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PriorityEPiS3__ZNK2nw3snd8internal10BasicSound14GetSurroundPanEv_ZNK2nw3snd8internal10BasicSound15GetBiquadFilterEPiPf_ZNK2nw3snd8internal10BasicSound16GetInitialVolumeEv_ZNK2nw3snd8internal10BasicSound22GetRemainingFadeFramesEv_ZNK2nw3snd8internal10BasicSound27GetRemainingPauseFadeFramesEv_ZNK2nw3snd8internal10BasicSound6GetPanEv_ZNK2nw3snd8internal10BasicSound7IsPauseEv_ZNK2nw3snd8internal10BasicSound8GetPitchEv_ZNK2nw3snd8internal10BasicSound9GetFxSendENS0_6AuxBusE_ZNK2nw3snd8internal10BasicSound9GetVolumeEv_ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZN2nw3snd10SoundParamC1Ev_ZN2nw3snd10SoundParamC2Ev_ZN2nw3snd8internal10BasicSound14GetSoundPlayerEv_ZN2nw3snd8internal10BasicSound22OnUpdatePlayerPriorityEv_ZN2nw3snd8internal10BasicSoundD0Ev_ZN2nw3snd8internal10BasicSoundD1Ev_ZN2nw3snd8internal10BasicSoundD2Ev_ZN2nw3snd8internal15SoundActorParamC1Ev_ZN2nw3snd8internal15SoundActorParamC2Ev_ZNK2nw3snd10SoundActor20detail_GetActorParamEv_ZNK2nw3snd11SoundPlayer19GetBiquadFilterTypeEv_ZNK2nw3snd8internal10BasicSound18GetRuntimeTypeInfoEv_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_19DriverCommandPlayerEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_23DriverCommandPlayerInitEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_24DriverCommandPlayerParamEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_27DriverCommandPlayerPanParamEEEPT_v_ZN2nw3snd8internal9MoveValueIfiE6UpdateEv_ZN2nw3snd8internal9MoveValueIfiE9InitValueEf_ZN2nw3snd8internal9MoveValueIfiE9SetTargetEfi_ZN2nw3snd8internal9MoveValueIfiEC1Ev_ZN2nw3snd8internal9MoveValueIfiEC2Ev_ZNK2nw3snd8internal9MoveValueIfiE17GetRemainingCountEv_ZNK2nw3snd8internal9MoveValueIfiE8GetValueEv_ZTIN2nw3snd8internal6driver16BasicSoundPlayerE_ZTSN2nw3snd8internal6driver16BasicSoundPlayerE_ZTVN2nw3snd8internal6driver16BasicSoundPlayerE_ZN2nw3snd8internal6driver14PlayerParamSet10InitializeEv_ZN2nw3snd8internal6driver16BasicSoundPlayer10InitializeEv_ZN2nw3snd8internal6driver16BasicSoundPlayer15SetBiquadFilterEif_ZN2nw3snd8internal6driver16BasicSoundPlayer8FinalizeEv_ZN2nw3snd8internal6driver16BasicSoundPlayer9SetFxSendENS0_6AuxBusEf_ZN2nw3snd8internal6driver16BasicSoundPlayerC2Ev_ZNK2nw3snd8internal6driver16BasicSoundPlayer9GetFxSendENS0_6AuxBusE_ZN2nw3snd8internal6driver16BasicSoundPlayerD0Ev_ZN2nw3snd8internal6driver16BasicSoundPlayerD1Ev_ZN2nw3snd8internal6driver16BasicSoundPlayerD2Ev_ZN2nn3fnd19InterlockedVariableIiE10AssignFuncclERi_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS0_19InterlockedVariableIiE10AssignFuncEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nw3snd8internal15BiquadFilterLpf18COEFFICIENTS_TABLEE_ZN2nw3snd8internal15BiquadFilterHpf18COEFFICIENTS_TABLEE_ZN2nw3snd8internal18BiquadFilterBpf51218COEFFICIENTS_TABLEE_ZN2nw3snd8internal19BiquadFilterBpf102418COEFFICIENTS_TABLEE_ZN2nw3snd8internal19BiquadFilterBpf204818COEFFICIENTS_TABLEE_ZTIN2nw3snd20BiquadFilterCallbackE_ZTIN2nw3snd8internal15BiquadFilterHpfE_ZTIN2nw3snd8internal15BiquadFilterLpfE_ZTIN2nw3snd8internal18BiquadFilterBpf512E_ZTIN2nw3snd8internal19BiquadFilterBpf1024E_ZTIN2nw3snd8internal19BiquadFilterBpf2048E_ZTSN2nw3snd20BiquadFilterCallbackE_ZTSN2nw3snd8internal15BiquadFilterHpfE_ZTSN2nw3snd8internal15BiquadFilterLpfE_ZTSN2nw3snd8internal18BiquadFilterBpf512E_ZTSN2nw3snd8internal19BiquadFilterBpf1024E_ZTSN2nw3snd8internal19BiquadFilterBpf2048E_ZTVN2nw3snd8internal15BiquadFilterHpfE_ZTVN2nw3snd8internal15BiquadFilterLpfE_ZTVN2nw3snd8internal18BiquadFilterBpf512E_ZTVN2nw3snd8internal19BiquadFilterBpf1024E_ZTVN2nw3snd8internal19BiquadFilterBpf2048E_ZNK2nw3snd8internal15BiquadFilterHpf15GetCoefficientsEifPN2nn3snd3CTR24BiquadFilterCoefficientsE_ZNK2nw3snd8internal15BiquadFilterLpf15GetCoefficientsEifPN2nn3snd3CTR24BiquadFilterCoefficientsE_ZNK2nw3snd8internal18BiquadFilterBpf51215GetCoefficientsEifPN2nn3snd3CTR24BiquadFilterCoefficientsE_ZNK2nw3snd8internal19BiquadFilterBpf102415GetCoefficientsEifPN2nn3snd3CTR24BiquadFilterCoefficientsE_ZNK2nw3snd8internal19BiquadFilterBpf204815GetCoefficientsEifPN2nn3snd3CTR24BiquadFilterCoefficientsE_ZN2nw3snd8internal15BiquadFilterHpfD0Ev_ZN2nw3snd8internal15BiquadFilterHpfD1Ev_ZN2nw3snd8internal15BiquadFilterHpfD2Ev_ZN2nw3snd8internal15BiquadFilterLpfD0Ev_ZN2nw3snd8internal15BiquadFilterLpfD1Ev_ZN2nw3snd8internal15BiquadFilterLpfD2Ev_ZN2nw3snd8internal18BiquadFilterBpf512D0Ev_ZN2nw3snd8internal18BiquadFilterBpf512D1Ev_ZN2nw3snd8internal18BiquadFilterBpf512D2Ev_ZN2nw3snd8internal19BiquadFilterBpf1024D0Ev_ZN2nw3snd8internal19BiquadFilterBpf1024D1Ev_ZN2nw3snd8internal19BiquadFilterBpf1024D2Ev_ZN2nw3snd8internal19BiquadFilterBpf2048D0Ev_ZN2nw3snd8internal19BiquadFilterBpf2048D1Ev_ZN2nw3snd8internal19BiquadFilterBpf2048D2Ev_ZZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZTIN2nw3snd8internal6driver15DisposeCallbackE_ZTIN2nw3snd8internal6driver7Channel8DisposerE_ZTSN2nw3snd8internal6driver15DisposeCallbackE_ZTSN2nw3snd8internal6driver7Channel8DisposerE_ZTVN2nw3snd8internal6driver7Channel8DisposerE_ZGVZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal6driver7Channel11FreeChannelEPS3__ZN2nw3snd8internal6driver7Channel11UpdateSweepEi_ZN2nw3snd8internal6driver7Channel12AllocChannelEiiPFvPS3_NS3_21ChannelCallbackStatusEjEj_ZN2nw3snd8internal6driver7Channel13SetSweepParamEfib_ZN2nw3snd8internal6driver7Channel15SetBiquadFilterEif_ZN2nw3snd8internal6driver7Channel16AppendWaveBufferERKNS1_8WaveInfoE_ZN2nw3snd8internal6driver7Channel17VoiceCallbackFuncEPNS2_5VoiceENS4_19VoiceCallbackStatusEPv_ZN2nw3snd8internal6driver7Channel4StopEv_ZN2nw3snd8internal6driver7Channel5StartERKNS1_8WaveInfoEij_ZN2nw3snd8internal6driver7Channel6UpdateEb_ZN2nw3snd8internal6driver7Channel7GetTickEv_ZN2nw3snd8internal6driver7Channel7NoteOffEv_ZN2nw3snd8internal6driver7Channel7ReleaseEv_ZN2nw3snd8internal6driver7Channel8Disposer14InvalidateDataEPKvS6__ZN2nw3snd8internal6driver7Channel9InitParamEPFvPS3_NS3_21ChannelCallbackStatusEjEj_ZN2nw3snd8internal6driver7ChannelC1Ev_ZN2nw3snd8internal6driver7ChannelC2Ev_ZN2nw3snd8internal6driver7ChannelD1Ev_ZN2nw3snd8internal6driver7ChannelD2Ev_ZNK2nw3snd8internal6driver7Channel13GetSweepValueEv_ZNK2nw3snd8internal6driver7Channel23GetCurrentPlayingSampleEv_ZN2nn3snd3CTR10WaveBufferC1Ev_ZN2nn3snd3CTR10WaveBufferC2Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED2Ev_ZN2nw3snd8internal13CurveLfoParamC1Ev_ZN2nw3snd8internal13CurveLfoParamC2Ev_ZN2nw3snd8internal6driver15HardwareManagerD1Ev_ZN2nw3snd8internal6driver15HardwareManagerD2Ev_ZN2nw3snd8internal6driver7Channel8DisposerD0Ev_ZN2nw3snd8internal6driver7Channel8DisposerD1Ev_ZN2nw3snd8internal6driver7Channel8DisposerD2Ev_ZN2nw3snd8internal8CurveLfo8GetParamEv_ZN2nw3snd8internal8CurveLfoC1Ev_ZN2nw3snd8internal8CurveLfoC2Ev_ZNK2nw3snd8internal10CurveAdshr9GetStatusEv_ZN2nw3snd8internal9MoveValueIhtE6UpdateEv_ZN2nw3snd8internal9MoveValueIhtE9InitValueEh_ZNK2nw3snd8internal9MoveValueIhtE8GetValueEv_ZN2nw3snd8internal6driver14ChannelManager10InitializeEPvm_ZN2nw3snd8internal6driver14ChannelManager11GetInstanceEv_ZN2nw3snd8internal6driver14ChannelManager16UpdateAllChannelEv_ZN2nw3snd8internal6driver14ChannelManager18GetRequiredMemSizeEi_ZN2nw3snd8internal6driver14ChannelManager4FreeEPNS2_7ChannelE_ZN2nw3snd8internal6driver14ChannelManager5AllocEv_ZN2nw3snd8internal6driver14ChannelManager8FinalizeEv_ZN2nw3snd8internal6driver14ChannelManagerC1Ev_ZN2nw3snd8internal6driver14ChannelManagerC2Ev_ZN2nw2utneENS0_8LinkListINS_3snd8internal6driver7ChannelELl316EE8iteratorES7__ZN2nw3snd8internal6driver14ChannelManagerD1Ev_ZN2nw3snd8internal6driver14ChannelManagerD2Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal6driver7ChannelELl316EE3endEv_ZN2nw3snd8internal10CurveAdshr11VOLUME_INITE_ZN2nw3snd8internal10CurveAdshr18DecibelSquareTableE_ZN2nw3snd8internal10CurveAdshr10InitializeEf_ZN2nw3snd8internal10CurveAdshr10SetReleaseEi_ZN2nw3snd8internal10CurveAdshr10SetSustainEi_ZN2nw3snd8internal10CurveAdshr11CalcReleaseEi_ZN2nw3snd8internal10CurveAdshr17CalcDecibelSquareEi_ZN2nw3snd8internal10CurveAdshr5ResetEf_ZN2nw3snd8internal10CurveAdshr6UpdateEi_ZN2nw3snd8internal10CurveAdshr7SetHoldEi_ZN2nw3snd8internal10CurveAdshr8SetDecayEi_ZN2nw3snd8internal10CurveAdshr9SetAttackEi_ZN2nw3snd8internal10CurveAdshrC1Ev_ZN2nw3snd8internal10CurveAdshrC2Ev_ZNK2nw3snd8internal10CurveAdshr8GetValueEv_ZN2nw3snd8internal13CurveLfoParam10InitializeEv_ZN2nw3snd8internal8CurveLfo5ResetEv_ZN2nw3snd8internal8CurveLfo6UpdateEi_ZN2nw3snd8internal8CurveLfo9GetSinIdxEi_ZNK2nw3snd8internal8CurveLfo8GetValueEv_ZN2nw3snd20Debug_SetWarningFlagENS0_16DebugWarningFlagEb_ZN2nw3snd8internal20Debug_GetWarningFlagENS0_16DebugWarningFlagE_ZN2nw3snd8internal24Debug_GetSoundTypeStringENS1_14DebugSoundTypeE_ZN2nw3snd8internal38Debug_GetDebugWarningFlagFromSoundTypeENS1_14DebugSoundTypeE__ARM_common_switch8_ZN2nw3snd8internal6driver22DisposeCallbackManager11GetInstanceEv_ZN2nw3snd8internal6driver22DisposeCallbackManager23RegisterDisposeCallbackEPNS2_15DisposeCallbackE_ZN2nw3snd8internal6driver22DisposeCallbackManager25UnregisterDisposeCallbackEPNS2_15DisposeCallbackE_ZN2nw3snd8internal6driver22DisposeCallbackManager7DisposeEPvm_ZN2nw3snd8internal6driver22DisposeCallbackManagerC1Ev_ZN2nw3snd8internal6driver22DisposeCallbackManagerC2Ev_ZNK2nw3snd8internal6driver22DisposeCallbackManager16GetCallbackCountEv_ZN2nw3snd8internal6driver22DisposeCallbackManagerD1Ev_ZN2nw3snd8internal6driver22DisposeCallbackManagerD2Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver15DisposeCallbackELl4EE3endEv_ZZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZGVZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal13DriverCommand18ProcessCommandListEPS2__ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED2Ev_ZN2nw3snd8internal6driver15HardwareManagerD1Ev_ZN2nw3snd8internal6driver15HardwareManagerD2Ev_ZN2nw3snd8internal6driver16BasicSoundPlayer10SetPanModeENS0_7PanModeE_ZN2nw3snd8internal6driver16BasicSoundPlayer11SetPanCurveENS0_8PanCurveE_ZN2nw3snd8internal6driver16BasicSoundPlayer14SetFrontBypassEb_ZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEv_ZN2nw3snd8internal20DriverCommandManager10InitializeEPvj_ZN2nw3snd8internal20DriverCommandManager11AllocMemoryEj_ZN2nw3snd8internal20DriverCommandManager11GetInstanceEv_ZN2nw3snd8internal20DriverCommandManager11PushCommandEPNS1_13DriverCommandE_ZN2nw3snd8internal20DriverCommandManager12FlushCommandEb_ZN2nw3snd8internal20DriverCommandManager14ProcessCommandEv_ZN2nw3snd8internal20DriverCommandManager14TryAllocMemoryEj_ZN2nw3snd8internal20DriverCommandManager16RecvCommandReplyEv_ZN2nw3snd8internal20DriverCommandManager16WaitCommandReplyEj_ZN2nw3snd8internal20DriverCommandManager19FinalizeCommandListEPNS1_13DriverCommandE_ZN2nw3snd8internal20DriverCommandManager24GetInstanceForTaskThreadEv_ZN2nw3snd8internal20DriverCommandManager8FinalizeEv_ZN2nw3snd8internal20DriverCommandManagerC1Ev_ZN2nw3snd8internal20DriverCommandManagerC2Ev_ZNK2nw3snd8internal20DriverCommandManager15IsFinishCommandEj_ZNK2nw3snd8internal20DriverCommandManager25GetAllocatableCommandSizeEv_ZN2nn2os22InterCoreBlockingQueueC1Ev_ZN2nn2os22InterCoreBlockingQueueC2Ev_ZN2nn2os22InterCoreBlockingQueueD1Ev_ZN2nn2os22InterCoreBlockingQueueD2Ev_ZN2nn2os23InterCoreLightSemaphoreC1Ev_ZN2nn2os23InterCoreLightSemaphoreC2Ev_ZN2nn2os3ARM17DataMemoryBarrierEv_ZN2nw3snd8internal20DriverCommandManagerD1Ev_ZN2nw3snd8internal20DriverCommandManagerD2Ev_ZN2nw3snd8internal19ExternalSoundPlayer11AppendSoundEPNS1_10BasicSoundE_ZN2nw3snd8internal19ExternalSoundPlayer11RemoveSoundEPNS1_10BasicSoundE_ZN2nw3snd8internal19ExternalSoundPlayer12StopAllSoundEi_ZN2nw3snd8internal19ExternalSoundPlayer13PauseAllSoundEbi_ZN2nw3snd8internal19ExternalSoundPlayer19DetachSoundActorAllEPNS0_10SoundActorE_ZN2nw3snd8internal19ExternalSoundPlayer19detail_CanPlaySoundEi_ZN2nw3snd8internal19ExternalSoundPlayer21SetPlayableSoundCountEi_ZN2nw3snd8internal19ExternalSoundPlayer22GetLowestPrioritySoundEv_ZN2nw3snd8internal19ExternalSoundPlayerC1Ev_ZN2nw3snd8internal19ExternalSoundPlayerC2Ev_ZN2nw3snd8internal19ExternalSoundPlayerD1Ev_ZN2nw3snd8internal19ExternalSoundPlayerD2Ev_ZN2nw2utneENS0_8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorES6__ZNK2nw3snd8internal10BasicSound25CalcCurrentPlayerPriorityEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE3endEv_ZN2nw3snd8internal9FrameHeap10NewSectionEv_ZN2nw3snd8internal9FrameHeap12ClearSectionEv_ZN2nw3snd8internal9FrameHeap4DumpERNS0_16SoundDataManagerERNS0_12SoundArchiveE_ZN2nw3snd8internal9FrameHeap5AllocEjPFvPvmS3_ES3__ZN2nw3snd8internal9FrameHeap5ClearEv_ZN2nw3snd8internal9FrameHeap6CreateEPvj_ZN2nw3snd8internal9FrameHeap7DestroyEv_ZN2nw3snd8internal9FrameHeap7Section4DumpERNS0_16SoundDataManagerERNS0_12SoundArchiveE_ZN2nw3snd8internal9FrameHeap7SectionD1Ev_ZN2nw3snd8internal9FrameHeap7SectionD2Ev_ZN2nw3snd8internal9FrameHeap9LoadStateEi_ZN2nw3snd8internal9FrameHeap9SaveStateEv_ZN2nw3snd8internal9FrameHeapC1Ev_ZN2nw3snd8internal9FrameHeapC2Ev_ZN2nw3snd8internal9FrameHeapD1Ev_ZN2nw3snd8internal9FrameHeapD2Ev_ZNK2nw3snd8internal9FrameHeap11GetFreeSizeEv_ZNK2nw3snd8internal9FrameHeap15GetCurrentLevelEv_ZNK2nw3snd8internal9FrameHeap7GetSizeEv_ZN2nw2ut8internal12LinkListImplC1Ev_ZN2nw2ut8internal12LinkListImplC2Ev_ZN2nw2ut8internal12LinkListImplD1Ev_ZN2nw2ut8internal12LinkListImplD2Ev_ZN2nw2utneENS0_8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE8iteratorES7__ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap5BlockELl0EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE5EraseEPS5__ZN2nw2ut8LinkListINS_3snd8internal9FrameHeap7SectionELl0EE7GetBackEv_ZTIN2nw3snd6FxBaseE_ZTIN2nw3snd7FxDelayE_ZTSN2nw3snd6FxBaseE_ZTSN2nw3snd7FxDelayE_ZTVN2nw3snd7FxDelayE_ZN2nw3snd7FxDelay10FreeBufferEv_ZN2nw3snd7FxDelay10InitializeEv_ZN2nw3snd7FxDelay11AllocBufferEv_ZN2nw3snd7FxDelay12UpdateBufferEiPN2nn3snd3CTR10AuxBusDataEiNS0_12SampleFormatEfNS0_10OutputModeE_ZN2nw3snd7FxDelay15InitializeParamEv_ZN2nw3snd7FxDelay16AssignWorkBufferEjj_ZN2nw3snd7FxDelay17ReleaseWorkBufferEv_ZN2nw3snd7FxDelay18GetRequiredMemSizeEv_ZN2nw3snd7FxDelay8FinalizeEv_ZN2nw3snd7FxDelay8SetParamERKNS1_5ParamE_ZN2nw3snd7FxDelayC1Ev_ZN2nw3snd7FxDelayC2Ev_ZN2nw3snd7FxDelayD0Ev_ZN2nw3snd7FxDelayD1Ev_ZN2nw3snd7FxDelayD2Ev_ZN2nw3snd6FxBase18OnChangeOutputModeEv_ZN2nw3snd7FxDelay5ParamC1Ev_ZN2nw3snd7FxDelay5ParamC2Ev_ZN2nw3snd8FxReverb19s_DefaultFilterSizeE_ZTIN2nw3snd6FxBaseE_ZTIN2nw3snd8FxReverbE_ZTSN2nw3snd6FxBaseE_ZTSN2nw3snd8FxReverbE_ZTVN2nw3snd8FxReverbE_ZN2nw3snd8FxReverb10FreeBufferEv_ZN2nw3snd8FxReverb10InitializeEv_ZN2nw3snd8FxReverb11AllocBufferEv_ZN2nw3snd8FxReverb12UpdateBufferEiPN2nn3snd3CTR10AuxBusDataEiNS0_12SampleFormatEfNS0_10OutputModeE_ZN2nw3snd8FxReverb15InitializeParamEv_ZN2nw3snd8FxReverb16AssignWorkBufferEjj_ZN2nw3snd8FxReverb17ReleaseWorkBufferEv_ZN2nw3snd8FxReverb18GetRequiredMemSizeEv_ZN2nw3snd8FxReverb8FinalizeEv_ZN2nw3snd8FxReverb8SetParamERKNS1_5ParamE_ZN2nw3snd8FxReverbC1Ev_ZN2nw3snd8FxReverbC2Ev_ZN2nw3snd8FxReverbD0Ev_ZN2nw3snd8FxReverbD1Ev_ZN2nw3snd8FxReverbD2Ev_ZN2nw3snd6FxBase18OnChangeOutputModeEv_ZN2nw3snd8FxReverb10FilterSizeC1Ev_ZN2nw3snd8FxReverb10FilterSizeC2Ev_ZN2nw3snd8FxReverb5ParamC1Ev_ZN2nw3snd8FxReverb5ParamC2Ev_ZNK2nw3snd8internal9GroupFile10FileHeader12GetFileBlockEv_ZNK2nw3snd8internal9GroupFile10FileHeader12GetInfoBlockEv_ZNK2nw3snd8internal9GroupFile10FileHeader14GetInfoExBlockEv_ZNK2nw3snd8internal4Util19BlockReferenceTable14GetReferedItemEPKvtt_ZN2nw3snd8internal15GroupFileReaderC1EPKv_ZN2nw3snd8internal15GroupFileReaderC2EPKv_ZNK2nw3snd8internal15GroupFileReader19GetGroupItemExCountEv_ZNK2nw3snd8internal15GroupFileReader19ReadGroupItemInfoExEPNS1_9GroupFile15GroupItemInfoExEj_ZNK2nw3snd8internal15GroupFileReader25ReadGroupItemLocationInfoEPNS1_21GroupItemLocationInfoEj_ZZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal6driver15HardwareManager17BIQUAD_FILTER_LPFE_ZN2nw3snd8internal6driver15HardwareManager17BIQUAD_FILTER_HPFE_ZN2nw3snd8internal6driver15HardwareManager21BIQUAD_FILTER_BPF_512E_ZN2nw3snd8internal6driver15HardwareManager22BIQUAD_FILTER_BPF_1024E_ZN2nw3snd8internal6driver15HardwareManager22BIQUAD_FILTER_BPF_2048E_ZGVZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal6driver15HardwareManager10InitializeEv_ZN2nw3snd8internal6driver15HardwareManager10SetSrcTypeENS0_7SrcTypeE_ZN2nw3snd8internal6driver15HardwareManager11ClearEffectENS0_6AuxBusEi_ZN2nw3snd8internal6driver15HardwareManager12AppendEffectENS0_6AuxBusEPNS0_6FxBaseE_ZN2nw3snd8internal6driver15HardwareManager12PrepareResetEv_ZN2nw3snd8internal6driver15HardwareManager13SetOutputModeENS0_10OutputModeE_ZN2nw3snd8internal6driver15HardwareManager14FinalizeEffectENS0_6AuxBusE_ZN2nw3snd8internal6driver15HardwareManager15AuxCallbackFuncEPN2nn3snd3CTR10AuxBusDataEij_ZN2nw3snd8internal6driver15HardwareManager15SetMasterVolumeEfi_ZN2nw3snd8internal6driver15HardwareManager23SetBiquadFilterCallbackEiPKNS0_20BiquadFilterCallbackE_ZN2nw3snd8internal6driver15HardwareManager6UpdateEv_ZN2nw3snd8internal6driver15HardwareManager8FinalizeEv_ZN2nw3snd8internal6driver15HardwareManagerC1Ev_ZN2nw3snd8internal6driver15HardwareManagerC2Ev_ZNK2nw3snd8internal6driver15HardwareManager12IsResetReadyEv_ZNK2nw3snd8internal6driver15HardwareManager15GetChannelCountEv_ZNK2nw3snd8internal6driver15HardwareManager15GetOutputVolumeEv_ZN2nn2os4Tick16GetSystemCurrentEv_ZN2nn2os4TickC1Ex_ZN2nn2os4TickC2Ex_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED2Ev_ZN2nw2ut8internal12LinkListImpl5clearEv_ZN2nw2utneENS0_8LinkListINS_3snd6FxBaseELl4EE8iteratorES5__ZN2nw3snd8internal15BiquadFilterHpfD1Ev_ZN2nw3snd8internal15BiquadFilterHpfD2Ev_ZN2nw3snd8internal15BiquadFilterLpfD1Ev_ZN2nw3snd8internal15BiquadFilterLpfD2Ev_ZN2nw3snd8internal18BiquadFilterBpf512D1Ev_ZN2nw3snd8internal18BiquadFilterBpf512D2Ev_ZN2nw3snd8internal19BiquadFilterBpf1024D1Ev_ZN2nw3snd8internal19BiquadFilterBpf1024D2Ev_ZN2nw3snd8internal19BiquadFilterBpf2048D1Ev_ZN2nw3snd8internal19BiquadFilterBpf2048D2Ev_ZN2nw3snd8internal6driver15HardwareManager13GetEffectListENS0_6AuxBusE_ZN2nw3snd8internal6driver15HardwareManagerD1Ev_ZN2nw3snd8internal6driver15HardwareManagerD2Ev_ZNK2nn2os4TickmiES1__ZNK2nw3snd8internal6driver15HardwareManager13GetOutputModeEv_ZN2nw2ut5ClampIfEET_S2_S2_S2__ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EE3endEv_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EE8PushBackEPS3__ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EE8iteratorppEv_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EEC1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EEC2Ev_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_26DriverCommandAllVoicesSyncEEEPT_v_ZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEv_ZN2nw3snd8internal9MoveValueIfiE6UpdateEv_ZN2nw3snd8internal9MoveValueIfiE9InitValueEf_ZN2nw3snd8internal9MoveValueIfiE9SetTargetEfi_ZN2nw3snd8internal9MoveValueIfiEC1Ev_ZN2nw3snd8internal9MoveValueIfiEC2Ev_ZNK2nw2ut8LinkListINS_3snd6FxBaseELl4EE7IsEmptyEv_ZNK2nw2ut8LinkListINS_3snd6FxBaseELl4EE8iteratorptEv_ZNK2nw3snd8internal9MoveValueIfiE8GetValueEv_ZTIN2nw3snd15HioSoundArchive13HioFileStreamE_ZTIN2nw3snd15HioSoundArchiveE_ZTSN2nw3snd15HioSoundArchive13HioFileStreamE_ZTSN2nw3snd15HioSoundArchiveE_ZTVN2nw3snd15HioSoundArchive13HioFileStreamE_ZTVN2nw3snd15HioSoundArchiveE_ZN2nw3snd15HioSoundArchive10LoadHeaderEPvj_ZN2nw3snd15HioSoundArchive10OpenStreamEPvijj_ZN2nw3snd15HioSoundArchive13HioFileStream4ReadEPvj_ZN2nw3snd15HioSoundArchive13HioFileStream4SeekEij_ZN2nw3snd15HioSoundArchive13HioFileStreamC1EPKcjj_ZN2nw3snd15HioSoundArchive13HioFileStreamC2EPKcjj_ZN2nw3snd15HioSoundArchive13HioFileStreamC1EPN2nn3hio3CTR8HostFileEjj_ZN2nw3snd15HioSoundArchive13HioFileStreamC2EPN2nn3hio3CTR8HostFileEjj_ZN2nw3snd15HioSoundArchive14LoadFileHeaderEv_ZN2nw3snd15HioSoundArchive19LoadLabelStringDataEPvj_ZN2nw3snd15HioSoundArchive4OpenEPKc_ZN2nw3snd15HioSoundArchive5CloseEv_ZN2nw3snd15HioSoundArchiveC1Ev_ZN2nw3snd15HioSoundArchiveC2Ev_ZN2nw3snd15HioSoundArchiveD0Ev_ZN2nw3snd15HioSoundArchiveD1Ev_ZN2nw3snd15HioSoundArchiveD2Ev_ZNK2nw3snd15HioSoundArchive13OpenExtStreamEPviPKcjj_ZNK2nw3snd15HioSoundArchive34detail_GetRequiredStreamBufferSizeEv_ZN2nn3hio3CTR8HostFile4ReadEPvj_ZN2nn3hio3CTR8HostFile4SeekExNS2_8SeekTypeE_ZN2nw3snd15HioSoundArchive13HioFileStreamD0Ev_ZN2nw3snd15HioSoundArchive13HioFileStreamD1Ev_ZN2nw3snd15HioSoundArchive13HioFileStreamD2Ev_ZNK2nw2io13HioFileStream18GetRuntimeTypeInfoEv_ZNK2nw2io13HioFileStream7CanReadEv_ZNK2nw2io13HioFileStream7CanSeekEv_ZNK2nw2io13HioFileStream8CanAsyncEv_ZNK2nw2io13HioFileStream8CanWriteEv_ZNK2nw2io13HioFileStream9CanCancelEv_ZNK2nw2io8IOStream12GetSizeAlignEv_ZNK2nw2io8IOStream14GetBufferAlignEv_ZNK2nw2io8IOStream14GetOffsetAlignEv_ZNK2nw3snd15HioSoundArchive13HioFileStream4TellEv_ZNK2nw3snd15HioSoundArchive13HioFileStream7GetSizeEv_ZNK2nw3snd15HioSoundArchive21detail_GetFileAddressEj_ZN2nw3snd8internal8PoolImpl10CreateImplEPvjj_ZN2nw3snd8internal8PoolImpl11DestroyImplEPvm_ZN2nw3snd8internal8PoolImpl8FreeImplEPv_ZN2nw3snd8internal8PoolImpl9AllocImplEv_ZNK2nw3snd8internal8PoolImpl9CountImplEv_ZTIN2nw3snd18MemorySoundArchive16MemoryFileStreamE_ZTIN2nw3snd18MemorySoundArchiveE_ZTSN2nw3snd18MemorySoundArchive16MemoryFileStreamE_ZTSN2nw3snd18MemorySoundArchiveE_ZTVN2nw3snd18MemorySoundArchive16MemoryFileStreamE_ZTVN2nw3snd18MemorySoundArchiveE_ZN2nw3snd18MemorySoundArchive10InitializeEPKv_ZN2nw3snd18MemorySoundArchive10OpenStreamEPvijj_ZN2nw3snd18MemorySoundArchive16MemoryFileStream4ReadEPvj_ZN2nw3snd18MemorySoundArchive16MemoryFileStream4SeekEij_ZN2nw3snd18MemorySoundArchive16MemoryFileStream5CloseEv_ZN2nw3snd18MemorySoundArchive16MemoryFileStreamC1EPKvj_ZN2nw3snd18MemorySoundArchive16MemoryFileStreamC2EPKvj_ZN2nw3snd18MemorySoundArchive8FinalizeEv_ZN2nw3snd18MemorySoundArchiveC1Ev_ZN2nw3snd18MemorySoundArchiveC2Ev_ZN2nw3snd18MemorySoundArchiveD0Ev_ZN2nw3snd18MemorySoundArchiveD1Ev_ZN2nw3snd18MemorySoundArchiveD2Ev_ZNK2nw3snd18MemorySoundArchive13OpenExtStreamEPviPKcjj_ZNK2nw3snd18MemorySoundArchive21detail_GetFileAddressEj_ZNK2nw3snd18MemorySoundArchive34detail_GetRequiredStreamBufferSizeEv_ZN2nw3snd18MemorySoundArchive16MemoryFileStreamD0Ev_ZN2nw3snd18MemorySoundArchive16MemoryFileStreamD1Ev_ZN2nw3snd18MemorySoundArchive16MemoryFileStreamD2Ev_ZNK2nw2io10FileStream18GetRuntimeTypeInfoEv_ZNK2nw2io8IOStream12GetSizeAlignEv_ZNK2nw2io8IOStream14GetBufferAlignEv_ZNK2nw2io8IOStream14GetOffsetAlignEv_ZNK2nw3snd18MemorySoundArchive16MemoryFileStream4TellEv_ZNK2nw3snd18MemorySoundArchive16MemoryFileStream7CanReadEv_ZNK2nw3snd18MemorySoundArchive16MemoryFileStream7CanSeekEv_ZNK2nw3snd18MemorySoundArchive16MemoryFileStream7GetSizeEv_ZNK2nw3snd18MemorySoundArchive16MemoryFileStream8CanAsyncEv_ZNK2nw3snd18MemorySoundArchive16MemoryFileStream8CanWriteEv_ZNK2nw3snd18MemorySoundArchive16MemoryFileStream9CanCancelEv_ZTIN2nw3snd8internal6driver18MidiSequencePlayerE_ZTSN2nw3snd8internal6driver18MidiSequencePlayerE_ZTVN2nw3snd8internal6driver18MidiSequencePlayerE_ZN2nw3snd8internal6driver18MidiSequencePlayer10NoteOffAllEv_ZN2nw3snd8internal6driver18MidiSequencePlayer11SendMessageEhhh_ZN2nw3snd8internal6driver18MidiSequencePlayer12FindNoteInfoEi_ZN2nw3snd8internal6driver18MidiSequencePlayer12FindNoteInfoEii_ZN2nw3snd8internal6driver18MidiSequencePlayer12StopAllSoundEv_ZN2nw3snd8internal6driver18MidiSequencePlayer15ChannelCallbackEPNS2_7ChannelE_ZN2nw3snd8internal6driver18MidiSequencePlayer16FindFreeNoteInfoEv_ZN2nw3snd8internal6driver18MidiSequencePlayer16HandleRpnMessageEhh_ZN2nw3snd8internal6driver18MidiSequencePlayer16SetProgramNumberEii_ZN2nw3snd8internal6driver18MidiSequencePlayer17HandleNrpnMessageEhh_ZN2nw3snd8internal6driver18MidiSequencePlayer18ResetAllControllerEv_ZN2nw3snd8internal6driver18MidiSequencePlayer22HandlePitchBendMessageEhhh_ZN2nw3snd8internal6driver18MidiSequencePlayer24HandleChannelModeMessageEhh_ZN2nw3snd8internal6driver18MidiSequencePlayer26HandleControlChangeMessageEhhh_ZN2nw3snd8internal6driver18MidiSequencePlayer26HandleProgramChangeMessageEhh_ZN2nw3snd8internal6driver18MidiSequencePlayer5ResetEv_ZN2nw3snd8internal6driver18MidiSequencePlayer5StartEv_ZN2nw3snd8internal6driver18MidiSequencePlayer6NoteOnEhhh_ZN2nw3snd8internal6driver18MidiSequencePlayer7NoteOffEhhh_ZN2nw3snd8internal6driver18MidiSequencePlayerC1Ev_ZN2nw3snd8internal6driver18MidiSequencePlayerC2Ev_ZN2nw3snd8internal6driver18MidiSequencePlayerD0Ev_ZN2nw3snd8internal6driver18MidiSequencePlayerD1Ev_ZN2nw3snd8internal6driver18MidiSequencePlayerD2Ev_ZThn60_N2nw3snd8internal6driver18MidiSequencePlayerD0Ev_ZThn60_N2nw3snd8internal6driver18MidiSequencePlayerD1Ev_ZThn72_N2nw3snd8internal6driver18MidiSequencePlayerD0Ev_ZThn72_N2nw3snd8internal6driver18MidiSequencePlayerD1Ev__ARM_common_switch8_ZN2nw3snd8internal6driver11SoundThread14PlayerCallback24OnUpdateVoiceSoundThreadEv_ZN2nw3snd8internal6driver18MidiSequencePlayer20ParameterControlInfoC1Ev_ZN2nw3snd8internal6driver18MidiSequencePlayer20ParameterControlInfoC2Ev_ZN2nw3snd8internal6driver19SequenceSoundPlayer21OnShutdownSoundThreadEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer24OnUpdateFrameSoundThreadEv_ZN2nw3snd8internal6driver7Channel6SetKeyEh_ZThn72_N2nw3snd8internal6driver19SequenceSoundPlayer21OnShutdownSoundThreadEv_ZThn72_N2nw3snd8internal6driver19SequenceSoundPlayer24OnUpdateFrameSoundThreadEv_ZN2nw3snd8internal9MoveValueIasE9SetTargetEas_ZN2nw3snd8internal9MoveValueIhsE9SetTargetEhs_ZTIN2nw3snd8internal6driver17MidiSequenceTrackE_ZTSN2nw3snd8internal6driver17MidiSequenceTrackE_ZTVN2nw3snd8internal6driver17MidiSequenceTrackE_ZN2nw3snd8internal6driver17MidiSequenceTrack5ParseEb_ZN2nw3snd8internal6driver17MidiSequenceTrackC1Ev_ZN2nw3snd8internal6driver17MidiSequenceTrackC2Ev_ZN2nw3snd8internal6driver17MidiSequenceTrackD0Ev_ZN2nw3snd8internal6driver17MidiSequenceTrackD1Ev_ZN2nw3snd8internal6driver17MidiSequenceTrackD2Ev_ZTIN2nw3snd8internal6driver22SequenceTrackAllocatorE_ZTIN2nw3snd8internal6driver26MidiSequenceTrackAllocatorE_ZTSN2nw3snd8internal6driver22SequenceTrackAllocatorE_ZTSN2nw3snd8internal6driver26MidiSequenceTrackAllocatorE_ZTVN2nw3snd8internal6driver26MidiSequenceTrackAllocatorE_ZGVZN2nw3snd8internal6driver21MidiSequenceTrackPool11GetInstanceEvE8instance_ZZN2nw3snd8internal6driver21MidiSequenceTrackPool11GetInstanceEvE8instance_ZN2nw3snd8internal6driver26MidiSequenceTrackAllocator10AllocTrackEPNS2_19SequenceSoundPlayerE_ZN2nw3snd8internal6driver26MidiSequenceTrackAllocator6CreateEPvm_ZN2nw3snd8internal6driver26MidiSequenceTrackAllocator7DestroyEPvm_ZN2nw3snd8internal6driver26MidiSequenceTrackAllocator9FreeTrackEPNS2_13SequenceTrackE_ZNK2nw3snd8internal6driver26MidiSequenceTrackAllocator24GetAllocatableTrackCountEv_ZN2nw3snd8internal6driver21MidiSequenceTrackPool11GetInstanceEv_ZN2nw3snd8internal6driver26MidiSequenceTrackAllocatorD0Ev_ZN2nw3snd8internal6driver26MidiSequenceTrackAllocatorD1Ev_ZN2nw3snd8internal6driver26MidiSequenceTrackAllocatorD2Ev_ZN2nw3snd8internal16MidiStreamParser10RestBufferEv_ZN2nw3snd8internal16MidiStreamParser11ParseBufferEv_ZN2nw3snd8internal16MidiStreamParser11SetCallbackEPFvhhhPvES3__ZN2nw3snd8internal16MidiStreamParser12SetMsgBufferEPKvj_ZN2nw3snd8internal16MidiStreamParser14SeekStatusByteEv_ZN2nw3snd8internal16MidiStreamParser5ParseEPKvm_ZN2nw3snd8internal16MidiStreamParser5ResetEv_ZN2nw3snd8internal16MidiStreamParser7EatByteEv_ZN2nw3snd8internal16MidiStreamParser8BackByteEh_ZN2nw3snd8internal16MidiStreamParser8ReadByteEPh_ZN2nw3snd8internal16MidiStreamParserC1Ev_ZN2nw3snd8internal16MidiStreamParserC2Ev__ARM_common_switch8_ZTIN2nw3snd8internal6driver9MmlParserE_ZTSN2nw3snd8internal6driver9MmlParserE_ZTVN2nw3snd8internal6driver9MmlParserE_ZN2nw3snd8internal6driver9MmlParser20mPrintVarEnabledFlagE_ZN2nw3snd8internal6driver9MmlParser15ParseAllocTrackEPKvjPj_ZNK2nw3snd8internal6driver9MmlParser11CommandProcEPNS2_16MmlSequenceTrackEjii_ZNK2nw3snd8internal6driver9MmlParser14GetVariablePtrEPNS2_19SequenceSoundPlayerEPNS2_13SequenceTrackEi_ZNK2nw3snd8internal6driver9MmlParser17NoteOnCommandProcEPNS2_16MmlSequenceTrackEiiib_ZNK2nw3snd8internal6driver9MmlParser5ParseEPNS2_16MmlSequenceTrackEb_ZNK2nw3snd8internal6driver9MmlParser6Read16EPPKh_ZNK2nw3snd8internal6driver9MmlParser6Read24EPPKh_ZNK2nw3snd8internal6driver9MmlParser7ReadArgEPPKhPNS2_19SequenceSoundPlayerEPNS2_13SequenceTrackENS3_10SeqArgTypeE_ZNK2nw3snd8internal6driver9MmlParser7ReadVarEPPKh__ARM_common_switch8_ZNK2nw3snd8internal6driver9MmlParser8ReadByteEPPKh_ZN2nw2ut5ClampIiEET_S2_S2_S2__ZN2nw3snd8internal9MoveValueIasE9SetTargetEas_ZN2nw3snd8internal9MoveValueIhsE9SetTargetEhs_ZTIN2nw3snd8internal6driver16MmlSequenceTrackE_ZTSN2nw3snd8internal6driver16MmlSequenceTrackE_ZTVN2nw3snd8internal6driver16MmlSequenceTrackE_ZN2nw3snd8internal6driver16MmlSequenceTrack5ParseEb_ZN2nw3snd8internal6driver16MmlSequenceTrackC1Ev_ZN2nw3snd8internal6driver16MmlSequenceTrackC2Ev_ZN2nw3snd8internal6driver16MmlSequenceTrackD0Ev_ZN2nw3snd8internal6driver16MmlSequenceTrackD1Ev_ZN2nw3snd8internal6driver16MmlSequenceTrackD2Ev_ZTIN2nw3snd8internal6driver22SequenceTrackAllocatorE_ZTIN2nw3snd8internal6driver25MmlSequenceTrackAllocatorE_ZTSN2nw3snd8internal6driver22SequenceTrackAllocatorE_ZTSN2nw3snd8internal6driver25MmlSequenceTrackAllocatorE_ZTVN2nw3snd8internal6driver25MmlSequenceTrackAllocatorE_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocator10AllocTrackEPNS2_19SequenceSoundPlayerE_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocator6CreateEPvm_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocator7DestroyEPvm_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocator9FreeTrackEPNS2_13SequenceTrackE_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocatorD0Ev_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocatorD1Ev_ZN2nw3snd8internal6driver25MmlSequenceTrackAllocatorD2Ev_ZNK2nw3snd8internal6driver25MmlSequenceTrackAllocator24GetAllocatableTrackCountEv_ZTIN2nw3snd22SoundMemoryAllocatableE_ZTIN2nw3snd8internal10PlayerHeapE_ZTSN2nw3snd22SoundMemoryAllocatableE_ZTSN2nw3snd8internal10PlayerHeapE_ZTVN2nw3snd8internal10PlayerHeapE_ZN2nw3snd8internal10PlayerHeap11AttachSoundEPNS1_10BasicSoundE_ZN2nw3snd8internal10PlayerHeap11DetachSoundEPNS1_10BasicSoundE_ZN2nw3snd8internal10PlayerHeap5AllocEj_ZN2nw3snd8internal10PlayerHeap5ClearEv_ZN2nw3snd8internal10PlayerHeap6CreateEPvj_ZN2nw3snd8internal10PlayerHeap7DestroyEv_ZN2nw3snd8internal10PlayerHeapC1Ev_ZN2nw3snd8internal10PlayerHeapC2Ev_ZN2nw3snd8internal10PlayerHeapD0Ev_ZN2nw3snd8internal10PlayerHeapD1Ev_ZN2nw3snd8internal10PlayerHeapD2Ev_ZNK2nw3snd8internal10PlayerHeap11GetFreeSizeEv_ZTIN2nw3snd8internal21PlayerHeapDataManagerE_ZTIN2nw3snd8internal6driver15DisposeCallbackE_ZTSN2nw3snd8internal21PlayerHeapDataManagerE_ZTSN2nw3snd8internal6driver15DisposeCallbackE_ZTVN2nw3snd8internal21PlayerHeapDataManagerE_ZTVN2nw3snd8internal6driver15DisposeCallbackE_ZN2nw3snd8internal21PlayerHeapDataManager10InitializeEPKNS0_12SoundArchiveE_ZN2nw3snd8internal21PlayerHeapDataManager14InvalidateDataEPKvS4__ZN2nw3snd8internal21PlayerHeapDataManager14SetFileAddressEjPKv_ZN2nw3snd8internal21PlayerHeapDataManager21SetFileAddressToTableEjPKv_ZN2nw3snd8internal21PlayerHeapDataManager8FinalizeEv_ZN2nw3snd8internal21PlayerHeapDataManagerC1Ev_ZN2nw3snd8internal21PlayerHeapDataManagerC2Ev_ZN2nw3snd8internal21PlayerHeapDataManagerD0Ev_ZN2nw3snd8internal21PlayerHeapDataManagerD1Ev_ZN2nw3snd8internal21PlayerHeapDataManagerD2Ev_ZNK2nw3snd8internal21PlayerHeapDataManager14GetFileAddressEj_ZNK2nw3snd8internal21PlayerHeapDataManager18GetFileAddressImplEj_ZNK2nw3snd8internal21PlayerHeapDataManager23GetFileAddressFromTableEj_ZThn12_N2nw3snd8internal21PlayerHeapDataManager21SetFileAddressToTableEjPKv_ZThn12_N2nw3snd8internal21PlayerHeapDataManagerD0Ev_ZThn12_N2nw3snd8internal21PlayerHeapDataManagerD1Ev_ZThn12_NK2nw3snd8internal21PlayerHeapDataManager18GetFileAddressImplEj_ZThn12_NK2nw3snd8internal21PlayerHeapDataManager23GetFileAddressFromTableEj_ZN2nw3snd8internal6driver15DisposeCallbackD0Ev_ZN2nw3snd8internal6driver15DisposeCallbackD1Ev_ZN2nw3snd8internal6driver15DisposeCallbackD2Ev_ZTIN2nn2fs12IInputStreamE_ZTIN2nn2fs13IPositionableE_ZTIN2nn2fs15FileInputStreamE_ZTIN2nn2fs3CTR6MPCore6detail14UserFileSystemE_ZTIN2nn2fs6detail12FileBaseImplE_ZTIN2nn2fs6detail8FileBaseE_ZTIN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEE_ZTIN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEE_ZTIN2nw3snd15RomSoundArchive13RomFileStreamE_ZTIN2nw3snd15RomSoundArchiveE_ZTSN2nn2fs12IInputStreamE_ZTSN2nn2fs13IPositionableE_ZTSN2nn2fs15FileInputStreamE_ZTSN2nn2fs3CTR6MPCore6detail14UserFileSystemE_ZTSN2nn2fs6detail12FileBaseImplE_ZTSN2nn2fs6detail8FileBaseE_ZTSN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEE_ZTSN2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEE_ZTSN2nw3snd15RomSoundArchive13RomFileStreamE_ZTSN2nw3snd15RomSoundArchiveE_ZTVN2nn2fs13IPositionableE_ZTTN2nn2fs15FileInputStreamE_ZTVN2nn2fs15FileInputStreamE_ZTVN2nw3snd15RomSoundArchive13RomFileStreamE_ZTVN2nw3snd15RomSoundArchiveE_ZN2nw3snd15RomSoundArchive10LoadHeaderEPvm_ZN2nw3snd15RomSoundArchive10OpenStreamEPvijj_ZN2nw3snd15RomSoundArchive13RomFileStream4ReadEPvj_ZN2nw3snd15RomSoundArchive13RomFileStream4SeekEij_ZN2nw3snd15RomSoundArchive13RomFileStreamC1EPKcjj_ZN2nw3snd15RomSoundArchive13RomFileStreamC2EPKcjj_ZN2nw3snd15RomSoundArchive13RomFileStreamC1EPN2nn2fs15FileInputStreamEjj_ZN2nw3snd15RomSoundArchive13RomFileStreamC2EPN2nn2fs15FileInputStreamEjj_ZN2nw3snd15RomSoundArchive14LoadFileHeaderEv_ZN2nw3snd15RomSoundArchive19LoadLabelStringDataEPvm_ZN2nw3snd15RomSoundArchive4OpenEPKc_ZN2nw3snd15RomSoundArchive5CloseEv_ZN2nw3snd15RomSoundArchiveC1Ev_ZN2nw3snd15RomSoundArchiveC2Ev_ZN2nw3snd15RomSoundArchiveD0Ev_ZN2nw3snd15RomSoundArchiveD1Ev_ZN2nw3snd15RomSoundArchiveD2Ev_ZNK2nw3snd15RomSoundArchive13OpenExtStreamEPviPKcjj_ZNK2nw3snd15RomSoundArchive34detail_GetRequiredStreamBufferSizeEv_ZN2nn2fs12IInputStreamD0Ev_ZN2nn2fs12IInputStreamD1Ev_ZN2nn2fs13IPositionableD0Ev_ZN2nn2fs13IPositionableD1Ev_ZN2nn2fs13IPositionableD2Ev_ZN2nn2fs15FileInputStream11SetPositionEx_ZN2nn2fs15FileInputStream14TrySetPositionEx_ZN2nn2fs15FileInputStream4ReadEPvj_ZN2nn2fs15FileInputStream4SeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStream7TryReadEPiPvj_ZN2nn2fs15FileInputStream7TrySeekExNS0_12PositionBaseE_ZN2nn2fs15FileInputStreamD0Ev_ZN2nn2fs15FileInputStreamD1Ev_ZN2nn2fs6detail12FileBaseImpl8FinalizeEv_ZN2nw3snd15RomSoundArchive13RomFileStreamD0Ev_ZN2nw3snd15RomSoundArchive13RomFileStreamD1Ev_ZN2nw3snd15RomSoundArchive13RomFileStreamD2Ev_ZNK2nn2fs15FileInputStream10TryGetSizeEPx_ZNK2nn2fs15FileInputStream11GetPositionEv_ZNK2nn2fs15FileInputStream14TryGetPositionEPx_ZNK2nn2fs15FileInputStream7GetSizeEv_ZNK2nn2fs6detail8FileBase14TryGetPositionEPx_ZNK2nw2io13RomFileStream18GetRuntimeTypeInfoEv_ZNK2nw2io13RomFileStream7CanReadEv_ZNK2nw2io13RomFileStream7CanSeekEv_ZNK2nw2io13RomFileStream8CanAsyncEv_ZNK2nw2io13RomFileStream8CanWriteEv_ZNK2nw2io13RomFileStream9CanCancelEv_ZNK2nw2io8IOStream12GetSizeAlignEv_ZNK2nw2io8IOStream14GetBufferAlignEv_ZNK2nw2io8IOStream14GetOffsetAlignEv_ZNK2nw3snd15RomSoundArchive13RomFileStream4TellEv_ZNK2nw3snd15RomSoundArchive13RomFileStream7GetSizeEv_ZNK2nw3snd15RomSoundArchive21detail_GetFileAddressEj_ZTIN2nw3snd8internal13SequenceSound12DataLoadTaskE_ZTIN2nw3snd8internal13SequenceSoundE_ZTSN2nw3snd8internal13SequenceSound12DataLoadTaskE_ZTSN2nw3snd8internal13SequenceSoundE_ZTVN2nw3snd8internal13SequenceSound12DataLoadTaskE_ZTVN2nw3snd8internal13SequenceSoundE_ZN2nw3snd8internal13SequenceSound10s_TypeInfoE_ZN2nw3snd8internal13SequenceSound10InitializeEv_ZN2nw3snd8internal13SequenceSound11SetBankDataEPKNS1_12LoadItemInfoE_ZN2nw3snd8internal13SequenceSound11SetTrackPanEjf_ZN2nw3snd8internal13SequenceSound12DataLoadTask7ExecuteEv_ZN2nw3snd8internal13SequenceSound12DataLoadTaskC1Ev_ZN2nw3snd8internal13SequenceSound12DataLoadTaskC2Ev_ZN2nw3snd8internal13SequenceSound12SetTrackMuteEjNS0_7SeqMuteE_ZN2nw3snd8internal13SequenceSound12SetTrackMuteEjb_ZN2nw3snd8internal13SequenceSound13SetTempoRatioEf_ZN2nw3snd8internal13SequenceSound13SetTrackPitchEjf_ZN2nw3snd8internal13SequenceSound13WriteVariableEis_ZN2nw3snd8internal13SequenceSound14SetTrackVolumeEjf_ZN2nw3snd8internal13SequenceSound15SetTrackLpfFreqEjf_ZN2nw3snd8internal13SequenceSound15SetTrackSilenceEjbi_ZN2nw3snd8internal13SequenceSound16SetTrackModDepthEjf_ZN2nw3snd8internal13SequenceSound16SetTrackModSpeedEjf_ZN2nw3snd8internal13SequenceSound16SetTrackPanRangeEjf_ZN2nw3snd8internal13SequenceSound17SetTrackBankIndexEji_ZN2nw3snd8internal13SequenceSound18ReadGlobalVariableEiPs_ZN2nw3snd8internal13SequenceSound18SetChannelPriorityEi_ZN2nw3snd8internal13SequenceSound18WriteTrackVariableEiis_ZN2nw3snd8internal13SequenceSound19SetTrackSurroundPanEjf_ZN2nw3snd8internal13SequenceSound19WriteGlobalVariableEis_ZN2nw3snd8internal13SequenceSound20RegisterDataLoadTaskERKNS2_8LoadInfoERKNS2_9StartInfoE_ZN2nw3snd8internal13SequenceSound20SetTrackBiquadFilterEjif_ZN2nw3snd8internal13SequenceSound21SetReleasePriorityFixEb_ZN2nw3snd8internal13SequenceSound22OnUpdatePlayerPriorityEv_ZN2nw3snd8internal13SequenceSound23DetachTempSpecialHandleEv_ZN2nw3snd8internal13SequenceSound27IsAttachedTempSpecialHandleEv_ZN2nw3snd8internal13SequenceSound27NotifyAsyncLoadFinishedFuncEbPKNS1_12LoadItemInfoES5_Pv_ZN2nw3snd8internal13SequenceSound27SetSequenceUserprocCallbackEPFvtPNS0_29SequenceUserprocCallbackParamEPvES5__ZN2nw3snd8internal13SequenceSound4SkipENS1_6driver19SequenceSoundPlayer10OffsetTypeEi_ZN2nw3snd8internal13SequenceSound5SetupEPNS1_6driver22SequenceTrackAllocatorEjPNS3_14NoteOnCallbackE_ZN2nw3snd8internal13SequenceSound7PrepareEPKvRKNS2_9StartInfoE_ZN2nw3snd8internal13SequenceSound8FinalizeEv_ZN2nw3snd8internal13SequenceSoundC1ERNS1_20SoundInstanceManagerIS2_NS1_6driver19SequenceSoundPlayerEEE_ZN2nw3snd8internal13SequenceSoundC2ERNS1_20SoundInstanceManagerIS2_NS1_6driver19SequenceSoundPlayerEEE_ZNK2nw3snd8internal13SequenceSound12ReadVariableEiPs_ZNK2nw3snd8internal13SequenceSound17ReadTrackVariableEiiPs_ZNK2nw3snd8internal13SequenceSound7GetTickEv_ZN2nw3snd8internal12LoadItemInfoC1Ev_ZN2nw3snd8internal12LoadItemInfoC2Ev_ZN2nw3snd8internal13SequenceSound12DataLoadTaskD0Ev_ZN2nw3snd8internal13SequenceSound12DataLoadTaskD1Ev_ZN2nw3snd8internal13SequenceSound12DataLoadTaskD2Ev_ZN2nw3snd8internal13SequenceSound25GetBasicSoundPlayerHandleEv_ZN2nw3snd8internal13SequenceSoundD0Ev_ZN2nw3snd8internal13SequenceSoundD1Ev_ZN2nw3snd8internal13SequenceSoundD2Ev_ZNK2nw3snd8internal10BasicSound25CalcCurrentPlayerPriorityEv_ZNK2nw3snd8internal13SequenceSound10IsPreparedEv_ZNK2nw3snd8internal13SequenceSound18GetRuntimeTypeInfoEv_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE6insertENS5_8iteratorEPS4__ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_22DriverCommandSeqSetVarEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_25DriverCommandSeqTrackMuteEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_26DriverCommandSeqTempoRatioEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_26DriverCommandSeqTrackParamEEEPT_v_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_27DriverCommandSeqTrackBiquadEEEPT_v_ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE18RemovePriorityListEPS3__ZNK2nw3snd8internal17SequenceSoundFile10FileHeader12GetDataBlockEv_ZNK2nw3snd8internal17SequenceSoundFile10FileHeader13GetLabelBlockEv_ZNK2nw3snd8internal17SequenceSoundFile14LabelBlockBody12GetLabelInfoEi_ZNK2nw3snd8internal17SequenceSoundFile14LabelBlockBody16GetLabelByOffsetEj_ZNK2nw3snd8internal17SequenceSoundFile14LabelBlockBody16GetOffsetByLabelEPKcPj_ZNK2nw3snd8internal17SequenceSoundFile14LabelBlockBody8GetLabelEi_ZNK2nw3snd8internal17SequenceSoundFile14LabelBlockBody9GetOffsetEiPj_ZNK2nw3snd8internal4Util19BlockReferenceTable14GetReferedItemEPKvtt_ZN2nw3snd8internal23SequenceSoundFileReaderC1EPKv_ZN2nw3snd8internal23SequenceSoundFileReaderC2EPKv_ZNK2nw3snd8internal23SequenceSoundFileReader15GetSequenceDataEv_ZNK2nw3snd8internal23SequenceSoundFileReader16GetLabelByOffsetEj_ZNK2nw3snd8internal23SequenceSoundFileReader16GetOffsetByLabelEPKcPj_ZN2nw3snd19SequenceSoundHandle11DetachSoundEv_ZN2nw3snd19SequenceSoundHandle30detail_AttachSoundAsTempHandleEPNS0_8internal13SequenceSoundE_ZN2nw3snd19SequenceSoundHandleC1EPNS0_11SoundHandleE_ZN2nw3snd19SequenceSoundHandleC2EPNS0_11SoundHandleE_ZN2nw3snd8internal6driver19SequenceSoundPlayer16m_GlobalVariableE_ZTIN2nw3snd8internal6driver11SoundThread14PlayerCallbackE_ZTIN2nw3snd8internal6driver15DisposeCallbackE_ZTIN2nw3snd8internal6driver19SequenceSoundPlayerE_ZTSN2nw3snd8internal6driver11SoundThread14PlayerCallbackE_ZTSN2nw3snd8internal6driver15DisposeCallbackE_ZTSN2nw3snd8internal6driver19SequenceSoundPlayerE_ZTVN2nw3snd8internal6driver19SequenceSoundPlayerE_ZN2nw3snd8internal6driver19SequenceSoundPlayer10CloseTrackEi_ZN2nw3snd8internal6driver19SequenceSoundPlayer10InitializeEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer10SetSeqDataEPKvi_ZN2nw3snd8internal6driver19SequenceSoundPlayer10UpdateTickEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer11SetBankDataEPPKvj_ZN2nw3snd8internal6driver19SequenceSoundPlayer11SetPanRangeEf_ZN2nw3snd8internal6driver19SequenceSoundPlayer11SetTrackPanEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer12FinishPlayerEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer12SetTrackMuteEjNS0_7SeqMuteE_ZN2nw3snd8internal6driver19SequenceSoundPlayer13ParseNextTickEb_ZN2nw3snd8internal6driver19SequenceSoundPlayer13SetTempoRatioEf_ZN2nw3snd8internal6driver19SequenceSoundPlayer13SetTrackPitchEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer14GetPlayerTrackEi_ZN2nw3snd8internal6driver19SequenceSoundPlayer14GetVariablePtrEi_ZN2nw3snd8internal6driver19SequenceSoundPlayer14InvalidateDataEPKvS5__ZN2nw3snd8internal6driver19SequenceSoundPlayer14SetPlayerTrackEiPNS2_13SequenceTrackE_ZN2nw3snd8internal6driver19SequenceSoundPlayer14SetTrackVolumeEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer15SetTrackLpfFreqEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer15SetTrackSilenceEmbi_ZN2nw3snd8internal6driver19SequenceSoundPlayer16SetLocalVariableEis_ZN2nw3snd8internal6driver19SequenceSoundPlayer16SetTrackModDepthEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer16SetTrackModSpeedEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer16SetTrackPanRangeEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer17GetGlobalVariableEi_ZN2nw3snd8internal6driver19SequenceSoundPlayer17SetGlobalVariableEis_ZN2nw3snd8internal6driver19SequenceSoundPlayer17SetTrackBankIndexEji_ZN2nw3snd8internal6driver19SequenceSoundPlayer18SetChannelPriorityEi_ZN2nw3snd8internal6driver19SequenceSoundPlayer18UpdateChannelParamEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer19SetTrackSurroundPanEjf_ZN2nw3snd8internal6driver19SequenceSoundPlayer20SetTrackBiquadFilterEjif_ZN2nw3snd8internal6driver19SequenceSoundPlayer21SetReleasePriorityFixEb_ZN2nw3snd8internal6driver19SequenceSoundPlayer23InitSequenceSoundPlayerEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer27SetSequenceUserprocCallbackEPFvtPNS0_29SequenceUserprocCallbackParamEPvES6__ZN2nw3snd8internal6driver19SequenceSoundPlayer28CallSequenceUserprocCallbackEtPNS2_13SequenceTrackE_ZN2nw3snd8internal6driver19SequenceSoundPlayer4SkipENS3_10OffsetTypeEi_ZN2nw3snd8internal6driver19SequenceSoundPlayer4StopEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer5PauseEb_ZN2nw3snd8internal6driver19SequenceSoundPlayer5SetupEPNS2_22SequenceTrackAllocatorEjPNS2_14NoteOnCallbackE_ZN2nw3snd8internal6driver19SequenceSoundPlayer5StartEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer6NoteOnEhRKNS2_10NoteOnInfoE_ZN2nw3snd8internal6driver19SequenceSoundPlayer6UpdateEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer8FinalizeEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer8SkipTickEv_ZN2nw3snd8internal6driver19SequenceSoundPlayerC1Ev_ZN2nw3snd8internal6driver19SequenceSoundPlayerC2Ev_ZN2nw3snd8internal6driver19SequenceSoundPlayerD0Ev_ZN2nw3snd8internal6driver19SequenceSoundPlayerD1Ev_ZN2nw3snd8internal6driver19SequenceSoundPlayerD2Ev_ZNK2nw3snd8internal6driver19SequenceSoundPlayer14GetPlayerTrackEi_ZNK2nw3snd8internal6driver19SequenceSoundPlayer16GetLocalVariableEi_ZThn60_N2nw3snd8internal6driver19SequenceSoundPlayer14InvalidateDataEPKvS5__ZThn60_N2nw3snd8internal6driver19SequenceSoundPlayerD0Ev_ZThn60_N2nw3snd8internal6driver19SequenceSoundPlayerD1Ev_ZThn72_N2nw3snd8internal6driver19SequenceSoundPlayerD0Ev_ZThn72_N2nw3snd8internal6driver19SequenceSoundPlayerD1Ev_ZN2nw3snd8internal6driver11SoundThread14PlayerCallback24OnUpdateVoiceSoundThreadEv_ZN2nw3snd8internal6driver13SequenceTrack10SetLpfFreqEf_ZN2nw3snd8internal6driver13SequenceTrack11SetModDepthEf_ZN2nw3snd8internal6driver13SequenceTrack11SetModSpeedEf_ZN2nw3snd8internal6driver13SequenceTrack11SetPanRangeEf_ZN2nw3snd8internal6driver13SequenceTrack14SetSurroundPanEf_ZN2nw3snd8internal6driver13SequenceTrack6SetPanEf_ZN2nw3snd8internal6driver13SequenceTrack8SetPitchEf_ZN2nw3snd8internal6driver13SequenceTrack9SetVolumeEf_ZN2nw3snd8internal6driver19SequenceSoundPlayer15ChannelCallbackEPNS2_7ChannelE_ZN2nw3snd8internal6driver19SequenceSoundPlayer21OnShutdownSoundThreadEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer24OnUpdateFrameSoundThreadEv_ZNK2nw3snd8internal6driver19SequenceSoundPlayer15CalcTickPerMsecEv_ZThn72_N2nw3snd8internal6driver19SequenceSoundPlayer21OnShutdownSoundThreadEv_ZThn72_N2nw3snd8internal6driver19SequenceSoundPlayer24OnUpdateFrameSoundThreadEv_ZN2nw3snd8internal6driver19SequenceSoundPlayer13SetTrackParamIfEEvjMNS2_13SequenceTrackEFvT_ES6__ZTIN2nw3snd8internal6driver13SequenceTrackE_ZTSN2nw3snd8internal6driver13SequenceTrackE_ZTVN2nw3snd8internal6driver13SequenceTrackE_ZN2nw3snd8internal6driver13SequenceTrack10AddChannelEPNS2_7ChannelE_ZN2nw3snd8internal6driver13SequenceTrack10SetSeqDataEPKvi_ZN2nw3snd8internal6driver13SequenceTrack10SetSilenceEbi_ZN2nw3snd8internal6driver13SequenceTrack12SetBankIndexEi_ZN2nw3snd8internal6driver13SequenceTrack13ParseNextTickEb_ZN2nw3snd8internal6driver13SequenceTrack14FreeAllChannelEv_ZN2nw3snd8internal6driver13SequenceTrack14GetVariablePtrEi_ZN2nw3snd8internal6driver13SequenceTrack14StopAllChannelEv_ZN2nw3snd8internal6driver13SequenceTrack15PauseAllChannelEb_ZN2nw3snd8internal6driver13SequenceTrack15SetBiquadFilterEif_ZN2nw3snd8internal6driver13SequenceTrack16SetPlayerTrackNoEi_ZN2nw3snd8internal6driver13SequenceTrack16SetTrackVariableEis_ZN2nw3snd8internal6driver13SequenceTrack17ReleaseAllChannelEi_ZN2nw3snd8internal6driver13SequenceTrack18UpdateChannelParamEv_ZN2nw3snd8internal6driver13SequenceTrack19ChannelCallbackFuncEPNS2_7ChannelENS4_21ChannelCallbackStatusEj_ZN2nw3snd8internal6driver13SequenceTrack19UpdateChannelLengthEv_ZN2nw3snd8internal6driver13SequenceTrack20UpdateChannelReleaseEPNS2_7ChannelE_ZN2nw3snd8internal6driver13SequenceTrack4OpenEv_ZN2nw3snd8internal6driver13SequenceTrack5CloseEv_ZN2nw3snd8internal6driver13SequenceTrack6NoteOnEiiib_ZN2nw3snd8internal6driver13SequenceTrack7SetMuteENS0_7SeqMuteE_ZN2nw3snd8internal6driver13SequenceTrack9InitParamEv_ZN2nw3snd8internal6driver13SequenceTrackC2Ev_ZN2nw3snd8internal6driver13SequenceTrackD0Ev_ZN2nw3snd8internal6driver13SequenceTrackD1Ev_ZN2nw3snd8internal6driver13SequenceTrackD2Ev_ZNK2nw3snd8internal6driver13SequenceTrack15GetChannelCountEv_ZNK2nw3snd8internal6driver13SequenceTrack16GetTrackVariableEi_ZN2nw3snd8internal6driver19SequenceSoundPlayer20GetParserPlayerParamEv_ZN2nw3snd8internal6driver7Channel10SetPanModeENS0_7PanModeE_ZN2nw3snd8internal6driver7Channel10SetReleaseEi_ZN2nw3snd8internal6driver7Channel10SetSilenceEbi_ZN2nw3snd8internal6driver7Channel10SetSustainEi_ZN2nw3snd8internal6driver7Channel11SetLfoParamERKNS1_13CurveLfoParamE_ZN2nw3snd8internal6driver7Channel11SetPanCurveENS0_8PanCurveE_ZN2nw3snd8internal6driver7Channel12SetLfoTargetENS3_9LfoTargetE_ZN2nw3snd8internal6driver7Channel14SetFrontBypassEb_ZN2nw3snd8internal6driver7Channel21SetReleasePriorityFixEb_ZN2nw3snd8internal6driver7Channel6SetKeyEh_ZN2nw3snd8internal6driver7Channel7SetHoldEi_ZN2nw3snd8internal6driver7Channel8SetDecayEi_ZN2nw3snd8internal6driver7Channel9SetAttackEi_ZN2nw3snd8internal6driver7Channel9SetLengthEi_ZNK2nw3snd8internal6driver16BasicSoundPlayer10GetPanModeEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer11GetPanCurveEv_ZNK2nw3snd8internal6driver19SequenceSoundPlayer20IsReleasePriorityFixEv_ZNK2nw3snd8internal6driver7Channel13GetKeyGroupIdEv_ZN2nw2ut5ClampIfEET_S2_S2_S2__ZN2nw3snd8internal9MoveValueIasE6UpdateEv_ZN2nw3snd8internal9MoveValueIasE9InitValueEa_ZN2nw3snd8internal9MoveValueIasEC1Ev_ZN2nw3snd8internal9MoveValueIasEC2Ev_ZN2nw3snd8internal9MoveValueIhsE9InitValueEh_ZNK2nw3snd8internal9MoveValueIasE8GetValueEv_ZNK2nw3snd8internal9MoveValueIhsE8GetValueEv_ZTIN2nw3snd12Sound3DActorE_ZTIN2nw3snd8internal10BasicSound24AmbientArgUpdateCallbackE_ZTSN2nw3snd12Sound3DActorE_ZTSN2nw3snd8internal10BasicSound24AmbientArgUpdateCallbackE_ZTVN2nw3snd12Sound3DActorE_ZN2nw3snd12Sound3DActor10InitializeERNS0_18SoundArchivePlayerERNS0_14Sound3DManagerE_ZN2nw3snd12Sound3DActor10SetupSoundEPNS0_11SoundHandleEjPKNS0_14SoundStartable9StartInfoEPv_ZN2nw3snd12Sound3DActor11SetPositionERKN2nn4math4VEC3E_ZN2nw3snd12Sound3DActor11SetVelocityERKN2nn4math4VEC3E_ZN2nw3snd12Sound3DActor13ResetPositionEv_ZN2nw3snd12Sound3DActor19ClearUpdateCallbackERNS0_11SoundHandleE_ZN2nw3snd12Sound3DActor23detail_UpdateAmbientArgEPvPKNS0_8internal10BasicSoundE_ZN2nw3snd12Sound3DActor8FinalizeEv_ZN2nw3snd12Sound3DActorC1ERNS0_18SoundArchivePlayerERNS0_14Sound3DManagerE_ZN2nw3snd12Sound3DActorC2ERNS0_18SoundArchivePlayerERNS0_14Sound3DManagerE_ZN2nw3snd12Sound3DActorC1Ev_ZN2nw3snd12Sound3DActorC2Ev_ZN2nw3snd12Sound3DActorD0Ev_ZN2nw3snd12Sound3DActorD1Ev_ZN2nw3snd12Sound3DActorD2Ev_ZThn88_N2nw3snd12Sound3DActor23detail_UpdateAmbientArgEPvPKNS0_8internal10BasicSoundE_ZThn88_N2nw3snd12Sound3DActorD0Ev_ZThn88_N2nw3snd12Sound3DActorD1Ev_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math7VEC3SubEPNS0_4VEC3EPKS1_S4__ZN2nw2uteqENS0_8LinkListINS_3snd8internal10BasicSoundELl236EE8iteratorES6__ZN2nw3snd11SoundHandle23detail_GetAttachedSoundEv_ZN2nw3snd14SoundStartable11StartResultC1ENS2_10ResultCodeE_ZN2nw3snd14SoundStartable11StartResultC2ENS2_10ResultCodeE_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl236EE5beginEv_ZN2nw3snd8internal19ExternalSoundPlayer12ForEachSoundIPFvRNS0_11SoundHandleEEEET_S8_b_ZN2nw3snd17Sound3DCalculator11CalcPanImplERKN2nn4math4VEC3EfffffffPfS7__ZN2nw3snd17Sound3DCalculator15CalcPanSurroundERKN2nn4math4VEC3EffffffPfS7__ZN2nw3snd17Sound3DCalculator20CalcAngleAndDistanceERKN2nn4math4VEC3EffPfS7__ZN2nw3snd17Sound3DCalculator21CalcBiquadFilterValueERKNS0_14Sound3DManagerERKNS0_15Sound3DListenerERKNS0_12Sound3DParamEPf_ZN2nw3snd17Sound3DCalculator21CalcVolumeAndPriorityERKNS0_14Sound3DManagerERKNS0_15Sound3DListenerERKNS0_12Sound3DParamEPfPi_ZN2nw3snd17Sound3DCalculator25CalcVolumeAndPriorityImplEfNS0_12SoundArchive11Sound3DInfo10DecayCurveEfiffPfPi_ZN2nw3snd17Sound3DCalculator7CalcPanERKNS0_14Sound3DManagerERKNS0_15Sound3DListenerERKNS0_12Sound3DParamERKNS1_12CalcPanParamEPfSE__ZN2nw3snd17Sound3DCalculator9CalcPitchERKNS0_14Sound3DManagerERKNS0_15Sound3DListenerERKNS0_12Sound3DParamEPf_ZN2nn4math13VEC3TransformEPNS0_4VEC3EPKNS0_5MTX34EPKS1__ZN2nn4math7VEC3DotEPKNS0_4VEC3ES3__ZN2nn4math7VEC3LenEPKNS0_4VEC3E_ZN2nn4math7VEC3SubEPNS0_4VEC3EPKS1_S4__ZNK2nw3snd14Sound3DManager23GetMaxPriorityReductionEv_ZNK2nw3snd15Sound3DListener11GetPositionEv_ZNK2nw3snd15Sound3DListener11GetVelocityEv_ZTIN2nw3snd13Sound3DEngineE_ZTIN2nw3snd8internal14ISound3DEngineE_ZTSN2nw3snd13Sound3DEngineE_ZTSN2nw3snd8internal14ISound3DEngineE_ZTVN2nw3snd13Sound3DEngineE_ZN2nw3snd13Sound3DEngine18GetAmbientPriorityEPKNS0_14Sound3DManagerEPKNS0_12Sound3DParamEj_ZN2nw3snd13Sound3DEngine18UpdateAmbientParamEPKNS0_14Sound3DManagerEPKNS0_12Sound3DParamEjPNS0_17SoundAmbientParamE_ZN2nw3snd13Sound3DEngine18UpdateAmbientParamEPKNS0_14Sound3DManagerEPKNS0_12Sound3DParamEjjPNS0_17SoundAmbientParamE_ZN2nw3snd13Sound3DEngineC1Ev_ZN2nw3snd13Sound3DEngineC2Ev_ZN2nw2utneENS0_8LinkListINS_3snd15Sound3DListenerELl100EE14const_iteratorES5__ZN2nw3snd13Sound3DEngineD0Ev_ZN2nw3snd13Sound3DEngineD1Ev_ZN2nw3snd13Sound3DEngineD2Ev_ZN2nw3snd17Sound3DCalculator12CalcPanParamC1Ev_ZN2nw3snd17Sound3DCalculator12CalcPanParamC2Ev_ZN2nw3snd17SoundAmbientParamC1Ev_ZN2nw3snd17SoundAmbientParamC2Ev_ZNK2nw3snd14Sound3DManager19GetBiquadFilterTypeEv_ZNK2nw3snd14Sound3DManager23GetMaxPriorityReductionEv_ZN2nw2ut3MaxIiEET_S2_S2__ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE14const_iteratorppEi_ZNK2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE10GetEndIterEv_ZNK2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE12GetBeginIterEv_ZNK2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE14const_iteratordeEv_ZN2nw3snd15Sound3DListener11ResetMatrixEv_ZN2nw3snd15Sound3DListener11SetVelocityERKN2nn4math4VEC3E_ZN2nw3snd15Sound3DListener15SetInteriorSizeEf_ZN2nw3snd15Sound3DListener15SetUnitDistanceEf_ZN2nw3snd15Sound3DListener20SetMaxVolumeDistanceEf_ZN2nw3snd15Sound3DListener22CalcPositionFromMatrixERKN2nn4math5MTX34EPNS3_4VEC3E_ZN2nw3snd15Sound3DListener23SetMaxBiquadFilterValueEf_ZN2nw3snd15Sound3DListener24SetUnitBiquadFilterValueEf_ZN2nw3snd15Sound3DListener9SetMatrixERKN2nn4math5MTX34E_ZN2nw3snd15Sound3DListenerC1Ev_ZN2nw3snd15Sound3DListenerC2Ev_ZN2nn4math4VEC3C1Efff_ZN2nn4math4VEC3C2Efff_ZN2nn4math7VEC3SubEPNS0_4VEC3EPKS1_S4__ZN2nn4math9MTX34ZeroEPNS0_5MTX34E_ZN2nw2ut12LinkListNodeC1Ev_ZN2nw2ut12LinkListNodeC2Ev_ZTIN2nw3snd14Sound3DManagerE_ZTIN2nw3snd8internal10BasicSound26AmbientParamUpdateCallbackE_ZTIN2nw3snd8internal10BasicSound27AmbientArgAllocatorCallbackE_ZTSN2nw3snd14Sound3DManagerE_ZTSN2nw3snd8internal10BasicSound26AmbientParamUpdateCallbackE_ZTSN2nw3snd8internal10BasicSound27AmbientArgAllocatorCallbackE_ZTVN2nw3snd14Sound3DManagerE_ZN2nw3snd12Sound3DParamC1Ev_ZN2nw3snd12Sound3DParamC2Ev_ZN2nw3snd14Sound3DManager10InitializeEPKNS0_12SoundArchiveEPvj_ZN2nw3snd14Sound3DManager18GetRequiredMemSizeEPKNS0_12SoundArchiveE_ZN2nw3snd14Sound3DManager19SetBiquadFilterTypeEi_ZN2nw3snd14Sound3DManager21detail_FreeAmbientArgEPvPKNS0_8internal10BasicSoundE_ZN2nw3snd14Sound3DManager22detail_AllocAmbientArgEj_ZN2nw3snd14Sound3DManager25detail_GetAmbientPriorityEPKvj_ZN2nw3snd14Sound3DManager25detail_UpdateAmbientParamEPKvjPNS0_17SoundAmbientParamE_ZN2nw3snd14Sound3DManager30InitializeWithMoreSoundArchiveEPKNS0_12SoundArchiveE_ZN2nw3snd14Sound3DManager8FinalizeEv_ZN2nw3snd14Sound3DManager9SetEngineEPNS0_13Sound3DEngineE_ZN2nw3snd14Sound3DManagerC1Ev_ZN2nw3snd14Sound3DManagerC2Ev_ZThn4_N2nw3snd14Sound3DManager21detail_FreeAmbientArgEPvPKNS0_8internal10BasicSoundE_ZThn4_N2nw3snd14Sound3DManager22detail_AllocAmbientArgEj_ZN2nw3snd13Sound3DEngineD1Ev_ZN2nw3snd13Sound3DEngineD2Ev_ZN2nw3snd14Sound3DManagerD0Ev_ZN2nw3snd14Sound3DManagerD1Ev_ZN2nw3snd14Sound3DManagerD2Ev_ZN2nw3snd8internal12InstancePoolINS0_12Sound3DParamEEC1Ev_ZN2nw3snd8internal12InstancePoolINS0_12Sound3DParamEEC2Ev_ZThn4_N2nw3snd14Sound3DManagerD0Ev_ZThn4_N2nw3snd14Sound3DManagerD1Ev_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE5EraseEPS3__ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE7GetBackEv_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EEC1Ev_ZN2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EEC2Ev_ZN2nw3snd8internal12InstancePoolINS0_12Sound3DParamEE7DestroyEPvm_ZNK2nw2ut8LinkListINS_3snd15Sound3DListenerELl100EE7IsEmptyEv_ZTIN2nw3snd10SoundActorE_ZTIN2nw3snd14SoundStartableE_ZTSN2nw3snd10SoundActorE_ZTSN2nw3snd14SoundStartableE_ZTVN2nw3snd10SoundActorE_ZN2nw3snd10SoundActor10InitializeERNS0_18SoundArchivePlayerE_ZN2nw3snd10SoundActor10SetupSoundEPNS0_11SoundHandleEjPKNS0_14SoundStartable9StartInfoEPv_ZN2nw3snd10SoundActor12StopAllSoundEi_ZN2nw3snd10SoundActor13PauseAllSoundEbi_ZN2nw3snd10SoundActor16detail_GetItemIdEPKc_ZN2nw3snd10SoundActor17detail_SetupSoundEPNS0_11SoundHandleEjbPKNS0_14SoundStartable9StartInfoE_ZN2nw3snd10SoundActor21SetPlayableSoundCountEii_ZN2nw3snd10SoundActor32detail_SetupSoundWithAmbientInfoEPNS0_11SoundHandleEjPKNS0_14SoundStartable9StartInfoEPNS0_8internal10BasicSound11AmbientInfoEPv_ZN2nw3snd10SoundActor8FinalizeEv_ZN2nw3snd10SoundActorC1ERNS0_18SoundArchivePlayerE_ZN2nw3snd10SoundActorC2ERNS0_18SoundArchivePlayerE_ZN2nw3snd10SoundActorC1Ev_ZN2nw3snd10SoundActorC2Ev_ZN2nw3snd10SoundActorD0Ev_ZN2nw3snd10SoundActorD1Ev_ZN2nw3snd10SoundActorD2Ev_ZNK2nw3snd10SoundActor20GetPlayingSoundCountEi_ZNK2nw3snd10SoundActor21GetPlayableSoundCountEi_ZN2nw3snd8internal15SoundActorParam5ResetEv_ZN2nw3snd8internal15SoundActorParamC1Ev_ZN2nw3snd8internal15SoundActorParamC2Ev_ZTIN2nw3snd12SoundArchiveE_ZTSN2nw3snd12SoundArchiveE_ZTVN2nw3snd12SoundArchiveE_ZN2nw3snd12SoundArchive10InitializeEPNS0_8internal22SoundArchiveFileReaderE_ZN2nw3snd12SoundArchive19SetExternalFileRootEPKc_ZN2nw3snd12SoundArchive21detail_OpenFileStreamEjPvi_ZN2nw3snd12SoundArchive8FinalizeEv_ZN2nw3snd12SoundArchiveC2Ev_ZN2nw3snd12SoundArchiveD0Ev_ZN2nw3snd12SoundArchiveD1Ev_ZN2nw3snd12SoundArchiveD2Ev_ZNK2nw3snd12SoundArchive11IsAvailableEv_ZNK2nw3snd12SoundArchive12GetBankCountEv_ZNK2nw3snd12SoundArchive12GetItemLabelEj_ZNK2nw3snd12SoundArchive12GetSoundTypeEj_ZNK2nw3snd12SoundArchive12ReadBankInfoEjPNS1_8BankInfoE_ZNK2nw3snd12SoundArchive13GetGroupCountEv_ZNK2nw3snd12SoundArchive13GetItemFileIdEj_ZNK2nw3snd12SoundArchive13GetSoundCountEv_ZNK2nw3snd12SoundArchive13ReadSoundInfoEjPNS1_9SoundInfoE_ZNK2nw3snd12SoundArchive14GetPlayerCountEv_ZNK2nw3snd12SoundArchive14ReadPlayerInfoEjPNS1_10PlayerInfoE_ZNK2nw3snd12SoundArchive15ReadSound3DInfoEjPNS1_11Sound3DInfoE_ZNK2nw3snd12SoundArchive17GetSoundUserParamEj_ZNK2nw3snd12SoundArchive17OpenExtStreamImplEPviPKcjj_ZNK2nw3snd12SoundArchive18GetSoundGroupCountEv_ZNK2nw3snd12SoundArchive19GetWaveArchiveCountEv_ZNK2nw3snd12SoundArchive19ReadWaveArchiveInfoEjPNS1_15WaveArchiveInfoE_ZNK2nw3snd12SoundArchive19detail_GetFileCountEv_ZNK2nw3snd12SoundArchive19detail_ReadFileInfoEjPNS1_8FileInfoE_ZNK2nw3snd12SoundArchive20detail_ReadGroupInfoEjPNS1_9GroupInfoE_ZNK2nw3snd12SoundArchive21ReadSequenceSoundInfoEjPNS1_17SequenceSoundInfoE_ZNK2nw3snd12SoundArchive24detail_ReadWaveSoundInfoEjPNS1_13WaveSoundInfoE_ZNK2nw3snd12SoundArchive25detail_ReadSoundGroupInfoEjPNS1_14SoundGroupInfoE_ZNK2nw3snd12SoundArchive26ReadSoundArchivePlayerInfoEPNS1_22SoundArchivePlayerInfoE_ZNK2nw3snd12SoundArchive26detail_ReadStreamSoundInfoEjPNS1_15StreamSoundInfoE_ZNK2nw3snd12SoundArchive28detail_GetWaveArchiveIdTableEj_ZNK2nw3snd12SoundArchive9GetItemIdEPKc_ZN2nw2ut7strncpyEPcjPKcj_ZNK2nw3snd8internal16SoundArchiveFile10FileHeader14GetReferenceByEt_ZNK2nw3snd8internal16SoundArchiveFile10FileHeader16GetFileBlockSizeEv_ZNK2nw3snd8internal16SoundArchiveFile10FileHeader16GetInfoBlockSizeEv_ZNK2nw3snd8internal16SoundArchiveFile10FileHeader18GetFileBlockOffsetEv_ZNK2nw3snd8internal16SoundArchiveFile10FileHeader18GetInfoBlockOffsetEv_ZNK2nw3snd8internal16SoundArchiveFile10FileHeader18GetStringBlockSizeEv_ZNK2nw3snd8internal16SoundArchiveFile10FileHeader20GetStringBlockOffsetEv_ZNK2nw3snd8internal16SoundArchiveFile10PlayerInfo11GetStringIdEv_ZNK2nw3snd8internal16SoundArchiveFile10PlayerInfo17GetPlayerHeapSizeEv_ZNK2nw3snd8internal16SoundArchiveFile12PatriciaTree13GetNodeDataByEPKcj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody11GetBankInfoEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody11GetFileInfoEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody12GetGroupInfoEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody12GetSoundInfoEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody13GetItemFileIdEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody13GetPlayerInfoEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody15GetItemStringIdEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody17GetSoundGroupInfoEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody18GetWaveArchiveInfoEj_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody25GetBankInfoReferenceTableEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody25GetFileInfoReferenceTableEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody25GetSoundArchivePlayerInfoEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody26GetGroupInfoReferenceTableEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody26GetSoundInfoReferenceTableEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody27GetPlayerInfoReferenceTableEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody31GetSoundGroupInfoReferenceTableEv_ZNK2nw3snd8internal16SoundArchiveFile13InfoBlockBody32GetWaveArchiveInfoReferenceTableEv_ZNK2nw3snd8internal16SoundArchiveFile13WaveSoundInfo18GetChannelPriorityEv_ZNK2nw3snd8internal16SoundArchiveFile13WaveSoundInfo23GetIsReleasePriorityFixEv_ZNK2nw3snd8internal16SoundArchiveFile14SoundGroupInfo11GetStringIdEv_ZNK2nw3snd8internal16SoundArchiveFile15StringBlockBody10GetSectionENS3_8SectionsE_ZNK2nw3snd8internal16SoundArchiveFile15StringBlockBody13GetItemIdImplENS3_8SectionsEPKc_ZNK2nw3snd8internal16SoundArchiveFile15StringBlockBody8DumpTreeEv_ZNK2nw3snd8internal16SoundArchiveFile15StringBlockBody9GetStringEj_ZNK2nw3snd8internal16SoundArchiveFile15WaveArchiveInfo11GetStringIdEv_ZNK2nw3snd8internal16SoundArchiveFile15WaveArchiveInfo12GetWaveCountEv_ZNK2nw3snd8internal16SoundArchiveFile17SequenceSoundInfo10GetBankIdsEPj_ZNK2nw3snd8internal16SoundArchiveFile17SequenceSoundInfo14GetBankIdTableEv_ZNK2nw3snd8internal16SoundArchiveFile17SequenceSoundInfo14GetStartOffsetEv_ZNK2nw3snd8internal16SoundArchiveFile17SequenceSoundInfo18GetChannelPriorityEv_ZNK2nw3snd8internal16SoundArchiveFile17SequenceSoundInfo20IsReleasePriorityFixEv_ZNK2nw3snd8internal16SoundArchiveFile8BankInfo11GetStringIdEv_ZNK2nw3snd8internal16SoundArchiveFile8FileInfo19GetExternalFileInfoEv_ZNK2nw3snd8internal16SoundArchiveFile8FileInfo19GetFileLocationTypeEv_ZNK2nw3snd8internal16SoundArchiveFile8FileInfo19GetInternalFileInfoEv_ZNK2nw3snd8internal16SoundArchiveFile9GroupInfo11GetStringIdEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo10GetPanModeEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo11GetPanCurveEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo11GetStringIdEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo12GetSoundTypeEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo12GetUserParamEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo13IsFrontBypassEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo14GetSound3DInfoEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo16GetActorPlayerIdEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo16GetWaveSoundInfoEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo17GetPlayerPriorityEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo18GetStreamSoundInfoEv_ZNK2nw3snd8internal16SoundArchiveFile9SoundInfo20GetSequenceSoundInfoEv__ARM_common_switch8_ZNK2nw3snd8internal4Util14ReferenceTable14GetReferedItemEj_ZNK2nw3snd8internal4Util7BitFlag8GetValueEPjj_ZN2nw3snd8internal22SoundArchiveFileReader10InitializeEPKv_ZN2nw3snd8internal22SoundArchiveFileReader12SetInfoBlockEPKv_ZN2nw3snd8internal22SoundArchiveFileReader14SetStringBlockEPKv_ZN2nw3snd8internal22SoundArchiveFileReader8FinalizeEv_ZN2nw3snd8internal22SoundArchiveFileReaderC1Ev_ZN2nw3snd8internal22SoundArchiveFileReaderC2Ev_ZNK2nw3snd8internal22SoundArchiveFileReader12GetBankCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader12GetFileCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader12GetItemLabelEj_ZNK2nw3snd8internal22SoundArchiveFileReader12GetSoundTypeEj_ZNK2nw3snd8internal22SoundArchiveFileReader12ReadBankInfoEjPNS0_12SoundArchive8BankInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader12ReadFileInfoEjPNS0_12SoundArchive8FileInfoEi_ZNK2nw3snd8internal22SoundArchiveFileReader13GetGroupCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader13GetItemFileIdEj_ZNK2nw3snd8internal22SoundArchiveFileReader13GetSoundCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader13ReadGroupInfoEjPNS0_12SoundArchive9GroupInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader13ReadSoundInfoEjPNS0_12SoundArchive9SoundInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader14GetPlayerCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader14GetStringCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader14ReadPlayerInfoEjPNS0_12SoundArchive10PlayerInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader15ReadSound3DInfoEjPNS0_12SoundArchive11Sound3DInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader17GetSoundUserParamEj_ZNK2nw3snd8internal22SoundArchiveFileReader17ReadWaveSoundInfoEjPNS0_12SoundArchive13WaveSoundInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader18GetSoundGroupCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader18ReadSoundGroupInfoEjPNS0_12SoundArchive14SoundGroupInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader19GetWaveArchiveCountEv_ZNK2nw3snd8internal22SoundArchiveFileReader19ReadStreamSoundInfoEjPNS0_12SoundArchive15StreamSoundInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader19ReadWaveArchiveInfoEjPNS0_12SoundArchive15WaveArchiveInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader21GetWaveArchiveIdTableEj_ZNK2nw3snd8internal22SoundArchiveFileReader21ReadSequenceSoundInfoEjPNS0_12SoundArchive17SequenceSoundInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader26ReadSoundArchivePlayerInfoEPNS0_12SoundArchive22SoundArchivePlayerInfoE_ZNK2nw3snd8internal22SoundArchiveFileReader8DumpTreeEv_ZNK2nw3snd8internal22SoundArchiveFileReader9GetItemIdEPKc_ZNK2nw3snd8internal22SoundArchiveFileReader9GetStringEj_ZNK2nw3snd8internal16SoundArchiveFile14SoundGroupInfo21GetWaveSoundGroupInfoEv_ZTIN2nw3snd8internal18SoundArchiveLoaderE_ZTSN2nw3snd8internal18SoundArchiveLoaderE_ZTVN2nw3snd8internal18SoundArchiveLoaderE_ZN2nw3snd8internal18SoundArchiveLoader13LoadWaveSoundEjPNS0_22SoundMemoryAllocatableEjjj_ZN2nw3snd8internal18SoundArchiveLoader14LoadSoundGroupEjPNS0_22SoundMemoryAllocatableEjj_ZN2nw3snd8internal18SoundArchiveLoader15LoadWaveArchiveEjPNS0_22SoundMemoryAllocatableEjj_ZN2nw3snd8internal18SoundArchiveLoader15SetSoundArchiveEPKNS0_12SoundArchiveE_ZN2nw3snd8internal18SoundArchiveLoader17LoadSequenceSoundEjPNS0_22SoundMemoryAllocatableEjj_ZN2nw3snd8internal18SoundArchiveLoader18LoadIndividualWaveEjjPNS0_22SoundMemoryAllocatableEj_ZN2nw3snd8internal18SoundArchiveLoader19LoadWaveArchiveImplEjjPNS0_22SoundMemoryAllocatableEjj_ZN2nw3snd8internal18SoundArchiveLoader20LoadWaveArchiveTableEjPNS0_22SoundMemoryAllocatableEj_ZN2nw3snd8internal18SoundArchiveLoader29PostProcessForLoadedGroupFileEPKvPNS0_22SoundMemoryAllocatableEj_ZN2nw3snd8internal18SoundArchiveLoader32detail_LoadWaveArchiveByBankFileEPKvPNS0_22SoundMemoryAllocatableE_ZN2nw3snd8internal18SoundArchiveLoader37detail_LoadWaveArchiveByWaveSoundFileEPKviPNS0_22SoundMemoryAllocatableE_ZN2nw3snd8internal18SoundArchiveLoader38SetWaveArchiveTableInEmbeddedGroupImplEjPNS0_22SoundMemoryAllocatableE_ZN2nw3snd8internal18SoundArchiveLoader41SetWaveArchiveTableWithSeqInEmbeddedGroupEjPNS0_22SoundMemoryAllocatableE_ZN2nw3snd8internal18SoundArchiveLoader41SetWaveArchiveTableWithWsdInEmbeddedGroupEjPNS0_22SoundMemoryAllocatableE_ZN2nw3snd8internal18SoundArchiveLoader42SetWaveArchiveTableWithBankInEmbeddedGroupEjPNS0_22SoundMemoryAllocatableE_ZN2nw3snd8internal18SoundArchiveLoader8LoadBankEjPNS0_22SoundMemoryAllocatableEjj_ZN2nw3snd8internal18SoundArchiveLoader8LoadDataEPKcPNS0_22SoundMemoryAllocatableEjj_ZN2nw3snd8internal18SoundArchiveLoader8LoadDataEjPNS0_22SoundMemoryAllocatableEjj_ZN2nw3snd8internal18SoundArchiveLoader8LoadFileEjPNS0_22SoundMemoryAllocatableEjb_ZN2nw3snd8internal18SoundArchiveLoader8LoadImplEjPNS0_22SoundMemoryAllocatableEjb_ZN2nw3snd8internal18SoundArchiveLoader8ReadFileEjPvjij_ZN2nw3snd8internal18SoundArchiveLoader9LoadGroupEjPNS0_22SoundMemoryAllocatableEj_ZN2nw3snd8internal18SoundArchiveLoaderC2Ev_ZN2nw3snd8internal18SoundArchiveLoaderD0Ev_ZN2nw3snd8internal18SoundArchiveLoaderD1Ev_ZN2nw3snd8internal18SoundArchiveLoaderD2Ev_ZNK2nw3snd8internal18SoundArchiveLoader11IsAvailableEv_ZNK2nw3snd8internal18SoundArchiveLoader12IsDataLoadedEPKcj_ZNK2nw3snd8internal18SoundArchiveLoader12IsDataLoadedEjj_ZNK2nw3snd8internal18SoundArchiveLoader16IsBankDataLoadedEjj_ZNK2nw3snd8internal18SoundArchiveLoader17IsGroupDataLoadedEj_ZNK2nw3snd8internal18SoundArchiveLoader21IsWaveSoundDataLoadedEjj_ZNK2nw3snd8internal18SoundArchiveLoader22IsSoundGroupDataLoadedEjj_ZNK2nw3snd8internal18SoundArchiveLoader23IsWaveArchiveDataLoadedEjj_ZNK2nw3snd8internal18SoundArchiveLoader25IsSequenceSoundDataLoadedEjj_ZNK2nw3snd8internal18SoundArchiveLoader29detail_GetFileAddressByItemIdEj_ZNK2nw3snd8internal18SoundArchiveLoader30GetFileAddressFromSoundArchiveEj__ARM_common_switch8_ZN2nw3snd12SoundArchive17SequenceSoundInfoC1Ev_ZN2nw3snd12SoundArchive17SequenceSoundInfoC2Ev_ZN2nw3snd8internal17WaveSoundNoteInfoC1Ev_ZN2nw3snd8internal17WaveSoundNoteInfoC2Ev_ZN2nw3snd8internal4Util14IsDeviceMemoryEjj_ZNK2nw3snd8internal21WaveArchiveFileReader8IsLoadedEj_ZTIN2nw3snd14SoundStartableE_ZTIN2nw3snd18SoundArchivePlayer17WaveSoundCallbackE_ZTIN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackE_ZTIN2nw3snd18SoundArchivePlayerE_ZTIN2nw3snd8internal6driver14NoteOnCallbackE_ZTIN2nw3snd8internal6driver15WaveSoundPlayer17WaveSoundCallbackE_ZTSN2nw3snd14SoundStartableE_ZTSN2nw3snd18SoundArchivePlayer17WaveSoundCallbackE_ZTSN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackE_ZTSN2nw3snd18SoundArchivePlayerE_ZTSN2nw3snd8internal6driver14NoteOnCallbackE_ZTSN2nw3snd8internal6driver15WaveSoundPlayer17WaveSoundCallbackE_ZTVN2nw3snd18SoundArchivePlayer17WaveSoundCallbackE_ZTVN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackE_ZTVN2nw3snd18SoundArchivePlayerE_ZN2nw3snd18SoundArchivePlayer10InitializeEPKNS0_12SoundArchiveEPKNS0_16SoundDataManagerEPvjS8_j_ZN2nw3snd18SoundArchivePlayer14GetSoundPlayerEPKc_ZN2nw3snd18SoundArchivePlayer14GetSoundPlayerEj_ZN2nw3snd18SoundArchivePlayer14SetupWaveSoundEPKNS0_12SoundArchiveEiPPvS5__ZN2nw3snd18SoundArchivePlayer16CreatePlayerHeapEPPvS2_j_ZN2nw3snd18SoundArchivePlayer16SetupSoundPlayerEPKNS0_12SoundArchiveEPPvS5__ZN2nw3snd18SoundArchivePlayer16SetupStreamSoundEPKNS0_12SoundArchiveEiPPvS5__ZN2nw3snd18SoundArchivePlayer17SetupStreamBufferEPKNS0_12SoundArchiveEPvm_ZN2nw3snd18SoundArchivePlayer17detail_SetupSoundEPNS0_11SoundHandleEjbPKNS0_14SoundStartable9StartInfoE_ZN2nw3snd18SoundArchivePlayer18GetRequiredMemSizeEPKNS0_12SoundArchiveE_ZN2nw3snd18SoundArchivePlayer18SetupSequenceSoundEPKNS0_12SoundArchiveEiPPvS5__ZN2nw3snd18SoundArchivePlayer18SetupSequenceTrackEPKNS0_12SoundArchiveEiPPvS5__ZN2nw3snd18SoundArchivePlayer20PrepareWaveSoundImplEPNS0_8internal9WaveSoundEPKNS0_12SoundArchive9SoundInfoEPKNS5_13WaveSoundInfoENS0_14SoundStartable9StartInfo15StartOffsetTypeEi_ZN2nw3snd18SoundArchivePlayer21detail_SetupSoundImplEPNS0_11SoundHandleEjPNS0_8internal10BasicSound11AmbientInfoEPNS0_10SoundActorEbPKNS0_14SoundStartable9StartInfoE_ZN2nw3snd18SoundArchivePlayer22PrepareStreamSoundImplEPNS0_8internal11StreamSoundEPKNS0_12SoundArchive9SoundInfoEPKNS5_15StreamSoundInfoENS0_14SoundStartable9StartInfo15StartOffsetTypeEi_ZN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallback6NoteOnEPNS0_8internal6driver19SequenceSoundPlayerEhRKNS4_10NoteOnInfoE_ZN2nw3snd18SoundArchivePlayer22UpdateCommonSoundParamEPNS0_8internal10BasicSoundEPKNS0_12SoundArchive9SoundInfoE_ZN2nw3snd18SoundArchivePlayer24PrepareSequenceSoundImplEPNS0_8internal13SequenceSoundEPKNS0_12SoundArchive9SoundInfoEPKNS5_17SequenceSoundInfoENS0_14SoundStartable9StartInfo15StartOffsetTypeEiPKNSD_12SeqSoundInfoE_ZN2nw3snd18SoundArchivePlayer27GetRequiredStreamBufferSizeEPKNS0_12SoundArchiveE_ZN2nw3snd18SoundArchivePlayer27SetSequenceUserprocCallbackEPFvtPNS0_29SequenceUserprocCallbackParamEPvES4__ZN2nw3snd18SoundArchivePlayer6UpdateEv_ZN2nw3snd18SoundArchivePlayer8FinalizeEv_ZN2nw3snd18SoundArchivePlayer9SetupMramEPKNS0_12SoundArchiveEPvm_ZN2nw3snd18SoundArchivePlayerC1Ev_ZN2nw3snd18SoundArchivePlayerC2Ev_ZN2nw3snd18SoundArchivePlayerD0Ev_ZN2nw3snd18SoundArchivePlayerD1Ev_ZN2nw3snd18SoundArchivePlayerD2Ev_ZNK2nw3snd18SoundArchivePlayer11IsAvailableEv_ZNK2nw3snd18SoundArchivePlayer15GetSoundArchiveEv_ZNK2nw3snd18SoundArchivePlayer17WaveSoundCallback16GetWaveSoundDataEPNS0_8internal13WaveSoundInfoEPNS3_17WaveSoundNoteInfoEPNS3_8WaveInfoERKNS3_6driver15WaveSoundPlayer20WaveSoundCallbackArgE_ZNK2nw3snd18SoundArchivePlayer21detail_GetFileAddressEj_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EED2Ev_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EED2Ev_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EED2Ev_ZN2nw2ut8internal12LinkListImpl5clearEv_ZN2nw2ut8internal12LinkListImpl9pop_frontEv_ZN2nw2ut8internal12LinkListImplC1Ev_ZN2nw2ut8internal12LinkListImplC2Ev_ZN2nw3snd18SoundArchivePlayer16detail_GetItemIdEPKc_ZN2nw3snd18SoundArchivePlayer17WaveSoundCallbackD0Ev_ZN2nw3snd18SoundArchivePlayer17WaveSoundCallbackD1Ev_ZN2nw3snd18SoundArchivePlayer17WaveSoundCallbackD2Ev_ZN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackD0Ev_ZN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackD1Ev_ZN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackD2Ev_ZN2nw3snd8internal12LoadItemInfoC1Ev_ZN2nw3snd8internal12LoadItemInfoC2Ev_ZNK2nw3snd8internal10BasicSound25CalcCurrentPlayerPriorityEv_ZN2nw2ut7RoundUpIvEEPvPT_j_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE5frontEv_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE6insertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE8PushBackEPS4__ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EEC2Ev_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE5frontEv_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE6insertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE8PushBackEPS4__ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EEC2Ev_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE5frontEv_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE6insertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE8PushBackEPS4__ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EEC2Ev_ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE16SortPriorityListEv_ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE5AllocEii_ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE16SortPriorityListEv_ZN2nw3snd8internal20SoundInstanceManagerINS1_13SequenceSoundENS1_6driver19SequenceSoundPlayerEE5AllocEii_ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE16SortPriorityListEv_ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE5AllocEii_ZNK2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE7IsEmptyEv_ZNK2nw2ut8LinkListINS_3snd8internal13SequenceSoundELl212EE7IsEmptyEv_ZNK2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE7IsEmptyEv_ZTIN2nw3snd16SoundDataManagerE_ZTIN2nw3snd8internal6driver15DisposeCallbackE_ZTSN2nw3snd16SoundDataManagerE_ZTSN2nw3snd8internal6driver15DisposeCallbackE_ZTVN2nw3snd16SoundDataManagerE_ZTVN2nw3snd8internal6driver15DisposeCallbackE_ZN2nw3snd16SoundDataManager10InitializeEPKNS0_12SoundArchiveEPvj_ZN2nw3snd16SoundDataManager14InvalidateDataEPKvS3__ZN2nw3snd16SoundDataManager14SetFileAddressEjPKv_ZN2nw3snd16SoundDataManager21SetFileAddressToTableEjPKv_ZN2nw3snd16SoundDataManager22CreateFileAddressTableEPKNS0_12SoundArchiveEPPvS5__ZN2nw3snd16SoundDataManager8FinalizeEv_ZN2nw3snd16SoundDataManagerC1Ev_ZN2nw3snd16SoundDataManagerC2Ev_ZN2nw3snd16SoundDataManagerD0Ev_ZN2nw3snd16SoundDataManagerD1Ev_ZN2nw3snd16SoundDataManagerD2Ev_ZNK2nw3snd16SoundDataManager18GetFileAddressImplEj_ZNK2nw3snd16SoundDataManager18GetRequiredMemSizeEPKNS0_12SoundArchiveE_ZNK2nw3snd16SoundDataManager21detail_GetFileAddressEj_ZNK2nw3snd16SoundDataManager23GetFileAddressFromTableEj_ZNK2nw3snd16SoundDataManager25detail_GetFileIdFromTableEPKv_ZThn12_N2nw3snd16SoundDataManager21SetFileAddressToTableEjPKv_ZThn12_N2nw3snd16SoundDataManagerD0Ev_ZThn12_N2nw3snd16SoundDataManagerD1Ev_ZThn12_NK2nw3snd16SoundDataManager18GetFileAddressImplEj_ZThn12_NK2nw3snd16SoundDataManager23GetFileAddressFromTableEj_ZN2nw3snd8internal6driver15DisposeCallbackD0Ev_ZN2nw3snd8internal6driver15DisposeCallbackD1Ev_ZN2nw3snd8internal6driver15DisposeCallbackD2Ev_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_28DriverCommandDisposeCallbackEEEPT_v_ZN2nw3snd11SoundHandle11DetachSoundEv_ZN2nw3snd11SoundHandle18detail_AttachSoundEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundHandle22detail_DuplicateHandleEPS1__ZN2nw3snd11SoundHandle30detail_AttachSoundAsTempHandleEPNS0_8internal10BasicSoundE_ZTIN2nw3snd22SoundMemoryAllocatableE_ZTIN2nw3snd9SoundHeapE_ZTSN2nw3snd22SoundMemoryAllocatableE_ZTSN2nw3snd9SoundHeapE_ZTVN2nw3snd9SoundHeapE_ZN2nw3snd9SoundHeap19DisposeCallbackFuncEPvmS2__ZN2nw3snd9SoundHeap5AllocEj_ZN2nw3snd9SoundHeap5AllocEjPFvPvmS2_ES2__ZN2nw3snd9SoundHeap5ClearEv_ZN2nw3snd9SoundHeap6CreateEPvj_ZN2nw3snd9SoundHeap7DestroyEv_ZN2nw3snd9SoundHeap9LoadStateEi_ZN2nw3snd9SoundHeap9SaveStateEv_ZN2nw3snd9SoundHeapC1Ev_ZN2nw3snd9SoundHeapC2Ev_ZN2nw3snd9SoundHeapD0Ev_ZN2nw3snd9SoundHeapD1Ev_ZN2nw3snd9SoundHeapD2Ev_ZN2nn2os15CriticalSection10ScopedLockC1ERS1__ZN2nn2os15CriticalSection10ScopedLockC2ERS1__ZN2nn2os15CriticalSection10ScopedLockD1Ev_ZN2nn2os15CriticalSection10ScopedLockD2Ev_ZN2nn2os15CriticalSection14ReverseUpdaterclERi_ZN2nn2os15CriticalSection20GetThreadUniqueValueEv_ZN2nn2os15CriticalSection24ReverseIfPositiveUpdaterclERi_ZN2nn3fnd19InterlockedVariableIiE10AssignFuncclERi_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS0_19InterlockedVariableIiE10AssignFuncEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os15CriticalSection14ReverseUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os15CriticalSection24ReverseIfPositiveUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nw3snd11SoundPlayer10SetLpfFreqEf_ZN2nw3snd11SoundPlayer11SetMainSendEf_ZN2nw3snd11SoundPlayer12StopAllSoundEi_ZN2nw3snd11SoundPlayer13PauseAllSoundEbi_ZN2nw3snd11SoundPlayer15RemoveSoundListEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer15SetBiquadFilterEif_ZN2nw3snd11SoundPlayer18InsertPriorityListEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer18RemovePriorityListEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer18detail_AppendSoundEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer18detail_RemoveSoundEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer19detail_CanPlaySoundEi_ZN2nw3snd11SoundPlayer21SetPlayableSoundCountEi_ZN2nw3snd11SoundPlayer21detail_FreePlayerHeapEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer22detail_AllocPlayerHeapEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer23detail_AppendPlayerHeapEPNS0_8internal10PlayerHeapE_ZN2nw3snd11SoundPlayer23detail_RemovePlayerHeapEPNS0_8internal10PlayerHeapE_ZN2nw3snd11SoundPlayer23detail_SortPriorityListEPNS0_8internal10BasicSoundE_ZN2nw3snd11SoundPlayer23detail_SortPriorityListEv_ZN2nw3snd11SoundPlayer28detail_SetPlayableSoundLimitEi_ZN2nw3snd11SoundPlayer6UpdateEv_ZN2nw3snd11SoundPlayer9SetFxSendENS0_6AuxBusEf_ZN2nw3snd11SoundPlayer9SetVolumeEf_ZN2nw3snd11SoundPlayerC1Ev_ZN2nw3snd11SoundPlayerC2Ev_ZN2nw3snd11SoundPlayerD1Ev_ZN2nw3snd11SoundPlayerD2Ev_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EED2Ev_ZN2nw2ut8internal12LinkListImpl9pop_frontEv_ZN2nw2ut8internal12LinkListImplC1Ev_ZN2nw2ut8internal12LinkListImplC2Ev_ZN2nw2ut8internal12LinkListImplD1Ev_ZN2nw2ut8internal12LinkListImplD2Ev_ZN2nw2utneENS0_8LinkListINS_3snd8internal10BasicSoundELl220EE8iteratorES6__ZNK2nw3snd8internal10BasicSound25CalcCurrentPlayerPriorityEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl220EEC2Ev_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE5frontEv_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE6insertENS5_8iteratorEPS4__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE8PushBackEPS4__ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EEC2Ev_ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EE8PushBackEPS4__ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal10PlayerHeapELl24EEC2Ev_ZNK2nw2ut8LinkListINS_3snd8internal10BasicSoundELl228EE7IsEmptyEv_ZN2nw3snd14SoundStartable10StartSoundEPNS0_11SoundHandleEPKcPKNS1_9StartInfoE_ZN2nw3snd14SoundStartable10StartSoundEPNS0_11SoundHandleEjPKNS1_9StartInfoE_ZN2nw3snd14SoundStartable12PrepareSoundEPNS0_11SoundHandleEPKcPKNS1_9StartInfoE_ZN2nw3snd14SoundStartable12PrepareSoundEPNS0_11SoundHandleEjPKNS1_9StartInfoE_ZN2nw3snd14SoundStartable9HoldSoundEPNS0_11SoundHandleEPKcPKNS1_9StartInfoE_ZN2nw3snd14SoundStartable9HoldSoundEPNS0_11SoundHandleEjPKNS1_9StartInfoE_ZN2nw3snd11SoundHandle13StartPreparedEv_ZN2nw3snd11SoundSystem12s_TaskThreadE_ZZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd11SoundSystem18s_IsStreamLoadWaitE_ZN2nw3snd11SoundSystem27s_AutoCreateSoundThreadFlagE_ZN2nw3snd11SoundSystem15s_IsInitializedE_ZN2nw3snd11SoundSystem15s_MaxVoiceCountE_ZN2nw3snd11SoundSystem17s_LoadThreadStackE_ZGVZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd11SoundSystem10InitializeERKNS1_16SoundSystemParamEjj_ZN2nw3snd11SoundSystem11ClearEffectENS0_6AuxBusEi_ZN2nw3snd11SoundSystem12AppendEffectENS0_6AuxBusEPN2nn3snd3CTR7FxDelayE_ZN2nw3snd11SoundSystem12AppendEffectENS0_6AuxBusEPN2nn3snd3CTR8FxReverbE_ZN2nw3snd11SoundSystem12AppendEffectENS0_6AuxBusEPNS0_6FxBaseE_ZN2nw3snd11SoundSystem13IsInitializedEv_ZN2nw3snd11SoundSystem18GetRequiredMemSizeERKNS1_16SoundSystemParamE_ZN2nw3snd11SoundSystem8FinalizeEv_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED2Ev_ZN2nw3snd8internal11ThreadStackD1Ev_ZN2nw3snd8internal11ThreadStackD2Ev_ZN2nw3snd8internal6driver15HardwareManagerD1Ev_ZN2nw3snd8internal6driver15HardwareManagerD2Ev_ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_19DriverCommandEffectEEEPT_v_ZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEv_ZZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZGVZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal6driver11SoundThread10InitializeEv_ZN2nw3snd8internal6driver11SoundThread11GetInstanceEv_ZN2nw3snd8internal6driver11SoundThread11VoiceUpdateEv_ZN2nw3snd8internal6driver11SoundThread12FrameProcessEv_ZN2nw3snd8internal6driver11SoundThread14ClearTickCountEv_ZN2nw3snd8internal6driver11SoundThread15CalcProcessCostERKN2nn2os4TickE_ZN2nw3snd8internal6driver11SoundThread15SoundThreadFuncEj_ZN2nw3snd8internal6driver11SoundThread15SoundThreadProcEv_ZN2nw3snd8internal6driver11SoundThread16PrepareForCreateEb_ZN2nw3snd8internal6driver11SoundThread17CreateSoundThreadEjjijjiib_ZN2nw3snd8internal6driver11SoundThread18UserThreadCallbackEj_ZN2nw3snd8internal6driver11SoundThread22RegisterPlayerCallbackEPNS3_14PlayerCallbackE_ZN2nw3snd8internal6driver11SoundThread24UnregisterPlayerCallbackEPNS3_14PlayerCallbackE_ZN2nw3snd8internal6driver11SoundThread26RegisterSoundFrameCallbackEPNS3_18SoundFrameCallbackE_ZN2nw3snd8internal6driver11SoundThread28UnregisterSoundFrameCallbackEPNS3_18SoundFrameCallbackE_ZN2nw3snd8internal6driver11SoundThread7DestroyEv_ZN2nw3snd8internal6driver11SoundThread8FinalizeEv_ZN2nw3snd8internal6driver11SoundThreadC1Ev_ZN2nw3snd8internal6driver11SoundThreadC2Ev_ZNK2nw3snd8internal6driver11SoundThread12GetTickCountERN2nn2os4TickERi__ARM_common_ll_mulss__ARM_common_ll_muluu_ZN2nn2os24InterCoreCriticalSection10ScopedLockC1ERS1__ZN2nn2os24InterCoreCriticalSection10ScopedLockC2ERS1__ZN2nn2os24InterCoreCriticalSection10ScopedLockD1Ev_ZN2nn2os24InterCoreCriticalSection10ScopedLockD2Ev_ZN2nn2os24InterCoreCriticalSection14ReverseUpdaterclERi_ZN2nn2os24InterCoreCriticalSection20GetThreadUniqueValueEv_ZN2nn2os24InterCoreCriticalSection24ReverseIfPositiveUpdaterclERi_ZN2nn2os3ARM26DataSynchronizationBarrierEv_ZN2nn2os4TickpLES1__ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED2Ev_ZN2nw2ut8internal12LinkListImplC1Ev_ZN2nw2ut8internal12LinkListImplC2Ev_ZN2nw2ut8internal12LinkListImplD1Ev_ZN2nw2ut8internal12LinkListImplD2Ev_ZN2nw2utneENS0_8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE8iteratorES8__ZN2nw2utneENS0_8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EE8iteratorES8__ZN2nw3snd11SoundSystem13GetVoiceCountEv_ZN2nw3snd8internal4Util13PerfHistogram5ResetEv_ZN2nw3snd8internal6driver11SoundThreadD1Ev_ZN2nw3snd8internal6driver11SoundThreadD2Ev_ZN2nw3snd8internal6driver15HardwareManagerD1Ev_ZN2nw3snd8internal6driver15HardwareManagerD2Ev_ZNK2nn2os4Tick10ToTimeSpanEv_ZNK2nn2os4TickcvNS_3fnd8TimeSpanEEv_ZNK2nn3fnd8TimeSpan15GetMicroSecondsEv_ZN2nn3fnd19InterlockedVariableIiE10AssignFuncclERi_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS0_19InterlockedVariableIiE10AssignFuncEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os24InterCoreCriticalSection14ReverseUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os24InterCoreCriticalSection24ReverseIfPositiveUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread14PlayerCallbackELl4EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal6driver11SoundThread18SoundFrameCallbackELl4EE3endEv_ZN2nw3snd8internal6driver16StreamBufferPool10InitializeEPvji_ZN2nw3snd8internal6driver16StreamBufferPool4FreeEPv_ZN2nw3snd8internal6driver16StreamBufferPool5AllocEv_ZN2nw3snd8internal6driver16StreamBufferPool8FinalizeEv_ZTIN2nw3snd8internal11StreamSoundE_ZTSN2nw3snd8internal11StreamSoundE_ZTVN2nw3snd8internal11StreamSoundE_ZN2nw3snd8internal11StreamSound10s_TypeInfoE_ZN2nw3snd8internal11StreamSound10InitializeEv_ZN2nw3snd8internal11StreamSound11SetTrackPanEmf_ZN2nw3snd8internal11StreamSound11UpdateParamEv_ZN2nw3snd8internal11StreamSound14SetTrackVolumeEmfi_ZN2nw3snd8internal11StreamSound15UpdateMoveValueEv_ZN2nw3snd8internal11StreamSound19SetTrackSurroundPanEmf_ZN2nw3snd8internal11StreamSound22OnUpdatePlayerPriorityEv_ZN2nw3snd8internal11StreamSound23DetachTempSpecialHandleEv_ZN2nw3snd8internal11StreamSound27IsAttachedTempSpecialHandleEv_ZN2nw3snd8internal11StreamSound5SetupEPNS1_6driver16StreamBufferPoolEit_ZN2nw3snd8internal11StreamSound7PrepareENS1_6driver17StreamSoundPlayer15StartOffsetTypeEiPNS_2io10FileStreamE_ZN2nw3snd8internal11StreamSound8FinalizeEv_ZN2nw3snd8internal11StreamSoundC1ERNS1_20SoundInstanceManagerIS2_NS1_6driver17StreamSoundPlayerEEE_ZN2nw3snd8internal11StreamSoundC2ERNS1_20SoundInstanceManagerIS2_NS1_6driver17StreamSoundPlayerEEE_ZNK2nw3snd8internal11StreamSound10IsPreparedEv_ZNK2nw3snd8internal11StreamSound16GetPlayLoopCountEv_ZNK2nw3snd8internal11StreamSound18ReadStreamDataInfoEPNS0_14StreamDataInfoE_ZNK2nw3snd8internal11StreamSound21GetPlaySamplePositionEv_ZNK2nw3snd8internal11StreamSound23IsSuspendByLoadingDelayEv_ZNK2nw3snd8internal11StreamSound25GetFilledBufferPercentageEv_ZN2nw3snd8internal11StreamSound25GetBasicSoundPlayerHandleEv_ZN2nw3snd8internal11StreamSoundD0Ev_ZN2nw3snd8internal11StreamSoundD1Ev_ZN2nw3snd8internal11StreamSoundD2Ev_ZN2nw3snd8internal6driver16BasicSoundPlayer16WaitInstanceFreeEv_ZN2nw3snd8internal6driver16BasicSoundPlayer19TryWaitInstanceFreeEv_ZNK2nw3snd8internal10BasicSound25CalcCurrentPlayerPriorityEv_ZNK2nw3snd8internal11StreamSound18GetRuntimeTypeInfoEv_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal11StreamSoundELl212EE6insertENS5_8iteratorEPS4__ZN2nw3snd8internal20DriverCommandManager12AllocCommandINS1_34DriverCommandStreamSoundTrackParamEEEPT_v_ZN2nw3snd8internal20SoundInstanceManagerINS1_11StreamSoundENS1_6driver17StreamSoundPlayerEE18RemovePriorityListEPS3__ZN2nw3snd8internal9MoveValueIfiE9SetTargetEfi_ZN2nw3snd8internal9MoveValueIfiEC1Ev_ZN2nw3snd8internal9MoveValueIfiEC2Ev_ZNK2nw3snd8internal9MoveValueIfiE8GetValueEv_ZNK2nw3snd8internal15StreamSoundFile10FileHeader14GetReferenceByEt_ZNK2nw3snd8internal15StreamSoundFile10FileHeader16GetDataBlockSizeEv_ZNK2nw3snd8internal15StreamSoundFile10FileHeader16GetInfoBlockSizeEv_ZNK2nw3snd8internal15StreamSoundFile10FileHeader16GetSeekBlockSizeEv_ZNK2nw3snd8internal15StreamSoundFile10FileHeader18GetDataBlockOffsetEv_ZNK2nw3snd8internal15StreamSoundFile10FileHeader18GetInfoBlockOffsetEv_ZNK2nw3snd8internal15StreamSoundFile10FileHeader18GetSeekBlockOffsetEv_ZNK2nw3snd8internal15StreamSoundFile11ChannelInfo22GetDspAdpcmChannelInfoEv_ZNK2nw3snd8internal15StreamSoundFile13InfoBlockBody17GetTrackInfoTableEv_ZNK2nw3snd8internal15StreamSoundFile13InfoBlockBody18GetStreamSoundInfoEv_ZNK2nw3snd8internal15StreamSoundFile13InfoBlockBody19GetChannelInfoTableEv_ZNK2nw3snd8internal15StreamSoundFile14TrackInfoTable12GetTrackInfoEj_ZNK2nw3snd8internal15StreamSoundFile16ChannelInfoTable14GetChannelInfoEj_ZNK2nw3snd8internal4Util14ReferenceTable14GetReferedItemEjt_ZN2nw3snd8internal21StreamSoundFileLoader14LoadFileHeaderEPvm_ZN2nw3snd8internal21StreamSoundFileLoader17ReadAdpcBlockDataEPtS3_ii_ZNK2nw3snd8internal21StreamSoundFileLoader13GetTrackCountEv_ZNK2nw3snd8internal21StreamSoundFileLoader14ReadStreamInfoEPNS1_15StreamSoundFile15StreamSoundInfoE_ZNK2nw3snd8internal21StreamSoundFileLoader15GetChannelCountEv_ZNK2nw3snd8internal21StreamSoundFileLoader19ReadStreamTrackInfoEPNS1_21StreamSoundFileReader9TrackInfoEi_ZNK2nw3snd8internal21StreamSoundFileLoader23ReadDspAdpcmChannelInfoEPNS0_13DspAdpcmParamEPNS1_17DspAdpcmLoopParamEi_ZN2nw3snd8internal21StreamSoundFileReader10InitializeEPKv_ZN2nw3snd8internal21StreamSoundFileReader8FinalizeEv_ZN2nw3snd8internal21StreamSoundFileReaderC1Ev_ZN2nw3snd8internal21StreamSoundFileReaderC2Ev_ZNK2nw3snd8internal21StreamSoundFileReader17IsValidFileHeaderEPKv_ZNK2nw3snd8internal21StreamSoundFileReader19ReadStreamSoundInfoEPNS1_15StreamSoundFile15StreamSoundInfoE_ZNK2nw3snd8internal21StreamSoundFileReader19ReadStreamTrackInfoEPNS2_9TrackInfoEi_ZNK2nw3snd8internal21StreamSoundFileReader23ReadDspAdpcmChannelInfoEPNS0_13DspAdpcmParamEPNS1_17DspAdpcmLoopParamEi_ZN2nw3snd17StreamSoundHandle11DetachSoundEv_ZN2nw3snd17StreamSoundHandle30detail_AttachSoundAsTempHandleEPNS0_8internal11StreamSoundE_ZN2nw3snd17StreamSoundHandleC1EPNS0_11SoundHandleE_ZN2nw3snd17StreamSoundHandleC2EPNS0_11SoundHandleE_ZN2nw3snd8internal6driver17StreamSoundPlayer12s_LoadBufferE_ZTIN2nw3snd8internal6driver11SoundThread14PlayerCallbackE_ZTIN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskE_ZTIN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskE_ZTIN2nw3snd8internal6driver17StreamSoundPlayerE_ZTSN2nw3snd8internal6driver11SoundThread14PlayerCallbackE_ZTSN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskE_ZTSN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskE_ZTSN2nw3snd8internal6driver17StreamSoundPlayerE_ZTVN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskE_ZTVN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskE_ZTVN2nw3snd8internal6driver17StreamSoundPlayerE_ZN2nw3snd8internal6driver17StreamSoundPlayer10FreeVoicesEv_ZN2nw3snd8internal6driver17StreamSoundPlayer10InitializeEv_ZN2nw3snd8internal6driver17StreamSoundPlayer10LoadHeaderERKNS1_15StreamSoundFile15StreamSoundInfoEPKNS1_21StreamSoundFileReader9TrackInfoEPKNS0_13DspAdpcmParamEPKNS1_17DspAdpcmLoopParamEjjj_ZN2nw3snd8internal6driver17StreamSoundPlayer10UpdateTaskEv_ZN2nw3snd8internal6driver17StreamSoundPlayer11AllocVoicesEv_ZN2nw3snd8internal6driver17StreamSoundPlayer11SetTrackPanEjf_ZN2nw3snd8internal6driver17StreamSoundPlayer11SetupPlayerEv_ZN2nw3snd8internal6driver17StreamSoundPlayer12UpdateBufferEv_ZN2nw3snd8internal6driver17StreamSoundPlayer14GetPlayerTrackEi_ZN2nw3snd8internal6driver17StreamSoundPlayer14LoadStreamDataEiijbb_ZN2nw3snd8internal6driver17StreamSoundPlayer14SetTrackVolumeEjf_ZN2nw3snd8internal6driver17StreamSoundPlayer15CalcStartOffsetEPiPjS4__ZN2nw3snd8internal6driver17StreamSoundPlayer15GetTrackChannelERKNS2_11StreamTrackEi_ZN2nw3snd8internal6driver17StreamSoundPlayer17FreeStreamBuffersEv_ZN2nw3snd8internal6driver17StreamSoundPlayer17UpdatePauseStatusEv_ZN2nw3snd8internal6driver17StreamSoundPlayer17UpdateVoiceParamsEPNS2_11StreamTrackE_ZN2nw3snd8internal6driver17StreamSoundPlayer17VoiceCallbackFuncEPNS2_5VoiceENS4_19VoiceCallbackStatusEPv_ZN2nw3snd8internal6driver17StreamSoundPlayer18AllocStreamBuffersEv_ZN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTask14LoadStreamDataEv_ZN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTask7ExecuteEv_ZN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskC1Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskC2Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer19SetTrackSurroundPanEjf_ZN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTask10LoadHeaderEv_ZN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTask7ExecuteEv_ZN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskC1Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskC2Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer23UpdateLoadingBlockIndexEv_ZN2nw3snd8internal6driver17StreamSoundPlayer23UpdatePlayingBlockIndexEv_ZN2nw3snd8internal6driver17StreamSoundPlayer4StopEv_ZN2nw3snd8internal6driver17StreamSoundPlayer5PauseEb_ZN2nw3snd8internal6driver17StreamSoundPlayer5SetupEPNS2_16StreamBufferPoolEjt_ZN2nw3snd8internal6driver17StreamSoundPlayer5StartEv_ZN2nw3snd8internal6driver17StreamSoundPlayer6UpdateEv_ZN2nw3snd8internal6driver17StreamSoundPlayer7PrepareEPNS_2io10FileStreamENS3_15StartOffsetTypeEi_ZN2nw3snd8internal6driver17StreamSoundPlayer8FinalizeEv_ZN2nw3snd8internal6driver17StreamSoundPlayerC1Ev_ZN2nw3snd8internal6driver17StreamSoundPlayerC2Ev_ZN2nw3snd8internal6driver17StreamSoundPlayerD0Ev_ZN2nw3snd8internal6driver17StreamSoundPlayerD1Ev_ZN2nw3snd8internal6driver17StreamSoundPlayerD2Ev_ZNK2nw3snd8internal6driver17StreamSoundPlayer10IsDspAdpcmEv_ZNK2nw3snd8internal6driver17StreamSoundPlayer14CalcLoadOffsetEv_ZNK2nw3snd8internal6driver17StreamSoundPlayer14GetPlayerTrackEi_ZNK2nw3snd8internal6driver17StreamSoundPlayer18ReadStreamDataInfoEPNS0_14StreamDataInfoE_ZNK2nw3snd8internal6driver17StreamSoundPlayer19CheckDiskDriveErrorEv_ZNK2nw3snd8internal6driver17StreamSoundPlayer21GetPlaySamplePositionEv_ZNK2nw3snd8internal6driver17StreamSoundPlayer25GetFilledBufferPercentageEv_ZNK2nw3snd8internal6driver17StreamSoundPlayer27CalcLoadingBufferBlockCountEv_ZThn60_N2nw3snd8internal6driver17StreamSoundPlayerD0Ev_ZThn60_N2nw3snd8internal6driver17StreamSoundPlayerD1Ev_ZN2nn2os24InterCoreCriticalSection14ReverseUpdaterclERi_ZN2nn2os24InterCoreCriticalSection20GetThreadUniqueValueEv_ZN2nn2os24InterCoreCriticalSection24ReverseIfPositiveUpdaterclERi_ZN2nn2os3ARM26DataSynchronizationBarrierEv_ZN2nn3snd3CTR10WaveBufferC1Ev_ZN2nn3snd3CTR10WaveBufferC2Ev_ZN2nw2utneENS0_8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE8iteratorES8__ZN2nw3snd8internal6driver13StreamChannelC1Ev_ZN2nw3snd8internal6driver13StreamChannelC2Ev_ZN2nw3snd8internal6driver15SoundThreadLockC1Ev_ZN2nw3snd8internal6driver15SoundThreadLockC2Ev_ZN2nw3snd8internal6driver15SoundThreadLockD1Ev_ZN2nw3snd8internal6driver15SoundThreadLockD2Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskD0Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskD1Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskD2Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskD0Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskD1Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskD2Ev_ZN2nw3snd8internal6driver17StreamSoundPlayer21OnShutdownSoundThreadEv_ZN2nw3snd8internal6driver17StreamSoundPlayer24OnUpdateFrameSoundThreadEv_ZN2nw3snd8internal6driver17StreamSoundPlayer24OnUpdateVoiceSoundThreadEv_ZThn60_N2nw3snd8internal6driver17StreamSoundPlayer21OnShutdownSoundThreadEv_ZThn60_N2nw3snd8internal6driver17StreamSoundPlayer24OnUpdateFrameSoundThreadEv_ZThn60_N2nw3snd8internal6driver17StreamSoundPlayer24OnUpdateVoiceSoundThreadEv_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os24InterCoreCriticalSection14ReverseUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os24InterCoreCriticalSection24ReverseIfPositiveUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE5EraseEPS6__ZN2nw3snd8internal12InstancePoolINS1_6driver17StreamSoundPlayer18StreamDataLoadTaskEE4FreeEPS5__ZNK2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE7GetSizeEv_ZNK2nw2ut8LinkListINS_3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskELl96EE7IsEmptyEv_ZN2nw3snd8internal6driver13StreamChannel16AppendWaveBufferEPN2nn3snd3CTR10WaveBufferEb_ZTIN2nw3snd8internal4TaskE_ZTSN2nw3snd8internal4TaskE_ZTVN2nw3snd8internal4TaskE_ZN2nw3snd8internal4TaskC2Ev_ZN2nw3snd8internal4TaskD0Ev_ZN2nw3snd8internal4TaskD1Ev_ZN2nw3snd8internal4TaskD2Ev_ZN2nn3fnd19InterlockedVariableIiE10AssignFuncclERi_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS0_19InterlockedVariableIiE10AssignFuncEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nw3snd8internal11TaskManager10AppendTaskEPNS1_4TaskENS2_12TaskPriorityE_ZN2nw3snd8internal11TaskManager10CancelTaskEPNS1_4TaskE_ZN2nw3snd8internal11TaskManager10InitializeEv_ZN2nw3snd8internal11TaskManager10RemoveTaskEPNS1_4TaskE_ZN2nw3snd8internal11TaskManager11ExecuteTaskEv_ZN2nw3snd8internal11TaskManager11GetInstanceEv_ZN2nw3snd8internal11TaskManager11GetNextTaskENS2_12TaskPriorityEb_ZN2nw3snd8internal11TaskManager11GetNextTaskEv_ZN2nw3snd8internal11TaskManager13CancelAllTaskEv_ZN2nw3snd8internal11TaskManager14CancelTaskByIdEj_ZN2nw3snd8internal11TaskManager14CancelWaitTaskEv_ZN2nw3snd8internal11TaskManager14RemoveTaskByIdEj_ZN2nw3snd8internal11TaskManager7PopTaskEv_ZN2nw3snd8internal11TaskManager8FinalizeEv_ZN2nw3snd8internal11TaskManager8WaitTaskEv_ZN2nw3snd8internal11TaskManagerC1Ev_ZN2nw3snd8internal11TaskManagerC2Ev_ZN2nn2os14LightSemaphoreC1Ev_ZN2nn2os14LightSemaphoreC2Ev_ZN2nn2os15CriticalSection10ScopedLockC1ERS1__ZN2nn2os15CriticalSection10ScopedLockC2ERS1__ZN2nn2os15CriticalSection10ScopedLockD1Ev_ZN2nn2os15CriticalSection10ScopedLockD2Ev_ZN2nn2os15CriticalSection14ReverseUpdaterclERi_ZN2nn2os15CriticalSection20GetThreadUniqueValueEv_ZN2nn2os15CriticalSection24ReverseIfPositiveUpdaterclERi_ZN2nn2os15CriticalSectionC1Ev_ZN2nn2os15CriticalSectionC2Ev_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EED2Ev_ZN2nw2utneENS0_8LinkListINS_3snd8internal4TaskELl4EE8iteratorES6__ZN2nw3snd8internal11TaskManagerD1Ev_ZN2nw3snd8internal11TaskManagerD2Ev_ZN2nn3fnd19InterlockedVariableIiE10AssignFuncclERi_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS0_19InterlockedVariableIiE10AssignFuncEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os15CriticalSection14ReverseUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os15CriticalSection24ReverseIfPositiveUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EE5EraseENS5_8iteratorE_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal4TaskELl4EEC2Ev_ZN2nw3snd8internal10TaskThread10ThreadFuncEj_ZN2nw3snd8internal10TaskThread10ThreadProcEv_ZN2nw3snd8internal10TaskThread6CreateEiRNS1_11ThreadStackE_ZN2nw3snd8internal10TaskThread7DestroyEv_ZN2nw3snd8internal10TaskThreadC1Ev_ZN2nw3snd8internal10TaskThreadC2Ev_ZN2nw3snd8internal10TaskThreadD1Ev_ZN2nw3snd8internal10TaskThreadD2Ev_ZN2nn2os12HandleObject5CloseEv_ZN2nn2os15CriticalSection14ReverseUpdaterclERi_ZN2nn2os15CriticalSection20GetThreadUniqueValueEv_ZN2nn2os15CriticalSection24ReverseIfPositiveUpdaterclERi_ZNK2nn6Result8GetLevelEv_ZN2nn2os6Thread8TypeInfo4CopyIjjEEvPKvPv_ZN2nn2os6Thread8TypeInfo6InvokeIjEEvPFvjEPKv_ZN2nn2os6Thread8TypeInfo7DestroyIjEEvPv_ZN2nn3fnd19InterlockedVariableIiE10AssignFuncclERi_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS0_19InterlockedVariableIiE10AssignFuncEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os15CriticalSection14ReverseUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os15CriticalSection24ReverseIfPositiveUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nw3snd8internal11ThreadStack10InitializeEjj_ZN2nw3snd8internal11ThreadStack8FinalizeEv_ZZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal4Util16CalcLpfFreqTableE_ZN2nw3snd8internal4Util23CALC_LPF_FREQ_INTERCEPTE_ZGVZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal4Util10CalcRandomEv_ZN2nw3snd8internal4Util11CalcLpfFreqEf_ZN2nw3snd8internal4Util11GetWaveFileEjjRKNS0_12SoundArchiveEPKNS1_21PlayerHeapDataManagerE_ZN2nw3snd8internal4Util11GetWaveFileEjjRKNS0_12SoundArchiveERKNS0_18SoundArchivePlayerE_ZN2nw3snd8internal4Util12CalcPanRatioEfRKNS2_7PanInfoE_ZN2nw3snd8internal4Util14CalcPitchRatioEi_ZN2nw3snd8internal4Util15CalcVolumeRatioEf_ZN2nw3snd8internal4Util15GetByteBySampleEmNS0_12SampleFormatE_ZN2nw3snd8internal4Util15GetSampleByByteEmNS0_12SampleFormatE_ZN2nw3snd8internal4Util19IsLoadedWaveArchiveEPKvRKNS0_12SoundArchiveERKNS1_18SoundArchiveLoaderE_ZN2nw3snd8internal4Util19IsLoadedWaveArchiveEPKvjRKNS0_12SoundArchiveERKNS1_18SoundArchiveLoaderE_ZN2nw3snd8internal4Util20CalcSurroundPanRatioEfRKNS2_7PanInfoE_ZN2nw3snd8internal4Util8CalcTickEv__ARM_common_ll_mulss__ARM_common_ll_muluu_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED2Ev_ZN2nw3snd11SoundSystem13GetOutputModeEv_ZN2nw3snd8internal6driver15HardwareManagerD1Ev_ZN2nw3snd8internal6driver15HardwareManagerD2Ev_ZNK2nn2os4TickcvNS_3fnd8TimeSpanEEv_ZNK2nw3snd8internal21WaveArchiveFileReader8IsLoadedEj_ZN2nw2ut5ClampIfEET_S2_S2_S2__ZZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal6driver5Voice10PAN_CENTERE_ZN2nw3snd8internal6driver5Voice10VOLUME_MAXE_ZN2nw3snd8internal6driver5Voice10VOLUME_MINE_ZN2nw3snd8internal6driver5Voice11SPAN_CENTERE_ZN2nw3snd8internal6driver5Voice14VOLUME_DEFAULTE_ZN2nw3snd8internal6driver5Voice15CUTOFF_FREQ_MAXE_ZN2nw3snd8internal6driver5Voice15CUTOFF_FREQ_MINE_ZN2nw3snd8internal6driver5Voice16BIQUAD_VALUE_MAXE_ZN2nw3snd8internal6driver5Voice16BIQUAD_VALUE_MINE_ZN2nw3snd8internal6driver5Voice8PAN_LEFTE_ZN2nw3snd8internal6driver5Voice8SEND_MAXE_ZN2nw3snd8internal6driver5Voice8SEND_MINE_ZN2nw3snd8internal6driver5Voice9PAN_RIGHTE_ZN2nw3snd8internal6driver5Voice10SPAN_FRONTE_ZN2nw3snd8internal6driver5Voice9SPAN_REARE_ZGVZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEvE8instance_ZN2nw3snd8internal6driver5Voice10InitializeERKNS1_8WaveInfoEj_ZN2nw3snd8internal6driver5Voice10SetLpfFreqEf_ZN2nw3snd8internal6driver5Voice10SetPanModeENS0_7PanModeE_ZN2nw3snd8internal6driver5Voice11FrameToByteEjNS0_12SampleFormatE_ZN2nw3snd8internal6driver5Voice11SetMainSendEf_ZN2nw3snd8internal6driver5Voice11SetPanCurveENS0_8PanCurveE_ZN2nw3snd8internal6driver5Voice11SetPriorityEi_ZN2nw3snd8internal6driver5Voice12CalcMixParamEiPN2nn3snd3CTR8MixParamE_ZN2nw3snd8internal6driver5Voice12StopFinishedEv_ZN2nw3snd8internal6driver5Voice13SetAdpcmParamEiRKN2nn3snd3CTR10AdpcmParamE_ZN2nw3snd8internal6driver5Voice14SetFrontBypassEb_ZN2nw3snd8internal6driver5Voice14SetSurroundPanEf_ZN2nw3snd8internal6driver5Voice15SetBiquadFilterEif_ZN2nw3snd8internal6driver5Voice16AppendWaveBufferEiPN2nn3snd3CTR10WaveBufferEb_ZN2nw3snd8internal6driver5Voice16CalcBiquadFilterEv_ZN2nw3snd8internal6driver5Voice20SetInterpolationTypeEh_ZN2nw3snd8internal6driver5Voice20UpdateVoicesPriorityEv_ZN2nw3snd8internal6driver5Voice21RunAllHardwareChannelEv_ZN2nw3snd8internal6driver5Voice22StopAllHardwareChannelEv_ZN2nw3snd8internal6driver5Voice23PauseAllHardwareChannelEv_ZN2nw3snd8internal6driver5Voice24SdkVoiceDropCallbackFuncEPN2nn3snd3CTR5VoiceEj_ZN2nw3snd8internal6driver5Voice29SdkVoiceDropCallbackFuncMultiEPN2nn3snd3CTR5VoiceEj_ZN2nw3snd8internal6driver5Voice4CalcEv_ZN2nw3snd8internal6driver5Voice4FreeEv_ZN2nw3snd8internal6driver5Voice4StopEv_ZN2nw3snd8internal6driver5Voice5AllocEiiPFvPS3_NS3_19VoiceCallbackStatusEPvES6__ZN2nw3snd8internal6driver5Voice5PauseEb_ZN2nw3snd8internal6driver5Voice5StartEv_ZN2nw3snd8internal6driver5Voice6CalcVeEv_ZN2nw3snd8internal6driver5Voice6SetPanEf_ZN2nw3snd8internal6driver5Voice6UpdateEv_ZN2nw3snd8internal6driver5Voice7CalcLpfEv_ZN2nw3snd8internal6driver5Voice7CalcMixEv_ZN2nw3snd8internal6driver5Voice7CalcSrcEb_ZN2nw3snd8internal6driver5Voice8SetPitchEf_ZN2nw3snd8internal6driver5Voice9InitParamEiPFvPS3_NS3_19VoiceCallbackStatusEPvES6__ZN2nw3snd8internal6driver5Voice9SetFxSendENS0_6AuxBusEf_ZN2nw3snd8internal6driver5Voice9SetVolumeEf_ZN2nw3snd8internal6driver5VoiceC1Ev_ZN2nw3snd8internal6driver5VoiceC2Ev_ZN2nw3snd8internal6driver5VoiceD1Ev_ZN2nw3snd8internal6driver5VoiceD2Ev_ZNK2nw3snd8internal6driver5Voice14IsPlayFinishedEv_ZNK2nw3snd8internal6driver5Voice18GetHardwareChannelEi_ZNK2nw3snd8internal6driver5Voice23GetCurrentPlayingSampleEv_ZNK2nw3snd8internal6driver5Voice5IsRunEv_ZNK2nw3snd8internal6driver5Voice9GetFormatEv__ARM_common_switch8_ZN2nn3snd3CTR8MixParamC1Ev_ZN2nn3snd3CTR8MixParamC2Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED1Ev_ZN2nw2ut8LinkListINS_3snd6FxBaseELl4EED2Ev_ZN2nw3snd8internal4Util7PanInfoC1Ev_ZN2nw3snd8internal4Util7PanInfoC2Ev_ZN2nw3snd8internal6driver15HardwareManager23GetBiquadFilterCallbackEi_ZN2nw3snd8internal6driver15HardwareManagerD1Ev_ZN2nw3snd8internal6driver15HardwareManagerD2Ev_ZNK2nw3snd8internal6driver15HardwareManager13GetOutputModeEv_ZN2nw2ut5ClampIfEET_S2_S2_S2__ZN2nw3snd8internal4Util9SingletonINS1_6driver15HardwareManagerEE11GetInstanceEv_ZN2nw3snd8internal6driver12VoiceManager10AllocVoiceEiiPFvPNS2_5VoiceENS4_19VoiceCallbackStatusEPvES7__ZN2nw3snd8internal6driver12VoiceManager10InitializeEPvj_ZN2nw3snd8internal6driver12VoiceManager11GetInstanceEv_ZN2nw3snd8internal6driver12VoiceManager13StopAllVoicesEv_ZN2nw3snd8internal6driver12VoiceManager15AppendVoiceListEPNS2_5VoiceE_ZN2nw3snd8internal6driver12VoiceManager15RemoveVoiceListEPNS2_5VoiceE_ZN2nw3snd8internal6driver12VoiceManager15UpdateAllVoicesEv_ZN2nw3snd8internal6driver12VoiceManager18GetRequiredMemSizeEi_ZN2nw3snd8internal6driver12VoiceManager19ChangeVoicePriorityEPNS2_5VoiceE_ZN2nw3snd8internal6driver12VoiceManager19UpdateAllVoicesSyncEj_ZN2nw3snd8internal6driver12VoiceManager23DropLowestPriorityVoiceEi_ZN2nw3snd8internal6driver12VoiceManager23UpdateEachVoicePriorityERKNS_2ut8LinkListINS2_5VoiceELl88EE8iteratorESA__ZN2nw3snd8internal6driver12VoiceManager8FinalizeEv_ZN2nw3snd8internal6driver12VoiceManager9FreeVoiceEPNS2_5VoiceE_ZN2nw3snd8internal6driver12VoiceManagerC1Ev_ZN2nw3snd8internal6driver12VoiceManagerC2Ev_ZNK2nw3snd8internal6driver12VoiceManager12GetFreeCountEv_ZNK2nw3snd8internal6driver12VoiceManager12GetVoiceListEv_ZNK2nw3snd8internal6driver12VoiceManager13GetVoiceCountEv_ZNK2nw3snd8internal6driver12VoiceManager14GetActiveCountEv_ZN2nn2os24InterCoreCriticalSection14ReverseUpdaterclERi_ZN2nn2os24InterCoreCriticalSection20GetThreadUniqueValueEv_ZN2nn2os24InterCoreCriticalSection24ReverseIfPositiveUpdaterclERi_ZN2nn2os3ARM26DataSynchronizationBarrierEv_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EED1Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EED2Ev_ZN2nw2uteqENS0_8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorES7__ZN2nw2utneENS0_8LinkListINS_3snd8internal6driver5VoiceELl88EE8iteratorES7__ZN2nw3snd8internal6driver12VoiceManagerD1Ev_ZN2nw3snd8internal6driver12VoiceManagerD2Ev_ZN2nw3snd8internal6driver15SoundThreadLockC1Ev_ZN2nw3snd8internal6driver15SoundThreadLockC2Ev_ZN2nw3snd8internal6driver15SoundThreadLockD1Ev_ZN2nw3snd8internal6driver15SoundThreadLockD2Ev_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os24InterCoreCriticalSection14ReverseUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nn3fnd5ARMv611Interlocked12AtomicUpdateIiNS_2os24InterCoreCriticalSection24ReverseIfPositiveUpdaterEEEbPVT_RT0_PNS_4util9enable_ifIXlestS7_stxEvE4typeE_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE10GetEndIterEv_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE12GetBeginIterEv_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE5EraseEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE5beginEv_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE6insertENS6_8iteratorEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8GetFrontEv_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE8PushBackEPS5__ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EEC1Ev_ZN2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EEC2Ev_ZNK2nw2ut8LinkListINS_3snd8internal6driver5VoiceELl88EE7IsEmptyEv_ZNK2nw3snd8internal15WaveArchiveFile10FileHeader12GetFileBlockEv_ZNK2nw3snd8internal15WaveArchiveFile10FileHeader12GetInfoBlockEv_ZNK2nw3snd8internal15WaveArchiveFile10FileHeader14GetReferenceByEt_ZNK2nw3snd8internal15WaveArchiveFile10FileHeader16GetFileBlockSizeEv_ZNK2nw3snd8internal15WaveArchiveFile10FileHeader16GetInfoBlockSizeEv_ZNK2nw3snd8internal15WaveArchiveFile10FileHeader18GetFileBlockOffsetEv_ZNK2nw3snd8internal15WaveArchiveFile10FileHeader18GetInfoBlockOffsetEv_ZN2nw3snd8internal21WaveArchiveFileReader20SIGNATURE_WARC_TABLEE_ZN2nw3snd8internal21WaveArchiveFileReader11SetWaveFileEjPKv_ZN2nw3snd8internal21WaveArchiveFileReader19InitializeFileTableEv_ZN2nw3snd8internal21WaveArchiveFileReaderC1EPKvb_ZN2nw3snd8internal21WaveArchiveFileReaderC2EPKvb_ZNK2nw3snd8internal21WaveArchiveFileReader11GetWaveFileEj_ZNK2nw3snd8internal21WaveArchiveFileReader15GetWaveFileSizeEj_ZNK2nw3snd8internal21WaveArchiveFileReader16GetWaveFileCountEv_ZNK2nw3snd8internal21WaveArchiveFileReader22HasIndividualLoadTableEv_ZNK2nw3snd8internal21WaveArchiveFileReader29GetWaveFileOffsetFromFileHeadEj_ZNK2nw3snd8internal8WaveFile10FileHeader12GetDataBlockEv_ZNK2nw3snd8internal8WaveFile10FileHeader12GetInfoBlockEv_ZNK2nw3snd8internal8WaveFile11ChannelInfo15GetDspAdpcmInfoEv_ZNK2nw3snd8internal8WaveFile11ChannelInfo17GetSamplesAddressEPKv_ZNK2nw3snd8internal8WaveFile13InfoBlockBody14GetChannelInfoEi_ZNK2nw3snd8internal4Util19BlockReferenceTable14GetReferedItemEPKvtt_ZN2nw3snd8internal14WaveFileReader15GetSampleFormatEh_ZN2nw3snd8internal14WaveFileReaderC1EPKv_ZN2nw3snd8internal14WaveFileReaderC2EPKv_ZNK2nw3snd8internal14WaveFileReader12ReadWaveInfoEPNS1_8WaveInfoEPKv_ZNK2nw3snd8internal14WaveFileReader18GetWaveDataAddressEPKNS1_8WaveFile11ChannelInfoEPKv_ZTIN2nw3snd8internal9WaveSound12DataLoadTaskE_ZTIN2nw3snd8internal9WaveSoundE_ZTSN2nw3snd8internal9WaveSound12DataLoadTaskE_ZTSN2nw3snd8internal9WaveSoundE_ZTVN2nw3snd8internal9WaveSound12DataLoadTaskE_ZTVN2nw3snd8internal9WaveSoundE_ZN2nw3snd8internal9WaveSound10s_TypeInfoE_ZN2nw3snd8internal9WaveSound10InitializeEv_ZN2nw3snd8internal9WaveSound12DataLoadTask7ExecuteEv_ZN2nw3snd8internal9WaveSound12DataLoadTaskC1Ev_ZN2nw3snd8internal9WaveSound12DataLoadTaskC2Ev_ZN2nw3snd8internal9WaveSound18SetChannelPriorityEi_ZN2nw3snd8internal9WaveSound20RegisterDataLoadTaskERKNS2_8LoadInfoERKNS2_9StartInfoE_ZN2nw3snd8internal9WaveSound21SetReleasePriorityFixEb_ZN2nw3snd8internal9WaveSound22OnUpdatePlayerPriorityEv_ZN2nw3snd8internal9WaveSound23DetachTempSpecialHandleEv_ZN2nw3snd8internal9WaveSound27IsAttachedTempSpecialHandleEv_ZN2nw3snd8internal9WaveSound27NotifyAsyncLoadFinishedFuncEbPKNS1_12LoadItemInfoEPv_ZN2nw3snd8internal9WaveSound7PrepareEPKvRKNS2_9StartInfoE_ZN2nw3snd8internal9WaveSound8FinalizeEv_ZN2nw3snd8internal9WaveSoundC1ERNS1_20SoundInstanceManagerIS2_NS1_6driver15WaveSoundPlayerEEE_ZN2nw3snd8internal9WaveSoundC2ERNS1_20SoundInstanceManagerIS2_NS1_6driver15WaveSoundPlayerEEE_ZNK2nw3snd8internal9WaveSound21GetPlaySamplePositionEv_ZNK2nw3snd8internal9WaveSound21ReadWaveSoundDataInfoEPNS0_17WaveSoundDataInfoE_ZN2nw3snd8internal9WaveSound12DataLoadTaskD0Ev_ZN2nw3snd8internal9WaveSound12DataLoadTaskD1Ev_ZN2nw3snd8internal9WaveSound12DataLoadTaskD2Ev_ZN2nw3snd8internal9WaveSound25GetBasicSoundPlayerHandleEv_ZN2nw3snd8internal9WaveSoundD0Ev_ZN2nw3snd8internal9WaveSoundD1Ev_ZN2nw3snd8internal9WaveSoundD2Ev_ZNK2nw3snd8internal10BasicSound25CalcCurrentPlayerPriorityEv_ZNK2nw3snd8internal9WaveSound10IsPreparedEv_ZNK2nw3snd8internal9WaveSound18GetRuntimeTypeInfoEv_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE3endEv_ZN2nw2ut8LinkListINS_3snd8internal9WaveSoundELl212EE6insertENS5_8iteratorEPS4__ZN2nw3snd8internal20SoundInstanceManagerINS1_9WaveSoundENS1_6driver15WaveSoundPlayerEE18RemovePriorityListEPS3__ZNK2nw3snd8internal13WaveSoundFile10FileHeader12GetInfoBlockEv_ZNK2nw3snd8internal13WaveSoundFile13InfoBlockBody14GetWaveIdTableEv_ZNK2nw3snd8internal13WaveSoundFile13InfoBlockBody16GetWaveSoundDataEj_ZNK2nw3snd8internal13WaveSoundFile13InfoBlockBody30GetWaveSoundDataReferenceTableEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundData11GetNoteInfoEj_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundData12GetTrackInfoEj_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundData16GetWaveSoundInfoEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundData25GetNoteInfoReferenceTableEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundData26GetTrackInfoReferenceTableEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundInfo12GetSendValueEPhS4_h_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundInfo13GetAdshrCurveEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundInfo14GetSurroundPanEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundInfo6GetPanEv_ZNK2nw3snd8internal13WaveSoundFile13WaveSoundInfo8GetPitchEv_ZNK2nw3snd8internal13WaveSoundFile8NoteInfo12GetSendValueEPhPS4_h_ZNK2nw3snd8internal13WaveSoundFile8NoteInfo13GetAdshrCurveEv_ZNK2nw3snd8internal13WaveSoundFile8NoteInfo14GetOriginalKeyEv_ZNK2nw3snd8internal13WaveSoundFile8NoteInfo14GetSurroundPanEv_ZNK2nw3snd8internal13WaveSoundFile8NoteInfo6GetPanEv_ZNK2nw3snd8internal13WaveSoundFile8NoteInfo8GetPitchEv_ZNK2nw3snd8internal13WaveSoundFile8NoteInfo9GetVolumeEv_ZNK2nw3snd8internal13WaveSoundFile9TrackInfo12GetNoteEventEj_ZNK2nw3snd8internal13WaveSoundFile9TrackInfo26GetNoteEventReferenceTableEv_ZNK2nw3snd8internal4Util14ReferenceTable14GetReferedItemEjt_ZNK2nw3snd8internal4Util7BitFlag11GetValueF32EPfj_ZNK2nw3snd8internal4Util7BitFlag12GetTrueCountEj_ZNK2nw3snd8internal4Util7BitFlag8GetValueEPjj_ZN2nw2ut14AddOffsetToPtrIjEEPKvS3_T__ZN2nw3snd8internal19WaveSoundFileReaderC1EPKv_ZN2nw3snd8internal19WaveSoundFileReaderC2EPKv_ZNK2nw3snd8internal19WaveSoundFileReader12ReadNoteInfoEPNS1_17WaveSoundNoteInfoEjj_ZNK2nw3snd8internal19WaveSoundFileReader16GetNoteInfoCountEj_ZNK2nw3snd8internal19WaveSoundFileReader17GetTrackInfoCountEj_ZNK2nw3snd8internal19WaveSoundFileReader17GetWaveSoundCountEv_ZNK2nw3snd8internal19WaveSoundFileReader17ReadWaveSoundInfoEPNS1_13WaveSoundInfoEj_ZNK2nw3snd8internal4Util11WaveIdTable9GetWaveIdEj_ZN2nw3snd15WaveSoundHandle11DetachSoundEv_ZN2nw3snd15WaveSoundHandle30detail_AttachSoundAsTempHandleEPNS0_8internal9WaveSoundE_ZN2nw3snd15WaveSoundHandleC1EPNS0_11SoundHandleE_ZN2nw3snd15WaveSoundHandleC2EPNS0_11SoundHandleE_ZTIN2nw3snd8internal6driver11SoundThread14PlayerCallbackE_ZTIN2nw3snd8internal6driver15DisposeCallbackE_ZTIN2nw3snd8internal6driver15WaveSoundPlayerE_ZTSN2nw3snd8internal6driver11SoundThread14PlayerCallbackE_ZTSN2nw3snd8internal6driver15DisposeCallbackE_ZTSN2nw3snd8internal6driver15WaveSoundPlayerE_ZTVN2nw3snd8internal6driver15WaveSoundPlayerE_ZN2nw3snd8internal6driver15WaveSoundPlayer10InitializeEv_ZN2nw3snd8internal6driver15WaveSoundPlayer11SetPanRangeEf_ZN2nw3snd8internal6driver15WaveSoundPlayer12CloseChannelEv_ZN2nw3snd8internal6driver15WaveSoundPlayer12FinishPlayerEv_ZN2nw3snd8internal6driver15WaveSoundPlayer12StartChannelEPKNS3_17WaveSoundCallbackEj_ZN2nw3snd8internal6driver15WaveSoundPlayer13UpdateChannelEv_ZN2nw3snd8internal6driver15WaveSoundPlayer14InvalidateDataEPKvS5__ZN2nw3snd8internal6driver15WaveSoundPlayer18SetChannelPriorityEi_ZN2nw3snd8internal6driver15WaveSoundPlayer19ChannelCallbackFuncEPNS2_7ChannelENS4_21ChannelCallbackStatusEj_ZN2nw3snd8internal6driver15WaveSoundPlayer21SetReleasePriorityFixEb_ZN2nw3snd8internal6driver15WaveSoundPlayer4StopEv_ZN2nw3snd8internal6driver15WaveSoundPlayer5PauseEb_ZN2nw3snd8internal6driver15WaveSoundPlayer5StartEv_ZN2nw3snd8internal6driver15WaveSoundPlayer6UpdateEv_ZN2nw3snd8internal6driver15WaveSoundPlayer7PrepareEPKviNS3_15StartOffsetTypeEiPKNS3_17WaveSoundCallbackEj_ZN2nw3snd8internal6driver15WaveSoundPlayer8FinalizeEv_ZN2nw3snd8internal6driver15WaveSoundPlayerC1Ev_ZN2nw3snd8internal6driver15WaveSoundPlayerC2Ev_ZNK2nw3snd8internal6driver15WaveSoundPlayer21GetPlaySamplePositionEv_ZNK2nw3snd8internal6driver15WaveSoundPlayer21ReadWaveSoundDataInfoEPNS0_17WaveSoundDataInfoE_ZThn60_N2nw3snd8internal6driver15WaveSoundPlayer14InvalidateDataEPKvS5___ARM_common_ll_mulss_ZN2nw3snd8internal13WaveSoundInfoC1Ev_ZN2nw3snd8internal13WaveSoundInfoC2Ev_ZN2nw3snd8internal17WaveSoundNoteInfoC1Ev_ZN2nw3snd8internal17WaveSoundNoteInfoC2Ev_ZN2nw3snd8internal6driver11SoundThread14PlayerCallback24OnUpdateVoiceSoundThreadEv_ZN2nw3snd8internal6driver15WaveSoundPlayer21OnShutdownSoundThreadEv_ZN2nw3snd8internal6driver15WaveSoundPlayer24OnUpdateFrameSoundThreadEv_ZN2nw3snd8internal6driver15WaveSoundPlayerD0Ev_ZN2nw3snd8internal6driver15WaveSoundPlayerD1Ev_ZN2nw3snd8internal6driver15WaveSoundPlayerD2Ev_ZN2nw3snd8internal6driver7Channel10SetPanModeENS0_7PanModeE_ZN2nw3snd8internal6driver7Channel11SetLfoParamERKNS1_13CurveLfoParamE_ZN2nw3snd8internal6driver7Channel11SetPanCurveENS0_8PanCurveE_ZNK2nw3snd8internal6driver15WaveSoundPlayer15IsChannelActiveEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer10GetPanModeEv_ZNK2nw3snd8internal6driver16BasicSoundPlayer11GetPanCurveEv_ZThn60_N2nw3snd8internal6driver15WaveSoundPlayerD0Ev_ZThn60_N2nw3snd8internal6driver15WaveSoundPlayerD1Ev_ZThn72_N2nw3snd8internal6driver15WaveSoundPlayer21OnShutdownSoundThreadEv_ZThn72_N2nw3snd8internal6driver15WaveSoundPlayer24OnUpdateFrameSoundThreadEv_ZThn72_N2nw3snd8internal6driver15WaveSoundPlayerD0Ev_ZThn72_N2nw3snd8internal6driver15WaveSoundPlayerD1Ev // 0 0 0 0 1663 ` snd_BankFileReader.o/ snd_BasicSound.o/ snd_BasicSoundPlayer.o/ snd_BiquadFilterCallback.o/ snd_BiquadFilterPresets.o/ snd_ChannelManager.o/ snd_CurveAdshr.o/ snd_DisposeCallback.o/ snd_DisposeCallbackManager.o/ snd_DriverCommand.o/ snd_DriverCommandManager.o/ snd_ExternalSoundPlayer.o/ snd_GroupFileReader.o/ snd_HardwareManager.o/ snd_HioSoundArchive.o/ snd_InstancePool.o/ snd_MemorySoundArchive.o/ snd_MidiSequencePlayer.o/ snd_MidiSequenceTrack.o/ snd_MidiSequenceTrackAllocator.o/ snd_MidiStreamParser.o/ snd_MmlSequenceTrack.o/ snd_MmlSequenceTrackAllocator.o/ snd_PlayerHeap.o/ snd_PlayerHeapDataManager.o/ snd_RomSoundArchive.o/ snd_SequenceSound.o/ snd_SequenceSoundFile.o/ snd_SequenceSoundFileReader.o/ snd_SequenceSoundHandle.o/ snd_SequenceSoundPlayer.o/ snd_SequenceTrack.o/ snd_SequenceTrackAllocator.o/ snd_Sound3DActor.o/ snd_Sound3DCalculator.o/ snd_Sound3DEngine.o/ snd_Sound3DListener.o/ snd_Sound3DManager.o/ snd_SoundActor.o/ snd_SoundArchive.o/ snd_SoundArchiveFile.o/ snd_SoundArchiveFileReader.o/ snd_SoundArchiveLoader.o/ snd_SoundArchivePlayer.o/ snd_SoundDataManager.o/ snd_SoundHandle.o/ snd_SoundInstanceManager.o/ snd_SoundPlayer.o/ snd_SoundStartable.o/ snd_SoundSystem.o/ snd_SoundThread.o/ snd_StreamBufferPool.o/ snd_StreamSound.o/ snd_StreamSoundFile.o/ snd_StreamSoundFileLoader.o/ snd_StreamSoundFileReader.o/ snd_StreamSoundHandle.o/ snd_StreamSoundPlayer.o/ snd_StreamTrack.o/ snd_TaskManager.o/ snd_TaskThread.o/ snd_ThreadStack.o/ snd_VoiceManager.o/ snd_WaveArchiveFile.o/ snd_WaveArchiveFileReader.o/ snd_WaveFileReader.o/ snd_WaveSoundFile.o/ snd_WaveSoundFileReader.o/ snd_WaveSoundHandle.o/ snd_WaveSoundPlayer.o/ snd_Bank.o/ 1296104190 0 0 100666 68532 ` ELF(|4(;8pGpGA-MPp@`+ 00 P 0 PU 0 P  P 0PЍ /   @ " C  @@  A  0 ( 5!<ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_Bank.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppXarmcc+|   Xarmcc+|   `armcc+|     $AzATtzATd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*thisYv__resultYPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void07thisYv__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidintfloat0;)thisa bankFilenoteOnInfoHarchiveRplayer\dataMgrfx__result\rregionInfoPswaveFileorwaveInfo~qpChannelUsvelocityIuinitVolumerinitPan (Trreader~rreader~] ] ]x| x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cpp+x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cpp8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h2  7!  ! ++ e!}{( /|"w !}P}P}}}}}PPdtPPUWSVRT Q X$P"sBssstpGXarmcc+|   0!0qqpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` =*r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h-:W } R QP!"&%$#0Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h$"$F} }QP()-,+*0Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h  >} }QP/043210Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h" "B} }QP67;:980Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h&$&J} }QP=>BA@?0Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h&$&J} }QPDEIHGF0rpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h,F}QPKLPONM0!0rpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h#6}QPRSWVUT0!0ArpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h,H}QPYZ^]\[FBFFpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` *{P p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h } QP Ra`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#fed:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintfloatiu8x(%iu16)%iu32*%is16.%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hhD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdjd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status1#&bufferId#&next#0ond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16s|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0 nw sndSampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#AdshrCurve6: : : : :  internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#@ WaveInfot&sampleFormat#&loopFlag#&channelCount#&sampleRate#&loopStartFrame# &loopEndFrame#&channelParamn#@ ChannelParam0&dataAddress#&adpcmParam#&adpcmLoopParam#*0s8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0??0nwsndinternal@UtilcGetWaveFile5555cGetWaveFile5555ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@BankFileDFileHeaderDInfoBlockBodywpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000nwsndinternal@VelocityRegionInfo&waveArchiveId#&waveIndex#&pitch#&adshrCurve# &originalKey#&volume#&pan#&isIgnoreNoteOff#&keyGroup#&interpolationType#@BankFileReader&m_pHeader#&m_pInfoBlockBody#BankFileReader]6]5ReadVelocityRegionInfo6e5i55500a0yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal|{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@CurveAdshrStatusSTATUS_ATTACK STATUS_HOLD STATUS_DECAY STATUS_SUSTAIN STATUS_RELEASE &m_Status#&m_Value#&m_Decay#&m_Release# &m_Attack#&m_Hold#&m_HoldCounter#&m_Sustain#&padding#SetAttack6c5SetHold6c5SetDecay6c5SetSustain6c5SetRelease6c50dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# @CurveLfo&m_Param#&m_DelayCounter#&m_Counter#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundArchived:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0?nwsndinternaldriver@Channel&m_WaveBuffer#&m_AdpcmContext#`&m_AdpcmLoopContext2#l&m_LoopStartFrame#x&m_LoopFlag#|&m_Disposer#&m_CurveAdshr#&m_Lfo#&m_LfoTarget#&m_PauseFlag#&m_ActiveFlag#&m_AllocFlag#&m_AutoSweep#&m_ReleasePriorityFixFlag#&m_IsIgnoreNoteOff#&m_BiquadType#&m_UserVolume#&m_UserPitchRatio#&m_UserPan#&m_UserSurroundPan#&m_UserLpfFreq#&m_BiquadValue#&m_MainSend#&m_FxSend)#&m_UserPitch#&m_SweepPitch#&m_SweepCounter#&m_SweepLength#&m_InitVolume#&m_InitPan#&m_InitSurroundPan#&m_Tune#&m_SilenceVolume#&m_Cent#&m_CentPitch#&m_Length#&m_PanModeP#&m_PanCurve#&m_Key#&m_OriginalKey#&m_KeyGroupId#&m_InterpolationType#&m_Callback#&m_CallbackData#&m_pVoice#&m_pNextLink#&m_Link# ChannelCallbackStatusCALLBACK_STATUS_STOPPED CALLBACK_STATUS_DROP CALLBACK_STATUS_FINISH CALLBACK_STATUS_CANCEL h 55750iChannelCallback=@ Disposer#&m_pChannel# c AllocChannel5555 Start 6555 SetKey 655 SetInitVolume 65 SetInitPan 65 SetTune 65 SetAttack 65SetHold65SetDecay65SetSustain65SetRelease65SetIsIgnoreNoteOff65SetKeyGroupId65SetInterpolationType650|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternaldriver@NoteOnInfo &prgNo#&key#&velocity#&length# &initPan#&priority#&channelCallback#&channelCallbackData#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundArchivePlayer#DSoundStartabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveFileDInfoBlockBody|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternal@WaveFileReader&m_pInfoBlockBodyy#&m_pDataBlockBody#WaveFileReaderd6d5ReadWaveInfo6l5: 00h0shd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]void00???0nwsndinternaldriver@BankBankY6Y~Bank6YNoteOn6a5555500]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidfloat@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# j&base_infoz#B &base#&flags#&base_count# j&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0:?B?L?V0`B0n&tinfor#&offset_flags#x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Bank.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]F4this7a 7d 7s 7h 7r z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] \4this3key3originalKey|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] ~4this3volume|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3pan|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3tune|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3attack|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3hold|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3decay|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 24this3sustain|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int P4this3release|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool n4this3flag|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3id|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3type|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOMin3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hMin!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 ?3<3<3<3<3=<36<3K<3D<3R<3<3(<3/<3!9363<3Y3222=V26 2K1D1Ry1J1(1/0!Z0>0Y/z/ `/ F/ -/ /. .....j.0.-[-t-?,-8,M,F?,T++*r+1,+#**)*)a)(('('Y'&&8&%%C%h%$j$E$$u#ww#~6#""g"'"q!y!M!! o 0 lsq)c`ve5{nojWPT hujBuwj~6[q%yo0ls\'c``e,{n\@:9NGPU +2A$>v <  n   M   j . a f |q oA ]A:iOHVC,3%^EB;PhIW-Q4 &22t\0FmC4W 3"+"2 "=X2 "6"2"K1"D1"R{1 "L1 "(1 "/0 "!@0 "Y""$0H`$0<HT***` d`!dh"l,(K)K)K,&K*K*,'K+K++J+!J%+3J7+FJJ+YO]+oM+SO+M^=!%/=5=DCHLVC\Ck:os}::*`.d*`4d,AAAA *`7d,EEE *`5d,BBB *`6d,DDD *`0d,<<< *`/d,;;;*`2d,???*`1d,>>>*`3d,@@@*`-d,8888},z,,t`,,aaa,Iaaa,a,ccccaa a.a?adalata|aacccQaga,WYVaa"a(a,,LLa!a0aDSYaiavaaa,,,,AaRaeawaaaaa,aaaaaEaXa,,b,,,,,\SZI6IjaPQaaaa$aGacazaaaaaa a!a-aSajaaaaaaa Fa4aGa[SpSaaaaa/baR4aWasayaaaaaa,=OZa,,,Su],UWYV7O,3_DUNWXYbV,aaaaa 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865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_BankFile.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppXarmcc+|  >A}Xarmcc+|   Xarmcc+|   Xarmcc+|  $A~Xarmcc+|  jA|Xarmcc+|  A~Xarmcc+|  A~Xarmcc+|  A~I~Xarmcc+|  A~I~Xarmcc+|  A~I~`armcc+|      HA~B|M~Xarmcc+|  A~Xarmcc+|  A~Xarmcc+|  A~Xarmcc+|   A|Xarmcc+|   Xarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalrDEFAULT_ADSHR_CURVE d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>2>thisyw__resultP<]:fS~|"].*~".|5] S~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865][thisw__resultDPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`_o{{Pdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$int$thiseprogramNoRx__result!stable&?rref,S]_'o~{]$~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]jvoid0nwsndinternalU GetRegionjstartPtrtypeIdoffsetindexx__result!sregionChunksregion]Ys~]$^ *~:{HR$](\ ~{R]C(\PZ~f|tR{T{P("(L|?]LZr$ *~4]XZZ P~]LRZ Q~]j ~|e]j~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisAkey#w__result&P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Vthis&Avelocity#w__result.P  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthis.Ax__result#rvaluexrresultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthis.Ax__result#rvaluexrresultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthis.Ax__result#rvaluexrresultPLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hbool#Hthis.aw__result Dqvalue rresultP] 4N~|;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool @this.!w__resultPrvaluexrresultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolbthis.!w__resultPrvaluexrresultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthis.!w__resultPrvaluexrresultPLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool- this.>x__result roffsetToReferenceprresultPrref,P] P~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<this.5x__result6| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h ~ ) )| y  p| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppD d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hz u   #  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h]&Y j7 ?%11 !1z    | z8( | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp&| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp&| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp&, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h~^ !| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp&| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp&| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp&$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h&|| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cpp !~}>} ,4R Q&,Q,T,R:P}P}P}$}P"$PPQP}j}JLP^`P.HP*HU$R`jRP$R$S(HSR QP}}Q S P}}Q S P}}PPP}}PPP}}PPP} } @}@H}(P 4TP}}P}}P}}P} }P PP T} PP Pjkonml#F'FF 4h=F@,B@B#RB+ Xarmcc+|  .B{<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865].boolint.thisoFbitNumber3w__resultP,qretSscount .qiR o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h }}.!.y   }.},P.QP.Vqrvuts@pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){Pp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}QPxy}|{zp FFF(Ѐ h(` pXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`fH5{P|"] P~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h    { }} P RQUPTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintfloatiu8x(%iu16)%iu32*%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint0nwutRAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32viResF32w|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@AdshrCurve&attack#&decay#&sustain#&hold#&release#AdshrCurveD6D: : : : : 0xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidT 3value3indexz__result0 4gthis3typeIdz__result00nwsndinternal@Util@Reference&typeId#&padding#&offset#IsValidTypeId6G5@ReferenceWithSize F#&size#@Table F&count#F&item#@ReferenceTable #GetReferedItem6O5@BlockReferenceTable &itemo#GetReferenceW6_55GetReferedItem6_555@SoundFileHeader &header#&blockReferenceTableW#GetBlock6g5@BitFlag&bitFlag#GetValue6o55GetValueF326o55GetTrueCount6o5DWaveIdTable@Table&count#&item#cDevideBy8bit55F0C0K0SW0[0cB0kxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?nwsndinternal@BankFile@FileHeader #GetInfoBlock6@InfoBlockBody&toWaveIdTableF#&toInstrumentReferenceTableF#GetWaveIdTableD6GetInstrumentReferenceTableH6GetInstrument65DInfoBlock@Instrument&toKeyRegionChunkF#GetKeyRegion&65@KeyRegion&toVelocityRegionChunkF#GetVelocityRegion.6&5@VelocityRegion&waveIdTableIndex#&optionParameterB#GetOriginalKey6.GetVolume6.GetPan6.GetPitch6.IsIgnoreNoteOff6.GetKeyGroup6.GetInterpolationType6.GetAdshrCurve6.GetRegionParameter66.DRegionParameter00 00)0"0*02?>?Kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info}#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listnwsndinternal@DirectChunk&toRegionF#GetRegion66@RangeChunk&borderTable#GetRegionTableAddress,65GetRegion665@IndexChunk &min#&max#&reserved8#F&toRegionS#GetRegion66 5RegionTypeREGION_TYPE_DIRECT REGION_TYPE_RANGE REGION_TYPE_INDEX REGION_TYPE_UNKNOWN ]000????K?C02I4thisz__result6 |4thisz__resultH n 4 this3indexz__result6O GetIndexChunk636regionChunk3indexz__result6uindexChunk X 4this3indexz__result, _ 4this3indexz__result6uisFoundRangeChunkIndexuregionTableIndexuref, uiO GetRangeChunk636regionChunk3indexz__result6urangeChunkO GetDirectChunk636regionChunkz__result6udirectChunkO  GetRegionType3typeIdz__resultB 0&tinfo#&offset_flags#| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Dthis7a 7d 7s 7h 7r z__resultD|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4Gthis3validIdz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0/4Othis3indexz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]int,4_this3typeId3countz__resultW uixo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04_this3origin3typeId3countz__resulturefWxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool_4othis3value3bitNumberz__resultucountxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4othis3value3bitNumberz__resultucountxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intORoundUp3x3basez__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUp!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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BIB `0`` FCBNK@hA-PR`p@PP P P qP       ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_BankFileReader.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppXarmcc+|  2A~`armcc+|     `AzXarmcc+|   A~Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2void0A2thisRbankFile4w__resultP0rinfoBlockP]U $Gr~|!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`intboolQ)`this"infoprogramNokeyvelocityx__result@sinstrumentskeyRegionsvelocityRegion|swaveId^sregionParameter"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] b this!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppd %*,y@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cpp-,*4  %_6 5 v" d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cpp}2} *PQ*PP2T}`}PTP|P\`PlxPP\XUHXP8HPxWSxXR\U Q XTPxV} }PhXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !{Ps d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.h   } }P"!  FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`A#{P] ~ P~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h   }}}QTP%$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#*)d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intsigned charintfloatiu8x(%iu16)%iu32*%is8-%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos.d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std2|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]}std4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd6d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos8D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]std:d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos>d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosBd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRDd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRFD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdHD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdLD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdND:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdPd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathVd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathXd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathZd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath^d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathbd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathfd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathhd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathjd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRnd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRrd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRtd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRwvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hzyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#@BinaryBlockHeader&kind#&size#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@AdshrCurve&attack#&decay#&sustain#&hold#&release#~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@Table &count#&itemF#@ReferenceTable !#@BlockReferenceTable &item#@SoundFileHeader &header#&blockReferenceTablex#@BitFlag&bitFlag#@WaveId&waveArchiveId#&waveIndex#@Table &count#&item_#@WaveIdTable &table:#GetWaveId65?u0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint?\?? nw snd internal@ BankFile@FileHeader #GetInfoBlock6@InfoBlockBody&toWaveIdTable#&toInstrumentReferenceTable#GetWaveIdTable6GetInstrumentReferenceTable6GetInstrumentCount6GetWaveId65GetInstrument65@InfoBlock&headerS#&body#@Instrument&toKeyRegionChunk#GetKeyRegion65@KeyRegion&toVelocityRegionChunk#GetVelocityRegion65@VelocityRegion&waveIdTableIndex#&optionParameter#GetOriginalKey6GetVolume6GetPan6GetPitch 6IsIgnoreNoteOff6GetKeyGroup6GetInterpolationType6GetAdshrCurve6GetRegionParameter6@ RegionParameter(&originalKey# &padding1#&volume# &padding2#&pan#&surroundPan#  &padding3# &pitch # &isIgnoreNoteOff#&keyGroup#&interpolationType# &padding4k#&offset#&refToAdshrCurve#&adshrCurve# *000U000l0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000?nwsndinternal@VelocityRegionInfo&waveArchiveId#&waveIndex#&pitch #&adshrCurve# &originalKey#&volume#&pan#&isIgnoreNoteOff#&keyGroup#&interpolationType#@BankFileReader&m_pHeader#&m_pInfoBlockBody#BankFileReader65ReadVelocityRegionInfo65555GetWaveIdTable6000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type$#0 i__builtin_va_list0C0KO IsValidFileHeader3GbankFilez__resultuheaderQB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BankFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3indexz__resultxo 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D$ T' \) t, |. 0 2 4 6 8 : < > @ B D F H J L N P R T V $X ,Z 4\ <^ D` Lb Td \f dh lj tl |n p r t (v ĀPy 0| Dp~ ( ܂h D L T \ d l t |         ă ̃ ԃ ܃         $ , 4 <  \0 ( 04pK/22 1296104082 0 0 100666 196096 ` ELF(W4()&A-@- 1/`PPP PPPpPPP P$P(P,PPPP;PPPH PPdP2th h d,h .-/P041Q2 LPPP  `  ?/ /FFF !Fq(hj(FG a!F0F'u1 /FFF !Fq(hj(FG a!F0Fgu#TepGA-@-Mz, H ` (`(`d(`t( j-  퀊`k @ q q 14 0 퀚p.   퀪 /  퀊0 pp0W pWLp k 1 ်0 P 0ak 2  0  P U 0  0 `P 1/ (p  P ЍA?!0AqpGp FFh ihhG "ih(F0F"0!FbpFFF !Fq(hj(FG a!F0F'u4 /0 /Fd0 F0A`pGAapG!A`pG!AapG ` >, /apG!apGF0v i(!F hAj FGFh F(hhhGpG0")a"qpGhhh( pGapG!apGh( pGp@-P@ PPp@/dZd  pp@-@QP` PP PpPptZt  Q`pPpPPPptZ t 0 ` Q`p?0apGp@-@PPpdZ d 0 ` p?- /G-@(MP P@PP(ЍG PpP P 1/P PpPpP 1/ P (ЍG/P P Pt(1/ P (0 3/`P=       ` `$`P            LP T$( 0 0I`00(0 00t8!" T0400008/ /1 /)И#\ `*m`pG4 /Q00R0  /, /d0t0- /F1 z)) pG. /Q0 -2 =/@-I `pG0 ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_BasicSound.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppXarmcc+|  HB~Xarmcc+|  A~`armcc+|     $A| MA `armcc+|     PAxBnLx BB nex BA nxAnXarmcc+|   `armcc+|     A|Xarmcc+|   `armcc+|     LA|`armcc+|     ,dAzBxUzXarmcc+|   A~Xarmcc+|   A~Xarmcc+|   Xarmcc+|  AzXarmcc+|   Xarmcc+|   Xarmcc+|   `armcc+|      `armcc+|      `armcc+|      C~`armcc+|     B~`armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      `armcc+|      Xarmcc+|  ,AzXarmcc+|  ,AzXarmcc+|  ,Az`armcc+|      `armcc+|      `armcc+|      `armcc+|      Xarmcc+|   B~Xarmcc+|   B~Xarmcc+|   Xarmcc+|   Xarmcc+|   Xarmcc+|   Xarmcc+|   Xarmcc+|   Xarmcc+|   Xarmcc+|   Xarmcc+|  .A|Xarmcc+|   Xarmcc+|   Xarmcc+|   Xarmcc+|  A~`armcc+|     TAzBr  Apwr BzBA pXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H( 3 Hthis"w__resultPFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`6#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisVfadeFrames8rframesQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolr thissplayerStartFlagscmdmgr?xrambientParamscommandElscommandElqcommandEU ]L|~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolint thiszflaggfadeFrames>sframes d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int this)framesd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lint Lthis6frames#Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]dint6 dthis^qbasicPlayerKV qcmdmgr?W(scommandQ8 siK] ,td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 thisFqcmdmgr?hqcommandEVscmdmgr?3scommandE ]BD]LP ]VZ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolT thisw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intn this=priority*ambientPriority d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int0 this=priority*ambientPriorityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this-volumed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisw__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int thisMvolume59frames "d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ this!w__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]B this-pitchd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]` thisw__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]} this-pand:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisw__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this-lpfFreqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisw__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int thisAtype.valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int0 this=type*value[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]C this-surroundPand:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]g thisw__result  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865], ,this>panMode qcmdmgr?V qcommandaT d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865], ,this>panCurve qcmdmgr?V qcommandaTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865],bool ,this>isFrontBypass qcmdmgr?V qcommandETd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this-sendd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]3 thisw__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] S thisAbus.sendd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x this)busw__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int this!w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int this!w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]1this)player=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xthis)player=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)actorgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)actorgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)extPlayermd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this)extPlayermd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]!this)pHeapsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ethis)pHeaps d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865].void0i.this>ambientArgInfo qambientArgUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intWambientInfo2soundIdw__resultPrpriorityPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool thisw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool thisw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthis2svolumespanssurroundPanspitchbslpfFreq*sbiquadFilterType sbiquadFilterValuesmainSendrfxSend|@scmdmgr?scommand}|sisim]$(P~]P~] P~]P~]LT Q~~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp)% ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp  ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp  )& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h   w  { . -@ 30 1$ E} O ! 1 ""( ""} & &~ & z *! '    & '~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp$~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp }~ } &% Z& ^~'   n n u!~-  ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp,~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ , d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h6+"&"y x{ ~ #~ ~ &&~~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppt~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp"& &~  xxx -" #&  ""~ ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp6~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp  ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp}~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp  ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp"**~ ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp"**~ ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp""~ ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp ~~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp&'~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.h!} m  }~   *} !} ~ +}#+} |"!''~& #~ ~}H}P (P}}QPT}8}8<}<} Q UPT} } <}<D} DL}L}} }}} } <UU<XHXPU<HU P T}P}}T\QQ R \UxU8QPT} QP}L} LUPLT} } `} `d}8TQ4Q P dT} }P} }P}QP}} :V:WPT}PQ}RQP}RQP} P}P } }Q P}}P} P}P} P}P} P}P }  Q P}R QP} P}P},}Q,WP,U},}Q,WP,U},}Q,WP,U} P}P }  QP}QP} }P} }P}QP}QP}QP}QP}QP}QP}QP}QP}.}Q.TP.V}QRP S }P }P}}PT} } }8}}8}}}PUVHPP U    WW        l    P P` ` PTSTVW[ZYXpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h}P]^ba`_   Q/ ` 0 * 0/`armcc+|      <d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<^{<this=x__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h   }:<} 8< <Pdeihgf!`A`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2H}Pklponm         $/?`armcc+|      8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8`8{P4u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hU8}8PrswvutH0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hEZ}Pyz~}|{@kpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.h'<}P    /?`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h;%<}PHpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thisw__result Pu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h}P    /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hF#+G}PXarmcc+|  A~!F44!h`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P{Q{P  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h}}PThhBI`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h0=}Pp@-@P-@ Pp`armcc+|     $4A|CzH|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4`4~V8t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h &}}0}04}Q4U 4 P 4T!F44!h`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P{Q{P  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h}}PT   /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`-t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h 0} P!F44!h`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P{Q{P  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h}}PThhB pG@pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`5|t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  } PPPipGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h%<}PpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\thisu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h,}P!F44!h`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P{Q{P  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h}}PTN2nw3snd8internal10BasicSoundED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intshortintfloatiu8x(%iu32*%is16.%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndAuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolz 4thisz__resultnwsndinternalt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo 6 5 00  hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNodea6ainternal@LinkListImpl &m_Size@#&m_BaseNodeS#isize_typek%iNodeo%0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long0000000!nw!snd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$SoundParam6@SoundAmbientParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$SoundAmbientParam6!internal@SoundActorParam &volume#&pitch#&pan#SoundActorParam6Reset6@!BasicSound(__vptr#0&m_pPlayerHeapW#0&m_pGeneralHandler#&m_pTempGeneralHandler# 0&m_pSoundPlayer#0&m_pSoundActor#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag# PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend#&m_FxSend-#&m_ExtSurroundPan#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0k¶mUpdateCallback#0&argUpdateCallback#0&argAllocatorCallback0#&arg# &argSize#@AmbientParamUpdateCallback(__vptr#@AmbientArgUpdateCallback(__vptr#@AmbientArgAllocatorCallback(__vptr#*s_TypeInfoGetRuntimeTypeInfo 6BasicSound6~BasicSound#6Update6StartPrepared6Stop65Pause655SetAutoStopCounter65FadeIn65Initialize# 6Finalize#6IsPause6SetPriority655GetPriority655SetInitialVolume65GetInitialVolume6SetVolume65: GetVolume6SetPitch65GetPitch6SetPan65GetPan6SetLpfFreq65GetLpfFreq6SetBiquadFilter655GetBiquadFilter655SetSurroundPan65GetSurroundPan6SetPlayerPriority65SetPanMode65SetPanCurve65SetFrontBypass65SetMainSend65GetMainSend6SetFxSend655GetFxSend65GetRemainingFadeFrames6GetRemainingPauseFadeFrames6SetId65GetSoundPlayer=6AttachSoundPlayer65=DetachSoundPlayer65=AttachSoundActor65DetachSoundActor65AttachExternalSoundPlayer65DetachExternalSoundPlayer65AttachPlayerHeap65DetachPlayerHeap65SetAmbientInfo65?cGetAmbientPriority55IsAttachedGeneralHandle6 IsAttachedTempGeneralHandle 6 DetachGeneralHandle 6 DetachTempGeneralHandle 6!OnUpdatePlayerPriority#$!6!UpdateMoveValue#(!6!UpdateParam#,!60800800d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolfloatint0nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# 0q@DriverCommandPlayerq#0&player#&flag#@DriverCommandPlayerInitq#&player#&availableFlagPtr#@DriverCommandPlayerPanParamq#&player#&panMode#&panCurve#@DriverCommandPlayerParam<q#&player#&volume#&pitch#&pan#&surroundPan# &lpfFreq#$&biquadFilterType#(&biquadFilterValue#,&mainSend#0&fxSendb #4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00000Lnwsndinternal@DriverCommandManager&m_SendCommandQueue#&m_SendCommandQueueBuffer#4&m_RecvCommandQueue#&m_RecvCommandQueueBufferd#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancePushCommand65AllocMemory65AllocCommand6AllocCommand6AllocCommand6AllocCommandL6?00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@ExternalSoundPlayer&m_SoundList#&m_PlayableCount# iSoundList'VRemoveSound6<50~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00F 4thisz__resultnwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8IsPlayFinished60{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeap%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundStartable(__vptr#('d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?nwsnd@SoundActorX#0&m_pSoundArchivePlayer#V&m_ActorPlayer#&m_ActorParam#H&m_IsInitialized#T&m_IsFinalized#UiActorPlayerE+detail_GetActorParam60u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.h*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundArchivePlayer#,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundHandle&m_pSound#DetachSound6008/.Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intfloat08nwsnd@SoundPlayerH&m_SoundList#&m_PriorityList# &m_PlayerHeapList#&m_PlayableCount#$&m_PlayableLimit#(&m_Volume#,&m_LpfFreq#0&m_BiquadType#4&m_BiquadValue#8&m_MainSend#<&m_FxSend#@iPlayerHeapList9iSoundList?iPriorityListEGetVolume69GetLpfFreq69GetBiquadFilterType69GetBiquadFilterValue69GetMainSend69GetFxSend695detail_RemoveSound6=5detail_SortPriorityList6=5detail_FreePlayerHeap6=5050v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.h21<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count#  &base_info#B &base#&flags#&base_count#  &base_info#F__si_class_type_info &base#&base_type #0i__builtin_va_list?000000L00000 4this3priority54this4this 4this3idB0&tinfo#&offset_flags#~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSound.cpp4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#6d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#8d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable:d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# MoveValue6InitValue65SetTarget655GetValue6Update6IsFinished6GetRemainingCount600@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 8#Bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 8#Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 8#Fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #IHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34athisz__resulta|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hLKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4 this3 parentz__result x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hONd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]64thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hRQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hUTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]&k4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hXWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]float 49thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.h[Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]float 49thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.h^]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]int -49thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.ha`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]float S49thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hdcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]float z49thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hgfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]float 49this3busz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865] "4thisu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hpod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hsrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 P 4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hvud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X >4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hyxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]o 4thist d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h|{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intA X4this3targetValue3framest d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]/ 94this3valuet d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X L4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result=u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X d4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 z zd zkz8k zzd z z z z z zz z z z z z z z z z z z zz z z z z z z z z z z z z zz zz z z!zL! z" z#z# z$ z% z& z'z ' z(zH( z zV zz zr zy z) z* z+ z, z- z. zz z/ z0 z1 z2 z3 z4z4 z5 z6z6 z z z z z z z zz z z]yy}y8Twyzky{Myd0ykyxxcx%xwww[ww v v vv Av uulu%utt]t&tssis-srrZrrqqlqBq q!p"p#p$gp%-p&o'o(ooVao/ornyn)n*dn+/n,m-m.mIm/m0l1l2l3Fl4l5k6k=kjzjMjjiiiZi]hhzh_hDh)hhggggglgQg6gg|gffffzf_fDf)ffe}eeeemeRe7eeedd~dd{d`dEd*ddcccccrcXc>c$c cbbbbbnbTb:b bbaaaaakaQa7aaa`````h`N`4```_____e_K_1__^^^^^|^c^J^1^^]]]]]]h]N]4]]]\\\\\e\K\1\\[[[[[|[b[H[ .[ [ Z Z ZZZyZ_ZEZ+ZZYYYYYvY\YBY(YYXXXXXyX`XGX.X)X*W+W,W-W.W/W0fW1MW24W3W4W5VV6V7V8V9mV:TV;;V<"V= V>U?UU@UAUBtUC[UDBUE)UFUGTHTITTJTK{TLbTMITN0TOTPSQS S!S"S#S$nS%VS&>S'&S(k6yyy8TRzRRfZRmRQQJQX QP&PO9ONNlN/NMtM{SMML_=L<K4K6K8kJ:JHIBDIDH@mHFHKGNkGQGFrOFlEigEuD~FDCTCxBB{8BoA>AT%AZ@cg@]@`?fH?W>>I>==e==<1< I<<;g;';::#Q: :'9{9/9*8,8.]8%8!77d7(766q606 55-5<4446)483:M3H2B2D02@1F1K?1N0Q0U0r0l/i4/u.~-.-U-x-,{`,o,>+Tt+Z&+c*]y*`#*f)Wz)B))(y(C(('1' ['!'&&m&7&&#%%'N%%$*$,`$.%$%#!##`#1##""m" 2"!!g!nN!  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X# `% h8' * , 8. 1 4 6 خ8 : `< X8>  @  B Я D  F (H 80K h(N (Q (T  W  Z  ] @ ` ` c (f (i б l (o  r 8@u x x ({ @~ ( (@ h  ( @(xzpKWK/40 1296103990 0 0 100666 52184 ` ELF(4(         !!Q /?F##rcr Fr 0rc$ / /8F H%e` ` *FiF%rer Fr 0r  F8 /ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_BasicSoundPlayer.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cpp`armcc+|      PXarmcc+|  4A|Xarmcc+|   A~Xarmcc+|   B~`armcc+|      `armcc+|      `armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pint PthisPqiQ8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]414thisFw__resultP2]73~]e ]s  ~]~]~]&*7P~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ;+ this"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] HI this!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intfloatYe thisAtype.valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] floatM thisAbus.sendd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] floatS this)busw__result  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppz #~ ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h6 <+6~6~{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cpp;}~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppP}PP}4}PPP4T} }P T} }P }  Q P }  QP } QP./ 126543pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h"9}P89=<;:8@-@P P8Q8`armcc+|     LA|8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L`LrTA|#{p ] v~]8<~P~h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h<'{E}L}04PHLP R Q LUPLT?@AXarmcc+|  A~CDHGFEh` pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){Pb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h}QPJLN2nw3snd8internal6driver16BasicSoundPlayerEOND:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#TSd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charintiu8x(%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hVd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilYXXd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnfndARMv6@Interlocked@AtomicStorageSelecteriType9!0 cAtomicUpdate55: detailth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h[d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int??nnfnd^]d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/?operator*60pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h`,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnos@LightEvent&m_Counter#LightEvent&6&5Initialize6&5Signal6&ClearSignal6&0bd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndAuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagerjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolintvoid000nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$PlayerParamSet6Initialize6@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8BasicSoundPlayer6~BasicSoundPlayer6Initialize#6Finalize# 6SetBiquadFilter655SetFxSend655GetFxSend6500%%0ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveronld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intfloat@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# ?&base_info#B &base#&flags#&base_count# ?&base_info#F__si_class_type_info &base#&base_type #0i__builtin_va_listB0C&tinfoG#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BasicSoundPlayer.cppqd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool??nnfnd@InterlockedVariable&m_v#@AssignFunc&m_operand#operator()65AssignFunc65InterlockedVariable6operator=65AtomicUpdateConditional65?00tsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'lc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hvd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExcLoadRegEx5cStoreRegEx550 yxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]+4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h|{d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]B4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h~d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intQ" 3val3ptrz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolc4this3xz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q!3ptrz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQf3p3update: z__resultiStoragehEkU'v'nuxth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?c4this3operandz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]inth4this3vuflb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolq 4&this3isManualReseth_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolc4&this3isManualResetz__result&h_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]24thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0: 4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 H{+"".ARM.attributes.strtab.shstrtab.rel.debug_info.symtab.debug_abbrev__ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000.debug_line__ARM_grp.snd_BiquadFilterCallback.cpp.2_MU0000_vPNDZVSUu3e_200000.comment.arm_vfe_headerLib$$Request$$cpplibLib$$Request$$armlib__ARM_grp..debug_line$snd_BiquadFilterCallback.cpp$.2_MU0000_vPNDZVSUu3e_200000__ARM_grp.snd_BiquadFilterCallback.cpp.2_MU0000_vPNDZVSUu3e_200000__ARM_grp..debug_info$snd_BiquadFilterCallback.cpp$.2_MU0000_vPNDZVSUu3e_200000__ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000BuildAttributes$$THM_ISAv3$ARM_ISAv6$E$P$J$K$S$VFPv2$PE$FZ_POSZERO$PLD1$A:L22UL41UL21$X:L11$S22US41US21$IEEE1$IW$USESV6$~STKCKD$USESV7$~SHL$OSPACE$EBA8$PRES8$EABIv2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterCallback.cppA7aeabi-C2.06MPCore   "ARM 48M 'I$;, 34 # _pK/92 1296104011 0 0 100666 43132 ` ELF(T4(  `Q`Q  B`  oQoQ  B  p yQyQ  @B*  p \Q\Q  @B   p \Q\Q  @BARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_BiquadFilterPresets.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cpp:fu:76n73g3(xа0aa02-[- '+NV'+}ݩ(RQ(T<&EU%$IH%$:"/D"Ǘ) Q@) >W  {  {  |  B|  k|q|L|) | | } ?} ]} z}t}Z}Aµ;;{~;;i~;;W~;Ȉ;D~;ڈ;0~;툉;~;;~u;u;}j;,j;}_;B_;}2S;ZS;}JG;sG;}d:;:;o}~,;,;Q};ĉ;3};;};;|: :|:A:|7:d:|Zü::[|é::1|Õ:֊:|Á::{k:*k:{#U:WU:v{Q=:=:B{%:%: { : :z99z9W9XzPŸ99zř9͌9yz9 z9yY9NY9@yE7979x9ڍ9x8%8Jx8s8wbǞ8Ď8wt8t81wG8qG8vV8͏8`v7-7u ɷ77zuhɃ77tM7fM7t/7ב7s6M6ks˜6Ȓ6rv\6H\6>r6͓6qd5X5p̌5锌5Bpc@5@5o44nsΠ44mK4iK4'm33Hl,З3Ҙ3_k7373jjj2Y2jil2(l2^h22FgkӐ1ߜ1 f1ȝ1dԣ00c%0%0XbZ֣//`!/ʡ/_׎.䢎.]- -h\d-9d-Zm,t,XJ",",+W+y+y+AU*n*?S*ܫ*%QU)VU)Nߑ(߮(L'u'4J&&G&ϳ&E6%6%4BL$hL$E?zZ#MZ#1N dN 2 88@.N*%(&ȹ!Rz z-00PI.{ { .!.qѭ"$.с#I-FU$tP-'%,%~,&,Ӝ'*+Sl(YD+<)*# *u** *ը+)Zv,L?)C-}((.q(. (ת/'\v0G='B1z&)2 q&2 &٥3 %[p4J ?%:5~ $&6 t$6$ۙ7#Wc8SD#,9"!9{"ݾ:"݆;,!OO ! m?AC3@zY@ AmB%0JC_3DjDEZ[FKDGGHdI?B%J}^JKceL:=$Mz#M~N^O>@PbPQZMRLHSSryT22Uc+UyVWW;> XgX wYN+ZdXZ[[C\IK\]fV^4A__ߑoe`#:ata݋uob4ci "cۇ yud1 ea &eل |wf / "g] 'g׃ }xh- "i[ (iՂ ~wj- !kZ )kӂ ~ul, mY)mсtn+oV+ovp)"qQ.q{{r$)sH4stt7u8=ujvLwȵKxjZxmyŢ^%zCDz/!.gѳ"2/.ц#]-;Y$[-+%,%,w& ,Ӟ'A+Hm(pP+<)* ****է+1)Ot,cJ)A-(.|(.(צ/*'Qr0]H'>1& 2 {&2 &ٟ3) %Rj4\ H%55 $5 {$6$۔7*#Q^8]I#(9"9|"ݽ:"݆;,!PP<_I!= =} ߮> x?,PB@_I AA{BlC)S6D[FE!EwFdGY1HM>H|+IlJgKh7L1.M\=MWN}O~QP'Q!^QD2Re>SPT"mUjNV 1W~XY tYZn[#\#q] ^~_ `ia )cA !dڨ XIeO yff g־ Bh| Ej [ kҠ`mA"{no'@qd>v==';/=S^:<uÙ9;7Q; 6:E1 v5(:S Q49fm 339Ɓ 28{Ǐ 17ȗ/|7ț.6ɚ-{6ɔ,5ʋ+5~~+5n*4q[)4E/(3_-B',3W&2Io%D2$1/η#_1Ε"0r!}0M 0( /d 9-/ Y.Cѱ!zN.ш"-!^#p-4$- %,n%##,Ӵ&E+Mԉ'gD+^(*,4)d* *) *)}ֶ+)֍,$(`d-@.(<.\'E/vG'/&-0 ]&٧1 %څ2 p%d3 $ E4 ~$(5$ 6#y6  #7"v8"ݶ9!{ި: !ߝ;y ߕ<=c>+?C@RA[B*yC'D4(FhuYG$H(IPn$KS}LZMVO*=PyZjRnTvUrW_zY={[z ] =_g Bb ddgжJjl`armcc+|      <`armcc+|      <`armcc+|      H`armcc+|      H`armcc+|      Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`K4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<int<thisqtype^valueFcoef9(ucoefSizescoefIndex4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<inty<thisqtype^valueFcoef9(ucoefSizescoefIndex4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HintHthis qtype^value(coef9@ucoefSizescoefIndex4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HintdHthis(qtype^value(coef9@ucoefSizescoefIndex4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HintHthis0qtype^value(coef9@ucoefSizescoefIndex d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cpp}!& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cpp}!& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cpp}!& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cpp}!& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cpp}!&<}(QR<P  QP<}(QR<P  QPH} 4Q RHP QPH} 4Q RHP QPH} 4Q RHP QP$%'(*+-.01345pGXarmcc+|   789pGXarmcc+|   ;<=pGXarmcc+|   ?@ApGXarmcc+|   CDEpGXarmcc+|   GHIXarmcc+|  A~KLMXarmcc+|  A~OPQXarmcc+|  A~STUXarmcc+|  A~WXYXarmcc+|  A~[]_acegN2nw3snd8internal15BiquadFilterLpfEiN2nw3snd8internal15BiquadFilterHpfEkN2nw3snd8internal18BiquadFilterBpf512EmN2nw3snd8internal19BiquadFilterBpf1024EoN2nw3snd8internal19BiquadFilterBpf2048EqN2nw3snd20BiquadFilterCallbackEtsD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hvD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#yxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]shortfloatis16x.%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h{D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std~}d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRB &n0#&n1#&n2#&d1#&d2#iBiquadFilterCoefficients0pg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intRClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@BiquadFilterCallback(__vptr#iCoefficients3/ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@BiquadFilterLpf#7o*COEFFICIENTS_TABLEGetCoefficients#6555@BiquadFilterHpf#7`*COEFFICIENTS_TABLEWGetCoefficients#6555@BiquadFilterBpf512#7y*COEFFICIENTS_TABLEGetCoefficients#6 555@BiquadFilterBpf1024#7\*COEFFICIENTS_TABLEBGetCoefficients#6(555@BiquadFilterBpf2048#7\*COEFFICIENTS_TABLEGetCoefficients#605550 900 0$0,ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_BiquadFilterPresets.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# ?&base_infoy#B &base#&flags#&base_count# ?&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0B0C&tinfoG#&offset_flags# 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865]Wchanneldd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*intvoid0*thiswaveInfo^qloopStartByteXuloopEndByteqchannelCountT0*qchU66sdataAddresssadpcmContextfsadpcmLoopContextfZspParamrurparampspLoopParam|bsiOspBuffer0<qpBuffer1H ]~Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^B ^thisFw__resultP\]HQ~]:BH3~]JNH ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0U -this"w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@f@thisex__result=ssweepd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]FFthis"xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PboolintHPthis&doPeriodicProcsvolumescentspitchspanssurroundPanslpfFreqh<qiUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intbthisrwaveInfo^TlengthAstartOffset#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]22this6](, #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int thisAtype.value d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolthisUsweepPitch=sweepTime*autoUpdated:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2:2this>x__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Ww__resultpv__struct_resultP]}~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0[thisstartendsdisposeFlagschannelCountschannelIndexswaveBufferIndex swaveBufferssbufferEnd9]TX#_L~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@`@|"|5],.$P~{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp #~ ~|&{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp$|  7  & & f{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp(& m7 &!{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h *&!-!~-!~-!~-1 -|  $)} 5!&~~~ + +   K|,*1< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h%:%~%%F\+$F\$F\$F\$Gk2{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp,{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp !{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp  z"{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp!~   '{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp %r+  '2   &| |  }   |   +  '~ { d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp~ (@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.h | |  '! '|{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp!{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp ~ % } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.h0~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h.3#~3 ?#O  (!Km(>~!  , "> d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h | > D"}  u}}}}PRQ P T}N}DU*TDJTRUDNUQPJNP}}$}(}V}(2:PBLPPTVP S hVh R VUQBWPBV} P}}(}(*}WQrR^PTPPLLVQ*TP*d}^}JRP:RR P.^U}}PT}QP@} 0 0<   <@ P}F}PFV}}}(}}8}(8<}<P}(| D     X QXU P <T}}SVR Q UPT}2}(,PP,T}}P }  Q P}RQ P}2}(*P02PP2T}}} }0}X^PTXP>lP2lT rUVTXRhQdPW}@}:<P<T|}pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h}P!AtpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__resultPg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.h }PxpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.h 1}P@-  `armcc+|     A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!{Ps d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.h7?%8}}PpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Ps d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.h1}PpAp!ApGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` )t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h 0 }Q PABxBFxXCXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` A|#t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  # }4} }P PPBBIpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h0=}PXarmcc+|  A~F FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` "{P s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.h$%} }P TFI "d0# FXarmcc+|  A~AhF FXarmcc+|  A~N2nw3snd8internal6driver7Channel8DisposerEN2nw3snd8internal6driver15DisposeCallbackED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintlong longfloatiu8x(%iu16)%iu32*%is16.%is32/%is640%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#Tick6: 0|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]}stdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmParam &coef#@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#WaveBuffer60BiAuxBusDatapg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@Voiceld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]std D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]std d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intunsigned long0nwutRGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath'd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath)d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath+d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR/d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR1d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR3d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR87d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16s|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0 nw sndOutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef=#&predScale# &yn1#"&yn2#$SrcTypeSRC_TYPE_NONE SRC_TYPE_LINEAR SRC_TYPE_4TAP  internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#@ WaveInfot&sampleFormatX#&loopFlag#&channelCount#&sampleRate#&loopStartFrame# &loopEndFrame# &channelParam#@ ChannelParam0&dataAddress#&adpcmParam+#&adpcmLoopParam#*<hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned long?nwsndinternal@Util@SingletoncGetInstancecCalcPitchRatio5cCalcVolumeRatio5cGetByteBySample55X?>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternalz 4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalDCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext 6internal@LinkListImpl &m_Sizei#&m_BaseNode|#isize_typek%iNodeo%ivalue_type|p%iiterator_categoryu1@iterator#&m_pPointer#iterator65~LinkListImpl6begin6end6erase655clear600800|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDBiquadFilterCallbackJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatintnwsndinternal@CurveAdshrStatusSTATUS_ATTACK STATUS_HOLD STATUS_DECAY STATUS_SUSTAIN STATUS_RELEASE &m_Status#&m_Value#&m_Decay#&m_Release# &m_Attack#&m_Hold#&m_HoldCounter#&m_Sustain#&padding#*VOLUME_INITCurveAdshr6Initialize65Reset65Update65GetValue6GetStatus6SetStatus6500L8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# CurveLfoParam#6#Initialize6#@CurveLfo&m_Param#&m_DelayCounter#&m_Counter#CurveLfo'6'Reset6'Update6'5GetValue6/GetParam36'00YY0+?Nd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalioPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverioRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutVDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#~DisposeCallback6;0Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwioZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@FxBase `d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0cb d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwsndinternaldriver@HardwareManager#&m_IsInitialized#&m_OutputMode#&m_SrcType#&m_MasterVolume#&m_VolumeForReset#&m_AuxFadeVolumen#$&m_AuxUserVolume#D&m_FxList#d&m_AuxCallback#|&m_BiquadFilterCallbackTable#&m_AuxCallbackContext#&m_EffectProcessTick>#&m_AuxCallbackWaitCountere#iFxList?>h5550iAuxCallbackGetSrcType6HardwareManager600z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hfe4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0!? 4-thisz__result?nwsndinternaldriveriHardwareChannel!@Voice`!&m_pHardwareChannel2#&m_ChannelCount#&m_Callback1# &m_pCallbackData#&m_IsActive#&m_IsStart#&m_IsStarted#&m_IsPause#&m_IsPausing#&m_IsInitialized#&m_IsAllocating#&m_AllocateErrorFlag#&m_pLastWaveBuffer#&m_SyncFlag# &m_BiquadType#"&m_Volume#$&m_Pitch#(&m_PanMode#,&m_PanCurve0#-&m_Pan#0&m_SurroundPan#4&m_LpfFreq#8&m_BiquadValue#<&m_Priority#@&m_MainSend#D&m_FxSend;#H&m_FormatX#P&m_VoiceUser#T&m_LinkNode#XVoiceCallbackStatusCALLBACK_STATUS_FINISH_WAVE CALLBACK_STATUS_CANCEL CALLBACK_STATUS_DROP_VOICE CALLBACK_STATUS_DROP_DSP h5%550iVoiceCallback-=Free6%Initialize6%55 Start 6% Stop 6% SetVolume 6%5 SetPitch 6%5 SetPanMode 6%5 SetPanCurve 6%50 SetPan 6%5 SetSurroundPan 6%5 SetLpfFreq 6%5 SetBiquadFilter 6%55 SetPriority 6%5 SetInterpolationType 6%5 GetChannelCount 6- SetMainSend 6%5 SetFxSend 6%5#5 GetCurrentPlayingSample 6- GetFormatX 6-c FrameToByte55X AppendWaveBuffer 6%555SetAdpcmParam6%5500((0)|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hihd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0!?0nwsndinternaldriver@Channel&m_WaveBuffer#&m_AdpcmContext#`&m_AdpcmLoopContext?#l&m_LoopStartFrame#x&m_LoopFlag#|&m_Disposer#&m_CurveAdshr#&m_LfoY#&m_LfoTarget#&m_PauseFlag#&m_ActiveFlag#&m_AllocFlag#&m_AutoSweep#&m_ReleasePriorityFixFlag#&m_IsIgnoreNoteOff#&m_BiquadType#&m_UserVolume#&m_UserPitchRatio#&m_UserPan#&m_UserSurroundPan#&m_UserLpfFreq#&m_BiquadValue#&m_MainSend#&m_FxSend6#&m_UserPitch#&m_SweepPitch#&m_SweepCounter#&m_SweepLength#&m_InitVolume#&m_InitPan#&m_InitSurroundPan#&m_Tune#&m_SilenceVolume#&m_Cent#&m_CentPitch#&m_Length#&m_PanMode#&m_PanCurve0#&m_Key#&m_OriginalKey#&m_KeyGroupId#&m_InterpolationType#&m_Callback#&m_CallbackData#&m_pVoice%#&m_pNextLink#&m_Link# ChannelCallbackStatusCALLBACK_STATUS_STOPPED CALLBACK_STATUS_DROP CALLBACK_STATUS_FINISH CALLBACK_STATUS_CANCEL h 55F50iChannelCallback=@ Disposer#&m_pChannel#  Disposer 65 ~Disposer 6 InvalidateData# 655c AllocChannel5555d FreeChannel5d VoiceCallbackFunc5%55AppendWaveBuffer65Channel6~Channel6Update65Start6555NoteOff6Release6Stop6SetBiquadFilter655SetSweepParam6555UpdateSweep65GetCurrentPlayingSample6GetSweepValue6InitParam655cGetTick000|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldrivermd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriversd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveryd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceList0#&m_FreeVoiceList0#iVoiceList$>cGetInstanceAllocVoice%655515?0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ChannelManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned longvoid0nwsndinternaldriver@ChannelManager &m_Poolj#&m_ChannelList#&m_IsInitialized#&m_ChannelCount#&m_pMem#&m_MemSize#iChannelPool*#iChannelList+>cGetInstanceAlloc6Free65?0y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ChannelManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@DisposeCallbackManager &m_CallbackList#iCallbackList!UcGetInstanceRegisterDisposeCallback65;UnregisterDisposeCallback65;?0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.h4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info|#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list__dso_handle<0!?X0<?+0l0v?O GetNwInterpolationTypeFromHardwareManagerz__resulturesult4this3countB0 &tinfo#&offset_flags#{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Channel.cpp8@__dso_handled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI0?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  8#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#MoveValue6InitValue65GetValue6Update6IsFinished600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList ( X8#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList <8#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  8#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]34this7tick z__resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4thisz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]G |4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]H 4this3statusu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4#thisz__result#|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4'thisz__result'|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4'thisz__result3|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qz__resultrinstancexo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4;thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]l 4thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]/ 84this3valuet d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3channelz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]^W4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]o t4thist d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0=4thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtr!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 [zXzXzXzXzUzXzUz@XzXzXzUzVRzRzXzXzXz Rz Uz Rz Uz< Xz Xz XzXzXzXzRzUzXzUz^XzXzRzUzXzRzUz@XzXzXzXzyy}y Cy+ y+x}mxLxxwwPwwvvQvvuouCu u t t yt JttssKs"srrr}rFrrqqxqpyp8p9}p:bp;Hp+-p<p=o>o,o-o.o/uo0[o1Ao2'o3 o4n5n6n7nLnMqnNWnO=nP#nQ nRm@mAmBmCmDsmEZmFAmG(mHmIlJl?lKlalbwlc]ldCle)lflTkUkVkWkXkYzkZak[Hk\/k]kSj^j_j`jtjujvijgPjw7jxjyjzihiiijikiluim]inEio-ipiqhrhsRw@yyy Ny+y+x}hMhhggOggffJffee:eddLdcc!cbFbaa4a`h`_r__^(^]_]\\M\[[8[ZZ3ZYeYYXX>XWW1vW53W3V-V/nV-VXU U+mU*UT!T#aT'T%SS)WSSRRWRRQQFQ QP~P@POFOHkO*OhNNJ\NLNVM|MP/MRL^LnL:%LbK`KRKJJ>tJk-JIsIwUImIoHqxH}-HGG{[GNGZFyF\1FyEEcEu$ED<DhDe"DCCIC CBBZB B AAnA-AT@ @Ak@C*@7??t?(?>>$>=c==<x<<;G;::>:9q998t8-877?766a665Y5'5444N4145333-|3/E33X2 2+x2B2 2!1#1'j1%210)00`060///_/!/...O..F-H-m-h2-,J,L,VG, ,P+R+^f+3+:*b*`*K**)>)kZ)#)s(w(mo(o,(q'}'z'C'{ 'N&Z&O&\&y%%m%u;% %<$$em$7$###]#/##" "v"H""T! !Ay!CE!7!  _ ! e"I=-i^ K<m*iQc?GfOD8X`T b,  g $  j #  wvvVSvv u*quNEuF u tP t {t Lt2tMs$s^ r Hr@r2Y     s O     ! p= gXx+s:k2Q#dS?+Nx"" x""w ""w"|"s"s"L"r"r"+"r"q"q "zq """y!y!x! 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cpp* 4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h. %&D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h9%+ y y|,y8+D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h / /~ /~{D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h z 8 |t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h%+ y z|,z+}QP},} }QP}(}R(VQ(UP(T}B}2<QPBT},},UPU}$}PQ$TP$U}2}P2U678FAh FXarmcc+|  A~:;?>=<pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]%~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*C}PABFEDC#FBF X@pGXarmcc+|   $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`PQ{P] 8~] 6~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h868}P}HIMLKJ@hpGXarmcc+|   0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P],~]%~]*~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9B}PPOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hSRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#XWd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintfloatiu8x(%iu16)%iu32*%is16.%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hZD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0u\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#^d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status1#&bufferId#&next#0a`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_taged:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndPanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternallkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolZ0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext!6internal@LinkListImpl &m_Size~#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6t?operator++36xiteratorx6x5LinkListImpl6~LinkListImpl6begin6end6insert655erase65erase655clear6Initialize_60p000M00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hnd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveAdshrStatusSTATUS_ATTACK STATUS_HOLD STATUS_DECAY STATUS_SUSTAIN STATUS_RELEASE &m_Status#&m_Value#&m_Decay#&m_Release# &m_Attack#&m_Hold#&m_HoldCounter#&m_Sustain#&padding#pdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# @CurveLfo&m_Param#&m_DelayCounter#&m_Counter#rd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndtd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwsndinternal@PoolImpl&m_pNext#PoolImpl6CreateImpl6555DestroyImpl655AllocImpl6FreeImpl650zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoice}|td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00 nw snd internal driver@ Channel&m_WaveBuffer#&m_AdpcmContext #`&m_AdpcmLoopContext,#l&m_LoopStartFrame#x&m_LoopFlag#|&m_Disposer#&m_CurveAdshr#&m_Lfo#&m_LfoTarget#&m_PauseFlag#&m_ActiveFlag#&m_AllocFlag#&m_AutoSweep#&m_ReleasePriorityFixFlag#&m_IsIgnoreNoteOff#&m_BiquadType#&m_UserVolume#&m_UserPitchRatio#&m_UserPan#&m_UserSurroundPan#&m_UserLpfFreq#&m_BiquadValue#&m_MainSend#&m_FxSend##&m_UserPitch#&m_SweepPitch#&m_SweepCounter#&m_SweepLength#&m_InitVolume#&m_InitPan#&m_InitSurroundPan#&m_Tune#&m_SilenceVolume#&m_Cent#&m_CentPitch#&m_Length#&m_PanMode#&m_PanCurve#&m_Key#&m_OriginalKey#&m_KeyGroupId#&m_InterpolationType#&m_Callback#&m_CallbackData#&m_pVoice#&m_pNextLinkn#&m_Link# ChannelCallbackStatusCALLBACK_STATUS_STOPPED CALLBACK_STATUS_DROP CALLBACK_STATUS_FINISH CALLBACK_STATUS_CANCEL h 5n5150iChannelCallback=@ Disposer#&m_pChanneln#  Channeln 6n ~Channel 6n Update 6n5 Stop 6n0|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ChannelManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned longvoidint0nwsndinternaldriver@ChannelManager &m_Poolq#&m_ChannelList#&m_IsInitialized#&m_ChannelCount#&m_pMem#&m_MemSize#iChannelPool*#iChannelList+>cGetInstanceGetRequiredMemSize65Initialize655Finalize6Allocn6Free65nUpdateAllChannel6ChannelManager6?0y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ChannelManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base"#&flags#&base_count# h&base_info#B &base"#&flags#&base_count# h&base_info#F__si_class_type_info &base"#&base_type-#"0)i__builtin_va_list__dso_handleL0B"0l&tinfop#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ChannelManager.cppP__dso_handled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwsndinternal@InstancePoolCreate6h55Destroy6h55Allocn6hFree6h5n#0\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@LinkList <ivalue_type 0ipointer iiterator_category-iTIt_base_!iIterator8%@iterator#&it_#iTIt8operator->6?Zoperator++6operator++Z65iterator658008LinkListU6Ubegin86Uend86Uinsert86U585push_back6U5erase86U5cGetNodeFromPointer5cGetPointerFromNode5GetBeginIter86UGetEndIter86UPushBack6U5Erase86U5M#0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: %4thisz__result!|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4tthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3|pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]f4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]74xthisz__result3|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this5z__resultZuit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]U4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]v4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]T4xthis3pz__resultx|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Uthisz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0 4hthis3buffer3sizez__resultuobjSizew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0  4hthis3buffer3sizew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4Uthisz__result8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Uthisz__result8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Zit13Zit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3Zit1_3Zit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Uthisz__result8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Uthisz__result8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4Uthis38it3pz__result8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865][4Uthis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Uthis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0)4hthisz__resultnuptrw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865] C4hthis3nobjw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]x4Uthis3pz__result8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865].4Uthis3pz__result8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cpp@~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cpp: L}v6 \ u- b   }  }    }(~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cpp-$} PL}   HL ,P } }QPR}QP } }QPR}QP}QP}P}PX}  X PXS} }P T}P}} Q SSPRR(}POND:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#TSd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortshortfloatiu8x(%iu16)%is16.%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hVD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatintnwsndinternal@CurveAdshrStatusSTATUS_ATTACK STATUS_HOLD STATUS_DECAY STATUS_SUSTAIN STATUS_RELEASE &m_Status#&m_Value#&m_Decay#&m_Release# &m_Attack#&m_Hold#&m_HoldCounter#&m_Sustain#&padding#*VOLUME_INIT*DecibelSquareTableCurveAdshrs6sInitialize6s5Reset6s5Update6s5GetValue6{SetAttack6s5SetHold6s5SetDecay6s5SetSustain6s5SetRelease6s5cCalcRelease5cCalcDecibelSquare500wZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal]\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intfloat@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# }&base_infoy#B &base#&flags#&base_count# }&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listaT4sthis3initDecibel4sthis3release4sthis3sustain4sthis3decay4sthis3hold4sthis3attack?rattackTable5QP3scalez__resultB0&tinfo#&offset_flags#~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_CurveAdshr.cpp_!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#/.d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiu32x*%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h1d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos3d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd5D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std7|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]}std9d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd;d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]std?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosAd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosEd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosGd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRId:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRKD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdMD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdOD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdSD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdUd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndWd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndYd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath[d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath]d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathad:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathcd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathed:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathgd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathid:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathkd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathmd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathod:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathqd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRwd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRyd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Debug.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDebugWarningFlagDEBUG_WARNING_NOT_ENOUGH_INSTANCE DEBUG_WARNING_NOT_ENOUGH_SEQSOUND DEBUG_WARNING_NOT_ENOUGH_STRMSOUND DEBUG_WARNING_NOT_ENOUGH_WAVESOUND DEBUG_WARNING_NOT_ENOUGH_SEQTRACK DEBUG_WARNING_NOT_ENOUGH_STRMCHANNEL internalDebugSoundTypeDEBUG_SOUND_TYPE_SEQSOUND DEBUG_SOUND_TYPE_STRMSOUND DEBUG_SOUND_TYPE_WAVESOUND d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# W&base_infos#B &base #&flags#&base_count# W&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_listnwsndinternalB 0[&tinfo_#&offset_flags#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Debug.cpp!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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-DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppXarmcc+|   Xarmcc+|  ,B~Xarmcc+|  6AzXarmcc+|  A|Xarmcc+|   B~Xarmcc+|   Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `z ){P ] 7~] $~],~] .d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865],W'15,w__resultP*rinstance<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]6voidunsigned long00qK6thisImem6size#qstartVqendW6ritr&T ucurItr&] v&~] ,~] %~] *~]z'~}]4~]~]#P~]{ ~](P~] 2w~] 08~] 06~]$(wP~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Cjthis>callbackt ]E]/] /~] /~\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] S this5callbackt"]U~]8~]8~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longc'thisw__resultP]e~0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2 ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cpp'#>D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&8h+ y |%,8z}@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h/ /~{0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h z8{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h( } Q P},}}6} R Q P}}QTPU} }QP}P+,-AhF FXarmcc+|  A~/04321pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]%~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*C}P76D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h9D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#<;d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intiu8x(%iu32*%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h?>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalFEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolY04xthisz__resultnwut@LinkListNode0 &m_pNext#&m_pPrev#iSelf.LinkListNode60 GetNextK6internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?2operator++]6iterator65LinkListImpl6~LinkListImpl6size6begin6end6insert655erase65erase655clear6Initialize_60000ww000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#ON$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long00nwsndinternaldriver@DisposeCallbackManager &m_CallbackList#iCallbackList!UcGetInstanceDispose655RegisterDisposeCallback65UnregisterDisposeCallback65GetCallbackCount6DisposeCallbackManager6?00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hRQSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr#&__name&#00"F__class_type_info&base#F__vmi_class_type_info&base*#&flags#&base_count# &base_info#B &base*#&flags#&base_count# &base_info#F__si_class_type_info &base*#&base_type5#*01i__builtin_va_list__dso_handleT00T064thisz__resultB*0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DisposeCallbackManager.cppX__dso_handleVUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hYX|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@LinkList  ivalue_type 0ipointer iiterator_category-iTIt_base_!iIterator7%@iterator#&it_#iTIt7operator->6?Yoperator++6operator++Y65iterator657007LinkListp6pbegin76pend76pinsert76p575push_back6p5erase76p5cGetNodeFromPointer5cGetPointerFromNode5GetSize6xGetBeginIter76pGetEndIter76pPushBack6p5Erase76p5w#00t|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?^]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]3,4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.ha`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: O4thisz__resultK|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hdcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hgfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]e4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]a4thisz__result]|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hpod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hsrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this5z__resultYuit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hvud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hyxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]~4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4pthisz__resultp|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4pthisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4pthisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==32it132it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Yit13Yit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 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(X h4XxXxY cYxHZZ dZx[\ j \x\x] o]x@^^ k^x_1` i`x``a glax8bb0vb nn 0& {@ |P (|  0| H| P| X|  `|  h|  p|  x| | | | | | | | }X 8~  0 xt t t  t !t "t #7 + ȃ, Ѓ- 0 1 2t x3 6 9 ; > A ȄC ЄXE (H 0J 8L H N h8Q# S @U XX @0[ p(] (` (c (f (i 8(l `(o 0r 0u x ({ 00~ `( (  Ј  ( ( @( h( #  # ؉ #  ( 0( X( 8 ( ( 0 80hhП@pK/212 1296104259 0 0 100666 104896 ` ELF(a4(fc@-@`@4P0;:9017:>FWJMPsvy}1/` 1/P    2/          (  P  PU!     p pPq  0!{ w s o k g c _ [  V R 0 0IFB 1=0 6=L `0,2" !% !      @T|ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_DriverCommand.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cpp`armcc+|      Axd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intW  commandListqcommandTrcRTscX4rc^T$8rc^T8\rc^T\trc^TtrcdTrcdTrc^T$qcjT siY$4rcpT4DrcvTDXrc|TXprcTprcTrcTrcTrcTrcTrcTrcTstrackF rcT  rcT 0rcT0@rcT@PrcTP`rcT`prcTprcTrcTrcTrcTrcTrcTrcTrcTsc34rcT4\rcT \xrcT xrcT rcT rcT rcT rcT rcT rcT rcT uc  sc ] HLEP ] j  ] k  ] l  ] m  ] n  ] p l t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h ~   g xy& { &b $b  b 0f (a  &r1%  ))#*  %#$7 * =+###  |} } TTP$UPPPPPP TP  HhH( HJIHHXarmcc+|  ,B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865],W,w__resultP*rinstanceo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h > D },}FI "d0# FXarmcc+|  A~ 0qpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h/]}QP"!  0AspGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h-S}QP$%)('& 0spGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h*N}QP+,-AhF FXarmcc+|  A~0/32D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h65D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h8D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#;:dd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intsigned charshortintlong longfloatiu8x(%iu16)%iu32*%is8-%is16.%is32/%is640%iuptr3%ivu328:% ivs16I>%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h=d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#Ad:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndDCd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hFd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue*#&m_LockCount#Jd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1 #&yn2 #MLd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam*# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status5#&bufferId#&next#0BiAuxBusDatapg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hPOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagUTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hXWXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5*0iSoundFrameUserCallback3OutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SeqMuteSEQ_MUTE_OFF SEQ_MUTE_NO_STOP SEQ_MUTE_RELEASE SEQ_MUTE_STOP PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#SrcTypeSRC_TYPE_NONE SRC_TYPE_LINEAR SRC_TYPE_4TAP internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwsndinternal@Util@Reference&typeId#&padding#&offset#@PerfHistogram&m_MaxLoadZ#&m_SumLoadZ#d&m_LoadCount:#&m_Count#&m_IrregularCount#@SingletoncGetInstance\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternala`xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6tinternal@LinkListImpl &m_SizeJ#&m_BaseNode]#isize_typek%iNodeo%ivalue_type]p%iiterator_categoryu1@iterator#&m_pPointer#iteratorf6f5~LinkListImpl6kbegin6kend6kerase6k55clear6k000p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDBiquadFilterCallbacked:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depthZ#&speedZ#&delay#&range# &padding# gxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate#&loopStart#&frameCount# &blockCount#&oneBlockBytes#&oneBlockSamples#&lastBlockBytes#&lastBlockSamples# &lastBlockPaddedBytes#$&sizeofSeekInfoAtom#(&seekInfoIntervalSamples#,&sampleDataOffset#0i|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderp#&m_pInfoBlockBodyz#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndex@#0j0tkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolfloatintvoidunsigned long000'nw'snd'internalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# dProcessCommandList50DDriverCommandDebug@DriverCommandReply#&ptr#@DriverCommandPlayer#0&playera#&flag#@DriverCommandPlayerInit#&playera#&availableFlagPtr#@DriverCommandPlayerPanParam#&playera#&panMode#&panCurve#@DriverCommandPlayerParam<#&playera#&volume#&pitch#&pan#&surroundPan# &lpfFreq#$&biquadFilterType#(&biquadFilterValue#,&mainSend#0&fxSend #4@DriverCommandSeqInit #0t&player #0&trackAllocator0 #&allocTracks#0¬eOnCallbacka #@DriverCommandSeqSetData#&player #&seqBase#&seqOffset#@DriverCommandSeqSetBankData$#&player #&bankFiles #@DriverCommandSeqSkip#&player #&offsetType#&offset#@DriverCommandSeqTempoRatio#&player #&tempoRatioZ#@DriverCommandSeqChannelPrio#&player #&priority#@DriverCommandSeqPrioFix#&player #&priorityFix#@DriverCommandSeqUserProc#&player #&callback*#&arg#@DriverCommandSeqSetVar #&player #&trackNo#&varNo#&var#@DriverCommandSeqTrack#&player #&trackBitFlag#@DriverCommandSeqTrackMute #&mute#@DriverCommandSeqTrackSilence  #&silenceFlag#&fadeFrames#@DriverCommandSeqTrackParam #&valueZ#@DriverCommandSeqTrackBiquad  #&type#&valueZ#@DriverCommandSeqTrackBankIndex #&bankIndex#@DriverCommandWaveSoundSetup,#0&player#&wsdFile#&waveSoundOffset#&startOffsetType#&offset# &callback#$&callbackData#(@DriverCommandWaveSoundChannelPrio#&player#&priority#@DriverCommandWaveSoundPrioFix#&player#&priorityFix#@ DriverCommandStreamSoundInit #0#&player#0&pBufferPool#&allocChannelCount#&allocTrackFlag#@!DriverCommandStreamSoundSetup #&player#0&pFileStream#&startOffsetType#&offset#@#DriverCommandStreamSoundLoadHeader#&player#&streamInfo#"&trackInfoArray#L"&dspAdpcmParam7#`"&dspAdpcmLoopParamW#&dataBlockOffset#&trackCount#&channelCount#@$DriverCommandStreamSoundLoadData$#&player#&bufferBlockIndex#&dataBlockIndex#&blockSamples#&isDataLoopBlock# &lastBlockFlag#!@%DriverCommandStreamSoundTrackParam#&player#&trackBitFlag#&value#@&DriverCommandInvalidateData#&mem#&size#@&DriverCommandDisposeCallback#0&callback;#@'DriverCommandEffect#&bus5#0&effect#&fadeTimes#@'DriverCommandAllVoicesSync#&syncFlag#od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwioud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@FxBase {d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8SetVolume65SetPitch65SetPan65SetLpfFreq65SetBiquadFilter655SetPanMode65SetPanCurve65SetSurroundPan65SetFrontBypass65SetMainSend65SetFxSend65550Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint000nwsndinternaldriver@HardwareManager#&m_IsInitialized#&m_OutputMode#&m_SrcType#&m_MasterVolume#&m_VolumeForReset#&m_AuxFadeVolume{#$&m_AuxUserVolume#D&m_FxList#d&m_AuxCallback#|&m_BiquadFilterCallbackTable#*&m_AuxCallbackContext##&m_EffectProcessTickK#&m_AuxCallbackWaitCounterr#iFxList?>h555*0iAuxCallbackAppendEffect6K555ClearEffect6K555HardwareManagerK6K0z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg*#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolintfloatunsigned long000000nwsndDSequenceUserprocCallbackParamh554500"iSequenceUserprocCallback8_internaldriver@SequenceSoundPlayer##<#H&m_ReleasePriorityFixFlag#T&m_PanRangeZ#X&m_TempoRatioZ#\&m_TickFractionZ#`&m_SkipTickCounter#d&m_SkipTimeCounterZ#h&m_ParserParam>#l&m_pSequenceTrackAllocator0 #x&m_SequenceUserprocCallback<#|&m_pSequenceUserprocCallbackArg#0&m_pTracks#N&m_LocalVariable#&m_TickCounter=#&m_pBankFiles #@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#OffsetTypeOFFSET_TYPE_TICK OFFSET_TYPE_MILLISEC Setup6}555SetSeqData6}55SetBankData6}55Skip6}55 SetSequenceUserprocCallback 6}5<5 SetTempoRatio 6}5 SetChannelPriority 6}5 SetReleasePriorityFix 6}5 SetTrackMute 6}55j SetTrackSilence 6}555 SetTrackVolume 6}55 SetTrackPitch 6}55 SetTrackPan 6}55 SetTrackSurroundPan 6}55 SetTrackPanRange 6}55 SetTrackLpfFreq 6}55 SetTrackBiquadFilter 6}555 SetTrackModDepth 6}55 SetTrackModSpeed 6}55SetTrackBankIndex 6}55SetLocalVariable6}55 dSetGlobalVariable55 GetPlayerTrack6}50t~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00t00 nw snd internal driver@ SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolumeZ#&m_ExtPitchZ# &m_ExtPanZ#&m_ExtSurroundPanZ#&m_PanRangeZ#&m_ParserTrackParam#N&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# 5&callStack# &callStackDepth#$&frontBypassFlag#%&wait#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitchZ#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan#k&transpose#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold #t&mainSend#v &fxSend#w&biquadType#y&lpfFreqZ#|&biquadValueZ#@ CallStack&loopFlag#&loopCount#&address# SetTrackVariable 655 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatorxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundInfo&pitchZ#&adshrX#&pan# &surroundPan# &mainSend# &fxSend# @d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint00nwsndinternaldriver@WaveSoundPlayer##<#H&m_WavePlayFlag#T&m_ReleasePriorityFixFlag#U&m_PanRangeZ#X&m_Priority#\0v&m_pCallbackz#`&m_CallbackData#d&m_pWaveSoundData#h&m_WaveSoundIndex#lStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#p&m_StartOffset#t&m_LfoParam#x&m_WaveSoundInfo#&m_pChannel#@WaveSoundCallbackPrepare6:5555550SetChannelPriority6:5SetReleasePriorityFix6:50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferA#4&m_AdpcmContext`#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_VolumeZ#&m_PanZ#&m_SurroundPanZ#0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidfloat000?000nwsndinternaldriver@StreamSoundPlayer?##<&m_StreamInfo#H&m_IsInitialized#&m_IsPrepared#&m_IsTaskError#&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount# StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetTypeJ#&m_StartOffset#&m_StreamHeaderLoadTaskI#&m_StreamDataLoadTaskList##&m_StreamDataLoadTaskPool# &m_StreamDataLoadTaskArea,#&m_pBufferPool#&m_pFileStream#&m_TrackCount#&m_ChannelCount# &m_Channels# &m_Tracks#> SetupResultSETUP_SUCCESS SETUP_ERR_CANNOT_ALLOCATE_BUFFER SETUP_ERR_UNKNOWN @ StreamHeaderLoadTask(#&m_PlayerHandle #&m_pFileStream#&m_StartOffsetTypeJ# &m_StartOffset#$@StreamDataLoadTaskh#&m_PlayerHandle #&m_pFileStream#&m_BufferAddress# &m_ChannelCount#@&m_Offset#D&m_BlockBytes#H&m_BufferBlockIndex#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList Setup6 555Prepare6 55J5SetTrackVolume6 55SetTrackPan6 55SetTrackSurroundPan6 55LoadHeader6 5555555LoadStreamData6 555550#| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPool|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceList#&m_FreeVoiceList#iVoiceList$>cGetInstanceqUpdateAllVoicesSync6u5?0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long00nwsndinternaldriver@DisposeCallbackManager &m_CallbackList#iCallbackList!UcGetInstanceDispose655RegisterDisposeCallback65UnregisterDisposeCallback65?0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infoz#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list__dso_handle:000A00' 0 0~ 0 0$ 0t 0 0 0K 0 00> 0q 0 0 0;0x0*0w00K000s000R00B0&tinfo #&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommand.cppH>__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator{iipointerI0i?i|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValueZ&m_OriginZ#&m_TargetZ#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue &m_Origin#&m_Target#&m_Frame #&m_Counter #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue &m_Origin#&m_Target#&m_Frame #&m_Counter #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  `#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  X#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4tthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4fthis3pz__resultf|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4kthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4kthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4kthis|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04kthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatc 4this3send{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatO 4this3lpfFreq{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatS u4this3surroundPan{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatN 4this3pan{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatM 4this3pitch{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatL 4this3volume{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolT 4this3frontBypass{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]R T4this3panCurve{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q 44this3panMode{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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6{p"{Q]#~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Zvoid0UeZthiscountix__result"sptr@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"`"> ""{P{T ] P~4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>void0?A>thiszcount\w__resultP<sptr3 8stag d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]jbooljthisforceFlagxx__result smsg>qtagW62scommandR]& ~{Q|e]>H ]JN ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthis)tagw__resultPXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]**this6rmsgprcommandListP] #Q]$~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cpp#  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cpp!>D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cpp!DJT d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.h'|~330 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.h9 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cpp(+ u !  {6 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cpp ( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cpp |    ~0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.h~ # p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cpp~i }      , d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.h~w$  ! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cpp?     |L d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.h  " ~ " u  y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cpp ~ T d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.h  v  { #$ }}},}}0}}>}6<Q2<P&.Q(R QP>T}}PT,}PP*,PP}QP,}Q QP(,P} }PP T}Z}PXZP&P08PBZP"Q0:QBHQPT}"}Q"VP"W}>}(,P P P8>PQ>UP>T}j}TVPhjP4Rh$.P.PQJVPRU}QP}*}PP*T`aedcb0 8"BaSaabcXarmcc+|   B~pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] | 4thisw__resultP]|"~]."5~]."Q~]."Q~p d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h"-"f&+#g} } P Qghlkji"`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]vQ~ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h# a}Pnop08Xarmcc+|  B~rswvut/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` f d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.h# }yz~}|{F FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!{P]!k d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.h-a}}TD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intshortintiu32x*%is16.%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall$4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#InterCoreLightSemaphore60`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#InterCoreCriticalSection[6[cGetInvalidThreadUniqueValue0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnosdetail@InterCoreBlockingQueue4#InterCoreBlockingQueue6~InterCoreBlockingQueue6Initialize655Finalize6Enqueue65TryEnqueue65Dequeue6TryDequeue650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intRMax3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hMaxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# dProcessCommandList50Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0 nw snd internal@ DriverCommandManager&m_SendCommandQueue#&m_SendCommandQueueBuffer#4&m_RecvCommandQueue#&m_RecvCommandQueueBufferL#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancecGetInstanceForTaskThreadInitialize655Finalize6GetAllocatableCommandSize6PushCommand65RecvCommandReply6FlushCommand65WaitCommandReply65IsFinishCommand65ProcessCommand6DriverCommandManager6AllocMemory65 TryAllocMemory 65 FinalizeCommandList 65 AllocCommand U6?000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type*#0&i__builtin_va_list__dso_handleI0#4thisz__resulti4thisumsg ucommandList4this3tag umsgucommandListB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_DriverCommandManager.cppHM__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#InterlockedVariable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#InterlockedVariable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableNonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0InterCoreBlockingQueueBase6~InterCoreBlockingQueueBase6Initialize655Finalize6Enqueue65TryEnqueue65Dequeue6TryDequeue65#00d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]v4thisz__resultxl d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q2z__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]T4[thisz__result[xm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865].4thisz__resulttk d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] Z4thistk d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resulttk d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] 64this3buffer3sizetk d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] r4this3datatk d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3dataz__resulttk d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resulttk d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3pOutz__resulttk d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.hARM C/C++ Compiler, RVCT4.0 [Build 865]P!DataMemoryBarrierpf d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.h$DataMemoryBarrierd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X U4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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RVCT4.0 [Build 865]`{Pu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h  H}P QIJNMLKpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]%~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*C}PPQUTSR#FBF X@pGXarmcc+|   (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`PQ{P] 8~] 6~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h868}P}WX\[ZY@hpGXarmcc+|   4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P],~]%~]*~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9B}P_^D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.haD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#dcd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintfloatiu8x(%iu32*%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hfD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdihd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagnmod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intRClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalvud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolp04thisz__resultnwut@LinkListNode0 &m_pNext#&m_pPrev#iSelf.LinkListNode60 GetNextK6internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?2operator++]6iterator65LinkListImpl6~LinkListImpl6size6begin6end6insert655erase65erase655clear6Initialize_60000ww000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long0000nwsnd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume#&pitch#&pan#@BasicSound(__vptr#0&m_pPlayerHeap #0&m_pGeneralHandle'#&m_pTempGeneralHandle'# 0&m_pSoundPlayera#0&m_pSoundActor}#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState4#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend# &m_FxSend#&m_ExtSurroundPan#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0 ¶mUpdateCallback#0@&argUpdateCallback#0Z&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallbackStop6[5Pause6[55CalcCurrentPlayerPriority6cDetachSoundActor6[5AttachExternalSoundPlayer6[5DetachExternalSoundPlayer6[500_zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd}| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00nwsndinternal@ExternalSoundPlayer&m_SoundList #&m_PlayableCount# iSoundList'VExternalSoundPlayer6~ExternalSoundPlayer6StopAllSound65PauseAllSound655GetPlayingSoundCount6SetPlayableSoundCount65GetPlayableSoundCount6detail_CanPlaySound65AppendSound65[RemoveSound65[DetachSoundActorAll65GetLowestPrioritySound[600~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHtd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# G&base_info#B &base#&flags#&base_count# G&base_info#F__si_class_type_info &base#&base_type"#0i__builtin_va_list0B0K&tinfoO#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ExternalSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@LinkList ivalue_type 0ipointer ?ireference iiterator_category-iTIt_base_!iIteratorN%@iterator#&it_)#iTItNoperator*6operator->6?poperator++6operator++p65iterator65)N00NLinkList6beginN6endN6insertN65N5push_back65eraseN65cGetNodeFromPointer5cGetPointerFromNode5GetSize6GetBeginIterN6GetEndIterN6PushBack65EraseN65w#00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]3,4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: O4thisz__resultK|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4thisz__resultup|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]a4thisz__result]|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this5z__resultpuit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3)itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]~4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4cthisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]V4thisz__resultN|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]C4thisz__resultN|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==32it132it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3pit13pit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3pit1_3pit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4thisz__resultN|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4thisz__resultN|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]int4 4thisz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]int6 4thisz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]l4this3Nit3pz__resultN|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]`4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__resultN|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4this3pz__resultN|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 MMPMMMMMMMMM M MBMWMIMPaMMLLKL LKKQK "K JBJWXJIIIzI`IFI,IIHH H!H"H$xH%_H&FH'-H(H)G*G+G,G#G.G/fG0MG14G2G3G4F5F6F-F7F8pF9XF:@F;(F<F=E>E?E@E/EYDKwDR"DDCZCB[BAVA@m@?r?>]>=m=<<<;[;::/:9v9987776@65q544:43T322kb2f2x11|?1q00q0z,0//ao/^4/h.c.x.m7.s-u-H-,c,+x++*@*)\)(b(''('&s&&&%%!%$$7$#/#"b"!!^!  7 ~{kKfx|\q%z}Ea^hcW$msu^Z LSTE)+%J1aP \  ^     X  r `}$_idnn-v[{MTFh\NUaGrocM\ML.L2ML. L(KK:SK ~ $K8 Q LwNM"PJ"BJ"WZJ"I9"$"!  " @ L T      $    (    $      & .    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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$|< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.h~,|#}.%ND d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!|| "! | } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cpp } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cpp %D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&J/r}D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h} }% d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.h}}}#{G~fxGzfxf~,~/ /~|} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cpp8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h   y& D d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h k " w # d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.h} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cpp!#{p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h#5M!}M!}M } -5r % d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h#} #}   } /%~ [  m<1 xO% +)'-6y,]+)6'-7y+ )!-7v  %,|1 \ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h8~~+ } |,6|8}T}}P}<} T}(}P(T}$}P$T}}T}B}.BUPP.U}@}:<P>@P"QV"(QU(PP8T}}$R}(RT}>TU&:R(P S Th R TWQ2VP>U}}PT}0}P.0PP*T}B}QBUPBT}P}P}}PP 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,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P],~]%~]*~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9B}P#FBF X@pGXarmcc+|    d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`PQ{P] 8~] 6~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h868}P}pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]%~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*C}PpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]%~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*C}P@hXarmcc+|   A~Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !{P](~]:~]~]#P~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&:~{=} }PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intiu8x(%iu16)%iu32*%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intunsigned long0nwut0RGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h GetIntPtrd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU32u|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ItemType.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalItemTypeItemType_Sound ItemType_SoundGroup ItemType_Bank ItemType_Player ItemType_WaveArchive ItemType_Group d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndPanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID   ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@UtilATable;cGetMaskedItemId55T3id3typez__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolqY0/4thisz__resultnwut@LinkListNode0"&m_pNext#&m_pPrev#iSelf.LinkListNode 6 0"GetNextM6(GetPrevM6(internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTIt#operator->6?Noperator++y6 operator--y6 iterator 6 5LinkListImpl6~LinkListImpl6size6empty6begin#6end#6insert#65#5erase#65erase#65#5#clear6Initialize_6#00#00000$|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharbool00 nw snd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot #&m_FileBlockOffset#iItemIdGiFileIdHe@SoundInfo&fileIdX#&playerIdH#&actorPlayerId#&playerPriority# &volume#&panMode#&panCurve#&isFrontBypass#@BankInfo&fileIdX#BankInfo 6 @WaveArchiveInfo &fileId#&waveCount#&isLoadIndividual#&padding1# &padding2# WaveArchiveInfo?6?@GroupInfo&fileIdX#GroupInfor6rGetSoundCount6{GetGroupCount6{GetBankCount6{GetWaveArchiveCount6{GetItemLabel6{5HReadSoundInfo6{5H50fReadBankInfo6{5H5 0ReadWaveArchiveInfo6{5H5?0;detail_ReadGroupInfo6{5H5r00w internal iow d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwut@HeapNode (__vptr#&mLinkNode#@HeapBase(#&mHeapStart# &mHeapEnd#&mSignature#&mChildList^#&mAttribute#$iHeapList0CGetHeapStartAddress6GetHeapEndAddress60|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0nwut@FrameHeap4#&mHeadAllocator#(&mTailAllocator#,0&mpState#0DHeapStatecCreate 55: Destroy6 Alloc6 5: GetAllocatableSize6 : Free6 5RecordState6 5FreeByState6 50 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#"4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]int00nwsndinternal@SoundArchiveLoader(__vptr#&m_pSoundArchive#&m_StreamArea#%$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternalDSoundFileManager0@SoundDataManager## 0H&m_pFileTable #&m_pFileManager#DFileAddressiFileTable0detail_GetFileIdFromTable650{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.h('d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longboolint0u '4thisz__result?? nw snd internal@ FrameHeap&m_pHeap#&m_SectionList#h5550BiDisposeCallbackR%@Block&m_Link#&m_pBuffer#&m_Size# &m_CallbackV#&m_pCallbackArg#Block6555V5~Block6GetBufferAddr6iBlockList?:@Section&m_Link#&m_BlockList4#~Section6AppendBlock65Dump655iSectionListP>FrameHeap6~FrameHeap6Create655Destroy6Alloc655V5Clear6SaveState6LoadState65GetCurrentLevel6GetSize6GetFreeSize6IsValid6Dump655NewSection6 ClearSection 60m0G000t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.h*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderD,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalNd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd]\Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned longbool@__type_info&__vptr#&__name!#00F__class_type_info&base#F__vmi_class_type_info&base%#&flags#&base_count# #&base_info#B &base%#&flags#&base_count# #&base_info#F__si_class_type_info &base%#&base_type0#%0,i__builtin_va_list00m?G??0G0u0}nwsndinternal?wz4this usection]>4this{4thisuresultB%0'&tinfo+#&offset_flags#} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FrameHeap.cpp`_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #ed@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@LinkList m ivalue_typem 0ipointer iiterator_category-iTIt_base_#!iIterator7%@iterator#&it_#iTIt7operator->6?Yoperator++6 operator++Y6 5operator--6 iterator 6 57007LinkList969begin769end769insert769575push_back695cGetNodeFromPointer5cGetPointerFromNode5GetBeginIter769GetEndIter769PushBack695#0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hhgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwut@LinkList G ivalue_typeG 0ipointer ?ireference iiterator_category-iTIt_base_#!iIteratorO%@iterator#&it_*#iTItOoperator*69operator->69?qoperator++6=operator++q6=5operator--6=iterator=6=5*O050OLinkList6beginO6endO6back6insertO65O5push_back65eraseO65cGetNodeFromPointer5cGetPointerFromNode5GetSize6IsEmpty6GetBeginIterO6GetEndIterO6GetBack6PushBack65EraseO65#00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?onpD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newsrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]3.4 thisz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hvud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: Q4(thisz__resultM|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hyxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]A k4(thisz__resultM|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0b p4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0c 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]49thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]}49thisz__resultup|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]}4 thisz__resulty|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4=thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4=this5z__resultquit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__resulty|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4=thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4=this3*itz__result=|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]e4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4 this5z__resultYuit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3itz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4 this3pz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4thisz__result#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4thisz__result#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__result w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4?thisz__result?w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4rthisz__resultrw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]A4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__resultO|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__resultO|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0, 4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865](49thisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]49thisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Nit13Nit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Yit13Yit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3Yit1_3Yit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]@49thisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]49thisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]t4thisz__resultO|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3Oit3pz__resultO|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 49thisz__result9|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp3x3basez__resultuvalueurounded|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]V49this37it3pz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]w49this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]49this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h"!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4this3blockt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.h%$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0* 4this3buffer3size3Vcallback3callbackArgz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.h(')d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtr,+-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intORoundUp3x3basez__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUp0/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]A4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h32d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0.4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.h65d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultO|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h98:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3qit13qit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator===<>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3qit1_3qit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=A@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]\4thisz__resultO|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hDCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4thisz__resultO|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hF!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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" 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 A L  pA f+ ""zt%.ARM.attributes.strtab.shstrtab.rel.debug_info.symtab.debug_abbrev__ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000__ARM_grp.snd_FxBase.cpp.2_w01000_TlyxIVZvgSe_400000__ARM_grp.exception.2_gO0000_fVYevPGjqa5_100000__ARM_grp.types.h.2_IV0000_nbqpoyAUGn1_500000__ARM_grp.stdarg.h.2_QO0000_j6ekSjtbqud_100000.debug_line__ARM_grp.stdint.h.2_4S0000_fCmws0dfn82_200000.comment.arm_vfe_headerLib$$Request$$cpplibLib$$Request$$armlib__ARM_grp..debug_line$types.h$.2_IV0000_nbqpoyAUGn1_500000__ARM_grp..debug_line$stdint.h$.2_4S0000_fCmws0dfn82_200000__ARM_grp..debug_line$snd_FxBase.cpp$.2_w01000_TlyxIVZvgSe_400000__ARM_grp.types.h.2_IV0000_nbqpoyAUGn1_500000__ARM_grp.stdint.h.2_4S0000_fCmws0dfn82_200000__ARM_grp.stdarg.h.2_QO0000_j6ekSjtbqud_100000__ARM_grp.snd_FxBase.cpp.2_w01000_TlyxIVZvgSe_400000__ARM_grp.exception.2_gO0000_fVYevPGjqa5_100000__ARM_grp..debug_info$types.h$.2_IV0000_nbqpoyAUGn1_500000__ARM_grp..debug_info$stdint.h$.2_4S0000_fCmws0dfn82_200000__ARM_grp..debug_info$stdarg.h$.2_QO0000_j6ekSjtbqud_100000__ARM_grp..debug_info$snd_FxBase.cpp$.2_w01000_TlyxIVZvgSe_400000__ARM_grp..debug_info$exception$.2_gO0000_fVYevPGjqa5_100000__ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000BuildAttributes$$THM_ISAv3$ARM_ISAv6$E$P$J$K$S$VFPv2$PE$FZ_POSZERO$PLD1$A:L22UL41UL21$X:L11$S22US41US21$IEEE1$IW$USESV6$~STKCKD$USESV7$~SHL$OSPACE$EBA8$PRES8$EABIv2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxBase.cppA7aeabi-C2.06MPCore   "ARM 481Ql  'xE$h '@  'LEd8  '@   ' \E0 I ;  30# # #  # ( # 0HJp+ Ksnd_FxDelay.o/ 1296104017 0 0 100666 45840 ` ELF(h4(!F@3 F$Ibb\BpF@5F( phe ~(w F F wp0"DliFTC1J !R@3-jbI]B0O-^Q5   H4p$`Q L\@l @PC@d@IT $C@A Q:]QHHD Q#H%p%djFi !F@1@UcJBp) pGba pG!apGF@1@lIHC!HC 0pGF@1* "F 4wFF"`p@-@ D P : P : P ^P XP\P PpPDD xP]    L  P  p ` P T pC33s?33s??p%IE``` 0aEa!cd dFAd40!Aw <Fw F  @McqB FpFH `^ ]( Fi( a FARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_FxDelay.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppXarmcc+|  E~Xarmcc+|  LA|Xarmcc+|   Xarmcc+|  "C~Xarmcc+|  $A~Xarmcc+|   A~Xarmcc+|  (A|Xarmcc+|  ,A}Xarmcc+|  ,A|`armcc+|     $As `armcc+|     $A|Xarmcc+|   Xarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`L\!"h{kQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lint$ Lthist6w__resulttPJLsch#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"`"!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$`$"{P"]t @ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intP(thist"(qchPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865],`,!{T{R",{Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865],bool,thist>x__result Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int=thistnumChannelsdata4sampleLength3formatsampleRate3mode:rinputELqstart_pos@X<qch^DDscur_possin_ptr:sdelay_ptr:slpf_ptr:xXssampe`sdelay_outRsfeedback4slpf_out!hutmpHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolF}$thistparampx__resultR$slpf_coef:rlpf_coef_1 slpf_coef_2"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thistw__resultPuresultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthistYbufferFsize3x__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp3 3~#{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp,1> 3~{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp$!{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp8 '{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp}!3 3~#{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp!!|~2 2}{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp~ ! wL{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppz!~   nx }z   2T3x8 'P{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp | ( -  #= + Z   n |  q"   y  { d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp-{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cpp  } }P}L}<JPPLT}P}"} P}$}P$T}(}P(T},} ,P},}P*,PP,T}}4Td\Td\`QXWXVLUHRD SDRQP}$}  |P $P Q $UP$T}PQ}PPRQPOPRSWVUTpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]~this'q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.h(}PYZ^]\[    />?`armcc+|      $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$`${P r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxDelay.h  $}$P`bdN2nw3snd7FxDelayEfN2nw3snd6FxBaseEihD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hlkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hnD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#qpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintfloatiu8x(%iu32*%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.htsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRCHANNEL_INDEX_FRONT_LEFT CHANNEL_INDEX_FRONT_RIGHT CHANNEL_INDEX_REAR_LEFT CHANNEL_INDEX_REAR_RIGHT CHANNEL_INDEX_NUM B&frontLeft#&frontRight#&rearLeft#&rearRight# iAuxBusData,0pg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hvD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdyxzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intRRoundUp3x3basez__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUp|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndOutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsnd@FxBase (__vptr#&m_Link#~FxBase6'OnChangeOutputMode#6'0xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000unwsnd@FxDelay`#&m_Param # &m_pBuffer#&m_BufferSize# &m_WorkBuffer#$&m_DelayFrames#D&m_CurFrame#H&m_FeedbackGain#L&m_LpfCoef1#P&m_LpfCoef2#T&m_DelayTimeAtInitialize#X&m_IsEnableSurroundAtInitialize#\&m_ProcessChannelCount#]&m_IsActive#^@Param&m_DelayTime#&m_FeedbackGain#&m_Damping#&m_IsEnableSurround# Paramo6o@WorkBuffer &m_Delay#&m_Lpf#FxDelayt6t~FxDelay6tInitialize#6tFinalize# 6tUpdateBuffer#6t555555SetParam6t5 ?GetRequiredMemSize6tAssignWorkBuffer6t55ReleaseWorkBuffer6tAllocBuffer6tFreeBuffer6tInitializeParam6t0 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# !&base_infot#B &base #&flags#&base_count# !&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list0u064tthis uch4tthis!4tthis8 4tthisz__result4tthisuch_buffer_sizeFuptr uch0B 0%&tinfo)#&offset_flags#{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxDelay.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0< 4'thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]j p4othisz__resulto|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxDelay.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int* thissqw__resultsPNvsi^sch@|si"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`L\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*int5*thiss!*qchQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`ix!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&`&"{P$]L"\ \d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]HOHthissrearly_time rpre_delay_time sfused_time_secrrall_pass_coef slpf_coefGsi_\rcomb_coef d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthiss"qbufSizeForEarlyReflectionAUqbufSizeForPreDelayA\(qbufSizeForFilterComp0A^0qbufSizeForFilterComp1AV8qbufSizeForFilterAllPassAW@qptrQLqchPTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4bool`4thiss"w__resultP2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4int<4thissnumChannelsdata5sampleLength3formatsampleRatel3mode;rinputFsearly_posYspre_delay_pos;scomb_filter_pos0scomb_filter_pos1sallpass_filter_pos4schT4searly_reflection;spre_delay;|ssampsindata~searly_outVspre_delay_outksfilter_outscomb_line;Csout_tmpscomb_fb_0scomb_fb_1sallpass_line;sallpass_coeflsallpass_insfo_2Yutmpsfused_outFstmp0stmp<\utmp\putmpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hboolz|HthissRparam?x__result!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\\thissZw__resultPXqbufSizeForEarlyReflectionAUsbufSizeForPreDelayAGqbufSizeForFilterComp0AS0sbufSizeForFilterComp1A4sbufSizeForFilterAllPassA!uresultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthissYbufferFsize3x__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$`${ @| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp2%+O !~ | |~ ! ~ !~ v  u | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp3 3z| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp#| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp -~P| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp  u v| r  } :x x  v"&'| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp,%!(!* z3q| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp p| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpponn ~ }'~ }}  u  o  {z| {z|  |  {| p|  23ub | | | | |T| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp +% ( * *  |x  =  h  u |  | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp,%!(!(|(}+| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp ,| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cpp(%/(}}QQxRRVnQP.P8rPxPP}P}*} *P}}P}&}P&T} } @}(@D}DH}( \ULt P HT}}PT}4}P4T}}4 }< 0}04}$V\`X<dV8TWX`X4lZ0TXpVZ VZVV8V8lW0X WVR|tTQLTUl4U0TTlT,T^l ^ T\h\ST S XTRQ4P}H}PDHPQP@T}\}8LP8DQ(<RP\T}PPRQP} $}$PabdeihgfpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]~this'q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.h(}Pklponm_!I`s!IA`A!I`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Ps d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.h  }Prswvut<d  (     /?>?`armcc+|      Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]H`H{PDs d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.h % H}HPy{}N2nw3snd8FxReverbEN2nw3snd6FxBaseED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintfloatiu8x(%iu32*%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRCHANNEL_INDEX_FRONT_LEFT CHANNEL_INDEX_FRONT_RIGHT CHANNEL_INDEX_REAR_LEFT CHANNEL_INDEX_REAR_RIGHT CHANNEL_INDEX_NUM B&frontLeft#&frontRight#&rearLeft#&rearRight# iAuxBusData,0pg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intRRoundUp3x3basez__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndOutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsnd@FxBase (__vptr#&m_Link#~FxBase6'OnChangeOutputMode#6'0xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000unwsnd@FxReverb#&m_Param # &m_pBuffer#0&m_BufferSize#4&m_FilterSize#8&m_WorkBuffer#D&m_EarlyLength#&m_EarlyPos#&m_PreDelayLength#&m_PreDelayPos#&m_CombFilterLength#&m_CombFilterPos#&m_CombFilterCoef#&m_AllPassFilterLength#&m_AllPassFilterPos#&m_AllPassFilterCoef#&m_LastLpfOuth#&m_EarlyGain#&m_FusedGain#&m_LpfCoef1#&m_LpfCoef2#&m_EarlyReflectionTimeAtInitialize#&m_PreDelayTimeAtInitialize#&m_FilterSizeAtInitialize#&m_IsEnableSurroundAtInitialize#&m_ProcessChannelCount#&m_IsActive#@FilterSize &m_Comb0#&m_Comb1#&m_AllPass#FilterSize6@ Param$&m_EarlyReflectionTime#&m_FusedTime#&m_PreDelayTime#&m_Coloration# &m_Damping#&m_pFilterSize#&m_EarlyGain#&m_FusedGain#&m_IsEnableSurround#  Paramn 6n0@ WorkBuffer` &m_EarlyReflection# &m_PreDelay2#  M&m_CombFilterV#  &m_AllPassFilters#@ &m_Lpf#P*s_DefaultFilterSize FxReverbs 6s ~FxReverb 6s Initialize# 6s Finalize# 6s UpdateBuffer# 6s555555 SetParam 6s5 ? GetRequiredMemSize 6s AssignWorkBuffer 6s55ReleaseWorkBuffer6sAllocBuffer6sFreeBuffer6sInitializeParam6s0 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MemorySoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# 0&base_infou#B &base #&flags#&base_count# 0&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list0u04sthisp 4sthisT 4sthisz__result,O ConvertMsecToSamples3msecz__resultO RoundUpToMsecPerFrame3msecz__result0B 04&tinfo8#&offset_flags#| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_FxReverb.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0< 4'thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 4thisz__result|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4nthisz__resultn|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxReverb.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h10Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h43d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0e4this3typeIdz__resultnwsndinternal@Util@Reference&typeId#&padding#&offset#IsValidTypeId65@ReferenceWithSize  #&size#@BlockReferenceTable o&item#GetReference655GetReferedItem6555@SoundFileHeader &header#&blockReferenceTable#GetBlock65 0o00&0xo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal:|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@GroupFile@FileHeader &#GetInfoBlock^6fGetFileBlockn6fGetInfoExBlockv6fDInfoBlockDFileBlockDInfoExBlock70Z0bB0jM0r<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal?>\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# /&base_infoo#B &base#&flags#&base_count# /&base_info#F__si_class_type_info &base#&base_type#0 i__builtin_va_listB03&tinfo7#&offset_flags#} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFile.cppBAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolH4this3validIdz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hEDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]int,4this3typeId3countz__result uixo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hHGId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrK!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 =   s ZB )    v K  G\ D A %s 8. > : <o 33   ' "8 0*6v-8GDwAG%8>:q<@3 '"J0*6-T HE.B?4o4(#1p+/.z+I?4""" O O O* * * ` d `d `d   !  !!  !  !!  !  !!   *`dI#J#JJ'J'J$J/#3J:>BLRX]dhlquJ}|zCtE%DGH'''F''++%+9+K'B' +1'A+i'+''' 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865]Xvoid0DXthis>groupFilew__result>PVsheaderYsinfoBlockFsfileBlock3sinfoExBlock ]\ $Ky~|l|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:boolf:thisFoutJwindexdx__result sgroupItemInfo>]n3Q~]&4uS~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] y thisFw__resultPXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865](bool (thisFoutLnindex[x__resultsgroupItemInfoEx5]7H~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppa %)+ /  "` d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.h R 0 } t!   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cpp8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.h  ~ ~}X}<RP6HU.FV&RW ,Q,QPXT}:} "P8:P,RSR4QP"(P }P(} P&(PPPR(QPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#"!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortunsigned intintiu16x)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos&d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std*|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]}std,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd.d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]std2d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos6d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos8d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos:d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR?>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hAD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdGD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdID:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdLKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutRAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hNd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndPd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathVd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathXd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathZd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath^d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathbd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathfd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathhd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathjd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRnd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRrd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hxwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#@BinaryBlockHeader&kind#&size#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@Table &count#&itemF#@ReferenceTable !#@BlockReferenceTable &item#@SoundFileHeader &header#&blockReferenceTablex#|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultnwsndinternal@GroupFile@FileHeader #GetInfoBlock6GetFileBlock6GetInfoExBlock6@InfoBlockBody &referenceTableOfGroupItemInfo\#GetGroupItemInfoCount6GetGroupItemInfo65@InfoBlock&headerS#&bodyr#@GroupItemInfo&fileId#&embeddedItemInfo#GetFileLocation65@FileBlockBody@FileBlock &headerS#&body#@InfoExBlockBody &referenceTableOfGroupItemInfoEx\#GetGroupItemInfoExCount6GetGroupItemInfoEx65@InfoExBlock&headerS#&body#@GroupItemInfoEx&itemId#&loadFlag#000`0r0*000054thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0r0000nwsndinternal@GroupItemLocationInfo&fileId#&address#@GroupFileReader &m_pInfoBlockBody#&m_pFileBlockBody#&m_pInfoExBlockBody#GroupFileReader>6>5ReadGroupItemLocationInfo6F5J5GetGroupItemExCount6FReadGroupItemInfoEx6F550++0B0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type%#0!i__builtin_va_list0D00RO!IsValidFileHeader3HgroupFilez__resultuheaderXB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_GroupFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]94this3indexz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0ef4this3fileBlockBodyz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] 44this3indexz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 111X1111w110 0/ / / //q/X/@/'//.....}.C.-o-,,D,(,P+&~+,7+n*r*pu*j1*l)N)Gp)h-)Z(\(^d(`!(d'b'XY'f'R&T&V\&*&$%2%4Q%.%6$8|$8$~##a##""@"!!^!<!  ? ^@bVz:O}AC0ITA>!wUK|tEZv (Pm&;,nrpfj/lNGh_Z)\^`dQbXfR|TGV*$2v4F.68a~'s7 ~ C  <  X    d )   z ;    M  z:Nm>C0IAW>)!wK|Rt$EPb]?""xLXu 1Xy1 1(0:h+""( 0 8 ** ** ` d` d `d`d EEEC,C0@CDVCZaDeirDwD|D  E  EEj$C(/3 7 @DJOW[ _ hnuEEj  E  EDj'C+2 6 : D HN S   ztdjjjjjnn%n9nKj|jnjnn3n?nkj 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A~/.21D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h54D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h7D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#:9 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intshortintlong longfloatiu8x(%iu32*%is16.%is32/%is640%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall>d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#Tick6: cGetSystemCurrentoperator-= 65operator-6(50?0$Bd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndEDd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hGd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosId:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#Kd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#Md:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#POd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTROUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_3DSURROUND iOutputModeGAUX_BUS_NULLAUX_BUS_AAUX_BUS_BAUX_BUS_NUMiAuxBusId}BiAuxBusDataGh5s550L0_iAuxCallbackwpg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRUTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndOutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM SrcTypeSRC_TYPE_NONE SRC_TYPE_LINEAR SRC_TYPE_4TAP [d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Singleton cGetInstance? ^]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolz 4thisz__resultnwsndinternalt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalcbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool04thisz__resultnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext:6internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?!operator++L6iterator65LinkListImpl6~LinkListImpl6empty6begin6end6insert655erase655clear6Initialize_60000ff000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@BiquadFilterCallback(__vptr#i,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@BiquadFilterLpf#BiquadFilterLpf6@BiquadFilterHpf#BiquadFilterHpf6@BiquadFilterBpf512#BiquadFilterBpf5126@BiquadFilterBpf1024#BiquadFilterBpf1024!6!@BiquadFilterBpf2048#BiquadFilterBpf2048%6%000<00kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# 0U@DriverCommandAllVoicesSyncU#&syncFlag#nm<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00nwsndinternal@DriverCommandManager&m_SendCommandQueue#&m_SendCommandQueueBuffer #4&m_RecvCommandQueue#&m_RecvCommandQueueBufferR#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea8#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstance-PushCommand615AllocMemory615AllocCommand61?00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiotd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#yxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintfloat0<0 nw snd internal driver@ HardwareManager#&m_IsInitialized#&m_OutputMode#&m_SrcType#&m_MasterVolume#&m_VolumeForReset#&m_AuxFadeVolume#$&m_AuxUserVolume#D&m_FxList#d&m_AuxCallback#|&m_BiquadFilterCallbackTable#&m_AuxCallbackContextD#&m_EffectProcessTickl#&m_AuxCallbackWaitCounter#iFxList?>h5s550iAuxCallback*BIQUAD_FILTER_LPF*BIQUAD_FILTER_HPF*BIQUAD_FILTER_BPF_512*BIQUAD_FILTER_BPF_1024*BIQUAD_FILTER_BPF_2048Initialize6Finalize6Update6SetOutputMode65GetOutputMode6AppendEffect655ClearEffect655 GetOutputVolume6 SetMasterVolume 655 SetSrcType 65 SetBiquadFilterCallback 655 PrepareReset 6 IsResetReady 6 GetChannelCount 6 HardwareManager 6d AuxCallbackFunc5s55 FinalizeEffect 65? GetEffectList 650  0z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoice}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceList#&m_FreeVoiceList#iVoiceList$>cGetInstanceqUpdateAllVoicesSync6u5?0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.h|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\platform/snd_HardwareManagerDSP.cppiARM C/C++ Compiler, RVCT4.0 [Build 865]intbool#[4sthisz__resultsnwsndinternaldriver@PerfH&m_Ticks#&m_TmpTick#8&m_Counter#@Perfs6s0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\platform/snd_HardwareManagerDSP.cppid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidfloat@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type&#0"i__builtin_va_list__dso_handleE0?00o4this3type3ucbB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HardwareManager.cppI__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# MoveValue6InitValue65SetTarget655GetValue6Update6IsFinished6008d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkList  ivalue_type 0ipointer iiterator_category-iTIt_base_!iIterator2%@iterator#&it_ #iTIt2operator->6?Toperator++}6iterator65 2002LinkList%6%begin26%end26%insert26%525push_back6%5cGetNodeFromPointer35cGetPointerFromNode53IsEmpty6-GetBeginIter26%GetEndIter26%PushBack6%5Clear6%f#00)0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  Xf#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]34this7tick z__resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qgz__resultz__struct_resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y 4this3rhsz__result dY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z 4(this3rhsz__resulturetz__struct_resultdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: >4thisz__result:|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qr3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]`4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__resultL|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result}|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3 itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]j4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]m4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]U4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]/ 94this3valuet d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intA X4this3targetValue3framest d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]o 4thist d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hARM C/C++ Compiler, RVCT4.0 [Build 865]/4thisz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hARM C/C++ Compiler, RVCT4.0 [Build 865]>]4thisz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hARM C/C++ Compiler, RVCT4.0 [Build 865]M4!thisz__result!~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hARM C/C++ Compiler, RVCT4.0 [Build 865]\4%thisz__result%~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterPresets.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 41thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4%this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4%thisz__result2|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4%thisz__result2|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3!it13!it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Tit13Tit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator== d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3Tit1_3Tit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4%thisz__result2|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4%thisz__result2|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4-thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3busz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatOClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]94thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]QQ3pz__result3|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h"!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4%this32it3pz__result2|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h%$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]44%this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h('d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4%this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 YVVVV*VVVVVVVSPVSPdSPSPVVVS P S Px V S P0 V SPVPVVVVSVPfSVVVV#VVVVxP,xVSSSPVVSqKH).+/v,lG2*وpE}5Xt ք p 9  ΃EÂ\;Ɂa#*Gx\$~qJ~}H)/}9}:};}<o}=T}>:}- }.}/|0|1|2|3|4j|5P|66|7|8|K{L{M{N{O{@h{AO{B6{C{D{EzFzGzHzIz?ozJUz\;z]!z^z_yPyQyRySyTqyUXyV?yW&yX yYxZx[xkxlxmwxn^xoFx`.xaxbwcwdwewfwgwhnwiVwjn^f.w+v+v+Mv +v+u/pu*6u utt:tss%\ssr,rCrrqqUrUMJUKTITGT@8TDSRSeiSgSiRkRmGRvRYQsQx$QP]PtWP}POO[O{UOO7N4N1fNT+N9MpM`hMb"M<LLeLKK\KJRJJIoIIH3HGG3G F!oF'EE8E$DD4DCCICBBCBAyA@@A@??A?>>I>=U==<[<<;;A;::7:99Wi9B49>9r8Mz8K78I8G7@7Dl7R57e6g6iz6k96m6v5Y5Y5x54]4tq4}?4O4[3{3t37E34312T292pR2`2b1<11N110p0$0&//X//.).{--F--,,P, ,+l+t+**9*)~))(('W'& &"&(%"%$%\$##C#"s""!b! n 4y&M1,aEZnyw4^Ps572U:cGO 't2+|f%`4 K us(  M (   3  X }  x 4     ; !vOp 7&dZzv^ ؄x r ;0 8 Ѓ~Gł,5V j1s3 `Q@I "4"" "*"*ۈ ""r"q"G"H""""""" """""= ""ˁ""c"#," "f""I,"x""4""@"^"&"~<"q+""!,0<6t(((((13@@@@@ ; i <%8mLE,%@mP4\\`pt6\e&m" 5& ;, i< <N cb dj Q 22 cF dN QX PKj `4j<\@cPq|fj\bQKj_,E<mH;Pil<4kPkh%rara4k=>k=>r a,1 %$ 6$n,n@FTFhF|FllllLngrr F D0 D@ DP D` Dh>lp@t@xJ|T?RAVBXCZ*C*[*X*N*U*Z*Y*T*V*Q*P*a*W*O*R*^*`*bTuUuVu&`|dCh}l[`~dXhlN`dU`dZhlY`dThlVhlQhlPhlahvlW`wdOhxlR`yd^`zd``{db+++++,#t[[+[[++[[XX*XX***NN+NN+0NN NNUU+UU+)*UU  UU% + 0 8<U@UJOW[U_Uims}UUUUUUUUU U$(U,U6;CGUKUUZZ+ZZ+ZZYY+YY+YYYY Y$Y78IYMYZ8^TT+TT+)TT'*"T&T8T<TG*KRTVT`l pTtT}   TTTTTTTT TT%/3T7T@EVV+VV088)(*3 Z)dVhVrQQ+QQ+)*PP+PP+)aa+aa+88WW+WW+ WW!'2*6OO+OO+)OO'*RR+RR+^^+^^+``+``+8[XNUZYUTVQPaWOR^`*rhlrrrrr8r H + D$ I,04J8]*k`dkkk1kk1+|k*E`dEEEEEfE 7*D`dDDDDDDDfD*]`d]]]]]]] f]*q`dqqqqqqqqq ~q*h`dhhhhh  hhhh~h 8*G`dGGGGG  GGGG GG#~G*ohloooooo*mhlmmmmmmr*nhlnnnnnn*l`dlll ll l*J`dJ*I`dI*K`dK*L`dL*M`dM :*j`djjj jj    j GN*\`d\*i`diiiii  ii  ii%*26i:iD~i*f`dfffffff~f d*d`dddddd~d*H`dHHHHH HHH H~H*e`deeeeeeeee ee%*~e*p`dppppp~p*S`dSSS SS   S*chlccccc}c*_`d______ d 9*g`dggggg   gggg "&g*g49~g P*F`dFzzt688!8!88h8n8++8?$$U$$$888&8V8&&88 8C8d88&8"&:8;$%%%%%("1P)c){H8p 8088))0)U)u8)J8088))*k8! 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B+/ C+0 C+1 C+2 0C+3 @C+4 PC+5 `C+6 pC+7 C+8 C+9 C+: C+; C+< C+= C+>q Ch+?q XDh+@q Dp+Aq 0E+Bq E +Cq G`+Dq 0H+Eq H+Fq J+Gq Kp+Hq Kh+Iq XL`+Jq L+Kq @M+Lq MP+Mq NP+Nq hNX+Oa N+Pa N+Qa N+Ra N+Sa N+Ta N+Ua N+Va N+Wa O+Xa O+Ya O+Za O+[a O+\a (O+]a 0O+^a 8O+_ @O+r HO+sq XO`+ta O+u  O@+x P+y P+zq PX+{a pP+| xP+ P+q P`+a P+ P+ Q+ Q+q Q+a Q+ Q+ Q+q Q+a hR+ pR+ xR+q R+a 0S+ 8S+ @S+q PS+a S+ T+ T+ T+q T+a T+ T+ T+q UX+a `U+ hU+ pU+q U`+a U+} U+ U+ U+q Vp+a xV+ V+ V+q VP+a V+ V+ V+ W+ W+ W+ (W+ 8W+ @W+ PW+ XW+ hW+ pW+ xW+q Wh+a W+ W+ X+ X+ X+ (X+q 8X+a Y+ Y+ Y+q (Y+a Y+ Y+ Y+ Y+q YX+a (Z+ 0Z+ 8Z+q HZ+a [+ [+ [+q [+a [+ [+ \+ q \X+ a h\+  p\+ x\+q \h+a \+ \+ ]+q ]+a ]+ ]+ ]+q ]X+a ^+ i ^+# ^+$ (^+%q 8^+&a _+'7 (_+* 0_++ 8_+,q H_+1q X_+4q h_+7q p_+9q _+<q _+>q _+@q _+Bq _+Dq _+Gq _ +Iq _(+Kq `+Mq 0` +Oq P`+Rq X`+Tq h`+Wq p`+Yq x`+[q ` +]q `+`q `@+bq `+eq a+gq a0+iq 8a +kq Xa+mq a+pq a+rq a+tq b+vq b+xq (c+{q 0c+}q 8c +q Xc +q xcP+# c+q c+q c+q d+q d+q d`+q d@+q d8+q dP+q He +q he0+q e0+q e(+q e0+q f@+q `f(+q f(+q f(+q f(+q g(+q (g(+q Pg(+q xg0+q g +q g(+q g0+q h(+q Hh(+q ph +q h +q h(+q h(+q i(+q (i +q Hi(+q pi(+q i(+q i(+q i(+q j@+q Pj +q pj(+q j(+q j +# j+q j +# k+q k +# 0k+ q 8k(+ q `k(+q k +q k0+q k+# k+q k(+q l(+q @l8+!q xl(+$q l(+'l)Ɗp K/334 1296103913 0 0 100666 104264 ` ELF(xD4(F5 5F(FF(FFB"8F0Q02FF"F0FB (F p%FU5F-]F- 4(!F1Q1p ppikjB2R Rp***kjQjBkBF"jiQpF"F#Ib.`F)Fc`i c" F FppF"F#Ib.`F)Fc`i c" F Fp0F0@"E Fm0Q0)F@( 0 F0 0)FF)F F F6 6F0FF0FF`B"8F0Q0"FF*F FB 0F "F0Q0# F@ U0!AU(F( FA&`V/(\() A F#xFR;pcx@d+) F#BpFT(FI pF0A0F}( F0Q0 F0 0 (u FpI`0 08! 8Q1"C P"  TF H ` F4Q4 h( F F8Q8p0A0F}F(4,)Fp p4 pGARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_HioSoundArchive.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder 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-DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppXarmcc+|  (A~Xarmcc+|  0A|Xarmcc+|  *A~Xarmcc+|   A~Xarmcc+|   @A}A^P}A^Xarmcc+|  $A{G]{AXarmcc+|  $VAxAvb{AvXarmcc+|  $ZAxAvd{AvXarmcc+|   Xarmcc+|  0A|Xarmcc+|  ,A|Xarmcc+|  0A|Xarmcc+|  (A|Xarmcc+|  A|Xarmcc+|  8B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]((thisg5w__resultgP&] "~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0``0o"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*`|*5{P(]!"~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@boolvoid0z9@thisgx__resultFsheaderAlignSizeZwwrheaderArea~salignedBufferdrreadSizeP]~{P{U<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]charboolint0#thisgpathx__resultrlenPRrresultP$.rresultPsi8schBrdirBuffer}]&~]LtH ~]Nto\~|Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Vvoidbool0Vthisgbuffersizex__resultFsinfoChunkOffsetHsinfoChunkSizeNdrreadSizeP] ~]w~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Zvoidbool0+Zthisgbuffersizex__resultFsstringBlockOffsetHsstringBlockSizeNdrreadSizeP] !~]w~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]u[thisow__resultP(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0!0thisT#openedFile}offset_sizeAw__resultZP.Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865],voidint0\",thisgbuffersizeqbeginSlength@x__result"rstreamTP0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0char0!0thisT#path}offset_sizeAw__resultZP.td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865](voidintchar00h"(thisobuffersizeextFilePathfbeginSlength@x__result"rstreamTPHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0%thisTYbufFlength3w__resultPscurPos ]~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8&+8thisTIoffset#origin6]24 ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.h+;E d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp -&& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.h  =A` d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h"}}} |& " d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#~~% } 0   z/ w; ~; y% r 8q0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h}//~%,  ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h!~/}!/} %,  } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h9~!   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp 3~$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h9~!   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cpp&'~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h 2!H d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h + * j } }(}$QP}0}P0T}*}*TT}} $}$&} &@}"&P>@P0URP@T}}J}JL}L}PvPNTNrRHLPP:BP6zQQQTTTPU}} H}(HJ}JV}(FJPTVPDTDU2V DURDhQDdJVdPDW}} L}(LN}NZ}(JNPXZPHUHV6T HVRHhQHdNZdPHW}P}0}P0TS"VR"UQ},}&(P*,P&SS&RRP"QP(T}0}P0TS"VR"UQ}(}"$P&(P"S"RS$UR$TQ P}}SRQP}8}2QR8P[\^_abfedcF F CFXarmcc+|  $AzM~Az<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$ $thisaoffsetQStypeRx__result9rposp] ~ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h   +  &  }}}$}PQ"$PQPhijXarmcc+|  A~lmqponF FiF CXarmcc+|  A~J~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`eR?|!{x]  ~ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h   % ~9 = }}PPRQ Pstxwvu pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thiso)>aw__resultPz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HioSoundArchive.h }QPz{~}|ijpGXarmcc+|    d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Othisbw__resultP] ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HioSoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h M}PkpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lthisbw__resultPz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HioSoundArchive.h#2}PXarmcc+|   A~ pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]S\thisZw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h3=}P pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]]thisZw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h3=}P pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]gthisZw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h3=}PHpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thismw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h}P pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool7thismw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h&63}P pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool8=thismw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h&74}P$!VpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool9]thismw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h&88}P%!VpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool:{thismw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h&99}P pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool;thismw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.h&:4}PN2nw3snd15HioSoundArchiveEN2nw3snd15HioSoundArchive13HioFileStreamED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintlong longiu8x(%iu16)%iu32*%is32/%is640%iuptr3%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnn@Result&m_Code#IsFailureu6IsSuccessu60D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0ud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]std<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]charunsigned intvoid00nwutRRoundUp3x3basez__resultRMin3a3bz__result00|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid0000nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileIdQeSoundArchive6~SoundArchive6SetExternalFileRoot65Initialize65Finalize60w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwio@IOStream(__vptr#&mAvailable#&mAsyncResult#&mCallbackD# &mArg#h55R50.iIOStreamCallback@$GetOffsetAlign#6ZGetSizeAlign#6ZGetBufferAlign# 6ZReadAsync#(6R555D5WriteAsync#06R555D5IsBusy#46Z00V|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0FV4thisz__resultKv4thisz__resultnwio@FileStream#@FilePosition&mFileSize#&mPosition#GetFileSize6Tell6Cancel#D6CancelAsync#H65D500|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFile@FileHeader8#&toBlocks#GetStringBlockSize6GetInfoBlockSize6GetStringBlockOffset6GetInfoBlockOffset6@StringBlockBodyDInfoBlockBodyDFileBlockBody0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@SoundArchiveFileReaderD&m_Header#&m_pStringBlockBody#8&m_pInfoBlockBody#<&m_pFileBlockBody#@SoundArchiveFileReader6Initialize65Finalize6SetStringBlock65SetInfoBlock65GetStringBlockSize6GetStringBlockOffset6GetInfoBlockSize6GetInfoBlockOffset600000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidchar0000nnhioCTR@HostFile&m_Fd#SeekTypeSEEK_TYPE_SET SEEK_TYPE_CURRENT SEEK_TYPE_END OpenDispOPEN_DISP_CREATE_NEW OPEN_DISP_CREATE_ALWAYS OPEN_DISP_OPEN_EXISTING OPEN_DISP_OPEN_ALWAYS HostFile6~HostFile6Open6555&Close6Read6555Read655Seek6555Seek6550|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolcharvoid000nwio@HioFileStream,#&m_FilePosition#&m_File#&m_pOpenedFilew# &m_CanRead#$&m_CanWrite#%&m_IsAvailable#&&m_CloseOnDestroyFlag#'&m_CloseEnableFlag#(*s_TypeInfoGetRuntimeTypeInfo6mHioFileStreamq6q555&HioFileStreamq6q5w5: ~HioFileStream#6qClose#86qRead#$6q55Write#,6q55Seek#@6q55GetSize#<6mTell#T6mCanSeek#L6mCanCancel#P6mCanRead# 6mCanWrite#6mCanAsync#6mB)&m_FilePosition#&m_File#&m_pOpenedFilew# &m_CanRead#$&m_CanWrite#%&m_IsAvailable#&&m_CloseOnDestroyFlag#'&m_CloseEnableFlag#(0i00td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HioSoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolcharvoidint0000nwsnd@HioSoundArchive#&m_ArchiveReader#&m_HostFile#&m_IsOpened#&m_RootDirectoryB#@HioFileStream4#&m_Offset#,&m_Size#0HioFileStreamZ6Z555HioFileStreamZ6Z555Read#$6Z55Seek#@6Z55Tell#T6bGetSize#<6bHioSoundArchiveg6g~HioSoundArchive6gOpen6g5Close6gLoadHeader6g55LoadLabelStringData6g55detail_GetRequiredStreamBufferSize# 6odetail_GetFileAddress#6o5aOpenStream#6g5555OpenExtStream#6o55555LoadFileHeader6g0dd0^00kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type%#0!i__builtin_va_list00dQ4gthis4gthisz__resultDnwsndB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_HioSoundArchive.cppD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintstd@char_traitsichar_type'iint_type'cto_char_type5?h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3__cz__resulth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.h! d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resulty`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resulty`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h'&d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]V 4thisz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.h*)d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0\ 4thisz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.h-,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 :4this3buf3sizez__resultureadlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hio/CTR/hio_HostFile.h0/1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]char00OCstrncpy_t3dest3destCount3src3srcCountz__resultulength|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hstrncpy_t435d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]char00Ostrncpy3dest3destCount3src3srcCountz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hstrncpy879d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp38x3basez__resultuvalueurounded|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUp<;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865].44thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h?>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]/Y4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hBAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865],4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hEDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]- 4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hHGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]44mthisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.hKJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]54mthisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_HioFileStream.hM!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 E El Ea E E E E EE0 EE0 E Eh E E E E E E( E E E* EE E E E E E E E E Ez E E Es ED D lD*BD D`_C \ClCa_C/CBBBFBBAhA}AVA 0A A @ @ @r@L@%@????`?+?z>>>s?>=z=._=/E=!+="=#<$<%<&<'<(u<)[<*A<+'<, <-;<;=;1;2;3u;4\;5C;6*;7;8:9:::0:;:K{:?b:@I:A0:B:C9D9E9F9G9>9Hi9IP9J79X9Y9L8M8N8O8P8Qv8R^8SF8T.8U8V7WD D wD*MDD`_C \7M7nH7c76ju6:6555J5544K4|33uu3!3,2&2)427131/:1 0#0JA0G/;W/>.Ai.D.--N- - ,,B, ,++:+**Z* * ))f)*)((x(/(''m','&&z&3&,%&%)m%7-%3$/$ Y$#$J#Ga#;">"A$"D!!m!=!!   e ;  X  vG^"Sopd*{@R }qv-'*08406!$K=H<S?BeE Dr6;p@eK  ^ "  ~ A w q f K    c *   l ! x9251aCV1C,BB8B0]HB0A@AZXA 2A0 A(  @  @*  >(A>T4oN*g7wZi9CC"lC$"aB "A"hZ"h@"t@"N@"'@"@"?"?"?"b?"-?"z>">"sE"0"!!!!D!D!D!C! o n2 x< wN i" F Z( [ ^( [0 _( [0 w0 h8 c q p6 x@ wR j S& H0 v| d V k* e f l( O u K V$ g, D*:*9*<*;*6*8*.*7*J*3*/*2*H*0*1`Nd:`Od9`Pd<`Qd;`Rd6`Sd8`Td.`Ud7`VdJ`Wd3`Xd/`Yd2`ZdH`Ld0`Md1::s::yy::y 99j99zz<<k<<{{<<{66l66||||I|Xae6i6sy~88m88}}}}(8,8A8E8Z8^8h}o8s8~}88888888}"}(-26}..n..~~~ ~~26~JN~]fj.n.x|~..~77o77 48NRajn7r7|77JJpJJ33q33 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_InstancePool.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_InstancePool.cpp}0} R "T&0T S0VRQP0U} }RQP}PQ}PQ}QP#"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h&%D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#+*d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiu32x*%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h-D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std0/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h324d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intvoidRRoundUp3x3basez__result0|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUp6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint0nwsndinternal@PoolImpl&m_pNext#CreateImpl6555DestroyImpl655CountImpl6AllocImpl6FreeImpl6500:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal=<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_InstancePool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# R&base_info#B &base #&flags#&base_count# R&base_info#F__si_class_type_info &base #&base_type+# 0'i__builtin_va_list00B 0V&tinfoZ#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_InstancePool.cpp@?Ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp3x3basez__resultuvalueurounded|p 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h;,/n)/kz/g$- z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cpp, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cpp, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.ha }1/+zD d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.h6J6J%< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h&z} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cpp$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h&{  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cpp  + u} }P} } P}V}<BP6LV 6VQVUPLW}}PT}P}4}"4UQP4T}}PRQP}$}  P"$PRSR TQP}SRQP } P}"}RQ"UP} RQQPPOPRSUVWpGXarmcc+|   YZ^]\[ pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool|thisVw__resultP} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MemorySoundArchive.h$1}P`aedcb pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool}thisVw__resultP} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MemorySoundArchive.h&3}Pghlkji pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool~thisVw__resultP} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MemorySoundArchive.h%3}Pnosrqp pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool thisVw__resultP} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MemorySoundArchive.h$1}Puvzyxw pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool)thisVw__resultP} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MemorySoundArchive.h%3}P|}~ipGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisVw__resultP} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MemorySoundArchive.h$7}PipGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisVw__resultP} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MemorySoundArchive.h$3}PXarmcc+|  A~ pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]S\thisw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h3=}P pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]]thisw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h3=}P pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]gthisw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h3=}PHpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]'thisqw__resultPs d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.h&}PN2nw3snd18MemorySoundArchiveEN2nw3snd18MemorySoundArchive16MemoryFileStreamED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortunsigned intintiu16x)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intunsigned long0nwutRMin3a3bz__resultRGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h8GetIntPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoidbool0000nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileIdYe@FileInfo &fileSize#&offsetFromFileBlockHead#&externalFilePath#FileInfoZ6ZSoundArchive6~SoundArchive6detail_ReadFileInfo65i5Z0wInitialize65Finalize600w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwio@IOStream(__vptr#&mAvailable#&mAsyncResult#&mCallbackD# &mArg#h5550.iIOStreamCallback@$GetOffsetAlign#6GetSizeAlign#6GetBufferAlign# 6ReadAsync#(6555D5Write#,655WriteAsync#06555D5IsBusy#46IOStream600|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwio@FileStream#*s_TypeInfoGetRuntimeTypeInfo6qCancel#D6uCancelAsync#H6u5D5FileStreamu6u0m0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFile@FileHeader8#&toBlocks#GetStringBlockSize6GetInfoBlockSize6GetStringBlockOffset6GetInfoBlockOffset6GetFileBlockOffset6@StringBlockBodyDInfoBlockBodyDFileBlockBody0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@SoundArchiveFileReaderD&m_Header#&m_pStringBlockBody#8&m_pInfoBlockBody#<&m_pFileBlockBody#@SoundArchiveFileReader6Initialize65Finalize6SetStringBlock65SetInfoBlock65GetStringBlockSize6GetStringBlockOffset6GetInfoBlockSize6GetInfoBlockOffset6GetFileBlockOffset600000hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MemorySoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolintchar0000nwsnd@MemorySoundArchive#&m_pData#&m_FileReader#@MemoryFileStream #&m_pBuffer#&m_Size#&m_Position#MemoryFileStreamN6N55CanSeek#L6VCanCancel#P6VCanAsync#6VCanRead# 6VCanWrite#6VClose#86NRead#$6N55Seek#@6N55Tell#T6VGetSize#<6VMemorySoundArchive[6[~MemorySoundArchive6[Initialize6[5Finalize6[detail_GetRequiredStreamBufferSize# 6cdetail_GetFileAddress#6c5iOpenStream#6[5555OpenExtStream#6c555550--0R00_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr#&__name"#00F__class_type_info&base#F__vmi_class_type_info&base&#&flags#&base_count# &base_info#B &base&#&flags#&base_count# &base_info#F__si_class_type_info &base&#&base_type1#&0-i__builtin_va_list0P00-.4[thisz__result\B&0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MemorySoundArchive.cppD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Zthisz__resultZw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865],4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]- 4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865].44thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]/Y4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]14thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtr  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]y4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]<O4uthisz__resultu|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:int(":thisq"w__resultqP8:qiQ&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 G4qthisw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 G4qthisw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"int3o"thisq""qtrackNoT  qtrackP8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@int@thisq> si @qchannelIndexT  8qtrackU Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$k$thisqchannelIndexnlsb[msbHqvalue Tstrack5sparam"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` Q> {Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` #Q/>B ] {Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$int$thisq>$si d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`Qa""m{pT"{P8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int8thisq> si 8qchannelIndexT  0qtrackPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]""thisqIcontrol6value#hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<int<thisqmchannelIndexZvalueGqparameterNumberTstrack4rplayerkQsparam!uplayerParamhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4int4thisqychannelIndexfvalueHqparameterNumberUstrack5rplayerkQsparam"uplayerParam`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lthisqchannelIndexscontrolvaluestracktsplayerkasparamsplayerParam4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int3"8thisqchannelIndexpkey]x__result!8si?|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PCPthisqchannelIndexkeyqvelocitystrack^sparamK*JsnoteInfo8]8@ Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$`$R|"$|4$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],int3I,thisqzchannelIndex\x__result ,si>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthisqchannelIndexpkey4velocityRqtrackUstrackParam!qchannelSqnoteInfoP8qnoteInfoTLqchannelW\rinitVolume ]| xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]l@lthisqstatusdata1data2Aschannel#]LRd #/B]LR{PLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthisqQchannel>si  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp(V ,  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp/ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp3  <| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp  3,} & H|" d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp & d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp  3,| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp   H}" d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp  3,}   H}" d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp}  s  x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp6!,  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppH!,  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp&!9~,    w  w+=~w -~ +%~ %~ 2+ 7~ $~ 0~ ~%~ ~x ~ }818 ~ ~% ~ ~ ~  }% ~ *      # %     + 3,32 B70 7> E * Y' _! b j y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp 8 '#,wP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h&|A  $f  z%  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp  2#,z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp 2 #,xx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h&~~   " (r r 7z@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp~ 2 R , `  f h r v $ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp  2,~}:}P$:P}}} }} }}"}P"U}@}P PP@V}$}PPS RQP} }R TQP} }R TQP}$}T$TP$V}}PU}8}P PP8U}"}RQP } <}(0P(PRQP}4}*0P*PR4TQP}T}TX}Xp}pt}t}}x}x|}|}0\,\<X\t\\\\,S,S<XStSSSS 4S<HSXdS|SS 4QP,PtPPPPST<TTT 4T|TRU,U<XUtUUUU Q W,W<WWWWPV,V<VVVVX|V}8},.P68P(S08S8R&Q.8Q*P.6P}}$N}(NP}6LTQLV(T*LWSQP`PP\$}P"$PQ$QP"P},} "P*,PR$,RQ",QP"*P}}( 0P,T,VSZ Q XPY}l} BQT\QS"R(0R6>RDJRTXRR^TQ(UL^UJPTjP}} RRQPXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h-/9}}PhIiG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h,}PFFF"!^A^ VB%eW@PC@@ pfp gXarmcc+|  4Az$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4A 4this|^targetValue@frames "](C ~t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  b7}4}R4WQ4VP4TpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8thisv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h27}P0!0qpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h*}QPH8Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  4kthis]$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h/}} }H8hIiG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Athisk] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h,}P!p!ApppqpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thislw__resultlP} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiSequencePlayer.h  +}PFFF"!^A^@xB%x@PC@ pfp gXarmcc+|  0Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0`0^@"]$C ~t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  b1}0}R0WQ0VP0TN2nw3snd8internal6driver18MidiSequencePlayerE^ S07 0'/`armcc+|      D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#dd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intsigned charshortintlong longfloatiu8x(%iu16)%iu32*%is8-%is16.%is32/%is640%iuptr3%ivu328:% ivs16I>%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue*#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1 #&yn2 #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam*# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status1#&bufferId#&next#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intRClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5*0iSoundFrameUserCallback3AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@PerfHistogram&m_MaxLoadZ#&m_SumLoadZ#d&m_LoadCount#&m_Count#&m_IrregularCount# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternalz ^4thisz__resultz ^4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typek%iNodeo%|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveAdshrStatusSTATUS_ATTACK STATUS_HOLD STATUS_DECAY STATUS_SUSTAIN STATUS_RELEASE &m_Status#&m_ValueZ#&m_DecayZ#&m_ReleaseZ# &m_AttackZ#&m_Hold#&m_HoldCounter#&m_Sustain#&padding#GetStatus60G 4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depthZ#&speedZ#&delay#&range# &padding# @CurveLfo&m_Param#&m_DelayCounter#&m_CounterZ#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurveK#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSection#&m_SoundFrameCallbackListA#&m_PlayerCallbackListb#&m_UserCallback#&m_UserCallbackArg*#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#OnUpdateVoiceSoundThread# 6iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfData0v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoice! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0 4thisz__result nw snd internal driver@ Channel&m_WaveBuffer #&m_AdpcmContext&#`&m_AdpcmLoopContextG#l&m_LoopStartFrame#x&m_LoopFlag#|&m_Disposer#&m_CurveAdshr#&m_Lfo#&m_LfoTarget#&m_PauseFlag#&m_ActiveFlag#&m_AllocFlag#&m_AutoSweep#&m_ReleasePriorityFixFlag#&m_IsIgnoreNoteOff#&m_BiquadType#&m_UserVolumeZ#&m_UserPitchRatioZ#&m_UserPanZ#&m_UserSurroundPanZ#&m_UserLpfFreqZ#&m_BiquadValueZ#&m_MainSendZ#Z&m_FxSend>#&m_UserPitchZ#&m_SweepPitchZ#&m_SweepCounter#&m_SweepLength#&m_InitVolumeZ#&m_InitPanZ#&m_InitSurroundPanZ#&m_TuneZ#&m_SilenceVolume#&m_CentZ#&m_CentPitchZ#&m_Length#&m_PanMode#&m_PanCurveK#&m_Key#&m_OriginalKey#&m_KeyGroupId#&m_InterpolationType#&m_Callback#&m_CallbackData#&m_pVoice#&m_pNextLink#&m_Link# ChannelCallbackStatusCALLBACK_STATUS_STOPPED CALLBACK_STATUS_DROP CALLBACK_STATUS_FINISH CALLBACK_STATUS_CANCEL h 55L50iChannelCallback=@ Disposer#&m_pChannel#  Release 6 Stop 6 SetKey 65 SetInitVolume 65Z SetLength 65 IsRelease 600|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallback&%td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0004kthisz__result0 nw sndDSequenceUserprocCallbackParamh556500$iSequenceUserprocCallback:_ internal driver@ SequenceSoundPlayer##<#H&m_ReleasePriorityFixFlag#T&m_PanRangeZ#X&m_TempoRatioZ#\&m_TickFractionZ#`&m_SkipTickCounter#d&m_SkipTimeCounterZ#h&m_ParserParamD#l0&m_pSequenceTrackAllocatorZ#x&m_SequenceUserprocCallback>#|&m_pSequenceUserprocCallbackArg#0&m_pTracks#N&m_LocalVariable#&m_TickCounter=#&m_pBankFiles&#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#SequenceSoundPlayerk6k~SequenceSoundPlayer6kInitialize#6kFinalize# 6kStart#6kStop#6k Pause#6k5 InvalidateData# 6k55?D GetParserPlayerParam 6k GetPlayerTrack 6k5 Update 6k OnUpdateFrameSoundThread#$ 6k OnShutdownSoundThread#( 6k0v~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h(xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiSequencePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0 nw snd internal driver@ MidiSequencePlayerv#<&m_NoteInfo#z&m_ParameterControlInfo#@NoteInfo &channel#&channelIndex#&key#@ParameterControlInfoModeRPN NRPN &mode#&rpnLsb#&rpnMsb#&nrpnLsb#&nrpnMsb#ParameterControlInfol6lMidiSequencePlayerq6q~MidiSequencePlayer6qStart#6qSendMessage6q555Reset6qSetProgramNumber6q55ChannelCallback# 6q5NoteOn6q555NoteOff6q555HandleControlChangeMessage6q555HandleRpnMessage6q55HandleNrpnMessage6q55HandleChannelModeMessage6q55HandleProgramChangeMessage6q55 HandlePitchBendMessage 6q555 NoteOffAll 6q StopAllSound 6q ResetAllController 6q0< FindFreeNoteInfo 6q FindNoteInfo 6q55 FindNoteInfo 6q50z0+*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00v0k4thisz__result nw snd internal driver@ SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolumeZ#&m_ExtPitchZ# &m_ExtPanZ#&m_ExtSurroundPanZ#&m_PanRangeZ#&m_ParserTrackParam;#N&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# [&callStack# &callStackDepth#$&frontBypassFlag#%&wait#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitchZ#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan#k&transpose#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold #t&mainSend#v &fxSend#w&biquadType#y&lpfFreqZ#|&biquadValueZ#@ CallStack&loopFlag#&loopCount#&address# InitParam 6 Open 6 NoteOn 65555 StopAllChannel 6?; GetParserTrackParam 6 SetTrackVariable 655  GetSequenceSoundPlayer 6 UpdateChannelRelease 650x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocator0/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidfloat@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#B(&base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_types#0oi__builtin_va_list00?;0</G4qthisz__result{4qthis3channelIndex3prgNoutrack54qthis3channelIndex3program4qthis uchannelIndex utrack34qthisz__result uiB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequencePlayer.cpp2d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue &m_Origin#&m_Target#&m_Frame #&m_Counter #SetTarget6|55 GetValue6IsFinished600>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue &m_Origin#&m_Target#&m_Frame #&m_Counter #SetTarget6|55 GetValue6IsFinished600A@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] P4this3key|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hDCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] l4this3Zvolume|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hGFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3length|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hJId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]4kthis~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hMLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]A4kthis~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hPOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]^A4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hSRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hVUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]^A4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hYXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]A 4|this3targetValue3 framest d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h[!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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-DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cppXarmcc+|   A~Xarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this3!w__result3P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool/this3)doNoteOnw__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cpp } } P}QPXarmcc+|  A~Xarmcc+|   A~N2nw3snd8internal6driver17MidiSequenceTrackE D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#%$ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intsigned charshortintfloatiu8x(%iu32*%is8-%is16.%is32/%iuptr3%ivs16>%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# -d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channel/,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceSoundPlayer# #<#HDBasicSoundPlayerDDisposeCallbackDPlayerCallback1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00000 nw snd internal driver@ SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolume#&m_ExtPitch# &m_ExtPan#&m_ExtSurroundPan#&m_PanRange#&m_ParserTrackParam #&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# @&callStack# &callStackDepth#$&frontBypassFlag#%&wait#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitch#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan#k&transpose#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold#t&mainSend#v &fxSend#w&biquadType#y&lpfFreq#|&biquadValue#@ CallStack&loopFlag#&loopCount#&address# ParseResultPARSE_RESULT_CONTINUE PARSE_RESULT_FINISH  SequenceTrack  6  ~SequenceTrack 6 03<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternaldriver@MidiSequenceTrack#MidiSequenceTrack363Parse#635065ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# ?&base_info#B &base#&flags#&base_count# ?&base_info#F__si_class_type_info &base#&base_type #0i__builtin_va_listB0C&tinfoG#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrack.cpp8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#<!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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Pp FF#*F!Fpp FF*F!Fpp F!Q,F hh FG!F(FpARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_MidiSequenceTrackAllocator.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppXarmcc+|  A~Xarmcc+|  &A|Xarmcc+|   A~Xarmcc+|  A|Xarmcc+|  A|`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8,thisAplayer#w__resultPqtrack P]:P~{P]= 8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&K"?&thisQtrack3] O]&Q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int]!b this!w__resultP ] _P~hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0l+thisqbufferSsize5w__resultP] n"~{S Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0{"thisqbufferSsize5] }"W d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h8 ~B~W d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hBB   , d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h! [, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h8&[}}QTP}&}&UQ&TP} }P}} PRUQT P}} PRUQT P#$&'(pGXarmcc+|   *+/.-,Hh H(H!`HHXarmcc+|  $B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$`${P"~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cpp0> ,}$}123Xarmcc+|  A~579;N2nw3snd8internal6driver26MidiSequenceTrackAllocatorE=N2nw3snd8internal6driver22SequenceTrackAllocatorE@?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hCBD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#HG d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intsigned charshortintfloatiu8x(%iu32*%is8-%is16.%is32/%iuptr3%ivs16>%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalNd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwioRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint00nwsndinternal@PoolImpl&m_pNext#PoolImpl6CreateImpl6555DestroyImpl655CountImpl6AllocImpl6FreeImpl6500Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@ChannelV,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceSoundPlayer# #<#HDBasicSoundPlayerDDisposeCallbackDPlayerCallbackXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0000 nw snd internal driver@ SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolume#&m_ExtPitch# &m_ExtPan#&m_ExtSurroundPan#&m_PanRange#&m_ParserTrackParam#&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# 5&callStack# &callStackDepth#$&frontBypassFlag#%&wait#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitch#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan#k&transpose#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold#t&mainSend#v &fxSend#w&biquadType#y&lpfFreq#|&biquadValue#@ CallStack&loopFlag#&loopCount#&address# SetSequenceSoundPlayer 650Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@MidiSequenceTrack#MidiSequenceTrack 6 0\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@SequenceTrackAllocator(__vptr#^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned longvoid0nwsndinternaldriver@MidiSequenceTrackAllocator#AllocTrack#65FreeTrack# 65GetAllocatableTrackCount#6Create655Destroy655000`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalcbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr"#&__name*#00&F__class_type_info&base#F__vmi_class_type_info&base.#&flags#&base_count# &base_info#B &base.#&flags#&base_count# &base_info#F__si_class_type_info &base.#&base_type9#.05i__builtin_va_listnwsndinternaldriver@MidiSequenceTrackPoolcGetInstance00?B.0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cpped:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint00nwsndinternal@InstancePoolCreate655Destroy655Count6Alloc6Free65#00lkmD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newpod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hsrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0 4this3buffer3sizez__resultuobjSizew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hvud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0 4this3buffer3sizew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hyxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 64thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h|{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0N4thisz__resultuptrw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865] f4this3objw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865] y4this3playerx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Q-z__resultrinstance d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiSequenceTrackAllocator.cpp!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 ""*"$*"""""1"&"`"9" 5!2=!6;P!$ 7 *Z  x;1&!7|cJ1lT<$ !k"9&" 5!2=!6;[!$7!7,,3(~{ rui oag exQkPJTVNRZob^LVDX\`zE>B?GT~{orui  ^ o g eZ x, k P J Te N, R Z b^ ^( L V Xk \: ` EB?G(-*|s'v"pOylcCF@ H.^/m\  z& h? $"*="1"&\"&G"2"!k"!&"![!!         *****`d`d`d`d`d6)M*M*L*PK; $-;4;9;D?HLU?[?6%M+M+P+? ??: ):-+3:6&M,M,DDD6'M-M- --3<7;D<H-N<T<Y<^<6(M.M. .."=&*3=7.==C=dd (0 *`9d  $4(5*`7d6@@@ *`8d2/16z6z66tU666VVVVV66K%V7T=V666OHV VGV[VmVVVVVVUVtIVVCBBBVVV,V?VQVcVvVVVVVVVVVV-VNVaV6P66Q*P]PO66~QSO>6VVVVV V6VVVVV 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Z?@bLA aXA(BB XBC~D W(DDpE \|EDFF ]FGY\H6KdH ClT / \^ t^M ^ ^ ^ ^ ^ ^ ^  ^  ^  ^ ^ _ _ ,_ <_ ` `x 4a a tb |b b b b b #M b0$ b' b( c * $c+ ,c,  F(6nr F(-kF{ (܀(А(Р((((kFz@y@gh&h{;FGkF{r j`b i`aqpG``!aAapGF1!10# {*z  0" sij iR\ *+AbiAaIbBhi hR\ *+jIaBjAbiAa 0`F` a`a F F0!0!r!ArpGjAbiAapG0!0r!spGFF6!6 F0{( 0sz(p,iB"b\((p%'h"chFG(x( 0ri jBhB"a\((p'h"chFG(x( 0rh iB  F(1a!F2a!2bAbrspGARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_MidiStreamParser.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppXarmcc+|   Xarmcc+|   Xarmcc+|  VA|Xarmcc+|   Xarmcc+|   Xarmcc+|  zAzXarmcc+|   Xarmcc+|  rD}Xarmcc+|   ,A{Dv{Xarmcc+|   Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisOw__resultOPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0%thisO=callback,*arg8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]VVthisOesrestZRslen4qrestLenR4si!VqiS4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `` pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]zboolzthisO^dataZ@x__result"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` )d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]rboolrthisO^x__result@sbyte"](* ~],0&~]`4: p]NP ~]RV&~]`Z\ p]`fnpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865],>,thisO;rstatusdrdata1`rdata2\,(rbXuch]`8BXp] Q~]'R~]`& pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` =*@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0+thisOFbuffer3size ]. d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp}~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppx     |    | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp9 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp !  - y %  - y  | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.h}+~ !+ i {(~ A~&  b  z {(~ A~&   zq( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.h>  t  '& +~~ '!# .   ,p+ - & '&'  ~% d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp+~~"}P}RQP}V}*S*T0VTNQVP } P}P}z}tvPxzPQvUPvT }QP}r} (4RNZRPprPPpP} } *}(*,}P|T(T } RQ P}}RQPTFGH^ S07 0'/`armcc+|      KJD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hMD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#POd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intiu8x(%iu32*%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hRD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdUTTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolunsigned long0000T:,3bz__resultnwsndinternal@MidiStreamParser&m_CallbackFunc,#&m_pCallbackArg#&m_MsgBuffer@#&m_RestBuffer@#&m_RestBuf#(&m_IsReset#&m_IsSysEx#&m_RunningStatus#&m_BackByte#&m_IsBackByteAvailable#h55550iMidiCallback(@MidiMsgBuffer&ptr#&len#&readPos#&donePos# MidiStreamParserO6OSetCallback6O5,5Parse6O55Reset6OReadByte6O5BackByte6O5EatByte6OSetMsgBuffer6O55ParseBuffer6ORestBuffer6OSeekStatusByte6OcIsDataByte5cIsStatusByte5cIsRealtimeMesg5cIsSystemResetMesg50{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.hWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalZY d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base$#&flags#&base_count# &base_info#B &base$#&flags#&base_count# &base_info#F__si_class_type_info &base$#&base_type/#$0+i__builtin_va_list00R0B4Othis84Othis$4Othis3byteY4Othis3Vbuffer3lenB$0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MidiStreamParser.cpp]\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ73bz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.h`_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ9 3bz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.hcbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ83bz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiStreamParser.he!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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HQPXQPQ|P4`U$UU$U<TUtUU(UUlU TTTTT(TP\TdlTt|TTTTHTPTT,T4tT ZZZZ`ZlZZXZ TZ4tZW`W$`WlWXTW\WW W4tWSVV V$V<dVVV(VVVVVXV TV4tVRPPXlP Q YYdYYY(YdYYY`YlYYXY TY4tYPP\P\\\$\\X\}}SSTRQQPP=>@AEDCBFFF"!^A^ VB%eW@PC@@ pfp gXarmcc+|  4Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4A 4this|^targetValue@frames "](C ~t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  b7}4}R4WQ4VP4TGHLKJIFFF"!^A^@xB%x@PC@ pfp gXarmcc+|  0Azd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0`0^@"]$C ~t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h  b1}0}R0WQ0VP0TNOSRQPhB `xpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {Pt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.h-? } QUVZYXWFBF܋BFFpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`:'{Pp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h.4}RQPS\^N2nw3snd8internal6driver9MmlParserE`ab^ S07 0'/`armcc+|      edD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hgD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#jidd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intsigned charshortintlong longfloatiu8x(%iu16)%iu32*%is8-%is16.%is32/%is640%iuptr3%ivu328:% ivs16I>%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallnd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#pD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdrd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndutd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hwd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#yd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue*#&m_LockCount#|{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint0nwutRGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5*0iSoundFrameUserCallback3AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SeqMuteSEQ_MUTE_OFF SEQ_MUTE_NO_STOP SEQ_MUTE_RELEASE SEQ_MUTE_STOP PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@PerfHistogram&m_MaxLoadZ#&m_SumLoadZ#d&m_LoadCount#&m_Count#&m_IrregularCount#cCalcRandomd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternalz ^4thisz__resultz ^4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typek%iNodeo%|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depthZ#&speedZ#&delay#&range# &padding# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode[# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg*#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0000Q0N4`thisz__resultnwsndDSequenceUserprocCallbackParamh55<50 0*iSequenceUserprocCallback@_internaldriver@SequenceSoundPlayer##<#H&m_ReleasePriorityFixFlag#T&m_PanRangeZ#X&m_TempoRatioZ#\&m_TickFractionZ#`&m_SkipTickCounter#d&m_SkipTimeCounterZ#h&m_ParserParamJ#l0&m_pSequenceTrackAllocator`#x&m_SequenceUserprocCallbackD#|&m_pSequenceUserprocCallbackArg#0Q&m_pTracks#N&m_LocalVariable#&m_TickCounter=#&m_pBankFiles,#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#CallSequenceUserprocCallback6`55GetVariablePtr6`5?JGetParserPlayerParam6`GetPlayerTrack6`50|~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00|0004pthisz__result0NF4pthisz__resultnwsndinternaldriver@SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolumeZ#&m_ExtPitchZ# &m_ExtPanZ#&m_ExtSurroundPanZ#&m_PanRangeZ#&m_ParserTrackParamz#N&m_TrackVariable!#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# &callStack# &callStackDepth#$&frontBypassFlag#%&wait#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitchZ#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan#k&transpose#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold #t&mainSend#v &fxSendF#w&biquadType#y&lpfFreqZ#|&biquadValueZ#@ CallStack&loopFlag#&loopCount#&address# ParseResultPARSE_RESULT_CONTINUE PARSE_RESULT_FINISH  SetSeqData 6p55 Open 6p Close 6p NoteOn 6p5555 ReleaseAllChannel 6p5 FreeAllChannel 6p?zGetParserTrackParam 6pSetMute6p5GetVariablePtr6p5GetSequenceSoundPlayer6p0Qx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@MmlSequenceTrackQ#0&m_pParser#Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0000000Nnwsndinternaldriver@MmlParser(__vptr#SeqArgTypeSEQ_ARG_NONE SEQ_ARG_U8 SEQ_ARG_S16 SEQ_ARG_VMIDI SEQ_ARG_RANDOM SEQ_ARG_VARIABLE *mPrintVarEnabledFlagParse6L55cParseAllocTrack555CommandProc6L5555NoteOnCommandProc#6L55555ReadByte6L5Read166L5Read246L5ReadVar6L5ReadArg6L55`5p5GetVariablePtr6L5`5p50Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info~#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list00P00DN0bh00N0^4Lthis3|ptrz__resulturet4Lthis3`player3ptrack3varNoz__result4Lthis3|ptrz__resulturetubui4Lthis3|ptrz__resulturetB0&tinfo#&offset_flags#} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlParser.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue &m_Origin#&m_Target#&m_Frame #&m_Counter #SetTarget6|55 GetValue6IsFinished600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue &m_Origin#&m_Target#&m_Frame #&m_Counter #SetTarget6|55 GetValue6IsFinished600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]^A4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]A 4|this3targetValue3 framest d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]^A4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]S g4Lthis3ptrz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClamp!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 .|.y.v.y.v.t|.|.|.v.@|.Jv.|.|.|.v.|.|. |.Ny.`|.U|.@|.GC.\.$^->--G-,,=, ,+_+*+ *N*`*U*@Z*G))|)b)H).))((((!("{(#b($I(%0(&(''(')' '*'+',i'-P'.7'/'0'1&2&3&4&5&6t&7\&8D&9,&:&;N.\.$^->%%h%W"%B$I$Pe$b$#8#"d"!!&! i  jp%ryPwnt=q1_8\gdk{0i~ilc0IGprgy1wntRzB ^_'  g dj {< i ~  lg X" C J Q:     ]  uMt8e|jA YDK8RZE|L3S<- I-t,$,?, ,+$a+,+  *`b#Ja;+* "N*"U*4"@\*0"G""N.!-!Hp ,@P\Pt   " 0 H Z l ~ < l       2 ` j           ( 4 > J \ f l *!**$*#*"* *** `+d!`,d`-d$`.d#`/d"`0d `1dh2l`3dTtST!!>s!!GsGsGssT?sHsHsHsHsHsHT$$@s$$IsIsIssIsIsT##At##JtJsJyJzJtJ%37J>#B#N]sh#l#w{JJJT""Bs""KsKsKssT  Ct  LtLsLLzL#y'L8z<LNy\t`LotsLLLL  sLsL  LL$ ( 26L> B Pal p }  L  LTDtMMMs MM*s.M59FQ\UYc\i\n\TEtNtNsNNN'+N8y<NMzQNcygNnrszNsNsNsN sN/3N;?IUYNfsjNquNNTFtOtOsOOO"O!$##"   P  *(`Vd(T((`((`d((dd( *)`Wd)T))a))aaae))ee)*%`Xd%T%%c%%ccc%*'`Ud'T'']'']]]]}'Q*&hYl&TzTTt1TTTTTZTlT[lTTTTKTbb``T-TTTTTTxgxrr jTkK}r ._K^eiTTTwz/nq|)Db{z$i{Tyo%&Kpb`2`E`Vm -?Jl}>rTTztTuz!'^wy z8y>zT7~@uFLZdrzxttttyz 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cppXarmcc+|   A~Xarmcc+|  D~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisL!w__resultLP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool.)thisL6doNoteOn#w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cpp)} } P}} QPSXarmcc+|  A~Xarmcc+|   A~N2nw3snd8internal6driver16MmlSequenceTrackE D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#%$ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intsigned charshortintfloatiu8x(%iu32*%is8-%is16.%is32/%iuptr3%ivs16>%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# -d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channel/,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceSoundPlayer# #<#HDBasicSoundPlayerDDisposeCallbackDPlayerCallback1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00000 nw snd internal driver@ SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolume#&m_ExtPitch# &m_ExtPan#&m_ExtSurroundPan#&m_PanRange#&m_ParserTrackParam #&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# @&callStack# &callStackDepth#$&frontBypassFlag#%&wait#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitch#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan#k&transpose#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold#t&mainSend#v &fxSend#w&biquadType#y&lpfFreq#|&biquadValue#@ CallStack&loopFlag#&loopCount#&address# ParseResultPARSE_RESULT_CONTINUE PARSE_RESULT_FINISH  SequenceTrack  6  ~SequenceTrack 6 03Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternaldriver@MmlSequenceTrack#0&m_pParser#MmlSequenceTrackL6LParse#6L505 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@MmlParser(__vptr#Parse65L5087ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# >&base_info~#B &base#&flags#&base_count# >&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listB0B&tinfoF#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrack.cpp:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#>!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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L5 ? l5? t5?v |5?b 5? 5?v 5?# 5?f 5?f 5?"f 5?$f 5?'f 6?)f 60?+f <6?-f D6?/f L6H?1f 7 ?3f 7?5f 7?7f 78?:f 88?<T8$>f pKK/536 1296104229 0 0 100666 44780 ` ELF(4(pF0 F((F1 `bh`p0#0p F"1F5, ` hh FG!F(FpARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_MmlSequenceTrackAllocator.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppXarmcc+|  $A|Xarmcc+|  $A|Xarmcc+|   C~Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$(+b$this>playerW w__resultP"qtrackBP]*P~{P]- ]". R8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hBD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0uFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# KJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint0 04thisz__resultnwsndinternal@PoolImpl&m_pNext#CreateImpl6555DestroyImpl655CountImpl6AllocImpl6FreeImpl6500w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@ChannelO,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceSoundPlayer# #<#HDBasicSoundPlayerDDisposeCallbackDPlayerCallbackQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0000 nw snd internal driver@ SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolume#&m_ExtPitch# &m_ExtPan#&m_ExtSurroundPan#&m_PanRange#&m_ParserTrackParam#&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# 5&callStack# &callStackDepth#$&frontBypassFlag#%&wait#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitch#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan#k&transpose#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold#t&mainSend#v &fxSend#w&biquadType#y&lpfFreq#|&biquadValue#@ CallStack&loopFlag#&loopCount#&address# SetSequenceSoundPlayer 650Sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@SequenceTrackAllocator(__vptr#Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalWTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@MmlSequenceTrack#0&m_pParser#MmlSequenceTrackB6BSetMmlParser6B5P00JZY8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned longvoid00nwsndinternaldriver@MmlSequenceTrackAllocator #&m_pParser#&m_TrackPoolD#iMmlSequenceTrackPool$,AllocTrack#652FreeTrack# 65GetAllocatableTrackCount#6$Create655Destroy65500 00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.h\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@MmlParser_^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr!#&__name)#00%F__class_type_info&base#F__vmi_class_type_info&base-#&flags#&base_count# a&base_info#B &base-#&flags#&base_count# a&base_info#F__si_class_type_info &base-#&base_type8#-04i__builtin_va_list00B-0e&tinfoi#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MmlSequenceTrackAllocator.cppad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#ed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint0nwsndinternal@InstancePoolCreate655Destroy655Count6AllocB6Free65B#00hgiD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newlkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865] y4this3playerx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]% !4Bthis3Pparser{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hrqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0H4thisz__resultBuptrw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865] b4this3Bobjw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hxwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0 4this3buffer3sizez__resultuobjSizew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h{zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0 4this3buffer3sizew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h}!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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" 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 J R  sD f+ ""zt(.ARM.attributes.strtab.shstrtab.rel.debug_info.symtab.debug_abbrev__ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000__ARM_grp.snd_MoveValue.cpp.2_I01000_H4OW9ZYzLt9_400000__ARM_grp.exception.2_gO0000_fVYevPGjqa5_100000__ARM_grp.types.h.2_IV0000_nbqpoyAUGn1_500000__ARM_grp.stdarg.h.2_QO0000_j6ekSjtbqud_100000.debug_line__ARM_grp.stdint.h.2_4S0000_fCmws0dfn82_200000.comment.arm_vfe_headerLib$$Request$$cpplibLib$$Request$$armlib__ARM_grp..debug_line$types.h$.2_IV0000_nbqpoyAUGn1_500000__ARM_grp..debug_line$stdint.h$.2_4S0000_fCmws0dfn82_200000__ARM_grp..debug_line$snd_MoveValue.cpp$.2_I01000_H4OW9ZYzLt9_400000__ARM_grp.types.h.2_IV0000_nbqpoyAUGn1_500000__ARM_grp.stdint.h.2_4S0000_fCmws0dfn82_200000__ARM_grp.stdarg.h.2_QO0000_j6ekSjtbqud_100000__ARM_grp.snd_MoveValue.cpp.2_I01000_H4OW9ZYzLt9_400000__ARM_grp.exception.2_gO0000_fVYevPGjqa5_100000__ARM_grp..debug_info$types.h$.2_IV0000_nbqpoyAUGn1_500000__ARM_grp..debug_info$stdint.h$.2_4S0000_fCmws0dfn82_200000__ARM_grp..debug_info$stdarg.h$.2_QO0000_j6ekSjtbqud_100000__ARM_grp..debug_info$snd_MoveValue.cpp$.2_I01000_H4OW9ZYzLt9_400000__ARM_grp..debug_info$exception$.2_gO0000_fVYevPGjqa5_100000__ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000BuildAttributes$$THM_ISAv3$ARM_ISAv6$E$P$J$K$S$VFPv2$PE$FZ_POSZERO$PLD1$A:L22UL41UL21$X:L11$S22US41US21$IEEE1$IW$USESV6$~STKCKD$USESV7$~SHL$OSPACE$EBA8$PRES8$EABIv2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_MoveValue.cppA7aeabi-C2.06MPCore   "ARM 487Tp  '|H(h 'D  'PHd<  'D   ' `H8 I ;  30# # #  # 4 # <TVpF K/569 1296104136 0 0 100666 53128 ` ELF(P4(A`pG!A`pGBiiQB pG1I IAaFpGpF!FF 0@Y`. qhabihHa(Fh`ap1I IB pG`aAa pGF `aI`!A```aAaaapGFH ` F FAii@pGARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_PlayerHeap.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppXarmcc+|   Xarmcc+|  6A|Xarmcc+|  A~Xarmcc+|  A~Xarmcc+|   A~Xarmcc+|   Xarmcc+|   Xarmcc+|   Xarmcc+|   Xarmcc+|    d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]# Wthisd)w__resultdP])~Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]6~.6thisdZqcmdmgr-U scommandA4] 4~{Q |G]"(!R~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`GV"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`cr"{~Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisd)sound7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisd)sound7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0DthisdestartAddress4sizeRx__resultqendAddressR]F~]G~{Q{Q|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0i thisdYsizeFx__resultsendp3qallocAddressR]mR~]q~{Q{Q$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Cthisl)w__resultProffsetP]P~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h(G %wG d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h,Z,&\'z!~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cpp5 ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cpp, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}|&}8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hzz!} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h{}RP}6}"(P0Q0QP6T}}PT}}PT}QP}QP}PPQQRP} PPQQP}QP=>@BDN2nw3snd8internal10PlayerHeapEFN2nw3snd22SoundMemoryAllocatableEIHD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hLKD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hND:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#QPd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intshortintiu32x*%is16.%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hSd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdWd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndZYd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#^d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#cbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwut0hgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@BasicSoundld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# 0q@DriverCommandInvalidateDataq#&mem#&size#on<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00nwsndinternal@DriverCommandManager&m_SendCommandQueue#&m_SendCommandQueueBuffer #4&m_RecvCommandQueue#&m_RecvCommandQueueBufferR#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea8#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstance-PushCommand615AllocMemory615AllocCommand61?00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundMemoryAllocatable(__vptr#wxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@PlayerHeap #&m_pSounds#0&m_pPlayer#&m_pStartAddress# &m_pEndAddress#&m_pAllocAddress#&m_Link#PlayerHeapd6d~PlayerHeap6dAttachSound6d5sDetachSound6d5sCreate6d55Destroy6dAlloc#6d5Clear6dGetFreeSize6l00h0yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH~}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infow#B &base #&flags#&base_count# &base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list000Z4dthis5 t4dthisz__result=B 0&tinfo#&offset_flags#~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeap.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 41thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetOffsetFromPtr3start3endz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#GetOffsetFromPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp3x3basez__resultuvalueurounded|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtr!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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865]void0D$Athis4)fileIdHv__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0Lhthis,I>6>#qiQpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Vvoidint0V$Vthis,fileIdHaddressrx__resultA,qiS,sprev_Vsi#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 4,this>H5>"w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*`*R4|"*{Rd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 44this>H!w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0$this4)fileIdHv__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this4>H)v__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp= d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp5/  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp& + d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp$/ ~ .~+$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp~ ~ .~+$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp~ 9  -h   3'-z  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp  9)-x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cpp}*}P*P}}P}}T} }}6}4R4Q0P}RQP}QP}}RQP}V}.>SNVS"$PTVP$PVRQ$VQP$@PLRP} }RQ*} P(*PQ *QP (P} }Q}QP}PQbc efh jlN2nw3snd8internal21PlayerHeapDataManagerEnN2nw3snd8internal6driver15DisposeCallbackEpqutsrpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_PlayerHeapDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.h!}PwxyXarmcc+|  A~|{D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intiu32x*%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileId8ew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4;thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h 2!H d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h + * j { }J}PJP}0}P0T}"}"T}} $}$&} &@}"&P>@P0URP@T}}x}xz}z}R|T|QtzPPfnQdrPzPP*PJW Q TTPU}} H}(HJ}JV}(FJPTVPDTDU2V DURDhQDdJVdPDW}} L}(LN}NZ}(JNPXZPHUHV6T HVRHhQHdNZdPHW}P},} P,TSVRU Q},}&(P*,P&SS&RRP"QP(T}*} P *TSVRU Q}(}"$P&(P"S"RS$UR$TQ P}}SRQP}8}2QR8P]^`acde!pGXarmcc+|   ghiXarmcc+|  A~klmXarmcc+|   A~optsrqFhA@@ `Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"] 9 ~h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.h2  }}PTvwxpF% FpXarmcc+|  A|z{~}|F FiF(Xarmcc+|  A~8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`YF3{P]3 ~{x"} d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.h1Y3'Y3'`}}PR QPF F(Xarmcc+|  A~,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`IQS6]:#QS"} d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.h8O:1Ob1=}}P RP pGXarmcc+|    d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this`)fileIdaw__resultPz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_RomSoundArchive.h }QPikpGXarmcc+|    d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DthisSw__resultP]$~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_RomSoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h$Q}PlpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]athisSw__resultPz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_RomSoundArchive.h$3}PXarmcc+|   A~ pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]S\thisw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h3=}P pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]]thisw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h3=}P pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]gthisw__resultPq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.h3=}PHpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h}P pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool6thisw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h&53}P pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool7thisw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h&64}P pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool8thisw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h&73}P pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool9"thisw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h&84}P pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool:Athisw__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h&94}P    0000N2nn2fs12IInputStreamEN2nw3snd15RomSoundArchiveEN2nw3snd15RomSoundArchive13RomFileStreamEN2nn2fs13IPositionableEN2nn2fs15FileInputStreamEN2nn2fs6detail8FileBaseEN2nn4util11ADLFireWall11NonCopyableINS_2fs15FileInputStreamEEE N2nn2fs6detail12FileBaseImplE N2nn2fs3CTR6MPCore6detail14UserFileSystemE N2nn4util11ADLFireWall11NonCopyableINS_2fs6detail12FileBaseImplEEEpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P|b d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IPositionable.h}PXarmcc+|  A~Xarmcc+|   A~#"! Xarmcc+|   B~(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 thisYpOutFbuffer3size w__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hDBDz} }SRQP%&*)('F FXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this!positionQSbaseRw__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.h=?q+}} P,-10/.iF(Xarmcc+|  A|4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865].this5w__resultPQ]'"~{p"} d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.h%'B'>O}} PP348765Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] R this5pOut"w__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.h646e} }QP:;?>=<(Xarmcc+|  B~0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]}this!positionRS].PRS"} d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.h.,W}}PABFEDCXarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this!positionRSw__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.h313f} }PHIMLKJiF(Xarmcc+|  A|4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this5w__resultPQ]#"~{p"} d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.h!##G}} PPOPTSRQXarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this5pOut"w__resultPd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.h202]} }QPVW[ZYXh@h pGXarmcc+|   @d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` ){P]s~]yt~]y~, d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h!0~ } QP^]D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.ha`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#fed:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintlong longiu8x(%iu16)%iu32*%is32/%is640%iuptr3%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hihd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool 4thisz__resultnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?ModuleMODULE_COMMON MODULE_NN_KERNEL MODULE_NN_UTIL MODULE_NN_FILE_SERVER MODULE_NN_LOADER_SERVER MODULE_NN_TCB MODULE_NN_OS MODULE_NN_DBG MODULE_NN_DMNT MODULE_NN_PDN MODULE_NN_GX MODULE_NN_I2C MODULE_NN_GPIO MODULE_NN_DD MODULE_NN_CODEC MODULE_NN_SPI MODULE_NN_PXI MODULE_NN_FS MODULE_NN_DI MODULE_NN_HID MODULE_NN_CAMERA MODULE_NN_PI MODULE_NN_PM MODULE_NN_PMLOW MODULE_NN_FSI MODULE_NN_SRV MODULE_NN_NDM MODULE_NN_NWM MODULE_NN_SOCKET MODULE_NN_LDR MODULE_NN_ACC MODULE_NN_ROMFS MODULE_NN_AM MODULE_NN_HIO !MODULE_NN_UPDATER "MODULE_NN_MIC #MODULE_NN_FND $MODULE_NN_MP %MODULE_NN_MPWL &MODULE_NN_AC 'MODULE_NN_HTTP (MODULE_NN_DSP )MODULE_NN_SND *MODULE_NN_DLP +MODULE_NN_HIOLOW ,MODULE_NN_CSND -MODULE_NN_SSL .MODULE_NN_AMLOW /MODULE_NN_NEX 0MODULE_NN_FRIENDS 1MODULE_NN_RDT 2MODULE_NN_APPLET 3MODULE_NN_NIM 4MODULE_NN_PTM 5MODULE_NN_MIDI 6MODULE_NN_MC 7MODULE_NN_SWC 8MODULE_NN_FATFS 9MODULE_NN_NGC :MODULE_NN_CARD ;MODULE_NN_CARDNOR <MODULE_NN_SDMC =MODULE_NN_BOSS >MODULE_NN_DBM ?MODULE_NN_CFG @MODULE_NN_PS AMODULE_NN_CEC BMODULE_NN_IR CMODULE_NN_UDS DMODULE_NN_PL EMODULE_NN_CUP FMODULE_NN_GYROSCOPE GMODULE_NN_MCU HMODULE_NN_NS IMODULE_NN_NEWS JMODULE_NN_RO KMODULE_NN_GD LMODULE_APPLICATION MODULE_INVALID_RESULT_VALUE @Const p  y Const6#Result65IsFailure60SiResultSuccessS00`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hlk\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall$4thisz__result%4thisz__result$4thisz__result%4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hnd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_SpinWait.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMpD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0urd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnostD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdwvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hyD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std{D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]std~}<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]charunsigned intvoid00nwutRRoundUp3x3basez__resultRMin3a3bz__result00|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_Parameters.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsPositionBasePOSITION_BASE_BEGIN POSITION_BASE_CURRENT POSITION_BASE_END 8d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_UserFileSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short000nnfsCTRMPCoredetail@UserFileSystemcTryOpenFile555dCloseFile5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nnfs@IPositionable(__vptr#~IPositionable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nnfs@IInputStream0"~IInputStream66B0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned short00nnfsdetail@FileBaseImpl##&m_P#FileBaseImpl6TryOpenImpl655Finalize6~FileBaseImpl6GetPtr600,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charunsigned shortvoid00000nnfsdetail@FileBase#&m_Position#+m_Size# iS64>"FileBase6Initialize655TryInitialize655TryInitialize655TryRead6555TrySeek655TryGetPosition6%5TrySetPosition65TryGetSize6%5Read655Seek655GetPosition6%SetPosition65GetSize6%00!h] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.h$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid000000nnfs@FileInputStream###FileInputStream66Initialize65Finalize6~FileInputStream66Read#,655TryRead#(6555Seek# 655TrySeek#655GetPosition#6TryGetPosition#65SetPosition#65TrySetPosition#65GetSize#$6TryGetSize# 6500d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfsiFileReaderh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoid0000nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileIdQeSoundArchive6~SoundArchive6SetExternalFileRoot65Initialize65Finalize60w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid000nwio@IOStream(__vptr#&mAvailable#&mAsyncResult#&mCallbackD# &mArg#h55z50.iIOStreamCallback@$GetOffsetAlign#6GetSizeAlign#6GetBufferAlign# 6ReadAsync#(6z555D5Write#,6z55WriteAsync#06z555D5IsBusy#4600~|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0FV4thisz__resultKv4thisz__resultnwio@FileStream#@FilePosition&mFileSize#&mPosition#GetFileSize6Tell6Cancel#D6CancelAsync#H65D500|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFile@FileHeader8#&toBlocks#GetStringBlockSize6GetInfoBlockSize6GetStringBlockOffset6GetInfoBlockOffset6@StringBlockBodyDInfoBlockBodyDFileBlockBody0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@SoundArchiveFileReaderD&m_Header#&m_pStringBlockBody#8&m_pInfoBlockBody#<&m_pFileBlockBody#@SoundArchiveFileReader6Initialize65Finalize6SetStringBlock65SetInfoBlock65GetStringBlockSize6GetStringBlockOffset6GetInfoBlockSize6GetInfoBlockOffset600000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolcharvoid00nwio@RomFileStream<#&m_FilePosition#&m_FileReader#&m_pOpenedFileReader#4&m_IsAvailable#8&m_CloseOnDestroyFlag#9&m_CloseEnableFlag#:*s_TypeInfoGetRuntimeTypeInfo6RomFileStream65RomFileStream65: ~RomFileStream#6Close#86Read#$655Seek#@655GetSize#<6Tell#T6CanSeek#L6CanCancel#P6CanRead# 6CanWrite#6CanAsync#6B;&m_FilePosition#&m_FileReader#&m_pOpenedFileReader#4&m_IsAvailable#8&m_CloseOnDestroyFlag#9&m_CloseEnableFlag#:000dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_RomSoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidcharunsigned longint00000nwsnd@RomSoundArchive#&m_ArchiveReader#&m_FileReader#&m_IsOpened#@RomFileStreamD#&m_Offset#<&m_Size#@RomFileStreamK6K555RomFileStreamK6K555Read#$6K55Seek#@6K55Tell#T6SGetSize#<6SRomSoundArchiveX6X~RomSoundArchive6XOpen6X5Close6XLoadHeader6X55LoadLabelStringData6X55detail_GetRequiredStreamBufferSize# 6`detail_GetFileAddress#6`5aOpenStream#6X5555OpenExtStream#6`55555LoadFileHeader6X0[[0O00\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoidunsigned long@__type_info&__vptr#&__name'#00#F__class_type_info&base#F__vmi_class_type_info&base+#&flags#&base_count# &base_info#B &base+#&flags#&base_count# &base_info#B(&base+#&flags#&base_count# &base_info)#F__si_class_type_info &base+#&base_type#+0|i__builtin_va_list00[04Xthis14Xthisz__resultB+0 &tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_RomSoundArchive.cppD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintstd@char_traitsichar_type'iint_type'cto_char_type5?h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidnnutil@Int64~&lo#&hi#Int6465operator s646 00 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3__cz__resulth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3codez__result`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]x4thisz__result`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IPositionable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IPositionable.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000 4this6z__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_IInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4this3sz__resulth^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4thisz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]" 4thisz__resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0004this6z__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0' 4this3path3modez__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned short0D_4this3pathName3modez__resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]charunsigned short0J4this3pathName3modez__resultupathLenubufferh] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0b;4this3pathName3mode uresultLocalh] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]char0d )4this3pathNamepd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 w4thisz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]2 ?4thisth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865] G4thispd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0=W4thisz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/CTR/MPCore/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000 _4this6z__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0w|4this3buffer3sizez__resulturet uresultLocalh] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3buffer3sizez__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3position3base uresultLocalh] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3position3basepd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileInputStream.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4 thisz__resulth^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]q 4%this3pOutz__resulth] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]4%thisz__resulturet uresultLocalh] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3position uresultLocalh] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]4%thisz__resulturet uresultLocalh] d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fs/fs_FileBase.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]char00OCstrncpy_t3dest3destCount3src3srcCountz__resultulength|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hstrncpy_t"!#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]char00Ostrncpy3dest3destCount3src3srcCountz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hstrncpy&%'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp38x3basez__resultuvalueurounded|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUp*)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865].44thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h-,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]/Y4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h0/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865],4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h32d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]- 4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h65d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]44thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_RomFileStream.h;!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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6qcmdmgriTscommand# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"intW "varNoRvar 4qcmdmgriT scommand!4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865](int6 (this trackNopvarNoRvar 4qcmdmgrihscommand!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolf this w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this !d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Nint Nthis 5qpriorityU ]L"]L {T]~],~]%~]*~] $ ~] $(T~],. ~],.~],.#T~]@~]>8~]>6~].4~]DL 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A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P{Q{P  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h}}PT !%$#"!F44!h`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P{Q{P  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h}}PT'(,+*)!F44!h`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P{Q{P  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h}}PT./3210!F44!h`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P{Q{P  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h}}PT56:987!F44!h`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P{Q{P  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h}}PT<=A@?>!C`!A`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {P } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.h% } PCDHGFEHpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]61this{ w__result Px d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.h5}PJKONML%!IA VpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolxX this{ w__resultP x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.h'>% } PQRVUTS0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]' this w__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hEl}PXYZXarmcc+|   A~\]^Xarmcc+|   A~`bdN2nw3snd8internal13SequenceSoundEfN2nw3snd8internal13SequenceSound12DataLoadTaskEihD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hlkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hnD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#qpdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intsigned charshortintlong longfloatiu8x(%iu16)%iu32*%is8-%is16.%is32/%is640%iuptr3%ivu328:% ivs16I>%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#wd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndzyd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Wait60~d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue*#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightSemaphore&m_Counter#&m_NumWaiting#&m_Max #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue*#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intRClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU32u|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5*0iSoundFrameUserCallback3SeqMuteSEQ_MUTE_OFF SEQ_MUTE_NO_STOP SEQ_MUTE_RELEASE SEQ_MUTE_STOP PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0???nwsndinternal@Util@PerfHistogram&m_MaxLoadZ#&m_SumLoadZ#d&m_LoadCount#&m_Count#&m_IrregularCount#ATable,cIsLoadedWaveArchive555d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo 6 5 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6internal@LinkListImpl &m_SizeG#&m_BaseNodeZ#isize_typek%iNodeo%ivalue_typeZp%0fipointerxq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?operator++6iterator65begin6end6insert655|erase65|000Z00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long000s4thisz__result 4 thisz__resultnwsnd@SoundParam(&volumeZ#&pitchZ#&panZ#&spanZ# &fxSendZ#&lpfZ#&biquadFilterValueZ#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volumeZ#&pitchZ#&panZ#@BasicSound(__vptr#0&m_pPlayerHeapV#0&m_pGeneralHandleq#&m_pTempGeneralHandleq# 0&m_pSoundPlayer#0&m_pSoundActor#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam-#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState~#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolumeZ#&m_ExtPanZ#&m_ExtPitchZ#&m_LpfFreqZ#&m_BiquadFilterValueZ#&m_MainSendZ# Z&m_FxSend,#&m_ExtSurroundPanZ#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0j¶mUpdateCallback#0&argUpdateCallback#0&argAllocatorCallback/#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallback*s_TypeInfoBasicSound6Stop65Initialize# 6Finalize#6CalcCurrentPlayerPriority6 GetPlayerHeap6UpdateMoveValue#(6UpdateParam#,6IsPlayerAvailable6 0770u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depthZ#&speedZ#&delay#&range# &padding# Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileId8ew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hD d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool00nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# 0w@DriverCommandSeqInit w#0|&player#0&trackAllocator#&allocTracks#0¬eOnCallback,#@DriverCommandSeqSetDataw#&player#&seqBase#&seqOffset#@DriverCommandSeqSetBankData$w#&player#&bankFiles#@DriverCommandSeqSkipw#&player#&offsetType#&offset#@DriverCommandSeqTempoRatiow#&player#&tempoRatioZ#@DriverCommandSeqChannelPriow#&player#&priority#@DriverCommandSeqPrioFixw#&player#&priorityFix#@DriverCommandSeqUserProcw#&player#&callback*#&arg#@DriverCommandSeqSetVar w#&player#&trackNo#&varNo#&var#@DriverCommandSeqTrackw#&player#&trackBitFlag#@DriverCommandSeqTrackMute #&mute#@DriverCommandSeqTrackSilence  #&silenceFlag#&fadeFrames#@DriverCommandSeqTrackParam #&valueZ#@DriverCommandSeqTrackBiquad  #&type#&valueZ#@DriverCommandSeqTrackBankIndex #&bankIndex#xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0000I00? 0 0 0 0 0< 0 0 0 0g  nw snd internal@ DriverCommandManager&m_SendCommandQueue#*&m_SendCommandQueueBufferZ#4&m_RecvCommandQueue#*&m_RecvCommandQueueBuffer#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryAreat#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstanceiPushCommand6m5AllocMemory6m5AllocCommand6mAllocCommand6mAllocCommandI6mAllocCommand6mAllocCommand? 6mAllocCommand 6mAllocCommand 6m AllocCommand 6m AllocCommand  6m AllocCommand < 6m AllocCommand  6m AllocCommand  6m AllocCommand  6m AllocCommand g 6m?&0&0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0000nwsndinternal@LoadItemInfo&itemId8#&address#LoadItemInfoF6F@SoundArchiveLoader(__vptr#&m_pSoundArchive#&m_StreamArea}#LoadData6J585:: detail_GetFileAddressByItemId6R58detail_LoadWaveArchiveByBankFile6J5500??0NPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDSoundFileManager0@SoundDataManager#?# 09&m_pFileTable#&m_pFileManager#DFileAddressiFileTablee0{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid000nwsndinternal@PlayerHeapDataManager#?# ]&m_FileAddress#&m_IsInitialized#&m_IsFinalized#@FileAddress&fileIdH#&address#PlayerHeapDataManager6~PlayerHeapDataManager6Initialize65Finalize60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode&# &panCurvel#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8SetPlayerHeapDataManager650|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg*#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint000 4thisz__result0 nw sndDSequenceUserprocCallbackParamh55<50 0*iSequenceUserprocCallback@_ internal driver@ SequenceSoundPlayer##<#H&m_ReleasePriorityFixFlag#T&m_PanRangeZ#X&m_TempoRatioZ#\&m_TickFractionZ#`&m_SkipTickCounter#d&m_SkipTimeCounterZ#h&m_ParserParamF#l&m_pSequenceTrackAllocator#x&m_SequenceUserprocCallbackD#|&m_pSequenceUserprocCallbackArg#0&m_pTracks#N&m_LocalVariable#&m_TickCounter=#&m_pBankFiles(#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#OffsetTypeOFFSET_TYPE_TICK OFFSET_TYPE_MILLISEC SequenceSoundPlayer6~SequenceSoundPlayer6GetLocalVariable 65c GetGlobalVariable 5 GetTickCounter 6 GetPlayerTrack 650||0~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00|00 nw snd internal driver@ SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolumeZ#&m_ExtPitchZ# &m_ExtPanZ#&m_ExtSurroundPanZ#&m_PanRangeZ#&m_ParserTrackParam#N&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# 5&callStack# &callStackDepth#$&frontBypassFlag#%&wait#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitchZ#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan#k&transpose#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold #t&mainSend#v &fxSend#w&biquadType#y&lpfFreqZ#|&biquadValueZ#@ CallStack&loopFlag#&loopCount#&address# GetTrackVariable  650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundMemoryAllocatable(__vptr#ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@PlayerHeap #&m_pSoundh#&m_pPlayer#&m_pStartAddress# &m_pEndAddress#&m_pAllocAddress#&m_Link#Clear6a007d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal0Gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#Task6~Task6Wait60 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0000000000 0nwsndinternaliSequenceSoundInstanceManager.J@SequenceSound 7#&m_SequenceSoundPlayerInstance|#0&m_pTempSpecialHandle#&m_Managers #&m_StartInfoJ#&m_DataLoadTask #&m_DataManager#&m_LoadingFlag# &m_PreparedFlag# &m_InitializeFlag# @StartInfo &seqOffset#&startOffsetType#&startOffset#@LoadInfo&arc#&mgr#&seq#&banks# h55550iNotifyAsyncLoadFinishedK@DataLoadTaskX#&m_pDataManager#&m_pAllocator#&m_Callback# &m_CallbackData#$&m_pSoundDataManager#(&m_pSoundArchive#,&m_LoadInfoSeq#0&m_LoadInfoBanks#8DataLoadTaskn 6n Execute#6n *s_TypeInfoGetRuntimeTypeInfo 6{ SequenceSound 6 5s  Setup 6 555 Prepare 6 55J? SetBankData 6 5 RegisterDataLoadTask 6 55? Initialize# 6  Finalize# 6  IsPrepared# 6{  SetTempoRatio 6 5Z SetChannelPriority 6 5 SetReleasePriorityFix 6 5 SetSequenceUserprocCallback 6 5D5 GetTick 6{  SetTrackMute 6 55 SetTrackMute 6 55 SetTrackSilence 6 555 SetTrackBiquadFilter 6 555ZSetTrackBankIndex6 55SetTrackVolume6 55ZSetTrackPitch6 55ZSetTrackPan6 55ZSetTrackSurroundPan6 55ZSetTrackLpfFreq6 55ZSetTrackPanRange6 55ZSetTrackModDepth6 55ZSetTrackModSpeed6 55ZReadVariable6{ 55cReadGlobalVariable55ReadTrackVariable6{ 555WriteVariable6 55 dWriteGlobalVariable55 WriteTrackVariable6 555 IsAttachedTempSpecialHandle#6 DetachTempSpecialHandle#6 GetBasicSoundPlayerHandle# 6 OnUpdatePlayerPriority#$6 Skip6 55dNotifyAsyncLoadFinishedFunc55550 ?!G0w 0Gx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SequenceSoundFileDFileHeaderDDataBlockBodyDLabelBlockBodyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@SequenceSoundFileReader &m_pHeader#&m_pDataBlockBody#&m_pLabelBlockBody#SequenceSoundFileReader|6|5GetSequenceData600000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SequenceSoundHandle&m_pSound#DetachSound600Gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_TaskManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskManager&m_TaskList#&m_pCurrentTask1#$&m_IsWaitTaskCancel#(&m_CriticalSection#,&m_BlockingQueue#8*&m_MsgBufferS#lTaskPriorityPRIORITY_LOW PRIORITY_MIDDLE PRIORITY_HIGH iTaskList=6?Moperator++v6iterator65+00+begin+6-end+6-insert+6-5+5push_back6-5erase+6-5cGetNodeFromPointer35cGetPointerFromNode53GetBeginIter+6-GetEndIter+6-Insert+6-5+5PushBack6-5Erase+6-5#00Z|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ql3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h"!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h%$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h('d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]z4thisz__resultv|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h.-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4 this3 parentz__result x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h10d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h43d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h76d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]W4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h:9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h=<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]QK3pz__result3|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h@?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3+it3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hCBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hFEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hIHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]/4-this3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hLKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hONd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3sound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hRQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865] =4this3sound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hUTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3+it3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hXWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]int G4 thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h[Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h^]_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==bacd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Mit13Mit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==fegd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3Mit1_3Mit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=jid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hpod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int {4this3sound3priorityuitr+ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hsrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int U4this3sound3priority d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hvud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X T4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hyxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X z4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h|{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X I4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X ? 4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X  4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 8 4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X ^ 4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X  4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X < 4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X  4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X  4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X  4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X Bg 4mthisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4Fthisz__resultF} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]2 4thisxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]l 4this3mgr{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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($ (' 0* 0- 400 d(3 (6 (9 (< 8? <(B d(E 0H 0K (N (Q <8T t W (Z  ]# _  a# c  e# ,g 4(i \(l 0o (r @u @x \@{ @~ @ @ \@ @ @ @ \@ @ @ @ \(   (<EpK/660 1296103990 0 0 100666 37712 ` ELF(px4("F0FJ0PhB pG h@pG0#F F F FAhB 00[ hB 0F$F!F(FFF 12F(yh` d(hB 0F@h` ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_SequenceSoundFile.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppXarmcc+|  B~Xarmcc+|  A~Xarmcc+|   Xarmcc+|   AXarmcc+|  (A}Xarmcc+|  BXarmcc+|  @Axd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D5this!w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]!ETthis!w__result Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`CRE^2|h]/~$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intchar030 this5index"w__resultPrlabelInfoPLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865](charint090(thisroffsetTx__result#(qiS  (slabelInfoA4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolG)?thisQindex>offsetPtr7 w__resultPrlabelInfoP|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@charboolint0N)c@thislabelsoffsetPtr7Tx__result#qlabelLength=V @qiT@slabelInfoA d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cpp, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cpp!,$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h #  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cpp3  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cpp9~$   +w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cpp##}$ $  '+v }} P}} P} PP QP} }QP}(} P&(PPQ(UP(T}}RSQP}@} 24P>@P6WR@hQ@dP@U./32100$ %eC--B "TC dB (@h( 00Xarmcc+|  4A}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4void0r4this!origintypeIdcountqx__result"sref@]"*~""|S] U~o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h v  )| %   }4} .0P24P"(PT"T"SR"R,Q"P65D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h98D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#>=d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortunsigned intintiu16x)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdCBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdHGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutRAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hKJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hNMTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hQP0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint04)this3typeIdz__resultnwsndinternal@Util@Reference&typeId#&padding#&offset#IsValidTypeId6 5@ReferenceWithSize  #&size#@Table  &count# &item#@ReferenceTable #GetReferedItem65@BlockReferenceTable o&item2#GetReference6!55GetReferedItem6!555@SoundFileHeader &header#&blockReferenceTable#GetBlock6)5 00 o000%xo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverZY$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintboolA4thisz__result00nwsndinternal@SequenceSoundFile@FileHeader #GetDataBlock6GetLabelBlock 6DDataBlock@LabelBlockBody &labelInfoReferenceTable#GetLabelCount6GetLabelInfo65GetLabel65GetLabelByOffset65GetOffset655GetOffsetByLabel655DLabelBlock@LabelInfo&referToSequenceData #&labelStringLength#&label# u00000| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.h]\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# y&base_infow#B &base #&flags#&base_count# y&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list0+H4this3indexz__resultB 0}&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundFile.cpp`_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolH4 this3validIdz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hcbdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrgfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3indexz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]int,G4!this3typeId3countz__result uixo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hl!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 OLLILLLLLL.r$E.T: lS:! !"#s$Z%B*&'()*+,`l0bJfio_2@ U WX \ Y P ;W 8 5 E Bi = M G S^ J b fX i_@UZW\YP|;M85EB=WM$GSJa1cg4j`]4ZQ9~6CC>NH>K23:dt&(@ G3+4"."" u u n s n" t n n* * * ****`d `d `d `d`d`d`d0  (:  ):):0  ":  *:*:0  #9  +9+9+9+3  3330$:,:,,:0%:-:-A--.2B:F-0&:.:..9 .,:0':/://9/,/?9IM]aq:u/   *`1d0i;j;jjA jAj,j7;;jB4FJT4Z4`4e4lpt4y4}j5555|0zc0zb00te>00d00g0hAAA0fAAEE%E9EKA0aA 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865]nnhidCTRjd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hrqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#@BinaryBlockHeader&kind#&size#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.htd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@Table &count#&itemF#@ReferenceTable !#@BlockReferenceTable &item#@SoundFileHeader &header#&blockReferenceTablex#vd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalio|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverio~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidcharbool0.4thisz__result00nwsndinternal@SequenceSoundFile@FileHeader #GetDataBlock6GetLabelBlock6@DataBlockBody&sequenceData#GetSequenceData6@DataBlock &headerS#&body}#@LabelBlockBody &labelInfoReferenceTable\#GetLabelByOffset65GetOffsetByLabel655@LabelBlock&headerS#&body#0$00}00| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolchar000nwsndinternal@SequenceSoundFileReader &m_pHeader#&m_pDataBlockBody #&m_pLabelBlockBody#SequenceSoundFileReader65GetSequenceData6GetOffsetByLabel655GetLabelByOffset6500$0}00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 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[Build 865]void0zstd@__va_list&__ap#Ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintlong longfloatiu8x(%iu16)%iu32*%is16.%is32/%is640%iuptr3%ivu32:%ivs160>%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std&d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd)(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd 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PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h5<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@PerfHistogram&m_MaxLoadA#&m_SumLoadA#d&m_LoadCount#&m_Count#&m_IrregularCount#7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal9 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0'0nwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650<;Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typek%iNodeo%|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volumeA#&pitchA#&panA#&spanA# &fxSendA#&lpfA#&biquadFilterValueA#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volumeA#&pitchA#&panA#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayerU#0&m_pSoundActorq#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState(#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolumeA#&m_ExtPanA#&m_ExtPitchA#&m_LpfFreqA#&m_BiquadFilterValueA#&m_MainSendA# A&m_FxSend#&m_ExtSurroundPanA#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#04&argUpdateCallback#0N&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallbackA@Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileId8ew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#Gtd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nwsndinternal@LoadItemInfo&itemId8#&address#@SoundArchiveLoader(__vptr#&m_pSoundArchive#&m_StreamAreaP#Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundDataManagerKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwsndinternal@PlayerHeapDataManager## O&m_FileAddress#&m_IsInitialized#&m_IsFinalized#@FileAddress&fileIdH#&address#Od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8RQ|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackWVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##<#H&m_ReleasePriorityFixFlag#T&m_PanRangeA#X&m_TempoRatioA#\&m_TickFractionA#`&m_SkipTickCounter#d&m_SkipTimeCounterA#h&m_ParserParam#l0&m_pSequenceTrackAllocator'#x&m_SequenceUserprocCallback #|&m_pSequenceUserprocCallbackArg#0&m_pTracks#5&m_LocalVariable#&m_TickCounter$#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#OffsetTypeOFFSET_TYPE_TICK OFFSET_TYPE_MILLISEC ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrack[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocator]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeap_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalaxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#dcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid000000nwsndinternaliSequenceSoundInstanceManager.J@SequenceSound #&m_SequenceSoundPlayerInstanceC#0&m_pTempSpecialHandlel#&m_Manager#&m_StartInfo*#&m_DataLoadTask#&m_DataManager#&m_LoadingFlag# &m_PreparedFlag# &m_InitializeFlag# @StartInfo &seqOffset#&startOffsetType{#&startOffset#h55550xiNotifyAsyncLoadFinishedK@DataLoadTaskX#&m_pDataManager#&m_pAllocator#&m_Callback# &m_CallbackData#$&m_pSoundDataManager#(&m_pSoundArchive#,&m_LoadInfoSeq#0&m_LoadInfoBankse#8*s_TypeInfo?x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hgfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 14thisz__resultnwsnd@SequenceSoundHandle&m_pSound#SequenceSoundHandle65IsAttachedSound6DetachSound6detail_AttachSoundAsTempHandle65000'0~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundHandle.hid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartablenmXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4Hthisz__resultnwsnd@SoundHandle&m_pSoundR#IsAttachedSound6Hdetail_GetAttachedSoundR6L0D00v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHsrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# k&base_infoy#B &base#&flags#&base_count# k&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list00'=n4this3?soundB0o&tinfos#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundHandle.cppud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#wd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValueA&m_OriginA#&m_TargetA#&m_Frame#&m_Counter# {d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager'Cd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool@4this3s_TypeInfoz__resultuselfx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Lthisz__resultRv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_'5z__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast3objz__resultus_TypeInfoUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCast!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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--diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppXarmcc+|   Xarmcc+|  .A~Xarmcc+|   Xarmcc+|  (A|Xarmcc+|  ,A|Xarmcc+|  ,A~Xarmcc+|  A~Xarmcc+|   A~Xarmcc+|   B~Xarmcc+|   B~Xarmcc+|   B~Xarmcc+|   B~`armcc+|     A~Xarmcc+|  "A|Xarmcc+|  jAzXarmcc+|  "C~Xarmcc+|  A}Xarmcc+|  A~Xarmcc+|  A~Xarmcc+|  $A|`armcc+|      <Xarmcc+|  A~IXarmcc+|   Xarmcc+|   Xarmcc+|  JAx`armcc+|      `armcc+|      Xarmcc+|   Xarmcc+|   Xarmcc+|  @AxXarmcc+|   HAwAva{`armcc+|     B~`armcc+|     B~`armcc+|     B~`armcc+|     B~`armcc+|     B~`armcc+|     B~`armcc+|     ,AxFv Yx`armcc+|     B~`armcc+|     B~Xarmcc+|  TAxXarmcc+|   Xarmcc+|   Xarmcc+|   Xarmcc+|   Xarmcc+|  TA|Xarmcc+|   B~Xarmcc+|   Xarmcc+|  A|Xarmcc+|  JAyAx`armcc+|     4AzBv  [zA `armcc+|     A|`armcc+|     dA~Wδd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intW2wqvariableNoPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865].intC.thiso !w__resulto P,.qtrackNoQ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`,E82|Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](intl (thiso RtrackNo4strack!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],int ,thiso ",qtrackNoTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865],,thiso "d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`Ud"{pPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 4o thisw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 4o thisw__resultP4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intbthiso "dqvarNoPqtrackNoPqbankIdxPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"`"R?!]~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]jintjthiso trackAllocatorallocTracks ncallback[2qtrackCountU 2strackBitMask HjqtrackBitMask T2VstrackNo56Nstrack"(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"void0B"thiso QseqBase3seqOffset5 qseqTrackT <d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00fthiso IbankFiles6bankFileCount #qiS d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thiso "d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thiso !(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$boolint$thiso Rflag4strack!$qtrackNoT d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<int<thiso =offsetType*offset,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thiso RbankIndex?noteOnInfo,v__resultPrchannelP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0thiso =callback*argd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`Q>|$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]JKJthiso ^procId@track"qtrackParam Trparam`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthiso -tempoRatiod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthiso -panRanged:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthiso )priorityd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthiso )fixpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@@thiso ytrackBitFlag fmuteG]@4VW"@{U" 2| !d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Hunsigned longboolint8Hthiso trackBitFlagsilenceFlagfadeTimes`]HMVW"H%{(U"84|7:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatcthiso MtrackBitFlag :volume"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthiso MtrackBitFlag :pitch" d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthiso MtrackBitFlag :pan"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthiso MtrackBitFlag :surroundPan"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthiso MtrackBitFlag :panRange"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float.thiso MtrackBitFlag :lpfFreq"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intfloatWthiso trackBitFlag typevaluey]fVWN"&{)U "(d5|8;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthiso MtrackBitFlag :depth"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]floatthiso MtrackBitFlag :speed"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TintboolTthiso trackBitFlag zbankIndex[w__resultPR]PHVW"P| 5"D|"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int thisw )varNow__result*Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intW4 varNow__result*Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intV thiso =varNo*var*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intW varNo)var*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Tvoidint0 Tthiso startend:strackNox:strackescurRTsi4<Lscur!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0  4o this>5>" d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int+ thisw EtrackNo2x__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`6|#"{T\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Jboolint Jthiso doNoteOnx__result,sactiveFlagpJstrackNo] JstrackJ@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool: thiso nstickPerMsec{FrrestMsecWXrnextMsecU@rresultPhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intT thiso NqskipCountUH@strackNo; 4qtrackVdrtickPerMsec{ smsecPerTick{#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]db dthiso . d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp 5~ B~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp8 =~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp4 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp , <~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp , d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp2  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp}} 8~ =~ B~H d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h"{"{  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp w# v#  ,E~2 +*` &'6z%A#. d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp    d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp  -~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp{  <{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppw w " d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp ~   x  ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp1   ~% d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h~~   {I ,l d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h~~   {O , d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h~~   {7 , d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppl d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h<}}   {I , d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp"   " @w r ":{  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp~  <| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp & ( " <n   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp    uk !~ ,, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cpp  <z   i    ' | f&1 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppv) '  }}.}.P}PPQ P}(} PQTP(U},}P,U},}P,T}}PT} }} }}}PT}"}RTQPU}j}DJP6jUPSR2TQjWPjV}"}RQS P}} RQP}}PT}}P}$}PQ$VP$U<}<RQ<P}}}RQPU}RQP} PPP QP}J} R.SQJVPJU} P} P}QP}QP}@}  P@TR@h QP@`}}$F}(FH}$PHTSHhRHdQPH\}} QP}} QP}} QP}} QP}} QP}} QP}} }(} <HP T( RY(Q P X}} QP}} QP}T} *2PTUTTRPhQPP` }QP}P } RQP}QP}T}@JQ8JPNTP&PP.R26RRTVQTUPTT} }RQ}PPQ P}}PPU}}J} DFPHJP0U FTFVQFhPFW} } x}(x|}|}(\  P T}}t| DUPT}`}`d}PdT@ACDHGFEG-@p-@P  P H ``6/PU@T`armcc+|     ,|AxEv Xx|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]|floatint |thiso trackBitFlag tfunc:WXparamLh6524+|qtrackNoU$$\strack9~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h2   {1 ,}} x}(x|} 8DP | Q|T P |YJKONMLXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h-/9}}PQSRWVUThIiG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h,}PYZ^]\[pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8thisv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h27}P`aedcbn' @  /eϋ7`armcc+|      (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865](`({ $]#~~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h%#2R(}(PghlkjipGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]x thiso )channel~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hG}QPnosrqpH8Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   4o this]$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h/}} }uwv{zyxH8hIiG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] thiso ] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h,}P}~ /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float athis-volumex d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h&<} P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float ~this-pitchx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h$8} P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float this-panx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h 0} P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float this-panRangex d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h*A} P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float this-surroundPanx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h0P} P& /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float this-lpfFreqx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h(N} P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float :this-depthx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h'R} P /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]float Ythis-speedx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h'R} P<HN2nw3snd8internal6driver19SequenceSoundPlayerEN2nw3snd8internal6driver15DisposeCallbackEN2nw3snd8internal6driver11SoundThread14PlayerCallbackED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longsigned charshortintlong longfloatiu8x(%iu16)%iu32*%iu64+%is8-%is16.%is32/%is640%iuptr3% ivu32Y:%*ivs16j>%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick@#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValueK#&m_LockCount5#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5K0iSoundFrameUserCallback3SeqMuteSEQ_MUTE_OFF SEQ_MUTE_NO_STOP SEQ_MUTE_RELEASE SEQ_MUTE_STOP PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@PerfHistogram&m_MaxLoad{#&m_SumLoad{#d&m_LoadCount#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNodea6ainternal@LinkListImpl &m_Size@#&m_BaseNodeS#isize_type k%iNodeo%0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth{#&speed{#&delay #&range# &padding# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#~DisposeCallback6;0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManager(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode&# &panCurvel#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8BasicSoundPlayer6Initialize#6Finalize# 6IsFrontBypass6"00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid007q4this94this nw snd internal driver@ SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSection1#&m_SoundFrameCallbackList#&m_PlayerCallbackList#&m_UserCallback#&m_UserCallbackArgK#&m_SoundThreadCoreNo5#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0K&m_pPerfData#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#~PlayerCallback6OnUpdateFrameSoundThread#6OnUpdateVoiceSoundThread# 6OnShutdownSoundThread#6iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatacGetInstance RegisterPlayerCallback 650 UnregisterPlayerCallback 65?0v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriverDNoteOnInfo@NoteOnCallback(__vptr# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidintfloatunsigned long000000?0440nwsnd@SequenceUserprocCallbackParam&localVariable #&globalVariable #&trackVariable #&cmpFlag# h55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##<#H&m_ReleasePriorityFixFlag#T&m_PanRange{#X&m_TempoRatio{#\&m_TickFraction{#`&m_SkipTickCounter #d&m_SkipTimeCounter{#h&m_ParserParam#l0&m_pSequenceTrackAllocator#x&m_SequenceUserprocCallback#|&m_pSequenceUserprocCallbackArg#045&m_pTracks;#o&m_LocalVariableV#&m_TickCounter^#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#OffsetTypeOFFSET_TYPE_TICK OFFSET_TYPE_MILLISEC o*m_GlobalVariableUd InitSequenceSoundPlayer SequenceSoundPlayero 6o  ~SequenceSoundPlayer 6o  Initialize# 6o  Finalize# 6o  Setup 6o 55 5 SetSeqData 6o 555 SetBankData 6o 55  Start# 6o  Stop# 6o  Pause# 6o 5 Skip 6o 55 NoteOn 6o 55 SetSequenceUserprocCallback 6o 55 CallSequenceUserprocCallback 6o 55 SetTempoRatio 6o 5 SetPanRange 6o 5 SetChannelPriority 6o 5SetReleasePriorityFix6o 5SetTrackMute6o 5 5SetTrackSilence6o 555SetTrackVolume6o 5 5SetTrackPitch6o 5 5SetTrackPan6o 5 5SetTrackSurroundPan6o 5 5SetTrackPanRange6o 5 5SetTrackLpfFreq6o 5 5SetTrackBiquadFilter6o 5 55SetTrackModDepth6o 5 5SetTrackModSpeed6o 5 5SetTrackBankIndex6o 5 5GetLocalVariable*6w 5cGetGlobalVariable*5SetLocalVariable6o 55*dSetGlobalVariable55*GetVariablePtr 6o 5InvalidateData#6o 55GetPlayerTrack6o 5GetPlayerTrack 6w 5SetPlayerTrack6o 55Update6o ChannelCallback# 6o 5OnUpdateFrameSoundThread#$6o OnShutdownSoundThread#(6o ParseNextTick6o 5UpdateChannelParam6o UpdateTick6o SkipTick6o CloseTrack6o 5FinishPlayer6o CalcTickPerMinute{6w CalcTickPerMsec{6w SetTrackParam6o 5 52 5h6524# SetTrackParam6o 5 5 55h65524t SetTrackParam6o 5 5 5h6524 SetTrackParam6o 5 5 55h65524 SetTrackParam6o 5 5d 5h6524W 00s 0o~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MidiSequencePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidfloat00000 4thisz__result0onwsndinternaldriver@SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolume{#&m_ExtPitch{# &m_ExtPan{#&m_ExtSurroundPan{#&m_PanRange{#&m_ParserTrackParam]#o&m_TrackVariable#&m_pSequenceSoundPlayer#&m_pChannelList#@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# }&callStack# &callStackDepth#$&frontBypassFlag#%&wait5#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitch{#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan #k&transpose #l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold*#t&mainSend#v &fxSend)#w&biquadType#y&lpfFreq{#|&biquadValue{#@ CallStack&loopFlag#&loopCount#&address# SetSeqData 6555 Open 6 Close 6 IsOpened 6 ParseNextTick 65 UpdateChannelLength 6 UpdateChannelParam 6 ReleaseAllChannel 65 FreeAllChannel 6 PauseAllChannel 65?]GetParserTrackParam6SetMute65SetSilence655SetVolume65SetPitch65SetPan65SetPanRange65SetSurroundPan65SetLpfFreq65SetBiquadFilter655SetModDepth65SetModSpeed65SetBankIndex65GetVariablePtr65SetPlayerTrackNo650440x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@SequenceTrackAllocator(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@DisposeCallbackManager &m_CallbackList#iCallbackList!UcGetInstanceRegisterDisposeCallback65;UnregisterDisposeCallback65;?0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.h@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intlongcharunsigned intvoidboolfloatunsigned longBf0&tinfo#&offset_flags#@__type_info&__vptrZ#&__nameb#0V0^F__class_type_info&base)#F__vmi_class_type_info&basef#&flags#&base_count# &base_info#B &basef#&flags#&base_count# &base_info#B(&basef#&flags#&base_count# &base_infod#F__si_class_type_info &basef#&base_type#f0i__builtin_va_list0000400?0?]0% 4o this3trackNoz__resultT4o thisz__result< 4o this3trackNo3track 4o this3varNoz__result  4o thisutrack utrackNoBh0$&f(#&d# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceSoundPlayer.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable5&m_v#5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  # d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue*&m_Origin#&m_Target#&m_Frame*#&m_Counter*#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue *&m_Origin #&m_Target #&m_Frame*#&m_Counter*#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34athisz__resulta|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4;thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool_ 4"thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]void06M4thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.h$#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4o this3 trackBitFlag3func3paramh6524 utrackNo utrack~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h'&Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint< 4o this3 trackBitFlag3func3param13param2h65524  utrackNo utrack~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h*)Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intfloat 4o this3 trackBitFlag3func3param13param2h65524  utrackNo utrack~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h-,(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]int( 4o this3 trackBitFlag3func3paramh6524 utrackNo utrack~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h0/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4w thisz__result{~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h32d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4w thisz__result{~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h65d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4o this~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4o this~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h;!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 :r7rY4r4r4r4r4r4r4r4r}7r4r1r7r4r1r7r4r4r1r7r7r 1r@ 7r 4r 4r 1r 7r 7r1r7r7r4r1r7rg4r1r7r1rH7r4r1r4r1r4r1r7r1r7r1r7r1rT7r7r4r1r4r1r7rQ7r7r 1r 7rJ7r!7r"4r#7r$7r%7r&7r'7r(4r)1rd)7r*4r+1r+7r,1r.,7r-7r.1r.7r/4r`1r(`7r07r17r27r37ru7rn7r47r54rC,r p!r`rqqcq(q7p+p/gpdApYooao&onn|nDn}nmmAmllyl7lk k bk k j jMjii]igihhBhggmg%gffMffeleQ!ed dJd!c"Vc#c$b%ub&;b'a(a)ua*8a+a,`-`.Q`/ ``_0u_19_2^3^uX^n^4]5|]C\\r\r\r\r\ r\(r\0r\8r\@r\Hrx\Pro\XrT\9\\\[[[[|[a[F[+[[ZZsZZZoZTZ9ZZZYYYtY}YbYGY,YYXXXXXupXUX:XXXWWWvWwWxfWyLWz2W{W|V}V~VVV|VbVHV.VVUUUUUyU_UEU+UUTTTTTvT\TBT(TTSSSSSsSYS?S%S SRRRRRpRVR=R$R RQQQQQsQYQ?Q%Q QPPPPPpPVPVH>H&HHGGG pqqnq((q7p+p/rpdAaG;F[FWFFEdEEDDDECiACTBLBbBxAp]A@@@ ? ?>0> =,=#<&;,_;):8d:5:9F982V8/877<766m6,655Q5544:433O332s252111G110050/// . ,.-c-  -y,#+&b+,*)d*8)5)`)((2%(/''u'?''&&c&.&%%|%=%%$$H$$##S#"#"""h"4""!]!\! q " <xFjUQMcy*ql!$X'-'*9,6C302VSm]2LG"kVaNd z: r ^ 6   I   l  H l2 WOxe{sn(mm"Cmll{l9l,k@ kJ dk k j jOjTi"iihHh Dhggog'gfTfOffe#ed d!cJ"Xc<#c$b$%wbj&=b'a(ad)wa,*:a+a.,y,` -`.E.S`/_ 0w_ 1;_ 2^ 3^ 4] 5^#u9DS!n=1p"Yo"o"co"(o"n"n"~n"Fn"}_i"gne"Qd"J `("`^"uZ^ "n~]|"Cz"e"q!7!q!!nq!!rp! T  T   PQhO _   H T@_ T  , H _^ T  _ _ TH_ _ _ _^^& TT_ T  _8T_^ U U*  O T J WV ^   @rTK`c O  & T(0hQO 0 v  q V u v u v***|*p*w********q***r*t*******}**z*u***x***{*v************~****y*s**p~$ (08@HPX`d`d`d|`dp`dw`d`d`d`d`d`d`dhlq`d`d`dr`dt`d`d`dhl`d`d`d}`dhlzhlu`d`d`dx`dhlhl{hlvhlhlhlhlhlhl`d`d`d`d`d`d~`d`d`d`dyhlshlhl(`3kk||>||vvvvppIppwwMwwwwNOPQqqRqqSSqqqqq q!TTTT"UUUU#'U.2KObfUosUUrr#rrVVV Vtt$ttWWW!W(t,t%XX&YY'ZZZZ)[[[[*\\\\&+]]]]}},}}^^^^-____zz.zzaaauu/uubbb0ccc1dddxx2xxeeee xx"&e,9@xDxHMWx[x_dhe4fff&f9f@DHRX\fbou|f5ggg g{{6{{hhh hvv7vviii i8jjjj9llll:mmm m;nnnn n'+/9?CnIV\`ngkot~n<ooo o=ppp p?qqqq-15?EIqO\cgkptq{q@rrrAssBttttCuuu~~D~~www w~~(w/~3~?CwMQwZ~^~hwo~s~wExxxFyyyyGzzzyyHyy{{{ {!{(y,y<{CyGySW{ssJss|||+s/sK}}}%15G`d}L~~|pwqrt}zux{v~ys (4DP`v uIqnk l$V(,08<|@{DzLP~T}X\`4T*hl1AAA'A0<FJ`dptA p*`d4DD*`d3CC*g`dggg(gg88g*hl5EE*`d2BBB p*`d7G*`d6FF*ohlooo0oo@@@o*nhlnnn/nn???n*mhlmmm.mm>>>m*khlkkk,kk<<<k*lhllll-ll===l*hhlhhh)hh999h*ihliii*ii:::i*jhljjj+jj;;;j z$t&R%'Lgx #>+IF 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(?@".ARM.attributes.strtab.shstrtab.rel.constdata__ZTIN2nw3snd8internal6driver11SoundThread14PlayerCallbackE.rel.constdata__ZTIN2nw3snd8internal6driver15DisposeCallbackE.rel.constdata__ZTIN2nw3snd8internal6driver19SequenceSoundPlayerE.rel.arm_vfe_vcallinfoi._ZThn72_N2nw3snd8internal6driver19SequenceSoundPlayer21OnShutdownSoundThreadEv.reli._ZThn72_N2nw3snd8internal6driver19SequenceSoundPlayer24OnUpdateFrameSoundThreadEv.rel.arm_vfe_vcallinfoi._ZN2nw3snd8internal6driver19SequenceSoundPlayer21OnShutdownSoundThreadEv.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer24OnUpdateFrameSoundThreadEv.relt._ZN2nw3snd8internal6driver19SequenceSoundPlayer13SetTrackParamIfEEvjMNS2_13SequenceTrackEFvT_ES6_.rel.constdata__ZTVN2nw3snd8internal6driver19SequenceSoundPlayerE.rel.arm_vfe_vtableinfo_ZTVN2nw3snd8internal6driver19SequenceSoundPlayerE.rel.debug_line.rel.debug_info.rel.debug_frame.rel.constdata.rel.arm_vfe_vcallinfoi._ZN2nw3snd8internal6driver19SequenceSoundPlayer6NoteOnEhRKNS2_10NoteOnInfoE.rel.arm_vfe_vcallinfoi._ZN2nw3snd8internal6driver19SequenceSoundPlayer5SetupEPNS2_22SequenceTrackAllocatorEjPNS2_14NoteOnCallbackE.rel.arm_vfe_vcallinfoi._ZN2nw3snd8internal6driver19SequenceSoundPlayer14InvalidateDataEPKvS5_.rel.arm_vfe_vcallinfoi._ZN2nw3snd8internal6driver19SequenceSoundPlayer10CloseTrackEi.rel.ARM.exidx.reli._ZThn72_N2nw3snd8internal6driver19SequenceSoundPlayerD1Ev.reli._ZThn72_N2nw3snd8internal6driver19SequenceSoundPlayerD0Ev.reli._ZThn60_N2nw3snd8internal6driver19SequenceSoundPlayerD1Ev.reli._ZThn60_N2nw3snd8internal6driver19SequenceSoundPlayerD0Ev.reli._ZThn60_N2nw3snd8internal6driver19SequenceSoundPlayer14InvalidateDataEPKvS5_.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayerD1Ev.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayerD0Ev.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayerC1Ev.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer8SkipTickEv.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer8FinalizeEv.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer6UpdateEv.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer5StartEv.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer5SetupEPNS2_22SequenceTrackAllocatorEjPNS2_14NoteOnCallbackE.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer5PauseEb.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer4StopEv.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer28CallSequenceUserprocCallbackEtPNS2_13SequenceTrackE.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer23InitSequenceSoundPlayerEv.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer20SetTrackBiquadFilterEjif.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer19SetTrackSurroundPanEjf.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer18UpdateChannelParamEv.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer17SetTrackBankIndexEji.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer17SetGlobalVariableEis.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer17GetGlobalVariableEi.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer16SetTrackPanRangeEjf.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer16SetTrackModSpeedEjf.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer16SetTrackModDepthEjf.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer15SetTrackSilenceEmbi.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer15SetTrackLpfFreqEjf.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer14SetTrackVolumeEjf.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer14SetPlayerTrackEiPNS2_13SequenceTrackE.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer14InvalidateDataEPKvS5_.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer14GetVariablePtrEi.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer13SetTrackPitchEjf.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer13ParseNextTickEb.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer12SetTrackMuteEjNS0_7SeqMuteE.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer12FinishPlayerEv.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer11SetTrackPanEjf.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer10UpdateTickEv.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer10SetSeqDataEPKvi.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer10InitializeEv.reli._ZN2nw3snd8internal6driver19SequenceSoundPlayer10CloseTrackEi.symtab.debug_abbrev__ARM_grp..debug_abbrev.group.2_8M0000_tpM4SoO0Naf_000000__ARM_grp._ZN2nw3snd8internal6driver19SequenceSoundPlayer21OnShutdownSoundThreadEv.2_wt4000_$jq4zfk8lO3_530000__ARM_grp._ZN2nw3snd8internal6driver19SequenceSoundPlayer24OnUpdateFrameSoundThreadEv.2_wt4000_V3QheDs0U45_530000__ARM_grp._ZNK2nw3snd8internal6driver19SequenceSoundPlayer15CalcTickPerMsecEv.2_Mt4000_g_ttmm3dmi2_630000__ARM_grp._ZNK2nw3snd8internal6driver19SequenceSoundPlayer17CalcTickPerMinuteEv.2_Mt4000_B7aSH$518Xd_630000__ARM_grp._ZN2nw3snd8internal6driver19SequenceSoundPlayer13SetTrackParamIiEEvjMNS2_13SequenceTrackEFvT_ES6_.2_8v4000_6JYo_NsV3sb_930000__ARM_grp._ZN2nw3snd8internal6driver19SequenceSoundPlayer13SetTrackParamIifEEvjMNS2_13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P: Td8QU Ѝ ( 5A|Xarmcc+|   `armcc+|     8AxEv Anv AxA nXarmcc+|  &A|Xarmcc+|  :A|Xarmcc+|   Xarmcc+|  <A|Xarmcc+|  .A|`armcc+|      Xarmcc+|   Xarmcc+|   Xarmcc+|   Xarmcc+|   Xarmcc+|   dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]PW*PdropChannelU zstatusguserDataTstrackAschannelU #]$. ~]8@ Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@int=@thisN$si;@qvarNoPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]F&WFthis"w__result PDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !{T Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$floatintG$thissvolumeqpitchZ qpitchRatio qpan qsurroundPan qlpfFreq qbiquadTypeWqbiquadValue qmainSend rfxSendqchannelU U`qiUhsbuswsidsbusQ]X\P~]P~] P~] P~] P~] $ P~]DH P~]  ]  ]  ]  ]  ]  ]  ]  $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int8this^release@schannelU "]&Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{ Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this=seqBase*seqOffsetd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintthisrdoNoteOnTx__result#brresultP] Ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865],`,)>3 ] ~]-~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>$>this"qchannelU T] Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`BR)\] Rpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolfloatithisZkey<velocitylengthtieFlagx__resultU `splayerParamschannelU ssweepPitchZ<rinitVolume rinitVolume rnoteOnInfoDsitrU ssweepTimes]lp  ] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&`k&{!{T `d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:bool:this]flag?schannelU !]  ~]0~] . d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthis w__resultPqchannelU QqcountP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<f<this6mute# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865].boolint.this]silenceFlag?fadeTimes!qchannelU Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intfloat thisAtype.valued:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthis)bankIndexd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int this )varNow__result Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int this=varNo*var d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int? thisQvarNo3x__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int d this)playerTrackNo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hz #  #,}  x4}  |{ %8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp=y~~ #~ ~ 6~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp*  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp  ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h ~  ; | |}~!9~} | !~[ } x C u$}~t    i } !} % #}+ }(}&0" 2}* $} .} '}.}  mX d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h  !&~&~   u  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp/  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h~0+  " &"  # &v0 P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hD<D=E-;  !H d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h  '$] &! ! " r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h4~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hz??{ w |  ({  ""~({   v||  # -z       ~  } |TGT &,&&& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp  |\ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h~&0~3 + z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp  ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp } 1{ x& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp A z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp  ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cpp"}P}4<QDPQURQPPT}}<}<@} P P @T}F}P6FU} }P} } }<} }< $}QPltQT` l$ P$T}8},T28TQ8UP T}}PT}}PT}RQP}P}}rtPP PQVPT } ,}Q*PPS}>}P>V}QP}} }(}}(} }P,4PPTQT LxV(U4U$LYZ8R<VSXQlWPT}&}P}:} .T4:TQ:UP}P}<} QP8U}.}R.VQ.U P }  Q P}QP }QP } RQP} PPQ QP}QPF44%)%00a@xB'xPC pep fXarmcc+|  :Az`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:boolint :thisU silenceFlagnfadeTimes[]8 H5"].C ~( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h LC b1}:}:V:U:TRQP#!"^A^VBF$WXC@Xarmcc+|  (C~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865](^W(thisAx__result#t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h   # }:}(}P&(PP 0{pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h"C}P 0@{pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h$F}P0!0qpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h*}QP0Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h$"$F} }QP0Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h  >} }QP0Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h" "B} }QP0Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h&$&J} }QP0Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h&$&J} }QP00bpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h$7}QP F0Xarmcc+|   A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` I6]6# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.h46O} } PQP0qpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h+?}QP 0ArpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h.N}QP   00@kXarmcc+|  C~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`5"r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h(&(J}} QP0!0qpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h*?}QP0!0AqpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`)r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h-D}QP !%$#"0!0zpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pr d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h 5}P'(,+*)T!VpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h)J}P./3210l0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h1G}P56:987pAp!ApGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` )t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h 0 }Q P<=A@?>pAp!ApGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` )t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h 0 }Q PCDHGFE!pApApGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {P t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hF#G+ } PJKONML A / ` >/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` lT<|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#. }       QRVUTS#!^A^BxBFxXCXarmcc+|  $C~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$`$A|#t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h   # }4}$}P"$PPXY]\[Z!"A^^BIpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h0+=}P_aN2nw3snd8internal6driver13SequenceTrackEdcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hfD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#ihdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intsigned charshortintlong longfloatiu8x(%iu16)%iu32*%is8-%is16.%is32/%is640%iuptr3%ivu328:% ivs16I>%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hkd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallmd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#od:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndrqd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.htd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#vd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue*#&m_LockCount#xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1 #&yn2 #zd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam*# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status1#&bufferId#&next#0|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@Voicel~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh5*0iSoundFrameUserCallback3AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM SeqMuteSEQ_MUTE_OFF SEQ_MUTE_NO_STOP SEQ_MUTE_RELEASE SEQ_MUTE_STOP PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@PerfHistogram&m_MaxLoadZ#&m_SumLoadZ#d&m_LoadCount#&m_Count#&m_IrregularCount#8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternalz ^4thisz__resultz 4thisz__resultz 4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typek%iNodeo%|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@CurveAdshrStatusSTATUS_ATTACK STATUS_HOLD STATUS_DECAY STATUS_SUSTAIN STATUS_RELEASE &m_Status#&m_ValueZ#&m_DecayZ#&m_ReleaseZ# &m_AttackZ#&m_Hold#&m_HoldCounter#&m_Sustain#&padding#GetStatus6SetAttack65SetHold65SetDecay65SetSustain65SetRelease6500G 4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depthZ#&speedZ#&delay#&range# &padding# CurveLfoParam6Initialize6@CurveLfo&m_Param#&m_DelayCounter#&m_CounterZ#SetParam6500R?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagerPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00Z W4Ithisz__result[ }4Ithisz__resultnwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve3#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet:# &m_pPlayerHeapDataManager#8GetVolume6IGetPitch6IGetPan6IGetLpfFreq6IGetBiquadFilterType6IGetBiquadFilterValue6IGetPanMode6IGetPanCurve36IGetSurroundPan6IGetMainSend6IGetFxSend6I5-0E{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg*#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0nwsndinternaldriveriHardwareChannel!@Voice`H&m_pHardwareChannel#&m_ChannelCount#&m_Callback# &m_pCallbackData#&m_IsActive#&m_IsStart#&m_IsStarted#&m_IsPause#&m_IsPausing#&m_IsInitialized#&m_IsAllocating#&m_AllocateErrorFlag#&m_pLastWaveBuffer#&m_SyncFlag# &m_BiquadType#"&m_VolumeZ#$&m_PitchZ#(&m_PanMode#,&m_PanCurve3#-&m_PanZ#0&m_SurroundPanZ#4&m_LpfFreqZ#8&m_BiquadValueZ#<&m_Priority#@&m_MainSendZ#DZ&m_FxSend#H&m_Format#P&m_VoiceUser*#T&m_LinkNode#XVoiceCallbackStatusCALLBACK_STATUS_FINISH_WAVE CALLBACK_STATUS_CANCEL CALLBACK_STATUS_DROP_VOICE CALLBACK_STATUS_DROP_DSP h5L5W50iVoiceCallback=Pause6L5SetFrontBypass6L500|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint  4] thisz__resultnwsndinternaldriver@Channel&m_WaveBuffer #&m_AdpcmContext'#`&m_AdpcmLoopContextH#l&m_LoopStartFrame#x&m_LoopFlag#|&m_DisposerH#&m_CurveAdshr#&m_LfoR#&m_LfoTarget#&m_PauseFlag#&m_ActiveFlag#&m_AllocFlag#&m_AutoSweep#&m_ReleasePriorityFixFlag#&m_IsIgnoreNoteOff#&m_BiquadType#&m_UserVolumeZ#&m_UserPitchRatioZ#&m_UserPanZ#&m_UserSurroundPanZ#&m_UserLpfFreqZ#&m_BiquadValueZ#&m_MainSendZ#Z&m_FxSend?#&m_UserPitchZ#&m_SweepPitchZ#&m_SweepCounter#&m_SweepLength#&m_InitVolumeZ#&m_InitPanZ#&m_InitSurroundPanZ#&m_TuneZ#&m_SilenceVolume#&m_CentZ#&m_CentPitchZ#&m_Length#&m_PanMode#&m_PanCurve3#&m_Key#&m_OriginalKey#&m_KeyGroupId#&m_InterpolationType#&m_Callback1#&m_CallbackData#&m_pVoiceL#&m_pNextLinkU #&m_Link# LfoTargetLFO_TARGET_PITCH LFO_TARGET_VOLUME LFO_TARGET_PAN  ChannelCallbackStatusCALLBACK_STATUS_STOPPED CALLBACK_STATUS_DROP CALLBACK_STATUS_FINISH CALLBACK_STATUS_CANCEL h 5U 550iChannelCallback-=@ Disposer#&m_pChannelU # d FreeChannel5U  NoteOff 6U  Release 6U  Stop 6U  Pause 6U 5 IsActive 6] IsPause6] SetKey6U 5SetInitVolume6U 5ZSetAttack6U 5SetHold6U 5SetDecay6U 5SetSustain6U 5SetRelease6U 5SetSilence6U 55GetLength6] SetLength6U 5IsRelease6] SetUserVolume6U 5ZSetUserPitch6U 5ZSetUserPitchRatio6U 5ZSetUserPan6U 5ZSetUserSurroundPan6U 5ZSetUserLpfFreq6U 5ZSetBiquadFilter6U 55ZSetLfoParam6U 5SetLfoTarget6U 5OSetReleasePriorityFix6U 5SetFrontBypass6U 5SetSweepParam6U 5Z55IsAutoUpdateSweep6] UpdateSweep6U 5SetPanMode6U 5SetPanCurve6U 53SetMainSend6U 5ZSetFxSend6U 55ZGetNextTrackChannelU 6] SetNextTrackChannel6U 5U GetKeyGroupId6] 00Y |r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternaldriver@NoteOnInfo &prgNo#&key#&velocity#&length# &initPan#&priority#&channelCallback1#&channelCallbackData#@NoteOnCallback4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolfloat000b?nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer-##<#H&m_ReleasePriorityFixFlag#T&m_PanRangeZ#X&m_TempoRatioZ#\&m_TickFractionZ#`&m_SkipTickCounter#d&m_SkipTimeCounterZ#h&m_ParserParam$#l0&m_pSequenceTrackAllocator:#x&m_SequenceUserprocCallback#|&m_pSequenceUserprocCallbackArg#0Z&m_pTracks#N&m_LocalVariable#&m_TickCounter=#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#NoteOnU 6$55GetPanRange6,IsReleasePriorityFix6,?$GetParserPlayerParam6$0VV0(~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidfloat00V000@4 thisz__result<0N 4 thisz__resultU nwsndinternaldriver@SequenceTrack(__vptr#&m_PlayerTrackNo#&m_OpenFlag#&m_ExtVolumeZ#&m_ExtPitchZ# &m_ExtPanZ#&m_ExtSurroundPanZ#&m_PanRangeZ#&m_ParserTrackParam#N&m_TrackVariable*#&m_pSequenceSoundPlayer#&m_pChannelListU #@ ParserTrackParam&baseAddr#¤tAddr#&cmpFlag#¬eWaitFlag# &tieFlag# &monophonicFlag# &callStack# &callStackDepth#$&frontBypassFlag#%&wait#(&muteFlag#,&silenceFlag#-¬eFinishWait#.&portaFlag#/&damperFlag#0&bankIndex#1&prgNo#4&lfoParam#8&lfoTarget#H&sweepPitchZ#L&volume#P&pan#V&surroundPan#\&pitchBend#b&volume2#h&velocityRange#i&bendRange#j&initPan#k&transpose#l&priority#m&portaKey#n&portaTime#o&attack#p&decay#q&sustain#r&release#s&envHold #t&mainSend#v &fxSendQ#w&biquadType#y&lpfFreqZ#|&biquadValueZ#@ CallStack&loopFlag#&loopCount#&address# ParseResultPARSE_RESULT_CONTINUE PARSE_RESULT_FINISH d ChannelCallbackFunc5U 55 SequenceTrack 6  ~SequenceTrack 6  InitParam 6  SetSeqData 6 55 Open 6 Close 6 ParseNextTick6 5UpdateChannelLength6 UpdateChannelParam6 NoteOnU 6 5555StopAllChannel6 ReleaseAllChannel6 5FreeAllChannel6 PauseAllChannel6 5GetChannelCount6 ?GetParserTrackParam<6 SetMute6 5SetSilence6 55SetBiquadFilter6 55SetBankIndex6 5GetTrackVariable 6 5SetTrackVariable6 55 GetVariablePtr6 5SetPlayerTrackNo6 5UpdateChannelRelease6 5U GetLastChannelU 6 AddChannel6 5U 0ZZ0 x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidboolfloat@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base!#&flags#&base_count# &base_info#B &base!#&flags#&base_count# &base_info#B(&base!#&flags#&base_count# &base_info#F__si_class_type_info &base!#&base_typev#!0ri__builtin_va_list0Z0$?4thisuchannelU 4this/w4thisz__result 4this3U channel 4this3U channel4thisuchannelU 0B!0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SequenceTrack.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#SetTarget6|55GetValue6IsFinished600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue &m_Origin#&m_Target#&m_Frame #&m_Counter #MoveValue6InitValue65GetValue6Update6IsFinished600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@MoveValue &m_Origin#&m_Target#&m_Frame #&m_Counter #MoveValue6InitValue65GetValue6Update6IsFinished600d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4thisz__result|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]F 4this3lfoParam|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatV 4Ithisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatW 4Ithisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatX !4Ithisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatY :4Ithisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ 4Ithisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4Ithisz__result3{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]float^ 4Ithisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatf 4Ithisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool~ 4U this3flag|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4] thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4] thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4U this3key|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 54U this3Zvolume|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int X4U this3attack|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int u4U this3hold|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4U this3decay|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4U this3sustain|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4U this3release|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]^A4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]A 4|this3targetValue3framest d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4] thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] (4U this3length|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool G4] thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] c4U this3Zvolume|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4U this3Zpitch|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4U this3ZpitchRatio|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4U this3Zpan|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4U this3ZsurroundPan|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4U this3ZlpfFreq|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] d 4U this3param|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4U this3Otype|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h"!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4U this3fix|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h%$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool  4U this3flag|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h('d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] ^ 4U this3panMode|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h+*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] ~ 4U this33panCurve|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h.-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4U this3Zsend|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h10d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4U this3bus3Zsend|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h43d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4] thisz__resultU |r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h76d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4U this3U channel|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h:9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]2 4] thisz__result|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.h=<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]float 4,thisz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h@?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4,thisz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hCBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]4$thisz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hFEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]/ 84this3valuet d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hIHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]/ 84this3valuet d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hLKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hONd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hRQSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatOClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampVUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]^W4thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hYXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]o t4thist d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h\[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]o t4thist d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h^!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 A>>>>>>>>> ; > > > ;8$>>>>>;8>;8@>8F>>8>.>>>>>>>> >>>>>>>>>>>'> ;J>X>5>C><>>Q- ;_)a>ƏMюT  ԍ  R `܋p.Ɗf.݉vCv? ӇtC҆SɅ' qJDX5C<\QI|JaKFL,<MNۂOPQRoSTT9UV=>Ё?@ABhCND4EFGH̀cde~fdgJh0ijkXlmn{oapHY/Z[~\~]~^~_~`~ah~WO~b5~~~~}}}}}rf}L}2}}|||s|t|u|vg|wN|x5|y|z|q{{{|{}{{n{V{={${ {zzzzzuz\zDz+zzyyyyyykySy;y_Ȑ)ay^xLlx0xww?wvv3vu uQu uttrr,r)q"qVqSpp0pQo(onSnBm'mml=lk-fk*jj %ji Vi$hhhg68g!f{ffeXed0ddcXYcEcKbLb[aHaNUTTYTTSvS1SRzRuR6R|QfQcQ~HQhQPkwPPOQMONNNBM'_MMLDLK-K* KJ mJJ I$]IHH=H6G!G8GFF<0>?=9t=3 =<u<<;Uw;?;o:v:t:mZ:q(:x999K9988k8)877s707666zV6$65|5f5cf5~85h54k4M84133V332]221i1'100[00/[/8U/F/?.l. .*-#~-:-T,R,,C+(?+*w*)).&)+(L( '~' '%&C&%g%7$"$;$#z##"1H"!z!Y!F Lb \ IOFh?_=@{: 4J#Vzr0k(KdPiNA2_fr0d\9^G@ u  + $ C U O 3`    1   =  i&^]:HAL,R%VvS@ȏ.O ӎ&V:   ֍   T8 $Pb>,ދr0<@ȊF HhԆ k:]+g:".߉" "x:"E " ""x"A" "Շ" "v "E ""U""˅"'" s "JF"X "5 "C^"C "<("^$"QI"4"!!! w |$ , 4  k k o* j S" b( q(8ypprn~ k" V2 l& p R K4uXov,hP\hqF}{Xmt||z< M. R4 Kpg g" ( . > [H _ t X*N*U*V*E*M*L*R*X*W*A*Q*D*P*O*@*S*G*H*h*T*B*I*C*i*K*F*JDNT`zdNhlU`dV`dEhlM`dL`dR`dX`dW`dA`dQ`dD`dP`vdO`wd@hxlS`ydG`{dH`|dh`}dT`~dBhlI`dC`di`dK`dF`dJNNJNN@@U I@ '2+N/N92>2FJNNNX^UUJUUIUUUUVVJVVIJEEIEEIIMMJMMIU@MMMMDMMMM%D)2.6M:MD.K.S-WM[Me-l-t/xM|M//,MM,,+MM++'MM'')MM ))M!M+1@ DMHMR X gkMoMyMMMMMM M M  *.M2M<BHLLJLLI@ LLRRIRRIXXIXXIIAAJAAIU QQJQQIDDJDDIDD J*!.D2D<!@PPIPPII5PP556PP6 6OOJOOI@OO@@I@@II@@SSJSSI U/>@BUIYg@k|USSSSSSFSS@S S$ (S,S6 < K OSSS] c GGIGGIIHHJHHI@4H H44#3'H+H53:3BFHJHTZhhJhhJ@TTJTTIDBBJBBI @IIJIIICCJCCIiiJiiJUKKJKKIUFFJFFIJJJJJJINUVEMLRXAQDPO@SGHhTBICiKFJ _ ]x& u*\`d\\\@\\/@// /%\\%%)//%3/9%=/D8H\L\U8Z8\ u*s`dsss) ssC CUCs*j`djjj%(jj?(?(j*k`dkkk&*kk@*@*k*c`dccccc666c f*f`dfffff999f d*d`dddddd777d e*e`deeeee888e c*]`d]]]]]000] b*[`d[[[[[...[*g`dggg gg:::g*^`d^^^^^111^^1^*``d``` ``3 3 3`*b`dbbbbb555b i*a`daaaaa444a*Z`dZZZZZ---Z*_`d___ __2 2 2_*m`dmmm(1mmB1B1m*l`dlll'0llA0A0l*Y`dYYYYY,,Y*p`dppp"pp<<<p*r`drrr$"rr>">">r*q`dqqq#qq==q*nhlnnnnn+++++}n u*t`dttt*7ttD7D7Dt*o`dooo!oo;;osz t1SU==UUUUU>UUUUUU&&$$ ! -UEUVUiU{UUUUUUUUUUUUVGUUDD[;DD?D <KODUU V.Ke: QN$U:ULU]UpDDUUUUUU'D<UPVN+>L>UABUUU$U:U]UyUUUUUU U"U7UCUiUUUUUUU U#&4UJU]UqDDUUUUU"PGV(UWC0USUUBUUUUU U6 U_ U B Uy D D U D UG U=@ZUFF Uq?{CMUUUUU<KJUUCUUUgUvU@U HUU-@UUUUU U.U}@1UVUUBU U$( = P aUxUUUUUUUUUU'U8UJUUUwUUUUUF@L@RUUw@U~D U: U @ @ @ RJHJ@JJ"J5@KJ^@tJ@UU:MTVMTVUUUUUU6U<UQUUUUUUURUgUUUUUUURUgUBBBBBB??????????D??D????@@@@@@@@U@@U@@@@@@@@@@&&U&&UU@@U@@U@@@@U@@U@@U@@U@@U@@U@@B@@@@@@@@@D@@D@@U@@DU@@@@@@@@UHHHHHHH  U$$U   $$$$$U  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intintlong longfloatiu8x(%iu16)%iu32*%is32/%is640%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x #&y #&z #@VEC3 #VEC365 5 5 00d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh50iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @AdshrCurve&attack#&decay#&sustain#&hold#&release#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h <d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@PerfHistogram&m_MaxLoad #&m_SumLoad #d&m_LoadCount#&m_Count#&m_IrregularCount# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0!nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6GetPrev6internal@LinkListImpl &m_Sizet#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?operator++6operator--6iterator65begin6end60000C0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume #&pitch #&pan #&span # &fxSend #&lpf #&biquadFilterValue #&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume #&pitch #&pan #@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayerU#0&m_pSoundActorq#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState(#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume #&m_ExtPan #&m_ExtPitch #&m_LpfFreq #&m_BiquadFilterValue #&m_MainSend #  &m_FxSend#&m_ExtSurroundPan #&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#0C&argUpdateCallback#0p&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallback(__vptr#@AmbientArgUpdateCallback(__vptr#@AmbientArgAllocatorCallback(__vptr#SetPanCurve65ClearAmbientArgUpdateCallback60driverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth #&speed #&delay#&range# &padding# (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharbool0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdG@Sound3DInfo &flags#&decayRatio #&decayCurve#&dopplerFactor# GetSoundUserParam6 5@ReadSound3DInfo6 5@50P0internaliow d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?nwsndinternal@ExternalSoundPlayer&m_SoundList#&m_PlayableCount# iSoundList'Vh50(ForEachSound0s6y5g5h50_h50k0~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundDataManager(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderD,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManager.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#810|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channel7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@NoteOnCallback(__vptr#:9hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##<#H~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@SequenceTrackAllocator(__vptr#@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalGFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliSequenceSoundInstanceManager.JDSequenceSounddriverx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hIpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundStartable(__vptr#@StartResultResultCodeSTART_SUCCESS START_ERR_LOW_PRIORITY START_ERR_INVALID_LABEL_STRING START_ERR_INVALID_SOUNDID START_ERR_NOT_DATA_LOADED START_ERR_NOT_SEQ_LOADED START_ERR_NOT_BANK_LOADED START_ERR_NOT_WSD_LOADED START_ERR_NOT_WARC_LOADED START_ERR_NOT_ENOUGH_PLAYER_HEAP START_ERR_CANNOT_OPEN_FILE START_ERR_NOT_AVAILABLE START_ERR_CANNOT_ALLOCATE_TRACK START_ERR_NOT_ENOUGH_INSTANCE START_ERR_INVALID_PARAMETER START_ERR_INVALID_SEQ_START_LOCATION_LABEL START_ERR_ACTOR_NOT_INITIALIZED START_ERR_USER START_ERR_UNKNOWN &m_Code#StartResultj6j5@StartInfo00LKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidcharint0?0[000?nwsnd@SoundActorX#0&m_pSoundArchivePlayer #&m_ActorPlayer0#&m_ActorParam#H&m_IsInitialized#T&m_IsFinalized#UiActorPlayerE+SoundActor6~SoundActor6Initialize65Finalize6detail_SetupSoundWithAmbientInfo#655555detail_SetupSound#65555detail_GetItemId@# 65h50ForEachSound65: h50 h50BV&m_pSoundArchivePlayer #&m_ActorPlayerD#&m_ActorParam#H&m_IsInitialized#T&m_IsFinalized#U0u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hN\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid??0?0[00?nwsnd@Sound3DActor#C#X0&m_p3dManager#\&m_pArchivePlayer #`&m_UserParam#d&m_Position#h&m_Velocity#t&m_ResetPositionFlag#&m_IsInitialized#&m_IsFinalized#Sound3DActorU6U55Sound3DActorU6U~Sound3DActor6UInitialize6U55Finalize6USetPosition6U5ResetPosition6USetVelocity6U5SetupSound#6U5555detail_UpdateAmbientArg#6U55dClearUpdateCallback50Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSound3DListenerUT<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsnd@Sound3DParam,&position#&velocity# &ctrlFlag#&actorUserParam#&soundUserParam# &decayRatio #$&decayCurve#(&dopplerFactor#)Sound3DParam868internalDISound3DEngine0@Sound3DManager<#p#&m_ParamPool#&m_ListenerList # &m_pSound3DEngine#&m_MaxPriorityReduction#&m_PanRange # &m_SonicVelocity #$&m_BiquadFilterType#(&m_pSoundParamPoolBuffer#,&m_SoundParamPoolBufferSize#0&m_FreeMemSizeAfterCheking#4&m_IsInitialized#8iSound3DParamPool2iListenerListR0y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hW<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundInfo&pitch #&adshr#&pan# &surroundPan# &mainSend# &fxSend# Yd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000nwsndinternaldriver@WaveSoundPlayer##<#H&m_WavePlayFlag#T&m_ReleasePriorityFixFlag#U&m_PanRange #X&m_Priority#\0~&m_pCallback#`&m_CallbackData#d&m_pWaveSoundData#h&m_WaveSoundIndex#lStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#p&m_StartOffset#t&m_LfoParam#x&m_WaveSoundInfo#&m_pChannel#@WaveSoundCallback(__vptr#\[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliWaveSoundInstanceManager+BDWaveSoundt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.h^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamSoundPlayer?##<`pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwsndinternaldriver@StreamBufferPool&m_pBuffer#&m_BufferSize#&m_BlockSize#&m_BlockCount# &m_AllocCount#&m_AllocFlagsM#cbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliStreamSoundInstanceManager"FDStreamSoundv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDMmlSequenceTrackhgDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@MmlSequenceTrackAllocator #0&m_pParser#&m_TrackPool!#iMmlSequenceTrackPool$, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@MmlParser(__vptr#ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000?nwsnd@SoundArchivePlayer#&m_pSoundArchive#&m_SequenceCallback#&m_WaveSoundCallback<#&m_SequenceUserprocCallback#&m_pSequenceUserprocCallbackArg#&m_SoundPlayerCount# &m_pSoundPlayersU#$&m_SequenceSoundInstanceManager#(&m_WaveSoundInstanceManager#@&m_StreamSoundInstanceManager#X&m_pSequenceTrackAllocator#p&m_MmlSequenceTrackAllocator#t&m_StreamBufferPool#&m_MmlParser#&m_pSetupBufferAddress#&m_SetupBufferSize#&m_pSoundDataManager#@SequenceNoteOnCallback#&m_pSoundArchivePlayer#@WaveSoundCallback#&m_pSoundArchivePlayer#GetSoundArchive6?0internal0ond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0 ?4thisz__resultnwsnd@SoundHandle&m_pSound#SoundHandle6~SoundHandle6IsAttachedSound6DetachSound6detail_AttachSoundAsTempHandle65detail_GetAttachedSound6000v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndzyDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infoy#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list??0?I0[0Y?0i0?M84Uthis39player3?managerH4Uthisz__resultE4Uthis3Earg3osounduparamsB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DActor.cpp|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#~d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI0?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue &m_Origin #&m_Target #&m_Frame#&m_Counter# ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@LinkList ivalue_type 0ipointer ?ireference iTIt_base_!ireverse_iterator2iIteratore%iReverseIterator!%@iterator#&it_ #iTIteoperator*6Ooperator->6O?operator++6Soperator++6S5operator--6SiteratorS6S5 e0K0ebegine6gende6grbegin!6grend!6gcGetPointerFromNode5GetBeginItere6gGetEndItere6gGetBeginReverseIter!6gGetEndReverseIter!6gC#0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  C#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  C#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  dC#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager-&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList C#(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList C#(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList C#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList ivalue_type iiterator_category-C#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorireferenceJ0?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwutinternal@reverse_iteratore&m_Currente#ireferenceg.iSelfl(reverse_iteratorv6v5eoperator*6~operator++6v5#00z|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4this3 fx3 fy3 fzz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]A 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]T4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]v4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]74thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Othisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Othisz__resultup|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Sthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4Sthis5z__resultuit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Sthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]+4Sthis3 itz__resultS|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4vthis3eitz__resultv|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]v.4~thisz__resultutmpe|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]intz J4vthis5z__resultutmpz__struct_result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]b 84jthis3codez__resultjy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0X 4thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]V4thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]o4gthisz__resulte|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4gthisz__resulte|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]W4gthisz__resulte|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4gthisz__resulte|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4gthisz__result!z__struct_result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]84gthisz__result!z__struct_result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO~operator==3r1_3r2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3r13r2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4gthisz__result!z__struct_result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4gthisz__result!z__struct_result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolM&4c4ythis3function3reverseh50z__result0 uitrM ucurItrMuhandle uitr< ucurItr<uhandleh50Y~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.h(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint%4this3function7reverse h50z__result uactorPlayerIndexh50u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h"!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h%$&d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Sub3pOut3p13p2z__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hVEC3Sub(!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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r0)y (s0)y Xs0)y s8)y s0)y s )y t()y 8t()y `t()y t )# t)y t )# t)y t )# t)y u()y (u()y Pu0)y u0)y u ) # u) y u )# u)y v0)y 0v0)y `vh)y v8)y w()y (w )!y Hw8)$# w)&w5pLK/841 1296103866 0 0 100666 114396 ` ELF(j4(Bb*C*0@-@:` - MAaBbC @P J: i i*J:Y XX*a*AcS @I1< NJPaA*IDc  a>a*>A>`>D >: I*>a>b>: 8 PA*`Ib  *I*ACB@IA*C %h@i @J 9 `J 9( * (!  !@ 9 1 0 Ѝ0?Iɿɿ??I@?p@-@P-@`0M`H     H    ڀ `   `    @  ( Ѝp@-@`P    a 0  ̀ ` A A-`p-M@8P @(hIH  0 Ѝp@-@*`*-@!P*H ` rP P H  Bpa  ` > B J @ 8  `p?C-P@b :@ c :**  p@-@P-M` ??h 7     `  `   )% `  @@  @ i  @ 8` x߭ Ѝp?=GA  1 /:1*p #": a " 3/?ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_Sound3DCalculator.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cpp`armcc+|     $A|Czc|`armcc+|     8AzDv ArZvAz`armcc+|      <`armcc+|     4A|CxDrnxA|`armcc+|     @A}Cu  ArhuA}`armcc+|      `armcc+|      XAv`armcc+|     4 A|CxAtAxA|`armcc+|     lAxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int0WactorDistance(decayCurvedecayRatiomaxPriorityReductionmaxVolumeDistanceunitDistancevolumePtrUpriorityPtrcsvolume;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int0W:dmanager=listenerGactorParamQvolumePtrUdpriorityPtrQrposLqactorDistance_ D]DHH~]HLH~Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<U SolveLinerFunction<xx1x2ly1Ty2<x__resultqdivider d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]WposuVactorDistance.interiorSizeanglePtrUdistancePtrUrinteriorPosT8ryPlanePointHsdjsyPlaneDistanceR]LX~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]WposuinteriorSizeactorDistance}panRangeUsurroundSpeakerFrontAngle-surroundSpeakerRearAnglesurroundPanOffsetpanPtrUsurroundPanPtrUranglePrdistanceLsxyszQsangleRearLeft_ysangleFrontLeft_QsangleFrontRight_)sangleRearRight_qa rspeakerOffset center_x_ qcenter_z_ (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`y}U=4*?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XWbXmanager=listenerGactorParamQ}calcPanParam_panPtrULspanPtrU9rlistenerMtxkQrposXsactorDistance_!]$(r~](,r~0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W manager=mlistenerGOactorParamQ1pitchPtrUssonicVelocity_rrelPosTsdistance_sdopplerFactor_sactorVelocity{slistenerVelocitySrpitch ]`  ~]ds&~]dr&~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lWlmanager=listenerGactorParamQbiquadFilterValuePtrUrpos`sactorDistance_{sbiquadFilterValueSsmaxVolumeDistance;smaxBiquadFilterValue#]DH ~]PT ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cpp*{~{  } " | 2@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.h5,#(a~ O d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cpp!2t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h+z  m$|,|4     "  t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cpp=y| y  } ,   }  '  '    }   # 08y2 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cpp(R d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.h*#~ 7 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h.  ,&S~)  4  }l d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hx, # f,  }}}}$L X| SVRtUP H QT t hP  h }}}(}8}(}USTRVQXPW<} 8< < < <  <  $ }} } }8} } `p L` H` D` R VQU    PT}} },}8},} P      4 P  P| ( 4H L|  Hx  D|  ,R,U(Q(T$ $    \    <  < <P}RQ         P}X}($L XWXVSXTR Q XUPXX}}} }0}  }      d T` $ STRVQU4P}l} <d 8d 4H Xd 0L SdU R dVQdTP:;?>=<ipGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Py d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.h }PABFEDC ` @ @ /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` { ]~` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h+ } PHIMLKJ00pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.h1D}POPTSRQ ` 0   ` 0   ` 0 /`armcc+|      4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4`4=*{P0` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h  !4}4R4Q4PVW[ZYXXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`I6#{Pa d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.h }}RQP]^ba`_<0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.h1D}Pdeihgf     /`armcc+|      (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865](`(){ $` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h>(}(Q(PlkD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.honD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hqD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#tsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintfloatiu8x(%iu32*%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hvd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndzD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std}|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\math.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #iself_typeQVEC3V6V555?operator*= 6V5operator/= 6V500Zl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC4_&x#&y#&z#&w# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathXd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@MTX34_0&N#@BaseData0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,l0''f]'mh 'aw'vB0&_00#&_01#&_02#&_03# &_10#&_11#&_12#&_13#&_20# &_21#$&_22#(&_23#,@MTX340#<0Od:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix34.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typek%iNodeo%|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume#&pitch#&pan#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayerU#0&m_pSoundActorq#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState(#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend# &m_FxSend#&m_ExtSurroundPan#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#0C&argUpdateCallback#0]&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallback(__vptr#DAmbientArgUpdateCallback@AmbientArgAllocatorCallback(__vptr#driverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#@Sound3DInfo &flags#&decayRatio#&decayCurve#&dopplerFactor# DecayCurveDECAY_CURVE_LOG DECAY_CURVE_LINEAR internaliod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0?nwsnd@Sound3DCalculator@CalcPanParam&stereoSpeakerAngle#&surroundSpeakerFrontAngle#&surroundSpeakerRearAngle#&surroundPanOffset# dCalcVolumeAndPriority5*545>5B5dCalcPan5*545>55B5B?dCalcPitch5*545>5BdCalcBiquadFilterValue5*545>5BdCalcVolumeAndPriorityImpl5555555B5dCalcPanImpl555555555B5BdCalcPanSurround55555555B5BdCalcAngleAndDistance5555B5B?$?.?80\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool<?b14Xthisz__result? '4Xthisz__resultnwsnd@Sound3DListenerl&m_Mtx<#&m_Position#0&m_Velocity#<&m_InteriorSize#H&m_MaxVolumeDistance#L&m_UnitDistance#P&m_UserParam#T&m_UnitBiquadFilterValue#X&m_MaxBiquadFilterValue#\&m_ResetMatrixFlag#`&m_LinkNode#dGetMatrix6XGetPosition6XGetVelocity6XGetInteriorSize6XGetMaxVolumeDistance6XGetUnitDistance6XGetUnitBiquadFilterValue6XGetMaxBiquadFilterValue6X0Tz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0 4thisz__resultnwsnd@Sound3DParam,&position#&velocity# &ctrlFlag#&actorUserParam#&soundUserParam# &decayRatio#$&decayCurve#(&dopplerFactor#)internalDISound3DEngine0@Sound3DManager<#]#&m_ParamPool#&m_ListenerList0# &m_pSound3DEngine#&m_MaxPriorityReduction#&m_PanRange# &m_SonicVelocity#$&m_BiquadFilterType#(&m_pSoundParamPoolBuffer#,&m_SoundParamPoolBufferSize#0&m_FreeMemSizeAfterCheking#4&m_IsInitialized#8iSound3DParamPool2iListenerListRGetMaxPriorityReduction6GetPanRange6GetSonicVelocity60y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# L&base_infow#B &base #&flags#&base_count# L&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list?7?A?K00<?e?oQ]3upos3interiorSize3actorDistance3panRange3stereoSpeakerAngle3surroundSpeakerFrontAngle3surroundSpeakerRearAngle3surroundPanOffset3UpanPtr3UspanPtrB 0P&tinfoT#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DCalculator.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# !d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool##d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  d#&%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4Vthis3fx3fy3fzz__resultVl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h)(*d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3ScaleV3VpOut3^p3scalez__resultVl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hVEC3Scale-,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]r4Vthis3fz__result l` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h0/d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]s24Vthis3fz__result l` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h32d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Xthisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.h65d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Xthisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.h98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int G4thisz__resulty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.h<;=d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3SquareLen3^pz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.h VEC3SquareLen@?Ad:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Len3^pz__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hVEC3LenDCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865]M4Xthisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hGFHd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3SubV3VpOut3^p13^p2z__resultVl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hVEC3SubKJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865] q4thisz__resulty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hNMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Xthisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hQPRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3TransformV3VpOut3SpM3^pVz__resultVla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.h VEC3TransformUTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865]k4Xthisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hXWYd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]OVEC3Dot3^p13^p2z__resultl` d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hVEC3Dot\[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Xthisz__resultz 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-Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppXarmcc+|  B~`armcc+|     (AxArgxXarmcc+|   6AwAjX{Xarmcc+|  NAxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"this!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intfloat&:thissound3DManagersound3DParamBsoundId3updateFlagambientParamvqlistenerListdXritr\lxslistenerLrvolumeXrpriorityTrpanXrspanT@rpitchX@xrbiquadFilterValueX]ai~]ht Q9~dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]6int|6thissound3DManagersound3DParamBmsoundIdOw__resultP2supdateFlag<rambientParamLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]NNthissound3DManagerwsound3DParamBYsoundIdFambientParamv3supdateFlag  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cpp"& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h,6v  6{  !  :) )|  1}    7   %  % }01 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cpp|{ C d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cpp      !1}}P}} }8} ht dt   xtVT,SRZQY P W}}$4}46}$T S 6WR6VQ6`P6U}N} >Q>RLSRNTQNVLP!"&%$#pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Px d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DEngine.h}P()-,+*hd8pGXarmcc+|   8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P{P]2~](P~](~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h, `}}P/04321Fhh `pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` *{P}]4~]~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+#}CN } QP Q67;:98         $/?`armcc+|      8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8`8{P4u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hU8}8P=>BA@?       /I? ? @`armcc+|      $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$`${P | d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.h  $}$PDEIHGFipGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Py d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.h }PKLPONMjpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Py d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.h'B}PRSWVUT@hpGXarmcc+|   Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P],~]%~]%~]*~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9D}PYZ^]\[pGXarmcc+|   0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P],~]%~]%~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*@}P`abXarmcc+|  A~deihgfFBFFpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` *{P p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h } QP Rklponm#FBF X@pGXarmcc+|   $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`PQ{P] 8~] 6~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h767}8P}rtvN2nw3snd13Sound3DEngineExN2nw3snd8internal14ISound3DEngineE{zD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h~}D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintfloatiu8x(%iu32*%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatintnwutd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool !4thisz__resultf4thisz__resultnwut@LinkListNode0;&m_pNext#&m_pPrev#iSelf.0;GetNextG6internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0iconst_pointerr%iiterator_categoryu1@iterator#&m_pPointer#iteratorf6f5iIterator_alias_ @const_iterator#&m_pPointer#iTItr$ipointer#const_iteratorj6j5Zoperator->6r?operator++6jsize6begin 6end 60 0rr0n0vs00s0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$@SoundAmbientParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$SoundAmbientParamv6vinternal@SoundActorParam &volume#&pitch#&pan#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayer<#0&m_pSoundActorX#0&m_pExtSoundPlayers#&m_AmbientInfot#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag# PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend# &m_FxSend#&m_ExtSurroundPan#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#0*&argUpdateCallback#0D&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallback(__vptr#DAmbientArgUpdateCallback@AmbientArgAllocatorCallback(__vptr#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartablePd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@Sound3DCalculator@CalcPanParam&stereoSpeakerAngle#&surroundSpeakerFrontAngle#&surroundSpeakerRearAngle#&surroundPanOffset# CalcPanParam'6'dCalcVolumeAndPriority545>5H5L5dCalcPan545>5H55L5L?dCalcPitch545>5H5LdCalcBiquadFilterValue545>5H5L0?.?8?B0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSound3DListenerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00h4thisz__resultdnwsnd@Sound3DParam,&position#&velocity# &ctrlFlag#&actorUserParam#&soundUserParam# &decayRatio#$&decayCurve#(&dopplerFactor#)internal@ISound3DEngine(__vptr#0@Sound3DManager<#D#&m_ParamPool.#&m_ListenerListI# &m_pSound3DEngine#&m_MaxPriorityReduction#&m_PanRange# &m_SonicVelocity#$&m_BiquadFilterType#(&m_pSoundParamPoolBuffer#,&m_SoundParamPoolBufferSize#0&m_FreeMemSizeAfterCheking#4&m_IsInitialized#8iSound3DParamPool2iListenerListRI?`GetListenerListd6GetMaxPriorityReduction6GetBiquadFilterType60y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DEngine.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint00nwsnd@Sound3DEngine#&m_CalcPanParam#Sound3DEngine6~Sound3DEngine6UpdateAmbientParam#655555vGetAmbientPriority# 6555UpdateAmbientParam#65555v0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intfloat@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# P&base_info|#B &base#&flags#&base_count# P&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0<?FB0T&tinfoX#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DEngine.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI0?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@LinkList  diSelfivalue_type 0iconst_pointer ?iconst_reference iiterator_category-iTIt_base_ !iTItC_base_r"iIterator_alias_iConstIterator%@iterator#&it_I#iterator65I@const_iterator#&it_]#iTIt ipointerireference!const_iterator65roperator*&6operator->6? operator++6operator++ 65000begin6begin6end6end6cGetPointerFromNode5GetSize6GetBeginIter6GetEndIter6s#00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator-0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: K4thisz__resultG|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3Iitz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4jthis3Zitz__resultj|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]84this3ritz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4rthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]QE3zpz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]y4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4thisz__result&up|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4jthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this5z__result uit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]84fthis3pz__resultf|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]84thisz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]U4vthisz__resultvu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]P Y4'thisz__result'| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4thisz__resulty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4thisz__resulty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]/4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DEngine.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0E 4thisz__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DEngine.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatOMin3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hMind:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOMax3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hMaxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatOMax3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hMaxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator== d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3 it13 it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==#"$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3 it1_3 it2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=&!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h68U}}RQP}~d1Xarmcc+|   B~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5"{P]8~]8~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h 6?8~O} }QPhd8pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P](~]:~~]2~](P~]:~]~]#P~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h =!}PF h) pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!7%}PQXarmcc+|  B~Xarmcc+|   B~pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0E this*v__resultPx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DEngine.h}PN2nw3snd14Sound3DManagerEN2nw3snd8internal10BasicSound26AmbientParamUpdateCallbackEN2nw3snd8internal10BasicSound27AmbientArgAllocatorCallbackED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintfloatiu8x(%iu32*%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@VEC3_ &x#&y#&z#@VEC3 #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool04thisz__resultnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext:6GetPrev:6internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?;operator--f6iterator65LinkListImpl6~LinkListImpl6empty6begin6end6erase65erase655clear6Initialize_60000000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$DSoundAmbientParaminternal@SoundActorParam &volume#&pitch#&pan#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle.#&m_pTempGeneralHandle.# 0&m_pSoundPlayerh#0&m_pSoundActor#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState;#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend# &m_FxSend#&m_ExtSurroundPan#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0'¶mUpdateCallback#0V&argUpdateCallback#0p&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallback(__vptr#DAmbientArgUpdateCallback@AmbientArgAllocatorCallback(__vptr#4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharbool0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#@SoundArchivePlayerInfo&sequenceSoundMax#&sequenceTrackMax#&streamSoundMax#&streamTrackMax# &streamChannelMax#&waveSoundMax#&waveTrackMax#ReadSoundArchivePlayerInfo6.5%0<0*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwsndinternal@PoolImpl&m_pNext#PoolImpl6CreateImpl6555DestroyImpl655AllocImpl6FreeImpl650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartablePd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@Sound3DCalculator@CalcPanParam&stereoSpeakerAngle#&surroundSpeakerFrontAngle#&surroundSpeakerRearAngle#&surroundPanOffset# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DListener.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSound3DListenerld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool000000 nw snd@Sound3DParam,&position#&velocity# &ctrlFlag#&actorUserParam#&soundUserParam# &decayRatio#$&decayCurve#(&dopplerFactor#)Sound3DParamb6binternal@ISound3DEngine(__vptr#0@ Sound3DManager<'#p#&m_ParamPoolE#&m_ListenerList`# &m_pSound3DEngine#&m_MaxPriorityReduction#&m_PanRange# &m_SonicVelocity#$&m_BiquadFilterType#(&m_pSoundParamPoolBuffer#,&m_SoundParamPoolBufferSize#0&m_FreeMemSizeAfterCheking#4&m_IsInitialized#8iSound3DParamPool2iListenerListRSound3DManagerf6fGetRequiredMemSize6f5.Initialize6f5.55InitializeWithMoreSoundArchive6f5.Finalize6fSetEngine6f5 SetBiquadFilterType6f5 detail_UpdateAmbientParam# 6f555 detail_GetAmbientPriority# 6f55 detail_AllocAmbientArg# 6f5 detail_FreeAmbientArg# 6f5500y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.h0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DEngine.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsnd@Sound3DEngine#&m_CalcPanParam#Sound3DEngine*6*~Sound3DEngine6*0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# g&base_info{#B &base#&flags#&base_count# g&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list__dso_handle;nwsnd0?00;0004bthisz__resultbC4fthis3.arcz__resultunumSoundsusoundArchivePlayerInfo<04fthis3iarg3sounduactorParambB0k&tinfoo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Sound3DManager.cpp?__dso_handled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwsndinternal@InstancePoolCreate6h55Destroy6h55Allocb6hFree6h5b#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkList  divalue_type 0ipointer ?ireference iiterator_category-iTIt_base_!@iterator#&it_##iTIt7operator*6operator->6?Yoperator--6iterator65#7007LinkList6end76back6erase765cGetNodeFromPointer5cGetPointerFromNode5IsEmpty6GetBack6Erase765#000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: >4thisz__result:|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]A X4thisz__result:|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]G4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qp3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]e4thisz__resultup|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]j4thisz__resultf|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3#itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h)(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]j4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h/.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h21d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h54d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0 4hthis3buffer3sizez__resultuobjSizew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h87d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0  4hthis3buffer3sizew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h;:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]QO3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34this3pz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hA@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hDCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hGFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hJId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hMLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hPOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0)4hthisz__resultbuptrw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hSRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865] C4hthis3bobjw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hU!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]6int=6this FsoundArchivePlayer?36qiT6splayableSoundCount d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]6' 6this  soundArchivePlayer?>w__result P4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]* *this "w__result P(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]FintL:Fthis "FqiTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `i x"{Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intfRthis >fadeFrames qiT d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolintxr this ^flag@fadeFrames" qiT xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0void0)0this handleEsoundIdrstartInfoQTsetupArgAx__result#rsetupInfo_T] ~(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthis)actorPlayerIdw__resultP]P~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intthis ]actorPlayerId?count!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int$this)actorPlayerIdw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0void0)P0this handleEsoundIdstartInfoQdambientInfocQsetupArg>x__result rsetupInfo_V] ~Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool)this handleErsoundIdTholdFlag6startInfoQ#w__resultPrsetupInfol d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0"this =pString*x__result8~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cpp=5%~5? .}~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cpp*%%  ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cpp#%~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cpp' ~ &&.|&~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cpp8 %~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cpp .~%~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cpp  .~+< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.h~9  xC d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!z~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cpp}~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cpp@ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.h~~9%  x=~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cpp7~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cpp !}6}&QQP6U}6}P"6TQ6V}*}P*P}F}PFU} }P T}}QVPU} }R WQ VP U}0} P.0PTS&RR0VQ0UP$P}QP } }RQQS P}QP}0} P.0PV.SS(RR0UQ0TP&P}}VSRRUQP} PQ P]^`aedcb    /?`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h;%<}Pghlkji    /?`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h }PnprN2nw3snd10SoundActorEtN2nw3snd14SoundStartableEwvD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hzyD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#~d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintlong longfloatiu8x(%iu16)%iu32*%is32/%is640%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh50iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @AdshrCurve&attack#&decay#&sustain#&hold#&release#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@PerfHistogram&m_MaxLoad #&m_SumLoad #d&m_LoadCount#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typek%iNodeo%size!6\0X@4\thisz__result!|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume #&pitch #&pan #&span # &fxSend #&lpf #&biquadFilterValue #&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume #&pitch #&pan #SoundActorParam6Reset6@BasicSound(__vptr#0&m_pPlayerHeap7#0&m_pGeneralHandleR#&m_pTempGeneralHandleR# 0&m_pSoundPlayer#0&m_pSoundActor#0"&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState_#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume #&m_ExtPan #&m_ExtPitch #&m_LpfFreq #&m_BiquadFilterValue #&m_MainSend #  &m_FxSend #&m_ExtSurroundPan #&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0K¶mUpdateCallback#0k&argUpdateCallback#0&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallback0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth #&speed #&delay#&range# &padding# Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool04  4thisz__result6 Y4thisz__resultnwsndinternal@ExternalSoundPlayer&m_SoundListd#&m_PlayableCount# iSoundList'VExternalSoundPlayer6~ExternalSoundPlayer6StopAllSound65PauseAllSound655GetPlayingSoundCount6SetPlayableSoundCount65GetPlayableSoundCount6DetachSoundActorAll65 0""0~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundDataManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@NoteOnCallback(__vptr#hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##<#H~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@SequenceTrackAllocator(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliSequenceSoundInstanceManager.JDSequenceSoundx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundStartable(__vptr#@StartResultResultCodeSTART_SUCCESS START_ERR_LOW_PRIORITY START_ERR_INVALID_LABEL_STRING START_ERR_INVALID_SOUNDID START_ERR_NOT_DATA_LOADED START_ERR_NOT_SEQ_LOADED START_ERR_NOT_BANK_LOADED START_ERR_NOT_WSD_LOADED START_ERR_NOT_WARC_LOADED START_ERR_NOT_ENOUGH_PLAYER_HEAP START_ERR_CANNOT_OPEN_FILE START_ERR_NOT_AVAILABLE START_ERR_CANNOT_ALLOCATE_TRACK START_ERR_NOT_ENOUGH_INSTANCE START_ERR_INVALID_PARAMETER START_ERR_INVALID_SEQ_START_LOCATION_LABEL START_ERR_ACTOR_NOT_INITIALIZED START_ERR_USER START_ERR_UNKNOWN &m_Code#StartResultj6j5@StartInfo00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidintchar?00[000nwsnd@SoundActorX#0&m_pSoundArchivePlayer#&m_ActorPlayer*#&m_ActorParam#H&m_IsInitialized#T&m_IsFinalized#UiActorPlayer"E+@SetupInfo&holdFlag#SoundActor 6 5SoundActor 6 ~SoundActor6 Initialize6 5Finalize6 StopAllSound6 5PauseAllSound6 55SetupSound#6 5555GetPlayingSoundCount65SetPlayableSoundCount6 55GetPlayableSoundCount65detail_SetupSoundWithAmbientInfo#6 55555detail_SetupSound#6 5555detail_GetItemId8# 6 500 u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundInfo&pitch #&adshr#&pan# &surroundPan# &mainSend# &fxSend# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000nwsndinternaldriver@WaveSoundPlayer##<#H&m_WavePlayFlag#T&m_ReleasePriorityFixFlag#U&m_PanRange #X&m_Priority#\0~&m_pCallback#`&m_CallbackData#d&m_pWaveSoundData#h&m_WaveSoundIndex#lStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#p&m_StartOffset#t&m_LfoParam#x&m_WaveSoundInfo#&m_pChannel#@WaveSoundCallback(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliWaveSoundInstanceManager+BDWaveSoundt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamSoundPlayer?##<pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwsndinternaldriver@StreamBufferPool&m_pBuffer#&m_BufferSize#&m_BlockSize#&m_BlockCount# &m_AllocCount#&m_AllocFlagsM#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliStreamSoundInstanceManager"FDStreamSoundv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDMmlSequenceTrackDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@MmlSequenceTrackAllocator #0&m_pParser#&m_TrackPool!#iMmlSequenceTrackPool$, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@MmlParser(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00000[0nwsnd@SoundArchivePlayer#&m_pSoundArchive#&m_SequenceCallback#&m_WaveSoundCallbackV#&m_SequenceUserprocCallback#&m_pSequenceUserprocCallbackArg#&m_SoundPlayerCount# &m_pSoundPlayers#$&m_SequenceSoundInstanceManager#(&m_WaveSoundInstanceManager#@&m_StreamSoundInstanceManager#X&m_pSequenceTrackAllocator#p&m_MmlSequenceTrackAllocator#t&m_StreamBufferPool#&m_MmlParser#&m_pSetupBufferAddress#&m_SetupBufferSize#&m_pSoundDataManager#@SequenceNoteOnCallback#&m_pSoundArchivePlayer#@WaveSoundCallback#&m_pSoundArchivePlayer#detail_SetupSoundImpl65555 55?00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr #&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type #0i__builtin_va_list?0[0K00Y08 4 thisz__resultUB0&tinfo#&offset_flags#~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundActor.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue &m_Origin #&m_Target #&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList GetSize!6#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager-&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList # d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]b 84jthis3codez__resultjy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result!|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 ???6???????? ? ?6 ? ?* ? ? ? ?g?g?`?`??? nq?pL?r#?t> ^>a>8> >={=H=<< S< 6< < ; ;g;`p;=;:x:0]:1C:#):$:%9&9'9(9)9*s9+Y9,?9-%9. 9/8>8?838485s86Z87A88(898:7;7<727=7My7A`7BG7C.7D7E6F6G6H6I6@6Jg6KN6L56Z6[6N5O5P5Q5R5St5T\5UD5V,5W5X4Y? n|?pW?r.?t ? ^4~4i>4b3j322"2110A0/k// ~.-]--,L,++{+3+**d*"*))L))(y(&(''W''&t&$&%%R% %$p$$$##G##"u"+"!!]!!  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-DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppXarmcc+|   Xarmcc+|   Xarmcc+|  A~Xarmcc+|   Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|  $zAwAU{AXarmcc+|  $ZA{CvZ{AvXarmcc+|  8A|Xarmcc+|  A~Xarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]-thisjw__resultjPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`Q`{lPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolA> thisrw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ^\ thisr!w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] j~ thisr!w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] b thisr!w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] f thisr!w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] n thisr!w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] r  thisr!w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] v3 thisr!w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] char0{[ thisr5idi"w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] char0$~ thisr5pStr"w__resultiPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] $ thisr5idi"w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  thisr5soundIdi"w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ' thisr5soundIdi"w__resultyPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool thisrIsoundIdi6info7#w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool; thisrIsoundIdi6infok#w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolo thisrIbankIdi6info#w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool thisrIplayerIdi6info#w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool thisr5info"w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool thisrIsoundIdi6info1#w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool5 thisrIsoundIdi6infoh#w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] booll thisrIsoundIdi6info#w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool thisrIwarcIdi6info#w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool thisrIsoundGroupIdi6info#w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool thisrIgroupIdi6info3#w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `{ I6#{P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] i thisr5idi"w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]zvoidintchar00-zthisrJbuffer+size externalFilePathbeginlengthx__resultsfullPathIrpathBufferz}zsfileLensdirLen]Bb o~|\} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Zvoidint0ZthisjfileIdbuffersizecx__resultErfileInfo`rstreamEP(>rstreamEP] ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8char08thisjRextFileRoot4slen!qnullPosT d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Gthisj6fileReaderK#] KP~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W thisj d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp. d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp> d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpph d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#   &  z,~ ' D\ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h ~ ~}+  =yU d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp"%! '( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h/i d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp}P}P }P} }P} }P} }P} }P} }P} }P} }P} }QP} }QP} }QP} }QP} }QP} }RQP} }RQP} }RQP} }RQP} }QP} }RQP} }RQP} }RQP} }RQP} }RQP} }RQP} } R QP} }QP}}$.}.0}0z}dxSHRPBdT,0PxzP$,PBTzzSdVRzdQz`PzU}}<}(<>}>Z}(:>PXZP S ZWRZVQPZT}8}0TQ0VP8U}} QPT } P$NxF@=pUxdR-ОBFMB!p FXarmcc+|  .A{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865].char00Ustrncpy.destdestCountsrcosrcCount\w__resultP,],I6~|#]&(W~, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.h   w; ~; y %}}.}.T.R,P.SR&QPstrncpyN2nw3snd12SoundArchiveED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortunsigned intintiu16x)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]charunsigned int00nwutRMin3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hMind:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#ATabled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharvoidbool000!000nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot.#&m_FileBlockOffset#iItemIdGSoundTypeSOUND_TYPE_INVALID SOUND_TYPE_SEQ SOUND_TYPE_STRM SOUND_TYPE_WAVE iFileIdieDSoundInfoDSound3DInfoDSequenceSoundInfoDStreamSoundInfoDWaveSoundInfoDBankInfoDWaveArchiveInfoDPlayerInfoDSoundGroupInfoDGroupInfoDSoundArchivePlayerInfo@FileInfo &fileSize#&offsetFromFileBlockHead#&externalFilePath#FileInfoe6eSoundArchivej6j~SoundArchive6jIsAvailable6rGetSoundCount6rGetGroupCount6rGetPlayerCount6rGetSoundGroupCount6rGetBankCount6rGetWaveArchiveCount6rdetail_GetFileCount6rGetItemLabel6r5i GetItemIdi 6r5 GetItemFileId 6r5i GetSoundUserParam 6r5i GetSoundTypey 6r5i ReadSoundInfo 6r5i570 ReadSequenceSoundInfo 6r5i5k0 ReadBankInfo 6r5i50/ ReadPlayerInfo 6r5i50J ReadSoundArchivePlayerInfo 6r50q detail_ReadStreamSoundInfo 6r5i510 detail_ReadWaveSoundInfo 6r5i5h0  ReadSound3DInfo 6r5i50 ReadWaveArchiveInfo 6r5i509detail_ReadSoundGroupInfo 6r5i50Vdetail_ReadGroupInfo6r5i530fdetail_ReadFileInfo6r55e0detail_GetWaveArchiveIdTable6r5idetail_OpenFileStream6j555SetExternalFileRoot6j5Initialize6j5Finalize6jOpenExtStreamImpl6r5555500nw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFile@FileHeader8#&toBlocks#GetFileBlockOffset6_@StringBlockBodyDInfoBlockBodyDFileBlockBody0[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]charboolint0!0 nw snd internal@ SoundArchiveFileReaderD&m_Header#&m_pStringBlockBody#8&m_pInfoBlockBody#<&m_pFileBlockBody#@GetFileBlockOffset6GetItemIdi65GetItemLabel65iGetItemFileId65iGetSoundCount6GetBankCount6GetPlayerCount6GetSoundGroupCount6GetGroupCount6GetWaveArchiveCount6GetFileCount6ReadSoundInfo65i57ReadBankInfo65i5ReadPlayerInfo65i5ReadSoundGroupInfo65i5ReadGroupInfo65i53ReadWaveArchiveInfo65i5ReadFileInfo655e: ReadSoundArchivePlayerInfo65 GetSoundTypey65i GetSoundUserParam 65i ReadSound3DInfo 65i5 ReadSequenceSoundInfo 65i5k ReadStreamSoundInfo 65i51 ReadWaveSoundInfo 65i5h GetWaveArchiveIdTable 65i0(0=0L0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type"#0i__builtin_va_list000=4jthisz__resultA74rthis3fileId3einfoz__resultB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchive.cpp D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]charintstd@char_traitsichar_type'iint_type'cto_char_type5?h^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3__cz__resulth^ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_traits.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]char00Ostrncat3dest3destCount3src3srcCountz__resultulengthuresult|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hstrncatd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]char00OCstrncpy_t3dest3destCount3src3srcCountz__resultulength|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hstrncpy_td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4ethisz__resultew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]1]4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.h!!/!I$ >      % % 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"F "G "I Ĵ"J Դ"K "L "M "N "O $"P 4"Q D"R T"S d"T t"U "V "W "X "Y ĵ"Z Ե"[ "\ "] "^ "_ $"` 4"a D"b T"c d"d t"e "f "g "h "i Ķ"j ԶX"k ,X"l P"m ԷX"n ,X"o X"p ܸX"q 4X"r X"s X"t <`"u `"v h"w dh"x ̻h"y 4p"z p"{ p"| p"} `"~ Tp" ľp" 4p" p" p" p" x" lh" 0" " p" D" P" " $" ," 4" <" D" L" T" \" d" l" t" |" " " " " " " " " " " " " " " " " " " " " $"b 48" l" t" " "N "# " " " " " " " " "N " (" <H" 8" " " d" l" t " p" " X"  d"  t(" 8"N " 8"N " (" D("lN2peK/970 1296104096 0 0 100666 171380 ` ELF(4(" #SCB !JC0pGR* pGIh Ih I@h I@h !Ih!I@h"iF(@"iF(FFhihB !HCD4*0FF!`C[B0V'@8BРh`h#XCD4  F 0 *Bi  hB Bk  hB  *Bj  hB  *Bh  hB $C  (h F *j  hB $C / (!/(%!((( ( (F F *h  hB  *i  hB Ai@pGAk@pGk@pGAj@pGAh@pGj@pGh@pGi@pG"0iF(@ "0iF("0iF(@) pG Ih@pGFF"1FM !h8FF0F(`h(F"FFѲ@h!IBR* FI!( !JCh@"0iF(@"0iF(0Bh DhB؂PmhP@(0Ah@pG" 0iF(" 0iF(@ " 0iF( " 0iF(@F( Ph(I@( pGF( Ph"iF(@"0iF("0iF("0iF(@I@(( pG pG pG pG"0iF(@"0iF(8F"0iF( 8"0iF(i@pG"0iF(@ i@pGi@pGARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_SoundArchiveFile.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppXarmcc+|   "Xarmcc+|  BXarmcc+|   BXarmcc+|   BXarmcc+|  BXarmcc+|   BXarmcc+|   BXarmcc+|   Xarmcc+|  "CHXarmcc+|  "CXarmcc+|  \AzXarmcc+|  4AzXarmcc+|   Xarmcc+|   C~Xarmcc+|   Xarmcc+|   C~Xarmcc+|   Xarmcc+|   C~Xarmcc+|   Xarmcc+|   C~Xarmcc+|   Xarmcc+|   C~Xarmcc+|   Xarmcc+|   C~Xarmcc+|   Xarmcc+|  A~Xarmcc+|   Xarmcc+|  6A~Xarmcc+|  A~I~Xarmcc+|  A~I~Xarmcc+|  A~I~Xarmcc+|  A~I~Xarmcc+|  A~I~Xarmcc+|  A~I~Xarmcc+|  nA~Xarmcc+|   Xarmcc+|   Xarmcc+|   Xarmcc+|   Xarmcc+|  A|Xarmcc+|  A~Xarmcc+|  A~Xarmcc+|  A~I~Xarmcc+|  A~Xarmcc+|  A~I~Xarmcc+|  A~Xarmcc+|  A~I~Xarmcc+|  A~Xarmcc+|   Xarmcc+|  &A}Xarmcc+|  A~Xarmcc+|  A~I~Xarmcc+|  A~Xarmcc+|  A~Xarmcc+|  A~Xarmcc+|   Xarmcc+|  BFXarmcc+|  BFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"`"nP|""|2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]#this>!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] # this>!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] # this>!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]#this>!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] # this>!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] #F this>!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`E2|0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"`"}_|*#|8A]~] Q~td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"int)6"thisFF"qsectionRstreeU3si unode_udatai]"Q~ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\charint0!\thisUstr9len x__resultgsnode_I&\spos6sbit#rnodeIdxPhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4char0(4thisFsectionostrQx__result streeU>qnodeDataiT] ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`CS{_P0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` yf|"|S|@]p~]C 'S~_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `$ 4y@f|M"|]S|i@]p~] '~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`t{P0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` yf|"|S|@]p~]t '~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{ P0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` .y:f|G"|WS|c@]p~] '~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`n~{P0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` yf|"|S|@]p~]n '~~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` (y4f|A"|QS|]@]p~] '~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`hx{P@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"0thisfyitemIdfx__result"sindexSstablem@]h 'x~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"Tthisfw__resultPtd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]6"6thisfIid86w__resultP4qfileIdT2rinfo^P"rinfonP"(rinfoP(6sinfo#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`A|#{x{Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`A|#{x{Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`-A|9#{Ix{UPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`aqA|}#{x{Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`A|#{x{Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`A|#{x{!Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]n"nthisfid8w__resultPlqstringIdTjsinfo^$2sinfonl2@sinfoY@Nsinfo~FN\sinfo3\nsinfov d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 6 this^Ix__resultHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this^w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this^w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this^w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool@ this^"w__resultProffsetprresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool& this^!w__resultPrvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool' this^!w__resultPrvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool! this^Ax__result#rvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool! this^!w__resultPrvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool" this^Ax__result#rvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool#, this^!w__resultPrvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool% thisAx__result#rvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool% this!w__resultPrvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`-={IP4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&+g &this5bankIdss"qtableS&qiP]-*=~Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool* this!w__resultPrvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool) thisAx__result#rvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool+ this!w__resultPrvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool#thisv!w__resultPrvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool(this!w__resultPrvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`Zj{vPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>x__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this>x__result  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp  -#&x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp# I d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h {T d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h " 5Iz0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp !j  - t - ' sH d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h , ",} ? d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp~~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp~~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp~~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp~~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp~~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp~~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp~~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp!# " ) #   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp& 8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp## " ) ( # $  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp 7 x z ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp|  ~ !#6x  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&/ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp  7 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp !~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp !~"}P "PR"RQ"QP P}} P} }P} }P}} P} }P} }P}PPQP}"}P "PP PQRP}"}"QPP"S}\}2:S28PFTP\TPZ\P\RQ\VP\U}4}.0P24P PR0V QP0W}P} }P PP Q QP}P} }P PP Q QP}P} }P PP Q QP}P} }P PP Q QP}P} }P PP Q QP}P} }P PP Q QP}P}}PP PQQ P}P}6},0PQP}}PPP}}PPP}}PPP}}PPP}}PPP}}PPP}n}`hPRZPDLP6>P(0P"PQP }PPP PP}P}P}P}}PT}}P}}P}}PPP}}P}}PPP}}P}}PPP}}P}P}&} &QP}}P}}PPP}}P}}P}}P}P}}PPPR}}PPPR`aedcb%F!,F+F hF@>BdB%[B-$, @h`F` Xarmcc+|  BA{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]BboolBthisvalue*gbitNumberTx__result#scountA],~{U{T",{S]68 Q~d d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h & Z*}.!.y   J  { }B}24P@BP,4T,RQB\2PghlkjihB pG h@pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`E2|o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h #    } PP QPnop^ S07 0'/`armcc+|      srD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hvuD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hxD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#{zd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintiu8x(%iu16)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h}d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint0nwutd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU8qiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ItemType.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalItemTypeItemType_Sound ItemType_SoundGroup ItemType_Bank ItemType_Player ItemType_WaveArchive ItemType_Group d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndPanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolT3value3indexz__resultT3idz__resultT3idz__result0"0nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize U#&size#@Table U&count#U&item#@ReferenceTable #GetReferedItem&65@Table&count#&iteme#@ReferenceWithSizeTable@#@BitFlag&bitFlag#GetValue65*5GetTrueCount65@TableF&count#F&item0#@Table&count#&itemo#cDevideBy8bit55cGetItemType5cGetItemIndex500xo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGSoundTypeSOUND_TYPE_INVALID SOUND_TYPE_SEQ SOUND_TYPE_STRM SOUND_TYPE_WAVE iFileId8eiStringId8linternaliow d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolcharvoidint0004Nthis3stringIdz__result?0H?#nw#snd#internal@#SoundArchiveFile@FileHeader8#&toBlocksj#GetStringBlockSize6>GetInfoBlockSize6>GetFileBlockSize6>GetStringBlockOffset6>GetInfoBlockOffset6>GetFileBlockOffset6>GetReferenceBy6>5@StringBlockBodyU&toSection#SectionsSections_StringTable Sections_PatriciaTree Sections_Max GetString6F58DumpTree6FGetSection6F5GetStringTableN6FGetPatriciaTreeV6F5GetItemIdImpl6F55@ PatriciaTree&rootIdx#&nodeTable #@NodeData&stringId#&itemId#@ Node&flags#&bit#&leftIdx#&rightIdx#&nodeData# 0 GetNodeDataBy 6V5: @ StringTable&table{# GetString 6N5@InfoBlockBody@&toSoundInfoReferenceTableU#&toSoundGroupInfoReferenceTableU#&toBankInfoReferenceTableU#&toWaveArchiveInfoReferenceTableU#&toGroupInfoReferenceTableU# &toPlayerInfoReferenceTableU#(&toFileInfoReferenceTableU#0&toSoundArchivePlayerInfoU#8 GetSoundInfo^ 6f58 GetBankInfon 6f58 GetPlayerInfov 6f58 GetSoundGroupInfo~ 6f58GetGroupInfo 6f58GetWaveArchiveInfo6f58GetFileInfo6f5GetSoundArchivePlayerInfo6fGetItemFileId6f58GetItemStringId6f58GetSoundInfoReferenceTable 6fGetBankInfoReferenceTable 6fGetPlayerInfoReferenceTable 6fGetSoundGroupInfoReferenceTable 6fGetGroupInfoReferenceTable 6fGetWaveArchiveInfoReferenceTable 6fGetFileInfoReferenceTable 6f@SoundInfo&fileId#&playerId#&volume#&padding0# &padding1# &toDetailSoundInfoU# &optionParameter#GetSoundTypeH6^GetStreamSoundInfo6^GetWaveSoundInfo6^GetSequenceSoundInfo6^GetSound3DInfo6^GetStringId6^GetPanMode6^GetPanCurve6^GetPlayerPriority6^GetActorPlayerId6^GetUserParam6^IsFrontBypass6^DStreamSoundInfo@WaveSoundInfo &index#&allocTrackCount#&optionParameter#GetChannelPriority6GetIsReleasePriorityFix6@SequenceSoundInfo&toBankIdTableU#&allocateTrackFlags#&optionParameter# GetBankIds65GetStartOffset6GetChannelPriority6IsReleasePriorityFix6GetBankIdTable6DSound3DInfo@BankInfo&fileId#&toWaveArchiveItemIdTableU#&optionParameter# GetStringId6n@PlayerInfo&playableSoundMax#&optionParameter#GetStringId6vGetPlayerHeapSize6v@SoundGroupInfo&startId#&endId#&toFileIdTableU#&toDetailSoundGroupInfoU#&optionParameter#GetStringId6~@GroupInfo&fileId#&optionParameter#GetStringId6@WaveArchiveInfo &fileId#&isLoadIndividual#&padding1#&padding2#&optionParameter#GetStringId6GetWaveCount6 FileLocationTypeFILE_LOCATION_TYPE_INTERNAL FILE_LOCATION_TYPE_EXTERNAL FILE_LOCATION_TYPE_NONE @!FileInfo &toFileLocationU#&optionParameter#!GetFileLocationType!6!GetInternalFileInfo!6!GetExternalFileInfo!6DInternalFileInfoDExternalFileInfoDSoundArchivePlayerInfoQ0:0B0J0R 0Z0b% 0j 0r'0z0#0M0"0M ?^ ? ? 00000{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd#"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intboolvoid@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type&#0"i__builtin_va_list0E0OF0Y0c?0H?ypm4>this3typeIdz__result ui$N4Fthis3sectionz__result$4Fthis38stringIdz__resultutableK"4fthisz__result Of GetItemTypeEnum3idz__result"G4fthis38itemIdz__result^uindexutablem"4fthisz__result "l4fthis38itemIdz__resultnuindexutablem "+ 4fthisz__result  " 4fthis38itemIdz__resultvuindexutablem "Y 4fthisz__result  " 4fthis38itemIdz__result~uindexutablem " 4fthisz__result  " 4fthis38itemIdz__resultuindexutablem " 4fthisz__result  " 4fthis38itemIdz__resultuindexutablem " 4fthisz__result  #  4vthisz__resultuvalueuresult" 4thisz__resultuvalueuresult'4~thisz__resultuvalueuresult(4thisz__resultuvalueuresult!} 4nthisz__resultuvalueuresult"a 4^thisz__resultuvalueuresult& 4thisz__result@4thisz__result0nwsndinternalB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFile.cpp&%'d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtr*)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3indexz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h-,.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtr10d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint4this3bitNumberz__resulturetucount uixo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h435d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtr87d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]g&o4Fthisz__resultN{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h;:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]l'4Fthis3sectionz__resultV{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h=!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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u>G $u>G ,u>G 4u>G G Du>G Lu>G Tu>G \u>G du>G lu>G tu>G |u>G u>G u>G u>G u>G u>G u>G u>G u0>G uH>G 4v>G G Dv >G dw>G lw>G tw(>G w>G w>G w>G w>G w>G z>G z>G z>G z>G z>G z>G z>G z>G z>G {>G {>G {>G {>G ${> G ,{> G 4{>G <{>G D{>G L{>G T{>G \{>G d{>G l{>G t{>G |{> G {@>"G ~ >%# ~>'G ~(>)G >,# $>.G ,8>0G d>3# t>5G |(>7G 0>:.'K/994 1296103795 0 0 100666 135280 ` ELF(4(K hB ъh#[BӚB8"CSAR1cpG1cpG!ccdpG!ccdpGkhkhFk(kA kFFkkF(h ` pFk(F(( ( p(Fh!`@h0``(F` pkhkkhkF(h ` pFk(h `hh``(z a(F u(F`u(F`(F`(Fu pkhk!hkF(h!``` @-<@P P   kpFk(F( p(FFh `hh``(F r(F( `r pkhkF(h!`Aha`h@` khpFk F( p F)@h ppFk h(` Fh` y(r pF(F (,($k1Fh@k1F('$ 9Fk!ChBAhBdkhB Ahk1FpFk(F( p(FF `h`a(F v(F`v!(F pk F(!`Aa```!aAaaa kk(@ F!kARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_SoundArchiveFileReader.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppXarmcc+|   Xarmcc+|   A~Xarmcc+|   Xarmcc+|   Xarmcc+|   Xarmcc+|  A~Xarmcc+|  A~Xarmcc+|  $A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|  FA|Xarmcc+|  A~Xarmcc+|  A~Xarmcc+|   A~Xarmcc+|  A~Xarmcc+|  "A|Xarmcc+|  BA|Xarmcc+|  .A~Xarmcc+|  A~Xarmcc+|  A~`armcc+|     TA~Xarmcc+|  JA|Xarmcc+|  .A|Xarmcc+|  FA|Xarmcc+|  tAzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] I thisw__resultPDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0P thisYsoundArchiveDataFsheaderY ]S~|3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] Z thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0athis)stringBlockd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0g5this)infoBlock8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]mUthis5w__resultP ] pP~] p"~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0~.xthisQpStr>x__resultR $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$char0%$thisridR_x__result#sstringIdAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] . this5idR"w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] x this!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] char0r% this5stringIdR"w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ! this!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] C this!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] d this!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this!w__resultP ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]FboolFthisQsoundIdR>info] w__resultPDqdatapU ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolCthisebankIdRRinfoc4w__resultPsdatax!0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boollthiseplayerIdRRinfoi4w__resultPsdata!Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool thisesoundGroupIdRRinfoo4w__resultPsdata!]~,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthisegroupIdRRinfou4w__resultPsdata!,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"bool"thisQwarcIdR>info{ w__resultP qdataT d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Bintbool Bthisidinfo9index rx__result6sdataT$>slocation# BrlocationP],2~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865].boolO.thisQinfo3w__resultP,sdata d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this5soundIdR"w__resultbP rsoundInfopPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this5soundIdR"w__resultP rsoundInfopPHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]TboolTthissoundIdRinfopx__result!ssoundInfop]ssound3dInfo?Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]JboolJthissoundIdRrinfoTx__result#ssoundInfopAqseqSoundInfoU$Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865].bool1.thissoundIdRrinfoTx__result6qsoundInfopT sstrmSoundInfo#Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]FboolaFthissoundIdRinfodx__result3ssoundInfopQswaveSoundInfo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ttthisidRrx__resultTjrpInfopPjsi6>jspGroupInfo#rpWaveSoundGroupInfoPjtrpInfoPrpWaveSoundGroupInfoPbrpInfoxP]4>L~]RZ&P~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppW   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cpp2  ' :y &Q%X,N d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h}9/+:L Q!2 NR2 NL4 LL4:Ry5~& +1a? } P} }QQQP } P}QP}QP}} PP}} PPQP}$}P"$PPPQPT} }QP} }P} }QP} }P} }P} }P} }P} }P} }P} }P}F}RFT QP}} PRT QP}} PRT QP} } PR T QP}} PRT QP}"}R"U QP}B}*0P"$P@BP U$<U SR T$<T QP}.} (PQ.TP}}QP}}QP}T}(,PPTP$P,HPPRTTQ P}J}PHJP $URJT QP}.}"(PP,.PR.U QP}F}$@UPDFP $UR@T QP}t}DRP4^TbjT "P`bPQV"tVPU"jUJB pGAi@pG"Xarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`5|{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.h "  ~ } PP PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintfloatiu8x(%iu16)%iu32*%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]}stdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutRAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR'd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR*)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU8qiResU16siResU32uiResS32viResF32w|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h-,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#@BinaryBlockHeader&kind#&size#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h/8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ItemType.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalItemTypeItemType_Sound ItemType_SoundGroup ItemType_Bank ItemType_Player ItemType_WaveArchive ItemType_Group 1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndPanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID 43d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@Table &count#&itemJ#@ReferenceTable %#@Table&count#&item#@ReferenceWithSizeTable|#@BitFlag&bitFlag#ATablecGetItemType5cGetMaskedItemId55T3idz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver;:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharbool000 nw snd@ SoundArchive(__vptr#0=&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGSoundTypeSOUND_TYPE_INVALID SOUND_TYPE_SEQ SOUND_TYPE_STRM SOUND_TYPE_WAVE iFileIdReiStringIdRl@SoundInfo&fileId#&playerIdR#&actorPlayerId#&playerPriority# &volume#&panMode#&panCurve#&isFrontBypass#@Sound3DInfo &flags#&decayRatio#&decayCurve#&dopplerFactor# @SequenceSoundInfo&startOffset#&bankIds#&allocateTrackFlags#&channelPriority#&isReleasePriorityFix#@StreamSoundInfo&allocTrackCount#&allocChannelCount#@WaveSoundInfo &index#&allocTrackCount#&channelPriority#&isReleasePriorityFix# @BankInfo&fileId#@ WaveArchiveInfo &fileId#&waveCount#&isLoadIndividual#&padding1# &padding2# @ PlayerInfo&playableSoundMax#&playerHeapSize#@ SoundGroupInfo &startIdR#&endIdR#&fileIdTable#@ GroupInfo&fileId#@ SoundArchivePlayerInfo&sequenceSoundMax#&sequenceTrackMax#&streamSoundMax#&streamTrackMax# &streamChannelMax#&waveSoundMax#&waveTrackMax#@ FileInfo &fileSize#&offsetFromFileBlockHead#&externalFilePath# internal iow d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverio?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndFEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolcharvoid0[ y4Xthisz__result]4Xthis3strz__result04hthisz__result4hthisz__result#4hthisz__resultm4hthisz__result4hthisz__result4hthisz__result`? 00 4xthisz__result" 4thisz__result")nw)snd)internal@)SoundArchiveFile@FileHeader8#&toBlocks#@StringBlockBody&toSection#SectionsSections_StringTable Sections_PatriciaTree Sections_Max GetString6X5RGetStringCount6XGetItemId6X5DumpTree6XGetSection6X5GetStringTable`6XGetItemIdImpl6X55@StringBlock&headerS#&body#@ StringTable&table# GetCount 6`@InfoBlockBody@&toSoundInfoReferenceTable#&toSoundGroupInfoReferenceTable#&toBankInfoReferenceTable#&toWaveArchiveInfoReferenceTable#&toGroupInfoReferenceTable# &toPlayerInfoReferenceTable#(&toFileInfoReferenceTable#0&toSoundArchivePlayerInfo#8 GetSoundCount 6h GetBankCount 6h GetPlayerCount 6h GetSoundGroupCount 6h GetGroupCount 6h GetWaveArchiveCount 6h GetFileCount 6h GetSoundInfop 6h5RGetBankInfox6h5RGetPlayerInfo6h5RGetSoundGroupInfo6h5RGetGroupInfo6h5RGetWaveArchiveInfo6h5RGetFileInfo6h5GetSoundArchivePlayerInfo6hGetItemFileId6h5RGetItemStringId6h5RGetSoundInfoReferenceTable6hGetBankInfoReferenceTable6hGetPlayerInfoReferenceTable6hGetSoundGroupInfoReferenceTable6hGetGroupInfoReferenceTable6hGetWaveArchiveInfoReferenceTable6hGetFileInfoReferenceTable6h@InfoBlockH&headerS#&body#@SoundInfo&fileId#&playerId#&volume#&padding0# &padding1# &toDetailSoundInfo# &optionParameter#GetSoundTypeb6pGetStreamSoundInfo6pGetWaveSoundInfo6pGetSequenceSoundInfo6pGetSound3DInfo6pGetPanMode6pGetPanCurve6pGetPlayerPriority6pGetActorPlayerId6pGetUserParam6pIsFrontBypass6p@StreamSoundInfo&allocTrackCount#&allocChannelCount#&optionParameter#@WaveSoundInfo &index#&allocTrackCount#&optionParameter#GetChannelPriority6GetIsReleasePriorityFix6@SequenceSoundInfo&toBankIdTable#&allocateTrackFlags#&optionParameter# GetBankIds65GetStartOffset6GetChannelPriority6IsReleasePriorityFix6@Sound3DInfo&flags#&decayRatio#&decayCurve#&dopplerFactor# &paddingB# &optionParameter# @BankInfo&fileId#&toWaveArchiveItemIdTable#&optionParameter# GetWaveArchiveItemIdTable"6x@PlayerInfo&playableSoundMax#&optionParameter#GetPlayerHeapSize6@ SoundGroupInfo&startId#&endId#&toFileIdTable#&toDetailSoundGroupInfo#&optionParameter# GetFileIdTable" 6 GetWaveSoundGroupInfo 6@!WaveSoundGroupInfo &toWaveArchiveItemIdTable#&optionParameter#!GetWaveArchiveItemIdTable"!6@!GroupInfo&fileId#&optionParameter#@#WaveArchiveInfo &fileId#&isLoadIndividual#&padding1#&padding2#&optionParameter##GetWaveCount"6#FileLocationTypeFILE_LOCATION_TYPE_INTERNAL FILE_LOCATION_TYPE_EXTERNAL FILE_LOCATION_TYPE_NONE @%FileInfo &toFileLocation#&optionParameter#$GetFileLocationType$6$GetInternalFileInfo$6%GetExternalFileInfo%6@&InternalFileInfo &toFileImageFromFileBlockBody#%GetFileSize%6&GetOffsetFromFileBlockHead&6@&ExternalFileInfo&&filePathC#@(SoundArchivePlayerInfo&sequenceSoundMax#&sequenceTrackMax#&streamSoundMax#&streamTrackMax#&streamChannelMax#&waveSoundMax# &waveTrackmax# &padding#&options#DFileBlockBody0Tp0\0d 0lv0t0|d0000]0 ?K ? ? 000100.0{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidcharboolint0000*000=0F00Z0{00q00 nw snd internal@ SoundArchiveFileReaderD&m_Header#&m_pStringBlockBody#8&m_pInfoBlockBody#<&m_pFileBlockBody#@SoundArchiveFileReader6Initialize65Finalize6SetStringBlock65SetInfoBlock65GetStringCount6GetItemIdR65GetItemLabel65RGetItemFileId65RDumpTree6GetString65RGetSoundCount6GetBankCount6GetPlayerCount6GetSoundGroupCount6GetGroupCount6GetWaveArchiveCount6GetFileCount6ReadSoundInfo65R5ReadBankInfo65R5 ReadPlayerInfo 65R5 ReadSoundGroupInfo 65R5 ReadGroupInfo 65R5 ReadWaveArchiveInfo 65R5 ReadFileInfo 655:  ReadSoundArchivePlayerInfo 65 GetSoundTypeb 65R GetSoundUserParam 65R ReadSound3DInfo 65R5 ReadSequenceSoundInfo 65R5 ReadStreamSoundInfo 65R5  ReadWaveSoundInfo 65R5 GetWaveArchiveIdTable 65R0==000E0Jd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverNd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnddd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldrivernd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaltd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldrivervd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd{z(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base!#&flags#&base_count# &base_info#B &base!#&flags#&base_count# &base_info#F__si_class_type_info &base!#&base_type,#!0(i__builtin_va_list0K?S00*000=0F00Z0{00q0?O IsValidFileHeader3OsoundArchiveDataz__resultuheaderB!0&tinfo#&offset_flags# 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[Build 865]F4hthisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]24thisz__result"{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4thisz__result{ 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Compiler, RVCT4.0 [Build 865]boolodthisX itemIdcpAllocatorM9loadFlag9loadBlockSize x__resultGpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] charbool0 thisX pItemNamepAllocatorMe9loadFlagG9loadBlockSize 4w__resultPsidc!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0 Lthis` itemIdcwaveIndexx__resultFspWarcFiledrinfo` sfileIdwrreaderTqwaveCountUdqiTh]* #~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]zboolvoid0 zthis` itemIdcloadFlagx__resultDspWsdFile *swsdFileId4zsindexuswarcIdbrwaveIndexR4Hrinfo7`BvrreaderdrinfolL]*4 )~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Zboolvoid0 Zthis` itemIdcloadFlagx__result spBankFilew$sfileIdZrreaderhstable[dVqiT:<NswaveIdQswarcId>rwaveIndexR]:< 2~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hboolint hthis` itemIdcloadFlagx__resultF*sfileIdwhrinfo|PdqiT@D^sbankIdd|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lbool lthis` itemIdcloadFlagex__result!rinfo`.hsidRlsid?] "~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`F3{P| $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthis` itemIdc9loadFlagvx__result!@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]charbool0this` fpItemNameS9loadFlag5w__resultPsidc"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]~void0 !0~this` itemIdcx__resultpsfileIdGqresultV8ZrinfoX8hrinfolp~rinfod,Lrinfol]Z^ $~]hp +~],0 %~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoidbool0 fLthisX bankFilepAllocatorMux__resultDrreader`qtable[ULqiT "LswaveIdb] " .~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoidbool0 PthisX wsdFilewsdIndexpAllocatorMx__resultGswarcIdxswaveIndexePrreaderhrinfolPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]RthisX )arc1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 ! this` )fileIdw__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cpp ! 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  ..~ x  O,s  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cpp &' % 1 I d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cpp)4H } P } P}}PPP}}PPz~PPpzRbW^VT^WSUR^VQP}}$d}8df}fr}8bfPprPHWS`hR6UQ``P`V}}$<}(<>}"P*>T >W S *TR>VQ>`P>U}*}P&USR&VQP&T}}$}}}PPvW^tWFtW>V PXXShRdQfTPU}}$J}JL}L}fVZWHLPP&P,6PFXLX FL S fVRFdLddQ0TPU}}$R}8RT}TX}8PTPVXPJWJVSJTR>dQJ`PJU}}$}}}PPQvP<vTT<TVUUSVRddQ`PW}}$}8}}8PPT`PRtT8@PLW  S URddQNTtTPV}}$h}hj}jt}fjPrtPL`QP djp S 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RVCT4.0 [Build 865]$`$d| |Q|>o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h !  ~}$} P"$P Q TQ VP U( Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`5"{P  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.h.  !}}QP   "rBrrrspGXarmcc+|   N2nw3snd8internal18SoundArchiveLoaderE^ S07 0'/`armcc+|      D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintfloatiu8x(%iu16)%iu32*%is32/%iuptr3%if32B%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code##d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std+*,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0nwut00RGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtr.d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil10d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h43Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h68d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ItemType.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalItemTypeItemType_Sound ItemType_SoundGroup ItemType_Bank ItemType_Player ItemType_WaveArchive ItemType_Group 8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndPanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @AdshrCurve&attack#&decay#&sustain#&hold#&release#AdshrCurve6: : : : : 0;:8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolb4thisz__resultnwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@Table &count#&item#@ReferenceTable [#@WaveId&waveArchiveId#&waveIndex#@Table &count#&item #@WaveIdTable &table#GetWaveId65GetCount6@Table&count#&item#cGetItemType5cIsDeviceMemory55?#0 T3idz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@BankFileDFileHeaderDInfoBlockBody?pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0? nwsndinternal@BankFileReader&m_pHeaderb#&m_pInfoBlockBodyl#BankFileReaderM6M5GetWaveIdTable6U00Q0\0fAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalFE<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharboolvoid00000nwsnd@SoundArchive(__vptr#0&m_pFileReader #&m_ExtFileRoot(#&m_FileBlockOffset#iItemIdGSoundTypeSOUND_TYPE_INVALID SOUND_TYPE_SEQ SOUND_TYPE_STRM SOUND_TYPE_WAVE iFileIdce@SoundInfo&fileId#&playerIdc#&actorPlayerId#&playerPriority# &volume#&panMode#&panCurve#&isFrontBypass#@SequenceSoundInfo&startOffset#&bankIds#&allocateTrackFlags#&channelPriority#&isReleasePriorityFix#SequenceSoundInfo6@WaveSoundInfo &index#&allocTrackCount#&channelPriority#&isReleasePriorityFix# WaveSoundInfo6@BankInfo&fileId#BankInfo6@ WaveArchiveInfo &fileId#&waveCount#&isLoadIndividual#&padding1# &padding2#  WaveArchiveInfo$ 6$@ SoundGroupInfo &startIdc#&endIdc#0&fileIdTable# SoundGroupInfo\ 6\@ GroupInfo&fileId# GroupInfo 6@ FileInfo &fileSize#&offsetFromFileBlockHead#&externalFilePath# FileInfo 6 IsAvailable 61 GetItemIdc 615 GetItemFileId 615c GetSoundTypes 615c ReadSoundInfo 615c5\0 ReadSequenceSoundInfo 615c50| ReadBankInfo 615c50 detail_ReadWaveSoundInfo 615c507ReadWaveArchiveInfo615c5$0detail_ReadSoundGroupInfo615c5\0detail_ReadGroupInfo615c50detail_ReadFileInfo61550;detail_GetWaveArchiveIdTable615cdetail_OpenFileStream655550-0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverKJ\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00nwio@IOStream(__vptr#&mAvailable#&mAsyncResult#&mCallback<# &mArg#h55U50&iIOStreamCallback8$0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#Oh d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolchar000000nwsndinternal@SoundArchiveLoader(__vptr#&m_pSoundArchive#&m_StreamAreaA#@IndividualWaveInfo &signature#&fileId#&waveIndex#&padding# IndividualWaveInfoS 6S 55SoundArchiveLoaderX 6X ~SoundArchiveLoader6X IsAvailable6` LoadData6X 5c5:: LoadData6X 55:: IsDataLoaded6` 5c:IsDataLoaded6` 5:detail_GetFileAddressByItemId6` 5cdetail_LoadWaveArchiveByBankFile6X 55detail_LoadWaveArchiveByWaveSoundFile6X 555SetSoundArchive6X 5GetFileAddressFromSoundArchive6` 5LoadSequenceSound6X 5c555 LoadWaveSound 6X 5c555:c LoadBank 6X 5c555 LoadWaveArchive 6X 5c555 LoadWaveArchiveTable 6X 5c55 LoadIndividualWave 6X 5c555 LoadGroup 6X 5c55 LoadSoundGroup 6X 5c555 LoadImpl 6X 555:  LoadWaveArchiveImpl 6X 5c555:  PostProcessForLoadedGroupFile 6X 5: :  IsSequenceSoundDataLoaded 6` 5c5IsWaveSoundDataLoaded6` 5c5IsBankDataLoaded6` 5c5IsWaveArchiveDataLoaded6` 5c5IsGroupDataLoaded6` 5cIsSoundGroupDataLoaded6` 5c5LoadFile6X 5555ReadFile6X 55555SetWaveArchiveTableWithSeqInEmbeddedGroup6X 5c5SetWaveArchiveTableWithBankInEmbeddedGroup6X 5c5SetWaveArchiveTableWithWsdInEmbeddedGroup6X 5c5SetWaveArchiveTableInEmbeddedGroupImpl6X 5c50`00\ Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndTSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@GroupFile@InfoBlockBody &referenceTableOfGroupItemInfo#GetGroupItemInfoCount6DFileBlockBodyDInfoExBlockBody@GroupItemInfoEx&itemId#&loadFlag#0}54thisz__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFile.hVxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00&0500Fnwsndinternal@GroupItemLocationInfo&fileId#&address#@GroupFileReader &m_pInfoBlockBody#&m_pFileBlockBody#&m_pInfoExBlockBody#GroupFileReaderd6d5GetGroupItemCount6lReadGroupItemLocationInfo6l5p5GetGroupItemExCount6lReadGroupItemInfoEx6l550++0h0Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundMemoryAllocatable(__vptr#\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundFileDFileHeaderDInfoBlockBody`8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@WaveSoundFileReader&m_pHeader+#&m_pInfoBlockBody5#WaveSoundFileReader65ReadNoteInfo6555@WaveSoundNoteInfo&waveArchiveId#&waveIndex#&adshr#&originalKey# &pan#&surroundPan#&volume#&pitch#000l0%0/bhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveArchiveFile@FileHeader,#.&toBlocks#GetInfoBlockOffset6`GetFileBlockOffset6`DInfoBlockBody0\dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@WaveArchiveFileReader &m_pHeader#&m_pInfoBlockBody#0.&m_pLoadTable#DIndividualLoadTable*SIGNATURE_WARC_TABLEWaveArchiveFileReader65: InitializeFileTable6GetWaveFileCount6GetWaveFileSize65GetWaveFileOffsetFromFileHead65GetWaveFile65SetWaveFile655IsLoaded65HasIndividualLoadTable6000M0gfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type(#0$i__builtin_va_list000S? 0a000{.t4thisz__resultM4X thisz__resultqaF4` thisz__result*34thisz__resultq-W4thisz__resultG) 4this3Gstreamz__result 4` this3citemIdz__resultufileId nw snd internal @ FileStreamHandle&m_pStreamG#FileStreamHandle65G~FileStreamHandleq6operator->G6 operator bool 600B 0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchiveLoader.cppjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4this7a 7d 7s 7h 7r z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__result uiw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hpod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hsrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hvud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] q4$thisz__result$w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hyxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4\thisz__result\w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h|{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ3memory3sizez__resultuheadutailxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4this3indexz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]OMin3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hMind:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intORoundUp3x3basez__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]= 4S this3id3indexz__resultS } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool. 4this3waveIndexz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp3x3basez__resultuvalueurounded|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]( 4lthisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_GroupFileReader.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? Gd4 +R(R(R (R(R(R(R(R(R%R(R(R%R(R (R (R (R %R (R (R(R(R(R(R%R$(R.(R(R(R(R(R%R (R(R%R (R(R(R(R(R%R(R$(R(R(R (R!(R"(R#(R$(R%(R"RQQ'QNQ!Q PiP PO\ONN9NM _M L yL L KKJmJJInI4IHHHUH'HGGOGGFFNF F!E"xE#,E$D%DDCCmCnCoyCp_C`DCq)CrCsBtBuBvBwBxlByQBz7BaB{B|A}A~AAzA_ADA)AAb@c@d@e@f@gs@hY@i?@j%@k @l?????o?U?;?!??>>>>>l>R>8>>>=====i=P=7===<<<<<p<V<<<"<<;;;;;m;S;9;;;:::::i:O:5:::99999k9R999!9988888s8Z8A8(8877777y7a7H7/77666666g6N6666655555v5^5G5QQ'Q44=4 333D3!22P221iP1o0x0u,0l/rz/~ /{.M.-u--,M,JL,# ,=+?~+C5+H*Q*8r*S)*V)6)EQ)X)f(Og(Z)(\':'bS'd '^&`&G& &%(%%Y%%3$*$AN$0$.#!#T##""i9"o!x!ufOZ\Z:bd^b`3(x%J3*As0@.kw(jwpyvSmsG|t6KTlFg;h-&  4i +( 1  S    %   .  ,PkPP*O^OtNNX;NM, aML LP {L L: KnKJJoJ JIrpI>6IH0H H  WH GQGGFZFPFz Fl!E"zEh#.E~$D%D y W " aXq1X r5w/XF  PQ""#Q" " )H$"D""r"Y!C!'!!Q!Q! $ N \ b n     & F f    " 2 < \  ( 6 > P h       8 F  . V ` h        H X l            2   " >  : @ J j t ~      ,  , F L X f  . 4 D  " @ F b x      2 L ^ n ~    @ X j $    *          ( : F R ` j v  ( . 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arcbuffersizegx__resultIqstrmChannelCountTrsoundArchivePlayerInfo@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8intvoidboolunsigned long00R 8this% >numTracksbufferuendpbx__resultDqrequireSizeV qepTucreateNum]P~]~Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nintvoidboolunsigned long00 nthis% .>numSoundsbufferendpx__resultsrequireSizeqepVucreateNum]P~]~].fT~| ~|k":f#|&X"<`,|/EHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nintvoidboolunsigned long00 nthis% .>numSoundsbufferendpx__resultsrequireSizeqepVucreateNum]P~]~].fT~| ~|k":f#|&X"<`,|/EHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nintvoidboolunsigned long00 nthis% .>numSoundsbufferendpx__resultsrequireSizeqepVucreateNum]P~]~].fT~| ~|k":f#|&X"<`,|/E d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]\voidbool00+\this% bufferendpheapSizeox__resultT sepQsbuf>qplayerHeapV,rresultP] P~]~]48P~]>@~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint00this% ]arc2bufferendpx__resultGqplayerCountW srequireSizesepsbufqptrV0qplayerIndexU66splayerrplayerInfo_PlqiTpsplayerHeape]P~] ~]~]DJ"~]JP ~|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longbool0this% arcbuffersizewx__resultFsendpdrbufXrsoundArchivePlayerInfod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bvoidbool0sbthis% arcmanagerbuffersizestrmBuffervstrmBufferSizecx__resultE], ~{V{Q 4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this% scmdmgr\\rtagQ$splayerIdYo]P^ I]TXh P]X^i ]lz 6]pth P]tzi ]| #]h P]i d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`A|#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`=*{P |"4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]N8Nthis% 6qcmdmgr\T@:splayerIndex#] ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`3C{OP$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]char0"this% FpStr3w__resultPsplayerIdY d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0 this% =callback *callbackArgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D``Dpi|K-<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0 1Vthis% ~soundScommonInfo(info startOffsetTypestartOffsetx__result)gspPlayerHeapsisRegisterDataLoadTaskrloadWsdLswsdFileswsdStartOffsetTypeIrstartInfo-rstartResult)BDrresult)DlrisLoadedPjluresult)rloadInfouresult] ~](0 ~]@B )~]bf -~] !~Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nintvoidlong0 1nthis% 2soundcommonInfoinfostartOffsetTypestartOffsetx__result)DsstrmStartOffsetTypesfileStreamBufferufileStreamBufferSizesfileStreambrstartResult)XLhrresult)T]JN %~]hl !~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidchar00 1this% JsoundcommonInfoinfostartOffsetTypestartOffsetexternalSeqInfo~x__result)sseqFilecrseqOffsetPrallocTrackBitFlagLspPlayerHeapsisRegisterDataLoadTaskrloadSeqrloadBanks)ufileAddressCountrbankFiles[sseqOffsetType{IrstartInfo>rstartResult)~&`sextSeqFilePrseqFileReader~sstartLabel=J`rresult)~rresult)~sisipsizprbankInfo(~risReadBankInfoP6sbankFile\rresult)~6risLoadedP06uresult)rloadInfo~rresultPrstartResult)~ rseqFileReader~] HL-~] hv ~] ~ ~]  )~]  ~] 3 C~O]  1~] *. 5~]  )~]  !~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]xboolint1xthis% 'handlebsoundIdeambientArgInfoh1actorholdFlagystartInfotfx__result)rsoundInfoDsstartOffsetType.sstartOffsetsplayerPrioritysplayerIdYsactorPlayerIdtsseqInfo~8spriority sambientPrioritysallocPrioritysextPlayerfsplayer*ssoundesseqSoundxsstrmSoundDswaveSoundrresult)$rresult)46rresult)`rresult) uresult)uresult)uresult)uresult).rinfor~rresult)~H`rresult)~vsiGbprbankIdYRrinfo-rresult)rresult) *rinforresult) rresult)]  ~] 24 ~]  ~]  ~]  ~] 6X ~-|=] ^`~] j ~-{=W ] $ ~-|=]  ~] :)~" :{P ] RV~] '~]~]%~]~]*, ~]FH ~]rv ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0dthis) 5fileId"w__resultPDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool1this% handlebpsoundIdRholdFlag4startInfot!w__result)Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]V HTVthis seqPlayerxbankIndexZnoteOnInfo;w__resultvPRqsndArcUrbankXqchannel$T<]3 CP~O]& (~] ( (~]@J Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0 -this info*noteInfo0waveInfo6argBx__resultEssndArcswaveFilec<rreaderT`rreaderT]3<@ CS~Od+ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hfofafla[%${$|${$|${$|JiJiJiT d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hi%+i+i+X 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RVCT4.0 [Build 865] ` {P ],~] .q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2 = } PAhXarmcc+|   A~,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !]~]~]*~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*R.;} } P@@ICpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` ){P{P{Pp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h" }QPpF FF*F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`> ]/q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/~C1}}QUPTpF FF*F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`> ]/q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/~C1}}QUPTpF FF*F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`> ]/q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/~C1}}QUPT'KD'KkDhh(B%I "#nFhF KkDhKFkDh F !HC!FKkDh($ (FF(FK9FkDh `CF(d,I "#0FKDXarmcc+|  $BzA|L{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`a{s",\|N"{T\"b|;] ~]",~].8 ]^bP~]fjP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h! { -( %z z%|=1 ({{|%#~7 %}}} }dvW2JT P "h&JhNh'KD'KkDhh(B%I "#nFhF KkDhKFkDh F !HC!FKkDh($ (FF(FK9FkDh `CF(d,I "#0FKDXarmcc+|  $BzA|L{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`a{s",\|N"{T\"b|;] ~]",~].8 ]^bP~]fjP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h! { -( %z z%|=1 ({{|%#~7 %}}} }dvW2JT P "h&JhNh'KD'KkDhh(B%I "#nFhF KkDhKFkDh F !HC!FKkDh($ (FF(FK9FkDh `CF(d,I "#0FKDXarmcc+|  $BzA|L{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`a{s",\|N"{T\"b|;] ~]",~].8 ]^bP~]fjP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h! { -( %z z%|=1 ({{|%#~7 %}}} }dvW2JT P "h&JhNh   !C`!A`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {P } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.h% } P &@(&(F% 4 F( FF F( 8FB !8F-(hh(FG(F'F F8B $hFB8F x@!F*F(FXarmcc+|  Axd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`o| |Q{U"J|>](,P~]04P]6J%~]z {T ]z~] ~](T~] ~]~]#T~]~]8~]6~]~] ~l d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h   1} (7zz )% %R%uh  ,8z, { {~,6|8}~/ {/ z}} Z\PPLdWPVRXh\hQXd\dPX`\`&@(&(F% 4 F( FF F( 8FB !8F-(hh(FG(F'F F8B $hFB8F x@!F*F(FXarmcc+|  Axd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`o| |Q{U"J|>](,P~]04P]6J%~]z {T ]z~] ~](T~] ~]~]#T~]~]8~]6~]~] ~l d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h   1} (7zz )% %R%uh  ,8z, { {~,6|8}~/ {/ z}} Z\PPLdWPVRXh\hQXd\dPX`\`#"! &@(&(F% 4 F( FF F( 8FB !8F-(hh(FG(F'F F8B $hFB8F x@!F*F(FXarmcc+|  Axd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`o| |Q{U"J|>](,P~]04P]6J%~]z {T ]z~] ~](T~] ~]~]#T~]~]8~]6~]~] ~l d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h   1} (7zz )% %R%uh  ,8z, { {~,6|8}~/ {/ z}} Z\PPLdWPVRXh\hQXd\dPX`\`%&*)('@hXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] char0"7 this% 5pString"w__resultYP} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.h } }QP,-.Xarmcc+|  A~012Xarmcc+|  A~459876AhXarmcc+|   A~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !]&~]*~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$&>} }P;<@?>=Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}BCGFEDXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}IJNMLKXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}PQRF FXarmcc+|   A~TUVF FXarmcc+|   A~XYZF FXarmcc+|   A~\]a`_^pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]%~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*C}Pcdhgfe2Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5Q"{P]/~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h -~/k} }RPjkonmlpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]%~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*C}Pqrvuts2Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5Q"{P]/~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h -~/k} }RPxy}|{zpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]%~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*C}P2Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5Q"{P]/~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h -~/k} }RP@hpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]%~]*~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9E}P8Xarmcc+|   A~<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !{P]:~~]2~](P~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#: K~} }PF h) pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!7%}PQ"F R\ mQ) )FpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h  H}P Q@hpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]%~]*~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9E}P8Xarmcc+|   A~<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !{P]:~~]2~](P~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#: K~} }PF h) pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!7%}PQ@hpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]%~]*~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9E}P8Xarmcc+|   A~<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !{P]:~~]2~](P~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#: K~} }PF h) pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!7%}PQN2nw3snd18SoundArchivePlayerEN2nw3snd18SoundArchivePlayer22SequenceNoteOnCallbackEN2nw3snd18SoundArchivePlayer17WaveSoundCallbackEN2nw3snd14SoundStartableEN2nw3snd8internal6driver14NoteOnCallbackEN2nw3snd8internal6driver15WaveSoundPlayer17WaveSoundCallbackED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#Ld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintlong longfloatiu8x(%iu16)%iu32*%is16.%is32/%is640%iuptr3%ivu32:%ivs160>%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ystdisize_t&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Memory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status1#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h$#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h'&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h)D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tag,+D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]std0D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]std324Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intintunsigned long0nwutRRoundUp3x3basez__result0RClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hTClamp6d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd8d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd:d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath>d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath@d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathBd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathDd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathFd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathHd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathJd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathLd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathNd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_Int64.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRVd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRXd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRZd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR_^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.ha8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ItemType.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalItemTypeItemType_Sound ItemType_SoundGroup ItemType_Bank ItemType_Player ItemType_WaveArchive ItemType_Group dc0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh50iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef##&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#DWaveInfo|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hgfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0?01?T3idz__resultnwsndinternal@Util@Reference&typeId#&padding#&offset#@PerfHistogram&m_MaxLoadA#&m_SumLoadA#d&m_LoadCount#&m_Count#&m_IrregularCount#ATable;cGetWaveFile5555! cGetWaveFile5555cIsLoadedWaveArchive555cIsLoadedWaveArchive5555cGetItemIndex5cGetMaskedItemId55cIsDeviceMemory55xo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalnm$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool04thisz__result 4thisz__resultnwut@LinkListNode05&m_pNext#&m_pPrev#iSelf.LinkListNode605GetNext`6internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?Goperator++r6iterator65LinkListImpl6~LinkListImpl6size6empty6begin6end6pop_front6insert655erase65erase655clear6Initialize_600000 00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hqp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long000 4 thisz__resultnwsnd@SoundParam(&volumeA#&pitchA#&panA#&spanA# &fxSendA#&lpfA#&biquadFilterValueA#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volumeA#&pitchA#&panA#@BasicSound(__vptr#0&m_pPlayerHeap0#0&m_pGeneralHandleK#&m_pTempGeneralHandleK# 0&m_pSoundPlayer#0&m_pSoundActor#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseStateX#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolumeA#&m_ExtPanA#&m_ExtPitchA#&m_LpfFreqA#&m_BiquadFilterValueA#&m_MainSendA# A&m_FxSend#&m_ExtSurroundPanA#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0D¶mUpdateCallback#0d&argUpdateCallback#0~&argAllocatorCallback #&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallbackStop6 5SetPriority6 55SetInitialVolume6 5ASetPlayerPriority6 5SetPanMode6 5SetPanCurve6 5SetFrontBypass6 5SetId6 5GetId6 CalcCurrentPlayerPriority6 AttachSoundActor6 5GetPlayerHeap6 SetAmbientInfo6 5U ?Q cGetAmbientPriority5U 500 driveru d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depthA#&speedA#&delay#&range# &padding# uxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate#&loopStart#&frameCount# &blockCount#&oneBlockBytes#&oneBlockSamples#&lastBlockBytes#&lastBlockSamples# &lastBlockPaddedBytes#$&sizeofSeekInfoAtom#(&seekInfoIntervalSamples#,&sampleDataOffset#0w|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderp#&m_pInfoBlockBodyz#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndex@#0j0tzyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharboolvoid0000nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGSoundTypeSOUND_TYPE_INVALID SOUND_TYPE_SEQ SOUND_TYPE_STRM SOUND_TYPE_WAVE iFileIdYe@SoundInfo&fileId#&playerIdY#&actorPlayerId#&playerPriority# &volume#&panMode#&panCurve#&isFrontBypass#@SequenceSoundInfo&startOffset#&bankIds#&allocateTrackFlags#&channelPriority#&isReleasePriorityFix#SequenceSoundInfoT6T@StreamSoundInfo&allocTrackCount#&allocChannelCount#StreamSoundInfo6@WaveSoundInfo &index#&allocTrackCount#&channelPriority#&isReleasePriorityFix# WaveSoundInfoQ6Q@BankInfo&fileId#BankInfo6@ PlayerInfo&playableSoundMax#&playerHeapSize# PlayerInfo 6@ SoundArchivePlayerInfo&sequenceSoundMax#&sequenceTrackMax#&streamSoundMax#&streamTrackMax# &streamChannelMax#&waveSoundMax#&waveTrackMax# IsAvailable 6 GetPlayerCount 6 GetItemIdY 65 GetSoundTypei 65Y ReadSoundInfo 65Y5 0 ReadSequenceSoundInfo 65Y5T0r ReadBankInfo 65Y50( ReadPlayerInfo 65Y50_ ReadSoundArchivePlayerInfo 650detail_ReadStreamSoundInfo65Y50-detail_ReadWaveSoundInfo65Y5Q0detail_OpenFileStream655500internaliow d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDDriverCommanddriverio~(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@DriverCommandManager&m_SendCommandQueue{#&m_SendCommandQueueBuffer#4&m_RecvCommandQueue{#&m_RecvCommandQueueBufferA#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea$#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstanceRecvCommandReply6FlushCommand65WaitCommandReply65?000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsndinternal@ExternalSoundPlayer&m_SoundList#&m_PlayableCount# iSoundList'Vdetail_CanPlaySound6q5AppendSound6q5 0~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStreamd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nwsndinternal@LoadItemInfo&itemIdY#&address#LoadItemInfo6@SoundArchiveLoader(__vptr#&m_pSoundArchive#&m_StreamAreao#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternalDSoundFileManager0@SoundDataManager#1# 0H&m_pFileTable #&m_pFileManager#DFileAddressiFileTable0detail_GetFileAddress650{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#PoolImpl60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwsndinternal@PlayerHeapDataManager#1# O&m_FileAddress#&m_IsInitialized#&m_IsFinalized#@FileAddress&fileId#&address#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8GetPlayerHeapDataManager60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogramZ#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatacGetInstanceIncrNoteOnCount6?0v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriverDNoteOnInfo@NoteOnCallback(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##<#H&m_ReleasePriorityFixFlag#T&m_PanRangeA#X&m_TempoRatioA#\&m_TickFractionA#`&m_SkipTickCounter#d&m_SkipTimeCounterA#h&m_ParserParam#l0&m_pSequenceTrackAllocator'#x&m_SequenceUserprocCallback #|&m_pSequenceUserprocCallbackArg#0&m_pTracks#5&m_LocalVariable#&m_TickCounter$#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#OffsetTypeOFFSET_TYPE_TICK OFFSET_TYPE_MILLISEC GetBankFile65C0~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@SequenceTrackAllocator(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundMemoryAllocatable(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@PlayerHeap #&m_pSound#&m_pPlayer#&m_pStartAddress# &m_pEndAddress#&m_pAllocAddress#&m_Link#PlayerHeap6Create65500d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidunsigned longchar000;?;01?10L?Lnwsndinternalxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid000000000 nw snd internaliSequenceSoundInstanceManager.J@ SequenceSound #&m_SequenceSoundPlayerInstanceC#0&m_pTempSpecialHandle#&m_Manager!#&m_StartInfo>#&m_DataLoadTask#&m_DataManager#&m_LoadingFlag# &m_PreparedFlag# &m_InitializeFlag# @StartInfo &seqOffset#&startOffsetType{#&startOffset#@LoadInfo&arc#&mgr#&seq#&banks# h55550iNotifyAsyncLoadFinishedK@DataLoadTaskX#&m_pDataManager#&m_pAllocator#&m_Callback# &m_CallbackData#$&m_pSoundDataManager#(&m_pSoundArchive#,&m_LoadInfoSeq#0&m_LoadInfoBanks#8SequenceSound%6%5!Setup6%555Prepare6%55B>?>SetBankData6%5 RegisterDataLoadTask 6%55B? SetChannelPriority 6%5 SetReleasePriorityFix 6%5 SetSequenceUserprocCallback 6%5 5?0; driverx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SequenceSoundFileDFileHeaderDDataBlockBodyDLabelBlockBodyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolchar000nwsndinternal@SequenceSoundFileReader &m_pHeader#&m_pDataBlockBody#&m_pLabelBlockBody#SequenceSoundFileReader65GetSequenceData6GetOffsetByLabel65500000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSequenceSoundHandle8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidcharbool000o42thisz__result nw snd@ SoundStartable(__vptr#@StartResultResultCodeSTART_SUCCESS START_ERR_LOW_PRIORITY START_ERR_INVALID_LABEL_STRING START_ERR_INVALID_SOUNDID START_ERR_NOT_DATA_LOADED START_ERR_NOT_SEQ_LOADED START_ERR_NOT_BANK_LOADED START_ERR_NOT_WSD_LOADED START_ERR_NOT_WARC_LOADED START_ERR_NOT_ENOUGH_PLAYER_HEAP START_ERR_CANNOT_OPEN_FILE START_ERR_NOT_AVAILABLE START_ERR_CANNOT_ALLOCATE_TRACK START_ERR_NOT_ENOUGH_INSTANCE START_ERR_INVALID_PARAMETER START_ERR_INVALID_SEQ_START_LOCATION_LABEL START_ERR_ACTOR_NOT_INITIALIZED START_ERR_USER START_ERR_UNKNOWN &m_Code9#StartResult*6*59IsSuccess62@ StartInfo0&enableFlag#StartOffsetTypeSTART_OFFSET_TYPE_MILLISEC START_OFFSET_TYPE_TICK START_OFFSET_TYPE_SAMPLE &startOffsetType#&startOffset#&playerIdY# &playerPriority#&actorPlayerId#&seqSoundInfo#@ SeqSoundInfo&seqDataAddress#&startLocationLabel# Y&bankIds#0))0.y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwsnd@SoundActorX#0&m_pSoundArchivePlayer#S&m_ActorPlayer#&m_ActorParam#H&m_IsInitialized#T&m_IsFinalized#UiActorPlayerE+0Sdetail_GetActorPlayerh650u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundFileDFileHeaderDInfoBlockBodyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@WaveSoundFileReader&m_pHeader#&m_pInfoBlockBody#WaveSoundFileReader65ReadWaveSoundInfo655ReadNoteInfo6555@WaveSoundInfo&pitchA#&adshrh#&pan# &surroundPan# &mainSend# &fxSend# @WaveSoundNoteInfo&waveArchiveId#&waveIndex#&adshrh#&originalKey# &pan#&surroundPan#&volume#&pitchA#000000Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint0000nwsndinternaldriver@WaveSoundPlayer##<#H&m_WavePlayFlag#T&m_ReleasePriorityFixFlag#U&m_PanRangeA#X&m_Priority#\0&m_pCallback#`&m_CallbackData#d&m_pWaveSoundData#h&m_WaveSoundIndex#lStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#p&m_StartOffset#t&m_LfoParam#x&m_WaveSoundInfo#&m_pChannel#@WaveSoundCallbackArg&wsdFile#&wsdIndex#¬eIndex#&callbackData# &dataMgr#@WaveSoundCallback(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint00000000 nw snd internaliWaveSoundInstanceManager+B@ WaveSound#&m_WaveSoundPlayerInstance#0&m_pTempSpecialHandlen#&m_pManager#&m_DataLoadTask#&m_DataManager#&m_StartInfo-#&m_LoadingFlag#&m_PreparedFlag#&m_InitializeFlag#@StartInfo&index#&startOffsetType#&startOffset#&callback# &callbackData#@LoadInfo &arc#&mgr#&wsd#h5550iNotifyAsyncLoadFinishedi@DataLoadTask<#&m_pDataManager#&m_pAllocator#&m_Callback# &m_CallbackData#$&m_pSoundDataManager#(&m_pSoundArchive#,&m_LoadInfoWsd#0&m_Index#8WaveSound65Prepare655 -?RegisterDataLoadTask65C5 ??SetChannelPriority65 SetReleasePriorityFix 65?01t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParam#*&m_pVoice#0&m_WaveBufferA#4&m_AdpcmContext`#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_VolumeA#&m_PanA#&m_SurroundPanA#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid00nwsndinternaldriver@StreamSoundPlayer?##<&m_StreamInfo#H&m_IsInitialized#&m_IsPrepared#&m_IsTaskError#&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount#StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList#&m_StreamDataLoadTaskPool# :&m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount#&m_ChannelCount# &m_Channels# &m_Tracks#>@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset#D&m_BlockBytes#H&m_BufferBlockIndex#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList 0| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwsndinternaldriver@StreamBufferPool&m_pBuffer#&m_BufferSize#&m_BlockSize#&m_BlockCount# &m_AllocCount#&m_AllocFlagsM#Initialize6555Finalize60 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidlong00B 4thisz__resultC 4thisz__resultnwsndinternaliStreamSoundInstanceManager"F@StreamSoundE#&m_StreamSoundPlayerInstance#0&m_pTempSpecialHandle#A&m_Manager#A&m_TrackVolume#A&m_pFileStream#A&m_FileStreamBuffer#A&m_AllocTrackFlag#E&m_InitializeFlag#EStreamSound65Setup6555Prepare6555GetFileStreamBuffer6GetFileStreamBufferSize6?(0L0v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDMmlSequenceTrackd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longvoid0nwsndinternaldriver@MmlSequenceTrackAllocator #0&m_pParser#&m_TrackPool=#iMmlSequenceTrackPool$,MmlSequenceTrackAllocator65Create655Destroy65500 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.h,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000nwsndinternaldriver@MmlParser(__vptr#cParseAllocTrack555H d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolcharintunsigned long000?= ?000000;0r0 0*0L-0:010J00000000C?000$?nwsnd@SoundArchivePlayer#&m_pSoundArchiveC #&m_SequenceCallback#&m_WaveSoundCallback#&m_SequenceUserprocCallback #&m_pSequenceUserprocCallbackArg#&m_SoundPlayerCount# &m_pSoundPlayers#$&m_SequenceSoundInstanceManager#(&m_WaveSoundInstanceManager#@&m_StreamSoundInstanceManager(#X&m_pSequenceTrackAllocator#p&m_MmlSequenceTrackAllocator#t&m_StreamBufferPool#&m_MmlParser#&m_pSetupBufferAddress#&m_SetupBufferSize#&m_pSoundDataManager#@ SequenceNoteOnCallback#&m_pSoundArchivePlayer! #SequenceNoteOnCallback 6 5! NoteOnv#6 5|55@ WaveSoundCallback#&m_pSoundArchivePlayer! # WaveSoundCallback 6 5!  GetWaveSoundData# 6 5555 SoundArchivePlayer% 6%  ~SoundArchivePlayer 6%  GetRequiredMemSize 6% 5C  GetRequiredStreamBufferSize 6% 5C  Initialize 6% 5C 55555 Finalize 6%  IsAvailable 6)  Update 6%  GetSoundArchive 6)  GetSoundPlayer 6% 5Y GetSoundPlayer 6% 5 SetSequenceUserprocCallback 6% 5 5detail_SetupSoundImpl)6% 555555detail_GetItemIdY# 6% 5detail_GetFileAddress 6) 5detail_SetupSound)#6% 5555PrepareSequenceSoundImpl)6% 555&5550PrepareStreamSoundImpl)6% 5455@55PrepareWaveSoundImpl)6% 5D55P55CreatePlayerHeapT6% 5Z55SetupMram6% 5C 55SetupSoundPlayer6% 5C 5Z5SetupSequenceSound6% 5C 55Z5SetupSequenceTrack6% 5C 55Z5SetupWaveSound6% 5C 55Z5SetupStreamSound6% 5C 55Z5SetupStreamBuffer6% 5C 55UpdateCommonSoundParam6% 5^5AllocSound;C6% 5d5Y555AllocSound4L6% 5j5Y555AllocSoundD16% 5p5Y555000 ? 00 internal0= pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4_thisz__resultnwsnd@SoundHandle&m_pSoundi#IsAttachedSound6_DetachSound6cdetail_AttachSound6c5i0[00v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intfloatbool00nwsnd@SoundPlayerH&m_SoundList#&m_PriorityList# &m_PlayerHeapList#&m_PlayableCount#$&m_PlayableLimit#(&m_Volume#,&m_LpfFreq#0&m_BiquadType#4&m_BiquadValue#8&m_MainSend#<&m_FxSend#@iPlayerHeapList9iSoundList?iPriorityListESoundPlayer[6[Update6[StopAllSound6[5SetPlayableSoundCount6[5detail_SetPlayableSoundLimit6[5detail_CanPlaySound6[5detail_AppendSound6[5detail_AppendPlayerHeap6[5detail_AllocPlayerHeap6[50v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsnd@SoundSystemcIsInitializedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDStreamSoundHandled:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveFileDInfoBlockBody|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00$nwsndinternal@WaveFileReader&m_pInfoBlockBodyy#&m_pDataBlockBody#WaveFileReaderd6d5ReadWaveInfo6l5: 00h0sd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDWaveSoundHandle`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]void000??0nwsndinternaldriver@BankBankQ6Q~Bank6QNoteOn6Y5555! 500Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidboolunsigned long@__type_info&__vptr"#&__name*#00&F__class_type_info&base#F__vmi_class_type_info&base.#&flags#&base_count# &base_info#B &base.#&flags#&base_count# &base_info#F__si_class_type_info &base.#&base_type9#.05i__builtin_va_list0?000n0x0?00;0L010r0000-0000X000000C??0000$?<4% this3arcz__resultustrmChannelCountusoundArchivePlayerInfoumemSizeW4) thisz__result"p4% this3YplayerIdz__resultuitemIndex)N4) thisz__result   4% this3sound3commonInfoB .0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v0#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValueA&m_OriginA#&m_TargetA#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList # d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  # d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList : `#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool:#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint00;nwsndinternal@SoundInstanceManager;C&m_PriorityList7#&m_FreeList7# iPriorityList&BiIterator8'-SoundInstanceManager6~SoundInstanceManager6GetRequiredMemSize65Create655Destroy655Alloc655SortPriorityList6GetLowestPrioritySound6InsertPriorityList6550 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkList ;ivalue_type; 0ipointer ?ireference iiterator_category-iTIt_base_!iIteratorI%@iterator#&it_$#iTItIoperator*6operator->6?koperator++6iterator65$I00ILinkList6beginI6endI6front6insertI65I5push_back65cGetNodeFromPointer5cGetPointerFromNode5GetSize6IsEmpty6GetBeginIterI6GetEndIterI6GetFront6InsertI65I5PushBack65PopFront6Clear6#000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint001nwsndinternal@SoundInstanceManager1&m_PriorityList7#&m_FreeList7# iPriorityList&BiIterator8'-SoundInstanceManager6~SoundInstanceManager6GetRequiredMemSize65Create655Destroy655Alloc655SortPriorityList6GetLowestPrioritySound6InsertPriorityList6550 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkList 1ivalue_type1 0ipointer ?ireference iiterator_category-iTIt_base_!iIteratorI%@iterator#&it_$#iTItIoperator*6operator->6?koperator++6iterator65$I00ILinkList6beginI6endI6front6insertI65I5push_back65cGetNodeFromPointer5cGetPointerFromNode5GetSize6IsEmpty6GetBeginIterI6GetEndIterI6GetFront6InsertI65I5PushBack65PopFront6Clear6#00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longint00Lnwsndinternal@SoundInstanceManagerL&m_PriorityList7#&m_FreeList7# iPriorityList&BiIterator8'-SoundInstanceManager6~SoundInstanceManager6GetRequiredMemSize65Create655Destroy655Alloc655SortPriorityList6GetLowestPrioritySound6InsertPriorityList6550 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkList Livalue_typeL 0ipointer ?ireference iiterator_category-iTIt_base_!iIteratorI%@iterator#&it_$#iTItIoperator*6operator->6?koperator++6iterator65$I00ILinkList6beginI6endI6front6insertI65I5push_back65cGetNodeFromPointer5cGetPointerFromNode5GetSize6IsEmpty6GetBeginIterI6GetEndIterI6GetFront6InsertI65I5PushBack65PopFront6Clear6#00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator324D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator new76d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]3A4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h:9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: d4thisz__result`|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h=<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]S4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h@?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hCBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hFEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4thisz__resultup|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hIHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]v4thisz__resultr|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hLKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hONd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3$itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hRQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hUTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hXWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4thisz__resultup|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h[Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h^]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3$itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.ha`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hdcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hgfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4thisz__resultup|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3$itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hpod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hsrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hvud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hyxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865];4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Tthisz__resultT uiw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] u4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Qthisz__resultQw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] C4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]b 4*this39codez__result*y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]intl4this3actorPlayerIdz__resulthu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]'[4this3parserz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]-_4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]-_4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]-_4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]c 4 this3! playerz__result } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]O '4 this3! playerz__result } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]void024thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]void024thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]void024thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned long74this3instanceCountz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longunsigned intORoundUp3x3basez__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned long74this3instanceCountz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned long74this3instanceCountz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3id3typez__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0OComparePtr3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hComparePtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp3x3basez__resultuvalueurounded|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]04thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4this3Iit3pz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longchar00F4this3buffer3sizez__resultuptrunumObjects ui usound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]04thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4this3Iit3pz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h <d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longchar00F4this3buffer3sizez__resultuptrunumObjects ui usound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]04thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]^4this3Iit3pz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longchar00F4this3buffer3sizez__resultuptrunumObjects ui usound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQ3memory3sizez__resultuheadutailxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0` 4this3buffer3size d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h'&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0` 4this3buffer3size d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h-,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h0/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0` 4this3buffer3size d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h32d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h65d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]F4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h<;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]T4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h?>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hBAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4 thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hEDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hHGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 74this7utmplist ufront ui ufront d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hKJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hNMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hQPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]F4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hTSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]T4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hWVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hZYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h]\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 74this7utmplist ufront ui ufront d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h`_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hcbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hfed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]F4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hihd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]P4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hlkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hrqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 74this7utmplist ufront ui ufront d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hxwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4thisz__result} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.h{zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]o4this3Iit3pz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h~}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]74thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Git13Git2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3kit13kit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3kit1_3kit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3sound3priorityuitrM d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865] W4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intx 4this3priority3ambientPriorityz__resultuallocPriorityusound ulowPrioSound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int 14% this3manager3YsoundId3priority3ambientPriority3hambientArgInfoz__resultDusound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]o4this3Iit3pz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]74thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3kit13kit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3kit1_3kit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3sound3priorityuitrM d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865] W4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intx 4this3priority3ambientPriorityz__resultuallocPriorityusound ulowPrioSound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int L4% this3manager3YsoundId3priority3ambientPriority3hambientArgInfoz__result4usound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]k4this3Iit3pz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3kit13kit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3kit1_3kit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultI|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this3sound3priorityuitrM d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865] W4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.h,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intx 4this3priority3ambientPriorityz__resultuallocPriorityusound ulowPrioSound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intI ;C4% this3manager3YsoundId3priority3ambientPriority3hambientArgInfoz__resultusound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundArchivePlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]p"4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3bankIndexz__result~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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F({ F) G  $G( LG@C G  G G 4 G  G   H  H8   LH^ LI  lI(b I I- LJ TJ@ J` J0^ $KX5 |K  K8 K K@ L L L  $L! ,L" 4L#  ,M@ x( y y $y ,y  đ? ̑B ԑC ܑD PE <FV DI LJ TK dPL M P ĒQ ̒R ܒT U V X Y Z ] $^ 4_ `5 c ēd ̓e ܓf tg |k l m n q $r ,s <t ԕu ܕy z { t| |    4 < D T =    $    X t |  X       Ě ̚ ܚ   ě ԛX , 4 < L         X l t6    ̞7 ܞ     , 4 < D T d l      ğ(        $ , 4  T( |    # & ) Ġ+ Ԡ. ܠ0 2# 4 6 8 : < > $@ ,B 4D <F DH LJ TL \N dP lR tT |V X Z \ (^ ġa ̡xc Df $i ,k 4@m tpp 0s u 8w ̥y d| lp~ ܦ      $  D0 t |   8 ܧX 4 < D L    0 <8 t   < D( l t( 0 ̪ Ԫ ܪ   `  P ܬ ( ܭh D L0 |  8 ԰ 8 $ , 4 < D \ d0  4 L d t ` @ $  D  d        Ĵ ܴ 8 ,X 8 ` 8  T`#  & Զ (  * 0, D0. t00 2# 4 ķ(6 (9 (< <(? d(B 0E (H (K 0N <(Q d(T 0W (Z 0] (` <(c d0f (i 0l  o (r 40u d(x ({  ~ Ի    0 D( l( ( ( 0 ( <( d0 ( ( ( ( 4( \( 0 0     $  D  d# t |    0  #  # $ ,# < D # d l( ( 8 ( ( D( l# | ( ( 8 ( 4( \( (  ( 8 ( 4( \( 8     #  &  ) < , \ / | 2 (5 (8 (;  > 4 A T(D |8G  J (M (P $(S L V l(Y 8\  _ (b (e <(h d k (n 8q (t (w 48z l(}  #   #   #  ( 40 d( 8 X 8 T( | #   #  ( 0 $( L8 X 8 ( < # \ d #  ( 0 ( 8 DX   ( ( S_NpAK/1076 1296103801 0 0 100666 82036 ` ELF(t4(8F FjF( F 0)FF/"qFa(F 877Fxi( -cYBؓB#cQ@|i#hBP ()h F IB0hahi0FG( F"hFh"hFCIWVhhG000Ci+ pG XXZPpGFFFFF)h* 444aa(`0Fai` F@Pai hB pFF0"qFa(F!(FF(F4 44a`ap I$D``` 0I 8` 1`11Laa 0 8pF000 Fi(h h)FG( F 0)F( h)Fi FG(pFhRiG000@i(hB pG @XpGF2 22RihXB@B C 8 8 8 8 8 ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_SoundDataManager.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppXarmcc+|  (A~Xarmcc+|   B~Xarmcc+|   A~Xarmcc+|   B~Xarmcc+|   B~Xarmcc+|  B~Xarmcc+|  VAzXarmcc+|  :A|Xarmcc+|  :A|Xarmcc+|   Xarmcc+|   Xarmcc+|  (F~Xarmcc+|  hAxXarmcc+|   Xarmcc+|   BXarmcc+|   Xarmcc+|   BXarmcc+|  :A|Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]( (this"w__resultP&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `c r{~P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 4thisw__resultP0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*this5arc"w__resultPrsizeP] /P~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Vvoidbool00bVthisarcbufferendpxx__result4srequiredSizeesepRVsi!]lP~{P{P]lQ~] m~hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:voidbool05:thisarclbufferYsizeFw__resultP8sendp3rbufpqcmdmgrAU$scommandG d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:RD:this6qcmdmgrAU scommandG#rtagQ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0\this=fileIdH*addressv__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this)fileIdHv__resultP(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865](void0(thisFaddress3w__resultP&(si d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hvoid0hthisstartoend\:siI:saddr6:hqinfo[TDhspWarcTable#Rhrreader`]02~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`YF3|{P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 4this>H5>"w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`E2| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 G4this>H!w__resultP\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]:void0{:this>fileIdH w__resultP8qaddrP,qaddrP ,:qfileDataP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0 {4this>H!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp"=& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h*| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h&z}z  u& y0 0~ ~$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp5w +,55~! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp,55~  & d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp ~ } /~ /~%| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~!  #4{{  ,~ (! 5 $ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp +} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp +* d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp~!    & d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cpp}(}P(P} }} }}}QP}V}>TP&(PTVP4PP S (WRBUQBVP(T}:}*6QSS RQ$UP:T}:}QP4T}RQP}QP } (}&P(QP R}h} NXP$S0P0R@QPhV}PPRQP} }RQ}PPQP} }Q}:}Q:UP:T} }Qtu wx|{zy!F44!h`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P{Q{P  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h}}PT~ N2nw3snd16SoundDataManagerEN2nw3snd8internal6driver15DisposeCallbackEpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.h!}PXarmcc+|  A~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intshortintiu32x*%is16.%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint0nwut0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU32u|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Tablem&count#m&item#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileId8edetail_GetFileCount60w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# 0U@DriverCommandDisposeCallbackU#0&callback#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00nwsndinternal@DriverCommandManager&m_SendCommandQueue#&m_SendCommandQueueBuffer #4&m_RecvCommandQueue#&m_RecvCommandQueueBufferR#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancexPushCommand6|5FlushCommand6|5WaitCommandReply6|5AllocMemory6|5AllocCommand6|?00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#~DisposeCallback6;0`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0000nwsndinternal@SoundArchiveLoader(__vptr#&m_pSoundArchive#&m_StreamArea##@IndividualWaveInfo &signature#&fileId#&waveIndex#&padding# SoundArchiveLoaderR6R~SoundArchiveLoader6RSetSoundArchive6R5GetFileAddressFromSoundArchive6Z5H00Vd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0000nwsndinternal@SoundFileManager(__vptr#0@SoundDataManager## 0&m_pFileTable=#&m_pFileManager#@FileAddress&address#iFileTable0SoundDataManager6~SoundDataManager6GetRequiredMemSize65Initialize6555Finalize6SetFileAddress65H5detail_GetFileAddress65Hdetail_GetFileIdFromTable65InvalidateData#655SetFileAddressToTable# 65H5GetFileAddressFromTable#65HGetFileAddressImpl#65HCreateFileAddressTable655500{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveArchiveFileDFileHeaderDInfoBlockBodyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@WaveArchiveFileReader &m_pHeader#&m_pInfoBlockBody#0.&m_pLoadTable#DIndividualLoadTableWaveArchiveFileReader65: SetWaveFile655000dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name#00 F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# 7&base_info}#B &base#&flags#&base_count# 7&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0?00MB0U0=&4thisz__result=4this3HfileId3Qaddressz__resultQupreAddressQG4this3HfileIdz__resultQnwsndinternalB0;&tinfo?#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundDataManager.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intORoundUp3x3basez__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X Q4|thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid0OComparePtr3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hComparePtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp3x3basez__resultuvalueurounded|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetOffsetFromPtr3start3endz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#GetOffsetFromPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4;thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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QPT}}QUPTD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#"!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintfloatiu8x(%iu32*%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal)(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume#&pitch#&pan#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayerU#0&m_pSoundActorq#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState(#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend# &m_FxSend#&m_ExtSurroundPan#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#04&argUpdateCallback#0N&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallbackIsAttachedGeneralHandle6IsAttachedTempGeneralHandle6DetachGeneralHandle6DetachTempGeneralHandle60-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayer/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeap1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartable43d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4 thisz__result4thisz__resultnwsnd@SoundHandle&m_pSound#IsAttachedSound6 DetachSound6detail_AttachSound65detail_AttachSoundAsTempHandle65detail_GetAttachedSound6detail_DuplicateHandle65000v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# ]&base_infoq#B &base#&flags#&base_count# ]&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list0A4this31soundB0a&tinfoe#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHandle.cpp;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# =!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppXarmcc+|  2AzXarmcc+|  6A|Xarmcc+|  (A|Xarmcc+|   A~Xarmcc+|   A~Xarmcc+|  (AzXarmcc+|  ,A|Xarmcc+|  ,AzXarmcc+|  &A|Xarmcc+|   A|Xarmcc+|  4A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2# F2thisyZw__resultyP0] %G~]0&4]*n !~]$~] *~]n ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]66thisy6qcmdmgrKT&stag# rlockpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865](V(thisy"rlockpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `W f!{rP]6,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865](voidbool0C(thisy^startAddress@size"w__resultP&rlockhXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865],voidunsigned long0WQ,memzsize\argIqcmdmgrKT scommandQ#] 4~{Q |6d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865],`,z\> {P*{h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&void0j&thisy>size w__resultP$rlockprbufferPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] int thisy"w__resultPrlockp$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4int44thisyRlevel44rlockpqcmdmgrKTstag!n d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h$];%E>1C6~6 } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cpp- ! , ,  } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cpp&&!$|  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h21} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cpp&&!%H d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h,, } d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cpp&& !+} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cpp&&!+} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cpp&&!+} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cpp-~- !00  }2}*P2TQP2V}6},0PP&T}(}P(T} } T}(}R(VQ(UPT},}*Q*Q RQ,VP,U},} S ,WR,VQ,UP"T}&}Q&UPT} }PT}4}$(PQ4UPTCDFGKJIH8F F`ahB " FiF(`` Fh@`(F8Xarmcc+|  8A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]88thisKZreferencePGw__resultKP6]44]. ~]()~{p ] !~] ~ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h v6+~6 (  }8}P8T QP8UMNRQPO8Fhh@```" FiF(H#"!Fh(F8Xarmcc+|  2A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2void02thisKFw__resultP0].3" {p ]  ~] ~] .~] .; ~ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h ~%6~6  ~1}2}P.TP2UTUYXWV8@-@P P8Q8`armcc+|     LA|0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L`LrTA|#{p ] v~]8<~P~h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h<'{E}L}04PHLP R Q LUPLT[\`_^]8@-@P P8Q8`armcc+|     LA|0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L`LrTA|#{p ] v~]8<~P~h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h<'{E}L}04PHLP R Q LUPLTbcgfed8@-@P P8Q8`armcc+|     LA|0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L`LrTA|#{p ] v~]8<~P~h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h<'{E}L}04PHLP R Q LUPLTijnmlkp/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P{Pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h }pqutsrh` pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){Pb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h}QPwx|{zy hRB `` pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` ){P d d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h   } Q P~h(@B` pG pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`5|d d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h = ~ } PPQN2nw3snd9SoundHeapEN2nw3snd22SoundMemoryAllocatableED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intshortintiu32x*%is16.%is32/%iuptr3%ibit32xJ%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandley9nn@Handle&m_Handle#Handle650`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.h4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BITd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall$4thisz__result%4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00?M?nnfndARMv6@Interlocked@AtomicStorageSelecteriType9!0cAtomicUpdate553: cAtomicUpdateM55: cAtomicUpdate55: detailth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?M???nnfndxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*6q0operator->6qSignal|6q5ArbitrateAddress|6q550pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#@ReverseIfPositiveUpdateroperator()6C5@ReverseUpdater&afterUpdate#operator()6G5@ScopedLock&m_ReferenceP#ScopedLockK6K5P~ScopedLock6KCriticalSectionT6TInitialize6TFinalize6T~CriticalSection6TEnter6TLeave6TEnterImpl6TTryEnterImpl6TcGetThreadUniqueValuecGetInvalidThreadUniqueValueLockedByCurrentThread6\00M0?00Xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typek%iNodeo%|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# 0q@DriverCommandInvalidateDataq#&mem#&size#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00nwsndinternal@DriverCommandManager&m_SendCommandQueue#&m_SendCommandQueueBuffer #4&m_RecvCommandQueue#&m_RecvCommandQueueBufferR#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancexPushCommand6|5FlushCommand6|5WaitCommandReply6|5AllocMemory6|5AllocCommand6|?00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@FrameHeap4#DHeapBased:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longboolint0u f4thisz__resultnwsndinternal@FrameHeap&m_pHeap#&m_SectionListj#h55506iDisposeCallbackF%DSectioniSectionListP>FrameHeap6~FrameHeap6Create655Destroy6Alloc655J5Clear6SaveState6LoadState65IsValid6000t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FrameHeap.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundMemoryAllocatable(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned longboolint0nwsnd@SoundHeap #+m_CriticalSection#&m_FrameHeap#h5550iDisposeCallback+BSoundHeapy6y~SoundHeap6yCreate6y55Destroy6yAlloc#6y5Alloc6y55/5Clear6ySaveState6yLoadState6y5dDisposeCallbackFunc5550t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHeap.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr#&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type(#0$i__builtin_va_list0?02 b4ythisz__resultG4ythis3size3/callback3GcallbackArgz__resultGulockB0&tinfo#&offset_flags#} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundHeap.cppHd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?M???nnfnd@InterlockedVariable&m_vB#@AssignFunc&m_operand#operator()675AssignFunc7675InterlockedVariable<6<operator=6<5AtomicUpdateConditionalM6<5AtomicUpdateConditional6<5AtomicUpdateConditional6<53?00 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList a #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'lc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExcLoadRegEx5cStoreRegEx550 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4this3handlez__result`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]+4qthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4qthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]D ?4qthis3type3valuez__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]9 4qthis3numz__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]N4<thisz__result<lb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intQ" 3val3ptrz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolc47this3xz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q!3ptrz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQf3p33update: z__resultiStoragehEkU'v'nuxth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4<this33updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?c'47this3operandz__result7lb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intt4<this3vuflb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolMu4Gthis3xz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQfTM3p3update: z__resultiStoragehEkU'v'nuxth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolM4<this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool<+4Cthis3xz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h! d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQf3p3update: z__resultiStoragehEkU'v'nuxth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h$#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4<this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h'&d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h*)d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]`4Tthisz__resultTpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h-,d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]l 4Tthispd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h0/d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 54Tthispd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h32d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0M4Tthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h65d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qz__resultuvpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h98d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4Tthisz__resultuupdaterpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h<;d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4\thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h?>d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] p4Tthispd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hBAd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Tthis uupdaterMpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hEDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X Q4|thisz__resultucommandAreaCountucommand 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Gd4 \\F\M\2M\w\i\~\\\&\\\\\\\ \2 \ \ \ \p\T\[\b\\ _\"<\\D[F[M[wU[i[~ZZZ|ZZZ9ZZYY Y Y lYpXTUX[WbWVVVVVzV`VFV ,V!V"U#U%U&U'U({U)bU*IU+0U,U-T$T/T0T1T2T3iT4PT57T6T7T.S8S9S:S;S<vS=^S>FS?.S@SA\\ j\"G\$\DRGRHURORyQksQ(QrPVO]=OdONiN, N8MBM5LhL&L>KAcK/K)J2GJIILIH^HGpG F*F#EyEEDDJCB BAJA@Y@?a??>>D=;f=!=<<W<<;o;;::\::99@988l8877f7*766r61655w5H54,48R435393&2>2A[2/2)12f11000/d/. Y.-#q-'-,,+,+s* *)`)((''k''&D&&;%%%L%%$$U$$##v#?##""O""!!m!>!!   O  fI%PzlFs\W^e|-9U6{'%?Bv0$*3Z_ g$eI !XNER<  w 4   p 4   } 7  J Ql {# m  tXJ_f^KR|nBuZY`gZ,Z&Z,~Z6\Z(;Z(Z4Y Y2  Y  Y   SZrH[8"FV"F[2"M+"M[ "wW["i["~nY"pXL"TWXL"[WL"b""\!\!$\! 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h {8| , d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h {8| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.h , d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h }8~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!|'  } (| $ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cpp| "}d}dP}.}Q.VP.U} } T}}H`WPnT}0}P0U}2}R2WQ2VP2U} P} P }  Q P} P }  QP}0}QP0T}QP}*}$&P(*PPQ"TP}}H} >FPQHhP}}j} ,.PhjP8UQ*h.jhPjT}}QTPU} } PQP}}QUPT}}QUPT} } QP} } PQP}2}P02PQ2UP}(}Q(UP(VAhF FXarmcc+|  A~Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P] &]~]~]*~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$;*R$s;/E}}PTXarmcc+|  A~AhXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !]&~]*~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$&>} }PXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$%}}pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]%~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*C}P#FBF X@pGXarmcc+|    d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`PQ{P] 8~] 6~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h868}P}@hpGXarmcc+|   ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P],~]%~]*~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9B}PpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]%~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*C}P2Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5Q"{P]/~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h -~/k} }RPpF FF*F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`> ]/q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/~C1}}QUPT@hpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]%~]*~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9E}P8Xarmcc+|   A~4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !{P]:~~]2~](P~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#: K~} }PF h) pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!7%}PQ"F R\ mQ) )FpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h  H}P Q      F2Xarmcc+|  D~|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`A#] /] /~]/~]/~]%~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-*z -8/~C}}QR P!`A``pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {P ],~] .q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2 = } PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintfloatiu8x(%iu32*%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h!D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tag$#%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intRClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClamp'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndAuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM )d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal.-Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolZ04=thisz__result4ythisz__resultnwut@LinkListNode0F&m_pNext$#&m_pPrev$#iSelf.LinkListNodeB6B0FGetNextq6Jinternal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTIt-operator->6(?Xoperator++6,iterator,6,5LinkListImpl565~LinkListImpl65size6=empty6=begin-65end-65pop_front65insert-655-5erase-655erase-655-erase-655-5-clear65Initialize_65-0$0-000900F|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h10d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long0004thisz__resultnwsnd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume#&pitch#&pan#@BasicSound(__vptr#0&m_pPlayerHeap0#0&m_pGeneralHandleK#&m_pTempGeneralHandleK# 0&m_pSoundPlayer#0&m_pSoundActor#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseStateX#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend# &m_FxSend#&m_ExtSurroundPan#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0D¶mUpdateCallback#0d&argUpdateCallback#0~&argAllocatorCallback #&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallbackUpdate6Stop65Pause655CalcCurrentPlayerPriority6AttachSoundPlayer65DetachSoundPlayer65AttachPlayerHeap65DetachPlayerHeap65GetPlayerHeap600u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayer7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundMemoryAllocatable(__vptr#;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@PlayerHeap #&m_pSound#&m_pPlayer#&m_pStartAddress# &m_pEndAddress#&m_pAllocAddress#&m_Link#AttachSoundPlayer65AttachSound65DetachSound6500=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartable?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandleBAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]intfloatvoidbool000 nw snd@ SoundPlayerH&m_SoundList#&m_PriorityList# &m_PlayerHeapList#&m_PlayableCount#$&m_PlayableLimit#(&m_Volume#,&m_LpfFreq#0&m_BiquadType#4&m_BiquadValue#8&m_MainSend#<&m_FxSend#@iPlayerHeapList9iSoundList?iPriorityListESoundPlayer6~SoundPlayer6Update6StopAllSound65PauseAllSound655SetVolume65SetLpfFreq65SetBiquadFilter655SetMainSend65SetFxSend655GetPlayingSoundCount6 SetPlayableSoundCount65GetPlayableSoundCount6 detail_SetPlayableSoundLimit65detail_CanPlaySound65detail_AppendSound65detail_RemoveSound65 detail_SortPriorityList 6 detail_SortPriorityList 65 detail_AppendPlayerHeap 65 detail_RemovePlayerHeap 65 detail_AllocPlayerHeap 65 detail_FreePlayerHeap 65 GetLowestPrioritySound 6 InsertPriorityList 65 RemovePriorityList 65 RemoveSoundList 6500v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hEDFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidboolfloat@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type*#0&i__builtin_va_list__dso_handleI0?0?4this3apSound4this3apSoundB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundPlayer.cppM__dso_handleIHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# NMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@LinkList ivalue_type 0ipointer iiterator_category-iTIt_base_-!iIterator8%@iterator#&it_#iTIt8operator->6?Zoperator++6operator++Z65iterator658008LinkListq6qbegin86qend86qinsert86q585push_back6q5erase86q5cGetNodeFromPointer5cGetPointerFromNode5GetSize6yGetBeginIter86qGetEndIter86qPushBack6q5Erase86q5#00u|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hQPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkList ivalue_type 0ipointer ?ireference iTIt_base_-!iIterator-%@iterator#&it_#iTIt-operator*6operator->6?Ooperator++6iterator65-00-LinkList6begin-6end-6front6insert-65-5push_back65erase-65cGetNodeFromPointer05cGetPointerFromNode50GetSize6IsEmpty6GetBeginIter-6GetEndIter-6GetFront6Insert-65-5PushBack65PopFront6Erase-65#00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hTS\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkList  ivalue_type 0ipointer ?ireference iiterator_category-iTIt_base_-!@iterator#&it_##operator*6operator->6iterator65#7007LinkListO6Obegin76Oend76Ofront6Oinsert76O575push_back6O5erase76O5cGetNodeFromPointer05cGetPointerFromNode50IsEmpty6WGetFront6OPushBack6O5PopFront6OErase76O5#00S|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator[Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4,this3pz__result,|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h^]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]L45thisz__result-|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.ha`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: u4Jthisz__resultq|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hdcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]445thisz__result-|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hgfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]45this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void045thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]3R4Bthisz__resultB|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hpod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]d4(thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hsrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q30pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hvud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]f4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hyxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4,thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this5z__resultZuit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q30pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865][4thisz__resultup|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q30pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]u4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y4thisz__resultup|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3#itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 45this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]45thisz__result5|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4=thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]b45this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Othisz__resultO|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4qthisz__resultq|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]$4qthisz__result8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4qthisz__result8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Xit13Xit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Zit13Zit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3Zit1_3Zit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4qthisz__result8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4qthisz__result8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result-|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]B4this3-it3pz__result-|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]c4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result-|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]*4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]T4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]int I4 thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]h4thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4 thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]o4this3-it3pz__result-|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]74thisz__result-|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Oit13Oit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3Oit1_3Oit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result-|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4qthis38it3pz__result8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865][4qthis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865].4qthis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]x4qthis3pz__result8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]J4qthis3pz__result8|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result-|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result-|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Othisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qy3pz__result0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h)(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Othis37it3pz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4Othis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h/.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Othis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h21d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]- K4this3playeru d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.h54d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4Othis3pz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h87d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865](4Othis3pz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h;:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Othis|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Othisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hA@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Othisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hDCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Othisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hGFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4Wthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hI!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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J\x.ԋJ܋q.Jp'>. J.J-J-l JxT̔i-L JX80-JĞ,pJx,PJXy,JB,J ,Jģ+J+T J`ta+J'#* J{*<JD:*` JOl)p Jb|x}) Jq`d(J|k(ԿJ}ܿ( Jv' Js$n'h Jt8' Jt& Ju&H JzT$C& J?t% Jg%D JCP$ J`$ Jw<$0 JL<# JKdB# JJ"@ JSL O" J\! Jx!4 J_@  J^`c  Jd, J8| JT Jn0 Jr<^p Jy|@ J Jx[P Jp\  Jap JN3@ JDL J@`lJ~'L!pJ\'!J'l!" JF` JAP0 JT< JRLa JZ0 J`<x J]@ J\ JV SP JX\  J[p JH JT$ Jx] JX Jd0 J5 JY x JPHWJ '4 !X Jh D ' !w  JQ  8  JBD  JHh JM0 JI<Fx JGP JEt( JW4  JUX  Je2 ( Jc4 t JjXO  Jo   Jm,w h Jt8  Jh  ! Jf !!? l" Jlx",# # Jg#|$u $ Ji%% L& JkX&'' J't(k(J]( U5@(G D]J \] J |] J ]JP ](J ]J  ]8J f ^J 1 $^J  4^J  <^JW T^J l^J t^J^ |^J% ^J _(J <_J T_ J t_J |_J _J _J _J _J _J  _J! _J" _J# _J$ _J% _J& _J' _J( _J) _J* _J+ `J, `J- `J. `J/ $`J0 ,`J1 4`J2K <`J4 L`J5 \`J9 l`J: |`J; `J< `J= `J> `J? `J@ `JA `JB `JC aJD aJE ,aJF FFh#h F)FGkFz(>(F >FFhFFh(FGA F#F1F(F8Fh#h*FG8FFhFFh(FGA F#F1F(F FF(h&F(FМ#XB! h F#)Fh FGkFz((F(h!0FARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_SoundStartable.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppXarmcc+|  .AzXarmcc+|  *AzXarmcc+|  VAxXarmcc+|  *AzXarmcc+|  A|Xarmcc+|  *Azld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865].Q-.thishandle4osoundIdQ9startInfo >x__result  rresult prresult2 l](,_~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*char0n-*thishandle4soundNamez9startInfo \x__result  ssoundId>*rresult h]w~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]V--Vthishandle4soundId_9startInfo Ax__result #rresult hrresult2 d$rresult `] ~]1~] "~]HL~]PR~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 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A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.h "}}P65D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h8D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#;:d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintfloatiu8x(%iu32*%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalBAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hEDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00 4thisz__resultnwsnd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume#&pitch#&pan#@BasicSound(__vptr#0&m_pPlayerHeap,#0&m_pGeneralHandleG#&m_pTempGeneralHandleG# 0&m_pSoundPlayer#0&m_pSoundActor#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseStateT#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend# &m_FxSend#&m_ExtSurroundPan#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0@¶mUpdateCallback#0`&argUpdateCallback#0z&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallbackStartPrepared6SetAutoStopCounter65GetId60  0u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hHGLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDNd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapQPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharbool000o4thisz__result nw snd@ SoundStartable(__vptr#@StartResultResultCodeSTART_SUCCESS START_ERR_LOW_PRIORITY START_ERR_INVALID_LABEL_STRING START_ERR_INVALID_SOUNDID START_ERR_NOT_DATA_LOADED START_ERR_NOT_SEQ_LOADED START_ERR_NOT_BANK_LOADED START_ERR_NOT_WSD_LOADED START_ERR_NOT_WARC_LOADED START_ERR_NOT_ENOUGH_PLAYER_HEAP START_ERR_CANNOT_OPEN_FILE START_ERR_NOT_AVAILABLE START_ERR_CANNOT_ALLOCATE_TRACK START_ERR_NOT_ENOUGH_INSTANCE START_ERR_INVALID_PARAMETER START_ERR_INVALID_SEQ_START_LOCATION_LABEL START_ERR_ACTOR_NOT_INITIALIZED START_ERR_USER START_ERR_UNKNOWN &m_Code0#StartResult650IsSuccess6@StartInfo0StartSound 655: 0StartSound 655: HoldSound 655:  HoldSound 655:  PrepareSound  655:  PrepareSound  655: 0  00y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#Udd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsnd@SoundHandle&m_pSound_#StartPrepared6QIsAttachedSound6YGetId6Ydetail_GetAttachedSound_6Q00U0 Wd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHZYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_infot#B &base #&flags#&base_count# &base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list0-4this34handle3soundId7startInfo z__result B 0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundStartable.cpp\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# _^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]b 4this30codez__resulty d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hbad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]n 4Qthisv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]&4Qthisz__result_v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hhgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4Ythisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hkjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4Ythisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hm!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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"} } }8}Vx``U@W>d @W V $W$dUdVXVRQXVPT}>}(<PP>T}f}}}0},QQ0TP0U} }QP} }QP}8}(,P QQ8VP8T=>BA@? HhH( HJIHHXarmcc+|  ,B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865],WU,w__resultP*rinstanceo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h > D },}DEFFI "d0# FXarmcc+|  A~HIMLKJ!F44!h`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P{Q{P  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h}}PTOPTSRQF FXarmcc+|   A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0  thisi"w__resultP v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.h"} }P TVWXAhF FXarmcc+|  A~[Z^]D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.ha`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#feXd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintlong longfloatiu8x(%iu16)%iu32*%is16.%is32/%is640%iuptr3%ivu32:%ivs160>%if32B%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hhd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Handle&m_HandleL#jd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle|#nd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#pd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#rd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnnos@Thread#&m_CanFinalize{#&m_UsingAutoStack{#)#td:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndwvd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hyd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#{d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#}d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRAUX_BUS_NULLAUX_BUS_AAUX_BUS_BAUX_BUS_NUMiAuxBusId}BiAuxBusDatapg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@FxDelayXd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_FxReverb.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@FxReverbd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh50iSoundFrameUserCallback3OutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID SrcTypeSRC_TYPE_NONE SRC_TYPE_LINEAR SRC_TYPE_4TAP |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwsndinternal@Util@PerfHistogram&m_MaxLoadA#&m_SumLoadA#d&m_LoadCount#&m_Count#&m_IrregularCount#@SingletoncGetInstanced:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6tinternal@LinkListImpl &m_SizeJ#&m_BaseNode]#isize_typek%iNodeo%ivalue_type]p%iiterator_categoryu1@iterator#&m_pPointer#iteratorf6f5~LinkListImpl6kbegin6kend6kerase6k55clear6k000p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDBiquadFilterCallbackd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# 0\@DriverCommandEffect\#&bus5#0&effect#&fadeTimes#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid00nwsndinternal@DriverCommandManager&m_SendCommandQueue#&m_SendCommandQueueBuffer #4&m_RecvCommandQueue#&m_RecvCommandQueueBufferR#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancecGetInstanceForTaskThreadInitialize655Finalize6PushCommand65FlushCommand65WaitCommandReply65AllocMemory65AllocCommand6?00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@FxBase (__vptr#&m_Link#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panModej# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwsndinternaldriver@HardwareManager@#&m_IsInitialized#&m_OutputMode#&m_SrcType#&m_MasterVolume#&m_VolumeForReset#&m_AuxFadeVolumen#$&m_AuxUserVolume#D&m_FxList#d&m_AuxCallback#|&m_BiquadFilterCallbackTable#&m_AuxCallbackContext#&m_EffectProcessTick>#&m_AuxCallbackWaitCountere#iFxList?>h5550iAuxCallbackInitialize6"Finalize6"HardwareManager"6"0z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@ThreadStack&m_Addr#&m_Size#ThreadStacki6i~ThreadStack6iInitialize6i55Finalize6i04d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatacGetInstance)CreateSoundThread6-55555555Destroy6-Initialize6-Finalize6-?0v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@NoteOnCallbackd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool000nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##<#H&m_ReleasePriorityFixFlag#T&m_PanRangeA#X&m_TempoRatioA#\&m_TickFractionA#`&m_SkipTickCounter#d&m_SkipTimeCounterA#h&m_ParserParam#l0&m_pSequenceTrackAllocator'#x&m_SequenceUserprocCallback #|&m_pSequenceUserprocCallbackArg#0&m_pTracks#5&m_LocalVariable#&m_TickCounter$#&m_pBankFiles#@ParserPlayerParam &volume#&priority#&timebase#&tempo#&callback#dInitSequenceSoundPlayer~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@SequenceTrackAllocatord:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Taskd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceList0#&m_FreeVoiceList0#iVoiceList$>cGetInstanceGetRequiredMemSize65Initialize655Finalize6?0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0?nwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#TaskThread6~TaskThread6Create655Destroy60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint000nwsnd@SoundSystem@SoundSystemParam &soundThreadPriority#&soundThreadCoreNo#&soundThreadStackSize#&soundThreadCommandBufferSize# &taskThreadPriority#&taskThreadStackSize#&taskThreadCommandBufferSize#&autoCreateSoundThread#&enableGetSoundThreadTick#*s_TaskThread*s_MaxVoiceCount*s_LoadThreadStack*s_AutoCreateSoundThreadFlag*s_IsInitialized*s_IsStreamLoadWaitdInitialize555?cGetRequiredMemSize5dFinalizecIsInitializedcAppendEffect555cAppendEffect555cAppendEffect555dClearEffect55: d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_TaskManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskManagerq&m_TaskList#&m_pCurrentTask#$&m_IsWaitTaskCancel#(&m_CriticalSection#,&m_BlockingQueue#8&m_MsgBufferS#liTaskList=cGetInstanceGetRequiredMemSize65Initialize655Finalize6?0y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ChannelManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# v&base_info#B &base#&flags#&base_count# v&base_info#F__si_class_type_info &base#&base_type!#0i__builtin_va_list__dso_handle@0?000B0z&tinfo~#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundSystem.cppD__dso_handled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v0#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator{iipointerI0i?i|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValueA&m_OriginA#&m_TargetA#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  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d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.h   } Q P !%$#"h(@B` pG pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`5|m d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.h 1 ~ } PPQ'(,+*)AhF FXarmcc+|  A~Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P] &]~]~]*~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$;*R$s;/E}}PT./0Xarmcc+|  A~32567 /`armcc+|      9:; /`armcc+|      >=D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hA@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#FEdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longshortintlong longfloatiu8x(%iu16)%iu32*%iu64+%is16.%is32/%is640%iuptr3%if32B%ibit8xH%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hIHTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4Othisz__resulty 4Othisz__result- 4Othis3Vmask3shiftz__resultVnn@Result&m_CodeV#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzIsFailurey6OIsSuccessy6OGetLevel-6OGetCodeBitsV6O5V50K`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hKd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilNMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&valueV#innHandley9nn@Handle&m_HandleV#Handle650`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hP4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BITRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/svc/svc_Stub.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsvcUTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall$4thisz__result%4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hWd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@HandleObject#&m_Handle#ZYPd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSeconds'#DZeroOnlyTag0iZeroOnly.*TimeSpanA6A: cFromNanoSeconds5'GetMicroSeconds'6I00Eh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.h\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitObject#^d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]'bHd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick'#Tick/6/:' operator nn::fnd::TimeSpan67ToTimeSpan67operator+=;6/5003?0edD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hhgd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint0KTy3pAffinityMask3numProcessor uresultLocalT3pAffinityMask3numProcessor uresultLocalnnos@Thread#&m_CanFinalize#&m_UsingAutoStack#)#dGetCurrentAffinityMask55dGetDefaultAffinityMask55d[ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hkjd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00?_? nnfndARMv6@Interlocked@AtomicStorageSelecteriType9!0cAtomicUpdate553: cAtomicUpdate_55: cAtomicUpdate 55: detailth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hmd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?_? ??nnfndpoxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*6q0operator->6qSignal6q5ArbitrateAddress6q550pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hrd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndtd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosvd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#zd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue2#&m_LockCount#@ReverseIfPositiveUpdateroperator()6g5@ReverseUpdater&afterUpdate#operator()6k5@ScopedLock&m_Referencet#ScopedLocko6o5t~ScopedLock6oInterCoreCriticalSectionx6xInitialize6xFinalize6x~InterCoreCriticalSection6xEnter6xLeave6xEnterImpl6xTryEnterImpl6xcGetThreadUniqueValue2cGetInvalidThreadUniqueValue2LockedByCurrentThread60 0_0?00||d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRBiAuxBusData@ThreadParameter &stackBuffer2#&stackSize2#&priority#pg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh520iSoundFrameUserCallback3OutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM SrcTypeSRC_TYPE_NONE SRC_TYPE_LINEAR SRC_TYPE_4TAP |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?nwsndinternal@Util@PerfHistogram&m_MaxLoad@#&m_SumLoad@#d&m_LoadCount#&m_Count#&m_IrregularCount#PerfHistogram6SetLoad65@Reset6@SingletoncGetInstancecCalcRandom0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolSY0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext'6internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6z?operator++96~iterator~6~5LinkListImpl6~LinkListImpl6begin6end6insert655erase65erase655clear6Initialize_60v000S00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDBiquadFilterCallbackd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDDriverCommanddriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@DriverCommandManager&m_SendCommandQueue{#2&m_SendCommandQueueBuffer#4&m_RecvCommandQueue{#2&m_RecvCommandQueueBufferA#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancecGetInstanceForTaskThreadProcessCommand6?000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@FxBase d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwsndinternaldriver@HardwareManager#&m_IsInitialized#&m_OutputMode#&m_SrcType5#&m_MasterVolume#&m_VolumeForReset#&m_AuxFadeVolumen#$&m_AuxUserVolume#D&m_FxList#d&m_AuxCallback#|&m_BiquadFilterCallbackTable#2&m_AuxCallbackContext#&m_EffectProcessTick>#&m_AuxCallbackWaitCountere#iFxList?>h55520iAuxCallbackUpdate6HardwareManager60z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0?3? nw snd internal driver@ SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSection#&m_SoundFrameCallbackListB#&m_PlayerCallbackListc#&m_UserCallback#&m_UserCallbackArg2#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0&m_pPerfData|#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#@SoundFrameCallback (__vptr#&m_Link#@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.@PerfData&load@#&voice#¬eOn#&padding#cGetInstanceCreateSoundThread65255525555Destroy6 Initialize 6 Finalize 6 FrameProcess 6 RegisterSoundFrameCallback 650 UnregisterSoundFrameCallback 65 RegisterPlayerCallback 65H0 UnregisterPlayerCallback 65H CalcProcessCost 65 GetTickCount 65;5 ClearTickCount 6 SoundThread 6 PrepareForCreate 65 SoundThreadProc 6 VoiceUpdate 6d SoundThreadFunc52d UserThreadCallback52?00v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoiced:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceList%#&m_FreeVoiceList%#iVoiceList$>cGetInstanceUpdateAllVoices6GetVoiceCount6?00w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.h(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsnd@SoundSystemcGetVoiceCount*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd/.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ChannelManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolunsigned longvoid0nwsndinternaldriver@ChannelManager &m_Poolj#&m_ChannelList#&m_IsInitialized#&m_ChannelCount#&m_pMem#&m_MemSize#iChannelPool*#iChannelList+>cGetInstanceUpdateAllChannel6?0y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ChannelManager.h213d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_info#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type!#0i__builtin_va_list__dso_handle@?3??S/TestDefaultValueuaffinityMaskK4this3enableGetTickz__resultW4thisB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_SoundThread.cpp D__dso_handle5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable7Hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?_? ??nnfnd@InterlockedVariable&m_vB#@AssignFunc&m_operand#operator()675AssignFunc7675InterlockedVariable<6<operator=6<5AtomicUpdateConditional_6<5AtomicUpdateConditional 6<5AtomicUpdateConditional6<53?009d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#; d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60=d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#02BAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue@&m_Origin@#&m_Target@#&m_Frame#&m_Counter# Fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  S#IHXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwut@LinkList  ivalue_type 0ipointer iiterator_category-iTIt_base_!iIterator7%@iterator#&it_#iTIt7operator->6?Yoperator++6operator++Y65iterator657007LinkListT6Tbegin76Tend76Tinsert76T575push_back6T5erase76T5cGetNodeFromPointer5cGetPointerFromNode5GetBeginIter76TGetEndIter76TPushBack6T5Erase76T5S#0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hLKXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwut@LinkList  ivalue_type 0ipointer iiterator_category-iTIt_base_!iIterator1%@iterator#&it_ #iTIt1operator->6?Soperator++|6operator++S65iterator65 1001LinkListR6Rbegin16Rend16Rinsert16R515push_back6R5erase16R5cGetNodeFromPointer5cGetPointerFromNode5GetBeginIter16RGetEndIter16RPushBack6R5Erase16R5S#0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hNd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  XS#Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#Rd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList <S#Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?Vd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?YXd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'lc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.h[d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExcLoadRegEx5cStoreRegEx550 ^]_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]O nnmathMultiplyAndDivide'3'x3mul3divz__result'urateur_hiur_loux_hiux_lopg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.h*nnmathMultiplyAndDividebad:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4Othisz__resulty`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hedd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4this3handlez__result`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hhgd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]34/this7'tick z__result/dY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hkjd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865];4Athis7zeroOnly z__resultAh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hnmd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]QD3'nanoSecondsz__resulturetz__struct_resultAh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hqpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]p47thisz__resultz__struct_resultAdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.htsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]u 47thisz__resultz__struct_resultAdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hwvd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]\  4/this3rhsz__result;dY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hzyd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]+4qthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h}|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4qthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]D ?4qthis3type3valuez__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]9 4qthis3numz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]N4<thisz__result<lb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intQ" 3val3ptrz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolc47this3xz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q!3ptrz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQf3p33update: z__resultiStoragehEkU'v'nuxth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4<this33updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?c'47this3operandz__result7lb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intt4<this3vuflb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolA4kthis3xz__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQfT_3p3update: z__resultiStoragehEkU'v'nuxth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool_4<this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0=4gthis3xz__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQf 3p3update: z__resultiStoragehEkU'v'nuxth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4<this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qz__result2xm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]T 4xthisz__resultxxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]` 64xthisxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]y P4xthisxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0~h4xthisz__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qz__result2uv2xm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.hARM C/C++ Compiler, RVCT4.0 [Build 865]PDataSynchronizationBarrierpf d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.h-DataSynchronizationBarrierd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4xthisz__resultuupdater uretxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool ?4thisz__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4xthisxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4xthis uupdater_xm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Ithisz__result'h_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: +4thisz__result'|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4zthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]_4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]=4~thisz__result9|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result||q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this5z__resultSuit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3 itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]e4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this5z__resultYuit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865][4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z4~this3pz__result~|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]F4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]intQz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]|4thisxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865] ?4thisz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]int_4this3@loaduloadIndexxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qz__resultrinstancexo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h#"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Rthisz__resultR|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Tthisz__resultT|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h)(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4Tthisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h,+d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Tthisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h/.0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==324d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Yit13Yit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==768d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3Yit1_3Yit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=;:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Tthisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Tthisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hA@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Rthisz__result1|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hDCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Rthisz__result1|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hGFHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Sit13Sit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==KJLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3Sit1_3Sit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=ONd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Rthisz__result1|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hRQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Rthisz__result1|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hUTVd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]Po FinalizeUserSoundThreadpe d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Api.h*FinalizeUserSoundThreadYXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h\[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]94Tthis37it3pz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h_^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z4Tthis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hbad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Tthis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4Tthis3pz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hhgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4Tthis3pz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hkjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hnmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34Rthis31it3pz__result1|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hqpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]T4Rthis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.htsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Rthis3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hwvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4Rthis3pz__result1|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hzyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]+4Rthis3pz__result1|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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]+P~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^voidint0<^thisx__result savailableByte^qbyteIndexS^sbyteRzsmask\&TsbitIndex>.JqtotalIndexQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865](voidunsigned longint0X(thisnpPtr[soffsetHstotalIndex5sbyteIndex"rbitIndexPqmaskR]ZP~$ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h&%| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cpp5 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cpp<!3   &!Gr;G!:z8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h$z##~ }$} S QRPQ$UP$T } P}^}HJP\^P*@RLTR&6QJTQ 0TJVT2UJ^UDPJZP}(}QPPQP(TD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h"D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#%$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned chariu8x(%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h'D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std*)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std/.Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint0nwutRAddOffsetToPtrA3Aptr3offsetz__resultARRoundUp3x3basez__result0|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwsndinternaldriver@StreamBufferPool&m_pBuffer#&m_BufferSize#&m_BlockSize#&m_BlockCount# &m_AllocCount#&m_AllocFlagsM#Initialize6555Finalize6Alloc6Free6505d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver87d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base$#&flags#&base_count# \&base_info#B &base$#&flags#&base_count# \&base_info#F__si_class_type_info &base$#&base_type/#$0+i__builtin_va_list0B$0`&tinfod#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamBufferPool.cpp;:<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intORoundDown3x3basez__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundDown?>@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrCBDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetOffsetFromPtr3start3endz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#GetOffsetFromPtrF!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cpp" x   z9 &MvX TI d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h T=8~  {~,6|8}~/ {/{}<}P$P0<PQ<T}}$@}(@B}&>Q >Q S BVRBdQBWP.U}}$8}(8:}6Q6Q S :WR:dQ:VP&U} } } }| xP(LV LT P U}F}4FU 4UPFT} PPP} PPP}}x} x|}R|X | Q|W P |V}}@}@H}HL} @P L QLT P LV}}@}@H}HL} @P L QLT P LV}} PPQ P"} P "PP}} PP P}  P}P}}P}4}(Q(P,4PP4T}}(PW}P}PU PVPPh~   Q/ ` 0 * 0/`armcc+|      <d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]<^{<this=x__resultt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h   }:<} 8< <PI`08Xarmcc+|  B~pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]%~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*C}P2Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5Q"{P]/~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h -~/k} }RP1Xarmcc+|   B~<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5"]/~]8~]8~( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h -{8N|} }QP"F R\ mQ) )FpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h  H}P Q    /`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$thisw__resultPt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hF#+G}Pp@-@P-@ Pp`armcc+|     $4A|CzH|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4`4~V8t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.h &}}0}04}Q4U 4 P 4T!F44!h`Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"{P{Q{P  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h}}PTHpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865])5thiskw__result Pv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.h(}PXarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h/} }PXarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !{P{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h" "<} }P0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]['thisow__resultPv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hEj}PXarmcc+|   A~N2nw3snd8internal11StreamSoundED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintlong longfloatiu8x(%iu16)%iu32*%is16.%is32/%is640%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnos@LightEvent&m_Counter#TryWait6Wait60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status1#&bufferId#&next#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tag  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intRClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClamp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh50iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef##&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@Reference&typeId#&padding#&offset#@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount4#&m_Count#&m_IrregularCount#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolz 4thisz__resultnwsndinternalt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo 6 5 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6internal@LinkListImpl &m_SizeG#&m_BaseNodeZ#isize_typek%iNodeo%ivalue_typeZp%0fipointerxq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?operator++6iterator65begin6end6insert655|erase65|000Z00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00 q4thisz__resultnwsnd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume#&pitch#&pan#@BasicSound(__vptr#0&m_pPlayerHeap*#0&m_pGeneralHandleE#&m_pTempGeneralHandleE# 0&m_pSoundPlayer#0&m_pSoundActor#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseStateR#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend# &m_FxSend#&m_ExtSurroundPan#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0>¶mUpdateCallback#0^&argUpdateCallback#0x&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallback*s_TypeInfoBasicSound6Initialize# 6Finalize#6CalcCurrentPlayerPriority6UpdateMoveValue#(6UpdateParam#,6IsPlayerAvailable60  0u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h!xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFileDFileHeaderDInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate#&loopStart#&frameCount# &blockCount#&oneBlockBytes#&oneBlockSamples#&lastBlockBytes#&lastBlockSamples# &lastBlockPaddedBytes#$&sizeofSeekInfoAtom#(&seekInfoIntervalSamples#,&sampleDataOffset#0#|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFileReader&m_pHeaderp#&m_pInfoBlockBodyz#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndex@#0j0t%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd'( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned longfloatnwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# 0v@DriverCommandStreamSoundInit v#0~&player#0&pBufferPool#&allocChannelCount#&allocTrackFlag#@DriverCommandStreamSoundSetup v#&player#0&pFileStream#&startOffsetType#&offset#@DriverCommandStreamSoundTrackParamv#&player#&trackBitFlag#&value#*)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid000M0nwsndinternal@DriverCommandManager&m_SendCommandQueue#&m_SendCommandQueueBuffer#4&m_RecvCommandQueue#&m_RecvCommandQueueBuffer^#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancePushCommand65FlushCommand65AllocMemory65AllocCommand6AllocCommandM6AllocCommand6?00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayer.d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#DIOStream2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#06d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManager8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8TryWaitInstanceFree6WaitInstanceFree60;:|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDVoice?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal0Cxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#Ed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartableGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamu#*&m_pVoice#0&m_WaveBufferA#4&m_AdpcmContext`#@StreamTrack &m_ActiveFlag#&m_pChannels#&m_TrackInfo# &m_Volume#&m_Pan#&m_SurroundPan#0JI d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidlongfloat00~ 4 thisz__result 4 thisz__result 4 thisz__resultnwsndDStreamDataInfointernaldriver@StreamSoundPlayer?##<&m_StreamInfo#H&m_IsInitialized#&m_IsPrepared#&m_IsTaskError#&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount# StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTaskI#&m_StreamDataLoadTaskList##&m_StreamDataLoadTaskPool# &m_StreamDataLoadTaskArea#&m_pBufferPool#&m_pFileStream#&m_TrackCount#&m_ChannelCount# &m_Channels# &m_Tracks-#>@ StreamHeaderLoadTask(#&m_PlayerHandlew #&m_pFileStream#&m_StartOffsetType# &m_StartOffset#$@StreamDataLoadTaskh#&m_PlayerHandlew #&m_pFileStream#&m_BufferAddress# &m_ChannelCount#@&m_Offset#D&m_BlockBytes#H&m_BufferBlockIndex#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList StreamSoundPlayerw 6w ~StreamSoundPlayer6w IsSuspendByLoadingDelay6 IsPrepared6 ReadStreamDataInfo6 5 GetPlayLoopCount6 GetPlaySamplePosition6 GetFilledBufferPercentage6 0~~0{ 0V| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoolON|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolunsigned longfloatlong00V0 nw snd internaliStreamSoundInstanceManager"F@ StreamSoundE #&m_StreamSoundPlayerInstance~#0&m_pTempSpecialHandle^#A&m_Managerc#A&m_TrackVolume#A&m_pFileStreamv#A&m_FileStreamBuffer#A&m_AllocTrackFlag#E&m_InitializeFlag#E*s_TypeInfoGetRuntimeTypeInfo 6kStreamSoundo6o5cSetup6o555Prepare6o555vInitialize# 6oFinalize#6oIsPrepared#6kIsSuspendByLoadingDelay6kSetTrackVolume6o55: SetTrackPan6o55SetTrackSurroundPan6o55ReadStreamDataInfo6k5GetPlayLoopCount6kGetPlaySamplePosition6kGetFilledBufferPercentage6k IsAttachedTempSpecialHandle# 6o DetachTempSpecialHandle# 6o UpdateMoveValue#( 6o UpdateParam#, 6o GetBasicSoundPlayerHandle# 6o OnUpdatePlayerPriority#$ 6o?0g00v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandleSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@StreamSoundHandle&m_pSound#DetachSound600XWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intunsigned longfloat@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base!#&flags#&base_count# u&base_info#B &base!#&flags#&base_count# u&base_info#F__si_class_type_info &base!#&base_type,#!0(i__builtin_va_list0000M000VB!0y&tinfo}#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSound.cppZd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#^d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablebd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0edd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorfxipointerxI?f|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# MoveValue6InitValue65SetTarget655GetValue6Update6IsFinished600id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #md:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  `#od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#rqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@SoundInstanceManager~&m_PriorityList#&m_FreeList# iPriorityList&BiIterator'-Free65UpdatePriority655InsertPriorityList655RemovePriorityList6500 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hut8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList ivalue_type 0ipointer iiterator_category-iTIt_base_!iIterator+%@iterator#&it_#iTIt+operator->6?Moperator++v6iterator65+00+begin+6-end+6-insert+6-5+5push_back6-5erase+6-5cGetNodeFromPointer35cGetPointerFromNode53GetBeginIter+6-GetEndIter+6-Insert+6-5+5PushBack6-5Erase+6-5#00Z|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?zyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h}|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ql3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]z4thisz__resultv|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4 this3 parentz__result x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]W4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]QK3pz__result3|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3+it3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]/4-this3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3sound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865] =4this3sound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3+it3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Mit13Mit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3Mit1_3Mit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int {4this3sound3priorityuitr+ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int U4this3sound3priority d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]/ 94this3valuet d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intA X4this3targetValue3framest d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]o 4thist d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 74thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X ]M4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]j 4this{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]booli 4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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G/ 0G0 @G1 PG2 `G3 pG4 G5 G6 G7 G8 G9 G: G; G< H= H> H? 0H@ @HA PHB `HC xHhD HE IF JG @KH LXI pLXJ LK HMxL MxM 8NhN NXO NXP POXQ OPR OPS HPT PU hQ Vu TWu TXu TYu TZu T[u T\u T]u T^u T_u T`u Tau Tbu Tcu Tdu Teu Ufu Ugu Uhu Ui: U ~ @UhA U U U`u V (VA 8V @VA PV XV hVu V VA V W Wu W WA W W Wu XA X X XXu 0YA 8Y @Y PYXu Y YA Y Y Ypu @Zd HZA PZ XZ hZhu Z& ZA Z Z ZXu P[ X[A `[ h[ x[Pu [ [A [ [ [Xu H\A P\ X\ h\Xu \j \A \ \7 \ ] ] (] 0] H] P] `] h] ] ] ]  ]( ] ]  ^( 8^ H^ P^# `^  h^(  ^P ^0 _  0_ 8_ @_@ _8 `! 8a8# pa% xa@' a) pb, xb. b0 b2 b4 b6 b88 bX: 0c= 8c? @cA Pc C pcE xcPG cI dL dN 0eQ 8eS @eU PePW eZ e\ e^ e` e`b Pf@d f8g f i f k g m (go @g8q xgPt g0w g(y h(| Hh( ph( h( h( h0 i0 Hi0 xi( i( i( i( j8 Pj( xj( j0 j0 k( (k( Pk8 k  k( k # k k # l l # @l Hl( pl( l0 l( l( m( @m  `m@ m@ m@ n  @n `n%-p'K/1269 1296104395 0 0 100666 42740 ` ELF(l4(" #SCB !JC0pGR* pGIh@!hIh@I@h@!@hI@h@"BAh@pG pG: pGh@pGA"B pGAh@pG: pGAi@pGJAJAARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_StreamSoundFile.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppXarmcc+|   "Xarmcc+|  BXarmcc+|   BXarmcc+|   BXarmcc+|  BXarmcc+|   BXarmcc+|   BXarmcc+|   Xarmcc+|   Xarmcc+|   Xarmcc+|   B~Xarmcc+|   B~Xarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"`5"DnPP|]""m|p2d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*"this!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ."# this!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] 2"H this!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]7"mthis!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ;" this!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ?" this!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]J!mthis5x__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]T!this5x__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]^!this5x__result!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] l" this5index"w__result)Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] v$i this!5index"w__result1Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]this15x__result9] ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp  -#&x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp+& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp/  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp3  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp8& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp<  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp '~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp !~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp !~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h % {"}P "PR"RQ"QP P}} P} }P} }P}} P} }P} }P} PP P} PP P} PP P} }QP} }QP}PPPRSWVUThB B pGh@pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`YF3|o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h 3%   }PPRQPZYD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h\D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#_^d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortunsigned intintiu16x)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.haD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stddcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hgfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutRAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hmlTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwsndinternal@Util@Reference&typeId#&padding#&offset#IsValidTypeId65@ReferenceWithSize #&size#@Table &count#&item#@ReferenceTable ^#GetReferedItem65500qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaluLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFile@FileHeader8#1&toBlocks#GetInfoBlockSize6GetSeekBlockSize6GetDataBlockSize6GetInfoBlockOffset6GetSeekBlockOffset6GetDataBlockOffset6GetReferenceByG65@InfoBlockBody&toStreamSoundInfo#&toTrackInfoTable#&toChannelInfoTable#GetStreamSoundInfo 6GetTrackInfoTable6GetChannelInfoTable!6@StreamSoundInfo8@TrackInfoTable &table#GetTrackInfo)65DTrackInfo@ChannelInfoTable &table#GetChannelInfo16!5@ChannelInfo&toDetailChannelInfo#GetDspAdpcmChannelInfo961DDspAdpcmChannelInfo00 0 0E0:0%0-0510Awd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalzyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# x&base_infou#B &base #&flags#&base_count# x&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list4this3typeIdz__resultG uiB 0|&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFile.cpp}|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4this3validIdz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3index3typeIdz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.h% [%~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.h  %,' v% %} }}} r}rt}t}ptP~PNnV,NVRnUQndtdPT}} PPQ P}} PPRQ P}} PPSRQ P}} PP P}} PP P}}$>}(>@}@^}(B\P<@P\^P *Q ^T S :h R ^WQ^UP:V21D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h54D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h7D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#:9d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintiu8x(%iu16)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h<D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std?>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int00DCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hGFTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hId:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@DspAdpcmParam&internal@DspAdpcmLoopParamK|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@Table &count#&itemF#@ReferenceTable !#Md:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@StreamSoundFile@FileHeader8#&toBlocks#GetInfoBlockSize6GetInfoBlockOffset6GetSeekBlockOffset6@InfoBlockBody&toStreamSoundInfo#&toTrackInfoTable#&toChannelInfoTable#GetTrackInfoTable6GetChannelInfoTable6@StreamSoundInfo8@TrackInfoTable &table\#GetTrackCount6@ChannelInfoTable &table\#GetChannelCount6050r0z0RQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint0( 4thisz__result0 00nwsndinternal@StreamSoundFileReader&m_pHeader#&m_pInfoBlockBody#@TrackInfoStreamSoundFileReader6Initialize65IsAvailable6IsValidFileHeader65ReadStreamSoundInfo65ReadStreamTrackInfo65K50XReadDspAdpcmChannelInfo6555GetChannelCount6GetTrackCount6GetSeekBlockOffset6000r0  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverWV\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00nwio@IOStream(__vptr#&mAvailable#&mAsyncResult#&mCallback<# &mArg#h55U50&iIOStreamCallback8$0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidunsigned longint00 000nwsndinternal@StreamSoundFileLoader &m_Streamy#&m_Reader#LoadFileHeader6j55ReadStreamInfo6r5ReadStreamTrackInfo6r5K5ReadDspAdpcmChannelInfo6r555GetChannelCount6rGetTrackCount6rReadAdpcBlockData6j555500n?`_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned long@__type_info&__vptr#&__name%#00!F__class_type_info&base#F__vmi_class_type_info&base)#&flags#&base_count# {&base_info#B &base)#&flags#&base_count# {&base_info#F__si_class_type_info &base)#&base_type4#)00i__builtin_va_list000 000B)0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileLoader.cppcbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] W4thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hfed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hihd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hlkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]94thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hrqsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0ORoundUp3x3basez__resultuvalueurounded|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hRoundUpu!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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P/.D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#43d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintiu8x(%iu16)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h6D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h<;=8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint0nwutRAddOffsetToPtr3ptr3offsetz__resultRMin3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h< Min@?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hCBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#@BinaryBlockHeader&kind#&size#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hEXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#Gd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@Table &count#&itemF#@ReferenceTable !#@Table&count#&item#Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutLKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool D4thisz__result nw snd internal@ StreamSoundFile@FileHeader8#&toBlocks#GetInfoBlockOffset6GetInfoBlock6@InfoBlockBody&toStreamSoundInfo#&toTrackInfoTable#&toChannelInfoTable#GetStreamSoundInfo6GetTrackInfoTable6GetChannelInfoTable6@InfoBlock &headerS#&bodyy#@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate#&loopStart#&frameCount# &blockCount#&oneBlockBytes#&oneBlockSamples#&lastBlockBytes#&lastBlockSamples# &lastBlockPaddedBytes#$&sizeofSeekInfoAtom#(&seekInfoIntervalSamples#,&sampleDataOffset#0@TrackInfoTable &table\#GetTrackInfo65GetTrackCount6@ TrackInfo &volume#&pan#&padding#&toGlobalChannelIndexTable# GetTrackChannelCount 6 GetGlobalChannelIndex 65 GetGlobalChannelIndexTable 6@ GlobalChannelIndexTable&tablex# GetCount 6 GetGlobalIndex 65@ ChannelInfoTable &table\# GetChannelInfo 65@ ChannelInfo&toDetailChannelInfo# GetDspAdpcmChannelInfo 6@ DspAdpcmChannelInfo,¶m#&loopParam#&0L0w0y000g0M?0 0b0z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hNd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint00w00nwsndinternal@StreamSoundFileReader&m_pHeader#&m_pInfoBlockBody#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexp#StreamSoundFileReader6Initialize65Finalize6IsValidFileHeader65ReadStreamSoundInfo65ReadStreamTrackInfo65t50/ReadDspAdpcmChannelInfo6555000y0Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalSRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_info#B &base #&flags#&base_count# &base_info#F__si_class_type_info &base #&base_type+# 0'i__builtin_va_list0J?R0w004this3NstreamSoundFilez__resultuheaderXB 0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundFileReader.cppVUWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrZYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y4thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.h]\^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtra`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865](4thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hdcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]x4thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hgfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3indexz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3indexz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.ho!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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(? pMK4?;@@ pJK@;hA2A pKKA;BTC pIK`C;@ StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset#$@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream# &m_BufferAddress# &m_ChannelCount#@&m_Offset#D&m_BlockBytes#H&m_BufferBlockIndex#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`iStreamDataLoadTaskList 0| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamBufferPoolmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolnwsndinternaliStreamSoundInstanceManager"F@StreamSoundE#&m_StreamSoundPlayerInstance#0&m_pTempSpecialHandle*#A&m_Manager#A&m_TrackVolume_#A&m_pFileStream #A&m_FileStreamBuffer#A&m_AllocTrackFlag#E&m_InitializeFlag#E*s_TypeInfo?0v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hpoXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4Hthisz__resultnwsnd@SoundHandle&m_pSoundR#IsAttachedSound6Hdetail_GetAttachedSoundR6L0D00v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool -4thisz__resultnwsnd@StreamSoundHandle&m_pSound#StreamSoundHandle65LIsAttachedSound6DetachSound6detail_AttachSoundAsTempHandle65000| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundHandle.hxwld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# =&base_infow#B &base #&flags#&base_count# =&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list0B 0A&tinfoE#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundHandle.cppzd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#|d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList : `#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool:#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool@4this3s_TypeInfoz__resultuselfx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Lthisz__resultRv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_5z__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast3objz__resultus_TypeInfoUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCast!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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ЍH 0B0ipG<8<8 @ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_StreamSoundPlayer.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppXarmcc+|  $A~Xarmcc+|  A~Xarmcc+|  jA~Xarmcc+|  2AzXarmcc+|  6AzXarmcc+|  AzXarmcc+|  LA|Xarmcc+|   A~Xarmcc+|   B~Xarmcc+|   B~`armcc+|     A~Xarmcc+|  `AzXarmcc+|  lAzXarmcc+|  DA|Xarmcc+|  VAzXarmcc+|   Xarmcc+|  $~AwAvz{AvXarmcc+|   A{EXc{Xarmcc+|  JAzXarmcc+|  A~`armcc+|      8`armcc+|      8`armcc+|      8Xarmcc+|  @A|Xarmcc+|  fA|`armcc+|     (A}B{Azz{B}Xarmcc+|  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(.]^f.6#~{S^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2int 2thisR2sch4(schannelP!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]6int 6this>6sindex dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]1 this6ritrDV<ucurItrDstask\#] P].21~}.]024~]02~]02#P~]26"~~]262~]26(P~]6< ]RXP~$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lvoid05 LthisIw__resultPJ](:6#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0  4thisw__resultP\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int> this6D|qtrackIndexQH|qtrackJPqchannelIndexPschannelP#Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`boolintvoid0 `thisrx__result#`qindexT`sstrmBufferTVsiAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lints3 lthispBufferPoolVallocChannelCountallocTrackFlagx__resultk6sbitMaskrstrackIndex_lsch#dluchannelP] {~]6>~hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]DintboolM DthisYpFileStreambFstartOffsetType3startOffset w__resultPB]24Q0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Vboolint \Vthis6qpauseStatusVVqchT$.Vsvoice6#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`n[%H|6|F5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]~bool~this"pStartBlockIndexpStartBlockOffsetpLoopCountx__resultFsstartOffsetSamplesL~sloopStartsloopEndwsloopLendrstartOffset2Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]ints thisvrblockIndex`rblockOffset\rloopCountXssampleBufferLenhcusampleCountnstrackIndexPZstrackJ<rwaveInfo~~qchUqchannelT d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Jint JthisFJsch3Jsvoice6 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this5flag"(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int 8thisAtrackBitFlag.volume8qtrackNoR(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int 8thisAtrackBitFlag.pan8qtrackNoR(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8int 8thisAtrackBitFlag.span8qtrackNoRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@boolA @this^info@x__result"rlockp$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]flongj fthisjx__resultArlockpsbufOffset#rposQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisw__result rlockhsbufOffsetsnonFilledBufferBlockslimitupercentage]hP~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int! thisEtrackNo2x__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int' thisEtrackNo2x__resultd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`QaA|m#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] void0W voice6YstatuskFarg3schannel d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolint thisx__resultWqchannelIndexTschannelPsvoice62rsi6rscPurrparamHrsiD]\` ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`|{Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P{P`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lboolint 5LthissblockSizesblockSamplesslastBlockFlagsloadOffsetstask\mLschZ]Tf P~|] ] G]/]/~]/~]|<> ~Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool thisvx__resultDsstrmBufferSizehbrblockIndex`rblockOffset\rloopCountX4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Jboolint Jthis:streamInfoz'trackInfosdspAdpcmParamdspAdpcmLoopParamdataBlockOffset3trackCount3channelCountx__resultX&siJsjschscontext0vqcontext1PJsiE,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0I this!bufferBlockIndexdataBlockIndexblockSamplesisDataLoopBlocklastBlockFlagw__resultPscurrentChannelsloadChannelCountuqiW00sdestNspBuffer;]JLbP~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int k thistracksvolume\spitchRatio4span sspanslpfFreqqbiquadTypeYqbiquadValue smainSendrfxsendqiTqchUqvoice6W Xsi\sbusnsvoicePanV],0 ~]TX ~]dh ~] ~] ~] ~,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]F5 Fthis"FritrDU2ucurItrDrtask\T]1~}]4~]~]#P~]"~~]2~](P~]4:P~Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int thisR$Zsch4,ZrchannelPQstrackIndex!] 7~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]h hthis!uplayDataIdxuplayBufIdx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] O this6svoice6#]*. ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@boolunsigned intint/@thisx__resultGrloader`scmdmgrqcommandT8nsisch@sstartOffsetSamplesxsblockIndexeryn1Lryn2,qiP]%Q~]$:1~{Q$|]NX~]NX4 ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool/kthis"rresultP]  Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolintunsigned intvoid00-> this\x__resultqloadOffsethscurrentChannelqcmdmgrUscommand ~qloadChannelCountVsloadSizesresultSize~qiWNNxslenssourcemsdestF]TX ~]dfZP~]/~{Q|3d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool-# this\"rresultP]  P  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h1Go d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppG d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h,+% ~I7  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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppCp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h *${ { {    t   x|y~|W%s% q/ /C /w /~ /~  0 !   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' d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h &~w~ |lt~ | Ww s w w }$w w!w #} }   +} '"" =O5 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h0%+z y  ,~ %T d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp '9K$0~$ & 0]   >~+#T, +7~   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp $~ }  ",% h  '  L d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cpp 0!X ,T* %@nm !c ,.  z_$=0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileLoader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hp"7p 1p p1  # 8~C)  @~a$   $ '~. 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C/C++ Compiler, RVCT4.0 [Build 865]L`LrTA|#{p ] v~]8<~P~h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h<'{E}L}04PHLP R Q LUPLT`aedcbp/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P{Pm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.h }ghlkji/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` f d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.h }nopI"40#48Xarmcc+|  E~rtsxwvup F hh FG!F(FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`> w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h   }}QTPUz{~}|`1Xarmcc+|   B~$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5"{P]8~]8~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h 6?8~O} }QPpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]%~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*C}P#FBF X@pGXarmcc+|   (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`PQ{P] 8~] 6~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h868}P}@hpGXarmcc+|   4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P],~]%~]*~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9B}PhpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!6}PF h) pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!7%}PQ<8Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   4this]  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h/~} }<8Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   4this]  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h/~} }<8hIiG Xarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this] d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.h,}PXarmcc+|   A~Xarmcc+|   A~ hRB `` pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` ){P m d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.h   } Q Ph(@B` pG pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`5|m d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.h 1 ~ } PPQ!AtpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]thisw__resultPg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.h }P<N2nw3snd8internal6driver17StreamSoundPlayerEN2nw3snd8internal6driver17StreamSoundPlayer20StreamHeaderLoadTaskEN2nw3snd8internal6driver17StreamSoundPlayer18StreamDataLoadTaskEN2nw3snd8internal6driver11SoundThread14PlayerCallbackED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#8d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintlong longfloatiu8x(%iu16)%iu32*%is16.%is32/%is640%iuptr3%if32B%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code*#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value*#innHandley9nn@Handle&m_Handle*#Handle650`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.h4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BITd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0ud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?T0?nnfndARMv6@Interlocked@AtomicStorageSelecteriType9!0cAtomicUpdateT55: cAtomicUpdate55: detailth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd?T? Xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle0operator->6QSignal|6Q5ArbitrateAddress|6Q550pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Wait60 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#@ReverseIfPositiveUpdateroperator()6q5@ReverseUpdater&afterUpdate#operator()6u5Enter6zLeave6zEnterImpl6zTryEnterImpl6zcGetThreadUniqueValuecGetInvalidThreadUniqueValueLockedByCurrentThread600T00~d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmParam &coef#@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status1#&bufferId#&next#WaveBuffer60!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@Voicel#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR%d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Api.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR('d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h*D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tag/.0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intfloatint0nwut0RGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h GetIntPtr2d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath54d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h87Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h;:d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0 nw sndh50iSoundFrameUserCallback3AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$ internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#@ WaveInfot&sampleFormat##&loopFlag#&channelCount#&sampleRate#&loopStartFrame# &loopEndFrame#L&channelParam/#@ ChannelParam0&dataAddress#&adpcmParam#&adpcmLoopParamZ#*|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intunsigned longnwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCountr#&m_Count#&m_IrregularCount#cGetSampleByByte55#?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalBAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolw04thisz__result4thisz__resultnwut@LinkListNode0B&m_pNext #&m_pPrev #iSelf.LinkListNode 6 0BGetNextm6internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTIt)operator->6?Toperator++6iterator65LinkListImpl6~LinkListImpl6size6empty6begin)6end)6insert)65)5erase)65erase)65)5)clear6Initialize_6)00)00000 |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@StreamSoundFile@FileHeader8# &toBlocks#GetDataBlockOffset6DInfoBlockBody@StreamSoundInfo8&encodeMethod#&isLoop#&channelCount#&padding#&sampleRate#&loopStart#&frameCount# &blockCount#&oneBlockBytes#&oneBlockSamples#&lastBlockBytes#&lastBlockSamples# &lastBlockPaddedBytes#$&sizeofSeekInfoAtom#(&seekInfoIntervalSamples#,&sampleDataOffset#00IH(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool( 4 thisz__resultnwsndinternal@StreamSoundFileReader&m_pHeader#&m_pInfoBlockBody$#@TrackInfo&volume#&pan#&channelCount#&globalChannelIndexq#StreamSoundFileReader6IsAvailable6 GetDataBlockOffset6 00 0.0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndMd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# 0]@DriverCommandStreamSoundLoadHeader]#0&player#&streamInfo=#0&trackInfoArray#L&dspAdpcmParam%#`Z&dspAdpcmLoopParamE#&dataBlockOffset#&trackCount#&channelCount#@DriverCommandStreamSoundLoadData$]#&player#&bufferBlockIndex#&dataBlockIndex#&blockSamples#&isDataLoopBlock# &lastBlockFlag#!POd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid000nwsndinternal@DriverCommandManager&m_SendCommandQueue#&m_SendCommandQueueBuffer#4&m_RecvCommandQueue#&m_RecvCommandQueueBufferX#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstanceForTaskThreadPushCommand65FlushCommand65AllocMemory65AllocCommand6AllocCommand6?00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverWV\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid00nwio@IOStream(__vptr#&mAvailable#&mAsyncResult#&mCallback<# &mArg#h55U50&iIOStreamCallback8$0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_FileStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio@FileStream#[d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwsndinternal@PoolImpl&m_pNext#PoolImpl6CreateImpl6555DestroyImpl655AllocImpl6FreeImpl650_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManagerbad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00Z 4thisz__result[ 4thisz__result nw snd internal driver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@ BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet:# &m_pPlayerHeapDataManager#8BasicSoundPlayer6Initialize#6Finalize# 6GetVolume6GetPitch6GetPan6GetLpfFreq6GetBiquadFilterType6GetBiquadFilterValue6GetSurroundPan6IsFrontBypass6GetMainSend6 GetFxSend650--0{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hedpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0074this84this94this nw snd internal driver@ SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram9#&m_IsBeginCalcPerf#+m_CriticalSectionH#&m_SoundFrameCallbackList #&m_PlayerCallbackList+#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0b&m_pPerfData#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#~PlayerCallback6OnUpdateFrameSoundThread#6OnUpdateVoiceSoundThread# 6OnShutdownSoundThread#6iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatac GetInstancea RegisterPlayerCallback 6e502 UnregisterPlayerCallback 6e5 Lock 6e Unlock 6e@ SoundThreadLock SoundThreadLocki 6i ~SoundThreadLock 6i?-0-0v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hhgDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0?? nw snd internal driveriHardwareChannel!@ Voice`2&m_pHardwareChannel #&m_ChannelCount#&m_Callback # &m_pCallbackData#&m_IsActive#&m_IsStart#&m_IsStarted#&m_IsPause#&m_IsPausing#&m_IsInitialized#&m_IsAllocating#&m_AllocateErrorFlag#&m_pLastWaveBuffer#&m_SyncFlag# &m_BiquadType#"&m_Volume#$&m_Pitch#(&m_PanMode#,&m_PanCurve#-&m_Pan#0&m_SurroundPan#4&m_LpfFreq#8&m_BiquadValue#<&m_Priority#@&m_MainSend#D&m_FxSend#H&m_Format##P&m_VoiceUser#T&m_LinkNode#XVoiceCallbackStatusCALLBACK_STATUS_FINISH_WAVE CALLBACK_STATUS_CANCEL CALLBACK_STATUS_DROP_VOICE CALLBACK_STATUS_DROP_DSP h565k50iVoiceCallback=Free66Initialize6655Start66 Stop66 Pause 665 IsRun 6> SetVolume 665 SetPitch 665 SetPan 665 SetSurroundPan 665 SetLpfFreq 665 SetBiquadFilter 6655 SetFrontBypass 665 SetMainSend 665 SetFxSend 6655 GetCurrentPlayingSample 6> SetAdpcmParam 6655000:|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverml4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000 4,thisz__result+nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status+#&m_Id#Task$6$~Task6$SetId6$5GetStatus+6,Wait6$00(xo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParam#&m_AdpcmLoopParamZ#*&m_pVoice6#0&m_WaveBuffer=#4&m_AdpcmContext\#AdpcmContextTypeADPCM_CONTEXT_HEAD ADPCM_CONTEXT_LOOP ADPCM_CONTEXT_NUM AppendWaveBuffer655@StreamTrack &m_ActiveFlag#&m_pChannels$#&m_TrackInfo0# &m_Volume#&m_Pan#&m_SurroundPan#0rqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidlong00000=?000Z000?nwsnd@StreamDataInfo&loopFlag#&sampleRate#&loopStart#&loopEnd# internaldriver@StreamSoundPlayer?-#2#<&m_StreamInfo=#H&m_IsInitialized#&m_IsPrepared#&m_IsTaskError#&m_IsLoadingDelay#&m_PauseStatus#&m_LoadWaitFlag#&m_IsNoRealtimeLoad#&m_SkipUpdateAdpcmLoop#&m_ValidAdpcmLoop#&m_PlayFinishFlag#&m_LoadFinishFlag#&m_LoopCounter#&m_PrepareCounter#&m_ChangeNumBlocks#&m_DataBlockSize#&m_BufferBlockCount#&m_BufferBlockCountBase#&m_LoadingBufferBlockCount#&m_LoadingBufferBlockIndex#&m_LoadingDataBlockIndex#&m_PlayingBufferBlockCount#&m_PlayingBufferBlockIndex#&m_PlayingDataBlockIndex#&m_LoopStartBlockIndex#&m_LastBlockIndex#&m_DataOffsetFromFileHead#&m_LoadWaitCount# StartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#&m_StartOffset#&m_StreamHeaderLoadTask#&m_StreamDataLoadTaskList` #&m_StreamDataLoadTaskPool# &m_StreamDataLoadTaskArea#0&m_pBufferPool#&m_pFileStream#&m_TrackCount#&m_ChannelCount# &m_Channels1# &m_TracksO#> SetupResultSETUP_SUCCESS SETUP_ERR_CANNOT_ALLOCATE_BUFFER SETUP_ERR_UNKNOWN @StreamHeaderLoadTask(#&m_PlayerHandle#&m_pFileStream#&m_StartOffsetType# &m_StartOffset#$StreamHeaderLoadTask6Execute#6LoadHeader6@StreamDataLoadTaskh#&m_PlayerHandle#&m_pFileStream#&m_BufferAddress# &m_ChannelCount#@&m_Offset#D&m_BlockBytes#H&m_BufferBlockIndex#L&m_BlockSamples#P&m_DataBlockSize#T&m_LoadingDataBlockIndex#X&m_IsDataLoopBlock#\&m_LastBlockFlag#]&m_Link#`StreamDataLoadTask6Execute#6LoadStreamData6iStreamDataLoadTaskList *s_LoadBuffer StreamSoundPlayer6~StreamSoundPlayer6Initialize#6Setupk6555Finalize# 6Prepare6555Start#6Stop#6Pause#65SetTrackVolume655SetTrackPan655SetTrackSurroundPan655ReadStreamDataInfo65GetPlaySamplePosition6GetFilledBufferPercentage6GetPlayerTrack65GetPlayerTrack65LoadHeader65555555LoadStreamData655555OnUpdateFrameSoundThread#6OnUpdateVoiceSoundThread# 6OnShutdownSoundThread#$6SetupPlayer6Update6UpdateTask6UpdateBuffer6UpdateVoiceParams65AllocVoices6FreeVoices6AllocStreamBuffers6FreeStreamBuffers6UpdatePlayingBlockIndex6UpdateLoadingBlockIndex6UpdatePauseStatus6SetTaskErrorFlag6CheckDiskDriveError6CalcLoadingBufferBlockCount6CalcStartOffset65 55 dVoiceCallbackFunc565k5GetTrackChannel655CalcLoadOffset6IsDspAdpcm600000*| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0! 4thisz__resultnwsndinternaldriver@StreamBufferPool&m_pBuffer#&m_BufferSize#&m_BlockSize#&m_BlockCount# &m_AllocCount#&m_AllocFlagsx#Alloc6Free65GetBlockSize600{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverzyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceList0#&m_FreeVoiceList0#iVoiceList$>cGetInstanceAllocVoice66555 5?0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.h}|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolTz__resultnwsnd@SoundSystem*s_IsStreamLoadWaitcdetail_IsStreamLoadWaitv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidunsigned longint00=0000Z0nwsndinternal@StreamSoundFileLoader &m_Stream#&m_Reader#StreamSoundFileLoader65LoadFileHeader655ReadStreamInfo65ReadStreamTrackInfo655ReadDspAdpcmChannelInfo6555GetChannelCount6GetTrackCount6GetDataBlockOffset6ReadAdpcBlockData6555500?<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_TaskManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskManager&m_TaskList#&m_pCurrentTask7#$&m_IsWaitTaskCancel#(&m_CriticalSection#,&m_BlockingQueue#8&m_MsgBufferS#lTaskPriorityPRIORITY_LOW PRIORITY_MIDDLE PRIORITY_HIGH iTaskList=6"?woperator++6&operator++w6&5iterator&6&50U00ULinkList6beginU6endU6insertU65U5push_back65eraseU65cGetNodeFromPointer5cGetPointerFromNode5GetSize6IsEmpty6GetBeginIterU6GetEndIterU6PushBack65EraseU65#00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0nwsndinternal@InstancePoolCreate6h55Destroy6h55Alloc6hFree6h5#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  X#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratord:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'lc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExcLoadRegEx5cStoreRegEx550 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4this3handlez__result`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4Qthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]D 4Qthis3type3valuez__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]9 4Qthis3numz__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intQ" 3val3ptrz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolA|4uthis3xz__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q!3ptrz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQfT3p3update: z__resultiStoragehEkU'v'nuxth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolT4:this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool024qthis3xz__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQfR3p3update: z__resultiStoragehEkU'v'nuxth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4:this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qz__resultuvxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.hARM C/C++ Compiler, RVCT4.0 [Build 865]PDataSynchronizationBarrierpf d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.h-DataSynchronizationBarrierd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4zthisz__resultuupdateruretxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool I4thisz__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4zthisxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q!z__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4zthis uupdaterTxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]3N4 thisz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: q4thisz__resultm|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]`4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4"thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4"thisz__resultup|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4&thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4&this5z__resultwuit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4&this30itz__result&|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]H4thisz__result)|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]04thisz__result)|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]H4 thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileReader.h'&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X >4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h*)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X d4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h-,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4thisz__resultw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h0/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]/ 4$this3idxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.h32d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]2 4$thisxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.h65d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]!A4this3streamz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileLoader.h98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]2 e4thisz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundFileLoader.h<;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatV G4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h?>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatW c4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hBAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatX ~4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hEDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatY 4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hHGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]float^ 4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hKJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool_ "4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hNMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatf B4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hQPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4ethisv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hTSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4ethisv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hWVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]void06d4thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hZYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0 4hthis3buffer3sizez__resultuobjSizew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.h]\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]*4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h`_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned long0  4hthis3buffer3sizew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hcbd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865] C4hthis3objw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hfed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hihd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hlkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4thisz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hrqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]d4thisz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hutvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Tit13Tit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==yxzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3wit13wit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==}|~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3wit1_3wit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4thisz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4thisz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intOMin3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hMind:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatOMax3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hMaxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]s4this3Uit3pz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0)4hthisz__resultuptrw d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool+4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865] }4this| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtr!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! " 1# 1$ 1% 1& I8 ' I( I8 4 ) I8 * I< 4 + I8 a , Ia - I8 4 a . I8 a / I< 4 a 0I17I2I3I4I4 5I6I4 7I8I 9I:I;I <I=I >I?I@ AB CDEF4  G4 H4 I4 J4 K4 L.:;9? IM.:;9? N.:;9GO.:;9? I P.:;9? Q.:;9G R.:;9? IS.:;9? T.:;9GU.:;9? I@V.:;9? @W.:;9G@X.:;9? I@ Y.:;9? @ Z.:;9G@ [1\1]1XYW^1XYW_.1`.1@a.1@ b.1c.< 4 I? d.< 4 ? e.< 4 IL M f.< 4 L M gIhiI:;9jI4 k l mnop1q4I ,r4I s4It4I,u4Iv4I 4 w4I ,4 x4I4 y4I,4 z4I4 {41 ,|41}41,~41I III 4 I ,4 I4 I 4 I ,4 I I4 II1 1114I ? 4I? < 4I,4I4G ? 5I;/I/I0I0I0I0I99:;9::;9=%<%.:;9? I d.:;9? d.:;9G d.:;9? Id.:;9? d.:;9Gd.:;9? Id.:;9? d.:;9Gd.:;9? I@d.:;9? @d.:;9G@d.:;9? I@ d.:;9? @ d.:;9G@ d.< 4 I? d.< 4 ? d.< 4 IL M d.< 4 L M d.@dIV4 .@dIV4 .@dIV 4 .@dIV 4 .@dV4 .@dV4 .@dV 4 .@dV 4 .@d? IV4 .@d? IV4 .@d? IV 4 .@d? IV 4 .@d? V4 .@d? V4 .@d? V 4 .@d? V 4 .@IG4 .@IG4 .@G4 .@G4 .@? IG4 .@? IG4 .@? G4 .@? G4 .@IG4 .@IG4 .@Gd4 .@Gd4 .@? IGd4 .@? IGd4 .@? Gd4 .@? 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X/ h0 1 4 5 6 8 9 :} 0< 8= @> PP? @- C D E ȠPF G K (L 8M HPN O6 R S T U V Y Z [ Ȣ\ ] a b ȣPc d h (i 8@j xk` n o p r s t Ȥu ؤ`v 8w @z H{ P| `} ~ ( 0 @  Ȧ Ц         X    X x    h j    0h     Ȫp 8 @ P Xk h x    h    0h    X +   8 P7 h x     ȭ Э       `  H   (     @ P X  xH  Я( ( ! (# 0% 8' H* P, X .# x0 2 (4 H7 `: X@= ? HA D F HH вK زpM HO R T  V Y 0[ 8 ] X_ `Ha Xd g j 0l 8Xo q P8t w (y | ȸX @ ` h  ( 8    `   ` @ @  `  X ؼ0   (  H0 x ( # Ƚ н0 ( (8 `0 ( ( ( P X0 ( P 0 0( X# h p(       ( ( H( p( ( ( 0 ( @( h0 0    ( 0 @( h(      (# @& 8@) x(, (/  2 05 (8 @ ; ` >  A  D  G  J  M  P @ S ` V 0Y (\  _ (b (e H0h x0k (n (q  t# v  x# @z H |# h~ p( ( #  #  ( 8 P( x( ( #        @  `  # Wt"pX8K/1400 1296104207 0 0 100666 19836 ` ELF(dB4(GDk(F F!ARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_StreamTrack.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cppXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool~thisIpBuffer6lastFlag# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cpp %}} RQP D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortshortintfloatiu8x(%iu16)%is16.%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status1#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@Voiceld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16s|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndSampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h#"Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0nwsndinternaldriveriHardwareChannel!@Voice`;&m_pHardwareChannel#&m_ChannelCount#&m_Callback# &m_pCallbackData#&m_IsActive#&m_IsStart#&m_IsStarted#&m_IsPause#&m_IsPausing#&m_IsInitialized#&m_IsAllocating#&m_AllocateErrorFlag#&m_pLastWaveBuffer#&m_SyncFlag# &m_BiquadType#"&m_Volume#$&m_Pitch#(&m_PanMode2#,&m_PanCurvex#-&m_Pan#0&m_SurroundPan#4&m_LpfFreq#8&m_BiquadValue#<&m_Priority#@&m_MainSend#D&m_FxSend#H&m_Format#P&m_VoiceUser#T&m_LinkNode#XVoiceCallbackStatusCALLBACK_STATUS_FINISH_WAVE CALLBACK_STATUS_CANCEL CALLBACK_STATUS_DROP_VOICE CALLBACK_STATUS_DROP_DSP h5?5W50iVoiceCallback=AppendWaveBuffer6?55500|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.h%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver'd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternaldriver@StreamChannel&m_pBufferAddress#&m_AdpcmParams#&m_AdpcmLoopParam#*&m_pVoice?#0&m_WaveBuffer=#4&m_AdpcmContext\#AppendWaveBuffer6550)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver,+hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intbool@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# 9&base_infoy#B &base#&flags#&base_count# 9&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_listB0=&tinfoA#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_StreamTrack.cpp.!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0~0thisZw__resultP.] G~]"4~]"e ]"s !~]~]"~]s ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`1@{LPd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hGiGi 6~6~x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cpp }0}"P0UPP0T}P8@-@P P8Q8`armcc+|     LA|,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L`LrTA|#{p ] v~]8<~P~h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h<'{E}L}04PHLP R Q LUPLT"! h` pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){Pb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h}QP$&N2nw3snd8internal4TaskE)(D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h+D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#.-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intintiu32x*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutil32Xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnfndARMv6@Interlocked@AtomicStorageSelecteriType9!0 cAtomicUpdate55: detailth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h5d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int??nnfnd87d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/?operator*60pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h:d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnos@LightEvent&m_Counter#LightEvent 6 5Initialize6 5Signal6 0<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos>d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathA@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#Task6~Task60HGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# _&base_infoq#B &base#&flags#&base_count# _&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list 4thisz__result[0B0c&tinfog#&offset_flags#x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Task.cppJd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool??nnfnd@InterlockedVariable&m_v#@AssignFunc&m_operand#operator()65AssignFunc65InterlockedVariable6operator=65AtomicUpdateConditional65?00MLd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'lc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hOd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExcLoadRegEx5cStoreRegEx550 RQd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]+4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hUTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]B4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hXWd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intQ" 3val3ptrz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h[Zd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolc4this3xz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h^]d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q!3ptrz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.ha`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQf3p3update: z__resultiStoragehEkU'v'nuxth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hdcd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hgfd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?c4this3operandz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hjid:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]inth4this3vuflb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hmld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolq 4 this3isManualReseth_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hpod:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolc4 this3isManualResetz__result h_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hsrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hu!/!I$ >      % % %%%C%C%%%%%C%C&I  (( 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.h6,U6~6 ~I3l d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h)})})!!z!z-: z&~&~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cpp))'&&& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cpp z  !, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.h)})})! / /~{" d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h)!  ,% { +}  { ,{$|% d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cpp#  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h)!  ,% {+ ~ &,{$|% d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cpp&&( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.h # H 6 ~%%  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.h~}6}.4PP},}},}$*Q*P P,TP,U}} P}L}<BP,.PJLP.TRBVQUPT}N}BDPLNP"P&0P48PP8T},}P*U}F}8>P$FVR"VQFTPFU}}p} LNPnpPQphPpd}}QTP}}d} QdhPdd}}QP}P},} P$P(,PP,T}.}P.U}} P Pghlkji8F F`ahB " FiF(`` Fh@`(F8Xarmcc+|  8A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]88thisKZreferencePGw__resultKP6]44]. ~]()~{p ] !~] ~ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h v6+~6 (  }8}P8T QP8Unosrqp8Fhh@```" FiF(H#"!Fh(F8Xarmcc+|  2A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2void02thisKFw__resultP0].3" {p ]  ~] ~] .~] .; ~ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h ~%6~6  ~1}2}P.TP2Uuvzyxw8@-@P P8Q8`armcc+|     LA|4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L`LrTA|#{p ] v~]8<~P~h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h<'{E}L}04PHLP R Q LUPLT|}~8@-@P P8Q8`armcc+|     LA|4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L`LrTA|#{p ] v~]8<~P~h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h<'{E}L}04PHLP R Q LUPLT8@-@P P8Q8`armcc+|     LA|4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L`LrTA|#{p ] v~]8<~P~h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h<'{E}L}04PHLP R Q LUPLT!`A`I`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {P d d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h]^ } Pp/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P{Pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h }"`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]uQ~ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightSemaphore.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h# `}PF84 F FF8<I "# F FXarmcc+|  &A~"`B``pGXarmcc+|   Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] * this)w__resultP ] $~],~] .q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2 % } Q P@hpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]%~]*~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9E}PpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]%~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*C}PXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!Q{P]8~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68~P}}P#FBF X@pGXarmcc+|    d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`PQ{P] 8~] 6~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h868}P}h` pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){Pb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h}QP hRB `` pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` ){P d d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h   } Q Ph(@B` pG pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`5|d d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h = ~ } PPQAhF FXarmcc+|  A~D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intshortintiu32x*%is16.%is32/%iuptr3%ibit32xJ%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandley9nn@Handle&m_Handle#Handle650`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.h4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BITd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall$4thisz__result%4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00?M?nnfndARMv6@Interlocked@AtomicStorageSelecteriType9!0cAtomicUpdate553: cAtomicUpdateM55: cAtomicUpdate55: detailth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?M???nnfndxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*6q0operator->6qSignal|6q5ArbitrateAddress|6q550pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Wait6Signal6ClearSignal60`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#@ReverseIfPositiveUpdateroperator()6C5@ReverseUpdater&afterUpdate#operator()6G5@ScopedLock&m_ReferenceP#ScopedLockK6K5P~ScopedLock6KCriticalSectionT6TInitialize6TFinalize6T~CriticalSection6TEnter6TLeave6TEnterImpl6TTryEnterImpl6TcGetThreadUniqueValuecGetInvalidThreadUniqueValueLockedByCurrentThread6\00M0?00Xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightSemaphore&m_Counter#&m_NumWaiting#&m_Max#LightSemaphore60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnosdetail@BlockingQueue4#BlockingQueue6~BlockingQueue6Initialize655Finalize6Enqueue65TryEnqueue65Dequeue60  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidboolw04thisz__resultnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNextG6internal@LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0ipointerq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?.operator++Y6iterator65LinkListImpl6~LinkListImpl6empty6begin6end6pop_front6insert655erase65erase655clear6Initialize_60000ss000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_TaskManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskManager&m_TaskList#&m_pCurrentTask#$&m_IsWaitTaskCancel#(&m_CriticalSection#,&m_BlockingQueue#8&m_MsgBufferS#lTaskPriorityPRIORITY_LOW PRIORITY_MIDDLE PRIORITY_HIGH iTaskList=6"?woperator++6&operator++w6&5iterator&6&50U00ULinkList6beginU6endU6front6insertU65U5push_back65eraseU65UcGetNodeFromPointer5cGetPointerFromNode5IsEmpty6GetBeginIterU6GetEndIterU6GetFront6PushBack65PopFront6EraseU65Us#00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator87d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'lc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.h:d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExcLoadRegEx5cStoreRegEx550 =<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4this3handlez__result`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.h@?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]+4qthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hCBd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4qthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hFEd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]D ?4qthis3type3valuez__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hIHd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]9 4qthis3numz__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hLKd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]N4<thisz__result<lb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hONd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intQ" 3val3ptrz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hRQd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolc47this3xz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hUTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q!3ptrz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hXWd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQf3p33update: z__resultiStoragehEkU'v'nuxth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h[Zd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4<this33updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h^]d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?c'47this3operandz__result7lb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.ha`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intt4<this3vuflb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hdcd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolMu4Gthis3xz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hgfd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQfTM3p3update: z__resultiStoragehEkU'v'nuxth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hjid:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolM4<this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hmld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool<+4Cthis3xz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hpod:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQf3p3update: z__resultiStoragehEkU'v'nuxth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hsrd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4<this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hvud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hyxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]`4Tthisz__resultTpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h|{d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]l 4Tthispd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h~d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 54Tthispd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0M4Tthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qz__resultuvpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4Tthisz__resultuupdaterpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4\thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] p4Tthispd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Tthis uupdaterMpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]u4thisz__resultlc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightSemaphore.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865].4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] 64thislb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3buffer3sizelb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] N4this3datalb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool k4this3dataz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]3(4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: K4thisz__resultG|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4"thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4"thisz__resultup|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4thisz__resultY|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4&thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4&this5z__resultwuit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4&this30itz__result&|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]z4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]!4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]E4thisz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]s4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]}4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool'4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]]4thisz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3Uit3pz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3Uitz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3Uitz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]`4thisz__resultU|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3.it13.it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3wit13wit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3wit1_3wit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, 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LJ@ K`A \LPB LhC MxD ME NF NG NH $NI ,NJ 4NK ~]0><\~{L}"h,{/Hh]0@]@F~P d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.h$]F 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h l 1 6%~6 (   ~ #%6~~6 % ~1 j~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppd\ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h1# (Z6~6 z * Wz #zV#C |}}RPPP}}X}(XZ}PZT}$}$TP$T}}ZdPPxT(0PxTPU}}P}} }}.ZS*PFURWQdPT()-,+*h) 8pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `y {P U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.h  ~  }P/04321Fh( `Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`"]yv ~ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.h `"}}PT67;:98FhGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Wf*p|[ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.h }QPR=>BA@?pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Wpt[ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.h}PDEIHGF)h`pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] unsigned intvoid00W src)dst|[ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.h   } QPKLPONM8@-@P P8Q8`armcc+|     LA|0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L`LrTA|#{p ] v~]8<~P~h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h<'{E}L}04PHLP R Q LUPLTRSWVUT8@-@P P8Q8`armcc+|     LA|0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L`LrTA|#{p ] v~]8<~P~h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h<'{E}L}04PHLP R Q LUPLTYZ^]\[8@-@P P8Q8`armcc+|     LA|0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]L`LrTA|#{p ] v~]8<~P~h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h<'{E}L}04PHLP R Q LUPLT`aedcbp/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P{Pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h }ghlkjih` pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){Pb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h}QPnosrqp hRB `` pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` ){P d d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h   } Q Puvzyxwh(@B` pG pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`5|d d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h = ~ } PPQ}|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intshortintlong longiu32x*%is16.%is32/%is640%iuptr3%ibit32xJ%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SvcTypes.autogen.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosh50iThreadFunc%pe d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SvcTypes.autogen.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4thisz__resulty l4thisz__result 4this3mask3shiftz__resultnn@Result&m_Code#LevelLEVEL_INFOLEVEL_SUCCESSLEVEL_FATALLEVEL_RESET~LEVEL_REINIT}LEVEL_USAGE|LEVEL_PERMANENT{LEVEL_TEMPORARYzLEVEL_STATUSyLEVEL_ENDzSummarySUMMARY_SUCCESS SUMMARY_NOTHING_HAPPENED SUMMARY_WOULD_BLOCK SUMMARY_OUT_OF_RESOURCE SUMMARY_NOT_FOUND SUMMARY_INVALID_STATE SUMMARY_NOT_SUPPORTED SUMMARY_INVALID_ARGUMENT SUMMARY_WRONG_ARGUMENT SUMMARY_CANCELLED SUMMARY_STATUS_CHANGED SUMMARY_INTERNAL SUMMARY_INVALID_RESULT_VALUE ?IsFailurey6IsSuccessy6GetLevel-6GetSummary6GetCodeBits6550`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolf ,4Nthisz__resulty@nnHandle&value#innHandle9nn@Handle&m_Handle#HandleF6FHandleF6F5IsValidy6N00J`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.h4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BITd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/svc/svc_Stub.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsvcd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/svc/svc_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnnsvc0\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall$4thisz__result%4thisz__result$4thisz__result%4thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidB 4thisz__result0nnos@HandleObject#&m_Handle#GetHandle6IsValid6HandleObject6~HandleObject6Close6Finalize600la d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnos@WaitObject#WaitOne6/WaitObject/6/~WaitObject6/WaitOneImpl6/50D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0u<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidunsigned int00?0nnos@Thread#&m_CanFinalize{#&m_UsingAutoStack{#)#@TypeInfo&size#h550-©9#h50I&destroyQ#h550d&invoker# SetData63: dCopy55dDestroy5dInvoke55Thread868~Thread68Finalize68Join68FinalizeImpl68TryInitializeAndStartImpl685555555{?TryStart685.555: h50$00d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00?M?nnfndARMv6@Interlocked@AtomicStorageSelecteriType9!0cAtomicUpdate553: cAtomicUpdateM55: cAtomicUpdate55: detailth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?M???nnfndxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle?operator*6q0operator->6qSignal6q5ArbitrateAddress6q550pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#@ReverseIfPositiveUpdateroperator()6C5@ReverseUpdater&afterUpdate#operator()6G5@ScopedLock&m_ReferenceP#ScopedLockK6K5P~ScopedLock6KCriticalSectionT6TInitialize6TFinalize6T~CriticalSection6TEnter6TLeave6TEnterImpl6TTryEnterImpl6TcGetThreadUniqueValuecGetInvalidThreadUniqueValueLockedByCurrentThread6\00M0?00Xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/ARMv6/inline/math_Matrix44.ippARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathARMv6Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typek%iNodeo%|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDDriverCommandd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@DriverCommandManager&m_SendCommandQueue{#&m_SendCommandQueueBuffer#4&m_RecvCommandQueue{#&m_RecvCommandQueueBufferA#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstanceForTaskThreadRecvCommandReply6?000 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ThreadStack&m_Addr#&m_Size#GetStackBottom6 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Taskd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_TaskThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0?nwsndinternal@TaskThread&m_Thread#+m_CriticalSection#&m_IsFinished#&m_IsCreated#TaskThread6~TaskThread6Create655Destroy6ThreadProc6dThreadFunc50d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_TaskManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskManagerq&m_TaskList#&m_pCurrentTask#$&m_IsWaitTaskCancel#(&m_CriticalSection#,&m_BlockingQueue#8&m_MsgBufferS#liTaskList=&base_infox#B &base#&flags#&base_count# >&base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list?B0B&tinfoF#&offset_flags#~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_TaskThread.cpp d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60Hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool?M???nnfnd@InterlockedVariable&m_vB#@AssignFunc&m_operand#operator()675AssignFunc7675InterlockedVariable<6<operator=6<5AtomicUpdateConditionalM6<5AtomicUpdateConditional6<5AtomicUpdateConditional6<53?00 d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nnutilADLFireWall@NonCopyableNonCopyable6~NonCopyable60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyabled:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'lc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExcLoadRegEx5cStoreRegEx550 D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator newd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 64thisz__resulty`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865] Q4thisz__result-`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]T4Fthisz__resultF`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4Fthis3handlez__resultF`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865];4thisz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.h  d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]K04thisz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]qo4thisla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zO4thisz__resultla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisla d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/svc/svc_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO*WaitSynchronization3pOut3Fhandles3numHandles3waitAll3timeoutz__resulth^ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/svc/svc_Inlines.h&WaitSynchronizationd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]4/this3nanoSecondsTimeoutz__resultudummyuhandlepd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]4/this uresultLocalpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.h"!d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]4/thisz__result/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.h%$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04/thisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Synchronization.h('d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]48thisz__result8d[ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.h+*d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]f48thisd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.h.-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 48thisz__resultd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.h10d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]:48thisd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.h43d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]R48thisd[ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.h76d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ThreadStack.h:9d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int43this: d[ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.h=<Dd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned int48this3f3param3stack3priority7coreNo h50z__resultuinfouresult uresultLocald[ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Thread.h@?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]+4qthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hCBd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4qthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hFEd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]D ?4qthis3type3valuez__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hIHd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]9 4qthis3numz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hLKd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]N4<thisz__result<lb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hONd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intQ" 3val3ptrz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hRQd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolc47this3xz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hUTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q!3ptrz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hXWd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQf3p33update: z__resultiStoragehEkU'v'nuxth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h[Zd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4<this33updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.h^]d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]int?c'47this3operandz__result7lb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.ha`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intt4<this3vuflb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hdcd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolMu4Gthis3xz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hgfd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQfTM3p3update: z__resultiStoragehEkU'v'nuxth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hjid:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolM4<this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hmld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool<+4Cthis3xz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hpod:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQf3p3update: z__resultiStoragehEkU'v'nuxth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hsrd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4<this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hvud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hyxd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]`4Tthisz__resultTpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h|{d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]l 4Tthispd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.h~d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 54Tthispd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0M4Tthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qz__resultuvpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4Tthisz__resultuupdaterpd 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(%  %  % (% ,0% \ |2%@zpdK/1456 1296103843 0 0 100666 14220 ` ELF(.4(96pG!`A`pGARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_ThreadStack.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_ThreadStack.cpp!}RQP}PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ 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C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0WPwaveArchiveIdwaveIndexarc~player`w__resultPLrinfo^dswarcFileMrreaderXswaveFile:] #~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pvoid0WPwaveArchiveIdwaveIndexarc~mgr`w__resultPLrinfo^dswarcFileMrreaderXswaveFile:] #~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pvoidboolint0W pbankFilearcmgrxx__resultGrbankFileReaderXqtableVrwaveIdWUswaveArchiveFileerwarcInfo^LuisReadWarcInfoprreader@lqiTR]&2#~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]rvoidbool0W rwsdFileindexarcmgrwx__resultFrreaderdrnoteInfoLuisReadNoteInfoswaveArchiveFiledrwarcInfo^@uisReadWarcInfoRrrwarcReader]8@#~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865] W C d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]p`pb{VW"p{}"l|;]}~}]} iPQ~]}& RS~{|N]}"Z7R~]FR~]}@FQ~}@x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cpp   u   | ,x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cpp( v  || }'  } |x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cpp#~~~~!x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cpp  }  }} z   ~ ! #x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cpp&x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cpp&x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cpp .  o w x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cpp| .'  o w d d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hM|M|M|0,# d d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hM|M|M|0,! x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h$ !${!&M{"!&  -0wT d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hK!/!M{"! & 'x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cpp~  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.h| 0{ 0{ "|7"  |#%0~C  } `} $P48P\`P@ } } }}\| @lP (l P lT} } \}\`}LX 4HP  (@ P `T}@L d 4RPQXxQPPP } 4}$,P },}"$P&(P*,PQP PQP(R}2}(*P,.P02P"QP&PQPR*.R}}N}(NP}FJP,:P S JU R PQJTPJV}}N}(NP}FJP,:P S JU R PQJTPJV}} b}bd}dp}`dPnpP$PTR$TQRd P}}l}ln}nr}jnPprP6hU S 6URhWQhVP} }}}n}np}>pV<hPpUjkonml Hh H( HJIHH@xXarmcc+|  .B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865].`.{P,]*, P~9 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h  ~> D(}}.}qrvuts A / ` >/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` lT<|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#. }       xy}|{z( Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`5"{P  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.h.  !}}QP󵅰&'0I F9F(F"F3F1F8FFF J(F3FyAYAqAJӺXarmcc+|   VAyAth{`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]V`}V}~|^]NRrPQ~{PQN~]NrRU~{}}|K|8X d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.h}gf}}T}0TV} 0T VUPVdQFI "d0# FXarmcc+|  A~AhF FXarmcc+|  A~ /`armcc+|       /`armcc+|      D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#8d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intunsigned long longintlong longfloatiu8x(%iu16)%iu32*%iu64+%is32/%is640%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWallPd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@TimeSpan&m_NanoSeconds#DZeroOnlyTag0iZeroOnly.*TimeSpanA6A: cFromNanoSeconds5GetMilliSeconds6I00Eh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#Tickj6j: operator nn::fnd::TimeSpan6rToTimeSpan6rcGetSystemCurrentoperator-=v6j5operator-6r500n?0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRBiAuxBusDatapg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU32u|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh50iSoundFrameUserCallback3OutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @AdshrCurve&attack#&decay#&sustain#&hold#&release#AdshrCurve6: : : : : SrcTypeSRC_TYPE_NONE SRC_TYPE_LINEAR SRC_TYPE_4TAP 0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hhd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintunsigned longvoid,0?'0?x4_thisz__result? nw snd internal@ UtilPanCurvePAN_CURVE_SQRT PAN_CURVE_SINCOS PAN_CURVE_LINEAR @PanInfo&curve;#¢erZeroFlag#&zeroClampFlag#@WaveId&waveArchiveId#&waveIndex#@Table &count#&item##@WaveIdTable &table#GetWaveIdW6_5GetCount6_@PerfHistogram&m_MaxLoad,#&m_SumLoad,#d&m_LoadCount#&m_Count#&m_IrregularCount#@SingletoncGetInstance*CALC_LPF_FREQ_INTERCEPT*CalcLpfFreqTable_cCalcLpfFreq5,cCalcPanRatio,5,5?cCalcSurroundPanRatio,5,5cCalcPitchRatio,5cCalcVolumeRatio,5,cCalcRandomcGetSampleByByte555c GetByteBySample555c GetWaveFile5555c GetWaveFile5555c IsLoadedWaveArchive555c IsLoadedWaveArchive5555d CalcTick?S90[xo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@BankFileDFileHeaderDInfoBlockBodypd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BankFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0?[nwsndinternal@BankFileReader&m_pHeaderb#&m_pInfoBlockBodyl#BankFileReaderM6M5GetWaveIdTable6U00Q0\0fd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6tinternal@LinkListImpl &m_SizeJ#&m_BaseNode]#isize_typek%iNodeo%ivalue_type]p%iiterator_categoryu1@iterator#&m_pPointer#iteratorf6f5~LinkListImpl6kbegin6kend6kerase6k55clear6k000p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDBiquadFilterCallbackd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth,#&speed,#&delay#&range# &padding# 0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intcharbool0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileId@e@WaveArchiveInfo &fileId#&waveCount#&isLoadIndividual#&padding1# &padding2# WaveArchiveInfo"6"ReadWaveArchiveInfo6+5@5"0^0'w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid000nwsndinternal@SoundArchiveLoader(__vptr#&m_pSoundArchive#&m_StreamArea#detail_GetFileAddressByItemId6y5@0ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundDataManagerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@FxBase d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@PoolImpl&m_pNext#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwsndinternal@PlayerHeapDataManager## O&m_FileAddress#&m_IsInitialized#&m_IsFinalized#@FileAddress&fileIdP#&address#GetFileAddress65P0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve #!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool00nwsndinternaldriver@HardwareManager#&m_IsInitialized#&m_OutputMode#&m_SrcType#&m_MasterVolume#&m_VolumeForReset#&m_AuxFadeVolumen#$&m_AuxUserVolume#D&m_FxList#d&m_AuxCallback#|&m_BiquadFilterCallbackTable#&m_AuxCallbackContext#&m_EffectProcessTick>#&m_AuxCallbackWaitCountere#iFxList?>h5550iAuxCallbackGetOutputMode6HardwareManager600z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@NoteOnCallback(__vptr#hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndDSequenceUserprocCallbackParamh55500iSequenceUserprocCallback_internaldriver@SequenceSoundPlayer##<#H~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@SequenceTrackAllocator(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliSequenceSoundInstanceManager.JDSequenceSoundx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundStartable(__vptr# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundFileDFileHeaderDInfoBlockBodyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@WaveSoundFileReader&m_pHeader#&m_pInfoBlockBody#WaveSoundFileReader65ReadNoteInfo6555@WaveSoundInfo&pitch,#&adshr#&pan# &surroundPan# &mainSend# &fxSend# @WaveSoundNoteInfo&waveArchiveId#&waveIndex#&adshr#&originalKey# &pan#&surroundPan#&volume#&pitch,#00000d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint000nwsndinternaldriver@WaveSoundPlayer##<#H&m_WavePlayFlag#T&m_ReleasePriorityFixFlag#U&m_PanRange,#X&m_Priority#\0~&m_pCallback#`&m_CallbackData#d&m_pWaveSoundData#h&m_WaveSoundIndex#lStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#p&m_StartOffset#t&m_LfoParam#x&m_WaveSoundInfol#&m_pChannel#@WaveSoundCallback(__vptr#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliWaveSoundInstanceManager+BDWaveSoundt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@StreamSoundPlayer?##<pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamBufferPool.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwsndinternaldriver@StreamBufferPool&m_pBuffer#&m_BufferSize#&m_BlockSize#&m_BlockCount# &m_AllocCount#&m_AllocFlagsM#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliStreamSoundInstanceManager"FDStreamSoundv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverDMmlSequenceTrack Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@MmlSequenceTrackAllocator #0&m_pParser#&m_TrackPool!#iMmlSequenceTrackPool$, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.h"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@MmlParser(__vptr#$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0000nwsnd@SoundArchivePlayer#&m_pSoundArchive#&m_SequenceCallback#&m_WaveSoundCallbackD#&m_SequenceUserprocCallback#&m_pSequenceUserprocCallbackArg#&m_SoundPlayerCount# 0&m_pSoundPlayers#$&m_SequenceSoundInstanceManager#(&m_WaveSoundInstanceManager#@&m_StreamSoundInstanceManager#X&m_pSequenceTrackAllocator#p&m_MmlSequenceTrackAllocator#t&m_StreamBufferPool#&m_MmlParser#&m_pSetupBufferAddress#&m_SetupBufferSize#&m_pSoundDataManager#@SequenceNoteOnCallback#&m_pSoundArchivePlayer#@WaveSoundCallback#&m_pSoundArchivePlayer#detail_GetFileAddress65P?00&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundSystemcGetOutputMode*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveArchiveFileDFileHeaderDInfoBlockBody,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@WaveArchiveFileReader &m_pHeader#&m_pInfoBlockBody#0.&m_pLoadTable#DIndividualLoadTableWaveArchiveFileReader65: GetWaveFile65IsLoaded650000/.0Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidunsigned longbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_info#B &base #&flags#&base_count# &base_info#F__si_class_type_info &base #&base_type+# 0'i__builtin_va_listnwsndinternal@TickCalculator&m_Ticks~#&m_TmpTick#&m_Counter#TickCalculator_6_Calc6_ 0j__dso_handleg,0?'0g0?9? 4_thisutick2 ustr ui4_thisz__result_B 0!&tinfo%#&offset_flags#x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Util.cppPk__dso_handle2d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable76d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator{iipointerI0i?i|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.h9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue,&m_Origin,#&m_Target,#&m_Frame#&m_Counter# ;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #Ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_InstancePool.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@InstancePool#DC(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager-&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #IH(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #NM(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager&m_PriorityList#&m_FreeList# iPriorityList&B d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList #SRTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.hARM C/C++ Compiler, RVCT4.0 [Build 865]O nnmathMultiplyAndDivide3x3mul3divz__resulturateur_hiur_loux_hiux_lopg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Misccellaneous.h*nnmathMultiplyAndDivideWVd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]34jthis7tick z__resultjdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hZYd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865];4Athis7zeroOnly z__resultAh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.h]\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]QD3nanoSecondsz__resulturetz__struct_resultAh_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.h`_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4rthisz__resultz__struct_result|dY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hcbd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]u 4rthisz__resultz__struct_result|dY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hfed:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qg z__resultz__struct_resultjdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hihd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y (4jthis3rhsz__resultvdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hlkd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]Z I4rthis3rhsz__resulturetz__struct_resultjdY d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hond:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4Ithisz__resulth_ d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hrqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4tthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4fthis3pz__resultf|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hxwd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4kthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h{zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4kthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h~}d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4kthis|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04kthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]f4this7a 7d 7s 7h 7r z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4"thisz__result"w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q*z__resultrinstancexo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]94thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundSystem.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatOClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool. 4this3waveIndexz__result d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]V4_this3indexz__resultWxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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J: J:X Jd:V J:t !J:x #J:PF (J:|$ 1J0: "J:LNJ: '< X  /Jd :L   0J : |^4 P<  HDt 8` d8 l84 |8  8  8(f 84 8  9  90  <90  l9 9 9 9 9 9 9 9 9 9 9 9 9 9 : : : : $: w ,:0,g \:-V d:.V t:/V :0V :1V :2V :3V :4V :5V :6V :7V ;8V ;9V $;:V 4;;V D;<V T;=F d;>F L<x?F <@F L=AF =xBF L>`CF >XDF ?pEF t?pFF ?GF @HF tAIF \BJF  @  /?F 2S{BQs"CpGpFd)F(l( $(X(!dhBpA-@p`- M₪킺 jK @PjK  PU KHHH-Q PP+P,QW  @K @@W K 0 PWj8 W*8H @ H 0@XX X  @   0@ )0 ) ( *  *    @ !P !   Ѝ?F}(Р}( F( h+"i! FG u`u FFXp$FF(X(1FdhBp @  /p@-@P "Q"P @  Pp p?pFF XFF.ap@-@PqW "`P    " 03/ PPp$F F0X( !-- -!dhBp!pFl( $(X()ldhBpp$F(X(!dhBpp$F(X(!dhBpp$F(X(!dhBpp% `uMu F`!F%uh+"i! FGp FF~( vh aXB!!P@B%'X/ зB!8F8F `PmhB%ueu`!F%uh+"i! FGF@}(2 @! F !C @ F @!C  F !C  F !C  F !C F}(%/FY(QmhBܧ`!F'upF}%( Fu%vueup#F'))FF)H!`B*FF v /v "I"F(, ` `+%I"F( v&Ph@m`B~(% X(mhB  v 9F F u"VBu"CpG!"Auu CpGp@-P-  @PH @Pp @  /pF}(>! %a})С})! F F Fu! "CC"C!})!b}* }( %v ""v"C!(( ( Fp Fp FpA-` p@QU W:@PpFhF0!hF$ 5X-jF!F0FiF(FdhB pp@-P@- PH @Pp @  / 0200 00   "0  !Q ,0-0/?  ` > @  / ` > @  @/"`uBuuueFeI)PpGp$F(X(d,(Fph)i(@|( pG pG@XpGh(h) y ) pGh)@0|pG pGARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_Voice.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp?@@?????Xarmcc+|   Xarmcc+|  A|`armcc+|      hXarmcc+|  AzXarmcc+|  *A|Xarmcc+|  $AwAvO{AvXarmcc+|  6AzXarmcc+|  vAxXarmcc+|   Xarmcc+|   A|Xarmcc+|  A|Xarmcc+|   Xarmcc+|  0A~Xarmcc+|   `armcc+|     Ax`armcc+|     lAz`armcc+|     L4AzDr  Ajr AzA jXarmcc+|   >A|Ap\|`armcc+|     $LA|BzO|`armcc+|     $@A|CzK|Xarmcc+|  rA~Xarmcc+|   A|Xarmcc+|   A|Xarmcc+|  A|Xarmcc+|   `armcc+|      0`armcc+|      Xarmcc+|   Xarmcc+|   `armcc+|      `armcc+|      `armcc+|      `armcc+|     XA|Xarmcc+|  2A|Xarmcc+|  "A|Xarmcc+|  4A|Xarmcc+|   Xarmcc+|  &A|`armcc+|      8`armcc+|      4Xarmcc+|  A~Xarmcc+|   Xarmcc+|  *B~Xarmcc+|  A|Xarmcc+|  B~Xarmcc+|  DA}ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Rcx/FU0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] intd this3 *w__result3 P qchannelIndexQ]~4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0|this3 6w__resultPqchannelIndexTspChannel/ #8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hintvoid0 } hthis3 MchannelCount:callback='callbackDatahqiQDld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intW L pDropSdkVoiceVzuserArggqpVoice3 T2schI2rpSdkVoiceVQsch64spSdkVoiceV#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*W  *pDropSdkVoiceV5userArg"qpVoice3 Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0 this3 JchannelCountpriority7callback= callbackDatax__resultEssdkVoicePriority6PspSdkVoice/ LsiPspSdkVoice/ v^|rdropVoiceCountPsicd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]6int 6this3 66qchannelIndexU 6spChannel/ #d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]vint vthis3 waveInfo\startOffsetrschannelIndexrspChannel/ o]$6 /\~<|LI]Lv 6~|#]JL P~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this3 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] `Z j"" v{yT " {Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this3 "d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`5|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0this3 "d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool :this3 )flagHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int  this3 "qchannelIndexUqpChannel/ WqcbfVPrcoef`$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]lint  lthis3 "qfreqWlqchannelIndexTXqpChannel/ Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4int ! 4this3 channelIndexmixjtsmain\rfx @sleftsright sfrontsrear1rpanInfo smodeprtmpVol4dsiIsvoicePan~(si`]  *]X ][4L y] 9CL]l  $d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>int  >this3 :rmix@>qchannelIndexT2qpChannel/ U,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Lint  Lthis3 :qvolume LqchannelIndexT$$4qpChannel/ Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]@`l@|N;{ "@{T"({Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]r Srthis3 "d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` "" {T " {Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` $"" 0{3T " D{GPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] gthis3 JNONE RUN STOP PAUSE srunFlag!d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool this; w__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]0 0this3 -volumed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this3 -pitchd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this3 )panModed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] .this3 )panCurve4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  O this3 -pand:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  k this3 -spand:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]   this3 -lpfFreqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Xintbool Xthis3 jtypeLvalue4sisUpdate!(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2int 2this3 6priority#2qchannelIndexT(qpChannel/ P4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]"boolint "this3 >isFrontBypass "qchannelIndexT  qpChannel/ P\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4int 4this3 interpolationTyped.schannelIndexQ &spChannel/ 3]Y4 ~~| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int Cthis; )channelIndexw__resultC Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]&int l&this3 "&qchannelIndexTqpChannel/ Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8 8this3 -sendd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]4 4this3 Abus'.sendd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] this; !w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]  this; 5x__result\$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]*W  *sampleqformat\^x__result"] ~{Q|K0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]intbool  this3 channelIndexopBuffer*QlastFlag3spChannel/ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]int  this3 ]channelIndex?param|!rpChannel/ Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]D`9DS5_"  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG~%=! !~y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp#  =x! y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp| '~ ~$y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp 88' *8Q '   8o, y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp u, \y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp~6|4~   (' -c  2{   y y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp~#  @t!-< d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h}# 3 "|0  %"|6m  @B!|y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp #  @w!y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp !y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp   y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp  ( y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp! y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp # 0 u&@a!-y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp#  #@p!y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp .' '~+ ~~!v  *v  v  % v #  ,,v w v% x z |v   6~  |y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp!# '@z! y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp#  @z! y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp}#  @v!y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp    #  #  #  # "y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp #  @w!y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp #  @w!4y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp-} |   }#     + u  xy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp  y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp  y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp '!y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp '!y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp~  }  ~y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp.  ' Dz% y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp ~#  @{! y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp ~# 's  +  @{!  sy d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp #  @x! y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp~ !y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp  y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp  s+    z ~y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp   y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cpp  ' \ hu# lu q t }QP P}} PPUh}SDRDQhP}}8NW4\U"P(.PQPV}*}QP}}$}(}}(PPU\pVPU@HP(XQWWShh8RPT}6}PP6T}v} NXQLXP&0Q$0S^VrvVvURQvdPvT}P} }P U}}PT}PPP}0}P0T} QP}} PT}l}PlV}}}8 } $}8$(}(4}P(P L XXt D  p  p L l 8U4( R(VQW,WPTT}}<}<>}P>V} } H}HL} P LU}}<}<@}Q P @U}r}PrT} }P U} }P U}} $P6`PfvPPT}P0}0 0P }  P}QP}QP }  P }  P }  P}X}@P @ Q ,UPXT}2} QP2U}"}Q"VP"U}4}"Q"P04P 4TQ4UP4V}QP}&}P&U8}8 8P4}4 Q4P}}P} PPP}*} "P$&P(*PPQP}} P S VRUQPT}}RQQS P}D} QP&P*,P08P<DP'(,+*) HhH( HJIHHXarmcc+|  ,B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865],W~,w__resultP*rinstanceo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h > D },}./3210 !  Q /`armcc+|      (d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865](`({P$"({Qg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.h ~ 0~ ~ ~(}(P56:987!pApppGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` {Po d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h^_% } P<=>FI "d0# FXarmcc+|  A~@AEDCB@xpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h(8=}PGHLKJI0@hpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` ){Pz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h   }QPNOSRQP A / ` >/`armcc+|      d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` lT<|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h#. }       UVWAhF FXarmcc+|  A~ZY\]^^ S07 0'/`armcc+|      a`D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hdcD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hfD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#ih(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintlong longfloatiu8x(%iu16)%iu32*%is16.%is32/%is640%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hkd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosmd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndod:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#rqD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_ty&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.htd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndvd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosyxD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.h{d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos}d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRDAdpcmParam@AdpcmContextd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidboolint00 nn snd CTRB&n0#&d1#iMonoFilterCoefficients$B &n0#&n1#&n2#&d1#&d2#iBiquadFilterCoefficients0CHANNEL_INDEX_FRONT_LEFT CHANNEL_INDEX_FRONT_RIGHT CHANNEL_INDEX_REAR_LEFT CHANNEL_INDEX_REAR_RIGHT CHANNEL_INDEX_NUM InterpolationTypeINTERPOLATION_TYPE_POLYPHASE INTERPOLATION_TYPE_LINEAR INTERPOLATION_TYPE_NONE FILTER_TYPE_NONE FILTER_TYPE_MONOPOLE FILTER_TYPE_BIQUAD FILTER_TYPE_BOTH iFilterType_p@MixParam0&mainBus#&auxBusA#&auxBusB # MixParam6@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status#&bufferId#&next*#0C SampleFormatSAMPLE_FORMAT_PCM8 SAMPLE_FORMAT_PCM16 SAMPLE_FORMAT_ADPCM B iAuxBusData0pg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hpd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool??F?4bthisz__resultI nn snd CTRh5V5030iVoiceDropCallbackFunc%DVoiceImpl@ Voicel&m_Idi#StateSTATE_PLAY STATE_STOP STATE_PAUSE &m_StateI#&m_InterpolationType#)#&m_FilterType#&m_MonoFilterCoeffs#&m_BiquadFilterCoeffsF# )#&m_SampleRate#&m_Pitch#&m_Priority# &m_PriorVoiceV#$&m_InferiorVoiceV#(&m_Callback #,&m_UserArg#0&m_MixParam#4&m_Volume#d&m_pImplZ#hAppendWaveBuffer6V5*SetChannelCount6V5SetSampleFormat6V5.SetFrontBypassFlag6V5SetSampleRate6V5SetPitch6V5SetAdpcmParam6V5SetPriority6V5SetState6V5ISetMixParam6V5SetVolume6V5SetInterpolationType6V5 EnableMonoFilter 6V5 SetMonoFilterCoefficients 6V5 EnableBiquadFilter 6V5 SetBiquadFilterCoefficients 6V5 GetStateI 6b GetPlayPosition 6b030(30^pg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_FxDelay.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t}&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intfloatRClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16s|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0 nw sndOutputModeOUTPUT_MODE_MONO OUTPUT_MODE_STEREO OUTPUT_MODE_SURROUND OUTPUT_MODE_NUM AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coefA#&predScale# &yn1#"&yn2#$SrcTypeSRC_TYPE_NONE SRC_TYPE_LINEAR SRC_TYPE_4TAP  internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#@ WaveInfot&sampleFormat\#&loopFlag#&channelCount#&sampleRate#&loopStartFrame# &loopEndFrame# &channelParam#@ ChannelParam0&dataAddress#&adpcmParam/#&adpcmLoopParam#*iMixParam|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?nwsndinternal@UtilPanCurvePAN_CURVE_SQRT PAN_CURVE_SINCOS PAN_CURVE_LINEAR @PanInfo&curve#¢erZeroFlag#&zeroClampFlag#PanInfo060@SingletoncGetInstancecCalcLpfFreq5cCalcPanRatio55 ?cCalcSurroundPanRatio55cGetInterpolationType50 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNode60GetNext 6internal@LinkListImpl &m_Sizei#&m_BaseNode|#isize_typek%iNodeo%ivalue_type|p%iiterator_categoryu1@iterator#&m_pPointer#iterator65~LinkListImpl6begin6end6erase655clear600800|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@BiquadFilterCallback(__vptr#iCoefficientsF3/ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BiquadFilterCallback.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwiod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_FxBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@FxBase d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolint00nwsndinternaldriver@HardwareManageri#&m_IsInitialized#&m_OutputMode#&m_SrcType#&m_MasterVolume#&m_VolumeForReset#&m_AuxFadeVolumeu#$&m_AuxUserVolume#D&m_FxList#d&m_AuxCallback#|&m_BiquadFilterCallbackTable#&m_AuxCallbackContext#&m_EffectProcessTickE#&m_AuxCallbackWaitCounterl#iFxList?>h5550iAuxCallbackGetOutputMode6GetOutputVolume6GetSrcType6GetBiquadFilterCallback65HardwareManager600z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hL d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0%? }4; thisz__result0?nwsndinternaldriveriHardwareChannel3!@Voice`/ &m_pHardwareChannel>#&m_ChannelCount#&m_Callback=# &m_pCallbackData#&m_IsActive#&m_IsStart#&m_IsStarted#&m_IsPause#&m_IsPausing#&m_IsInitialized#&m_IsAllocating#&m_AllocateErrorFlag#&m_pLastWaveBuffer*#&m_SyncFlag# &m_BiquadType#"&m_Volume#$&m_Pitch#(&m_PanMode#,&m_PanCurve4#-&m_Pan#0&m_SurroundPan#4&m_LpfFreq#8&m_BiquadValue#<&m_Priority#@&m_MainSend#D&m_FxSendG#H&m_Format\#P&m_VoiceUser#T&m_LinkNode#XVoiceCallbackStatusCALLBACK_STATUS_FINISH_WAVE CALLBACK_STATUS_CANCEL CALLBACK_STATUS_DROP_VOICE CALLBACK_STATUS_DROP_DSP h53 550)iVoiceCallback9=*VOLUME_MIN*VOLUME_DEFAULT*VOLUME_MAX*PAN_LEFT*PAN_CENTER*PAN_RIGHT*SPAN_FRONT*SPAN_CENTER*SPAN_REAR*CUTOFF_FREQ_MIN*CUTOFF_FREQ_MAX*BIQUAD_VALUE_MIN*BIQUAD_VALUE_MAX*SEND_MIN*SEND_MAX Voice3 63  ~Voice 63  Alloc 63 555=5 Free 63  Initialize 63 55 Start 63  Stop 63  StopFinished 63  Pause 63 5 Calc 63  Update 63  IsActive 6;  IsRun 6;  IsPlayFinished 6;  SetVolume 63 5SetPitch63 5SetPanMode63 5SetPanCurve63 54SetPan63 5SetSurroundPan63 5SetLpfFreq63 5SetBiquadFilter63 55SetPriority63 5SetFrontBypass63 5SetInterpolationType63 5GetHardwareChannelC 6; 5UpdateVoicesPriority63 SetMainSend63 5SetFxSend63 5'5GetCurrentPlayingSample6; GetFormat\6; dSdkVoiceDropCallbackFunc5V5dSdkVoiceDropCallbackFuncMulti5V5InitParam63 55=5CalcSrc63 5CalcVe63 CalcMix63 CalcLpf63 CalcBiquadFilter63 CalcMixParam63 55RunAllHardwareChannel63 StopAllHardwareChannel63 PauseAllHardwareChannel63 cFrameToByte55\AppendWaveBuffer63 55*5SetAdpcmParam63 55004407 0? |p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintnwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceList%#&m_FreeVoiceList%#iVoiceList$>cGetInstanceFreeVoice653 ChangeVoicePriority653 DropLowestPriorityVoice65?0w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.h"d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd'&(@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infoz#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list__dso_handle:0%?V0`0?vnwsndinternaldriverR^GetNwSampleFormat\3.formatz__result\uresult\? ??OBGetSdkSampleFormat.3\formatz__result.uresult. j 43 this uchannelIndex upChannel/  4; thisz__resultP CalcSurroundPanForSurround3front3rear3 span3panInfoP CalcSurroundPanForMono3front3rear3panInfoP  CalcDualPanForStereo3left3right3 pan3panInfoP  CalcBarancePanForStereo3left3right3 pan3channelIndex3panInfoP  CalcPanForMono3left3right3panInfoP  PanCurveToPanInfo3panInfo34curve    43 this3initialUpdateuratio uchannelIndex upChannel/     43 this uchannelIndex upChannel/   E  43 this uchannelIndex upChannel/ O -GetSdkInterpolationType3interpolationTypez__resulturesultOqFrameToNibbleAddress3framez__resultumodunibbleAddressB0&tinfo#&offset_flags#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_Voice.cppD>__dso_handle+*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratoripointerI0?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.h-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# /d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  8#1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList 4 X8#43d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]int'4thisz__result uipg d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.h76d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h:9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4thisz__result |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h=<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h@?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]:4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hCBd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]"4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hFEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hIHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hLKd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]QW' 3typez__resultuinterpolationTypexo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hONd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]D N40thisz__result0xo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hRQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]94thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hUTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]l 4thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hXWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intq!94this3typez__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_HardwareManager.h[Z\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatOClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClamp^!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.h }0 8Xarmcc+|  B~"`B``pGXarmcc+|   ,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` ){P ] $~],~] .q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hG2 % } Q PpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]%~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*C}PX2Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5Q"{P]/~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h -~/k} }RPpF FF*F FpXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`> ]/q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-/~C1}}QUPT@hpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]%~]*~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h9E}PX8Xarmcc+|   A~Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` !{P](~]:~~]2~](P~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h&:~ >} }PF h) pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!7%}PQF B pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` PQ{P ] 6~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68}P }X1Xarmcc+|   B~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5"{P]8~]8~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h 6?8~O} }QPXarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!{Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}P!H@Xarmcc+|   A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` PQ{P q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h68P} }Xarmcc+|  A~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`!{Pq d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*,B}}P hRB `` pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` ){P m d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.h   } Q Ph(@B` pG pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`5|m d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.h 1 ~ } PPQ  AhF FXarmcc+|  A~  D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintlong longfloatiu8x(%iu16)%iu32*%is32/%is640%iuptr3%if32B%ibit32J%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Result.hARM C/C++ Compiler, RVCT4.0 [Build 865]nn@Result&m_Code#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutild:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]@nnHandle&value#innHandley9nn@Handle&m_Handle#Handle650`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.h4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosArbitrationTypeARBITRATION_TYPE_SIGNAL ARBITRATION_TYPE_WAIT_IF_LESS_THAN ARBITRATION_TYPE_DECREMENT_AND_WAIT_IF_LESS_THAN ARBITRATION_TYPE_MAX_BIT d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_TimeSpan.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd$d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#&D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0u)(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0?T0?nnfndARMv6@Interlocked@AtomicStorageSelecteriType9!0cAtomicUpdateT55: cAtomicUpdate55: detailth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.h+d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd?T?.-Xd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/*s_Handle0operator->6QSignal|6Q5ArbitrateAddress|6Q550pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos2d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosARM4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#@ReverseIfPositiveUpdateroperator()6q5@ReverseUpdater&afterUpdate#operator()6u5Enter6zLeave6zEnterImpl6zTryEnterImpl6zcGetThreadUniqueValuecGetInvalidThreadUniqueValueLockedByCurrentThread600T00~6d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail8d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@WaveBuffer:d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@Voicel=<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h?D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagAd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathDCd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh50iSoundFrameUserCallback3SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hF<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@PerfHistogram&m_MaxLoad #&m_SumLoad #d&m_LoadCount#&m_Count#&m_IrregularCount#Hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?nwutinternalKJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool"0"4thisz__result94thisz__result0 nw ut@LinkListNode0H&m_pNext&#&m_pPrev&#iSelf.LinkListNode60HGetNexts6GetPrevs6 internal@ LinkListImpl &m_Size#&m_BaseNode#isize_typek%iNodeo%ivalue_typep%0 ipointerq% 0.iconst_pointer2r%iiterator_categoryu1@iterator#&m_pPointer#iTItfoperator->6j?operator++6noperator--6niteratorn6n5iIterator_alias_f@const_iterator#&m_pPointero#iTIt4$ipointer6#const_iteratorr6r5operator->o6z?coperator++6rLinkListImpl6~LinkListImpl6size6empty6beginf6endf6 pop_front 6 insertf 65f5 erasef 65 erasef 65f erasef 65f5f clear 6c GetIteratorFromPointerf5 Initialize_ 6f0f0f0440v000000|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutRQd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSection7#&m_SoundFrameCallbackList#&m_PlayerCallbackList#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0Q&m_pPerfDatau#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatacGetInstanceLock6Unlock6@SoundThreadLockSoundThreadLock6~SoundThreadLock6?00v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hUTTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool00 nw snd internal driveriHardwareChannel!@ Voice`B&m_pHardwareChannel#&m_ChannelCount#&m_Callback# &m_pCallbackData#&m_IsActive#&m_IsStart#&m_IsStarted#&m_IsPause#&m_IsPausing#&m_IsInitialized#&m_IsAllocating#&m_AllocateErrorFlag#&m_pLastWaveBuffer#&m_SyncFlag# &m_BiquadType#"&m_Volume #$&m_Pitch #(&m_PanModeb#,&m_PanCurve#-&m_Pan #0&m_SurroundPan #4&m_LpfFreq #8&m_BiquadValue #<&m_Priority#@&m_MainSend #D &m_FxSend#H&m_Format#P&m_VoiceUser#T&m_LinkNode#XVoiceCallbackStatusCALLBACK_STATUS_FINISH_WAVE CALLBACK_STATUS_CANCEL CALLBACK_STATUS_DROP_VOICE CALLBACK_STATUS_DROP_DSP h5F5[50iVoiceCallback=VoiceF6F~Voice6FAlloc6F5555Free6F Stop 6F StopFinished 6F Calc 6F Update 6F GetPriority 6N GetPhysicalVoiceCount 6N UpdateVoicesPriority 6F000J|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverZYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidunsigned long0?nwsndinternaldriver@VoiceManager&m_Initialized#&m_PrioVoiceListK#&m_FreeVoiceListK#iVoiceList$>cGetInstanceGetRequiredMemSize6 5Initialize6 55Finalize6 AllocVoiceF6 5555FreeVoice6 5FStopAllVoices6 UpdateAllVoices6 UpdateAllVoicesSync6 5GetVoiceCount6GetActiveCount6GetFreeCount6K?GetVoiceList6VoiceManager 6 ChangeVoicePriority6 5FDropLowestPriorityVoice6 5UpdateEachVoicePriority6 55AppendVoiceList6 5FRemoveVoiceList6 5F?00w d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.h]\^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name #00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# &base_infoy#B &base#&flags#&base_count# &base_info#F__si_class_type_info &base#&base_type#0i__builtin_va_list__dso_handle900??a*4 thisz__result 4 this3FvoiceB0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_VoiceManager.cpp=__dso_handle`Hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool?T?nnfnd@InterlockedVariable&m_v@#AtomicUpdateConditionalT6:5AtomicUpdateConditional6:50bd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorK ipointerI? |q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #lkd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool00nwut@ LinkList  XiSelfivalue_type 0ipointer 0iconst_pointer ?ireference3 iiterator_category-iTIt_base_f!iTItC_base_4"iIterator_alias_ireverse_iterator2iIterator%iConstIterator%iReverseIterator%@iterator#&it_e#iTItoperator*76operator->6?"operator++g6operator++"65operator--g6iterator65e@const_iterator#&it_y#iTIt ipointerconst_iterator65operator->6?operator++l60000LinkList6begin6begin6end6end6rbegin6rend6front76 insert655 push_back 65 erase 65c GetIteratorFromPointer5c GetIteratorFromPointer5c GetNodeFromPointer5c GetPointerFromNode5c GetPointerFromNode5 GetSize 6 IsEmpty 6 GetBeginIter 6 GetBeginIter 6 GetEndIter 6 GetEndIter 6 GetBeginReverseIter 6 GetEndReverseIter 6 GetFront7 6 Insert 655 PushBack 65 PopFront 6 Erase 65#00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorI3ipointerIireference3J|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hrqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@reverse_iterator&m_Current#ipointerf.ireferenceg.iSelfl(reverse_iterator65GetBase6operator*6operator->6?operator++6#00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hutd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidnnutil@enable_if itype'lc d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_TypeTraits.hwd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnnfndARMv6detail@LoadStoreRegExcLoadRegEx5cStoreRegEx550 zy{D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]void0yOFoperator new53__ptrz__result`U D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newoperator new~}d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hARM C/C++ Compiler, RVCT4.0 [Build 865]X4this3handlez__result`U d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/Handle.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]-4Qthisz__resultpd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]D 4Qthis3type3valuez__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]9 4Qthis3numz__result|pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]intQ" 3val3ptrz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolA|4uthis3xz__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q!3ptrz__resultth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQfT3p3update: z__resultiStoragehEkU'v'nuxth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolT4:this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool024qthis3xz__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolQfR3p3update: z__resultiStoragehEkU'v'nuxth d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/ARMv6/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4:this3updaterz__resultlb d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Qz__resultuvxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.hARM C/C++ Compiler, RVCT4.0 [Build 865]PDataSynchronizationBarrierpf d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/ARM/os_MemoryBarrier.h-DataSynchronizationBarrierd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4zthisz__resultuupdateruretxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool I4thisz__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4zthisxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q!z__resultxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4zthis uupdaterTxm d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]3T4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: w4thisz__results|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]A 4thisz__results|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4jthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q*3~pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]J4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865].4thisz__result7up|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4nthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]k4thisz__resultg|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4this5z__result"uit|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4nthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultg|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3eitz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4rthis3itz__resultr|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]*4this3itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4zthisz__resulto|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]QK3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]O4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4rthisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]p4thisz__resultl|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]K4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4nthis3pz__resultn|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]i4thisz__resultf|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q4thisz__resultf|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q&3pz__resultf|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]q4this3itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]u84thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]vT4thisz__resultutmp|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]wp4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]y 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865] q4thisv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h! d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4thisv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.h$#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4Nthisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.h'&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4Nthisz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.h*)d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h-,d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h0/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q 3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h32d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]e4this3it3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h65d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h98d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h<;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h?>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hBAd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]M4thisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hEDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]d4thisz__result7|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hHGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hKJd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3it3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hNMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]64thisz__resultz__struct_result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hQPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]@4thisz__resultz__struct_result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hTSUd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==XWYd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3"it13"it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==\[]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolO~operator==3r1_3r2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hoperator==`_ad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3r13r2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hoperator!=dcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultz__struct_result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hgfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__resultz__struct_result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hpod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hsrtd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3"it1_3"it2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=wvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hzyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h}|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3cit13cit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3it1_3it2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]l4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3~pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Q3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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Gd4 , , x@(*Sd_$eP   S  }Kxd&b"G|7(*e8J9/:;+<=,-v.\/B0(1234567rKXL>M$N OP?@ABsCZDAE(FGHI>J_x`^aDb*cRSTUVW{XbYIZ0[Q\]^qrsjdQt8uvefghijwk_lGm/nopu")mgG >۽Pz s7hCԹ^*˷$s`WNwѲbt3}biܰgcov\ݮ]P٭/D.f,+MlB>̨iYAԧJO2ۦceD;v8ڤbr5)kEݠ\ J֞u\hћq7dn=S[_qWlr' ` |"y8GIЏgdɍ.ʌ#\&!y?(X+"ӊA&M642y0<$-uW5CMQk8-FT:g\!Ym 2<OuH4J zKQ6̀dn~0~}`.}l| |{Y{wzbztez}#zyi5ygxo[xvwjwvPv/uqutfqtss,-sMrl^r>qiqAqJp28pcoDfo;n8knnm*ml5[l)kkk>kjoj "jiiihuh"hggfsfqegeddn{d dSc[b_{b bWaar`r` `_|__|^-^]ya]\\G#\[[[[rZYVYX#X&pXy>X?X(W+W"cWA9W&V6V4zV2JV0V$UU-zUWGUCUMTQT8sTFATTT:S\SYlS=SS R<R~ROJRHRJQ QVQQPiPOONUNNMRMLL5LKKKJ{J:JII/IHvH HG%GFPFEED:DuCB7BAzAu-A~@e@p?w^?>_>Q=0F=<0<g;;:--:N9mD9?8j[8B7KQ736dg6E5<x594d43t3262*2l1G10^0 0/L/.w..- ^--j,+r9+*e*o)?)T(\'`s'&Xn&%s%)%!$b$ $#}#"$"z!:! 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N s   sz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cpp]$,t 0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h{ }F}@UR@VQ@UPFT}P}} QQP }PQP}} QQUPT}.} .T(R PP,.PQP$P}PPRQP}}PPTP76D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h9D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#<;d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned shortunsigned intintiu16x)%iu32*%is32/%iuptr3%`T 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865]nnfndmd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathod:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathqd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathwd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathyd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath{d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath}d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#@BinaryBlockHeader&kind#&size#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.h`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@Table&count#&itemF#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveArchiveFile@FileHeader,#&toBlocks#GetInfoBlocks6{GetFileBlock6{GetFileBlockOffset6{@InfoBlockBody&table!#GetWaveFileCount6GetSize65GetOffsetFromFileBlockBody65@InfoBlock&headerS#&bodyh#@FileBlockBody@FileBlock &headerS#&body1#0o0wD0h0I4thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0G74qthis3waveIndexz__resultnwsndinternal@WaveArchiveFileReader &m_pHeader~#&m_pInfoBlockBody#0m&m_pLoadTableU#@IndividualLoadTable&waveFile#*SIGNATURE_WARC_TABLEWaveArchiveFileReaderi6i5: InitializeFileTable6iGetWaveFileCount6qGetWaveFileSize6q5GetWaveFileOffsetFromFileHead6q5GetWaveFile6q5SetWaveFile6i55HasIndividualLoadTable6qGetWaveFileForWhole6q5GetWaveFileForIndividual6q500m0xh0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# &base_info#B &base #&flags#&base_count# &base_info#F__si_class_type_info &base #&base_type+# 0'i__builtin_va_list0J0R?\O"IsValidFileHeader3NwaveArchiveDataz__resultuheaderbt4qthisz__resultB 0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveArchiveFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]J 4this3indexz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]O 4this3indexz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFile.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0B 4qthis3waveIndexz__resultuoffset d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveArchiveFileReader.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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.0P24P"(PT"T"SR"R,Q"P*)D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h,D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#/.d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intintiu8x(%iu16)%iu32*%is32/%iuptr3%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h1D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std43d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h76d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint0nwutRAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h:9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h=<Td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y 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865]nwsndinternalFd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@WaveFile@FileHeader #GetInfoBlock6GetDataBlock6@InfoBlockBody &encoding#&isLoop#&padding#&sampleRate#&loopStartFrame#&loopEndFrame# &reserved#&channelInfoReferenceTable#GetChannelInfo65DInfoBlock@ChannelInfo&referToSamples #&referToAdpcmInfo #&reserved#GetSamplesAddress65GetDspAdpcmInfo6DDspAdpcmInfoDDataBlock000?#00?KJld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoid@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# =&base_infou#B &base #&flags#&base_count# =&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list05B 0A&tinfoE#&offset_flags#| d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFile.cppNMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolH4 this3validIdz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hQPRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrUTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04this3indexz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hXWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]int,G4!this3typeId3countz__result uixo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hZ!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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  "ARM 4{HiZ%`flp|lplplplp5[t[Qt[l[1l[lK K K ,K K! ; ;;Y ;y;44!l<({[_y4lpD"[LxK;hHJ [CK;h0[BK8 [EK;d@[<KH [DK;x\  [GK;( [IK;| [FKX;`  [?K 4;($|$[HK$PP%[=KX%&[>K&&[AK&) [@K)p;h,M, [;K-;-|T.[8Kd.; $ D[w D[h D[h D[h E[h E[ h E[ W E[ W ,E[W D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]std@D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdBD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdFD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]stdHd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndJd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndLd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathNd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathPd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathTd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathVd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathXd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathZd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath\d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath^d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmath`d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathbd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRfd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRhd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRjd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRond:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hrqd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#@BinaryBlockHeader&kind#&size#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.htd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0nwsndSampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM @DspAdpcmParam&&coefb#&predScale# &yn1#"&yn2#$internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#@WaveInfot&sampleFormat#&loopFlag#&channelCount#&sampleRate#&loopStartFrame# &loopEndFrame#&channelParam#@ChannelParam0&dataAddress#&adpcmParamP#&adpcmLoopParam#*vd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@Table &count#&itemF#@ReferenceTable !#@BlockReferenceTable &item#@SoundFileHeader &header#&blockReferenceTablex#xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternalzd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalio~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@WaveFile@FileHeader #GetInfoBlock6GetDataBlock6@InfoBlockBody &encoding#&isLoop#&padding#&sampleRate#&loopStartFrame#&loopEndFrame# &reserved#&channelInfoReferenceTable\#GetChannelCount6GetChannelInfo65@InfoBlock(&headerS#&body##@ChannelInfo&referToSamples#&referToAdpcmInfo#&reserved#GetSamplesAddress65GetDspAdpcmInfo6@DspAdpcmInfo,&adpcmParamP#&adpcmLoopParam#&@DataBlock &headerS#&Y#l'pcm8]'pcm16q'byte+0030#0V?0?d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nwsndinternal@WaveFileReader&m_pInfoBlockBody#&m_pDataBlockBody#cGetSampleFormat5WaveFileReader65ReadWaveInfo65: GetWaveDataAddress65500#0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Bank.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#0 0F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# $&base_info#B &base#&flags#&base_count# $&base_info#F__si_class_type_info &base#&base_type$#0 i__builtin_va_list0C0??]QJ3formatz__resultO IsValidFileHeader3GwaveFilez__resultuheaderc4this3info3GwaveDataOffsetOriginz__resultGB0(&tinfo,#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveFileReader.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFile.hARM C/C++ Compiler, RVCT4.0 [Build 865]w4thisz__result|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveFile.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h~  {(!} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cpp~ q2!&38} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cpp4 8 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h, b7"  ! /{7T d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h"" X d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.h""} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cpp"} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cpp"} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cpp%} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cpp`G d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h  | 8~  {~,6|8}~/ {/z} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cpp   L /@,  B | '}}RP}8}PP,8PQ8T}P}DQDQRPTQPWPPV}4},4P0T RQP}j}PhjPRjWQjUPjT} }P T}b}PbU>PUPbT}.},Q,QQ.VP"U}.},Q,QQ.VP"U}} PPQ P}} PP P}P}P}N}NVPNh}}2U:DUP2T:TefhiklmXarmcc+|  A~opqI`00<888Xarmcc+|  B~stxwvupGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P]%~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h*C}Pz{~}|2Xarmcc+|   B~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5Q"{P]/~q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h -~/k} }RP1Xarmcc+|   B~8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ` 5"]/~]8~]8~( d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h -{8N|} }QP"F R\ mQ) )FpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.h  H}P QHpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]2*thisw__result Pt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.h1}P!A VpGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865] boolS  thisw__resultP t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.h'>% } P0pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cppARM C/C++ Compiler, RVCT4.0 [Build 865]d',thisw__resultPt d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hEh}PXarmcc+|   A~Xarmcc+|   A~N2nw3snd8internal9WaveSoundEN2nw3snd8internal9WaveSound12DataLoadTaskED:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdisize_t~&dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stddef.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intshortintlong longfloatiu8x(%iu32*%is16.%is32/%is640%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWalld:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#Wait60d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_CriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@CriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueue4#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreLightSemaphore.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreLightSemaphore&m_Counter#&m_NumWaiting#&m_Max#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueue4#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longlongnwiIntPtr5iPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\rw/_iterbase.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdDbidirectional_iterator_tagd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intRClamp3x3low3highz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hClampd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU32u|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh50iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @AdshrCurve&attack#&decay#&sustain#&hold#&release#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid0???nwsndinternal@Util@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount#&m_Count#&m_IrregularCount#ATable,cIsLoadedWaveArchive5555d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@RuntimeTypeInfo&mParentTypeInfo #RuntimeTypeInfo 6 5 00d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.0GetNext6internal@LinkListImpl &m_SizeG#&m_BaseNodeZ#isize_typek%iNodeo%ivalue_typeZp%0fipointerxq%iiterator_categoryu1@iterator#&m_pPointer#iTItoperator->6?operator++6iterator65begin6end6insert655|erase65|000Z00|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long000s4thisz__result 4 thisz__resultnwsnd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume#&pitch#&pan#@BasicSound(__vptr#0&m_pPlayerHeapV#0&m_pGeneralHandleq#&m_pTempGeneralHandleq# 0&m_pSoundPlayer#0&m_pSoundActor#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam-#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState~#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend# &m_FxSend,#&m_ExtSurroundPan#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0j¶mUpdateCallback#0&argUpdateCallback#0&argAllocatorCallback/#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallback*s_TypeInfoBasicSound6Stop65Initialize# 6Finalize#6CalcCurrentPlayerPriority6 GetPlayerHeap6UpdateMoveValue#(6UpdateParam#,6IsPlayerAvailable6 0770u d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileId8ew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0nwsndinternalDriverCommandIdDRIVER_COMMAND_DUMMY DRIVER_COMMAND_DEBUG DRIVER_COMMAND_REPLY DRIVER_COMMAND_PLAYER_INIT DRIVER_COMMAND_PLAYER_FINALIZE DRIVER_COMMAND_PLAYER_START DRIVER_COMMAND_PLAYER_STOP DRIVER_COMMAND_PLAYER_PAUSE DRIVER_COMMAND_PLAYER_PARAM DRIVER_COMMAND_PLAYER_PANMODE DRIVER_COMMAND_PLAYER_PANCURVE DRIVER_COMMAND_PLAYER_FRONTBYPASS DRIVER_COMMAND_SEQ_INIT DRIVER_COMMAND_SEQ_SEQDATA DRIVER_COMMAND_SEQ_BANKDATA DRIVER_COMMAND_SEQ_SKIP DRIVER_COMMAND_SEQ_TEMPORATIO DRIVER_COMMAND_SEQ_CHANNELPRIO DRIVER_COMMAND_SEQ_PRIOFIX DRIVER_COMMAND_SEQ_USERPROC DRIVER_COMMAND_SEQ_SETVAR DRIVER_COMMAND_SEQ_SETGVAR DRIVER_COMMAND_SEQ_SETTVAR DRIVER_COMMAND_SEQTRACK_MUTE DRIVER_COMMAND_SEQTRACK_SILENCE DRIVER_COMMAND_SEQTRACK_VOLUME DRIVER_COMMAND_SEQTRACK_PITCH DRIVER_COMMAND_SEQTRACK_PAN DRIVER_COMMAND_SEQTRACK_SPAN DRIVER_COMMAND_SEQTRACK_LPF DRIVER_COMMAND_SEQTRACK_PANRANGE DRIVER_COMMAND_SEQTRACK_MODDEPTH DRIVER_COMMAND_SEQTRACK_MODSPEED DRIVER_COMMAND_SEQTRACK_BIQUAD !DRIVER_COMMAND_SEQTRACK_BANKINDEX "DRIVER_COMMAND_WAVESND_SETUP #DRIVER_COMMAND_WAVESND_CHANNELPRIO $DRIVER_COMMAND_WAVESND_PRIOFIX %DRIVER_COMMAND_STRM_INIT &DRIVER_COMMAND_STRM_SETUP 'DRIVER_COMMAND_STRM_STOP (DRIVER_COMMAND_STRM_LOADHEADER )DRIVER_COMMAND_STRM_LOADDATA *DRIVER_COMMAND_STRM_TRACK_VOLUME +DRIVER_COMMAND_STRM_TRACK_PAN ,DRIVER_COMMAND_STRM_TRACK_SPAN -DRIVER_COMMAND_INVALIDATE_DATA .DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK /DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK 0DRIVER_COMMAND_APPEND_EFFECT 1DRIVER_COMMAND_CLEAR_EFFECT 2DRIVER_COMMAND_ALLVOICES_SYNC 3@DriverCommand&next#&id#&tag#&memory_next# 0s@DriverCommandWaveSoundSetup,s#0&player#&wsdFile#&waveSoundOffset#&startOffsetType#&offset# &callback#$&callbackData#(@DriverCommandWaveSoundChannelPrios#&player#&priority#@DriverCommandWaveSoundPrioFixs#&player#&priorityFix#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid000t0nwsndinternal@DriverCommandManager&m_SendCommandQueue#&m_SendCommandQueueBuffer#4&m_RecvCommandQueue#&m_RecvCommandQueueBuffer^#&m_CommandListBegin#&m_CommandListEnd#&m_CommandTag#&m_FinishCommandTag#&m_CommandMemoryArea#&m_CommandMemoryAreaSize#&m_CommandMemoryAreaBegin#&m_CommandMemoryAreaEnd#&m_CommandMemoryAreaZeroFlag#iCommandQueue<,cGetInstancePushCommand65AllocMemory65AllocCommand6AllocCommandt6AllocCommand6?00 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidintbool0000nwsndinternal@LoadItemInfo&itemId8#&address#LoadItemInfoQ6Q@SoundArchiveLoader(__vptr#&m_pSoundArchive#&m_StreamArea}#LoadData6U585:: detail_GetFileAddressByItemId6]58detail_LoadWaveArchiveByWaveSoundFile6U55500??0Y  Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDSoundFileManager0@SoundDataManager#?# 09&m_pFileTable#&m_pFileManager#DFileAddressiFileTablee0{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid000nwsndinternal@PlayerHeapDataManager#?# ]&m_FileAddress#&m_IsInitialized#&m_IsFinalized#@FileAddress&fileIdH#&address#PlayerHeapDataManager6~PlayerHeapDataManager6Initialize650d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8SetPlayerHeapDataManager650|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@Channeld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundMemoryAllocatable.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsnd@SoundMemoryAllocatable(__vptr#ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0nwsndinternal@PlayerHeap #&m_pSoundh#&m_pPlayer#&m_pStartAddress# &m_pEndAddress#&m_pAllocAddress#&m_Link#Clear6a007d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal0Ed:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#Task6~Task6Wait60d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartable!<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundInfo&pitch#&adshr#&pan# &surroundPan# &mainSend# &fxSend# #Ld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint00nwsndDWaveSoundDataInfointernaldriver@WaveSoundPlayer##<#H&m_WavePlayFlag#T&m_ReleasePriorityFixFlag#U&m_PanRange#X&m_Priority#\0&m_pCallback#`&m_CallbackData#d&m_pWaveSoundData#h&m_WaveSoundIndex#lStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#p&m_StartOffset#t&m_LfoParam#x&m_WaveSoundInfo#&m_pChannel#@WaveSoundCallbackWaveSoundPlayer:6:ReadWaveSoundDataInfo6B5HGetPlaySamplePosition6B00>0&%d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidintlong0000000000 nw snd internaliWaveSoundInstanceManager+B@ WaveSound7#&m_WaveSoundPlayerInstance#0&m_pTempSpecialHandle#&m_pManager#&m_DataLoadTask#&m_DataManager#&m_StartInfoA#&m_LoadingFlag#&m_PreparedFlag#&m_InitializeFlag#@StartInfo&index#&startOffsetType#&startOffset#&callback# &callbackData#@LoadInfo &arc#&mgr#&wsd#h5550iNotifyAsyncLoadFinishedi@DataLoadTask<#&m_pDataManager#&m_pAllocator#&m_Callback# &m_CallbackData#$&m_pSoundDataManager#(&m_pSoundArchive#,&m_LoadInfoWsd#0&m_Index#8DataLoadTask6Execute#6*s_TypeInfoGetRuntimeTypeInfo 6WaveSound65 Prepare 655A? RegisterDataLoadTask 655? Initialize# 6 Finalize# 6 IsPrepared# 6 SetChannelPriority 65 SetReleasePriorityFix 65 ReadWaveSoundDataInfo 65 GetPlaySamplePosition 6 IsAttachedTempSpecialHandle# 6 DetachTempSpecialHandle# 6 GetBasicSoundPlayerHandle# 6 OnUpdatePlayerPriority#$ 6d NotifyAsyncLoadFinishedFunc5550?#E00Et d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.h(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundHandle*d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerH-,4d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_TaskManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolnwsndinternal@TaskManager&m_TaskList#&m_pCurrentTask1#$&m_IsWaitTaskCancel#(&m_CriticalSection#,&m_BlockingQueue#8&m_MsgBufferS#lTaskPriorityPRIORITY_LOW PRIORITY_MIDDLE PRIORITY_HIGH iTaskList=00t000^0B0p&tinfot#&offset_flags#} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSound.cpp4d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#6d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable8d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#:d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable<d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_BlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@BlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0>d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyable@d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableBd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreBlockingQueue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosdetail@InterCoreBlockingQueueBase4&m_ppBuffer#+m_EnqueueSemaphore#+m_DequeueSemaphore# +m_cs#&m_size# &m_firstIndex#$&m_usedCount#(+m_WaitingEnqueueCount#,+m_WaitingDequeueCount#0#0EDd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iteratorfxipointerxI?f|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #Kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #NMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@SoundInstanceManagerE&m_PriorityList#&m_FreeList# iPriorityList&BiIterator'-Free65UpdatePriority655InsertPriorityList655RemovePriorityList6500E d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hQP8d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList Eivalue_typeE 0ipointer iiterator_category-iTIt_base_!iIterator+%@iterator#&it_#iTIt+operator->6?Moperator++v6iterator65+00+begin+6-end+6-insert+6-5+5push_back6-5erase+6-5cGetNodeFromPointer35cGetPointerFromNode53GetBeginIter+6-GetEndIter+6-Insert+6-5+5PushBack6-5Erase+6-5#00Z|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hSd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #Ud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Iterator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternal@iterator?XWd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]: 4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h[Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h^]d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Ql3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.ha`d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]Y4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hdcd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hgfd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]z4thisz__resultv|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hjid:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3itz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]>4 this3 parentz__result x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hpod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4this3pz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hsrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]?4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hvud:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]W4thisz__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hyxd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h|{d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]QK3pz__result3|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3+it3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3p|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]/4-this3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4this3sound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865] =4this3sound d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-this3+it3pz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]int G4 thisz__resultu d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3it13it2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator==3Mit13Mit2z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator==d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolOoperator!=3Mit1_3Mit2_z__result|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hoperator!=d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]4-thisz__result+|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int {4this3sound3priorityuitr+ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]int U4this3sound3priority d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X 8t4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]X ^4thisz__resultucommandAreaCountucommand d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommandManager.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]#4Qthisz__resultQ} d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]2 4thisxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]l 4this3mgr{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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#KCB #YCIB"!*Rh*ЁF0Ah@pGhI"h@pGBiJIhJIAh@pGAi@pGh@pGFF"FFiF(  0p F!T@B#9x0pHx(F  xB%TFB8 "FiF(H8 Ah@8"iF(@"iF(@ @- P  ?FFF"FiF(  0p F@XpB"9x0pHx(F  eYx@+pB8F "iF(H8 Ah@8"iF(@ "iF("iF(@ @- P  ?"iF(` BhJIAh@pGI pHpppqpGARM C/C++ Compiler, RVCT4.0 [Build 865]armcc --cpp --thumb --split_sections --debug --no_debug_macros -c --gnu -od:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\objects\libraries\snd\CTR-TS.Process.MPCore.small\Release\snd_WaveSoundFile.o --debug_info=line_inlining_extensions --cpu=MPCore --fpmode=fast --apcs=/interwork -O3 --data_reorder --diag_suppress=186,340,401,1256,1297,1568,1764,1786,1788,2523,96,1794,1801,2442,3017,optimizations,2815,3007,9931 --diag_error=68,88,174,188,223 --diag_warning=177,193,228,550,826,1301 -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Develop\cppunit-x\cppunit -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include -Id:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\include -Id:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include -DNN_COMPILER_RVCT -DNN_COMPILER_RVCT_VERSION_MAJOR=4 -DNN_COMPILER_RVCT_VERSION_MINOR=0 -DNN_PROCESSOR_ARM -DNN_PROCESSOR_ARM11MPCORE -DNN_PROCESSOR_ARM_V6 -DNN_PROCESSOR_ARM_VFP_V2 -DNN_HARDWARE_CTR -DNN_EFFORT_SMALL -DNN_PLATFORM_CTR -DNN_HARDWARE_CTR_TS -DNN_SYSTEM_PROCESS -DNN_SWITCH_DISABLE_DEBUG_PRINT=1 -DNN_SWITCH_DISABLE_DEBUG_PRINT_FOR_SDK=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING=1 -DNN_SWITCH_DISABLE_ASSERT_WARNING_FOR_SDK=1 -DNN_SWITCH_ENABLE_HOST_IO=1 -DNN_USE_MAKECCI -DNN_SWITCH_ENABLE_MEMBER_NAME_SHORTCUT=1 -DNW_USE_COMMAND_CACHE=1 -DNN_DEBUGGER_KMC_PARTNER --signed_chars --multibyte_chars --remove_unneeded_entities --force_new_nothrow --remarks --no_rtti d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppXarmcc+|  >A}Xarmcc+|   Xarmcc+|   Xarmcc+|  A~Xarmcc+|   Xarmcc+|   Xarmcc+|   Xarmcc+|  A~Xarmcc+|  A~Xarmcc+|  A~H~Xarmcc+|  A~`armcc+|      A~Xarmcc+|  PAzXarmcc+|  A|Xarmcc+|   Xarmcc+|  A~Xarmcc+|  A~I~Xarmcc+|  A~I~Xarmcc+|  A~I~Xarmcc+|  A~`armcc+|     $A~Xarmcc+|  XAzXarmcc+|   A|Xarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalrDEFAULT_ADSHR_CURVEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]>L<>thisyw__resultP<]:NfS~|"].*~".|5] S~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]hOthisw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{P@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0Wthis5index"w__resultPrpWaveSoundDataP]Z ~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]sFthisw__resultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`{Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`%{1P<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this5index"w__resultP rpTrackInfoP]~<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0this5index"w__resultP rpNoteInfoP]%~1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool"7thisAx__result#rvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool"Rthis!w__resultPrvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool#u this!w__result  rvalue xrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]Pboolint$PthismainSend^fxSend@fxSendCount"rvaluehrresultPqsendValueQ.qcountSizeS<*qiPPqiP@]*. P~Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]bool1this>x__result roffsetToReferenceprresultPrrefP] P~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`BR{^P<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]void0;this5index"w__resultP rpNoteEventP]BR~^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthisAx__result#rvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthisAx__result#rvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthisAx__result#rvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthis!w__resultPrvaluexrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]$bool+$this!w__result  rvalue xrresultPd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]XboolintHXthismainSend^fxSend@fxSendCount"rvaluehrresultPqsendValueQ4qcountSizeRB0qiPXqiPF]04 P~Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865] bool,r this>x__result roffsetToReferenceprresultPrrefP] P~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h 7J~ 6) )| y  ~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp  v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpps d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppl d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~   |+ +~ {{  %~ %~0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h~ { d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppz  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp& d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cpp  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!~   |+ ~ ||  %~ ~, d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h&|}>} ,4R Q&,Q,T,R:P}P}P}}QP}P}P}P}} QP}} QP}}PP P}} P} }P}P} S <URPTQ V*<VP W*<W}}PPPT}P}} QP}}PPP}}PPP}}PPP}}P}$}P}X} S BURXTQ"V0BVP"W0BW} }P PP T#F'FF 4h=F@,B@B#RB+ Xarmcc+|  .B{@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865].boolint.thisuFbitNumber3w__resultP,qretSscount .qiR o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h }}.!.y   }.},P.QP.VhB B pGh@pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`YF3|o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h 3%   }PPRQPp FFF(Ѐ h(` pXarmcc+|  A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`fH5{P|"] P~ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h    { }} P RQUPTp@-@PPp  p`armcc+|     8A|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]8`8dQ| |>o d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h     }~ }8}P48P$PR Q 8TP8U@pGXarmcc+|   d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]`){Pp d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h}QPD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intsigned charintfloatiu8x(%iu16)%iu32*%is8-%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]stdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned longnwiIntPtr5th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned intint0nwutRAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32viResF32 w|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hTd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hHd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@AdshrCurve&attack#&decay#&sustain#&hold#&release#AdshrCurveD6D: : : : : 0|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidT&3value3indexz__result0&4mthis3typeIdz__result00 nwsndinternal@Util@Reference&typeId#&padding#&offset#IsValidTypeId6M5@ReferenceWithSize F#&size#@Table F&count#F&item#@ReferenceTable #GetReferedItem6U55@BlockReferenceTable &itemu#GetReference]6e55GetReferedItem6e555@SoundFileHeader &header#&blockReferenceTable]#GetBlock6m5@BitFlag&bitFlag#GetValue6u55GetValueF326u55GetTrueCount6u5DWaveIdTable@Table&count#&item#cDevideBy8bit55F0I0Q0Y]0a0iH0qxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw snd internal@ WaveSoundFile@FileHeader #GetInfoBlock6@InfoBlockBody&toWaveIdTableF#&toWaveSoundDataReferenceTableF#GetWaveIdTable6GetWaveSoundDataReferenceTable6GetWaveSoundData65DInfoBlock@WaveSoundData&toWaveSoundInfoF#&toTrackInfoReferenceTableF#&toNoteInfoReferenceTableF#GetWaveSoundInfo6GetTrackInfoReferenceTable6GetNoteInfoReferenceTable6GetTrackInfo65GetNoteInfo65@WaveSoundInfo&optionParameterH#GetPan6GetSurroundPan6GetPitch 6GetSendValue6555GetAdshrCurve6@TrackInfo&toNoteEventReferenceTableF#GetNoteEventReferenceTable6GetNoteEvent65DNoteEvent@ NoteInfo&waveIdTableIndex#&optionParameterH# GetOriginalKey 6 GetVolume 6 GetPan 6 GetSurroundPan 6 GetPitch  6 GetSendValue 6555 GetAdshrCurve 6000? ?0?l?00a?0??Q0?0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidbool@__type_info&__vptr #&__name#00F__class_type_info&base#F__vmi_class_type_info&base#&flags#&base_count# o&base_info#B &base#&flags#&base_count# o&base_info#F__si_class_type_info &base#&base_type##0i__builtin_va_listnwsndinternal@SendValue&mainSend#&fxSend#b?00?I0bp4thisz__result}i4thisz__result4thisz__result4thisz__resultB0s&tinfow#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFile.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Dthis7a 7d 7s 7h 7r z__resultD|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4Mthis3validIdz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0OGetIntPtr3ptrz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hGetIntPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0/4Uthis3index3typeIdz__resultxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]int,4ethis3typeId3countz__result] uixo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]void04ethis3origin3typeId3countz__resulturef]xo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidunsigned int0OAddOffsetToPtr3ptr3offsetz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.h!AddOffsetToPtrd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]boole4uthis3value3bitNumberz__resultucountxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool4uthis3value3bitNumberz__resultucountxo d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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"Nw~|5d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865] ]< thisC!w__resultP d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]cbthisC5index"w__resultPrwsdData^Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]mthisC5index"w__resultPrwsdData^P$d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]pboolwpthisC]dstG?index!w__resultPlqsrcfULd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundFileReader.cppARM C/C++ Compiler, RVCT4.0 [Build 865]boolthisCdstKpindexRnoteIndex4w__resultPqsrcrU(swaveId! 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d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.h  }QP0/D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.h2D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#54d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intsigned charintfloatiu8x(%iu16)%iu32*%is8-%is32/%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h7d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_HandleObject.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos9d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_LinkedList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd;D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std=|D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\newARM C/C++ Compiler, RVCT4.0 [Build 865]}std?d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Queue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndAd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosCD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdlib.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdEd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_MemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosGd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_SharedMemory.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosId:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_ThreadLocalStorage.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosKd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_TransferMemoryBlock.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnosMd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTROd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_OutputCapture.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTRQD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\string.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdSD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdio.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdUD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\wchar.hARM C/C++ Compiler, RVCT4.0 [Build 865]stdWD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\iosfwdARM C/C++ Compiler, RVCT4.0 [Build 865]stdYD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stringARM C/C++ Compiler, RVCT4.0 [Build 865]std[d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/init/init_Allocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd]d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_FrameHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd_d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector2.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathad:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector3.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathcd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Vector4.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathed:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Quaternion.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathgd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix22.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathid:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix23.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathkd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix33.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathmd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix34.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathod:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix44.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathqd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Matrix43.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathsd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathud:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/math/math_Geometry.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnmathwd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Pad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRyd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_TouchPanel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR{d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Accelerometer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTR}d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_Gyroscope.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/hid/CTR/hid_DebugPad.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnhidCTRd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16siResU32uiResS32v|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiSigWordM @BinaryFileHeader&signature#&byteOrder#&headerSize#&version#&fileSize# &dataBlocks#&reserved#@BinaryBlockHeader&kind#&size#y d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_BinaryFileFormat.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@AdshrCurve&attack#&decay#&sustain#&hold#&release#d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@Util@Reference&typeId#&padding#&offset#@ReferenceWithSize #&size#@Table &count#&itemF#@ReferenceTable !#@BlockReferenceTable &item#@SoundFileHeader &header#&blockReferenceTablex#@BitFlag&bitFlag#@WaveId&waveArchiveId#&waveIndex#@Table &count#&item_#@WaveIdTable &table:#GetWaveId65?u0d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaliod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DriverCommand.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriveriod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_NoteOnCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SequenceSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundStartable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DCalculator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Sound3DManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hARM C/C++ Compiler, RVCT4.0 [Build 865] nw snd internal@ WaveSoundFile@FileHeader #GetInfoBlockF6N@InfoBlockBody&toWaveIdTable#&toWaveSoundDataReferenceTable#GetWaveIdTable6VGetWaveSoundDataReferenceTable6VGetWaveSoundCount6VGetWaveSoundData^6V5@InfoBlock&headerS#&body#@WaveSoundData&toWaveSoundInfo#&toTrackInfoReferenceTable#&toNoteInfoReferenceTable#GetWaveSoundInfof6jGetTrackInfoReferenceTable6jGetNoteInfoReferenceTable6jGetTrackCount6jGetNoteCount6jGetNoteInfor6j5@WaveSoundInfo&optionParameter#GetPan6vGetSurroundPan6vGetPitch 6vGetSendValue6v5 5 5GetAdshrCurve6v@ NoteInfo&waveIdTableIndex#&optionParameter# GetOriginalKey 6z GetVolume 6z GetPan 6z GetSurroundPan 6z GetPitch  6z GetAdshrCurve 6z0B0J0R ?Zt?b0ZE?n0b0n?\?  4Vthisz__result   4jthisz__result . 4jthisz__result0?x d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFile.hdd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool0nwsndinternal@WaveSoundFileReader&m_pHeaderX#&m_pInfoBlockBodyb#WaveSoundFileReader;6;5GetWaveSoundCount6CGetNoteInfoCount6C5GetTrackInfoCount6C5ReadWaveSoundInfo6C5G5ReadNoteInfo6C5K55@WaveSoundInfo&pitch #&adshr#&pan# &surroundPan# &mainSend# &fxSend{# @WaveSoundNoteInfo&waveArchiveId#&waveIndex#&adshr#&originalKey# &pan#&surroundPan#&volume#&pitch #00?000R0\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_StreamSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrack.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlSequenceTrackAllocator.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MmlParser.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriverd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchivePlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternald:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_VoiceManager.hARM C/C++ Compiler, RVCT4.0 [Build 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4~{V]g2~],h,P~{Pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]JIthis d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundHandle.cpp3 -!l d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundHandle.cppd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h,q, ^ $ `z W  d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundHandle.cpp ~ !}$} QPT}:},6Q,TQP:U}PD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned intintlong longfloatiu8x(%iu32*%is32/%is640%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.h d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall"d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick#$D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\exceptionARM C/C++ Compiler, RVCT4.0 [Build 865]std&d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd)(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.h+d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#-d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#0/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.h32pd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndh50iSoundFrameUserCallback3PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @AdshrCurve&attack#&decay#&sustain#&hold#&release#|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h5<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount#&m_Count#&m_IrregularCount#7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal9 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool0"0nwutinternal@RuntimeTypeInfo&mParentTypeInfo#IsDerivedFrom650<;Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.internal@LinkListImpl &m_Size!#&m_BaseNode4#isize_typek%iNodeo%|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h>td:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoidunsigned long00nwsnd@SoundParam(&volume#&pitch#&pan#&span# &fxSend#&lpf#&biquadFilterValue#&biquadFilterType#&priority# &userData#$internal@SoundActorParam &volume#&pitch#&pan#@BasicSound(__vptr#0&m_pPlayerHeap#0&m_pGeneralHandle#&m_pTempGeneralHandle# 0&m_pSoundPlayerU#0&m_pSoundActorq#0&m_pExtSoundPlayer#&m_AmbientInfo#&m_AmbientParam#0&m_ActorParam#X&m_FadeVolume#d&m_PauseFadeVolume#t&m_InitializeFlag#&m_StartFlag#&m_StartedFlag#&m_AutoStopFlag#&m_FadeOutFlag#&m_PlayerAvailableFlag#PlayerStatePLAYER_STATE_INIT PLAYER_STATE_PREPARED PLAYER_STATE_PLAY PLAYER_STATE_STOP &m_PlayerState# PauseStatePAUSE_STATE_NORMAL PAUSE_STATE_PAUSING PAUSE_STATE_PAUSED PAUSE_STATE_UNPAUSING &m_PauseState(#&m_UnPauseFlag#&m_AutoStopCounter#&m_UpdateCounter#&m_Priority#&m_BiquadFilterType#&m_Id#&m_ExtMoveVolume#&m_InitVolume#&m_ExtPan#&m_ExtPitch#&m_LpfFreq#&m_BiquadFilterValue#&m_MainSend# &m_FxSend#&m_ExtSurroundPan#&m_PriorityLink#&m_SoundPlayerPlayLink#&m_SoundPlayerPriorityLink#&m_ExtSoundPlayerPlayLink#@AmbientInfo0¶mUpdateCallback#04&argUpdateCallback#0N&argAllocatorCallback#&arg# &argSize#@AmbientParamUpdateCallbackDAmbientArgUpdateCallback@AmbientArgAllocatorCallback@d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# CBXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]intchar0nwsnd@SoundArchive(__vptr#0&m_pFileReader#&m_ExtFileRoot#&m_FileBlockOffset#iItemIdGiFileId8ew d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hEd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_ExternalSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@ExternalSoundPlayerGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#Itd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidint000nwsndinternal@LoadItemInfo&itemId8#&address#@SoundArchiveLoader(__vptr#&m_pSoundArchive#&m_StreamAreaP#Kd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndDSoundDataManagerMd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundArchiveFileReaderDOd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0nwsndinternal@PlayerHeapDataManager## O&m_FileAddress#&m_IsInitialized#&m_IsFinalized#@FileAddress&fileIdH#&address#Qd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00nwsndinternaldriver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet# &m_pPlayerHeapDataManager#8TS|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intbool0nwsndinternaldriver@SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSectionS#&m_SoundFrameCallbackList#&m_PlayerCallbackList6#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0m&m_pPerfDatar#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatav d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@ChannelXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeap.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapZd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal\xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Task.hARM C/C++ Compiler, RVCT4.0 [Build 865]int0nwsndinternal@Task(__vptr#&m_TaskLink#&m_Event# StatusSTATUS_FREE STATUS_APPEND STATUS_EXECUTE STATUS_DONE STATUS_CANCEL &m_Status#&m_Id#^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundActor.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundActorX#DSoundStartable`<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundInfo&pitch#&adshr#&pan# &surroundPan# &mainSend# &fxSend# bd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoidint00nwsndinternaldriver@WaveSoundPlayer##<#H&m_WavePlayFlag#T&m_ReleasePriorityFixFlag#U&m_PanRange#X&m_Priority#\0v&m_pCallbackz#`&m_CallbackData#d&m_pWaveSoundData#h&m_WaveSoundIndex#lStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#p&m_StartOffset#t&m_LfoParam#x&m_WaveSoundInfo#&m_pChannel#@WaveSoundCallbackedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolvoid0000000nwsndinternaliWaveSoundInstanceManager+B@WaveSound#&m_WaveSoundPlayerInstance#0&m_pTempSpecialHandle_#&m_pManager#&m_DataLoadTask#&m_DataManager#&m_StartInfo#&m_LoadingFlag#&m_PreparedFlag#&m_InitializeFlag#@StartInfo&index#&startOffsetType#&startOffset#&callback# &callbackData#h5550iNotifyAsyncLoadFinishedi@DataLoadTask<#&m_pDataManager#&m_pAllocator#&m_Callback# &m_CallbackData#$&m_pSoundDataManager#(&m_pSoundArchive#,&m_LoadInfoWsd#0&m_Index#8*s_TypeInfo?t d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSound.hhgXd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4Hthisz__resultnwsnd@SoundHandle&m_pSoundR#IsAttachedSound6Hdetail_GetAttachedSoundR6L0D00v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd@SoundPlayerHmld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool '4thisz__resultnwsnd@WaveSoundHandle&m_pSound#WaveSoundHandle65LIsAttachedSound6DetachSound6detail_AttachSoundAsTempHandle65000"z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundHandle.hpod:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundHandle.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned int@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base #&flags#&base_count# a&base_infou#B &base #&flags#&base_count# a&base_info#F__si_class_type_info &base #&base_type# 0i__builtin_va_list0"3d4this35soundB 0e&tinfoi#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundHandle.cpprd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#td:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyablevd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter# xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundInstanceManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@SoundInstanceManager"~d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool@4this3s_TypeInfoz__resultuselfx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hARM C/C++ Compiler, RVCT4.0 [Build 865]4Lthisz__resultRv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundHandle.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OWGetTypeInfoFromPtr_"5z__resultx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.h&GetTypeInfoFromPtr_d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]OeDynamicCast3objz__resultus_TypeInfoUx d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_RuntimeTypeInfo.hDynamicCast!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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<HN2nw3snd8internal6driver15WaveSoundPlayerEN2nw3snd8internal6driver15DisposeCallbackEN2nw3snd8internal6driver11SoundThread14PlayerCallbackE /`armcc+|      D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned intstdiuintptr_t~O dZ D:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdint.hD:\devenv\CTR\RVCT\rvct_4_0_nintendo-b865_20100909\include\stdarg.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0zstd@__va_list&__ap#(d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]unsigned charunsigned shortunsigned intshortintlong longfloatiu8x(%iu16)%iu32*%is16.%is32/%is640%iuptr3%if32B%`T d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/types.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_Tick.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@Tick&m_Tick# d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfndd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@WaitableCounter&m_Value#iValueType#/pd d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_WaitableCounter.hd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_LightEvent.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@LightEvent&m_Counter#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/os/os_InterCoreCriticalSection.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnos@InterCoreCriticalSection #&m_Counter#&m_ThreadUniqueValue#&m_LockCount#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Adpcm.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@AdpcmContext&pred_scale#&yn1#&yn2#d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/Common/snd_Types.hARM C/C++ Compiler, RVCT4.0 [Build 865]voidbool00nnsndCTR@WaveBuffer&bufferAddress#&sampleLength#&pAdpcmContext#&userParam# &loopFlag#StatusSTATUS_FREE STATUS_WAIT STATUS_PLAY STATUS_DONE &status1#&bufferId#&next#0d:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/snd/CTR/MPCore/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnsndCTR@Voiceld:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hARM C/C++ Compiler, RVCT4.0 [Build 865]longnwiPtrDiff6th d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/types.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwutiResU16s|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_ResTypes.h"!Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoid0 nw sndh50iSoundFrameUserCallback3AuxBusAUX_BUS_A AUX_BUS_B AUX_BUS_NUM SampleFormatSAMPLE_FORMAT_PCM_S8 SAMPLE_FORMAT_PCM_S16 SAMPLE_FORMAT_PCM_S32 SAMPLE_FORMAT_DSP_ADPCM SAMPLE_FORMAT_IMA_ADPCM PanModePAN_MODE_DUAL PAN_MODE_BALANCE PAN_MODE_INVALID PanCurvePAN_CURVE_SQRT PAN_CURVE_SQRT_0DB PAN_CURVE_SQRT_0DB_CLAMP PAN_CURVE_SINCOS PAN_CURVE_SINCOS_0DB PAN_CURVE_SINCOS_0DB_CLAMP PAN_CURVE_LINEAR PAN_CURVE_LINEAR_0DB PAN_CURVE_LINEAR_0DB_CLAMP PAN_CURVE_INVALID @DspAdpcmParam&&coef#&predScale# &yn1#"&yn2#$@AdshrCurve&attack#&decay#&sustain#&hold#&release#AdshrCurve?6?: : : : :  internal@DspAdpcmLoopParam&loopPredScale#&loopYn1#&loopYn2#@ WaveInfot&sampleFormat##&loopFlag#&channelCount#&sampleRate#&loopStartFrame# &loopEndFrame# &channelParam#@ ChannelParam0&dataAddress#&adpcmParam#&adpcmLoopParam#*0M|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.h$<d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Util.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@Util@PerfHistogram&m_MaxLoad#&m_SumLoad#d&m_LoadCount#&m_Count#&m_IrregularCount#&d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal)(hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkListNode0&m_pNext#&m_pPrev#iSelf.LinkListNodea6ainternal@LinkListImpl &m_Size@#&m_BaseNodeS#isize_typek%iNodeo%0|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.h+hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveAdshr.hARM C/C++ Compiler, RVCT4.0 [Build 865]intnwsndinternal@CurveAdshrStatusSTATUS_ATTACK STATUS_HOLD STATUS_DECAY STATUS_SUSTAIN STATUS_RELEASE &m_Status#&m_Value#&m_Decay#&m_Release# &m_Attack#&m_Hold#&m_HoldCounter#&m_Sustain#&padding#SetAttack6c5SetHold6c5SetDecay6c5SetSustain6c5SetRelease6c50-d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@CurveLfoParam&depth#&speed#&delay#&range# &padding# CurveLfoParam6Initialize6@CurveLfo&m_Param#&m_DelayCounter#&m_Counter#SetParam6500R?/d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchive.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsnd1d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_HeapBase.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut3Dd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoid00nwsndinternaldriver@DisposeCallback (__vptr#&m_DisposeLink#~DisposeCallback6;05d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/io/io_IOStream.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwio7d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundArchiveLoader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal9d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_PlayerHeapDataManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternalDPlayerHeapDataManager<;d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatboolint00Z 4thisz__result[ 4thisz__result nw snd internal driver@PlayerParamSet,&volume#&pitch#&pan#&surroundPan# &lpfFreq#&biquadValue#&biquadType#&padding#&isFrontBypass#&mainSend#&panMode# &panCurve#!&fxSend#$@ BasicSoundPlayer<(__vptr#&m_Event#&m_ActiveFlag#&m_StartedFlag# &m_PauseFlag# &m_FinishFlag# &m_PlayerParamSet:# &m_pPlayerHeapDataManager#8BasicSoundPlayer6Initialize#6Finalize# 6GetVolume6GetPitch6GetPan6GetLpfFreq6GetBiquadFilterType6GetBiquadFilterValue6GetPanMode6GetPanCurve6GetSurroundPan6 IsFrontBypass6 GetMainSend 6 GetFxSend 65 GetPlayerHeapDataManager 60--0{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h?>d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]intboolvoid007q4this94this nw snd internal driver@ SoundThread&m_SoundThreadSumTick#&m_SoundThreadCount#&m_DspCycles# &m_PerfHistogram#&m_IsBeginCalcPerf#+m_CriticalSection1#&m_SoundFrameCallbackList#&m_PlayerCallbackList#&m_UserCallback#&m_UserCallbackArg#&m_SoundThreadCoreNo#&m_CreateFlag#&m_PauseFlag#&m_IsEnableGetTick#&m_IsFinalizing#0K&m_pPerfData#&m_NoteOnCount#&m_PerfDataNum#&m_PerfDataCount#DSoundFrameCallback@PlayerCallback (__vptr#&m_Link#~PlayerCallback6OnUpdateFrameSoundThread#6OnUpdateVoiceSoundThread# 6OnShutdownSoundThread#6iSoundFrameCallbackList iPlayerCallbackList iCriticalSection.DPerfDatacGetInstance RegisterPlayerCallback 650 UnregisterPlayerCallback 65?0v d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hBATd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hARM C/C++ Compiler, RVCT4.0 [Build 865]intvoidbool0nwsndinternaldriveriHardwareChannel!@Voice`H&m_pHardwareChannel#&m_ChannelCount#&m_Callback# &m_pCallbackData#&m_IsActive#&m_IsStart#&m_IsStarted#&m_IsPause#&m_IsPausing#&m_IsInitialized#&m_IsAllocating#&m_AllocateErrorFlag#&m_pLastWaveBuffer#&m_SyncFlag# &m_BiquadType#"&m_Volume#$&m_Pitch#(&m_PanMode#,&m_PanCurve#-&m_Pan#0&m_SurroundPan#4&m_LpfFreq#8&m_BiquadValue#<&m_Priority#@&m_MainSend#D&m_FxSend#H&m_Format##P&m_VoiceUser#T&m_LinkNode#XVoiceCallbackStatusCALLBACK_STATUS_FINISH_WAVE CALLBACK_STATUS_CANCEL CALLBACK_STATUS_DROP_VOICE CALLBACK_STATUS_DROP_DSP h5L5W50iVoiceCallback=Pause6L5SetFrontBypass6L500|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Voice.hED d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintN? 4 thisz__result 4 thisz__resultnwsndinternaldriver@Channel.&m_WaveBuffer9#&m_AdpcmContextV#`&m_AdpcmLoopContextw#l&m_LoopStartFrame#x&m_LoopFlag#|&m_Disposer-#&m_CurveAdshr#&m_LfoR#&m_LfoTarget#&m_PauseFlag#&m_ActiveFlag#&m_AllocFlag#&m_AutoSweep#&m_ReleasePriorityFixFlag#&m_IsIgnoreNoteOff#&m_BiquadType#&m_UserVolume#&m_UserPitchRatio#&m_UserPan#&m_UserSurroundPan#&m_UserLpfFreq#&m_BiquadValue#&m_MainSend#&m_FxSendn#&m_UserPitch#&m_SweepPitch#&m_SweepCounter#&m_SweepLength#&m_InitVolume#&m_InitPan#&m_InitSurroundPan#&m_Tune#&m_SilenceVolume#&m_Cent#&m_CentPitch#&m_Length#&m_PanMode#&m_PanCurve#&m_Key#&m_OriginalKey#&m_KeyGroupId#&m_InterpolationType#&m_Callback#&m_CallbackData#&m_pVoiceL#&m_pNextLink #&m_Link# ChannelCallbackStatusCALLBACK_STATUS_STOPPED CALLBACK_STATUS_DROP CALLBACK_STATUS_FINISH CALLBACK_STATUS_CANCEL h 5 5~50iChannelCallback=@ Disposer#&m_pChannel # c AllocChannel 5555d FreeChannel5  Start 6 555 Release 6  Pause 6 5IsActive 6 IsPause6 SetAttack6 5SetHold6 5SetDecay6 5SetSustain6 5SetRelease6 5SetUserVolume6 5SetUserPitchRatio6 5SetUserPan6 5SetUserSurroundPan6 5SetUserLpfFreq6 5SetBiquadFilter6 55SetLfoParam6 5SetReleasePriorityFix6 5SetFrontBypass6 5SetPanMode6 5SetPanCurve6 5SetMainSend6 5SetFxSend6 55GetCurrentPlayingSample6 0!!0 |r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hGd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundFileReader.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@WaveSoundInfo&pitch#&adshrM#&pan# &surroundPan# &mainSend# &fxSend# @WaveSoundNoteInfo&waveArchiveId#&waveIndex#&adshrM#&originalKey# &pan#&surroundPan#&volume#&pitch#JI|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]boolintvoidfloat000 b4rthisz__result4rthisz__resultnwsnd@WaveSoundDataInfo&loopFlag#&sampleRate#&loopStart#&loopEnd# internaldriver@WaveSoundPlayer-##<#H&m_WavePlayFlag#T&m_ReleasePriorityFixFlag#U&m_PanRange#X&m_Priority#\08&m_pCallback<#`&m_CallbackData#d&m_pWaveSoundData#h&m_WaveSoundIndex#lStartOffsetTypeSTART_OFFSET_TYPE_SAMPLE START_OFFSET_TYPE_MILLISEC &m_StartOffsetType#p&m_StartOffset#t&m_LfoParam#x&m_WaveSoundInfo#&m_pChannel #@WaveSoundCallbackArg&wsdFile#&wsdIndex#¬eIndex#&callbackData# &dataMgr#@WaveSoundCallback(__vptr#WaveSoundPlayerj6jInitialize#6jFinalize# 6j Prepare6j5555550 Start# 6j Stop# 6j Pause# 6j5 SetPanRange 6j5 SetChannelPriority 6j5 SetReleasePriorityFix 6j5 GetPanRange 6r GetChannelPriority 6r InvalidateData# 6j55 ReadWaveSoundDataInfo 6r5x GetPlaySamplePosition 6r OnUpdateFrameSoundThread# 6j OnShutdownSoundThread#$ 6j FinishPlayer 6j Update 6j IsChannelActive 6r StartChannel 6j55 CloseChannel 6jUpdateChannel6jGetWaveSoundDataAddress6rdChannelCallbackFunc5 5~500n02z d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hMLd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternaldriver@DisposeCallbackManager &m_CallbackList#iCallbackList!UcGetInstanceRegisterDisposeCallback65;UnregisterDisposeCallback65;?0 d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallbackManager.hPO(d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppARM C/C++ Compiler, RVCT4.0 [Build 865]longintcharunsigned intvoidboolfloat@__type_info&__vptr#&__name#00F__class_type_info&base#F__vmi_class_type_info&base##&flags#&base_count# &base_info#B &base##&flags#&base_count# &base_info#B(&base##&flags#&base_count# &base_info!#F__si_class_type_info &base##&base_typex##0ti__builtin_va_list0\4jthis4jthis3start3end ucurrentB#0&tinfo#&offset_flags# d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\sources\libraries\snd\snd_WaveSoundPlayer.cppRd:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/fnd/fnd_Interlocked.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnfnd@InterlockedVariable&m_v#Td:\devenv\CTR\CTR_SDK\CTR_SDK-1_0-20110126\include\nn/util/util_NonCopyable.hARM C/C++ Compiler, RVCT4.0 [Build 865]nnutilADLFireWall@NonCopyableVd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #Xd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #Zd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_MoveValue.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwsndinternal@MoveValue&m_Origin#&m_Target#&m_Frame#&m_Counter#\d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]nwut@LinkList  #_^d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hARM C/C++ Compiler, RVCT4.0 [Build 865]34athisz__resulta|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_LinkList.hbad:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hARM C/C++ Compiler, RVCT4.0 [Build 865]4?this7a 7d 7s 7h 7r z__result?|q d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Global.hedd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]%4thisz__result|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hhgd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hARM C/C++ Compiler, RVCT4.0 [Build 865]F 4this3lfoParam|s d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_CurveLfo.hkjd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hARM C/C++ Compiler, RVCT4.0 [Build 865]void0 4;thisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_DisposeCallback.hnmd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatV G4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hqpd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatW c4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.htsd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatX ~4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hwvd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatY 4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hzyd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]\ 4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.h}|d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]] 4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]float^ @4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool_ a4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]floatf 4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]p"4thisz__result{ d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_BasicSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hARM C/C++ Compiler, RVCT4.0 [Build 865]void06M4thisz__resultv d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_SoundThread.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool~ 4 this3flag|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4 this3attack|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int <4 this3hold|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int W4 this3decay|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int s4 this3sustain|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]int 4 this3release|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 this3volume|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 this3pitchRatio|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 this3pan|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 this3surroundPan|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] A4 this3lpfFreq|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 this3param|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4 this3fix|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4 this3flag|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] 4 this3panMode|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865]  4 this3panCurve|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] ; 4 this3send|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hARM C/C++ Compiler, RVCT4.0 [Build 865] \ 4 this3bus3send|r d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_Channel.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]float D4rthisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]bool 4rthisz__resultz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hARM C/C++ Compiler, RVCT4.0 [Build 865]intOMin3a3bz__result|p d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/ut/ut_Inlines.hMind:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]4jthisz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hd:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.hARM C/C++ Compiler, RVCT4.0 [Build 865]34jthisz d:\build\hudson\jobs\NW4C-1_3_3\workspace\NintendoWare\Library\include\nw/snd/snd_WaveSoundPlayer.h!/!I$ >      % % %%%C%C%%%%%C%C&I  (( *AI8 L    ! 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