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PlayerPriorityEv_ZN2nw3snd8internal10BasicSoundD0Ev_ZN2nw3snd8internal10BasicSoundD1Ev_ZN2nw3snd8internal10BasicSoundD2Ev_ZNK2nw3snd8internal10BasicSound18GetRuntimeTypeInfoEv_ZNK2nw3snd8internal9MoveValueIfiE8GetValueEv_ZTIN2nw3snd8internal6driver16BasicSoundPlayerE_ZTSN2nw3snd8internal6driver16BasicSoundPlayerE_ZTVN2nw3snd8internal6driver16BasicSoundPlayerE_ZN2nw3snd8internal6driver14PlayerParamSet10InitializeEv_ZN2nw3snd8internal6driver16BasicSoundPlayer10InitializeEv_ZN2nw3snd8internal6driver16BasicSoundPlayer15SetBiquadFilterEif_ZN2nw3snd8internal6driver16BasicSoundPlayer8FinalizeEv_ZN2nw3snd8internal6driver16BasicSoundPlayer9SetFxSendENS0_6AuxBusEf_ZN2nw3snd8internal6driver16BasicSoundPlayerC2Ev_ZNK2nw3snd8internal6driver16BasicSoundPlayer9GetFxSendENS0_6AuxBusE_ZN2nw3snd8internal6driver16BasicSoundPlayerD0Ev_ZN2nw3snd8internal6driver16BasicSoundPlayerD1Ev_ZN2nw3snd8internal6driver16BasicSoundPlayerD2Ev_ZN2nw3snd8internal15BiquadFilterLpf18COEFFICIENTS_TABLEE_ZN2nw3snd8internal15BiquadFilterHpf18COEFFICIENTS_TABLEE_ZN2nw3snd8internal18BiquadFilterBpf51218COEFFICIENTS_TABLEE_ZN2nw3snd8internal19BiquadFilterBpf102418COEFFICIENTS_TABLEE_ZN2nw3snd8internal19BiquadFilterBpf204818COEFFICIENTS_TABLEE_ZTIN2nw3snd20BiquadFilterCallbackE_ZTIN2nw3snd8internal15BiquadFilterHpfE_ZTIN2nw3snd8internal15BiquadFilterLpfE_ZTIN2nw3snd8internal18BiquadFilterBpf512E_ZTIN2nw3snd8internal19BiquadFilterBpf1024E_ZTIN2nw3snd8internal19BiquadFilterBpf2048E_ZTSN2nw3snd20BiquadFilterCallbackE_ZTSN2nw3snd8internal15BiquadFilterHpfE_ZTSN2nw3snd8internal15BiquadFilterLpfE_ZTSN2nw3snd8internal18BiquadFilterBpf512E_ZTSN2nw3snd8internal19BiquadFilterBpf1024E_ZTSN2nw3snd8internal19BiquadFilterBpf2048E_ZTVN2nw3snd8internal15BiquadFilterHpfE_ZTVN2nw3snd8internal15BiquadFilterLpfE_ZTVN2nw3snd8internal18BiquadFilterBpf512E_ZTVN2nw3snd8internal19BiquadFilterBpf1024E_ZTVN2nw3snd8internal19BiquadFilterBpf2048E_ZNK2nw3snd8internal15BiquadFilterHpf15GetCoefficientsEifPN2nn3snd3CTR24BiquadFilterCoefficientsE_ZNK2nw3snd8internal15BiquadFilterLpf15GetCoefficientsEifPN2nn3snd3CTR24BiquadFilterCoefficientsE_ZNK2nw3snd8internal18BiquadFilterBpf51215GetCoefficientsEifPN2nn3snd3CTR24BiquadFilterCoefficientsE_ZNK2nw3snd8internal19BiquadFilterBpf102415GetCoefficientsEifPN2nn3snd3CTR24BiquadFilterCoefficientsE_ZNK2nw3snd8internal19BiquadFilterBpf204815GetCoefficientsEifPN2nn3snd3CTR24BiquadFilterCoefficientsE_ZN2nw3snd8internal15BiquadFilterHpfD0Ev_ZN2nw3snd8internal15BiquadFilterHpfD1Ev_ZN2nw3snd8internal15BiquadFilterHpfD2Ev_ZN2nw3snd8internal15BiquadFilterLpfD0Ev_ZN2nw3snd8internal15BiquadFilterLpfD1Ev_ZN2nw3snd8internal15BiquadFilterLpfD2Ev_ZN2nw3snd8internal18BiquadFilterBpf512D0Ev_ZN2nw3snd8internal18BiquadFilterBpf512D1Ev_ZN2nw3snd8internal18BiquadFilterBpf512D2Ev_ZN2nw3snd8internal19BiquadFilterBpf1024D0Ev_ZN2nw3snd8internal19BiquadFilterBpf1024D1Ev_ZN2nw3snd8internal19BiquadFilterBpf1024D2Ev_ZN2nw3snd8internal19BiquadFilterBpf2048D0Ev_ZN2nw3snd8internal19BiquadFilterBpf2048D1Ev_ZN2nw3snd8internal19BiquadFilterBpf2048D2Ev_ZZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZTIN2nw3snd8internal6driver15DisposeCallbackE_ZTIN2nw3snd8internal6driver7Channel8DisposerE_ZTSN2nw3snd8internal6driver15DisposeCallbackE_ZTSN2nw3snd8internal6driver7Channel8DisposerE_ZTVN2nw3snd8internal6driver7Channel8DisposerE_ZGVZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal6driver7Channel11FreeChannelEPS3__ZN2nw3snd8internal6driver7Channel11UpdateSweepEi_ZN2nw3snd8internal6driver7Channel12AllocChannelEiiPFvPS3_NS3_21ChannelCallbackStatusEjEj_ZN2nw3snd8internal6driver7Channel13SetSweepParamEfib_ZN2nw3snd8internal6driver7Channel15SetBiquadFilterEif_ZN2nw3snd8internal6driver7Channel16AppendWaveBufferERKNS1_8WaveInfoE_ZN2nw3snd8internal6driver7Channel17VoiceCallbackFuncEPNS2_5VoiceENS4_19VoiceCallbackStatusEPv_ZN2nw3snd8internal6driver7Channel4StopEv_ZN2nw3snd8internal6driver7Channel5StartERKNS1_8WaveInfoEij_ZN2nw3snd8internal6driver7Channel6UpdateEb_ZN2nw3snd8internal6driver7Channel7GetTickEv_ZN2nw3snd8internal6driver7Channel7NoteOffEv_ZN2nw3snd8internal6driver7Channel7ReleaseEv_ZN2nw3snd8internal6driver7Channel8Disposer14InvalidateDataEPKvS6__ZN2nw3snd8internal6driver7Channel9InitParamEPFvPS3_NS3_21ChannelCallbackStatusEjEj_ZN2nw3snd8internal6driver7ChannelC1Ev_ZN2nw3snd8internal6driver7ChannelC2Ev_ZN2nw3snd8internal6driver7ChannelD1Ev_ZN2nw3snd8internal6driver7ChannelD2Ev_ZNK2nw3snd8internal6driver7Channel13GetSweepValueEv_ZNK2nw3snd8internal6driver7Channel23GetCurrentPlayingSampleEv_ZN2nn3snd3CTR10WaveBufferC1Ev_ZN2nn3snd3CTR10WaveBufferC2Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED2Ev_ZN2nw3snd8internal6driver15HardwareManagerD1Ev_ZN2nw3snd8internal6driver15HardwareManagerD2Ev_ZN2nw3snd8internal6driver7Channel8DisposerD0Ev_ZN2nw3snd8internal6driver7Channel8DisposerD1Ev_ZN2nw3snd8internal6driver7Channel8DisposerD2Ev_ZN2nw3snd8internal6driver14ChannelManager10InitializeEPvm_ZN2nw3snd8internal6driver14ChannelManager11GetInstanceEv_ZN2nw3snd8internal6driver14ChannelManager16UpdateAllChannelEv_ZN2nw3snd8internal6driver14ChannelManager18GetRequiredMemSizeEi_ZN2nw3snd8internal6driver14ChannelManager4FreeEPNS2_7ChannelE_ZN2nw3snd8internal6driver14ChannelManager5AllocEv_ZN2nw3snd8internal6driver14ChannelManager8FinalizeEv_ZN2nw3snd8internal6driver14ChannelManagerC1Ev_ZN2nw3snd8internal6driver14ChannelManagerC2Ev_ZN2nw3snd8internal6driver14ChannelManagerD1Ev_ZN2nw3snd8internal6driver14ChannelManagerD2Ev_ZN2nw3snd8internal10CurveAdshr11VOLUME_INITE_ZN2nw3snd8internal10CurveAdshr18DecibelSquareTableE_ZN2nw3snd8internal10CurveAdshr10InitializeEf_ZN2nw3snd8internal10CurveAdshr10SetReleaseEi_ZN2nw3snd8internal10CurveAdshr10SetSustainEi_ZN2nw3snd8internal10CurveAdshr11CalcReleaseEi_ZN2nw3snd8internal10CurveAdshr17CalcDecibelSquareEi_ZN2nw3snd8internal10CurveAdshr5ResetEf_ZN2nw3snd8internal10CurveAdshr6UpdateEi_ZN2nw3snd8internal10CurveAdshr7SetHoldEi_ZN2nw3snd8internal10CurveAdshr8SetDecayEi_ZN2nw3snd8internal10CurveAdshr9SetAttackEi_ZN2nw3snd8internal10CurveAdshrC1Ev_ZN2nw3snd8internal10CurveAdshrC2Ev_ZNK2nw3snd8internal10CurveAdshr8GetValueEv_ZN2nw3snd8internal13CurveLfoParam10InitializeEv_ZN2nw3snd8internal8CurveLfo5ResetEv_ZN2nw3snd8internal8CurveLfo6UpdateEi_ZN2nw3snd8internal8CurveLfo9GetSinIdxEi_ZNK2nw3snd8internal8CurveLfo8GetValueEv_ZN2nw3snd20Debug_SetWarningFlagENS0_16DebugWarningFlagEb_ZN2nw3snd8internal20Debug_GetWarningFlagENS0_16DebugWarningFlagE_ZN2nw3snd8internal24Debug_GetSoundTypeStringENS1_14DebugSoundTypeE_ZN2nw3snd8internal38Debug_GetDebugWarningFlagFromSoundTypeENS1_14DebugSoundTypeE_ZN2nw3snd8internal6driver22DisposeCallbackManager11GetInstanceEv_ZN2nw3snd8internal6driver22DisposeCallbackManager23RegisterDisposeCallbackEPNS2_15DisposeCallbackE_ZN2nw3snd8internal6driver22DisposeCallbackManager25UnregisterDisposeCallbackEPNS2_15DisposeCallbackE_ZN2nw3snd8internal6driver22DisposeCallbackManager7DisposeEPvm_ZN2nw3snd8internal6driver22DisposeCallbackManagerC1Ev_ZN2nw3snd8internal6driver22DisposeCallbackManagerC2Ev_ZNK2nw3snd8internal6driver22DisposeCallbackManager16GetCallbackCountEv_ZN2nw3snd8internal6driver22DisposeCallbackManagerD1Ev_ZN2nw3snd8internal6driver22DisposeCallbackManagerD2Ev_ZZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZGVZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal13DriverCommand18ProcessCommandListEPS2__ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED2Ev_ZN2nw3snd8internal6driver15HardwareManagerD1Ev_ZN2nw3snd8internal6driver15HardwareManagerD2Ev_ZN2nw3snd8internal20DriverCommandManager10InitializeEPvj_ZN2nw3snd8internal20DriverCommandManager11AllocMemoryEj_ZN2nw3snd8internal20DriverCommandManager11GetInstanceEv_ZN2nw3snd8internal20DriverCommandManager11PushCommandEPNS1_13DriverCommandE_ZN2nw3snd8internal20DriverCommandManager12FlushCommandEb_ZN2nw3snd8internal20DriverCommandManager14ProcessCommandEv_ZN2nw3snd8internal20DriverCommandManager14TryAllocMemoryEj_ZN2nw3snd8internal20DriverCommandManager16RecvCommandReplyEv_ZN2nw3snd8internal20DriverCommandManager16WaitCommandReplyEj_ZN2nw3snd8internal20DriverCommandManager19FinalizeCommandListEPNS1_13DriverCommandE_ZN2nw3snd8internal20DriverCommandManager24GetInstanceForTaskThreadEv_ZN2nw3snd8internal20DriverCommandManager8FinalizeEv_ZN2nw3snd8internal20DriverCommandManagerC1Ev_ZN2nw3snd8internal20DriverCommandManagerC2Ev_ZNK2nw3snd8internal20DriverCommandManager15IsFinishCommandEj_ZNK2nw3snd8internal20DriverCommandManager25GetAllocatableCommandSizeEv_ZN2nw3snd8internal20DriverCommandManagerD1Ev_ZN2nw3snd8internal20DriverCommandManagerD2Ev_ZN2nw3snd8internal19ExternalSoundPlayer11AppendSoundEPNS1_10BasicSoundE_ZN2nw3snd8internal19ExternalSoundPlayer11RemoveSoundEPNS1_10BasicSoundE_ZN2nw3snd8internal19ExternalSoundPlayer12StopAllSoundEi_ZN2nw3snd8internal19ExternalSoundPlayer13PauseAllSoundEbi_ZN2nw3snd8internal19ExternalSoundPlayer19DetachSoundActorAllEPNS0_10SoundActorE_ZN2nw3snd8internal19ExternalSoundPlayer19detail_CanPlaySoundEi_ZN2nw3snd8internal19ExternalSoundPlayer21SetPlayableSoundCountEi_ZN2nw3snd8internal19ExternalSoundPlayer22GetLowestPrioritySoundEv_ZN2nw3snd8internal19ExternalSoundPlayerC1Ev_ZN2nw3snd8internal19ExternalSoundPlayerC2Ev_ZN2nw3snd8internal19ExternalSoundPlayerD1Ev_ZN2nw3snd8internal19ExternalSoundPlayerD2Ev_ZN2nw3snd8internal9FrameHeap10NewSectionEv_ZN2nw3snd8internal9FrameHeap12ClearSectionEv_ZN2nw3snd8internal9FrameHeap4DumpERNS0_16SoundDataManagerERNS0_12SoundArchiveE_ZN2nw3snd8internal9FrameHeap5AllocEjPFvPvmS3_ES3__ZN2nw3snd8internal9FrameHeap5ClearEv_ZN2nw3snd8internal9FrameHeap6CreateEPvj_ZN2nw3snd8internal9FrameHeap7DestroyEv_ZN2nw3snd8internal9FrameHeap7Section4DumpERNS0_16SoundDataManagerERNS0_12SoundArchiveE_ZN2nw3snd8internal9FrameHeap7SectionD1Ev_ZN2nw3snd8internal9FrameHeap7SectionD2Ev_ZN2nw3snd8internal9FrameHeap9LoadStateEi_ZN2nw3snd8internal9FrameHeap9SaveStateEv_ZN2nw3snd8internal9FrameHeapC1Ev_ZN2nw3snd8internal9FrameHeapC2Ev_ZN2nw3snd8internal9FrameHeapD1Ev_ZN2nw3snd8internal9FrameHeapD2Ev_ZNK2nw3snd8internal9FrameHeap11GetFreeSizeEv_ZNK2nw3snd8internal9FrameHeap15GetCurrentLevelEv_ZNK2nw3snd8internal9FrameHeap7GetSizeEv_ZTIN2nw3snd6FxBaseE_ZTIN2nw3snd7FxDelayE_ZTSN2nw3snd6FxBaseE_ZTSN2nw3snd7FxDelayE_ZTVN2nw3snd7FxDelayE_ZN2nw3snd7FxDelay10FreeBufferEv_ZN2nw3snd7FxDelay10InitializeEv_ZN2nw3snd7FxDelay11AllocBufferEv_ZN2nw3snd7FxDelay12UpdateBufferEiPN2nn3snd3CTR10AuxBusDataEiNS0_12SampleFormatEfNS0_10OutputModeE_ZN2nw3snd7FxDelay15InitializeParamEv_ZN2nw3snd7FxDelay16AssignWorkBufferEjj_ZN2nw3snd7FxDelay17ReleaseWorkBufferEv_ZN2nw3snd7FxDelay18GetRequiredMemSizeEv_ZN2nw3snd7FxDelay8FinalizeEv_ZN2nw3snd7FxDelay8SetParamERKNS1_5ParamE_ZN2nw3snd7FxDelayC1Ev_ZN2nw3snd7FxDelayC2Ev_ZN2nw3snd7FxDelayD0Ev_ZN2nw3snd7FxDelayD1Ev_ZN2nw3snd7FxDelayD2Ev_ZN2nw3snd6FxBase18OnChangeOutputModeEv_ZN2nw3snd8FxReverb19s_DefaultFilterSizeE_ZTIN2nw3snd6FxBaseE_ZTIN2nw3snd8FxReverbE_ZTSN2nw3snd6FxBaseE_ZTSN2nw3snd8FxReverbE_ZTVN2nw3snd8FxReverbE_ZN2nw3snd8FxReverb10FreeBufferEv_ZN2nw3snd8FxReverb10InitializeEv_ZN2nw3snd8FxReverb11AllocBufferEv_ZN2nw3snd8FxReverb12UpdateBufferEiPN2nn3snd3CTR10AuxBusDataEiNS0_12SampleFormatEfNS0_10OutputModeE_ZN2nw3snd8FxReverb15InitializeParamEv_ZN2nw3snd8FxReverb16AssignWorkBufferEjj_ZN2nw3snd8FxReverb17ReleaseWorkBufferEv_ZN2nw3snd8FxReverb18GetRequiredMemSizeEv_ZN2nw3snd8FxReverb8FinalizeEv_ZN2nw3snd8FxReverb8SetParamERKNS1_5ParamE_ZN2nw3snd8FxReverbC1Ev_ZN2nw3snd8FxReverbC2Ev_ZN2nw3snd8FxReverbD0Ev_ZN2nw3snd8FxReverbD1Ev_ZN2nw3snd8FxReverbD2Ev_ZN2nw3snd6FxBase18OnChangeOutputModeEv_ZNK2nw3snd8internal9GroupFile10FileHeader12GetFileBlockEv_ZNK2nw3snd8internal9GroupFile10FileHeader12GetInfoBlockEv_ZNK2nw3snd8internal9GroupFile10FileHeader14GetInfoExBlockEv_ZN2nw3snd8internal15GroupFileReaderC1EPKv_ZN2nw3snd8internal15GroupFileReaderC2EPKv_ZNK2nw3snd8internal15GroupFileReader19GetGroupItemExCountEv_ZNK2nw3snd8internal15GroupFileReader19ReadGroupItemInfoExEPNS1_9GroupFile15GroupItemInfoExEj_ZNK2nw3snd8internal15GroupFileReader25ReadGroupItemLocationInfoEPNS1_21GroupItemLocationInfoEj_ZZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal6driver15HardwareManager17BIQUAD_FILTER_LPFE_ZN2nw3snd8internal6driver15HardwareManager17BIQUAD_FILTER_HPFE_ZN2nw3snd8internal6driver15HardwareManager21BIQUAD_FILTER_BPF_512E_ZN2nw3snd8internal6driver15HardwareManager22BIQUAD_FILTER_BPF_1024E_ZN2nw3snd8internal6driver15HardwareManager22BIQUAD_FILTER_BPF_2048E_ZGVZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal6driver15HardwareManager10InitializeEv_ZN2nw3snd8internal6driver15HardwareManager10SetSrcTypeENS0_7SrcTypeE_ZN2nw3snd8internal6driver15HardwareManager11ClearEffectENS0_6AuxBusEi_ZN2nw3snd8internal6driver15HardwareManager12AppendEffectENS0_6AuxBusEPNS0_6FxBaseE_ZN2nw3snd8internal6driver15HardwareManager12PrepareResetEv_ZN2nw3snd8internal6driver15HardwareManager13SetOutputModeENS0_10OutputModeE_ZN2nw3snd8internal6driver15HardwareManager14FinalizeEffectENS0_6AuxBusE_ZN2nw3snd8internal6driver15HardwareManager15AuxCallbackFuncEPN2nn3snd3CTR10AuxBusDataEij_ZN2nw3snd8internal6driver15HardwareManager15SetMasterVolumeEfi_ZN2nw3snd8internal6driver15HardwareManager23SetBiquadFilterCallbackEiPKNS0_20BiquadFilterCallbackE_ZN2nw3snd8internal6driver15HardwareManager6UpdateEv_ZN2nw3snd8internal6driver15HardwareManager8FinalizeEv_ZN2nw3snd8internal6driver15HardwareManagerC1Ev_ZN2nw3snd8internal6driver15HardwareManagerC2Ev_ZNK2nw3snd8internal6driver15HardwareManager12IsResetReadyEv_ZNK2nw3snd8internal6driver15HardwareManager15GetChannelCountEv_ZNK2nw3snd8internal6driver15HardwareManager15GetOutputVolumeEv_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED2Ev_ZN2nw3snd8internal15BiquadFilterHpfD1Ev_ZN2nw3snd8internal15BiquadFilterHpfD2Ev_ZN2nw3snd8internal15BiquadFilterLpfD1Ev_ZN2nw3snd8internal15BiquadFilterLpfD2Ev_ZN2nw3snd8internal18BiquadFilterBpf512D1Ev_ZN2nw3snd8internal18BiquadFilterBpf512D2Ev_ZN2nw3snd8internal19BiquadFilterBpf1024D1Ev_ZN2nw3snd8internal19BiquadFilterBpf1024D2Ev_ZN2nw3snd8internal19BiquadFilterBpf2048D1Ev_ZN2nw3snd8internal19BiquadFilterBpf2048D2Ev_ZN2nw3snd8internal6driver15HardwareManagerD1Ev_ZN2nw3snd8internal6driver15HardwareManagerD2Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EEC1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EEC2Ev_ZN2nw3snd8internal9MoveValueIfiEC1Ev_ZN2nw3snd8internal9MoveValueIfiEC2Ev_ZTIN2nw3snd15HioSoundArchive13HioFileStreamE_ZTIN2nw3snd15HioSoundArchiveE_ZTSN2nw3snd15HioSoundArchive13HioFileStreamE_ZTSN2nw3snd15HioSoundArchiveE_ZTVN2nw3snd15HioSoundArchive13HioFileStreamE_ZTVN2nw3snd15HioSoundArchiveE_ZN2nw3snd15HioSoundArchive10LoadHeaderEPvj_ZN2nw3snd15HioSoundArchive10OpenStreamEPvijj_ZN2nw3snd15HioSoundArchive13HioFileStream4ReadEPvj_ZN2nw3snd15HioSoundArchive13HioFileStream4SeekEij_ZN2nw3snd15HioSoundArchive13HioFileStreamC1EPKcjj_ZN2nw3snd15HioSoundArchive13HioFileStreamC2EPKcjj_ZN2nw3snd15HioSoundArchive13HioFileStreamC1EPN2nn3hio3CTR8HostFileEjj_ZN2nw3snd15HioSoundArchive13HioFileStreamC2EPN2nn3hio3CTR8HostFileEjj_ZN2nw3snd15HioSoundArchive14LoadFileHeaderEv_ZN2nw3snd15HioSoundArchive19LoadLabelStringDataEPvj_ZN2nw3snd15HioSoundArchive4OpenEPKc_ZN2nw3snd15HioSoundArchive5CloseEv_ZN2nw3snd15HioSoundArchiveC1Ev_ZN2nw3snd15HioSoundArchiveC2Ev_ZN2nw3snd15HioSoundArchiveD0Ev_ZN2nw3snd15HioSoundArchiveD1Ev_ZN2nw3snd15HioSoundArchiveD2Ev_ZNK2nw3snd15HioSoundArchive13OpenExtStreamEPviPKcjj_ZNK2nw3snd15HioSoundArchive34detail_GetRequiredStreamBufferSizeEv_ZN2nw3snd15HioSoundArchive13HioFileStreamD0Ev_ZN2nw3snd15HioSoundArchive13HioFileStreamD1Ev_ZN2nw3snd15HioSoundArchive13HioFileStreamD2Ev_ZNK2nw2io13HioFileStream18GetRuntimeTypeInfoEv_ZNK2nw2io13HioFileStream7CanReadEv_ZNK2nw2io13HioFileStream7CanSeekEv_ZNK2nw2io13HioFileStream8CanAsyncEv_ZNK2nw2io13HioFileStream8CanWriteEv_ZNK2nw2io13HioFileStream9CanCancelEv_ZNK2nw2io8IOStream12GetSizeAlignEv_ZNK2nw2io8IOStream14GetBufferAlignEv_ZNK2nw2io8IOStream14GetOffsetAlignEv_ZNK2nw3snd15HioSoundArchive13HioFileStream4TellEv_ZNK2nw3snd15HioSoundArchive13HioFileStream7GetSizeEv_ZNK2nw3snd15HioSoundArchive21detail_GetFileAddressEj_ZN2nw3snd8internal8PoolImpl10CreateImplEPvjj_ZN2nw3snd8internal8PoolImpl11DestroyImplEPvm_ZN2nw3snd8internal8PoolImpl8FreeImplEPv_ZN2nw3snd8internal8PoolImpl9AllocImplEv_ZNK2nw3snd8internal8PoolImpl9CountImplEv_ZTIN2nw3snd18MemorySoundArchive16MemoryFileStreamE_ZTIN2nw3snd18MemorySoundArchiveE_ZTSN2nw3snd18MemorySoundArchive16MemoryFileStreamE_ZTSN2nw3snd18MemorySoundArchiveE_ZTVN2nw3snd18MemorySoundArchive16MemoryFileStreamE_ZTVN2nw3snd18MemorySoundArchiveE_ZN2nw3snd18MemorySoundArchive10InitializeEPKv_ZN2nw3snd18MemorySoundArchive10OpenStreamEPvijj_ZN2nw3snd18MemorySoundArchive16MemoryFileStream4ReadEPvj_ZN2nw3snd18MemorySoundArchive16MemoryFileStream4SeekEij_ZN2nw3snd18MemorySoundArchive16MemoryFileStream5CloseEv_ZN2nw3snd18MemorySoundArchive16MemoryFileStreamC1EPKvj_ZN2nw3snd18MemorySoundArchive16MemoryFileStreamC2EPKvj_ZN2nw3snd18MemorySoundArchive8FinalizeEv_ZN2nw3snd18MemorySoundArchiveC1Ev_ZN2nw3snd18MemorySoundArchiveC2Ev_ZN2nw3snd18MemorySoundArchiveD0Ev_ZN2nw3snd18MemorySoundArchiveD1Ev_ZN2nw3snd18MemorySoundArchiveD2Ev_ZNK2nw3snd18MemorySoundArchive13OpenExtStreamEPviPKcjj_ZNK2nw3snd18MemorySoundArchive21detail_GetFileAddressEj_ZNK2nw3snd18MemorySoundArchive34detail_GetRequiredStreamBufferSizeEv_ZN2nw3snd18MemorySoundArchive16MemoryFileStreamD0Ev_ZN2nw3snd18MemorySoundArchive16MemoryFileStreamD1Ev_ZN2nw3snd18MemorySoundArchive16MemoryFileStreamD2Ev_ZNK2nw2io10FileStream18GetRuntimeTypeInfoEv_ZNK2nw2io8IOStream12GetSizeAlignEv_ZNK2nw2io8IOStream14GetBufferAlignEv_ZNK2nw2io8IOStream14GetOffsetAlignEv_ZNK2nw3snd18MemorySoundArchive16MemoryFileStream4TellEv_ZNK2nw3snd18MemorySoundArchive16MemoryFileStream7CanReadEv_ZNK2nw3snd18MemorySoundArchive16MemoryFileStream7CanSeekEv_ZNK2nw3snd18MemorySoundArchive16MemoryFileStream7GetSizeEv_ZNK2nw3snd18MemorySoundArchive16MemoryFileStream8CanAsyncEv_ZNK2nw3snd18MemorySoundArchive16MemoryFileStream8CanWriteEv_ZNK2nw3snd18MemorySoundArchive16MemoryFileStream9CanCancelEv_ZTIN2nw3snd8internal6driver18MidiSequencePlayerE_ZTSN2nw3snd8internal6driver18MidiSequencePlayerE_ZTVN2nw3snd8internal6driver18MidiSequencePlayerE_ZN2nw3snd8internal6driver18MidiSequencePlayer10NoteOffAllEv_ZN2nw3snd8internal6driver18MidiSequencePlayer11SendMessageEhhh_ZN2nw3snd8internal6driver18MidiSequencePlayer12FindNoteInfoEi_ZN2nw3snd8internal6driver18MidiSequencePlayer12FindNoteInfoEii_ZN2nw3snd8internal6driver18MidiSequencePlayer12StopAllSoundEv_ZN2nw3snd8internal6driver18MidiSequencePlayer15ChannelCallbackEPNS2_7ChannelE_ZN2nw3snd8internal6driver18MidiSequencePlayer16FindFreeNoteInfoEv_ZN2nw3snd8internal6driver18MidiSequencePlayer16HandleRpnMessageEhh_ZN2nw3snd8internal6driver18MidiSequencePlayer16SetProgramNumberEii_ZN2nw3snd8internal6driver18MidiSequencePlayer17HandleNrpnMessageEhh_ZN2nw3snd8internal6driver18MidiSequencePlayer18ResetAllControllerEv_ZN2nw3snd8internal6driver18MidiSequencePlayer22HandlePitchBendMessageEhhh_ZN2nw3snd8internal6driver18MidiSequencePlayer24HandleChannelModeMessageEhh_ZN2nw3snd8internal6driver18MidiSequencePlayer26HandleControlChangeMessageEhhh_ZN2nw3snd8internal6driver18MidiSequencePlayer26HandleProgramChangeMessageEhh_ZN2nw3snd8internal6driver18MidiSequencePlayer5ResetEv_ZN2nw3snd8internal6driver18MidiSequencePlayer5StartEv_ZN2nw3snd8internal6driver18MidiSequencePlayer6NoteOnEhhh_ZN2nw3snd8internal6driver18MidiSequencePlayer7NoteOffEhhh_ZN2nw3snd8internal6driver18MidiSequencePlayerC1Ev_ZN2nw3snd8internal6driver18MidiSequencePlayerC2Ev_ZN2nw3snd8internal6driver18MidiSequencePlayerD0Ev_ZN2nw3snd8internal6driver18MidiSequencePlayerD1Ev_ZN2nw3snd8internal6driver18MidiSequencePlayerD2Ev_ZThn60_N2nw3snd8internal6driver18MidiSequencePlayerD0Ev_ZThn60_N2nw3snd8internal6driver18MidiSequencePlayerD1Ev_ZThn72_N2nw3snd8internal6driver18MidiSequencePlayerD0Ev_ZThn72_N2nw3snd8internal6driver18MidiSequencePlayerD1Ev_ZN2nw3snd8internal6driver11SoundThread14PlayerCallback24OnUpdateVoiceSoundThreadEv_ZN2nw3snd8internal6driver18MidiSequencePlayer20ParameterControlInfoC1Ev_ZN2nw3snd8internal6driver18MidiSequencePlayer20ParameterControlInfoC2Ev_ZN2nw3snd8internal6driver19SequenceSoundPlayer21OnShutdownSoundThreadEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer24OnUpdateFrameSoundThreadEv_ZThn72_N2nw3snd8internal6driver19SequenceSoundPlayer21OnShutdownSoundThreadEv_ZThn72_N2nw3snd8internal6driver19SequenceSoundPlayer24OnUpdateFrameSoundThreadEv_ZTIN2nw3snd8internal6driver17MidiSequenceTrackE_ZTSN2nw3snd8internal6driver17MidiSequenceTrackE_ZTVN2nw3snd8internal6driver17MidiSequenceTrackE_ZN2nw3snd8internal6driver17MidiSequenceTrack5ParseEb_ZN2nw3snd8internal6driver17MidiSequenceTrackC1Ev_ZN2nw3snd8internal6driver17MidiSequenceTrackC2Ev_ZN2nw3snd8internal6driver17MidiSequenceTrackD0Ev_ZN2nw3snd8internal6driver17MidiSequenceTrackD1Ev_ZN2nw3snd8internal6driver17MidiSequenceTrackD2Ev_ZTIN2nw3snd8internal6driver22SequenceTrackAllocatorE_ZTIN2nw3snd8internal6driver26MidiSequenceTrackAllocatorE_ZTSN2nw3snd8internal6driver22SequenceTrackAllocatorE_ZTSN2nw3snd8internal6driver26MidiSequenceTrackAllocatorE_ZTVN2nw3snd8internal6driver26MidiSequenceTrackAllocatorE_ZGVZN2nw3snd8internal6driver21MidiSequenceTrackPool11GetInstanceEvE8instance_ZZN2nw3snd8internal6driver21MidiSequenceTrackPool11GetInstanceEvE8instance_ZN2nw3snd8internal6driver26MidiSequenceTrackAllocator10AllocTrackEPNS2_19SequenceSoundPlayerE_ZN2nw3snd8internal6driver26MidiSequenceTrackAllocator6CreateEPvm_ZN2nw3snd8internal6driver26MidiSequenceTrackAllocator7DestroyEPvm_ZN2nw3snd8internal6driver26MidiSequenceTrackAllocator9FreeTrackEPNS2_13SequenceTrackE_ZNK2nw3snd8internal6driver26MidiSequenceTrackAllocator24GetAllocatableTrackCountEv_ZN2nw3snd8internal6driver26MidiSequenceTrackAllocatorD0Ev_ZN2nw3snd8internal6driver26MidiSequenceTrackAllocatorD1Ev_ZN2nw3snd8internal6driver26MidiSequenceTrackAllocatorD2Ev_ZN2nw3snd8internal16MidiStreamParser10RestBufferEv_ZN2nw3snd8internal16MidiStreamParser11ParseBufferEv_ZN2nw3snd8internal16MidiStreamParser11SetCallbackEPFvhhhPvES3__ZN2nw3snd8internal16MidiStreamParser12SetMsgBufferEPKvj_ZN2nw3snd8internal16MidiStreamParser14SeekStatusByteEv_ZN2nw3snd8internal16MidiStreamParser5ParseEPKvm_ZN2nw3snd8internal16MidiStreamParser5ResetEv_ZN2nw3snd8internal16MidiStreamParser7EatByteEv_ZN2nw3snd8internal16MidiStreamParser8BackByteEh_ZN2nw3snd8internal16MidiStreamParser8ReadByteEPh_ZN2nw3snd8internal16MidiStreamParserC1Ev_ZN2nw3snd8internal16MidiStreamParserC2Ev_ZTIN2nw3snd8internal6driver9MmlParserE_ZTSN2nw3snd8internal6driver9MmlParserE_ZTVN2nw3snd8internal6driver9MmlParserE_ZN2nw3snd8internal6driver9MmlParser20mPrintVarEnabledFlagE_ZN2nw3snd8internal6driver9MmlParser15ParseAllocTrackEPKvjPj_ZNK2nw3snd8internal6driver9MmlParser11CommandProcEPNS2_16MmlSequenceTrackEjii_ZNK2nw3snd8internal6driver9MmlParser14GetVariablePtrEPNS2_19SequenceSoundPlayerEPNS2_13SequenceTrackEi_ZNK2nw3snd8internal6driver9MmlParser17NoteOnCommandProcEPNS2_16MmlSequenceTrackEiiib_ZNK2nw3snd8internal6driver9MmlParser5ParseEPNS2_16MmlSequenceTrackEb_ZNK2nw3snd8internal6driver9MmlParser6Read16EPPKh_ZNK2nw3snd8internal6driver9MmlParser6Read24EPPKh_ZNK2nw3snd8internal6driver9MmlParser7ReadArgEPPKhPNS2_19SequenceSoundPlayerEPNS2_13SequenceTrackENS3_10SeqArgTypeE_ZNK2nw3snd8internal6driver9MmlParser7ReadVarEPPKh_ZTIN2nw3snd8internal6driver16MmlSequenceTrackE_ZTSN2nw3snd8internal6driver16MmlSequenceTrackE_ZTVN2nw3snd8internal6driver16MmlSequenceTrackE_ZN2nw3snd8internal6driver16MmlSequenceTrack5ParseEb_ZN2nw3snd8internal6driver16MmlSequenceTrackC1Ev_ZN2nw3snd8internal6driver16MmlSequenceTrackC2Ev_ZN2nw3snd8internal6driver16MmlSequenceTrackD0Ev_ZN2nw3snd8internal6driver16MmlSequenceTrackD1Ev_ZN2nw3snd8internal6driver16MmlSequenceTrackD2Ev_ZTIN2nw3snd8internal6driver22SequenceTrackAllocatorE_ZTIN2nw3snd8internal6driver25MmlSequenceTrackAllocatorE_ZTSN2nw3snd8internal6driver22SequenceTrackAllocatorE_ZTSN2nw3snd8internal6driver25MmlSequenceTrackAllocatorE_ZTVN2nw3snd8internal6driver25MmlSequenceTrackAllocatorE_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocator10AllocTrackEPNS2_19SequenceSoundPlayerE_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocator6CreateEPvm_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocator7DestroyEPvm_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocator9FreeTrackEPNS2_13SequenceTrackE_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocatorD0Ev_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocatorD1Ev_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocatorD2Ev_ZNK2nw3snd8internal6driver25MmlSequenceTrackAllocator24GetAllocatableTrackCountEv_ZTIN2nw3snd22SoundMemoryAllocatableE_ZTIN2nw3snd8internal10PlayerHeapE_ZTSN2nw3snd22SoundMemoryAllocatableE_ZTSN2nw3snd8internal10PlayerHeapE_ZTVN2nw3snd8internal10PlayerHeapE_ZN2nw3snd8internal10PlayerHeap11AttachSoundEPNS1_10BasicSoundE_ZN2nw3snd8internal10PlayerHeap11DetachSoundEPNS1_10BasicSoundE_ZN2nw3snd8internal10PlayerHeap5AllocEj_ZN2nw3snd8internal10PlayerHeap5ClearEv_ZN2nw3snd8internal10PlayerHeap6CreateEPvj_ZN2nw3snd8internal10PlayerHeap7DestroyEv_ZN2nw3snd8internal10PlayerHeapC1Ev_ZN2nw3snd8internal10PlayerHeapC2Ev_ZN2nw3snd8internal10PlayerHeapD0Ev_ZN2nw3snd8internal10PlayerHeapD1Ev_ZN2nw3snd8internal10PlayerHeapD2Ev_ZNK2nw3snd8internal10PlayerHeap11GetFreeSizeEv_ZTIN2nw3snd8internal21PlayerHeapDataManagerE_ZTIN2nw3snd8internal6driver15DisposeCallbackE_ZTSN2nw3snd8internal21PlayerHeapDataManagerE_ZTSN2nw3snd8internal6driver15DisposeCallbackE_ZTVN2nw3snd8internal21PlayerHeapDataManagerE_ZTVN2nw3snd8internal6driver15DisposeCallbackE_ZN2nw3snd8internal21PlayerHeapDataManager10InitializeEPKNS0_12SoundArchiveE_ZN2nw3snd8internal21PlayerHeapDataManager14InvalidateDataEPKvS4__ZN2nw3snd8internal21PlayerHeapDataManager14SetFileAddressEjPKv_ZN2nw3snd8internal21PlayerHeapDataManager21SetFileAddressToTableEjPKv_ZN2nw3snd8internal21PlayerHeapDataManager8FinalizeEv_ZN2nw3snd8internal21PlayerHeapDataManagerC1Ev_ZN2nw3snd8internal21PlayerHeapDataManagerC2Ev_ZN2nw3snd8internal21PlayerHeapDataManagerD0Ev_ZN2nw3snd8internal21PlayerHeapDataManagerD1Ev_ZN2nw3snd8internal21PlayerHeapDataManagerD2Ev_ZNK2nw3snd8internal21PlayerHeapDataManager14GetFileAddressEj_ZNK2nw3snd8internal21PlayerHeapDataManager18GetFileAddressImplEj_ZNK2nw3snd8internal21PlayerHeapDataManager23GetFileAddressFromTableEj_ZThn12_N2nw3snd8internal21PlayerHeapDataManager21SetFileAddressToTableEjPKv_ZThn12_N2nw3snd8internal21PlayerHeapDataManagerD0Ev_ZThn12_N2nw3snd8internal21PlayerHeapDataManagerD1Ev_ZThn12_NK2nw3snd8internal21PlayerHeapDataManager18GetFileAddressImplEj_ZThn12_NK2nw3snd8internal21PlayerHeapDataManager23GetFileAddressFromTableEj_ZN2nw3snd8internal6driver15DisposeCallbackD0Ev_ZN2nw3snd8internal6driver15DisposeCallbackD1Ev_ZN2nw3snd8internal6driver15DisposeCallbackD2Ev_ZTIN2nn2fs12IInputStreamE_ZTIN2nn2fs13IPositionableE_ZTIN2nn2fs15FileInputStreamE_ZTIN2nn2fs3CTR6MPCore6detail14UserFileSystemE_ZTIN2nn2fs6detail12FileBaseImplE_ZTIN2nn2fs6detail8FileBaseE_ZTIN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEE_ZTIN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEE_ZTIN2nw3snd15RomSoundArchive13RomFileStreamE_ZTIN2nw3snd15RomSoundArchiveE_ZTSN2nn2fs12IInputStreamE_ZTSN2nn2fs13IPositionableE_ZTSN2nn2fs15FileInputStreamE_ZTSN2nn2fs3CTR6MPCore6detail14UserFileSystemE_ZTSN2nn2fs6detail12FileBaseImplE_ZTSN2nn2fs6detail8FileBaseE_ZTSN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEE_ZTSN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEE_ZTSN2nw3snd15RomSoundArchive13RomFileStreamE_ZTSN2nw3snd15RomSoundArchiveE_ZTTN2nn2fs15FileInputStreamE_ZTVN2nn2fs15FileInputStreamE_ZTVN2nw3snd15RomSoundArchive13RomFileStreamE_ZTVN2nw3snd15RomSoundArchiveE_ZN2nw3snd15RomSoundArchive10LoadHeaderEPvm_ZN2nw3snd15RomSoundArchive10OpenStreamEPvijj_ZN2nw3snd15RomSoundArchive13RomFileStream4ReadEPvj_ZN2nw3snd15RomSoundArchive13RomFileStream4SeekEij_ZN2nw3snd15RomSoundArchive13RomFileStreamC1EPKcjj_ZN2nw3snd15RomSoundArchive13RomFileStreamC2EPKcjj_ZN2nw3snd15RomSoundArchive13RomFileStreamC1EPN2nn2fs15FileInputStreamEjj_ZN2nw3snd15RomSoundArchive13RomFileStreamC2EPN2nn2fs15FileInputStreamEjj_ZN2nw3snd15RomSoundArchive14LoadFileHeaderEv_ZN2nw3snd15RomSoundArchive19LoadLabelStringDataEPvm_ZN2nw3snd15RomSoundArchive4OpenEPKc_ZN2nw3snd15RomSoundArchive5CloseEv_ZN2nw3snd15RomSoundArchiveC1Ev_ZN2nw3snd15RomSoundArchiveC2Ev_ZN2nw3snd15RomSoundArchiveD0Ev_ZN2nw3snd15RomSoundArchiveD1Ev_ZN2nw3snd15RomSoundArchiveD2Ev_ZNK2nw3snd15RomSoundArchive13OpenExtStreamEPviPKcjj_ZNK2nw3snd15RomSoundArchive34detail_GetRequiredStreamBufferSizeEv_ZN2nn2fs12IInputStreamD0Ev_ZN2nn2fs12IInputStreamD1Ev_ZN2nn2fs15FileInputStream11SetPositionEx_ZN2nn2fs15FileInputStream14TrySetPositionEx_ZN2nn2fs15FileInputStream4ReadEPvj_ZN2nn2fs15FileInputStream4SeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStream7TryReadEPiPvj_ZN2nn2fs15FileInputStream7TrySeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStreamD0Ev_ZN2nn2fs15FileInputStreamD1Ev_ZN2nw3snd15RomSoundArchive13RomFileStreamD0Ev_ZN2nw3snd15RomSoundArchive13RomFileStreamD1Ev_ZN2nw3snd15RomSoundArchive13RomFileStreamD2Ev_ZNK2nn2fs15FileInputStream10TryGetSizeEPx_ZNK2nn2fs15FileInputStream11GetPositionEv_ZNK2nn2fs15FileInputStream14TryGetPositionEPx_ZNK2nn2fs15FileInputStream7GetSizeEv_ZNK2nw2io13RomFileStream18GetRuntimeTypeInfoEv_ZNK2nw2io13RomFileStream7CanReadEv_ZNK2nw2io13RomFileStream7CanSeekEv_ZNK2nw2io13RomFileStream8CanAsyncEv_ZNK2nw2io13RomFileStream8CanWriteEv_ZNK2nw2io13RomFileStream9CanCancelEv_ZNK2nw2io8IOStream12GetSizeAlignEv_ZNK2nw2io8IOStream14GetBufferAlignEv_ZNK2nw2io8IOStream14GetOffsetAlignEv_ZNK2nw3snd15RomSoundArchive13RomFileStream4TellEv_ZNK2nw3snd15RomSoundArchive13RomFileStream7GetSizeEv_ZNK2nw3snd15RomSoundArchive21detail_GetFileAddressEj_ZTIN2nw3snd8internal13SequenceSound12DataLoadTaskE_ZTIN2nw3snd8internal13SequenceSoundE_ZTSN2nw3snd8internal13SequenceSound12DataLoadTaskE_ZTSN2nw3snd8internal13SequenceSoundE_ZTVN2nw3snd8internal13SequenceSound12DataLoadTaskE_ZTVN2nw3snd8internal13SequenceSoundE_ZN2nw3snd8internal13SequenceSound10s_TypeInfoE_ZN2nw3snd8internal13SequenceSound10InitializeEv_ZN2nw3snd8internal13SequenceSound11SetBankDataEPKNS1_12LoadItemInfoE_ZN2nw3snd8internal13SequenceSound11SetTrackPanEjf_ZN2nw3snd8internal13SequenceSound12DataLoadTask7ExecuteEv_ZN2nw3snd8internal13SequenceSound12DataLoadTaskC1Ev_ZN2nw3snd8internal13SequenceSound12DataLoadTaskC2Ev_ZN2nw3snd8internal13SequenceSound12SetTrackMuteEjNS0_7SeqMuteE_ZN2nw3snd8internal13SequenceSound12SetTrackMuteEjb_ZN2nw3snd8internal13SequenceSound13SetTempoRatioEf_ZN2nw3snd8internal13SequenceSound13SetTrackPitchEjf_ZN2nw3snd8internal13SequenceSound13WriteVariableEis_ZN2nw3snd8internal13SequenceSound14SetTrackVolumeEjf_ZN2nw3snd8internal13SequenceSound15SetTrackLpfFreqEjf_ZN2nw3snd8internal13SequenceSound15SetTrackSilenceEjbi_ZN2nw3snd8internal13SequenceSound16SetTrackModDepthEjf_ZN2nw3snd8internal13SequenceSound16SetTrackModSpeedEjf_ZN2nw3snd8internal13SequenceSound16SetTrackPanRangeEjf_ZN2nw3snd8internal13SequenceSound17SetTrackBankIndexEji_ZN2nw3snd8internal13SequenceSound18ReadGlobalVariableEiPs_ZN2nw3snd8internal13SequenceSound18SetChannelPriorityEi_ZN2nw3snd8internal13SequenceSound18WriteTrackVariableEiis_ZN2nw3snd8internal13SequenceSound19SetTrackSurroundPanEjf_ZN2nw3snd8internal13SequenceSound19WriteGlobalVariableEis_ZN2nw3snd8internal13SequenceSound20RegisterDataLoadTaskERKNS2_8LoadInfoERKNS2_9StartInfoE_ZN2nw3snd8internal13SequenceSound20SetTrackBiquadFilterEjif_ZN2nw3snd8internal13SequenceSound21SetReleasePriorityFixEb_ZN2nw3snd8internal13SequenceSound22OnUpdatePlayerPriorityEv_ZN2nw3snd8internal13SequenceSound23DetachTempSpecialHandleEv_ZN2nw3snd8internal13SequenceSound27IsAttachedTempSpecialHandleEv_ZN2nw3snd8internal13SequenceSound27NotifyAsyncLoadFinishedFuncEbPKNS1_12LoadItemInfoES5_Pv_ZN2nw3snd8internal13SequenceSound27SetSequenceUserprocCallbackEPFvtPNS0_29SequenceUserprocCallbackParamEPvES5__ZN2nw3snd8internal13SequenceSound4SkipENS1_6driver19SequenceSoundPlayer10OffsetTypeEi_ZN2nw3snd8internal13SequenceSound5SetupEPNS1_6driver22SequenceTrackAllocatorEjPNS3_14NoteOnCallbackE_ZN2nw3snd8internal13SequenceSound7PrepareEPKvRKNS2_9StartInfoE_ZN2nw3snd8internal13SequenceSound8FinalizeEv_ZN2nw3snd8internal13SequenceSoundC1ERNS1_20SoundInstanceManagerIS2_NS1_6driver19SequenceSoundPlayerEEE_ZN2nw3snd8internal13SequenceSoundC2ERNS1_20SoundInstanceManagerIS2_NS1_6driver19SequenceSoundPlayerEEE_ZNK2nw3snd8internal13SequenceSound12ReadVariableEiPs_ZNK2nw3snd8internal13SequenceSound17ReadTrackVariableEiiPs_ZNK2nw3snd8internal13SequenceSound7GetTickEv_ZN2nw3snd8internal12LoadItemInfoC1Ev_ZN2nw3snd8internal12LoadItemInfoC2Ev_ZN2nw3snd8internal13SequenceSound12DataLoadTaskD0Ev_ZN2nw3snd8internal13SequenceSound12DataLoadTaskD1Ev_ZN2nw3snd8internal13SequenceSound12DataLoadTaskD2Ev_ZN2nw3snd8internal13SequenceSound25GetBasicSoundPlayerHandleEv_ZN2nw3snd8internal13SequenceSoundD0Ev_ZN2nw3snd8internal13SequenceSoundD1Ev_ZN2nw3snd8internal13SequenceSoundD2Ev_ZNK2nw3snd8internal13SequenceSound10IsPreparedEv_ZNK2nw3snd8internal13SequenceSound18GetRuntimeTypeInfoEv_ZNK2nw3snd8internal17SequenceSoundFile10FileHeader12GetDataBlockEv_ZNK2nw3snd8internal17SequenceSoundFile10FileHeader13GetLabelBlockEv_ZNK2nw3snd8internal17SequenceSoundFile14LabelBlockBody12GetLabelInfoEi_ZNK2nw3snd8internal17SequenceSoundFile14LabelBlockBody16GetLabelByOffsetEj_ZNK2nw3snd8internal17SequenceSoundFile14LabelBlockBody16GetOffsetByLabelEPKcPj_ZNK2nw3snd8internal17SequenceSoundFile14LabelBlockBody8GetLabelEi_ZNK2nw3snd8internal17SequenceSoundFile14LabelBlockBody9GetOffsetEiPj_ZN2nw3snd8internal23SequenceSoundFileReaderC1EPKv_ZN2nw3snd8internal23SequenceSoundFileReaderC2EPKv_ZNK2nw3snd8internal23SequenceSoundFileReader15GetSequenceDataEv_ZNK2nw3snd8internal23SequenceSoundFileReader16GetLabelByOffsetEj_ZNK2nw3snd8internal23SequenceSoundFileReader16GetOffsetByLabelEPKcPj_ZN2nw3snd19SequenceSoundHandle11DetachSoundEv_ZN2nw3snd19SequenceSoundHandle30detail_AttachSoundAsTempHandleEPNS0_8internal13SequenceSoundE_ZN2nw3snd19SequenceSoundHandleC1EPNS0_11SoundHandleE_ZN2nw3snd19SequenceSoundHandleC2EPNS0_11SoundHandleE_ZN2nw3snd8internal6driver19SequenceSoundPlayer16m_GlobalVariableE_ZTIN2nw3snd8internal6driver11SoundThread14PlayerCallbackE_ZTIN2nw3snd8internal6driver15DisposeCallbackE_ZTIN2nw3snd8internal6driver19SequenceSoundPlayerE_ZTSN2nw3snd8internal6driver11SoundThread14PlayerCallbackE_ZTSN2nw3snd8internal6driver15DisposeCallbackE_ZTSN2nw3snd8internal6driver19SequenceSoundPlayerE_ZTVN2nw3snd8internal6driver19SequenceSoundPlayerE_ZN2nw3snd8internal6driver19SequenceSoundPlayer10CloseTrackEi_ZN2nw3snd8internal6driver19SequenceSoundPlayer10InitializeEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer10SetSeqDataEPKvi_ZN2nw3snd8internal6driver19SequenceSoundPlayer10UpdateTickEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer11SetBankDataEPPKvj_ZN2nw3snd8internal6driver19SequenceSoundPlayer11SetPanRangeEf_ZN2nw3snd8internal6driver19SequenceSoundPlayer11SetTrackPanEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer12FinishPlayerEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer12SetTrackMuteEjNS0_7SeqMuteE_ZN2nw3snd8internal6driver19SequenceSoundPlayer13ParseNextTickEb_ZN2nw3snd8internal6driver19SequenceSoundPlayer13SetTempoRatioEf_ZN2nw3snd8internal6driver19SequenceSoundPlayer13SetTrackPitchEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer14GetPlayerTrackEi_ZN2nw3snd8internal6driver19SequenceSoundPlayer14GetVariablePtrEi_ZN2nw3snd8internal6driver19SequenceSoundPlayer14InvalidateDataEPKvS5__ZN2nw3snd8internal6driver19SequenceSoundPlayer14SetPlayerTrackEiPNS2_13SequenceTrackE_ZN2nw3snd8internal6driver19SequenceSoundPlayer14SetTrackVolumeEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer15SetTrackLpfFreqEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer15SetTrackSilenceEmbi_ZN2nw3snd8internal6driver19SequenceSoundPlayer16SetLocalVariableEis_ZN2nw3snd8internal6driver19SequenceSoundPlayer16SetTrackModDepthEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer16SetTrackModSpeedEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer16SetTrackPanRangeEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer17GetGlobalVariableEi_ZN2nw3snd8internal6driver19SequenceSoundPlayer17SetGlobalVariableEis_ZN2nw3snd8internal6driver19SequenceSoundPlayer17SetTrackBankIndexEji_ZN2nw3snd8internal6driver19SequenceSoundPlayer18SetChannelPriorityEi_ZN2nw3snd8internal6driver19SequenceSoundPlayer18UpdateChannelParamEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer19SetTrackSurroundPanEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer20SetTrackBiquadFilterEjif_ZN2nw3snd8internal6driver19SequenceSoundPlayer21SetReleasePriorityFixEb_ZN2nw3snd8internal6driver19SequenceSoundPlayer23InitSequenceSoundPlayerEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer27SetSequenceUserprocCallbackEPFvtPNS0_29SequenceUserprocCallbackParamEPvES6__ZN2nw3snd8internal6driver19SequenceSoundPlayer28CallSequenceUserprocCallbackEtPNS2_13SequenceTrackE_ZN2nw3snd8internal6driver19SequenceSoundPlayer4SkipENS3_10OffsetTypeEi_ZN2nw3snd8internal6driver19SequenceSoundPlayer4StopEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer5PauseEb_ZN2nw3snd8internal6driver19SequenceSoundPlayer5SetupEPNS2_22SequenceTrackAllocatorEjPNS2_14NoteOnCallbackE_ZN2nw3snd8internal6driver19SequenceSoundPlayer5StartEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer6NoteOnEhRKNS2_10NoteOnInfoE_ZN2nw3snd8internal6driver19SequenceSoundPlayer6UpdateEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer8FinalizeEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer8SkipTickEv_ZN2nw3snd8internal6driver19SequenceSoundPlayerC1Ev_ZN2nw3snd8internal6driver19SequenceSoundPlayerC2Ev_ZN2nw3snd8internal6driver19SequenceSoundPlayerD0Ev_ZN2nw3snd8internal6driver19SequenceSoundPlayerD1Ev_ZN2nw3snd8internal6driver19SequenceSoundPlayerD2Ev_ZNK2nw3snd8internal6driver19SequenceSoundPlayer14GetPlayerTrackEi_ZNK2nw3snd8internal6driver19SequenceSoundPlayer16GetLocalVariableEi_ZThn60_N2nw3snd8internal6driver19SequenceSoundPlayer14InvalidateDataEPKvS5__ZThn60_N2nw3snd8internal6driver19SequenceSoundPlayerD0Ev_ZThn60_N2nw3snd8internal6driver19SequenceSoundPlayerD1Ev_ZThn72_N2nw3snd8internal6driver19SequenceSoundPlayerD0Ev_ZThn72_N2nw3snd8internal6driver19SequenceSoundPlayerD1Ev_ZN2nw3snd8internal6driver11SoundThread14PlayerCallback24OnUpdateVoiceSoundThreadEv_ZN2nw3snd8internal6driver13SequenceTrack10SetLpfFreqEf_ZN2nw3snd8internal6driver13SequenceTrack11SetModDepthEf_ZN2nw3snd8internal6driver13SequenceTrack11SetModSpeedEf_ZN2nw3snd8internal6driver13SequenceTrack11SetPanRangeEf_ZN2nw3snd8internal6driver13SequenceTrack14SetSurroundPanEf_ZN2nw3snd8internal6driver13SequenceTrack6SetPanEf_ZN2nw3snd8internal6driver13SequenceTrack8SetPitchEf_ZN2nw3snd8internal6driver13SequenceTrack9SetVolumeEf_ZN2nw3snd8internal6driver19SequenceSoundPlayer15ChannelCallbackEPNS2_7ChannelE_ZN2nw3snd8internal6driver19SequenceSoundPlayer21OnShutdownSoundThreadEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer24OnUpdateFrameSoundThreadEv_ZThn72_N2nw3snd8internal6driver19SequenceSoundPlayer21OnShutdownSoundThreadEv_ZThn72_N2nw3snd8internal6driver19SequenceSoundPlayer24OnUpdateFrameSoundThreadEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer13SetTrackParamIfEEvjMNS2_13SequenceTrackEFvT_ES6__ZTIN2nw3snd8internal6driver13SequenceTrackE_ZTSN2nw3snd8internal6driver13SequenceTrackE_ZTVN2nw3snd8internal6driver13SequenceTrackE_ZN2nw3snd8internal6driver13SequenceTrack10AddChannelEPNS2_7ChannelE_ZN2nw3snd8internal6driver13SequenceTrack10SetSeqDataEPKvi_ZN2nw3snd8internal6driver13SequenceTrack10SetSilenceEbi_ZN2nw3snd8internal6driver13SequenceTrack12SetBankIndexEi_ZN2nw3snd8internal6driver13SequenceTrack13ParseNextTickEb_ZN2nw3snd8internal6driver13SequenceTrack14FreeAllChannelEv_ZN2nw3snd8internal6driver13SequenceTrack14GetVariablePtrEi_ZN2nw3snd8internal6driver13SequenceTrack14StopAllChannelEv_ZN2nw3snd8internal6driver13SequenceTrack15PauseAllChannelEb_ZN2nw3snd8internal6driver13SequenceTrack15SetBiquadFilterEif_ZN2nw3snd8internal6driver13SequenceTrack16SetPlayerTrackNoEi_ZN2nw3snd8internal6driver13SequenceTrack16SetTrackVariableEis_ZN2nw3snd8internal6driver13SequenceTrack17ReleaseAllChannelEi_ZN2nw3snd8internal6driver13SequenceTrack18UpdateChannelParamEv_ZN2nw3snd8internal6driver13SequenceTrack19ChannelCallbackFuncEPNS2_7ChannelENS4_21ChannelCallbackStatusEj_ZN2nw3snd8internal6driver13SequenceTrack19UpdateChannelLengthEv_ZN2nw3snd8internal6driver13SequenceTrack20UpdateChannelReleaseEPNS2_7ChannelE_ZN2nw3snd8internal6driver13SequenceTrack4OpenEv_ZN2nw3snd8internal6driver13SequenceTrack5CloseEv_ZN2nw3snd8internal6driver13SequenceTrack6NoteOnEiiib_ZN2nw3snd8internal6driver13SequenceTrack7SetMuteENS0_7SeqMuteE_ZN2nw3snd8internal6driver13SequenceTrack9InitParamEv_ZN2nw3snd8internal6driver13SequenceTrackC2Ev_ZN2nw3snd8internal6driver13SequenceTrackD0Ev_ZN2nw3snd8internal6driver13SequenceTrackD1Ev_ZN2nw3snd8internal6driver13SequenceTrackD2Ev_ZNK2nw3snd8internal6driver13SequenceTrack15GetChannelCountEv_ZNK2nw3snd8internal6driver13SequenceTrack16GetTrackVariableEi_ZTIN2nw3snd12Sound3DActorE_ZTIN2nw3snd8internal10BasicSound24AmbientArgUpdateCallbackE_ZTSN2nw3snd12Sound3DActorE_ZTSN2nw3snd8internal10BasicSound24AmbientArgUpdateCallbackE_ZTVN2nw3snd12Sound3DActorE_ZN2nw3snd12Sound3DActor10InitializeERNS0_18SoundArchivePlayerERNS0_14Sound3DManagerE_ZN2nw3snd12Sound3DActor10SetupSoundEPNS0_11SoundHandleEjPKNS0_14SoundStartable9StartInfoEPv_ZN2nw3snd12Sound3DActor11SetPositionERKN2nn4math4VEC3E_ZN2nw3snd12Sound3DActor11SetVelocityERKN2nn4math4VEC3E_ZN2nw3snd12Sound3DActor13ResetPositionEv_ZN2nw3snd12Sound3DActor19ClearUpdateCallbackERNS0_11SoundHandleE_ZN2nw3snd12Sound3DActor23detail_UpdateAmbientArgEPvPKNS0_8internal10BasicSoundE_ZN2nw3snd12Sound3DActor8FinalizeEv_ZN2nw3snd12Sound3DActorC1ERNS0_18SoundArchivePlayerERNS0_14Sound3DManagerE_ZN2nw3snd12Sound3DActorC2ERNS0_18SoundArchivePlayerERNS0_14Sound3DManagerE_ZN2nw3snd12Sound3DActorC1Ev_ZN2nw3snd12Sound3DActorC2Ev_ZN2nw3snd12Sound3DActorD0Ev_ZN2nw3snd12Sound3DActorD1Ev_ZN2nw3snd12Sound3DActorD2Ev_ZThn88_N2nw3snd12Sound3DActor23detail_UpdateAmbientArgEPvPKNS0_8internal10BasicSoundE_ZThn88_N2nw3snd12Sound3DActorD0Ev_ZThn88_N2nw3snd12Sound3DActorD1Ev_ZN2nw3snd17Sound3DCalculator11CalcPanImplERKN2nn4math4VEC3EfffffffPfS7__ZN2nw3snd17Sound3DCalculator15CalcPanSurroundERKN2nn4math4VEC3EffffffPfS7__ZN2nw3snd17Sound3DCalculator20CalcAngleAndDistanceERKN2nn4math4VEC3EffPfS7__ZN2nw3snd17Sound3DCalculator21CalcBiquadFilterValueERKNS0_14Sound3DManagerERKNS0_15Sound3DListenerERKNS0_12Sound3DParamEPf_ZN2nw3snd17Sound3DCalculator21CalcVolumeAndPriorityERKNS0_14Sound3DManagerERKNS0_15Sound3DListenerERKNS0_12Sound3DParamEPfPi_ZN2nw3snd17Sound3DCalculator25CalcVolumeAndPriorityImplEfNS0_12SoundArchive11Sound3DInfo10DecayCurveEfiffPfPi_ZN2nw3snd17Sound3DCalculator7CalcPanERKNS0_14Sound3DManagerERKNS0_15Sound3DListenerERKNS0_12Sound3DParamERKNS1_12CalcPanParamEPfSE__ZN2nw3snd17Sound3DCalculator9CalcPitchERKNS0_14Sound3DManagerERKNS0_15Sound3DListenerERKNS0_12Sound3DParamEPf_ZTIN2nw3snd13Sound3DEngineE_ZTIN2nw3snd8internal14ISound3DEngineE_ZTSN2nw3snd13Sound3DEngineE_ZTSN2nw3snd8internal14ISound3DEngineE_ZTVN2nw3snd13Sound3DEngineE_ZN2nw3snd13Sound3DEngine18GetAmbientPriorityEPKNS0_14Sound3DManagerEPKNS0_12Sound3DParamEj_ZN2nw3snd13Sound3DEngine18UpdateAmbientParamEPKNS0_14Sound3DManagerEPKNS0_12Sound3DParamEjPNS0_17SoundAmbientParamE_ZN2nw3snd13Sound3DEngine18UpdateAmbientParamEPKNS0_14Sound3DManagerEPKNS0_12Sound3DParamEjjPNS0_17SoundAmbientParamE_ZN2nw3snd13Sound3DEngineC1Ev_ZN2nw3snd13Sound3DEngineC2Ev_ZN2nw3snd13Sound3DEngineD0Ev_ZN2nw3snd13Sound3DEngineD1Ev_ZN2nw3snd13Sound3DEngineD2Ev_ZN2nw3snd15Sound3DListener11ResetMatrixEv_ZN2nw3snd15Sound3DListener11SetVelocityERKN2nn4math4VEC3E_ZN2nw3snd15Sound3DListener15SetInteriorSizeEf_ZN2nw3snd15Sound3DListener15SetUnitDistanceEf_ZN2nw3snd15Sound3DListener20SetMaxVolumeDistanceEf_ZN2nw3snd15Sound3DListener22CalcPositionFromMatrixERKN2nn4math5MTX34EPNS3_4VEC3E_ZN2nw3snd15Sound3DListener23SetMaxBiquadFilterValueEf_ZN2nw3snd15Sound3DListener24SetUnitBiquadFilterValueEf_ZN2nw3snd15Sound3DListener9SetMatrixERKN2nn4math5MTX34E_ZN2nw3snd15Sound3DListenerC1Ev_ZN2nw3snd15Sound3DListenerC2Ev_ZTIN2nw3snd14Sound3DManagerE_ZTIN2nw3snd8internal10BasicSound26AmbientParamUpdateCallbackE_ZTIN2nw3snd8internal10BasicSound27AmbientArgAllocatorCallbackE_ZTSN2nw3snd14Sound3DManagerE_ZTSN2nw3snd8internal10BasicSound26AmbientParamUpdateCallbackE_ZTSN2nw3snd8internal10BasicSound27AmbientArgAllocatorCallbackE_ZTVN2nw3snd14Sound3DManagerE_ZN2nw3snd12Sound3DParamC1Ev_ZN2nw3snd12Sound3DParamC2Ev_ZN2nw3snd14Sound3DManager10InitializeEPKNS0_12SoundArchiveEPvj_ZN2nw3snd14Sound3DManager18GetRequiredMemSizeEPKNS0_12SoundArchiveE_ZN2nw3snd14Sound3DManager19SetBiquadFilterTypeEi_ZN2nw3snd14Sound3DManager21detail_FreeAmbientArgEPvPKNS0_8internal10BasicSoundE_ZN2nw3snd14Sound3DManager22detail_AllocAmbientArgEj_ZN2nw3snd14Sound3DManager25detail_GetAmbientPriorityEPKvj_ZN2nw3snd14Sound3DManager25detail_UpdateAmbientParamEPKvjPNS0_17SoundAmbientParamE_ZN2nw3snd14Sound3DManager30InitializeWithMoreSoundArchiveEPKNS0_12SoundArchiveE_ZN2nw3snd14Sound3DManager8FinalizeEv_ZN2nw3snd14Sound3DManager9SetEngineEPNS0_13Sound3DEngineE_ZN2nw3snd14Sound3DManagerC1Ev_ZN2nw3snd14Sound3DManagerC2Ev_ZThn4_N2nw3snd14Sound3DManager21detail_FreeAmbientArgEPvPKNS0_8internal10BasicSoundE_ZThn4_N2nw3snd14Sound3DManager22detail_AllocAmbientArgEj_ZN2nw3snd13Sound3DEngineD1Ev_ZN2nw3snd13Sound3DEngineD2Ev_ZN2nw3snd14Sound3DManagerD0Ev_ZN2nw3snd14Sound3DManagerD1Ev_ZN2nw3snd14Sound3DManagerD2Ev_ZThn4_N2nw3snd14Sound3DManagerD0Ev_ZThn4_N2nw3snd14Sound3DManagerD1Ev_ZTIN2nw3snd10SoundActorE_ZTIN2nw3snd14SoundStartableE_ZTSN2nw3snd10SoundActorE_ZTSN2nw3snd14SoundStartableE_ZTVN2nw3snd10SoundActorE_ZN2nw3snd10SoundActor10InitializeERNS0_18SoundArchivePlayerE_ZN2nw3snd10SoundActor10SetupSoundEPNS0_11SoundHandleEjPKNS0_14SoundStartable9StartInfoEPv_ZN2nw3snd10SoundActor12StopAllSoundEi_ZN2nw3snd10SoundActor13PauseAllSoundEbi_ZN2nw3snd10SoundActor16detail_GetItemIdEPKc_ZN2nw3snd10SoundActor17detail_SetupSoundEPNS0_11SoundHandleEjbPKNS0_14SoundStartable9StartInfoE_ZN2nw3snd10SoundActor21SetPlayableSoundCountEii_ZN2nw3snd10SoundActor32detail_SetupSoundWithAmbientInfoEPNS0_11SoundHandleEjPKNS0_14SoundStartable9StartInfoEPNS0_8internal10BasicSound11AmbientInfoEPv_ZN2nw3snd10SoundActor8FinalizeEv_ZN2nw3snd10SoundActorC1ERNS0_18SoundArchivePlayerE_ZN2nw3snd10SoundActorC2ERNS0_18SoundArchivePlayerE_ZN2nw3snd10SoundActorC1Ev_ZN2nw3snd10SoundActorC2Ev_ZN2nw3snd10SoundActorD0Ev_ZN2nw3snd10SoundActorD1Ev_ZN2nw3snd10SoundActorD2Ev_ZNK2nw3snd10SoundActor20GetPlayingSoundCountEi_ZNK2nw3snd10SoundActor21GetPlayableSoundCountEi_ZTIN2nw3snd12SoundArchiveE_ZTSN2nw3snd12SoundArchiveE_ZTVN2nw3snd12SoundArchiveE_ZN2nw3snd12SoundArchive10InitializeEPNS0_8internal22SoundArchiveFileReaderE_ZN2nw3snd12SoundArchive19SetExternalFileRootEPKc_ZN2nw3snd12SoundArchive21detail_OpenFileStreamEjPvi_ZN2nw3snd12SoundArchive8FinalizeEv_ZN2nw3snd12SoundArchiveC2Ev_ZN2nw3snd12SoundArchiveD0Ev_ZN2nw3snd12SoundArchiveD1Ev_ZN2nw3snd12SoundArchiveD2Ev_ZNK2nw3snd12SoundArchive11IsAvailableEv_ZNK2nw3snd12SoundArchive12GetBankCountEv_ZNK2nw3snd12SoundArchive12GetItemLabelEj_ZNK2nw3snd12SoundArchive12GetSoundTypeEj_ZNK2nw3snd12SoundArchive12ReadBankInfoEjPNS1_8BankInfoE_ZNK2nw3snd12SoundArchive13GetGroupCountEv_ZNK2nw3snd12SoundArchive13GetItemFileIdEj_ZNK2nw3snd12SoundArchive13GetSoundCountEv_ZNK2nw3snd12SoundArchive13ReadSoundInfoEjPNS1_9SoundInfoE_ZNK2nw3snd12SoundArchive14GetPlayerCountEv_ZNK2nw3snd12SoundArchive14ReadPlayerInfoEjPNS1_10PlayerInfoE_ZNK2nw3snd12SoundArchive15ReadSound3DInfoEjPNS1_11Sound3DInfoE_ZNK2nw3snd12SoundArchive17GetSoundUserParamEj_ZNK2nw3snd12SoundArchive17OpenExtStreamImplEPviPKcjj_ZNK2nw3snd12SoundArchive18GetSoundGroupCountEv_ZNK2nw3snd12SoundArchive19GetWaveArchiveCountEv_ZNK2nw3snd12SoundArchive19ReadWaveArchiveInfoEjPNS1_15WaveArchiveInfoE_ZNK2nw3snd12SoundArchive19detail_GetFileCountEv_ZNK2nw3snd12SoundArchive19detail_ReadFileInfoEjPNS1_8FileInfoE_ZNK2nw3snd12SoundArchive20detail_ReadGroupInfoEjPNS1_9GroupInfoE_ZNK2nw3snd12SoundArchive21ReadSequenceSoundInfoEjPNS1_17SequenceSoundInfoE_ZNK2nw3snd12SoundArchive24detail_ReadWaveSoundInfoEjPNS1_13WaveSoundInfoE_ZNK2nw3snd12SoundArchive25detail_ReadSoundGroupInfoEjPNS1_14SoundGroupInfoE_ZNK2nw3snd12SoundArchive26ReadSoundArchivePlayerInfoEPNS1_22SoundArchivePlayerInfoE_ZNK2nw3snd12SoundArchive26detail_ReadStreamSoundInfoEjPNS1_15StreamSoundInfoE_ZNK2nw3snd12SoundArchive28detail_GetWaveArchiveIdTableEj_ZNK2nw3snd12SoundArchive9GetItemIdEPKc_ZNK2nw3snd8internal16SoundArchiveFile10FileHeader14GetReferenceByEt_ZNK2nw3snd8internal16SoundArchiveFile10FileHeader16GetFileBlockSizeEv_ZNK2nw3snd8internal16SoundArchiveFile10FileHeader16GetInfoBlockSizeEv_ZNK2nw3snd8internal16SoundArchiveFile10FileHeader18GetFileBlockOffsetEv_ZNK2nw3snd8internal16SoundArchiveFile10FileHeader18GetInfoBlockOffsetEv_ZNK2nw3snd8internal16SoundArchiveFile10FileHeader18GetStringBlockSizeEv_ZNK2nw3snd8internal16SoundArchiveFile10FileHeader20GetStringBlockOffsetEv_ZNK2nw3snd8internal16SoundArchiveFile10PlayerInfo11GetStringIdEv_ZNK2nw3snd8internal16SoundArchiveFile10PlayerInfo17GetPlayerHeapSizeEv_ZNK2nw3snd8internal16SoundArchiveFile12PatriciaTree13GetNodeDataByEPKcj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody11GetBankInfoEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody11GetFileInfoEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody12GetGroupInfoEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody12GetSoundInfoEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody13GetItemFileIdEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody13GetPlayerInfoEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody15GetItemStringIdEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody17GetSoundGroupInfoEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody18GetWaveArchiveInfoEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody25GetBankInfoReferenceTableEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody25GetFileInfoReferenceTableEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody25GetSoundArchivePlayerInfoEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody26GetGroupInfoReferenceTableEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody26GetSoundInfoReferenceTableEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody27GetPlayerInfoReferenceTableEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody31GetSoundGroupInfoReferenceTableEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody32GetWaveArchiveInfoReferenceTableEv_ZNK2nw3snd8internal16SoundArchiveFile13WaveSoundInfo18GetChannelPriorityEv_ZNK2nw3snd8internal16SoundArchiveFile13WaveSoundInfo23GetIsReleasePriorityFixEv_ZNK2nw3snd8internal16SoundArchiveFile14SoundGroupInfo11GetStringIdEv_ZNK2nw3snd8internal16SoundArchiveFile15StringBlockBody10GetSectionENS3_8SectionsE_ZNK2nw3snd8internal16SoundArchiveFile15StringBlockBody13GetItemIdImplENS3_8SectionsEPKc_ZNK2nw3snd8internal16SoundArchiveFile15StringBlockBody8DumpTreeEv_ZNK2nw3snd8internal16SoundArchiveFile15StringBlockBody9GetStringEj_ZNK2nw3snd8internal16SoundArchiveFile15WaveArchiveInfo11GetStringIdEv_ZNK2nw3snd8internal16SoundArchiveFile15WaveArchiveInfo12GetWaveCountEv_ZNK2nw3snd8internal16SoundArchiveFile17SequenceSoundInfo10GetBankIdsEPj_ZNK2nw3snd8internal16SoundArchiveFile17SequenceSoundInfo14GetBankIdTableEv_ZNK2nw3snd8internal16SoundArchiveFile17SequenceSoundInfo14GetStartOffsetEv_ZNK2nw3snd8internal16SoundArchiveFile17SequenceSoundInfo18GetChannelPriorityEv_ZNK2nw3snd8internal16SoundArchiveFile17SequenceSoundInfo20IsReleasePriorityFixEv_ZNK2nw3snd8internal16SoundArchiveFile8BankInfo11GetStringIdEv_ZNK2nw3snd8internal16SoundArchiveFile8FileInfo19GetExternalFileInfoEv_ZNK2nw3snd8internal16SoundArchiveFile8FileInfo19GetFileLocationTypeEv_ZNK2nw3snd8internal16SoundArchiveFile8FileInfo19GetInternalFileInfoEv_ZNK2nw3snd8internal16SoundArchiveFile9GroupInfo11GetStringIdEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo10GetPanModeEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo11GetPanCurveEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo11GetStringIdEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo12GetSoundTypeEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo12GetUserParamEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo13IsFrontBypassEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo14GetSound3DInfoEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo16GetActorPlayerIdEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo16GetWaveSoundInfoEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo17GetPlayerPriorityEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo18GetStreamSoundInfoEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo20GetSequenceSoundInfoEv_ZNK2nw3snd8internal4Util7BitFlag8GetValueEPjj_ZN2nw3snd8internal22SoundArchiveFileReader10InitializeEPKv_ZN2nw3snd8internal22SoundArchiveFileReader12SetInfoBlockEPKv_ZN2nw3snd8internal22SoundArchiveFileReader14SetStringBlockEPKv_ZN2nw3snd8internal22SoundArchiveFileReader8FinalizeEv_ZN2nw3snd8internal22SoundArchiveFileReaderC1Ev_ZN2nw3snd8internal22SoundArchiveFileReaderC2Ev_ZNK2nw3snd8internal22SoundArchiveFileReader12GetBankCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader12GetFileCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader12GetItemLabelEj_ZNK2nw3snd8internal22SoundArchiveFileReader12GetSoundTypeEj_ZNK2nw3snd8internal22SoundArchiveFileReader12ReadBankInfoEjPNS0_12SoundArchive8BankInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader12ReadFileInfoEjPNS0_12SoundArchive8FileInfoEi_ZNK2nw3snd8internal22SoundArchiveFileReader13GetGroupCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader13GetItemFileIdEj_ZNK2nw3snd8internal22SoundArchiveFileReader13GetSoundCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader13ReadGroupInfoEjPNS0_12SoundArchive9GroupInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader13ReadSoundInfoEjPNS0_12SoundArchive9SoundInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader14GetPlayerCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader14GetStringCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader14ReadPlayerInfoEjPNS0_12SoundArchive10PlayerInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader15ReadSound3DInfoEjPNS0_12SoundArchive11Sound3DInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader17GetSoundUserParamEj_ZNK2nw3snd8internal22SoundArchiveFileReader17ReadWaveSoundInfoEjPNS0_12SoundArchive13WaveSoundInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader18GetSoundGroupCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader18ReadSoundGroupInfoEjPNS0_12SoundArchive14SoundGroupInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader19GetWaveArchiveCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader19ReadStreamSoundInfoEjPNS0_12SoundArchive15StreamSoundInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader19ReadWaveArchiveInfoEjPNS0_12SoundArchive15WaveArchiveInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader21GetWaveArchiveIdTableEj_ZNK2nw3snd8internal22SoundArchiveFileReader21ReadSequenceSoundInfoEjPNS0_12SoundArchive17SequenceSoundInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader26ReadSoundArchivePlayerInfoEPNS0_12SoundArchive22SoundArchivePlayerInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader8DumpTreeEv_ZNK2nw3snd8internal22SoundArchiveFileReader9GetItemIdEPKc_ZNK2nw3snd8internal22SoundArchiveFileReader9GetStringEj_ZTIN2nw3snd8internal18SoundArchiveLoaderE_ZTSN2nw3snd8internal18SoundArchiveLoaderE_ZTVN2nw3snd8internal18SoundArchiveLoaderE_ZN2nw3snd8internal18SoundArchiveLoader13LoadWaveSoundEjPNS0_22SoundMemoryAllocatableEjjj_ZN2nw3snd8internal18SoundArchiveLoader14LoadSoundGroupEjPNS0_22SoundMemoryAllocatableEjj_ZN2nw3snd8internal18SoundArchiveLoader15LoadWaveArchiveEjPNS0_22SoundMemoryAllocatableEjj_ZN2nw3snd8internal18SoundArchiveLoader15SetSoundArchiveEPKNS0_12SoundArchiveE_ZN2nw3snd8internal18SoundArchiveLoader17LoadSequenceSoundEjPNS0_22SoundMemoryAllocatableEjj_ZN2nw3snd8internal18SoundArchiveLoader18LoadIndividualWaveEjjPNS0_22SoundMemoryAllocatableEj_ZN2nw3snd8internal18SoundArchiveLoader19LoadWaveArchiveImplEjjPNS0_22SoundMemoryAllocatableEjj_ZN2nw3snd8internal18SoundArchiveLoader20LoadWaveArchiveTableEjPNS0_22SoundMemoryAllocatableEj_ZN2nw3snd8internal18SoundArchiveLoader29PostProcessForLoadedGroupFileEPKvPNS0_22SoundMemoryAllocatableEj_ZN2nw3snd8internal18SoundArchiveLoader32detail_LoadWaveArchiveByBankFileEPKvPNS0_22SoundMemoryAllocatableE_ZN2nw3snd8internal18SoundArchiveLoader37detail_LoadWaveArchiveByWaveSoundFileEPKviPNS0_22SoundMemoryAllocatableE_ZN2nw3snd8internal18SoundArchiveLoader38SetWaveArchiveTableInEmbeddedGroupImplEjPNS0_22SoundMemoryAllocatableE_ZN2nw3snd8internal18SoundArchiveLoader41SetWaveArchiveTableWithSeqInEmbeddedGroupEjPNS0_22SoundMemoryAllocatableE_ZN2nw3snd8internal18SoundArchiveLoader41SetWaveArchiveTableWithWsdInEmbeddedGroupEjPNS0_22SoundMemoryAllocatableE_ZN2nw3snd8internal18SoundArchiveLoader42SetWaveArchiveTableWithBankInEmbeddedGroupEjPNS0_22SoundMemoryAllocatableE_ZN2nw3snd8internal18SoundArchiveLoader8LoadBankEjPNS0_22SoundMemoryAllocatableEjj_ZN2nw3snd8internal18SoundArchiveLoader8LoadDataEPKcPNS0_22SoundMemoryAllocatableEjj_ZN2nw3snd8internal18SoundArchiveLoader8LoadDataEjPNS0_22SoundMemoryAllocatableEjj_ZN2nw3snd8internal18SoundArchiveLoader8LoadFileEjPNS0_22SoundMemoryAllocatableEjb_ZN2nw3snd8internal18SoundArchiveLoader8LoadImplEjPNS0_22SoundMemoryAllocatableEjb_ZN2nw3snd8internal18SoundArchiveLoader8ReadFileEjPvjij_ZN2nw3snd8internal18SoundArchiveLoader9LoadGroupEjPNS0_22SoundMemoryAllocatableEj_ZN2nw3snd8internal18SoundArchiveLoaderC2Ev_ZN2nw3snd8internal18SoundArchiveLoaderD0Ev_ZN2nw3snd8internal18SoundArchiveLoaderD1Ev_ZN2nw3snd8internal18SoundArchiveLoaderD2Ev_ZNK2nw3snd8internal18SoundArchiveLoader11IsAvailableEv_ZNK2nw3snd8internal18SoundArchiveLoader12IsDataLoadedEPKcj_ZNK2nw3snd8internal18SoundArchiveLoader12IsDataLoadedEjj_ZNK2nw3snd8internal18SoundArchiveLoader16IsBankDataLoadedEjj_ZNK2nw3snd8internal18SoundArchiveLoader17IsGroupDataLoadedEj_ZNK2nw3snd8internal18SoundArchiveLoader21IsWaveSoundDataLoadedEjj_ZNK2nw3snd8internal18SoundArchiveLoader22IsSoundGroupDataLoadedEjj_ZNK2nw3snd8internal18SoundArchiveLoader23IsWaveArchiveDataLoadedEjj_ZNK2nw3snd8internal18SoundArchiveLoader25IsSequenceSoundDataLoadedEjj_ZNK2nw3snd8internal18SoundArchiveLoader29detail_GetFileAddressByItemIdEj_ZNK2nw3snd8internal18SoundArchiveLoader30GetFileAddressFromSoundArchiveEj_ZTIN2nw3snd14SoundStartableE_ZTIN2nw3snd18SoundArchivePlayer17WaveSoundCallbackE_ZTIN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackE_ZTIN2nw3snd18SoundArchivePlayerE_ZTIN2nw3snd8internal6driver14NoteOnCallbackE_ZTIN2nw3snd8internal6driver15WaveSoundPlayer17WaveSoundCallbackE_ZTSN2nw3snd14SoundStartableE_ZTSN2nw3snd18SoundArchivePlayer17WaveSoundCallbackE_ZTSN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackE_ZTSN2nw3snd18SoundArchivePlayerE_ZTSN2nw3snd8internal6driver14NoteOnCallbackE_ZTSN2nw3snd8internal6driver15WaveSoundPlayer17WaveSoundCallbackE_ZTVN2nw3snd18SoundArchivePlayer17WaveSoundCallbackE_ZTVN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackE_ZTVN2nw3snd18SoundArchivePlayerE_ZN2nw3snd18SoundArchivePlayer10InitializeEPKNS0_12SoundArchiveEPKNS0_16SoundDataManagerEPvjS8_j_ZN2nw3snd18SoundArchivePlayer14GetSoundPlayerEPKc_ZN2nw3snd18SoundArchivePlayer14GetSoundPlayerEj_ZN2nw3snd18SoundArchivePlayer14SetupWaveSoundEPKNS0_12SoundArchiveEiPPvS5__ZN2nw3snd18SoundArchivePlayer16CreatePlayerHeapEPPvS2_j_ZN2nw3snd18SoundArchivePlayer16SetupSoundPlayerEPKNS0_12SoundArchiveEPPvS5__ZN2nw3snd18SoundArchivePlayer16SetupStreamSoundEPKNS0_12SoundArchiveEiPPvS5__ZN2nw3snd18SoundArchivePlayer17SetupStreamBufferEPKNS0_12SoundArchiveEPvm_ZN2nw3snd18SoundArchivePlayer17detail_SetupSoundEPNS0_11SoundHandleEjbPKNS0_14SoundStartable9StartInfoE_ZN2nw3snd18SoundArchivePlayer18GetRequiredMemSizeEPKNS0_12SoundArchiveE_ZN2nw3snd18SoundArchivePlayer18SetupSequenceSoundEPKNS0_12SoundArchiveEiPPvS5__ZN2nw3snd18SoundArchivePlayer18SetupSequenceTrackEPKNS0_12SoundArchiveEiPPvS5__ZN2nw3snd18SoundArchivePlayer20PrepareWaveSoundImplEPNS0_8internal9WaveSoundEPKNS0_12SoundArchive9SoundInfoEPKNS5_13WaveSoundInfoENS0_14SoundStartable9StartInfo15StartOffsetTypeEi_ZN2nw3snd18SoundArchivePlayer21detail_SetupSoundImplEPNS0_11SoundHandleEjPNS0_8internal10BasicSound11AmbientInfoEPNS0_10SoundActorEbPKNS0_14SoundStartable9StartInfoE_ZN2nw3snd18SoundArchivePlayer22PrepareStreamSoundImplEPNS0_8internal11StreamSoundEPKNS0_12SoundArchive9SoundInfoEPKNS5_15StreamSoundInfoENS0_14SoundStartable9StartInfo15StartOffsetTypeEi_ZN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallback6NoteOnEPNS0_8internal6driver19SequenceSoundPlayerEhRKNS4_10NoteOnInfoE_ZN2nw3snd18SoundArchivePlayer22UpdateCommonSoundParamEPNS0_8internal10BasicSoundEPKNS0_12SoundArchive9SoundInfoE_ZN2nw3snd18SoundArchivePlayer24PrepareSequenceSoundImplEPNS0_8internal13SequenceSoundEPKNS0_12SoundArchive9SoundInfoEPKNS5_17SequenceSoundInfoENS0_14SoundStartable9StartInfo15StartOffsetTypeEiPKNSD_12SeqSoundInfoE_ZN2nw3snd18SoundArchivePlayer27GetRequiredStreamBufferSizeEPKNS0_12SoundArchiveE_ZN2nw3snd18SoundArchivePlayer27SetSequenceUserprocCallbackEPFvtPNS0_29SequenceUserprocCallbackParamEPvES4__ZN2nw3snd18SoundArchivePlayer6UpdateEv_ZN2nw3snd18SoundArchivePlayer8FinalizeEv_ZN2nw3snd18SoundArchivePlayer9SetupMramEPKNS0_12SoundArchiveEPvm_ZN2nw3snd18SoundArchivePlayerC1Ev_ZN2nw3snd18SoundArchivePlayerC2Ev_ZN2nw3snd18SoundArchivePlayerD0Ev_ZN2nw3snd18SoundArchivePlayerD1Ev_ZN2nw3snd18SoundArchivePlayerD2Ev_ZNK2nw3snd18SoundArchivePlayer11IsAvailableEv_ZNK2nw3snd18SoundArchivePlayer15GetSoundArchiveEv_ZNK2nw3snd18SoundArchivePlayer17WaveSoundCallback16GetWaveSoundDataEPNS0_8internal13WaveSoundInfoEPNS3_17WaveSoundNoteInfoEPNS3_8WaveInfoERKNS3_6driver15WaveSoundPlayer20WaveSoundCallbackArgE_ZNK2nw3snd18SoundArchivePlayer21detail_GetFileAddressEj_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EED2Ev_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EED2Ev_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EED2Ev_ZN2nw3snd18SoundArchivePlayer16detail_GetItemIdEPKc_ZN2nw3snd18SoundArchivePlayer17WaveSoundCallbackD0Ev_ZN2nw3snd18SoundArchivePlayer17WaveSoundCallbackD1Ev_ZN2nw3snd18SoundArchivePlayer17WaveSoundCallbackD2Ev_ZN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackD0Ev_ZN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackD1Ev_ZN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackD2Ev_ZN2nw3snd8internal12LoadItemInfoC1Ev_ZN2nw3snd8internal12LoadItemInfoC2Ev_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EEC2Ev_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EEC2Ev_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EEC2Ev_ZTIN2nw3snd16SoundDataManagerE_ZTIN2nw3snd8internal6driver15DisposeCallbackE_ZTSN2nw3snd16SoundDataManagerE_ZTSN2nw3snd8internal6driver15DisposeCallbackE_ZTVN2nw3snd16SoundDataManagerE_ZTVN2nw3snd8internal6driver15DisposeCallbackE_ZN2nw3snd16SoundDataManager10InitializeEPKNS0_12SoundArchiveEPvj_ZN2nw3snd16SoundDataManager14InvalidateDataEPKvS3__ZN2nw3snd16SoundDataManager14SetFileAddressEjPKv_ZN2nw3snd16SoundDataManager21SetFileAddressToTableEjPKv_ZN2nw3snd16SoundDataManager22CreateFileAddressTableEPKNS0_12SoundArchiveEPPvS5__ZN2nw3snd16SoundDataManager8FinalizeEv_ZN2nw3snd16SoundDataManagerC1Ev_ZN2nw3snd16SoundDataManagerC2Ev_ZN2nw3snd16SoundDataManagerD0Ev_ZN2nw3snd16SoundDataManagerD1Ev_ZN2nw3snd16SoundDataManagerD2Ev_ZNK2nw3snd16SoundDataManager18GetFileAddressImplEj_ZNK2nw3snd16SoundDataManager18GetRequiredMemSizeEPKNS0_12SoundArchiveE_ZNK2nw3snd16SoundDataManager21detail_GetFileAddressEj_ZNK2nw3snd16SoundDataManager23GetFileAddressFromTableEj_ZNK2nw3snd16SoundDataManager25detail_GetFileIdFromTableEPKv_ZThn12_N2nw3snd16SoundDataManager21SetFileAddressToTableEjPKv_ZThn12_N2nw3snd16SoundDataManagerD0Ev_ZThn12_N2nw3snd16SoundDataManagerD1Ev_ZThn12_NK2nw3snd16SoundDataManager18GetFileAddressImplEj_ZThn12_NK2nw3snd16SoundDataManager23GetFileAddressFromTableEj_ZN2nw3snd8internal6driver15DisposeCallbackD0Ev_ZN2nw3snd8internal6driver15DisposeCallbackD1Ev_ZN2nw3snd8internal6driver15DisposeCallbackD2Ev_ZN2nw3snd11SoundHandle11DetachSoundEv_ZN2nw3snd11SoundHandle18detail_AttachSoundEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundHandle22detail_DuplicateHandleEPS1__ZN2nw3snd11SoundHandle30detail_AttachSoundAsTempHandleEPNS0_8internal10BasicSoundE_ZTIN2nw3snd22SoundMemoryAllocatableE_ZTIN2nw3snd9SoundHeapE_ZTSN2nw3snd22SoundMemoryAllocatableE_ZTSN2nw3snd9SoundHeapE_ZTVN2nw3snd9SoundHeapE_ZN2nw3snd9SoundHeap19DisposeCallbackFuncEPvmS2__ZN2nw3snd9SoundHeap5AllocEj_ZN2nw3snd9SoundHeap5AllocEjPFvPvmS2_ES2__ZN2nw3snd9SoundHeap5ClearEv_ZN2nw3snd9SoundHeap6CreateEPvj_ZN2nw3snd9SoundHeap7DestroyEv_ZN2nw3snd9SoundHeap9LoadStateEi_ZN2nw3snd9SoundHeap9SaveStateEv_ZN2nw3snd9SoundHeapC1Ev_ZN2nw3snd9SoundHeapC2Ev_ZN2nw3snd9SoundHeapD0Ev_ZN2nw3snd9SoundHeapD1Ev_ZN2nw3snd9SoundHeapD2Ev_ZN2nn2os15CriticalSection10ScopedLockC1ERS1__ZN2nn2os15CriticalSection10ScopedLockC2ERS1__ZN2nn2os15CriticalSection10ScopedLockD1Ev_ZN2nn2os15CriticalSection10ScopedLockD2Ev_ZN2nw3snd11SoundPlayer10SetLpfFreqEf_ZN2nw3snd11SoundPlayer11SetMainSendEf_ZN2nw3snd11SoundPlayer12StopAllSoundEi_ZN2nw3snd11SoundPlayer13PauseAllSoundEbi_ZN2nw3snd11SoundPlayer15RemoveSoundListEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer15SetBiquadFilterEif_ZN2nw3snd11SoundPlayer18InsertPriorityListEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer18RemovePriorityListEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer18detail_AppendSoundEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer18detail_RemoveSoundEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer19detail_CanPlaySoundEi_ZN2nw3snd11SoundPlayer21SetPlayableSoundCountEi_ZN2nw3snd11SoundPlayer21detail_FreePlayerHeapEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer22detail_AllocPlayerHeapEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer23detail_AppendPlayerHeapEPNS0_8internal10PlayerHeapE_ZN2nw3snd11SoundPlayer23detail_RemovePlayerHeapEPNS0_8internal10PlayerHeapE_ZN2nw3snd11SoundPlayer23detail_SortPriorityListEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer23detail_SortPriorityListEv_ZN2nw3snd11SoundPlayer28detail_SetPlayableSoundLimitEi_ZN2nw3snd11SoundPlayer6UpdateEv_ZN2nw3snd11SoundPlayer9SetFxSendENS0_6AuxBusEf_ZN2nw3snd11SoundPlayer9SetVolumeEf_ZN2nw3snd11SoundPlayerC1Ev_ZN2nw3snd11SoundPlayerC2Ev_ZN2nw3snd11SoundPlayerD1Ev_ZN2nw3snd11SoundPlayerD2Ev_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EED2Ev_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EEC2Ev_ZN2nw3snd14SoundStartable10StartSoundEPNS0_11SoundHandleEPKcPKNS1_9StartInfoE_ZN2nw3snd14SoundStartable10StartSoundEPNS0_11SoundHandleEjPKNS1_9StartInfoE_ZN2nw3snd14SoundStartable12PrepareSoundEPNS0_11SoundHandleEPKcPKNS1_9StartInfoE_ZN2nw3snd14SoundStartable12PrepareSoundEPNS0_11SoundHandleEjPKNS1_9StartInfoE_ZN2nw3snd14SoundStartable9HoldSoundEPNS0_11SoundHandleEPKcPKNS1_9StartInfoE_ZN2nw3snd14SoundStartable9HoldSoundEPNS0_11SoundHandleEjPKNS1_9StartInfoE_ZN2nw3snd11SoundSystem12s_TaskThreadE_ZZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd11SoundSystem18s_IsStreamLoadWaitE_ZN2nw3snd11SoundSystem27s_AutoCreateSoundThreadFlagE_ZN2nw3snd11SoundSystem15s_IsInitializedE_ZN2nw3snd11SoundSystem15s_MaxVoiceCountE_ZN2nw3snd11SoundSystem17s_LoadThreadStackE_ZGVZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd11SoundSystem10InitializeERKNS1_16SoundSystemParamEjj_ZN2nw3snd11SoundSystem11ClearEffectENS0_6AuxBusEi_ZN2nw3snd11SoundSystem12AppendEffectENS0_6AuxBusEPN2nn3snd3CTR7FxDelayE_ZN2nw3snd11SoundSystem12AppendEffectENS0_6AuxBusEPN2nn3snd3CTR8FxReverbE_ZN2nw3snd11SoundSystem12AppendEffectENS0_6AuxBusEPNS0_6FxBaseE_ZN2nw3snd11SoundSystem13IsInitializedEv_ZN2nw3snd11SoundSystem18GetRequiredMemSizeERKNS1_16SoundSystemParamE_ZN2nw3snd11SoundSystem8FinalizeEv_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED2Ev_ZN2nw3snd8internal11ThreadStackD1Ev_ZN2nw3snd8internal11ThreadStackD2Ev_ZN2nw3snd8internal6driver15HardwareManagerD1Ev_ZN2nw3snd8internal6driver15HardwareManagerD2Ev_ZZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZGVZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal6driver11SoundThread10InitializeEv_ZN2nw3snd8internal6driver11SoundThread11GetInstanceEv_ZN2nw3snd8internal6driver11SoundThread11VoiceUpdateEv_ZN2nw3snd8internal6driver11SoundThread12FrameProcessEv_ZN2nw3snd8internal6driver11SoundThread14ClearTickCountEv_ZN2nw3snd8internal6driver11SoundThread15CalcProcessCostERKN2nn2os4TickE_ZN2nw3snd8internal6driver11SoundThread15SoundThreadFuncEj_ZN2nw3snd8internal6driver11SoundThread15SoundThreadProcEv_ZN2nw3snd8internal6driver11SoundThread16PrepareForCreateEb_ZN2nw3snd8internal6driver11SoundThread17CreateSoundThreadEjjijjiib_ZN2nw3snd8internal6driver11SoundThread18UserThreadCallbackEj_ZN2nw3snd8internal6driver11SoundThread22RegisterPlayerCallbackEPNS3_14PlayerCallbackE_ZN2nw3snd8internal6driver11SoundThread24UnregisterPlayerCallbackEPNS3_14PlayerCallbackE_ZN2nw3snd8internal6driver11SoundThread26RegisterSoundFrameCallbackEPNS3_18SoundFrameCallbackE_ZN2nw3snd8internal6driver11SoundThread28UnregisterSoundFrameCallbackEPNS3_18SoundFrameCallbackE_ZN2nw3snd8internal6driver11SoundThread7DestroyEv_ZN2nw3snd8internal6driver11SoundThread8FinalizeEv_ZN2nw3snd8internal6driver11SoundThreadC1Ev_ZN2nw3snd8internal6driver11SoundThreadC2Ev_ZNK2nw3snd8internal6driver11SoundThread12GetTickCountERN2nn2os4TickERi_ZN2nn2os24InterCoreCriticalSection10ScopedLockC1ERS1__ZN2nn2os24InterCoreCriticalSection10ScopedLockC2ERS1__ZN2nn2os24InterCoreCriticalSection10ScopedLockD1Ev_ZN2nn2os24InterCoreCriticalSection10ScopedLockD2Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED2Ev_ZN2nw3snd8internal6driver11SoundThreadD1Ev_ZN2nw3snd8internal6driver11SoundThreadD2Ev_ZN2nw3snd8internal6driver15HardwareManagerD1Ev_ZN2nw3snd8internal6driver15HardwareManagerD2Ev_ZN2nw3snd8internal6driver16StreamBufferPool10InitializeEPvji_ZN2nw3snd8internal6driver16StreamBufferPool4FreeEPv_ZN2nw3snd8internal6driver16StreamBufferPool5AllocEv_ZN2nw3snd8internal6driver16StreamBufferPool8FinalizeEv_ZTIN2nw3snd8internal11StreamSoundE_ZTSN2nw3snd8internal11StreamSoundE_ZTVN2nw3snd8internal11StreamSoundE_ZN2nw3snd8internal11StreamSound10s_TypeInfoE_ZN2nw3snd8internal11StreamSound10InitializeEv_ZN2nw3snd8internal11StreamSound11SetTrackPanEmf_ZN2nw3snd8internal11StreamSound11UpdateParamEv_ZN2nw3snd8internal11StreamSound14SetTrackVolumeEmfi_ZN2nw3snd8internal11StreamSound15UpdateMoveValueEv_ZN2nw3snd8internal11StreamSound19SetTrackSurroundPanEmf_ZN2nw3snd8internal11StreamSound22OnUpdatePlayerPriorityEv_ZN2nw3snd8internal11StreamSound23DetachTempSpecialHandleEv_ZN2nw3snd8internal11StreamSound27IsAttachedTempSpecialHandleEv_ZN2nw3snd8internal11StreamSound5SetupEPNS1_6driver16StreamBufferPoolEit_ZN2nw3snd8internal11StreamSound7PrepareENS1_6driver17StreamSoundPlayer15StartOffsetTypeEiPNS_2io10FileStreamE_ZN2nw3snd8internal11StreamSound8FinalizeEv_ZN2nw3snd8internal11StreamSoundC1ERNS1_20SoundInstanceManagerIS2_NS1_6driver17StreamSoundPlayerEEE_ZN2nw3snd8internal11StreamSoundC2ERNS1_20SoundInstanceManagerIS2_NS1_6driver17StreamSoundPlayerEEE_ZNK2nw3snd8internal11StreamSound10IsPreparedEv_ZNK2nw3snd8internal11StreamSound16GetPlayLoopCountEv_ZNK2nw3snd8internal11StreamSound18ReadStreamDataInfoEPNS0_14StreamDataInfoE_ZNK2nw3snd8internal11StreamSound21GetPlaySamplePositionEv_ZNK2nw3snd8internal11StreamSound23IsSuspendByLoadingDelayEv_ZNK2nw3snd8internal11StreamSound25GetFilledBufferPercentageEv_ZN2nw3snd8internal11StreamSound25GetBasicSoundPlayerHandleEv_ZN2nw3snd8internal11StreamSoundD0Ev_ZN2nw3snd8internal11StreamSoundD1Ev_ZN2nw3snd8internal11StreamSoundD2Ev_ZNK2nw3snd8internal11StreamSound18GetRuntimeTypeInfoEv_ZN2nw3snd8internal9MoveValueIfiEC1Ev_ZN2nw3snd8internal9MoveValueIfiEC2Ev_ZNK2nw3snd8internal15StreamSoundFile10FileHeader14GetReferenceByEt_ZNK2nw3snd8internal15StreamSoundFile10FileHeader16GetDataBlockSizeEv_ZNK2nw3snd8internal15StreamSoundFile10FileHeader16GetInfoBlockSizeEv_ZNK2nw3snd8internal15StreamSoundFile10FileHeader16GetSeekBlockSizeEv_ZNK2nw3snd8internal15StreamSoundFile10FileHeader18GetDataBlockOffsetEv_ZNK2nw3snd8internal15StreamSoundFile10FileHeader18GetInfoBlockOffsetEv_ZNK2nw3snd8internal15StreamSoundFile10FileHeader18GetSeekBlockOffsetEv_ZNK2nw3snd8internal15StreamSoundFile11ChannelInfo22GetDspAdpcmChannelInfoEv_ZNK2nw3snd8internal15StreamSoundFile13InfoBlockBody17GetTrackInfoTableEv_ZNK2nw3snd8internal15StreamSoundFile13InfoBlockBody18GetStreamSoundInfoEv_ZNK2nw3snd8internal15StreamSoundFile13InfoBlockBody19GetChannelInfoTableEv_ZNK2nw3snd8internal15StreamSoundFile14TrackInfoTable12GetTrackInfoEj_ZNK2nw3snd8internal15StreamSoundFile16ChannelInfoTable14GetChannelInfoEj_ZN2nw3snd8internal21StreamSoundFileLoader14LoadFileHeaderEPvm_ZN2nw3snd8internal21StreamSoundFileLoader17ReadAdpcBlockDataEPtS3_ii_ZNK2nw3snd8internal21StreamSoundFileLoader13GetTrackCountEv_ZNK2nw3snd8internal21StreamSoundFileLoader14ReadStreamInfoEPNS1_15StreamSoundFile15StreamSoundInfoE_ZNK2nw3snd8internal21StreamSoundFileLoader15GetChannelCountEv_ZNK2nw3snd8internal21StreamSoundFileLoader19ReadStreamTrackInfoEPNS1_21StreamSoundFileReader9TrackInfoEi_ZNK2nw3snd8internal21StreamSoundFileLoader23ReadDspAdpcmChannelInfoEPNS0_13DspAdpcmParamEPNS1_17DspAdpcmLoopParamEi_ZN2nw3snd8internal21StreamSoundFileReader10InitializeEPKv_ZN2nw3snd8internal21StreamSoundFileReader8FinalizeEv_ZN2nw3snd8internal21StreamSoundFileReaderC1Ev_ZN2nw3snd8internal21StreamSoundFileReaderC2Ev_ZNK2nw3snd8internal21StreamSoundFileReader17IsValidFileHeaderEPKv_ZNK2nw3snd8internal21StreamSoundFileReader19ReadStreamSoundInfoEPNS1_15StreamSoundFile15StreamSoundInfoE_ZNK2nw3snd8internal21StreamSoundFileReader19ReadStreamTrackInfoEPNS2_9TrackInfoEi_ZNK2nw3snd8internal21StreamSoundFileReader23ReadDspAdpcmChannelInfoEPNS0_13DspAdpcmParamEPNS1_17DspAdpcmLoopParamEi__ARM_common_memcpy2_6_ZN2nw3snd17StreamSoundHandle11DetachSoundEv_ZN2nw3snd17StreamSoundHandle30detail_AttachSoundAsTempHandleEPNS0_8internal11StreamSoundE_ZN2nw3snd17StreamSoundHandleC1EPNS0_11SoundHandleE_ZN2nw3snd17StreamSoundHandleC2EPNS0_11SoundHandleE_ZN2nw3snd8internal6driver17StreamSoundPlayer12s_LoadBufferE_ZTIN2nw3snd8internal6driver11SoundThread14PlayerCallbackE_ZTIN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskE_ZTIN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskE_ZTIN2nw3snd8internal6driver17StreamSoundPlayerE_ZTSN2nw3snd8internal6driver11SoundThread14PlayerCallbackE_ZTSN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskE_ZTSN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskE_ZTSN2nw3snd8internal6driver17StreamSoundPlayerE_ZTVN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskE_ZTVN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskE_ZTVN2nw3snd8internal6driver17StreamSoundPlayerE_ZN2nw3snd8internal6driver17StreamSoundPlayer10FreeVoicesEv_ZN2nw3snd8internal6driver17StreamSoundPlayer10InitializeEv_ZN2nw3snd8internal6driver17StreamSoundPlayer10LoadHeaderERKNS1_15StreamSoundFile15StreamSoundInfoEPKNS1_21StreamSoundFileReader9TrackInfoEPKNS0_13DspAdpcmParamEPKNS1_17DspAdpcmLoopParamEjjj_ZN2nw3snd8internal6driver17StreamSoundPlayer10UpdateTaskEv_ZN2nw3snd8internal6driver17StreamSoundPlayer11AllocVoicesEv_ZN2nw3snd8internal6driver17StreamSoundPlayer11SetTrackPanEjf_ZN2nw3snd8internal6driver17StreamSoundPlayer11SetupPlayerEv_ZN2nw3snd8internal6driver17StreamSoundPlayer12UpdateBufferEv_ZN2nw3snd8internal6driver17StreamSoundPlayer14GetPlayerTrackEi_ZN2nw3snd8internal6driver17StreamSoundPlayer14LoadStreamDataEiijbb_ZN2nw3snd8internal6driver17StreamSoundPlayer14SetTrackVolumeEjf_ZN2nw3snd8internal6driver17StreamSoundPlayer15CalcStartOffsetEPiPjS4__ZN2nw3snd8internal6driver17StreamSoundPlayer15GetTrackChannelERKNS2_11StreamTrackEi_ZN2nw3snd8internal6driver17StreamSoundPlayer17FreeStreamBuffersEv_ZN2nw3snd8internal6driver17StreamSoundPlayer17UpdatePauseStatusEv_ZN2nw3snd8internal6driver17StreamSoundPlayer17UpdateVoiceParamsEPNS2_11StreamTrackE_ZN2nw3snd8internal6driver17StreamSoundPlayer17VoiceCallbackFuncEPNS2_5VoiceENS4_19VoiceCallbackStatusEPv_ZN2nw3snd8internal6driver17StreamSoundPlayer18AllocStreamBuffersEv_ZN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTask14LoadStreamDataEv_ZN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTask7ExecuteEv_ZN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskC1Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskC2Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer19SetTrackSurroundPanEjf_ZN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTask10LoadHeaderEv_ZN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTask7ExecuteEv_ZN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskC1Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskC2Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer23UpdateLoadingBlockIndexEv_ZN2nw3snd8internal6driver17StreamSoundPlayer23UpdatePlayingBlockIndexEv_ZN2nw3snd8internal6driver17StreamSoundPlayer4StopEv_ZN2nw3snd8internal6driver17StreamSoundPlayer5PauseEb_ZN2nw3snd8internal6driver17StreamSoundPlayer5SetupEPNS2_16StreamBufferPoolEjt_ZN2nw3snd8internal6driver17StreamSoundPlayer5StartEv_ZN2nw3snd8internal6driver17StreamSoundPlayer6UpdateEv_ZN2nw3snd8internal6driver17StreamSoundPlayer7PrepareEPNS_2io10FileStreamENS3_15StartOffsetTypeEi_ZN2nw3snd8internal6driver17StreamSoundPlayer8FinalizeEv_ZN2nw3snd8internal6driver17StreamSoundPlayerC1Ev_ZN2nw3snd8internal6driver17StreamSoundPlayerC2Ev_ZN2nw3snd8internal6driver17StreamSoundPlayerD0Ev_ZN2nw3snd8internal6driver17StreamSoundPlayerD1Ev_ZN2nw3snd8internal6driver17StreamSoundPlayerD2Ev_ZNK2nw3snd8internal6driver17StreamSoundPlayer10IsDspAdpcmEv_ZNK2nw3snd8internal6driver17StreamSoundPlayer14CalcLoadOffsetEv_ZNK2nw3snd8internal6driver17StreamSoundPlayer14GetPlayerTrackEi_ZNK2nw3snd8internal6driver17StreamSoundPlayer18ReadStreamDataInfoEPNS0_14StreamDataInfoE_ZNK2nw3snd8internal6driver17StreamSoundPlayer19CheckDiskDriveErrorEv_ZNK2nw3snd8internal6driver17StreamSoundPlayer21GetPlaySamplePositionEv_ZNK2nw3snd8internal6driver17StreamSoundPlayer25GetFilledBufferPercentageEv_ZNK2nw3snd8internal6driver17StreamSoundPlayer27CalcLoadingBufferBlockCountEv_ZThn60_N2nw3snd8internal6driver17StreamSoundPlayerD0Ev_ZThn60_N2nw3snd8internal6driver17StreamSoundPlayerD1Ev__ARM_common_memcpy1_5__ARM_common_memcpy2_6_ZN2nn3snd3CTR10WaveBufferC1Ev_ZN2nn3snd3CTR10WaveBufferC2Ev_ZN2nw3snd8internal6driver13StreamChannelC1Ev_ZN2nw3snd8internal6driver13StreamChannelC2Ev_ZN2nw3snd8internal6driver15SoundThreadLockC1Ev_ZN2nw3snd8internal6driver15SoundThreadLockC2Ev_ZN2nw3snd8internal6driver15SoundThreadLockD1Ev_ZN2nw3snd8internal6driver15SoundThreadLockD2Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskD0Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskD1Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskD2Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskD0Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskD1Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskD2Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer21OnShutdownSoundThreadEv_ZN2nw3snd8internal6driver17StreamSoundPlayer24OnUpdateFrameSoundThreadEv_ZN2nw3snd8internal6driver17StreamSoundPlayer24OnUpdateVoiceSoundThreadEv_ZThn60_N2nw3snd8internal6driver17StreamSoundPlayer21OnShutdownSoundThreadEv_ZThn60_N2nw3snd8internal6driver17StreamSoundPlayer24OnUpdateFrameSoundThreadEv_ZThn60_N2nw3snd8internal6driver17StreamSoundPlayer24OnUpdateVoiceSoundThreadEv_ZN2nw3snd8internal6driver13StreamChannel16AppendWaveBufferEPN2nn3snd3CTR10WaveBufferEb_ZTIN2nw3snd8internal4TaskE_ZTSN2nw3snd8internal4TaskE_ZTVN2nw3snd8internal4TaskE_ZN2nw3snd8internal4TaskC2Ev_ZN2nw3snd8internal4TaskD0Ev_ZN2nw3snd8internal4TaskD1Ev_ZN2nw3snd8internal4TaskD2Ev_ZN2nw3snd8internal11TaskManager10AppendTaskEPNS1_4TaskENS2_12TaskPriorityE_ZN2nw3snd8internal11TaskManager10CancelTaskEPNS1_4TaskE_ZN2nw3snd8internal11TaskManager10InitializeEv_ZN2nw3snd8internal11TaskManager10RemoveTaskEPNS1_4TaskE_ZN2nw3snd8internal11TaskManager11ExecuteTaskEv_ZN2nw3snd8internal11TaskManager11GetInstanceEv_ZN2nw3snd8internal11TaskManager11GetNextTaskENS2_12TaskPriorityEb_ZN2nw3snd8internal11TaskManager11GetNextTaskEv_ZN2nw3snd8internal11TaskManager13CancelAllTaskEv_ZN2nw3snd8internal11TaskManager14CancelTaskByIdEj_ZN2nw3snd8internal11TaskManager14CancelWaitTaskEv_ZN2nw3snd8internal11TaskManager14RemoveTaskByIdEj_ZN2nw3snd8internal11TaskManager7PopTaskEv_ZN2nw3snd8internal11TaskManager8FinalizeEv_ZN2nw3snd8internal11TaskManager8WaitTaskEv_ZN2nw3snd8internal11TaskManagerC1Ev_ZN2nw3snd8internal11TaskManagerC2Ev_ZN2nn2os15CriticalSection10ScopedLockC1ERS1__ZN2nn2os15CriticalSection10ScopedLockC2ERS1__ZN2nn2os15CriticalSection10ScopedLockD1Ev_ZN2nn2os15CriticalSection10ScopedLockD2Ev_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EED2Ev_ZN2nw3snd8internal11TaskManagerD1Ev_ZN2nw3snd8internal11TaskManagerD2Ev_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EEC2Ev_ZN2nw3snd8internal10TaskThread10ThreadFuncEj_ZN2nw3snd8internal10TaskThread10ThreadProcEv_ZN2nw3snd8internal10TaskThread6CreateEiRNS1_11ThreadStackE_ZN2nw3snd8internal10TaskThread7DestroyEv_ZN2nw3snd8internal10TaskThreadC1Ev_ZN2nw3snd8internal10TaskThreadC2Ev_ZN2nw3snd8internal10TaskThreadD1Ev_ZN2nw3snd8internal10TaskThreadD2Ev_ZN2nn2os6Thread8TypeInfo4CopyIjjEEvPKvPv_ZN2nn2os6Thread8TypeInfo6InvokeIjEEvPFvjEPKv_ZN2nn2os6Thread8TypeInfo7DestroyIjEEvPv_ZN2nw3snd8internal11ThreadStack10InitializeEjj_ZN2nw3snd8internal11ThreadStack8FinalizeEv_ZZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal4Util16CalcLpfFreqTableE_ZN2nw3snd8internal4Util23CALC_LPF_FREQ_INTERCEPTE_ZGVZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal4Util10CalcRandomEv_ZN2nw3snd8internal4Util11CalcLpfFreqEf_ZN2nw3snd8internal4Util11GetWaveFileEjjRKNS0_12SoundArchiveEPKNS1_21PlayerHeapDataManagerE_ZN2nw3snd8internal4Util11GetWaveFileEjjRKNS0_12SoundArchiveERKNS0_18SoundArchivePlayerE_ZN2nw3snd8internal4Util12CalcPanRatioEfRKNS2_7PanInfoE_ZN2nw3snd8internal4Util14CalcPitchRatioEi_ZN2nw3snd8internal4Util15CalcVolumeRatioEf_ZN2nw3snd8internal4Util15GetByteBySampleEmNS0_12SampleFormatE_ZN2nw3snd8internal4Util15GetSampleByByteEmNS0_12SampleFormatE_ZN2nw3snd8internal4Util19IsLoadedWaveArchiveEPKvRKNS0_12SoundArchiveERKNS1_18SoundArchiveLoaderE_ZN2nw3snd8internal4Util19IsLoadedWaveArchiveEPKvjRKNS0_12SoundArchiveERKNS1_18SoundArchiveLoaderE_ZN2nw3snd8internal4Util20CalcSurroundPanRatioEfRKNS2_7PanInfoE_ZN2nw3snd8internal4Util8CalcTickEv_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED2Ev_ZN2nw3snd8internal6driver15HardwareManagerD1Ev_ZN2nw3snd8internal6driver15HardwareManagerD2Ev_ZZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal6driver5Voice10PAN_CENTERE_ZN2nw3snd8internal6driver5Voice10VOLUME_MAXE_ZN2nw3snd8internal6driver5Voice10VOLUME_MINE_ZN2nw3snd8internal6driver5Voice11SPAN_CENTERE_ZN2nw3snd8internal6driver5Voice14VOLUME_DEFAULTE_ZN2nw3snd8internal6driver5Voice15CUTOFF_FREQ_MAXE_ZN2nw3snd8internal6driver5Voice15CUTOFF_FREQ_MINE_ZN2nw3snd8internal6driver5Voice16BIQUAD_VALUE_MAXE_ZN2nw3snd8internal6driver5Voice16BIQUAD_VALUE_MINE_ZN2nw3snd8internal6driver5Voice8PAN_LEFTE_ZN2nw3snd8internal6driver5Voice8SEND_MAXE_ZN2nw3snd8internal6driver5Voice8SEND_MINE_ZN2nw3snd8internal6driver5Voice9PAN_RIGHTE_ZN2nw3snd8internal6driver5Voice10SPAN_FRONTE_ZN2nw3snd8internal6driver5Voice9SPAN_REARE_ZGVZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal6driver5Voice10InitializeERKNS1_8WaveInfoEj_ZN2nw3snd8internal6driver5Voice10SetLpfFreqEf_ZN2nw3snd8internal6driver5Voice10SetPanModeENS0_7PanModeE_ZN2nw3snd8internal6driver5Voice11FrameToByteEjNS0_12SampleFormatE_ZN2nw3snd8internal6driver5Voice11SetMainSendEf_ZN2nw3snd8internal6driver5Voice11SetPanCurveENS0_8PanCurveE_ZN2nw3snd8internal6driver5Voice11SetPriorityEi_ZN2nw3snd8internal6driver5Voice12CalcMixParamEiPN2nn3snd3CTR8MixParamE_ZN2nw3snd8internal6driver5Voice12StopFinishedEv_ZN2nw3snd8internal6driver5Voice13SetAdpcmParamEiRKN2nn3snd3CTR10AdpcmParamE_ZN2nw3snd8internal6driver5Voice14SetFrontBypassEb_ZN2nw3snd8internal6driver5Voice14SetSurroundPanEf_ZN2nw3snd8internal6driver5Voice15SetBiquadFilterEif_ZN2nw3snd8internal6driver5Voice16AppendWaveBufferEiPN2nn3snd3CTR10WaveBufferEb_ZN2nw3snd8internal6driver5Voice16CalcBiquadFilterEv_ZN2nw3snd8internal6driver5Voice20SetInterpolationTypeEh_ZN2nw3snd8internal6driver5Voice20UpdateVoicesPriorityEv_ZN2nw3snd8internal6driver5Voice21RunAllHardwareChannelEv_ZN2nw3snd8internal6driver5Voice22StopAllHardwareChannelEv_ZN2nw3snd8internal6driver5Voice23PauseAllHardwareChannelEv_ZN2nw3snd8internal6driver5Voice24SdkVoiceDropCallbackFuncEPN2nn3snd3CTR5VoiceEj_ZN2nw3snd8internal6driver5Voice29SdkVoiceDropCallbackFuncMultiEPN2nn3snd3CTR5VoiceEj_ZN2nw3snd8internal6driver5Voice4CalcEv_ZN2nw3snd8internal6driver5Voice4FreeEv_ZN2nw3snd8internal6driver5Voice4StopEv_ZN2nw3snd8internal6driver5Voice5AllocEiiPFvPS3_NS3_19VoiceCallbackStatusEPvES6__ZN2nw3snd8internal6driver5Voice5PauseEb_ZN2nw3snd8internal6driver5Voice5StartEv_ZN2nw3snd8internal6driver5Voice6CalcVeEv_ZN2nw3snd8internal6driver5Voice6SetPanEf_ZN2nw3snd8internal6driver5Voice6UpdateEv_ZN2nw3snd8internal6driver5Voice7CalcLpfEv_ZN2nw3snd8internal6driver5Voice7CalcMixEv_ZN2nw3snd8internal6driver5Voice7CalcSrcEb_ZN2nw3snd8internal6driver5Voice8SetPitchEf_ZN2nw3snd8internal6driver5Voice9InitParamEiPFvPS3_NS3_19VoiceCallbackStatusEPvES6__ZN2nw3snd8internal6driver5Voice9SetFxSendENS0_6AuxBusEf_ZN2nw3snd8internal6driver5Voice9SetVolumeEf_ZN2nw3snd8internal6driver5VoiceC1Ev_ZN2nw3snd8internal6driver5VoiceC2Ev_ZN2nw3snd8internal6driver5VoiceD1Ev_ZN2nw3snd8internal6driver5VoiceD2Ev_ZNK2nw3snd8internal6driver5Voice14IsPlayFinishedEv_ZNK2nw3snd8internal6driver5Voice18GetHardwareChannelEi_ZNK2nw3snd8internal6driver5Voice23GetCurrentPlayingSampleEv_ZNK2nw3snd8internal6driver5Voice5IsRunEv_ZNK2nw3snd8internal6driver5Voice9GetFormatEv_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED2Ev_ZN2nw3snd8internal6driver15HardwareManagerD1Ev_ZN2nw3snd8internal6driver15HardwareManagerD2Ev_ZN2nw3snd8internal6driver12VoiceManager10AllocVoiceEiiPFvPNS2_5VoiceENS4_19VoiceCallbackStatusEPvES7__ZN2nw3snd8internal6driver12VoiceManager10InitializeEPvj_ZN2nw3snd8internal6driver12VoiceManager11GetInstanceEv_ZN2nw3snd8internal6driver12VoiceManager13StopAllVoicesEv_ZN2nw3snd8internal6driver12VoiceManager15AppendVoiceListEPNS2_5VoiceE_ZN2nw3snd8internal6driver12VoiceManager15RemoveVoiceListEPNS2_5VoiceE_ZN2nw3snd8internal6driver12VoiceManager15UpdateAllVoicesEv_ZN2nw3snd8internal6driver12VoiceManager18GetRequiredMemSizeEi_ZN2nw3snd8internal6driver12VoiceManager19ChangeVoicePriorityEPNS2_5VoiceE_ZN2nw3snd8internal6driver12VoiceManager19UpdateAllVoicesSyncEj_ZN2nw3snd8internal6driver12VoiceManager23DropLowestPriorityVoiceEi_ZN2nw3snd8internal6driver12VoiceManager23UpdateEachVoicePriorityERKNS_2ut8LinkListINS2_5VoiceELl88EE8iteratorESA__ZN2nw3snd8internal6driver12VoiceManager8FinalizeEv_ZN2nw3snd8internal6driver12VoiceManager9FreeVoiceEPNS2_5VoiceE_ZN2nw3snd8internal6driver12VoiceManagerC1Ev_ZN2nw3snd8internal6driver12VoiceManagerC2Ev_ZNK2nw3snd8internal6driver12VoiceManager12GetFreeCountEv_ZNK2nw3snd8internal6driver12VoiceManager12GetVoiceListEv_ZNK2nw3snd8internal6driver12VoiceManager13GetVoiceCountEv_ZNK2nw3snd8internal6driver12VoiceManager14GetActiveCountEv_ZN2nw3snd8internal6driver12VoiceManagerD1Ev_ZN2nw3snd8internal6driver12VoiceManagerD2Ev_ZN2nw3snd8internal6driver15SoundThreadLockC1Ev_ZN2nw3snd8internal6driver15SoundThreadLockC2Ev_ZN2nw3snd8internal6driver15SoundThreadLockD1Ev_ZN2nw3snd8internal6driver15SoundThreadLockD2Ev_ZNK2nw3snd8internal15WaveArchiveFile10FileHeader12GetFileBlockEv_ZNK2nw3snd8internal15WaveArchiveFile10FileHeader12GetInfoBlockEv_ZNK2nw3snd8internal15WaveArchiveFile10FileHeader14GetReferenceByEt_ZNK2nw3snd8internal15WaveArchiveFile10FileHeader16GetFileBlockSizeEv_ZNK2nw3snd8internal15WaveArchiveFile10FileHeader16GetInfoBlockSizeEv_ZNK2nw3snd8internal15WaveArchiveFile10FileHeader18GetFileBlockOffsetEv_ZNK2nw3snd8internal15WaveArchiveFile10FileHeader18GetInfoBlockOffsetEv_ZN2nw3snd8internal21WaveArchiveFileReader20SIGNATURE_WARC_TABLEE_ZN2nw3snd8internal21WaveArchiveFileReader11SetWaveFileEjPKv_ZN2nw3snd8internal21WaveArchiveFileReader19InitializeFileTableEv_ZN2nw3snd8internal21WaveArchiveFileReaderC1EPKvb_ZN2nw3snd8internal21WaveArchiveFileReaderC2EPKvb_ZNK2nw3snd8internal21WaveArchiveFileReader11GetWaveFileEj_ZNK2nw3snd8internal21WaveArchiveFileReader15GetWaveFileSizeEj_ZNK2nw3snd8internal21WaveArchiveFileReader16GetWaveFileCountEv_ZNK2nw3snd8internal21WaveArchiveFileReader22HasIndividualLoadTableEv_ZNK2nw3snd8internal21WaveArchiveFileReader29GetWaveFileOffsetFromFileHeadEj_ZNK2nw3snd8internal8WaveFile10FileHeader12GetDataBlockEv_ZNK2nw3snd8internal8WaveFile10FileHeader12GetInfoBlockEv_ZNK2nw3snd8internal8WaveFile11ChannelInfo15GetDspAdpcmInfoEv_ZNK2nw3snd8internal8WaveFile11ChannelInfo17GetSamplesAddressEPKv_ZNK2nw3snd8internal8WaveFile13InfoBlockBody14GetChannelInfoEi_ZN2nw3snd8internal14WaveFileReader15GetSampleFormatEh_ZN2nw3snd8internal14WaveFileReaderC1EPKv_ZN2nw3snd8internal14WaveFileReaderC2EPKv_ZNK2nw3snd8internal14WaveFileReader12ReadWaveInfoEPNS1_8WaveInfoEPKv_ZNK2nw3snd8internal14WaveFileReader18GetWaveDataAddressEPKNS1_8WaveFile11ChannelInfoEPKv__ARM_common_memcpy2_6_ZTIN2nw3snd8internal9WaveSound12DataLoadTaskE_ZTIN2nw3snd8internal9WaveSoundE_ZTSN2nw3snd8internal9WaveSound12DataLoadTaskE_ZTSN2nw3snd8internal9WaveSoundE_ZTVN2nw3snd8internal9WaveSound12DataLoadTaskE_ZTVN2nw3snd8internal9WaveSoundE_ZN2nw3snd8internal9WaveSound10s_TypeInfoE_ZN2nw3snd8internal9WaveSound10InitializeEv_ZN2nw3snd8internal9WaveSound12DataLoadTask7ExecuteEv_ZN2nw3snd8internal9WaveSound12DataLoadTaskC1Ev_ZN2nw3snd8internal9WaveSound12DataLoadTaskC2Ev_ZN2nw3snd8internal9WaveSound18SetChannelPriorityEi_ZN2nw3snd8internal9WaveSound20RegisterDataLoadTaskERKNS2_8LoadInfoERKNS2_9StartInfoE_ZN2nw3snd8internal9WaveSound21SetReleasePriorityFixEb_ZN2nw3snd8internal9WaveSound22OnUpdatePlayerPriorityEv_ZN2nw3snd8internal9WaveSound23DetachTempSpecialHandleEv_ZN2nw3snd8internal9WaveSound27IsAttachedTempSpecialHandleEv_ZN2nw3snd8internal9WaveSound27NotifyAsyncLoadFinishedFuncEbPKNS1_12LoadItemInfoEPv_ZN2nw3snd8internal9WaveSound7PrepareEPKvRKNS2_9StartInfoE_ZN2nw3snd8internal9WaveSound8FinalizeEv_ZN2nw3snd8internal9WaveSoundC1ERNS1_20SoundInstanceManagerIS2_NS1_6driver15WaveSoundPlayerEEE_ZN2nw3snd8internal9WaveSoundC2ERNS1_20SoundInstanceManagerIS2_NS1_6driver15WaveSoundPlayerEEE_ZNK2nw3snd8internal9WaveSound21GetPlaySamplePositionEv_ZNK2nw3snd8internal9WaveSound21ReadWaveSoundDataInfoEPNS0_17WaveSoundDataInfoE_ZN2nw3snd8internal9WaveSound12DataLoadTaskD0Ev_ZN2nw3snd8internal9WaveSound12DataLoadTaskD1Ev_ZN2nw3snd8internal9WaveSound12DataLoadTaskD2Ev_ZN2nw3snd8internal9WaveSound25GetBasicSoundPlayerHandleEv_ZN2nw3snd8internal9WaveSoundD0Ev_ZN2nw3snd8internal9WaveSoundD1Ev_ZN2nw3snd8internal9WaveSoundD2Ev_ZNK2nw3snd8internal9WaveSound10IsPreparedEv_ZNK2nw3snd8internal9WaveSound18GetRuntimeTypeInfoEv_ZNK2nw3snd8internal13WaveSoundFile10FileHeader12GetInfoBlockEv_ZNK2nw3snd8internal13WaveSoundFile13InfoBlockBody14GetWaveIdTableEv_ZNK2nw3snd8internal13WaveSoundFile13InfoBlockBody16GetWaveSoundDataEj_ZNK2nw3snd8internal13WaveSoundFile13InfoBlockBody30GetWaveSoundDataReferenceTableEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundData11GetNoteInfoEj_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundData12GetTrackInfoEj_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundData16GetWaveSoundInfoEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundData25GetNoteInfoReferenceTableEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundData26GetTrackInfoReferenceTableEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundInfo12GetSendValueEPhS4_h_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundInfo13GetAdshrCurveEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundInfo14GetSurroundPanEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundInfo6GetPanEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundInfo8GetPitchEv_ZNK2nw3snd8internal13WaveSoundFile8NoteInfo12GetSendValueEPhPS4_h_ZNK2nw3snd8internal13WaveSoundFile8NoteInfo13GetAdshrCurveEv_ZNK2nw3snd8internal13WaveSoundFile8NoteInfo14GetOriginalKeyEv_ZNK2nw3snd8internal13WaveSoundFile8NoteInfo14GetSurroundPanEv_ZNK2nw3snd8internal13WaveSoundFile8NoteInfo6GetPanEv_ZNK2nw3snd8internal13WaveSoundFile8NoteInfo8GetPitchEv_ZNK2nw3snd8internal13WaveSoundFile8NoteInfo9GetVolumeEv_ZNK2nw3snd8internal13WaveSoundFile9TrackInfo12GetNoteEventEj_ZNK2nw3snd8internal13WaveSoundFile9TrackInfo26GetNoteEventReferenceTableEv_ZNK2nw3snd8internal4Util7BitFlag8GetValueEPjj_ZN2nw3snd8internal19WaveSoundFileReaderC1EPKv_ZN2nw3snd8internal19WaveSoundFileReaderC2EPKv_ZNK2nw3snd8internal19WaveSoundFileReader12ReadNoteInfoEPNS1_17WaveSoundNoteInfoEjj_ZNK2nw3snd8internal19WaveSoundFileReader16GetNoteInfoCountEj_ZNK2nw3snd8internal19WaveSoundFileReader17GetTrackInfoCountEj_ZNK2nw3snd8internal19WaveSoundFileReader17GetWaveSoundCountEv_ZNK2nw3snd8internal19WaveSoundFileReader17ReadWaveSoundInfoEPNS1_13WaveSoundInfoEj__ARM_common_memcpy1_5_ZN2nw3snd15WaveSoundHandle11DetachSoundEv_ZN2nw3snd15WaveSoundHandle30detail_AttachSoundAsTempHandleEPNS0_8internal9WaveSoundE_ZN2nw3snd15WaveSoundHandleC1EPNS0_11SoundHandleE_ZN2nw3snd15WaveSoundHandleC2EPNS0_11SoundHandleE_ZTIN2nw3snd8internal6driver11SoundThread14PlayerCallbackE_ZTIN2nw3snd8internal6driver15DisposeCallbackE_ZTIN2nw3snd8internal6driver15WaveSoundPlayerE_ZTSN2nw3snd8internal6driver11SoundThread14PlayerCallbackE_ZTSN2nw3snd8internal6driver15DisposeCallbackE_ZTSN2nw3snd8internal6driver15WaveSoundPlayerE_ZTVN2nw3snd8internal6driver15WaveSoundPlayerE_ZN2nw3snd8internal6driver15WaveSoundPlayer10InitializeEv_ZN2nw3snd8internal6driver15WaveSoundPlayer11SetPanRangeEf_ZN2nw3snd8internal6driver15WaveSoundPlayer12CloseChannelEv_ZN2nw3snd8internal6driver15WaveSoundPlayer12FinishPlayerEv_ZN2nw3snd8internal6driver15WaveSoundPlayer12StartChannelEPKNS3_17WaveSoundCallbackEj_ZN2nw3snd8internal6driver15WaveSoundPlayer13UpdateChannelEv_ZN2nw3snd8internal6driver15WaveSoundPlayer14InvalidateDataEPKvS5__ZN2nw3snd8internal6driver15WaveSoundPlayer18SetChannelPriorityEi_ZN2nw3snd8internal6driver15WaveSoundPlayer19ChannelCallbackFuncEPNS2_7ChannelENS4_21ChannelCallbackStatusEj_ZN2nw3snd8internal6driver15WaveSoundPlayer21SetReleasePriorityFixEb_ZN2nw3snd8internal6driver15WaveSoundPlayer4StopEv_ZN2nw3snd8internal6driver15WaveSoundPlayer5PauseEb_ZN2nw3snd8internal6driver15WaveSoundPlayer5StartEv_ZN2nw3snd8internal6driver15WaveSoundPlayer6UpdateEv_ZN2nw3snd8internal6driver15WaveSoundPlayer7PrepareEPKviNS3_15StartOffsetTypeEiPKNS3_17WaveSoundCallbackEj_ZN2nw3snd8internal6driver15WaveSoundPlayer8FinalizeEv_ZN2nw3snd8internal6driver15WaveSoundPlayerC1Ev_ZN2nw3snd8internal6driver15WaveSoundPlayerC2Ev_ZNK2nw3snd8internal6driver15WaveSoundPlayer21GetPlaySamplePositionEv_ZNK2nw3snd8internal6driver15WaveSoundPlayer21ReadWaveSoundDataInfoEPNS0_17WaveSoundDataInfoE_ZThn60_N2nw3snd8internal6driver15WaveSoundPlayer14InvalidateDataEPKvS5__ZN2nw3snd8internal6driver11SoundThread14PlayerCallback24OnUpdateVoiceSoundThreadEv_ZN2nw3snd8internal6driver15WaveSoundPlayer21OnShutdownSoundThreadEv_ZN2nw3snd8internal6driver15WaveSoundPlayer24OnUpdateFrameSoundThreadEv_ZN2nw3snd8internal6driver15WaveSoundPlayerD0Ev_ZN2nw3snd8internal6driver15WaveSoundPlayerD1Ev_ZN2nw3snd8internal6driver15WaveSoundPlayerD2Ev_ZThn60_N2nw3snd8internal6driver15WaveSoundPlayerD0Ev_ZThn60_N2nw3snd8internal6driver15WaveSoundPlayerD1Ev_ZThn72_N2nw3snd8internal6driver15WaveSoundPlayer21OnShutdownSoundThreadEv_ZThn72_N2nw3snd8internal6driver15WaveSoundPlayer24OnUpdateFrameSoundThreadEv_ZThn72_N2nw3snd8internal6driver15WaveSoundPlayerD0Ev_ZThn72_N2nw3snd8internal6driver15WaveSoundPlayerD1Ev// 0 0 0 0 1663 ` snd_BankFileReader.o/ snd_BasicSound.o/ snd_BasicSoundPlayer.o/ snd_BiquadFilterCallback.o/ snd_BiquadFilterPresets.o/ snd_ChannelManager.o/ snd_CurveAdshr.o/ snd_DisposeCallback.o/ snd_DisposeCallbackManager.o/ snd_DriverCommand.o/ snd_DriverCommandManager.o/ snd_ExternalSoundPlayer.o/ snd_GroupFileReader.o/ snd_HardwareManager.o/ snd_HioSoundArchive.o/ snd_InstancePool.o/ snd_MemorySoundArchive.o/ snd_MidiSequencePlayer.o/ snd_MidiSequenceTrack.o/ snd_MidiSequenceTrackAllocator.o/ snd_MidiStreamParser.o/ snd_MmlSequenceTrack.o/ snd_MmlSequenceTrackAllocator.o/ snd_PlayerHeap.o/ snd_PlayerHeapDataManager.o/ snd_RomSoundArchive.o/ snd_SequenceSound.o/ snd_SequenceSoundFile.o/ snd_SequenceSoundFileReader.o/ snd_SequenceSoundHandle.o/ snd_SequenceSoundPlayer.o/ snd_SequenceTrack.o/ snd_SequenceTrackAllocator.o/ snd_Sound3DActor.o/ snd_Sound3DCalculator.o/ snd_Sound3DEngine.o/ snd_Sound3DListener.o/ snd_Sound3DManager.o/ snd_SoundActor.o/ snd_SoundArchive.o/ snd_SoundArchiveFile.o/ snd_SoundArchiveFileReader.o/ snd_SoundArchiveLoader.o/ snd_SoundArchivePlayer.o/ snd_SoundDataManager.o/ snd_SoundHandle.o/ snd_SoundInstanceManager.o/ snd_SoundPlayer.o/ snd_SoundStartable.o/ snd_SoundSystem.o/ snd_SoundThread.o/ snd_StreamBufferPool.o/ snd_StreamSound.o/ snd_StreamSoundFile.o/ snd_StreamSoundFileLoader.o/ snd_StreamSoundFileReader.o/ snd_StreamSoundHandle.o/ snd_StreamSoundPlayer.o/ snd_StreamTrack.o/ snd_TaskManager.o/ snd_TaskThread.o/ snd_ThreadStack.o/ snd_VoiceManager.o/ snd_WaveArchiveFile.o/ snd_WaveArchiveFileReader.o/ snd_WaveFileReader.o/ snd_WaveSoundFile.o/ snd_WaveSoundFileReader.o/ snd_WaveSoundHandle.o/ snd_WaveSoundPlayer.o/ snd_Bank.o/ 1296104146 0 0 100666 51664 ` ELF(4(//@-MQ@pP`1 00 P! 0 PT 0 P  P  P0@ Ѝ1 &' @ # C  0@@  A () Ѝ( 5!<ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_Bank.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cpp`armcc+|      `armcc+|      `armcc+|     (A{ATy{BTs{BTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*thisYv__resultYPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void07thisYv__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidintfloat0;)thisaqbankFile^noteOnInfoH@archiveR"player\dataMgrfx__resultrregionInfoTswaveFilerwaveInfo~spChannelsvelocityauinitVolumerinitPan 8`rreader~rreader~]t~]t]$( ],0 ]4<Q]@HQ]LTQ]X`Q]dlQ] ]P]P]Px d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cpp+x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cpp84 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h7  7!  ! 1}} e-:}$z( $ "&&xx"w #,U,k,-U!}P}P}}}}}}} PQPPPTPpPPTWSV R U@Q$PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintfloatiu8x(%iu16)%iu32*%is16.%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status1#&bufferId#&next#0#"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16s|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0 nw sndSampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#AdshrCurve6: : : : :  internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#@ WaveInfot&sampleFormat#&loopFlag#&channelCount#&sampleRate#&loopStartFrame# &loopEndFrame#&channelParamn#@ ChannelParam0&dataAddress#&adpcmParam#&adpcmLoopParam#*0'8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0??0nwsndinternal@UtilcGetWaveFile5555cGetWaveFile5555)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@BankFileDFileHeaderDInfoBlockBody+pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000nwsndinternal@VelocityRegionInfo&waveArchiveId#&waveIndex#&pitch#&adshrCurve# &originalKey#&volume#&pan#&isIgnoreNoteOff#&keyGroup#&interpolationType#@BankFileReader&m_pHeader#&m_pInfoBlockBody#BankFileReader]6]5ReadVelocityRegionInfo6e5i55500a0-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal0/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal4hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@CurveAdshrStatusSTATUS_ATTACK STATUS_HOLD STATUS_DECAY STATUS_SUSTAIN STATUS_RELEASE &m_Status#&m_Value#&m_Decay#&m_Release# &m_Attack#&m_Hold#&m_HoldCounter#&m_Sustain#&padding#SetAttack6c5SetHold6c5SetDecay6c5SetSustain6c5SetRelease6c506dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# @CurveLfo&m_Param#&m_DelayCounter#&m_Counter#8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundArchive:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagerBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiceEDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0?nwsndinternaldriver@Channel&m_WaveBuffer#&m_AdpcmContext#`&m_AdpcmLoopContext2#l&m_LoopStartFrame#x&m_LoopFlag#|&m_Disposer#&m_CurveAdshr#&m_Lfo#&m_LfoTarget#&m_PauseFlag#&m_ActiveFlag#&m_AllocFlag#&m_AutoSweep#&m_ReleasePriorityFixFlag#&m_IsIgnoreNoteOff#&m_BiquadType#&m_UserVolume#&m_UserPitchRatio#&m_UserPan#&m_UserSurroundPan#&m_UserLpfFreq#&m_BiquadValue#&m_MainSend#&m_FxSend)#&m_UserPitch#&m_SweepPitch#&m_SweepCounter#&m_SweepLength#&m_InitVolume#&m_InitPan#&m_InitSurroundPan#&m_Tune#&m_SilenceVolume#&m_Cent#&m_CentPitch#&m_Length#&m_PanModeP#&m_PanCurve#&m_Key#&m_OriginalKey#&m_KeyGroupId#&m_InterpolationType#&m_Callback#&m_CallbackData#&m_pVoice#&m_pNextLink#&m_Link# ChannelCallbackStatusCALLBACK_STATUS_STOPPED CALLBACK_STATUS_DROP CALLBACK_STATUS_FINISH CALLBACK_STATUS_CANCEL h 55750iChannelCallback=@ Disposer#&m_pChannel# c AllocChannel5555 Start 6555 SetKey 655 SetInitVolume 65 SetInitPan 65 SetTune 65 SetAttack 65SetHold65SetDecay65SetSustain65SetRelease65SetIsIgnoreNoteOff65SetKeyGroupId65SetInterpolationType650|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hGdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternaldriver@NoteOnInfo &prgNo#&key#&velocity#&length# &initPan#&priority#&channelCallback#&channelCallbackData#Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundArchivePlayer#DSoundStartableKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveFileDInfoBlockBodyM|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternal@WaveFileReader&m_pInfoBlockBodyy#&m_pDataBlockBody#WaveFileReaderd6d5ReadWaveInfo6l5: 00h0sOhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00???0nwsndinternaldriver@BankBankY6Y~Bank6YNoteOn6a5555500]RQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidfloat@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# j&base_infoz#B &base#&flags#&base_count# j&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0:?B?L?V0`B0n&tinfor#&offset_flags#x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#WVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]F4this7a 7d 7s 7h 7r z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hZYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] \4this3key3originalKey|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h]\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] ~4this3volume|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h`_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3pan|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hcbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3tune|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hfed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3attack|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hihd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3hold|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hlkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3decay|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 24this3sustain|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hrqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int P4this3release|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool n4this3flag|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hxwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3id|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h{zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3type|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h~}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOMin3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hMin!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 \%Y%Y%Y%V%0% %{$## # # u# \#D# +##""""x"+"}!Vu!_!q nF \wstzYEhbk"eT<L QO)D+2D{496:%m-%G@8D>I {'<BKMv:/}"=}V_Jqn\?wtz,Yhb2keT`<.QO)Z+#2D46G:% - Ga @( 8 > Ix  G ' B K Mv G   / "d ~ W `J ro]xu>{Z~icl[fREc"0#2%l %H}$kAbq+""<Tl8DP\h***h lh lh l)))))))(!(%3(7F(JY-]o+1-+<!%.28=E IMW ] ag ksw{"""$$$!!!#  ##'+/9?IMQ[akos}Az}t~>???'????AAAA?? ?.???d?l?t?|??AAAQ?g?574??"?(?**?!?0?D1Y?i?v???A?R?e?w??????????E?X?@|:18'6'j?./????$?G?c?z?????? ?!?-?S?j??????? %?4?G?[1p1?????/@?04?W?s?y??????=-Z?1u;35747-{3=D3N5X7b4????? 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 "ARM p 4J 8{<lp lplp: $1 ([t[^t[Kb KF K6 ;.;;V & b(& (&  8 iKD;h XhK`   jK;,dh RK6 |cK 4 lK@; x\K d!dKl!<i "UK". #VK#t  &]K& & kK&;' @(WKH(V )YK)l! t+ZK|+h,`K,-[K-x.QK.9t/aK|/<0_KD01eK$11 XK1;9V`:^Kh:h;bK;<fK<=gK=v ?TK(?lC@ SK@;G t@G tBG tDG XvGG pvIG xvKG vMG v0OG v8QG w8TG 8wPVG w0YG w(\G w(_G x(bG 0x eG Px hG px kG x nG x qG x tG x(wG y(zG @y}# PyXy %pIsnd_BankFile.o/ 1296103875 0 0 100666 66444 ` ELF(D4(52@-@`pPJ/R@ V; FQ Q/0S00F/0S*00F/PQ *UB/a 0Q  R0!*Q\ENW:Pointer must not be NULL (startPtr)snd_BankFile.cppout of region value[%d] < min[%d] out of region value[%d] > max[%d] NW:Failed assertion index <= 127@-0\@ ځ !  R  QQQ@/0 p@-@ PP`   Y R Y BP x \p RpNW:Failed assertion programNo < GetInstrumentCount()snd_BankFile.cppcannot support Bank::InstRef::TypeId/ /@- P 8@-@ P88@- P<@- P,A R/@- P @- P@p-P@ 0 P @QT R0 Sp /?@- P0 /ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_BankFile.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp`armcc+|     dAV`armcc+|      `armcc+|      `armcc+|     A|`armcc+|      `armcc+|      `armcc+|     (A~`armcc+|     (A~`armcc+|     (A~`armcc+|      pA} XB `armcc+|     (A~`armcc+|     (A~`armcc+|     (A~`armcc+|     <A|`armcc+|      `armcc+|      `armcc+|     Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalrDEFAULT_ADSHR_CURVE xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d2dthis5qw__result-P`] d^K~{Q<] H&~} } " HD|G-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] [ this=w__resultkPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `_ o{{Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthis=zprogramNo\x__resultE stable&>rref,R] ~]_ x o~{]_,4'o~{]h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*thisE5keyv__resultMPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]}thisM5velocityv__resultUP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool(thisU!w__resultP$rvaluexrresultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool(thisU!w__resultP$rvaluexrresultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool/(thisU!w__resultP$rvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pboolJpthisUx__result;svalueyrresultS]\ f~{RD]L~{T{R|S"L{Q]PT P~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool g(thisU!w__resultP$rvaluexrresultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool(thisU!w__resultP$rvaluexrresultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool(thisU!w__resultP$rvaluexrresultPLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<bool-<thisU>x__result roffsetToReferenceprresultPrref,P],0 P~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<thisUw__result]Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`V8|"||]Y0Ps~]40 *~:{HT4], ~|]C,PZ~f|t||^{P"|K](r$ *~4]$(Z P~]Z Q~]PH ~|]PH~H d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h ~   .  q| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hz y+   +  #| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp  | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp  | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp  5 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h v}  r S| #| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp  | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp  | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp  ( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h   ||| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h&'Z'jW h+>> Y/%~     | z8( }\}\d}0Q<DQ H\HSXP }P }P}}dhPP4LPhxP Q |UP,T}QSP}QSP}(}P}(}P}(}P}d} dl}lp} hl DP\Ud P}(}P}(}P}(}P}<}$(P8<PP<T}P}}P04PDHP P S,S \ T,TPT4HT04P<pP,tTS UR(W Q <VP(TjkonmlA-RP`@p pt 0 P pQW RNW:Failed assertion bitNumber <= BIT_NUMBER_MAXAsnd_Util.h`armcc+|     AzDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`|!|?]t~||x|e"t|Ro d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  $ \ $-   ~  J  } }}PPtR@pQ<pP0pR,pWRpT Q VPUrqD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.htD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#wvd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintfloatiu8x(%iu16)%iu32*%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternal|{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint0nwutRAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32viResF32w|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@AdshrCurve&attack#&decay#&sustain#&hold#&release#AdshrCurveD6D: : : : : 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned shortTf3value3indexz__result4this3validIdz__result0 f4this3typeIdz__result$00 nw snd internal@ Util@Reference&typeId#&padding#&offset#IsValidTypeId65@ReferenceWithSize #&size#@Table &count#&itemD#@ReferenceTable #GetReferedItem$65@BlockReferenceTable &item#GetReference655GetReferedItem$65$55@SoundFileHeader &header#&blockReferenceTable#GetBlock$65@BitFlag&bitFlag#GetValue65[5GetValueF3265a5GetTrueCount65DWaveIdTable@Table&count#&itemN#c DevideBy8bit550Z000'00xo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.htd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?nwsndinternal@BankFile@FileHeader '#GetInfoBlock-65@InfoBlockBody&toWaveIdTable#&toInstrumentReferenceTable#GetWaveIdTablek6=GetInstrumentReferenceTableo6=GetInstrumentCount6=GetInstrumentE6=5DInfoBlock@Instrument&toKeyRegionChunk#GetKeyRegionM6E5@KeyRegion&toVelocityRegionChunk#GetVelocityRegionU6M5@VelocityRegion&waveIdTableIndex#&optionParameter#GetOriginalKey6UGetVolume6UGetPan6UGetPitch6UIsIgnoreNoteOff6UGetKeyGroup6UGetInterpolationType6UGetAdshrCurve6UGetRegionParameter]6UDRegionParameter0)01090AP0I0Q0Y?e?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info}#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listnwsndinternal@DirectChunk&toRegion#GetRegion66@RangeChunk&borderTable'#GetRegionTableAddress,65GetRegion665@IndexChunk &min#&max#&reserved8#&toRegionS#GetRegion66 5RegionTypeREGION_TYPE_DIRECT REGION_TYPE_RANGE REGION_TYPE_INDEX REGION_TYPE_UNKNOWN ]000?????02I4thisz__result6 |4=thisz__resulto n 4 this3indexz__result6O GetIndexChunk636regionChunk3indexz__result6uindexChunk X 4this3indexz__result, _ 4this3indexz__result6uisFoundRangeChunkIndexuregionTableIndexuref, uiO GetRangeChunk636regionChunk3indexz__result6urangeChunkO GetDirectChunk636regionChunkz__result6udirectChunkO  GetRegionType3typeIdz__resultO GetRegion636startPtr3typeId3offset3indexz__result6uregionChunk6uregion6B0&tinfo #&offset_flags#| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Dthis7a 7d 7s 7h 7r z__resultD|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0u4this3indexz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortboolint,4this3typeId3countz__resultuvalidId__2u_ZNK2nw3snd8internal4Util9Reference13IsValidTypeIdEt__3 uixo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3origin3typeId3countz__resulturefxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4this3bitNumberz__resulturetucountuj__5 uixo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4this3[value3bitNumberz__resultucountxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4this3avalue3bitNumberz__resultucountxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]v4=thisz__result|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intORoundUp3x3basez__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUp!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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-od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_BankFileReader.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppbank file is not supported version. please reconvert file using new version tools. (SUPPORTED_FILE_VERSION:0x%08x >= your version:0x%08x) bank file is not supported version. please reconvert file using new version tools. (CURRENT_FILE_VERSION:0x%08x <= your version:0x%08x) NW:Failed assertion infoBlock->header.kind == SIGNATURE_INFO_BLOCKNW:Failed assertion velocityRegion->waveIdTableIndex < m_pInfoBlockBody->GetWaveIdCount()This region [programNo(%d) key(%d) velocity(%d)] is not assigned wave file.`armcc+|     Az`armcc+|     4DAxAvYxBvbxBvxxBv`armcc+|      Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0AthisbankFiledx__result sinfoBlock>]U,Gr~|Q\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DintboolQ)DthisinfoprogramNo~key`velocityMx__resultsinstrument:skeyRegion 'svelocityRegionswaveIdsregionParameterv]$,XP~]xsP~]|t P~]t ~]~ ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bthisv__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppa%9=C*,8,xx> d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h3  `,*4 2R *} 8  2} .%_6  t ; d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cpp}}PPT,T Q TPU}} l}(lt} t}(} }(} D}(,PPPPZUPptPPPdVP`P@PPXSYRWQT P U}P 00/`armcc+|       00  00/`armcc+|      , D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#%$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intsigned charintfloatiu8x(%iu16)%iu32*%is8-%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h'd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos)d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd+|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]}std-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd/d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]std3d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos7d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos9d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos;d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR=d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternalAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdGD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdID:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdKd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndOd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathQd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathSd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathUd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathWd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathYd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath[d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath]d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathad:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathcd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathed:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathgd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRid:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRkd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRmd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRod:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRrqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#@BinaryBlockHeader&kind#&size#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@AdshrCurve&attack#&decay#&sustain#&hold#&release#yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@Table &count#&itemF#@ReferenceTable !#@BlockReferenceTable &item#@SoundFileHeader &header#&blockReferenceTablex#@BitFlag&bitFlag#@WaveId&waveArchiveId#&waveIndex#@Table &count#&item_#@WaveIdTable &table:#GetWaveId65GetCount6?u0{$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint?\?? nw snd internal@ BankFile@FileHeader #GetInfoBlock6@InfoBlockBody&toWaveIdTable#&toInstrumentReferenceTable#GetWaveIdTable6GetInstrumentReferenceTable6GetWaveIdCount6GetInstrumentCount6GetWaveId65GetInstrument65@InfoBlock&headerS#&body#@Instrument&toKeyRegionChunk#GetKeyRegion 65@KeyRegion&toVelocityRegionChunk#GetVelocityRegion6 5@ VelocityRegion&waveIdTableIndex#&optionParameter#GetOriginalKey6GetVolume6GetPan6GetPitch 6IsIgnoreNoteOff6GetKeyGroup6GetInterpolationType6GetAdshrCurve6 GetRegionParameter 6@ RegionParameter(&originalKey# &padding1#&volume# &padding2#&pan#&surroundPan#  &padding3 # &pitch # &isIgnoreNoteOff#&keyGroup#&interpolationType# &padding4#&offset#&refToAdshrCurve#&adshrCurve# M000x0000}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000?nwsndinternal@VelocityRegionInfo&waveArchiveId#&waveIndex#&pitch #&adshrCurve# &originalKey#&volume#&pan#&isIgnoreNoteOff#&keyGroup#&interpolationType#@BankFileReader&m_pHeader#&m_pInfoBlockBody#BankFileReader65ReadVelocityRegionInfo65555GetWaveIdTable6000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, 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 d t R-`V4`  퀚`A @ q q14 0 퀪p.  0 V  퀺 /  0 퀺pL`A 1` 121`  0 03 p큊p 0pP  1/ (` ʅ  A?/p@-P@P\ \\  2/`p@H `,  PP(`pX+snd_BasicSound.cppFailed to alloc AmbientArg..A-P`p@  1/`A4 /0 /pl Qp Q/p@-@P, HP tD ,@pNW:Pointer must not be NULL (pHeap)snd_BasicSound.cppNW:Failed assertion m_pPlayerHeap == NULLp@-@PP( LP xH 0@pNW:Pointer must not be NULL (actor)snd_BasicSound.cppNW:Failed assertion m_pSoundActor == NULLp@-@PT, PP |L 4pNW:Pointer must not be NULL (pHeap)snd_BasicSound.cppNW:Failed assertion pHeap == m_pPlayerHeapp@-@PT, PP P 4pNW:Pointer must not be NULL (actor)snd_BasicSound.cppNW:Failed assertion actor == m_pSoundActor@-@-@ 芴H D芴h>,NW:Failed assertion volume >= 0.0f>snd_BasicSound.cppp@-@PT( PP P 4@pNW:Pointer must not be NULL (player)snd_BasicSound.cppNW:Failed assertion m_pSoundPlayer == NULLp@-@P0 PP L 4pNW:Pointer must not be NULL (player)snd_BasicSound.cppNW:Failed assertion player == m_pSoundPlayer0@-Q M@P0 8 80DPP$ Ѝ0@/)0 S/  /QÇ/ P/p@-@PT( PP L 4@pNW:Pointer must not be NULL (extPlayer)snd_BasicSound.cppNW:Failed assertion m_pExtSoundPlayer == NULLp@-@PX, TP P 8pNW:Pointer must not be NULL (extPlayer)snd_BasicSound.cppNW:Failed assertion extPlayer == m_pExtSoundPlayer P/p@-P@- PPp@/dZdP j `` ``P$1/```pA-Q@P-p0 SS S StZtP6 jV` `ዀp AS SSStZ%tP@ 8 jV` `匀 A(<Unexpected pause state %d%snd_BasicSound.cpp?9/p@-@P-PdZd@@ 8 Z Pp?- /G-@(MpP P@PP! PP P 1/P P㊀PpP 1/ P (ЍG/P P P|P(1/ P (0 3/P=       p p$pP            LP T$( 0 0= 0.0ffsnd_BasicSound.cpp0@-QP-@ M@:0 X0 P2 Ѝ0bus is out of bounds(%d) %d <= bus < %d not satisfied.snd_BasicSound.cppp@-@P-@芴d< `芴@h> PpNW:Failed assertion volume >= 0.0fRsnd_BasicSound.cpp& &       L P T      l p   | ( ) /?/ /1 /Q00RP/4 /Q00R0  /, /Q@/Q@/- /PP/. /Q0 -2 =/@-/0ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_BasicSound.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpppriority is out of bounds(%d) %d <= priority <= %d not satisfied.snd_BasicSound.cppNW:Pointer must not be NULL (ambientArgInfo.argAllocatorCallback)`armcc+|      `armcc+|     $dA}BzS}B`armcc+|     8A|Cz K|AA _|A `armcc+|     <AxBnrx BA nxAn`armcc+|      `armcc+|     XpAzDx ^zA AzBC [zA AzBC `armcc+|      `armcc+|     (lA|Cz U|A `armcc+|     8AxBt  ^xA `armcc+|      `armcc+|      `armcc+|      `armcc+|     pAz`armcc+|      `armcc+|      dA|BzO|Az`armcc+|      `armcc+|     $A~B| N~A `armcc+|      `armcc+|     (A|Cz U|A `armcc+|     B~`armcc+|     $|A~B| K~A `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|     $XAzT`armcc+|     $XAzT`armcc+|     $XAzT`armcc+|      `armcc+|      `armcc+|     0A}C{BxM{ A}A x`armcc+|      `armcc+|      `armcc+|      `armcc+|     A|`armcc+|     A|`armcc+|     A|`armcc+|     A|`armcc+|     A|`armcc+|     A|`armcc+|     A|`armcc+|     A|`armcc+|     $A| QD `armcc+|      ,`armcc+|      `armcc+|      `armcc+|      ,`armcc+|     TAzBp   azBA `armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]( 3 thisx__result]<*~]<H*~]HX*~]Xh*~]l|*v~]x*c~]*P~]*=~]**~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d`dbD(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`|]hj]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolr thissplayerStartFlagscmdmgrPxrambientParamscommandVscommandV~rcommandVU]}]\p ] ]L|~]PT P~]|~]~}|] ~]("~}|]| ~]~}|kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thistd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pboolint pthisbflagOfadeFramessframes]l ] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this)framesd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lint lthisframeso]D`\Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int6 thissbasicPlayer\scmdmgrPscommandbG<ui]V]W]X]]m]<Ht]H`v&~}|Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`/?)Kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p8 pthisnqcmdmgrPWqcommandVU $scmdmgrP[scommandV5](<~}(|H]/|?K] "] ],@"~}|"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolT thisw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dintn dthisprioritydambientPriorityF d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int0 this=priority*ambientPriorityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisnvolumeFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisw__result 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisvolume9frames p]D`]Ed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ this!w__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|B |thisnpitchFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]` thisw__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]} this-pand:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisw__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this-lpfFreqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisw__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int thisAtype.valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int0 this=type*valueld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]C this-surroundPand:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]g thisw__result 8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X Xthis^panMode@qcmdmgrPWqcommandrT(]("~}|-8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X Xthis^panCurve@qcmdmgrPWqcommandrT(]("~}|-Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xbool Xthis^isFrontBypass@qcmdmgrPWqcommandVT(](~}|-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this-sendd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3 thisw__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]S thisbussend\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x thisAbus.x__result,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultP]~] ~,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__resultP]~] ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]1this>playerm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xthis>playerm d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>actorx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>actorx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>extPlayer~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>extPlayer~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]!this>pHeap d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ethis>pHeap d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0ithisjambientArgInfoLsambientArg9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],intW,ambientInfoEsoundId'x__resultrpriorityPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthisw__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthisw__resultP  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,this]], d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned charthissvolumespanrssurroundPanJspitchslpfFreqsbiquadFilterTypesbiquadFilterValuesmainSendrfxSendscmdmgrPyscommandSubus__5(uiui] $P~] ~]P~]~] P~] P~]P~]0D'~}|f0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h)I;F~FzG=x~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp D h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  6/ ~ ~% { d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h   w { . - E0}10  } O ! 1E\ &"} ""}~|  & z|b  ' |0 | |  '~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h~ *}  ; ~ &  ~  h % +! ~ ,  ~  |~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp 8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h   } }+ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h6&y vy [% ]# Yq} U*   ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h &xxx -" #&  "&~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp&~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp&E~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp  ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp 8~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h&8 y y~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp 8~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp  ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hx'< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hx'< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hx'~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp,D~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp&3~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp&4~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp&3~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp&4~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp&3~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp&4~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp&3~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp&4~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~2, "~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp4z~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h008 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h %~ }~ %~'}  *} r } !} z "{& }PQQQxQlQXQHQ<QQP} } X}X`} `d}Q8U P dT}}<}<@}@D}D}}}h dU`VQdU P T} } }} }}} }U(\U \UUU\VtVDU\tU P T } P}}} }} }}} }} $}$0}0p}  Ul hU\VVRdUU0U@Q P 0T} QP}}d}dh}hl}Dh DhThU P DT} } }0} }0`|QX|QT  V  (X Y P T}P}P}QP}p}8pU<lU4lU(lVPpT}P} } H}HL}Ld}RLVQ<T P LU}R QP} } D}DH}H} < P <T}P}}d}dh}h}Dh DhTQhU h P @T}}P} } 8}8<}<|} 0 P 0T}P} P}P} P}P }  Q P}R QP} P}P}T}TX} XT Q XVPXU}T}TX} XT Q XVPXU}T}TX} XT Q XVPXU} P}P}} }L} LP}PT} T}  T Q@TP@U} QP}P}P}} Q <TP<U}} Q <TPHU}} Q <TP<U}} Q <TPHU}} Q <TP<U}} Q <TPHU}} Q <TP<U}} Q <TPHU}H}HX}X}@|V Q |TP|U,}PQ,RP}P}P,},P} } }}}}DU<U0W   VV       h   ( (L L\ \ P TTUWX\[ZY/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h}P^_cba`/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisw__result Pu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h}Pefg`armcc+|      ijnmlk   Q ` 0 * 0/`armcc+|      <d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<`<{ 8]` ~t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hf g:<}<Ppqutsr/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\thisu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h,}PwyN2nw3snd8internal10BasicSoundE|{D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intshortintfloatiu8x(%iu32*%is16.%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndAuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo 6 5 00hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNodea6ainternal@LinkListImpl &m_Size@#&m_BaseNodeS#isize_typek%iNodeo%0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long0000000!nw!snd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$SoundParam6@SoundAmbientParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$SoundAmbientParam6!internal@SoundActorParam &volume#&pitch#&pan#SoundActorParam6Reset6@!BasicSound(__vptr#0&m_pPlayerHeapW#0&m_pGeneralHandler#&m_pTempGeneralHandler# 0&m_pSoundPlayer#0&m_pSoundActor#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag# PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend#&m_FxSend-#&m_ExtSurroundPan#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0k¶mUpdateCallback#0&argUpdateCallback#0&argAllocatorCallback0#&arg# &argSize#@AmbientParamUpdateCallback(__vptr#@AmbientArgUpdateCallback(__vptr#@AmbientArgAllocatorCallback(__vptr#*s_TypeInfoGetRuntimeTypeInfo 6BasicSound6~BasicSound#6Update6StartPrepared6Stop65Pause655SetAutoStopCounter65FadeIn65Initialize# 6Finalize#6IsPause6SetPriority655GetPriority655SetInitialVolume65GetInitialVolume6SetVolume65: GetVolume6SetPitch65GetPitch6SetPan65GetPan6SetLpfFreq65GetLpfFreq6SetBiquadFilter655GetBiquadFilter655SetSurroundPan65GetSurroundPan6SetPlayerPriority65SetPanMode65SetPanCurve65SetFrontBypass65SetMainSend65GetMainSend6SetFxSend655GetFxSend65GetRemainingFadeFrames6GetRemainingPauseFadeFrames6SetId65GetSoundPlayerm6AttachSoundPlayer65mDetachSoundPlayer65mAttachSoundActor65DetachSoundActor65AttachExternalSoundPlayer65DetachExternalSoundPlayer65AttachPlayerHeap65DetachPlayerHeap65SetAmbientInfo65?cGetAmbientPriority55IsAttachedGeneralHandle6 IsAttachedTempGeneralHandle 6 DetachGeneralHandle 6 DetachTempGeneralHandle 6!OnUpdatePlayerPriority#$!6!UpdateMoveValue#(!6!UpdateParam#,!60800800d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolfloatint0nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# 0q@DriverCommandPlayerq#0&player#&flag#@DriverCommandPlayerInitq#&player#&availableFlagPtr#@DriverCommandPlayerPanParamq#&player#&panMode#&panCurve#@DriverCommandPlayerParam<q#&player#&volume#&pitch#&pan#&surroundPan# &lpfFreq#$&biquadFilterType#(&biquadFilterValue#,&mainSend#0&fxSendb #4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00000Lnwsndinternal@DriverCommandManager&m_SendCommandQueue#&m_SendCommandQueueBuffer#4&m_RecvCommandQueue#&m_RecvCommandQueueBufferd#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancePushCommand65AllocMemory65AllocCommand6AllocCommand6AllocCommand6AllocCommandL6?00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@ExternalSoundPlayer&m_SoundList#&m_PlayableCount# iSoundList'VRemoveSound6<50~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00F 4thisz__resultnwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8IsPlayFinished60{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundStartable(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?nwsnd@SoundActorX#0&m_pSoundArchivePlayer#V&m_ActorPlayer#&m_ActorParam#H&m_IsInitialized#T&m_IsFinalized#UiActorPlayerE+detail_GetActorParam60u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundArchivePlayer#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundHandle&m_pSound#DetachSound6008td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intfloat 4ithis3busz__result08nwsnd@SoundPlayerH&m_SoundList#&m_PriorityList# &m_PlayerHeapList#&m_PlayableCount#$&m_PlayableLimit#(&m_Volume#,&m_LpfFreq#0&m_BiquadType#4&m_BiquadValue#8&m_MainSend#<&m_FxSend#@iPlayerHeapList9iSoundList?iPriorityListEGetVolume6iGetLpfFreq6iGetBiquadFilterType6iGetBiquadFilterValue6iGetMainSend6iGetFxSend6i5detail_RemoveSound6m5detail_SortPriorityList6m5detail_FreePlayerHeap6m50e0v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoidunsigned char@__type_info&__vptr#&__name"#00F__class_type_info&base#F__vmi_class_type_info&base&#&flags#&base_count# U&base_info#B &base&#&flags#&base_count# U&base_info#F__si_class_type_info &base&#&base_type1#&0-i__builtin_va_list?000000L00000 4this3priority 4this3fadeFramesuframes54this4this 4this3idB&0Y&tinfo]#&offset_flags#~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# MoveValue6InitValue65SetTarget655GetValue6Update6IsFinished6GetRemainingCount600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 8#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 8#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 8#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34athisz__resulta|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4 this3 parentz__result x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]64thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]&k4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]float $4ithisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]float @4ithisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]int ]4ithisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]float 4ithisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]float 4ithisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865] "4thisu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 P 4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X >4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolz 4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]o 4thist d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]^{4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intA X4this3targetValue3framest d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]/ 94this3valuet d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X L4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h"!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h%$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultmu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h('d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X d4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h*!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 dddddddddLdddd d| d d d d ddDddDddHddHddHddDddHdddddddpddddDddHddddd0d d!dh!d"d#d#d$d%d<%d&dT&d'dh'd(d(dedWd)d*d+d,d-d.d^d^d/d0d1d2d3d4d4d5d6d6didzdwgdy9d8U3d{'d|cccZccbbb?b b a a la %a``P``__Q__^^X^p^]],]\\\m\ B\!\"[#[$[%X[&)['[(ZeZWZ)TZ*Z+Y,Y-yY.@Y^Y/X0X1hX2:X3X4W5W6WiVVVVvV[V@V%V VUUUUUhUNU}3UUTTTTTvT[T@T&T~ TSSSSSiSNS3SSRRRRRwR\RAR&R RQQQQQpQVQ;D?"D@ DCACBCCCDCEtCF[CGBCH)CICJB BKBLBMBN{BObBPIBQ0BRB!B"A#A$A%A&A'pA(XA)W6dwrdyDd8U+A{@*@re@g*@Y?`?k?>g>=C=<<<;E;::C:9$9'98?8 77'6,65i554W433?3222 1!S110n00//S/ /..8.--]--,,C,++e+ +**N**)~){_)$)((Z(('U' '&&%`%%$D$##i##$"t"%"! #! ' s3BI !_`-E W!q8Jy~J{KsZ;alIA%. (  .  s   [   <   m " ~4U|]"tW[ bmwu>\cncccX\ccXbdbb Ab bX a a  na, 'a``R``__S_d_,^^^]].]\\\po\ D\l!\"[#[p$[|%Z[&+['[(Z)VZ* Z+Y,Y-{Y.Y/X0X1jX2>s ???? ?#?)s @@s AAAs BBs~~~~CCCsDDs]]]]EEEsGGsggggHHHHsIIIIsffffJJJsKKs^^^^LLL ^^$)/3Ls````MMM`` %*04MseeeeNNNe!e+05;?Ns____OOOsPPsRRRRsSSSSsTT!&sUU!&snn nnVVVsoo"ooWWWsjj#jjXXXsll$llYYYsww%wwZZZsxx&xx[[[sii'ii]]]skk(kk^^^sdd)dd___ _sqq*qq````svv+vvaasyy-yybbshh.hhcchhhhsbb/bbddd dd+/d=AdZdrvddddbbbbbb"b&b05=AbEbOV^bbfbpu}bbbbbbbbdpzc{r}\us|am~]gf^`e_nojlwxikdqvyhb o{ zx4Wv v$v(v,w0@4:*hvls-11Z*hwls.22t*hul*hxls/33*thtltstt,tt00tspsz(sz'sst*sss zss{s|syss)ssss+Ls '5ERm%2MYtPk*DYv%1\u $    5 [ p      b }   . F m s    $Szsss#"h2Uv4Zs$6ssss"6ssss%#dsss&s!IRX^dntz$8AMssssys.DYxzz}sSrsssssss s ssssssss ss ssssssssss 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@+'<%(N2nw3snd8internal6driver16BasicSoundPlayerEA@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#FEd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charintiu8x(%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hHd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilKJd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0000T!3nptrz__result[T" 3[val3nptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecteriType9![0icAtomicUpdate55: detailth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hNMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolc4this3xz__result??nnfndlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hQPd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/?operator*60pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hS,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnos@LightEvent&m_Counter#LightEvent&6&5Initialize6&5Signal6&ClearSignal6&0Ud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosWd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndAuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID [d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManager_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolintvoid000nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$PlayerParamSet6Initialize6@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8BasicSoundPlayer6~BasicSoundPlayer6Initialize#6Finalize# 6SetBiquadFilter655SetFxSend655GetFxSend6500%%0ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverdcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intfloat@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# e&base_info#B &base#&flags#&base_count# e&base_info#F__si_class_type_info &base#&base_type #0i__builtin_va_list 4this uiB0i&tinfom#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppfd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool??nnfnd@InterlockedVariable&m_v#@AssignFunc&m_operand#operator()65AssignFunc65InterlockedVariable6operator=65AtomicUpdateConditional65?00ihd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'lc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hkd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegEx[cLoadRegEx[5cStoreRegEx5[5[0 nmd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]+4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hqpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]B4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.htsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00Qfs3p3update: z__resultiStorage[hEkU'v'nuxuptr__2ux__5uval__7uptr__8u_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi__9th d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hwvd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hzyd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?c4this3operandz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h}|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]inth4this3vuflb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolq 4&this3isManualReseth_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolc4&this3isManualResetz__result&h_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]24thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0: 4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 H{+"".ARM.attributes.strtab.shstrtab.rel.debug_info.symtab.debug_abbrev__ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000.debug_line__ARM_grp.snd_BiquadFilterCallback.cpp.2_MU0000_vPNDZVSUu3e_200000.comment.arm_vfe_headerLib$$Request$$cpplibLib$$Request$$armlib__ARM_grp..debug_line$snd_BiquadFilterCallback.cpp$.2_MU0000_vPNDZVSUu3e_200000__ARM_grp.snd_BiquadFilterCallback.cpp.2_MU0000_vPNDZVSUu3e_200000__ARM_grp..debug_info$snd_BiquadFilterCallback.cpp$.2_MU0000_vPNDZVSUu3e_200000__ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000BuildAttributes$$ARM_ISAv6$E$P$J$K$S$VFPv2$PE$FZ_POSZERO$PLD1$A:L22UL41UL21$X:L11$S22US41US21$IEEE1$IW$USESV6$~STKCKD$USESV7$~SHL$OTIME$EBA8$PRES8$EABIv2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterCallback.cppA5aeabi+C2.06MPCore  "ARM 48 '( I; 3 # XhSTpI/92 1296104106 0 0 100666 42568 ` ELF(4(  `Q`Q  B`  oQoQ  B  p yQyQ  @B*  p \Q\Q  @B   p \Q\Q  @BARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_BiquadFilterPresets.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cpp:fu:76n73g3(xа0aa02-[- '+NV'+}ݩ(RQ(T<&EU%$IH%$:"/D"Ǘ) Q@) >W  {  {  |  B|  k|q|L|) | | } ?} ]} z}t}Z}Aµ;;{~;;i~;;W~;Ȉ;D~;ڈ;0~;툉;~;;~u;u;}j;,j;}_;B_;}2S;ZS;}JG;sG;}d:;:;o}~,;,;Q};ĉ;3};;};;|: :|:A:|7:d:|Zü::[|é::1|Õ:֊:|Á::{k:*k:{#U:WU:v{Q=:=:B{%:%: { : :z99z9W9XzPŸ99zř9͌9yz9 z9yY9NY9@yE7979x9ڍ9x8%8Jx8s8wbǞ8Ď8wt8t81wG8qG8vV8͏8`v7-7u ɷ77zuhɃ77tM7fM7t/7ב7s6M6ks˜6Ȓ6rv\6H\6>r6͓6qd5X5p̌5锌5Bpc@5@5o44nsΠ44mK4iK4'm33Hl,З3Ҙ3_k7373jjj2Y2jil2(l2^h22FgkӐ1ߜ1 f1ȝ1dԣ00c%0%0XbZ֣//`!/ʡ/_׎.䢎.]- -h\d-9d-Zm,t,XJ",",+W+y+y+AU*n*?S*ܫ*%QU)VU)Nߑ(߮(L'u'4J&&G&ϳ&E6%6%4BL$hL$E?zZ#MZ#1N dN 2 88@.N*%(&ȹ!Rz z-00PI.{ { .!.qѭ"$.с#I-FU$tP-'%,%~,&,Ӝ'*+Sl(YD+<)*# *u** *ը+)Zv,L?)C-}((.q(. (ת/'\v0G='B1z&)2 q&2 &٥3 %[p4J ?%:5~ $&6 t$6$ۙ7#Wc8SD#,9"!9{"ݾ:"݆;,!OO ! m?AC3@zY@ AmB%0JC_3DjDEZ[FKDGGHdI?B%J}^JKceL:=$Mz#M~N^O>@PbPQZMRLHSSryT22Uc+UyVWW;> XgX wYN+ZdXZ[[C\IK\]fV^4A__ߑoe`#:ata݋uob4ci "cۇ yud1 ea &eل |wf / "g] 'g׃ }xh- "i[ (iՂ ~wj- !kZ )kӂ ~ul, mY)mсtn+oV+ovp)"qQ.q{{r$)sH4stt7u8=ujvLwȵKxjZxmyŢ^%zCDz/!.gѳ"2/.ц#]-;Y$[-+%,%,w& ,Ӟ'A+Hm(pP+<)* ****է+1)Ot,cJ)A-(.|(.(צ/*'Qr0]H'>1& 2 {&2 &ٟ3) %Rj4\ H%55 $5 {$6$۔7*#Q^8]I#(9"9|"ݽ:"݆;,!PP<_I!= =} ߮> x?,PB@_I AA{BlC)S6D[FE!EwFdGY1HM>H|+IlJgKh7L1.M\=MWN}O~QP'Q!^QD2Re>SPT"mUjNV 1W~XY tYZn[#\#q] ^~_ `ia )cA !dڨ XIeO yff g־ Bh| Ej [ kҠ`mA"{no'@qd>v==';/=S^:<uÙ9;7Q; 6:E1 v5(:S Q49fm 339Ɓ 28{Ǐ 17ȗ/|7ț.6ɚ-{6ɔ,5ʋ+5~~+5n*4q[)4E/(3_-B',3W&2Io%D2$1/η#_1Ε"0r!}0M 0( /d 9-/ Y.Cѱ!zN.ш"-!^#p-4$- %,n%##,Ӵ&E+Mԉ'gD+^(*,4)d* *) *)}ֶ+)֍,$(`d-@.(<.\'E/vG'/&-0 ]&٧1 %څ2 p%d3 $ E4 ~$(5$ 6#y6  #7"v8"ݶ9!{ި: !ߝ;y ߕ<=c>+?C@RA[B*yC'D4(FhuYG$H(IPn$KS}LZMVO*=PyZjRnTvUrW_zY={[z ] =_g Bb ddgжJjl`armcc+|      D`armcc+|      D`armcc+|      T`armcc+|      T`armcc+|      Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`K4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DintDthisqtype^valueFcoef9(ucoefSizescoefIndex4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DintyDthisqtype^valueFcoef9(ucoefSizescoefIndex4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TintTthis qtype^value(coef9@ucoefSizescoefIndex4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TintdTthis(qtype^value(coef9@ucoefSizescoefIndex4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TintTthis0qtype^value(coef9@ucoefSizescoefIndex d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cpp}!& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cpp}!& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cpp}& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cpp}& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cpp}&D}(QR<P  QPD}(QR<P  QPT} 4Q RHP QPT} 4Q RHP QPT} 4Q RHP QP$%'(*+-.01345/`armcc+|      789/`armcc+|      ;<=/`armcc+|      ?@A/`armcc+|      CDE/`armcc+|      GHI`armcc+|      KLM`armcc+|      OPQ`armcc+|      STU`armcc+|      WXY`armcc+|      []_acegN2nw3snd8internal15BiquadFilterLpfEiN2nw3snd8internal15BiquadFilterHpfEkN2nw3snd8internal18BiquadFilterBpf512EmN2nw3snd8internal19BiquadFilterBpf1024EoN2nw3snd8internal19BiquadFilterBpf2048EqN2nw3snd20BiquadFilterCallbackEtsD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hvD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#yxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]shortfloatis16x.%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h|{d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRB &n0#&n1#&n2#&d1#&d2#iBiquadFilterCoefficients0pg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intRClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@BiquadFilterCallback(__vptr#iCoefficients3/ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@BiquadFilterLpf#7o*COEFFICIENTS_TABLEGetCoefficients#6555@BiquadFilterHpf#7`*COEFFICIENTS_TABLEWGetCoefficients#6555@BiquadFilterBpf512#7y*COEFFICIENTS_TABLEGetCoefficients#6 555@BiquadFilterBpf1024#7\*COEFFICIENTS_TABLEBGetCoefficients#6(555@BiquadFilterBpf2048#7\*COEFFICIENTS_TABLEGetCoefficients#605550 900 0$0,ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# ?&base_infoy#B &base#&flags#&base_count# ?&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0B0C&tinfoG#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cpp!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.h  '|@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hf  '|{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp6 - } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.h0~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h&"(#~( ~( !#1  5 ] # ~!  %}X}PRQP4T}}}}hT(@VHVRhT Q @UP@WHhW} } t} t|}|} }} }} Px|PPPXTSVRUQW P X}P} }$ }}$|ZRSSQPQxPh|Wh|Y`VQT P U}}PpP`P<V4Q0P8T}}PT }QP} } l}lp}p|}0H Hp  lp T P XT}h}hl}lp}PlT}}}( } $}$<}(<@}@}(x ,     D\ \|  $  DdP,@PQU$PU P @T}}SVR Q UPT}D}08PPDT}P}<DPPPT }  Q P}RQ P}d}dh}h}X\PP\T}}}$T}0T\}$\`}`d}0dh}$`Tl[\TDU8Z0T(XRYQX P Wwxz{~}|/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.h  } P@-@0 d`armcc+|     $A~`armcc+|      @-@ `armcc+|     A~N2nw3snd8internal6driver7Channel8DisposerEN2nw3snd8internal6driver15DisposeCallbackED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintlong longfloatiu8x(%iu16)%iu32*%is16.%is32/%is640%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#Tick6: 0|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]}stdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmParam &coef#@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#WaveBuffer60BiAuxBusDatapg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@Voiceld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intunsigned long0nwutRGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16s|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0 nw sndOutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef=#&predScale# &yn1#"&yn2#$SrcTypeSRC_TYPE_NONE SRC_TYPE_LINEAR SRC_TYPE_4TAP  internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#@ WaveInfot&sampleFormatX#&loopFlag#&channelCount#&sampleRate#&loopStartFrame# &loopEndFrame# &channelParam#@ ChannelParam0&dataAddress#&adpcmParam+#&adpcmLoopParam#*hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned long?nwsndinternal@Util@SingletoncGetInstancecCalcPitchRatio5cCalcVolumeRatio5cGetByteBySample55X d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext 6internal@LinkListImpl &m_Sizei#&m_BaseNode|#isize_typek%iNodeo%ivalue_type|p%iiterator_categoryu1@iterator#&m_pPointer#iterator65~LinkListImpl6begin6end6erase655clear600800|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDBiquadFilterCallbackd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatintnwsndinternal@CurveAdshrStatusSTATUS_ATTACK STATUS_HOLD STATUS_DECAY STATUS_SUSTAIN STATUS_RELEASE &m_Status#&m_Value#&m_Decay#&m_Release# &m_Attack#&m_Hold#&m_HoldCounter#&m_Sustain#&padding#*VOLUME_INITCurveAdshr6Initialize65Reset65Update65GetValue6GetStatus6SetStatus65008d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# CurveLfoParam#6#Initialize6#@CurveLfo&m_Param#&m_DelayCounter#&m_Counter#CurveLfo'6'Reset6'Update6'5GetValue6/GetParam36'00YY0+?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut!Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#~DisposeCallback6;0#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@FxBase +d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0.- d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwsndinternaldriver@HardwareManager#&m_IsInitialized#&m_OutputMode#&m_SrcType#&m_MasterVolume#&m_VolumeForReset#&m_AuxFadeVolumen#$&m_AuxUserVolume#D&m_FxList#d&m_AuxCallback#|&m_BiquadFilterCallbackTable#&m_AuxCallbackContext#&m_EffectProcessTick>#&m_AuxCallbackWaitCountere#iFxList?>h5550iAuxCallbackGetSrcType6HardwareManager600z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h104d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0!? 4-thisz__result?nwsndinternaldriveriHardwareChannel!@Voice`!&m_pHardwareChannel2#&m_ChannelCount#&m_Callback1# &m_pCallbackData#&m_IsActive#&m_IsStart#&m_IsStarted#&m_IsPause#&m_IsPausing#&m_IsInitialized#&m_IsAllocating#&m_AllocateErrorFlag#&m_pLastWaveBuffer#&m_SyncFlag# &m_BiquadType#"&m_Volume#$&m_Pitch#(&m_PanMode#,&m_PanCurve0#-&m_Pan#0&m_SurroundPan#4&m_LpfFreq#8&m_BiquadValue#<&m_Priority#@&m_MainSend#D&m_FxSend;#H&m_FormatX#P&m_VoiceUser#T&m_LinkNode#XVoiceCallbackStatusCALLBACK_STATUS_FINISH_WAVE CALLBACK_STATUS_CANCEL CALLBACK_STATUS_DROP_VOICE CALLBACK_STATUS_DROP_DSP h5%550iVoiceCallback-=Free6%Initialize6%55 Start 6% Stop 6% SetVolume 6%5 SetPitch 6%5 SetPanMode 6%5 SetPanCurve 6%50 SetPan 6%5 SetSurroundPan 6%5 SetLpfFreq 6%5 SetBiquadFilter 6%55 SetPriority 6%5 SetInterpolationType 6%5 GetChannelCount 6- SetMainSend 6%5 SetFxSend 6%5#5 GetCurrentPlayingSample 6- GetFormatX 6-c FrameToByte55X AppendWaveBuffer 6%555SetAdpcmParam6%5500((0)|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.h43d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0!?0nwsndinternaldriver@Channel&m_WaveBuffer#&m_AdpcmContext#`&m_AdpcmLoopContext?#l&m_LoopStartFrame#x&m_LoopFlag#|&m_Disposer#&m_CurveAdshr#&m_LfoY#&m_LfoTarget#&m_PauseFlag#&m_ActiveFlag#&m_AllocFlag#&m_AutoSweep#&m_ReleasePriorityFixFlag#&m_IsIgnoreNoteOff#&m_BiquadType#&m_UserVolume#&m_UserPitchRatio#&m_UserPan#&m_UserSurroundPan#&m_UserLpfFreq#&m_BiquadValue#&m_MainSend#&m_FxSend6#&m_UserPitch#&m_SweepPitch#&m_SweepCounter#&m_SweepLength#&m_InitVolume#&m_InitPan#&m_InitSurroundPan#&m_Tune#&m_SilenceVolume#&m_Cent#&m_CentPitch#&m_Length#&m_PanMode#&m_PanCurve0#&m_Key#&m_OriginalKey#&m_KeyGroupId#&m_InterpolationType#&m_Callback#&m_CallbackData#&m_pVoice%#&m_pNextLink#&m_Link# ChannelCallbackStatusCALLBACK_STATUS_STOPPED CALLBACK_STATUS_DROP CALLBACK_STATUS_FINISH CALLBACK_STATUS_CANCEL h 55F50iChannelCallback=@ Disposer#&m_pChannel#  Disposer 65 ~Disposer 6 InvalidateData# 655c AllocChannel5555d FreeChannel5d VoiceCallbackFunc5%55AppendWaveBuffer65Channel6~Channel6Update65Start6555NoteOff6Release6Stop6SetBiquadFilter655SetSweepParam6555UpdateSweep65GetCurrentPlayingSample6GetSweepValue6InitParam655cGetTick000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndNd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal_^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceList0#&m_FreeVoiceList0#iVoiceList$>cGetInstanceAllocVoice%655515?0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.had:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndfed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ChannelManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned longvoid0nwsndinternaldriver@ChannelManager &m_Poolj#&m_ChannelList#&m_IsInitialized#&m_ChannelCount#&m_pMem#&m_MemSize#iChannelPool*#iChannelList+>cGetInstanceAlloc6Free65?0y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ChannelManager.hihd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@DisposeCallbackManager &m_CallbackList#iCallbackList!UcGetInstanceRegisterDisposeCallback65;UnregisterDisposeCallback65;?0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hlkm4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned shortbool@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base$#&flags#&base_count# &base_info#B &base$#&flags#&base_count# &base_info#F__si_class_type_info &base$#&base_type/#$0+i__builtin_va_list__dso_handleN0!?j00N?+00?O GetNwInterpolationTypeFromHardwareManagerz__resulturesultc4this3callback3callbackData ui4this3pwaveInfouloopStartByteuloopEndByteuchannelCountuu__4__6tuu__5__7tuu__4__8uu__4__9 uch udataAddressxuadpcmContext|uadpcmLoopContext| upParamuparam upLoopParam ui upBuffer0upBuffer1 4this3count f 4thisz__resultusweep  4this  4thisB $0 &tinfo#&offset_flags#{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp8R__dso_handlepod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI0?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  8#vd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#MoveValue6InitValue65GetValue6Update6IsFinished600xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList ( X8#zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList <8#~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  8#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]34this7tick z__resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4thisz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]G |4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]H 4this3statusu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4#thisz__result#|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4'thisz__result'|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4'thisz__result3|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qz__resultrinstancexo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4;thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]l 4thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]/ 84this3valuet d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3channelz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolz 4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]^W4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]o t4thist d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0=4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtr!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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X? h? p? ? ? ? ? ? ? ? ? ? ? ? ?( @0 H@ P@ X@ `@ h@ x@ @ @ @ @ @ @ # @ @ @ @ @ @ @ A A A A A (A 0A 8A @A HA PA XA `A hA AP A8 B  B  B8 PB XB `BP BH B C C C C! (C# 0C% 8C' @C) HC+ PC- C@0 E3 F6 F8 G: G< G> G@ GB (GD 0GF 8GH @GJ HGL PGN XGP `GR hGT pGV xGX GZ G\ G(^ Ga Gc G0e G(h Hk# Im (I8o `I r I t IHv I x Jz J | @J ~ `J0 J( J( J0 K( 8K( `K  K  K( K( K( L( @L( hL0 L  L( L( M# M M( HM0 xM  M( M  M  N# NN#(;vsp@I/119 1296104159 0 0 100666 85912 ` ELF(@4(OLp@-@`PP Q? `Pp\@-HP <0< 00 0 0A-`@T0 @pP@4 LOET0CNW:Pointer must not be NULL (p)ut_LinkList.hQ/p@-@P`\8 XOT  p@pNW:Pointer must not be NULL (p)1ut_LinkList.hp@-PP`@P@ <O/pNW:Pointer must not be NULL (p)1ut_LinkList.hA-`P# @T0 ppP@d |OET0P X F| CNW:Pointer must not be NULL (p)ut_LinkList.hNW:Failed assertion m_ChannelList.IsEmpty()snd_ChannelManager.cpp00 0 00/ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_ChannelManager.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cpp`armcc+|      $`armcc+|     dB~`armcc+|      `armcc+|     HA|`armcc+|      Az`armcc+|     A|`armcc+|     $A| SA `armcc+|     Az0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$`h$w){P ]&~]$~].ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dW!dw__resultP`rinstance]h,Pw5~],@&~],@$"~],@.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int)this)channelCountw__resultP Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hvoidunsigned long0.Hthis^mem@memSize"]02~{Sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  9 thisFuit@u_ZN2nw2ut8internal12LinkListImpl8iteratorppEv__6'u_ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE8iteratorppEv__3u_ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE8iteratorppEi__2@sp__13=3r_ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE18GetPointerFromNodeEPNS0_12LinkListNodeE__14nPritr/TTucurItr/]>%~],~]%~]*~],>~](8~](6~]>~],~]%~]\lD~]\h8~]\h6~]X\D~]X\,~]X\%~] p|F~] H Rd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]MthisZx__resultn!schannelnG]O~{P]DP4]D/] D/~] 8/~] /~] %~xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]S0thisjchannelnL]0U9~]08~](8~]0TV$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]YJthisFuit@u_ZN2nw2ut8internal12LinkListImpl8iteratorppEv__20'u_ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE8iteratorppEv__17u_ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE8iteratorppEi__16@sp__27=3s_ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE18GetPointerFromNodeEPNS0_12LinkListNodeE__28n hritr/TDhucurItr/] [%~] ,~] %~] *~] [~] 8~] 6~]P`a~]P\8~]P\6~]LPa~]LP,~]LP%~( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h% }D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h8 }y& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cpp*4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h.  hD d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h9*8} )|#} ,y*8}!y!8D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h * &/~{D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h &8 | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h`8} )|#} ,z*8}$}$Q$P}d},LQ(TP}QP}H}RHU Q HVPHT} }Q<PUPV}}HLPLVLTP U}P}PT}T}TV Q TTPTU}}DLP,@UPhV678@-@ `armcc+|      A~;:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h>=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#CBd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintfloatiu8x(%iu16)%iu32*%is16.%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uGd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status1#&bufferId#&next#0LKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hND:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndPanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID Rd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalWVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolb0L48thisz__result4#thisz__result4'thisz__resultT3+pz__resultnwut@LinkListNode0&m_pNextk#&m_pPrevk#iSelfZ.LinkListNode=6=0GetNext6Einternal@LinkListImpl &m_Size#&m_BaseNode(#isize_typek%iNodeZo%ivalue_type(p%04ipointerFq%iiterator_categoryu1@iterator#&m_pPointer#iTIttoperator->6#?operator++6'iterator'6'5LinkListImpl060~LinkListImpl60empty68begint60endt60insertt605t5Jeraset605Jeraset605t5tclear60Initialize_60t00t0(0040ZZ0An4thisz__result  4thisz__result   4this5z__resultbuit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveAdshrStatusSTATUS_ATTACK STATUS_HOLD STATUS_DECAY STATUS_SUSTAIN STATUS_RELEASE &m_Status#&m_Value#&m_Decay#&m_Release# &m_Attack#&m_Hold#&m_HoldCounter#&m_Sustain#&padding#[dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# @CurveLfo&m_Param#&m_DelayCounter#&m_Counter#]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLinkZ#cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwsndinternal@PoolImpl&m_pNext#PoolImpl6CreateImpl6555DestroyImpl655AllocImpl6FreeImpl650ed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoicehgtd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00 nw snd internal driver@ Channel&m_WaveBuffer#&m_AdpcmContext #`&m_AdpcmLoopContext,#l&m_LoopStartFrame#x&m_LoopFlag#|&m_Disposer#&m_CurveAdshr#&m_Lfo#&m_LfoTarget#&m_PauseFlag#&m_ActiveFlag#&m_AllocFlag#&m_AutoSweep#&m_ReleasePriorityFixFlag#&m_IsIgnoreNoteOff#&m_BiquadType#&m_UserVolume#&m_UserPitchRatio#&m_UserPan#&m_UserSurroundPan#&m_UserLpfFreq#&m_BiquadValue#&m_MainSend#&m_FxSend##&m_UserPitch#&m_SweepPitch#&m_SweepCounter#&m_SweepLength#&m_InitVolume#&m_InitPan#&m_InitSurroundPan#&m_Tune#&m_SilenceVolume#&m_Cent#&m_CentPitch#&m_Length#&m_PanMode#&m_PanCurve#&m_Key#&m_OriginalKey#&m_KeyGroupId#&m_InterpolationType#&m_Callback#&m_CallbackData#&m_pVoice#&m_pNextLinkn#&m_LinkZ# ChannelCallbackStatusCALLBACK_STATUS_STOPPED CALLBACK_STATUS_DROP CALLBACK_STATUS_FINISH CALLBACK_STATUS_CANCEL h 5n5150iChannelCallback=@ Disposer#&m_pChanneln#  Channeln 6n ~Channel 6n Update 6n5 Stop 6n0|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ChannelManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned longvoidint0nwsndinternaldriver@ChannelManager &m_Poolq#&m_ChannelList#&m_IsInitialized#&m_ChannelCount#&m_pMem#&m_MemSize#iChannelPool*#iChannelList+>cGetInstanceGetRequiredMemSize65Initialize655Finalize6Allocn6Free65nUpdateAllChannel6ChannelManager6?0y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ChannelManager.hpoqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base"#&flags#&base_count# &base_info#B &base"#&flags#&base_count# &base_info#F__si_class_type_info &base"#&base_type-#"0)i__builtin_va_list__dso_handleL0#j4thisz__resultB"0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppP__dso_handletsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorY4FipointerFI?4|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#xpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwsndinternal@InstancePoolCreate6h55Destroy6h55Allocn6hFree6h5n#0{zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0(nwut@LinkList <ivalue_type 0ipointer iiterator_category-iTIt_base_t!iIterator@%@iterator#&it_#iTIt@operator->6?boperator++6operator++b65iterator65@00@LinkListw6wbegin@6wend@6winsert@6w5@5push_back6w5erase@6w5cGetNodeFromPointer5cGetPointerFromNode5IsEmpty6GetBeginIter@6wGetEndIter@6wPushBack6w5Erase@6w5#00{|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34=thisz__result=|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4Ethisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]40this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 40thisz__result0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4'this3pz__result'|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]|40thisz__resultt|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]d40thisz__resultt|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]40this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0,40thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4wthisz__resultw|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0 4hthis3buffer3sizez__resultuobjSizew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0  4hthis3buffer3sizew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865],4wthisz__result@|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4wthisz__result@|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3bit13bit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3bit1_3bit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4wthisz__result@|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4wthisz__result@|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]B4wthis3@it3pz__result@|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]c4wthis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]44wthis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0)4hthisz__resultnuptrw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865] C4hthis3nobjw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4wthis3pz__result@|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4wthis3pz__result@|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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#~, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hGu#G u#2 #~,~#> #~,8} )|#} z+z%#> #~,8}D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h* &/~, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h &8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(}PP}X}(HP(HP}}(4P4P[PP8PP8PP \Y\X,R,QP}4}48}8l} Q $TP8V},},0}0d} Q TP0U}P+,-@- @`armcc+|     A~0/D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#54d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intiu8x(%iu32*%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h87d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tag<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal?>dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolY04thisz__result4xthisz__resultnwut@LinkListNode0F&m_pNext$#&m_pPrev$#iSelf.LinkListNode60FGetNextq6internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTIt-operator->6?Xoperator++6iterator65LinkListImpl6~LinkListImpl6size6begin-6end-6insert-65-5erase-65erase-65-5-clear6Initialize_6-00-000004thisz__result 4this5z__resultYuit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#HG$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long00nwsndinternaldriver@DisposeCallbackManager &m_CallbackList#iCallbackList!UcGetInstanceDispose655RegisterDisposeCallback65UnregisterDisposeCallback65GetCallbackCount6DisposeCallbackManager6?00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hKJLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr#&__name&#00"F__class_type_info&base#F__vmi_class_type_info&base*#&flags#&base_count# &base_info#B &base*#&flags#&base_count# &base_info#F__si_class_type_info &base*#&base_type5#*01i__builtin_va_list__dso_handleT00T064thisz__resultQ'15z__resultrinstanceB*0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppX__dso_handleONd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hRQ|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@LinkList  ivalue_type 0ipointer iiterator_category-iTIt_base_-!iIterator7%@iterator#&it_#iTIt7operator->6?Yoperator++6operator++Y65iterator657007LinkListp6pbegin76pend76pinsert76p575push_back6p5erase76p5cGetNodeFromPointer5cGetPointerFromNode5GetSize6xGetBeginIter76pGetEndIter76pPushBack6p5Erase76p5#00t|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?WVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]3R4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hZYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: u4thisz__resultq|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h]\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]d4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h`_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hcbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]e4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hfed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hihd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hlkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hrqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]44thisz__result-|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result-|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h{zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h~}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4pthisz__resultp|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4pthisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4pthisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Xit13Xit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Yit13Yit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3Yit1_3Yit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4pthisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4pthisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]94pthis37it3pz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z4pthis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4pthis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4pthis3pz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]I4pthis3pz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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 "ARM *4hlTdl](p0p8p@pHpPpXM`d$H ?9p t t |d  |  t| X xL0`P$xt4xTxxHx0x !.$"<.`"H.".#t. $t.$(=$;$p$+$|l% x%x$&h&&@' L'x (dtp( |(xH)xB)})p*x*,+ 8+hx/ 0(0m0011~12 2(x4`5p5xx8'9#*49 t@9x<:: l:xH>,>u> ? ^?x@ A yAxAL XB |dBx(C C bCxtDE D zExE DF iPFx GV G mGx`H H rHxI 0J q A C E G ĊXJ# L $@N dXQ 0T (V (Y <(\ d(_ (b 0e h (k ,0n \(q (t w ̍ z (} ( <( d( #  # Ԏ ܎ #  ( ,( T( |8 ( ܏( 0 40dDh:pI/212 1296104208 0 0 100666 101112 ` ELF(X4(@=0@-@M 4P7$Phx0Lh$Tp 8Pp ,` ,1/ 1/|P   1/q  2/k,g-c&_          (  P  PU?! 9 2  +  #    p  p P q    0!                    $ (0 0   1 0  z!1L `0 m2" ! d  ^  X  R  J  B  : P     " P  xt t` X  D   @T3Ѝ0[CMD] %s |ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_DriverCommand.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder 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--remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cpp`armcc+|      dA}Bx}AxDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dintWdcommandList=scommand*scRscX<rc^T,@rc^T@lrc^Tlrc^TrcdTrcdTrc^T4qcjT0si4LrcpTLhrcvThrc|TrcTrcTrcTrcTrcT$rcT$@rcT@prcTstracklprcTrcTrcTrcTrcTrcT rcT <scY<TrcTTlrcTlrcTrcTrcTrcTrcT(rcT(HrcTH|rcT |rcT rcT rcT rcT rcT (rcT (HrcT qcT qcT  rc T HscF] TXEP ] U PQ] \ PQ] c PQ] j  ] k  ] l  ] m  ] n  ] p  ]H ~~] ~~E d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  & xy& {  *| -v  /q &b $b  b 0f (a  &r =#)#)#$  1#$< #C** C+)(( P> 84 F> 8> %} } D} DH} Hd} 4T 8THdP4UPPPPPPTT HTP @-@0 d`armcc+|     $A~@-@ `armcc+|     A~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#dd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intsigned charshortintlong longfloatiu8x(%iu16)%iu32*%is8-%is16.%is32/%is640%iuptr3%ivu328:% ivs16I>%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#'d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd*)d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#.d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue*#&m_LockCount#0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1 #&yn2 #32d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam*# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0BiAuxBusDatapg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.h65d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h8D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tag;:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h>=Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5*0iSoundFrameUserCallback3OutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SeqMuteSEQ_MUTE_OFF SEQ_MUTE_NO_STOP SEQ_MUTE_RELEASE SEQ_MUTE_STOP PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#SrcTypeSRC_TYPE_NONE SRC_TYPE_LINEAR SRC_TYPE_4TAP internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwsndinternal@Util@Reference&typeId#&padding#&offset#@PerfHistogram&m_MaxLoadZ#&m_SumLoadZ#d&m_LoadCount:#&m_Count#&m_IrregularCount#@SingletoncGetInstanceBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalGFxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6tinternal@LinkListImpl &m_SizeJ#&m_BaseNode]#isize_typek%iNodeo%ivalue_type]p%iiterator_categoryu1@iterator#&m_pPointer#iteratorf6f5~LinkListImpl6kbegin6kend6kerase6k55clear6k000p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDBiquadFilterCallbackKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depthZ#&speedZ#&delay#&range# &padding# Mxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate#&loopStart#&frameCount# &blockCount#&oneBlockBytes#&oneBlockSamples#&lastBlockBytes#&lastBlockSamples# &lastBlockPaddedBytes#$&sizeofSeekInfoAtom#(&seekInfoIntervalSamples#,&sampleDataOffset#0O|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderp#&m_pInfoBlockBodyz#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndex@#0j0tQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndS d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]charboolfloatintvoidunsigned long000(nw(snd(internalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# dProcessCommandList50@DriverCommandDebug#&str*#@DriverCommandReply#&ptr#@DriverCommandPlayer#0&player#&flag#@DriverCommandPlayerInit#&player#&availableFlagPtr#@DriverCommandPlayerPanParam#&player#&panMode#&panCurve#@DriverCommandPlayerParam<#&player#&volume#&pitch#&pan#&surroundPan# &lpfFreq#$&biquadFilterType#(&biquadFilterValue#,&mainSend#0&fxSend #4@DriverCommandSeqInit #0t&playerF #0&trackAllocatorZ #&allocTracks#0¬eOnCallback #@DriverCommandSeqSetData#&playerF #&seqBase#&seqOffset#@DriverCommandSeqSetBankData$#&playerF #&bankFiles3 #@DriverCommandSeqSkip#&playerF #&offsetType#&offset#@DriverCommandSeqTempoRatio#&playerF #&tempoRatioZ#@DriverCommandSeqChannelPrio#&playerF #&priority#@DriverCommandSeqPrioFix#&playerF #&priorityFix#@DriverCommandSeqUserProc#&playerF #&callback*#&arg#@DriverCommandSeqSetVar #&playerF #&trackNo#&varNo#&var#@DriverCommandSeqTrack#&playerF #&trackBitFlag#@DriverCommandSeqTrackMute! #&mute#@DriverCommandSeqTrackSilence ! #&silenceFlag#&fadeFrames#@DriverCommandSeqTrackParam! #&valueZ#@DriverCommandSeqTrackBiquad ! #&type#&valueZ#@DriverCommandSeqTrackBankIndex! #&bankIndex#@DriverCommandWaveSoundSetup,#0&player#&wsdFile#&waveSoundOffset#&startOffsetType#&offset# &callback#$&callbackData#(@DriverCommandWaveSoundChannelPrio#&player#&priority#@DriverCommandWaveSoundPrioFix#&player#&priorityFix#@ DriverCommandStreamSoundInit #0#&player#0&pBufferPool*#&allocChannelCount#&allocTrackFlag#@!DriverCommandStreamSoundSetup #&player#0&pFileStream#&startOffsetType#&offset#@#DriverCommandStreamSoundLoadHeader#&player#&streamInfo#"&trackInfoArray@#L"&dspAdpcmParama#`#&dspAdpcmLoopParam#&dataBlockOffset#&trackCount#&channelCount#@%DriverCommandStreamSoundLoadData$#&player#&bufferBlockIndex#&dataBlockIndex#&blockSamples#&isDataLoopBlock# &lastBlockFlag#!@%DriverCommandStreamSoundTrackParam#&player#&trackBitFlag#&value#@&DriverCommandInvalidateData#&mem#&size#@&DriverCommandDisposeCallback#0&callbacke#@'DriverCommandEffect#&bus5#0&effect#&fadeTimes#@(DriverCommandAllVoicesSync#&syncFlag#Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#Yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStream]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@FxBase ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagered:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8SetVolume65SetPitch65SetPan65SetLpfFreq65SetBiquadFilter655SetPanMode65SetPanCurve65SetSurroundPan65SetFrontBypass65SetMainSend65SetFxSend65550hgTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint000nwsndinternaldriver@HardwareManager#&m_IsInitialized#&m_OutputMode#&m_SrcType#&m_MasterVolume#&m_VolumeForReset#&m_AuxFadeVolume{#$&m_AuxUserVolume#D&m_FxList#d&m_AuxCallback#|&m_BiquadFilterCallbackTable#*&m_AuxCallbackContext##&m_EffectProcessTickK#&m_AuxCallbackWaitCounterr#iFxList?>h555*0iAuxCallbackAppendEffect6K555ClearEffect6K555HardwareManagerK6K0z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hkj|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg*#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiceod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channelqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbacktsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolintfloatunsigned long000000nwsndDSequenceUserprocCallbackParamh554500"iSequenceUserprocCallback8_internaldriver@SequenceSoundPlayer##<#H&m_ReleasePriorityFixFlag#T&m_PanRangeZ#X&m_TempoRatioZ#\&m_TickFractionZ#`&m_SkipTickCounter#d&m_SkipTimeCounterZ#h&m_ParserParam>#l&m_pSequenceTrackAllocatorZ #x&m_SequenceUserprocCallback<#|&m_pSequenceUserprocCallbackArg#0&m_pTracks#N&m_LocalVariable#&m_TickCounter=#&m_pBankFiles #@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#OffsetTypeOFFSET_TYPE_TICK OFFSET_TYPE_MILLISEC Setup6}555SetSeqData6}55SetBankData6}55Skip6}55 SetSequenceUserprocCallback 6}5<5 SetTempoRatio 6}5 SetChannelPriority 6}5 SetReleasePriorityFix 6}5 SetTrackMute 6}55j SetTrackSilence 6}555 SetTrackVolume 6}55 SetTrackPitch 6}55 SetTrackPan 6}55 SetTrackSurroundPan 6}55 SetTrackPanRange 6}55 SetTrackLpfFreq 6}55 SetTrackBiquadFilter 6}555 SetTrackModDepth 6}55 SetTrackModSpeed 6}55SetTrackBankIndex 6}55SetLocalVariable6}55 dSetGlobalVariable55 GetPlayerTrack6}50t~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00t00 nw snd internal driver@ SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolumeZ#&m_ExtPitchZ# &m_ExtPanZ#&m_ExtSurroundPanZ#&m_PanRangeZ#&m_ParserTrackParam#N&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# 5&callStack# &callStackDepth#$&frontBypassFlag#%&wait#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitchZ#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan#k&transpose#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold #t&mainSend#v &fxSend#w&biquadType#y&lpfFreqZ#|&biquadValueZ#@ CallStack&loopFlag#&loopCount#&address# SetTrackVariable 655 0xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorzxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#|<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundInfo&pitchZ#&adshrX#&pan# &surroundPan# &mainSend# &fxSend# ~@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint00nwsndinternaldriver@WaveSoundPlayer##<#H&m_WavePlayFlag#T&m_ReleasePriorityFixFlag#U&m_PanRangeZ#X&m_Priority#\0v&m_pCallbackz#`&m_CallbackData#d&m_pWaveSoundData#h&m_WaveSoundIndex#lStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#p&m_StartOffset#t&m_LfoParam#x&m_WaveSoundInfo#&m_pChannel#@WaveSoundCallbackPrepare6:5555550SetChannelPriority6:5SetReleasePriorityFix6:50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferA#4&m_AdpcmContext`#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_VolumeZ#&m_PanZ#&m_SurroundPanZ#0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidfloat000?000nwsndinternaldriver@StreamSoundPlayer?##<&m_StreamInfo#H&m_IsInitialized#&m_IsPrepared#&m_IsTaskError#&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount# StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetTypeJ#&m_StartOffset#&m_StreamHeaderLoadTaskI#&m_StreamDataLoadTaskList##&m_StreamDataLoadTaskPool# &m_StreamDataLoadTaskArea,#&m_pBufferPool*#&m_pFileStream#&m_TrackCount#&m_ChannelCount# &m_Channels# &m_Tracks#> SetupResultSETUP_SUCCESS SETUP_ERR_CANNOT_ALLOCATE_BUFFER SETUP_ERR_UNKNOWN @ StreamHeaderLoadTask(#&m_PlayerHandle #&m_pFileStream#&m_StartOffsetTypeJ# &m_StartOffset#$@StreamDataLoadTaskh#&m_PlayerHandle #&m_pFileStream#&m_BufferAddress# &m_ChannelCount#@&m_Offset#D&m_BlockBytes#H&m_BufferBlockIndex#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList Setup6 555Prepare6 55J5SetTrackVolume6 55SetTrackPan6 55SetTrackSurroundPan6 55LoadHeader6 5555555LoadStreamData6 555550#| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPool|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceList#&m_FreeVoiceList#iVoiceList$>cGetInstanceqUpdateAllVoicesSync6u5?0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long00nwsndinternaldriver@DisposeCallbackManager &m_CallbackList#iCallbackList!UcGetInstanceDispose655RegisterDisposeCallback65UnregisterDisposeCallback65?0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infoz#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list__dso_handle:0@00k00Q 0% 0 0 0N 0 0 0/ 0u 0 00h 0 0 0!0e00T000u00000<0|0 0B0&tinfo #&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppH>__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator{iipointerI0i?i|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValueZ&m_OriginZ#&m_TargetZ#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue &m_Origin#&m_Target#&m_Frame #&m_Counter #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue &m_Origin#&m_Target#&m_Frame #&m_Counter #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  `#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  X#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4tthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4fthis3pz__resultf|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4kthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4kthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4kthis|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04kthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qz__resultrinstancexo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatc 4this3send{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatO 4this3lpfFreq{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatS u4this3surroundPan{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatN 4this3pan{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatM 4this3pitch{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatL 4this3volume{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolT 4this3frontBypass{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]R T4this3panCurve{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q 44this3panMode{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.h~#! ~ T}<TS4TS,TS,TQTQ TQTQTPTP}H}}H}}L}LT}HTQDTP4@Q8R4QPTT}}}PT@}P(,P<@P(P$}$Q PD}QQDP}l},DQ$8QPPhT}} } }} PP<RL`RhpRxR4QLXQhxQP P}h}(8PXR Q hUPhT}} (dPt|PPPR8Ud|Q\pQHPP4DPPP Q VPT}}PP\pQ0LP Q |UPT8},0P48PQP}L}PHTabc@-@@@@`armcc+|     0A~JfeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hihD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#nmd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intshortintiu32x*%is16.%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hqpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall$4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndvud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnoszd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM| d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#InterCoreLightSemaphore60~`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#InterCoreCriticalSection[6[cGetInvalidThreadUniqueValue0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnosdetail@InterCoreBlockingQueue4#InterCoreBlockingQueue6~InterCoreBlockingQueue6Initialize655Finalize6Enqueue65TryEnqueue65Dequeue6TryDequeue650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intRMax3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hMaxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# dProcessCommandList50Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0 nw snd internal@ DriverCommandManager&m_SendCommandQueue#&m_SendCommandQueueBuffer#4&m_RecvCommandQueue#&m_RecvCommandQueueBufferL#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancecGetInstanceForTaskThreadInitialize655Finalize6GetAllocatableCommandSize6PushCommand65RecvCommandReply6FlushCommand65WaitCommandReply65IsFinishCommand65ProcessCommand6DriverCommandManager6AllocMemory65 TryAllocMemory 65 FinalizeCommandList 65 AllocCommand U6?000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# x&base_info#B &base#&flags#&base_count# x&base_info#F__si_class_type_info &base#&base_type*#0&i__builtin_va_list__dso_handleI0#4thisz__resultC4this3commandz__result4this3commandListucommandi4thisumsg ucommandListUe4this3countz__resultauptra4this3tag umsgucommandList?A4this3countz__resultauptra utag4this3forceFlagz__resultumsgutag ucommandB 0|&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppM__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#InterlockedVariable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#InterlockedVariable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableNonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0InterCoreBlockingQueueBase6~InterCoreBlockingQueueBase6Initialize655Finalize6Enqueue65TryEnqueue65Dequeue6TryDequeue65#00d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]v4thisz__resultxl d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q2z__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]T4[thisz__result[xm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865].4thisz__resulttk d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4thisz__resulttk d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] Z4thistk d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resulttk d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] 64this3buffer3sizetk d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] r4this3datatk d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3dataz__resulttk d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resulttk d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3pOutz__resulttk d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.hARM C/C++ Compiler, RVCT4.0 [Build 865]P!DataMemoryBarrierpf d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.h$DataMemoryBarrierd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X U4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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865]intFthisffadeFramesHuitNu_ZN2nw2ut8internal12LinkListImpl8iteratorppEv__20*u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorppEv__17u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorppEi__16Nsp__27@5s_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE18GetPointerFromNodeEPNS0_12LinkListNodeE__28["lritr=THlucurItr=] H#~] ,~] %~] *~] H~]8~]6~]TdN~]T`8~]T`6~]PTN~]PT,~]PT%~Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolint[thisflagdfadeFramesFuitNu_ZN2nw2ut8internal12LinkListImpl8iteratorppEv__34*u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorppEv__31u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorppEi__30Nsp__41@3s_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE18GetPointerFromNodeEPNS0_12LinkListNodeE__42[ tritr=TLtucurItr=]]#~],~]%~]*~]$]~] 8~] 6~]\lc~]\h8~]\h6~]X\c~]X\,~]X\%~|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int,thisx__result[#spriorityssound[ritr=Tsp__67@or_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE18GetPointerFromNodeEPNS0_12LinkListNodeE__68[Prx__71Psp__79@Ir_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE18GetPointerFromNodeEPNS0_12LinkListNodeE__80[Wsp[6r_ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratordeEv__74[Wu_ZN2nw2ut8internal12LinkListImpl8iteratorppEv__84*u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorppEv__81LsitrPriority\]~],~]%~]*~] 0~] ,8~] ,6~] ~] ,~] %~Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthis6count#TqdropSound[U ] ~] 4(~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tintbool=TthisqstartPrioritySx__result" TsdropSound[@]~]4(~],< ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DboolintgDthissound[px__result!sallocPriority]rx__59Qr_ZNK2nw3snd8internal10BasicSound25CalcCurrentPlayerPriorityEv__58QLsdropSound[?] 0~]<D~]<D4(~]]/]/~]/~]/~]%~Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ppthisVsound[8] ,~] ,8~] $8~0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nthisfactorAHuitNu_ZN2nw2ut8internal12LinkListImpl8iteratorppEv__48*u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorppEv__45u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorppEi__44Nsp__55@5s_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE18GetPointerFromNodeEPNS0_12LinkListNodeE__56["lritr=THlucurItr=] p#~] ,~] %~] *~] p~]8~]6~]Tdv~]T`8~]T`6~]PTv~]PT,~]PT%~0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2 } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h28} )|#} ,y*8} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hs8} )|#} ,z*8} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h^8} )|#} ,z*8} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h B|*~8~  {+ ,B| ~+#P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.h) ,   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.h(} G d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.h %~) ~G  x *{ ,/~|4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h &8| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hK8} )|#} ,z*8} } P P}}x|PDLP,@UP|V}}HPP0DU Q lXPlV}} LXP4HURtY Q tXPtV}}(PWdT\V8LU|WW |[[PX}} QPTT}T}HLPPTP$4PQDT$P}D}|PPTxPP0U Q VPT}8}8<}<p} Q <TP<U}}HPP0DU Q lXPlVCBD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#HGd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintfloatiu8x(%iu32*%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hKJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hMD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagPOQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intRClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalXWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolp04&thisz__result4*thisz__resultT3.pz__result4thisz__resultnwut@LinkListNode0&m_pNexto#&m_pPrevo#iSelf^.LinkListNode@6@0GetNext6Hinternal@LinkListImpl &m_Size#&m_BaseNode,#isize_typek%iNode^o%ivalue_type,p%08ipointerJq%iiterator_categoryu1@iterator#&m_pPointer#iTItxoperator->6&?operator++6*iterator*6*5LinkListImpl363~LinkListImpl63size6;beginx63endx63insertx635x5Nerasex635Nerasex635x5xclear63Initialize_63x0"0x0,0070^^0D |4thisz__resultup  4thisz__result  4thisz__result   4this5z__resultpuit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hZhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long0000nwsnd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume#&pitch#&pan#@BasicSound(__vptr#0&m_pPlayerHeap #0&m_pGeneralHandle'#&m_pTempGeneralHandle'# 0&m_pSoundPlayera#0&m_pSoundActor}#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState4#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend# &m_FxSend#&m_ExtSurroundPan#&m_PriorityLink^#&m_SoundPlayerPlayLink^#&m_SoundPlayerPriorityLink^#&m_ExtSoundPlayerPlayLink^#@AmbientInfo0 ¶mUpdateCallback#0@&argUpdateCallback#0Z&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallbackStop6[5Pause6[55CalcCurrentPlayerPriority6cDetachSoundActor6[5AttachExternalSoundPlayer6[5DetachExternalSoundPlayer6[500_\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd_^ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00nwsndinternal@ExternalSoundPlayer&m_SoundList #&m_PlayableCount# iSoundList'VExternalSoundPlayer6~ExternalSoundPlayer6StopAllSound65PauseAllSound655GetPlayingSoundCount6SetPlayableSoundCount65GetPlayableSoundCount6detail_CanPlaySound65AppendSound65[RemoveSound65[DetachSoundActorAll65GetLowestPrioritySound[600~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.had:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeaped:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartablegd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandleid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHlktd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# G&base_info#B &base#&flags#&base_count# G&base_info#F__si_class_type_info &base#&base_type"#0i__builtin_va_list0B0K&tinfoO#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator]8JipointerJI?8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# tsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0,nwut@LinkList ivalue_type 0ipointer ?ireference iiterator_category-iTIt_base_x!iIteratorN%@iterator#&it_)#iTItNoperator*6operator->6?poperator++6operator++p65iterator65)N00NLinkList6beginN6endN6insertN65N5push_back65eraseN65cGetNodeFromPointer5cGetPointerFromNode5GetSize6GetBeginIterN6GetEndIterN6PushBack65EraseN65#00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator yxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34@thisz__result@|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4Hthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3)itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]43this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]43thisz__result3|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4*this3pz__result*|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]43thisz__resultx|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]g43thisz__resultx|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]43this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0043thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4;thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4cthisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]V4thisz__resultN|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]C4thisz__resultN|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3pit13pit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3pit1_3pit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4thisz__resultN|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4thisz__resultN|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4 4thisz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]int6 4thisz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 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[%s] fileId(%6d) itemId(%08X) [(anonymous)](%d) A-` Pdp U0 @P@  0S  3/  CG-`MpP,WP0  0,zW,AIʀP.n P Ѝu/G]P3P@u/ {PUz/U. n @ T0 @Tf/ 0S  3/   P Q/pP Y/LP oЍG^/ NW:Failed assertion IsValid()snd_FrameHeap.cpplevel is out of bounds(%d) %d <= level < %d not satisfied.yFrameHeap::Clear(): NewSection is FailedNW:Failed assertion !empty()ut_LinkList.hNW:Pointer must not be NULL (p)FrameHeap::LoadState(): ut::FrameHeap::FreeByState is Failed FrameHeap::LoadState(): ut::FrameHea::RecordState is FailedFrameHeap::LoadState(): NewSection is FailedЍ@-@Pd |P  P@ P D (NW:Failed assertion IsValid()snd_FrameHeap.cppFrameHeap::SaveState(): ut::FrameHeap::FreeByState is Failed    /@-@P  @-@PH$ D P@"#3NW:Failed assertion IsValid()Csnd_FrameHeap.cpp@-@P ,@NW:Failed assertion IsValid()snd_FrameHeap.cpp@-@P 0ANW:Failed assertion IsValid()snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_FrameHeap.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppNW:Pointer must not be NULL (p)ut_LinkList.hNW:Failed assertion IsValid()snd_FrameHeap.cppFrameHeap::Clear(): NewSection is Failed`armcc+|      `armcc+|     xAz`armcc+|      Ax`armcc+|     <A~`armcc+|     PA~`armcc+|     dA~`armcc+|     A|`armcc+|      Ax`armcc+|     hA~ UC `armcc+|     A~`armcc+|     PAxBvlx BC vPx BC vkx`armcc+|     dA~`armcc+|     hA~`armcc+|     |A~`armcc+|     ,@At AjwAj`armcc+|      AxDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D this)w__resultP]F~]$~].@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x`x6{Pt{U~~|l#{xT~] ~] ,~] %~]$~] 8~] 6~]~],~]%~]*~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int zthisnuu__46u_ZN2nw2ut8internal12LinkListImpl8iteratormmEv__50xu_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE8iteratormmEv__47=sp__59[r_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE18GetPointerFromNodeEPNS0_12LinkListNodeE__60]Vsp]Hr_ZNK2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE8iteratordeEv__54]Vr_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE4backEv__45]Vrp__62]Qrp__65]Qrp__68]Qr_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE18GetNodeFromPointerEPS5___69Quit__71u_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__72=qsectioncV]~] P 5~{U}}|l"{xT}] PT~] PT,~] PT%~] Xh~] Xd8~] Xd6~] TX~] TX,~] TX%~] TX*~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<`<%"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0R Pthis"w__resultPL]8V %d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dboolvoid0]dthisZw__resultP`sbufferGssection]4]T\!]T\/]X\/~]TX/~]TX%~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0dthisstartAddresspsizeRx__result!sendAddress?]0Xj %]\dn~{U\{P\Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0UthissizecallbackVcallbackArgx__result ublockSizesmemsbuffersblockWl] ~]08~]TX~]p|~]p|+f~]U]E,3]/]/~]/~]/~]%~]xY~]x(~]x%~]:~{U]0~](F~]:~]~]#P~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]h`2hB:{NP8]~dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthis6x__result#HrresultP]~]$(~]DH~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolunsigned int thisleveluresultrresult2Puu__11u_ZN2nw2ut8internal12LinkListImpl8iteratormmEv__15xu_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE8iteratormmEv__12=sp__24r_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE18GetPointerFromNodeEPNS0_12LinkListNodeE__25]Usp]r_ZNK2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE8iteratordeEv__19]Ur_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE4backEv__10]Urp__27]Qrp__30]Qrp__33]Qr_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE18GetNodeFromPointerEPS5___34Quit__36u_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__37=qsectioncUP]~]04~]<D~] 2p B{NP0] p|~] ~] , ~{T}}|l{xP}] ,0~] ,0,~] ,0%~] 4D~] 4@8~] 4@6~] 04~] 04,~] 04%~] 04*~] ~,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dintdthis6x__result#]~]$(~(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hhthis6x__result#]~]$,P~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]||thisFx__result ssize3]~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@intvoidchar00 @this]mgriNarcosiu_ZN2nw3snd12SoundArchive8BankInfoC1Ev__107u_ZN2nw3snd12SoundArchive9GroupInfoC1Ev__110ritr&X(ucurItr&sptrssignrsignatureHsfileIdksitemId,swaveIndexspItemLabelGpqjU\prinfov@qidZxsjprinfoC@sid$qjU$rinfoqidZspU32Array] #~] ,~] %~] *~]$~] 8~] 6~] ,4~},] 044~] 04~] 04#T~] HLT~] 4H~] 4H(~] Z$ x~}" $|" D{|x] Zx~}" |" {|e] ~] 8~] 6~] ~] ,~] %~Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intAthismgrixarcoZsiGuitOu_ZN2nw2ut8internal12LinkListImpl8iteratorppEv__79xu_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE8iteratorppEv__76=u_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE8iteratorppEi__75Osp__864s_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE18GetPointerFromNodeEPNS0_12LinkListNodeE__87]!ritr>U8rcurItr>V]%~],~]%~]*~](~]$8~]$6~]x~]x8~]x6~]tx~]tx,~]tx%~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h ~< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.h*~ y8d#} y+.,< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hB !#z B|+*~1~8d#} y+. b } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cpp } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cpp 7E@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  W*~/}d d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h ' # | }% d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h}){G~+)%{ B|+,}+* /~|, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hT-"8< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!)(o { 20< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h !{!{3%B} {~-"!={%}%#| B|+*~1~8d#} y+ y. ~ 44< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h~(< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.h~#~0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.h~#} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h }8o%)a}  |%  } #%~  a  m+;1| 1 )()~' )+)~' / &(- |+!( M } '!w+ M } '&     5 #*}8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h }8~S )| y#~ 2|*~8Y}QP}x},DTPxV}} pTPV8PV 8VPW}<}P<T}P}PPT}d}T\PP\RTPPdT}}PP\pQXVpxQ dUdxPPT}} PPUxUxTpTXVLpTSYRX Q WP|U}X}Xd}dh}PdT}}|PPPT} } }(} }}(} $}$}(} LT,U,UUQWW P $V}d},0PP$T}h}04PP$T}|}@DP08PP$T}}0}}$@}PPWHW(UxZ UU YUpUpDDDpWW<WWWlTTTLUHYYY4HT VVVVRXX@XQTT@TPPP@P}} htPHVTRZ Q YPWfeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hihD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#nmd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intiu8x(%iu16)%iu32*%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosrd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndtd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndwvD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hyd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd{d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos~}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intunsigned long0nwut0RGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h GetIntPtrd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU32u|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ItemType.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalItemTypeItemType_Sound ItemType_SoundGroup ItemType_Bank ItemType_Player ItemType_WaveArchive ItemType_Group d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndPanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@UtilATable;cGetMaskedItemId55T3id3typez__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolqY4 thisz__result04this3pz__resultO4this3pz__resultO nw ut@LinkListNode0&m_pNextn#&m_pPrevn#iSelf].LinkListNode60GetNext6GetPrev6 internal@ LinkListImpl &m_Size2#&m_BaseNodeE#isize_typek%iNode]o%ivalue_typeEp%0Qipointercq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6t?operator++6xoperator--6xiteratorx6x5LinkListImpl6~LinkListImpl6size26empty6begin6end6insert655gerase65gerase655clear6Initialize_60p00E000]]0  4=thisz__result   4=this5z__resultquit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharbool00 4thisz__result  4thisz__result _4thisz__result nw snd@ SoundArchive(__vptr#0&m_pFileReaderd#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileIde@SoundInfo&fileId#&playerId#&actorPlayerId#&playerPriority# &volume#&panMode#&panCurve#&isFrontBypass#@BankInfo&fileId#BankInfo6@WaveArchiveInfo &fileId#&waveCount#&isLoadIndividual#&padding1# &padding2# WaveArchiveInfo6@GroupInfo&fileId#GroupInfo6GetSoundCount6GetGroupCount6GetBankCount6GetWaveArchiveCount6GetItemLabel65ReadSoundInfo655T0ReadBankInfo6550v ReadWaveArchiveInfo 6550 detail_ReadGroupInfo 6550CC0 internal iow d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwut@HeapNode (__vptr#&mLinkNode]#@HeapBase(#&mHeapStart# &mHeapEnd#&mSignature#&mChildList^#&mAttribute#$iHeapList0CGetHeapStartAddress6GetHeapEndAddress60|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0nwut@FrameHeap4#&mHeadAllocator#(&mTailAllocator#,0&mpState#0DHeapStatecCreate 55: Destroy6 Alloc6 5: GetAllocatableSize6 : Free6 5RecordState6 5FreeByState6 50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink]#4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0C0nwsndinternal@SoundArchiveLoader(__vptr#&m_pSoundArchive#&m_StreamArea#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternalDSoundFileManager0@SoundDataManager## 0H&m_pFileTable #&m_pFileManager#DFileAddressiFileTable0detail_GetFileIdFromTable650{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longboolint0??C, 4thisz__result nw snd internal@ FrameHeap&m_pHeap#&m_SectionList#h5550BiDisposeCallbackR%@Block&m_Link]#&m_pBuffer#&m_Size# &m_CallbackV#&m_pCallbackArg#Block6555V5~Block6GetBufferAddr6iBlockList?:@Section&m_Link]#&m_BlockList4#~Section6AppendBlock65Dump655iSectionListP>FrameHeap6~FrameHeap6Create655Destroy6Alloc655V5Clear6SaveState6LoadState65GetCurrentLevel6GetSize6GetFreeSize6IsValid6Dump655NewSection6 ClearSection 60m0G000t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd"!(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned longbool@__type_info&__vptr#&__name!#00F__class_type_info&base#F__vmi_class_type_info&base%#&flags#&base_count# &base_info#B &base%#&flags#&base_count# &base_info#F__si_class_type_info &base%#&base_type0#%0,i__builtin_va_list00m0G?G??C0u0}nwsndinternal?v4]thisz__resultOuitr&u_ZN2nw2ut8internal12LinkListImpl8iteratormmEv__91xu_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE8iteratormmEv__88 up__98u_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE18GetPointerFromNodeEPNS0_12LinkListNodeE__99Wu_ZN2nw3snd8internal9FrameHeap5BlockD1Ev__101O>4this{4thisuresultO #GetWaveArchiveId3fileId3arcz__resultu_ZN2nw3snd12SoundArchive15WaveArchiveInfoC1Ev__2 uj uinfouidB %0&tinfo#&offset_flags#} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cpp%$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorvQcipointercI?Q|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.h'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #*)@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0Enwut@LinkList m ivalue_typem 0ipointer iiterator_category-iTIt_base_!iIterator7%@iterator#&it_#iTIt7operator->6?Yoperator++6 operator++Y6 5operator--6 iterator 6 57007LinkList969begin769end769insert769575push_back695cGetNodeFromPointer5cGetPointerFromNode5GetBeginIter769GetEndIter769PushBack695#0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwut@LinkList G ivalue_typeG 0ipointer ?ireference iiterator_category-iTIt_base_!iIteratorO%@iterator#&it_*#iTItOoperator*69operator->69?qoperator++6=operator++q6=5operator--6=iterator=6=5*O050OLinkList6beginO6endO6back6insertO65O5push_back65eraseO65cGetNodeFromPointer|5cGetPointerFromNode5|GetSize26IsEmpty6GetBeginIterO6GetEndIterO6GetBack6PushBack65EraseO65#00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?435D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator new87d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h;:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]A 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hA@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0b p4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hDCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0c 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hGFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4tthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hJId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3|pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hMLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]49thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hPOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]}49thisz__resultup|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hSRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4xthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hVUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4=thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hYXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4=this3*itz__result=|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h\[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3|pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h_^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]e4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hbad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4xthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hhgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4 this5z__resultYuit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hkjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3itz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hnmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]U4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hqpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.htsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4xthis3pz__resultx|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hwvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hzyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h}|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0f4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result2|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]A4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865](49thisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]49thisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Yit13Yit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3Yit1_3Yit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]@49thisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]49thisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]t4thisz__resultO|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result||q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3Oit3pz__resultO|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 49thisz__result9|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp3x3basez__resultuvalueurounded|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]V49this37it3pz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]w49this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]49this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4this3blockt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0* 4this3buffer3size3Vcallback3callbackArgz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intORoundUp3x3basez__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolu '4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]A4thisz__result2|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0.4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultO|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3qit13qit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3qit1_3qit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]\4thisz__resultO|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 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--gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_FxDelay.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppNW:Pointer must not be NULL (m_pBuffer)snd_FxDelay.cppNW:Failed assertion m_DelayFrames != 0NW:Failed assertion ptr <= m_pBuffer + m_BufferSizeparam.m_Damping is out of bounds(%d) %d <= param.m_Damping <= %d not satisfied.param.m_FeedbackGain is out of bounds(%d) %d <= param.m_FeedbackGain <= %d not satisfied.`armcc+|      ,`armcc+|      `armcc+|     0A~`armcc+|     \D~R`armcc+|     lB~X`armcc+|     lB~X`armcc+|     PA|`armcc+|     $A| jC `armcc+|     A|`armcc+|     ,Aw BrQwAr`armcc+|     <A}C{Ax|{ B}A xh{ B}A x`armcc+|     xA~`armcc+|     hB~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865],`P,`{lQ",u{xRtd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int0$ thistux__resulttsj__2__3)qchR] 0-b~]PXt.`|lO"Xtu|x<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0`0"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\`\-]P0\`{lQ"0\u{xR8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l`l-{Ph]X< ]P8X`{lQ "8Xu{xR ]`d@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P`P"{P("P{Q8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`+|7s|J`|TM"]|`:td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthistzx__result\]H+|7I{JSP|T6"H]|`#]8{P "8{Q0Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int=thistNnumChannels;data8sampleLength3formatsampleRate3mode>rinputELsstart_posDTqchXTscur_possin_ptr>sdelay_ptr>slpf_ptr> ssampu qdelay_outRsfeedbackWqlpf_outSPstmpDHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolF}thistparamx__resultHslpf_coefrlpf_coef_1 slpf_coef_2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xxthist6x__result#uresultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hboolhthistYbufferFsize3x__result { d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxDelay.h,  % } ~~ !!{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp2{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp v% ~{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp8 }{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp ~~ !!{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp25!!|!| ~'>0{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp2  w25!!|!| ~'7 ~~ !~P{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp*,4z! | }     {     'D{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp (n6h1 #'+ Zk \  e   | "  y  { d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp2'{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppw (,},P}PQ`xR\Q @QP}0}P0T}X}X\}\P}h}hl}lP}P}P0U}}}}hQhPXSTRPT}}QPR48P@DPPDT} }$ P}8PT}$T}8SRS(P0W0V0\0QTY8 STURV0Q P TT}} }}  } } } }} } | d PPQUPT}x}<@PP@T}h},0PR Q$PPQSTXWVU/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]~this'q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.h(}PZ\^N2nw3snd7FxDelayE`N2nw3snd6FxBaseEcbD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hfeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hhD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#kjd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintfloatiu8x(%iu32*%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hnmd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRCHANNEL_INDEX_FRONT_LEFT CHANNEL_INDEX_FRONT_RIGHT CHANNEL_INDEX_REAR_LEFT CHANNEL_INDEX_REAR_RIGHT CHANNEL_INDEX_NUM B&frontLeft#&frontRight#&rearLeft#&rearRight# iAuxBusData,0pg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hqprd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intRRoundUp3x3basez__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUptd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndOutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM wvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60internal|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut{,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsnd@FxBase (__vptr#&m_Link#~FxBase6'OnChangeOutputMode#6'0}xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000unwsnd@FxDelay`#&m_Param # &m_pBuffer#&m_BufferSize# &m_WorkBuffer#$&m_DelayFrames#D&m_CurFrame#H&m_FeedbackGain#L&m_LpfCoef1#P&m_LpfCoef2#T&m_DelayTimeAtInitialize#X&m_IsEnableSurroundAtInitialize#\&m_ProcessChannelCount#]&m_IsActive#^@Param&m_DelayTime#&m_FeedbackGain#&m_Damping#&m_IsEnableSurround# Paramo6o@WorkBuffer &m_Delay#&m_Lpf#FxDelayt6t~FxDelay6tInitialize#6tFinalize# 6tUpdateBuffer#6t555555SetParam6t5 ?GetRequiredMemSize6tAssignWorkBuffer6t55ReleaseWorkBuffer6tAllocBuffer6tFreeBuffer6tInitializeParam6t0 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# m&base_infot#B &base #&flags#&base_count# m&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list00u064tthisuj__9 uch4tthis!4tthis8 4tthisz__resultiP4tthisuj__11__124 uch4tthisuch_buffer_sizeJuptruj__6 uch0B 0q&tinfou#&offset_flags#{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0< 4'thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]j p4othisz__resulto|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxDelay.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 SDT00@      l  l >\p ZP`/^ QSznN "    8 !"#$h%N&4'()*,-./i0P172345+689p:W;><%= > ? @ 7 A Bx C` DH E0 F G H I J K L Mp N\{ Z[`:^ Q6  U _   { K }  t mN h ebjZypv[{{}FtmheTb&jypvMVe"nfkc0kqwqW4Xr,|Ph0pxP\ $   l l  zQJ;+"S""!{!! `| <4P$ 0 Tdhldld*!*+*'*)*-*,*%*#*"*$***(*&h/l!h0l+h1l'h2l)h3l-h4l,h5l%h6l#h7l"h8l$h9l*h:l(h;l&e!!Qk!!TkTk!!kke++Hl++UlUlUU++i+#+,i0U5i=kA+E+NkSkWU^+b+fkkkoUe''Ik''VkVe))Jk))WkWk))kk))kke--Kk--XkXkk--kk--kk- -kk"k&-*-3ke%%Lk%%YkYk%%kke##Mk##ZkZkZkZkZ##kkZe""Nl""[l[[k""kk [kk[#"'"+k0k4[=kA"E"OkTk^"b"fkkke$$Ol$$\l\\k\s\n2s6\<nIkikm\t$x$s$$s\k\k\k\$$s\$$s s$\2s<$@$JsN\e**Pl**]l]l]]**s](s@sD]e((Rl((^l^q^qe&&Sl&&_l_s_q_ _!+')-%#"$*(& (a * hfl e  j  j~ 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(buffer)snd_FxReverb.cpp@-@0P (0@- 0%@@@ * R@ ` ΁ ` #` \80< @   @ /j@j@~Q>Q  ! 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DTdhHXlpL\txP`|@/?>?dQ  !R !1DTdh !R0Q0 `Q  !R !1DTdh !R0Q0//ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_FxReverb.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppNW:Pointer must not be NULL (m_pBuffer)snd_FxReverb.cppNW:Failed assertion ptr <= m_pBuffer + m_BufferSizeparam.m_Coloration is out of bounds(%d) %d <= param.m_Coloration <= %d not satisfied.param.m_Damping is out of bounds(%d) %d <= param.m_Damping <= %d not satisfied.param.m_EarlyGain is out of bounds(%d) %d <= param.m_EarlyGain <= %d not satisfied.param.m_FusedGain is out of bounds(%d) %d <= param.m_FusedGain <= %d not satisfied.`armcc+|     `B PA `armcc+|     0A~`armcc+|      D`armcc+|      T`armcc+|      h`armcc+|      l`armcc+|     <4AzEv  hzAA `armcc+|     (HAz HC `armcc+|     A|`armcc+|     0As CqAhwAh`armcc+|     @A|CzAx{z B|A xUz B|A x`armcc+|     A dC `armcc+|     lB~`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`int* `thissqx__results8uiLuch]X3^~]t3K~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0`L0\"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D`iDy"D{Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T`T]iTwy"T{Q0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]h`h{Pd]XX ]iXwy"X{Q]L`d\ \d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4O4thissrearly_time rpre_delay_time sfused_time_sec|rall_pass_coef slpf_coefQ8sii8rcomb_coef ]4 8~C]4L ~]\t8~C]t ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H`THd|p|||t|a|N"0|;]L`, ~](L,8~C]% ~]h%8~Cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool`thiss6x__result#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int<thissnumChannelsdata5sampleLength3formatsampleRate3mode;rinputFsearly_possspre_delay_posUscomb_filter_pos07scomb_filter_pos1sallpass_filter_posstmp__10stmp__11utmp__12utmp__13sch|searly_reflection;spre_delay;<ssamp<sindatasearly_out!spre_delay_outsfilter_outscomb_line;rsout_tmpIscomb_fb_06scomb_fb_1sallpass_line;sallpass_coef{sallpass_insfo_2hutmpsfused_outUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolz|thissparamx__result,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thissx__result9sbufSizeForEarlyReflectionAsbufSizeForPreDelayAsbufSizeForFilterComp0ArsbufSizeForFilterComp1A_sbufSizeForFilterAllPassALuresult],@ ~],8~C]`p ~]H`8~Cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lboollthissYbufferFsize3x__result  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.h2 ~ %~ )W )W    w  w  w  | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp2| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp -| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp ~+| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp  ~+~| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp} }<+}0}, 1xy x z :  v"&'8| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp,3~{~<%+~%(}~~(% zD| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp9d| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp%#.onl {*~ l}}  u  n    |  { z  z r  s r ~= | | | | |<| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp (n6h6h6h1 |x  ' h  u |  | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp~{ ~<+~ %~   w| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppx (}H}HL}L`}HLPtRdRLP}0}P0TD}DPT}TPh}hP}}}(}}4}(x U \tP4P P T}$}$0}0H}P$Q0X0W0V0UhPd0\(LPP0T}}hlPPlT}}4}<}}$}QWQQVWZ|WQLTZ@lQZ,(Q4Q@QV|WlVQ,,4PpPYh|UUP|^^L|\p\@|S`S<PR8 S<XR|V0QPT}}}} } } `} `h}hl}l}  PhlPQDTP\U}}}}PpTp\pSptQH`QDR,QP}l},0PR Q$PVWYZ^]\[/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]~this'q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.h(}P`bdN2nw3snd8FxReverbEfN2nw3snd6FxBaseEihD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hlkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hnD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#qpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintfloatiu8x(%iu32*%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.htsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRCHANNEL_INDEX_FRONT_LEFT CHANNEL_INDEX_FRONT_RIGHT CHANNEL_INDEX_REAR_LEFT CHANNEL_INDEX_REAR_RIGHT CHANNEL_INDEX_NUM B&frontLeft#&frontRight#&rearLeft#&rearRight# iAuxBusData,0pg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hvD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdyxzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intRRoundUp3x3basez__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUp|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndOutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60internal|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsnd@FxBase (__vptr#&m_Link#~FxBase6'OnChangeOutputMode#6'0xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000unwsnd@FxReverb#&m_Param # &m_pBuffer#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength#&m_EarlyPos#&m_PreDelayLength#&m_PreDelayPos#&m_CombFilterLength#&m_CombFilterPos#&m_CombFilterCoef#&m_AllPassFilterLength#&m_AllPassFilterPos#&m_AllPassFilterCoef#&m_LastLpfOuth#&m_EarlyGain#&m_FusedGain#&m_LpfCoef1#&m_LpfCoef2#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#FilterSize6@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSize#&m_EarlyGain#&m_FusedGain#&m_IsEnableSurround#  Paramn 6n0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay2#  M&m_CombFilterV#  &m_AllPassFilters#@ &m_Lpf#P*s_DefaultFilterSize FxReverbs 6s ~FxReverb 6s Initialize# 6s Finalize# 6s UpdateBuffer# 6s555555 SetParam 6s5 ? GetRequiredMemSize 6s AssignWorkBuffer 6s55ReleaseWorkBuffer6sAllocBuffer6sFreeBuffer6sInitializeParam6s0 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MemorySoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infou#B &base #&flags#&base_count# &base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list0u04sthis54sthis uchp 4sthisT 4sthisz__result O ConvertMsecToSamples3msecz__resultO RoundUpToMsecPerFrame3msecz__result4sthisubufSizeForEarlyReflectionAubufSizeForPreDelayAubufSizeForFilterComp0AubufSizeForFilterComp1AubufSizeForFilterAllPassAuptr uch0B 0&tinfo#&offset_flags#| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0< 4'thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 4thisz__result|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4nthisz__resultn|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortunsigned intintiu16x)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h"!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutRAddOffsetToPtr3ptr3offsetz__result|p 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O#&size#@BlockReferenceTable &item#GetReference655GetReferedItem6555@SoundFileHeader &header#&blockReferenceTable#GetBlock65O000l0xo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal1|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@GroupFile@FileHeader l#GetInfoBlock^6fGetFileBlockn6fGetInfoExBlockv6fDInfoBlockDFileBlockDInfoExBlock70Z0bB0jM0r3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal65\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# /&base_infoo#B &base#&flags#&base_count# /&base_info#F__si_class_type_info &base#&base_type#0 i__builtin_va_listB03&tinfo7#&offset_flags#} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFile.cpp98Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortboolint,4this3typeId3countz__resultuvalidId__2u_ZNK2nw3snd8internal4Util9Reference13IsValidTypeIdEt__3 uixo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h<;=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtr@?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0:4this3origin3typeId3countz__resulturefxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hB!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 hhL 1        g O 7    B ; 8 ?S / 5 1 3O * a'!-V$;8G?/51q3@*J'!-$d<9y@46+D("z%+=Nhd h""*** h lh lh l  )-1;AGLQW_cglp )-1;AGLQW_cglp       )- 1 ;AGLQW_ c glp z=t?!>AB###@##''%'9'K#<##f'w#'#'/#5#`#f#$#;( 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R/000p/ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_GroupFileReader.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppgroup file is not supported version. please reconvert file using new version tools. (SUPPORTED_FILE_VERSION:0x%08x >= your version:0x%08x) group file is not supported version. please reconvert file using new version tools. (CURRENT_FILE_VERSION:0x%08x >= your version:0x%08x) NW:Failed assertion infoBlock->header.kind == SIGNATURE_INFO_BLOCKNW:Failed assertion fileBlock->header.kind == SIGNATURE_FILE_BLOCKNW:Failed assertion infoExBlock->header.kind == SIGNATURE_INFOEX_BLOCK`armcc+|     Az`armcc+|      \`armcc+|      `armcc+|      Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Dthis>groupFilex__result>"sheadernsinfoBlock[sfileBlockHsinfoExBlock5]\0Ky~||d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\boolf\thisF~outJkindexXx__resultsgroupItemInfo2] $n3E~]<PuS~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ythisFw__resultP Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dbool DthisFoutLnindex[x__resultsgroupItemInfoEx5] $7H~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cpp^%9=C+//}89 8T d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.h R~2 } t~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cpp4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.h ~ ~}}txPhThV0WT0T Q TPxU\}04PX\P$PR $SRPQ,P4@P}PD}04P@DP$,P PRDQPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap##"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortunsigned intintiu16x)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos'd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd)|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]}std+d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos/D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]std1d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos3d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos7d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos9d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR;d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR>=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdBD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdFD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdHD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdKJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutRAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndOd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndQd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathSd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathUd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathWd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathYd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath[d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath]d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathad:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathcd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathed:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathgd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathid:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRkd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRmd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRod:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRqd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRtsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hwvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#@BinaryBlockHeader&kind#&size#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@Table &count#&itemF#@ReferenceTable !#@BlockReferenceTable &item#@SoundFileHeader &header#&blockReferenceTablex#{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultnwsndinternal@GroupFile@FileHeader #GetInfoBlock6GetFileBlock6GetInfoExBlock6@InfoBlockBody &referenceTableOfGroupItemInfo\#GetGroupItemInfoCount6GetGroupItemInfo65@InfoBlock&headerS#&bodyr#@GroupItemInfo&fileId#&embeddedItemInfo#GetFileLocation65@FileBlockBody@FileBlock &headerS#&body#@InfoExBlockBody &referenceTableOfGroupItemInfoEx\#GetGroupItemInfoExCount6GetGroupItemInfoEx65@InfoExBlock&headerS#&body#@GroupItemInfoEx&itemId#&loadFlag#000`0r0*000054thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0r0000nwsndinternal@GroupItemLocationInfo&fileId#&address#@GroupFileReader &m_pInfoBlockBody#&m_pFileBlockBody#&m_pInfoExBlockBody#GroupFileReader>6>5ReadGroupItemLocationInfo6F5J5GetGroupItemExCount6FReadGroupItemInfoEx6F550++0B0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type%#0!i__builtin_va_list0D00RO!IsValidFileHeader3HgroupFilez__resultuheaderXB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]94this3indexz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0ef4this3fileBlockBodyz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] 44this3indexz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 111x1111 `1!10_0// / r/X/?/&/ /.....z.b.J.2.--$-,6,+O+'p++)+m*q*og*i#*k)M)Fb)g)Y([(]V(_(c'a'WK'e 'Q&S&UN&) &%%1%3C%-$5$7n$*$}##S##"|"2"!!P!; ! x 1 P~2THy 9Ao 3B/HF@ ="vGJ{sDLhO']+#mqoiQkMFgYK[]_csa;WeQSiU?)%13h-*57}I Y#  e + ;  z @    K    ]    o >  y9p: `2B/H@y=K"vJ{tsFDrA>D#wKzt+b1#10Da0\h+"",L| ,d ** * * h lhl hl hl EEE C-C1ACEWC[bDfjsDxD}D  E  EEj$C(/ 3 7 @ DJ O W[ _ hnu  E  Ej  E  EDj'C+2!6 : D!HN!S!   ztdjjjjjnn%n9nKj|jnjnn3n?nkj 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C/C++ Compiler, RVCT4.0 [Build 865]<int]<thisFrmodePsj__123XqbusIdTsi ]|r]s]t]u]vd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p pthisbusslistzritr!T]D ~]DP~]}`h~~]dl ~]dl,~]dl%~]dl*~]p~]p|8~]p|6~]lp~]lp,~]lp%~] ~](k~]~]~]#T~]~]8~]6~]~],~]%~] ] ] ~] ~] *~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XintXthis"XqidTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pboolfloatintpthis:r_ZNK2nw3snd8internal9MoveValueIfiE10IsFinishedEv__14Sr_ZNK2nw3snd8internal9MoveValueIfiE10IsFinishedEv__18Sr_ZNK2nw3snd8internal9MoveValueIfiE10IsFinishedEv__22Pr_ZNK2nw3snd8internal9MoveValueIfiE10IsFinishedEv__27Ss_ZNK2nw3snd8internal9MoveValueIfiE8GetValueEv__24r_ZNK2nw3snd8internal9MoveValueIfiE10IsFinishedEv__33Ss_ZNK2nw3snd8internal9MoveValueIfiE8GetValueEv__30si'supdateFlag sreturnVolumehsvolume]~] ]~] ]< ~]<` ~]@\ iQ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charint $thismodesbus__38Zr_ZN2nw3snd8internal6driver15HardwareManager13GetEffectListENS0_6AuxBusE__39nUup__52u_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__53uit__55u_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__56hqcmdmgr-T scommandtmPqbusVPqlistzU8<ritr!T]t?%~}t|]J ~]8~]6~]N ~](G~] $O ~] $~] $#T~](8O ~](48~](46~] $(O ~] $(,~] $(%~4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intW ydatassampleLengthuserDatasbusuFX_BUFFER_SIZErtickYZsnumChannelssoutputModeritr!T]}8H~}8]}@HiPQ~]P~]H~~]  ~] ,~] %~] *~] ~] ~~]~]8~]6~]~],~]%~]`~]`~~] ~](~]~]~]#T~] Xh~] Xd8~] Xd6~] TX~] TX,~] TX%~] ,T~] ,~~] }RZ~{|l] }Z7R~] l~~] }~}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$bool$thisbuspFxx__resultE],4~]Lk]LC ~]L` ~]V~]~]$PX]$P/](P/~](D/~]$(/~]$(%~]$~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int9thisbusfadeTimes] , ~]0@ ]04C ~]X oWD]XC ~]X` ~|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xS^xthis-w__result tsvolume]8U ~]8` ~]8pV~]8p` ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatintZthisvolumefadeTimesxqcmdmgr-Tscommandt9]$t]r_]$\C ~]$\` ~]g%~}|LHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L|LthisetypeRLqcmdmgr-Tscommandt,],%~}|?@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\\this-]T]<C ~]<` ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthisw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3thisw__resultP 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\platform/snd_HardwareManagerDSP.cppi} %"0N d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\platform/snd_HardwareManagerDSP.cppid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~  oP 1%D >0B ?L 6% 0  9 0@  f  ==   f  =?~0u 0u  $  = }1 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h$ z  +w }  dz J$8 } z+l*8 }@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h ~~C 0} > 8(} 8 8 } C ~> }7*C8 |+}=  8 }7*C8 > 8~"p7 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&'e ` ` `f d=~ nI l! z^C*{ ,/~| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  z f  ~   f b=P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hf g7f guCP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hbf ge7 `"v  !H d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h rX *X d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\platform/snd_HardwareManagerDSP.cppid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h~ gd7~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\platform/snd_HardwareManagerDSP.cppi d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\platform/snd_HardwareManagerDSP.cppi}(}P    0HQHQHPTPP} } L}LP}RPUQPT P PV}<}TPPQPU} } }}}}}p}T\pPDUQhT P |V}X}PXW}}`}`d}dh}hp}@P @\ @\ < p    ( @PPpPU P <V}}L} LP}P} $TTP|P(Q P PW}}0}8}}8}0}$}TTT[lDV R Q lT P lP} } T} T\}\$} X\P$\VL DPR@UQ$T P W}}}}}XSH HP0D 0DP RDPR QDLQ Px}8p pP}}}}PP$|\| |Q |P}H}HL},DP$DPQP\}X XP}P}Prswvut    /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` )|t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hF#+G }PPyz{/`armcc+|      }~/`armcc+|      /`armcc+|      /`armcc+|      /`armcc+|      @-@0 d`armcc+|     $A~/`armcc+|      Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this%)w__result%P]$~],~].q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2 %}PP@-@ `armcc+|     A~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intshortintlong longfloatiu8x(%iu32*%is16.%is32/%is640%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#Tick6: cGetSystemCurrentoperator-= 65operator-6(50?0$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTROUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_3DSURROUND iOutputModeGAUX_BUS_NULLAUX_BUS_AAUX_BUS_BAUX_BUS_NUMiAuxBusId}BiAuxBusDataGh5s550L0_iAuxCallbackwpg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndOutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM SrcTypeSRC_TYPE_NONE SRC_TYPE_LINEAR SRC_TYPE_4TAP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Singleton cGetInstance? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool04thisz__resultnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext:6internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?!operator++L6iterator65LinkListImpl6~LinkListImpl6empty6begin6end6insert655erase655clear6Initialize_60000ff000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@BiquadFilterCallback(__vptr#,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@BiquadFilterLpf#BiquadFilterLpf6@BiquadFilterHpf#BiquadFilterHpf6@BiquadFilterBpf512#BiquadFilterBpf5126@BiquadFilterBpf1024#BiquadFilterBpf1024!6!@BiquadFilterBpf2048#BiquadFilterBpf2048%6%000<00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# 0U@DriverCommandAllVoicesSyncU#&syncFlag#<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00nwsndinternal@DriverCommandManager&m_SendCommandQueue#&m_SendCommandQueueBuffer #4&m_RecvCommandQueue#&m_RecvCommandQueueBufferR#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea8#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstance-PushCommand615AllocMemory615AllocCommand61?00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintfloat0<0 nw snd internal driver@ HardwareManager#&m_IsInitialized#&m_OutputMode#&m_SrcType#&m_MasterVolume#&m_VolumeForReset#&m_AuxFadeVolume#$&m_AuxUserVolume#D&m_FxList#d&m_AuxCallback#|&m_BiquadFilterCallbackTable#&m_AuxCallbackContextD#&m_EffectProcessTickl#&m_AuxCallbackWaitCounter#iFxList?>h5s550iAuxCallback*BIQUAD_FILTER_LPF*BIQUAD_FILTER_HPF*BIQUAD_FILTER_BPF_512*BIQUAD_FILTER_BPF_1024*BIQUAD_FILTER_BPF_2048Initialize6Finalize6Update6SetOutputMode65GetOutputMode6AppendEffect655ClearEffect655 GetOutputVolume6 SetMasterVolume 655 SetSrcType 65 SetBiquadFilterCallback 655 PrepareReset 6 IsResetReady 6 GetChannelCount 6 HardwareManager 6d AuxCallbackFunc5s55 FinalizeEffect 65? GetEffectList 650  0z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceList#&m_FreeVoiceList#iVoiceList$>cGetInstanceqUpdateAllVoicesSync6u5?0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\platform/snd_HardwareManagerDSP.cppiARM C/C++ Compiler, RVCT4.0 [Build 865]intboolfloatlong longKW4thisz__resultuvalue__2uvalue__5utick__8u_ZN2nn2os4TickC1Ex__9 ui#4thisz__resultnwsndinternaldriver@PerfH&m_Ticks#&m_TmpTick#8&m_Counter#@Perf60 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\platform/snd_HardwareManagerDSP.cppid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned charfloat@__type_info&__vptr #&__name(#00$F__class_type_info&base#F__vmi_class_type_info&base,#&flags#&base_count# &base_info#B &base,#&flags#&base_count# &base_info#F__si_class_type_info &base,#&base_type7#,03i__builtin_va_list__dso_handleV00?004this3type3cbB,0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppZ__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# MoveValue6InitValue65SetTarget655GetValue6Update6IsFinished6008d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkList  ivalue_type 0ipointer iiterator_category-iTIt_base_!iIterator2%@iterator#&it_ #iTIt2operator->6?Toperator++}6iterator65 2002LinkList%6%begin26%end26%insert26%525push_back6%5cGetNodeFromPointer35cGetPointerFromNode53IsEmpty6-GetBeginIter26%GetEndIter26%PushBack6%5Clear6%f#00)0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  Xf# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]34this7tick z__resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qgz__resultz__struct_resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y 4this3rhsz__result dY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z 4(this3rhsz__resulturetz__struct_resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: >4thisz__result:|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qr3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h'&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]`4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__resultL|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result}|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h0/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3 itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h32d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]j4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h65d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]m4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h<;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h?>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hBAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]U4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hEDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hHGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hKJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]/ 94this3valuet d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hNMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolz 4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hQPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]^{4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hTSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intA X4this3targetValue3framest d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hWVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]o 4thist d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hZYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.h]\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hARM C/C++ Compiler, RVCT4.0 [Build 865]/4thisz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.h`_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hARM C/C++ Compiler, RVCT4.0 [Build 865]>]4thisz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hcbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hARM C/C++ Compiler, RVCT4.0 [Build 865]M4!thisz__result!~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hfed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hARM C/C++ Compiler, RVCT4.0 [Build 865]\4%thisz__result%~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hihd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 41thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hlkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qz__resultrinstance xo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4%this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hrqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4%thisz__result2|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4%thisz__result2|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxwyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3!it13!it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==|{}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Tit13Tit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3Tit1_3Tit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4%thisz__result2|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4%thisz__result2|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4-thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3busz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatOClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]94thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]QQ3pz__result3|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4%this32it3pz__result2|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]44%this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4%this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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T+  $ 90d| 1`'Tp <|HT  ( H3     x 40W @4  X4 `4H] 4@ 4  5 h 6  6  (68  `6 P p68' 6 h7 p7 x7 7 7 7 7 7 7 7 7 7 7 7  7! 7" 7# 7$ 7&R 8' 8( (8- 08. @8/ P80 `81 p82 83 84 85 86 87 88 89 8: 9; 9< 9= 09> @9? P9h@ 9pA (;pB ;xC =PD `B`E BF DG `HH OI QJ pSK xTXL UM VN pWPO WXP XQ XR (XS 0XT 8XU @XV HXW PXX XXY `XZ hX[ pX\ xX] X^ X_ X` Xs Xt X`u Yv Yz Y{ 0Y~ 8Y HY PY `Y hY xY Yi Y Y Y Y Y Y Z7 Z Z Z Z Z Z Z [ [ [ 0[ 8[ P[ X[  x[( [ [  [ [ [ [ [ \ \ \ (\@ h\ p\ x\0 \  \ X] `] h] p] ] ^ ^ ^  ^@ _X# `_ h_ _ _ _ _` `@ X`8 `P `   a0  0a0 `a( a0 a@ a( b( Hb(  pb(# b(& b() b(, c0/ @c 2 `c(5 c08 c(; c(> d A (d D Hd(G pd(J d M d(P d(S e V (e(Y Pe(\ xe(_ e(b e(e e@h 0f0k `f n f(q f(t f w# fy f {# g} g # @g Hg( pg( g  g0 g# g h( (h( Ph8 h( h(h&ݎbrp?I/334 1296104025 0 0 100666 106420 ` ELF(Q4(A-@MTpP C`CXP* Ѝ000 0  P DЍCЍNW:Failed assertion m_IsOpenedsnd_HioSoundArchive.cppHioSoundArchive::LoadHeader buffer size is too small. HioSoundArchive::LoadHeader cannot read file. p@-`T1PS 4R: 0! T@0P,`P*8 clU 0,ppNW:Failed assertion m_Size <= io::HioFileStream::GetSize()snd_HioSoundArchive.cpp@-@`P 00h h0d 00d d0@,0 0QA02P3 @snd_HioSoundArchive.cppR,  R R" B , R00 R  Unsupported Seek originsnd_HioSoundArchive.cppp@-`P0!L@0P,`P*0 0LBU 0,pl~p@-`P0!L@0P,`P*0 cLBU 0,pl0@-@T|MPx | #P@0 @P < B|Ѝ0CC|Ѝ08A-@MTpP CPCu` X* Ѝ000 0  P [HЍCЍNW:Failed assertion m_IsOpenedUsnd_HioSoundArchive.cppHioSoundArchive::LoadLabelStringData buffer size is too small.aHioSoundArchive::LoadLabelStringData cannot read file. A-PM@0!-,c܍pWTq-|@0 `@P W/Gp CCWU/6܍P 'J/Q\Q! P.B܍̠  pLW0L0S00 S``  PZ܍Cannot open file snd_HioSoundArchive.cppNW:Failed assertion m_IsOpenedHioSoundArchive::LoadFileHeader cannot read file. Cannot load header NW:Failed assertion i < FILE_PATH_MAX@-@TP CT@@- C@ P!TX@-@TP CTPQ@ @-@HTP CTPPD@p@-@TP`P 4R: 0!T@0P,`P*t4 pU 0,ppNW:Failed assertion m_Size <= io::HioFileStream::GetSize()~snd_HioSoundArchive.cpp4/ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_HioSoundArchive.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppNW:Failed assertion m_IsOpenedsnd_HioSoundArchive.cppHioSoundArchive::LoadFileHeader cannot read file. NW:Failed assertion m_Size <= io::HioFileStream::GetSize()NW:Alignment Error(0x%x) (buf) must be aligned to %d bytes boundary.NW:Alignment Error(0x%x) (length) must be aligned to %d bytes boundary.`armcc+|     ,A~`armcc+|     8A~L`armcc+|     XA~T`armcc+|     `B~T`armcc+|     $A}C^W}B^G}`armcc+|     <pAzBMzBizBPzB\zB`armcc+|     0AzBvVzBvXzBvDzBv`armcc+|     0AzBvXzBvXzBvDzBv`armcc+|      `armcc+|     lA|`armcc+|     A|`armcc+|     lA|`armcc+|     A|`armcc+|     $Az bA `armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,thisg6w__resultgP(]$#~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8`d8s.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X`XA{P]d< s]<L!.~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`|R|{~4{U4{P4],4~{P,{U,]8Pp~{~8]DH ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pcharboolunsigned intint00#pthisgpathx__resulterlenPsdest__2rdestCount__3\rsrc__4TrsrcCount__5Psdest__8sdestCount__9ssrc__10ssrcCount__11slengthu_ZNSt11char_traitsIcE12to_char_typeERKi__16u_ZN2nw2ut8internal9strncpy_tIcEEjPT_jPKS3_j__15rresultPrresultWsischrdirBuffer}] (&~]P3~|R{~${X${P$]lt~{Pl{Xl]x?~{~x] ~\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0thisg&buffersizex__resultsinfoChunkOffsetLsinfoChunkSizeRrreadSizeP]48P~]@DP~]xRQ~{`x] ~]u~{d] ~`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0+thisgGbuffersizex__resultsstringBlockOffsetLsstringBlockSizeRrreadSizeP]48!P~]@DP~]RQ~{`] ~]u~{d] ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]u[thisow__resultP0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l`#l3#=}N_[A{fPh] 0~]LP ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0\"thisgbuffersizebeginlengthrx__result#rstreamXP]#,d3T=AN[~f]DT~]pt ~0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l`wl#}_A{Ph] 0~]LP ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidintchar00h"thisobuffersizeextFilePathbeginrlength_x__result#rstreamXP]w,qA~]DT~]pt ~Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0%thisXbufllengthNv__resultPscurPos;]Xh~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&+thisX=offsetorigin*],0 ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.h;%E d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.h4  Ar d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h 1"}   ~c  |r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.h#! }  " `  +"}   ~     l  .  y  -~ r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h3//~ ! B >B > ~   ~~  ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h!2/}!/}~  ~ ~ ~  ~  ~ #} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h#}%%,  ~ l d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h#}+%,  ~ }~< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h#}%%,  ~ l d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h#}+%,  ~ }~( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h >@ ,L d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h ~ +x }   ( s},} Q P,P}4}48}P8T}T}TX}<LT<T}} l}lt} t}} ptPP8DP,DS P T} } @}@H}H}}4}4<}<}}p}HRDPDTD\DQ@LQ Q,P<PPxPlSDHPP8<PPQLTT P U} } d}(dl}l}(}}(}}(PpPhlPPPHU<VRlXQW P T} } l}(lt}t}(}}(}}(PxPptPPPHhVtV<hUtURhXQhWtW P hTtT}P}l}PlT S HURHVQ}}PP,<Q(<\@T lUSlV4R,Q8P}l}PlT S HURHVQ}}PP,<P@TlUlVS@T4R8QP}}}}XtPRU Q VPT}dQRhP\]_`bcd`armcc+|      fgkjih/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thiso)>aw__resultPz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HioSoundArchive.h }QPmnrqpo,A/`armcc+|       d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Othisbw__resultP ] ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HioSoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h M}Ptuyxwv0/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lthisbw__resultPz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HioSoundArchive.h#2}P{|}@-@`armcc+|     A~B/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]S\thisZw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h3=}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]]thisZw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h3=}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]gthisZw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h3=}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thismw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool7thismw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h&63}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool8=thismw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h&74}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool9]thismw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h&88}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool:{thismw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h&99}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool;thismw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h&:4}PN2nw3snd15HioSoundArchiveEN2nw3snd15HioSoundArchive13HioFileStreamED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintlong longiu8x(%iu16)%iu32*%is32/%is640%iuptr3%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnn@Result&m_Code#IsFailureu6IsSuccessu60D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0ud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdT3__cz__resulth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]charunsigned intvoid00Rstrncpy3dest3destCount3src3srcCountz__result00nwutinternalRCstrncpy_t3dest3destCount3src3srcCountz__resultulengthRRoundUp3x3basez__resultRMin3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hstrncpyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid0000nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileIdQeSoundArchive6~SoundArchive6SetExternalFileRoot65Initialize65Finalize60w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwio@IOStream(__vptr#&mAvailable#&mAsyncResult#&mCallbackD# &mArg#h55R50.iIOStreamCallback@$GetOffsetAlign#6ZGetSizeAlign#6ZGetBufferAlign# 6ZReadAsync#(6R555D5WriteAsync#06R555D5IsBusy#46Z00V|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0FV4thisz__resultKv4thisz__resultnwio@FileStream#@FilePosition&mFileSize#&mPosition#GetFileSize6Tell6Cancel#D6CancelAsync#H65D500|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFile@FileHeader8#&toBlocks#GetStringBlockSize6GetInfoBlockSize6GetStringBlockOffset6GetInfoBlockOffset6@StringBlockBodyDInfoBlockBodyDFileBlockBody0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@SoundArchiveFileReaderD&m_Header#&m_pStringBlockBody#8&m_pInfoBlockBody#<&m_pFileBlockBody#@SoundArchiveFileReader6Initialize65Finalize6SetStringBlock65SetInfoBlock65GetStringBlockSize6GetStringBlockOffset6GetInfoBlockSize6GetInfoBlockOffset600000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidchar0000nnhioCTR@HostFile&m_Fd#SeekTypeSEEK_TYPE_SET SEEK_TYPE_CURRENT SEEK_TYPE_END OpenDispOPEN_DISP_CREATE_NEW OPEN_DISP_CREATE_ALWAYS OPEN_DISP_OPEN_EXISTING OPEN_DISP_OPEN_ALWAYS HostFile6~HostFile6Open6555&Close6Read6555Read655Seek6555Seek6550|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolcharvoid000nwio@HioFileStream,#&m_FilePosition#&m_File#&m_pOpenedFilew# &m_CanRead#$&m_CanWrite#%&m_IsAvailable#&&m_CloseOnDestroyFlag#'&m_CloseEnableFlag#(*s_TypeInfoGetRuntimeTypeInfo6mHioFileStreamq6q555&HioFileStreamq6q5w5: ~HioFileStream#6qClose#86qRead#$6q55Write#,6q55Seek#@6q55GetSize#<6mTell#T6mCanSeek#L6mCanCancel#P6mCanRead# 6mCanWrite#6mCanAsync#6mB)&m_FilePosition#&m_File#&m_pOpenedFilew# &m_CanRead#$&m_CanWrite#%&m_IsAvailable#&&m_CloseOnDestroyFlag#'&m_CloseEnableFlag#(0i00td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HioSoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolcharvoidint0000nwsnd@HioSoundArchive#&m_ArchiveReader#&m_HostFile#&m_IsOpened#&m_RootDirectoryB#@HioFileStream4#&m_Offset#,&m_Size#0HioFileStreamZ6Z555HioFileStreamZ6Z555Read#$6Z55Seek#@6Z55Tell#T6bGetSize#<6bHioSoundArchiveg6g~HioSoundArchive6gOpen6g5Close6gLoadHeader6g55LoadLabelStringData6g55detail_GetRequiredStreamBufferSize# 6odetail_GetFileAddress#6o5aOpenStream#6g5555OpenExtStream#6o55555LoadFileHeader6g0dd0^00k d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type%#0!i__builtin_va_list000dQ4gthis4gthisz__resultHz94gthisz__resultuheaderAlignSize^wuheaderAreaualignedBufferHureadSize!4Xthis3openedFile3offset3sizez__resultZ!4Xthis3path3offset3sizez__resultZnwsndB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintstd@char_traitsichar_type'iint_type'cto_char_type5?h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resulty`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resulty`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]V 4thisz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0\ 4thisz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 :4this3buf3sizez__resultureadlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.h"!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3offset3typez__resultuposlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.h%$&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp3x3basez__resultuvalueurounded|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUp)(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865].44thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h,+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]/Y4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h/.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865],4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h21d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]- 4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h54d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]44mthisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h87d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]54mthisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h:!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 AAAAAAAAAlAAlAAlA{AbAAAAA A A A A, A A` A AX AAAAAAAAAAAmAtAAAfAA8!@ @ g@*=@@``? ]?|?F??>>b>{1>b>== }= [= 9= = <<<r<K<#<;;;x;m@;t ;:f:99/909"9#i9$O9%59&9'9(8)8*8+8,8-e8.K8=18>82737475767778i79P7:77;717<6L6@6A6B6Co6DV6E=6F$6G 6H5?5I5J5K5Yv5Z^5MF5N.5O5P4Q4R4S4T4U4Vn4WV4X@ @ r@*H@@``? ]4:3}3dI3322[2211i11o0v0hI0//!F/..$Z. .-7a-4,(w,+,.+1A+ +**D*)))I) )(u(/(''W''&&e&*&%%e%%%$$[$ $##W#!#""$P""!7~!4!( +E .1 qA i?b)xG^"Sj0~Dp7wi7"J%Z85),/+2 k( VhX  n 2    7 q x jZ !   t 9    B rykY&?~?H??>l>l\>==p =8 ]=, < ;=` =X  ;:z=p1}[7wZi9Cd>"{3>"bZ"b<"<"<"t<"M<"%<";";";"z;"mB;"t:"fE"0"!!!!@!@!@!?!,[4i@h\\ML\c8Wh[S0[T[R--XSh[VD[`Slp-WD[`Slp-$[@Ld\|b]--,[4k@jd\ML\dK8\d[L\b]\p,[^N e4_`f, N(e8_HNPa\o` N(e8_HNTaX8Vh[S*@*?*B*A*<*>*4*=*P*9*5*8*N*6*7hTl@hUl?hVlBhWlAhXl<hYl>hZl4h[l=h\lPh]l9h^l5h_l8h`lNhRl6hSl7@@y@@@@ ??p??BBqBBBBBB <<r<<<< %04<8<BFLRW\hl<p<z>>s>>(3E;>?>T>X>m>q>{>>>>>>>> $>(>28=BJUY>]>gkqw|>>44t44 26JN]fj4n4x444444 44"(-2>B4F4PU==u== 48NRajn=r=|====== ==!'-27CG=K=UZPPvPP99w9999 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-od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_InstancePool.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_InstancePool.cpp`armcc+|     Az`armcc+|     A|`armcc+|      (`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_InstancePool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidchar00%thisbuffersizeobjSizewx__result sptrYsnumObjectsFxqiQLTxshead3](0)~{W({T(Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_InstancePool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0A!thisbuffersizezsbegingsendTsptrAsprev#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_InstancePool.cppARM C/C++ Compiler, RVCT4.0 [Build 865](int`D(thisw__resultP$qcountP(qptrQ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_InstancePool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0s`thisw__resultPqheadQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_InstancePool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0|this)ptrrheadQL d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_InstancePool.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h%& %|!  ~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_InstancePool.cpp (  |  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_InstancePool.cpp   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_InstancePool.cpp} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_InstancePool.cpp}}txPT\THxP0\TdxTxVRTX Q TWPxU}},<UD\U,\T(\P$\VR$T Q $VP4U(}P Q}P}QP#"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h&%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#+*d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiu32x*%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h.-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h102d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intvoidRRoundUp3x3basez__result0|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUp4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint0nwsndinternal@PoolImpl&m_pNext#CreateImpl6555DestroyImpl655CountImpl6AllocImpl6FreeImpl65008d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal;:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_InstancePool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# R&base_info#B &base #&flags#&base_count# R&base_info#F__si_class_type_info &base #&base_type+# 0'i__builtin_va_list00B 0V&tinfoZ#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_InstancePool.cpp>=?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp3x3basez__resultuvalueurounded|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUpA!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h }%/z|D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hJ& 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]gthisw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h3=}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]'thisqw__resultPs d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.h&}PN2nw3snd18MemorySoundArchiveEN2nw3snd18MemorySoundArchive16MemoryFileStreamED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortunsigned intintiu16x)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intunsigned long0nwutRMin3a3bz__resultRGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h8GetIntPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoidbool0000nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileIdYe@FileInfo &fileSize#&offsetFromFileBlockHead#&externalFilePath#FileInfoZ6ZSoundArchive6~SoundArchive6detail_ReadFileInfo65i5Z0wInitialize65Finalize600w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwio@IOStream(__vptr#&mAvailable#&mAsyncResult#&mCallbackD# &mArg#h5550.iIOStreamCallback@$GetOffsetAlign#6GetSizeAlign#6GetBufferAlign# 6ReadAsync#(6555D5Write#,655WriteAsync#06555D5IsBusy#46IOStream600|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwio@FileStream#*s_TypeInfoGetRuntimeTypeInfo6qCancel#D6uCancelAsync#H6u5D5FileStreamu6u0m0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFile@FileHeader8#&toBlocks#GetStringBlockSize6GetInfoBlockSize6GetStringBlockOffset6GetInfoBlockOffset6GetFileBlockOffset6@StringBlockBodyDInfoBlockBodyDFileBlockBody0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@SoundArchiveFileReaderD&m_Header#&m_pStringBlockBody#8&m_pInfoBlockBody#<&m_pFileBlockBody#@SoundArchiveFileReader6Initialize65Finalize6SetStringBlock65SetInfoBlock65GetStringBlockSize6GetStringBlockOffset6GetInfoBlockSize6GetInfoBlockOffset6GetFileBlockOffset600000hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MemorySoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolintchar0000nwsnd@MemorySoundArchive#&m_pData#&m_FileReader#@MemoryFileStream #&m_pBuffer#&m_Size#&m_Position#MemoryFileStreamN6N55CanSeek#L6VCanCancel#P6VCanAsync#6VCanRead# 6VCanWrite#6VClose#86NRead#$6N55Seek#@6N55Tell#T6VGetSize#<6VMemorySoundArchive[6[~MemorySoundArchive6[Initialize6[5Finalize6[detail_GetRequiredStreamBufferSize# 6cdetail_GetFileAddress#6c5iOpenStream#6[5555OpenExtStream#6c555550--0R00_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr#&__name"#00F__class_type_info&base#F__vmi_class_type_info&base&#&flags#&base_count# &base_info#B &base&#&flags#&base_count# &base_info#F__si_class_type_info &base&#&base_type1#&0-i__builtin_va_list0P00-.4[thisz__result\'4`this3Tbuffer3sizez__resultNB&0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Zthisz__resultZw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865],4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]- 4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865].44thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]/Y4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]14thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtr  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]y4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]<O4uthisz__resultu|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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R Q !0S/!RA Q/p@-P! %2&"DPQ TjPp@-@P@! @-'2("DPQ Tpqrsp@-P@P @Tp#*Bp@-r BSP ~@u`Pԡ P Bp`pA-`xAPp7h !0SpQ@P @T@P @T@QP p@TA-`P@P R U@0D: l!p   U7P    $<DdlVU DU U U Uy@@U AU@T3#/JU OU TU UUp@bU'B WE P7 (cU dU%B eU wU@T3#%1@JT @  k0o@$P P('DPQ Tpqrs&%TPQo Uj@PPPե ` B@ppV@s`Pԡ P Bp`pp<<A@-@P@p@-P0 !\0Q@`   @Tpp@-P@P @TpO-@P`: 'pP`7  R P Q R R !R PA QZ Q 8 &a@ @ ` p000  P Q RpPA QW 8`w__resultqPtsj__3 xqiQLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0G4qthisv__resultP]~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0G4qthisv__resultP]~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int3o8thisq68qtrackNoT8strack#$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t`tF|3"8{Q"t{T8"8t| pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p`&p6BU_l|iY|uF{P ](l3 ](XC ~](X` ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`Q> {Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`Q> ]{Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<` <""<%{(T d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4`04@6"4L{OT " 4`|c#$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]``p`F|3"8{Q"`{T8"8`| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`]p | |m"8X{Q" ||Z"X||G]0 @"L|O4"`|c!]  "%{(T d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T`T YF)3{5T|I {SQ {`P0}j0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@`}@eR4{T|!{Q${P4}4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lthisqchannelIndexcontrol!valuestrack*splayerksparam>splayerParam]} ||{Q|},]0  ){5T |I{SQ{`P,}j,] t]C ~]` ~]H aN]8C ~]8` ~] ,X ",X%|(; d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`T-A{5P{E\P"O|R.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`ZjvlFY|3{P" {Y],-~5{ERL",O|R ] Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x`xo||3"x|\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]` %f|6|F5"P|SSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] float thisq3channelIndexkeyvelocitystrackstrackParamschannelgsnoteInfo#rnoteInfoZschannelzrinitVolume ] <%~6|F"<P|S]] ]D~|6"D|Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]h@hthisqstatusdata1data2vschannelM]d_ ]p |:"{Q"|'"|]0 4 @" 4L|O"4`|c] 8d "8d%|(]hxd ]hx{P]&|k 6BU_|i|u{P(]]C ~]` ~]ht ||" ,{R"h{T,",h|id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int8thisqAchannel.qj__21R8qiS  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp( K~  % d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp1 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp1 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp3  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp |    h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  }}f b1 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp  !" d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp |   D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp2N, |   U0  K  !h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp  $!~ ,{  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp $!~,  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h&!~  9z,{ +w  a~ %~ 70~ ~1 ~ +" ~ ~% ~ ~ ~%!~ ,{ M !~, l~ f b1~  f b1T     # %   %  +  B  ! I7 L3 S- V* Y' \$ _! b j q y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp  A{+  G | A4t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h"|  A{+  G | A4 }$f   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp  ~  & { 4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp  4|  @ y 44 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h&y~  4|  @ } 44 | "q"(r r8   ~  ,  }1/ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h}~5L  ) % %} |   }  }  !}{  }}}f b13 v |    } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp } }x}@TR\xR0P8xP}}}}8}(PP8U}t}HdV 8PPtU } p}(pV$pT,P<USRQP}}RT Q P}}RT Q P}<}P<W}4}$PP4U}`}DPP 8PP`U}}PTdpPXT0XP,R,QPV } T}0PRQP}@} 4P R @U Q P}}}}4\TLVLTUPPUH\P0X\`\ \H\\\t\\\,XQ`QQQ@QHxQQ Q8Qt|QQQQQ Q Q\QQQ @RXP`P PP PtPPSXT`TTT@THxTT<TTtTTT\TRXU`U UUUtUUU Q XX`X XXXtXXXPXV`VV VVVtVVV\V}}} LSR0Q<tQQQ4P<xPPP}} 4tQ X TS Q UP Vx}HLPtxP,<QLXQhxQ(QDPL\PdtP}`dPP8TRdR4RTQd|QQTPdPP} }(WpQQLlQ<XPtQQDpQ 0P<XVSHY Q UPTT}`}`h}ht}t|}|}}h}<XV,PWTPW@hT(P8TP TP\ht\|\ShtS R Th|TLQ|QPUhU}4}48}8Q8P`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h/}P/ `armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h, } P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8thisv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h27}PH@`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4kthis] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h/}H0/ `armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  Athisk]  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h, } P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thislw__resultlP} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiSequencePlayer.h  + } PN2nw3snd8internal6driver18MidiSequencePlayerED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#dd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intsigned charshortintlong longfloatiu8x(%iu16)%iu32*%is8-%is16.%is32/%is640%iuptr3%ivu328:% ivs16I>%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue*#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1 #&yn2 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam*# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status1#&bufferId#&next#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intRClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5*0iSoundFrameUserCallback3AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@PerfHistogram&m_MaxLoadZ#&m_SumLoadZ#d&m_LoadCount#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typek%iNodeo%|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveAdshrStatusSTATUS_ATTACK STATUS_HOLD STATUS_DECAY STATUS_SUSTAIN STATUS_RELEASE &m_Status#&m_ValueZ#&m_DecayZ#&m_ReleaseZ# &m_AttackZ#&m_Hold#&m_HoldCounter#&m_Sustain#&padding#GetStatus60G 4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depthZ#&speedZ#&delay#&range# &padding# @CurveLfo&m_Param#&m_DelayCounter#&m_CounterZ#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurveK#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSection#&m_SoundFrameCallbackListA#&m_PlayerCallbackListb#&m_UserCallback#&m_UserCallbackArg*#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#OnUpdateVoiceSoundThread# 6iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfData0v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0 4thisz__result nw snd internal driver@ Channel&m_WaveBuffer #&m_AdpcmContext&#`&m_AdpcmLoopContextG#l&m_LoopStartFrame#x&m_LoopFlag#|&m_Disposer#&m_CurveAdshr#&m_Lfo#&m_LfoTarget#&m_PauseFlag#&m_ActiveFlag#&m_AllocFlag#&m_AutoSweep#&m_ReleasePriorityFixFlag#&m_IsIgnoreNoteOff#&m_BiquadType#&m_UserVolumeZ#&m_UserPitchRatioZ#&m_UserPanZ#&m_UserSurroundPanZ#&m_UserLpfFreqZ#&m_BiquadValueZ#&m_MainSendZ#Z&m_FxSend>#&m_UserPitchZ#&m_SweepPitchZ#&m_SweepCounter#&m_SweepLength#&m_InitVolumeZ#&m_InitPanZ#&m_InitSurroundPanZ#&m_TuneZ#&m_SilenceVolume#&m_CentZ#&m_CentPitchZ#&m_Length#&m_PanMode#&m_PanCurveK#&m_Key#&m_OriginalKey#&m_KeyGroupId#&m_InterpolationType#&m_Callback#&m_CallbackData#&m_pVoice#&m_pNextLink#&m_Link# ChannelCallbackStatusCALLBACK_STATUS_STOPPED CALLBACK_STATUS_DROP CALLBACK_STATUS_FINISH CALLBACK_STATUS_CANCEL h 55L50iChannelCallback=@ Disposer#&m_pChannel#  Release 6 Stop 6 SetKey 65 SetInitVolume 65Z SetLength 65 IsRelease 600|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallback  td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0004kthisz__result0 nw sndDSequenceUserprocCallbackParamh556500$iSequenceUserprocCallback:_ internal driver@ SequenceSoundPlayer##<#H&m_ReleasePriorityFixFlag#T&m_PanRangeZ#X&m_TempoRatioZ#\&m_TickFractionZ#`&m_SkipTickCounter#d&m_SkipTimeCounterZ#h&m_ParserParamD#l0&m_pSequenceTrackAllocatorZ#x&m_SequenceUserprocCallback>#|&m_pSequenceUserprocCallbackArg#0&m_pTracks#N&m_LocalVariable#&m_TickCounter=#&m_pBankFiles&#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#SequenceSoundPlayerk6k~SequenceSoundPlayer6kInitialize#6kFinalize# 6kStart#6kStop#6k Pause#6k5 InvalidateData# 6k55?D GetParserPlayerParam 6k GetPlayerTrack 6k5 Update 6k OnUpdateFrameSoundThread#$ 6k OnShutdownSoundThread#( 6k0v~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiSequencePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0 nw snd internal driver@ MidiSequencePlayerv#<&m_NoteInfo#z&m_ParameterControlInfo#@NoteInfo &channel#&channelIndex#&key#@ParameterControlInfoModeRPN NRPN &mode#&rpnLsb#&rpnMsb#&nrpnLsb#&nrpnMsb#ParameterControlInfol6lMidiSequencePlayerq6q~MidiSequencePlayer6qStart#6qSendMessage6q555Reset6qSetProgramNumber6q55ChannelCallback# 6q5NoteOn6q555NoteOff6q555HandleControlChangeMessage6q555HandleRpnMessage6q55HandleNrpnMessage6q55HandleChannelModeMessage6q55HandleProgramChangeMessage6q55 HandlePitchBendMessage 6q555 NoteOffAll 6q StopAllSound 6q ResetAllController 6q0< FindFreeNoteInfo 6q FindNoteInfo 6q55 FindNoteInfo 6q50z0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00v0k4thisz__result nw snd internal driver@ SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolumeZ#&m_ExtPitchZ# &m_ExtPanZ#&m_ExtSurroundPanZ#&m_PanRangeZ#&m_ParserTrackParam;#N&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# [&callStack# &callStackDepth#$&frontBypassFlag#%&wait#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitchZ#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan#k&transpose#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold #t&mainSend#v &fxSend#w&biquadType#y&lpfFreqZ#|&biquadValueZ#@ CallStack&loopFlag#&loopCount#&address# InitParam 6 Open 6 NoteOn 65555 StopAllChannel 6?; GetParserTrackParam 6 SetTrackVariable 655  GetSequenceSoundPlayer 6 UpdateChannelRelease 650x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidfloat@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# [&base_info#B &base#&flags#&base_count# [&base_info#B(&base#&flags#&base_count# [&base_info#F__si_class_type_info &base#&base_types#0oi__builtin_va_list00?;0</G4qthisz__result4qthisuj__12 ui uchannelIndex utrackk4qthis3channelIndex3lsb3msbuvalue utrackuparam{4qthis3channelIndex3prgNoutrack54qthis3channelIndex3program4qthis ui4qthis uchannelIndex utrack  4qthisuj__9 ui uchannelIndex utrack  4qthis3control3value  4qthis3channelIndex3valueuparameterNumberutrackuplayerkuparamuplayerParam  4qthis3channelIndex3valueuparameterNumberutrackuplayerkuparamuplayerParam 3" 4qthis3channelIndex3keyz__resultui__16 ui C 4qthis3channelIndex3key3velocityutrackuparam unoteInfo3 4qthisz__resultui__14 ui3I4qthis3channelIndexz__resultui__18 uiB0_&tinfoc#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  # d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue &m_Origin#&m_Target#&m_Frame #&m_Counter #SetTarget6|55 GetValue6IsFinished600$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue &m_Origin#&m_Target#&m_Frame #&m_Counter #SetTarget6|55 GetValue6IsFinished600'&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] P4this3key|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h*)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] l4this3Zvolume|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h-,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3length|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h0/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]4kthis~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h32d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]A4kthis~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h65d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolz ^4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]^A4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h<;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]A 4|this3targetValue3 framest d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h?>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hBAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolz ^4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hEDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]^A4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hHGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]A 4|this3targetValue3 framest d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hJ!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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K@ KA KB KC KD KE KF  KG KH 0 KI @ KJ P KK ` KL p KM KN KO KP pKQ PKR p pKS pKT P KU KV 8KW xKX HKY pKZ `K[ K\ K] K^ K_ K` Ka XHKb Kc 8Kd  Ke Kf "pKgt x"Kht "Kit "Kjt "Kkt "Klt "Kmt "Knt "Kot "Kpt "Kqt "Krt "Kst "Ktt "Kut "Kvt " Kwt #Kxt #Kyt (#Kzt 0#K{t 8#K|t @#K}t X#K~+ `#hK #K x$K $K $K $PKt $K $K7 $K %K %PKt h%K p%K x%K %PKt %K %K %K %K &hKt h&K p&Kx x&K &K &pKt 'K 'K 'K ('XKt 'K7 'K 'K 'K 'K 'K 'K 'K 'K (K ((K @( K `((K (K (K# (K (K (K (K (K )PK P)@K )K )K )K )8K )XK @*K H*K +K  +K  ,K -pK .K .K 0K 0K 0 K 1 K 018K  h1PK" 1PK$ 2(K& 02(K) X2(K, 2 K/ 2 K2 2 K5 2(K8 30K; 83(K> `3 KA 3(KD 30KG3LJp(I/429 1296103872 0 0 100666 22020 ` ELF(|G4(]Z/@-ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_MidiSequenceTrack.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cpp`armcc+|     A~`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this3!w__result3Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool/this3)doNoteOnw__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cpp }}P}QP`armcc+|      @-@`armcc+|     A~BN2nw3snd8internal6driver17MidiSequenceTrackE D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#%$ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intsigned charshortintfloatiu8x(%iu32*%is8-%is16.%is32/%iuptr3%ivs16>%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# +d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channel-,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceSoundPlayer# #<#HDBasicSoundPlayerDDisposeCallbackDPlayerCallback/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00000 nw snd internal driver@ SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolume#&m_ExtPitch# &m_ExtPan#&m_ExtSurroundPan#&m_PanRange#&m_ParserTrackParam #&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# @&callStack# &callStackDepth#$&frontBypassFlag#%&wait#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitch#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan#k&transpose#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold#t&mainSend#v &fxSend#w&biquadType#y&lpfFreq#|&biquadValue#@ CallStack&loopFlag#&loopCount#&address# ParseResultPARSE_RESULT_CONTINUE PARSE_RESULT_FINISH  SequenceTrack  6  ~SequenceTrack 6 01<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternaldriver@MidiSequenceTrack#MidiSequenceTrack363Parse#635043ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# ?&base_info#B &base#&flags#&base_count# ?&base_info#F__si_class_type_info &base#&base_type #0i__builtin_va_listB0C&tinfoG#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cpp6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#:!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cpp`armcc+|     dB|`armcc+|     $A| _A `armcc+|     DB~N`armcc+|      XB|Q`armcc+|      TB|Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d8,dthisQplayer3w__resultP`qtrack P\]@X:P~| ]@:~~]\`= Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]K"?thisitrackK](O]\Q8] \Q~~8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dint]!bDthis-v__resultP]<D_P~]<_~~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoidunsigned long0l+Xthis}buffer_sizeAv__resultP]DXn.~{SD] Dn~~dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoidunsigned long0{"Tthis}buffer_sizeA]DT}.] D}~~W d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hf0>   ~B~W d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hR%B~0D   8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h?A08 &L d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h08 % { H d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h088% ~8}d}DTPQdU P}}}}\UQTP}@}@D}P}L}LX}DXP R XUQXTP}L}LT}DTP R TUQTTP#$&'(/`armcc+|      *+,`armcc+|      .024N2nw3snd8internal6driver26MidiSequenceTrackAllocatorE6N2nw3snd8internal6driver22SequenceTrackAllocatorE98D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h<;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#A@ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intsigned charshortintfloatiu8x(%iu32*%is8-%is16.%is32/%iuptr3%ivs16>%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# Kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwioMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint00nwsndinternal@PoolImpl&m_pNext#PoolImpl6CreateImpl6555DestroyImpl655CountImpl6AllocImpl6FreeImpl6500Od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@ChannelQ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceSoundPlayer# #<#HDBasicSoundPlayerDDisposeCallbackDPlayerCallbackSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0000 nw snd internal driver@ SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolume#&m_ExtPitch# &m_ExtPan#&m_ExtSurroundPan#&m_PanRange#&m_ParserTrackParam#&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# 5&callStack# &callStackDepth#$&frontBypassFlag#%&wait#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitch#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan#k&transpose#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold#t&mainSend#v &fxSend#w&biquadType#y&lpfFreq#|&biquadValue#@ CallStack&loopFlag#&loopCount#&address# SetSequenceSoundPlayer 650Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@MidiSequenceTrack#MidiSequenceTrack 6 0Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@SequenceTrackAllocator(__vptr#Yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned longvoid0nwsndinternaldriver@MidiSequenceTrackAllocator#AllocTrack#65FreeTrack# 65GetAllocatableTrackCount#6Create655Destroy655000[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal^]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr"#&__name*#00&F__class_type_info&base#F__vmi_class_type_info&base.#&flags#&base_count# &base_info#B &base.#&flags#&base_count# &base_info#F__si_class_type_info &base.#&base_type9#.05i__builtin_va_listnwsndinternaldriver@MidiSequenceTrackPoolcGetInstance00?B.0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cpp`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint00nwsndinternal@InstancePoolCreate655Destroy655Count6Alloc6Free65#00gfhD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newkjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hnmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0 4this3buffer3sizez__resultuobjSizew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hqpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0 4this3buffer3sizew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.htsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 64thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hwvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0N4thisz__resultuptrw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hzyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865] f4this3objw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h}|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865] y4this3playerx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Q-z__resultrinstance d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cpp!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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~\( .*~7' ~  \ ~5,5 1 h -  + +& &    d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp+~~$}$P}RQP}H}HT}TX}(Q$R(P\tSSpQlRPP8pQQTU (TPTV}P}P}}HLP<@PDHP Q HUPHT}P} Q @UPPT}}h|PP@DPPPPPT}} }0} 8}0ZdZPP P TT8T}R QP},},0}$R$QP0THGD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#MLd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intiu8x(%iu32*%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hPOtd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolunsigned long0000T83bz__resultT:L3bz__resultnwsndinternal@MidiStreamParser&m_CallbackFuncL#&m_pCallbackArg#&m_MsgBuffer`#&m_RestBuffer`#&m_RestBuf#(&m_IsReset#&m_IsSysEx#&m_RunningStatus#&m_BackByte#&m_IsBackByteAvailable#h55550.iMidiCallbackH@MidiMsgBuffer&ptr#&len#&readPos#&donePos# MidiStreamParsero6oSetCallback6o5L5Parse6o55Reset6oReadByte6o5BackByte6o5EatByte6oSetMsgBuffer6o55ParseBuffer6oRestBuffer6oSeekStatusByte6ocIsDataByte5cIsStatusByte5cIsRealtimeMesg5cIsSystemResetMesg507{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.hRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalUT4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned longunsigned charbool@__type_info&__vptr1#&__name9#0-05F__class_type_info&base#F__vmi_class_type_info&base=#&flags#&base_count# &base_info#B &base=#&flags#&base_count# &base_info#F__si_class_type_info &base=#&base_typeH#=0Di__builtin_va_list00k004othisurestsulenurestLenuc__19__20yuc__19__21urestLen__23uc__19__22uc__25__26yurestLen__27 ui uib4othis84othisD4othis3byte4othisz__resultubyteuu__12uu__13y4othis3obuffer3lenB=0 &tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppXWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ73bz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.h[Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ9-3bz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.h]!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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~] ~] ~] ~~]  ~] ~] (~] p|~td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0WbaseAddressseqOffsetpallocTrackXRx__result!sptr^4XpqtracksQ]<@~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  thisLmtrack>] command4 commandArg1 commandArg2 splayer` strackParamsplayerParamsvarPtrlP snewTrackscallStackp@X scallStackpX  scallStackp 4 scallStackpsloop_countp4 scmd]scmdexJsvarPtrv sminus_flagsrand]Tl ~] ]C ~]` ~] }j]C ~]` ~], WD1],C ~],` ~] H  ] HC ~] HX` ~] P#~] ~] h  ~4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intbool,(thisLtrack>okeyQvelocity3length tieFlagS4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.h--y-y} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cpp&C  ! #< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.h  -y%  x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hC=} D--y-y? c -y%  |-yC  - |T -x-y -x-y @ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.h--y-y8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.h.&!&!-!+c1}- d{- n- u-  u -  z- z - -"-} -z  -w  -t  -p$-h$ 9   ~ '  O  ~   }  ~  77 e=-F%-~-y-yz<7--+-y-yz-=--y-yz! 7y  +   ==+-}-~ |-~0=-~-}=1 $0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h &}+   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h,!&+{1}9 w 5 A  | 7 | % |d       = | %9 ~ W+ | | 0#} }f b1  | | | |} }  }} }  }} }f  7 } } }% }% } } } } } } } } } ~   } } }% } ~ ~ ~ ~C  - |#yy~   (  ~  C    ` ~ *C ~C   k ~     + C  - | }  = C }%  c$   +  7  =%  y    q % )|  } ~  K 9 G %$ `+  h###} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cpp&,},QP} } D}DP}PT}T`}`l}lp}pt}t|}S|TR|U Q TV8P}\}LPP4@P 4U4<Q<\UQ\VP}}} }(} PPTQpU\S0TPUVQVlQ|VVDPSW<WHWRU$UHpU Q THTP8}$S$4P0QP}}$}0}$}0}$H}0(XPP4`[PRPSSPxRPRP$Z,ZhZZ[\PR`[PH[d[lP@XlU$U,UhU\V$V,hVV<XVVVXPP(HP$P,DPPHPpPPT@XXXXXPHS$S,DS<DShSSSSHSpSL$T,hTT<XTTT0X$X,hX<hXXXXXRZZQY$Y,Y<Y P W$W,W<W}}lpP@LPX`PRpT Q pUP<V}}$}0}$}0}$$}0$(}$(,}0,0}$0t}0tx}$x}0}$}0}$}}0}$}}0}$}0}$}0}$}0}$}0}$ }0 }$8}08<}$<}0}$}0}$}0}$}0}$}0}$}0}$}0}$}0}$}0}$}0 }$ (}0(,}$,H}0HL}$L`}0`d}$d}0}$}}0}$}0}$}0}$}0}$}0}$}0 }$ (}0(,}$,4}048}$8}0}$}0$}$$0}0<}0<D}$DP}Pl}0lt}$tx}x}0}$}4 }04 < }$< H }H T }0T X }$X h }0h p }$p | }| }0 }$ } }0 }$ }  }0  }$ ( }0( , }$, }0 }$ } }0 }$ }0 }$ 0 }00 4 }$4 T }0T X }$X }0 P TX h V V , V4 V V V 4 V< [8 P P P Q Q , Q QPxUPHWDV@T0W0V0TWVTWVTDTR0 RPpQxQQQQ(pQQQ0QTlQQQ$QQ,LQQQLpTxTTTTT(pTxTTdTTTT,XTdlTt|TTT8pTTL TX T T , T4 T4 L TX T0pYxYYYY(pYxY0Y<XYY80YYX | Y, Y , Yh YX YpWxWWWW(pWxWWWW<HWWWW8pWxWWX | W, W , W4 W W W W @ WX WSpUxUUUUUU(pUxUU0UTlUUUU0U<XUU,LUUU8UUxUUX | U, U , Uh UX URpV, T V Q pXxXXXX(pXxXXXX0X<XXXdXX8X0XXX | X, X , Xh XX X(P } (}$\S$R R $QQ$PP>?ACN2nw3snd8internal6driver9MmlParserEFED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hHD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#KJdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intsigned charshortintlong longfloatiu8x(%iu16)%iu32*%is8-%is16.%is32/%is640%iuptr3%ivu328:% ivs16I>%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallOd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndQd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#Sd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndVUd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hXd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Zd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue*#&m_LockCount#\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternal_^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hbacd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint0nwutRGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrfed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5*0iSoundFrameUserCallback3AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SeqMuteSEQ_MUTE_OFF SEQ_MUTE_NO_STOP SEQ_MUTE_RELEASE SEQ_MUTE_STOP PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hhTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@PerfHistogram&m_MaxLoadZ#&m_SumLoadZ#d&m_LoadCount#&m_Count#&m_IrregularCount#cCalcRandomjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalmlDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typek%iNodeo%|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depthZ#&speedZ#&delay#&range# &padding# sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiowd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManageryd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode[# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8|{|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg*#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0000Q0N4`thisz__resultnwsndDSequenceUserprocCallbackParamh55<50 0*iSequenceUserprocCallback@_internaldriver@SequenceSoundPlayer##<#H&m_ReleasePriorityFixFlag#T&m_PanRangeZ#X&m_TempoRatioZ#\&m_TickFractionZ#`&m_SkipTickCounter#d&m_SkipTimeCounterZ#h&m_ParserParamJ#l0&m_pSequenceTrackAllocator`#x&m_SequenceUserprocCallbackD#|&m_pSequenceUserprocCallbackArg#0Q&m_pTracks#N&m_LocalVariable#&m_TickCounter=#&m_pBankFiles,#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#CallSequenceUserprocCallback6`55GetVariablePtr6`5?JGetParserPlayerParam6`GetPlayerTrack6`50|~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00|0004thisz__result0NF4thisz__resultnwsndinternaldriver@SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolumeZ#&m_ExtPitchZ# &m_ExtPanZ#&m_ExtSurroundPanZ#&m_PanRangeZ#&m_ParserTrackParamz#N&m_TrackVariable!#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# &callStack# &callStackDepth#$&frontBypassFlag#%&wait#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitchZ#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan#k&transpose#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold #t&mainSend#v &fxSendF#w&biquadType#y&lpfFreqZ#|&biquadValueZ#@ CallStack&loopFlag#&loopCount#&address# ParseResultPARSE_RESULT_CONTINUE PARSE_RESULT_FINISH  SetSeqData 655 Open 6 Close 6 NoteOn 65555 ReleaseAllChannel 65 FreeAllChannel 6?zGetParserTrackParam 6SetMute65GetVariablePtr65GetSequenceSoundPlayer6GetPlayerTrackNo60QQ0x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@MmlSequenceTrackQ#0&m_pParser#Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0000000Nnwsndinternaldriver@MmlParser(__vptr#SeqArgTypeSEQ_ARG_NONE SEQ_ARG_U8 SEQ_ARG_S16 SEQ_ARG_VMIDI SEQ_ARG_RANDOM SEQ_ARG_VARIABLE *mPrintVarEnabledFlagParse6L55cParseAllocTrack555CommandProc6L5555NoteOnCommandProc#6L55555ReadByte6L5Read166L5Read246L5ReadVar6L5ReadArg6L55`55GetVariablePtr6L5`550Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info~#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list00P00DN0bh00N0^4Lthis3|ptrz__resulturet4Lthis3`player3track3varNoz__result4Lthis3|ptrz__resulturetubui4Lthis3|ptrz__resulturetB0&tinfo#&offset_flags#} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue &m_Origin#&m_Target#&m_Frame #&m_Counter #SetTarget6|55 GetValue6IsFinished600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue &m_Origin#&m_Target#&m_Frame #&m_Counter #SetTarget6|55 GetValue6IsFinished600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]o4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolz ^4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]^A4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]A 4|this3targetValue3 framest d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolz ^4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]^A4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]A 4|this3targetValue3 framest d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]S g4Lthis3ptrz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClamp!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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865]thisL!w__resultLPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool.)thisL)doNoteOnv__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cpp}}P} QP`armcc+|      @-@`armcc+|     A~BN2nw3snd8internal6driver16MmlSequenceTrackE D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#%$ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intsigned charshortintfloatiu8x(%iu32*%is8-%is16.%is32/%iuptr3%ivs16>%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# +d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channel-,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceSoundPlayer# #<#HDBasicSoundPlayerDDisposeCallbackDPlayerCallback/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00000 nw snd internal driver@ SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolume#&m_ExtPitch# &m_ExtPan#&m_ExtSurroundPan#&m_PanRange#&m_ParserTrackParam #&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# @&callStack# &callStackDepth#$&frontBypassFlag#%&wait#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitch#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan#k&transpose#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold#t&mainSend#v &fxSend#w&biquadType#y&lpfFreq#|&biquadValue#@ CallStack&loopFlag#&loopCount#&address# ParseResultPARSE_RESULT_CONTINUE PARSE_RESULT_FINISH  SequenceTrack  6  ~SequenceTrack 6 01Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternaldriver@MmlSequenceTrack#0&m_pParser#MmlSequenceTrackL6LParse#6L503 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#Parse65L5065ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# >&base_info~#B &base#&flags#&base_count# >&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listB0B&tinfoF#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cpp8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#<!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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 "ARM 4Hp`phptzN|ztj>j2 Z> Z | 4| < =J 8< P =D` pd zl th =Cf p z 2 =I' L =A , =5j Z h =4j  =6j$Zd8=1j@J=-j  =,j(=2j00=3j8_L=0jTX)=.j$ =/jpZT=+jX !=*j!0"=8" @._ 2= 2= 3= 3=v 3=v (3=f 83X= f 3`= V 3= V 3=  4 = 4 = @4= H4=v P4=b `4= p4=v x4=# 4=f 4=f 4="f 4=$f 4='f 40=)f 5=+f 5=-f 5H=/f `6 =1f 6=3f 6=5f 68=8f 68=: 7< pII/536 1296104064 0 0 100666 44876 ` ELF(4(p@-@PPPPp0p@-@P@ >\TP 1/p@pNW:Pointer must not be NULL (track)snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_MmlSequenceTrackAllocator.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cpp`armcc+|     0A|`armcc+|     $A| SA `armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0(+b0this>playerW w__resultP,qtrackBP]*P~{P] $- ]$,. Q8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hBD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# KJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint0 04thisz__resultnwsndinternal@PoolImpl&m_pNext#CreateImpl6555DestroyImpl655CountImpl6AllocImpl6FreeImpl6500w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@ChannelO,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceSoundPlayer# #<#HDBasicSoundPlayerDDisposeCallbackDPlayerCallbackQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0000 nw snd internal driver@ SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolume#&m_ExtPitch# &m_ExtPan#&m_ExtSurroundPan#&m_PanRange#&m_ParserTrackParam#&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# 5&callStack# &callStackDepth#$&frontBypassFlag#%&wait#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitch#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan#k&transpose#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold#t&mainSend#v &fxSend#w&biquadType#y&lpfFreq#|&biquadValue#@ CallStack&loopFlag#&loopCount#&address# SetSequenceSoundPlayer 650Sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@SequenceTrackAllocator(__vptr#Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalWTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@MmlSequenceTrack#0&m_pParser#MmlSequenceTrackB6BSetMmlParser6B5P00JZY8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned longvoid00nwsndinternaldriver@MmlSequenceTrackAllocator #&m_pParser#&m_TrackPoolD#iMmlSequenceTrackPool$,AllocTrack#652FreeTrack# 65GetAllocatableTrackCount#6$Create655Destroy65500 00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.h\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@MmlParser_^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr!#&__name)#00%F__class_type_info&base#F__vmi_class_type_info&base-#&flags#&base_count# a&base_info#B &base-#&flags#&base_count# a&base_info#F__si_class_type_info &base-#&base_type8#-04i__builtin_va_list00B-0e&tinfoi#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#ed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint0nwsndinternal@InstancePoolCreate655Destroy655Count6AllocB6Free65B#00hgiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newlkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865] y4this3playerx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]% !4Bthis3Pparser{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hrqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0H4thisz__resultBuptrw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865] b4this3Bobjw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hxwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0 4this3buffer3sizez__resultuobjSizew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h{zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0 4this3buffer3sizew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h}!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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" 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 w^ " s D  f+ ""z t (.ARM.attributes.strtab.shstrtab.rel.debug_info.symtab.debug_abbrev__ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000__ARM_grp.snd_MoveValue.cpp.2_I01000_H4OW9ZYzLt9_400000__ARM_grp.types.h.2_IV0000_nbqpoyAUGn1_500000__ARM_grp.stdarg.h.2_QO0000_j6ekSjtbqud_100000.debug_line__ARM_grp.stdint.h.2_4S0000_fCmws0dfn82_200000.comment.arm_vfe_headerLib$$Request$$cpplibLib$$Request$$armlib__ARM_grp..debug_line$types.h$.2_IV0000_nbqpoyAUGn1_500000__ARM_grp..debug_line$stdint.h$.2_4S0000_fCmws0dfn82_200000__ARM_grp..debug_line$snd_MoveValue.cpp$.2_I01000_H4OW9ZYzLt9_400000__ARM_grp.types.h.2_IV0000_nbqpoyAUGn1_500000__ARM_grp.stdint.h.2_4S0000_fCmws0dfn82_200000__ARM_grp.stdarg.h.2_QO0000_j6ekSjtbqud_100000__ARM_grp.snd_MoveValue.cpp.2_I01000_H4OW9ZYzLt9_400000__ARM_grp..debug_info$types.h$.2_IV0000_nbqpoyAUGn1_500000__ARM_grp..debug_info$stdint.h$.2_4S0000_fCmws0dfn82_200000__ARM_grp..debug_info$stdarg.h$.2_QO0000_j6ekSjtbqud_100000__ARM_grp..debug_info$snd_MoveValue.cpp$.2_I01000_H4OW9ZYzLt9_400000__ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000BuildAttributes$$ARM_ISAv6$E$P$J$K$S$VFPv2$PE$FZ_POSZERO$PLD1$A:L22UL41UL21$X:L11$S22US41US21$IEEE1$IW$USESV6$~STKCKD$USESV7$~SHL$OTIME$EBA8$PRES8$EABIv2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MoveValue.cppA5aeabi+C2.06MPCore  "ARM \4S8$  'h$ ',  'ld '`< I ;  3# # #  #  0lpzI/569 1296104281 0 0 100666 55512 ` ELF(x4(p@-@P, HP H ,@pNW:Pointer must not be NULL (sound)snd_PlayerHeap.cppNW:Failed assertion m_pSound == NULLp@-@P0 LP L 0pNW:Pointer must not be NULL (sound)snd_PlayerHeap.cppNW:Failed assertion sound == m_pSound8@-@P 0004 k0 R*88snd_PlayerHeap.cppp@-@P!.    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Bp@/ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_PlayerHeap.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppNW:Alignment Error(0x%x) (m_pAllocAddress) must be aligned to %d bytes boundary.`armcc+|      ,`armcc+|     XA|`armcc+|     XA|`armcc+|     dA|`armcc+|      hA|X`armcc+|     A|`armcc+|     A|`armcc+|      0`armcc+|     xA|`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865],# W,thisd)w__resultdP(]()~0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X`GXVZ{bU|o4]$,~}|G]8<!R~Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X`|Xn]GL\V|b[|o5]$,~}|H]8<"R~ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d`dn{P`]|\7]GT\V|b[|o5],,~}|H]@D"R~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisd>sound7 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisd>sound7 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0voidbool0D0thisdYstartAddress3sizeFx__resultqendAddressR]F ~] G~{Q{Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xvoid0i xthisdsizedx__result3sendpQsallocAddress ]8<mP~]PXq~{QP{QP$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] C thisl)w__resultProffsetP] P~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(G +wG d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h%\'zG d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h%%\'zVG d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h5%\'zV[~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cpp&3~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cpp&4, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h }|&}@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hEz! }  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h {,},R,P}X}0<QHP QPXT}X}0<QHP QXUPXT}d}8DQ$PP (QdUPdT}} Q <TP<U}} Q <TPHU0}P,0PQR,P}x}P`PLPP\`P<PQ Q PUP`T } QP>?ACEN2nw3snd8internal10PlayerHeapEGN2nw3snd22SoundMemoryAllocatableEJID:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hMLD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#RQd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intshortintiu32x*%is16.%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallVd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndYXd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h[d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#]d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#bad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwut0gfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60internal|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@BasicSoundkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# 0q@DriverCommandInvalidateDataq#&mem#&size#nm<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00nwsndinternal@DriverCommandManager&m_SendCommandQueue#&m_SendCommandQueueBuffer #4&m_RecvCommandQueue#&m_RecvCommandQueueBufferR#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea8#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstance-PushCommand615AllocMemory615AllocCommand61?00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaltd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundMemoryAllocatable(__vptr#vxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@PlayerHeap #&m_pSounds#0&m_pPlayer#&m_pStartAddress# &m_pEndAddress#&m_pAllocAddress#&m_Link#PlayerHeapd6d~PlayerHeap6dAttachSound6d5sDetachSound6d5sCreate6d55Destroy6dAlloc#6d5Clear6dGetFreeSize6l00h0xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH}|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infow#B &base #&flags#&base_count# &base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list000~.4dthisucmdmgr-ucommandAZ4dthis5 t4dthisz__result=B 0&tinfo#&offset_flags#~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 41thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetOffsetFromPtr3start3endz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#GetOffsetFromPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp3x3basez__resultuvalueurounded|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtr!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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--multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppinvalid PlayerHeapsnd_PlayerHeapDataManager.cpp`armcc+|     <B~`armcc+|      ,`armcc+|     PA~`armcc+|     TA~R`armcc+|     TA~R`armcc+|     PA~`armcc+|      dD|S`armcc+|      `armcc+|      `armcc+|     HA~P`armcc+|     tB~`armcc+|     C~`armcc+|      h`armcc+|      l`armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<<this,"w__result,P8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865],`\,kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P`xP!{PL]\@ 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(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t`twYF{Pp|3"4{S"p| xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this,d>H>wx__result ]x~{P" <|F"x|3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]h`hw d|-|;3"hE|HQTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lvoid0lthis4o>Hx__result3]l ~-|;"lE|HQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0$ this4)fileIdHv__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 this4>H)v__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppC d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp5 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp+e d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppe_ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp$ r |  |~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp }}  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp~  $  $  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp  $u   * { d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp  !|  ' z . d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp  ! |  3. d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp}<}P<P,}$P}P}@T}P}@T}\}\d}dQ\P } R Q P } Q P}D}DH}RQHP}t}4lS$P`RQ$dQP$DPPhP } }x|P8tS P,<Pt\hRQ(lQh}<@PdhP$4R@hR$RhQ4P@LPTdPl}4PP\hP $PhlPP(4PS$lSlQ } Q P } P Qcd fgi kmN2nw3snd8internal21PlayerHeapDataManagerEoN2nw3snd8internal6driver15DisposeCallbackEqrvuts/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.h!}Pxyz`armcc+|      }|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiu32x*%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60internal|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileId8ew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#~DisposeCallback6;0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000nwsndinternal@SoundArchiveLoader(__vptr#&m_pSoundArchive#&m_StreamArea#SoundArchiveLoader6~SoundArchiveLoader6SetSoundArchive650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderD<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid000nwsndinternal@PlayerHeapDataManager## ]&m_FileAddress#&m_IsInitialized#&m_IsFinalized#@FileAddress&fileIdH#&address#PlayerHeapDataManager,6,~PlayerHeapDataManager6,Initialize6,5Finalize6,SetFileAddress6,5H5GetFileAddress645HInvalidateData#6,55SetFileAddressToTable# 6,5H5GetFileAddressFromTable#645HGetFileAddressImpl#645H000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# P&base_info#B &base#&flags#&base_count# P&base_info#F__si_class_type_info &base#&base_type##0i__builtin_va_list00F00T44,this4,thisz__resultBV$4,this3HfileId3Xaddressz__resultXuprev__9B ui uit$44this3HfileIdz__resultXui__11 uiB0T&tinfoX#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4;thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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 "ARM w4d H1 *xd,DXO,T  s hXT!\ $ hlwpwpwpwpwp wpwpwp wp wpwp$wp, wp4 wp<wpD wpL TX$|$o$$   2 |z t |j  j|nttV|R|tBtt*tnf8@(Pj,|  Xv!"#N$%%&'F(()*+f,J-- .@ .( /4 6/4 j/T /P 0< J0h 0 R1 1 2 :3< v3<g3 3T\4<P4 \4x444 h4]4 4q 4* 4r 5+R ,5P H5wpL5qT5t56 @7()h7'x7wp|7x7t! 7 88h9 99 9|:d: :<W< <\=#p>x>?$?Hl@t@e(B0B#CC@XF`FG GJl4K @KLL LhMMuM Z0 os 0f& 8f Hf Pf hf K f f  f  fs fs fs fs fs gs gs gs gs gs (gs 0gs 8gs @gs Hgs Pgs Xg  `g" pg#k g$  g% g( g) g* g+ g, g- h. h/ h0 0h1 @h2 Ph3 `h4 ph5 h6 h7 hX8 hP9 Hix: i; Xjp< jh= 0k`> kp? l@ lA mB xnC Ho`D o`E pF pG pH pI (pJ 0pK 8pL @pM HpN PpO XpP `pQ hpR ppS xp0cX phd qf q g @q iY `qks pqr xqs qXt qu# qxs qy qz r| r r 8r Hr( pr xr r r rP r sp ps( s s ~|p4I/616 1296104370 0 0 100666 172348 ` ELF(d4(?<C-@phP C`CXP* 00 U0 U0  P  <CNW:Failed assertion m_IsOpenedsnd_RomSoundArchive.cppRomSoundArchive::LoadHeader buffer size is too small. RomSoundArchive::LoadHeader cannot read file. p@-`h1PS DR:  T@@P<`P*t4 pU @<ppNW:Failed assertion m_Size <= io::RomFileStream::GetSize()snd_RomSoundArchive.cpp@-@`P 00h h0d 00d d0@<@ 0QA02P3 @snd_RomSoundArchive.cppR<  R R# B < R@0 R  Unsupported Seek originsnd_RomSoundArchive.cppp@-`PL@@P<`P*0 &LBU @<pp@-`P L@@P<`P*0 0LBU @<p0@-@h|MP|  #P@0U  @P < B|Ѝ0CC|Ѝ0$\C-@phP CPCu` X* 00 U0 U0  P  <CNW:Failed assertion m_IsOpenedsnd_RomSoundArchive.cppRomSoundArchive::LoadLabelStringData buffer size is too small.RomSoundArchive::LoadLabelStringData cannot read file. A-PU !M@ R ` ``` ` pWhqW/] @0U e @P S/Kp CCWQ/O!ލP 'J/Q\Q! P.[!ލ̠ pLW0L0S00 S`` PZ!ލNW:Failed assertion m_IsOpenedsnd_RomSoundArchive.cppRomSoundArchive::LoadFileHeader cannot read file. Cannot load header NW:Failed assertion i < FILE_PATH_MAX8@-@hP TP  <07 00TTQChQ8@@-D C@T00X\`d P!0  00h@-@@-@`hP T  07 00TTaCha^T  407 00`E@p@-hP`P DR: T@@P<`P*8 &lU @<ppNW:Failed assertion m_Size <= io::RomFileStream::GetSize()snd_RomSoundArchive.cppD/  ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_RomSoundArchive.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cpp!IsNotFlushed()%sfs_FileBase.hNW:Failed assertion m_IsOpenedsnd_RomSoundArchive.cppRomSoundArchive::LoadFileHeader cannot read file. NW:Failed assertion m_Size <= io::RomFileStream::GetSize()NW:Alignment Error(0x%x) (buf) must be aligned to %d bytes boundary.NW:Alignment Error(0x%x) (length) must be aligned to %d bytes boundary.`armcc+|     TA~`armcc+|     pA|Z`armcc+|     $Azo`armcc+|     A~B`armcc+|     $A}C^X}B^G}`armcc+|     8AzD~@zB~PzB~\zB~`armcc+|      Ax`armcc+|      Ax`armcc+|      `armcc+|     hA|`armcc+|     A|`armcc+|     dA|`armcc+|     A|`armcc+|     $Az bA `armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T#TthisX"w__resultXPP<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p`p.]X ]X]$(7 ~]HP9 ~\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`-{P]t3] ` ] `],07 ~]PX9 ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]` |&R|4{S~T{bU4{kPT],4~{P,{U,]4TP~]8T3p~{~8{Q8"8T}8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]charboolunsigned intint00 6thisXpathx__result)rlenPsdest__29rdestCount__30\rsrc__31TrsrcCount__32Psdest__35sdestCount__36ssrc__37ssrcCount__38slength{u_ZNSt11char_traitsIcE12to_char_typeERKi__43u_ZN2nw2ut8internal9strncpy_tIcEEjPT_jPKS3_j__42rresultWsi0sch@rdirBuffer}]lF P]ld-{QL"dl}d]ld~|{{]<`T~]@HFx~]L`G~] tL~&|4e{S~H{bX({kPH]~{P{X] P~] 3R~{~{Q" }d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longbool0thisXbuffersizex__result[sinfoChunkOffsetsinfoChunkSizerreadSizeP]04P~]<@P~]lHRQ]p:5RQ{Qp"p}p]P~]3"~{`{Q"}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longbool0thisXbuffersizex__result[sstringBlockOffsetsstringBlockSizerreadSizeP]04!P~]<@P~]tHRQ]x:5RQ{Qx"x}x]P~]3"~{`{Q"}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lthis`w__resultP0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]h`{h#}_A{Pd],~]HL ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0thisXbuffersizebeginlengthrx__result#rstreamP]{,TA~]@P~]lp ~0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d`d#}_A{P`](~]DH ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidintchar00this`buffersizeextFilePathbeginqlength^x__result"rstreamP](@~]8H~]dh ~Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0%thisbufllengthNv__resultPscurPos;]Xh~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]& this=offsetorigin*],0 ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cpp$U%) d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.h%  7  ) d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.h1  7  ! }UX d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h 1)}3VY ~ #|] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h6-- ij  # ~sQ[% c%~ c ~ +)}3VY ~ # ~  j  .  w h -~   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h 3/~/~~ #}~:O ~3Y ~ ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h !3/|!/|~ |}:}O ~3Y ~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cpp< 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h >@ ,L d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h ~ +x {   ( s}T} PTP}l}lp}PpT}}}xT}} p}px} x}} txPP8DP,DS P T}}}}\}\d}d}}}pRlPlTl\lQhtQ4@Q(TPdPPP`dPPPS<\P$0RlWQtTT P U}} PpPdpP`dPPPDU8VRdX Q WPT}} PxPlxPhlPPPDdVlV8dUlURdX Q dWlWPdTlT}P}h}PhT S DURDVQ}}PP,8Q(8\<T hUShV0R,Q4P}d}PdT S @UR@VQ}}PP(0P4T `U`V0S0R,QP}}}}XtPRU Q VPT}dQRhP^_abdef/`armcc+|      hij`armcc+|      lmn`armcc+|      pqutsr/`armcc+|       d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this`)fileIdaw__resultPz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_RomSoundArchive.h }QPwx|{zy<A/`armcc+|       d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DthisSw__resultP ]$~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_RomSoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h$Q}P~@/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]athisSw__resultPz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_RomSoundArchive.h$3}P@-@`armcc+|     A~B/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]S\thisw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h3=}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]]thisw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h3=}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]gthisw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h3=}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool6thisw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h&53}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool7thisw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h&64}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool8thisw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h&73}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool9"thisw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h&84}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool:Athisw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h&94}P   0000N2nn2fs12IInputStreamEN2nw3snd15RomSoundArchiveEN2nw3snd15RomSoundArchive13RomFileStreamEN2nn2fs13IPositionableEN2nn2fs15FileInputStreamEN2nn2fs6detail8FileBaseEN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEEN2nn2fs6detail12FileBaseImplEN2nn2fs3CTR6MPCore6detail14UserFileSystemEN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEE8@-P@  000807 48!IsNotFlushed()%sfs_FileBase.h`armcc+|     |A|8@-P@  400<07 88@!IsNotFlushed()%sfs_FileBase.h`armcc+|      A| UA @-0  `armcc+|     (A~@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865](`(YF3{P$]$3 ~{x{Q"$}D d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h1Y3'Y ~`&}(}PRQP`armcc+|      (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisMpOut:buffer'sizev__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hD}SRQP    @-000 @`armcc+|     0A~ IA 4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0`0aRQN] ,:;RQ{Q " ,} D d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h8O:1O ~b1}(}(,},0} PS P@-000`armcc+|      A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this!positionRQbaseSw__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.h=?q%} }P/`armcc+|      \d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865].thisw__resultPQ ]'P~{PQ~~~~~j~~" }  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hO}P $#"! /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Rthis)pOutw__resultP]6~] s~]y t~]y ~; d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.h!0e}QP&'+*)(@- @`armcc+|      B~ DA 8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] } this9positionRS].PRS{Q"}4 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h., ~W}}} }P-.210/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thispositionRSv__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.h3}P459876- M  Ѝ`armcc+|     (AA|G<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((thisMw__resultPQ$] #:~{p {Q " } @ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h!# ~#G}}$}$(} P P;<@?>=`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)pOutv__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.h2}QPCBD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hFED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hHD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#KJd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintlong longiu8x(%iu16)%iu32*%is32/%is640%iuptr3%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hNMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool 4thisz__resultnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const p  y Const6#Result65IsFailure60SiResultSuccessS00`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hQP\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall$4thisz__result%4thisz__result$4thisz__result%4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hSd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uWd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosYD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]std[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternal^]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.ha`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdT3__cz__resulth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hdce d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]charunsigned intvoid00Rstrncpy3dest3destCount3src3srcCountz__result00nwutinternalRCstrncpy_t3dest3destCount3src3srcCountz__resultulengthRRoundUp3x3basez__resultRMin3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hstrncpygd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndid:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6kd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilmd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsPositionBasePOSITION_BASE_BEGIN POSITION_BASE_CURRENT POSITION_BASE_END o8d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short000nnfsCTRMPCoredetail@UserFileSystemcTryOpenFile555dCloseFile5qd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfs@IPositionable(__vptr#~IPositionable60sd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nnfs@IInputStream0"~IInputStream66B0ud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned shortbool00nnfsdetail@FileBaseImpl##&m_P#FileBaseImpl6TryOpenImpl655Finalize6~FileBaseImpl6GetPtr6IsNotFlushed600xwTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charboolunsigned shortvoidlong longunsigned int000000nnfsdetail@FileBase#&m_Position<#+m_Size<# iS64>"FileBaseF6FInitialize6F55TryInitialize6F55TryInitialize6F55TryRead6F555TrySeek6F55TryGetPosition6N5TrySetPosition6F5TryGetSize6N5Read6F55Seek6F55GetPosition6NSetPosition6F5GetSize6N00Jh] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hz$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid000000nnfs@FileInputStream###FileInputStream66Initialize65Finalize6~FileInputStream66Read#,655TryRead#(6555Seek# 655TrySeek#655GetPosition#6TryGetPosition#65SetPosition#65TrySetPosition#65GetSize#$6TryGetSize# 6500}|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsiFileReaderh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid0000nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileIdQeSoundArchive6~SoundArchive6SetExternalFileRoot65Initialize65Finalize60w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwio@IOStream(__vptr#&mAvailable#&mAsyncResult#&mCallbackD# &mArg#h55z50.iIOStreamCallback@$GetOffsetAlign#6GetSizeAlign#6GetBufferAlign# 6ReadAsync#(6z555D5Write#,6z55WriteAsync#06z555D5IsBusy#4600~|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0FV4thisz__resultKv4thisz__resultnwio@FileStream#@FilePosition&mFileSize#&mPosition#GetFileSize6Tell6Cancel#D6CancelAsync#H65D500|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFile@FileHeader8#&toBlocks#GetStringBlockSize6GetInfoBlockSize6GetStringBlockOffset6GetInfoBlockOffset6@StringBlockBodyDInfoBlockBodyDFileBlockBody0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@SoundArchiveFileReaderD&m_Header#&m_pStringBlockBody#8&m_pInfoBlockBody#<&m_pFileBlockBody#@SoundArchiveFileReader6Initialize65Finalize6SetStringBlock65SetInfoBlock65GetStringBlockSize6GetStringBlockOffset6GetInfoBlockSize6GetInfoBlockOffset600000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolcharvoid00nwio@RomFileStream<#&m_FilePosition#&m_FileReader#&m_pOpenedFileReader#4&m_IsAvailable#8&m_CloseOnDestroyFlag#9&m_CloseEnableFlag#:*s_TypeInfoGetRuntimeTypeInfo6RomFileStream65RomFileStream65: ~RomFileStream#6Close#86Read#$655Seek#@655GetSize#<6Tell#T6CanSeek#L6CanCancel#P6CanRead# 6CanWrite#6CanAsync#6B;&m_FilePosition#&m_FileReader#&m_pOpenedFileReader#4&m_IsAvailable#8&m_CloseOnDestroyFlag#9&m_CloseEnableFlag#:000dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_RomSoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidcharunsigned longint00000nwsnd@RomSoundArchive#&m_ArchiveReader#&m_FileReader#&m_IsOpened#@RomFileStreamD#&m_Offset#<&m_Size#@RomFileStreamK6K555RomFileStreamK6K555Read#$6K55Seek#@6K55Tell#T6SGetSize#<6SRomSoundArchiveX6X~RomSoundArchive6XOpen6X5Close6XLoadHeader6X55LoadLabelStringData6X55detail_GetRequiredStreamBufferSize# 6`detail_GetFileAddress#6`5aOpenStream#6X5555OpenExtStream#6`55555LoadFileHeader6X0[[0O00\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoidunsigned long@__type_info&__vptr#&__name'#00#F__class_type_info&base#F__vmi_class_type_info&base+#&flags#&base_count# &base_info#B &base+#&flags#&base_count# &base_info#B(&base+#&flags#&base_count# &base_info)#F__si_class_type_info &base+#&base_type#+0|i__builtin_va_list000[04Xthis14Xthisz__result*4Xthisz__resultuheaderAlignSizewuheaderAreaHufileureadSize!4this3fileReader3offset3sizez__resultK!4this3'path3offset3sizez__resultKB+0&tinfo!#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintstd@char_traitsichar_type'iint_type'cto_char_type5?h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnutil@Int64~&lo#&hi#Int6465operator s646 00 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3codez__result`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]x4thisz__result`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IPositionable.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000 4this6z__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4this3sz__resulth^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4thisz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]"I4Fthisz__resultFh] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0004this6z__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0' 4this3path3modez__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0D4Fthis3pathName3modez__resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charunsigned short0J4Fthis3pathName3modez__resultupathLenubufferh] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charbool0bd4Fthis3pathName3modeu_ZNK2nn6Result9IsFailureEv__2 uresultLocalh] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0d )4this3pathNamepd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]2 G4thisth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865] G4thispd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0=_4thisz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000 _4this6z__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0w4Fthis3buffer3sizez__resulturetu_ZNK2nn6Result9IsFailureEv__4 uresultLocalh] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3buffer3sizez__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4Fthis3position3baseu_ZNK2nn6Result9IsFailureEv__6 uresultLocalh] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3position3basepd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]long longunsigned intbool04Nthisz__resulturetupOut__8ucode__17u_ZN2nn6ResultC1Ej__18u_ZN2nn6Result5ConstILNS0_5LevelE0ELNS0_7SummaryE0ELNS0_6ModuleE0ELi0EEC1Ev__15u_ZN2nn6ResultC1ERKS0___21u_ZNK2nn2fs6detail8FileBase14TryGetPositionEPx__11u_ZNK2nn6Result9IsFailureEv__23 uresultLocalh] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4 thisz__resulth^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]q24Nthis3pOutz__resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4Fthis3positionu_ZNK2nn6Result9IsFailureEv__25 uresultLocalh] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool)4Nthisz__resulturetu_ZNK2nn6Result9IsFailureEv__27 uresultLocalh] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp3x3basez__resultuvalueurounded|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865].44thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]/Y4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865],4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]- 4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]44thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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]aQdO \a(Qd 4 Ea@Qpp Da|QTp ZaQlA OaQx4 Wa@Ql\ JahQ<ta LaQx  Ta(Q lx Sa Qlh QaQl| FaQLt _aQxs MaQx#P Na\Qx IaQ4t PaQxxI KaQtL UaXQtl GaQt\8  VaD Q@ l  Ha Q| t   `a Q lo h catQ$l  aaQXl  RaQl , ba8Q4l? ^aQ'8 X fadQ8o  gaQ 8 haDQ  iaQQ  ea$Q p da|QD    )'= hQPT Q  Q( R R(X 8R($ `R@ RP Rp  `S( n S  H S " SH  T  T (T 0T 8T @T HT PT XT `T hT pT xT T T T T  ~ Th"m U$m 0U%m @U&m PU'm `U(m pU)m U*m U+m U,m U-m U.m U/m U0m U1m V2] VX3] hV4] HW5] PXp6] Y7] `] 8] _ 9] aX:] a;] b8<] d=] d8>] f?] f@M XgAM `gBM hgCM pgDM xgEM gFM gGM gHM gIM gJM gKM gLM gMM gN g ^ g8_ hXag xhb 0iem 8if2 Hih Piim Xij hil pimm xin iqm ir] i`sM jt jxm jy] jzM j{ jm j] jXM k k 0km 8k Hkm Pk] `kXM k km k] kXM 0l 8lm @l] PlXM l l lm l] lXM (m 0mm 8m] HmPM m mm m] mPM n nm n] (nPM xn nm n] nPM n nm n] oPM Xop `o8C o C oh p 8p Pp hpV xp(* p p p i p p q qm q 0q Hqm Pq `q pqm xq] qM prp xr rm r] rM s5 s  0s m 8s ] Hs M t t tm (t] 8thM t tm t] tM u u m u!] u"M v# v& v'm v(] w)M w* w- w.m w/] w`0M 8x1h @x4 Px5m Xx6] hx7M y87 (y; 0y<m 8y=] Hyh>M y?] yB] yE] yH] yJ] y M] z`P] xzS] zU] zW] zY] z[] z]] z(`] z`c# 8{e] @{g] H{i] P{k] X{m] `{o] x{q] {s] {(u] {w] |z] @}|] X}(] }H] }(] }] }] ~0] 0~] 8~X] ~P] ~8] H] `x] ] ] ] `] p] 0] ] # ؁] 0] (] 8 ] X ] x0] (] Ђ(] (] 0] P0] 8] 0]  ]  ] ( ] H ] h ]  ]  ] Ȅ@] 0] 88] p0] X] (] 0] P0] 8] 0# ] (] ( ] @(] h(] (] (#cspI/639 1296104373 0 0 100666 236092 ` ELF(4(@-@p@-`@P !   p@p@-`@-@P! @p@C-@4P 0Pu 00 0 P0i/s \ $0Ѝ C/ 4堁`Q<P"8pwA 00 0 P 0.K P $0Ѝ C/ <8p (, <P  < P 80 0ЍC/`V: \ $0Ѝ8 0C/failed to load SEQ(%08x) to PlayerHeapEsnd_SequenceSound.cppYfailed to load BANK(%08x) to PlayerHeapfailed to load BANK(%08x)'s WARC to PlayerHeapm@-< 0  $ 004 0 88@A-@P`p! P`AA-@Pp` PAp@-P-@ P p @! p@NW:Failed assertion tempoRatio >= 0.0fsnd_SequenceSound.cppp@-@P-@ xP t `! Pp@NW:Failed assertion pitch >= 0.0fsnd_SequenceSound.cpp@-Q MP@`:0 0L p! @` Ѝ@varNo is out of bounds(%d) %d <= varNo < %d not satisfied.snd_SequenceSound.cppp@-@P-@ xP t `! Pp@NW:Failed assertion volume >= 0.0fsnd_SequenceSound.cppp@-`@-@P! @p@A-@P`p! P`pAp@-`@-@P! @p@p@-`@-@P!  @p@p@-`@-@P! @p@A-@P`p!" P`A0@-@ MPlD hU:0 0\ @ Ѝ0NW:Pointer must not be NULL (var)snd_SequenceSound.cppvarNo is out of bounds(%d) %d <= varNo < %d not satisfied.p@-QM`@0 P 0H P! @Ѝp@@snd_SequenceSound.cppA-QM`@Pp:0 0x U:0 0 ! @PpЍAtrackNo is out of bounds(%d) %d <= trackNo < %d not satisfied.snd_SequenceSound.cppvarNo is out of bounds(%d) %d <= varNo < %d not satisfied.p@-`@-@P! @p@p@-PM@P:0 0@ | `! AЍp@varNo is out of bounds(%d) %d <= varNo < %d not satisfied.snd_SequenceSound.cppA-@P`pVb $B(,04 8< @D HL PT} A-@P`-@p!! P`Ap@-`@P! @p@A-pP Q`@T0 \TT l<TP@T0 ACNW:Pointer must not be NULL (p)ut_LinkList.hP/C-@ M`pPU/]V Ѝ }oO/G p p X` ` p` ! p  , ЍNW:Pointer must not be NULL (userData)snd_SequenceSound.cppNW:Pointer must not be NULL (seqBase)A-@P`p! P`AA-@P`p! P`AA-@P`pP px !  `p@ANW:Pointer must not be NULL (noteOnCallback)snd_SequenceSound.cppA-`p@ ( P P``V@ @`Pp@-@ Q P  Q`1/  p@p@-@d@AL@ @@ @0 $@4@(0  @Dp@-@MP`X |V:0 0t TP ЍpNW:Pointer must not be NULL (var)ksnd_SequenceSound.cppvarNo is out of bounds(%d) %d <= varNo < %d not satisfied.A-@MPp X:0 0 W:0 0 p`P P `ЍNW:Pointer must not be NULL (var)snd_SequenceSound.cpptrackNo is out of bounds(%d) %d <= trackNo < %d not satisfied.varNo is out of bounds(%d) %d <= varNo < %d not satisfied.Q/ /ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_SequenceSound.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppNW:Pointer must not be NULL (seqBase)snd_SequenceSound.cpppriority is out of bounds(%d) %d <= priority <= %d not satisfied.`armcc+|     LA~`armcc+|     xA~`armcc+|     (Az ZA `armcc+|     $PAzR`armcc+|     Az`armcc+|      dA|W`armcc+|     0AyBvPyAvIyAv`armcc+|     Az`armcc+|     ,A~`armcc+|     $A| aA `armcc+|     0A|Bz W|BA `armcc+|     ,A|BzY| BA z`armcc+|      HA|P`armcc+|     $PAzR`armcc+|      `armcc+|     $PAzR`armcc+|     $XAzT`armcc+|     $XAzT`armcc+|     4`AzDxPzB`armcc+|     $PAzR`armcc+|     0A|Cz X|BA `armcc+|     0A|Cz X|BA `armcc+|     ,XA|CzO|B`armcc+|     ,XA|CzO|B`armcc+|     ,XA|CzO|B`armcc+|     ,XA|CzO|B`armcc+|     ,XA|CzO|B`armcc+|     ,XA|CzO|B`armcc+|      A|BzZ|Bz`armcc+|      A}BzT}Bz`armcc+|     $AzBxlzBx`armcc+|     ,A{Bx[{ BA x`armcc+|     ,A|BzW| BA z`armcc+|     0PAzBxgz BA x`armcc+|      `armcc+|      `armcc+|     (Az hA `armcc+|     hAx]y BC xcy BD xcy BB xHy CB x`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L`L5{PH] 4"~Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x.Zxthis Imanagers rw__result Pt]$d36~]@`#~td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]j~this trackAllocatorBallocTracksnoteOnCallbackHtscmdmgriascommandN;]4Hs#~}4|Nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P`Pp"R{-W|:,],~}|?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`GWco||Y]0D&~}0|l]x F"3{-X{:Q]~}| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d`drT{U|.]("~}|Ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00W; resultseqh|banksh^userData@ssound -rreaderXsseqBase]GpWco||]&~}|] "{-Y{:Q]~}|]h||\] 4"~}|o]lpPDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthis zloadInfo\startInfo>x__result qheapaVuid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],6,this "Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]K<this ^]8@T P]X[K]Xh ]Xh/~]Xh8~]X\8~]| 8]|/]/~]|/~]|%~@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ythis tempoRatioZscmdmgriwscommandrQ]<P)~}<|dDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthis priorityscmdmgriyscommandxS]DX*~}D|f@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HboolHthis rfixTqcmdmgriUscommand~.](~}|ATd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0Pthis callbackDpargRqcmdmgriWscommand,],~}|?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this{ w__resultPPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P<Pthis trackBitFlagpmuteRqcmdmgriWscommand,], ~}|?\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XbooldXthis trackBitFlagpmuteFlagRqcmdmgriVscommand,]( ~}|?xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XboolintXthis trackBitFlagsilenceFlagrfadeFramesTqcmdmgriXscommand.]0#~}|Ahd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`int`this trackBitFlagtypevalueZjqcmdmgriW scommandD] 4"~} |W\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PintPthis trackBitFlagpbankIndexRqcmdmgriWscommand,],%~}|?Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this trackBitFlagvolumeZscmdmgriyscommandS]@T)~}@|fTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@this trackBitFlagpitchZscmdmgriyscommandS]@T)~}@|fPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XiXthis trackBitFlagpanZlqcmdmgriUscommandF]0!~}|YXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XXthis trackBitFlagsurroundPanZlqcmdmgriUscommandF]0!~}|YTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XXthis trackBitFlaglpfFreqZlqcmdmgriUscommandF]0!~}|YTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XXthis trackBitFlagpanRangeZlqcmdmgriUscommandF]0!~}|YTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XXthis trackBitFlagdepthZlqcmdmgriUscommandF]0!~}|YTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XBXthis trackBitFlagspeedZlqcmdmgriUscommandF]0!~}|Yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnthis{ varNoxvarZx__resultGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolWvarNovvarXx__resultEDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthis{ trackNovarNovarvx__resultEstrackXPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthis varNovar scmdmgriwscommandQ]H\%~}H|d<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intW varNovar scmdmgriyscommandS]DX%~}D|f`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pint6 Pthis trackNovarNovar scmdmgriyscommandS]t%~}t|fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolf this w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int  this spriorityr] ~] _]( ](/~](8~]8~] ( {T](,~](,,~](,%~](,*~]0@ ~]0<8~]0<6~],0 ~],0,~],0%~]`p 9~]D` ~]D`(L~]x| ~]x|~]x|#T~] ~]8~]6~] | ~] |,~] |%~]  ~] /~Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intbool#thisn (ssoundId8qiVPsbankId8PrresultP< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hyy&X d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.h2%yyy< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h&"'j8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h "'B  /M@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h\&xU d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h,( v Y"'B  /MX\&<  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cpp m .  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cpp6p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h  _% 8 { */{< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h "9~@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h "E~8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h~8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cpp }8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h ~< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h }8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h&}8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h,|8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h |< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h&"9}< 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D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h.-D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#32dd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intsigned charshortintlong longfloatiu8x(%iu16)%iu32*%is8-%is16.%is32/%is640%iuptr3%ivu328:% ivs16I>%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall7d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#9d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd<;d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h>d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Wait60@d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue*#&m_LockCount#Bd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosDd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightSemaphore&m_Counter#&m_NumWaiting#&m_Max #Fd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueue4#Hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max #Jd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue*#&m_LockCount#Ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#Nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternalQPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hSD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagVUWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intRClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampZYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU32u|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h]\hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5*0iSoundFrameUserCallback3SeqMuteSEQ_MUTE_OFF SEQ_MUTE_NO_STOP SEQ_MUTE_RELEASE SEQ_MUTE_STOP PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0???nwsndinternal@Util@PerfHistogram&m_MaxLoadZ#&m_SumLoadZ#d&m_LoadCount#&m_Count#&m_IrregularCount#ATable,cIsLoadedWaveArchive555ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo 6 5 00ed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalhgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6internal@LinkListImpl &m_SizeG#&m_BaseNodeZ#isize_typek%iNodeo%ivalue_typeZp%0fipointerxq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?operator++6iterator65begin6end6insert655|erase65|000Z00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hkj d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long000s4thisz__result 4 thisz__resultnwsnd@SoundParam(&volumeZ#&pitchZ#&panZ#&spanZ# &fxSendZ#&lpfZ#&biquadFilterValueZ#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volumeZ#&pitchZ#&panZ#@BasicSound(__vptr#0&m_pPlayerHeapV#0&m_pGeneralHandleq#&m_pTempGeneralHandleq# 0&m_pSoundPlayer#0&m_pSoundActor#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam-#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState~#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolumeZ#&m_ExtPanZ#&m_ExtPitchZ#&m_LpfFreqZ#&m_BiquadFilterValueZ#&m_MainSendZ# Z&m_FxSend,#&m_ExtSurroundPanZ#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0j¶mUpdateCallback#0&argUpdateCallback#0&argAllocatorCallback/#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallback*s_TypeInfoBasicSound6Stop65Initialize# 6Finalize#6CalcCurrentPlayerPriority6 GetPlayerHeap6UpdateMoveValue#(6UpdateParam#,6IsPlayerAvailable6 0770u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depthZ#&speedZ#&delay#&range# &padding# poXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileId8ew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hrD d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# 0w@DriverCommandSeqInit w#0|&player#0&trackAllocator#&allocTracks#0¬eOnCallback,#@DriverCommandSeqSetDataw#&player#&seqBase#&seqOffset#@DriverCommandSeqSetBankData$w#&player#&bankFiles#@DriverCommandSeqSkipw#&player#&offsetType#&offset#@DriverCommandSeqTempoRatiow#&player#&tempoRatioZ#@DriverCommandSeqChannelPriow#&player#&priority#@DriverCommandSeqPrioFixw#&player#&priorityFix#@DriverCommandSeqUserProcw#&player#&callback*#&arg#@DriverCommandSeqSetVar w#&player#&trackNo#&varNo#&var#@DriverCommandSeqTrackw#&player#&trackBitFlag#@DriverCommandSeqTrackMute #&mute#@DriverCommandSeqTrackSilence  #&silenceFlag#&fadeFrames#@DriverCommandSeqTrackParam #&valueZ#@DriverCommandSeqTrackBiquad  #&type#&valueZ#@DriverCommandSeqTrackBankIndex #&bankIndex#utxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0000I00? 0 0 0 0 0< 0 0 0 0g  nw snd internal@ DriverCommandManager&m_SendCommandQueue#*&m_SendCommandQueueBufferZ#4&m_RecvCommandQueue#*&m_RecvCommandQueueBuffer#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryAreat#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstanceiPushCommand6m5AllocMemory6m5AllocCommand6mAllocCommand6mAllocCommandI6mAllocCommand6mAllocCommand? 6mAllocCommand 6mAllocCommand 6m AllocCommand 6m AllocCommand  6m AllocCommand < 6m AllocCommand  6m AllocCommand  6m AllocCommand  6m AllocCommand g 6m?&0&0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayeryd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#}Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0000nwsndinternal@LoadItemInfo&itemId8#&address#LoadItemInfoF6F@SoundArchiveLoader(__vptr#&m_pSoundArchive#&m_StreamArea}#LoadData6J585:: detail_GetFileAddressByItemId6R58detail_LoadWaveArchiveByBankFile6J5500??0NPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDSoundFileManager0@SoundDataManager#?# 09&m_pFileTable#&m_pFileManager#DFileAddressiFileTablee0{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid000nwsndinternal@PlayerHeapDataManager#?# ]&m_FileAddress#&m_IsInitialized#&m_IsFinalized#@FileAddress&fileIdH#&address#PlayerHeapDataManager6~PlayerHeapDataManager6Initialize65Finalize60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode&# &panCurvel#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8SetPlayerHeapDataManager650|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg*#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint000 4thisz__result0 nw sndDSequenceUserprocCallbackParamh55<50 0*iSequenceUserprocCallback@_ internal driver@ SequenceSoundPlayer##<#H&m_ReleasePriorityFixFlag#T&m_PanRangeZ#X&m_TempoRatioZ#\&m_TickFractionZ#`&m_SkipTickCounter#d&m_SkipTimeCounterZ#h&m_ParserParamF#l&m_pSequenceTrackAllocator#x&m_SequenceUserprocCallbackD#|&m_pSequenceUserprocCallbackArg#0&m_pTracks#N&m_LocalVariable#&m_TickCounter=#&m_pBankFiles(#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#OffsetTypeOFFSET_TYPE_TICK OFFSET_TYPE_MILLISEC SequenceSoundPlayer6~SequenceSoundPlayer6GetLocalVariable 65c GetGlobalVariable 5 GetTickCounter 6 GetPlayerTrack 650||0~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00|00 nw snd internal driver@ SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolumeZ#&m_ExtPitchZ# &m_ExtPanZ#&m_ExtSurroundPanZ#&m_PanRangeZ#&m_ParserTrackParam#N&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# 5&callStack# &callStackDepth#$&frontBypassFlag#%&wait#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitchZ#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan#k&transpose#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold #t&mainSend#v &fxSend#w&biquadType#y&lpfFreqZ#|&biquadValueZ#@ CallStack&loopFlag#&loopCount#&address# GetTrackVariable  650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundMemoryAllocatable(__vptr#ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@PlayerHeap #&m_pSoundh#&m_pPlayer#&m_pStartAddress# &m_pEndAddress#&m_pAllocAddress#&m_Link#Clear6a007d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal0Gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#Task6~Task6Wait60 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0000000000 0nwsndinternaliSequenceSoundInstanceManager.J@SequenceSound 7#&m_SequenceSoundPlayerInstance|#0&m_pTempSpecialHandle#&m_Managers #&m_StartInfoJ#&m_DataLoadTask #&m_DataManager#&m_LoadingFlag# &m_PreparedFlag# &m_InitializeFlag# @StartInfo &seqOffset#&startOffsetType#&startOffset#@LoadInfo&arc#&mgr#&seq#&banks# h55550iNotifyAsyncLoadFinishedK@DataLoadTaskX#&m_pDataManager#&m_pAllocator#&m_Callback# &m_CallbackData#$&m_pSoundDataManager#(&m_pSoundArchive#,&m_LoadInfoSeq#0&m_LoadInfoBanks#8DataLoadTaskn 6n Execute#6n *s_TypeInfoGetRuntimeTypeInfo 6{ SequenceSound 6 5s  Setup 6 555 Prepare 6 55J? SetBankData 6 5 RegisterDataLoadTask 6 55? Initialize# 6  Finalize# 6  IsPrepared# 6{  SetTempoRatio 6 5Z SetChannelPriority 6 5 SetReleasePriorityFix 6 5 SetSequenceUserprocCallback 6 5D5 GetTick 6{  SetTrackMute 6 55 SetTrackMute 6 55 SetTrackSilence 6 555 SetTrackBiquadFilter 6 555ZSetTrackBankIndex6 55SetTrackVolume6 55ZSetTrackPitch6 55ZSetTrackPan6 55ZSetTrackSurroundPan6 55ZSetTrackLpfFreq6 55ZSetTrackPanRange6 55ZSetTrackModDepth6 55ZSetTrackModSpeed6 55ZReadVariable6{ 55cReadGlobalVariable55ReadTrackVariable6{ 555WriteVariable6 55 dWriteGlobalVariable55 WriteTrackVariable6 555 IsAttachedTempSpecialHandle#6 DetachTempSpecialHandle#6 GetBasicSoundPlayerHandle# 6 OnUpdatePlayerPriority#$6 Skip6 55dNotifyAsyncLoadFinishedFunc55550 ?!G0w 0Gx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SequenceSoundFileDFileHeaderDDataBlockBodyDLabelBlockBodyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@SequenceSoundFileReader &m_pHeader#&m_pDataBlockBody#&m_pLabelBlockBody#SequenceSoundFileReader|6|5GetSequenceData600000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SequenceSoundHandle&m_pSound#DetachSound600Gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_TaskManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskManager&m_TaskList#&m_pCurrentTask1#$&m_IsWaitTaskCancel#(&m_CriticalSection#,&m_BlockingQueue#8*&m_MsgBufferS#lTaskPriorityPRIORITY_LOW PRIORITY_MIDDLE PRIORITY_HIGH iTaskList=6?Moperator++v6iterator65+00+begin+6-end+6-insert+6-5+5push_back6-5erase+6-5cGetNodeFromPointer35cGetPointerFromNode53GetBeginIter+6-GetEndIter+6-Insert+6-5+5PushBack6-5Erase+6-5#00Z|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ql3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]z4thisz__resultv|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4 this3 parentz__result x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]W4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]QK3pz__result3|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3+it3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]/4-this3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3sound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865] =4this3sound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3+it3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]int G4 thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h"!#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==&%'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Mit13Mit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==*)+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3Mit1_3Mit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=.-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h10d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h43d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int {4this3sound3priorityuitr+ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h76d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int U4this3sound3priority d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h:9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X T4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h=<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X z4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h@?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X I4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hCBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hFEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X ? 4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hIHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X  4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hLKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 8 4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hONd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X ^ 4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hRQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X  4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hUTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X < 4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hXWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X  4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h[Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X  4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h^]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X  4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.ha`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X Bg 4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hdcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4Fthisz__resultF} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hgfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]2 4thisxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]l 4this3mgr{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hl!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 nkkkkkhkhLkkkkkhtk h| k h k h| k k kkkkkhdkh|khkkhtkhkkkhkkkkhxkkk hp k!h!k"k#hx#kh,kh(k k$h|$k%h%khk&k'h']R $ "0(}"&> 8STӦX#xAɤ\ %   z @̢TܡbƠI ǟ%Z !"#Ĝ X$%ޛ&'њabcdeeJf/ghiޙjÙklmrnXU=o"pqrјstuvewJx0Vyzߗ{ŗWXYwZ][C\)]^_ۖ`sY?% ؕ}pV<"Ԕ~mS9ӓoV=$ |ْqW=$ ֑nT: ӐkQ7ӏoV=$ َu\C*ߍǍ|cJ1͌jR:" ڋ‹z') $ "0("&I8JSlӊ ;hΈ^܇.=0u-   ~g~}{}}||{Z{zz&zyyx!x%w)eDeBqe71eNd;dj[ddcmc{Hcrbtbwmb\*baaaOaa`t`#`__B_^^h^o^]}]=]\\Z\\[[J[ [_Z0Z-XZ*ZPY2YyaYU YeXgXYVXcX5W8WVV=VUEUT$>=fR=i =<w<.<;j;;:S:9c:F(:@9L9J_9H)9>8D8B87\8N!8;7j7y7D7m7{6r6tM6w6\5a5r50544|48433~3;332o2I2} 211P1100t0<0 0_/0/-~/*P/P"/2.y.U.eS.g.Y-c-5o--,,,+1+i*)|)).( (}'' b&%j%$$E$#p##"""!&!* d3 :CaL@fORAFXI=[]U^7n4#;gjLn<qk#u]Spv1.t+9Q3V}h<Z b     ;    # 't +0 W,Zd%XL PˤX^ '  X |X BXX΢XPVޡPXdȠ`HK 'P\P !"x# #Z$%&v T 0 zLkGjr9i: <E=զ""z"C"R"ɟ","Ɯ("+" " """!)!!!I!! ` T D`<d@LPLT,4@p08Dx8@L08Dx T T T T TL HP4<Hx|G<dlx T4<Hp,$\ D$\(DXd $dLL$,8l (4dxG,4<DPd$`hx |$Lh(PxN*U*v*s*r*t*R*p*i*Q*u*Z*e*k*q*}*X*Y*_*j*c*]*[*S*g*^*b*`*a*z*d*{*\*h*f*o*m*l*T*~u&hlUhlvhlshlrhlthlRhlphlihlQhluhlZhlehlkhlqhl}hlXhlYhl_hljhlchl]hl[hlShlghl^hlbhl`hlahlzhldhl{hl\hlhhlfhlohlmhllhlThl~"!"UUUUOUUOO"vvvv   v v "O&v*v4O8 =O"ssss,0>BIPMsQsZP_PdPjPn"rrrrQrrQ QQQ"ttttTttT TTT!%t)t39=CGLT^QbtftpQuQzQQ"RRRRZRRZZZ Z"pppp *.;NUYp]pgmsw|TppTTTTppQppQQQQ#-1p5p?EJNSW^ZbpfppZuZzZZdppdd"iiii  *4i8i"QQQQ"uuuucuucauua a`u u*`0`78;u?uI8O8T8[:_ucum:s:x:5uu55=uu==@uu@@<uu<<<<7uu 7%7,E0u4u>ECE"ZZZZ WZZ'W,W1W7W;"eeee Ye e*Y/Y4Y:Y>"kkkk Skk%S*S/S5S9"qqqq#*U.q2q<UAUFULUP"}}}}"XXXX &V*X.X8V=VBVHVL"YYYY%)0V4Y8YBVGVLVRVV"____%2CGN\R_V_`\e\j\p\t"jjjj 15<[@jDjN[S[X[^[b"cccc%)0]4c8cB]G]L]R]V"]]]] ")X-]1];X@XEXKXO"[[[[ !(X,[0[:X?XDXJXN"SSSS %X)S-S7X<XAXGXK"gggg"&-X1g5g?XDXIXOXS"^^^^ ")X-^1^;X@XEXKXO"bbbb#*X.b2b<XAXFXLXP"````  'X+`/`9X>XCXIXM"aaaa  'X+a/a9X>XCXIXM"zzzz"dddd"{{{{$,{0{<@"\\\\ $R(\,\6R;R@RFRJ"hhhh      Rhh"R'R,R2R6 "ffff       *. 5R9f=fGRLRQRWR[ "oooo  "mmmm  "llllkllk k^ll%^)/^5^<`@lDlN`T`[8_lclm8s8x8:ll:::5ll55_ll____4ll4 49ll"9'9.F2l6l@FEFLhPlTl^hchnNrlvlNNNMllMMMLllLLL3ll337ll 77El!l+E0E:k>lBlLkPUk]ialeloiti{6ll66?ll??HllHHhllhhNllNNN"M&l*l4M:M?MFLJlNlXL^LcLm3qlul337ll77EllEE;ll;;;;<ll< <<<"TTTTTT T TT"T/3;T?TUvsrtRbpiQuZekq}XY_jc][Sg^b`azd{\hfomlT ( y $(,04 ( |*Wh%lW ( *xh(lx*Ph#lP"PPmOPPqOqOPN*|h*l|"||p||tt|*yh)ly"yyoyyssy*nh&ln"nnnnnrrn (, *wh'lw *Vh$lV"zg"zf""ti1""""[-"x"/x""x."+"x."0x",""h""j"l"^"qx""""kSlJJJ9J"\ETao"/XsOfjf)CXuf$0[t""b0A"%. 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h+,k +#J d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h3, sy +#J d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h9~,l +#  ~J d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h,ye +#d d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h Z +  #   '}\}\d}0Q<DQ H\HSXP}`}`h}4Q@HQ L\LS\P}D} Q DUPDT}}DHP Q @UP@T}}`dPtxPPpP Q xVPxU}}PTPRTV Q DUPDT}} P\VYRW Q XPU0/D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h32D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h5D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#87d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortunsigned intintiu16x)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std=<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdBAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutRAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hEDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hHGTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hKJxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidunsigned shortint4Othis3validIdz__result0)4othis3typeIdz__resultnwsndinternal@Util@Reference&typeId#&padding#&offset#IsValidTypeId6O5@ReferenceWithSize O#&size#@Table O&count#O&item#@ReferenceTable #GetReferedItem6W5@BlockReferenceTable &itemx#GetReference_6g55GetReferedItem6g555@SoundFileHeader &header#&blockReferenceTable`#GetBlock6o5O0K0S0[`0c0kxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintbool00nwsndinternal@SequenceSoundFile@FileHeader #GetDataBlock6GetLabelBlock6DDataBlock@LabelBlockBody &labelInfoReferenceTable#GetLabelCount6GetLabelInfo65GetLabel65GetLabelByOffset65GetOffset655GetOffsetByLabel655DLabelBlock@LabelInfo&referToSequenceDataO#&labelStringLength#&label# L00f0W0r0VUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# y&base_infow#B &base #&flags#&base_count# y&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list0+H4this3indexz__resultB 0}&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppYXZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtr]\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]void084Wthis3indexz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h`_Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortboolint,4gthis3typeId3countz__result_uvalidId__2u_ZNK2nw3snd8internal4Util9Reference13IsValidTypeIdEt__3 uixo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hcbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04gthis3origin3typeId3countz__resulturef_xo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hfed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]intA4thisz__result| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.hh!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 hDxHTFl"=V<"nU<# !"#$u%\&D ,'()*+,-bhXe,\_Ab: Ow Q* U S Je 5) 2 / ?v <; 7 G Aq M0 D X e! \_Pb :OQmU/SJ52q/B?<7GwACMDYHf]f`cVcK'30=u8,HBE\Zdnh$D?:3+""$uD4uv@uhw$u(u*******hlhlhlhlhlhlhl4,>->->99- 999-"9'91859C8I8O8T8Y8_8gko8t8x-4&>.>.>99. 999."9'91859C8I8O8T8Y8_8gko8t8x.4'=/=/=/=6667 7774(>0>000 >)=-1:=@=E=L6PT]6b6j7nr{7774)>1>1E11.2B>F1O=SW`=f=k=r6vz6677774*>2>22= 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 "ARM 4dlHfL {|lplp lp(lp0lp8lp@lpHPT~0 F[v [ [v [ [v [ [v K KK(K.KKvK;\;6d;;B;; ;~"hs#sj$s$\sJ%ps%sJ&s&D' iWK';H(h( iVK(;d)h)iUK)* iZK*;`+d+iOK+ZT, iYK`,;-x+-iXK- . i\K,.;,// i^K/;01 i[K1X;t2W2 iTK3|;6|#7i]K77iPK7|8iQK8rL9iSKT92T< iRK`<; ??iJK?;@'A (A iLK4A;B|,B iMKBT;C|hD iNKtD;tE|RE iKKE;F\Gi4 dG lS4 [ib [i  $[i <[iw D[ih L[ih T[i h \[i h d[i h l[i h t[i h |[iW [iW [iW [iW [iW [iW [iW [iG [ iG ] iG 4^iG ^iG _ iG aiG bi7 ci 7 ci!7 $ci"7 ,ci#7 4ci$7 = your version:0x%08x) sequence file is not supported version. please reconvert file using new version tools. (CURRENT_FILE_VERSION:0x%08x >= your version:0x%08x) NW:Failed assertion dataBlock->header.kind == SIGNATURE_DATA_BLOCKNW:Failed assertion labelBlock->header.kind == SIGNATURE_LABEL_BLOCK`armcc+|     \Az`armcc+|     |A~`armcc+|     $A| NA `armcc+|     $A| LA ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\void0EI\thissequenceFiledx__result sdataBlockQslabelBlock>]d0L~{Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|void0[&w|this6x__result#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]charbool0athisvlabelXoffsetPtrT:v__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0g&thisVoffset8v__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cpp]%9==3,85 ,80s  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cpp2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cpp2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cpp2}\}\`PdhPPUU Q UPhT}|}(,PP$T}<}<@}@}R@V Q @UP,T}4}48}8} Q 8UP(TD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap##"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintiu8x(%iu16)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos'd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd)|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]}std+d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos/D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]std1d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos3d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos7d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos9d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR;d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdGd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndId:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndKd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathOd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathQd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathSd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathUd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathWd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathYd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath[d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath]d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathad:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathcd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRed:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRgd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRid:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRkd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRnmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hqpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#@BinaryBlockHeader&kind#&size#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@Table &count#&itemF#@ReferenceTable !#@BlockReferenceTable &item#@SoundFileHeader &header#&blockReferenceTablex#ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveryd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalio{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverio}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidcharbool0.4thisz__result00nwsndinternal@SequenceSoundFile@FileHeader #GetDataBlock6GetLabelBlock6@DataBlockBody&sequenceData#GetSequenceData6@DataBlock &headerS#&body}#@LabelBlockBody &labelInfoReferenceTable\#GetLabelByOffset65GetOffsetByLabel655@LabelBlock&headerS#&body#0$00}00| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolchar000nwsndinternal@SequenceSoundFileReader &m_pHeader#&m_pDataBlockBody #&m_pLabelBlockBody#SequenceSoundFileReader65GetSequenceData6GetOffsetByLabel655GetLabelByOffset6500$0}00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base"#&flags#&base_count# &base_info#B &base"#&flags#&base_count# &base_info#F__si_class_type_info &base"#&base_type-#"0)i__builtin_va_list0L00ZO!IsValidFileHeader3PsequenceFilez__resultuheader`B"0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFileReader.cpp!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Compiler, RVCT4.0 [Build 865]4TS4this d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cpp=*} '! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h#|}q ^ $ ` a -!j d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cpp }X} Q LUPLT}}PhP4<PDPP PV(QPU4},PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#Ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned 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C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#/.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h21d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh50iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h4<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@PerfHistogram&m_MaxLoadA#&m_SumLoadA#d&m_LoadCount#&m_Count#&m_IrregularCount#6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0'0nwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650;:Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typek%iNodeo%|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h=td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volumeA#&pitchA#&panA#&spanA# &fxSendA#&lpfA#&biquadFilterValueA#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volumeA#&pitchA#&panA#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayerU#0&m_pSoundActorq#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState(#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolumeA#&m_ExtPanA#&m_ExtPitchA#&m_LpfFreqA#&m_BiquadFilterValueA#&m_MainSendA# A&m_FxSend#&m_ExtSurroundPanA#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#04&argUpdateCallback#0N&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallback@?Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileId8ew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#Ftd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nwsndinternal@LoadItemInfo&itemId8#&address#@SoundArchiveLoader(__vptr#&m_pSoundArchive#&m_StreamAreaP#Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundDataManagerJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwsndinternal@PlayerHeapDataManager## O&m_FileAddress#&m_IsInitialized#&m_IsFinalized#@FileAddress&fileIdH#&address#Nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8QP|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackVUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##<#H&m_ReleasePriorityFixFlag#T&m_PanRangeA#X&m_TempoRatioA#\&m_TickFractionA#`&m_SkipTickCounter#d&m_SkipTimeCounterA#h&m_ParserParam#l0&m_pSequenceTrackAllocator'#x&m_SequenceUserprocCallback #|&m_pSequenceUserprocCallbackArg#0&m_pTracks#5&m_LocalVariable#&m_TickCounter$#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#OffsetTypeOFFSET_TYPE_TICK OFFSET_TYPE_MILLISEC ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocator\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeap^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal`xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#cbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid000000nwsndinternaliSequenceSoundInstanceManager.J@SequenceSound #&m_SequenceSoundPlayerInstanceC#0&m_pTempSpecialHandlel#&m_Manager#&m_StartInfo*#&m_DataLoadTask#&m_DataManager#&m_LoadingFlag# &m_PreparedFlag# &m_InitializeFlag# @StartInfo &seqOffset#&startOffsetType{#&startOffset#h55550xiNotifyAsyncLoadFinishedK@DataLoadTaskX#&m_pDataManager#&m_pAllocator#&m_Callback# &m_CallbackData#$&m_pSoundDataManager#(&m_pSoundArchive#,&m_LoadInfoSeq#0&m_LoadInfoBankse#8*s_TypeInfo?x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hfed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 14thisz__resultnwsnd@SequenceSoundHandle&m_pSound#SequenceSoundHandle65IsAttachedSound6DetachSound6detail_AttachSoundAsTempHandle65000'0~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundHandle.hhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartablemlXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4Hthisz__resultnwsnd@SoundHandle&m_pSoundR#IsAttachedSound6Hdetail_GetAttachedSoundR6L0D00v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHrqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# k&base_infoy#B &base#&flags#&base_count# k&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list00'=n4this3?soundB0o&tinfos#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cpptd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#vd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablexd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValueA&m_OriginA#&m_TargetA#&m_Frame#&m_Counter# zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager'Cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool@4this3s_TypeInfoz__resultuselfx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Lthisz__resultRv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_'5z__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast3objz__resultus_TypeInfoUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCast!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 &&&&X&&&@ &&&%O%5% % %$$$$$m$U$=$%$##t#v""|!z  ~x3%,Z*#'=GNDBq1.6S\SL bqpe#UXZHj?JfFHl^DohPy`;4.M :8~!4tvL|^zy~xH%,*f#+'=N{D;B1 6 S` \ L b qb e" U X Zn j5 ? 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 "ARM L44h\~1pX1p`1ph<pt$l83(@[[p[tKh KH K ; ; ;(\@( uK ;h tK( wKP;0dXzK(HWKP TK  XK;xt VK; UK   vK;xx  ]K; sK@s ^K8 yK$  xK H;" "YK"x * iK(*\;+T ,\K, ,[K, .kK .x /lK/Y L0jKT0 41aK<1 2ZK2 p5 qK|5;8g 9_K9' d: eKp:;0>>fK>?gK?s@`K@2`AnKhA(BrK0B|C bKC;`GG dKG;IL@JpKHJJhKJK mKK\;4MMoKMc|N cKN;$QQJKQRKKR`TSRK\SxTNKTrLUMKTU VQK(VW SKW;X1X PKX;hYYOKY;Z'd[*-[LK[;\']"@]H] Pi x r< r- r- r- r sh s W (s W 8s W HsG Xs`G s@G tP7 Hu7 Pu7 XuG `uG puG xuG u!G u#G u%G u'G u*G u(,G v.G v1G (v4G @v6G Hv8G `v:G xv(=G w(?G wBG wDG w FG xHG xJG x LG 0x8NG hxXPG xSG xUG hyXG pyZG xy\G y^G y `G ybG 8z eG XzhG `zjG hzlG zoG z8qG ztG zvG z xG { zG ({ |G H{~G `{0G {(G {0# {G {@# 0|8|}:'pI/743 1296103801 0 0 100666 196420 ` ELF(Di4(p@-QM`P:0 L 0)@AUP x 2/Ѝp`@-@ * ) T   d   | x 0nl@m0t 0Q01 1P ?@-@TQ @O-P- Mn pp ` `hC  h㔡 )  `@MZ@T`Ä`V" P T:0 0F/)TЄP xq 2/ᄐP@Tx3P  Ѝn  @  `h )  `@ V : V  )  Ѝeϋ7 NMtrackNo is out of bounds(%d) %d <= trackNo < %d not satisfied.snd_SequenceSoundPlayer.cpp'1p@-R`P@t0 pUT @T!pNW:Failed assertion bankFileCount <= SoundArchive::SEQ_BANK_MAXsnd_SequenceSoundPlayer.cpp / @-"@-P M pP H p@T:0 0T )TЄP xa 2/p@T ЍtrackNo is out of bounds(%d) %d <= trackNo < %d not satisfied.snd_SequenceSoundPlayer.cppG-P@` TЄP `` 6/@TPUG-MpP@T`Ä`V"  P T:0 l 0)@TЄP x 2/ᄀPp@TwЍ3`@-@-@ @ <NW:Failed assertion tempoRatio >= 0.0fosnd_SequenceSoundPlayer.cppp@-@P-@ , H\H !pNW:Failed assertion pitch >= 0.0fsnd_SequenceSoundPlayer.cppQЄ/0@- Q MP@ 0 8 80dBT T @ Ѝ0p@-@P`P# PЄQ UQ 1/PUPUPUPUPpQ/p@-P@ &App@-@P-@ P( L`H !pNW:Failed assertion volume >= 0.0fsnd_SequenceSoundPlayer.cpp @-#G-Ph@` TЄP 0 0 3/@TPUp@-QM`@P:0 X0 P\ЍpvarNo is out of bounds(%d) %d <= varNo < %d not satisfied.snd_SequenceSoundPlayer.cpp @-$ @-% @-$@-PM@:0 0 PdЍvarNo is out of bounds(%d) %d <= varNo < %d not satisfied.snd_SequenceSoundPlayer.cpp0@-P M@P:0 \0 ThP Ѝ0varNo is out of bounds(%d) %d <= varNo < %d not satisfied.snd_SequenceSoundPlayer.cppG-MPRZ:0  0 P @Xp\ TЄP `` 6/@TPUЍ.snd_SequenceSoundPlayer.cpp0@-Q MP@0  0m@ Ѝ0@zsnd_SequenceSoundPlayer.cppp@-P@TP@Tp @-"G-P@t-@8p< TЄP H `` 6/@TPUT/ Q /| /@-@M|p`P VX tP |0 3/ЍNW:Pointer must not be NULL (track)snd_SequenceSoundPlayer.cpp0S Qdd Q* 0 /p@-P`@ TP@TpA-@pt0P P1/P  A/TP   2/`| XU`&A@P < xsnd_SequenceSoundPlayer.cppNW:Pointer must not be NULL (track)@-@H 0-@t0 0/p@-PP P dP    P @TP@Tp@-@ P <@O-P@- MT`Ä`V  @Tjjk dP n' `   QS ZNP@dn  @  `I/ Q)  0 @T`Ä`V" P T:0 0 )TЄP xq 2/ᄐP@TX@ @ Ѝ Ѝeϋ7?NW:Failed assertion tickPerMsec > 0.0fsnd_SequenceSoundPlayer.cpptrackNo is out of bounds(%d) %d <= trackNo < %d not satisfied.@-0P@0D0L04<P0H  0Q 0@-@T4<H P <@@-@P4<H P <QЄ/0@-Q MP@:0 0 L Ѝ0varNo is out of bounds(%d) %d <= varNo < %d not satisfied.snd_SequenceSoundPlayer.cppp@-<@@4PP`P# PЄQ UQ 1/PUPUPUPUPp@-<@@T4<H P <@@-<@@P4<H P <@-H@@T4<H P <@@-H@@P4<H P <ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_SequenceSoundPlayer.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpptrackNo is out of bounds(%d) %d <= trackNo < %d not satisfied.snd_SequenceSoundPlayer.cppFailed to start sequence sound for not enough sequence track instance.varNo is out of bounds(%d) %d <= varNo <= %d not satisfied.priority is out of bounds(%d) %d <= priority <= %d not satisfied.bankIndex is out of bounds(%d) %d <= bankIndex < %d not satisfied.`armcc+|      `armcc+|     dA~`armcc+|      `armcc+|      xA|BzZ|`armcc+|     $A{Bxe{Ax`armcc+|     DA~O`armcc+|     `A~`armcc+|     dA~W`armcc+|     dA~W`armcc+|     dA~W`armcc+|     `A~`armcc+|     `A~`armcc+|     A~`armcc+|     0C|`armcc+|     (DAz YA `armcc+|     ,A~ HA `armcc+|     A|`armcc+|      A~`armcc+|      `armcc+|     HA|`armcc+|      @`armcc+|     (A~H`armcc+|      `armcc+|     dA}BzU}`armcc+|     $A{Bv^{Av`armcc+|     $A~B| K~A `armcc+|      `armcc+|      hA}BzM}Az`armcc+|      `armcc+|      xAx`armcc+|      Ax`armcc+|     (A|Cz P|A `armcc+|     (A|Cz P|A `armcc+|     B~`armcc+|     B~`armcc+|     B~`armcc+|     B~`armcc+|     ,AxFv [x`armcc+|     B~`armcc+|     B~`armcc+|     (AxAvnxAv`armcc+|      A}BzN}Az`armcc+|     A~B|N~A|`armcc+|      A|BzO|Az`armcc+|      A}BzO}Az`armcc+|     A|`armcc+|     A|`armcc+|      `armcc+|     <A|`armcc+|     (AxAvsx`armcc+|     TTAw Bs  ApRs AwA p_s AwA p`armcc+|     TAw Cs  Apws AwA pBs AwA p`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] shortint0W2w q_ZN2nw3snd8internal6driver19SequenceSoundPlayer16m_GlobalVariableE__1P qvariableNoQ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dintCdthiso !w__resulto P`qj__4R8dqtrackNoQ<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)9)E{QPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x`bxrj~L|9])8H9E~QPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thiso ZqtrackNoT0]b0 r~|G])Xh9E~Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D`D.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]```"{P\] XV4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`void0`thiso !w__resultP\]X~] XV4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`void0`thiso !w__resultP\]X~] XV`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]shortint0bthiso nsk__6__7[sj__105psvarNoHstrackNo"ubankIdxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0`0_L#]$(~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DintDthiso trackAllocatorallocTracks callbackslqtrackCountUlstrackBitMask `qtrackBitMask TlstrackNoMxstrack:]]~Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],void0B,thiso qseqBase^seqOffset5KsseqTrack8])9E~QHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00fthiso rbankFilesTbankFileCount 6sj__13#TqiT8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thiso "d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thiso Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HboolintHthiso Rflag4strack!HqtrackNoT]), 9E~Q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@int@thiso =offsetType*offset,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((thiso RbankIndex?noteOnInfo,v__resultPrchannelP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 thiso =callback*argd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d`dV+8{5P`pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Kthiso procIdxtrackZstrackParamGrparam\]<@+~5]DH+~5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthiso ntempoRatioFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthiso -panRanged:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hinththiso bpriorityDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthiso )fixd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xxthiso ztrackBitFlag gmuteI]x6WX"x{T " x| #])(89E~Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longboolint8thiso trackBitFlagsilenceFlagefadeTimesG]4VW"%{(T "$4|7!]),<9E~Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatcthiso trackBitFlag lvolumeDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthiso trackBitFlag lpitchD d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthiso MtrackBitFlag :pan"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthiso MtrackBitFlag :surroundPan"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthiso MtrackBitFlag :panRange"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float.thiso MtrackBitFlag :lpfFreq"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intfloatWthiso trackBitFlag typevaluey]fWXN"&{)T",5|8;])4D9E~Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthiso MtrackBitFlag :depth"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthiso MtrackBitFlag :speed"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthiso trackBitFlag bankIndexx__resultF]TWX"T| l"d|Y])l|9E~Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw vvarNoXx__result*Ed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intW4 varNoZx__result*Gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intV thiso varNodvar*Fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intW varNobvar*Ddd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`FVblf{tPp"h|H"0h|5|""}h]) 09E~Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 thiso f>>]FVbl{tP`"h|H"0h|5|""}X]) 09E~Q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int+ thisw )trackNow__result Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<`<6|#"<{T])$ 9E~Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`~`{P{W{.P"l{oT",{|~M]),9E~Q]bT r~|:])|9E~Q\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tbool: Tthiso stickPerMsec{rrestMsecZ[rnextMsecTtrresultP]4 ~],#~]|8~|{.P"8l|o"8{|~])9E~Q]b r~|])9E~Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intT thiso &sskipCounthqtrackNoT$PstrackXstickPerMsec{smsecPerTick{])$9E~Q]T~]t#~]  ~|{.P"l|o"${|~])$9E~Q]bL r~|])t9E~Q0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`6]`|#"`{T])h| 9E~Q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp3  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp>   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp ]C{ })" d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp !DXC })( 1 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp7  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp+  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp+  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp}} |    < d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h u{"{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h #v  , 0   % &,%"{ |( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp}{  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp - ~    d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp|  }' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp } " d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp E   | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp +| 1|&~% d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp 8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h~~  }}2+l d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h~  }}8+ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp&8& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp&8& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h~~  }}8+ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppl d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h'J$}  }}2+ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp E d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppE  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp&E d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp E  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp" } _   s } } } 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp{" } _   s } } } { d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp  ! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h  ~~ } +XC })({   W d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h%{#%{#&-  ~ } +XC })({     u8&,W d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h~} }  q#{ f %{1#{ '  82  ~~ } +XC })({   ~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp|  9 '    }}d}dP}QP} } t}tx}HTPQ8U P xV} } } }} htP P U}@}@D}PDT}`}P`T}`}`T}`}`T}}PQpQlPPT } 0}TR0T$QUP0U}h}hl}lD}VpU0P SRlT Q XPW}$}$(}(,}(TRQP}}8TPR8T Q TUPTV} }P T}P}H},8P Q HVPHU@}@RQ@P}$}$(}R QP(T } R Q P} } `}`d} QdT P HU} } }(}}(<URVQW P T} } 8}8<}<} 0 P 0T} P} } @}@D} Dh}Q8T P 8U}QP}x} 8DPxU R xZ QPxY}} <HPUSZ R Y$QPX}}P}PT}T} T QTU P TT}}P}PT}T} T QTU P TT}} QP}} QP}} QP}} QP}} }(} DPP U, RZ,Q P Y}} QP}} QP}} }(} }(P|PdTPURZQdU P Y} } D}DH} H}DHPQ8T P 8U} } D}DH}H}DHP P HT} } H}HL}L}RLUQ<T P <V} } H}HL} L}QLU P LT}}<LQ0<Q HP`hPRV Q UPT}}<LQ0<Q HP`hPPT R VQU}QP}<}$,PP<U}} }(} P,VQY P U} }$ }4X}X\}4\`}$`}}4}$T}PV<T<X4  PU}}$}4}}4}$}}4}$}P$VTX  TZ$DVPU}}|PPUEFHIMLKJp@-PP P dP    P @TP@Tp`armcc+|     A|Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`6]/]`|#"`{T])h| 9E~Qx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp-|  9 '   9|}}|PPUOQPUTSR/ `armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h, } PWX\[ZY/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8thisv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h27}P^_cba`G-Pp-@@ TЄP H ``6/@TPU`armcc+|     ,AxEv YxHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`tWXL"{T$"$ |#9]),<9E~QL d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp2  }}2,}} |}(|} <HP  QU P Yefjihg/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x thiso )channel~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hG}QPlmqponp@-HP@@PP P dP    P @TP@Tp`armcc+|     A|pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thiso 5]]/]`|""`{T])h| 9E~Qt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h|  9 '   z}}|PUsutyxwvH0/ `armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   thiso ]  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h, } P{|~} /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float athis-volumex d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h&<} P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float ~this-pitchx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h$8} P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float this-panx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h 0} P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float this-panRangex d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h*A} P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float this-surroundPanx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h0P} P& /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float this-lpfFreqx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h(N} P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float :this-depthx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h'R} P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float Ythis-speedx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h'R} P<HN2nw3snd8internal6driver19SequenceSoundPlayerEN2nw3snd8internal6driver15DisposeCallbackEN2nw3snd8internal6driver11SoundThread14PlayerCallbackED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longfloatiu8x(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3% ivu32Y:%*ivs16j>%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick@#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValueK#&m_LockCount5#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5K0iSoundFrameUserCallback3SeqMuteSEQ_MUTE_OFF SEQ_MUTE_NO_STOP SEQ_MUTE_RELEASE SEQ_MUTE_STOP PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNodea6ainternal@LinkListImpl &m_Size@#&m_BaseNodeS#isize_type k%iNodeo%0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth{#&speed{#&delay #&range# &padding# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#~DisposeCallback6;0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManager(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode&# &panCurvel#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8BasicSoundPlayer6Initialize#6Finalize# 6IsFrontBypass6"00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid007q4this94this nw snd internal driver@ SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSection1#&m_SoundFrameCallbackList#&m_PlayerCallbackList#&m_UserCallback#&m_UserCallbackArgK#&m_SoundThreadCoreNo5#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0K&m_pPerfData#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#~PlayerCallback6OnUpdateFrameSoundThread#6OnUpdateVoiceSoundThread# 6OnShutdownSoundThread#6iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatacGetInstance RegisterPlayerCallback 650 UnregisterPlayerCallback 65?0v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriverDNoteOnInfo@NoteOnCallback(__vptr# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidintfloatunsigned long000000?0440nwsnd@SequenceUserprocCallbackParam&localVariable #&globalVariable #&trackVariable #&cmpFlag# h55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##<#H&m_ReleasePriorityFixFlag#T&m_PanRange{#X&m_TempoRatio{#\&m_TickFraction{#`&m_SkipTickCounter #d&m_SkipTimeCounter{#h&m_ParserParam#l0&m_pSequenceTrackAllocator#x&m_SequenceUserprocCallback#|&m_pSequenceUserprocCallbackArg#045&m_pTracks;#o&m_LocalVariableV#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#OffsetTypeOFFSET_TYPE_TICK OFFSET_TYPE_MILLISEC o*m_GlobalVariableUd InitSequenceSoundPlayer SequenceSoundPlayero 6o  ~SequenceSoundPlayer 6o  Initialize# 6o  Finalize# 6o  Setup 6o 55 5 SetSeqData 6o 555 SetBankData 6o 55  Start# 6o  Stop# 6o  Pause# 6o 5 Skip 6o 55 NoteOn 6o 55 SetSequenceUserprocCallback 6o 55 CallSequenceUserprocCallback 6o 55 SetTempoRatio 6o 5 SetPanRange 6o 5 SetChannelPriority 6o 5SetReleasePriorityFix6o 5SetTrackMute6o 5 5SetTrackSilence6o 555SetTrackVolume6o 5 5SetTrackPitch6o 5 5SetTrackPan6o 5 5SetTrackSurroundPan6o 5 5SetTrackPanRange6o 5 5SetTrackLpfFreq6o 5 5SetTrackBiquadFilter6o 5 55SetTrackModDepth6o 5 5SetTrackModSpeed6o 5 5SetTrackBankIndex6o 5 5GetLocalVariable*6w 5cGetGlobalVariable*5SetLocalVariable6o 55*dSetGlobalVariable55*GetVariablePtr 6o 5InvalidateData#6o 55GetPlayerTrack6o 5GetPlayerTrack 6w 5SetPlayerTrack6o 55Update6o ChannelCallback# 6o 5OnUpdateFrameSoundThread#$6o OnShutdownSoundThread#(6o ParseNextTick6o 5UpdateChannelParam6o UpdateTick6o SkipTick6o CloseTrack6o 5FinishPlayer6o CalcTickPerMinute{6w CalcTickPerMsec{6w SetTrackParam6o 5 52 5h6524# SetTrackParam6o 5 5 55h65524t SetTrackParam6o 5 5 5h6524 SetTrackParam6o 5 5 55h65524 SetTrackParam6o 5 5d 5h6524W 00s 0o~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiSequencePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidfloat00000 4thisz__result0onwsndinternaldriver@SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolume{#&m_ExtPitch{# &m_ExtPan{#&m_ExtSurroundPan{#&m_PanRange{#&m_ParserTrackParam]#o&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# }&callStack# &callStackDepth#$&frontBypassFlag#%&wait5#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitch{#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan #k&transpose #l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold*#t&mainSend#v &fxSend)#w&biquadType#y&lpfFreq{#|&biquadValue{#@ CallStack&loopFlag#&loopCount#&address# SetSeqData 6555 Open 6 Close 6 IsOpened 6 ParseNextTick 65 UpdateChannelLength 6 UpdateChannelParam 6 ReleaseAllChannel 65 FreeAllChannel 6 PauseAllChannel 65?]GetParserTrackParam6SetMute65SetSilence655SetVolume65SetPitch65SetPan65SetPanRange65SetSurroundPan65SetLpfFreq65SetBiquadFilter655SetModDepth65SetModSpeed65SetBankIndex65GetVariablePtr65SetPlayerTrackNo650440x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@SequenceTrackAllocator(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@DisposeCallbackManager &m_CallbackList#iCallbackList!UcGetInstanceRegisterDisposeCallback65;UnregisterDisposeCallback65;?0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intlongcharunsigned intshortvoidboolfloatunsigned longBo0&tinfo #&offset_flags#@__type_info&__vptrc#&__namek#0_0gF__class_type_info&base2#F__vmi_class_type_info&baseo#&flags#&base_count# &base_info#B &baseo#&flags#&base_count# &base_info##B(&baseo#&flags#&base_count# &base_infom#F__si_class_type_info &baseo#&base_type#o0i__builtin_va_list00000400? 0?]0% 4o this3trackNoz__resultl 4o this3trackNoutrack4o thisT4o thisz__result< 4o this3trackNo3track 4o this3varNoz__result   4o this3start3enducur__19 utrackNo utrackucur% ui   4o thisutrack utrackNo   4o this3doNoteOnz__resultuactiveFlagu_ZNK2nw3snd8internal6driver13SequenceTrack8IsOpenedEv__23 utrackNo utrack b  4o thisB h 0&f#&d# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable5&m_v#5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  # d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue*&m_Origin#&m_Target#&m_Frame*#&m_Counter*#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue *&m_Origin #&m_Target #&m_Frame*#&m_Counter*#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34athisz__resulta|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4;thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool_ 4"thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]void06M4thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h$#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4o this3 trackBitFlag3func3paramh6524 utrackNo utrack~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h'&Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint< 4o this3 trackBitFlag3func3param13param2h65524  utrackNo utrack~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h*)0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatint 4o this3 trackBitFlag3func3paramh6524 utrackNo utrack~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h-,Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intfloat 4o this3 trackBitFlag3func3param13param2h65524  utrackNo utrack~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h0/(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]int( 4o this3 trackBitFlag3func3paramh6524 utrackNo utrack~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h32d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4w thisz__result{~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h65d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4w thisz__result{~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4o this~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h<;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4o this~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h>!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 rrWrrrrrrrr{rrxrrrrrrrTrrrrrr rx r r r r< r rT r rrdrrrrTrerrrrrrLrrrrrrrrHrrLrrrrDrrrrrrOrr r rHrHr!r"r"r#r$r%r&r&r'r(r)r)r*r+r+r,rd,r-rd-r.r`.r/r0rH0r1r2rd2r3r`3rsrlrlr4rd4r5r`5r^r urwrSrr(q7q+Wq/qdFpWpNppooeo.on{nvn3nmmmm+mll Wl l k k Hkjjajjeii;ihhfhhggGgffiffOee 8eHd!Rd"d#c$c%'c&b'b(db)'b*a+a,~a-Ha.a/`0m`11`2_3_sP_l_4^5t^^]]w]w]w]w] w](w]0w]8w]@w]Hw{]Pwr]XwW]<]!]]\\\\\d\I\.\\[[x[[[r[W[<[![[ZZZyZZeZJZ/ZZYYYYYzsYXY=Y"YYXXX{X|X}iX~OX5XXXWWWWWeWKW1WWVVVVV|VbVHV.VVUUUUUyU_UEU+UUTTTTTvT\TBT(TTSSSSSsSYS@S'SSRRRRRvR\RBR(RRQQQQQsQYQ?Q%Q QPPPPPpPVPI?I@IAIBqICYIAI)IIHHH ur^r r(q7q+bq/$qdFdH>GYGZG GFgFFEE} E`DgDDRCJ{CvCnB>BAmA @ q@@? +?>#=&Y=)</(<,;;-;8:::959288H8877@766s6*655N5 54t4%433A3222F2 211N110N0 0/ / .S.- --#s,&+)c+/*,e*;)8)a)((5&(2''v'@''&&e&1&%%}%J% %$$X$$##Y#!#"""d"6""!!+!Z  ? 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865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam*# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status1#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@Voiceld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5*0iSoundFrameUserCallback3AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM 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&m_Size!#&m_BaseNode4#isize_typek%iNodeo%|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@CurveAdshrStatusSTATUS_ATTACK STATUS_HOLD STATUS_DECAY STATUS_SUSTAIN STATUS_RELEASE &m_Status#&m_ValueZ#&m_DecayZ#&m_ReleaseZ# &m_AttackZ#&m_Hold#&m_HoldCounter#&m_Sustain#&padding#GetStatus6SetAttack65SetHold65SetDecay65SetSustain65SetRelease6500G 4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depthZ#&speedZ#&delay#&range# &padding# CurveLfoParam6Initialize6@CurveLfo&m_Param#&m_DelayCounter#&m_CounterZ#SetParam6500V?F 4this3lfoParam|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagerPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00Z W4Ithisz__result[ }4Ithisz__resultnwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve3#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet:# &m_pPlayerHeapDataManager#8GetVolume6IGetPitch6IGetPan6IGetLpfFreq6IGetBiquadFilterType6IGetBiquadFilterValue6IGetPanMode6IGetPanCurve36IGetSurroundPan6IGetMainSend6IGetFxSend6I5-0E{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg*#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0nwsndinternaldriveriHardwareChannel!@Voice`H&m_pHardwareChannel#&m_ChannelCount#&m_Callback# &m_pCallbackData#&m_IsActive#&m_IsStart#&m_IsStarted#&m_IsPause#&m_IsPausing#&m_IsInitialized#&m_IsAllocating#&m_AllocateErrorFlag#&m_pLastWaveBuffer#&m_SyncFlag# &m_BiquadType#"&m_VolumeZ#$&m_PitchZ#(&m_PanMode#,&m_PanCurve3#-&m_PanZ#0&m_SurroundPanZ#4&m_LpfFreqZ#8&m_BiquadValueZ#<&m_Priority#@&m_MainSendZ#DZ&m_FxSend#H&m_Format#P&m_VoiceUser*#T&m_LinkNode#XVoiceCallbackStatusCALLBACK_STATUS_FINISH_WAVE CALLBACK_STATUS_CANCEL CALLBACK_STATUS_DROP_VOICE CALLBACK_STATUS_DROP_DSP h5L5W50iVoiceCallback=Pause6L5SetFrontBypass6L500|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint~ 4a this3flag 4i thisz__result  4i thisz__result o 4a this3Zvolume  4a this3Zpitch  4a this3ZpitchRatio  4a this3Zpan  4a this3ZsurroundPan # 4a this3ZlpfFreq p 4a this3param  4a this3[type ' 4i thisz__result  4a this3Zsend  4a this3bus3Zsend> 4i thisz__resultnwsndinternaldriver@Channel &m_WaveBuffer#&m_AdpcmContext3#`&m_AdpcmLoopContextT#l&m_LoopStartFrame#x&m_LoopFlag#|&m_DisposerT#&m_CurveAdshr#&m_LfoV#&m_LfoTarget#&m_PauseFlag#&m_ActiveFlag#&m_AllocFlag#&m_AutoSweep#&m_ReleasePriorityFixFlag#&m_IsIgnoreNoteOff#&m_BiquadType#&m_UserVolumeZ#&m_UserPitchRatioZ#&m_UserPanZ#&m_UserSurroundPanZ#&m_UserLpfFreqZ#&m_BiquadValueZ#&m_MainSendZ# Z&m_FxSendK#&m_UserPitchZ#&m_SweepPitchZ#&m_SweepCounter#&m_SweepLength#&m_InitVolumeZ#&m_InitPanZ#&m_InitSurroundPanZ#&m_TuneZ#&m_SilenceVolume#&m_CentZ#&m_CentPitchZ#&m_Length#&m_PanMode#&m_PanCurve3#&m_Key#&m_OriginalKey#&m_KeyGroupId#&m_InterpolationType#&m_Callback=#&m_CallbackData#&m_pVoiceL#&m_pNextLinka #&m_Link#LfoTargetLFO_TARGET_PITCH LFO_TARGET_VOLUME LFO_TARGET_PAN ChannelCallbackStatusCALLBACK_STATUS_STOPPED CALLBACK_STATUS_DROP CALLBACK_STATUS_FINISH CALLBACK_STATUS_CANCEL h5a 550'iChannelCallback9=@Disposer#&m_pChannela # dFreeChannel5a NoteOff6a Release6a Stop6a Pause6a 5IsActive6i IsPause6i SetKey6a 5SetInitVolume6a 5ZSetAttack6a 5SetHold6a 5SetDecay6a 5SetSustain6a 5SetRelease6a 5SetSilence6a 55GetLength6i SetLength6a 5IsRelease6i SetUserVolume6a 5ZSetUserPitch6a 5ZSetUserPitchRatio6a 5ZSetUserPan6a 5ZSetUserSurroundPan6a 5ZSetUserLpfFreq6a 5ZSetBiquadFilter6a 55ZSetLfoParam6a 5SetLfoTarget6a 5[SetReleasePriorityFix6a 5SetFrontBypass6a 5SetSweepParam6a 5Z55IsAutoUpdateSweep6i UpdateSweep6a 5SetPanMode6a 5SetPanCurve6a 53SetMainSend6a 5ZSetFxSend6a 55ZGetNextTrackChannela 6i SetNextTrackChannel6a 5a GetKeyGroupId6i 00e |r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternaldriver@NoteOnInfo &prgNo#&key#&velocity#&length# &initPan#&priority#&channelCallback=#&channelCallbackData#@NoteOnCallback4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolfloat000b?nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer-##<#H&m_ReleasePriorityFixFlag#T&m_PanRangeZ#X&m_TempoRatioZ#\&m_TickFractionZ#`&m_SkipTickCounter#d&m_SkipTimeCounterZ#h&m_ParserParam$#l0&m_pSequenceTrackAllocator:#x&m_SequenceUserprocCallback#|&m_pSequenceUserprocCallbackArg#0Z&m_pTracks#N&m_LocalVariable#&m_TickCounter=#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#NoteOna 6$55GetPanRange6,IsReleasePriorityFix6,?$GetParserPlayerParam6$0VV0(~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidfloat00V000@4 thisz__result<0N 4 thisz__resulta nwsndinternaldriver@SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolumeZ#&m_ExtPitchZ# &m_ExtPanZ#&m_ExtSurroundPanZ#&m_PanRangeZ#&m_ParserTrackParam#N&m_TrackVariable*#&m_pSequenceSoundPlayer#&m_pChannelLista #@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# &callStack# &callStackDepth#$&frontBypassFlag#%&wait#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitchZ#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan#k&transpose#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold #t&mainSend#v &fxSendQ#w&biquadType#y&lpfFreqZ#|&biquadValueZ#@ CallStack&loopFlag#&loopCount#&address# ParseResultPARSE_RESULT_CONTINUE PARSE_RESULT_FINISH d ChannelCallbackFunc5a 55 SequenceTrack 6  ~SequenceTrack 6  InitParam 6  SetSeqData 6 55 Open 6 Close 6 ParseNextTick6 5UpdateChannelLength6 UpdateChannelParam6 NoteOna 6 5555StopAllChannel6 ReleaseAllChannel6 5FreeAllChannel6 PauseAllChannel6 5GetChannelCount6 ?GetParserTrackParam<6 SetMute6 5SetSilence6 55SetBiquadFilter6 55SetBankIndex6 5GetTrackVariable 6 5SetTrackVariable6 55 GetVariablePtr6 5SetPlayerTrackNo6 5UpdateChannelRelease6 5a GetLastChannela 6 AddChannel6 5a 0ZZ0 x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intshortvoidboolfloatunsigned charunsigned short@__type_info&__vptrA#&__nameI#0=0EF__class_type_info&base#F__vmi_class_type_info&baseM#&flags#&base_count# &base_info#B &baseM#&flags#&base_count# &base_info#B(&baseM#&flags#&base_count# &base_infoK#F__si_class_type_info &baseM#&base_type#M0i__builtin_va_list0Z00$?=4thisuk__3__4 ui uvarNo4thisuchannela 4this3releaseuchannela u_ZNK2nw3snd8internal6driver7Channel8IsActiveEv__19urelease__214this/w4thisz__result~ 4this3a channel 4this3a channel4thisuchannela 0B M0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#SetTarget6|55GetValue6IsFinished600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue &m_Origin#&m_Target#&m_Frame #&m_Counter #MoveValue6InitValue65GetValue6Update6IsFinished600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue &m_Origin#&m_Target#&m_Frame #&m_Counter #MoveValue6InitValue65GetValue6Update6IsFinished600  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4thisz__result|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatV 4Ithisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatW 4Ithisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatX !4Ithisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatY :4Ithisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ 4Ithisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4Ithisz__result3{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]float^ 4Ithisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h#"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatf 4Ithisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] % 4a this3key|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h)(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] A 4a this3Zvolume|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h,+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int d 4a this3attack|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h/.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int  4a this3hold|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h21d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int  4a this3decay|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h54d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int  4a this3sustain|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h87d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int  4a this3release|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h;:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolz ^4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h>=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]^A4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hA@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]A 4|this3targetValue3framest d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hDCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint  4a this3silenceFlag3fadeTimes|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hGFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4i thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hJId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 4a this3length|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hMLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool S 4i thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hPOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4a this3fix|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hSRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4a this3flag|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hVUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] j 4a this3panMode|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hYXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4a this33panCurve|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h\[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4i thisz__resulta |r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h_^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4a this3a channel|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hbad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]float 4,thisz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4,thisz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hhgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]4$thisz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hkjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]/ 84this3valuet d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hnmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]/ 84this3valuet d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hqpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.htsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hwvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolz 4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hzyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]^W4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h}|~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatOClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolz 4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]^W4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]o t4thist d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]o t4thist d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 aaaaaaaHaaaaPaa a a aD a aL a a aaaaaaaaaapaaa@aa|aaaa|aaaHa;ha0a)``t`9`___D__^ ^ G^ ^ ] ]]\\O\\[[i[9[ [ZZXZYYIYJhYKMYL3Y<YMXNXOXPXQXRvXS[XT@XU%XV X=W>W?W@WAWBoWCUWD;WE!WFWGVHVcVdVeVfkVgQVh7ViVjVkUXUlUmUnUohUpOUY6UZU[U\T]T^T_T`TaoTWVTbam>d=[=F9=L<vt<y<;K;::=:T::99L9 988>877s70766L665l5 544^4433h3-322k2!21l1|0~010 /g`/U /7.CZ.4-X-(@-R,^{,O),%+.+1-++*I*3*j)p)M)(m(sd((@'d''&"<&%y%%$ T$a#d#[.#F"L"v-"y!!+!: = [ % Ux< V]Qe1}L haV8D45Y[)S_P&U/2,0JqkqYntA/P#m  *  b; e \j G M wB z }  ;>p&_BG u~`v`;`_h__4F__@^T ^  I^` ^ ] ]]\|\4Q\\l[[k[H;[| [GZ|Z$ZZ%{P$tKwM q^I"4"sa!!a!P+8H+4$@4D+8dpx+H, 8HLh,,LDl dx\++LXpp p|8X|8X|4*=*D*E*4*<*;*A*G*F*0*@*3*?*>*/*B*6*7*H*C*1*8*2*I*:*5*93=hOl=hZlDh[lEh\l4h]l<h^l;h_lAh`lGhalFhbl0hcl@hdl3hel?hKl>hLl/hMlBhNl6hPl7hQlHhRlChSl1hTl8hUl2hVlIhWl:hXl5hYl9====  ey==DDDDDDDD DD!)-D1D:>DLPDTD]agosDwDEEEE4444<<<<(4HXk<<<<<<<< <<%)<-<7>FJ<N<X]dh<l<uz<<<<<<<<<"<+09=<A<KRZ^<b<lpvz<<<<<<<<<<");;;;AAAAAAA AGGGGGGGG $(G,G6;?0000 @@@@333333 *.323<@HL3P3Z^fj3n3x|33???????? 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D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hzd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd}|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x #&y #&z #@VEC3 #VEC365 5 5 00d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh50iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @AdshrCurve&attack#&decay#&sustain#&hold#&release#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@PerfHistogram&m_MaxLoad #&m_SumLoad #d&m_LoadCount#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?nwutinternalv.4~thisz__resultutmpez J4vthis5z__resultutmpz__struct_result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool4Sthisz__result0!T3pz__resultnwut@LinkListNode0@&m_pNext#&m_pPrev#iSelf .0@GetNextL6 GetPrevL6 internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNode o%ivalue_typep%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?:operator++e6operator--e6iterator65begin6end60000 0 A j4 thisz__resultLF4thisz__resulti4thisz__resulte4thisz__resulte4Othisz__resultup4Othisz__result4Sthisz__result 4Sthis5z__resultuit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume #&pitch #&pan #&span # &fxSend #&lpf #&biquadFilterValue #&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume #&pitch #&pan #@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayerU#0&m_pSoundActorq#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState(#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume #&m_ExtPan #&m_ExtPitch #&m_LpfFreq #&m_BiquadFilterValue #&m_MainSend #  &m_FxSend#&m_ExtSurroundPan #&m_PriorityLink #&m_SoundPlayerPlayLink #&m_SoundPlayerPriorityLink #&m_ExtSoundPlayerPlayLink #@AmbientInfo0¶mUpdateCallback#0C&argUpdateCallback#0p&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallback(__vptr#@AmbientArgUpdateCallback(__vptr#@AmbientArgAllocatorCallback(__vptr#SetPanCurve65ClearAmbientArgUpdateCallback60driverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth #&speed #&delay#&range# &padding# (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharbool0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdG@Sound3DInfo &flags#&decayRatio #&decayCurve#&dopplerFactor# GetSoundUserParam6 5@ReadSound3DInfo6 5@50P0internaliow d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid?0 0nwsndinternal@ExternalSoundPlayer&m_SoundList&#&m_PlayableCount# iSoundList'Vh509ForEachSoundA65x5h50ph50|0~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundDataManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link #iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@NoteOnCallback(__vptr#hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##<#H~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@SequenceTrackAllocator(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeap d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliSequenceSoundInstanceManager.JDSequenceSounddriverx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundStartable(__vptr#@StartResultResultCodeSTART_SUCCESS START_ERR_LOW_PRIORITY START_ERR_INVALID_LABEL_STRING START_ERR_INVALID_SOUNDID START_ERR_NOT_DATA_LOADED START_ERR_NOT_SEQ_LOADED START_ERR_NOT_BANK_LOADED START_ERR_NOT_WSD_LOADED START_ERR_NOT_WARC_LOADED START_ERR_NOT_ENOUGH_PLAYER_HEAP START_ERR_CANNOT_OPEN_FILE START_ERR_NOT_AVAILABLE START_ERR_CANNOT_ALLOCATE_TRACK START_ERR_NOT_ENOUGH_INSTANCE START_ERR_INVALID_PARAMETER START_ERR_INVALID_SEQ_START_LOCATION_LABEL START_ERR_ACTOR_NOT_INITIALIZED START_ERR_USER START_ERR_UNKNOWN &m_Code#StartResultj6j5@StartInfo00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidcharint0?0[000?nwsnd@SoundActorX#0&m_pSoundArchivePlayer #&m_ActorPlayer0#&m_ActorParam#H&m_IsInitialized#T&m_IsFinalized#UiActorPlayerE+SoundActor6~SoundActor6Initialize65Finalize6detail_SetupSoundWithAmbientInfo#655555detail_SetupSound#65555detail_GetItemId@# 65h50ForEachSound65: h50 h50BV&m_pSoundArchivePlayer #&m_ActorPlayerD#&m_ActorParam#H&m_IsInitialized#T&m_IsFinalized#U0u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.h\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid??0?0[00?nwsnd@Sound3DActor#C#X0&m_p3dManager#\&m_pArchivePlayer #`&m_UserParam#d&m_Position#h&m_Velocity#t&m_ResetPositionFlag#&m_IsInitialized#&m_IsFinalized#Sound3DActorU6U55Sound3DActorU6U~Sound3DActor6UInitialize6U55Finalize6USetPosition6U5ResetPosition6USetVelocity6U5SetupSound#6U5555detail_UpdateAmbientArg#6U55dClearUpdateCallback50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSound3DListener<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsnd@Sound3DParam,&position#&velocity# &ctrlFlag#&actorUserParam#&soundUserParam# &decayRatio #$&decayCurve#(&dopplerFactor#)Sound3DParam868internalDISound3DEngine0@Sound3DManager<#p#&m_ParamPool#&m_ListenerList # &m_pSound3DEngine#&m_MaxPriorityReduction#&m_PanRange # &m_SonicVelocity #$&m_BiquadFilterType#(&m_pSoundParamPoolBuffer#,&m_SoundParamPoolBufferSize#0&m_FreeMemSizeAfterCheking#4&m_IsInitialized#8iSound3DParamPool2iListenerListR0y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundInfo&pitch #&adshr#&pan# &surroundPan# &mainSend# &fxSend#  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000nwsndinternaldriver@WaveSoundPlayer##<#H&m_WavePlayFlag#T&m_ReleasePriorityFixFlag#U&m_PanRange #X&m_Priority#\0~&m_pCallback#`&m_CallbackData#d&m_pWaveSoundData#h&m_WaveSoundIndex#lStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#p&m_StartOffset#t&m_LfoParam#x&m_WaveSoundInfo#&m_pChannel#@WaveSoundCallback(__vptr##"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliWaveSoundInstanceManager+BDWaveSoundt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.h%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamSoundPlayer?##<'pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwsndinternaldriver@StreamBufferPool&m_pBuffer#&m_BufferSize#&m_BlockSize#&m_BlockCount# &m_AllocCount#&m_AllocFlagsM#*)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliStreamSoundInstanceManager"FDStreamSoundv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.h,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDMmlSequenceTrack/.Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@MmlSequenceTrackAllocator #0&m_pParser#&m_TrackPool!#iMmlSequenceTrackPool$, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.h1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@MmlParser(__vptr#3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000?nwsnd@SoundArchivePlayer#&m_pSoundArchive#&m_SequenceCallback#&m_WaveSoundCallback<#&m_SequenceUserprocCallback#&m_pSequenceUserprocCallbackArg#&m_SoundPlayerCount# &m_pSoundPlayersU#$&m_SequenceSoundInstanceManager#(&m_WaveSoundInstanceManager#@&m_StreamSoundInstanceManager#X&m_pSequenceTrackAllocator#p&m_MmlSequenceTrackAllocator#t&m_StreamBufferPool#&m_MmlParser#&m_pSetupBufferAddress#&m_SetupBufferSize#&m_pSoundDataManager#@SequenceNoteOnCallback#&m_pSoundArchivePlayer#@WaveSoundCallback#&m_pSoundArchivePlayer#GetSoundArchive6?0internal0658d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0XE4thisz__result d4thisz__resultnwsnd@SoundHandle&m_pSound #SoundHandle6~SoundHandle6IsAttachedSound6DetachSound6detail_AttachSoundAsTempHandle65 detail_GetAttachedSound 6000V'4thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndA@Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infoy#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list??0?I0[0Y?0i0?M84Uthis39player3?managerH4Uthisz__resultE4Uthis3Earg3osounduparamsB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppCd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#Ed:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableHGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI0?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue &m_Origin #&m_Target #&m_Frame#&m_Counter# MLld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@LinkList ivalue_type 0ipointer ?ireference iTIt_base_!ireverse_iterator2iIteratore%iReverseIterator!%@iterator#&it_ #iTIteoperator*6Ooperator->6O?operator++6Soperator++6S5operator--6SiteratorS6S5 e0K0ebegine6gende6grbegin!6grend!6gcGetPointerFromNode5GetBeginItere6gGetEndItere6gGetBeginReverseIter!6gGetEndReverseIter!6g#0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #Sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  d#Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#ZY(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager-&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #_^(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.had:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #dc(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #ihd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList ivalue_type iiterator_category-#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hlkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorireferenceJ0?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutinternal@reverse_iteratore&m_Currente#ireferenceg.iSelfl(reverse_iteratorv6v5eoperator*6~operator++6v5#00z|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hrqd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4this3 fx3 fy3 fzz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: P4 thisz__resultL|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h{zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h~}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]+4Sthis3 itz__resultS|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4vthis3eitz__resultv|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]b 84jthis3codez__resultjy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]o4gthisz__resulte|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4gthisz__resulte|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3:it13:it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]W4gthisz__resulte|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4gthisz__resulte|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4gthisz__result!z__struct_result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]84gthisz__result!z__struct_result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO~operator==3r1_3r2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3r13r2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4gthisz__result!z__struct_result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4gthisz__result!z__struct_result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0 M&EN4this3function3reverseh50z__resultAu_ZN2nw3snd11SoundHandleC1Ev__13utmpeu_ZN2nw2ut8internal12LinkListImpl8iteratormmEv__19u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratormmEv__16Sup__28u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE18GetPointerFromNodeEPNS0_12LinkListNodeE__29upu_ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratordeEv__23u_ZNK2nw3snd11SoundHandle15IsAttachedSoundEv__31utmp__33u_ZN2nw2ut8internal12LinkListImpl8iteratormmEv__39u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratormmEv__36Su_ZN2nw2ut8internal16reverse_iteratorINS0_8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorEEppEi__34u_ZN2nw3snd11SoundHandleD1Ev__42uiteu_ZN2nw2ut8internal12LinkListImpl8iteratorppEv__47u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorppEv__45Su_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorppEi__44eu_ZN2nw3snd11SoundHandleC1Ev__51up__59u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE18GetPointerFromNodeEPNS0_12LinkListNodeE__60up__53u_ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratordeEv__54u_ZN2nw3snd11SoundHandleD1Ev__61 uitrM ucurItrMuhandle uitr< ucurItr<uhandleh 50D~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.h(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint%4this3function7reverse h50z__result uactorPlayerIndexh50u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Sub3pOut3p13p2z__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hVEC3Sub!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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T <芴J V V h 8iz2 J a  ` >h 8 i z @ :  `NW:Pointer must not be NULL (volumePtr)snd_Sound3DCalculator.cppNW:Pointer must not be NULL (priorityPtr)?A-P@p-@`Aa` (V B!Ɋi  xT T yi  a  ` > J z 9  `D?A-M`(p,P@  ` **  @ @ Ѝ@-`pP-M@j/r vv*h*Ѝ `p l|Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int0W:dmanager=mlistenerGZactorParamQGvolumePtrU)priorityPtrrposractorDistance_ ] 4E~]4DF~]4@~]yXH}|E]LPH~]LTH~]TXH~pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pWpposu2actorDistance interiorSizeanglePtrUdistancePtrUrinteriorPos   `ryPlanePoint  sd^syPlaneDistanceF]t~]t~]~]~]~]~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]WposuJinteriorSize"actorDistancepanRangesurroundSpeakerFrontAnglesurroundSpeakerRearAnglesurroundPanOffsetZpanPtrU<surroundPanPtrUrangleLrdistanceHsxszsangleRearLeft_sangleFrontLeft_sangleFrontRight_FsangleRearRight_.savrspeakerOffset ucenter_x_scenter_z_^(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`}U:=R*]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lWblmanager=VlistenerG8actorParamQ%calcPanParampanPtrUspanPtrUrlistenerMtxkQrpos\sactorDistance_]$o~]$@p~]$<~]TdriQ:9R]]@Dr~]DHr~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HWHmanager=listenerGactorParamQpitchPtrU|ssonicVelocity_drrelPos   sdistance_9sdopplerFactor_ sactorVelocityslistenerVelocityrpitch ]X|Q~]~]~]  ~]s&~]r&!~] ~] ~] ~]L ~]0H~]P ~]t~Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Wmanager=listenerGactorParamQbiquadFilterValuePtrUrpossactorDistance_xsbiquadFilterValuePsmaxVolumeDistance8smaxBiquadFilterValue ]$H~]HX~]HT~]pt ~]| ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@`,@LT]tf\oD|x|, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppD&.~  } " " | 2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.h~~~(:~(;#,.~  " "  | ~1 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h2&/ ~%%  ~ ~ ~| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppP&0tU w ~ } &   }  9  3 &   }  - !) 08y2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cpp( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.h 1z}~~%#~L~9 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.h2'   (~1+~&S~) ~1 ~+s= s% ~s=+~  9 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.h %~~~~~ # f,   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cpp!!2}}}0}}0\  (S(V$R$U     QW  PT   }} }0 }}0   X T LWL LVD pS T S UdRhQlP}}}(}p}(  l l RVQU    P T}},}0,}}0}}x h H  08 Pp   , H| | H ( 8` p   , 8d p   , 8d 0R0U,Q,T( ( $ $  T       P|V}RQ         P}}h}(hl}Td Pd Ld Hd Dd Dd @d lXlWSlT$RQlU P lV}}}$P}(PT}$TX}X}(}$}H}( PUtT  P  U   XP< SVR TQUP0W}}d ` \t  Xx $PSV R UQT P@}8< < < < <  <  $ <;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h?>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#DCd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintfloatiu8x(%iu32*%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hFd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosHd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdMLD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hOd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndQd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosTSD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hVd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosXd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosZd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos^d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRcbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hfeD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hihD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdnmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hpD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdrD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdtd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndvd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath{zdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #iself_typeQVEC3V6V555?operator*= 6V5operator/= 6V500Zl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h}d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathXd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''f]'mh 'aw'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#<0Od:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typek%iNodeo%|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume#&pitch#&pan#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayerU#0&m_pSoundActorq#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState(#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend# &m_FxSend#&m_ExtSurroundPan#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#0C&argUpdateCallback#0]&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallback(__vptr#DAmbientArgUpdateCallback@AmbientArgAllocatorCallback(__vptr#driverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#@Sound3DInfo &flags#&decayRatio#&decayCurve#&dopplerFactor# DecayCurveDECAY_CURVE_LOG DECAY_CURVE_LINEAR internaliod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0?nwsnd@Sound3DCalculator@CalcPanParam&stereoSpeakerAngle#&surroundSpeakerFrontAngle#&surroundSpeakerRearAngle#&surroundPanOffset# dCalcVolumeAndPriority5*545>5B5dCalcPan5*545>55B5B?dCalcPitch5*545>5BdCalcBiquadFilterValue5*545>5BdCalcVolumeAndPriorityImpl5555555B5dCalcPanImpl555555555B5BdCalcPanSurround55555555B5BdCalcAngleAndDistance5555B5B?$?.?80\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool<?b14Xthisz__result? '4Xthisz__resultnwsnd@Sound3DListenerl&m_Mtx<#&m_Position#0&m_Velocity#<&m_InteriorSize#H&m_MaxVolumeDistance#L&m_UnitDistance#P&m_UserParam#T&m_UnitBiquadFilterValue#X&m_MaxBiquadFilterValue#\&m_ResetMatrixFlag#`&m_LinkNode#dGetMatrix6XGetPosition6XGetVelocity6XGetInteriorSize6XGetMaxVolumeDistance6XGetUnitDistance6XGetUnitBiquadFilterValue6XGetMaxBiquadFilterValue6X0Tz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0 4thisz__resultnwsnd@Sound3DParam,&position#&velocity# &ctrlFlag#&actorUserParam#&soundUserParam# &decayRatio#$&decayCurve#(&dopplerFactor#)internalDISound3DEngine0@Sound3DManager<#]#&m_ParamPool#&m_ListenerList0# &m_pSound3DEngine#&m_MaxPriorityReduction#&m_PanRange# &m_SonicVelocity#$&m_BiquadFilterType#(&m_pSoundParamPoolBuffer#,&m_SoundParamPoolBufferSize#0&m_FreeMemSizeAfterCheking#4&m_IsInitialized#8iSound3DParamPool2iListenerListRGetMaxPriorityReduction6GetPanRange6GetSonicVelocity60y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# j&base_infow#B &base #&flags#&base_count# j&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list?7?A?K00<?e?oQ3actorDistance3decayCurve3decayRatio3maxPriorityReduction3maxVolumeDistance3unitDistance3UvolumePtr3[priorityPtruvolumeO SolveLinerFunction3x3x13x23y13y2z__resultudividerQ]3upos3interiorSize3actorDistance3panRange3stereoSpeakerAngle3surroundSpeakerFrontAngle3surroundSpeakerRearAngle3surroundPanOffset3UpanPtr3UspanPtrB  0n&tinfor#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  d#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4Vthis3fx3fy3fzz__resultVl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3ScaleV3VpOut3^p3scalez__resultVl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hVEC3Scaled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]r4Vthis3fz__result l` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]s24Vthis3fz__result l` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Xthisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Xthisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int G4thisz__resulty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.h   d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3SquareLen3^pz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h VEC3SquareLend:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Len3^pz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hVEC3Lend:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865]M4Xthisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3SubV3VpOut3^p13^p2z__resultVl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hVEC3Subd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865] q4thisz__resulty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Xthisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.h! "d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3TransformV3VpOut3SpM3^pVz__resultVla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.h VEC3Transform%$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865]k4Xthisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.h(')d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Dot3^p13^p2z__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hVEC3Dot,+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Xthisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.h.!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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&argSize#@AmbientParamUpdateCallback(__vptr#DAmbientArgUpdateCallback@AmbientArgAllocatorCallback(__vptr#0Rd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeap\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartable^Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@Sound3DCalculator@CalcPanParam&stereoSpeakerAngle#&surroundSpeakerFrontAngle#&surroundSpeakerRearAngle#&surroundPanOffset# CalcPanParam'6'dCalcVolumeAndPriority545>5H5L5dCalcPan545>5H55L5L?dCalcPitch545>5H5LdCalcBiquadFilterValue545>5H5L0?.?8?B0`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSound3DListenercb d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool004thisz__result 4thisz__resultnwsnd@Sound3DParam,&position#&velocity# &ctrlFlag#&actorUserParam#&soundUserParam# &decayRatio#$&decayCurve#(&dopplerFactor#)internal@ISound3DEngine(__vptr#0@Sound3DManager<#D#&m_ParamPoolT#&m_ListenerListo# &m_pSound3DEngine#&m_MaxPriorityReduction#&m_PanRange# &m_SonicVelocity#$&m_BiquadFilterType#(&m_pSoundParamPoolBuffer#,&m_SoundParamPoolBufferSize#0&m_FreeMemSizeAfterCheking#4&m_IsInitialized#8iSound3DParamPool2iListenerListRo?GetListenerList6GetMaxPriorityReduction6GetBiquadFilterType60y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DEngine.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwsnd@Sound3DEngine#&m_CalcPanParam#Sound3DEngine6~Sound3DEngine6UpdateAmbientParam#655555vGetAmbientPriority# 6555UpdateAmbientParam#65555v0gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandlekd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHnm|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intfloat@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# P&base_info|#B &base#&flags#&base_count# P&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0<?FB0T&tinfoX#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppqpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI0?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#xwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@LinkList  diSelfivalue_type 0iconst_pointer ?iconst_reference iiterator_category-iTIt_base_ !iTItC_base_r"iIterator_alias_iConstIterator%@iterator#&it_I#iterator65I@const_iterator#&it_]#iTIt ipointerireference!const_iterator65roperator*&6operator->6? operator++6operator++ 65000begin6begin6end6end6cGetPointerFromNode5GetSize6GetBeginIter6GetEndIter6s#00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator-0?}|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: K4thisz__resultG|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3Iitz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4jthis3Zitz__resultj|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]84this3ritz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4rthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]QE3zpz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]y4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4thisz__result&up|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4jthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this5z__result uit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]84fthis3pz__resultf|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]84thisz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]U4vthisz__resultvu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]P Y4'thisz__result'| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4thisz__resulty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]/4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DEngine.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0E 4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DEngine.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3 it13 it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3 it1_3 it2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 `@]@Z@]@Z@]@Z@ ]@Z@,]@(]@!2@ ,@.?0?#2~? ?>1>>=(=!2== <<<<<<g<N<5<<<;;;;=@ , @.?0?#2?j;5;*;#x:99888}77w6865554p3z32}2,21t1 1u0s]0|/o/.w. .-0-,,BE,G,P+Tn+X++I*Z*^S*m *e)`{)b7)\(R(g`(i(k':'7g'4,'?&<&Vp&D/&K%Ms%%$$#Q#"k"w"![! ! & pz?Usus|@p T"BGPvT=XIZ^Vme`bn\5RgikW:(74?<iV6DKM$x:x  q +  X   J } \ djn"c85o@4=EN%L&S"?4>d3>>@yPI="(="!+"!""=@! @!?!(@,D\,D\l,,****hlhlhlhl-#Y$Y$Y$CC$ C- Y%Y%[%X%%e)%/eNRR%e[i%v%%%7X%eee#8<_OcgpOuO}IIIMMM555;;;GG GA(A.A3A:@>BL@R@W@^?bfp?v?{?HHHLLL444:::JJJJ%&K*.8K=KD3HLV3Z%_3i1mq{1111222999GGGAA AA@(@.@3@:?>BL?R?W?aHeisHxHLLL444:::-!Y&Y&[& X&e!&2&DeH&[ReDimwD|D-"Y'Y'['X'e'.R2'CeG'R (( *h/l-BBB*h.l*)+-z-z--tc----eee---777eP=1=T==-ee 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0E this*v__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DEngine.h}P{}N2nw3snd14Sound3DManagerEN2nw3snd8internal10BasicSound26AmbientParamUpdateCallbackEN2nw3snd8internal10BasicSound27AmbientArgAllocatorCallbackED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintfloatiu8x(%iu32*%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0>4 thisz__result4thisz__result4thisz__result4thisz__result34this3pz__result7TO3pz__resultTp3pz__result4thisz__result4this3pz__result7 nw ut@LinkListNode0e&m_pNextC#&m_pPrevC#iSelf2.LinkListNode60eGetNext6GetPrev6 internal@ LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNode2o%ivalue_typep%0&ipointer8q%iiterator_categoryu1@iterator#&m_pPointer#iTItfoperator->6?operator--6iterator65LinkListImpl6~LinkListImpl6empty6 beginf6 endf6 erasef 65< erasef 65f5f clear 6 Initialize_ 6f00f0000220 A  4thisz__result e 4thisz__resultup  4thisz__result  4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$DSoundAmbientParaminternal@SoundActorParam &volume#&pitch#&pan#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle.#&m_pTempGeneralHandle.# 0&m_pSoundPlayerh#0&m_pSoundActor#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState;#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend# &m_FxSend#&m_ExtSurroundPan#&m_PriorityLink2#&m_SoundPlayerPlayLink2#&m_SoundPlayerPriorityLink2#&m_ExtSoundPlayerPlayLink2#@AmbientInfo0'¶mUpdateCallback#0V&argUpdateCallback#0p&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallback(__vptr#DAmbientArgUpdateCallback@AmbientArgAllocatorCallback(__vptr#4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharbool0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#@SoundArchivePlayerInfo&sequenceSoundMax#&sequenceTrackMax#&streamSoundMax#&streamTrackMax# &streamChannelMax#&waveSoundMax#&waveTrackMax#ReadSoundArchivePlayerInfo6.5%0<0*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwsndinternal@PoolImpl&m_pNext#PoolImpl6CreateImpl6555DestroyImpl655AllocImpl6FreeImpl650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartablePd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@Sound3DCalculator@CalcPanParam&stereoSpeakerAngle#&surroundSpeakerFrontAngle#&surroundSpeakerRearAngle#&surroundPanOffset# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSound3DListenerld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000000 nw snd@Sound3DParam,&position#&velocity# &ctrlFlag#&actorUserParam#&soundUserParam# &decayRatio#$&decayCurve#(&dopplerFactor#)Sound3DParamb6binternal@ISound3DEngine(__vptr#0@ Sound3DManager<'#p#&m_ParamPoolE#&m_ListenerList`# &m_pSound3DEngine#&m_MaxPriorityReduction#&m_PanRange# &m_SonicVelocity#$&m_BiquadFilterType#(&m_pSoundParamPoolBuffer#,&m_SoundParamPoolBufferSize#0&m_FreeMemSizeAfterCheking#4&m_IsInitialized#8iSound3DParamPool2iListenerListRSound3DManagerf6fGetRequiredMemSize6f5.Initialize6f5.55InitializeWithMoreSoundArchive6f5.Finalize6fSetEngine6f5 SetBiquadFilterType6f5 detail_UpdateAmbientParam# 6f555 detail_GetAmbientPriority# 6f55 detail_AllocAmbientArg# 6f5 detail_FreeAmbientArg# 6f5500y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.h0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DEngine.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsnd@Sound3DEngine#&m_CalcPanParam#Sound3DEngine*6*~Sound3DEngine6*0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info{#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list__dso_handle;nwsnd00?00;0004bthisz__resultbC4fthis3.arcz__resultunumSoundsusoundArchivePlayerInfo<4fthis3argSizez__resulti04fthis3iarg3sounduactorParambB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cpp?__dso_handled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorK&8ipointer8I?&|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwsndinternal@InstancePoolCreate6h55Destroy6h55Allocb6hFree6h5b#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkList  divalue_type 0ipointer ?ireference iiterator_category-iTIt_base_f!@iterator#&it_##iTIt7operator*6operator->6?Yoperator--6iterator65#7007LinkList6end76back6erase765cGetNodeFromPointer5cGetPointerFromNode5IsEmpty6GetBack6Erase765#000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]3q4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3#itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]n4thisz__resultf|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]V4thisz__resultf|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0 4hthis3buffer3sizez__resultuobjSizew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0  4hthis3buffer3sizew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0)4hthisz__resultbuptrw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865] C4hthis3bobjw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 [;X;U;(X;tX;U;X;U;`X;U;DX;X;U;PX;X;X; U; X; U; X; X; U;\ X;hU;4hX;dU;0dX; X;U;\X;lU;0lX;pU;,pX;U;P;"E;;$; {:}:^::;9<98b9%u9U9t988E887{7(7 7 6 6 6h`6d6 55l5p\54q4"V42;43 444&3'3(3)3*3+j3,P3-63.3/30212B2C2627i28P2972:2;2<1=1>1?1@15p1AV1Q=1D$1E 1F0G0H0I0J0Ku0L\0MC0N*0O0P/^/_/R/S/T/Ug/VO/W7/X/Y/Z.[.\.]^5'; {:}:i::;9<98b. P.v.j-f-nn-r-,,+G+**.*)^))("(''&5&%T%%$T$##h#&#""^""!!F!  l $ JF XSh Y nqm9r+4u>Xg,yA zKSw c  `   ;     _ _ xXaf+xyDw9,98`8G88T7<}78*7  7 6 6l  6 5`_#WW9"tq"t64"hb60"dR"d50"l5,"p="("';!:!:!!9!D#\#t#+#'#,+`%4# )*0#H#X+#\(##%$\`$ )*&/$ 0$1*.*:*1*0*7*8*9*2*6*5*4*>*3*=*A5=6=&~hGl.hHl:hIl1hJl0hKl7hLl8hMl9hNl2hOl6hPl5hQl4hRl>hDl3hEl=hFlAC..c..rrr::d::sss:: ::#s(/3:7:A11e11tttt00f00uuuuu(u7;uBF0J0SY^cgulx|00u77g77vvvv v77)/49=vB88h88wwwAw w\%4888888ww 99i99xxx22j22yyy66k66zzzzz'+z55l55{{{ {.2{C{44m44||||44  44 >>n>>}}}} > >!(,>0>:AFJ}QU>Y>ch33o33ppppp33p==b==qqq== #='=15q;.:107Q892654>3=> :;(:8<D:4 3$(7,60"4!$$0*<hl<$$0.4*;hl; $,.0*?hl? $,*@hl@*/hl//////-,,z z t  %-BQYev _uJRgp~ )6Q0j '2A[r1Qu4*0 ,G ,D\p x'Xo$+4ou{ 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"4T#L$,%t@'P(D)<*X+X,-.0x1,223`56(7,G8<G49PG9|G:,G,;G;G<<G<GD=G=G|>dG>xGX?tG?P@ >(@T|@8@ 4~@4p@d%A|[|A 3YA8pAh%A1LB 6/\B4pBl%BC 7(C0pXCp%`C|)C 1'CpCt%DtxDpEGF(0F :8F XF ;`FFhF <;pF xF FF F;tF iF<:$G 0GGh DH PHHh`I hIJ  JKdhK pKVK LLx$DM LMM MN NO OQLP XP(VV VX^ `^8` `mxa a4$b ,bc cd d|e eR4f  ?  @ A B C L D T E \ F d G l H t I | J  K  L  M  N  O  P  Q 0 a ` bz L d \ e! d fU t h  i!  j+  l  m!  n  p  q!  r  u!  v P w d x l {  }7                  ,  4  <0  l(                 (  $  ,  $  <  D  L #   @  T  t0  P  0  $ # <  D(  l(  0   (  0  <(  d(    (  (  0  L  l(   (  ( ;p"I/932 1296104134 0 0 100666 93756 ` ELF(-4(p@-PTP@T@TTUpA-MP(@`pTH hTPЍ 0P ЍNW:Pointer must not be NULL (setupArg)snd_SoundActor.cppp@-P`@@TpA-P`p@ @TT R/ /@-M0000@0fadeFrames 0qiTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8boolintxr8this ^flag@fadeFrames"8qiT|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0)this handleEsoundIdstartInfoQsetupArgx__resultossetupInfo_\]@D ~(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`int`thisvactorPlayerIdXx__resultE]<@P~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lintlthis actorPlayerIdpcountRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`int$`thisvactorPlayerIdXx__resultEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0)Pthis handleEsoundIdstartInfoQambientInfocsetupArgx__resultpssetupInfo_]]DH ~Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0bool)0this handleErsoundId_holdFlagLstartInfoQ9w__resultP,rsetupInfot d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$char0"$this =pString*x__result8~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cpp= ?5 d d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h*1;~;~ ?5 dc0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h#;+~;~L d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h .   X d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h8 .   ~~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cpp -~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cpp  38 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.h,, 9x=  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h E!z~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cpp&E~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cpp E@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.h&, 9~x=~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cpp~%~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cpp }T}(4QQPTU}}PdpQXT0XP$P,UQXT}\}HLP(DQ P(LP}}PxV}}PPV}0} Q 0VP0U}8}R8W Q 8VP8U}}D}(DL}Lp}(pt}t}(LtTHLPptPtTStXRtWQtV P tU} } D}DH} H`}DHPQ8T P 8U} } @}@L}LT}Tl}RTVQ<T P <U} } D}DH} H`}DHPQ8T P 8U}}H}(HP}Pt}(tx}x}(PxTLPPtxPxTxVSxYRxXQxW P xU}},},0}0TS(R(Q(P$}P$QP^_aceN2nw3snd10SoundActorEgN2nw3snd14SoundStartableEjiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hmlD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hoD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#rqd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintlong longfloatiu8x(%iu16)%iu32*%is32/%is640%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.htd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallvd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd{zd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h}d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh50iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @AdshrCurve&attack#&decay#&sustain#&hold#&release#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@PerfHistogram&m_MaxLoad #&m_SumLoad #d&m_LoadCount#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typek%iNodeo%size!6\0X@4\thisz__result!|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume #&pitch #&pan #&span # &fxSend #&lpf #&biquadFilterValue #&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume #&pitch #&pan #SoundActorParam6Reset6@BasicSound(__vptr#0&m_pPlayerHeap7#0&m_pGeneralHandleR#&m_pTempGeneralHandleR# 0&m_pSoundPlayer#0&m_pSoundActor#0"&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState_#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume #&m_ExtPan #&m_ExtPitch #&m_LpfFreq #&m_BiquadFilterValue #&m_MainSend #  &m_FxSend #&m_ExtSurroundPan #&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0K¶mUpdateCallback#0k&argUpdateCallback#0&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallback0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth #&speed #&delay#&range# &padding# Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool04  4thisz__result6 Y4thisz__resultnwsndinternal@ExternalSoundPlayer&m_SoundListd#&m_PlayableCount# iSoundList'VExternalSoundPlayer6~ExternalSoundPlayer6StopAllSound65PauseAllSound655GetPlayingSoundCount6SetPlayableSoundCount65GetPlayableSoundCount6DetachSoundActorAll65 0""0~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundDataManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@NoteOnCallback(__vptr#hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##<#H~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@SequenceTrackAllocator(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliSequenceSoundInstanceManager.JDSequenceSoundx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundStartable(__vptr#@StartResultResultCodeSTART_SUCCESS START_ERR_LOW_PRIORITY START_ERR_INVALID_LABEL_STRING START_ERR_INVALID_SOUNDID START_ERR_NOT_DATA_LOADED START_ERR_NOT_SEQ_LOADED START_ERR_NOT_BANK_LOADED START_ERR_NOT_WSD_LOADED START_ERR_NOT_WARC_LOADED START_ERR_NOT_ENOUGH_PLAYER_HEAP START_ERR_CANNOT_OPEN_FILE START_ERR_NOT_AVAILABLE START_ERR_CANNOT_ALLOCATE_TRACK START_ERR_NOT_ENOUGH_INSTANCE START_ERR_INVALID_PARAMETER START_ERR_INVALID_SEQ_START_LOCATION_LABEL START_ERR_ACTOR_NOT_INITIALIZED START_ERR_USER START_ERR_UNKNOWN &m_Code#StartResultj6j5@StartInfo00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidintchar?00[000nwsnd@SoundActorX#0&m_pSoundArchivePlayer#&m_ActorPlayer*#&m_ActorParam#H&m_IsInitialized#T&m_IsFinalized#UiActorPlayer"E+@SetupInfo&holdFlag#SoundActor 6 5SoundActor 6 ~SoundActor6 Initialize6 5Finalize6 StopAllSound6 5PauseAllSound6 55SetupSound#6 5555GetPlayingSoundCount65SetPlayableSoundCount6 55GetPlayableSoundCount65detail_SetupSoundWithAmbientInfo#6 55555detail_SetupSound#6 5555detail_GetItemId8# 6 500 u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundInfo&pitch #&adshr#&pan# &surroundPan# &mainSend# &fxSend# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000nwsndinternaldriver@WaveSoundPlayer##<#H&m_WavePlayFlag#T&m_ReleasePriorityFixFlag#U&m_PanRange #X&m_Priority#\0~&m_pCallback#`&m_CallbackData#d&m_pWaveSoundData#h&m_WaveSoundIndex#lStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#p&m_StartOffset#t&m_LfoParam#x&m_WaveSoundInfo#&m_pChannel#@WaveSoundCallback(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliWaveSoundInstanceManager+BDWaveSoundt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamSoundPlayer?##<pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwsndinternaldriver@StreamBufferPool&m_pBuffer#&m_BufferSize#&m_BlockSize#&m_BlockCount# &m_AllocCount#&m_AllocFlagsM#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliStreamSoundInstanceManager"FDStreamSoundv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDMmlSequenceTrackDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@MmlSequenceTrackAllocator #0&m_pParser#&m_TrackPool!#iMmlSequenceTrackPool$, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@MmlParser(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00000[0nwsnd@SoundArchivePlayer#&m_pSoundArchive#&m_SequenceCallback#&m_WaveSoundCallbackV#&m_SequenceUserprocCallback#&m_pSequenceUserprocCallbackArg#&m_SoundPlayerCount# &m_pSoundPlayers#$&m_SequenceSoundInstanceManager#(&m_WaveSoundInstanceManager#@&m_StreamSoundInstanceManager#X&m_pSequenceTrackAllocator#p&m_MmlSequenceTrackAllocator#t&m_StreamBufferPool#&m_MmlParser#&m_pSetupBufferAddress#&m_SetupBufferSize#&m_pSoundDataManager#@SequenceNoteOnCallback#&m_pSoundArchivePlayer#@WaveSoundCallback#&m_pSoundArchivePlayer#detail_SetupSoundImpl65555 55?00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type #0i__builtin_va_list?0[0K00Y0=4 this3?soundArchivePlayer ui uplayableSoundCountL:4 this ui8 4 thisz__resultUB0&tinfo#&offset_flags#~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue &m_Origin #&m_Target #&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList GetSize!6#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager-&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]b 84jthis3codez__resultjy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result!|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!/!I$ >      % % 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xGxthisj>fileReaderK ](,KP~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Wthisj d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp. d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp> d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h)||  ! z}  ~ } ~'  ~  >T d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h ~n%  9 yIt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h} ~  ~' !,, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h&/g d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp } P}P}P}P}P}P}P}P}P}P}QP}QP}QP}QP}QP}RQP}RQP}RQP}RQP}QP}RQP}RQP}RQP}RQP}RQP}RQP } R QP}QP}}$h}hp}$p$}$(}$PVR|Q|Px\tQlpP$(P@`Pp|P8V (Y(XSUR([Q(Z P (T}}p}(pt}t}(}ptPPSVRU8Q P T}}$R TpQXP Q VPU}x} Q 4TP4U}PN2nw3snd12SoundArchiveED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortunsigned intintiu16x)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternalD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]charunsigned int00RMin3a3bz__resultnwutinternal|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hMind:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#ATabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoidbool000!000nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot.#&m_FileBlockOffset#iItemIdGSoundTypeSOUND_TYPE_INVALID SOUND_TYPE_SEQ SOUND_TYPE_STRM SOUND_TYPE_WAVE iFileIdieDSoundInfoDSound3DInfoDSequenceSoundInfoDStreamSoundInfoDWaveSoundInfoDBankInfoDWaveArchiveInfoDPlayerInfoDSoundGroupInfoDGroupInfoDSoundArchivePlayerInfo@FileInfo &fileSize#&offsetFromFileBlockHead#&externalFilePath#FileInfoe6eSoundArchivej6j~SoundArchive6jIsAvailable6rGetSoundCount6rGetGroupCount6rGetPlayerCount6rGetSoundGroupCount6rGetBankCount6rGetWaveArchiveCount6rdetail_GetFileCount6rGetItemLabel6r5i GetItemIdi 6r5 GetItemFileId 6r5i GetSoundUserParam 6r5i GetSoundTypey 6r5i ReadSoundInfo 6r5i570 ReadSequenceSoundInfo 6r5i5k0 ReadBankInfo 6r5i50/ ReadPlayerInfo 6r5i50J ReadSoundArchivePlayerInfo 6r50q detail_ReadStreamSoundInfo 6r5i510 detail_ReadWaveSoundInfo 6r5i5h0  ReadSound3DInfo 6r5i50 ReadWaveArchiveInfo 6r5i509detail_ReadSoundGroupInfo 6r5i50Vdetail_ReadGroupInfo6r5i530fdetail_ReadFileInfo6r55e0detail_GetWaveArchiveIdTable6r5idetail_OpenFileStream6j555SetExternalFileRoot6j5Initialize6j5Finalize6jOpenExtStreamImpl6r5555500nw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFile@FileHeader8#&toBlocks#GetFileBlockOffset6_@StringBlockBodyDInfoBlockBodyDFileBlockBody0[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]charboolint0!0 nw snd internal@ SoundArchiveFileReaderD&m_Header#&m_pStringBlockBody#8&m_pInfoBlockBody#<&m_pFileBlockBody#@GetFileBlockOffset6GetItemIdi65GetItemLabel65iGetItemFileId65iGetSoundCount6GetBankCount6GetPlayerCount6GetSoundGroupCount6GetGroupCount6GetWaveArchiveCount6GetFileCount6ReadSoundInfo65i57ReadBankInfo65i5ReadPlayerInfo65i5ReadSoundGroupInfo65i5ReadGroupInfo65i53ReadWaveArchiveInfo65i5ReadFileInfo655e: ReadSoundArchivePlayerInfo65 GetSoundTypey65i GetSoundUserParam 65i ReadSound3DInfo 65i5 ReadSequenceSoundInfo 65i5k ReadStreamSoundInfo 65i51 ReadWaveSoundInfo 65i5h GetWaveArchiveIdTable 65i0(0=0L0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# r&base_info#B &base#&flags#&base_count# r&base_info#F__si_class_type_info &base#&base_type"#0i__builtin_va_list000=4jthisz__resultA74rthis3fileId3einfoz__result-4rthis3Abuffer3size3externalFilePath3begin3lengthz__resultufullPathupathBuffer9 ufileLenudirLenB0v&tinfoz#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintstd@char_traitsichar_type'iint_type'cto_char_type5?h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.h  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3__cz__resulth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]char00Ostrncat3dest3destCount3src3srcCountz__resultulengthuresult|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hstrncatd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]char00OCstrncpy_t3dest3destCount3src3srcCountz__resultulength|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hstrncpy_td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]char00Ostrncpy3dest3destCount3src3srcCountz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hstrncpyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4ethisz__resultew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]1]4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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865]4`4YF{P0|(|]~]U'e~q],~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {Pdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$"0$thisfYitemIdFw__resultP sindex(stablem]!~]~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] "T thisfw__resultP`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"thisfid8w__resultPqfileIdRXsinfo^brinfon\rinfo\sinfo]X!-~:|Ju{VP<]@D'~]LX~]d~|O{P]apt'q~}]|~]$~|<{P]U'e~q]~]!~.|>){JP]'~]~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$`$!{P 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sinfo^sinfon sinfoDlsinfo~osinfoIsinfov#]`!-~:|J{VP<]HL'~]T`~]Shc~o{ph{Ph]~|{P]a'q~}]~]~+{;p{GP]$~|{P]U'e~q]~]~{p{P] D#~|{P][,0'k~w]8D~]Lh~{p{P] l!~.|>\{JP] x|'~] ~] CS~_{op{{P] '~4|D6{PP] '~] ~]  ~{+p{7Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]86 8this^=x__resultHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X Xthis^6x__result#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X Xthis^6x__result#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]X Xthis^6x__result#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool@ (this^"w__resultP$roffsetprresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$bool& $this^!w__resultP rvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool' (this^!w__resultP$rvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool! (this^!w__resultP$rvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool! (this^!w__resultP$rvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$bool" $this^!w__resultP rvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$bool#, $this^!w__resultP rvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool% (this!w__resultP$rvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool% (this!w__resultP$rvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {P4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\+g \this=bankIdss*stable\ui]$~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool* this!w__resultPrvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool) (this!w__resultP$rvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4bool+ 4this!w__resultP0rvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool# thisv!w__resultPrvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool( this!w__resultPrvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@`@A|#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this5x__result"]<~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]||this5x__result"]8~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   z  z } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   ~  ~ }  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   ~  ~ }$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   ~  ~ }( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   ~  ~ }. d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   ~  ~ }2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   ~  ~ }6 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp#I d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hz {h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h[# &Z &!  #'~  ( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp  j  }  ' HI d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hmn##n#7   }  ' E o~ x { - d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h~   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h~ ~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h~ ~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h~ ~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h~ ~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h~ ~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h ~ ~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h~ 4~ ~ ~S~ ~~ ~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h~ ~<~   }~ ~  |~ ~  {~ ~  |~ ~  {~ ~   } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp 1 x z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp: d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp: d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp: d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   ~ | ~ | ~ | ~ | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp  / d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp  1  { d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppp%j    d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppd"+ g<}P$(P8<P<Q4P8},P<}0P<}0P8},P<}0P<}0P}QQP0}P,0PP,PQP}}} }} T`QThP<TP P W}}XdQThS0tTT $PPRP Q VPU}}PPRdpR`tQHP@TT U R V QPW }P4}(P Q,4QQP }P4}(P Q,4QQP }P4}(P Q,4QQP }P4}(P Q,4QQP }P4}(P Q,4QQP }P4}(P Q,4QQP }P$}PQ$QQ P }P}\QQpQXd\@PQ@QdpQQQHPdxPPP}$}P}$}P}$}P}$}P}$}P}$}P}}\Q\xQD\\,<Q\Q\Q`x\HXQlRRR PRlRR RHQQQ ,QlxQQPPPP 4PlPP8}$(P,0P48PP}X}04PP(T}X}04PP(T}X}04PP(T}(}P(T}$}P}(}P}(}P}(}P}$}P}$}P}(}P}(}P }P\}PP\QP} }P}(}P}4}P} }P} }P}@}48P<@PP}}@DP P}|}<@P4PabfedcA-RP`@p pt 0 P pQW RNW:Failed assertion bitNumber <= BIT_NUMBER_MAXAsnd_Util.h`armcc+|     Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthisvalue*bitNumberx__result!scount?]t~||x|e"t|Ro d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  $ \ $-   ~  J  } }}PPtR@pQ<pP0pR,pWRpT Q VPUihD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hlkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hnD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#qpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintiu8x(%iu16)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnduD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdxwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hzD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint0nwut~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU8qiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ItemType.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalItemTypeItemType_Sound ItemType_SoundGroup ItemType_Bank ItemType_Player ItemType_WaveArchive ItemType_Group d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndPanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolT3value3indexz__resultT3idz__resultT3idz__result0"0nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize U#&size#@Table U&count#U&item#@ReferenceTable #GetReferedItem&65@Table&count#&iteme#@ReferenceWithSizeTable@#@BitFlag&bitFlag#GetValue65*5GetTrueCount65@TableF&count#F&item0#@Table&count#&itemo#cDevideBy8bit55cGetItemType5cGetItemIndex500xo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGSoundTypeSOUND_TYPE_INVALID SOUND_TYPE_SEQ SOUND_TYPE_STRM SOUND_TYPE_WAVE iFileId8eiStringId8lw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolcharvoidint0004Nthis3stringIdz__result?0H?#nw#snd#internal@#SoundArchiveFile@FileHeader8#&toBlocksj#GetStringBlockSize6>GetInfoBlockSize6>GetFileBlockSize6>GetStringBlockOffset6>GetInfoBlockOffset6>GetFileBlockOffset6>GetReferenceBy6>5@StringBlockBodyU&toSection#SectionsSections_StringTable Sections_PatriciaTree Sections_Max GetString6F58DumpTree6FGetSection6F5GetStringTableN6FGetPatriciaTreeV6F5GetItemIdImpl6F55@ PatriciaTree&rootIdx#&nodeTable #@NodeData&stringId#&itemId#@ Node&flags#&bit#&leftIdx#&rightIdx#&nodeData# 0 GetNodeDataBy 6V5: @ StringTable&table{# GetString 6N5@InfoBlockBody@&toSoundInfoReferenceTableU#&toSoundGroupInfoReferenceTableU#&toBankInfoReferenceTableU#&toWaveArchiveInfoReferenceTableU#&toGroupInfoReferenceTableU# &toPlayerInfoReferenceTableU#(&toFileInfoReferenceTableU#0&toSoundArchivePlayerInfoU#8 GetSoundInfo^ 6f58 GetBankInfon 6f58 GetPlayerInfov 6f58 GetSoundGroupInfo~ 6f58GetGroupInfo 6f58GetWaveArchiveInfo6f58GetFileInfo6f5GetSoundArchivePlayerInfo6fGetItemFileId6f58GetItemStringId6f58GetSoundInfoReferenceTable 6fGetBankInfoReferenceTable 6fGetPlayerInfoReferenceTable 6fGetSoundGroupInfoReferenceTable 6fGetGroupInfoReferenceTable 6fGetWaveArchiveInfoReferenceTable 6fGetFileInfoReferenceTable 6f@SoundInfo&fileId#&playerId#&volume#&padding0# &padding1# &toDetailSoundInfoU# &optionParameter#GetSoundTypeH6^GetStreamSoundInfo6^GetWaveSoundInfo6^GetSequenceSoundInfo6^GetSound3DInfo6^GetStringId6^GetPanMode6^GetPanCurve6^GetPlayerPriority6^GetActorPlayerId6^GetUserParam6^IsFrontBypass6^DStreamSoundInfo@WaveSoundInfo &index#&allocTrackCount#&optionParameter#GetChannelPriority6GetIsReleasePriorityFix6@SequenceSoundInfo&toBankIdTableU#&allocateTrackFlags#&optionParameter# GetBankIds65GetStartOffset6GetChannelPriority6IsReleasePriorityFix6GetBankIdTable6DSound3DInfo@BankInfo&fileId#&toWaveArchiveItemIdTableU#&optionParameter# GetStringId6n@PlayerInfo&playableSoundMax#&optionParameter#GetStringId6vGetPlayerHeapSize6v@SoundGroupInfo&startId#&endId#&toFileIdTableU#&toDetailSoundGroupInfoU#&optionParameter#GetStringId6~@GroupInfo&fileId#&optionParameter#GetStringId6@WaveArchiveInfo &fileId#&isLoadIndividual#&padding1#&padding2#&optionParameter#GetStringId6GetWaveCount6 FileLocationTypeFILE_LOCATION_TYPE_INTERNAL FILE_LOCATION_TYPE_EXTERNAL FILE_LOCATION_TYPE_NONE @!FileInfo &toFileLocationU#&optionParameter#!GetFileLocationType!6!GetInternalFileInfo!6!GetExternalFileInfo!6DInternalFileInfoDExternalFileInfoDSoundArchivePlayerInfoQ0:0B0J0R 0Z0b% 0j 0r'0z0#0M0"0M ?^ ? ? 00000{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalD d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count#  &base_info#B &base#&flags#&base_count#  &base_info#F__si_class_type_info &base#&base_type&#0"i__builtin_va_list0E0OF0Y0c?0H?ypm4>this3typeIdz__result ui$N4Fthis3sectionz__result$4Fthis38stringIdz__resultutableK!4Uthis3str7len z__resultunode_ upos ubit unodeIdx"4fthisz__result Of GetItemTypeEnum3idz__result"G4fthis38itemIdz__result^uindexutablem "4fthisz__result  "l 4fthis38itemIdz__resultnuindexutablem "+ 4fthisz__result  " 4fthis38itemIdz__resultvuindexutablem "Y 4fthisz__result  " 4fthis38itemIdz__result~uindexutablem " 4fthisz__result  " 4fthis38itemIdz__resultuindexutablem " 4fthisz__result  " 4fthis38itemIdz__resultuindexutablem " 4fthisz__result # 4vthisz__resultuvalueuresult"4thisz__resultuvalueuresult'4~thisz__resultuvalueuresult(4thisz__resultuvalueuresult!} 4nthisz__resultuvalueuresult"a 4^thisz__resultuvalueuresult& 4thisz__result@4thisz__result0nwsndinternalB0 &tinfo #&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3indexz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4this3bitNumberz__resulturetucountuj__1 uixo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]g&o4Fthisz__resultN{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]l'4Fthis3sectionz__resultV{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h!/!I$ >      % % 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Gd4 @@@@<@@<@@<@@<@@@@ @ @ @ @ @@@@4@@@ @<@@@@@@@@@@@@@@@ @!@!@"@#@$@%@&@'@(@)@*@+@@+@,@@,@-@D-@.@/@0@1@2@3@4@5@6@7@47@8@9@49@:@4:@a@a@Qw9@??\??>y>5>= = Y= = < <9<;;X; ;:`: :9_998Q887h776 s6!-6"5#5$O5%5&4'a4( 4)3*3+:3,2-2.n2/,201112d13 140506M0708/9q/:@/a..k.P.5..x.----y-^-C-(- -,y,,,,l,Q,6,,,++z++z+_+D+)++****{*m*R*7***)))){)|`)F)},)~)(((((v(\(B(((('''''s'Y'?'%' '&&&&&p&V&<&"&&%%%%%l%S%9%%%$$$$$i$O$6$$$#####h#O#6###"""""l"R"8"""!!!!!i!O!5!!!          f L 2  }cI/z` F!,"#$%zaH0345&i6P7789:;<=>?p'W@>A%B CDEFGHvI^(EJ,KLMNOPQ}RdSL)3TUVWXYZ[k\R]:*!^_+,-./x0`1H2==cd CIues!Y s5nkChzwpH|~:  @  `   u sl 9    O    { nL k hzwpV#|~vdyqW Gl ixqL ef%y;@<?<?<^?<?<>8{>87>$=  = [=4 =$ <4 <4;<;4;Z;4 ;4: b:  : 9 a9  9 8 S8 8(7(j7$76 u6!/60"5$#5 $Q5\%5 &4 'c4((44)3$*3|+<3@,2-2$.p2$/.2(01$1182f1$3"1$40(50(6O0X70(8/X9s/X:[92+B/"a""8rr r$r(r,r0r s$s(s,s0s4s8st 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( ( XLx(XXpPpXp`phpppxppp"p!p p pppp pppppp pppp p p(p0p8.p@pH#pP*pX1p`ph2pp9px7p:p5p/p0p8p6p3p4ppp&p%p'p(p)p p$p,p-p+8 /$$QQtt9tt!tt t}tteqtittQtt9 t t!!t!t "t}"t"te#t#tM$t$t5%|%|-&|&|%'|'|((t)|)| *|*+|+|+|y,|,|q-|-|i.|.tY/t/|I0|0|A1|1|92|2|13|34,5,6,)8,U9,:,;<X=? @ACDXqEIFXGyHXIJXLLX1N OXaP9QhRSdVWXYZ[\=b1c%de f%g=hUimjklmnop8q s!t5uMvewAxUypizp5{p |p|p}p~pmpEpplppLpEp<p)pщ<p p<pp<pՎp}<ppa<ppE,pqpp5pppQpppmppEpppappɢp}p5pppQp ppepappɪpp1pppe)d((ݯ((-(U(}HŰx=ɲ ճ(li(l(%l(l%(Ml(lM(ul( 4-4a44ɹ441!PqTżTTm@444I4}4444M(uPſ44-4a44THeH=;pa,p p\h pxh^ pd) (pxX`i5 p, 8Xp <\d`L XpX|,  P \p$  p< $    H p p' , , 8p| p'% @ LpT|< p'P% x pTN  p Lt T  \` t 2h 2  2  28} 3h+ t3 |3 3) 3  3! 3#E 3$ 3' 3(E 3) 3* 3+f 3, 3- 3. 4/H 40 41 43s $44* ,45 446 <47H L48 T49 d4: t4; |4< 4= 4> 4? 4@ 4A 4B 4C 4D 4E 4F 4G 4H 4I 4J 4K 4L 5M 5N 5O 5P $5Q ,5R 45S <5T D5U L5V T5W \5X d5Y l5Z t5[ |5\ 5] 5^ 5_ 5` 5a 5b 5c 5d 5e 5f 5g 5h 5i 5j 5k 5l 6m 6n 6o 6p $6q ,6r 46s <6t D6x T6y d6z t6{ 6| 6} 6~ 6 6 6 6 6 7 7 $7 47 D7 T7 d7 t7 7 7 7 7 7 7 7 7 8 8 $8 48 D8 T8 d8 t8 8 8 8 8 8 8 8 8 9 9 $9 49 D9 T9 d9 t9 9 9 9 9 9 9| 9| t:| ;| ;| l<| =| =| d>h| >| ?0| A| AH| DX| tD| |EX| E| FX| 4G| = your version:0x%08x) sound archive file is not supported version. please reconvert file using new version tools. (CURRENT_FILE_VERSION:0x%08x <= your version:0x%08x) `armcc+|      `armcc+|     4Az`armcc+|      `armcc+|      `armcc+|      `armcc+|     A~`armcc+|      `armcc+|     $A|T BC `armcc+|     $A| LA `armcc+|     A~ JA `armcc+|     $A| LA `armcc+|     A~`armcc+|     A~`armcc+|     A~`armcc+|     A~`armcc+|     A~`armcc+|     A~`armcc+|     A~`armcc+|     ,A|`armcc+|     A|`armcc+|     A|`armcc+|     A|`armcc+|     A|`armcc+|     A|`armcc+|     4A|`armcc+|     A|`armcc+|     $A| UA `armcc+|     $A| UA `armcc+|     A|`armcc+|     @A|`armcc+|     A|`armcc+|     4A|`armcc+|      Axd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ithisw__resultP@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4void0P4this>soundArchiveData rheaderYT] S~{Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Zthisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0a this)stringBlockd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0g5 this)infoBlock8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]mUthisFx__result ]04pP~]$0p3~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] char0~.x this=pStr*x__resultR$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0%thisidRlx__result;sstringIdNd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865].thisVidR8v__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xthis:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0r%thisVstringIdR8v__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]!this6x__result#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Cthis6x__result#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dthis6x__result#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this6x__result#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this6x__result#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this6x__result#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this6x__result#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865],bool,thissoundIdRdinfo]Fx__result sdatap3,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolCthisbankIdRdinfocFx__result sdatax30d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boollthisplayerIdRdinfoiFx__result sdata3Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthissoundGroupIdRdinfooFx__result sdata3]ht~0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthisgroupIdRdinfouFx__result sdata3,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthiswarcIdRdinfo{Fx__result sdata3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4intbool 4thisidinfo9index px__result4sdataRslocation!rlocationP]~]~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolOthisfinfoHx__result"sdata5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisjsoundIdRLv__resultbPssoundInfop9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisjsoundIdRLv__resultPssoundInfop9Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthissoundIdRinforx__result#ssoundInfop_ssound3dInfoALd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@bool@thissoundIdRinfofx__result5ssoundInfopSsseqSoundInfo"Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool1thissoundIdRinfofx__result5ssoundInfopSsstrmSoundInfo"Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4boola4thissoundIdRinfofx__result5ssoundInfopSswaveSoundInfo"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisidRx__resultr_ZNK2nw3snd8internal16SoundArchiveFile14SoundGroupInfo21GetWaveSoundGroupInfoEv__3TlspInfopdsiwdspGroupInfoYspWaveSoundGroupInfoFlspInfo3spWaveSoundGroupInfo HlspInfox]P~]A~] $ P~]T\P~])~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppT%9==4$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h z1 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp2%  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp2-- d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp2,- d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp2.-P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h22- ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp2-- d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp23-x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h2,. =;q ~ ; d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp2:- d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp23, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp23, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp22-6 { d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp22- ' =y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp22- '<| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp22- ' :y' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h S1/3/1-4L-(!5~A} LA43 +|-e5~ 9k +}-}P}4} Q TPU}P }Q P }Q P}}48P$0PP$T }PQP}\}\h}h}PTP@LPT`P Q LUPTT}4}48}8} Q 8UP(T},},0}0}P$T}4}48}8} Q 8UP(T}}04PP$T}}04PP$T}}04PP$T}}04PP$T}}04PP$T}}04PP$T}}04PP$T},}PTURT Q VPDU}}`dPPXPRdT Q dVPDU}}ptPPhPRtT Q tVPDU}}|PPtPRT Q VPDU}}`dPPXPRdT Q dVPDU}}|PTURT Q VPDU}4}PPPTUU,SRTT Q VPDU}}PHP Q TP@U}X}X\}\}8\T Q PUP(T}X}X\}\}8\T Q PUP(T}}ptPP`lPtPP`PRT Q lVPDU}@}UtxPPTURT Q pVPDU}}PtxPPTURT Q pVPDU}4}UtxPPTURT Q pVPDU}} T|T(@T$TLdT(UPdUTx|PHLPhlPXpT Q pW|(WLWPpV|(VLlVD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintfloatiu8x(%iu16)%iu32*%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]}stdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU8qiResU16siResU32uiResS32viResF32w|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#@BinaryBlockHeader&kind#&size#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h&8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ItemType.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalItemTypeItemType_Sound ItemType_SoundGroup ItemType_Bank ItemType_Player ItemType_WaveArchive ItemType_Group (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndPanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID +*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@Table &count#&itemJ#@ReferenceTable %#@Table&count#&item#@ReferenceWithSizeTable|#@BitFlag&bitFlag#ATablecGetItemType5cGetMaskedItemId55T3idz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver21d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharbool000 nw snd@ SoundArchive(__vptr#0=&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGSoundTypeSOUND_TYPE_INVALID SOUND_TYPE_SEQ SOUND_TYPE_STRM SOUND_TYPE_WAVE iFileIdReiStringIdRl@SoundInfo&fileId#&playerIdR#&actorPlayerId#&playerPriority# &volume#&panMode#&panCurve#&isFrontBypass#@Sound3DInfo &flags#&decayRatio#&decayCurve#&dopplerFactor# @SequenceSoundInfo&startOffset#&bankIds#&allocateTrackFlags#&channelPriority#&isReleasePriorityFix#@StreamSoundInfo&allocTrackCount#&allocChannelCount#@WaveSoundInfo &index#&allocTrackCount#&channelPriority#&isReleasePriorityFix# @BankInfo&fileId#@ WaveArchiveInfo &fileId#&waveCount#&isLoadIndividual#&padding1# &padding2# @ PlayerInfo&playableSoundMax#&playerHeapSize#@ SoundGroupInfo &startIdR#&endIdR#&fileIdTable#@ GroupInfo&fileId#@ SoundArchivePlayerInfo&sequenceSoundMax#&sequenceTrackMax#&streamSoundMax#&streamTrackMax# &streamChannelMax#&waveSoundMax#&waveTrackMax#@ FileInfo &fileSize#&offsetFromFileBlockHead#&externalFilePath# internal iow d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverio6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd=<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolcharvoid0[ y4Xthisz__result]4Xthis3strz__result04hthisz__result4hthisz__result#4hthisz__resultm4hthisz__result4hthisz__result4hthisz__result`? 00 4xthisz__result" 4thisz__result")nw)snd)internal@)SoundArchiveFile@FileHeader8#&toBlocks#@StringBlockBody&toSection#SectionsSections_StringTable Sections_PatriciaTree Sections_Max GetString6X5RGetStringCount6XGetItemId6X5DumpTree6XGetSection6X5GetStringTable`6XGetItemIdImpl6X55@StringBlock&headerS#&body#@ StringTable&table# GetCount 6`@InfoBlockBody@&toSoundInfoReferenceTable#&toSoundGroupInfoReferenceTable#&toBankInfoReferenceTable#&toWaveArchiveInfoReferenceTable#&toGroupInfoReferenceTable# &toPlayerInfoReferenceTable#(&toFileInfoReferenceTable#0&toSoundArchivePlayerInfo#8 GetSoundCount 6h GetBankCount 6h GetPlayerCount 6h GetSoundGroupCount 6h GetGroupCount 6h GetWaveArchiveCount 6h GetFileCount 6h GetSoundInfop 6h5RGetBankInfox6h5RGetPlayerInfo6h5RGetSoundGroupInfo6h5RGetGroupInfo6h5RGetWaveArchiveInfo6h5RGetFileInfo6h5GetSoundArchivePlayerInfo6hGetItemFileId6h5RGetItemStringId6h5RGetSoundInfoReferenceTable6hGetBankInfoReferenceTable6hGetPlayerInfoReferenceTable6hGetSoundGroupInfoReferenceTable6hGetGroupInfoReferenceTable6hGetWaveArchiveInfoReferenceTable6hGetFileInfoReferenceTable6h@InfoBlockH&headerS#&body#@SoundInfo&fileId#&playerId#&volume#&padding0# &padding1# &toDetailSoundInfo# &optionParameter#GetSoundTypeb6pGetStreamSoundInfo6pGetWaveSoundInfo6pGetSequenceSoundInfo6pGetSound3DInfo6pGetPanMode6pGetPanCurve6pGetPlayerPriority6pGetActorPlayerId6pGetUserParam6pIsFrontBypass6p@StreamSoundInfo&allocTrackCount#&allocChannelCount#&optionParameter#@WaveSoundInfo &index#&allocTrackCount#&optionParameter#GetChannelPriority6GetIsReleasePriorityFix6@SequenceSoundInfo&toBankIdTable#&allocateTrackFlags#&optionParameter# GetBankIds65GetStartOffset6GetChannelPriority6IsReleasePriorityFix6@Sound3DInfo&flags#&decayRatio#&decayCurve#&dopplerFactor# &paddingB# &optionParameter# @BankInfo&fileId#&toWaveArchiveItemIdTable#&optionParameter# GetWaveArchiveItemIdTable"6x@PlayerInfo&playableSoundMax#&optionParameter#GetPlayerHeapSize6@ SoundGroupInfo&startId#&endId#&toFileIdTable#&toDetailSoundGroupInfo#&optionParameter# GetFileIdTable" 6 GetWaveSoundGroupInfo 6@!WaveSoundGroupInfo &toWaveArchiveItemIdTable#&optionParameter#!GetWaveArchiveItemIdTable"!6@!GroupInfo&fileId#&optionParameter#@#WaveArchiveInfo &fileId#&isLoadIndividual#&padding1#&padding2#&optionParameter##GetWaveCount"6#FileLocationTypeFILE_LOCATION_TYPE_INTERNAL FILE_LOCATION_TYPE_EXTERNAL FILE_LOCATION_TYPE_NONE @%FileInfo &toFileLocation#&optionParameter#$GetFileLocationType$6$GetInternalFileInfo$6%GetExternalFileInfo%6@&InternalFileInfo &toFileImageFromFileBlockBody#%GetFileSize%6&GetOffsetFromFileBlockHead&6@&ExternalFileInfo&&filePathC#@(SoundArchivePlayerInfo&sequenceSoundMax#&sequenceTrackMax#&streamSoundMax#&streamTrackMax#&streamChannelMax#&waveSoundMax# &waveTrackmax# &padding#&options#DFileBlockBody0Tp0\0d 0lv0t0|d0000]0 ?K ? ? 000100.0{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidcharboolint0000*000=0F00Z0{00q00 nw snd internal@ SoundArchiveFileReaderD&m_Header#&m_pStringBlockBody#8&m_pInfoBlockBody#<&m_pFileBlockBody#@SoundArchiveFileReader6Initialize65Finalize6SetStringBlock65SetInfoBlock65GetStringCount6GetItemIdR65GetItemLabel65RGetItemFileId65RDumpTree6GetString65RGetSoundCount6GetBankCount6GetPlayerCount6GetSoundGroupCount6GetGroupCount6GetWaveArchiveCount6GetFileCount6ReadSoundInfo65R5ReadBankInfo65R5 ReadPlayerInfo 65R5 ReadSoundGroupInfo 65R5 ReadGroupInfo 65R5 ReadWaveArchiveInfo 65R5 ReadFileInfo 655:  ReadSoundArchivePlayerInfo 65 GetSoundTypeb 65R GetSoundUserParam 65R ReadSound3DInfo 65R5 ReadSequenceSoundInfo 65R5 ReadStreamSoundInfo 65R5  ReadWaveSoundInfo 65R5 GetWaveArchiveIdTable 65R0==000E0Ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldrivered:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldrivergd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldrivermd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndrq0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base!#&flags#&base_count# &base_info#B &base!#&flags#&base_count# &base_info#F__si_class_type_info &base!#&base_type,#!0(i__builtin_va_list0K?S00*000=0F00Z0{00q001?O IsValidFileHeader3OsoundArchiveDataz__resultuheaderB!0&tinfo #&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpputd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q/3id3typez__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hxwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]g&4Xthisz__result`{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h{zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4`thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h~}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]F4hthisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]24thisz__result"{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 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  {. {> 0|L {X ~h{e ~] !~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\`? \O [ i x k{ PX| E"X | Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TboolodTthisX KitemIdwpAllocatorM9loadFlag9loadBlockSize x__result<]\|x~]4| ~"<||){P ]? | O [ i x ~ | "| | pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]charbool0thisX pItemNamepAllocatorMz9loadFlag\9loadBlockSize Ix__result#sidw6hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidunsigned int0 Lthis` itemIdwwaveIndexx__resultPspWarcFilerinfo`rwaveIndex__10Qu_ZNK2nw3snd8internal21WaveArchiveFileReader8IsLoadedEj__118sfileIdrreaderTswaveCountsin]8H #~] ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`    | P| "L | "\" |% |1 n{> R\"\N {Q `\"x] {` dx{m L$]L\ )~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{    | P| "D | " { d| " { Td" | | n{" R]p +~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolint this` RitemIdw4loadFlagx__result`LsfileIdrinfoDsisbankId]L| )~{P"L||]{ \    ~ | " | "\ { { U"\ { T"0\ | | ~{" R]4 +~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`6 F R _ |n S{| X"T { U" | ]$ "~] h    ~ { Y$" | "h" {% X|1 q{> R"N {Q L" h] {` P{m $] )~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0` 0 F 3{ P,| 8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`  |$],~]    ~ | @d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]charbool0this` pItemNamel9loadFlagNv__resultPsidw;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 !0 this` itemIdwx__resultGsfileIdZsresultmXrinfo\PrinfoprinfohHrinfop]lp $~] +~]DH %~pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoidbool0 fXthisX "bankFilepAllocatorMx__result`rreaderHstable[ si` swaveId]8d '~]q< ~{4]<p#~] ~"|~{P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0 thisX wsdFilewsdIndexpAllocatorMx__resultSswarcIdswaveIndexqrreaderhrinfolPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]RthisX )arcEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 ! this` )fileIdw__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hFx%4xO%-| &   & &x s x4F d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h2& {1/{ ,z     w E| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cpp 4' 2 , d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cpp  2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h   &M~ #|    1 +    2  j %t"}A- d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h)|"& &% {+,!W  ~+  }+~ =  \ # y" d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hMM~# =  2 n d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h &   2w+  )r/ +-/~ %=< ~y<  -   2z*F d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h &  2 (t  &6 ! M] 2yM5 I  2 6$ - ;E;  2Fz* d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h   2    t0)z 9 | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h}{{}  1w%)zt  2     t0  6 ?n%G d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hM|M|| &#~#&"A?;|  M&h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h`%x)|%%* 3~$F d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.he+|/ $ }+$F d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h | | | }+%{ 5 $  }+ _" d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h %{ 1 6"  3%' "  ~~ 0( }775 $  }+  |+  /%{ 5 $  }1 _}%B! 7)|+0 3~* .!k% |  / 5 $  }1 _%` d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cpp |  2 + d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cpp ,m=gp  6= m1 u 1  2}  2 z+ y6 ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cpp 3&W d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.h  }  -Mx))  v +  v $z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h  }  ( } )x %+ + -+~  % 'x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  }  ' "2 !  y2 ' }LF d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h &  1 x   z+)z ? ' "2 !  y2  )z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h xx6  1w% !3 ~ ( } )x + + -+~  %%*z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cpp  /0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppxxxX  6~% %' 3~~ { d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cpp3 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h ~!} +,x sx  +w  Mw  ' wa%F d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h . xM x2yM5   I 2 | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cpp &'  -'~ 1 = d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cpp }P}P},} $P(,PP}8}P48PPPRTTWW VV T S XXRW(Q$P}}}0}}0}(}0(0}PP,0PU0UxT0TWSY YRUQX X P V V}} H`PlUlUSXRW Q VPT}L} 8P DU S R DV QPDT} } (}(,} ,@}@H} H}} (,PDHPPP Z,VHV X,UHUX|XtV8DP$,WHWS YRZQU P ,THT}}$}}$8}8@}$@T}T\}$\|}|}$@T\TP4[T4W@V\VP<@PX\PP<lP(4Y4ZSTR@X\XQ`V P 4U}}}0}}0}PPPVtUSWRYQX P T}}$}}$}}$}PPhP`hQDTT(UU$QPQx[,|TUUXXSWWRYYQZ P VV}}4}}$ } }$}PPPQTTVV8HP`[`ZPtTh|P VSWWRTTQTtT P UU}}}}}}PPQxQ0HPWSVRXQT P U}}4}}$}}$PP4QQP\pT`T[SWRTTQpU`U P V}}L}8LP}QTTWRV,Q P PU } }}}l|PVRVWQWTPT } }} }QhtU|UHXPVRtV|V,QTPtT|T}} }} XXPtQdTT0LQRWWQTS P UU}}4}}$<}<D}$D}V(VPQTDTpQlPDYXYPh TVVP|QpTT@XQ$`SQTTPpQ8DX 8DXP@DPT VXS,W R TTT8TDTXTTQ P UUUXU}D}DP}PX}X\}4LP0PSXV R XUQPXT}}}(}}(}0}(04}4t}(t|}|}(}}(}}}(}}(}T}(PPPH`PPP04Px|PPPPpX|XXS4Y|YYRpV|VQpU|UU P pT|T}} X\P@PP\US\WR\V Q \XP\T} } }0}}0}PPTU4W,PRUQV P T} } }8}}8}PPQxV4W,PRDUQxV P T} } } }} }PPQP`U,LP(PR<TQ P V} } l}lt} tx}x} }ptP|P4@Q4<PPPQhVhQ(8PRtXQT P tW}}|}|}}}PPP\QPThUxURW0Q P T}0} PQP0T}}}}}}}}}}}PPPRVV Q UUPTT}H}HL}L}8DPRLU Q LVPLT}} }(} }(PQUPQX`QlxQQQ P TT} }0 } }$} }$ X}P PPd[dZdpP,T(U R XQ P V} } }0}}0}PPXxPX|QSURV$Q P T}QP}QPN2nw3snd8internal18SoundArchiveLoaderED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintfloatiu8x(%iu16)%iu32*%is32/%iuptr3%if32B%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h   4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwutRMin3a3bz__result00RGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h8GetIntPtrd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ItemType.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalItemTypeItemType_Sound ItemType_SoundGroup ItemType_Bank ItemType_Player ItemType_WaveArchive ItemType_Group d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndPanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @AdshrCurve&attack#&decay#&sustain#&hold#&release#AdshrCurve6: : : : : 08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolb4thisz__resultnwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@Table &count#&item#@ReferenceTable [#@WaveId&waveArchiveId#&waveIndex#@Table &count#&item #@WaveIdTable &table#GetWaveId65GetCount6@Table&count#&item#cGetItemType5cIsDeviceMemory55?#0 T3idz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@BankFileDFileHeaderDInfoBlockBodypd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0? nwsndinternal@BankFileReader&m_pHeaderb#&m_pInfoBlockBodyl#BankFileReaderM6M5GetWaveIdTable6U00Q0\0f!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal&%Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharboolvoidunsigned int000000nwsnd@SoundArchive(__vptr#0&m_pFileReader!#&m_ExtFileRoot<#&m_FileBlockOffset#iItemIdGSoundTypeSOUND_TYPE_INVALID SOUND_TYPE_SEQ SOUND_TYPE_STRM SOUND_TYPE_WAVE iFileIdwe@SoundInfo&fileId#&playerIdw#&actorPlayerId#&playerPriority# &volume#&panMode#&panCurve#&isFrontBypass#@SequenceSoundInfo&startOffset#&bankIds#&allocateTrackFlags#&channelPriority#&isReleasePriorityFix#SequenceSoundInfo6@WaveSoundInfo &index#&allocTrackCount#&channelPriority#&isReleasePriorityFix# WaveSoundInfo6@BankInfo&fileId#BankInfo6@ WaveArchiveInfo &fileId#&waveCount#&isLoadIndividual#&padding1# &padding2#  WaveArchiveInfo8 68@ SoundGroupInfo &startIdw#&endIdw#0&fileIdTable# SoundGroupInfop 6p@ GroupInfo&fileId# GroupInfo 6@ FileInfo &fileSize#&offsetFromFileBlockHead#&externalFilePath# FileInfo 6 IsAvailable 6E GetItemIdw 6E5 GetItemFileId 6E5w GetSoundType 6E5w ReadSoundInfo 6E5w5p0 ReadSequenceSoundInfo 6E5w50 ReadBankInfo 6E5w50detail_ReadWaveSoundInfo 6E5w50KReadWaveArchiveInfo6E5w580detail_ReadSoundGroupInfo6E5w5p0detail_ReadGroupInfo6E5w50detail_ReadFileInfo6E550Odetail_GetWaveArchiveIdTable6E5wdetail_OpenFileStream6I5550A0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver+*\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00nwio@IOStream(__vptr#&mAvailable#&mAsyncResult#&mCallback<# &mArg#h55U50&iIOStreamCallback8$0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#/h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolchar000000nwsndinternal@SoundArchiveLoader(__vptr#&m_pSoundArchive#&m_StreamAreaA#@IndividualWaveInfo &signature#&fileId#&waveIndex#&padding# IndividualWaveInfoS 6S 55SoundArchiveLoaderX 6X ~SoundArchiveLoader6X IsAvailable6` LoadData6X 5w5:: LoadData6X 55:: IsDataLoaded6` 5w:IsDataLoaded6` 5:detail_GetFileAddressByItemId6` 5wdetail_LoadWaveArchiveByBankFile6X 55detail_LoadWaveArchiveByWaveSoundFile6X 555SetSoundArchive6X 5GetFileAddressFromSoundArchive6` 5LoadSequenceSound6X 5w555 LoadWaveSound 6X 5w555:w LoadBank 6X 5w555 LoadWaveArchive 6X 5w555 LoadWaveArchiveTable 6X 5w55 LoadIndividualWave 6X 5w555 LoadGroup 6X 5w55 LoadSoundGroup 6X 5w555 LoadImpl 6X 555:  LoadWaveArchiveImpl 6X 5w555:  PostProcessForLoadedGroupFile 6X 5: :  IsSequenceSoundDataLoaded 6` 5w5IsWaveSoundDataLoaded6` 5w5IsBankDataLoaded6` 5w5IsWaveArchiveDataLoaded6` 5w5IsGroupDataLoaded6` 5wIsSoundGroupDataLoaded6` 5w5LoadFile6X 5555ReadFile6X 55555SetWaveArchiveTableWithSeqInEmbeddedGroup6X 5w5SetWaveArchiveTableWithBankInEmbeddedGroup6X 5w5SetWaveArchiveTableWithWsdInEmbeddedGroup6X 5w5SetWaveArchiveTableInEmbeddedGroupImpl6X 5w50`00\ 1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd43d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@GroupFile@InfoBlockBody &referenceTableOfGroupItemInfo#GetGroupItemInfoCount6DFileBlockBodyDInfoExBlockBody@GroupItemInfoEx&itemId#&loadFlag#0}54thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.h6xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00&0500Fnwsndinternal@GroupItemLocationInfo&fileId#&address#@GroupFileReader &m_pInfoBlockBody#&m_pFileBlockBody#&m_pInfoExBlockBody#GroupFileReaderd6d5GetGroupItemCount6lReadGroupItemLocationInfo6l5p5GetGroupItemExCount6lReadGroupItemInfoEx6l550++0h08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderD:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundMemoryAllocatable(__vptr#<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundFileDFileHeaderDInfoBlockBody@8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@WaveSoundFileReader&m_pHeader+#&m_pInfoBlockBody5#WaveSoundFileReader65ReadNoteInfo6555@WaveSoundNoteInfo&waveArchiveId#&waveIndex#&adshr#&originalKey# &pan#&surroundPan#&volume#&pitch#000l0%0/Bhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveArchiveFile@FileHeader,#.&toBlocks#GetInfoBlockOffset6`GetFileBlockOffset6`DInfoBlockBody0\Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@WaveArchiveFileReader &m_pHeader#&m_pInfoBlockBody#0.&m_pLoadTable#DIndividualLoadTable*SIGNATURE_WARC_TABLEWaveArchiveFileReader65: InitializeFileTable6GetWaveFileCount6GetWaveFileSize65GetWaveFileOffsetFromFileHead65GetWaveFile65SetWaveFile655IsLoaded65HasIndividualLoadTable6000M0GF@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type(#0$i__builtin_va_list000S? 0a000{.4 thisz__resultM4X thisz__resultqaF4` thisz__result*4thisz__resultq-4thisz__resultG)y4this3Gstreamz__result4X this3fileId3Mallocator3loadBlockSize3needDeviceMemoryz__resultqufileInfoOufileSizeubufferq !4X this3fileId3MpAllocator3loadBlockSize7needDeviceMemory z__resultWufileAddressW  4X this3wwarcId3MpAllocator3loadFlag3loadBlockSizez__result ufileIdupFileW !% 4X this3wwarcId3MpAllocator3loadBlockSizez__resultWufileIdupWaveArchiveFileWuwaveCountufileBlockOffsetuREQUIRED_SIZEkubufferqureader uinfo  _upBufferupAlignedBufferuureadSizeupHeaderuinfoBlockOffset ureadSize\ 4X this3wwarcId3waveIndex3MpAllocator3loadBlockSizez__resultufileIdupWaveArchiveFileWureaderuWAVE_FILE_SIZEuREQUIRED_SIZEubufferq uiWavInfo` uloadingAddressqureadSize+4X this3wwarcId3waveIndex3MpAllocator3loadFlag7loadBlockSize z__resultuinfoA4X this3wsoundId3MpAllocator3loadFlag3loadBlockSizez__result ufileIdupFileW uinfo ui ubankId4X this3wsoundGroupId3MpAllocator3loadFlag3loadBlockSizez__resultuinfo uid uid 4X this3wwarcId3MpAllocatoruinfouwarcFileWuloadedFileReaderufileBlockOffsetuREQUIRED_TABLE_SIZEkubufferqureader ui4X this3wwsdId3MpAllocatorusoundInfouwsdInfoKuwsdFileWureaderunoteInfol4X this3wbankId3MpAllocatorubankInfoubankFileWubankReaderutable[uwarcIdwI4X this3wseqId3MpAllocatoruinfo ui4X this3wgroupId3MpAllocator3loadBlockSizez__resultupGroupFileW ufileId 4` this3witemId3loadFlagz__resultupWsdFileW uwsdFileId uindexuwarcIduwaveIndex uinfoK ureaderuinfol 4` this3witemId3loadFlagz__resultupBankFileW ufileId ureaderutable[ ui uwaveIduwarcIduwaveIndex 4` this3witemId3loadFlagz__resultuinfo uid uid 4` this3witemIdz__resultufileId4` this3witemId7loadFlagz__resultnwsndinternal@FileStreamHandle&m_pStreamG#FileStreamHandle65G~FileStreamHandleq6operator->G6operator bool6 0SS0B0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppJId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4this7a 7d 7s 7h 7r z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hMLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int0 &4thisz__resultuu__2__3 uiw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hPOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hSRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hVUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 48thisz__result8w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hYXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4pthisz__resultpw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h\[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 24thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h_^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hbad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ3memory3sizez__resultuheadutailxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4this3indexz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hhgid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intORoundUp3x3basez__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUplkmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrpod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]= 4S this3id3indexz__resultS } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hsrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool. 4this3waveIndexz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hvuwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp3x3basez__resultuvalueurounded|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUpzyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]( 4lthisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFileReader.h|!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 KK KKKKKK KKK KK KX K K  K K KP K K KK KK KK K\K KK KK K0K KKKK KK KK KKK KLK K<KXK KKKK K!K" K"K# K#K$K``JJ'_JJIJIHH:HGwG G F )F E BE DWDDCVCCBrBBAAAYAA@@_@@? ?!D?">#>$ >=n=o=p=q=ak=rP=s5=t=u<v<w<x<y<zx<{^<bC<|(<} <~;;;;;k;Q;c7;d;e;f:g:h:i:j:kg:lM:m3::99999}9c9J909988888z8`8F8,8877777z7a7H7/7766666~6d6J606655555{5a5G5-5544444w4^4E4,4433333~3e3L3333322222l2S2:2!2211111s1Z1A1(1100000}0e0M05000///8JJ'jJ/|l//k.uv.g$.I-Oe-X-U,LH,R+^+[!+o*aT*y)r)dA)-)*((?(''#j'(*'1&&3^&6&%%%88%F$/$:^$< $#B#DA#>"@"|"@""!!A! !!  P  kug<IOXCULRU^[oOayr8d-*i4#(S1 36y@%8F}/:: <BZD >@S% T! lFvhJFPYV"MSp_\pCbzkse + 4; & G s 7   x 8    mH w i  JILILHH #>$d @  rCP'^HvN|8~8"r"Y!C!'!!J!jJ!$L <d4H0x8,H Tlx $Lht>8d\8T><8\4L|$4 \| Lx(`hx PP>$L|(X`>@|4P|0<T4Xh(D`P>,Hl 0>8>@>0d>$0T(4H<@DHLPT`LX> h,@@XTx$,<L\t*X*Z*Y*[*V*T*U*D*I*G*H*B*Q*F*C*M*O*P*N*J*W*S*R*b*`*^*c*a*_*]*\*d*K*L*E*eBG$I$JM$NOPQTUV$]^_`abcdehklXhvlZhlYhl[hlVhlThlUhlDhlIhlGhlHhlBhlQhglFhhlChilMhjlOhllPhmlNhnlJholWhplShqlRhrlbhsl`htl^hulchwlahxl_hyl]hzl\h{ldh|lKh}lLh~lEhleXXXXZZZZ[[[[VVVV#$'5'9N$Ra'esVV'VV'VV'' VV&.2V6V@EMQVUV_ejrvVzVVVTTTT "T&T05=ATETOUZ_gUUUUDDDDDD IIII  $(-8I<I@EQIUIY^hlqy}IIIIIIII  %)15I9ICINGGGG  %).29G=GAFTGXG\aejv zG~G   GGGGGGHHHH HH(-59H=HGMSY_dkHoHsx|BBBB*'.C$GMev'BBBBBB'''B BB#B0">"KBOB\`sw~BB'BBBBBBQQQQ)'-B$FWi'mtQxQQQQQQQ'QQQ Q 'Q+Q3'7A EQIQS Y ^ fjQnQx~QQQQ Q Q,0Q4Q>DHNTZ_fQjQnsw|FFFFFF $F(F,1<F@FDITFXF\aeosFwFFFCCCC CC$C(C,15=ACECOT\`CdCntzCCCCCCCCCC&C*C.37MMMM %M)M-2>BMFMPU]aMeMouzOOOOOO',PPPP PP%*2 6P:PD J O NNNNNN NN$.N2N6;?HLNPNZ`djox|NN NN   JJJJ "$6GUl'JJ'JJJJ'JJ'JJJ!J<'@GJKJS'W^JbJozJ~JJJ'JJJJJJ !J%J/49DJHJLQU^bJfJpvzJJ JJ   JJ %/38BFKOVZJ^Jhmu yJ}J   JJJJJJJ J#*J.J27;DHJLJV\`fkuy~JJ JJ   JJ !&0=AJEJOTWWWWWW SSSS '!'$;LTXS\SejrvSzSSSSSSS RRRR!'39$M^hlbbbb$'(9LWbb'bb bb' bb'%)b-b7<D HbLbV \ a `````` ``"'+0:`>`BGS`W`[`ivz`~`^^^^^^ ^^'+2^6^:?I^M^QVZ_chu y^}^   cccc ' (c,c9'=EcIcT^cbclscwc'ccccccc c c"c&+6@cDcHMWc[c_dhmqv cc   aaaaaaaa!)-a1a;@HLaPaZ`fkpza~aaaaaaaaa ____]]]]]]]] &+04\\\\ '6:dddd -4d8dCNdRd]hdldwddddddddKKKK*8GKRKVK^'biKmKz~ KK   KKKK K!K+17=CHOKSKW\`eLLLL'(,=K'O_'cjLnL{""EEEEeeeeXZ[VSTUDI#GHBSQFCTMOSPSNJWSSRdb`^Sca_]]\dSKLEe  zvzutx%'wz''''''&0&){'''y''++%+9+K''''''8']'e'm'u'}'t''+'&+S+m+y+++++]'r'++++''$"'4^hr #o''as''''e'~''/'B'l'~'g''p'+' E''''''''$'$'&'a'<fp'v$'$'$' $MW$'$$'$ $RX'b'h$$''AG'w}''$ '.8$>'D$ J q'c+u+''''&'^'`'f''''''' ''!1!('?''''''5'Y'}'''s@#I O]cm'w'}$$ '"+7S$'$')2>Z$''' '3'U'h'w'$' Ek'z''$ 3'B$n'''$ * '7 'F O [ |    '   '   : H a "p "~         0 H Q ] z $ '    ' '- ': 'J 'X i "t "    ' '  '  '. 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not satisfied.Setup is not completed.NW:Pointer must not be NULL (sound)NW:Pointer must not be NULL (commonInfo)NW:Pointer must not be NULL (fileStreamBuffer)Failed to start sound (id:0x%08x) for not enough SequenceSound instance.Failed to start sound (id:0x%08x) for not enough StreamSound instance.Failed to start sound (id:0x%08x) for not enough WaveSound instance.`armcc+|      `armcc+|     A|`armcc+|     A~B`armcc+|     (AyApTyBp`armcc+|     HA}BvL}`armcc+|     (AzBlSzBlLz`armcc+|     lB|`armcc+|     ,Ar MvBrkv`armcc+|     ,Ar MvBrlv`armcc+|     ,Ar MvBrkv`armcc+|     Az`armcc+|     0As AnTwBnOw`armcc+|     ,AxAnAxBnZx`armcc+|     8Aw AhMwBhwBhPw`armcc+|      A|`armcc+|     ,A~`armcc+|     LA}CzM}`armcc+|     <Aw C|w BB |`armcc+|     ,A~`armcc+|      ,A}Cz_}Bz`armcc+|      `armcc+|     $A| ZA `armcc+|     8xAw AlZwBlMwBlGwBl`armcc+|      <Ax`armcc+|     H\As AZcwBZ[wBZuwBZLwBZLwBZ~w`armcc+|     xAs AZ_wBZAwBZ]wBZZwBZmwBZAwBZawBZdwBZUwBZPwBZPwBZIwBZMwBZ|w`armcc+|      `armcc+|     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Q~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H`pHiK{PD|8{X${P8Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]` |!S{/Td{DLd]pL~|q{{P,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l`blr~zg|#|T|A{P<] ( S~{S {T ]  Q~](,~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`aN/ ||,{>[({EX@] ( Q~{Q {[ ]  T~](,~]D~| {X${#PD|0Z{=ZD}JD}D}D}D{'PD|4G{ARD}D}D"D!|$"x*|-m]txN~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`TdapNv/||{[({X@] ( Q~{Q {[ ]  T~](,~]D~| {X({#PD|0Z{=ZD}JD}D}D}D{$PD|1G{>RD}D}D"D|"|!|$m]x|N~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`aN/ || {2[({9X@] ( Q~{Q {[ ]  T~](,~]D~| {X${#PD|/Z{;ZD}GD}D}D}D{"PD|.G{:RD}D}D"D|"x$|'m]txN~0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`HXdox{|!|]|?{W8{P`] Q~{Q{Q] ~]<DP~{P<{Q<]LTP~{PL{PL]HLQ~]TX~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`B|T| ||-|4l|<N~D|w"|0"h|{"|"|r],4 P~{P,{P,](, [~]48~]dh~]H82Xdox~||{W4{P\] P~{P{P]~]P~{P{Q] P~{P{P]Q~] ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]` [)23 >|GU|U{^\8{f@\]b< r~~||s{P4] P~{P{X] Q~]~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0sthis% arcmanager|bufferSsize3strmBuffer strmBufferSizex__result]( ~{X {Q]p|~|{@ {P4]p~|{@{P0]< ~!|/l{D@P]p<t~|{{P0dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this% scmdmgr\stagHsplayerId] ]c ~]h o]]~]~]*~]i ]]~]~]*~]0 \P]c ~] h I] ]~]~]*~] 0i ] 0] $~]$(~]$(*~] 8 6P]P\c ~] p|h #] p|] pt~] tx~] tx*~] |i ] |] |~] ~] *~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],`,A|#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L`LN;{PH{TP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8this% ;scmdmgr\gsplayerIndex(] ` P~|]x{s~|{U|q{yU{U~~%{pP{zU|{Q~~~~p{~U{U{R~~~||d{W{W{W{dW~~{ W{W{%Q~2~~~~{W{W{+R~~"${U8"x|""8({+W]x| ~] ~]:~]%~]*~],8 X~]:~]%~]*~] \,w{s}|Q{U|o>{wU{U}}{hP{sU|+{Q}}}}f{tU{U{R}}}h|s{W{W{W{FW}}{W{W{Q}}[}i}{W{W{R}]}k" h{U8" `,| " |,{W] \` ~]  ~] :~] %~] *~] p| X~] :~] %~] *~]{s}|{U|r{zU{U}}%{qP{|U|{Q}}}}r{U{U{R}}}z|T{X{X{ X{^X}}{X{X{Q}*}v}}{X{X{!R}~}"{U8"|z"0{X] ~] ~]:~]%~]*~]$0 V~]|:~]|%~]|*~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],`, "{ P(Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],char0",this% pStrx__resultGsplayerIdm]T~|Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0  this% =callback *callbackArgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`' 7 uC WM 9xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xintboolvoid0 1Vxthis% nsoundPcommonInfo2infostartOffsetTypestartOffsetx__result)spPlayerHeapsisRegisterDataLoadTaskrloadWsdTswsdFileswsdStartOffsetTypexrstartInfo-@rstartResult) Ppxrresult) PxrisLoadedPrresult) P rloadInfouresult]4D ~]TX ~]lp )~] -~]' P 7 C M ] !~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<`] <m y     | #| z| g| T| A{( P": {= P] %~]'  7 C M ] !~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\intboolvoidchar00 1\this% ksound@commonInfo"infostartOffsetTypestartOffsetexternalSeqInfo~x__result)9sseqFilerseqOffsetDrallocTrackBitFlag@spPlayerHeapsisRegisterDataLoadTaskrloadSeqrloadBanks)ufileAddressCountrbankFiles[sseqOffsetType{rstartInfo>~rstartResult) Pu_ZN2nw3snd12SoundArchive8BankInfoC1Ev__22u_ZN2nw3snd14SoundStartable11StartResultC1ENS2_10ResultCodeE__24*u_ZN2nw3snd14SoundStartable11StartResultC1ENS2_10ResultCodeE__27*TsextSeqFilerseqFileReader~sstartLabelrresult) Prresult) P4TuiT|ui si rbankInfo~risReadBankInfoP ,sbankFile rresult) P ,risLoadedP ,rresult) P rloadInfo~rresultP T\rstartResult) P PrseqFileReader~] -~]  ~]  ~]  )~]   ~ ] ' L 7 C M ] PT )~] PT !~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolint11this% ) handleb soundId ambientArgInfoh actor, holdFlag startInfot x__result) rsoundInfo4sstartOffsetType sstartOffset splayerPrioritysplayerIdsactorPlayerIdsseqInfo~NsprioritysambientPriorityTsallocPriority6sextPlayersplayerssoundsseqSoundHsstrmSoundswaveSoundrresult) PHrresult) P uresult)uresult)HP uresult)P @ rresult) P L rresult) P L uresult)rinfo~rresult) V rresult) P ui ubankIdp rinforresult) V rresult) P |rinforresult) V $ rresult) P] ,~]  ~] HX ~]  ~] ~|]   ~],  ~-|=1]x ~|| {,P }{ |{Y |{ Y {^Y } } {Q {TU } |{U |a}{nU {U {P {P }b " m|pj]:~]%~]*~]8<:~]8<%~]8<*~]~]~]~] {U] ~] ,~] %~] *~] ~]8~]6~]  ~] ,~] %~]<L D~]$< ~]$<(W~]TX ~]TX~]TX#U~]\l ~]\h8~]\h6~]X\ ~]X\,~]X\%~]p ~]p/~]p/~]" ~-|=?]"0~| | {,P}y|{X|{X{XX}}{Q{JU}|{U|Q{^U{U{P{P}N"Y|\]LP:~]LP%~]LP*~]:~]%~]*~](,~]HL~]PT~]"0 {U]~],~]%~]*~]  ~] 8~] 6~] ~],~]%~] ]~] ~](p~] ~]~]#U~]  ~] 8~] 6~]! ~]!,~]!%~]"0 ~]"0/~]"$/~].LH  ~-{=W].X ~|m| 9{,P }v |,{W |{W {OW } } {Q {;U } |{U |:{GU {U {P {P }1 "% <|?]%< @ :~]%< @ %~]%< @ *~]& :~]& %~]& *~]&  ~]&8 < ~]'@ D ~].  {U]( ~]( ,~]( %~]( *~])   ~])  8~])  6~]*  ~]* ,~]* %~]*  ~]*  ~]* (~]+  ~]+ ~]+ #U~],  ~], 8~], 6~]-  ~]- ,~]- %~].  ~]. /~].  /~].x | ~].@ D ~]/  ~]/p )~|~"/p {P]/ ~]0 '~]0 ~]0  %~]04 8 ~]1| ~]1 ~]1 ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0dthis) )fileId&w__resultPDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8bool18this% handlebsoundIdiholdFlagKstartInfot8w__result)P4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] HTthis "seqPlayerbankIndexnoteOnInfox__resultv^ssndArcrbankdschannel$]4 P~]4X  ~ ]`d (~]dl (~] |d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pboolvoid0 -Pthis .info*noteInfo0waveInfo6argBx__result_ssndArcswaveFile}8trreader`rreader`] 8 P~]t  ~ p+ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h=fJXfafla[ ~~~~~~Jil d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hij%i%i%\ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h % ! v  ~ 1 ~ x}| " ~+ |~ ~~ ~+ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cpp' !{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cpp}+' !6 u !d d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h }  }~ {4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  ! }}  | |(/( ?y/ {/ &/~ {   2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  ! }}  | |(/( ?y/ {/ &/~ {   2 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cpp &-2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.h 2t%! t ,  9u  6 9t  F }  %v $  +$w ''z ,-2d9t  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.h @@  }  %v   ' 9u t%2-29t  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19z }9z| Dz 89z'~&}$~ /1~{  y~{ |! z%|%{ ,B|&%&! {)% }%{ ,B|~+ ~R+q+7q+   *8 ~|+ S~*8 ~ ,/~;   k    U~ {! z%|%{ ,B|&+&!% {)% }%{ ,B|~+ ~R+G=+C7=+   *8 ~|7 S~*8 ~ ,/~;  U "!PU z%|%{ ,B|&+&!% {)% }%{ ,B|~+ ~R +R2 +N72+   *8 ~|7 S~*8 ~ ,/~;  C9y ~ 9y  C. )z % &"9x ~9y ~. z   &"9y &&}&}&} O    z+ &"9x C  M C  ) ] !9xe  ' 9x|  9x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cpp 1l d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h s85t ( 1t 2p0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cpp s s'  )x+8"  "   3}SRRpRpR`RPRPR@R0R0RR RP}}\U8\U8UPT}}X}X`}`}\`PT`Q@TU<TQT T <P<TQT`T,TV Q TYP} } <}(<H} $4T Q 8UP} } X}X`}`}}\`PP0@TSWRXQxV P U}l}8<PhlP(`TDR <\ S `VR`UQ8P}8}88@}(@}8}(VPPlU\TDtTDY<@PPlU@RSTRPQ8P}8}88@}(@}8}(VPPpU\TDxTDY<@PPpU@RSTRPQ8P}8}88@}(@}8}(VPPlU\TDtTDY<@PPlU@RSTRPQ8P}}PP(4P`pQ4QTlPS|V R |UQ|TP}}4X}X`}$`}}$\`PP8LQ`hQQ(QP $P4XTU`U|QlTD`DPTZ`ZLT[`[@d[4HP$,P TH`HSTV`VRTT`T Q TP`P P dU}}  } } |}|} P|PX8XRRW8W8YSVVRUUQZhZ P TT}}$<}<D}$D}}$}}$XXhXXX@DPPP (T||TT(U||UU(|TS(Z|TZR(Y||YYQ(W||WW P (V||VV} }p|P4U P4UPU\dPTUTUPT},} $P(,PP}} D}DL} 0Q P 8U}}$l} lt}$t|}|} X\|T PU|UUUUWTPT|TlU,UPhUhUUW\TT,T(XUU $U$UUxXTT,tUtTPV,V},}P$T}} }} ,}PXU<TUQ<U P T } R Q P}l}lp}p} R pTQpUP}}$p}px}$x}}$}}$x},QtxPPPTPZ4@W0[@XSVRUQY P PT}<} P PPxS`YTUV8U$SR T Q XPW}}4}}$}}$}}$}$}$$T}T\}$\T}T\}$PSx$U08U$X,\X$Y,8YP PP $PX\PX\PpQX`P8\HPHtU\SVRW Q \PPP P \TPT}}4}}$}}$ } }$| }| }$ 8 }8 @ }$@ D }D L }$L } }$ h }h p }$p } }$ } }$T}T\}$\}}$}}$}}$ Q @ TL T|T P U d U U U\ W@ X U0<XXPUtUUUlXPhULX X(0XZ0TY<@P$XUlUXlU<TUYUYYYY|ZpZlTT`hW < Wp  W W\hY YLhT T XWhW<W WH x W @ WWXXx X X@ L Xp Xx[<[x [ [@ p [< x  @ L TPPP P< @ PH L P Pl p P PPX\PPPP8< x  @ L \4ZZ (    (   < x  L p WWX< x  @ L \|< x  @ L \|< x  @ L \ T < x  @ L \| < x  @ L \| S XXXX<XX H X R TTT<Tx T @ TL Tp T Q PPPP<PP x P @ PL \PP|P P VV<Vx V L Vp V8V\V}QP}}4}48}$SS(RR8T Q 0\0P} } }(}}(}}(PPPTXU4TUSXRWQV P T} } }  } } }P}  PPPPWtWTSXRUQtW P V/`armcc+|      /`armcc+|      /`armcc+|      4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){P]$~],~].q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2 %}PP/`armcc+|      4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){P]$~],~].q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2 %}PP/`armcc+|      4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){P]$~],~].q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2 %}PP@-@ `armcc+|     A~@-@ `armcc+|     A~@-@ `armcc+|     A~/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.h%}Pp@-@PP r@p@NW:Pointer must not be NULL (m_pSoundArchive)snd_SoundArchivePlayer.h`armcc+|     $A| LA d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0"7this% VpString8v__resultP} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.h  2}4}48}8} Q 8UP(T`armcc+|      `armcc+|        N2nw3snd18SoundArchivePlayerE N2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackEN2nw3snd18SoundArchivePlayer17WaveSoundCallbackEN2nw3snd14SoundStartableEN2nw3snd8internal6driver14NoteOnCallbackEN2nw3snd8internal6driver15WaveSoundPlayer17WaveSoundCallbackED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap# Ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintlong longfloatiu8x(%iu16)%iu32*%is16.%is32/%is640%iuptr3%ivu32:%ivs160>%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0u(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd+*d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#/d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#1d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#3d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos7d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#9d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status1#&bufferId#&next#0;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternal>=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagCBDPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intintunsigned long0nwutRRoundUp3x3basez__result0RClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hTClampFd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilIHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hK8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ItemType.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalItemTypeItemType_Sound ItemType_SoundGroup ItemType_Bank ItemType_Player ItemType_WaveArchive ItemType_Group NM0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh50iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef##&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#DWaveInfo|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hQP@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0?01?T3idz__resultT3id3typez__resultnwsndinternal@Util@Reference&typeId#&padding#&offset#@PerfHistogram&m_MaxLoadA#&m_SumLoadA#d&m_LoadCount#&m_Count#&m_IrregularCount#ATable;cGetWaveFile5555! cGetWaveFile5555cIsLoadedWaveArchive555cIsLoadedWaveArchive5555cGetItemIndex5cGetMaskedItemId55cIsDeviceMemory55xo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalXW d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0@4\thisz__result W4\thisz__result4TthisF4thisz__result4this3pP4thisz__result4this3p 4thisF4thisz__result4this3pT4thisz__result4this3p 4thisF4thisz__result4this3pT4thisz__result4this3p 4this nw ut@LinkListNode0&m_pNext_#&m_pPrev_#iSelfN.LinkListNodea6a0GetNext6i internal@ LinkListImpl &m_Size #&m_BaseNode#isize_typek%iNodeNo%ivalue_typep%0(ipointer:q%iiterator_categoryu1@ iterator#&m_pPointer#iTIth operator-> 6G? operator++ 6K iteratorK 6K5 LinkListImplT 6T ~LinkListImpl 6T size  6\ empty 6\ beginh 6T endh 6T pop_front 6T inserth 6T5h5> eraseh 6T5h eraseh 6T5h5h clear 6T Initialize_ 6Th0C0h000X0NN0e w 4thisz__resultup w 4thisz__resultupw 4thisz__resultup|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h[Z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long000 4 thisz__resultnwsnd@SoundParam(&volumeA#&pitchA#&panA#&spanA# &fxSendA#&lpfA#&biquadFilterValueA#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volumeA#&pitchA#&panA#@BasicSound(__vptr#0&m_pPlayerHeap0#0&m_pGeneralHandleK#&m_pTempGeneralHandleK# 0&m_pSoundPlayer#0&m_pSoundActor#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseStateX#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolumeA#&m_ExtPanA#&m_ExtPitchA#&m_LpfFreqA#&m_BiquadFilterValueA#&m_MainSendA# A&m_FxSend#&m_ExtSurroundPanA#&m_PriorityLinkN#&m_SoundPlayerPlayLinkN#&m_SoundPlayerPriorityLinkN#&m_ExtSoundPlayerPlayLinkN#@AmbientInfo0D¶mUpdateCallback#0d&argUpdateCallback#0~&argAllocatorCallback #&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallbackStop6 5SetPriority6 55SetInitialVolume6 5ASetPlayerPriority6 5SetPanMode6 5SetPanCurve6 5SetFrontBypass6 5SetId6 5GetId6 CalcCurrentPlayerPriority6 AttachSoundActor6 5GetPlayerHeap6 SetAmbientInfo6 5U ?Q cGetAmbientPriority5U 500 u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depthA#&speedA#&delay#&range# &padding# _d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Debug.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDebugWarningFlagDEBUG_WARNING_NOT_ENOUGH_INSTANCE DEBUG_WARNING_NOT_ENOUGH_SEQSOUND DEBUG_WARNING_NOT_ENOUGH_STRMSOUND DEBUG_WARNING_NOT_ENOUGH_WAVESOUND DEBUG_WARNING_NOT_ENOUGH_SEQTRACK DEBUG_WARNING_NOT_ENOUGH_STRMCHANNEL internalDebugSoundTypeDEBUG_SOUND_TYPE_SEQSOUND DEBUG_SOUND_TYPE_STRMSOUND DEBUG_SOUND_TYPE_WAVESOUND axd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate#&loopStart#&frameCount# &blockCount#&oneBlockBytes#&oneBlockSamples#&lastBlockBytes#&lastBlockSamples# &lastBlockPaddedBytes#$&sizeofSeekInfoAtom#(&seekInfoIntervalSamples#,&sampleDataOffsetI#0c|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderp#&m_pInfoBlockBodyz#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndex@#0j0tfed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharboolvoidunsigned int00000 4thisz__result 4 thisz__result nwsnd@SoundArchive(__vptr#0&m_pFileReaderc#&m_ExtFileRoot~#&m_FileBlockOffset#iItemIdGSoundTypeSOUND_TYPE_INVALID SOUND_TYPE_SEQ SOUND_TYPE_STRM SOUND_TYPE_WAVE iFileIde@SoundInfo&fileId&#&playerId#&actorPlayerId#&playerPriority# &volume#&panMode#&panCurve#&isFrontBypass#@SequenceSoundInfo&startOffset#&bankIds#&allocateTrackFlags#&channelPriority#&isReleasePriorityFix#SequenceSoundInfo6@StreamSoundInfo&allocTrackCount#&allocChannelCount#StreamSoundInfoz6z@ WaveSoundInfo &index#&allocTrackCount#&channelPriority#&isReleasePriorityFix#  WaveSoundInfo 6@ BankInfo&fileId&# BankInfo 6@ PlayerInfo&playableSoundMax#&playerHeapSize# PlayerInfo  6 @ SoundArchivePlayerInfo&sequenceSoundMax#&sequenceTrackMax#&streamSoundMax#&streamTrackMax# &streamChannelMax#&waveSoundMax#&waveTrackMax# IsAvailable 6 GetPlayerCount 6 GetItemId 65 GetSoundType 65 ReadSoundInfo 65504 ReadSequenceSoundInfo 6550 ReadBankInfo 6550ReadPlayerInfo 655 0ReadSoundArchivePlayerInfo65A0detail_ReadStreamSoundInfo655z0detail_ReadWaveSoundInfo6550detail_OpenFileStream65&55B00Bw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDDriverCommandkj(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@DriverCommandManager&m_SendCommandQueue{#&m_SendCommandQueueBuffer#4&m_RecvCommandQueue{#&m_RecvCommandQueueBufferA#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea$#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstanceRecvCommandReply6FlushCommand65WaitCommandReply65?000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hnmxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsndinternal@ExternalSoundPlayer&m_SoundList#&m_PlayableCount# iSoundList'Vdetail_CanPlaySound6q5AppendSound6q5 0~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLinkN#td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiovd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00B0nwsndinternal@LoadItemInfo&itemId#&address#LoadItemInfo6@SoundArchiveLoader(__vptr#&m_pSoundArchive#&m_StreamAreao#0{zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternalDSoundFileManager0@SoundDataManager#1# 0H&m_pFileTable #&m_pFileManager#DFileAddressiFileTable0detail_GetFileAddress65&0{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.h}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#PoolImpl60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwsndinternal@PlayerHeapDataManager#1# O&m_FileAddress#&m_IsInitialized#&m_IsFinalized#@FileAddress&fileId&#&address#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8GetPlayerHeapDataManager60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_LinkN#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatacGetInstanceIncrNoteOnCount6?0v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriverDNoteOnInfo@NoteOnCallback(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##<#H&m_ReleasePriorityFixFlag#T&m_PanRangeA#X&m_TempoRatioA#\&m_TickFractionA#`&m_SkipTickCounter#d&m_SkipTimeCounterA#h&m_ParserParam#l0&m_pSequenceTrackAllocator'#x&m_SequenceUserprocCallback #|&m_pSequenceUserprocCallbackArg#0&m_pTracks#5&m_LocalVariable#&m_TickCounter$#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#OffsetTypeOFFSET_TYPE_TICK OFFSET_TYPE_MILLISEC GetBankFile65C0~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@SequenceTrackAllocator(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundMemoryAllocatable(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@PlayerHeap #&m_pSound#&m_pPlayer#&m_pStartAddress# &m_pEndAddress#&m_pAllocAddress#&m_LinkN#PlayerHeap6Create65500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidunsigned longcharboolunsigned int000;?; W4thisz__result01?1 W4thisz__result0L?L W4thisz__resultnwsndinternal d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLinkN#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidB000000000 nw snd internaliSequenceSoundInstanceManager.J@ SequenceSound #&m_SequenceSoundPlayerInstanceC#0&m_pTempSpecialHandle#&m_ManagerB#&m_StartInfo>#&m_DataLoadTask#&m_DataManager#&m_LoadingFlag# &m_PreparedFlag# &m_InitializeFlag# @StartInfo &seqOffset#&startOffsetType{#&startOffset#@LoadInfo&arc#&mgr#&seq#&banks# h55550iNotifyAsyncLoadFinishedK@DataLoadTaskX#&m_pDataManager#&m_pAllocator#&m_Callback# &m_CallbackData#$&m_pSoundDataManager#(&m_pSoundArchive#,&m_LoadInfoSeq#0&m_LoadInfoBanks#8SequenceSoundF6F5BSetup6F555Prepare6F55B>?>SetBankData6F5 RegisterDataLoadTask 6F55B? SetChannelPriority 6F5 SetReleasePriorityFix 6F5 SetSequenceUserprocCallback 6F5 5 GetSoundType 6N?0;;0Jx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SequenceSoundFileDFileHeaderDDataBlockBodyDLabelBlockBodyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolchar000nwsndinternal@SequenceSoundFileReader &m_pHeader#&m_pDataBlockBody#&m_pLabelBlockBody#SequenceSoundFileReader65GetSequenceData6GetOffsetByLabel65500000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSequenceSoundHandle8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidcharbool000o42thisz__result nw snd@ SoundStartable(__vptr#@StartResultResultCodeSTART_SUCCESS START_ERR_LOW_PRIORITY START_ERR_INVALID_LABEL_STRING START_ERR_INVALID_SOUNDID START_ERR_NOT_DATA_LOADED START_ERR_NOT_SEQ_LOADED START_ERR_NOT_BANK_LOADED START_ERR_NOT_WSD_LOADED START_ERR_NOT_WARC_LOADED START_ERR_NOT_ENOUGH_PLAYER_HEAP START_ERR_CANNOT_OPEN_FILE START_ERR_NOT_AVAILABLE START_ERR_CANNOT_ALLOCATE_TRACK START_ERR_NOT_ENOUGH_INSTANCE START_ERR_INVALID_PARAMETER START_ERR_INVALID_SEQ_START_LOCATION_LABEL START_ERR_ACTOR_NOT_INITIALIZED START_ERR_USER START_ERR_UNKNOWN &m_Code9#StartResult*6*59IsSuccess62@ StartInfo0&enableFlag#StartOffsetTypeSTART_OFFSET_TYPE_MILLISEC START_OFFSET_TYPE_TICK START_OFFSET_TYPE_SAMPLE &startOffsetType#&startOffset#&playerId# &playerPriority#&actorPlayerId#&seqSoundInfo#@ SeqSoundInfo&seqDataAddress#&startLocationLabel# &bankIds#0))0.y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwsnd@SoundActorX#0&m_pSoundArchivePlayer#S&m_ActorPlayer#&m_ActorParam#H&m_IsInitialized#T&m_IsFinalized#UiActorPlayerE+0Sdetail_GetActorPlayerh650u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundFileDFileHeaderDInfoBlockBodyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@WaveSoundFileReader&m_pHeader#&m_pInfoBlockBody#WaveSoundFileReader65ReadWaveSoundInfo655ReadNoteInfo6555@WaveSoundInfo&pitchA#&adshrh#&pan# &surroundPan# &mainSend# &fxSend# @WaveSoundNoteInfo&waveArchiveId#&waveIndex#&adshrh#&originalKey# &pan#&surroundPan#&volume#&pitchA#000000Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint0000nwsndinternaldriver@WaveSoundPlayer##<#H&m_WavePlayFlag#T&m_ReleasePriorityFixFlag#U&m_PanRangeA#X&m_Priority#\0&m_pCallback#`&m_CallbackData#d&m_pWaveSoundData#h&m_WaveSoundIndex#lStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#p&m_StartOffset#t&m_LfoParam#x&m_WaveSoundInfo#&m_pChannel#@WaveSoundCallbackArg&wsdFile#&wsdIndex#¬eIndex#&callbackData# &dataMgr#@WaveSoundCallback(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint0B0000000 nw snd internaliWaveSoundInstanceManager+B@ WaveSound#&m_WaveSoundPlayerInstance#0&m_pTempSpecialHandlen#&m_pManager#&m_DataLoadTask#&m_DataManager#&m_StartInfo-#&m_LoadingFlag#&m_PreparedFlag#&m_InitializeFlag#@StartInfo&index#&startOffsetType#&startOffset#&callback# &callbackData#@LoadInfo &arc#&mgr#&wsd#h5550iNotifyAsyncLoadFinishedi@DataLoadTask<#&m_pDataManager#&m_pAllocator#&m_Callback# &m_CallbackData#$&m_pSoundDataManager#(&m_pSoundArchive#,&m_LoadInfoWsd#0&m_Index#8WaveSound65Prepare655 -?RegisterDataLoadTask65C5 ??SetChannelPriority65 SetReleasePriorityFix 65 GetSoundType 6?0110t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferA#4&m_AdpcmContext`#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_VolumeA#&m_PanA#&m_SurroundPanA#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer?##<&m_StreamInfo#H&m_IsInitialized#&m_IsPrepared#&m_IsTaskError#&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# :&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount#&m_ChannelCount# &m_Channels# &m_Tracks#>@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset#D&m_BlockBytes#H&m_BufferBlockIndex#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_LinkN#`iStreamDataLoadTaskList 0| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwsndinternaldriver@StreamBufferPool&m_pBuffer#&m_BufferSize#&m_BlockSize#&m_BlockCount# &m_AllocCount#&m_AllocFlagsM#Initialize6555Finalize60Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidlong00B 43thisz__resultC 43thisz__resultnwsndinternaliStreamSoundInstanceManager"F@StreamSoundE#&m_StreamSoundPlayerInstance#0&m_pTempSpecialHandle#A&m_Manager/#A&m_TrackVolume#A&m_pFileStreamB#A&m_FileStreamBuffer#A&m_AllocTrackFlag#E&m_InitializeFlag#EStreamSound3635/Setup63555Prepare63555BGetFileStreamBuffer63GetFileStreamBufferSize63GetSoundType6;?(0LL070v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDMmlSequenceTrackd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longvoid0nwsndinternaldriver@MmlSequenceTrackAllocator #0&m_pParser#&m_TrackPool=#iMmlSequenceTrackPool$,MmlSequenceTrackAllocator65Create655Destroy65500 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.h,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000nwsndinternaldriver@MmlParser(__vptr#cParseAllocTrack5558 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolcharintunsigned long000?/ ?000000;400 0*0L0:010J00000000C?000$?nwsnd@SoundArchivePlayer#&m_pSoundArchive5 #&m_SequenceCallback#&m_WaveSoundCallback#&m_SequenceUserprocCallback #&m_pSequenceUserprocCallbackArg#&m_SoundPlayerCount# &m_pSoundPlayers#$&m_SequenceSoundInstanceManager#(&m_WaveSoundInstanceManager#@&m_StreamSoundInstanceManager(#X&m_pSequenceTrackAllocator#p&m_MmlSequenceTrackAllocator#t&m_StreamBufferPool#&m_MmlParser#&m_pSetupBufferAddress#&m_SetupBufferSize#&m_pSoundDataManager#@ SequenceNoteOnCallback#&m_pSoundArchivePlayer! #SequenceNoteOnCallback 6 5! NoteOnv#6 5|55@ WaveSoundCallback#&m_pSoundArchivePlayer! # WaveSoundCallback 6 5!  GetWaveSoundData# 6 5555 SoundArchivePlayer% 6%  ~SoundArchivePlayer 6%  GetRequiredMemSize 6% 55  GetRequiredStreamBufferSize 6% 55  Initialize 6% 55 55555 Finalize 6%  IsAvailable 6)  Update 6%  GetSoundArchive 6)  GetSoundPlayer 6% 5 GetSoundPlayer 6% 5 SetSequenceUserprocCallback 6% 5 5detail_SetupSoundImpl)6% 555555detail_GetItemId# 6% 5detail_GetFileAddress 6) 5&detail_SetupSound)#6% 5555PrepareSequenceSoundImpl)6% 555&5550PrepareStreamSoundImpl)6% 5455@55PrepareWaveSoundImpl)6% 5D55P55CreatePlayerHeapT6% 5Z55SetupMram6% 55 55SetupSoundPlayer6% 55 5Z5SetupSequenceSound6% 55 55Z5SetupSequenceTrack6% 55 55Z5SetupWaveSound6% 55 55Z5SetupStreamSound6% 55 55Z5SetupStreamBuffer6% 55 55UpdateCommonSoundParam6% 5^5AllocSound;C6% 5d5555AllocSound4L6% 5j5555AllocSoundD16% 5p5555000 ? 00 B0/ pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4_thisz__resultnwsnd@SoundHandle&m_pSoundi#IsAttachedSound6_DetachSound6cdetail_AttachSound6c5i0[00v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intfloatbool00nwsnd@SoundPlayerH&m_SoundList#&m_PriorityList# &m_PlayerHeapList#&m_PlayableCount#$&m_PlayableLimit#(&m_Volume#,&m_LpfFreq#0&m_BiquadType#4&m_BiquadValue#8&m_MainSend#<&m_FxSend#@iPlayerHeapList9iSoundList?iPriorityListESoundPlayer[6[Update6[StopAllSound6[5SetPlayableSoundCount6[5detail_SetPlayableSoundLimit6[5detail_CanPlaySound6[5detail_AppendSound6[5detail_AppendPlayerHeap6[5detail_AllocPlayerHeap6[50v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsnd@SoundSystemcIsInitializedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDStreamSoundHandled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveFileDInfoBlockBody|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00$nwsndinternal@WaveFileReader&m_pInfoBlockBodyy#&m_pDataBlockBody#WaveFileReaderd6d5ReadWaveInfo6l5: 00h0sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDWaveSoundHandle`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000??0nwsndinternaldriver@BankBankQ6Q~Bank6QNoteOn6Y5555! 500Ux d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidboolunsigned long@__type_info&__vptr"#&__name*#00&F__class_type_info&base#F__vmi_class_type_info&base.#&flags#&base_count# L &base_info#B &base.#&flags#&base_count# L &base_info#F__si_class_type_info &base.#&base_type9#.05i__builtin_va_list0?000n0x0?00;0L014000000000X000000C??0000$?<JB4% thisz__resultX4% this3arcz__resultustrmChannelCountusoundArchivePlayerInfoumemSize 4% this3arc3Xbuffer3sizez__resultustrmChannelCountusoundArchivePlayerInfo R 4% this53numTracks3buffer3Xendpz__resulturequireSizeuepXucreateNum   4% this53numSounds3buffer3Xendpz__resulturequireSizeuepXucreateNum   4% this53numSounds3buffer3Xendpz__resulturequireSizeuepXucreateNum   4% this53numSounds3buffer3Xendpz__resulturequireSizeuepXucreateNum + 4% this3buffer3Xendp3heapSizez__resultTuepXubufXuplayerHeapuresult 4% this3arc3buffer3Xendpz__resultuplayerCounturequireSizeuepXubufXuptru_ZN2nw3snd12SoundArchive10PlayerInfoC1Ev__16 u_ZN2nw3snd8internal4Util15GetMaskedItemIdEjNS1_8ItemTypeE__17 uplayerIndex uplayeruplayerInfo ui uplayerHeap4% this3arc3Xbuffer3sizez__resultuendpXubufXusoundArchivePlayerInfoW4) thisz__result"p4% this3playerIdz__resultuitemIndex)N4) thisz__result  4% this3sound3commonInfo 14% this3sound3commonInfo3info3startOffsetType3startOffsetz__result)ustrmStartOffsetTypeufileStreamBufferXufileStreamBufferSizeufileStreamustartResult) uresult)B.0P &tinfoT #&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v0#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorM(:ipointer:I?(|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValueA&m_OriginA#&m_TargetA#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList : `#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool:#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint00;nwsndinternal@SoundInstanceManager;C&m_PriorityList7#&m_FreeList7# iPriorityList&BiIterator8'-SoundInstanceManager6~SoundInstanceManager6GetRequiredMemSize65Create655Destroy655Alloc655SortPriorityList6GetLowestPrioritySound6InsertPriorityList6550 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkList ;ivalue_type; 0ipointer ?ireference iiterator_category-iTIt_base_h!iIteratorI%@iterator#&it_$#iTItIoperator*6operator->6?koperator++6iterator65$I00ILinkList6beginI6endI6front6insertI65I5push_back65cGetNodeFromPointer5cGetPointerFromNode5GetSize 6IsEmpty6GetBeginIterI6GetEndIterI6GetFront6InsertI65I5PushBack65PopFront6Clear6#000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint001nwsndinternal@SoundInstanceManager1&m_PriorityList7#&m_FreeList7# iPriorityList&BiIterator8'-SoundInstanceManager6~SoundInstanceManager6GetRequiredMemSize65Create655Destroy655Alloc655SortPriorityList6GetLowestPrioritySound6InsertPriorityList6550 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkList 1ivalue_type1 0ipointer ?ireference iiterator_category-iTIt_base_h!iIteratorI%@iterator#&it_$#iTItIoperator*6operator->6?koperator++6iterator65$I00ILinkList6beginI6endI6front6insertI65I5push_back65cGetNodeFromPointerO5cGetPointerFromNode5OGetSize 6IsEmpty6GetBeginIterI6GetEndIterI6GetFront6InsertI65I5PushBack65PopFront6Clear6#00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint00Lnwsndinternal@SoundInstanceManagerL&m_PriorityList7#&m_FreeList7# iPriorityList&BiIterator8'-SoundInstanceManager6~SoundInstanceManager6GetRequiredMemSize65Create655Destroy655Alloc655SortPriorityList6GetLowestPrioritySound6InsertPriorityList6550 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkList Livalue_typeL 0ipointer ?ireference iiterator_category-iTIt_base_h!iIteratorI%@iterator#&it_$#iTItIoperator*6operator->6?koperator++6iterator65$I00ILinkList6beginI6endI6front6insertI65I5push_back65cGetNodeFromPointerO5cGetPointerFromNode5OGetSize 6IsEmpty6GetBeginIterI6GetEndIterI6GetFront6InsertI65I5PushBack65PopFront6Clear6#00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList # d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34athisz__resulta|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4ithisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h"!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Gthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h%$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3Opz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h('d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Kthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h.-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h10d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3$itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h43d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3Opz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h76d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h:9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h=<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3$itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h@?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3Opz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hCBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hFEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hIHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3$itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hLKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865](4Tthis|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hONd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Tthisz__resultT|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hRQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Kthis3pz__resultK|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hUTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Tthisz__resulth|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hXWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]o4Tthisz__resulth|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h[Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Tthis|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h^]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4Tthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.ha`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int0 h4thisz__resultuu__2__3 uiw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hdcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4zthisz__resultzw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hgfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] g4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]b 4*this39codez__result*y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]intl4this3actorPlayerIdz__resulthu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hpod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hsrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]'[4this3parserz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hvud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hyxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]-_4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h|{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]-_4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]-_4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]c 4 this3! playerz__result } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]O '4 this3! playerz__result } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]void024thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]void024thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]void024thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned long74this3instanceCountz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longunsigned intORoundUp3x3basez__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned long74this3instanceCountz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned long74this3instanceCountz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0OComparePtr3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hComparePtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp3x3basez__resultuvalueurounded|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUp<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longchar00F4this3buffer3sizez__resultuptrunumObjectsup__327^up__330^up__339au_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__340Kuit__342hu_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__343uit__345Iup__346^up__349^u_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE18GetNodeFromPointerEPS4___350auit__352hu_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__353 ui usound^ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtr4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longchar00F4this3buffer3sizez__resultuptrunumObjectsup__178&up__181&up__190au_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__191Kuit__193hu_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__194uit__196Iup__197&up__200&u_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE18GetNodeFromPointerEPS4___201auit__203hu_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__204 ui usound& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longchar00F4this3buffer3sizez__resultuptrunumObjectsup__29up__32up__41au_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__42Kuit__44hu_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__45uit__47Iup__48up__51u_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE18GetNodeFromPointerEPS4___52auit__54hu_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__55 ui usound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ3memory3sizez__resultuheadutailxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0` 4this3buffer3size d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0` 4this3buffer3size d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0` 4this3buffer3size d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intint 74this7utmplistuu__361up__368au_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE18GetPointerFromNodeEPNS0_12LinkListNodeE__369^up^u_ZNK2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratordeEv__363^u_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE5frontEv__360^up__381au_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__382Kux__385up__388^up__391^up__400au_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__401Kuit__403hu_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__404uit__406Iup__407^up__410^u_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE18GetNodeFromPointerEPS4___411auit__413hu_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__414uu__422up__430au_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE18GetPointerFromNodeEPNS0_12LinkListNodeE__431^up__424^u_ZNK2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratordeEv__425^u_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE5frontEv__421^up__443au_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__444Kup__446^up__449^up__458au_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__459Kuit__461hu_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__462uit__464Iup__465^up__468^u_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE18GetNodeFromPointerEPS4___469auit__471hu_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__472 ufrontd ui ufrontd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intint 74this7utmplistuu__212up__219au_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE18GetPointerFromNodeEPNS0_12LinkListNodeE__220&up&u_ZNK2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratordeEv__214&u_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE5frontEv__211&up__232au_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__233Kux__236up__239&up__242&up__251au_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__252Kuit__254hu_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__255uit__257Iup__258&up__261&u_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE18GetNodeFromPointerEPS4___262auit__264hu_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__265uu__273up__281au_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE18GetPointerFromNodeEPNS0_12LinkListNodeE__282&up__275&u_ZNK2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratordeEv__276&u_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE5frontEv__272&up__294au_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__295Kup__297&up__300&up__309au_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__310Kuit__312hu_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__313uit__315Iup__316&up__319&u_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE18GetNodeFromPointerEPS4___320auit__322hu_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__323 ufront, ui ufront, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intint 74this7utmplistuu__63up__70au_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE18GetPointerFromNodeEPNS0_12LinkListNodeE__71upu_ZNK2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratordeEv__65u_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE5frontEv__62up__83au_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__84Kux__87up__90up__93up__102au_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__103Kuit__105hu_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__106uit__108Iup__109up__112u_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE18GetNodeFromPointerEPS4___113auit__115hu_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__116uu__124up__132au_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE18GetPointerFromNodeEPNS0_12LinkListNodeE__133up__126u_ZNK2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratordeEv__127u_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE5frontEv__123up__145au_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__146Kup__148up__151up__160au_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__161Kuit__163hu_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__164uit__166Iup__167up__170u_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE18GetNodeFromPointerEPS4___171auit__173hu_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__174 ufront ui ufront d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4thisz__result} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__resultO|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4this3Iit3pz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]o4this3Iit3pz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4 thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]04thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]74thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3kit13kit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3kit1_3kit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3&sound3priorityuitrM d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.h'&Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolunsigned int x 4this3priority3ambientPriorityz__resultuallocPriorityusound&u_ZNK2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE7IsEmptyEv__602uu__612up__619au_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE18GetPointerFromNodeEPNS0_12LinkListNodeE__620&up&u_ZNK2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratordeEv__614&u_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE5frontEv__611&up__632au_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__633Ku_ZNK2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE7IsEmptyEv__638u_ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE22GetLowestPrioritySoundEv__635&uu__648up__656au_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE18GetPointerFromNodeEPNS0_12LinkListNodeE__657&up__650&u_ZNK2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8iteratordeEv__651&u_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE5frontEv__647&ux__660u_ZNK2nw3snd8internal10BasicSound25CalcCurrentPlayerPriorityEv__659uu__662 ulowPrioSound& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h*)Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int 14% this3manager3soundId3priority3ambientPriority3hambientArgInfoz__resultDusound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cpp-,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__resultO|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h0/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4this3Iit3pz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h32d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]o4this3Iit3pz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h65d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]04thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]74thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h<;=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3kit13kit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==@?Ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3kit1_3kit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=DCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hGFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3^sound3priorityuitrM d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hJId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]S 4;thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hMLpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolunsigned int x 4this3priority3ambientPriorityz__resultuallocPriorityusound^u_ZNK2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE7IsEmptyEv__539uu__549up__556au_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE18GetPointerFromNodeEPNS0_12LinkListNodeE__557^up^u_ZNK2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratordeEv__551^u_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE5frontEv__548^up__569au_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__570Ku_ZNK2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE7IsEmptyEv__575u_ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE22GetLowestPrioritySoundEv__572^uu__585up__593au_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE18GetPointerFromNodeEPNS0_12LinkListNodeE__594^up__587^u_ZNK2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8iteratordeEv__588^u_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE5frontEv__584^ux__597u_ZNK2nw3snd8internal10BasicSound25CalcCurrentPlayerPriorityEv__596uu__599 ulowPrioSound^ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hPOHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int L4% this3manager3soundId3priority3ambientPriority3hambientArgInfoz__result4usound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppSRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hVUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4this3Iit3pz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hYXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]k4this3Iit3pz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h\[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]04thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h_^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hbacd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3kit13kit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==fegd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3kit1_3kit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=jid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3sound3priorityuitrM d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hpod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Nthisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hsrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolunsigned int x 4this3priority3ambientPriorityz__resultuallocPriorityusoundu_ZNK2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE7IsEmptyEv__476uu__486up__493au_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE18GetPointerFromNodeEPNS0_12LinkListNodeE__494upu_ZNK2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratordeEv__488u_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE5frontEv__485up__506au_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__507Ku_ZNK2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE7IsEmptyEv__512u_ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE22GetLowestPrioritySoundEv__509uu__522up__530au_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE18GetPointerFromNodeEPNS0_12LinkListNodeE__531up__524u_ZNK2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8iteratordeEv__525u_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE5frontEv__521ux__534u_ZNK2nw3snd8internal10BasicSound25CalcCurrentPlayerPriorityEv__533uu__536 ulowPrioSound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hvuHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intI ;C4% this3manager3soundId3priority3ambientPriority3hambientArgInfoz__resultusound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppyxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h|{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]p"4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3bankIndexz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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P""\\0'Pfd' .'h, t. 0d0;0t1,141P$3p83p@3pH3pP3 pX3p`3ph3 pp3px3p3 p3p3p3p3p3p3p3p3p3p3p3p3p3 p3p3p4p4p4 p4p 4Vd(4,4`Md4Bdl:?t?u@@A BBCCADDYEEF%GG|!HHII|IMJtJMKKuL%MNtyNNO%PTDaU0XYLZ}\ _a-d4af!jlnh%tuuT ATqq|I-AH tpi`ɶhyt9=A M  =p47d 7dx7dy7d|7d 7d 7dt7dYt7dt7dA7d)`7d7d 7d%7d T7de l7d d7d5 @7du 7d1 P7d 7d 7d 7d7dI 7d <7d!7d!@7d#L9`$ 8wl$8.$$ 7$8$?% 9e%84T%cl%!c|%p%%tc%c &p&&tc&%c&p&&t<'8t(7d$)<Ic`))Gc|)p))t*8H+7d+<c4,'cP,ph,p,t,8.7d.<//p4/Na9 9`:ha: :|;h`;;`< <P=d`X>`>Y` ??/`??_H@P@_@ @At_d`KveK  J'wJ&I(yITU\I8T@H h(&Hh  %t l G  q JG8 5D8F _xfF FEX `JE, 4D @ 7D A C!?!C""#d'##=C$ $$$Bh% wt%8&B& &'B( ((AT) }`)$*RA* ;*t+@+ #,,R@D- "P- .?. ,.l/c?/ /0><1 3H1 2m>2 22h3=3 34x=45 z@56 =6 6T7|<7 78&<09 6<99;p: <|:@;t;; :;<';= 7$==:h> 8t>8?:? 9?x@>:@ =AA9TB M`BXC9C LCDB98E KDEF8F NFxG8H J HHC8tI uILJ7J tJKq7TL `L$M6M ]MN6O 4OO6`P olP@Q5Q $QR5S f(SS4T RTpUS4U SVV3pW g|WXXF3X pXY2XZ ^dZ@[&2[ X[\1`]p]`^'^P1_ j _`0` a`au0(bC8bc'c 20ccd' e!/DeTeHf'f%/fgh'h/h [h@k.|llm'n%C.(n m4n8lq-q dr8 DMA TMB dMC tMD ME MF MG MH MI MJ MK ML NM NN $NO 4NP DNQ TNR dNS tNT NU NV NW NX NY NZ N[ N\ O] O^ $Oh_ S` tT a Vb Wc Xhd tYe $\f ^g ah c8i gj i0k kl q`m = GetRequiredMemSize( arc )@-P M2S0S `p•A0QS`20SB P:Q @HP 2/P   ЍCIWV0 0/p@-PM@P`X BЍp0S , 0B!`ЍpDA-@`pP @RP2 P  20S 2 2 20Sp@-@P 0@p0@-@@   BB @-@ @ @- @p@-@PP  2/P  P  2/Pp@-@$ ,$  /@-P, B R 0-2@T P  QPU0/ R:T QPU QPU0/T0/p@- @@MPP`X TЍp0S 0D  !`Ѝpsnd_SoundDataManager.cppfileId is out of bounds(%d) %d <= fileId < %d not satisfied.@-@ @@- @p@- @@ PP  2/P  P  2/Pp@-P, ( R snd_SoundDataManager.cpp ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_SoundDataManager.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppNW:Pointer must not be NULL (arc)snd_SoundDataManager.cppNW:Alignment Error(0x%x) (buffer) must be aligned to %d bytes boundary.NW:Failed assertion static_cast(buf) - static_cast(buffer) == GetRequiredMemSize( arc )Failed to SoundDataManager::SetFileAddress because file table is not allocated. fileId is out of bounds(%d) %d <= fileId < %d not satisfied.Failed to SoundDataManager::GetFileAddress because file table is not allocated. `armcc+|     8B~`armcc+|     B~`armcc+|     B~B`armcc+|     A~B`armcc+|     A~`armcc+|     8A~`armcc+|     Az`armcc+|      Ax`armcc+|     `A|`armcc+|      `armcc+|      `armcc+|     (A~ OA OB D`armcc+|      A{Bxm{`armcc+|     $A|CzI|BzP|`armcc+|     (A|CzI|BzP|Az`armcc+|     DA~`armcc+|     dA~`armcc+|     dA|`armcc+|     dA|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 8this"w__resultP4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`kz{Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisw__resultP ]k z~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8`8A#{P4{P],4/P~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`|d||0|7F|@3"I|L ],4l P~{P,{P,](,l Q~]48m~,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool05thisFarc(buffer sizex__resultsendpsbufscmdmgrIFscommandO ]d:~{P]/P~]X?~{P|0|7l|@Y"XI{LP]l P~{P{X]l U~]m~]XD~{P]|/P~]I5~}|38d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`RD`thisZqcmdmgrIUscommandO4stag!] V-~}|G d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0\ this=fileIdH*addressv__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 this)fileIdHv__resultPXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidintunsigned int0thisaddressx__result|sj__5si__6^sid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisstartendtlsia(lsaddrNlqinfocTspWarcTable;rreader`]X\~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`Vfrn|P{PtDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisz>H>x__result\]Vfr~{P`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D`DI {P@(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0dG4this>H>x__result ]D~(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d`d> { P`"0{P"0H%{(P "Hd2{5Ptd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dvoid0d{this >H>w__resultP`] d~ "0{P"0H%{(P "Hd2{5P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp"= d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp(X  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h*(| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h &  | }z  v} y }} !   'M d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h5&&,s=.|3 , }zI7 T% }}} !   %.|8,nL d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h%{  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppz ~  ' ||  E |"| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h  ~ {  %{  '~ ! 5 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp #{E d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp~~ #~E~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp %*~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp #~~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp~    & d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp~    &~}8}P8P}}}}}8}Q8TP}}PtPpQQDHPP4TP$,PSHWRV Q XPT}} PPUP<QDXQPPXUXVSVRU Q WPT}`}DLP 4P4PP`T } R Q P } Q P}@}@D}D}}}}PPP@DPPPPR<PDPPQP} } } }P8DSXPXRxQ P U}}4}4<}<|}|}8<P|PRVQT P dU}}4}4<}<|}|}}8<P|PPdTRV Q U}D}Q$4Q<DQP}d}$(P@DPQ(<Q}d} Q dUPdT}d} P dTQdUvw yz| ~N2nw3snd16SoundDataManagerEN2nw3snd8internal6driver15DisposeCallbackE/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.h!}P`armcc+|      D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intshortintiu32x*%is16.%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint0nwut0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU32u|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Tablem&count#m&item#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60internal|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileId8edetail_GetFileCount60w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# 0U@DriverCommandDisposeCallbackU#0&callback#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00nwsndinternal@DriverCommandManager&m_SendCommandQueue#&m_SendCommandQueueBuffer #4&m_RecvCommandQueue#&m_RecvCommandQueueBufferR#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancexPushCommand6|5FlushCommand6|5WaitCommandReply6|5AllocMemory6|5AllocCommand6|?00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#~DisposeCallback6;0`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0000nwsndinternal@SoundArchiveLoader(__vptr#&m_pSoundArchive#&m_StreamArea##@IndividualWaveInfo &signature#&fileId#&waveIndex#&padding# SoundArchiveLoaderR6R~SoundArchiveLoader6RSetSoundArchive6R5GetFileAddressFromSoundArchive6Z5H00Vd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0000nwsndinternal@SoundFileManager(__vptr#0@SoundDataManager## 0&m_pFileTable=#&m_pFileManager#@FileAddress&address#iFileTable0SoundDataManager6~SoundDataManager6GetRequiredMemSize65Initialize6555Finalize6SetFileAddress65H5detail_GetFileAddress65Hdetail_GetFileIdFromTable65InvalidateData#655SetFileAddressToTable# 65H5GetFileAddressFromTable#65HGetFileAddressImpl#65HCreateFileAddressTable655500{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveArchiveFileDFileHeaderDInfoBlockBodyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@WaveArchiveFileReader &m_pHeader#&m_pInfoBlockBody#0.&m_pLoadTable#DIndividualLoadTableWaveArchiveFileReader65: SetWaveFile655000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# c&base_info#B &base#&flags#&base_count# c&base_info#F__si_class_type_info &base#&base_type&#0"i__builtin_va_list0?00UB0]0E&4thisz__resultE*4this3arcz__resultusizeb4this3arc3gbuffer3Eendpz__resulturequiredSizeuepEuj__2uj__3 ui4this3HfileId3Yaddressz__resultYupreAddressYG4this3HfileIdz__resultY{4this3HfileIdz__resultY uaddrY uaddrY ufileDataYnwsndinternalB 0g&tinfok#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intORoundUp3x3basez__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X Q4|thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0OComparePtr3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hComparePtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp3x3basez__resultuvalueurounded|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetOffsetFromPtr3start3endz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#GetOffsetFromPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4;thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 n3k3h3k3h3k3k3h3k3k3k3h38k3k3 k3k3k3 k3 h38 k3 k3 h3D k3k3h3k3k3k3k3h3D]3.23 |2~22+h2<w.2z111E10000_0 -0// {/ B/ / ..^.5.---,<,=,>,?,/x,@],AC,0),1,2+3+4+5+6+7s+8Y+9?+:%+; +M*N*O*P*Q*Rp*CW*D>*E%*F *G)H)I)J)K)Bw)L])_C)`))a)b(c(T(U(V(Wx(X_(YF(Z-([(S'\']'^'o'p'qg'dN'r5's't'e&f&g&h&i&jt&k\&lD&m,&n=3 |3~22+s2<w92z%%d%$$4$##"q""!t!%! 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--force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHandle.cppNW:Pointer must not be NULL (sound)snd_SoundHandle.cpp`armcc+|      <`armcc+|     |A|`armcc+|     DA|`armcc+|     pA~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<`7<Fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|WZ|this>sound1 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D`SDb>n 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p pthis6handle#rsound1P]7@"F]SPl4 bn 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d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal('d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume#&pitch#&pan#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayerU#0&m_pSoundActorq#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState(#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend# &m_FxSend#&m_ExtSurroundPan#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#04&argUpdateCallback#0N&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallbackIsAttachedGeneralHandle6IsAttachedTempGeneralHandle6DetachGeneralHandle6DetachTempGeneralHandle60,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayer.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeap0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartable32d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4 thisz__result4thisz__resultnwsnd@SoundHandle&m_pSound#IsAttachedSound6 DetachSound6detail_AttachSound65detail_AttachSoundAsTempHandle65detail_GetAttachedSound6detail_DuplicateHandle65000v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH87d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# y&base_infoq#B &base#&flags#&base_count# y&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0m?4thisA4this31soundB0}&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHandle.cpp:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# <!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h"} 7 8+_ # 1~  YES  ~+}h}PQUPTTVXN2nw3snd9SoundHeapEZN2nw3snd22SoundMemoryAllocatableE]\D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h`_D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hbD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#edd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intshortintiu32x*%is16.%is32/%iuptr3%ibit32xJ%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hgd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code#id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutillkd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandley9nn@Handle&m_Handle#Handle650`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hn4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BITqpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall$4thisz__result%4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndvu(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0000??hT!3zptrz__resultgT" 3gval3zptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecteriType9!g0ucAtomicUpdate55: cAtomicUpdate55: cAtomicUpdateh55: detailth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hyxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool??hc@4this3xz__result??nnfndlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h|{xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*6q0operator->6qSignal|6q5ArbitrateAddress|6q550pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h~d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?<4this3xz__resultM4this3xz__resultnnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#@ReverseIfPositiveUpdateroperator()65@ReverseUpdater&afterUpdate#operator()65@ScopedLock&m_Reference#ScopedLock65~ScopedLock6CriticalSection6Initialize6Finalize6~CriticalSection6Enter6Leave6EnterImpl6TryEnterImpl6cGetThreadUniqueValuecGetInvalidThreadUniqueValueLockedByCurrentThread6IsInitialized60h00?00pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typek%iNodeo%|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# 0q@DriverCommandInvalidateDataq#&mem#&size#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00nwsndinternal@DriverCommandManager&m_SendCommandQueue#&m_SendCommandQueueBuffer #4&m_RecvCommandQueue#&m_RecvCommandQueueBufferR#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancexPushCommand6|5FlushCommand6|5WaitCommandReply6|5AllocMemory6|5AllocCommand6|?00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FrameHeap4#DHeapBased:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longboolint0u f4thisz__resultnwsndinternal@FrameHeap&m_pHeap#&m_SectionListj#h55506iDisposeCallbackF%DSectioniSectionListP>FrameHeap6~FrameHeap6Create655Destroy6Alloc655J5Clear6SaveState6LoadState65IsValid6000t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundMemoryAllocatable(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longboolint0nwsnd@SoundHeap #+m_CriticalSection#&m_FrameHeap#h5550iDisposeCallback+BSoundHeapy6y~SoundHeap6yCreate6y55Destroy6yAlloc#6y5Alloc6y55/5Clear6ySaveState6yLoadState6y5dDisposeCallbackFunc5550t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHeap.hxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# I&base_info#B &base#&flags#&base_count# I&base_info#F__si_class_type_info &base#&base_type(#0$i__builtin_va_list0?04ythisucmdmgrKutag ulockV4ythisulock2 b4ythisz__resultG4ythis3size3/callback3GcallbackArgz__resultGulockB0M&tinfoQ#&offset_flags#} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool??h??nnfnd@InterlockedVariable&m_v#@StorageSelecteriTypeA@AssignFunc&m_operand#operator()65AssignFunc65InterlockedVariable6operator s326operator=65AtomicUpdateConditional65AtomicUpdateConditionalh65AtomicUpdateConditional65?000lb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList a #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'lc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExgcLoadRegExg5cStoreRegEx5g5g0 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4this3handlez__result`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]+4qthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4qthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]D ?4qthis3type3valuez__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]9 4qthis3numz__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultuxlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00Qf3p3update: z__resultiStorageghEkU'v'nuxuptr__1ux__4uval__6uptr__7u_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi__8th d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool[4this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?ca4this3operandz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3vuflb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00Qf3p3update: z__resultiStorageghEkU'v'nuxuptr__9ux__12uval__14uptr__15u_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi__16th d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00Qfh3p3update: z__resultiStorageghEkU'v'nuxuptr__17ux__20u_ZN2nn2os15CriticalSection24ReverseIfPositiveUpdaterclERi__21uval__23uptr__24u_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi__25th d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool&h4this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]QMz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]`S4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]l u4thispd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thispd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q,z__resultuvpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4thisz__resultuupdaterhpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool u4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thispd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this uupdaterpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h 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(J (J J J  J 8( J `@ RKpAI/1119 1296104077 0 0 100666 8940 ` ELF(,4(ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_SoundInstanceManager.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundInstanceManager.cppD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundInstanceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# :&base_infoz#B &base#&flags#&base_count# :&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listB0>&tinfoB#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundInstanceManager.cpp!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 t 8 ~ O   f+ ""z t 3.ARM.attributes.strtab.shstrtab.rel.debug_info.symtab.debug_abbrev__ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000__ARM_grp.snd_SoundInstanceManager.cpp.2_g11000_6B_uqQeXP1e_400000__ARM_grp.types.h.2_IV0000_nbqpoyAUGn1_500000__ARM_grp.stdarg.h.2_QO0000_j6ekSjtbqud_100000.debug_line__ARM_grp.stdint.h.2_4S0000_fCmws0dfn82_200000.comment.arm_vfe_headerLib$$Request$$cpplibLib$$Request$$armlib__ARM_grp..debug_line$types.h$.2_IV0000_nbqpoyAUGn1_500000__ARM_grp..debug_line$stdint.h$.2_4S0000_fCmws0dfn82_200000__ARM_grp..debug_line$snd_SoundInstanceManager.cpp$.2_g11000_6B_uqQeXP1e_400000__ARM_grp.types.h.2_IV0000_nbqpoyAUGn1_500000__ARM_grp.stdint.h.2_4S0000_fCmws0dfn82_200000__ARM_grp.stdarg.h.2_QO0000_j6ekSjtbqud_100000__ARM_grp.snd_SoundInstanceManager.cpp.2_g11000_6B_uqQeXP1e_400000__ARM_grp..debug_info$types.h$.2_IV0000_nbqpoyAUGn1_500000__ARM_grp..debug_info$stdint.h$.2_4S0000_fCmws0dfn82_200000__ARM_grp..debug_info$stdarg.h$.2_QO0000_j6ekSjtbqud_100000__ARM_grp..debug_info$snd_SoundInstanceManager.cpp$.2_g11000_6B_uqQeXP1e_400000__ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000BuildAttributes$$ARM_ISAv6$E$P$J$K$S$VFPv2$PE$FZ_POSZERO$PLD1$A:L22UL41UL21$X:L11$S22US41US21$IEEE1$IW$USESV6$~STKCKD$USESV7$~SHL$OTIME$EBA8$PRES8$EABIv2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundInstanceManager.cppA5aeabi+C2.06MPCore  "ARM g4^8/  '(#h< 'D  '#d 'l#` I ;  3# # (# 0 # H `w pI/1147 1296104389 0 0 100666 181040 ` ELF(V4(  0 / /A-`@T0 @pP@4  ET0CG-`@T0 DpP@8 PE T0CNW:Pointer must not be NULL (p)ut_LinkList.hp@-@P$ $ p@14 /A-`P@T0 pPTp  LTX@T0U `  AC1p@-@ P  p@1G-@p@E/OP`$P# ,ҐH$P" PPA/GPUF/  PU,  P V1/WP NW:Pointer must not be NULL (pSound)>snd_SoundPlayer.cppqNW:Failed assertion !empty()ut_LinkList.hNW:Pointer must not be NULL (p)1A-@`Xp PP hT ( @A1NW:Pointer must not be NULL (p)ut_LinkList.hp@-@$PP Q Ph @T l@Th TT PPppNW:Failed assertion !empty()qut_LinkList.hNW:Pointer must not be NULL (p)CuG-PQ@  (P$ (PPUPa$PpFF$P PP PU PU U <1/NW:Failed assertion count >= 0osnd_SoundPlayer.cppplayable sound count is over limit.rqNW:Failed assertion !empty()ut_LinkList.hNW:Pointer must not be NULL (p)NW:Pointer must not be NULL (dropSound)p@-P`l@ h@T  p@pNW:Pointer must not be NULL (pSound)snd_SoundPlayer.cppp@-`@p P PU PUp pNW:Pointer must not be NULL (pSound)snd_SoundPlayer.cppNW:Pointer must not be NULL (p)Cut_LinkList.hup@-@Pd< ``PTPxT t p@NW:Pointer must not be NULL (pHeap)snd_SoundPlayer.cppNW:Pointer must not be NULL (p)1ut_LinkList.hp@-@P8 4p@NW:Pointer must not be NULL (p)1ut_LinkList.hp@-@P `D @p@NW:Pointer must not be NULL (p)1ut_LinkList.hG-@ P?:XHP <<0 0!0 P PPU PU  P  qPPU`Vd |`VL d  CuNW:Pointer must not be NULL (p)ut_LinkList.hp@-@QP0 ,(@pNW:Failed assertion limit >= 0snd_SoundPlayer.cppA-`@T0 DpP@8 PET0ACNW:Pointer must not be NULL (p)ut_LinkList.h0@-QP-@ M@:0 0 L Ѝ0bus is out of bounds(%d) %d <= bus < %d not satisfied.snd_SoundPlayer.cpp@-@-@ 芴$ @芴h> NW:Failed assertion volume >= 0.0fsnd_SoundPlayer.cpp00 0 !  $ (  40    /?A-`@T0 tpP@h ET1    CNW:Pointer must not be NULL (p)ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_SoundPlayer.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppNW:Pointer must not be NULL (p)ut_LinkList.h`armcc+|      `armcc+|      p`armcc+|     lAz`armcc+|     Az`armcc+|      Ax`armcc+|     (Az YA `armcc+|      Ax`armcc+|     $A~B| N~A `armcc+|      `armcc+|      `armcc+|      `armcc+|     0A}C{BxM{ A}A x`armcc+|      Ax`armcc+|     `A|`armcc+|     A|`armcc+|     $Azk`armcc+|      Ax`armcc+|      <A|M`armcc+|      0A|J`armcc+|     (Az YA `armcc+|     $tA| NA `armcc+|     $A| TA `armcc+|     $dA| JA `armcc+|     A|`armcc+|     $A| TA 4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pint& pthisax__resulthui].~]$N~],~].]$.~]$$;~]$.] D.~] D$(~] D.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l`ylfH~~~~3|5|""l{TH"Hl}H] e#~] ,~] %~] *~] e~]8~]6~]Tdk~]T`8~]T`6~]PTk~]PT,~]PT%~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0>+thisZx__result!]yd@}}}}3|G|4"d{T("Dd}D] e#~] ,~] %~] *~] de~] d8~] d6~]P`k~]P\8~]P\6~]LPk~]LP,~]LP%~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintjthisrtmplistuu__52sp__59r_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE18GetPointerFromNodeEPNS0_12LinkListNodeE__60aUspalr_ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8iteratordeEv__54aUr_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE5frontEv__51aUup__72u_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__73rx__76Prp__79aUsp__82aYrp__91Qu_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__92uit__94u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__95uit__97-rp__98aUrp__101aUr_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE18GetNodeFromPointerEPS4___102Ruit__104u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__105uu__111sp__119Fr_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE18GetPointerFromNodeEPNS0_12LinkListNodeE__120aVsp__113a3r_ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8iteratordeEv__114aVr_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE5frontEv__110aVup__131u_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__132rp__134aVsp__137a rp__146Qu_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__147uit__149u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__150uit__152-rp__153aVrp__156aVr_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE18GetNodeFromPointerEPS4___157Ruit__159u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__160tqfrontgUDtqiUtqfrontgVD] ~]lt~]:~]%~]*~] W~]:~]%~]*~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]LJthisNuit8u_ZN2nw2ut8internal12LinkListImpl8iteratorppEv__7u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE8iteratorppEv__4u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE8iteratorppEi__38sp__14;r_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE18GetPointerFromNodeEPNS0_12LinkListNodeE__15aPlritr'TDlucurItr'] N#~] ,~] %~] *~] N~] 8~] 6~]L\T~]LX8~]LX6~]HLT~]HL,~]HL%~Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintxthisflagdfadeFramesFuit8u_ZN2nw2ut8internal12LinkListImpl8iteratorppEv__35u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE8iteratorppEv__32u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE8iteratorppEi__318sp__423s_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE18GetPointerFromNodeEPNS0_12LinkListNodeE__43a tritr'TLtucurItr']z#~],~]%~]*~]$z~] 8~] 6~]\l~]\h8~]\h6~]X\~]X\,~]X\%~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthisnvolumeFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthis-lpfFreqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intfloat thisAtype.valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthis-sendd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float&thisbussend\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned intpthisZcountGuu__195sp__2024r_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE18GetPointerFromNodeEPNS0_12LinkListNodeE__203aUspa!r_ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8iteratordeEv__197aUr_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE5frontEv__194aUdqdropSoundaUh]hp~]hp(~]:~]%~]*~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`int`this>limit d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisstartPrioritydx__result tsdropSounda>]~](~]$t~]$t6~]$t%~]Dt:~{T]D`0~]D`(Q~]@D:~]@D%~]@D*~]| ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`'3h{>T ] ~] ,~] %~] *~] ~]8~]6~](8 ~]P` B~]$P ~]$P(U~]hl ~]hl~]hl#T~]p ~]p|8~]p|6~]lp ~]lp,~]lp%~]/~]/~]/~`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintunsigned intthispSoundax__result#sallocPriorityuu__172sp__179rr_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE18GetPointerFromNodeEPNS0_12LinkListNodeE__180aUspa_r_ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8iteratordeEv__174aPr_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE5frontEv__171aPrx__183Qr_ZNK2nw3snd8internal10BasicSound25CalcCurrentPlayerPriorityEv__182QX0sdropSoundaA] 0~]HP~]HP(~]x|:~]x|%~]x|*~]]/]/~]/~]/~]%~<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<`I<YJe,] ,~] ,8~] $8~@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0`q0]?] 0,~] 08~] $8~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DthisjpSoundaL]q 4]49~]48~],8~]I4lYe]4\~]4\8~]4T8~xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ttthisjpSoundaL]q 0]09~]08~](8~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisjpHeapmL] $](X9](X/],X/~],H/~](,/~](,%~Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ddthisipHeapmK] 08~] 08~] $8~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thispSoundax__result!splayerHeapsG] ,~],`&~],`(~]0`:~|Z]0L0~]0L(m~],0:~],0%~],0*~]dl4]dl]dh&~]dh*~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]?this~pSounda`spHeapmM]HX:]HX/]LX/~]LP/~]HL/~]HL%~p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2 ~~~ ~ . d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hV8} )|#} ,z*8} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>{8} )|#} ,z*8}VT d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!{): +B|!{%}~ ,B|&+ ,&T -{/} "! {~ ,B|&+ 5/ /~ } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hm8} )|#} ,z*8} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hA8} )|#} ,z*8} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp 8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp,D@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.h(2%+ B| )R+%~%{ ,B| +2  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.h~(~)~%{ ,B| +%G|? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h~8~ |||+~*8 ~{ ,/~ 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h { ,8 28|4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hs &8|? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(5| *{ ,/~$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h &8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!%y ,B|}%&~T d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!'*} /~~p}dhP 0Q0QhPhP}l}HPP0DU Q lXPlV}}PDLP,@UPV}} \tV8tV4VUUUPtT}h}hl}l},@UPlV}} LXP4HURtY Q tXPtV} } D}DH}H} < P <T} P }  Q P} P}} }L} LP}PT} T}  T Q@TP@U}} UU TUPT}`} Q TP U}}PPtTD\T Q UP@T}}}VPTP8lT Q UPV}} P,0PPPU|U0V Q 0WP0T}8}8<} Q <TP<U},},0} 0UQ TP}h}hl}l}PU Q lTPlV}<}<@}@t}@V Q @TP@U}T}TX}X}(XV Q DTP,U},},0}0d} 0UQ TP}}PdlP`ULU0HU Q VP`T}T}TX}X}HXP$XT Q XUPXV@-@ `armcc+|     A~/`armcc+|      ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){P]$~],~].q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2 %}PPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintfloatiu8x(%iu32*%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intRClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndAuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolZ0T3pz__result4ythisz__result[c4this3pT4thisz__result4this3p 4this nw ut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext6 internal@ LinkListImpl &m_Size[#&m_BaseNoden#isize_typek%iNodeo%ivalue_typenp%0zipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?operator++6iterator65LinkListImpl6~LinkListImpl6size[6empty6begin6end6pop_front6insert655erase65erase65 erase655 clear 6 Initialize_ 6000n0**000 f 4thisz__result  4thisz__result   4this5z__resultZuit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long0004thisz__resultnwsnd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume#&pitch#&pan#@BasicSound(__vptr#0&m_pPlayerHeap0#0&m_pGeneralHandleK#&m_pTempGeneralHandleK# 0&m_pSoundPlayer#0&m_pSoundActor#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseStateX#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend# &m_FxSend#&m_ExtSurroundPan#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0D¶mUpdateCallback#0d&argUpdateCallback#0~&argAllocatorCallback #&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallbackUpdate6Stop65Pause655CalcCurrentPlayerPriority6AttachSoundPlayer65DetachSoundPlayer65AttachPlayerHeap65DetachPlayerHeap65GetPlayerHeap600u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundMemoryAllocatable(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@PlayerHeap #&m_pSound#&m_pPlayer#&m_pStartAddress# &m_pEndAddress#&m_pAllocAddress#&m_Link#AttachSoundPlayer65AttachSound65DetachSound6500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intfloatvoidbool000 nw snd@ SoundPlayerH&m_SoundList#&m_PriorityList# &m_PlayerHeapList#&m_PlayableCount#$&m_PlayableLimit#(&m_Volume#,&m_LpfFreq#0&m_BiquadType#4&m_BiquadValue#8&m_MainSend#<&m_FxSend#@iPlayerHeapList9iSoundList?iPriorityListESoundPlayer6~SoundPlayer6Update6StopAllSound65PauseAllSound655SetVolume65SetLpfFreq65SetBiquadFilter655SetMainSend65SetFxSend655GetPlayingSoundCount6 SetPlayableSoundCount65GetPlayableSoundCount6 detail_SetPlayableSoundLimit65detail_CanPlaySound65detail_AppendSound65detail_RemoveSound65 detail_SortPriorityList 6 detail_SortPriorityList 65 detail_AppendPlayerHeap 65 detail_RemovePlayerHeap 65 detail_AllocPlayerHeap 65 detail_FreePlayerHeap 65 GetLowestPrioritySound 6 InsertPriorityList 65 RemovePriorityList 65 RemoveSoundList 6500v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidboolfloat@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type*#0&i__builtin_va_list__dso_handleI0?0?c`4this3fadeFramesuit8u_ZN2nw2ut8internal12LinkListImpl8iteratorppEv__21u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE8iteratorppEv__18u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE8iteratorppEi__178up__28u_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE18GetPointerFromNodeEPNS0_12LinkListNodeE__29a uitr' ucurItr'4this3apSounduitr4this3apSound  4this3apSoundB 0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppM__dso_handled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorzipointerI?z|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nnwut@LinkList ivalue_type 0ipointer iiterator_category-iTIt_base_!iIterator8%@iterator#&it_#iTIt8operator->6?Zoperator++6operator++Z65iterator658008LinkListq6qbegin86qend86qinsert86q585push_back6q5erase86q5cGetNodeFromPointer5cGetPointerFromNode5GetSize[6yGetBeginIter86qGetEndIter86qPushBack6q5Erase86q5*#00u|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkList ivalue_type 0ipointer ?ireference iTIt_base_!iIterator-%@iterator#&it_#iTIt-operator*6operator->6?Ooperator++6iterator65-00-LinkList6begin-6end-6front6insert-65-5push_back65erase-65cGetNodeFromPointer5cGetPointerFromNode5GetSize[6IsEmpty6GetBeginIter-6GetEndIter-6GetFront6Insert-65-5PushBack65PopFront6Erase-65*#00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkList  ivalue_type 0ipointer ?ireference iiterator_category-iTIt_base_!@iterator#&it_##operator*6operator->6iterator65#7007LinkListO6Obegin76Oend76Ofront6Oinsert76O575push_back6O5erase76O5cGetNodeFromPointer5cGetPointerFromNode5IsEmpty6WGetFront6OPushBack6O5PopFront6OErase76O5*#00S|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]14this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0r4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865][4thisz__resultup|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]u4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y4thisz__resultup|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3#itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h'&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]S4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result[|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h0/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h32d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h65d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Othisz__resultO|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h<;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4qthisz__resultq|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h?>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4qthisz__result8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hBAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4qthisz__result8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hEDFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==IHJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Zit13Zit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==MLNd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3Zit1_3Zit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=QPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4qthisz__result8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hTSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4qthisz__result8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hWVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result-|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hZYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h]\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result[|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h`_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]int I4 thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hcbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4 thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hfed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hihd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]*4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hlkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]h4thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hrqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]B4this3-it3pz__result-|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]o4this3-it3pz__result-|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result-|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h{zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]74thisz__result-|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h~}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Oit13Oit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3Oit1_3Oit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result-|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4qthis38it3pz__result8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865][4qthis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865].4qthis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]x4qthis3pz__result8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]J4qthis3pz__result8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result-|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result-|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Othisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qy3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Othis37it3pz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4Othis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Othis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]- K4this3playeru d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4Othis3pz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865](4Othis3pz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Othis|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Othisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Othisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Othisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4Wthisz__result|q 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h   9$"6| ([= U"- d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cpp%@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.h   9~` 7}<}S RQ4T P}p}04PlpP$PPShVR$Q Q hUPhT}p}48P0S0R8TR Q hTPhV}}04P`dPP$XPdPSWR$Q Q TPU}}SRQP}X}04PTXP$PPSXVR$Q Q XUPXT/.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#43d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintfloatiu8x(%iu32*%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h<;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00 4thisz__resultnwsnd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume#&pitch#&pan#@BasicSound(__vptr#0&m_pPlayerHeap,#0&m_pGeneralHandleG#&m_pTempGeneralHandleG# 0&m_pSoundPlayer#0&m_pSoundActor#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseStateT#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend# &m_FxSend#&m_ExtSurroundPan#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0@¶mUpdateCallback#0`&argUpdateCallback#0z&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallbackStartPrepared6SetAutoStopCounter65GetId60  0u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h?>Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapHGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharbool000o4thisz__result nw snd@ SoundStartable(__vptr#@StartResultResultCodeSTART_SUCCESS START_ERR_LOW_PRIORITY START_ERR_INVALID_LABEL_STRING START_ERR_INVALID_SOUNDID START_ERR_NOT_DATA_LOADED START_ERR_NOT_SEQ_LOADED START_ERR_NOT_BANK_LOADED START_ERR_NOT_WSD_LOADED START_ERR_NOT_WARC_LOADED START_ERR_NOT_ENOUGH_PLAYER_HEAP START_ERR_CANNOT_OPEN_FILE START_ERR_NOT_AVAILABLE START_ERR_CANNOT_ALLOCATE_TRACK START_ERR_NOT_ENOUGH_INSTANCE START_ERR_INVALID_PARAMETER START_ERR_INVALID_SEQ_START_LOCATION_LABEL START_ERR_ACTOR_NOT_INITIALIZED START_ERR_USER START_ERR_UNKNOWN &m_Code0#StartResult650IsSuccess6@StartInfo0StartSound 655: 0StartSound 655: HoldSound 655:  HoldSound 655:  PrepareSound  655:  PrepareSound  655: 0  00y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#Ldd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsnd@SoundHandle&m_pSound_#StartPrepared6QIsAttachedSound6YGetId6Ydetail_GetAttachedSound_6Q00U0 Nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHQPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infot#B &base #&flags#&base_count# &base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list0Q-4this34handle3soundId7startInfo z__result uresult uresult2 --4this34handle3soundId7startInfo z__result uresult uresult2  uresult -4this34handle3soundId7startInfo z__result B 0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# VUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]b 4this30codez__resulty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hYXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]n 4Qthisv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h\[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]&4Qthisz__result_v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h_^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4Ythisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hbad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4Ythisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hd!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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-od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_SoundSystem.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppNW:Failed assertion param.soundThreadStackSize % 8 == 0snd_SoundSystem.cppNW:Failed assertion param.taskThreadStackSize % 8 == 0param.soundThreadCoreNo is out of bounds(%d) %d <= param.soundThreadCoreNo <= %d not satisfied.`armcc+|      A|Czp|`armcc+|     ,hAw ApwAp`armcc+|     A~`armcc+|      `armcc+|     A|`armcc+|      `armcc+|      `armcc+|      dA|W`armcc+|     8B~Kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hj.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`vN{P|; d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hboolWShparamRworkMem4workMemSizeuresultsptrssoundThreadCommandBufferPtrstaskThreadCommandBufferPtrssoundThreadStackPtrsuserSoundThreadStackPtrsloadThreadStackPtrmsvoiceWorkZschannelWorkF]i~~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W]D~~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolW w__resultPPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolWbus5effectXlx__result 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}}}ptPLhPHPQ@tV Q tTPtU}QP}QP}`}`d}LTP <P$Q Q dUPdT>?@@-@0 d`armcc+|     $A~BCGFED@-@`armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 thisi"w__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.h"}}PTIJK@-@ `armcc+|     A~NMQPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hTSD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hVD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#YXXd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintlong longfloatiu8x(%iu16)%iu32*%is16.%is32/%is640%iuptr3%ivu32:%ivs160>%if32B%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h[d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_HandleL#]d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle|#ad:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#cd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#ed:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize{#&m_UsingAutoStack{#)#gd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndjid:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#nd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightSemaphore&m_Counter#&m_NumWaiting#&m_Max#rd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueue4#td:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#vd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#{zd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRAUX_BUS_NULLAUX_BUS_AAUX_BUS_BAUX_BUS_NUMiAuxBusId}BiAuxBusDatapg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.h}d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@FxDelayXd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@FxReverbd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh50iSoundFrameUserCallback3OutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID SrcTypeSRC_TYPE_NONE SRC_TYPE_LINEAR SRC_TYPE_4TAP |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwsndinternal@Util@PerfHistogram&m_MaxLoadA#&m_SumLoadA#d&m_LoadCount#&m_Count#&m_IrregularCount#@SingletoncGetInstanced:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6tinternal@LinkListImpl &m_SizeJ#&m_BaseNode]#isize_typek%iNodeo%ivalue_type]p%iiterator_categoryu1@iterator#&m_pPointer#iteratorf6f5~LinkListImpl6kbegin6kend6kerase6k55clear6k000p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDBiquadFilterCallbackd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# 0\@DriverCommandEffect\#&bus5#0&effect#&fadeTimes#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00nwsndinternal@DriverCommandManager&m_SendCommandQueue#&m_SendCommandQueueBuffer #4&m_RecvCommandQueue#&m_RecvCommandQueueBufferR#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancecGetInstanceForTaskThreadInitialize655Finalize6PushCommand65FlushCommand65WaitCommandReply65AllocMemory65AllocCommand6?00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panModej# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwsndinternaldriver@HardwareManager@#&m_IsInitialized#&m_OutputMode#&m_SrcType#&m_MasterVolume#&m_VolumeForReset#&m_AuxFadeVolumen#$&m_AuxUserVolume#D&m_FxList#d&m_AuxCallback#|&m_BiquadFilterCallbackTable#&m_AuxCallbackContext#&m_EffectProcessTick>#&m_AuxCallbackWaitCountere#iFxList?>h5550iAuxCallbackInitialize6"Finalize6"HardwareManager"6"0z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@ThreadStack&m_Addr#&m_Size#ThreadStacki6i~ThreadStack6iInitialize6i55Finalize6i04d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatacGetInstance)CreateSoundThread6-55555555Destroy6-Initialize6-Finalize6-?0v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##<#H&m_ReleasePriorityFixFlag#T&m_PanRangeA#X&m_TempoRatioA#\&m_TickFractionA#`&m_SkipTickCounter#d&m_SkipTimeCounterA#h&m_ParserParam#l0&m_pSequenceTrackAllocator'#x&m_SequenceUserprocCallback #|&m_pSequenceUserprocCallbackArg#0&m_pTracks#5&m_LocalVariable#&m_TickCounter$#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#dInitSequenceSoundPlayer~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Taskd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceList0#&m_FreeVoiceList0#iVoiceList$>cGetInstanceGetRequiredMemSize65Initialize655Finalize6?0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0?nwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#TaskThread6~TaskThread6Create655Destroy60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint000nwsnd@SoundSystem@SoundSystemParam &soundThreadPriority#&soundThreadCoreNo#&soundThreadStackSize#&soundThreadCommandBufferSize# &taskThreadPriority#&taskThreadStackSize#&taskThreadCommandBufferSize#&autoCreateSoundThread#&enableGetSoundThreadTick#*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitdInitialize555?cGetRequiredMemSize5dFinalizecIsInitializedcAppendEffect555cAppendEffect555cAppendEffect555dClearEffect55: d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_TaskManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskManagerq&m_TaskList#&m_pCurrentTask#$&m_IsWaitTaskCancel#(&m_CriticalSection#,&m_BlockingQueue#8&m_MsgBufferS#liTaskList=cGetInstanceGetRequiredMemSize65Initialize655Finalize6?0y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ChannelManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type!#0i__builtin_va_list__dso_handle@0?000Q13paramz__resulturesultB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppD__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v0#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator{iipointerI0i?i|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValueA&m_OriginA#&m_TargetA#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  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4~] ,~] %~] *~] , ~] (8~] (6~]  ~] ,~] %~] ,T ~] ,T([~] dt ~] dp8~] dp6~]`d ~]`d,~]`d%~]x }}}O}"{U$"&})]x|,~]x|,~]x|%~]x|*~]~]8~]6~]|~]|,~]|%~] ~](H~]~]8~]6~]~],~]%~]  ~~]TX4~]TX,~]TX%~]TX*~]\l ~]\h8~]\h6~]X\ ~]X\,~]X\%~]x~]x(5~] ~]8~]6~] ~],~]%~]4~],~]%~]*~] ~]8~]6~] ~],~]%~]( ~](("~]8H ~]8D8~]8D6~]48 ~]48,~]48%~Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xthistickXsload@lsdata^E]} 4 R~]~]}\~~]}\w~}\]\rPQ~{\}}||]T k|X]p~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H`9HIF"HU{Xp]}$~<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HW^Harg2EqthT ]9 HI"HU{Xp]}$~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 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this6uit1u_ZN2nw2ut8internal12LinkListImpl8iteratorppEv__6u_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE8iteratorppEv__3u_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE8iteratorppEi__21ritr ThucurItr ](](,,~](,,~](,%~](,*~]0@~]0<8~]0<6~],0~],0,~],0%~]Dh ~]Dh(#~]x~]x8~]x6~] tx~]tx,~]tx%~] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisRcallback4rlockh]H!]H/] H/~] </~] /~] %~hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisRcallback4rlockp]@!~]@8~]88~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]llthisicallbackHK] 88] 8/]8/~](/~] /~] %~Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dLdthisicallbackHK] 08~] 08~] $8~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int?8this^tick;@count"rlockhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]00this"rlockp]} ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h0E; ~|ff ~~;| 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865]nnsvcd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall$4thisz__result%4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#Pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSeconds'#DZeroOnlyTag0iZeroOnly.*TimeSpanA6A: cFromNanoSeconds5'GetMicroSeconds'6I00Eh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]'Hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick'#Tick/6/:' operator nn::fnd::TimeSpan67ToTimeSpan67operator+=;6/5003?0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintTz__resultVuretV uresultLocalTz__resulturet uresultLocal0KT3pAffinityMask3numProcessor uresultLocalT3pAffinityMask3numProcessor uresultLocalTz__resulturet uresultLocalT-z__resulturet uresultLocalTRz__resultnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#cGetCurrentIdVcGetCurrentPrioritydGetCurrentAffinityMask55dGetDefaultAffinityMask55cGetCurrentIdealProcessorcGetDefaultIdealProcessorcGetCurrentProcessorNumberd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.h(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0000??zT!3zptrz__resultgT" 3gval3zptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecteriType9!g0ucAtomicUpdate55: cAtomicUpdate55: cAtomicUpdatez55: detailth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool??zc@4this3xz__result??nnfndlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*6q0operator->6qSignal6q5ArbitrateAddress6q550pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?04this3xz__resultA4this3xz__resultnnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue2#&m_LockCount#@ReverseIfPositiveUpdateroperator()65@ReverseUpdater&afterUpdate#operator()65@ScopedLock&m_Reference#ScopedLock65~ScopedLock6InterCoreCriticalSection6Initialize6Finalize6~InterCoreCriticalSection6Enter6Leave6EnterImpl6TryEnterImpl6cGetThreadUniqueValue2cGetInvalidThreadUniqueValue2LockedByCurrentThread6IsInitialized60z00?00xm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRBiAuxBusData@ThreadParameter &stackBuffer2#&stackSize2#&priority#pg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]std d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath'd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath)d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR+d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR/d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR1d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR43xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh520iSoundFrameUserCallback3OutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM SrcTypeSRC_TYPE_NONE SRC_TYPE_LINEAR SRC_TYPE_4TAP |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwsndinternal@Util@PerfHistogram&m_MaxLoad@#&m_SumLoad@#d&m_LoadCount#&m_Count#&m_IrregularCount#PerfHistogram6SetLoad65@Reset6@SingletoncGetInstancecCalcRandom08d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal=<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolS4thisz__result 4this5z__resultYuitY04thisz__resultnwut@LinkListNode0&m_pNextc#&m_pPrevc#iSelfR.LinkListNode60GetNext6internal@LinkListImpl &m_Size #&m_BaseNode #isize_typek%iNodeRo%ivalue_type p%0,ipointer>q%iiterator_categoryu1@iterator#&m_pPointer#iTItloperator->6?operator++6iterator65LinkListImpl6~LinkListImpl6beginl6endl6insertl65l5Berasel65Berasel65l5lclear6Initialize_6l00l0 00RR04thisz__result|  4this5z__resultSuit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDBiquadFilterCallbackCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalioEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDDriverCommanddriverioHGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@DriverCommandManager&m_SendCommandQueue{#2&m_SendCommandQueueBuffer#4&m_RecvCommandQueue{#2&m_RecvCommandQueueBufferA#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancecGetInstanceForTaskThreadProcessCommand6?000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutNd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwioPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@FxBase Vd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0YX,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwsndinternaldriver@HardwareManager#&m_IsInitialized#&m_OutputMode#&m_SrcType5#&m_MasterVolume#&m_VolumeForReset#&m_AuxFadeVolumen#$&m_AuxUserVolume#D&m_FxList#d&m_AuxCallback#|&m_BiquadFilterCallbackTable#2&m_AuxCallbackContext#&m_EffectProcessTick>#&m_AuxCallbackWaitCountere#iFxList?>h55520iAuxCallbackIsInitialized6&Update6&HardwareManager&6&0z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h\[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?3? nw snd internal driver@ SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSection#&m_SoundFrameCallbackListB#&m_PlayerCallbackListc#&m_UserCallback#&m_UserCallbackArg2#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0&m_pPerfData|#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#@SoundFrameCallback (__vptr#&m_LinkR#@PlayerCallback (__vptr#&m_LinkR#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.@PerfData&load@#&voice#¬eOn#&padding#cGetInstanceCreateSoundThread65255525555Destroy6 Initialize 6 Finalize 6 FrameProcess 6 RegisterSoundFrameCallback 650 UnregisterSoundFrameCallback 65 RegisterPlayerCallback 65H0 UnregisterPlayerCallback 65H CalcProcessCost 65 GetTickCount 65;5 ClearTickCount 6 SoundThread 6 PrepareForCreate 65 SoundThreadProc 6 VoiceUpdate 6d SoundThreadFunc52d UserThreadCallback52?00v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoice`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channelbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalnd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndtd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceList%#&m_FreeVoiceList%#iVoiceList$>cGetInstanceUpdateAllVoices6GetVoiceCount6?00w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsnd@SoundSystemcGetVoiceCountd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ChannelManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned longvoid0nwsndinternaldriver@ChannelManager &m_Poolj#&m_ChannelList#&m_IsInitialized#&m_ChannelCount#&m_pMem#&m_MemSize#iChannelPool*#iChannelList+>cGetInstanceUpdateAllChannel6?0y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ChannelManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type!#0i__builtin_va_list__dso_handle@?3??S/TestDefaultValueuaffinityMaskK]4thisz__resultQ}z__resultrinstanceC4thisuit1u_ZN2nw2ut8internal12LinkListImpl8iteratorppEv__40u_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE8iteratorppEv__37u_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE8iteratorppEi__361 uitr  ucurItr $4this uprocessTick 4this3enableGetTickz__result W 4thisB 0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppD__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool??z??nnfnd@InterlockedVariable&m_v#@StorageSelecteriTypeA@AssignFunc&m_operand#operator()65AssignFunc65InterlockedVariable6operator s326operator=65AtomicUpdateConditional65AtomicUpdateConditionalz65AtomicUpdateConditional65?000lb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#02d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorQ,>ipointer>I?,|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue@&m_Origin@#&m_Target@#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0 nwut@LinkList  ivalue_type 0ipointer iiterator_category-iTIt_base_l!iIterator7%@iterator#&it_#iTIt7operator->6?Yoperator++6operator++Y65iterator657007LinkListT6Tbegin76Tend76Tinsert76T575push_back6T5erase76T5cGetNodeFromPointer5cGetPointerFromNode5GetBeginIter76TGetEndIter76TPushBack6T5Erase76T5#0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@LinkList  ivalue_type 0ipointer iiterator_category-iTIt_base_l!iIterator1%@iterator#&it_ #iTIt1operator->6?Soperator++|6operator++S65iterator65 1001LinkListR6Rbegin16Rend16Rinsert16R515push_back6R5erase16R5cGetNodeFromPointer 5cGetPointerFromNode5 GetBeginIter16RGetEndIter16RPushBack6R5Erase16R5#0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  X#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList <#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'lc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExgcLoadRegExg5cStoreRegEx5g5g0 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]O nnmathMultiplyAndDivide'3'x3mul3divz__result'urateur_hiur_loux_hiux_lopg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.h*nnmathMultiplyAndDivided:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4Othisz__resulty`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4this3handlez__result`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]34/this7'tick z__result/dY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865];4Athis7zeroOnly z__resultAh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]QD3'nanoSecondsz__resulturetz__struct_resultAh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]p47thisz__resultz__struct_resultAdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]u 47thisz__resultz__struct_resultAdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]\  4/this3rhsz__result;dY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]+4qthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4qthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]D ?4qthis3type3valuez__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]9 4qthis3numz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultuxlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00Qf3p3update: z__resultiStorageghEkU'v'nuxuptr__43ux__46uval__48uptr__49u_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi__50th d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool[4this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?ca4this3operandz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3vuflb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00Qf3p3update: z__resultiStorageghEkU'v'nuxuptr__51ux__54uval__56uptr__57u_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi__58th d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00Qfz3p3update: z__resultiStorageghEkU'v'nuxuptr__59ux__62u_ZN2nn2os24InterCoreCriticalSection24ReverseIfPositiveUpdaterclERi__63uval__65uptr__66u_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi__67th d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool&z4this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qqz__result2xm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Te4thisz__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]` 4thisxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]y 4thisxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0~4thisz__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]QPz__result2uv2xm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.hARM C/C++ Compiler, RVCT4.0 [Build 865]PDataSynchronizationBarrierpf d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.h-DataSynchronizationBarrier d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 14thisz__resultuupdaterzuretxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.h#"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.h&%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.h)(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.h,+d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this uupdaterxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.h/.d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Ithisz__result'h_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.h21d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h54d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h87d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h;:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3 pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hA@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3 itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hDCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3 pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hGFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]e4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hJId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hMLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hPOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hSRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hVUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]\4thisz__resultl|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hYXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]D4thisz__resultl|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h\[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h_^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0$4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hbad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intQz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4thisxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hhgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865] ?4thisz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hkjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]int_4this3@loaduloadIndexxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hnmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qz__resultrinstancexo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hqpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool1 4&thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.htsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Rthisz__resultR|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hwvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Tthisz__resultT|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hzyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4Tthisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h}|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Tthisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Yit13Yit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3Yit1_3Yit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Tthisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Tthisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Rthisz__result1|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Rthisz__result1|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Sit13Sit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3Sit1_3Sit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Rthisz__result1|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Rthisz__result1|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]Po FinalizeUserSoundThreadpe d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Api.h*FinalizeUserSoundThreadd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]94Tthis37it3pz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z4Tthis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Tthis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4Tthis3pz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4Tthis3pz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34Rthis31it3pz__result1|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]T4Rthis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Rthis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4Rthis3pz__result1|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]+4Rthis3pz__result1|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Compiler, RVCT4.0 [Build 865]4thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidintunsigned charunsigned int0<thisx__resultDqavailableByteU(sbyte__8sptr__2broffset__3Prptr__5QqbyteIndexT,4smaskLsbitIndexTstotalIndexud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dvoidunsigned longint0XDthispPtrsoffsettstotalIndexasbyteIndexNrbitIndexQsmask;] Z P~4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hh s |8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cpp5 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cpp<!~!   &}  |:P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h z#-2, } P}P`}`}QS0QPR0P\Q0\TP`T}P}}}}}PPtQpRLpRRH`QQ<XSS|PP}}}D}@V4HPDUPQPTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#%$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned chariu8x(%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std*)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h-,Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint0nwutRAddOffsetToPtrA3Aptr3offsetz__resultARRoundUp3x3basez__result0|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwsndinternaldriver@StreamBufferPool&m_pBuffer#&m_BufferSize#&m_BlockSize#&m_BlockCount# &m_AllocCount#&m_AllocFlagsM#Initialize6555Finalize6Alloc6Free6503d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver65d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned charunsigned long@__type_info&__vptr)#&__name1#0%0-F__class_type_info&base#F__vmi_class_type_info&base5#&flags#&base_count# g&base_info#B &base5#&flags#&base_count# g&base_info#F__si_class_type_info &base5#&base_type@#50<i__builtin_va_list0B50k&tinfoo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cpp98:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intORoundDown3x3basez__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundDown=<>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrA@Bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetOffsetFromPtr3start3endz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#GetOffsetFromPtrD!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp" d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp" d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  H0: | H0: | H0: | H0;L d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h" x   z ~ f+  = !0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h { 8 }8{*8 ~|+ S~*8 ~ /}T}P8PDTPQTT}p}pt}t}DlP@HQ8tXStVRtW Q tUPtT}T}TX}(PP$,QSXWRXV Q XUPXT}}| $HVHUPT}`}`d}dh}TdP0dUPdT} P} P } }}}@R@ TR QP}}L}LT}TX}(LP$,Q X QXT P XV}}L}LT}TX}(LP$,Q X QXT P XV}PQP(}P$(P P}PP } P}P }P}}QPT}} HP@xPPV}}}}dhPLTV U(P~@-@`armcc+|     B~    /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] $ this)x__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hF#+G }PP/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865])5thiskw__result Pv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.h(}P/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]['thisow__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hEj}P@-@@`armcc+|     B~CN2nw3snd8internal11StreamSoundED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintlong longfloatiu8x(%iu16)%iu32*%is16.%is32/%is640%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnos@LightEvent&m_Counter#TryWait6Wait60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status1#&bufferId#&next#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intRClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh50iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef##&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset#@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount4#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool^{4thisz__resulto 4thisz 4thisz__resultnwsndinternal/ 94this3valueA X4this3targetValue3framest d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo 6 5 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6internal@LinkListImpl &m_SizeG#&m_BaseNodeZ#isize_typek%iNodeo%ivalue_typeZp%0fipointerxq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?operator++6iterator65begin6end6insert655|erase65|000Z00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00 q4thisz__resultnwsnd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume#&pitch#&pan#@BasicSound(__vptr#0&m_pPlayerHeap*#0&m_pGeneralHandleE#&m_pTempGeneralHandleE# 0&m_pSoundPlayer#0&m_pSoundActor#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseStateR#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend# &m_FxSend#&m_ExtSurroundPan#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0>¶mUpdateCallback#0^&argUpdateCallback#0x&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallback*s_TypeInfoBasicSound6Initialize# 6Finalize#6CalcCurrentPlayerPriority6UpdateMoveValue#(6UpdateParam#,6IsPlayerAvailable60  0u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate#&loopStart#&frameCount# &blockCount#&oneBlockBytes#&oneBlockSamples#&lastBlockBytes#&lastBlockSamples# &lastBlockPaddedBytes#$&sizeofSeekInfoAtom#(&seekInfoIntervalSamples#,&sampleDataOffset#0|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderp#&m_pInfoBlockBodyz#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndex@#0j0td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned longfloatnwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# 0v@DriverCommandStreamSoundInit v#0~&player#0&pBufferPool#&allocChannelCount#&allocTrackFlag#@DriverCommandStreamSoundSetup v#&player#0&pFileStream#&startOffsetType#&offset#@DriverCommandStreamSoundTrackParamv#&player#&trackBitFlag#&value#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid000M0nwsndinternal@DriverCommandManager&m_SendCommandQueue#&m_SendCommandQueueBuffer#4&m_RecvCommandQueue#&m_RecvCommandQueueBuffer^#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancePushCommand65FlushCommand65AllocMemory65AllocCommand6AllocCommandM6AllocCommand6?00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8TryWaitInstanceFree6WaitInstanceFree60|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal0xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamu#*&m_pVoice#0&m_WaveBufferA#4&m_AdpcmContext`#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume#&m_Pan#&m_SurroundPan#0   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidlongfloat00~ 4 thisz__result 4 thisz__result 4 thisz__resultnwsndDStreamDataInfointernaldriver@StreamSoundPlayer?##<&m_StreamInfo#H&m_IsInitialized#&m_IsPrepared#&m_IsTaskError#&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount# StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTaskI#&m_StreamDataLoadTaskList##&m_StreamDataLoadTaskPool# &m_StreamDataLoadTaskArea#&m_pBufferPool#&m_pFileStream#&m_TrackCount#&m_ChannelCount# &m_Channels# &m_Tracks-#>@ StreamHeaderLoadTask(#&m_PlayerHandlew #&m_pFileStream#&m_StartOffsetType# &m_StartOffset#$@StreamDataLoadTaskh#&m_PlayerHandlew #&m_pFileStream#&m_BufferAddress# &m_ChannelCount#@&m_Offset#D&m_BlockBytes#H&m_BufferBlockIndex#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList StreamSoundPlayerw 6w ~StreamSoundPlayer6w IsSuspendByLoadingDelay6 IsPrepared6 ReadStreamDataInfo6 5 GetPlayLoopCount6 GetPlaySamplePosition6 GetFilledBufferPercentage6 0~~0{ 0V| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPool|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolunsigned longfloatlong00V0 nw snd internaliStreamSoundInstanceManager"F@ StreamSoundE #&m_StreamSoundPlayerInstance~#0&m_pTempSpecialHandle^#A&m_Managerc#A&m_TrackVolume#A&m_pFileStreamv#A&m_FileStreamBuffer#A&m_AllocTrackFlag#E&m_InitializeFlag#E*s_TypeInfoGetRuntimeTypeInfo 6kStreamSoundo6o5cSetup6o555Prepare6o555vInitialize# 6oFinalize#6oIsPrepared#6kIsSuspendByLoadingDelay6kSetTrackVolume6o55: SetTrackPan6o55SetTrackSurroundPan6o55ReadStreamDataInfo6k5GetPlayLoopCount6kGetPlaySamplePosition6kGetFilledBufferPercentage6k IsAttachedTempSpecialHandle# 6o DetachTempSpecialHandle# 6o UpdateMoveValue#( 6o UpdateParam#, 6o GetBasicSoundPlayerHandle# 6o OnUpdatePlayerPriority#$ 6o?0g00v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@StreamSoundHandle&m_pSound#DetachSound600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intfloatboolunsigned long@__type_info&__vptr#&__name%#00!F__class_type_info&base#F__vmi_class_type_info&base)#&flags#&base_count# }&base_info#B &base)#&flags#&base_count# }&base_info#F__si_class_type_info &base)#&base_type4#)00i__builtin_va_list0000M000VB)0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorfxipointerxI?f|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.h(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# MoveValue6InitValue65SetTarget655GetValue6Update6IsFinished600*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  `#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#32d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@SoundInstanceManager~&m_PriorityList#&m_FreeList# iPriorityList&BiIterator'-Free65UpdatePriority655InsertPriorityList655RemovePriorityList6500 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h658d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList ivalue_type 0ipointer iiterator_category-iTIt_base_!iIterator+%@iterator#&it_#iTIt+operator->6?Moperator++v6iterator65+00+begin+6-end+6-insert+6-5+5push_back6-5erase+6-5cGetNodeFromPointer35cGetPointerFromNode53GetBeginIter+6-GetEndIter+6-Insert+6-5+5PushBack6-5Erase+6-5#00Z|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?;:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hA@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ql3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hDCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hGFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hJId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]z4thisz__resultv|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hMLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hPOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4 this3 parentz__result x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hSRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hVUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hYXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]W4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h\[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h_^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]QK3pz__result3|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hbad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3+it3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hhgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hkjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]/4-this3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hnmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hqpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3sound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.htsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865] =4this3sound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hwvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3+it3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hzyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h}|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Mit13Mit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3Mit1_3Mit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int {4this3sound3priorityuitr+ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int U4this3sound3priority d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 74thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X ]M4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]j 4this{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]booli 4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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RVCT4.0 [Build 865]<2"H<thisw__resultP8]544DP~]"4m~p(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]87"m8thisw__resultP4]509DP~]"0m~p(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<;"<thisw__resultP8]54=DP~]"4m~p(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<?"<thisw__resultP8]54ADP~]"4m~pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] J!m this5x__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$T!$this5x__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$^!$this5x__result!(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0l"0this)indexw__result)P,]0n~(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]v$ithis!Rindex4x__result1!](Xz~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this15x__result9] ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp !  z  z } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp !  ~  ~ } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp !  ~  ~ }  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp !  ~  ~ } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp !  ~  ~ } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp !  ~  ~ } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp !  ~  ~ } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp !~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp !~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  #~N, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h *1 #~\ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  {<}P$(P8<P<Q4P8},P<}0P<}0P8},P<}0P<}0P }P PP$}P $PP$}P $PP0}Q$P}}TXP Q PUPPT }P PPSRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#XWd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortunsigned intintiu16x)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h[Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h^]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutRAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.ha`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hdcTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwsndinternal@Util@Reference&typeId#&padding#&offset#IsValidTypeId65@ReferenceWithSize #&size#@Table &count#&item#@ReferenceTable ^#GetReferedItem65500hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternaljd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternallLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFile@FileHeader8#1&toBlocks#GetInfoBlockSize6GetSeekBlockSize6GetDataBlockSize6GetInfoBlockOffset6GetSeekBlockOffset6GetDataBlockOffset6GetReferenceByG65@InfoBlockBody&toStreamSoundInfo#&toTrackInfoTable#&toChannelInfoTable#GetStreamSoundInfo 6GetTrackInfoTable6GetChannelInfoTable!6@StreamSoundInfo8@TrackInfoTable &table#GetTrackInfo)65DTrackInfo@ChannelInfoTable &table#GetChannelInfo16!5@ChannelInfo&toDetailChannelInfo#GetDspAdpcmChannelInfo961DDspAdpcmChannelInfo00 0 0E0:0%0-0510And:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalqpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# x&base_infou#B &base #&flags#&base_count# x&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list4this3typeIdz__resultG uiB 0|&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpptsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3validIdz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hwvxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtr{zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3index3typeIdz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h}!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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XP`U21D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h54D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h7D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#:9d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintiu8x(%iu16)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h=<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int00BAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hEDTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@DspAdpcmParam&internal@DspAdpcmLoopParamI|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@Table &count#&itemF#@ReferenceTable !#Kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFile@FileHeader8#&toBlocks#GetInfoBlockSize6GetInfoBlockOffset6GetSeekBlockOffset6@InfoBlockBody&toStreamSoundInfo#&toTrackInfoTable#&toChannelInfoTable#GetTrackInfoTable6GetChannelInfoTable6@StreamSoundInfo8@TrackInfoTable &table\#GetTrackCount6@ChannelInfoTable &table\#GetChannelCount6050r0z0POd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0( 4thisz__result0 00nwsndinternal@StreamSoundFileReader&m_pHeader#&m_pInfoBlockBody#@TrackInfoStreamSoundFileReader6Initialize65IsAvailable6IsValidFileHeader65ReadStreamSoundInfo65ReadStreamTrackInfo65K50XReadDspAdpcmChannelInfo6555GetChannelCount6GetTrackCount6GetSeekBlockOffset6000r0  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverUT\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00nwio@IOStream(__vptr#&mAvailable#&mAsyncResult#&mCallback<# &mArg#h55U50&iIOStreamCallback8$0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#Yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidunsigned longint00 000nwsndinternal@StreamSoundFileLoader &m_Streamy#&m_Reader#LoadFileHeader6j55ReadStreamInfo6r5ReadStreamTrackInfo6r5K5ReadDspAdpcmChannelInfo6r555GetChannelCount6rGetTrackCount6rReadAdpcBlockData6j555500n?^]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned longunsigned short@__type_info&__vptr/#&__name7#0+03F__class_type_info&base#F__vmi_class_type_info&base;#&flags#&base_count# &base_info#B &base;#&flags#&base_count# &base_info#F__si_class_type_info &base;#&base_typeF#;0Bi__builtin_va_list000 0000B;0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppa`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] W4thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hdcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hgfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]94thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hpoqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp3x3basez__resultuvalueurounded|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUps!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 @@ t5!  hN5 !#n$U%<&#' (")*+,z-b.J/soG`cYifrl/WTReGYM]0[OIg7+41<y90D?KnA,o`Nc i f l W Tx RE G Y M ]D [ O I 7s 4D 1 < 9 Dy ?E K ApHadZjgsm2U^PV52=:[EBqvP7(#((j;e"ZE"0"!!X~dt}$\|H L ,|4,|4* ****** $$hl hlhlhlhlhlhl2  *@  +@+++/+B?LGnG{?+AG+3  333333  333332$@,@,?, ,2%@-@-A--&-2&@.@.?.?.2.C.2'@/@/G/77 75%5,52(@0@0G066 64%4,42)@1@1 ?1? 141J1[1dGxG1G1111888 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 "ARM 4~ Pp`($(0(!p!p!p!p!p !p(!p0a 8<8lt8\  S [ [ |[ |[ |[ |[ |[ KK$K80KhLK8K8K$ ;D;;;`;$;;H $!H "dH x"xH "H |#TH #TH $$4 X% t^Kd%;&h x& t]K&;,'h 't\K' H( t`KT(;@)d_ ) t_K);h*x, *tbK*+ tdK+;,- taK -X;d..tUK.X/t[K/$X1tcK`12tWK25 tZK5;,8j8tTK869 tSK9`;:x;tRK;@<tVKH<=tYK=;? tXK?;dBB tMKC;C]`D tNKlD;= your version:0x%08x) stream file is not supported version. please reconvert file using new version tools. (CURRENT_FILE_VERSION:0x%08x <= your version:0x%08x) NW:Failed assertion infoBlock->header.kind == SIGNATURE_INFO_BLOCKNW:Failed assertion m_pInfoBlockBody->GetStreamSoundInfo()->oneBlockBytes % 32 == 0NW:Alignment Error(0x%x) (info->oneBlockBytes) must be aligned to %d bytes boundary.NW:Alignment Error(0x%x) (info->lastBlockPaddedBytes) must be aligned to %d bytes boundary.`armcc+|      `armcc+|     A|`armcc+|     $A| _D `armcc+|      `armcc+|     A|`armcc+|     Az`armcc+|     TAzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]%thisw__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`n~qS|"|@@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0+this~streamSoundFile`sinfoBlock:]<D31M~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool@thisfstrmInfo\Hx__result"sinfo5@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolunsigned intPFthispTrackInfottrackIndexx__resultmstablessrcZscountGsindex__24qiT]|`~] P~]| ~]e !~]e Q~Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TintboolkxTthispParambpLoopParamhfchannelIndexHx__result"ssrc!5 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cpp' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cpp%:==2L d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.h+' + 9> d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cpp; d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cpp22Dl$M d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h22, +t{ *~~  {2 ~  ~( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cpp2,5-B }P}}PPTQTP}}}}DdT<HT Q HTPU}P}}P4T Q UP(T}}VTXlU\`PPLhPRlU Q WPDT}T}PTSWRU Q VP`T/01 00/`armcc+|      43D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h6D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#98d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintiu8x(%iu16)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h<;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h?>@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint0nwutRMin3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hMinCBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hFEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#@BinaryBlockHeader&kind#&size#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hHXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#Jd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@Table &count#&itemF#@ReferenceTable !#@Table&count#&item#Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalON(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool x4thisz__result#4this3indexz__resultnwsndinternal@StreamSoundFile@FileHeader8#&toBlocksK#GetInfoBlockOffset6GetInfoBlock6@InfoBlockBody&toStreamSoundInfo#&toTrackInfoTable#&toChannelInfoTable#GetStreamSoundInfo6GetTrackInfoTable6GetChannelInfoTable6@InfoBlock &headerS#&body#@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate#&loopStart#&frameCount# &blockCount#&oneBlockBytes#&oneBlockSamples#&lastBlockBytes#&lastBlockSamples# &lastBlockPaddedBytes#$&sizeofSeekInfoAtom#(&seekInfoIntervalSamples#,&sampleDataOffset#0@ TrackInfoTable &table\#GetTrackInfo65 GetTrackCount 6@ TrackInfo &volume#&pan#&padding#&toGlobalChannelIndexTable# GetTrackChannelCount 6 GetGlobalChannelIndex 65 GetGlobalChannelIndexTable  6@ GlobalChannelIndexTable&tablex# GetCount 6 GetGlobalIndex 65@ ChannelInfoTable &table\# GetChannelInfo 65@ ChannelInfo&toDetailChannelInfo# GetDspAdpcmChannelInfo! 6@ DspAdpcmChannelInfo,¶m#&loopParam#&200001000? 0 ?00z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0000nwsndinternal@StreamSoundFileReader&m_pHeader#&m_pInfoBlockBody#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexp#StreamSoundFileReader6Initialize65Finalize6IsValidFileHeader65ReadStreamSoundInfo65ReadStreamTrackInfo65t50/ReadDspAdpcmChannelInfo655500200Sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalVUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_info#B &base #&flags#&base_count# &base_info#F__si_class_type_info &base #&base_type+# 0'i__builtin_va_list0J?R0004this3NstreamSoundFilez__resultuheaderXB 0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppYXZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtr]\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.h`_ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrdcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865](S4thisz__result z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hgfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3indexz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hpoqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrs!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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865]nnos@LightEvent&m_Counter#/d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#1d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#3d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status1#&bufferId#&next#065d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h<;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh50iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef##&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h>|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset#@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount4#&m_Count#&m_IrregularCount#@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650EDDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typek%iNodeo%|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hGtd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume#&pitch#&pan#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayerU#0&m_pSoundActorq#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState(#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend# &m_FxSend#&m_ExtSurroundPan#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#04&argUpdateCallback#0N&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallbackIxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate#&loopStart#&frameCount# &blockCount#&oneBlockBytes#&oneBlockSamples#&lastBlockBytes#&lastBlockSamples# &lastBlockPaddedBytes#$&sizeofSeekInfoAtom#(&seekInfoIntervalSamples#,&sampleDataOffset#0K|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderp#&m_pInfoBlockBodyz#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndex@#0j0tMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0Sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagerUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8XW|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoice\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeap^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal`xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartabledd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamu#*&m_pVoice#0&m_WaveBufferA#4&m_AdpcmContext`#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume#&m_Pan#&m_SurroundPan#0gfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer?##<&m_StreamInfo#H&m_IsInitialized#&m_IsPrepared#&m_IsTaskError#&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# :&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount#&m_ChannelCount# &m_Channels# &m_Tracks#>@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset#D&m_BlockBytes#H&m_BufferBlockIndex#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList 0| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoollkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsndinternaliStreamSoundInstanceManager"F@StreamSoundE#&m_StreamSoundPlayerInstance#0&m_pTempSpecialHandle*#A&m_Manager#A&m_TrackVolume_#A&m_pFileStream #A&m_FileStreamBuffer#A&m_AllocTrackFlag#E&m_InitializeFlag#E*s_TypeInfo?0v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.honXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4Hthisz__resultnwsnd@SoundHandle&m_pSoundR#IsAttachedSound6Hdetail_GetAttachedSoundR6L0D00v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHtsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool -4thisz__resultnwsnd@StreamSoundHandle&m_pSound#StreamSoundHandle65LIsAttachedSound6DetachSound6detail_AttachSoundAsTempHandle65000| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundHandle.hwvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# d&base_infow#B &base #&flags#&base_count# d&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list02j4this37pSoundB 0h&tinfol#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppyd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#{d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList : `#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool:#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool@4this3s_TypeInfoz__resultuselfx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Lthisz__resultRv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_5z__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast3objz__resultus_TypeInfoUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCast!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 Z)W)W)T)\W)T)I)B )(('' ' ''h'P'7'''&&&&-&y%{-%$%$##""!)!} w (4 O/-c&*1GNUM;{Q8@\Sabn^qDWiklIKvs:fd`x3:>ZG 5!DO8B$wy{#@>}]('O/-}&B*1GU\M); Q @ \A S b n ^Y q! W i kp I. K v sr f: d ` 3 >t ZE  5!WD#8B$,/z+:<oXklwtgL6"YE9)8(\(r]"H"%!!\* * *  $h l h l hl  =  ==  >  >5> =  '+05?C G PU]$a e n$v${$$=  ==>>  zztGI**IIIII+IIIIIII'KFKSK`KKKKKIKI-I:,-III II)I6IQIIIII25W7s4.##IIII.IH#_IrIIIIIIIJ>JbJJI4IEIYKlKKKKKKKK0KQKkCI#I9IDIl;v;3gIxI// ()KC/II J.Ke'J(lID/*/EBd+<II I&-8&;JIII!!9`IyI@@A2ISAIIFII,IMIJ","?,>c#IL 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Q :P.L.:?O-$M@ PTPLpHR `HPPPPP |P #UPU #pP, b PPP"Q ;? ? ""+/$/QpPHP (PP$څ& b F $0 $ $ IQ $6 $ PPP p 㐀PP PPPPP=,pko1 ` U` {LP 0`VPP8+ 0HP 0G 00 R0 PP$Ѝsnd_StreamSoundPlayer.cpp bQ PP$ЍG-PaV0, p尀G@`  `@T  PT`  ` TB 1/  V0CuXC-P$M@P<pko0 ` T` {LP 0`V$Ѝ 0HP 0G 00 R0 @P$Ѝ 2; >SQ/@-@ M P!B ` 0 p```P  P`XPE\ Q JB ЍP*t tSB Ѝ P @``QP ЍLKx_eA-@ PPLP@ P= `P`PPP/PaP(P$P"P AP`` pPpVpP PP LPPPʄp QIQ q @QP  BQPPQIԥP`aP Q /O-MpPB `P2ڋQ@Z%R )NHP  P 0 8P 6 <  X`PʁPP@Ѝ 2; >SQ/G-@`pP) P`PP P L ?"0&!/P`TP IQ P`@EP``R05Q3:/ /A-P@P pbQ ~@Pp@-P `P`P`P @P LP@Pʄ`pC-` - MPx y J w a@ P ap! a ! 퀺`j  0h ?@  @@  j $@p1`  11J 1 pQ @T 0 PP8Jx0X. L k I h i @ @TPH  PUH j  U 0K PP Ѝ ?<!m_pVoice == voice}Unknown Voice callback status %dA-P@P P T` r `V@PO-@D 000! H 000!f@D`P> 00! 0@pPp@0H UU/G @0 3/ $03/P WPT L0H )!  PU`@P P !* LPX\ ]!snd_StreamSoundPlayer.cppNW:Failed assertion loadSize <= LOAD_BUFFER_SIZE@-@P@-0 DHL P\`d 2; >SQ/C-4Mp,(D)(Pm `s@ )(P] ,P((P!oPP L (P ? PPP LPl!lRPP0.`(P  PP$Q- R R  ,1 00(P 4Ѝ\  0ⲀpPᰀp&\ 0&p4Ѝ/snd_StreamSoundPlayer.cpp$;Mb@-@P@-$O-@PPeIl`hpQ\J0 !) 00"0 00" 0vBP  DLHP\`dPg/@J@DH`PpLTX]PIP\@JPP JQ !> 0<$JQUpl  B`  Q  PIP Pᨠsnd_StreamSoundPlayer.cppNW:Pointer must not be NULL (task)NW:Pointer must not be NULL (p)1ut_LinkList.hQ%0 RI R r   0A R0 L R00 RIХQ/p@-P@PLP@P @P < @@pQ  C-@P`R/y[UP^VPp  U :000R/I  `PUPU^ PP P `Ur `V xPPQQpNW:Pointer must not be NULL (pBufferPool)snd_StreamSoundPlayer.cppToo large track index (%d). Max track index is %d.lC-MpP Px0| က|xPP.SЍxHP,ډkoP" H@L PT05P3P!*[_U0P | 0 @P P <  ЍNW:Failed assertion false#snd_StreamSoundPlayer.cppp@-@P !Bp@/ P .RLQ1/ pRPPڅPPʅPP P@PPP  %BPp[A-@Pp`P U  1/P L1/P p^p`@Pp`@ NW:Failed assertion m_IsInitializedsnd_StreamSoundPlayer.cppNW:Pointer must not be NULL (pFileStream)NW:Failed assertion pFileStream->CanRead()NW:Failed assertion pFileStream->CanSeek()G-@Pe a V0+ ddHP`U/[`PUO/ U UpF/ `UB 1/ V0PpP bQ ~PPPP kLoP 0pPPP 81/~ ~ppGCuNW:Pointer must not be NULL (p)ut_LinkList.h@-@@@0<@@ 0@@$@(@hh CAX0".K@OD @E@Ch0 , P 2PNW:Failed assertion taskCount == BUFFER_BLOCK_COUNT_MAXsnd_StreamSoundPlayer.cpp@-@@-@x0<B P T 9PBC ,8 0h C, @@-HP\J  ! /Q /8@-@P P 8IPLPT 8/8@-@ PdP 8P 8LQ` X$ 8@-@-M6PP+ 1P @ ( LQ `@ @ A@ 0 0 ( Ȋh.ЍH B/<@@-@<@ @ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_StreamSoundPlayer.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppNW:Failed assertion m_StreamDataLoadTaskPool.Count() == BUFFER_BLOCK_COUNT_MAXsnd_StreamSoundPlayer.cppFailed to start stream sound for not enough stream channel instance.NW:Alignment Error(0x%x) (blockSize) must be aligned to %d bytes boundary.NW:Alignment Error(0x%x) (loadOffset) must be aligned to %d bytes boundary.NW:Pointer must not be NULL (m_pBufferPool)Too large stream data block size.Too small stream buffer size.NW:Failed assertion m_TrackCount == ut::Min( trackCount, STRM_TRACK_NUM )NW:Failed assertion m_ChannelCount == ut::Min( channelCount, STRM_CHANNEL_NUM )NW:Pointer must not be NULL (p)ut_LinkList.hTask error is occured.Pause stream because of loading delay.NW:Failed assertion command->trackCount <= DriverCommandStreamSoundLoadHeader::TRACK_MAXNW:Failed assertion command->channelCount <= DriverCommandStreamSoundLoadHeader::CHANNEL_MAXNW:Alignment Error(0x%x) (m_Offset) must be aligned to %d bytes boundary.NW:Alignment Error(0x%x) (m_BlockBytes) must be aligned to %d bytes boundary.`armcc+|     @A~`armcc+|     $A~`armcc+|     $A~`armcc+|     TAz`armcc+|     PAz`armcc+|     0Ax iA `armcc+|     A~`armcc+|     A~B`armcc+|     B~B`armcc+|      `armcc+|     A~`armcc+|     Az`armcc+|      Ax`armcc+|     Az`armcc+|     pA|`armcc+|      0`armcc+|      Ax`armcc+|     0AyAXWyAXHyAX`armcc+|     hA|`armcc+|      `armcc+|      8`armcc+|      8`armcc+|      8`armcc+|     hA|`armcc+|     A|`armcc+|     ,A~B|Azx| B~A z`armcc+|      `armcc+|      `armcc+|     A~`armcc+|     (,Az\ BD `armcc+|     ,AyBpdyBp\y`armcc+|      `armcc+|      `armcc+|     $Av `armcc+|     ,(A{Bxf{AxJ{BxR{`armcc+|     0Aw AnwBn[w`armcc+|     (0As ArIw`armcc+|      `armcc+|     T AyCo   Al}o AyA l`armcc+|      Ax`armcc+|     $$A| LA `armcc+|      `armcc+|     Az`armcc+|     0AyAlzyBlZyBl`armcc+|      A~`armcc+|     $TAv `armcc+|      A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@`@ 5{P<]4<"~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$`$$4!{@P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$, $thisx__result!rtaskCountP]$(@-4m~@]DT-~]DT$Z~]DT.].G4~{Sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T`QTa6"Tm{pT " Tw|z#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P`P""P{T td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]1 thisuitUu_ZN2nw2ut8internal12LinkListImpl8iteratorppEv__7u_ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE8iteratorppEv__4&u_ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE8iteratorppEi__3Usp__16r_ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE18GetPointerFromNodeEPNS0_12LinkListNodeE__17Uspr_ZNK2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE8iteratordeEv__11Urp__21Urp__24Usp__27rr_ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE18GetNodeFromPointerEPS6___28Quit__30u_ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE8iteratorC1ENS0_8internal12LinkListImpl8iteratorE__31& ritrDV ucurItrDstask] (P] (,0~] (,,~] (,%~] (,*~] 0@~] 0<8~] 0<6~] ,0~] ,0,~] ,0%~]  _] ~] 8~] 6~] ~] ,~] %~]8"8{U]Q8xa"8xm|pL"Hxw|z9$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`I{P]$(9P~]HP:6#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisv__resultP\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int> this"D|qtrackIndexQH|qtrackmPqchannelIndexPqchannelsQ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`r|#"{ T "|T",x'|*APd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ints3 this+pBufferPooly allocChannelCountallocTrackFlagx__resultksbitMaskstrackIndexhsch Phuchannels](0{~]~]@ ~"@| d"@|F"4'|*3dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolM thispFileStreampstartOffsetTypeRstartOffset4x__result!]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p`4pDZ|PG"p`|c4"Dpj|m!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0`|0n[H||50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`|$ |2w"K|Nd|^Q|l>{zPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ints thisrblockIndex`rblockOffset\rloopCountXssampleBufferLenusampleCountstrackIndexstrackmrwaveInfo~LqchTLschannel_]| ~|rd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hint hthisFhsch3hsvoice6 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this)flag(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int 8thisAtrackBitFlag.volume8qtrackNoR(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int 8thisAtrackBitFlag.pan8qtrackNoR(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int 8thisAtrackBitFlag.span8qtrackNoRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hboolA hthis^info@x__result"rlockp$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longj this^x__result5rlockpsbufOffset"rposQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisx__result\rlocklsbufOffsetsnonFilledBufferBlockslimitupercentage]~]t~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int! this)trackNow__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int' this)trackNow__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!{Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],void0W,voice6statuskvargXschannel:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`*||||f{\"{T"0|3 |?"XK|N"lT|W" _{bD "n|qS] ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`|{Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P{Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolint 5thissblockSizesblockSamplesslastBlockFlagsloadOffsetstaskfsch__83Sxsch5]L` ~{YL] P~|]  ~]y~]tx ] "]/]/~]/~]/~]%~]|hp ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](`(|j|{"h,{3d4{E`8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolint this_streamInfoLtrackInfos.dspAdpcmParamdspAdpcmLoopParamdataBlockOffsettrackCountchannelCountx__resultRsj__37qiWsjPschPscontext0xqcontext1Qsie]\h~]~]l~]~|||{\"|G"0|3)|? ",K|N",T|W"x_{b"Txn|qp],@ ~] "|Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0intboolvoid0I 0thisbufferBlockIndexdataBlockIndexblockSamplesisDataLoopBlocklastBlockFlagw__resultPscurrentChannel0sloadChannelCounttsiaXsdest;qpBufferT]dhNQ~] ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `V f{rPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int k thistracksvolumespitchRatio|spanTsspan,slpfFreqsbiquadTypesbiquadValuesmainSendrfxsend$qiTqchU svoice6xsi|sbusx svoicePan`],0 ~]TX ~]dh ~] ~] ~] ~Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`~~~~N|o{T|T \{Z T{ P{ T{ T| 6{ Q~ ~ "2 {5 Vd"d? }B d|O I] 0~] ,~] %~] *~] ~] 8~] 6~] #]~]8~]6~]~],~]%~Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$`[ $k j"Lw |z L"` { Q`"$ | 9] ~]V f~rd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`  } } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`  o| \]V4< f~r] ~]40 D|PI"0`|c6"0j|m#] 0  ~ ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned shortunsigned intint0/thisnx__resultrloaderXscmdmgrHscommand"syn1__90syn2__91su__88__92tsu__89__93a<si,schhsstartOffsetSamplessblockIndexryn1Hryn2Dqi\] %[Q~]<P1~}<|5]t~]t4 ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool/k this"rresultP] Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tboolintunsigned intvoid00-> Tthisx__resultsloadOffsetscurrentChannelscmdmgrHscommand"tqloadChannelCountWsloadSizesresultSizehsi$hqlenXssourcenqdestY](,P~]<@[R~]/~}|5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool-# this"rresultP] P$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+Go d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppG d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h,7p r~1,  , d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp    d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp !'h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h~*8~ B| )|#} ,B|}+ {,{ *8~oz !!%   y ~P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h5,28% d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp> { y |{ ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp   y   ! z & d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h&%} s  5  }  y   y   y% zH d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.h2,DE~# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp  ~   !   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp}&  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp#|{   C !  ! w t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp   ~  ! &! 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Z ~t     "o, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h q}@}4@R@P}$}$P}$}PQPDhP,DPPDl\l|PT}T},@UPTV}P}PPU}} }} ThV<UWUUpUXlUPT}}HPQDPPT}}}PT}}dhPP0hV <PlxPPU}} D\P VP(4P U(@UP $PdhP8U4VSDVR0U Q XP T(\T}}PSVRW Q UPT}p}LXP4hT hVPhU0}P,0P QRQP$P}} PPQPV$0U8USWWRY Q XPT}}d}dh}h}}}<UP\VYT P W}h}$,P DTP`U} QP8}8 8Q8P8}8 8Q8P8}8 8Q8P}h},0PdhP Q hUPhT}}XxP48PPTPPPtT} } }}}}}   P pPPT}QP}QP}}P}|}|},}$\UdUR$U Q \TdTP\WdtW} } }}}}RSSQPPPxW\VPhYY4\VV P U}P}P}}(WPPPLUQPP`lYHlWHlVlXPxT} } } }} } } (}PP$(P,W P T}}$}}$}}$PPPlRP\SdxSHpQDhP UUWVZPZVxVUUDUQ$U`PP$UhPhW$XS$ZRY<Q P TT}}4,}8,0}$hY\hPLX8Z VSXRTQ[ P 0W }P}}}} } } } Q|T0X   Y    d  Td d ,T T QVP$X}} ZpT`TL`T4HTPU}4}48}8$}UPpPPP$T}P}} P(U(W ,PP(T0T}}}}`}`h}h}DPDS DRDQPdhPPPP0U,UPhTHT<hV P P W} }P T}T}(PQU4HP,LQtUPPPUhVd[PT} }P T !#$&')*.-,+8@-@n_000 pPPʼ0 PP0 d`?SPڸ0 8IsInitialized()%sos_InterCoreCriticalSection.hInterCoreCriticalSection is not entered on the current thread.InterCoreCriticalSection is not entered.`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0=thisiZx__result!]  P]G"{P@] ~]<L ~]<@ ~{P<]| U~{P|] 4~]6~}{Q}%{/R{;Q{HS] ~]~]; ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.h " 7 8+k  1~ B ME_  +}}PQUPT012`armcc+|      456`armcc+|      89=<;:`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h/}P?@DCBA`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h/}PFHGLKJI/ `armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h, } PNOSRQP8@-@n_000 pP 0P`/R?\ P p00D0 @p8IsInitialized()%sos_InterCoreCriticalSection.hm_LockCount == 0`armcc+|     $A|dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$`$n|"]  P][] ~]<X ~]<@ ~{P<]L ~}8|5]XH~]X6~}X{Q}&}1{}P{Q{R]LP~] ~{P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h " ~7 ~ ~ En|   C i }$}P\PxQUPTUVW0 4@-4@`armcc+|      E~YZ^]\[<@`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 4this] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h/}`aedcb<@`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 4this] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h/}gihmlkj<0/ `armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this]  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h, } Popq@-@`armcc+|     A~Bstu@-@`armcc+|     A~Bwx|{zy/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisw__resultPg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.h  } P~<N2nw3snd8internal6driver17StreamSoundPlayerEN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskEN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskEN2nw3snd8internal6driver11SoundThread14PlayerCallbackE 00/`armcc+|       00  00/`armcc+|      ,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#8d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintlong longfloatiu8x(%iu16)%iu32*%is16.%is32/%is640%iuptr3%if32B%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code*#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value*#innHandley9nn@Handle&m_Handle*#Handle650`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.h4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BITd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0ud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0?000?oT!3zptrz__resultgT" 3gval3zptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecteriType9!g0ucAtomicUpdate55: cAtomicUpdateo55: detailth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd??oxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*6q0operator->6qSignal|6q5ArbitrateAddress|6q550pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Wait60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?04this3xz__resultA4this3xz__resultnnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#@ReverseIfPositiveUpdateroperator()65@ReverseUpdater&afterUpdate#operator()65Enter6Leave6EnterImpl6TryEnterImpl6cGetThreadUniqueValuecGetInvalidThreadUniqueValueLockedByCurrentThread6IsInitialized60o000xm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmParam &coef#@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status1#&bufferId#&next#WaveBuffer60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@Voiceld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intfloatint0nwut0RGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h GetIntPtrd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0 nw sndh50iSoundFrameUserCallback3AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$ internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#@ WaveInfot&sampleFormat##&loopFlag#&channelCount#&sampleRate#&loopStartFrame# &loopEndFrame#L&channelParam/#@ ChannelParam0&dataAddress#&adpcmParam#&adpcmLoopParamZ#*|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned longnwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCountr#&m_Count#&m_IrregularCount#cGetSampleByByte55#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolw04thisz__result4thisz__result94thisz__result\4thisz__resultX4this3pz__resultUT3pz__result4this3pz__resultU nw ut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNextF6 internal@ LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?-operator++X6iterator65LinkListImpl6~LinkListImpl6size6empty6begin6end6insert655erase65 erase 655 clear 6 Initialize_ 60000rr000  4"thisz__resultup  4"thisz__result  4&thisz__result   4&this5z__resultwuit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFile@FileHeader8# &toBlocks#GetDataBlockOffset6DInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate#&loopStart#&frameCount# &blockCount#&oneBlockBytes#&oneBlockSamples#&lastBlockBytes#&lastBlockSamples# &lastBlockPaddedBytes#$&sizeofSeekInfoAtom#(&seekInfoIntervalSamples#,&sampleDataOffset#00(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool( 4 thisz__resultnwsndinternal@StreamSoundFileReader&m_pHeader#&m_pInfoBlockBody$#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexq#StreamSoundFileReader6IsAvailable6 GetDataBlockOffset6 00 0.0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# 0]@DriverCommandStreamSoundLoadHeader]#0&player#&streamInfo=#0&trackInfoArray#L&dspAdpcmParam%#`Z&dspAdpcmLoopParamE#&dataBlockOffset#&trackCount#&channelCount#@DriverCommandStreamSoundLoadData$]#&player#&bufferBlockIndex#&dataBlockIndex#&blockSamples#&isDataLoopBlock# &lastBlockFlag#!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid000nwsndinternal@DriverCommandManager&m_SendCommandQueue#&m_SendCommandQueueBuffer#4&m_RecvCommandQueue#&m_RecvCommandQueueBufferX#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstanceForTaskThreadPushCommand65FlushCommand65AllocMemory65AllocCommand6AllocCommand6?00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00nwio@IOStream(__vptr#&mAvailable#&mAsyncResult#&mCallback<# &mArg#h55U50&iIOStreamCallback8$0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint0nwsndinternal@PoolImpl&m_pNext#PoolImpl6CreateImpl6555DestroyImpl655CountImpl6AllocImpl6FreeImpl6500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00Z 4thisz__result[ 4thisz__result_ G4thisz__result nw snd internal driver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend:#$@ BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet_# &m_pPlayerHeapDataManager#8BasicSoundPlayer6Initialize#6Finalize# 6GetVolume6GetPitch6GetPan6GetLpfFreq6GetBiquadFilterType6GetBiquadFilterValue6GetSurroundPan6IsFrontBypass6 GetMainSend6 GetFxSend 650RR0{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0074this84this94this nw snd internal driver@ SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram9#&m_IsBeginCalcPerf#+m_CriticalSectionH#&m_SoundFrameCallbackList #&m_PlayerCallbackList+#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0b&m_pPerfData#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#~PlayerCallback6OnUpdateFrameSoundThread#6OnUpdateVoiceSoundThread# 6OnShutdownSoundThread#6iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatac GetInstancea RegisterPlayerCallback 6e502 UnregisterPlayerCallback 6e5 Lock 6e Unlock 6e@ SoundThreadLock SoundThreadLocki 6i ~SoundThreadLock 6i?-0-0v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0?? nw snd internal driveriHardwareChannel!@ Voice`2&m_pHardwareChannel #&m_ChannelCount#&m_Callback # &m_pCallbackData#&m_IsActive#&m_IsStart#&m_IsStarted#&m_IsPause#&m_IsPausing#&m_IsInitialized#&m_IsAllocating#&m_AllocateErrorFlag#&m_pLastWaveBuffer#&m_SyncFlag# &m_BiquadType#"&m_Volume#$&m_Pitch#(&m_PanMode#,&m_PanCurve#-&m_Pan#0&m_SurroundPan#4&m_LpfFreq#8&m_BiquadValue#<&m_Priority#@&m_MainSend#D&m_FxSend#H&m_Format##P&m_VoiceUser#T&m_LinkNode#XVoiceCallbackStatusCALLBACK_STATUS_FINISH_WAVE CALLBACK_STATUS_CANCEL CALLBACK_STATUS_DROP_VOICE CALLBACK_STATUS_DROP_DSP h565k50iVoiceCallback=Free66Initialize6655Start66 Stop66 Pause 665 IsRun 6> SetVolume 665 SetPitch 665 SetPan 665 SetSurroundPan 665 SetLpfFreq 665 SetBiquadFilter 6655 SetFrontBypass 665 SetMainSend 665 SetFxSend 6655 GetCurrentPlayingSample 6> SetAdpcmParam 6655000:|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000 4,thisz__result+nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status+#&m_Id#Task$6$~Task6$SetId6$5GetStatus+6,Wait6$00(xo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamZ#*&m_pVoice6#0&m_WaveBuffer=#4&m_AdpcmContext\#AdpcmContextTypeADPCM_CONTEXT_HEAD ADPCM_CONTEXT_LOOP ADPCM_CONTEXT_NUM AppendWaveBuffer655@StreamTrack &m_ActiveFlag#&m_pChannels$#&m_TrackInfo0# &m_Volume#&m_Pan#&m_SurroundPan#0"!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidlong00000=?000Z000?nwsnd@StreamDataInfo&loopFlag#&sampleRate#&loopStart#&loopEnd# internaldriver@StreamSoundPlayer?R#2#<&m_StreamInfo=#H&m_IsInitialized#&m_IsPrepared#&m_IsTaskError#&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount# StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList` #&m_StreamDataLoadTaskPool# &m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount#&m_ChannelCount# &m_Channels1# &m_TracksO#> SetupResultSETUP_SUCCESS SETUP_ERR_CANNOT_ALLOCATE_BUFFER SETUP_ERR_UNKNOWN @StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset#$StreamHeaderLoadTask6Execute#6LoadHeader6@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream#&m_BufferAddress# &m_ChannelCount#@&m_Offset#D&m_BlockBytes#H&m_BufferBlockIndex#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`StreamDataLoadTask6Execute#6LoadStreamData6iStreamDataLoadTaskList *s_LoadBuffer StreamSoundPlayer6~StreamSoundPlayer6Initialize#6Setupk6555Finalize# 6Prepare6555Start#6Stop#6Pause#65SetTrackVolume655SetTrackPan655SetTrackSurroundPan655ReadStreamDataInfo65GetPlaySamplePosition6GetFilledBufferPercentage6GetPlayerTrack65GetPlayerTrack65LoadHeader65555555LoadStreamData655555OnUpdateFrameSoundThread#6OnUpdateVoiceSoundThread# 6OnShutdownSoundThread#$6SetupPlayer6Update6UpdateTask6UpdateBuffer6UpdateVoiceParams65AllocVoices6FreeVoices6AllocStreamBuffers6FreeStreamBuffers6UpdatePlayingBlockIndex6UpdateLoadingBlockIndex6UpdatePauseStatus6SetTaskErrorFlag6CheckDiskDriveError6CalcLoadingBufferBlockCount6CalcStartOffset65 55 dVoiceCallbackFunc565k5GetTrackChannel655CalcLoadOffset6IsDspAdpcm600000*| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h%$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0! 4thisz__resultnwsndinternaldriver@StreamBufferPool&m_pBuffer#&m_BufferSize#&m_BlockSize#&m_BlockCount# &m_AllocCount#&m_AllocFlagsx#Alloc6Free65GetBlockSize600{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.h'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver*)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceList0#&m_FreeVoiceList0#iVoiceList$>cGetInstanceAllocVoice66555 5?0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.h-,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolTz__resultnwsnd@SoundSystem*s_IsStreamLoadWaitcdetail_IsStreamLoadWaitv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.h/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidunsigned longint00=0000Z0nwsndinternal@StreamSoundFileLoader &m_Stream#&m_Reader#StreamSoundFileLoader65LoadFileHeader655ReadStreamInfo65ReadStreamTrackInfo655ReadDspAdpcmChannelInfo6555GetChannelCount6GetTrackCount6GetDataBlockOffset6ReadAdpcBlockData6555500?21<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_TaskManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskManager&m_TaskList#&m_pCurrentTask7#$&m_IsWaitTaskCancel#(&m_CriticalSection#,&m_BlockingQueue#8&m_MsgBufferS#lTaskPriorityPRIORITY_LOW PRIORITY_MIDDLE PRIORITY_HIGH iTaskList=d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable@d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#Bd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableDd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0Fd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableHd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableJd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0MLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  r#Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 2 r#TSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwut@LinkList  `ivalue_type 0ipointer ?ireference iiterator_category-iTIt_base_!iIteratorU%@iterator#&it_0#iTItUoperator*6"operator->6"?woperator++6&operator++w6&5iterator&6&50U00ULinkList6beginU6endU6insertU65U5push_back65eraseU65cGetNodeFromPointer5cGetPointerFromNode5GetSize6IsEmpty6GetBeginIterU6GetEndIterU6PushBack65EraseU65r#00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint0nwsndinternal@InstancePoolCreate655Destroy655Count6Alloc6Free65#00Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  Xr#Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  r#\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator_^d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'lc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.had:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExgcLoadRegExg5cStoreRegEx5g5g0 dceD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newhgd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4this3handlez__result`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hkjd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]+4qthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hnmd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4qthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hqpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]D ?4qthis3type3valuez__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.htsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]9 4qthis3numz__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hwvd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultuxlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hzyd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00Qf3p3update: z__resultiStorageghEkU'v'nuxuptr__94ux__97uval__99uptr__100u_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi__101th d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h}|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool*4this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00Qfo3p3update: z__resultiStorageghEkU'v'nuxuptr__102ux__105u_ZN2nn2os24InterCoreCriticalSection24ReverseIfPositiveUpdaterclERi__106uval__108uptr__109u_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi__110th d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool_o4this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]QZz__resultuvxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.hARM C/C++ Compiler, RVCT4.0 [Build 865]PDataSynchronizationBarrierpf d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.h-DataSynchronizationBarrierd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool ;4thisz__resultuupdaterouretxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{z__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4this uupdaterxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]3'4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: J4thisz__resultF|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4&this30itz__result&|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]y4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]H4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X >4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X d4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]/ 4$this3idxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]2 4$thisxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]!A4this3streamz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileLoader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]2 e4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileLoader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatV l4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatW 4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatX 4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatY 4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]float^ &4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatf g4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4ethisv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4ethisv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]void06d4thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]4ithisz__resultiv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0 4this3buffer3sizez__resultuobjSizew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]*4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0 4this3buffer3sizew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 04thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865] b4this3objw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4thisz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]d4thisz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3-it13-it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3wit13wit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3wit1_3wit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4thisz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4thisz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intOMin3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hMind:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatOMax3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hMax"!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h%$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h('d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]s4this3Uit3pz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h.-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h10d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0H4thisz__resultuptrw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h435d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtr87d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool+4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h;:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h>=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hA@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hDCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865] }4this| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hGFHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrJ!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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K K  K# KK (KK (KK K# KK K# ,KK 4(K!K \(K$K 8K'K (K*K (K-K (K0K 4K3# DK5K L K7K l K:K  K=K  K@K  KCK KF# KHN.pI/1400 1296104161 0 0 100666 19548 ` ELF(A4(DAp@-@P`, L0P 0 p@pNW:Pointer must not be NULL (pBuffer)snd_StreamTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_StreamTrack.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cpp`armcc+|     $A| NB d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool~thisvpBufferXlastFlag: d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cpp ' %}<}<D}D}RDV Q DTP$U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortshortintfloatiu8x(%iu16)%is16.%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status1#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@Voiceld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16s|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndSampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h! Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0nwsndinternaldriveriHardwareChannel!@Voice`;&m_pHardwareChannel#&m_ChannelCount#&m_Callback# &m_pCallbackData#&m_IsActive#&m_IsStart#&m_IsStarted#&m_IsPause#&m_IsPausing#&m_IsInitialized#&m_IsAllocating#&m_AllocateErrorFlag#&m_pLastWaveBuffer#&m_SyncFlag# &m_BiquadType#"&m_Volume#$&m_Pitch#(&m_PanMode2#,&m_PanCurvex#-&m_Pan#0&m_SurroundPan#4&m_LpfFreq#8&m_BiquadValue#<&m_Priority#@&m_MainSend#D&m_FxSend#H&m_Format#P&m_VoiceUser#T&m_LinkNode#XVoiceCallbackStatusCALLBACK_STATUS_FINISH_WAVE CALLBACK_STATUS_CANCEL CALLBACK_STATUS_DROP_VOICE CALLBACK_STATUS_DROP_DSP h5?5W50iVoiceCallback=AppendWaveBuffer6?55500|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.h#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParams#&m_AdpcmLoopParam#*&m_pVoice?#0&m_WaveBuffer=#4&m_AdpcmContext\#AppendWaveBuffer6550'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver*)hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# 9&base_infoy#B &base#&flags#&base_count# 9&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listB0=&tinfoA#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cpp,!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h"} 7 8+_ # 1~  YES  ~+}h}PQUPTvwx@-8@8@@0 `armcc+|     8A~z{~}|/`armcc+|      Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*this)w__resultP]$~],~].q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2 %}PP@-@ `armcc+|     A~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intshortintiu32x*%is16.%is32/%iuptr3%ibit32xJ%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandley9nn@Handle&m_Handle#Handle650`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.h4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BITd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall$4thisz__result%4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0000??hT!3zptrz__resultgT" 3gval3zptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecteriType9!g0ucAtomicUpdate55: cAtomicUpdate55: cAtomicUpdateh55: detailth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool??hc@4this3xz__result??nnfndlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*6q0operator->6qSignal|6q5ArbitrateAddress|6q550pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Wait6Signal6ClearSignal60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?<4this3xz__resultM4this3xz__resultnnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#@ReverseIfPositiveUpdateroperator()65@ReverseUpdater&afterUpdate#operator()65@ScopedLock&m_Reference#ScopedLock65~ScopedLock6CriticalSection6Initialize6Finalize6~CriticalSection6Enter6Leave6EnterImpl6TryEnterImpl6cGetThreadUniqueValuecGetInvalidThreadUniqueValueLockedByCurrentThread6IsInitialized60h00?00pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightSemaphore&m_Counter#&m_NumWaiting#&m_Max#LightSemaphore60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnosdetail@BlockingQueue4#BlockingQueue6~BlockingQueue6Initialize655Finalize6Enqueue65TryEnqueue65Dequeue60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolw04ethisz__result4this3Uitz__resultUA4thisz__resultU4this3Uitz__resultU nw ut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode{6{0GetNext6internal@LinkListImpl &m_Size:#&m_BaseNodeM#isize_typek%iNodeo%ivalue_typeMp%0Yipointerkq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6a?operator++6eiteratore6e5LinkListImpln6n~LinkListImpl6nempty6vbegin6nend6npop_front6ninsert6n55oerase6n5erase6n55clear6nInitialize_6n0]00M0  0r00  4&thisz__result   4&this5z__resultwuit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_TaskManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskManager&m_TaskList#&m_pCurrentTask#$&m_IsWaitTaskCancel#(&m_CriticalSection#,&m_BlockingQueue#8&m_MsgBufferS#lTaskPriorityPRIORITY_LOW PRIORITY_MIDDLE PRIORITY_HIGH iTaskList=6"?woperator++6&operator++w6&5iterator&6&50U00ULinkList6beginU6endU6front6insertU65U5push_back65eraseU65UcGetNodeFromPointer5cGetPointerFromNode5IsEmpty6GetBeginIterU6GetEndIterU6GetFront6PushBack65PopFront6EraseU65U #00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratord:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'lc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExgcLoadRegExg5cStoreRegEx5g5g0 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4this3handlez__result`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]+4qthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4qthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]D ?4qthis3type3valuez__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]9 4qthis3numz__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultuxlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00Qf3p3update: z__resultiStorageghEkU'v'nuxuptr__145ux__148uval__150uptr__151u_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi__152th d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool[4this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?ca4this3operandz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4this3vuflb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00Qf3p3update: z__resultiStorageghEkU'v'nuxuptr__153ux__156uval__158uptr__159u_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi__160th d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00Qfh3p3update: z__resultiStorageghEkU'v'nuxuptr__161ux__164u_ZN2nn2os15CriticalSection24ReverseIfPositiveUpdaterclERi__165uval__167uptr__168u_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi__169th d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool&h4this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]QMz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]`S4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]l u4thispd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thispd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h"!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q,z__resultuvpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h%$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4thisz__resultuupdaterhpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h('d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool u4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h+*d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h.-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thispd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h10d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this uupdaterpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h43d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h76d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]u4thisz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightSemaphore.h:9d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865].4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.h=<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.h@?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] 64thislb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hCBd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hFEd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3buffer3sizelb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hIHd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] N4this3datalb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hLKd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool k4this3dataz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hONd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hRQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34{thisz__result{|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hUTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hXWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4athisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h[Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3ipz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h^]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4"thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.ha`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4"thisz__resultup|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hdcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4&this30itz__result&|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hgfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]B4nthis|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]24nthisz__resultn|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4ethis3pz__resulte|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hpod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4nthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hsrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4nthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hvud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4nthis|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hyxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0Q4nthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolq4vthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4nthis|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4thisz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]s4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]}4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool'4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4thisz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3Uit3pz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]`4thisz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3wit13wit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3wit1_3wit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/svc/svc_Inlines.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h$[  1 ~%y `0b4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.h) y zU `Z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h At&"1"} = ~ HEb   C i   ~" 7 8+_ #4 YES  ~9~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h1#o@ n8E rz#z ) W#z> | | |}{(}(Q(P(P(P}}} } P T}}x|P\tT\TP|U}} UUTH<TPV}P} } }8 }<}8P|\\PX|\RUQW P T)*.-,+ /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0W f*p|[ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.h  } QP R015432/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Wpt[ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.h}P78<;:9Q/`armcc+|       d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intvoid00Wsrc)dst|[ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.h }QP?>D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hBAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#GFd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intshortintlong longiu32x*%is16.%is32/%is640%iuptr3%ibit32xJ%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hJId:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SvcTypes.autogen.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosh50iThreadFunc%pe d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SvcTypes.autogen.hMLd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resulty l4thisz__result 4this3mask3shiftz__resultnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?IsFailurey6IsSuccessy6GetLevel-6GetSummary6GetCodeBits6550`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hOd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/dbg/dbg_Break.hARM C/C++ Compiler, RVCT4.0 [Build 865]nndbgQd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilTSTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolf ,4Nthisz__resulty@nnHandle&value#innHandle9nn@Handle&m_Handle#HandleF6FHandleF6F5IsValidy6N00J`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hV4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BITXd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/svc/svc_Stub.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsvcZd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/svc/svc_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnsvc0]\\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall$4thisz__result%4thisz__result$4thisz__result%4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.h`_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidB 4thisz__result0nnos@HandleObject#&m_Handle#GetHandle6IsValid6HandleObject6~HandleObject6Close6Finalize600la d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hbd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnos@WaitObject#WaitOne6/WaitObject/6/~WaitObject6/WaitOneImpl6/50fD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uh<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidunsigned int00?0nnos@Thread#&m_CanFinalize{#&m_UsingAutoStack{#)#@TypeInfo&size#h550-©9#h50I&destroyQ#h550d&invoker# SetData63: dCopy55dDestroy5dInvoke55Thread868~Thread68Finalize68Join68FinalizeImpl68TryInitializeAndStartImpl685555555{?TryStart685.555: h50$00kj(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0000??hT!3zptrz__resultgT" 3gval3zptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecteriType9!g0ucAtomicUpdate55: cAtomicUpdate55: cAtomicUpdateh55: detailth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hnmd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool??hc@4this3xz__result??nnfndlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hqpxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*6q0operator->6qSignal6q5ArbitrateAddress6q550pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.htsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?<4this3xz__resultM4this3xz__resultnnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#@ReverseIfPositiveUpdateroperator()65@ReverseUpdater&afterUpdate#operator()65@ScopedLock&m_Reference#ScopedLock65~ScopedLock6CriticalSection6Initialize6Finalize6~CriticalSection6Enter6Leave6EnterImpl6TryEnterImpl6cGetThreadUniqueValuecGetInvalidThreadUniqueValueLockedByCurrentThread6IsInitialized60h00?00pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hvd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightSemaphore&m_Counter#&m_NumWaiting#&m_Max#zd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueue4#|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#~d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typek%iNodeo%|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDDriverCommandd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@DriverCommandManager&m_SendCommandQueue{#&m_SendCommandQueueBuffer#4&m_RecvCommandQueue{#&m_RecvCommandQueueBufferA#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstanceForTaskThreadRecvCommandReply6?000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr#&m_Size#GetStackBottom6-GetBaseAddress6-0)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Taskd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0?nwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#TaskThread6~TaskThread6Create655Destroy6ThreadProc6dThreadFunc50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_TaskManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskManagerq&m_TaskList#&m_pCurrentTask#$&m_IsWaitTaskCancel#(&m_CriticalSection#,&m_BlockingQueue#8&m_MsgBufferS#liTaskList==d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q,z__resultuvpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hA@d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4thisz__resultuupdaterhpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hDCd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool u4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hGFd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hJId:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thispd 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X[ t[X [ [` [ t[\KKx@KKdKxK`,;T;d;D"8;|$; (;(B!,`B!-XB!X-xB!-B!\.(B!.!p/Yr!/ lp/)[/tK0;1B!1H 1Ys 1lp10[1tKl2;P3xB!3( 3Yq  4lp47[$4tK4;5B!(6< d6 YKp6;7h] 7 YK7;88h. 8YK8 T9 YK`9;L:d: YK:;x;t; YK;;?dc @YK(@+@YK@XA YKdAX;Bd CYK(C8`DYKhDfDYKE-E YKE`; GtG YKG;`YK`aYKaPb YK\bH;c$dYK,dWd YKe;g|hYKhLiYKTijYKj8sTkYK\k<lYK ln YKn;pp YKp;0sgsYKst YKt;wpxYKxlyYK yyYKyzYKz`|YKh|w,}YK4}}YK~YKh YK;lp܁YKYK ;ȃd',#P YK\; dgp YK|;$d/ YK;<d YK;`dĈ YKЈ;pb YK;p$ YK0;ԋpD YKP; p| YK;,p9YK;l'*H YKT;@t YK;th YK;t(, YK8;tl YKx;(h YK;<hk YK;hh)И YKܘ;|h  YK;h  YK;̛ P YK\; h  YKH;ܞh> D YKP;t | YK;@t  YK;tD  YK;Уt D YKP;p x YK;Dp  YK;Lx~ Ĩ YKШ;p  YK;p` YKl;,p YK;8x YK;p YK;رx9P YK\;,p YK;PtĴ YKд;tE YK;t$ YK0;طtL YKX;t[ YK;Ht  YKȺ;t YK;Լt\H YKT;t YK;<t YK;xtv YK;t%4 YK@;tt YK;HY1 {`1G <Y DpY HY (Yw $0Yh TYh \Yh dY h lY h tY h |Y W YW YW YW YW YW YG 8YG 0YG LHYG XYG XYG DY7 \Y7 dY7 lY7 tY7 |Y 7 Y!h Y*W Y+G `Y,7 Y-h Y1W Y2G $PY37 tY4h |Y8W Y9G XY:7 Y;G Y>G YAG YDG YFG 4YIG LHYLG YOG YQG YSG YVG YXG YZG `Y\G D(Y_G lYbG t YdG YfG YhG LYjG 8YmG HYpG TPYsG YvG YxG YzG Y|G (Y~G $YG 4YG DYG LYG TYG \YG tYG |`YG YG YG (YG YG 0YG L8YG 0YG YG hYG ,YG <YG TYG d`YG YG YG `YG D YG dYG t(YG Y# YG YG (YG (YG ,0YG \(YG (YG  YG  YG  YG @Y# LYG T@YG (YG (YG  YG (YG , YG L YG l YG  YG (YG 0YG pYG t(YG (YG 8Y G 0Y G ,(YG T0YG PYG 0YG (YG ,(YG TPY"G 0Y%G PY(G $0Y+G T Y.G t(Y1G  Y4G  Y7G  Y:G (Y=G $(Y@G L YCG l YFG  YIG (YLG 0YOG  YRG $(YUL!)hpI/1456 1296104184 0 0 100666 14472 ` ELF(x/4(:7p@-@P`P  $`pNW:Failed assertion !m_Addrsnd_ThreadStack.cpp/ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_ThreadStack.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cpp`armcc+|     dA|`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ddthis!^ptrx@size"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cpp4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cpp!}d}R4V Q ,UP4T}PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addrx#&m_Size#Initialize6!5x5Finalize6!0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal"!`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# 1&base_infoq#B &base#&flags#&base_count# 1&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listB05&tinfo9#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cpp$!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 4r n U = % $N! Un!6{G"Mdt+""('**hlh l  z#z"t$!*.ARM.attributes.strtab.shstrtab.rel.debug_line.rel.debug_info.rel.debug_frame.rel.ARM.exidx.reli._ZN2nw3snd8internal11ThreadStack10InitializeEjj.symtab.debug_abbrev__ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000__ARM_grp.snd_ThreadStack.cpp.2_M01000_xSZ1v83U6a9_400000__ARM_grp.snd_Task.h.2_UO0000_f_KEITXDG12_100000__ARM_grp.snd_ThreadStack.h.2_411000_2$H1k5kUHlb_c00000__ARM_grp.ut_LinkList.h.2_YO0000_9ypLO_XU2z6_100000__ARM_grp.types.h.2_IV0000_nbqpoyAUGn1_500000__ARM_grp.stdarg.h.2_QO0000_j6ekSjtbqud_100000__ARM_grp.stddef.h.2_0S0000_kvuw99ZtRD4_200000__ARM_grp.stdint.h.2_4S0000_fCmws0dfn82_200000.debug_loc.comment.arm_vfe_headeri._ZN2nw3snd8internal11ThreadStack8FinalizeEvLib$$Request$$cpplibLib$$Request$$armlib_ZN2nw2os8internal5PanicEPKciS3_z__ARM_grp..debug_line$types.h$.2_IV0000_nbqpoyAUGn1_500000__ARM_grp..debug_line$stdint.h$.2_4S0000_fCmws0dfn82_200000__ARM_grp..debug_line$stddef.h$.2_0S0000_kvuw99ZtRD4_200000__ARM_grp..debug_line$snd_ThreadStack.cpp$.2_M01000_xSZ1v83U6a9_400000__ARM_grp.ut_LinkList.h.2_YO0000_9ypLO_XU2z6_100000__ARM_grp.types.h.2_IV0000_nbqpoyAUGn1_500000__ARM_grp.stdint.h.2_4S0000_fCmws0dfn82_200000__ARM_grp.stddef.h.2_0S0000_kvuw99ZtRD4_200000__ARM_grp.stdarg.h.2_QO0000_j6ekSjtbqud_100000__ARM_grp.snd_ThreadStack.h.2_411000_2$H1k5kUHlb_c00000__ARM_grp.snd_ThreadStack.cpp.2_M01000_xSZ1v83U6a9_400000__ARM_grp.snd_Task.h.2_UO0000_f_KEITXDG12_100000__ARM_grp..debug_info$ut_LinkList.h$.2_YO0000_9ypLO_XU2z6_100000__ARM_grp..debug_info$types.h$.2_IV0000_nbqpoyAUGn1_500000__ARM_grp..debug_info$stdint.h$.2_4S0000_fCmws0dfn82_200000__ARM_grp..debug_info$stddef.h$.2_0S0000_kvuw99ZtRD4_200000__ARM_grp..debug_info$stdarg.h$.2_QO0000_j6ekSjtbqud_100000__ARM_grp..debug_info$snd_ThreadStack.h$.2_411000_2$H1k5kUHlb_c00000__ARM_grp..debug_info$snd_ThreadStack.cpp$.2_M01000_xSZ1v83U6a9_400000__ARM_grp..debug_info$snd_Task.h$.2_UO0000_f_KEITXDG12_100000__ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000__ARM_grp_.debug_loc$19__ARM_grp_.debug_loc$12__ARM_grp_.debug_line$8__ARM_grp_.debug_line$15__ARM_grp_.debug_info$9__ARM_grp_.debug_info$16__ARM_grp_.debug_frame$20__ARM_grp_.debug_frame$13BuildAttributes$$ARM_ISAv6$E$P$J$K$S$VFPv2$PE$FZ_POSZERO$PLD1$A:L22UL41UL21$X:L11$S22US41US21$IEEE1$IW$USESV6$~STKCKD$USESV7$~SHL$OTIME$EBA8$REQ8$PRES8$EABIv2i._ZN2nw3snd8internal11ThreadStack8FinalizeEvi._ZN2nw3snd8internal11ThreadStack10InitializeEjj$d$ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cppA7aeabi-C2.06MPCore  "ARM g4dXpXpGG t77x'T ' { |{$ (LL %7X ' hl %7x ' h %7 < %7H'd4% 7<T%7,#$%7, %7d'L%  8c #%T #%T #%C #%C #%3 #p% 3 0$P% # $% # $% 3 $%3 $%3 $%3 $%3 $%3 $(%3 %%3 %%! %'Ap./Isnd_Util.o/ 1296104192 0 0 100666 144348 ` ELF(\4(0-/   / f_n< A  ` >X PP/D P / 4` 0  /? >fff? >Ap@- MP@` P Px0T p!P 0H 0@ Ѝpwarc(0x%08x) is not loaded.Ssnd_Util.cppindex(%d) in warc(0x%08x) is not loaded.p@- MP@` P P !PH0 @@ Ѝpindex(%d) in warc(0x%08x) is not loaded.=snd_Util.cpp@-K @-IH A  ` >A 0 ` P   5 2 퀚P  Q  P H  *  A  *` ??C@  0A Q14/C0b!$B`!$BaQڜ $B0 $BA+ S!A a$ # `  P 0C cP  P Q 8 R $ / *?@?0` A  ` > $   /̴@ A`@-Q@@ Q@ QL 01,1A"A@$ I$IInvalid format snd_Util.cpp@-Q@@ Q@ Qa@@@  Invalid format snd_Util.cppC-$MPpP B @ &  pP 0 P  @P P  @P$Ѝ$ЍNW:Failed assertion index < table.countsnd_Util.hWARC(%08x) is invalid.snd_Util.cpp@-*L! @  A / ` >/@?CO-MMؐP@*aU@PP%`@P`*u Ϡ0  ,!\ 008 K@T$`MߍJӺ@B%s [%2lld]%s $$0 @- ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_Util.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cpp >Pd@ @ @(2>?}?֬?7?E?ܪ??ȿ?/?D????e??0??$?d,?3?4;?B?J?nQ?X?B`?g?o?v?}?[?Ȍ?5???~??]??<Ȁ?π?׀?ހ??s??Y??A ??*?!?)?0?8?y??F?hN?U?Y]?d?Ll?s?@{??6??.??(??#?? 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B?}B?B?^eB?5B?>B?A?A?wA?GA?pA?@?P@?@?1Z@?*@???????bl???$>?~>?O>?t>?=?U=?Ő=?6a=?1=?=?']>->>>Z>y>>>u3>c>O>y>>k>A6> Z>{>>S>)>>>J>1>*D>T>c>:q>|>Ć>>ŕ>嚠>x>>>1>ݝ>">>>Ά>}>~>x>Qr>l>f|f>\`>9Z>T>`M>G>7A>n;>@5>/>(>">v>@>> >>s=v8=.===6=:==0== =t+{=hb=/H=/=,=I< <ɖ<I<;??~?}?|?{?z?y?x?w?v?u?t?s?r?q?p?o?n?m?l?k?j?i?h?g?f?e?d?c?b?a?`?_?^?]?\?[?Z?Y?X?W?V?U?T?S?R?Q?P?O?N?M?L?K?J?I?H?G?F?E?D?C?B?A?@???>?=?>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>|>x>t>p>l>h>d>`>\>X>T>P>L>H>D>@><>8>4>0>,>(>$> >>>>> >>>>================p=`=P=@=0= ===<<<<@<<;L?33L?K?K?ffJ?I?33I?H?H?ffG?F?33F?E?E?ffD?C?33C?B?B?ffA?@?33@?????ff>?=?33=?>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>|>x>t>p>l>h>d>`>\>X>T>P>L>H>D>@><>8>4>0>,>(>$> >>>>> >>>>================p=`=P=@=0= ===<<<<@<<;xV4`armcc+|      `armcc+|      `armcc+|     DhA~Cz x~A I~B D~B `armcc+|      `armcc+|      D`armcc+|      X`armcc+|      $`armcc+|     A~`armcc+|     A~`armcc+|      A|Atc|At`armcc+|      A|Atj|At`armcc+|     ,lAyAp|yBpAyBp`armcc+|     (XA{Alz{BlA{Bl`armcc+|     ,Aw AxwA`armcc+|     ,E~Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]AhnwsndinternalrNoteTablerPitchTablerDecibel2RatioTablerPan2RatioTableSqrtrPan2RatioTableSqrtSurround$rPan2RatioTableSinCos.rPan2RatioTableSinCosSurround8rPan2RatioTableLinearBrPan2RatioTableLinearSurroundLrPanTableTableVrPanTableTableForSurround_rs_TickCalculatorsDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intW scale,px__resultrfreqPT|ridxP]$X@~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hW hpan,infox__result,stablewsratio,_]4~]@~] P~] 7~]8 w~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W surroundPan,infox__result,rtablePuratio,],~]X|mU=~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DintfloatW Dpitch_-x__result,spitchsoctavesnotesratio,rpitch__4Pspitch__6soctave__8sj__7msoctave__10Zsr__11Bsj__9/,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XintW XdB,px__result,sindex-]$X@~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$W 4$w__resultP rud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longWKbytenformat5[x__result"ssamplesHsfrac5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longWosamplesnformat5[x__result"sbyteHsfrac5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0WwaveArchiveIdwaveIndexarcplayerx__resultGrinfo^dswarcFilemrreaderXswaveFileZ](#~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0WwaveArchiveIdwaveIndexarcmgrx__resultDrinfo^dswarcFilejrreaderXswaveFileW](#~pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lvoidboolunsigned intint0W lbankFilearcmgrx__resultbrbankFileReader\stablerwaveIdTVswaveArchiveFilerwarcInfo^PrisReadWarcInfoPrwaveIndex__13Qu_ZNK2nw3snd8internal21WaveArchiveFileReader8IsLoadedEj__14 rreaderD si](H~]dp#~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xvoidbool0W XwsdFileindexarcmgrx__resultbrreaderdrnoteInfoLrisReadNoteInfoPswaveArchiveFilerwarcInfo^@risReadWarcInfoPrwarcReader]|#~] Q~ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W C]{UT "L{}L"T|n]}~}]} iPQ~]}$0 RS~{|]}$,Z7R~]}X~~]}Xw~} ]XrPQ~{X}}|[|H8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~1   u   {   , d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.h~1 } } }27 }(z | |! ~%~ %~%~+L d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~1~~~%}x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cpp{#D5B}| m~  r~  ! # d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}1&x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cpp&x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cpp} t l "  x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cpp} t l "& " d d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hM|M|M|* :d d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hM|M|M|*7 @t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.h$ |7!!M{M{9     y){I d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.h3~!.M{M{9  y % d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.hy 0{ "|  {{|}1{+ 9}8<PPTPx|P $  $\ $ }}}}} } 0}08}8h}  8  ,    48      P( 4 4 $ @ P T}hl x| Xl X| Xx   ,  <H , @PD}$( P SP  $ S Q<|PS(SP(R<PX}DH 8@P $  $ $}}}X\P8<P\TQ8PDPP}}x|PTXP|TQTPdpP}}}0}}0PlPH\PSVR4PQU P T}}}0}}0PPH`PhtPShVR4PQU P T}}}}} } l}P PT\Y(UR\Y Q XP}}}}}}X}PPtVStVRU Q dWP}}$}}$}l|PlQXT PVdef@-@0 d`armcc+|     $A~hij@-@ `armcc+|     A~mlpoD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hsrD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.huD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#xw8d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longintlong longfloatiu8x(%iu16)%iu32*%iu64+%is32/%is640%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hzd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/svc/svc_Stub.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsvc|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall~xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSeconds#DZeroOnlyTag0iZeroOnly.*TimeSpanA6A: cFromNanoSeconds5GetMilliSeconds6I00E 4Ithisz__resulth_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#Tickj6j: operator nn::fnd::TimeSpan6rToTimeSpan6rcGetSystemCurrentoperator-=v6j5operator-6r500n?0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRBiAuxBusDatapg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU32u|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh50iSoundFrameUserCallback3OutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @AdshrCurve&attack#&decay#&sustain#&hold#&release#AdshrCurve6: : : : : SrcTypeSRC_TYPE_NONE SRC_TYPE_LINEAR SRC_TYPE_4TAP 0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintunsigned longvoid,0?'0?x4_thisz__result? nw snd internal@ UtilPanCurvePAN_CURVE_SQRT PAN_CURVE_SINCOS PAN_CURVE_LINEAR @PanInfo&curve;#¢erZeroFlag#&zeroClampFlag#@WaveId&waveArchiveId#&waveIndex#@Table &count#&item##@WaveIdTable &table#GetWaveIdW6_5GetCount6_@PerfHistogram&m_MaxLoad,#&m_SumLoad,#d&m_LoadCount#&m_Count#&m_IrregularCount#@SingletoncGetInstance*CALC_LPF_FREQ_INTERCEPT*CalcLpfFreqTable_cCalcLpfFreq5,cCalcPanRatio,5,5?cCalcSurroundPanRatio,5,5cCalcPitchRatio,5cCalcVolumeRatio,5,cCalcRandomcGetSampleByByte555c GetByteBySample555c GetWaveFile5555c GetWaveFile5555c IsLoadedWaveArchive555c IsLoadedWaveArchive5555d CalcTick?S90[xo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@BankFileDFileHeaderDInfoBlockBodypd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0?[nwsndinternal@BankFileReader&m_pHeaderb#&m_pInfoBlockBodyl#BankFileReaderM6M5GetWaveIdTable6U00Q0\0fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6tinternal@LinkListImpl &m_SizeJ#&m_BaseNode]#isize_typek%iNodeo%ivalue_type]p%iiterator_categoryu1@iterator#&m_pPointer#iteratorf6f5~LinkListImpl6kbegin6kend6kerase6k55clear6k000p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDBiquadFilterCallbackd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth,#&speed,#&delay#&range# &padding# 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharbool0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileId@e@WaveArchiveInfo &fileId#&waveCount#&isLoadIndividual#&padding1# &padding2# WaveArchiveInfo"6"ReadWaveArchiveInfo6+5@5"0^0'w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000nwsndinternal@SoundArchiveLoader(__vptr#&m_pSoundArchive#&m_StreamArea#detail_GetFileAddressByItemId6y5@0ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundDataManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@FxBase d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwsndinternal@PlayerHeapDataManager## O&m_FileAddress#&m_IsInitialized#&m_IsFinalized#@FileAddress&fileIdP#&address#GetFileAddress65P0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve #!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwsndinternaldriver@HardwareManager#&m_IsInitialized#&m_OutputMode#&m_SrcType#&m_MasterVolume#&m_VolumeForReset#&m_AuxFadeVolumen#$&m_AuxUserVolume#D&m_FxList#d&m_AuxCallback#|&m_BiquadFilterCallbackTable#&m_AuxCallbackContext#&m_EffectProcessTick>#&m_AuxCallbackWaitCountere#iFxList?>h5550iAuxCallbackGetOutputMode6HardwareManager600z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@NoteOnCallback(__vptr#hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##<#H~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@SequenceTrackAllocator(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliSequenceSoundInstanceManager.JDSequenceSoundx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundStartable(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundFileDFileHeaderDInfoBlockBodyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@WaveSoundFileReader&m_pHeader#&m_pInfoBlockBody#WaveSoundFileReader65ReadNoteInfo6555@WaveSoundInfo&pitch,#&adshr#&pan# &surroundPan# &mainSend# &fxSend# @WaveSoundNoteInfo&waveArchiveId#&waveIndex#&adshr#&originalKey# &pan#&surroundPan#&volume#&pitch,#00000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000nwsndinternaldriver@WaveSoundPlayer##<#H&m_WavePlayFlag#T&m_ReleasePriorityFixFlag#U&m_PanRange,#X&m_Priority#\0~&m_pCallback#`&m_CallbackData#d&m_pWaveSoundData#h&m_WaveSoundIndex#lStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#p&m_StartOffset#t&m_LfoParam#x&m_WaveSoundInfol#&m_pChannel#@WaveSoundCallback(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliWaveSoundInstanceManager+BDWaveSoundt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamSoundPlayer?##<pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwsndinternaldriver@StreamBufferPool&m_pBuffer#&m_BufferSize#&m_BlockSize#&m_BlockCount# &m_AllocCount#&m_AllocFlagsM#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliStreamSoundInstanceManager"FDStreamSoundv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDMmlSequenceTrackDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@MmlSequenceTrackAllocator #0&m_pParser#&m_TrackPool!#iMmlSequenceTrackPool$, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@MmlParser(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0000nwsnd@SoundArchivePlayer#&m_pSoundArchive#&m_SequenceCallback#&m_WaveSoundCallbackD#&m_SequenceUserprocCallback#&m_pSequenceUserprocCallbackArg#&m_SoundPlayerCount# 0&m_pSoundPlayers#$&m_SequenceSoundInstanceManager#(&m_WaveSoundInstanceManager#@&m_StreamSoundInstanceManager#X&m_pSequenceTrackAllocator#p&m_MmlSequenceTrackAllocator#t&m_StreamBufferPool#&m_MmlParser#&m_pSetupBufferAddress#&m_SetupBufferSize#&m_pSoundDataManager#@SequenceNoteOnCallback#&m_pSoundArchivePlayer#@WaveSoundCallback#&m_pSoundArchivePlayer#detail_GetFileAddress65P?00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundSystemcGetOutputModed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveArchiveFileDFileHeaderDInfoBlockBodyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@WaveArchiveFileReader &m_pHeader#&m_pInfoBlockBody#0.&m_pLoadTable#DIndividualLoadTableWaveArchiveFileReader65: GetWaveFile65IsLoaded650000Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidfloatunsigned longbool@__type_info&__vptr#&__name%#00!F__class_type_info&base#F__vmi_class_type_info&base)#&flags#&base_count# &&base_info#B &base)#&flags#&base_count# &&base_info#F__si_class_type_info &base)#&base_type4#)00i__builtin_va_listnwsndinternal@TickCalculator&m_Ticks#&m_TmpTick#&m_Counter#TickCalculatorh6hCalc6h 0s__dso_handlep,0?'0p0?9? 4hthisutick2 ustr ui4hthisz__resulthB)0*&tinfo.#&offset_flags#x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppXt__dso_handle d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator{iipointerI0i?i|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue,&m_Origin,#&m_Target,#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager-&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #! (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #&%(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #+*,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]O nnmathMultiplyAndDivide3x3mul3divz__resulturateur_hiur_loux_hiux_lopg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.h*nnmathMultiplyAndDivide/.d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]34jthis7tick z__resultjdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.h21d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865];4Athis7zeroOnly z__resultAh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.h54d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]QD3nanoSecondsz__resulturetz__struct_resultAh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.h87d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4rthisz__resultz__struct_result|dY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.h;:d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]u 4rthisz__resultz__struct_result|dY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.h>=d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qg z__resultz__struct_resultjdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hA@d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y (4jthis3rhsz__resultvdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hDCd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 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T0r1 T8r4 T0r7 (U0r: XU(r= U0r@ U@rC U(rF V0rI HV(rL pV(rO V rR V rU VPrX (W(r[ PW0r^ W(ra W rd Wrg# Wri W0rk X(rn8X!yRbpIsnd_Voice.o/ 1296104287 0 0 100666 186940 ` ELF(M4(G-`@PPC qW; PPP7T( DP P S  W |P  T P P@Pinvalid SampleFormat: nn::snd::SAMPLE_FORMAT_PCM_S32 snd_Voice.cppinvalid SampleFormat: nn::snd::SAMPLE_FORMAT_IMA_ADPCM  @   /, R ,/Q@- Q QT 0",A#$ I$IInvalid format snd_Voice.cpp 0 ` > @   /?- R -/0@- Q MP@:p0 p d 0d@@ @P @PP@P Ѝ0;snd_Voice.cppA-@P` -M/ ̺ʟk L @઴`> PkL @ PkL @L-HHH Q 7t`(4<DT\h     P  ! ܁pW WW/P,QV  @L! @@V L 0@  PVk8 V+8H @ H 0@WW? W  @   0@( ) i)i * *** +*  * + ! *  + ! * ! + Ѝ NW:Pointer must not be NULL (mix)msnd_Voice.cpp? @ @ @-@PPPP P  0S  3/p@-PAT@ <p@NW:Pointer must not be NULL (pChannel)snd_Voice.cppp@-P`@PP@Pp @  /0@-Q@-@ MP0 0p . , `@>"Q"P H P   Ѝ0type is out of bounds(%d) %d <= type <= %d not satisfied."snd_Voice.cpp?A-P@ap`4 \VX DWPNW:Pointer must not be NULL (pBuffer)snd_Voice.cppNW:Pointer must not be NULL (pChannel)C-@P- MP>@qW5  P   "`尀V0 0s<`V   " 03/ PP ЍC-@p`PX VP VP VP 00= H`@Pinvalid InterpolationType(%d) snd_Voice.cppp@-P@P@PP@@Ppp@-P@PP@Ppp@-P@PP@Ppp@-P@PP@Ppp@-@P P ;P xPPPPP P 0S  p@/pNW:Pointer must not be NULL (pVoice)snd_Voice.cppNW:Failed assertion pVoice->m_ChannelCount == 1hA-@p$ P  RQR PPaV V  PP  0S  A/NW:Pointer must not be NULL (pVoice)snd_Voice.cppinvalid allocating voiceA-@-Pk   PPPH PPʰ@# X  DP  40!0  PPPH PPʰ@   pPPaV W: PPʰ   p@-PP @`PP a@P` `pp@-P`P @PP@P````pO- M@AP0pP0 !0oWpWpP f/aW P*&W`l P  P Q`VP PPPPP ЍGP0 p 0l 尒%   ! "    ,- Ѝ rsnd_Voice.cppNW:Failed assertion ! m_IsActivev?!R //p@-P- x hP \X XD@ @PPH @Pp @  /p@-@-Pj `Q; Q; PPPH PP  P  !l d PPPH PP`qqQ  R P  `P P PPP PPPPPpPPPPPpPPPpA-P p@PaV W: @P, p@-0M` P          0@`^P^P aV  @P0Ѝpp@-P@- PPH @Pp @  /p@-@APMP`0 l 0hL P`    "    ,-Ѝp ?0@-Q@-@ MP:0 0D |! @> H   Ѝ0bus is out of bounds(%d) %d <= bus < %d not satisfied.^snd_Voice.cpp ` > @  @/ X\/p@-P@P@TpQP P//p@-QP@@ <pNW:Failed assertion channelIndex < CHANNEL_MAXsnd_Voice.cppP /P P//@-@PD @P PNW:Failed assertion IsActive()Isnd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_Voice.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp?@@channelCount is out of bounds(%d) %d <= channelCount <= %d not satisfied.snd_Voice.cppNW:Failed assertion pVoice->m_pHardwareChannel[0] == pDropSdkVoicetype is out of bounds(%d) %d <= type <= %d not satisfied.snd_HardwareManager.hpriority is out of bounds(%d) %d <= priority <= %d not satisfied.?????`armcc+|      0`armcc+|     ,A|`armcc+|      A|Dzb|Az`armcc+|     (pAzV lB `armcc+|     $A| eB `armcc+|     4PAw AtVwBtcwBt`armcc+|     hA|`armcc+|      Ax`armcc+|      `armcc+|     <A|`armcc+|     \A|`armcc+|      0`armcc+|     dA~`armcc+|      `armcc+|     8@AyCw AtCw AyA t`armcc+|     |Az`armcc+|     PAzDp  Anp AzA n`armcc+|      B|Apj|Ap`armcc+|     $A|Bz`|`armcc+|     $HA|CzM|`armcc+|     ,AzBxpz`armcc+|     <A|`armcc+|     <A|`armcc+|     8,A|Bz o|A M|A I|`armcc+|      (`armcc+|      8`armcc+|      $`armcc+|      `armcc+|      `armcc+|      $`armcc+|      $`armcc+|      $`armcc+|     0A}C{Bxc{ A}A x`armcc+|      A}Bz`}Az`armcc+|     @A|`armcc+|      Ax`armcc+|     pA|`armcc+|     DA|`armcc+|      D`armcc+|     0A}C{BxX{ A}A x`armcc+|      `armcc+|     tA~`armcc+|     B~`armcc+|     Az`armcc+|     $pA| KA ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865],=Rcr  /,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0int>0this )w__result P,0uchannelIndex]$~4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865],voidint0V,this 6w__resultP(,qchannelIndexT  ,spChannel #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`(4EeTG"e}hld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pintW & ppDropSdkVoiceVuserArgspVoice q8sch^HrpSdkVoiceVQschKspSdkVoiceV8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W pDropSdkVoiceV^userArgKspVoice 88d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pintvoidbool0 oPthis JchannelCountpriority,callbackcallbackDatax__result\ssdkVoicePriorityspSdkVoice @qiV@spSdkVoice  rdropVoiceCountPsiz]l(4ET"le}hld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hint hthis 6hqchannelIndexT(hspChannel #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this waveInfoestartOffsetyLqchannelIndexT(LspChannel f]pD S~|5] "~{Q] P~]$ ~~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<`<6"<{T "<|#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\ \this 6]H "H{T"(H|#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0`05|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d dthis "]8 ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool  this )flagTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@`+@;"(G{JU"$([|^"$ m{pV" w{zP ]| -p]~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|`|6{W"|{T"$||#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intfloat  this 7channelIndexmixssmainurfxsleftsrightsfrontsrear%rpanInfo smodeyzrtmpVol sx__8M\ui,svoicePanb(ui]@\ ~] ~]IL coQ] P~]L ~~] '0:], ]kLp ])| IS\] 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`|Z{@"{Tl"x|G] D~" D} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`N{ "{T\"h| ; d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H`H-^9K{K "HW{ZT" Hk|n8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] -this ]$X -9|K"(XW|Z"8Xk|n]p |"|"| r], |_"8|L"H|9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<`<6"<{T "<|#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<`<6"<{T "<|#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865], A,this NONE RUN STOP PAUSE srunFlaga]@t -9|KI"DtW|Z6"Ttk|n#]| | "|"| ] "|"|] "|"|{], ",|",|hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool r(this 5x__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 8this -volumed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $this -pitchd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this )panModed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this )panCurve4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ )$this -pand:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ E$this -spand:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ i$this -lpfFreqHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intbool this typevaluesisUpdate]]Hdp~(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this vpriorityXqchannelIndexT\hspChannel E8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@boolint @this RisFrontBypass4@qchannelIndexT@spChannel !\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this finterpolationTypeHqchannelIndexTspChannel 5] (h /~G|W"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pint pthis RchannelIndex4x__result !d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Dint FDthis 6DqchannelIndexT DspChannel #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D jDthis -sendd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this bus'send\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]t tthis ?x__result\!] ~$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]W  samplerformat\_x__result#]eP ~{Q |L0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intbool  this channelIndexopBuffer*QlastFlag3spChannel d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pint  pthis }channelIndexjparamLspChannel 9  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG~7 y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp  y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp  C| y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp )z   * Y0      y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp}*22  xy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp D&3~    !       ) { C| {y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp!~  !@< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h }  3|h }  w  s # > 8$}" n } y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp   y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp   xy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp  {  y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp w  w y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h  zl z>-7 z }D u+& y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp   / d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h ,'x 17;^u %}v v t q n h e > 8}(  %v+  v  v  1 ,,v %v%  + ~~~ |  T d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.h  x~ x+9 !4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h z8 2  y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp}    d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  ~   | ~z> 8   |     / {  y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp   y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp    d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h-}  y ~  ~   | ~z> 8   |}#   ~ u{{  +\  z  y  yy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp  $ {y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp  !y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp !y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp !y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp !y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp !D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h,D}1~  }  y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp E"     y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp ~  y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp ~ s ~ z  w  .  y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp ,y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp ~  y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp !y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp,D~ 'y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp $ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.h t  y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp  s+&    z }y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp &. y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp .0}0R0P},}PP,U}}}}}SVR@U8Q P T} } }p}VU<hP TQPhWW}}}} TQPXU}}$`}0`h}$h}0}$P}0dhPP4hUUP$X@ZhZ@WhWS@[h[RU P T}h},8PPhU}} PHhUxUDhP,$W(R Q LXPLV } P}<}(PP<U}\},8PP\U0}$(P,0P P}d}PdT }Q P}}}$ }0 $}$$(}(@}0|VxX, WP(T}|}(hVP|U}}} } $}$(}(}8p pW, \ |  | $ p( | ( | `  \( | @P <\ <\ R(T|TQV,DVPU|U} } }}}|V P U} } }}lxP P U}}D}DH}$0P Q P HU} } } }LV<U8WPUt <HP,dU(d P T}<}(PP<U}<}(PP<U} } }}}}(}(,}PPUPUU,UP(U( XdPHUD HPHPPhP P ,T(} P$(PP8}4 4P$}$ $P }Q P }Q P$}$ $P$}$ $P$}$ $P}} }} }} } hPHX Dd @d @ d QxUPT} } }} }lxPQ8T P U}@} ,P Q @VP@U}} ,pU pX Q VPW}p}(,P Q $TP$U}D}$0PPDUD}< <P}} }x} x|}|} }   QPUPT}P}t}48P<@PP0T8@T}}TXP\`PtxPHLP$QDP`lP}}XVSXW R XU QPXT}0}04}4p} 4TR4UQ P!"#@-@0 d`armcc+|     $A~%&'@-@ `armcc+|     A~*)-,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h0/D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#54(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintlong longfloatiu8x(%iu16)%iu32*%is16.%is32/%is640%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h7d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos9d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd;d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#>=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h@d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndBd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosEDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hGd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosId:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosKd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosOd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRDAdpcmParam@AdpcmContextRQd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint00 nn snd CTRB&n0#&d1#iMonoFilterCoefficients$B &n0#&n1#&n2#&d1#&d2#iBiquadFilterCoefficients0CHANNEL_INDEX_FRONT_LEFT CHANNEL_INDEX_FRONT_RIGHT CHANNEL_INDEX_REAR_LEFT CHANNEL_INDEX_REAR_RIGHT CHANNEL_INDEX_NUM InterpolationTypeINTERPOLATION_TYPE_POLYPHASE INTERPOLATION_TYPE_LINEAR INTERPOLATION_TYPE_NONE FILTER_TYPE_NONE FILTER_TYPE_MONOPOLE FILTER_TYPE_BIQUAD FILTER_TYPE_BOTH iFilterType_p@MixParam0&mainBus#&auxBusA#&auxBusB # MixParam6@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status#&bufferId#&next*#0C SampleFormatSAMPLE_FORMAT_PCM8 SAMPLE_FORMAT_PCM16 SAMPLE_FORMAT_ADPCM B iAuxBusData0pg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hUTpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool??F?4bthisz__resultI nn snd CTRh5V5030iVoiceDropCallbackFunc%DVoiceImpl@ Voicel&m_Idi#StateSTATE_PLAY STATE_STOP STATE_PAUSE &m_StateI#&m_InterpolationType#)#&m_FilterType#&m_MonoFilterCoeffs#&m_BiquadFilterCoeffsF# )#&m_SampleRate#&m_Pitch#&m_Priority# &m_PriorVoiceV#$&m_InferiorVoiceV#(&m_Callback #,&m_UserArg#0&m_MixParam#4&m_Volume#d&m_pImplZ#hAppendWaveBuffer6V5*SetChannelCount6V5SetSampleFormat6V5.SetFrontBypassFlag6V5SetSampleRate6V5SetPitch6V5SetAdpcmParam6V5SetPriority6V5SetState6V5ISetMixParam6V5SetVolume6V5SetInterpolationType6V5 EnableMonoFilter 6V5 SetMonoFilterCoefficients 6V5 EnableBiquadFilter 6V5 SetBiquadFilterCoefficients 6V5 GetStateI 6b GetPlayPosition 6b030(30^pg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hWd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRYd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternal^]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.ha`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hdcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hfD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagihD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdpoqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intfloatRClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndwd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathyd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath{d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath}d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16s|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0 nw sndOutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coefA#&predScale# &yn1#"&yn2#$SrcTypeSRC_TYPE_NONE SRC_TYPE_LINEAR SRC_TYPE_4TAP  internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#@ WaveInfot&sampleFormat\#&loopFlag#&channelCount#&sampleRate#&loopStartFrame# &loopEndFrame# &channelParam#@ ChannelParam0&dataAddress#&adpcmParam/#&adpcmLoopParam#*iMixParam|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?nwsndinternal@UtilPanCurvePAN_CURVE_SQRT PAN_CURVE_SINCOS PAN_CURVE_LINEAR @PanInfo&curve#¢erZeroFlag#&zeroClampFlag#PanInfo060@SingletoncGetInstancecCalcLpfFreq5cCalcPanRatio55 ?cCalcSurroundPanRatio55cGetInterpolationType50 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext 6internal@LinkListImpl &m_Sizei#&m_BaseNode|#isize_typek%iNodeo%ivalue_type|p%iiterator_categoryu1@iterator#&m_pPointer#iterator65~LinkListImpl6begin6end6erase655clear600800|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@BiquadFilterCallback(__vptr#iCoefficientsF3/ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@FxBase d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00nwsndinternaldriver@HardwareManageri#&m_IsInitialized#&m_OutputMode#&m_SrcType#&m_MasterVolume#&m_VolumeForReset#&m_AuxFadeVolumeu#$&m_AuxUserVolume#D&m_FxList#d&m_AuxCallback#|&m_BiquadFilterCallbackTable#&m_AuxCallbackContext#&m_EffectProcessTickE#&m_AuxCallbackWaitCounterl#iFxList?>h5550iAuxCallbackGetOutputMode6GetOutputVolume6GetSrcType6GetBiquadFilterCallback65HardwareManager600z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0%?0?nwsndinternaldriveriHardwareChannel3!@Voice` &m_pHardwareChannel#&m_ChannelCount#&m_Callback# &m_pCallbackData#&m_IsActive#&m_IsStart#&m_IsStarted#&m_IsPause#&m_IsPausing#&m_IsInitialized#&m_IsAllocating#&m_AllocateErrorFlag#&m_pLastWaveBuffer*#&m_SyncFlag# &m_BiquadType#"&m_Volume#$&m_Pitch#(&m_PanMode#,&m_PanCurve4#-&m_Pan#0&m_SurroundPan#4&m_LpfFreq#8&m_BiquadValue#<&m_Priority#@&m_MainSend#D&m_FxSend!#H&m_Format\#P&m_VoiceUser#T&m_LinkNode#XVoiceCallbackStatusCALLBACK_STATUS_FINISH_WAVE CALLBACK_STATUS_CANCEL CALLBACK_STATUS_DROP_VOICE CALLBACK_STATUS_DROP_DSP h5 5w50iVoiceCallback=*VOLUME_MIN*VOLUME_DEFAULT*VOLUME_MAX*PAN_LEFT*PAN_CENTER*PAN_RIGHT*SPAN_FRONT*SPAN_CENTER*SPAN_REAR*CUTOFF_FREQ_MIN*CUTOFF_FREQ_MAX*BIQUAD_VALUE_MIN*BIQUAD_VALUE_MAX*SEND_MIN*SEND_MAX Voice 6  ~Voice 6  Alloc 6 5555 Free 6  Initialize 6 55 Start 6  Stop 6  StopFinished 6  Pause 6 5 Calc 6  Update 6  IsActive 6  IsRun 6  IsPlayFinished 6  SetVolume 6 5 SetPitch 6 5SetPanMode 6 5SetPanCurve6 54SetPan6 5SetSurroundPan6 5SetLpfFreq6 5SetBiquadFilter6 55SetPriority6 5SetFrontBypass6 5SetInterpolationType6 5GetHardwareChannel 6 5UpdateVoicesPriority6 SetMainSend6 5SetFxSend6 5'5GetCurrentPlayingSample6 GetFormat\6 dSdkVoiceDropCallbackFunc5V5dSdkVoiceDropCallbackFuncMulti5V5InitParam6 555CalcSrc6 5CalcVe6 CalcMix6 CalcLpf6 CalcBiquadFilter6 CalcMixParam6 55RunAllHardwareChannel6 StopAllHardwareChannel6 PauseAllHardwareChannel6 cFrameToByte55\AppendWaveBuffer6 55*5SetAdpcmParam6 55000 0 |p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceList%#&m_FreeVoiceList%#iVoiceList$>cGetInstanceFreeVoice65 ChangeVoicePriority65 DropLowestPriorityVoice65?0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidboolfloat@__type_info&__vptr #&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type$#0 i__builtin_va_list__dso_handleC0%?_0i0?nwsndinternaldriverR^GetNwSampleFormat\3.formatz__result\uresult\? ?? W 4 this3channelCount3callback3[callbackData uiOBGetSdkSampleFormat.3\formatz__result.uresult. D 4 this uchannelIndex upChannel  4 thisz__result   4 this uchannelIndex upChannel ucbo ucoef    4 thisufreq uchannelIndex upChannel P  CalcSurroundPanForSurround3front3rear3span3panInfoP  CalcSurroundPanForMono3front3rear3panInfoP  CalcDualPanForStereo3left3right3pan3panInfoP  CalcBarancePanForStereo3left3right3pan3channelIndex3panInfoP  CalcPanForMono3left3right3panInfoP  PanCurveToPanInfo3panInfo34curve    4 thisumix uchannelIndex upChannel    4 thisuvolume uchannelIndex upChannel  | 4 this3initialUpdateuratio uchannelIndex upChannel  j 4 this uchannelIndex upChannel   4 this uchannelIndex upChannel O-GetSdkInterpolationType3interpolationTypez__resulturesultOqFrameToNibbleAddress3framez__resultumodunibbleAddressB0&tinfo#&offset_flags#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppG__dso_handled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI0?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  8#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  X8#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]int'4thisz__result uipg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4thisz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]QW' 3typez__resultuinterpolationTypexo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]D N40thisz__result0xo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q~z__resultrinstancexo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h#"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]94thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]l 4thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h)(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intq!94this3typez__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h,+-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatOClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClamp0/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool W4 thisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.h2!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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R U ( U T T EPT0! `pTx PTT lP T0 HXD@T01NW:Pointer must not be NULL (p)ut_LinkList.h CA-`p@T0 dP@X pDUP U4 LUET0CNW:Pointer must not be NULL (p)ut_LinkList.hA-PQ @Tx x X@T` d @P Pp` U   5/DCuA-P@T0" `pT  PT\  P T8  XD@T0CDA-@P% `pP PU XPU  0S  3/ PPUL dXPU4 L CuNW:Pointer must not be NULL (p)ut_LinkList.hA-@Pl 똀T` Xp`TP\ t ANW:Pointer must not be NULL (voice)snd_VoiceManager.cpp1NW:Pointer must not be NULL (p)ut_LinkList.h00 0    /8@-@ @ 8/@-` @PT0 T< TP@PT0 NW:Pointer must not be NULL (p)ut_LinkList.h8@-@ @ 8ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_VoiceManager.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppNW:Failed assertion ptr <= reinterpret_cast( mem ) + memSizeNW:Pointer must not be NULL (p)ut_LinkList.h`armcc+|      (`armcc+|     hB~`armcc+|      `armcc+|     ( At lwAt`armcc+|     Az`armcc+|     @Az`armcc+|     (HAxBvxAv`armcc+|     Az`armcc+|     4As ArJwBrFwBr`armcc+|     $lAzY`armcc+|     (Az _A `armcc+|     HAz`armcc+|     Az`armcc+|     Az`armcc+|     $A|`armcc+|     $A|`armcc+|      `armcc+|     Az`armcc+|      Axd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](`k(z={P$],~]$*~].]$,~]$$~]$.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hW#^hw__resultPdrinstance]k(L%zI~]0@,~]0@$6~]0@.]<L,~]<L$#~]<L.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int/t this )voiceCountw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] voidint04 this memmemSizesvoiceCountsptrUssi`]Px> M:]Px/]Tx/~]Tl/~]PT/~]PT%~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`F~|3{T|3 {;T{T"P{T]Z~] :~] %~] *~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@unsigned intF@this nuu__8sp__155r_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE18GetPointerFromNodeEPNS0_12LinkListNodeE__16Usp"r_ZNK2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratordeEv__10Ur_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE5frontEv__7Uup__28u_ZN2nw2ut8internal12LinkListImpl8iteratorC1EPNS0_12LinkListNodeE__29qvoice[UH]J}|[{U|3H{;U{U"\{U](Z~](,:~](,%~](,*~]M~]:~]%~]*~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H Hthis voiceritrX]<m~]<8~]08~]<D$~~]<D;~~]@D.~]<@.~]<@%~]D\~]DX=~]LX~?~]LX6~]@H~~]@H;~~]@H.~]@H%~]@H*~]` ~]`w$~~]`v9~{T(]`0~]`(Z~]hlv9~]hl~]hl#P~]  ~] y~] ~] #P~]  ~] =~] ~?~] 6~]  ~~] ;~~] .~] %~] *~] G~] /~] /~] ~$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`| G|e{+V\|94|L!]~]H~]H(~]H:~{T]40~]4(x~]:~]%~]*~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0jthis 6voiceChannelCountprioritycallbackGcallbackDatax__result\svoice[z]$r~]t ~ {UP{+Z\{9V\{L[h]$~]d~]d(~]d:~{U<]P0~]P(~]04:~]04%~]04*~]x~](~]%~]:~|]0~](~]:~]%~]*~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l`^lnrzT]8A~]88~],8~]<l.]<l/]@l/~]@X/~]<@/~]<@%~Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this ~voice`]^ nz]$pM~]$p8~]$D8~]T:]T/]X/~]Xp/~]TX/~]TX%~h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HHHthis Zuitu_ZN2nw2ut8internal12LinkListImpl8iteratorppEv__53u_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorppEv__50u_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorppEi__49sp__60Gr_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE18GetPointerFromNodeEPNS0_12LinkListNodeE__61Puit__63u_ZN2nw2ut8internal12LinkListImpl8iteratorppEv__68u_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorppEv__65u_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorppEi__64sp__754r_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE18GetPointerFromNodeEPNS0_12LinkListNodeE__76Puit__78u_ZN2nw2ut8internal12LinkListImpl8iteratorppEv__83u_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorppEv__80u_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorppEi__79sp__90!r_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE18GetPointerFromNodeEPNS0_12LinkListNodeE__91P D|ritrU D|ucurItr ritrU ucurItr ritrU ucurItr]  #~]  ,~]  %~]  *~] ~] 8~] 6~] L\~] LX8~] LX6~]HL~]HL,~]HL%~]`d#~]`d,~]`d%~]`d*~]hx~]ht8~]ht6~]dh~]dh,~]dh%~]~]8~]6~]~],~]%~]#~],~]%~]*~]~]8~]6~]~],~]%~] ~]8~]6~]~],~]%~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] gthis zsyncFlag\uitu_ZN2nw2ut8internal12LinkListImpl8iteratorppEv__121u_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorppEv__118u_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorppEi__117sp__128Ir_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE18GetPointerFromNodeEPNS0_12LinkListNodeE__129Pr_ZNK2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorptEv__125Psp__1346s_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE18GetPointerFromNodeEPNS0_12LinkListNodeE__135#ritrTDrcurItrU] #~] ,~] %~] *~] ~]8~]6~] x~] x8~] x6~] tx~] tx,~] tx%~|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthisZx__result!rlockhsvoiceCountGsp__1404r_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE18GetPointerFromNodeEPKNS0_12LinkListNodeE__143P|ritrT]&~],~]%~]%~]*~],~](8~](6~]~],~]%~]%~]PT ~]PT~]PT#T~]Xh ~]Xd8~]Xd6~]TX ~]TX,~]TX%~]TX%~(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$unsigned long$this"w__resultP rlockp]~(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$unsigned long$this"w__resultP rlockp]~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865].thisw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`z\|I{P{2P{P|6{P{5P{P|#{P"9{<T] ~]8~]6~] ~]~]#T~] ~]8~]6~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 6this voice]^ hnz]X~]X8~],8~]<hn]<h/]@h/~]@X/~]<@/~]<@%~]||H{P{2P{P|5{P{5P{P|"{P"|9{<T]~]8~]6~]`d ~]`d~]`d#T~]dt ~]dp8~]dp6~] t~] [~] ~]  ~] ~] ,~] %~8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+ ~~d d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#8y ~ ~}& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cpp0 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!y ,B|~%0q , d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h! lB|!y ,B|~+ ~)%{ ,B|~+ E|| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h { ,8| *{ /~+ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h %{ ,8| *{ 8+/P 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8TPU}@}UUH\U,DUPT} } }( } H}( UlTXTQV P U}}hW\UX\PPHT0TQTU,P}}40}808}$8P}8PX}$X}848PTXPXU,UU4LU,S,XR8W Q ,P P XT}h}hl}<lV<V Q XTP@U}}}}TV$TV Q pTPXU}H}VV,@VPT}}htPPhU0hU Q WPV}}x|P0TTlUP|V}$}PT}$}PT}P}}tTPT,hTRUQ P}} @`TXT4TT<X@W Q UPVyz~}|{8@-@n_000 pP 0P`/R?\ P p00D0 @p8IsInitialized()%sos_InterCoreCriticalSection.hm_LockCount == 0`armcc+|     $A|`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$`$n|"]  P][] ~]<X ~]<@ ~{P<]L ~}8|5]XH~]X6~}X{Q}&}1{}P{Q{R]LP~] ~{P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h " ~7 ~ ~ En|   C i }$}P\PxQUPT8@-@n_000 pPPʼ0 PP0 d`?SPڸ0 8IsInitialized()%sos_InterCoreCriticalSection.hInterCoreCriticalSection is not entered on the current thread.InterCoreCriticalSection is not entered.`armcc+|     A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`Z|!]  P]G"{P@] ~]<L ~]<@ ~{P<]| U~{P|] 4~]6~}{Q}&{1R{>Q{KS] ~]~]; ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.h " 7 8+k  1~ B ME_  +}}PQUPT@-@  `armcc+|     0A~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintlong longfloatiu8x(%iu16)%iu32*%is32/%is640%iuptr3%if32B%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandley9nn@Handle&m_Handle#Handle650`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.h4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BITd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0ud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0?000?oT!3zptrz__resultgT" 3gval3zptrz__resultnnfndARMv6@Interlocked@AtomicStorageSelecteriType9!g0ucAtomicUpdate55: cAtomicUpdateo55: detailth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd??oxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*6q0operator->6qSignal|6q5ArbitrateAddress|6q550pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?04this3xz__resultA4this3xz__resultnnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#@ReverseIfPositiveUpdateroperator()65@ReverseUpdater&afterUpdate#operator()65Enter6Leave6EnterImpl6TryEnterImpl6cGetThreadUniqueValuecGetInvalidThreadUniqueValueLockedByCurrentThread6IsInitialized60o000xm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetaild:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@WaveBufferd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@Voiceld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh50iSoundFrameUserCallback3SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@PerfHistogram&m_MaxLoad #&m_SumLoad #d&m_LoadCount#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?nwutinternal`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool"O4thisz__result04thisz__resultm4this'4thisz__result0TK3 pz__result 4this nw ut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext6#GetPrev6# internal@ LinkListImpl &m_Sizem#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%0iconst_pointerr%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?operator++?6operator--?6iterator65iIterator_alias_@const_iterator#&m_pPointer#iTIt$ipointer#const_iterator65operator->6?operator++D6 LinkListImpl6 ~LinkListImpl 6 sizem 6 empty 6 begin 6 end 6 pop_front 6 insert 655 erase 65 erase 65 erase 655 clear 6c GetIteratorFromPointer5 Initialize_ 60000000<<000   4this5z__result"uit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSection7#&m_SoundFrameCallbackList#&m_PlayerCallbackList#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0Q&m_pPerfDatau#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatacGetInstanceLock6Unlock6@SoundThreadLockSoundThreadLock6~SoundThreadLock6?00v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00 #4thisz__result A4thisz__result nw snd internal driveriHardwareChannel!@ Voice`&m_pHardwareChannelJ#&m_ChannelCount#&m_CallbackG# &m_pCallbackData#&m_IsActive#&m_IsStart#&m_IsStarted#&m_IsPause#&m_IsPausing#&m_IsInitialized#&m_IsAllocating#&m_AllocateErrorFlag#&m_pLastWaveBuffer#&m_SyncFlag# &m_BiquadType#"&m_Volume #$&m_Pitch #(&m_PanModeb#,&m_PanCurve#-&m_Pan #0&m_SurroundPan #4&m_LpfFreq #8&m_BiquadValue #<&m_Priority#@&m_MainSend #D &m_FxSendQ#H&m_Format#P&m_VoiceUser#T&m_LinkNode#XVoiceCallbackStatusCALLBACK_STATUS_FINISH_WAVE CALLBACK_STATUS_CANCEL CALLBACK_STATUS_DROP_VOICE CALLBACK_STATUS_DROP_DSP h55503iVoiceCallbackC=Voice6 ~Voice 6 Alloc 6555G5 Free 6 Stop 6 StopFinished 6 Calc 6 Update 6 GetPriority 6 GetPhysicalVoiceCount 6 UpdateVoicesPriority 60'0@@0|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidunsigned long0?nwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceListK#&m_FreeVoiceListK#iVoiceList$>cGetInstanceGetRequiredMemSize6 5Initialize6 55Finalize6 AllocVoice6 555G5FreeVoice6 5StopAllVoices6 UpdateAllVoices6 UpdateAllVoicesSync6 5GetVoiceCount6GetActiveCount6GetFreeCount6K?GetVoiceList6VoiceManager 6 ChangeVoicePriority6 5DropLowestPriorityVoice6 5UpdateEachVoicePriority6 55AppendVoiceList6 5RemoveVoiceList6 5?00w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.htd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# H&base_infoy#B &base#&flags#&base_count# H&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list__dso_handle900?@?a*4 thisz__result W+4 thisuu__38up__45u_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE18GetPointerFromNodeEPNS0_12LinkListNodeE__46upu_ZNK2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratordeEv__40u_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE5frontEv__37 uvoice[_4 this3priorityz__resultudropVoiceudropCountucallbackFuncGucallbackDataQ 4 this3voice 4 this3gbeginItr3gendItrup__98u_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE18GetPointerFromNodeEPNS0_12LinkListNodeE__99u_ZNK2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorptEv__95u_ZNK2nw3snd8internal6driver5Voice11GetPriorityEv__101up__106u_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE18GetPointerFromNodeEPNS0_12LinkListNodeE__107u_ZNK2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorptEv__103u_ZNK2nw3snd8internal6driver5Voice11GetPriorityEv__109up__114u_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE18GetPointerFromNodeEPNS0_12LinkListNodeE__115 uitrB0L&tinfoP#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppx=__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool??onnfnd@InterlockedVariable&m_v#@StorageSelecteriTypeAoperator s326AtomicUpdateConditional65AtomicUpdateConditionalo6500lb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  <#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  <#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00nwut@ LinkList @ XiSelfivalue_type@ 0ipointer 0iconst_pointer ?ireference3 iiterator_category-iTIt_base_!iTItC_base_"iIterator_alias_ireverse_iterator2iIterator%iConstIterator%iReverseIterator%@iterator#&it_e#iTItoperator*76operator->6?"operator++g6operator++"65operator--g6iterator65e@const_iterator#&it_y#iTIt ipointerconst_iterator65operator->6?operator++l60000LinkList6begin6begin6end6end6rbegin6rend6front76 insert655 push_back 65 erase 65c GetIteratorFromPointer5c GetIteratorFromPointer5c GetNodeFromPointer5c GetPointerFromNode5c GetPointerFromNode5 GetSizem 6 IsEmpty 6 GetBeginIter 6 GetBeginIter 6 GetEndIter 6 GetEndIter 6 GetBeginReverseIter 6 GetEndReverseIter 6 GetFront7 6 Insert 655 PushBack 65 PopFront 6 Erase 65<#00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorI3ipointerIireference3J|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@reverse_iterator&m_Current#ipointerf.ireferenceg.iSelfl(reverse_iterator65GetBase6operator*6operator->6?operator++6#00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'lc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExgcLoadRegExg5cStoreRegEx5g5g0 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4this3handlez__result`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]+4qthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4qthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]D ?4qthis3type3valuez__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]9 4qthis3numz__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultuxlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00Qf3p3update: z__resultiStorageghEkU'v'nuxuptr__146ux__149uval__151uptr__152u_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi__153th d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool*4this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00Qfo3p3update: z__resultiStorageghEkU'v'nuxuptr__154ux__157u_ZN2nn2os24InterCoreCriticalSection24ReverseIfPositiveUpdaterclERi__158uval__160uptr__161u_ZN2nn3fnd5ARMv66detail14LoadStoreRegExIiE10StoreRegExEiPVi__162th d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool_o4this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]QZz__resultuvxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.h !d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.hARM C/C++ Compiler, RVCT4.0 [Build 865]PDataSynchronizationBarrierpf d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.h-DataSynchronizationBarrier$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool ;4thisz__resultuupdaterouretxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.h'&d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.h*)d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.h-,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.h0/d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q{z__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.h32d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4this uupdaterxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.h65d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4#thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h<;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]A 4#thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h?>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hBAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q*3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hEDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]J4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hHGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865].4thisz__result7up|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hKJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]C4thisz__result?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hNMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]k4thisz__resultg|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hQPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]`4thisz__result?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hTSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultg|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hWVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3eitz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hZYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h]\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]*4this3itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h`_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]H4thisz__resultD|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hcbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4thisz__resultl|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hfed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hihd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]f4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hlkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]}4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hrqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h{zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h~}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4this3itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]u84thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]vT4thisz__resultutmp|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]wp4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]y 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865] q4thisv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q 3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]e4this3it3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3it3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]64thisz__resultz__struct_resultE|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4thisz__resultz__struct_resultE|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3"it13"it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO~operator==3r1_3r2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3r13r2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultz__struct_resultE|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultz__struct_resultE|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]M4thisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]d4thisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3"it1_3"it2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]l4thisz__resultm|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h !/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cpp >  z } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cpp >  ~ }s8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h >  ~ }sy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cpp >  ~ }w8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h >  ~ }wz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cpp >  ~ }k d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cpp >  ~ }o(}P$(P(Q P(}P,}(P,} P0},P(}P,} P/.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#43d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortunsigned intintiu16x)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h76d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h:9;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwutRGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtr>=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hA@Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hC$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#Ed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverI8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveArchiveFile@FileHeader,#&toBlocks#GetInfoBlock6GetFileBlock&6GetInfoBlockSize6GetFileBlockSize6GetInfoBlockOffset6GetFileBlockOffset6GetReferenceBy465DInfoBlockDFileBlock000"0.LKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infou#B &base #&flags#&base_count# &base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list;4this3typeIdz__result4 ui2"4thisz__result6"4thisz__resultB 0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFile.cppONPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrR!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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SGK"X;\##S@K#(%SIK%%S?K%Q&SBK&<( SAK(;+p,S>K,;x-'-% .S0(. w0:0h @Sh @S h @S h (@S h 0@S h 8@S h @@SW H@SW X@SW h@SW x@SW @SW @SW @SG @SG HASG ASG BSG CSG DSG @ES7 ES7 ES 7 ES!7 FS"7 FS#7 FS$7 FS%G FS.G 0FS1G 8FS3G PFS6G `F S9# FS;G F(S=G FHS@G F(SCG GSEG (GSGG 0GHSIG xGhSKG GSN# GSPGMp\I/1518 1296104176 0 0 100666 76656 ` ELF(4(xup@-@P`P P, vTPapNW:Pointer must not be NULL (m_pInfoBlockBody)snd_WaveArchiveFileReader.cppp@-PP| k@P\ vP`a@P vDPpNW:Pointer must not be NULL (m_pInfoBlockBody)snd_WaveArchiveFileReader.cpp@-@P` TqP ,(P#0S*0 40P:0S0 4;tP PV NW:Pointer must not be NULL (pWaveArchiveFile)snd_WaveArchiveFileReader.cppCWARinvalid file signature.p@-@PP p |PT v|QpQ pPpNW:Pointer must not be NULL (m_pInfoBlockBody)snd_WaveArchiveFileReader.cppp@-@PP8 `@Ph L pNW:Pointer must not be NULL (m_pInfoBlockBody)snd_WaveArchiveFileReader.cppNW:Failed assertion index < GetWaveFileCount()snd_WaveArchiveFile.h@-@P v0(@-@ PCWATp@-@PPL t@`Pp QpNW:Pointer must not be NULL (m_pInfoBlockBody)snd_WaveArchiveFileReader.cppNW:Failed assertion index < GetWaveFileCount()snd_WaveArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_WaveArchiveFileReader.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppCWATwave archive file is not supported version. please reconvert file using new version tools. (SUPPORTED_FILE_VERSION:0x%08x >= your version:0x%08x) wave archive file is not supported version. please reconvert file using new version tools. (CURRENT_FILE_VERSION:0x%08x <= your version:0x%08x) NW:Pointer must not be NULL (m_pInfoBlockBody)snd_WaveArchiveFileReader.cpp`armcc+|     lAz`armcc+|     0A~`armcc+|     A|`armcc+|     A|`armcc+|     A|`armcc+|     A|`armcc+|     A|`armcc+|     (A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lvoidbool0MlthisirpWaveArchiveFileT9isIndividual 6x__resulti#]f4V~{U]^ P~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0`0"{P,4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ithisi"qiT(](Ln~]hp ~Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4thisqfwaveIndexHx__result"],T5~],0L ~`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^thisqfwaveIndexHx__result"rresultP]8`5~]8<Q ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0z$thisqzwaveIndex\x__result3](L}~]p~| ]t|D P~]E P~\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thisiwaveIndexdpWaveFileFx__result spreAddress3]@~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool(thisq5w__resultP$rsignatureXPd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h T%9==  z  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cpp2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cpp 1x2w} 2 yL d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.h2/@ =+ D=X d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.h2/ >+ C=D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hz12,{  @ sz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cpp\2$ ,s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cpp ~}l}PRV Q UPT}0}P$T}}PU}}TXP,HT Q HUP(T}}hlP8TT Q TUP8T}}xUX\PlpPP Q pUPT}}X\PLTPR\V Q \UP\T}(} (TP87D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h:D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#=<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortunsigned intintiu16x)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosAd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndC|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]}stdEd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndGd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosID:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdKd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosOd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosQd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosSd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRUd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRXWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hZD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std\D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]std^D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]std`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdbD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdedfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwut0RGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrhd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndjd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathnd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathrd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathtd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathvd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathzd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath~d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#@BinaryBlockHeader&kind#&size#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@Table&count#&itemF#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveArchiveFile@FileHeader,#&toBlocks#GetInfoBlocko6wGetFileBlock6wGetFileBlockOffset6w@InfoBlockBody&table!#GetWaveFileCount6GetSize65GetOffsetFromFileBlockBody65@InfoBlock&headerS#&bodyd#@FileBlockBody@FileBlock &headerS#&body-#0k0s@0{d0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0G74qthis3waveIndexz__resultnwsndinternal@WaveArchiveFileReader &m_pHeader~#&m_pInfoBlockBody#0m&m_pLoadTableU#@IndividualLoadTable&waveFile#*SIGNATURE_WARC_TABLEWaveArchiveFileReaderi6i5: InitializeFileTable6iGetWaveFileCount6qGetWaveFileSize6q5GetWaveFileOffsetFromFileHead6q5GetWaveFile6q5SetWaveFile6i55HasIndividualLoadTable6qGetWaveFileForWhole6q5GetWaveFileForIndividual6q500m0xd0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_info#B &base #&flags#&base_count# &base_info#F__si_class_type_info &base #&base_type+# 0'i__builtin_va_list0J0R?\O"IsValidFileHeader3NwaveArchiveDataz__resultuheaderbt4qthisz__resultB 0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]I4thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]J 4this3indexz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]O 4this3indexz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0B 4qthis3waveIndexz__resultuoffset d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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R  QQQ@/ //p@-P@P( .XQpNW:Failed assertion channelIndex < GetChannelCount()snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_WaveFile.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cpp`armcc+|     dAV`armcc+|     hA~W`armcc+|     A|`armcc+|      `armcc+|      xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d2dthisqw__resultP`] d^K~{Q<] H&~} } " HD|G-xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]h"2hthisqw__resultPd] h$^K~{Q@] L&~} } " LD|G-Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865],this fchannelIndexHx__result"] .~],H/5~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void08 this)dataBlockBodyAddressw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ? thisw__resultPL d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h ~   .  ~X d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h" ~  ~  .  ~8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h,. + #| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cpp9| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cpp}\}\d}0Q<DQ H\HSXP}`}`h}4Q@HQ L\LS\P}}DHP,@P Q HTP(U } QP }P#"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#('d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintiu8x(%iu16)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h+*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h.-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutRAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h10d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h43Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h76xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidunsigned shortint4Othis3validIdz__result0)4othis3typeIdz__resultnwsndinternal@Util@Reference&typeId#&padding#&offset#IsValidTypeId6O5@ReferenceWithSize O#&size#@Table O&count#O&item#@ReferenceTable #GetReferedItem6W5@BlockReferenceTable &itemx#GetReference_6g55GetReferedItem6g555@SoundFileHeader &header#&blockReferenceTable`#GetBlock6o5O0K0S0[`0c0kxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver?$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@WaveFile@FileHeader #GetInfoBlock6GetDataBlock6@InfoBlockBody &encoding#&isLoop#&padding#&sampleRate#&loopStartFrame#&loopEndFrame# &reserved#&channelInfoReferenceTable#GetChannelCount6 GetChannelInfo6 5DInfoBlock@ChannelInfo&referToSamplesO#&referToAdpcmInfoO#&reserved#GetSamplesAddress65GetDspAdpcmInfo6DDspAdpcmInfoDDataBlock+000#06?0?BAld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# =&base_infou#B &base #&flags#&base_count# =&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list05B 0A&tinfoE#&offset_flags#| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppEDFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrIHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]void084Wthis3indexz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hLKPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortboolint,4gthis3typeId3countz__result_uvalidId__2u_ZNK2nw3snd8internal4Util9Reference13IsValidTypeIdEt__3 uixo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hONd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04gthis3origin3typeId3countz__resulturef_xo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hRQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4 thisz__result|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFile.hT!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 hHXW jP6oV>& TAD H_ K Nt Q0 ; = 6e A# ? % "p *5 ' 3 -k 9* 0DH$KNSQ;=6xAC?%"*'M3-90gEIL OR\7B#+f(4.1MFZhd  Y+""$[* * * * * hl hl hl hl hl #  -  --'  '' ''''(&, 0 :&@&F&K&P&V&^ b f&k&o#  -  --'  '' ''''(&, 0 :&@&F&K&P&V&^ b f&k&o#  -   - 1 - (  (( %$ ( 1%5 ;%@%#  -  !-!!#  -  "-"-  E   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 "ARM h4l,d  {lplplplplp[[&[[& t[ tK |K |K HKNKb;NP;\;;;Bfn<(U UAK;h&U@K UCK;d UBK;x@ UEKL;Lc UGK;'0 UDK<X; ! U=K(!|;$| %UFK(%%U;K%O&U<K&l'U?Kt'(* U>K*p;--U6K-;.' / C,/ U7K8/;0|0 U8K0T;1|rl2 U9Kx2;x3| 3 U:K4;4H5U#P5 XA#w 8GUh @GUh HGUh PGUh XGU h `GU W hGU W xGUW GUW GUW GUG G UG H UG IUG JXUG KXU7 xKU7 KU7 KU7 KU7 KUG KU"G KU%G KU'G KU*G KU-G K(U0G LHU3G `LU6G LU9G LU;G MU=G MxU?G MUAG M UD# MUFG M(UHG M8UKG N8UNG XN(UQN$Up$hI/1547 1296103881 0 0 100666 62564 ` ELF( 4(/,PP/P/ 0R @-@-P a@P ,&P!0S*0!4.P:0`S0 09P`V@TP eTtP l f4CWAVinvalid file signature.snd_WaveFileReader.cpp8INFOPDATAG-PpPQ/vY0S S S R/RJ@P P%T` P & &*P T @PNW:Failed assertion m_pInfoBlockBodysnd_WaveFileReader.cppUnknown wave data format(%d)NW:Pointer must not be NULL (m_pInfoBlockBody)p@-@PP0 nBU zBp@ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_WaveFileReader.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_BUILD_VERBOSE -DNN_COMPILER_OPTION_ARM -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFileReader.cppUnknown wave data format(%d)snd_WaveFileReader.cppwave file is not supported version. please reconvert file using new version tools. (SUPPORTED_FILE_VERSION:0x%08x >= your version:0x%08x) wave file is not supported version. please reconvert file using new version tools. (CURRENT_FILE_VERSION:0x%08x <= your version:0x%08x) NW:Failed assertion infoBlock->header.kind == SIGNATURE_INFO_BLOCKNW:Failed assertion dataBlock->header.kind == SIGNATURE_DATA_BLOCKNW:Pointer must not be NULL (m_pInfoBlockBody)NW:Pointer must not be NULL (info)`armcc+|     <L~`armcc+|     xAz`armcc+|      PA|R`armcc+|      Axd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<`g<sI| pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xvoid0W7xthiswaveFilex__result"sheaderfsinfoBlockSsdataBlock@]Z~|yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]P`P^@-{P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0r\thisinfoK9waveDataOffsetOrigin x__result"rformatQPdqiTdschannelParamW[schannelInfoHHsadpcmInfo5]g0hxsn~]ltzP~]D ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFileReader.cpp w! }y  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFileReader.cppM3M3=C**~{89 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFileReader.cpp2%+ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFile.h3T!~!}!  &.~ .w, '2.~2 !+  &1 P!0}0<} PP8<P0P}x}P$(P(TVTT Q TP(U}L}LP}R Q PUP@T}} `dPXHYHV0dSR Q dWPdU 00/`armcc+|      "!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#'&d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intsigned charshortintiu8x(%iu16)%iu32*%is8-%is16.%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h)d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos+d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd-|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]}std/d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd1d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos3D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]std5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos7d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos9d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos;d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos=d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdGD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdID:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdKd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndOd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathQd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathSd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathUd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathWd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathYd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath[d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath]d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathad:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathcd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathed:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathgd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRid:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRkd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRmd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRod:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRrqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#@BinaryBlockHeader&kind#&size#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nwsndSampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM @DspAdpcmParam&&coefb#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#@WaveInfot&sampleFormat#&loopFlag#&channelCount#&sampleRate#&loopStartFrame# &loopEndFrame#&channelParam#@ChannelParam0&dataAddress#&adpcmParamP#&adpcmLoopParam#*yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@Table &count#&itemF#@ReferenceTable !#@BlockReferenceTable &item#@SoundFileHeader &header#&blockReferenceTablex#{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@WaveFile@FileHeader #GetInfoBlock6GetDataBlock6@InfoBlockBody &encoding#&isLoop#&padding#&sampleRate#&loopStartFrame#&loopEndFrame# &reserved#&channelInfoReferenceTable\#GetChannelCount6GetChannelInfo65@InfoBlock(&headerS#&body##@ChannelInfo&referToSamples#&referToAdpcmInfo#&reserved#GetSamplesAddress65GetDspAdpcmInfo6@DspAdpcmInfo,&adpcmParamP#&adpcmLoopParam#&@DataBlock &headerS#&Y#l'pcm8]'pcm16q'byte+0030#0V?0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternal@WaveFileReader&m_pInfoBlockBody#&m_pDataBlockBody#cGetSampleFormat5WaveFileReader65ReadWaveInfo65: GetWaveDataAddress65500#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# $&base_info#B &base#&flags#&base_count# $&base_info#F__si_class_type_info &base#&base_type$#0 i__builtin_va_list0C0??]QJ3formatz__resultO IsValidFileHeader3GwaveFilez__resultuheaderc4this3info3GwaveDataOffsetOriginz__resultGB0(&tinfo,#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4thisz__result|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFile.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Wait60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/os/os_Utility.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwosinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intRClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU32u|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh50iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @AdshrCurve&attack#&decay#&sustain#&hold#&release#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0???nwsndinternal@Util@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount#&m_Count#&m_IrregularCount#ATable,cIsLoadedWaveArchive5555d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo 6 5 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6internal@LinkListImpl &m_SizeG#&m_BaseNodeZ#isize_typek%iNodeo%ivalue_typeZp%0fipointerxq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?operator++6iterator65begin6end6insert655|erase65|000Z00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long000s4thisz__result 4 thisz__resultnwsnd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume#&pitch#&pan#@BasicSound(__vptr#0&m_pPlayerHeapV#0&m_pGeneralHandleq#&m_pTempGeneralHandleq# 0&m_pSoundPlayer#0&m_pSoundActor#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam-#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState~#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend# &m_FxSend,#&m_ExtSurroundPan#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0j¶mUpdateCallback#0&argUpdateCallback#0&argAllocatorCallback/#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallback*s_TypeInfoBasicSound6Stop65Initialize# 6Finalize#6CalcCurrentPlayerPriority6 GetPlayerHeap6UpdateMoveValue#(6UpdateParam#,6IsPlayerAvailable6 0770u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileId8ew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# 0s@DriverCommandWaveSoundSetup,s#0&player#&wsdFile#&waveSoundOffset#&startOffsetType#&offset# &callback#$&callbackData#(@DriverCommandWaveSoundChannelPrios#&player#&priority#@DriverCommandWaveSoundPrioFixs#&player#&priorityFix#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid000t0nwsndinternal@DriverCommandManager&m_SendCommandQueue#&m_SendCommandQueueBuffer#4&m_RecvCommandQueue#&m_RecvCommandQueueBuffer^#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancePushCommand65AllocMemory65AllocCommand6AllocCommandt6AllocCommand6?00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0000nwsndinternal@LoadItemInfo&itemId8#&address#LoadItemInfoQ6Q@SoundArchiveLoader(__vptr#&m_pSoundArchive#&m_StreamArea}#LoadData6U585:: detail_GetFileAddressByItemId6]58detail_LoadWaveArchiveByWaveSoundFile6U55500??0YPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDSoundFileManager0@SoundDataManager#?# 09&m_pFileTable#&m_pFileManager#DFileAddressiFileTablee0{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid000nwsndinternal@PlayerHeapDataManager#?# ]&m_FileAddress#&m_IsInitialized#&m_IsFinalized#@FileAddress&fileIdH#&address#PlayerHeapDataManager6~PlayerHeapDataManager6Initialize650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8SetPlayerHeapDataManager650|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundMemoryAllocatable(__vptr#ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@PlayerHeap #&m_pSoundh#&m_pPlayer#&m_pStartAddress# &m_pEndAddress#&m_pAllocAddress#&m_Link#Clear6a007d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal0Ed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#Task6~Task6Wait60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartable<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundInfo&pitch#&adshr#&pan# &surroundPan# &mainSend# &fxSend# Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint00nwsndDWaveSoundDataInfointernaldriver@WaveSoundPlayer##<#H&m_WavePlayFlag#T&m_ReleasePriorityFixFlag#U&m_PanRange#X&m_Priority#\0&m_pCallback#`&m_CallbackData#d&m_pWaveSoundData#h&m_WaveSoundIndex#lStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#p&m_StartOffset#t&m_LfoParam#x&m_WaveSoundInfo#&m_pChannel#@WaveSoundCallbackWaveSoundPlayer:6:ReadWaveSoundDataInfo6B5HGetPlaySamplePosition6B00>0  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidintlong0000000000 nw snd internaliWaveSoundInstanceManager+B@ WaveSound7#&m_WaveSoundPlayerInstance#0&m_pTempSpecialHandle#&m_pManager#&m_DataLoadTask#&m_DataManager#&m_StartInfoA#&m_LoadingFlag#&m_PreparedFlag#&m_InitializeFlag#@StartInfo&index#&startOffsetType#&startOffset#&callback# &callbackData#@LoadInfo &arc#&mgr#&wsd#h5550iNotifyAsyncLoadFinishedi@DataLoadTask<#&m_pDataManager#&m_pAllocator#&m_Callback# &m_CallbackData#$&m_pSoundDataManager#(&m_pSoundArchive#,&m_LoadInfoWsd#0&m_Index#8DataLoadTask6Execute#6*s_TypeInfoGetRuntimeTypeInfo 6WaveSound65 Prepare 655A? RegisterDataLoadTask 655? Initialize# 6 Finalize# 6 IsPrepared# 6 SetChannelPriority 65 SetReleasePriorityFix 65 ReadWaveSoundDataInfo 65 GetPlaySamplePosition 6 IsAttachedTempSpecialHandle# 6 DetachTempSpecialHandle# 6 GetBasicSoundPlayerHandle# 6 OnUpdatePlayerPriority#$ 6d NotifyAsyncLoadFinishedFunc5550?#E00Et d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_TaskManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskManager&m_TaskList#&m_pCurrentTask1#$&m_IsWaitTaskCancel#(&m_CriticalSection#,&m_BlockingQueue#8&m_MsgBufferS#lTaskPriorityPRIORITY_LOW PRIORITY_MIDDLE PRIORITY_HIGH iTaskList=00t000^04thisz__resultds4this3BwsdFile3startInfoucmdmgrucommandFB0&tinfo#&offset_flags#} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable'd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0*)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorfxipointerxI?f|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.h,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# .d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #32d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@SoundInstanceManagerE&m_PriorityList#&m_FreeList# iPriorityList&BiIterator'-Free65UpdatePriority655InsertPriorityList655RemovePriorityList6500E d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h658d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList Eivalue_typeE 0ipointer iiterator_category-iTIt_base_!iIterator+%@iterator#&it_#iTIt+operator->6?Moperator++v6iterator65+00+begin+6-end+6-insert+6-5+5push_back6-5erase+6-5cGetNodeFromPointer35cGetPointerFromNode53GetBeginIter+6-GetEndIter+6-Insert+6-5+5PushBack6-5Erase+6-5#00Z|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?=<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h@?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hCBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ql3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hFEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hIHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hLKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]z4thisz__resultv|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hONd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hRQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4 this3 parentz__result x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hUTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hXWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h[Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]W4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h^]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.ha`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]QK3pz__result3|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hdcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3+it3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hgfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]/4-this3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hpod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hsrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3sound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hvud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865] =4this3sound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hyxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3+it3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]int G4 thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Mit13Mit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3Mit1_3Mit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int {4this3sound3priorityuitr+ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int U4this3sound3priority d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 8t4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X ^4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4Qthisz__resultQ} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]2 4thisxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]l 4this3mgr{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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RNW:Failed assertion bitNumber <= BIT_NUMBER_MAXAsnd_Util.h`armcc+|     AzHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`|!|?]t~||x|e"t|Ro d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  $ \ $-   ~  J  } }}PPtR@pQ<pP0pR,pWRpT Q VPUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intsigned charintfloatiu8x(%iu16)%iu32*%is8-%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint0nwutRAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32viResF32 w|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@AdshrCurve&attack#&decay#&sustain#&hold#&release#AdshrCurveD6D: : : : : 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned shortT83value3indexz__result084this3typeIdz__result00  nw snd internal@ Util@Reference&typeId#&padding#&offset#IsValidTypeId6_5@ReferenceWithSize X#&size#@Table X&count#X&item#@ReferenceTable #GetReferedItem6g55@BlockReferenceTable &item#GetReferenceo6w55GetReferedItem6w555@SoundFileHeader &header#&blockReferenceTableo#GetBlock65@BitFlag&bitFlag#GetValue65'5GetValueF3265-5GetTrueCount65DWaveIdTable@Table&count#&item #cDevideBy8bit55X0[&0c0ko0s0{Z0xo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw snd internal@ WaveSoundFile@FileHeader #GetInfoBlock&6.@InfoBlockBody&toWaveIdTableX#&toWaveSoundDataReferenceTableX#GetWaveIdTable|66GetWaveSoundDataReferenceTable66GetWaveSoundCount66GetWaveSoundData>665DInfoBlock@WaveSoundData&toWaveSoundInfoX#&toTrackInfoReferenceTableX#&toNoteInfoReferenceTableX#GetWaveSoundInfoF6JGetTrackInfoReferenceTable6JGetNoteInfoReferenceTable6JGetTrackCount6JGetNoteCount6JGetTrackInfoR6J5GetNoteInfoZ6J5@WaveSoundInfo&optionParameterZ#GetPan6^GetSurroundPan6^GetPitch 6^GetSendValue6^555GetAdshrCurve6^@ TrackInfo&toNoteEventReferenceTableX# GetNoteEventReferenceTable 6b GetNoteEventCount 6b GetNoteEventj 6b5DNoteEvent@ NoteInfo&waveIdTableIndex#&optionParameterZ# GetOriginalKey 6n GetVolume 6n GetPan 6n GetSurroundPan 6n GetPitch  6n GetSendValue 6n555 GetAdshrCurve 6n0"0*02?:u?B0:F?N?V0B0N?f0V?v?c0?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidboolunsigned char@__type_info&__vptr#&__name%#00!F__class_type_info&base#F__vmi_class_type_info&base)#&flags#&base_count# &base_info#B &base)#&flags#&base_count# &base_info#F__si_class_type_info &base)#&base_type4#)00i__builtin_va_listnwsndinternal@SendValue&mainSend#&fxSend#s?000?[0bp46thisz__result}4Jthisz__result4Jthisz__resultw4bthisz__resultB)0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Dthis7a 7d 7s 7h 7r z__resultD|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4_this3validIdz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0A4gthis3index3typeIdz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortboolint,4wthis3typeId3countz__resultouvalidId__2u_ZNK2nw3snd8internal4Util9Reference13IsValidTypeIdEt__3 uixo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04wthis3origin3typeId3countz__resulturefoxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4this3bitNumberz__resulturetucountuj__5 uixo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolw4this3'value3bitNumberz__resultucountxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4this3-value3bitNumberz__resultucountxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]46thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Jthisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Jthisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4bthisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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!4-P:0S0 48P @@  UdP Y<NW:Pointer must not be NULL (waveSoundFile)snd_WaveSoundFileReader.cppCWSDinvalid file signature.NW:Pointer must not be NULL (infoBlock)INFOinvalid block signature.A-P@p`P  TC/ `pPP C  NW:Pointer must not be NULL (m_pInfoBlockBody)snd_WaveSoundFileReader.cppNW:Pointer must not be NULL (dst)NW:Failed assertion index < table.countsnd_Util.hp@-@PP h ePL _tPt fP pNW:Pointer must not be NULL (m_pInfoBlockBody)snd_WaveSoundFileReader.cppNW:Failed assertion index < GetWaveSoundCount()p@-@PP h oPL _tPt pP pNW:Pointer must not be NULL (m_pInfoBlockBody)snd_WaveSoundFileReader.cppNW:Failed assertion index < GetWaveSoundCount()@-@P _0 p@-P@`P yT z P   0  pNW:Pointer must not be NULL (m_pInfoBlockBody)snd_WaveSoundFileReader.cppNW:Pointer must not be NULL (dst)ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --arm --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.fast\Development\snd_WaveSoundFileReader.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 -Otime --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_FAST -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS 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(SUPPORTED_FILE_VERSION:0x%08x >= your version:0x%08x) wavesound file is not supported version. please reconvert file using new version tools. (CURRENT_FILE_VERSION:0x%08x <= your version:0x%08x) NW:Pointer must not be NULL (m_pInfoBlockBody)snd_WaveSoundFileReader.cpp`armcc+|     Az`armcc+|     4A~`armcc+|     A|`armcc+|     A|`armcc+|     (A|`armcc+|     AzTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Hthis;zwaveSoundFile\x__result; sinfoBlockF>]Z,Nw~{Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4`4"{P00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]cbthisCRindex4x__result!rwsdData^P](Pf~0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 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865]nnhidCTRud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRwd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRyd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR{d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR~}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#@BinaryBlockHeader&kind#&size#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@AdshrCurve&attack#&decay#&sustain#&hold#&release#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@Table &count#&itemF#@ReferenceTable !#@BlockReferenceTable &item#@SoundFileHeader &header#&blockReferenceTablex#@BitFlag&bitFlag#@WaveId&waveArchiveId#&waveIndex#@Table &count#&item_#@WaveIdTable &table:#GetWaveId65?u0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw snd internal@ WaveSoundFile@FileHeader #GetInfoBlockF6N@InfoBlockBody&toWaveIdTable#&toWaveSoundDataReferenceTable#GetWaveIdTable6VGetWaveSoundDataReferenceTable6VGetWaveSoundCount6VGetWaveSoundData^6V5@InfoBlock&headerS#&body#@WaveSoundData&toWaveSoundInfo#&toTrackInfoReferenceTable#&toNoteInfoReferenceTable#GetWaveSoundInfof6jGetTrackInfoReferenceTable6jGetNoteInfoReferenceTable6jGetTrackCount6jGetNoteCount6jGetNoteInfor6j5@WaveSoundInfo&optionParameter#GetPan6vGetSurroundPan6vGetPitch 6vGetSendValue6v5 5 5GetAdshrCurve6v@ NoteInfo&waveIdTableIndex#&optionParameter# GetOriginalKey 6z GetVolume 6z GetPan 6z GetSurroundPan 6z GetPitch  6z GetAdshrCurve 6z0B0J0R ?Zt?b0ZE?n0b0n?\?  4Vthisz__result   4jthisz__result . 4jthisz__result0?x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@WaveSoundFileReader&m_pHeaderX#&m_pInfoBlockBodyb#WaveSoundFileReader;6;5GetWaveSoundCount6CGetNoteInfoCount6C5GetTrackInfoCount6C5ReadWaveSoundInfo6C5G5ReadNoteInfo6C5K55@WaveSoundInfo&pitch #&adshr#&pan# &surroundPan# &mainSend# &fxSend{# @WaveSoundNoteInfo&waveArchiveId#&waveIndex#&adshr#&originalKey# &pan#&surroundPan#&volume#&pitch #00?000R0\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type)#0%i__builtin_va_list0H?POIsValidFileHeader3LwaveSoundFilez__resultuheaderV]<4Cthisz__resultB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ 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d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd('d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h*d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#/.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h21pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh50iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @AdshrCurve&attack#&decay#&sustain#&hold#&release#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h4<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount#&m_Count#&m_IrregularCount#6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0"0nwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650;:Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typek%iNodeo%|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h=td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume#&pitch#&pan#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayerU#0&m_pSoundActorq#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState(#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend# &m_FxSend#&m_ExtSurroundPan#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#04&argUpdateCallback#0N&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallback?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# BAXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileId8ew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#Htd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nwsndinternal@LoadItemInfo&itemId8#&address#@SoundArchiveLoader(__vptr#&m_pSoundArchive#&m_StreamAreaP#Jd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundDataManagerLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDNd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwsndinternal@PlayerHeapDataManager## O&m_FileAddress#&m_IsInitialized#&m_IsFinalized#@FileAddress&fileIdH#&address#Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8SR|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@ChannelWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal[xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartable_<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundInfo&pitch#&adshr#&pan# &surroundPan# &mainSend# &fxSend# ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint00nwsndinternaldriver@WaveSoundPlayer##<#H&m_WavePlayFlag#T&m_ReleasePriorityFixFlag#U&m_PanRange#X&m_Priority#\0v&m_pCallbackz#`&m_CallbackData#d&m_pWaveSoundData#h&m_WaveSoundIndex#lStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#p&m_StartOffset#t&m_LfoParam#x&m_WaveSoundInfo#&m_pChannel#@WaveSoundCallbackdcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0000000nwsndinternaliWaveSoundInstanceManager+B@WaveSound#&m_WaveSoundPlayerInstance#0&m_pTempSpecialHandle_#&m_pManager#&m_DataLoadTask#&m_DataManager#&m_StartInfo#&m_LoadingFlag#&m_PreparedFlag#&m_InitializeFlag#@StartInfo&index#&startOffsetType#&startOffset#&callback# &callbackData#h5550iNotifyAsyncLoadFinishedi@DataLoadTask<#&m_pDataManager#&m_pAllocator#&m_Callback# &m_CallbackData#$&m_pSoundDataManager#(&m_pSoundArchive#,&m_LoadInfoWsd#0&m_Index#8*s_TypeInfo?t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hgfXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4Hthisz__resultnwsnd@SoundHandle&m_pSoundR#IsAttachedSound6Hdetail_GetAttachedSoundR6L0D00v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHlkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool '4thisz__resultnwsnd@WaveSoundHandle&m_pSound#WaveSoundHandle65LIsAttachedSound6DetachSound6detail_AttachSoundAsTempHandle65000"z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# a&base_infou#B &base #&flags#&base_count# a&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list0"3d4this35soundB 0e&tinfoi#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundHandle.cppqd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#sd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager"~}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool@4this3s_TypeInfoz__resultuselfx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Lthisz__resultRv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_"5z__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast3objz__resultus_TypeInfoUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCast!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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<HN2nw3snd8internal6driver15WaveSoundPlayerEN2nw3snd8internal6driver15DisposeCallbackEN2nw3snd8internal6driver11SoundThread14PlayerCallbackED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintlong longfloatiu8x(%iu16)%iu32*%is16.%is32/%is640%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status1#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@Voiceld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16s|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0 nw sndh50iSoundFrameUserCallback3AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#AdshrCurve?6?: : : : :  internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#@ WaveInfot&sampleFormat##&loopFlag#&channelCount#&sampleRate#&loopStartFrame# &loopEndFrame# &channelParam#@ ChannelParam0&dataAddress#&adpcmParam#&adpcmLoopParam#*0M|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNodea6ainternal@LinkListImpl &m_Size@#&m_BaseNodeS#isize_typek%iNodeo%0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@CurveAdshrStatusSTATUS_ATTACK STATUS_HOLD STATUS_DECAY STATUS_SUSTAIN STATUS_RELEASE &m_Status#&m_Value#&m_Decay#&m_Release# &m_Attack#&m_Hold#&m_HoldCounter#&m_Sustain#&padding#SetAttack6c5SetHold6c5SetDecay6c5SetSustain6c5SetRelease6c50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# CurveLfoParam6Initialize6@CurveLfo&m_Param#&m_DelayCounter#&m_Counter#SetParam6500R?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#~DisposeCallback6;0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00Z 4thisz__result[ 4thisz__result nw snd internal driver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@ BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet:# &m_pPlayerHeapDataManager#8BasicSoundPlayer6Initialize#6Finalize# 6GetVolume6GetPitch6GetPan6GetLpfFreq6GetBiquadFilterType6GetBiquadFilterValue6GetPanMode6GetPanCurve6GetSurroundPan6 IsFrontBypass6 GetMainSend 6 GetFxSend 65 GetPlayerHeapDataManager 60--0{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid007q4this94this nw snd internal driver@ SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSection1#&m_SoundFrameCallbackList#&m_PlayerCallbackList#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0K&m_pPerfData#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#~PlayerCallback6OnUpdateFrameSoundThread#6OnUpdateVoiceSoundThread# 6OnShutdownSoundThread#6iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatacGetInstance RegisterPlayerCallback 650 UnregisterPlayerCallback 65?0v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h  Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0nwsndinternaldriveriHardwareChannel!@Voice`H&m_pHardwareChannel#&m_ChannelCount#&m_Callback# &m_pCallbackData#&m_IsActive#&m_IsStart#&m_IsStarted#&m_IsPause#&m_IsPausing#&m_IsInitialized#&m_IsAllocating#&m_AllocateErrorFlag#&m_pLastWaveBuffer#&m_SyncFlag# &m_BiquadType#"&m_Volume#$&m_Pitch#(&m_PanMode#,&m_PanCurve#-&m_Pan#0&m_SurroundPan#4&m_LpfFreq#8&m_BiquadValue#<&m_Priority#@&m_MainSend#D&m_FxSend#H&m_Format##P&m_VoiceUser#T&m_LinkNode#XVoiceCallbackStatusCALLBACK_STATUS_FINISH_WAVE CALLBACK_STATUS_CANCEL CALLBACK_STATUS_DROP_VOICE CALLBACK_STATUS_DROP_DSP h5L5W50iVoiceCallback=Pause6L5SetFrontBypass6L500|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintN? 4 thisz__result 24 thisz__result  4 this3bus3sendnwsndinternaldriver@Channel[&m_WaveBufferf#&m_AdpcmContext#`&m_AdpcmLoopContext#l&m_LoopStartFrame#x&m_LoopFlag#|&m_DisposerZ#&m_CurveAdshr#&m_LfoR#&m_LfoTarget#&m_PauseFlag#&m_ActiveFlag#&m_AllocFlag#&m_AutoSweep#&m_ReleasePriorityFixFlag#&m_IsIgnoreNoteOff#&m_BiquadType#&m_UserVolume#&m_UserPitchRatio#&m_UserPan#&m_UserSurroundPan#&m_UserLpfFreq#&m_BiquadValue#&m_MainSend#&m_FxSend#&m_UserPitch#&m_SweepPitch#&m_SweepCounter#&m_SweepLength#&m_InitVolume#&m_InitPan#&m_InitSurroundPan#&m_Tune#&m_SilenceVolume#&m_Cent#&m_CentPitch#&m_Length#&m_PanMode#&m_PanCurve#&m_Key#&m_OriginalKey#&m_KeyGroupId#&m_InterpolationType#&m_CallbackC#&m_CallbackData#&m_pVoiceL#&m_pNextLink #&m_Link# ChannelCallbackStatusCALLBACK_STATUS_STOPPED CALLBACK_STATUS_DROP CALLBACK_STATUS_FINISH CALLBACK_STATUS_CANCEL h 5 550-iChannelCallback?=@ Disposer#&m_pChannel # c AllocChannel 555C5d FreeChannel5  Start 6 555 Release 6 Pause6 5IsActive6 IsPause6 SetAttack6 5SetHold6 5SetDecay6 5SetSustain6 5SetRelease6 5SetUserVolume6 5SetUserPitchRatio6 5SetUserPan6 5SetUserSurroundPan6 5SetUserLpfFreq6 5SetBiquadFilter6 55SetLfoParam6 5SetReleasePriorityFix6 5SetFrontBypass6 5SetPanMode6 5SetPanCurve6 5SetMainSend6 5SetFxSend6 55GetCurrentPlayingSample6 0NN0 |r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundInfo&pitch#&adshrM#&pan# &surroundPan# &mainSend# &fxSend# @WaveSoundNoteInfo&waveArchiveId#&waveIndex#&adshrM#&originalKey# &pan#&surroundPan#&volume#&pitch#|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidfloat000 b4rthisz__result4rthisz__resultnwsnd@WaveSoundDataInfo&loopFlag#&sampleRate#&loopStart#&loopEnd# internaldriver@WaveSoundPlayer-##<#H&m_WavePlayFlag#T&m_ReleasePriorityFixFlag#U&m_PanRange#X&m_Priority#\08&m_pCallback<#`&m_CallbackData#d&m_pWaveSoundData#h&m_WaveSoundIndex#lStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#p&m_StartOffset#t&m_LfoParam#x&m_WaveSoundInfo#&m_pChannel #@WaveSoundCallbackArg&wsdFile#&wsdIndex#¬eIndex#&callbackData# &dataMgr#@WaveSoundCallback(__vptr#WaveSoundPlayerj6jInitialize#6jFinalize# 6j Prepare6j5555550 Start# 6j Stop# 6j Pause# 6j5 SetPanRange 6j5 SetChannelPriority 6j5 SetReleasePriorityFix 6j5 GetPanRange 6r GetChannelPriority 6r InvalidateData# 6j55 ReadWaveSoundDataInfo 6r5x GetPlaySamplePosition 6r OnUpdateFrameSoundThread# 6j OnShutdownSoundThread#$ 6j FinishPlayer 6j Update 6j IsChannelActive 6r StartChannel 6j55 CloseChannel 6jUpdateChannel6jGetWaveSoundDataAddress6rdChannelCallbackFunc5 5500n02z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@DisposeCallbackManager &m_CallbackList#iCallbackList!UcGetInstanceRegisterDisposeCallback65;UnregisterDisposeCallback65;?0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.h(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidboolfloatunsigned char@__type_info&__vptr(#&__name0#0$0,F__class_type_info&base#F__vmi_class_type_info&base4#&flags#&base_count# &base_info#B &base4#&flags#&base_count# &base_info#B(&base4#&flags#&base_count# &base_info2#F__si_class_type_info &base4#&base_type#40i__builtin_va_list04jthis\4jthis4jthis3start3end ucurrent4jthis3callback3callbackDataz__resultupriority$uwaveInfoNunoteInfo8uarg[uresultustartOffsetSamplesuchannel x4jthisB40&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  ##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #*)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34athisz__resulta|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]4?this7a 7d 7s 7h 7r z__result?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h0/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4thisz__result|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.h32d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]F 4this3lfoParam|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.h65d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4;thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.h98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatV G4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h<;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatW c4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h?>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatX ~4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hBAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatY 4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hEDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ 4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hHGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]] 4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hKJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]float^ @4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hNMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool_ a4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hQPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatf 4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hTSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]p"4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hWVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]void06M4thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hZYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool~ 4 this3flag|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h]\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int L4 this3attack|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h`_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int i4 this3hold|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hcbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4 this3decay|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hfed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4 this3sustain|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hihd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4 this3release|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hlkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 this3volume|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 this3pitchRatio|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hrqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] &4 this3pan|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] F4 this3surroundPan|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hxwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] n4 this3lpfFreq|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h{zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 this3param|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h~}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4 this3fix|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4 this3flag|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] ' 4 this3panMode|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] G 4 this3panCurve|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] h 4 this3send|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]float D4rthisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4rthisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOMin3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hMind:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]4jthisz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]34jthisz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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