/*---------------------------------------------------------------------------* Project: NintendoWare File: font_TextWriterResource.cpp Copyright (C)2009-2010 Nintendo Co., Ltd./HAL Laboratory, Inc. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Revision: 21076 $ *---------------------------------------------------------------------------*/ #include "precompiled.h" #include #include #include #include #include #include #include // NW_GL_ASSERT用 #define NW_FONT_TEXENV3 "dmp_TexEnv[3]" #define NW_FONT_TEXENV4 "dmp_TexEnv[4]" #define NW_FONT_TEXENV5 "dmp_TexEnv[5]" namespace nw { namespace font { namespace { int GetUniformLocation( GLuint programId, const char* name ) { int result = glGetUniformLocation(programId, name); NN_ASSERT(result != -1); return result; } } // namespace TextWriterResource::TextWriterResource() : m_PosZ(0.f), m_IsInitialized(false) { ResetLoadingTexture(); // m_LoadingTexture } TextWriterResource::~TextWriterResource() { Finalize(); } void TextWriterResource::InitResource( const void* shaderBinary, u32 size ) { NN_ASSERT(! m_IsInitialized); m_ProgramId = glCreateProgram(); NN_ASSERT(m_ProgramId != 0); GLuint shaderHandle = glCreateShader(GL_VERTEX_SHADER); NN_ASSERT(shaderHandle != 0); glShaderBinary(1, &shaderHandle, GL_PLATFORM_BINARY_DMP, shaderBinary, size); glAttachShader(m_ProgramId, shaderHandle); glDeleteShader(shaderHandle); glAttachShader(m_ProgramId, GL_DMP_FRAGMENT_SHADER_DMP); glBindAttribLocation(m_ProgramId, internal::VERTEX_ATTR_POS, "aPosition"); glBindAttribLocation(m_ProgramId, internal::VERTEX_ATTR_POS_Z, "aPositionZ"); glBindAttribLocation(m_ProgramId, internal::VERTEX_ATTR_COLOR, "aColor"); glBindAttribLocation(m_ProgramId, internal::VERTEX_ATTR_TEXCOORD, "aTexCoord"); glLinkProgram(m_ProgramId); glGenTextures(1, &m_TextureId); NW_GL_ASSERT(); m_UniformLocations[internal::LOC_PROJECTION] = GetUniformLocation(m_ProgramId, "uProjection"); m_UniformLocations[internal::LOC_MODELVIEW] = GetUniformLocation(m_ProgramId, "uModelView"); m_UniformLocations[internal::LOC_FRAGMENTLIGHTING_ENABLED] = GetUniformLocation(m_ProgramId, "dmp_FragmentLighting.enabled"), m_UniformLocations[internal::LOC_TEXTURE0_SAMPLERTYPE] = GetUniformLocation(m_ProgramId, "dmp_Texture[0].samplerType"), m_UniformLocations[internal::LOC_FOG_MODE] = GetUniformLocation(m_ProgramId, "dmp_Fog.mode"); m_UniformLocations[internal::LOC_FRAGOPERATION_ENABLEALPHATEST] = GetUniformLocation(m_ProgramId, "dmp_FragOperation.enableAlphaTest"); m_TexEnvUniformLocations[internal::TEXENV_3][internal::TCLOC_SRCRGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV3 ".srcRgb" ); m_TexEnvUniformLocations[internal::TEXENV_3][internal::TCLOC_SRCALPHA ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV3 ".srcAlpha" ); m_TexEnvUniformLocations[internal::TEXENV_3][internal::TCLOC_OPERANDRGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV3 ".operandRgb" ); m_TexEnvUniformLocations[internal::TEXENV_3][internal::TCLOC_OPERANDALPHA] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV3 ".operandAlpha"); m_TexEnvUniformLocations[internal::TEXENV_3][internal::TCLOC_COMBINERGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV3 ".combineRgb" ); m_TexEnvUniformLocations[internal::TEXENV_3][internal::TCLOC_COMBINEALPHA] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV3 ".combineAlpha"); m_TexEnvUniformLocations[internal::TEXENV_3][internal::TCLOC_SCALERGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV3 ".scaleRgb" ); m_TexEnvUniformLocations[internal::TEXENV_3][internal::TCLOC_SCALEALPHA ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV3 ".scaleAlpha" ); m_TexEnvUniformLocations[internal::TEXENV_3][internal::TCLOC_CONSTRGBA ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV3 ".constRgba" ); m_TexEnvUniformLocations[internal::TEXENV_4][internal::TCLOC_SRCRGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV4 ".srcRgb" ); m_TexEnvUniformLocations[internal::TEXENV_4][internal::TCLOC_SRCALPHA ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV4 ".srcAlpha" ); m_TexEnvUniformLocations[internal::TEXENV_4][internal::TCLOC_OPERANDRGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV4 ".operandRgb" ); m_TexEnvUniformLocations[internal::TEXENV_4][internal::TCLOC_OPERANDALPHA] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV4 ".operandAlpha"); m_TexEnvUniformLocations[internal::TEXENV_4][internal::TCLOC_COMBINERGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV4 ".combineRgb" ); m_TexEnvUniformLocations[internal::TEXENV_4][internal::TCLOC_COMBINEALPHA] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV4 ".combineAlpha"); m_TexEnvUniformLocations[internal::TEXENV_4][internal::TCLOC_SCALERGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV4 ".scaleRgb" ); m_TexEnvUniformLocations[internal::TEXENV_4][internal::TCLOC_SCALEALPHA ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV4 ".scaleAlpha" ); m_TexEnvUniformLocations[internal::TEXENV_4][internal::TCLOC_CONSTRGBA ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV4 ".constRgba" ); m_TexEnvUniformLocations[internal::TEXENV_5][internal::TCLOC_SRCRGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV5 ".srcRgb" ); m_TexEnvUniformLocations[internal::TEXENV_5][internal::TCLOC_SRCALPHA ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV5 ".srcAlpha" ); m_TexEnvUniformLocations[internal::TEXENV_5][internal::TCLOC_OPERANDRGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV5 ".operandRgb" ); m_TexEnvUniformLocations[internal::TEXENV_5][internal::TCLOC_OPERANDALPHA] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV5 ".operandAlpha"); m_TexEnvUniformLocations[internal::TEXENV_5][internal::TCLOC_COMBINERGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV5 ".combineRgb" ); m_TexEnvUniformLocations[internal::TEXENV_5][internal::TCLOC_COMBINEALPHA] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV5 ".combineAlpha"); m_TexEnvUniformLocations[internal::TEXENV_5][internal::TCLOC_SCALERGB ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV5 ".scaleRgb" ); m_TexEnvUniformLocations[internal::TEXENV_5][internal::TCLOC_SCALEALPHA ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV5 ".scaleAlpha" ); m_TexEnvUniformLocations[internal::TEXENV_5][internal::TCLOC_CONSTRGBA ] = GetUniformLocation(m_ProgramId, NW_FONT_TEXENV5 ".constRgba" ); m_IsInitialized = true; } void TextWriterResource::FinalizeGX() { for (int i = 0; i < internal::VERTEX_ATTR_NUM; ++i) { glDisableVertexAttribArray(i); } } void TextWriterResource::Finalize() { if (m_IsInitialized) { FinalizeGX(); glDeleteTextures(1, &m_TextureId); m_IsInitialized = false; glUseProgram(0); glDeleteProgram(m_ProgramId); NN_LOG("nw::font::TextWriterResource: delete buffer\n"); } } void TextWriterResource::SetProjectionMtx(const nn::math::MTX44& mtx) const { NN_ASSERT(m_IsInitialized); glUniform4fv(m_UniformLocations[internal::LOC_PROJECTION], 4, mtx.a); } void TextWriterResource::SetViewMtx(const nn::math::MTX34& mtx) const { NN_ASSERT(m_IsInitialized); glUniform4fv(m_UniformLocations[internal::LOC_MODELVIEW], 3, mtx.a); } void TextWriterResource::SetPosZ(f32 posZ) { m_PosZ = posZ; glVertexAttrib1f(internal::VERTEX_ATTR_POS_Z, m_PosZ); } } // namespace font } // namespace nw