d10InfoDrawer20ChangeToNextResourceEv_ZN2vw3g3d10InfoDrawer4MainERNS_6system9HidStatusE_ZN2vw3g3d10InfoDrawer8DrawInfoEv_ZN2vw3g3d10InfoDrawerD1Ev_ZN2vw3g3d10InfoDrawerD2Ev_ZN2vw3g3d10ReloadMenu4NextEv_ZN2vw3g3d10ReloadMenu4PrevEv_ZN2vw3g3d10ReloadMenu5ApplyEv_ZN2vw3g3d10ReloadMenuC1Ev_ZN2vw3g3d10ReloadMenuC2Ev_ZN2vw3g3d10ReloadMenuD1Ev_ZN2vw3g3d10ReloadMenuD2Ev_ZN2vw3g3d11AnimManager10HidControlERNS_6system9HidStatusE_ZN2vw3g3d11AnimManager15StepBackwardAllEv_ZN2vw3g3d11AnimManager21ActiveAnimationExistsEv_ZN2vw3g3d11AnimManager5ResetEv_ZN2vw3g3d11AnimManagerD1Ev_ZN2vw3g3d11AnimManagerD2Ev_ZN2vw3g3d11MenuSubModeC1Ev_ZN2vw3g3d11MenuSubModeC2Ev_ZN2vw3g3d11MenuSubModeD1Ev_ZN2vw3g3d11MenuSubModeD2Ev_ZN2vw3g3d11ParamSetter14SetTextureWrapENS1_9WRAP_TYPEEjN10Protocol4C18TextureSamplerWrapE_ZN2vw3g3d11ParamSetter18SetCameraTransformEPN10Protocol4C39MESSAGEPACKET_Camera_SetCameraTransformE_ZN2vw3g3d11ParamSetterD1Ev_ZN2vw3g3d11ParamSetterD2Ev_ZN2vw3g3d11ResourceSetC1ERKS1__ZN2vw3g3d11ResourceSetC2ERKS1__ZN2vw3g3d11ResourceSetC1ERN2nw2ut9MoveArrayIhEENS1_14BinaryFileTypeEji_ZN2vw3g3d11ResourceSetC2ERN2nw2ut9MoveArrayIhEENS1_14BinaryFileTypeEji_ZN2vw3g3d13CameraSubMode4DrawEv_ZN2vw3g3d11SubModeBase4DrawEv_ZN2vw3g3d12SceneManager10FindCameraEPN2nw3gfx6CameraE_ZN2vw3g3d12SceneManager13FindLightNodeEjj_ZN2vw3g3d12SceneManager14FindResTextureEjj_ZN2vw3g3d12SceneManager15AddDefaultLightEv_ZN2vw3g3d12SceneManager16AddDefaultCameraEv_ZN2vw3g3d12SceneManager17FindParticleModelEjj_ZN2vw3g3d12SceneManager18GetParticleContextEv_ZN2vw3g3d12SceneManager27FindSceneEnvironmentSettingEjj_ZN2vw3g3d12SceneManager7AddElemEPNS0_11ResourceSetEb_ZN2vw3g3d12SceneManager7FindFogEPN2nw3gfx3FogE_ZN2vw3g3d12SceneManager7FindFogEjj_ZN2vw3g3d12SceneManagerC1Ev_ZN2vw3g3d12SceneManagerC2Ev_ZN2vw3g3d12SceneManagerD1Ev_ZN2vw3g3d12SceneManagerD2Ev_ZN2vw3g3d13AnimSetLinker11GetEndFrameEv_ZN2vw3g3d13AnimSetLinker11GroupByNameERN2nw2ut9MoveArrayIPNS0_8AnimElemEEE_ZN2vw3g3d13AnimSetLinker14RemoveAnimElemEPNS0_8AnimElemE_ZN2vw3g3d13AnimSetLinker21DeleteStrayAnimationsEv_ZN2vw3g3d13AnimSetLinker27ChangeToFirstStrayAnimationEv_ZN2vw3g3d13AnimSetLinker5ClearEv_ZN2vw3g3d13AnimSetLinker5GroupEPKcRKN2nw2ut9MoveArrayIPNS0_8AnimElemEEE_ZN2vw3g3d13AnimSetLinker8ChangeToEPKc_ZN2vw3g3d13AnimSetLinker8GetFrameEv_ZN2vw3g3d13AnimSetLinkerC1EPN2nw3gfx9SceneNodeEPNS2_2os10IAllocatorE_ZN2vw3g3d13AnimSetLinkerC2EPN2nw3gfx9SceneNodeEPNS2_2os10IAllocatorE_ZN2vw3g3d13CameraSubModeC1Ev_ZN2vw3g3d13CameraSubModeC2Ev_ZN2vw3g3d13CameraSubModeD1Ev_ZN2vw3g3d13CameraSubModeD2Ev_ZN2vw3g3d13ModuleG3dImpl10HidControlERNS_6system9HidStatusE_ZN2vw3g3d13ModuleG3dImpl15OnModuleFocusedEv_ZN2vw3g3d13ModuleG3dImpl4DrawEv_ZN2vw3g3d13ModuleG3dImpl4InitEv_ZN2vw3g3d13ModuleG3dImpl4MainERNS_6system9HidStatusE_ZN2vw3g3d13ModuleG3dImpl8DrawInfoEv_ZN2vw3g3d13ModuleG3dImpl9AvailableEv_ZN2vw3g3d13ModuleG3dImplD1Ev_ZN2vw3g3d13ModuleG3dImplD2Ev_ZN2vw3g3d13SceneRenderer11RenderSceneEv_ZN2vw3g3d13ModuleG3dImpl4CalcEv_ZN2vw3g3d13SceneRenderer11UpdateSceneEv_ZN2vw3g3d13SceneRenderer13DrawLightIconEPN2nw3gfx6CameraE_ZN2vw3g3d13SceneRenderer14DrawCameraIconEPN2nw3gfx6CameraE_ZN2vw3g3d13SceneRenderer15AddBlinkTextureEj_ZN2vw3g3d13SceneRenderer15DrawEmitterFormEv_ZN2vw3g3d13SceneRenderer16AddBlinkMaterialEjj_ZN2vw3g3d13SceneRenderer17SetBlinkAnimationERN2nw2ut9MoveArrayINS1_15BlinkAnimTargetEEE_ZN2vw3g3d8SortMenu5ApplyEv_ZN2vw3g3d13SceneRenderer17SetRenderSortModeEN2nw3gfx13ISceneUpdater14RenderSortModeE_ZN2vw3g3d13SceneRenderer29FlipSelectedObjectsVisibilityEv_ZN2vw3g3d13SceneRenderer8InitAxisEv_ZN2vw3g3d13SceneRenderer9DrawSceneEPN2nw3gfx6CameraEbbbb_ZN2vw3g3d13SceneRendererC1Ev_ZN2vw3g3d13SceneRendererC2Ev_ZN2vw3g3d13SceneRendererD1Ev_ZN2vw3g3d13SceneRendererD2Ev_ZN2vw3g3d13SetupResourceERN2nw2ut9MoveArrayIPNS1_3gfx9SceneNodeEEES6_PNS4_15ParticleContextEPNS1_2os10IAllocatorE_ZN2vw3g3d14AnimController11StepForwardEv_ZN2vw3g3d14AnimController12GetStepFrameEv_ZN2vw3g3d14AnimController12PauseAndPlayEv_ZN2vw3g3d14AnimController12SetStepFrameEf_ZN2vw3g3d14AnimController12StepBackwardEv_ZN2vw3g3d14AnimController4PlayEv_ZN2vw3g3d14AnimController4StopEv_ZN2vw3g3d14AnimController5PauseEv_ZN2vw3g3d14AnimController5ResetEv_ZN2vw3g3d14AnimController7SpeedUpEf_ZN2vw3g3d14AnimController8IsActiveEv_ZN2vw3g3d14AnimController8SetFrameEf_ZN2vw3g3d14CheckLigthTypeEN2nw4anim3res12ResLightAnimEPNS1_3gfx5LightE_ZN2vw3g3d14NodeConstraint13AddConstraintERKNS0_10ConstraintEPKc_ZN2vw3g3d14NodeConstraint16ClearConstraintsEv_ZN2vw3g3d14NodeConstraint16GetBoneTransformEPN2nw3gfx13TransformNodeE_ZN2vw3g3d14NodeConstraint18CallbackConstraint13AddConstraintERKNS0_10ConstraintE_ZN2vw3g3d14NodeConstraint18CallbackConstraint6InvokeEPN2nw3gfx8SkeletonEi_ZN2vw3g3d14NodeConstraint18CallbackConstraintD1Ev_ZN2vw3g3d14NodeConstraint18CallbackConstraintD2Ev_ZN2vw3g3d14NodeConstraintC1EPN2nw3gfx5ModelEPNS2_2os10IAllocatorE_ZN2vw3g3d14NodeConstraintC2EPN2nw3gfx5ModelEPNS2_2os10IAllocatorE_ZN2vw3g3d14NodeConstraintD1Ev_ZN2vw3g3d14NodeConstraintD2Ev_ZN2vw3g3d14SubModeManagerC1Ev_ZN2vw3g3d14SubModeManagerC2Ev_ZN2vw3g3d14SubModeManagerD1Ev_ZN2vw3g3d14SubModeManagerD2Ev_ZN2vw3g3d15MenuSubModeBase4DrawEv_ZN2vw3g3d15MenuSubModeBase4MainERNS_6system9HidStatusE_ZN2vw3g3d15MenuSubModeBaseC1Ev_ZN2vw3g3d15MenuSubModeBaseC2Ev_ZN2vw3g3d15MenuSubModeBaseD1Ev_ZN2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AnimationNumEPNS0_5GroupEb_ZNK2nw3lyt12AnimResource24GetAnimationShareInfoNumEv_ZNK2nw3lyt12AnimResource26GetAnimationShareInfoArrayEv_ZNK2nw3lyt4Pane11GetMaterialEj_ZNK2nw3lyt4Pane14GetMaterialNumEv_ZNK2nw3lyt4Pane15MakeUniformDataEPNS0_8DrawInfoEPNS0_6DrawerE_ZNK2nw3lyt4Pane19MakeUniformDataSelfEPNS0_8DrawInfoEPNS0_6DrawerE_ZNK2nw3lyt6Layout13GetLayoutRectEv_ZNK2nw3lyt6Window11GetMaterialEj_ZNK2nw3lyt6Window12GetFrameSizeEhPKNS1_5FrameE_ZNK2nw3lyt6Window14GetMaterialNumEv_ZNK2nw3lyt6Window19MakeUniformDataSelfEPNS0_8DrawInfoEPNS0_6DrawerE_ZNK2nw3lyt7Picture11GetMaterialEj_ZNK2nw3lyt7Picture14GetMaterialNumEv_ZNK2nw3lyt7Picture19MakeUniformDataSelfEPNS0_8DrawInfoEPNS0_6DrawerE_ZNK2nw3lyt7TextBox11GetMaterialEj_ZNK2nw3lyt7TextBox13AdjustTextPosERKNS0_4SizeEb_ZNK2nw3lyt7TextBox14GetMaterialNumEv_ZNK2nw3lyt7TextBox16GetTextGlobalMtxEPN2nn4math5MTX34E_ZNK2nw3lyt7TextBox19MakeUniformDataSelfEPNS0_8DrawInfoEPNS0_6DrawerE_ZNK2nw3lyt8Material12GetTexSRTAryEv_ZNK2nw3lyt8Material14GetTevStageAryEv_ZNK2nw3lyt8Material15GetBlendModePtrEv_ZNK2nw3lyt8Material17GetTexCoordGenAryEv_ZNK2nw3lyt8Material18GetAlphaComparePtrEv_ZNK2nw3lyt8internal12AnimPaneTree4BindEPNS0_6LayoutEPNS0_4PaneEPNS0_16ResourceAccessorE_ZNK2nw4anim18AnimBlendOpVector25ApplyEPvPKNS0_10AnimResultE_ZNK2nw4anim11AnimBlendOp16ApplyFloatVectorEPvPKNS0_10AnimResultEi_ZNK2nw4anim14AnimBlendOpInt5ApplyEPvPKNS0_10AnimResultE_ZNK2nw4anim15AnimBlendOpBool5ApplyEPvPKNS0_10AnimResultE_ZNK2nw4anim16AnimBlendOpFloat5ApplyEPvPKNS0_10AnimResultE_ZNK2nw4anim18AnimBlendOpTexture5ApplyEPvPKNS0_10AnimResultE_ZNK2nw4anim18AnimBlendOpVector35ApplyEPvPKNS0_10AnimResultE_ZNK2nw4anim20AnimBlendOpRgbaColor5ApplyEPvPKNS0_10AnimResultE_ZNK2nw4anim3res11ResVec3Anim14EvaluateResultEPvjf_ZNK2nw4anim3res13ResMemberAnim16GetPrimitiveSizeEv_ZNK2nw4anim3res13ResMemberAnim17ApplyCacheForTypeEPvPKv_ZNK2nw4anim3res13ResMemberAnim21EvaluateResultForTypeEPvjfPKv_ZNK2nw4anim3res16ResRgbaColorAnim14EvaluateResultEPvjf_ZNK2nw4anim3res16ResTransformAnim14EvaluateResultEPvjfPKv_ZNK2nw4anim3res20ResVertexLightMember8SetValueEPvPKv_ZNK2nw4anim3res22ResFragmentLightMember8SetValueEPvPKv_ZNK2nw4anim3res22ResMaterialColorMember8SetValueEPvPKv_ZNK2nw4anim3res24ResHemiSphereLightMember8SetValueEPvPKv_ZNK2nw4anim3res26ResProjectionUpdaterMember8SetValueEPvPKv_ZNK2nw4anim3res27ResTextureCoordinatorMember8SetValueEPvPKv_ZNK2nw4anim3res7ResAnim15IsFullBakedAnimEv_ZNK2nw4font10CharWriter13GetFontAscentEv_ZNK2nw4font10RectDrawer15GetDrawCommandsEv_ZNK2nw4font10RectDrawer27GetVertexIndexAddressOffsetEj_ZNK2nw4font11ResFontBase11GetLineFeedEv_ZNK2nw4font11ResFontBase12GetCharWidthEt_ZNK2nw4font11ResFontBase13GetCharWidthsEt_ZNK2nw4font11ResFontBase13GetGlyphIndexEt_ZNK2nw4font11ResFontBase14GetBaselinePosEv_ZNK2nw4font11ResFontBase16GetCharacterCodeEv_ZNK2nw4font11ResFontBase17GetActiveSheetNumEv_ZNK2nw4font11ResFontBase8GetGlyphEPNS0_5GlyphEt_ZNK2nw4font11ResFontBase17GetGlyphFromIndexEPNS0_5GlyphEt_ZNK2nw4font11ResFontBase22GetCharWidthsFromIndexEt_ZNK2nw4font11ResFontBase25GetTextureWrapFilterValueEv_ZNK2nw4font11ResFontBase27IsLinearFilterEnableAtLargeEv_ZNK2nw4font11ResFontBase27IsLinearFilterEnableAtSmallEv_ZNK2nw4font11ResFontBase8GetWidthEv_ZNK2nw4font11ResFontBase9GetAscentEv_ZNK2nw4font11ResFontBase9GetHeightEv_ZNK2nw4font15ArchiveFontBase13GetCharWidthsEt_ZNK2nw4font4Font17GetCharStrmReaderEc_ZNK2nw4font4Font17GetCharStrmReaderEw_ZNK2vw3g2d11AnimManager11GetMaxFrameEv_ZNK2vw3g2d11AnimManager11IsStopAtEndEv_ZNK2vw3g2d11AnimManager13GetTargetNameEv_ZNK2vw3g2d11AnimManager15GetCurrentFrameEv_ZNK2vw3g2d11AnimManager18IsTargetSelectableEv_ZNK2vw3g2d11MainSubMode11GetModeNameEv_ZNK2vw3g2d11MainSubMode11GetModeTypeEv_ZNK2vw3g2d12ZCompareMenu11GetMenuNameEv_ZNK2vw3g2d13Ortho_FarMenu11GetMenuNameEv_ZNK2vw3g2d13Persp_FarMenu11GetMenuNameEv_ZNK2vw3g2d14Ortho_NearMenu11GetMenuNameEv_ZNK2vw3g2d14Persp_NearMenu11GetMenuNameEv_ZNK2vw3g2d15MenuSubModeBase11GetModeNameEv_ZNK2vw3g2d15MenuSubModeBase11GetModeTypeEv_ZNK2vw3g2d17ScreenCaptureMenu11GetMenuNameEv_ZNK2vw3g2d17Stereo_FactorMenu11GetMenuNameEv_ZNK2vw3g2d18SubModeManagerBase18GetCurrentModeNameEv_ZNK2vw3g2d21Stereo_RealSwitchMenu11GetMenuNameEv_ZNK2vw3g2d9CameraMgr10GetViewMtxEPN2nn4math5MTX34Eb_ZNK2vw3g3d10ReloadMenu11GetMenuNameEv_ZNK2vw3g3d10ReloadMenu11GetMenuTypeEv_ZNK2vw3g3d13CameraSubMode11GetModeNameEv_ZNK2vw3g3d13CameraSubMode11GetModeTypeEv_ZNK2vw3g3d15MenuSubModeBase11GetModeNameEv_ZNK2vw3g3d15MenuSubModeBase11GetModeTypeEv_ZNK2vw3g3d17ScreenCaptureMenu11GetMenuNameEv_ZNK2vw3g3d17ScreenCaptureMenu11GetMenuTypeEv_ZNK2vw3g3d18SubModeManagerBase18GetCurrentModeNameEv_ZNK2vw3g3d4Grid14DrawGroundMeshEv_ZNK2vw3g3d4Grid4DrawEPN2nw3gfx6CameraE_ZNK2vw3g3d4Grid8DrawAxisEv_ZNK2vw3g3d8SortMenu11GetMenuNameEv_ZNK2vw3g3d8SortMenu11GetMenuTypeEv_ZNK2vw6system12CommandCache11MakeCommandEPj_ZNK2vw6system6Module20IsIgnoringChangeModeEv_ZNK2vw6system6Module5GetIdEv_ZNKSt14__rw_exception4whatEv_ZNKSt8messagesIcE7do_openERKSsRKSt6locale_ZNKSt18__rw_messages_base11_C_ca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Linker, RVCT4.0 [Build 865] armlink --strict --verbose --callgraph --no_eager_load_debug --no_exceptions --inline --map --symbols --tailreorder --largeregions --xref --diag_suppress=L6314W,L6329W,9931 --pad=0xFF --fpu=SoftVFP --datacompressor=off --callgraph_output=text --list=..\..\..\images\tools\Viewer\CTR-TS.Process.MPCore.fast\Release\Viewer.map --output=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\images\tools\Viewer\CTR-TS.Process.MPCore.fast\Release\Viewer.axf --scatter=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\images\tools\Viewer\CTR-TS.Process.MPCore.fast\Release\Viewer.autogen.ldscript --startup=__ctr_start --vfemode=force --entry=__ctr_start --keep=nnMain --info=architecture,exceptions,inline,inputs,libraries,merge,sizes,stack,summarysizes,summarystack,tailreorder,totals,unused,unusedsymbols,veneerpools,veneers,veneercallers,visibility --userlibpath=d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\libraries\CTR-TS.Process.MPCore\release D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\lib\armlib\c_4.lD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\lib\cpplib\cpp_4s.lD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\lib\cpplib\cpprt_4.lD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\lib\armlib\fz_4v.lD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\lib\armlib\h_4.lD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\lib\armlib\m_4v.lD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\lib\armlib\vfpsupport.lInput Comments:CharArray.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\common\src\CharArray.cppCommon.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\common\src\Common.cppConfigEffect.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\ConfigEffect.cppEffectAnimManager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\EffectAnimManager.cppInfoDrawer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\InfoDrawer.cppMenuSubMode.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\MenuSubMode.cppModuleEffectImpl.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\ModuleEffectImpl.cppProtocolExecEM4C.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\ProtocolExecEM4C.cppAnimElem.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\AnimElem.cppSubModeManager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\effect\src\SubModeManager.cppAnimManager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\AnimManager.cppArcFileResourceAccessor.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\ArcFileResourceAccessor.cppCameraAccess.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\CameraAccess.cppCameraMgr.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\CameraMgr.cppFlashAppeal.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\FlashAppeal.cppLayoutAccess.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\LayoutAccess.cppMenuSubMode.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\MenuSubMode.cppProtocolExecCTR.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\ProtocolExecCTR.cppResLayout.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\ResLayout.cppSubMode.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\SubMode.cppgxlow_Misc.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_Misc.cppSubModeManager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\SubModeManager.cppg2d_main.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g2d\src\g2d_main.cppAnimController.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\AnimController.cppAnimManager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\AnimManager.cppCamera.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\Camera.cppCameraMgr.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\CameraMgr.cppConfig3D.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\Config3D.cppGrid.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\Grid.cppInfoDrawer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\InfoDrawer.cppMenuSubMode.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\MenuSubMode.cppfnd_UnitHeap.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fnd\fnd_UnitHeap.cppModuleG3dImpl.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\ModuleG3dImpl.cppNodeConstraint.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\tools\Viewer\CTR-TS.Process.MPCore.fast\Release\sources\g3d\src\NodeConstraint.o --vfemode=force Input Comments:pc14-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/inteNodeConstraint.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\NodeConstraint.cppParticleAnimController.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\ParticleAnimController.cppTouchPanel.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\TouchPanel.cppProtocolExec.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\ProtocolExec.cppProtocolExecCS.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\ProtocolExecCS.cppResourceManager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\ResourceManager.cppSceneElem.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\SceneElem.cppVTask.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\VTask.cppSceneElemSelector.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\SceneElemSelector.cpplyt_Stopwatch.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Stopwatch.cppSceneManager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\SceneManager.cppSceneRenderer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\SceneRenderer.cppSubMode.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\SubMode.cppSubModeManager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\g3d\src\SubModeManager.cppmain.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\main.cppAnmCtrl.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\AnmCtrl.cppApp.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\App.cppCapture.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Capture.cppCommandListSwapper.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\CommandListSwapper.cppConfigFile.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\ConfigFile.cppConfigSys.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\ConfigSys.cppDisplayBufferSwapperCTR.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\DisplayBufferSwapperCTR.cppDraw2DHelperCTR.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Draw2DHelperCTR.cppDraw3DHelperCTR.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include 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--remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Draw3DHelperCTR.cppDrawFast.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\DrawFast.cppGraphicsMemoryAllocatorCTR.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\GraphicsMemoryAllocatorCTR.cppLoadFile.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\LoadFile.cppMemory.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Memory.cppPad.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Pad.cppPerformDrawer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\PerformDrawer.cppRenderSystemCTR.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\RenderSystemCTR.cppStream.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Stream.cppUIManager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\UIManager.cppUtilityCTR.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\UtilityCTR.cppVideo.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\Video.cppmodule.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\module.cppos_ResultFailureHandler.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_ResultFailureHandler.cppperform.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\perform.cppsystem_main.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\src\system_main.cppModuleTemplateImpl.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\interface -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\system\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_RELEASE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNW_BUILD_SCONS -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\tools\Viewer\sources\template\src\ModuleTemplateImpl.cppshadermanager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\shadermanager.cmath_Matrix34.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\objects\libraries\math\CTR-TS.Process.MPCore.fast\Release\ARMv6\math_Matrix34.o --vfemode=force Input Comments:p1b9c-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interwormath_Matrix34.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\math\ARMv6\math_Matrix34.cppcrt0.fast.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\objects\libraries\crt0\CTR-TS.Process.MPCore.fast\Release\MPCore\crt0.o --vfemode=force Input Comments:p15d0-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interworcrt0.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\crt0\MPCore\crt0.cppgfx_SceneInitializer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneInitializer.cppanim_AnimFrameController.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\anim_AnimFrameController.cppanim_ResAnim.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnim.cppdev_Utility.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\dev\dev_Utility.cppfont_ArchiveFont.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_ArchiveFont.cppfont_ArchiveFontBase.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_ArchiveFontBase.cppfont_CharWriter.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_CharWriter.cppfont_RectDrawer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_RectDrawer.cppfont_ResFont.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_ResFont.cppfont_TextWriterBase.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_TextWriterBase.cppapplet_APIForSystem.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\applet\CTR\applet_APIForSystem.cppgfx_ActivateCommand.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ActivateCommand.cppgfx_AimTargetViewUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AimTargetViewUpdater.cppgfx_AmbientLight.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AmbientLight.cppgfx_AnimObject.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_AnimObject.cppgfx_Camera.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Camera.cppgfx_Fog.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Fog.cppgfx_FragmentLight.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FragmentLight.cppgfx_SceneEnvironment.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironment.cpplyt_DrawInfo.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_DrawInfo.cppgfx_GraphicsDevice.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_GraphicsDevice.cppgfx_HemiSphereLight.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_HemiSphereLight.cppgfx_IRenderTarget.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_IRenderTarget.cppgfx_Light.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Light.cppgfx_LightSet.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_LightSet.cppgfx_LookAtTargetViewUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_LookAtTargetViewUpdater.cppgfx_MeshRenderer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_MeshRenderer.cppgfx_Model.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Model.cppgfx_ParticleContext.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleContext.cppgfx_ParticleEmitter.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleEmitter.cppgfx_ParticleModel.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleModel.cppgfx_ParticleSet.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Release\gfx_ParticleSet.o --vfemode=force Input Comments:p17b0-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/integfx_ParticleSet.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleSet.cppgfx_ParticleUtil.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleUtil.cppgfx_PerspectiveProjectionUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_PerspectiveProjectionUpdater.cppgfx_RenderContext.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_RenderContext.cppgfx_RenderQueue.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_RenderQueue.cppgfx_SceneBuilder.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneBuilder.cppgfx_SceneContext.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneContext.cppgfx_SceneEnvironmentSetting.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneEnvironmentSetting.cppgfx_SceneHelper.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneHelper.cppgfx_SceneTraverser.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneTraverser.cppgfx_SceneUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneUpdater.cppgfx_SkeletalModel.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletalModel.cppgfx_SkeletonUpdater.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Release\gfx_SkeletonUpdater.o --vfemode=force Input Comments:pe18-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/integfx_SkeletonUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SkeletonUpdater.cppgfx_SortingMaterialIdGenerator.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SortingMaterialIdGenerator.cppgfx_TransformAnim.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformAnim.cppgfx_TransformNode.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_TransformNode.cppgfx_VertexLight.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_VertexLight.cppgfx_WorldMatrixUpdater.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Release\gfx_WorldMatrixUpdater.o --vfemode=force Input Comments:p1a44-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/integfx_WorldMatrixUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_WorldMatrixUpdater.cpputil_Symbol.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\objects\libraries\util\CTR-TS.Process.MPCore.fast\Release\detail\util_Symbol.o --vfemode=force Input Comments:p1950-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interworutil_Symbol.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\util\detail\util_Symbol.cppgfx_ResGraphicsFile.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResGraphicsFile.cppgfx_ResTextureMapper.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTextureMapper.cpplyt_Animation.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Animation.cpplyt_Arc.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Arc.cpplyt_ArcResourceAccessor.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_ArcResourceAccessor.cpplyt_Drawer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Drawer.cpplyt_FontContainer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_FontContainer.cpplyt_GraphicsResource.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_GraphicsResource.cpplyt_Init.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Init.cpplyt_Layout.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Layout.cpplyt_Pane.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\lyt\CTR-TS.Process.MPCore.fast\Release\lyt_Pane.o --vfemode=force Input Comments:p8e8-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/intelyt_Pane.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Pane.cpplyt_ResourceAccessor.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_ResourceAccessor.cpplyt_Util.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Util.cpput_LinkList.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\ut\ut_LinkList.cpput_ResDictionary.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\ut\ut_ResDictionary.cpparrayprocessor.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\arrayprocessor.cenable.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\enable.cerror.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\error.cfbmanager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\fbmanager.cfragopstate.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\fragopstate.cfs_FileBase.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\fs_FileBase.cppgetvalue.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\getvalue.csystemmanager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\systemmanager.ctexmanager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\texmanager.cvbmanager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vbmanager.cvertarraystate.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vertarraystate.cvertcurrstate.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\vertcurrstate.cdbg_Break.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\dbg\dbg_Break.cppsvc_Stub.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\objects\libraries\svc\CTR-TS.Process.MPCore.fast\Release\ARM\svc_Stub.o --vfemode=force Input Comments:p900-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interworsvc_Stub.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\svc\ARM\svc_Stub.cpperr_Api.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\err\CTR\Client\err_Api.cppfnd_ExpHeap.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fnd\fnd_ExpHeap.cppfnd_HeapBase.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fnd\fnd_HeapBase.cppfs_Api.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\CTR\MPCore\fs_Api.cppfs_UserFileSystem.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\CTR\MPCore\fs_UserFileSystem.cppgr_Combiner.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gr\CTR\gr_Combiner.cppgr_FrameBuffer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gr\CTR\gr_FrameBuffer.cppgr_RenderState.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gr\CTR\gr_RenderState.cppgr_Scissor.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gr\CTR\gr_Scissor.cppgr_Shader.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gr\CTR\gr_Shader.cppgr_Texture.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gr\CTR\gr_Texture.cppgr_Utility.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\objects\libraries\gr\CTR-TS.Process.MPCore.fast\Release\CTR\gr_Utility.o --vfemode=force Input Comments:p11a4-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interworgr_Utility.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gr\CTR\gr_Utility.cppgr_Vertex.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gr\CTR\gr_Vertex.cppgr_Viewport.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gr\CTR\gr_Viewport.cppgx_Misc.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gx_Misc.cpphid_AccelerometerReader.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_LOG_LEVEL=NN_LOG_LEVEL_INFO -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hid\CTR\hid_AccelerometerReader.cppos_Environment.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_Environment.cpphid_Api.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_LOG_LEVEL=NN_LOG_LEVEL_INFO -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hid\CTR\hid_Api.cpphid_DebugPadReader.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_LOG_LEVEL=NN_LOG_LEVEL_INFO -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hid\CTR\hid_DebugPadReader.cpphid_PadReader.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_LOG_LEVEL=NN_LOG_LEVEL_INFO -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hid\CTR\hid_PadReader.cpphid_TouchPanelReader.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_LOG_LEVEL=NN_LOG_LEVEL_INFO -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hid\CTR\hid_TouchPanelReader.cpphio_Api.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hio\CTR\hio_Api.cpphio_HostFile.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hio\CTR\hio_HostFile.cpphio_SerialChannel.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hio\CTR\hio_SerialChannel.cppinit_Alloc.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\init\init_Alloc.cppanim_ResAnimGroup.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimGroup.cppinit_StartUp.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\init\init_StartUp.cppmath_Matrix33.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\objects\libraries\math\CTR-TS.Process.MPCore.fast\Release\ARMv6\math_Matrix33.o --vfemode=force Input Comments:p1b4c-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interwormath_Matrix33.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\math\ARMv6\math_Matrix33.cppmath_Matrix44.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\objects\libraries\math\CTR-TS.Process.MPCore.fast\Release\ARMv6\math_Matrix44.o --vfemode=force Input Comments:p58c-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interwormath_Matrix44.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\math\ARMv6\math_Matrix44.cppmath_Triangular.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\math\math_Triangular.cppos_Initialize.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_Initialize.cppos_Memory.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_Memory.cppos_Thread.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\objects\libraries\os\CTR-TS.Process.MPCore.fast\Release\os_Thread.o --vfemode=force Input Comments:p1864-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interworos_Thread.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_Thread.cpppl_SharedFont.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\pl\CTR\pl_SharedFont.cpptpl_ReadTexturePackage.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\tpl\CTR\tpl_ReadTexturePackage.cppulcd_StereoCamera.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\ulcd\CTR\ulcd_StereoCamera.cpprvct_stdio.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\rtport\rvct\rvct_stdio.cppanim_AnimBlend.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\anim_AnimBlend.cppanim_ResAnimCurve.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\anim\res\anim_ResAnimCurve.cppfont_DispStringBuffer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_DispStringBuffer.cppfont_Font.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_Font.cppfont_ResFontBase.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_ResFontBase.cppfont_TagProcessorBase.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_TagProcessorBase.cppfont_TextWriterResource.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_TextWriterResource.cppgfx_BillboardUpdater.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Release\gfx_BillboardUpdater.o --vfemode=force Input Comments:pb4c-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/integfx_BillboardUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_BillboardUpdater.cppgfx_CalculatedTransform.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_CalculatedTransform.cppgfx_CameraProjectionUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_CameraProjectionUpdater.cppgfx_CameraViewUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_CameraViewUpdater.cppgfx_CommandUtil.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Release\gfx_CommandUtil.o --vfemode=force Input Comments:p1a38-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/integfx_CommandUtil.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_CommandUtil.cppgfx_FrameBuffer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrameBuffer.cppgfx_FrustumProjectionUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_FrustumProjectionUpdater.cppgfx_ISceneUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneUpdater.cppgfx_ISceneVisitor.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ISceneVisitor.cppdevhio_fileio.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_fileio.cgfx_Material.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Material.cppgfx_MaterialActivator.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialActivator.cppgfx_MemoryUtil.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Release\gfx_MemoryUtil.o --vfemode=force Input Comments:pd44-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/integfx_MemoryUtil.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_MemoryUtil.cppgfx_OffScreenBuffer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_OffScreenBuffer.cppgfx_OnScreenBuffer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_OnScreenBuffer.cppgfx_OrthoProjectionUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_OrthoProjectionUpdater.cppgfx_ParticleAnimationOption.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleAnimationOption.cppgfx_ParticleCollection.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleCollection.cppgfx_ParticleMaterialActivator.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleMaterialActivator.cppgfx_ParticleRandom.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\gfx\CTR-TS.Process.MPCore.fast\Release\gfx_ParticleRandom.o --vfemode=force Input Comments:p1018-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/integfx_ParticleRandom.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleRandom.cppgfx_ParticleShape.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ParticleShape.cppgfx_RotateViewUpdater.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_RotateViewUpdater.cppgfx_SceneNode.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneNode.cppgfx_SceneObject.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SceneObject.cppgfx_ShaderProgram.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderProgram.cppgfx_SimpleMaterialActivator.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_SimpleMaterialActivator.cppgfx_StandardSkeleton.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_StandardSkeleton.cppgfx_ResFog.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFog.cppgfx_ResLight.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLight.cppgfx_ResLookupTable.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResLookupTable.cppgfx_ResModel.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResModel.cppgfx_ResShader.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShader.cppgfx_ResShape.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResShape.cppgfx_ResTexture.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResTexture.cppgfx_ResUtil.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResUtil.cpplyt_Bounding.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Bounding.cpplyt_Common.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Common.cpplyt_DrawerGraphics.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_DrawerGraphics.cpplyt_DrawerUniform.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_DrawerUniform.cpplyt_Group.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Group.cpplyt_Material.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Material.cpplyt_Picture.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Picture.cpplyt_TexMap.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_TexMap.cpplyt_TextBox.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_TextBox.cpplyt_TextureContainer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_TextureContainer.cpplyt_Window.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Window.cpput_BinaryFileFormat.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\ut\ut_BinaryFileFormat.cpput_CmdCache.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\ut\ut_CmdCache.cppcommandbuffer.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\commandbuffer.cmemmanager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\memmanager.cgxlow_RegAccess.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_RegAccess.cppstate.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\state.cstatevalidator.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\statevalidator.csurface.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\surface.ctransformstate.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Ie:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti e:\home\nintendo\SDK\CTR_SDK-0_13-20100928\CTR_SDK\sources\libraries\gles2\CTR\transformstate.capplet_API.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\applet\CTR\applet_API.cppcfg_Api.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\cfg\CTR\cfg_Api.cppcfg_DetailApi.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\cfg\CTR\cfg_DetailApi.cppcx_StreamingUncompression.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\cx\cx_StreamingUncompression.cppcx_Uncompression.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\cx\cx_Uncompression.cppdbg_PrintResult.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\dbg\dbg_PrintResult.cppdbm_RomPathTool.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\dbm\dbm_RomPathTool.cppdev_Api.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\dev\CTR\dev_Api.cpperr_FatalErrClient.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\err\CTR\Client\err_FatalErrClient.cppfnd_DetailHeap.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fnd\detail\fnd_DetailHeap.cppfs_FileSystemBase.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\fs_FileSystemBase.cppdevhio_sio.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_sio.cfs_IpcDirectory.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\fs_IpcDirectory.cppfs_IpcFile.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\fs_IpcFile.cppfs_IpcFileSystem.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fs\fs_IpcFileSystem.cppgr_FragmentLight.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gr\CTR\gr_FragmentLight.cppgxlow_C_Wrapper.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_C_Wrapper.cppgxlow_Management.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_Management.cppfnd_DetailHeapCommon.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fnd\detail\fnd_DetailHeapCommon.cpphid_IpcClient.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_LOG_LEVEL=NN_LOG_LEVEL_INFO -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hid\CTR\hid_IpcClient.cppapplet_Wrapper.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\applet\CTR\applet_Wrapper.cpphidlow_Utils.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_LOG_LEVEL=NN_LOG_LEVEL_INFO -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\hidlow\hidlow_Utils.cppdevhio_init.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_init.cinit_Default.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,826 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\init\init_Default.cppmath_Types.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\objects\libraries\math\CTR-TS.Process.MPCore.fast\Release\ARMv6\math_Types.o --vfemode=force Input Comments:p18e0-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interwormath_Types.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\math\ARMv6\math_Types.cppmath_Arithmetic.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\math\math_Arithmetic.cppnstd_String.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\objects\libraries\nstd\CTR-TS.Process.MPCore.fast\Release\ARM\nstd_String.o --vfemode=force Input Comments:p1b4c-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interwornstd_String.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --c99 --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\nstd\ARM\nstd_String.cos_SpinWait.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\objects\libraries\os\CTR-TS.Process.MPCore.fast\Release\ARM\os_SpinWait.o --vfemode=force Input Comments:p1a18-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interworos_SpinWait.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\ARM\os_SpinWait.cppos_CriticalSection.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_CriticalSection.cppos_Default.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\objects\libraries\os\CTR-TS.Process.MPCore.fast\Release\os_Default.o --vfemode=force Input Comments:p11d0-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interworos_Default.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_Default.cppos_LightEvent.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_LightEvent.cppos_MemoryBlock.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_MemoryBlock.cppos_SharedMemory.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_SharedMemory.cppos_StackMemory.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_StackMemory.cppos_ThreadLocalStorage.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_ThreadLocalStorage.cppos_WaitableCounter.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_WaitableCounter.cppsrv_Api.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\srv\srv_Api.cppsrv_Service.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\srv\srv_Service.cppsvc_StubDbg.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_generate_mapping_symbols --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,6642 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --output=d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\objects\libraries\svc\CTR-TS.Process.MPCore.fast\Release\ARM\svc_StubDbg.o --vfemode=force Input Comments:p1af4-3ARM Assembler, RVCT4.0 [Build 865]armasm --debug --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,1602,1073 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 --cpu=MPCore --fpu=VFPv2 --fpmode=fast --apcs=/interwork//interworsvc_StubDbg.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\svc\ARM\svc_StubDbg.cpptpl_crc32.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\tpl\CTR\tpl_crc32.cppfont_CharStrmReader.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\font\font_CharStrmReader.cppgfx_GlImplement.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_GlImplement.cppgfx_IMaterialActivator.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_IMaterialActivator.cppgfx_MaterialState.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_MaterialState.cppgfx_ShaderBinaryInfo.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_ShaderBinaryInfo.cppgfx_Skeleton.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\gfx_Skeleton.cppgfx_ResMaterial.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMaterial.cppgfx_ResMesh.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResMesh.cpplsc.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_execstack --no_generate_mapping_symbols --diag_suppress=6642 --cpu=5TE --fpu=VFPv2z --output=lsc.o --vfemode=force Input Comments:gfx_ResVertex.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResVertex.cpplyt_Suppliment.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\lyt\lyt_Suppliment.cppos_Utility.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\os\os_Utility.cppapplet_Ipc.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\applet\CTR\applet_Ipc.cppcamera_Api.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\camera\CTR\camera_Api.cppcfg_IpcUser.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\cfg\CTR\cfg_IpcUser.cppcfg_Default.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\cfg\CTR\detail\cfg_Default.cppcx_SecureUncompression.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\cx\cx_SecureUncompression.cppdev_Dev.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\dev\CTR\dev_Dev.cppdsp_Api.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_LOG_LEVEL=NN_LOG_LEVEL_WARN -DNN_DSP_DSPCOMPONENT_SIZE=48636 -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\dsp\CTR\dsp_Api.cppgxlow_CmdReqQueueTx.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_CmdReqQueueTx.cppsrv_Manager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\srv\srv_Manager.cppgxlow_GpuClient.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_GpuClient.cppgxlow_InterruptReceiver.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_InterruptReceiver.cppgxlow_SystemUse.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,3007 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\gxlow\CTR\gxlow_SystemUse.cppdevhio_comm.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\CTR\Addins\KMC\HostIO\HostIO\devhio_comm.cppndm_Setup.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\ndm\ndm_Setup.cppos_ExceptionHandler.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\ARM\os_ExceptionHandler.cppos_AddressSpaceManager.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_AddressSpaceManager.cppos_StackMemoryBlock.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_StackMemoryBlock.cppos_TransferMemoryBlock.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\os\os_TransferMemoryBlock.cppgfx_ResFragmentShader.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\gfx\res\gfx_ResFragmentShader.cppapplet_Gfx.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\applet\CTR\applet_Gfx.cppcamera_Camera.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\camera\CTR\camera_Camera.cppdbg_DebugString.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\dbg\dbg_DebugString.cppdsp_Ipc.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_LOG_LEVEL=NN_LOG_LEVEL_WARN -DNN_DSP_DSPCOMPONENT_SIZE=48636 -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\dsp\CTR\dsp_Ipc.cppfnd_DetailList.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\fnd\detail\fnd_DetailList.cppnstd_Printf.oARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\dev\hudson\workspace\CTR_SDK-1_0\Horizon\sources\libraries\nstd\nstd_Printf.cppalloca.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_execstack --no_generate_mapping_symbols --diag_suppress=6642 --cpu=4 --fpu=None --output=alloca.o --vfemode=force Input Comments:init_aeabi.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_execstack --no_generate_mapping_symbols --diag_suppress=6642 --cpu=4 --fpu=None --output=init_aeabi.o --vfemode=force Input Comments:arm_exceptions_cleanup.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_execstack --no_generate_mapping_symbols --diag_suppress=6642 --cpu=4 --fpu=None --output=arm_exceptions_cleanup.o --vfemode=force Input Comments:argv_veneer.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_execstack --no_generate_mapping_symbols --diag_suppress=6642 --cpu=4 --fpu=None --output=argv_veneer.o --vfemode=force Input Comments:unwinder.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_execstack --no_generate_mapping_symbols --diag_suppress=6642 --cpu=4 --fpu=None --output=unwinder.o --vfemode=force Input Comments:unwind_activity.oARM Linker, RVCT4.0 [Build 865] armlink --partial --no_add_relocs_to_undefined --no_execstack --no_generate_mapping_symbols --diag_suppress=6642 --cpu=4 --fpu=None --output=unwind_activity.o --vfemode=force Input Comments:STUP_ENTRYSTATIC_INITINIT_ARRAYRORWZI.module_id.debug_abbrev.debug_frame.debug_info.debug_line.debug_loc.debug_pubnames.symtab.strtab.note.comment.shstrtab4l l  ppԈԈ %Z5 TT4j  j8j j8j #p Ԉ& %)%5 45 ,5 T75 EG wR y~^81jL4 uIY![Ts,t